--- /dev/null
+(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.eosUtil = f()}})(function(){var define,module,exports;return (function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
+const createHash = require("create-hash");
+const base58 = require("bs58");
+const { Buffer } = require("buffer");
+
+function bufferToPublic(pubBuf) {
+ const EOS_PUBLIC_PREFIX = "EOS";
+ let checksum = new createHash("rmd160").update(pubBuf).digest("hex").slice(0, 8);
+ pubBuf = Buffer.concat([pubBuf, Buffer.from(checksum, "hex")]);
+ return EOS_PUBLIC_PREFIX.concat(base58.encode(pubBuf));
+}
+
+function bufferToPrivate(privBuf) {
+ const EOS_PRIVATE_PREFIX = "80";
+ privBuf = Buffer.concat([Buffer.from(EOS_PRIVATE_PREFIX, "hex"), privBuf]);
+ let tmp = new createHash("sha256").update(privBuf).digest();
+ let checksum = new createHash("sha256").update(tmp).digest("hex").slice(0, 8);
+ privBuf = Buffer.concat([privBuf, Buffer.from(checksum, "hex")]);
+ return base58.encode(privBuf);
+}
+
+module.exports = {
+ bufferToPublic: bufferToPublic,
+ bufferToPrivate: bufferToPrivate,
+};
+
+},{"bs58":5,"buffer":6,"create-hash":9}],2:[function(require,module,exports){
+// base-x encoding / decoding
+// Copyright (c) 2018 base-x contributors
+// Copyright (c) 2014-2018 The Bitcoin Core developers (base58.cpp)
+// Distributed under the MIT software license, see the accompanying
+// file LICENSE or http://www.opensource.org/licenses/mit-license.php.
+
+const Buffer = require('safe-buffer').Buffer
+
+module.exports = function base (ALPHABET) {
+ if (ALPHABET.length >= 255) throw new TypeError('Alphabet too long')
+
+ const BASE_MAP = new Uint8Array(256)
+ BASE_MAP.fill(255)
+
+ for (let i = 0; i < ALPHABET.length; i++) {
+ const x = ALPHABET.charAt(i)
+ const xc = x.charCodeAt(0)
+
+ if (BASE_MAP[xc] !== 255) throw new TypeError(x + ' is ambiguous')
+ BASE_MAP[xc] = i
+ }
+
+ const BASE = ALPHABET.length
+ const LEADER = ALPHABET.charAt(0)
+ const FACTOR = Math.log(BASE) / Math.log(256) // log(BASE) / log(256), rounded up
+ const iFACTOR = Math.log(256) / Math.log(BASE) // log(256) / log(BASE), rounded up
+
+ function encode (source) {
+ if (!Buffer.isBuffer(source)) throw new TypeError('Expected Buffer')
+ if (source.length === 0) return ''
+
+ // Skip & count leading zeroes.
+ let zeroes = 0
+ let length = 0
+ let pbegin = 0
+ const pend = source.length
+
+ while (pbegin !== pend && source[pbegin] === 0) {
+ pbegin++
+ zeroes++
+ }
+
+ // Allocate enough space in big-endian base58 representation.
+ const size = ((pend - pbegin) * iFACTOR + 1) >>> 0
+ const b58 = new Uint8Array(size)
+
+ // Process the bytes.
+ while (pbegin !== pend) {
+ let carry = source[pbegin]
+
+ // Apply "b58 = b58 * 256 + ch".
+ let i = 0
+ for (let it = size - 1; (carry !== 0 || i < length) && (it !== -1); it--, i++) {
+ carry += (256 * b58[it]) >>> 0
+ b58[it] = (carry % BASE) >>> 0
+ carry = (carry / BASE) >>> 0
+ }
+
+ if (carry !== 0) throw new Error('Non-zero carry')
+ length = i
+ pbegin++
+ }
+
+ // Skip leading zeroes in base58 result.
+ let it = size - length
+ while (it !== size && b58[it] === 0) {
+ it++
+ }
+
+ // Translate the result into a string.
+ let str = LEADER.repeat(zeroes)
+ for (; it < size; ++it) str += ALPHABET.charAt(b58[it])
+
+ return str
+ }
+
+ function decodeUnsafe (source) {
+ if (typeof source !== 'string') throw new TypeError('Expected String')
+ if (source.length === 0) return Buffer.alloc(0)
+
+ let psz = 0
+
+ // Skip leading spaces.
+ if (source[psz] === ' ') return
+
+ // Skip and count leading '1's.
+ let zeroes = 0
+ let length = 0
+ while (source[psz] === LEADER) {
+ zeroes++
+ psz++
+ }
+
+ // Allocate enough space in big-endian base256 representation.
+ const size = (((source.length - psz) * FACTOR) + 1) >>> 0 // log(58) / log(256), rounded up.
+ const b256 = new Uint8Array(size)
+
+ // Process the characters.
+ while (source[psz]) {
+ // Decode character
+ let carry = BASE_MAP[source.charCodeAt(psz)]
+
+ // Invalid character
+ if (carry === 255) return
+
+ let i = 0
+ for (let it = size - 1; (carry !== 0 || i < length) && (it !== -1); it--, i++) {
+ carry += (BASE * b256[it]) >>> 0
+ b256[it] = (carry % 256) >>> 0
+ carry = (carry / 256) >>> 0
+ }
+
+ if (carry !== 0) throw new Error('Non-zero carry')
+ length = i
+ psz++
+ }
+
+ // Skip trailing spaces.
+ if (source[psz] === ' ') return
+
+ // Skip leading zeroes in b256.
+ let it = size - length
+ while (it !== size && b256[it] === 0) {
+ it++
+ }
+
+ const vch = Buffer.allocUnsafe(zeroes + (size - it))
+ vch.fill(0x00, 0, zeroes)
+
+ let j = zeroes
+ while (it !== size) {
+ vch[j++] = b256[it++]
+ }
+
+ return vch
+ }
+
+ function decode (string) {
+ const buffer = decodeUnsafe(string)
+ if (buffer) return buffer
+
+ throw new Error('Non-base' + BASE + ' character')
+ }
+
+ return {
+ encode: encode,
+ decodeUnsafe: decodeUnsafe,
+ decode: decode
+ }
+}
+
+},{"safe-buffer":34}],3:[function(require,module,exports){
+'use strict'
+
+exports.byteLength = byteLength
+exports.toByteArray = toByteArray
+exports.fromByteArray = fromByteArray
+
+var lookup = []
+var revLookup = []
+var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
+
+var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
+for (var i = 0, len = code.length; i < len; ++i) {
+ lookup[i] = code[i]
+ revLookup[code.charCodeAt(i)] = i
+}
+
+// Support decoding URL-safe base64 strings, as Node.js does.
