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Commit | Line | Data |
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be27763f IB |
1 | import threading |
2 | import pydub | |
3 | import pygame | |
4 | ||
5 | class MusicFile: | |
6 | def __init__(self, filename, lock): | |
7 | self.filename = filename | |
8 | self.channel = None | |
9 | self.raw_data = None | |
10 | self.sound = None | |
11 | ||
12 | self.loaded = False | |
13 | threading.Thread(target = self.load_sound, args = [lock]).start() | |
14 | ||
15 | def load_sound(self, lock): | |
16 | lock.acquire() | |
17 | print("Loading {}".format(self.filename)) | |
18 | self.raw_data = pydub.AudioSegment.from_file(self.filename).raw_data | |
19 | self.sound = pygame.mixer.Sound(self.raw_data) | |
20 | print("Loaded {}".format(self.filename)) | |
21 | self.loaded = True | |
22 | lock.release() | |
23 | ||
24 | def play(self): | |
25 | self.channel = self.sound.play() | |
26 | ||
27 | def pause(self): | |
28 | if self.channel is not None: | |
29 | self.channel.pause() | |
30 | ||
31 | def stop(self): | |
32 | self.channel = None | |
33 | self.sound.stop() | |
34 | ||
35 |