]> git.immae.eu Git - perso/Immae/Projets/Python/MusicSampler.git/blame - helpers/music_file.py
Reorder MusicFile methods
[perso/Immae/Projets/Python/MusicSampler.git] / helpers / music_file.py
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1import threading
2import pydub
98ff4305 3import time
60979de4 4from transitions.extensions import HierarchicalMachine as Machine
be27763f 5
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6import os.path
7
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8import audioop
9
29597680 10from .lock import Lock
a24c34bc 11from . import Config, gain, debug_print, error_print
af27d782 12from .mixer import Mixer
aee1334c 13from .music_effect import GainEffect
1b4b78f5 14
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15file_lock = Lock("file")
16
108f858f 17class MusicFile:
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18 STATES = [
19 'initial',
20 'loading',
21 'failed',
22 {
23 'name': 'loaded',
24 'children': [
25 'playing',
26 'paused',
27 'stopping'
28 ]
29 }
30 ]
31 TRANSITIONS = [
32 {
33 'trigger': 'load',
34 'source': 'initial',
35 'dest': 'loading'
36 },
37 {
38 'trigger': 'fail',
39 'source': 'loading',
40 'dest': 'failed'
41 },
42 {
43 'trigger': 'success',
44 'source': 'loading',
45 'dest': 'loaded'
46 },
47 {
48 'trigger': 'start_playing',
49 'source': 'loaded',
50 'dest': 'loaded_playing'
51 },
52 {
53 'trigger': 'pause',
54 'source': 'loaded_playing',
55 'dest': 'loaded_paused'
56 },
57 {
58 'trigger': 'unpause',
59 'source': 'loaded_paused',
60 'dest': 'loaded_playing'
61 },
62 {
63 'trigger': 'stop_playing',
64 'source': ['loaded_playing','loaded_paused'],
65 'dest': 'loaded_stopping'
66 },
67 {
68 'trigger': 'stopped',
69 'source': '*',
70 'dest': 'loaded',
71 'before': 'trigger_stopped_events'
72 }
73 ]
74
2e404903 75 def __init__(self, filename, mapping, name=None, gain=1):
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76 Machine(model=self, states=self.STATES,
77 transitions=self.TRANSITIONS, initial='initial',
51322669 78 ignore_invalid_triggers=True)
60979de4 79
1b4b78f5 80 self.mapping = mapping
be27763f 81 self.filename = filename
9de92b6d 82 self.name = name or filename
29597680 83 self.audio_segment = None
ccda4cb9 84 self.initial_volume_factor = gain
29597680 85 self.music_lock = Lock("music__" + filename)
be27763f 86
2e404903 87 threading.Thread(name="MSMusicLoad", target=self.load).start()
29597680 88
20586193 89 # Machine related events
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90 def on_enter_loading(self):
91 with file_lock:
92 try:
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93 debug_print("Loading « {} »".format(self.name))
94 self.mixer = self.mapping.mixer or Mixer()
ccda4cb9 95 initial_db_gain = gain(self.initial_volume_factor * 100)
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96 self.audio_segment = pydub.AudioSegment \
97 .from_file(self.filename) \
98 .set_frame_rate(Config.frame_rate) \
99 .set_channels(Config.channels) \
100 .set_sample_width(Config.sample_width) \
101 .apply_gain(initial_db_gain)
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102 self.sound_duration = self.audio_segment.duration_seconds
103 except Exception as e:
a24c34bc 104 error_print("failed to load « {} »: {}".format(self.name, e))
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105 self.loading_error = e
106 self.fail()
107 else:
108 self.success()
a24c34bc 109 debug_print("Loaded « {} »".format(self.name))
60979de4 110
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111 def on_enter_loaded(self):
112 self.gain_effects = []
113 self.set_gain(0, absolute=True)
114 self.current_audio_segment = None
115 self.volume = 100
116 self.wait_event = threading.Event()
117 self.current_loop = 0
118
119 def on_enter_loaded_playing(self):
120 self.mixer.add_file(self)
be27763f 121
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122 # Machine related states
123 def is_in_use(self):
124 return self.is_loaded(allow_substates=True) and not self.is_loaded()
0e5d59f7 125
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126 def is_in_use_not_stopping(self):
127 return self.is_loaded_playing() or self.is_loaded_paused()
9de92b6d 128
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129 # Machine related triggers
130 def trigger_stopped_events(self):
131 self.mixer.remove_file(self)
132 self.wait_event.set()
133
134 # Actions and properties called externally
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135 @property
136 def sound_position(self):
20586193 137 if self.is_in_use():
29597680 138 return self.current_frame / self.current_audio_segment.frame_rate
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139 else:
140 return 0
141
2e404903 142 def play(self, fade_in=0, volume=100, loop=0, start_at=0):
b37c72a2 143 self.set_gain(gain(volume) + self.mapping.master_gain, absolute=True)
1b4b78f5 144 self.volume = volume
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145 if loop < 0:
146 self.last_loop = float('inf')
147 else:
148 self.last_loop = loop
1b4b78f5 149
29597680 150 with self.music_lock:
ccda4cb9 151 self.current_audio_segment = self.audio_segment
ccc8b4f2 152 self.current_frame = int(start_at * self.audio_segment.frame_rate)
ccc8b4f2 153
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154 self.start_playing()
155
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156 if fade_in > 0:
157 db_gain = gain(self.volume, 0)[0]
158 self.set_gain(-db_gain)
159 self.add_fade_effect(db_gain, fade_in)
29597680 160
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161 def seek(self, value=0, delta=False):