+// See: https://en.wikipedia.org/wiki/Base64#URL_applications
+revLookup['-'.charCodeAt(0)] = 62
+revLookup['_'.charCodeAt(0)] = 63
+
+function getLens (b64) {
+ var len = b64.length
+
+ if (len % 4 > 0) {
+ throw new Error('Invalid string. Length must be a multiple of 4')
+ }
+
+ // Trim off extra bytes after placeholder bytes are found
+ // See: https://github.com/beatgammit/base64-js/issues/42
+ var validLen = b64.indexOf('=')
+ if (validLen === -1) validLen = len
+
+ var placeHoldersLen = validLen === len
+ ? 0
+ : 4 - (validLen % 4)
+
+ return [validLen, placeHoldersLen]
+}
+
+// base64 is 4/3 + up to two characters of the original data
+function byteLength (b64) {
+ var lens = getLens(b64)
+ var validLen = lens[0]
+ var placeHoldersLen = lens[1]
+ return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
+}
+
+function _byteLength (b64, validLen, placeHoldersLen) {
+ return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
+}
+
+function toByteArray (b64) {
+ var tmp
+ var lens = getLens(b64)
+ var validLen = lens[0]
+ var placeHoldersLen = lens[1]
+
+ var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))
+
+ var curByte = 0
+
+ // if there are placeholders, only get up to the last complete 4 chars
+ var len = placeHoldersLen > 0
+ ? validLen - 4
+ : validLen
+
+ for (var i = 0; i < len; i += 4) {
+ tmp =
+ (revLookup[b64.charCodeAt(i)] << 18) |
+ (revLookup[b64.charCodeAt(i + 1)] << 12) |
+ (revLookup[b64.charCodeAt(i + 2)] << 6) |
+ revLookup[b64.charCodeAt(i + 3)]
+ arr[curByte++] = (tmp >> 16) & 0xFF
+ arr[curByte++] = (tmp >> 8) & 0xFF
+ arr[curByte++] = tmp & 0xFF
+ }
+
+ if (placeHoldersLen === 2) {
+ tmp =
+ (revLookup[b64.charCodeAt(i)] << 2) |
+ (revLookup[b64.charCodeAt(i + 1)] >> 4)
+ arr[curByte++] = tmp & 0xFF
+ }
+
+ if (placeHoldersLen === 1) {
+ tmp =
+ (revLookup[b64.charCodeAt(i)] << 10) |
+ (revLookup[b64.charCodeAt(i + 1)] << 4) |
+ (revLookup[b64.charCodeAt(i + 2)] >> 2)
+ arr[curByte++] = (tmp >> 8) & 0xFF
+ arr[curByte++] = tmp & 0xFF
+ }
+
+ return arr
+}
+
+function tripletToBase64 (num) {
+ return lookup[num >> 18 & 0x3F] +
+ lookup[num >> 12 & 0x3F] +
+ lookup[num >> 6 & 0x3F] +
+ lookup[num & 0x3F]
+}
+
+function encodeChunk (uint8, start, end) {
+ var tmp
+ var output = []
+ for (var i = start; i < end; i += 3) {
+ tmp =
+ ((uint8[i] << 16) & 0xFF0000) +
+ ((uint8[i + 1] << 8) & 0xFF00) +
+ (uint8[i + 2] & 0xFF)
+ output.push(tripletToBase64(tmp))
+ }
+ return output.join('')
+}
+
+function fromByteArray (uint8) {
+ var tmp
+ var len = uint8.length
+ var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
+ var parts = []
+ var maxChunkLength = 16383 // must be multiple of 3
+
+ // go through the array every three bytes, we'll deal with trailing stuff later
+ for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
+ parts.push(encodeChunk(
+ uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)
+ ))
+ }
+
+ // pad the end with zeros, but make sure to not forget the extra bytes
+ if (extraBytes === 1) {
+ tmp = uint8[len - 1]
+ parts.push(
+ lookup[tmp >> 2] +
+ lookup[(tmp << 4) & 0x3F] +
+ '=='
+ )
+ } else if (extraBytes === 2) {
+ tmp = (uint8[len - 2] << 8) + uint8[len - 1]
+ parts.push(
+ lookup[tmp >> 10] +
+ lookup[(tmp >> 4) & 0x3F] +
+ lookup[(tmp << 2) & 0x3F] +
+ '='
+ )
+ }
+
+ return parts.join('')
+}
+
+},{}],4:[function(require,module,exports){
+
+},{}],5:[function(require,module,exports){
+var basex = require('base-x')
+var ALPHABET = '123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz'
+
+module.exports = basex(ALPHABET)
+
+},{"base-x":2}],6:[function(require,module,exports){
+(function (Buffer){
+/*!
+ * The buffer module from node.js, for the browser.
+ *
+ * @author Feross Aboukhadijeh <https://feross.org>
+ * @license MIT
+ */
+/* eslint-disable no-proto */
+
+'use strict'
+
+var base64 = require('base64-js')
+var ieee754 = require('ieee754')
+
+exports.Buffer = Buffer
+exports.SlowBuffer = SlowBuffer
+exports.INSPECT_MAX_BYTES = 50
+
+var K_MAX_LENGTH = 0x7fffffff
+exports.kMaxLength = K_MAX_LENGTH
+
+/**
+ * If `Buffer.TYPED_ARRAY_SUPPORT`:
+ * === true Use Uint8Array implementation (fastest)
+ * === false Print warning and recommend using `buffer` v4.x which has an Object
+ * implementation (most compatible, even IE6)
+ *
+ * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
+ * Opera 11.6+, iOS 4.2+.
+ *
+ * We report that the browser does not support typed arrays if the are not subclassable
+ * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`
+ * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support
+ * for __proto__ and has a buggy typed array implementation.
+ */
+Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport()
+
+if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&
+ typeof console.error === 'function') {
+ console.error(
+ 'This browser lacks typed array (Uint8Array) support which is required by ' +
+ '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'
+ )
+}
+
+function typedArraySupport () {
+ // Can typed array instances can be augmented?
+ try {
+ var arr = new Uint8Array(1)
+ arr.__proto__ = { __proto__: Uint8Array.prototype, foo: function () { return 42 } }
+ return arr.foo() === 42
+ } catch (e) {
+ return false
+ }
+}
+
+Object.defineProperty(Buffer.prototype, 'parent', {
+ enumerable: true,
+ get: function () {
+ if (!Buffer.isBuffer(this)) return undefined
+ return this.buffer
+ }
+})
+
+Object.defineProperty(Buffer.prototype, 'offset', {
+ enumerable: true,
+ get: function () {
+ if (!Buffer.isBuffer(this)) return undefined
+ return this.byteOffset
+ }
+})
+
+function createBuffer (length) {
+ if (length > K_MAX_LENGTH) {
+ throw new RangeError('The value "' + length + '" is invalid for option "size"')
+ }
+ // Return an augmented `Uint8Array` instance
+ var buf = new Uint8Array(length)
+ buf.__proto__ = Buffer.prototype
+ return buf
+}
+
+/**
+ * The Buffer constructor returns instances of `Uint8Array` that have their
+ * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
+ * `Uint8Array`, so the returned instances will have all the node `Buffer` methods
+ * and the `Uint8Array` methods. Square bracket notation works as expected -- it
+ * returns a single octet.
+ *
+ * The `Uint8Array` prototype remains unmodified.
+ */
+
+function Buffer (arg, encodingOrOffset, length) {
+ // Common case.
+ if (typeof arg === 'number') {
+ if (typeof encodingOrOffset === 'string') {
+ throw new TypeError(
+ 'The "string" argument must be of type string. Received type number'
+ )
+ }
+ return allocUnsafe(arg)
+ }
+ return from(arg, encodingOrOffset, length)
+}
+
+// Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
+if (typeof Symbol !== 'undefined' && Symbol.species != null &&
+ Buffer[Symbol.species] === Buffer) {
+ Object.defineProperty(Buffer, Symbol.species, {
+ value: null,
+ configurable: true,
+ enumerable: false,
+ writable: false
+ })
+}
+
+Buffer.poolSize = 8192 // not used by this implementation
+
+function from (value, encodingOrOffset, length) {
+ if (typeof value === 'string') {
+ return fromString(value, encodingOrOffset)
+ }
+
+ if (ArrayBuffer.isView(value)) {
+ return fromArrayLike(value)
+ }
+
+ if (value == null) {
+ throw TypeError(
+ 'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
+ 'or Array-like Object. Received type ' + (typeof value)
+ )
+ }
+
+ if (isInstance(value, ArrayBuffer) ||
+ (value && isInstance(value.buffer, ArrayBuffer))) {
+ return fromArrayBuffer(value, encodingOrOffset, length)
+ }
+
+ if (typeof value === 'number') {
+ throw new TypeError(
+ 'The "value" argument must not be of type number. Received type number'
+ )
+ }
+
+ var valueOf = value.valueOf && value.valueOf()
+ if (valueOf != null && valueOf !== value) {
+ return Buffer.from(valueOf, encodingOrOffset, length)
+ }
+
+ var b = fromObject(value)
+ if (b) return b
+
+ if (typeof Symbol !== 'undefined' && Symbol.toPrimitive != null &&
+ typeof value[Symbol.toPrimitive] === 'function') {
+ return Buffer.from(
+ value[Symbol.toPrimitive]('string'), encodingOrOffset, length
+ )
+ }
+
+ throw new TypeError(
+ 'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
+ 'or Array-like Object. Received type ' + (typeof value)
+ )
+}
+
+/**
+ * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
+ * if value is a number.
