]> git.immae.eu Git - perso/Immae/Projets/Python/MusicSampler.git/blob - helpers/music_file.py
Fix initial volume factor
[perso/Immae/Projets/Python/MusicSampler.git] / helpers / music_file.py
1 import threading
2 import pydub
3 import time
4 from transitions.extensions import HierarchicalMachine as Machine
5
6 import os.path
7
8 import audioop
9
10 from .lock import Lock
11 from . import Config, gain, debug_print, error_print
12 from .mixer import Mixer
13
14 file_lock = Lock("file")
15
16 class MusicFile(Machine):
17 def __init__(self, filename, mapping, name=None, gain=1):
18 states = [
19 'initial',
20 'loading',
21 'failed',
22 {
23 'name': 'loaded',
24 'children': ['stopped', 'playing', 'paused', 'stopping']
25 }
26 ]
27 transitions = [
28 {
29 'trigger': 'load',
30 'source': 'initial',
31 'dest': 'loading'
32 },
33 {
34 'trigger': 'fail',
35 'source': 'loading',
36 'dest': 'failed'
37 },
38 {
39 'trigger': 'success',
40 'source': 'loading',
41 'dest': 'loaded_stopped'
42 },
43 {
44 'trigger': 'start_playing',
45 'source': 'loaded_stopped',
46 'dest': 'loaded_playing'
47 },
48 {
49 'trigger': 'pause',
50 'source': 'loaded_playing',
51 'dest': 'loaded_paused'
52 },
53 {
54 'trigger': 'unpause',
55 'source': 'loaded_paused',
56 'dest': 'loaded_playing'
57 },
58 {
59 'trigger': 'stop_playing',
60 'source': ['loaded_playing','loaded_paused'],
61 'dest': 'loaded_stopping'
62 },
63 {
64 'trigger': 'stopped',
65 'source': 'loaded_stopping',
66 'dest': 'loaded_stopped',
67 'after': 'trigger_stopped_events'
68 }
69 ]
70
71 Machine.__init__(self, states=states,
72 transitions=transitions, initial='initial')
73
74 self.volume = 100
75 self.mapping = mapping
76 self.filename = filename
77 self.name = name or filename
78 self.audio_segment = None
79 self.audio_segment_frame_width = 0
80 self.initial_volume_factor = gain
81 self.music_lock = Lock("music__" + filename)
82 self.wait_event = threading.Event()
83 self.db_gain = 0
84 self.volume_factor = 1
85
86 threading.Thread(name="MSMusicLoad", target=self.load).start()
87
88 def on_enter_loading(self):
89 with file_lock:
90 try:
91 debug_print("Loading « {} »".format(self.name))
92 self.mixer = self.mapping.mixer or Mixer()
93 initial_db_gain = gain(self.initial_volume_factor * 100)
94 self.audio_segment = pydub.AudioSegment \
95 .from_file(self.filename) \
96 .set_frame_rate(Config.frame_rate) \
97 .set_channels(Config.channels) \
98 .set_sample_width(Config.sample_width) \
99 .apply_gain(initial_db_gain)
100 self.audio_segment_frame_width = self.audio_segment.frame_width
101 self.sound_duration = self.audio_segment.duration_seconds
102 except Exception as e:
103 error_print("failed to load « {} »: {}".format(self.name, e))
104 self.loading_error = e
105 self.fail()
106 else:
107 self.success()
108 debug_print("Loaded « {} »".format(self.name))
109
110 def check_is_loaded(self):
111 return self.state.startswith('loaded_')
112
113 def is_not_stopped(self):
114 return self.check_is_loaded() and not self.is_loaded_stopped()
115
116 def is_paused(self):
117 return self.is_loaded_paused()
118
119 @property
120 def sound_position(self):
121 if self.is_not_stopped():
122 return self.current_frame / self.current_audio_segment.frame_rate
123 else:
124 return 0
125
126 def play(self, fade_in=0, volume=100, loop=0, start_at=0):
127 self.set_gain(gain(volume) + self.mapping.master_gain, absolute=True)
128 self.volume = volume
129 self.loop = loop
130
131 ms = int(start_at * 1000)
132 ms_fi = int(fade_in * 1000)
133 with self.music_lock:
134 self.current_audio_segment = self.audio_segment
135 self.current_frame = int(start_at * self.audio_segment.frame_rate)
136 if ms_fi > 0:
137 # FIXME: apply it to repeated when looping?