162 if not self.is_in_use_not_stopping():
163 return
164
165 with self.music_lock:
166 self.abandon_all_effects()
167 if delta:
168 frame_count = int(self.audio_segment.frame_count())
169 frame_diff = int(value * self.audio_segment.frame_rate)
170 self.current_frame += frame_diff
171 while self.current_frame < 0:
172 self.current_loop -= 1
173 self.current_frame += frame_count
174 while self.current_frame > frame_count:
175 self.current_loop += 1
176 self.current_frame -= frame_count
177 if self.current_loop < 0:
178 self.current_loop = 0
179 self.current_frame = 0
180 if self.current_loop > self.last_loop:
181 self.current_loop = self.last_loop
182 self.current_frame = frame_count
183 else:
184 self.current_frame = max(
185 0,
186 int(value * self.audio_segment.frame_rate))
187
188 def stop(self, fade_out=0, wait=False, set_wait_id=None):
29597680 189 if self.is_loaded_playing():
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190 ms = int(self.sound_position * 1000)
191 ms_fo = max(1, int(fade_out * 1000))
192
193 new_audio_segment = self.current_audio_segment[: ms+ms_fo] \
194 .fade_out(ms_fo)
195 with self.music_lock:
196 self.current_audio_segment = new_audio_segment
29597680 197 self.stop_playing()
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198 if wait:
199 if set_wait_id is not None:
200 self.mapping.add_wait_id(set_wait_id, self.wait_event)
201 self.wait_end()
202 else:
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203 self.stopped()
204
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205 def abandon_all_effects(self):
206 db_gain = 0
207 for gain_effect in self.gain_effects:
208 db_gain += gain_effect.get_last_gain()
209
210 self.gain_effects = []
211 self.set_gain(db_gain)
212
213 def set_volume(self, value, delta=False, fade=0):
214 [db_gain, self.volume] = gain(
215 value + int(delta) * self.volume,
216 self.volume)
217
218 self.set_gain_with_effect(db_gain, fade=fade)
219
220 def set_gain_with_effect(self, db_gain, fade=0):
221 if not self.is_in_use():
222 return
223
224 if fade > 0:
225 self.add_fade_effect(db_gain, fade)
226 else:
227 self.set_gain(db_gain)
228
229 def wait_end(self):
230 self.wait_event.clear()
231 self.wait_event.wait()
232
233 # Callbacks
234 def finished_callback(self):
235 self.stopped()
0deb82a5 236
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237 def play_callback(self, out_data_length, frame_count):
238 if self.is_loaded_paused():
239 return b'\0' * out_data_length
240
29597680 241 with self.music_lock:
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242 [data, nb_frames] = self.get_next_sample(frame_count)
243 if nb_frames < frame_count:
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244 if self.is_loaded_playing() and\
245 self.current_loop < self.last_loop:
1e44fe7e 246 self.current_loop += 1
ccc8b4f2 247 self.current_frame = 0
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248 [new_data, new_nb_frames] = self.get_next_sample(
249 frame_count - nb_frames)
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250 data += new_data
251 nb_frames += new_nb_frames
252 elif nb_frames == 0:
9925ce3b 253 # FIXME: too slow when mixing multiple streams
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254 threading.Thread(
255 name="MSFinishedCallback",
256 target=self.finished_callback).start()
29597680 257
22514f3a 258 return data.ljust(out_data_length, b'\0')
ccc8b4f2 259
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260 # Helpers
261 def set_gain(self, db_gain, absolute=False):
262 if absolute:
263 self.db_gain = db_gain
264 else:
265 self.db_gain += db_gain
266
ccc8b4f2 267 def get_next_sample(self, frame_count):
20586193 268 fw = self.audio_segment.frame_width
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269
270 data = b""
271 nb_frames = 0
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272
273 segment = self.current_audio_segment
274 max_val = int(segment.frame_count())
275
276 start_i = max(self.current_frame, 0)
277 end_i = min(self.current_frame + frame_count, max_val)
2e404903 278 data += segment._data[start_i*fw : end_i*fw]
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279 nb_frames += end_i - start_i
280 self.current_frame += end_i - start_i
281
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282 volume_factor = self.volume_factor(self.effects_next_gain(nb_frames))
283
284 data = audioop.mul(data, Config.sample_width, volume_factor)
ccda4cb9 285
ccc8b4f2 286 return [data, nb_frames]
be27763f 287
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288 def add_fade_effect(self, db_gain, fade_duration):
289 if not self.is_in_use():
52d58baf 290 return
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291
292 self.gain_effects.append(GainEffect(
293 "fade",
294 self.current_audio_segment,
295 self.current_loop,
296 self.sound_position,
297 self.sound_position + fade_duration,
298 gain=db_gain))
52d58baf 299
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300 def effects_next_gain(self, frame_count):
301 db_gain = 0
302 for gain_effect in self.gain_effects:
303 [new_gain, last_gain] = gain_effect.get_next_gain(
304 self.current_frame,
1e44fe7e 305 self.current_loop,
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306 frame_count)
307 if last_gain:
308 self.set_gain(new_gain)
309 self.gain_effects.remove(gain_effect)
310 else:
311 db_gain += new_gain
312 return db_gain
313
314
20586193 315 def volume_factor(self, additional_gain=0):
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316 return 10 ** ( (self.db_gain + additional_gain) / 20)
317