+ * Buffer.from(str[, encoding])
+ * Buffer.from(array)
+ * Buffer.from(buffer)
+ * Buffer.from(arrayBuffer[, byteOffset[, length]])
+ **/
+Buffer.from = function (value, encodingOrOffset, length) {
+ return from(value, encodingOrOffset, length)
+}
+
+// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:
+// https://github.com/feross/buffer/pull/148
+Buffer.prototype.__proto__ = Uint8Array.prototype
+Buffer.__proto__ = Uint8Array
+
+function assertSize (size) {
+ if (typeof size !== 'number') {
+ throw new TypeError('"size" argument must be of type number')
+ } else if (size < 0) {
+ throw new RangeError('The value "' + size + '" is invalid for option "size"')
+ }
+}
+
+function alloc (size, fill, encoding) {
+ assertSize(size)
+ if (size <= 0) {
+ return createBuffer(size)
+ }
+ if (fill !== undefined) {
+ // Only pay attention to encoding if it's a string. This
+ // prevents accidentally sending in a number that would
+ // be interpretted as a start offset.
+ return typeof encoding === 'string'
+ ? createBuffer(size).fill(fill, encoding)
+ : createBuffer(size).fill(fill)
+ }
+ return createBuffer(size)
+}
+
+/**
+ * Creates a new filled Buffer instance.
+ * alloc(size[, fill[, encoding]])
+ **/
+Buffer.alloc = function (size, fill, encoding) {
+ return alloc(size, fill, encoding)
+}
+
+function allocUnsafe (size) {
+ assertSize(size)
+ return createBuffer(size < 0 ? 0 : checked(size) | 0)
+}
+
+/**
+ * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
+ * */
+Buffer.allocUnsafe = function (size) {
+ return allocUnsafe(size)
+}
+/**
+ * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
+ */
+Buffer.allocUnsafeSlow = function (size) {
+ return allocUnsafe(size)
+}
+
+function fromString (string, encoding) {
+ if (typeof encoding !== 'string' || encoding === '') {
+ encoding = 'utf8'
+ }
+
+ if (!Buffer.isEncoding(encoding)) {
+ throw new TypeError('Unknown encoding: ' + encoding)
+ }
+
+ var length = byteLength(string, encoding) | 0
+ var buf = createBuffer(length)
+
+ var actual = buf.write(string, encoding)
+
+ if (actual !== length) {
+ // Writing a hex string, for example, that contains invalid characters will
+ // cause everything after the first invalid character to be ignored. (e.g.
+ // 'abxxcd' will be treated as 'ab')
+ buf = buf.slice(0, actual)
+ }
+
+ return buf
+}
+
+function fromArrayLike (array) {
+ var length = array.length < 0 ? 0 : checked(array.length) | 0
+ var buf = createBuffer(length)
+ for (var i = 0; i < length; i += 1) {
+ buf[i] = array[i] & 255
+ }
+ return buf
+}
+
+function fromArrayBuffer (array, byteOffset, length) {
+ if (byteOffset < 0 || array.byteLength < byteOffset) {
+ throw new RangeError('"offset" is outside of buffer bounds')
+ }
+
+ if (array.byteLength < byteOffset + (length || 0)) {
+ throw new RangeError('"length" is outside of buffer bounds')
+ }
+
+ var buf
+ if (byteOffset === undefined && length === undefined) {
+ buf = new Uint8Array(array)
+ } else if (length === undefined) {
+ buf = new Uint8Array(array, byteOffset)
+ } else {
+ buf = new Uint8Array(array, byteOffset, length)
+ }
+
+ // Return an augmented `Uint8Array` instance
+ buf.__proto__ = Buffer.prototype
+ return buf
+}
+
+function fromObject (obj) {
+ if (Buffer.isBuffer(obj)) {
+ var len = checked(obj.length) | 0
+ var buf = createBuffer(len)
+
+ if (buf.length === 0) {
+ return buf
+ }
+
+ obj.copy(buf, 0, 0, len)
+ return buf
+ }
+
+ if (obj.length !== undefined) {
+ if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {
+ return createBuffer(0)
+ }
+ return fromArrayLike(obj)
+ }
+
+ if (obj.type === 'Buffer' && Array.isArray(obj.data)) {
+ return fromArrayLike(obj.data)
+ }
+}
+
+function checked (length) {
+ // Note: cannot use `length < K_MAX_LENGTH` here because that fails when
+ // length is NaN (which is otherwise coerced to zero.)
+ if (length >= K_MAX_LENGTH) {
+ throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
+ 'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')
+ }
+ return length | 0
+}
+
+function SlowBuffer (length) {
+ if (+length != length) { // eslint-disable-line eqeqeq
+ length = 0
+ }
+ return Buffer.alloc(+length)
+}
+
+Buffer.isBuffer = function isBuffer (b) {
+ return b != null && b._isBuffer === true &&
+ b !== Buffer.prototype // so Buffer.isBuffer(Buffer.prototype) will be false
+}
+
+Buffer.compare = function compare (a, b) {
+ if (isInstance(a, Uint8Array)) a = Buffer.from(a, a.offset, a.byteLength)
+ if (isInstance(b, Uint8Array)) b = Buffer.from(b, b.offset, b.byteLength)
+ if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
+ throw new TypeError(
+ 'The "buf1", "buf2" arguments must be one of type Buffer or Uint8Array'
+ )
+ }
+
+ if (a === b) return 0
+
+ var x = a.length
+ var y = b.length
+
+ for (var i = 0, len = Math.min(x, y); i < len; ++i) {
+ if (a[i] !== b[i]) {
+ x = a[i]
+ y = b[i]
+ break
+ }
+ }
+
+ if (x < y) return -1
+ if (y < x) return 1
+ return 0
+}
+
+Buffer.isEncoding = function isEncoding (encoding) {
+ switch (String(encoding).toLowerCase()) {
+ case 'hex':
+ case 'utf8':
+ case 'utf-8':
+ case 'ascii':
+ case 'latin1':
+ case 'binary':
+ case 'base64':
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return true
+ default:
+ return false
+ }
+}
+
+Buffer.concat = function concat (list, length) {
+ if (!Array.isArray(list)) {
+ throw new TypeError('"list" argument must be an Array of Buffers')
+ }
+
+ if (list.length === 0) {
+ return Buffer.alloc(0)
+ }
+
+ var i
+ if (length === undefined) {
+ length = 0
+ for (i = 0; i < list.length; ++i) {
+ length += list[i].length
+ }
+ }
+
+ var buffer = Buffer.allocUnsafe(length)
+ var pos = 0
+ for (i = 0; i < list.length; ++i) {
+ var buf = list[i]
+ if (isInstance(buf, Uint8Array)) {
+ buf = Buffer.from(buf)
+ }
+ if (!Buffer.isBuffer(buf)) {
+ throw new TypeError('"list" argument must be an Array of Buffers')
+ }
+ buf.copy(buffer, pos)
+ pos += buf.length
+ }
+ return buffer
+}
+
+function byteLength (string, encoding) {
+ if (Buffer.isBuffer(string)) {
+ return string.length
+ }
+ if (ArrayBuffer.isView(string) || isInstance(string, ArrayBuffer)) {
+ return string.byteLength
+ }
+ if (typeof string !== 'string') {
+ throw new TypeError(
+ 'The "string" argument must be one of type string, Buffer, or ArrayBuffer. ' +
+ 'Received type ' + typeof string
+ )
+ }
+
+ var len = string.length
+ var mustMatch = (arguments.length > 2 && arguments[2] === true)
+ if (!mustMatch && len === 0) return 0
+
+ // Use a for loop to avoid recursion
+ var loweredCase = false
+ for (;;) {
+ switch (encoding) {
+ case 'ascii':
+ case 'latin1':
+ case 'binary':
+ return len
+ case 'utf8':
+ case 'utf-8':
+ return utf8ToBytes(string).length
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return len * 2
+ case 'hex':
+ return len >>> 1
+ case 'base64':
+ return base64ToBytes(string).length
+ default:
+ if (loweredCase) {
+ return mustMatch ? -1 : utf8ToBytes(string).length // assume utf8
+ }
+ encoding = ('' + encoding).toLowerCase()
+ loweredCase = true
+ }
+ }
+}
+Buffer.byteLength = byteLength
+
+function slowToString (encoding, start, end) {
+ var loweredCase = false
+
+ // No need to verify that "this.length <= MAX_UINT32" since it's a read-only
+ // property of a typed array.
+
+ // This behaves neither like String nor Uint8Array in that we set start/end
+ // to their upper/lower bounds if the value passed is out of range.
+ // undefined is handled specially as per ECMA-262 6th Edition,
+ // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
+ if (start === undefined || start < 0) {
+ start = 0
+ }
+ // Return early if start > this.length. Done here to prevent potential uint32
+ // coercion fail below.