138 self.a_s_with_effect = self \
139 .current_audio_segment[ms : ms+ms_fi] \
140 .fade_in(ms_fi)
141 self.current_frame_with_effect = 0
142 else:
143 self.a_s_with_effect = None
144
145 self.start_playing()
146
147 def on_enter_loaded_playing(self):
148 self.mixer.add_file(self)
149
150 def finished_callback(self):
151 if self.is_loaded_playing():
152 self.stop_playing()
153 if self.is_loaded_stopping():
154 self.stopped()
155
156 def trigger_stopped_events(self):
157 self.mixer.remove_file(self)
158 self.wait_event.set()
159
160 def play_callback(self, out_data_length, frame_count):
161 if self.is_loaded_paused():
162 return b'\0' * out_data_length
163
164 with self.music_lock:
165 [data, nb_frames] = self.get_next_sample(frame_count)
166 if nb_frames < frame_count:
167 if self.is_loaded_playing() and self.loop != 0:
168 self.loop -= 1
169 self.current_frame = 0
170 [new_data, new_nb_frames] = self.get_next_sample(
171 frame_count - nb_frames)
172 data += new_data
173 nb_frames += new_nb_frames
174 elif nb_frames == 0:
175 # FIXME: too slow
176 threading.Thread(
177 name="MSFinishedCallback",
178 target=self.finished_callback).start()
179
180 return data.ljust(out_data_length, b'\0')
181
182 def get_next_sample(self, frame_count):
183 fw = self.audio_segment_frame_width
184
185 data = b""
186 nb_frames = 0
187 if self.a_s_with_effect is not None:
188 segment = self.a_s_with_effect
189 max_val = int(segment.frame_count())
190
191 start_i = max(self.current_frame_with_effect, 0)
192 end_i = min(self.current_frame_with_effect + frame_count, max_val)
193
194 data += segment._data[start_i*fw : end_i*fw]
195
196 frame_count = max(
197 0,
198 self.current_frame_with_effect + frame_count - max_val)
199
200 self.current_frame_with_effect += end_i - start_i
201 self.current_frame += end_i - start_i
202 nb_frames += end_i - start_i
203
204 if frame_count > 0:
205 self.a_s_with_effect = None
206
207 segment = self.current_audio_segment
208 max_val = int(segment.frame_count())
209
210 start_i = max(self.current_frame, 0)
211 end_i = min(self.current_frame + frame_count, max_val)
212 data += segment._data[start_i*fw : end_i*fw]
213 nb_frames += end_i - start_i
214 self.current_frame += end_i - start_i
215
216 data = audioop.mul(data, Config.sample_width, self.volume_factor)
217
218 return [data, nb_frames]
219
220 def seek(self, value=0, delta=False):
221 # We don't want to do that while stopping
222 if not (self.is_loaded_playing() or self.is_loaded_paused()):
223 return
224 with self.music_lock:
225 self.a_s_with_effect = None
226 self.current_frame = max(
227 0,
228 int(delta) * self.current_frame
229 + int(value * self.audio_segment.frame_rate))
230 # FIXME: si on fait un seek + delta, adapter le "loop"
231
232 def stop(self, fade_out=0, wait=False):
233 if self.is_loaded_playing():
234 ms = int(self.sound_position * 1000)
235 ms_fo = max(1, int(fade_out * 1000))
236
237 new_audio_segment = self.current_audio_segment[: ms+ms_fo] \
238 .fade_out(ms_fo)
239 with self.music_lock:
240 self.current_audio_segment = new_audio_segment
241 self.stop_playing()
242 if wait:
243 self.wait_end()
244 else:
245 self.stop_playing()
246 self.stopped()
247
248 def set_gain(self, db_gain, absolute=False):
249 if absolute:
250 self.db_gain = db_gain
251 else:
252 self.db_gain += db_gain
253 self.volume_factor = 10 ** (self.db_gain / 20)
254
255 def set_volume(self, value, delta=False):
256 [db_gain, self.volume] = gain(
257 value + int(delta) * self.volume,
258 self.volume)
259
260 self.set_gain(db_gain)
261
262 def wait_end(self):
263 self.wait_event.clear()
264 self.wait_event.wait()
265