+ if (start > this.length) {
+ return ''
+ }
+
+ if (end === undefined || end > this.length) {
+ end = this.length
+ }
+
+ if (end <= 0) {
+ return ''
+ }
+
+ // Force coersion to uint32. This will also coerce falsey/NaN values to 0.
+ end >>>= 0
+ start >>>= 0
+
+ if (end <= start) {
+ return ''
+ }
+
+ if (!encoding) encoding = 'utf8'
+
+ while (true) {
+ switch (encoding) {
+ case 'hex':
+ return hexSlice(this, start, end)
+
+ case 'utf8':
+ case 'utf-8':
+ return utf8Slice(this, start, end)
+
+ case 'ascii':
+ return asciiSlice(this, start, end)
+
+ case 'latin1':
+ case 'binary':
+ return latin1Slice(this, start, end)
+
+ case 'base64':
+ return base64Slice(this, start, end)
+
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return utf16leSlice(this, start, end)
+
+ default:
+ if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
+ encoding = (encoding + '').toLowerCase()
+ loweredCase = true
+ }
+ }
+}
+
+// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)
+// to detect a Buffer instance. It's not possible to use `instanceof Buffer`
+// reliably in a browserify context because there could be multiple different
+// copies of the 'buffer' package in use. This method works even for Buffer
+// instances that were created from another copy of the `buffer` package.
+// See: https://github.com/feross/buffer/issues/154
+Buffer.prototype._isBuffer = true
+
+function swap (b, n, m) {
+ var i = b[n]
+ b[n] = b[m]
+ b[m] = i
+}
+
+Buffer.prototype.swap16 = function swap16 () {
+ var len = this.length
+ if (len % 2 !== 0) {
+ throw new RangeError('Buffer size must be a multiple of 16-bits')
+ }
+ for (var i = 0; i < len; i += 2) {
+ swap(this, i, i + 1)
+ }
+ return this
+}
+
+Buffer.prototype.swap32 = function swap32 () {
+ var len = this.length
+ if (len % 4 !== 0) {
+ throw new RangeError('Buffer size must be a multiple of 32-bits')
+ }
+ for (var i = 0; i < len; i += 4) {
+ swap(this, i, i + 3)
+ swap(this, i + 1, i + 2)
+ }
+ return this
+}
+
+Buffer.prototype.swap64 = function swap64 () {
+ var len = this.length
+ if (len % 8 !== 0) {
+ throw new RangeError('Buffer size must be a multiple of 64-bits')
+ }
+ for (var i = 0; i < len; i += 8) {
+ swap(this, i, i + 7)
+ swap(this, i + 1, i + 6)
+ swap(this, i + 2, i + 5)
+ swap(this, i + 3, i + 4)
+ }
+ return this
+}
+
+Buffer.prototype.toString = function toString () {
+ var length = this.length
+ if (length === 0) return ''
+ if (arguments.length === 0) return utf8Slice(this, 0, length)
+ return slowToString.apply(this, arguments)
+}
+
+Buffer.prototype.toLocaleString = Buffer.prototype.toString
+
+Buffer.prototype.equals = function equals (b) {
+ if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
+ if (this === b) return true
+ return Buffer.compare(this, b) === 0
+}
+
+Buffer.prototype.inspect = function inspect () {
+ var str = ''
+ var max = exports.INSPECT_MAX_BYTES
+ str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim()
+ if (this.length > max) str += ' ... '
+ return '<Buffer ' + str + '>'
+}
+
+Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
+ if (isInstance(target, Uint8Array)) {
+ target = Buffer.from(target, target.offset, target.byteLength)
+ }
+ if (!Buffer.isBuffer(target)) {
+ throw new TypeError(
+ 'The "target" argument must be one of type Buffer or Uint8Array. ' +
+ 'Received type ' + (typeof target)
+ )
+ }
+
+ if (start === undefined) {
+ start = 0
+ }
+ if (end === undefined) {
+ end = target ? target.length : 0
+ }
+ if (thisStart === undefined) {
+ thisStart = 0
+ }
+ if (thisEnd === undefined) {
+ thisEnd = this.length
+ }
+
+ if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
+ throw new RangeError('out of range index')
+ }
+
+ if (thisStart >= thisEnd && start >= end) {
+ return 0
+ }
+ if (thisStart >= thisEnd) {
+ return -1
+ }
+ if (start >= end) {
+ return 1
+ }
+
+ start >>>= 0
+ end >>>= 0
+ thisStart >>>= 0
+ thisEnd >>>= 0
+
+ if (this === target) return 0
+
+ var x = thisEnd - thisStart
+ var y = end - start
+ var len = Math.min(x, y)
+
+ var thisCopy = this.slice(thisStart, thisEnd)
+ var targetCopy = target.slice(start, end)
+
+ for (var i = 0; i < len; ++i) {
+ if (thisCopy[i] !== targetCopy[i]) {
+ x = thisCopy[i]
+ y = targetCopy[i]
+ break
+ }
+ }
+
+ if (x < y) return -1
+ if (y < x) return 1
+ return 0
+}
+
+// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
+// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
+//
+// Arguments:
+// - buffer - a Buffer to search
+// - val - a string, Buffer, or number
+// - byteOffset - an index into `buffer`; will be clamped to an int32
+// - encoding - an optional encoding, relevant is val is a string
+// - dir - true for indexOf, false for lastIndexOf
+function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
+ // Empty buffer means no match
+ if (buffer.length === 0) return -1
+
+ // Normalize byteOffset
+ if (typeof byteOffset === 'string') {
+ encoding = byteOffset
+ byteOffset = 0
+ } else if (byteOffset > 0x7fffffff) {
+ byteOffset = 0x7fffffff
+ } else if (byteOffset < -0x80000000) {
+ byteOffset = -0x80000000
+ }
+ byteOffset = +byteOffset // Coerce to Number.
+ if (numberIsNaN(byteOffset)) {
+ // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
+ byteOffset = dir ? 0 : (buffer.length - 1)
+ }
+
+ // Normalize byteOffset: negative offsets start from the end of the buffer
+ if (byteOffset < 0) byteOffset = buffer.length + byteOffset
+ if (byteOffset >= buffer.length) {
+ if (dir) return -1
+ else byteOffset = buffer.length - 1
+ } else if (byteOffset < 0) {
+ if (dir) byteOffset = 0
+ else return -1
+ }
+
+ // Normalize val
+ if (typeof val === 'string') {
+ val = Buffer.from(val, encoding)
+ }
+
+ // Finally, search either indexOf (if dir is true) or lastIndexOf
+ if (Buffer.isBuffer(val)) {
+ // Special case: looking for empty string/buffer always fails
+ if (val.length === 0) {
+ return -1
+ }
+ return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
+ } else if (typeof val === 'number') {
+ val = val & 0xFF // Search for a byte value [0-255]
+ if (typeof Uint8Array.prototype.indexOf === 'function') {
+ if (dir) {
+ return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
+ } else {
+ return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
+ }
+ }
+ return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
+ }
+
+ throw new TypeError('val must be string, number or Buffer')
+}
+
+function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
+ var indexSize = 1
+ var arrLength = arr.length
+ var valLength = val.length
+
+ if (encoding !== undefined) {
+ encoding = String(encoding).toLowerCase()
+ if (encoding === 'ucs2' || encoding === 'ucs-2' ||
+ encoding === 'utf16le' || encoding === 'utf-16le') {
+ if (arr.length < 2 || val.length < 2) {
+ return -1
+ }
+ indexSize = 2
+ arrLength /= 2
+ valLength /= 2
+ byteOffset /= 2
+ }
+ }
+
+ function read (buf, i) {
+ if (indexSize === 1) {
+ return buf[i]
+ } else {
+ return buf.readUInt16BE(i * indexSize)
+ }
+ }
+
+ var i
+ if (dir) {
+ var foundIndex = -1
+ for (i = byteOffset; i < arrLength; i++) {
+ if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
+ if (foundIndex === -1) foundIndex = i
+ if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
+ } else {
+ if (foundIndex !== -1) i -= i - foundIndex
+ foundIndex = -1
+ }
+ }
+ } else {
+ if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
+ for (i = byteOffset; i >= 0; i--) {
+ var found = true
+ for (var j = 0; j < valLength; j++) {
+ if (read(arr, i + j) !== read(val, j)) {
+ found = false
+ break
+ }
+ }
+ if (found) return i
+ }
+ }
+
+ return -1
+}
+
+Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
+ return this.indexOf(val, byteOffset, encoding) !== -1
+}
+
+Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
+ return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
+}
+
+Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
+ return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
+}
+
+function hexWrite (buf, string, offset, length) {
+ offset = Number(offset) || 0
+ var remaining = buf.length - offset
+ if (!length) {
+ length = remaining
+ } else {
+ length = Number(length)
+ if (length > remaining) {
+ length = remaining
+ }
+ }
+
+ var strLen = string.length
+
+ if (length > strLen / 2) {
+ length = strLen / 2
+ }
+ for (var i = 0; i < length; ++i) {
+ var parsed = parseInt(string.substr(i * 2, 2), 16)
+ if (numberIsNaN(parsed)) return i
+ buf[offset + i] = parsed
+ }
+ return i
+}
+
+function utf8Write (buf, string, offset, length) {
+ return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
+}
+
+function asciiWrite (buf, string, offset, length) {
+ return blitBuffer(asciiToBytes(string), buf, offset, length)
+}
+
+function latin1Write (buf, string, offset, length) {
+ return asciiWrite(buf, string, offset, length)
+}
+
+function base64Write (buf, string, offset, length) {
+ return blitBuffer(base64ToBytes(string), buf, offset, length)
+}
+
+function ucs2Write (buf, string, offset, length) {
+ return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
+}
+
+Buffer.prototype.write = function write (string, offset, length, encoding) {
+ // Buffer#write(string)
+ if (offset === undefined) {
+ encoding = 'utf8'
+ length = this.length
+ offset = 0
+ // Buffer#write(string, encoding)
+ } else if (length === undefined && typeof offset === 'string') {
+ encoding = offset
+ length = this.length
+ offset = 0
+ // Buffer#write(string, offset[, length][, encoding])
+ } else if (isFinite(offset)) {
+ offset = offset >>> 0
+ if (isFinite(length)) {
+ length = length >>> 0
+ if (encoding === undefined) encoding = 'utf8'
+ } else {
+ encoding = length
+ length = undefined
+ }
+ } else {
+ throw new Error(
+ 'Buffer.write(string, encoding, offset[, length]) is no longer supported'
+ )
+ }
+
+ var remaining = this.length - offset
+ if (length === undefined || length > remaining) length = remaining
+
+ if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
+ throw new RangeError('Attempt to write outside buffer bounds')
+ }
+
+ if (!encoding) encoding = 'utf8'
+
+ var loweredCase = false
+ for (;;) {
+ switch (encoding) {
+ case 'hex':
+ return hexWrite(this, string, offset, length)
+
+ case 'utf8':
+ case 'utf-8':
+ return utf8Write(this, string, offset, length)
+
+ case 'ascii':
+ return asciiWrite(this, string, offset, length)
+
+ case 'latin1':
+ case 'binary':
+ return latin1Write(this, string, offset, length)
+
+ case 'base64':
+ // Warning: maxLength not taken into account in base64Write
+ return base64Write(this, string, offset, length)
+
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return ucs2Write(this, string, offset, length)
+
+ default:
+ if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
+ encoding = ('' + encoding).toLowerCase()
+ loweredCase = true
+ }
+ }
+}
+
+Buffer.prototype.toJSON = function toJSON () {
+ return {
+ type: 'Buffer',
+ data: Array.prototype.slice.call(this._arr || this, 0)
+ }
+}
+
+function base64Slice (buf, start, end) {
+ if (start === 0 && end === buf.length) {
+ return base64.fromByteArray(buf)
+ } else {
+ return base64.fromByteArray(buf.slice(start, end))
+ }
+}
+
+function utf8Slice (buf, start, end) {
+ end = Math.min(buf.length, end)
+ var res = []
+
+ var i = start
+ while (i < end) {
+ var firstByte = buf[i]
+ var codePoint = null
+ var bytesPerSequence = (firstByte > 0xEF) ? 4
+ : (firstByte > 0xDF) ? 3
+ : (firstByte > 0xBF) ? 2
+ : 1
+
+ if (i + bytesPerSequence <= end) {
+ var secondByte, thirdByte, fourthByte, tempCodePoint
+
+ switch (bytesPerSequence) {
+ case 1:
+ if (firstByte < 0x80) {
+ codePoint = firstByte
+ }
+ break
+ case 2:
+ secondByte = buf[i + 1]
+ if ((secondByte & 0xC0) === 0x80) {
+ tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
+ if (tempCodePoint > 0x7F) {
+ codePoint = tempCodePoint
+ }
+ }
+ break
+ case 3:
+ secondByte = buf[i + 1]
+ thirdByte = buf[i + 2]
+ if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
+ tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
+ if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
+ codePoint = tempCodePoint
+ }
+ }
+ break
+ case 4:
+ secondByte = buf[i + 1]
+ thirdByte = buf[i + 2]
+ fourthByte = buf[i + 3]
+ if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
+ tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
+ if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
+ codePoint = tempCodePoint
+ }
+ }
+ }
+ }
+
+ if (codePoint === null) {
+ // we did not generate a valid codePoint so insert a
+ // replacement char (U+FFFD) and advance only 1 byte
+ codePoint = 0xFFFD
+ bytesPerSequence = 1
+ } else if (codePoint > 0xFFFF) {
+ // encode to utf16 (surrogate pair dance)
+ codePoint -= 0x10000
+ res.push(codePoint >>> 10 & 0x3FF | 0xD800)
+ codePoint = 0xDC00 | codePoint & 0x3FF
+ }
+
+ res.push(codePoint)
+ i += bytesPerSequence
+ }
+
+ return decodeCodePointsArray(res)
+}
+
+// Based on http://stackoverflow.com/a/22747272/680742, the browser with
+// the lowest limit is Chrome, with 0x10000 args.
+// We go 1 magnitude less, for safety
+var MAX_ARGUMENTS_LENGTH = 0x1000
+
+function decodeCodePointsArray (codePoints) {
+ var len = codePoints.length
+ if (len <= MAX_ARGUMENTS_LENGTH) {
+ return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
+ }
+
+ // Decode in chunks to avoid "call stack size exceeded".
+ var res = ''
+ var i = 0
+ while (i < len) {
+ res += String.fromCharCode.apply(
+ String,
+ codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
+ )
+ }
+ return res
+}
+
+function asciiSlice (buf, start, end) {
+ var ret = ''
+ end = Math.min(buf.length, end)
+
+ for (var i = start; i < end; ++i) {
+ ret += String.fromCharCode(buf[i] & 0x7F)
+ }
+ return ret
+}
+
+function latin1Slice (buf, start, end) {
+ var ret = ''
+ end = Math.min(buf.length, end)
+
+ for (var i = start; i < end; ++i) {
+ ret += String.fromCharCode(buf[i])
+ }
+ return ret
+}
+
+function hexSlice (buf, start, end) {
+ var len = buf.length
+
+ if (!start || start < 0) start = 0
+ if (!end || end < 0 || end > len) end = len
+
+ var out = ''
+ for (var i = start; i < end; ++i) {
+ out += toHex(buf[i])
+ }
+ return out
+}
+
+function utf16leSlice (buf, start, end) {
+ var bytes = buf.slice(start, end)
+ var res = ''
+ for (var i = 0; i < bytes.length; i += 2) {
+ res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))
+ }
+ return res
+}
+
+Buffer.prototype.slice = function slice (start, end) {
+ var len = this.length
+ start = ~~start
+ end = end === undefined ? len : ~~end
+
+ if (start < 0) {
+ start += len
+ if (start < 0) start = 0
+ } else if (start > len) {
+ start = len
+ }
+
+ if (end < 0) {
+ end += len
+ if (end < 0) end = 0
+ } else if (end > len) {
+ end = len
+ }
+
+ if (end < start) end = start
+
+ var newBuf = this.subarray(start, end)
+ // Return an augmented `Uint8Array` instance
+ newBuf.__proto__ = Buffer.prototype
+ return newBuf
+}
+
+/*
+ * Need to make sure that buffer isn't trying to write out of bounds.
+ */
+function checkOffset (offset, ext, length) {
+ if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
+ if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
+}
+
+Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert) checkOffset(offset, byteLength, this.length)
+
+ var val = this[offset]
+ var mul = 1
+ var i = 0
+ while (++i < byteLength && (mul *= 0x100)) {
+ val += this[offset + i] * mul
+ }
+
+ return val
+}
+
+Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert) {
+ checkOffset(offset, byteLength, this.length)
+ }
+
+ var val = this[offset + --byteLength]
+ var mul = 1
+ while (byteLength > 0 && (mul *= 0x100)) {
+ val += this[offset + --byteLength] * mul
+ }
+
+ return val
+}
+
+Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 1, this.length)
+ return this[offset]
+}
+
+Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 2, this.length)
+ return this[offset] | (this[offset + 1] << 8)
+}
+
+Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 2, this.length)
+ return (this[offset] << 8) | this[offset + 1]
+}
+
+Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 4, this.length)
+
+ return ((this[offset]) |
+ (this[offset + 1] << 8) |
+ (this[offset + 2] << 16)) +
+ (this[offset + 3] * 0x1000000)
+}
+
+Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 4, this.length)
+
+ return (this[offset] * 0x1000000) +
+ ((this[offset + 1] << 16) |
+ (this[offset + 2] << 8) |
+ this[offset + 3])
+}
+
+Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert) checkOffset(offset, byteLength, this.length)
+
+ var val = this[offset]
+ var mul = 1
+ var i = 0
+ while (++i < byteLength && (mul *= 0x100)) {
+ val += this[offset + i] * mul
+ }
+ mul *= 0x80
+
+ if (val >= mul) val -= Math.pow(2, 8 * byteLength)
+
+ return val
+}
+
+Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert) checkOffset(offset, byteLength, this.length)
+
+ var i = byteLength
+ var mul = 1
+ var val = this[offset + --i]
+ while (i > 0 && (mul *= 0x100)) {
+ val += this[offset + --i] * mul
+ }
+ mul *= 0x80
+
+ if (val >= mul) val -= Math.pow(2, 8 * byteLength)
+
+ return val
+}
+
+Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 1, this.length)
+ if (!(this[offset] & 0x80)) return (this[offset])
+ return ((0xff - this[offset] + 1) * -1)
+}
+
+Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 2, this.length)
+ var val = this[offset] | (this[offset + 1] << 8)
+ return (val & 0x8000) ? val | 0xFFFF0000 : val
+}
+
+Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 2, this.length)
+ var val = this[offset + 1] | (this[offset] << 8)
+ return (val & 0x8000) ? val | 0xFFFF0000 : val
+}
+
+Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 4, this.length)
+
+ return (this[offset]) |
+ (this[offset + 1] << 8) |
+ (this[offset + 2] << 16) |
+ (this[offset + 3] << 24)
+}
+
+Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 4, this.length)
+
+ return (this[offset] << 24) |
+ (this[offset + 1] << 16) |
+ (this[offset + 2] << 8) |
+ (this[offset + 3])
+}
+
+Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 4, this.length)
+ return ieee754.read(this, offset, true, 23, 4)
+}
+
+Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 4, this.length)
+ return ieee754.read(this, offset, false, 23, 4)
+}
+
+Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 8, this.length)
+ return ieee754.read(this, offset, true, 52, 8)
+}
+
+Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
+ offset = offset >>> 0
+ if (!noAssert) checkOffset(offset, 8, this.length)
+ return ieee754.read(this, offset, false, 52, 8)
+}
+
+function checkInt (buf, value, offset, ext, max, min) {
+ if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
+ if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
+ if (offset + ext > buf.length) throw new RangeError('Index out of range')
+}
+
+Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert) {
+ var maxBytes = Math.pow(2, 8 * byteLength) - 1
+ checkInt(this, value, offset, byteLength, maxBytes, 0)
+ }
+
+ var mul = 1
+ var i = 0
+ this[offset] = value & 0xFF
+ while (++i < byteLength && (mul *= 0x100)) {
+ this[offset + i] = (value / mul) & 0xFF
+ }
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ byteLength = byteLength >>> 0
+ if (!noAssert) {
+ var maxBytes = Math.pow(2, 8 * byteLength) - 1
+ checkInt(this, value, offset, byteLength, maxBytes, 0)
+ }
+
+ var i = byteLength - 1
+ var mul = 1
+ this[offset + i] = value & 0xFF
+ while (--i >= 0 && (mul *= 0x100)) {
+ this[offset + i] = (value / mul) & 0xFF
+ }
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
+ this[offset] = (value & 0xff)
+ return offset + 1
+}
+
+Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
+ this[offset] = (value & 0xff)
+ this[offset + 1] = (value >>> 8)
+ return offset + 2
+}
+
+Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
+ this[offset] = (value >>> 8)
+ this[offset + 1] = (value & 0xff)
+ return offset + 2
+}
+
+Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
+ this[offset + 3] = (value >>> 24)
+ this[offset + 2] = (value >>> 16)
+ this[offset + 1] = (value >>> 8)
+ this[offset] = (value & 0xff)
+ return offset + 4
+}
+
+Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
+ this[offset] = (value >>> 24)
+ this[offset + 1] = (value >>> 16)
+ this[offset + 2] = (value >>> 8)
+ this[offset + 3] = (value & 0xff)
+ return offset + 4
+}
+
+Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) {
+ var limit = Math.pow(2, (8 * byteLength) - 1)
+
+ checkInt(this, value, offset, byteLength, limit - 1, -limit)
+ }
+
+ var i = 0
+ var mul = 1
+ var sub = 0
+ this[offset] = value & 0xFF
+ while (++i < byteLength && (mul *= 0x100)) {
+ if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
+ sub = 1
+ }
+ this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
+ }
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) {
+ var limit = Math.pow(2, (8 * byteLength) - 1)
+
+ checkInt(this, value, offset, byteLength, limit - 1, -limit)
+ }
+
+ var i = byteLength - 1
+ var mul = 1
+ var sub = 0
+ this[offset + i] = value & 0xFF
+ while (--i >= 0 && (mul *= 0x100)) {
+ if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
+ sub = 1
+ }
+ this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
+ }
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
+ if (value < 0) value = 0xff + value + 1
+ this[offset] = (value & 0xff)
+ return offset + 1
+}
+
+Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
+ this[offset] = (value & 0xff)
+ this[offset + 1] = (value >>> 8)
+ return offset + 2
+}
+
+Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
+ this[offset] = (value >>> 8)
+ this[offset + 1] = (value & 0xff)
+ return offset + 2
+}
+
+Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
+ this[offset] = (value & 0xff)
+ this[offset + 1] = (value >>> 8)
+ this[offset + 2] = (value >>> 16)
+ this[offset + 3] = (value >>> 24)
+ return offset + 4
+}
+
+Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
+ if (value < 0) value = 0xffffffff + value + 1
+ this[offset] = (value >>> 24)
+ this[offset + 1] = (value >>> 16)
+ this[offset + 2] = (value >>> 8)
+ this[offset + 3] = (value & 0xff)
+ return offset + 4
+}
+
+function checkIEEE754 (buf, value, offset, ext, max, min) {
+ if (offset + ext > buf.length) throw new RangeError('Index out of range')
+ if (offset < 0) throw new RangeError('Index out of range')
+}
+
+function writeFloat (buf, value, offset, littleEndian, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) {
+ checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
+ }
+ ieee754.write(buf, value, offset, littleEndian, 23, 4)
+ return offset + 4
+}
+
+Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
+ return writeFloat(this, value, offset, true, noAssert)
+}
+
+Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
+ return writeFloat(this, value, offset, false, noAssert)
+}
+
+function writeDouble (buf, value, offset, littleEndian, noAssert) {
+ value = +value
+ offset = offset >>> 0
+ if (!noAssert) {
+ checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
+ }
+ ieee754.write(buf, value, offset, littleEndian, 52, 8)
+ return offset + 8
+}
+
+Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
+ return writeDouble(this, value, offset, true, noAssert)
+}
+
+Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
+ return writeDouble(this, value, offset, false, noAssert)
+}
+
+// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
+Buffer.prototype.copy = function copy (target, targetStart, start, end) {
+ if (!Buffer.isBuffer(target)) throw new TypeError('argument should be a Buffer')
+ if (!start) start = 0
+ if (!end && end !== 0) end = this.length
+ if (targetStart >= target.length) targetStart = target.length
+ if (!targetStart) targetStart = 0
+ if (end > 0 && end < start) end = start
+
+ // Copy 0 bytes; we're done
+ if (end === start) return 0
+ if (target.length === 0 || this.length === 0) return 0
+
+ // Fatal error conditions
+ if (targetStart < 0) {
+ throw new RangeError('targetStart out of bounds')
+ }
+ if (start < 0 || start >= this.length) throw new RangeError('Index out of range')
+ if (end < 0) throw new RangeError('sourceEnd out of bounds')
+
+ // Are we oob?
+ if (end > this.length) end = this.length
+ if (target.length - targetStart < end - start) {
+ end = target.length - targetStart + start
+ }
+
+ var len = end - start
+
+ if (this === target && typeof Uint8Array.prototype.copyWithin === 'function') {
+ // Use built-in when available, missing from IE11
+ this.copyWithin(targetStart, start, end)
+ } else if (this === target && start < targetStart && targetStart < end) {
+ // descending copy from end
+ for (var i = len - 1; i >= 0; --i) {
+ target[i + targetStart] = this[i + start]
+ }
+ } else {
+ Uint8Array.prototype.set.call(
+ target,
+ this.subarray(start, end),
+ targetStart
+ )
+ }
+
+ return len
+}
+
+// Usage:
+// buffer.fill(number[, offset[, end]])
+// buffer.fill(buffer[, offset[, end]])
+// buffer.fill(string[, offset[, end]][, encoding])
+Buffer.prototype.fill = function fill (val, start, end, encoding) {
+ // Handle string cases:
+ if (typeof val === 'string') {
+ if (typeof start === 'string') {
+ encoding = start
+ start = 0
+ end = this.length
+ } else if (typeof end === 'string') {
+ encoding = end
+ end = this.length
+ }
+ if (encoding !== undefined && typeof encoding !== 'string') {
+ throw new TypeError('encoding must be a string')
+ }
+ if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
+ throw new TypeError('Unknown encoding: ' + encoding)
+ }
+ if (val.length === 1) {
+ var code = val.charCodeAt(0)
+ if ((encoding === 'utf8' && code < 128) ||
+ encoding === 'latin1') {
+ // Fast path: If `val` fits into a single byte, use that numeric value.
+ val = code
+ }
+ }
+ } else if (typeof val === 'number') {
+ val = val & 255
+ }
+
+ // Invalid ranges are not set to a default, so can range check early.
+ if (start < 0 || this.length < start || this.length < end) {
+ throw new RangeError('Out of range index')
+ }
+
+ if (end <= start) {
+ return this
+ }
+
+ start = start >>> 0
+ end = end === undefined ? this.length : end >>> 0
+
+ if (!val) val = 0
+
+ var i
+ if (typeof val === 'number') {
+ for (i = start; i < end; ++i) {
+ this[i] = val
+ }
+ } else {
+ var bytes = Buffer.isBuffer(val)
+ ? val
+ : Buffer.from(val, encoding)
+ var len = bytes.length
+ if (len === 0) {
+ throw new TypeError('The value "' + val +
+ '" is invalid for argument "value"')
+ }
+ for (i = 0; i < end - start; ++i) {
+ this[i + start] = bytes[i % len]
+ }
+ }
+
+ return this
+}
+
+// HELPER FUNCTIONS
+// ================
+
+var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g
+
+function base64clean (str) {
+ // Node takes equal signs as end of the Base64 encoding
+ str = str.split('=')[0]
+ // Node strips out invalid characters like \n and \t from the string, base64-js does not
+ str = str.trim().replace(INVALID_BASE64_RE, '')
+ // Node converts strings with length < 2 to ''
+ if (str.length < 2) return ''
+ // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
+ while (str.length % 4 !== 0) {
+ str = str + '='
+ }
+ return str
+}
+
+function toHex (n) {
+ if (n < 16) return '0' + n.toString(16)
+ return n.toString(16)
+}
+
+function utf8ToBytes (string, units) {
+ units = units || Infinity
+ var codePoint
+ var length = string.length
+ var leadSurrogate = null
+ var bytes = []
+
+ for (var i = 0; i < length; ++i) {
+ codePoint = string.charCodeAt(i)
+
+ // is surrogate component
+ if (codePoint > 0xD7FF && codePoint < 0xE000) {
+ // last char was a lead
+ if (!leadSurrogate) {
+ // no lead yet
+ if (codePoint > 0xDBFF) {
+ // unexpected trail
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ continue
+ } else if (i + 1 === length) {
+ // unpaired lead
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ continue
+ }
+
+ // valid lead
+ leadSurrogate = codePoint
+
+ continue
+ }
+
+ // 2 leads in a row
+ if (codePoint < 0xDC00) {
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ leadSurrogate = codePoint
+ continue
+ }
+
+ // valid surrogate pair
+ codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
+ } else if (leadSurrogate) {
+ // valid bmp char, but last char was a lead
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ }
+
+ leadSurrogate = null
+
+ // encode utf8
+ if (codePoint < 0x80) {
+ if ((units -= 1) < 0) break
+ bytes.push(codePoint)
+ } else if (codePoint < 0x800) {
+ if ((units -= 2) < 0) break
+ bytes.push(
+ codePoint >> 0x6 | 0xC0,
+ codePoint & 0x3F | 0x80
+ )
+ } else if (codePoint < 0x10000) {
+ if ((units -= 3) < 0) break
+ bytes.push(
+ codePoint >> 0xC | 0xE0,
+ codePoint >> 0x6 & 0x3F | 0x80,
+ codePoint & 0x3F | 0x80
+ )
+ } else if (codePoint < 0x110000) {
+ if ((units -= 4) < 0) break
+ bytes.push(
+ codePoint >> 0x12 | 0xF0,
+ codePoint >> 0xC & 0x3F | 0x80,
+ codePoint >> 0x6 & 0x3F | 0x80,
+ codePoint & 0x3F | 0x80
+ )
+ } else {
+ throw new Error('Invalid code point')
+ }
+ }
+
+ return bytes
+}
+
+function asciiToBytes (str) {
+ var byteArray = []
+ for (var i = 0; i < str.length; ++i) {
+ // Node's code seems to be doing this and not & 0x7F..
+ byteArray.push(str.charCodeAt(i) & 0xFF)
+ }
+ return byteArray
+}
+
+function utf16leToBytes (str, units) {
+ var c, hi, lo
+ var byteArray = []
+ for (var i = 0; i < str.length; ++i) {
+ if ((units -= 2) < 0) break
+
+ c = str.charCodeAt(i)
+ hi = c >> 8
+ lo = c % 256
+ byteArray.push(lo)
+ byteArray.push(hi)
+ }
+
+ return byteArray
+}
+
+function base64ToBytes (str) {
+ return base64.toByteArray(base64clean(str))
+}
+
+function blitBuffer (src, dst, offset, length) {
+ for (var i = 0; i < length; ++i) {
+ if ((i + offset >= dst.length) || (i >= src.length)) break
+ dst[i + offset] = src[i]
+ }
+ return i
+}
+
+// ArrayBuffer or Uint8Array objects from other contexts (i.e. iframes) do not pass
+// the `instanceof` check but they should be treated as of that type.
+// See: https://github.com/feross/buffer/issues/166
+function isInstance (obj, type) {
+ return obj instanceof type ||
+ (obj != null && obj.constructor != null && obj.constructor.name != null &&
+ obj.constructor.name === type.name)
+}
+function numberIsNaN (obj) {
+ // For IE11 support
+ return obj !== obj // eslint-disable-line no-self-compare
+}
+
+}).call(this,require("buffer").Buffer)
+},{"base64-js":3,"buffer":6,"ieee754":12}],7:[function(require,module,exports){
+var Buffer = require('safe-buffer').Buffer
+var Transform = require('stream').Transform
+var StringDecoder = require('string_decoder').StringDecoder
+var inherits = require('inherits')
+
+function CipherBase (hashMode) {
+ Transform.call(this)
+ this.hashMode = typeof hashMode === 'string'
+ if (this.hashMode) {
+ this[hashMode] = this._finalOrDigest
+ } else {
+ this.final = this._finalOrDigest
+ }
+ if (this._final) {
+ this.__final = this._final
+ this._final = null
+ }
+ this._decoder = null
+ this._encoding = null
+}
+inherits(CipherBase, Transform)
+
+CipherBase.prototype.update = function (data, inputEnc, outputEnc) {
+ if (typeof data === 'string') {
+ data = Buffer.from(data, inputEnc)
+ }
+
+ var outData = this._update(data)
+ if (this.hashMode) return this
+
+ if (outputEnc) {
+ outData = this._toString(outData, outputEnc)
+ }
+
+ return outData
+}
+
+CipherBase.prototype.setAutoPadding = function () {}
+CipherBase.prototype.getAuthTag = function () {
+ throw new Error('trying to get auth tag in unsupported state')
+}
+
+CipherBase.prototype.setAuthTag = function () {
+ throw new Error('trying to set auth tag in unsupported state')
+}
+
+CipherBase.prototype.setAAD = function () {
+ throw new Error('trying to set aad in unsupported state')
+}
+
+CipherBase.prototype._transform = function (data, _, next) {
+ var err
+ try {
+ if (this.hashMode) {
+ this._update(data)
+ } else {
+ this.push(this._update(data))
+ }
+ } catch (e) {
+ err = e
+ } finally {
+ next(err)
+ }
+}
+CipherBase.prototype._flush = function (done) {
+ var err
+ try {
+ this.push(this.__final())
+ } catch (e) {
+ err = e
+ }
+
+ done(err)
+}
+CipherBase.prototype._finalOrDigest = function (outputEnc) {
+ var outData = this.__final() || Buffer.alloc(0)
+ if (outputEnc) {
+ outData = this._toString(outData, outputEnc, true)
+ }
+ return outData
+}
+
+CipherBase.prototype._toString = function (value, enc, fin) {
+ if (!this._decoder) {
+ this._decoder = new StringDecoder(enc)
+ this._encoding = enc
+ }
+
+ if (this._encoding !== enc) throw new Error('can\'t switch encodings')
+
+ var out = this._decoder.write(value)
+ if (fin) {
+ out += this._decoder.end()
+ }
+
+ return out
+}
+
+module.exports = CipherBase
+
+},{"inherits":13,"safe-buffer":34,"stream":43,"string_decoder":44}],8:[function(require,module,exports){
+(function (Buffer){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// NOTE: These type checking functions intentionally don't use `instanceof`
+// because it is fragile and can be easily faked with `Object.create()`.
+
+function isArray(arg) {
+ if (Array.isArray) {
+ return Array.isArray(arg);
+ }
+ return objectToString(arg) === '[object Array]';
+}
+exports.isArray = isArray;
+
+function isBoolean(arg) {
+ return typeof arg === 'boolean';
+}
+exports.isBoolean = isBoolean;
+
+function isNull(arg) {
+ return arg === null;
+}
+exports.isNull = isNull;
+
+function isNullOrUndefined(arg) {
+ return arg == null;
+}
+exports.isNullOrUndefined = isNullOrUndefined;
+
+function isNumber(arg) {
+ return typeof arg === 'number';
+}
+exports.isNumber = isNumber;
+
+function isString(arg) {
+ return typeof arg === 'string';
+}
+exports.isString = isString;
+
+function isSymbol(arg) {
+ return typeof arg === 'symbol';
+}
+exports.isSymbol = isSymbol;
+
+function isUndefined(arg) {
+ return arg === void 0;
+}
+exports.isUndefined = isUndefined;
+
+function isRegExp(re) {
+ return objectToString(re) === '[object RegExp]';
+}
+exports.isRegExp = isRegExp;
+
+function isObject(arg) {
+ return typeof arg === 'object' && arg !== null;
+}
+exports.isObject = isObject;
+
+function isDate(d) {
+ return objectToString(d) === '[object Date]';
+}
+exports.isDate = isDate;
+
+function isError(e) {
+ return (objectToString(e) === '[object Error]' || e instanceof Error);
+}
+exports.isError = isError;
+
+function isFunction(arg) {
+ return typeof arg === 'function';
+}
+exports.isFunction = isFunction;
+
+function isPrimitive(arg) {
+ return arg === null ||
+ typeof arg === 'boolean' ||
+ typeof arg === 'number' ||
+ typeof arg === 'string' ||
+ typeof arg === 'symbol' || // ES6 symbol
+ typeof arg === 'undefined';
+}
+exports.isPrimitive = isPrimitive;
+
+exports.isBuffer = Buffer.isBuffer;
+
+function objectToString(o) {
+ return Object.prototype.toString.call(o);
+}
+
+}).call(this,{"isBuffer":require("../../is-buffer/index.js")})
+},{"../../is-buffer/index.js":14}],9:[function(require,module,exports){
+'use strict'
+var inherits = require('inherits')
+var MD5 = require('md5.js')
+var RIPEMD160 = require('ripemd160')
+var sha = require('sha.js')
+var Base = require('cipher-base')
+
+function Hash (hash) {
+ Base.call(this, 'digest')
+
+ this._hash = hash
+}
+
+inherits(Hash, Base)
+
+Hash.prototype._update = function (data) {
+ this._hash.update(data)
+}
+
+Hash.prototype._final = function () {
+ return this._hash.digest()
+}
+
+module.exports = function createHash (alg) {
+ alg = alg.toLowerCase()
+ if (alg === 'md5') return new MD5()
+ if (alg === 'rmd160' || alg === 'ripemd160') return new RIPEMD160()
+
+ return new Hash(sha(alg))
+}
+
+},{"cipher-base":7,"inherits":13,"md5.js":16,"ripemd160":33,"sha.js":36}],10:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+var objectCreate = Object.create || objectCreatePolyfill
+var objectKeys = Object.keys || objectKeysPolyfill
+var bind = Function.prototype.bind || functionBindPolyfill
+
+function EventEmitter() {
+ if (!this._events || !Object.prototype.hasOwnProperty.call(this, '_events')) {
+ this._events = objectCreate(null);
+ this._eventsCount = 0;
+ }
+
+ this._maxListeners = this._maxListeners || undefined;
+}
+module.exports = EventEmitter;
+
+// Backwards-compat with node 0.10.x
+EventEmitter.EventEmitter = EventEmitter;
+
+EventEmitter.prototype._events = undefined;
+EventEmitter.prototype._maxListeners = undefined;
+
+// By default EventEmitters will print a warning if more than 10 listeners are
+// added to it. This is a useful default which helps finding memory leaks.
+var defaultMaxListeners = 10;
+
+var hasDefineProperty;
+try {
+ var o = {};
+ if (Object.defineProperty) Object.defineProperty(o, 'x', { value: 0 });
+ hasDefineProperty = o.x === 0;
+} catch (err) { hasDefineProperty = false }
+if (hasDefineProperty) {
+ Object.defineProperty(EventEmitter, 'defaultMaxListeners', {
+ enumerable: true,
+ get: function() {
+ return defaultMaxListeners;
+ },
+ set: function(arg) {
+ // check whether the input is a positive number (whose value is zero or
+ // greater and not a NaN).
+ if (typeof arg !== 'number' || arg < 0 || arg !== arg)
+ throw new TypeError('"defaultMaxListeners" must be a positive number');
+ defaultMaxListeners = arg;
+ }
+ });
+} else {
+ EventEmitter.defaultMaxListeners = defaultMaxListeners;
+}
+
+// Obviously not all Emitters should be limited to 10. This function allows
+// that to be increased. Set to zero for unlimited.
+EventEmitter.prototype.setMaxListeners = function setMaxListeners(n) {
+ if (typeof n !== 'number' || n < 0 || isNaN(n))
+ throw new TypeError('"n" argument must be a positive number');
+ this._maxListeners = n;
+ return this;
+};
+
+function $getMaxListeners(that) {
+ if (that._maxListeners === undefined)
+ return EventEmitter.defaultMaxListeners;
+ return that._maxListeners;
+}
+
+EventEmitter.prototype.getMaxListeners = function getMaxListeners() {
+ return $getMaxListeners(this);
+};
+
+// These standalone emit* functions are used to optimize calling of event
+// handlers for fast cases because emit() itself often has a variable number of
+// arguments and can be deoptimized because of that. These functions always have
+// the same number of arguments and thus do not get deoptimized, so the code
+// inside them can execute faster.
+function emitNone(handler, isFn, self) {
+ if (isFn)
+ handler.call(self);
+ else {
+ var len = handler.length;
+ var listeners = arrayClone(handler, len);
+ for (var i = 0; i < len; ++i)
+ listeners[i].call(self);
+ }
+}
+function emitOne(handler, isFn, self, arg1) {
+ if (isFn)
+ handler.call(self, arg1);
+ else {
+ var len = handler.length;
+ var listeners = arrayClone(handler, len);
+ for (var i = 0; i < len; ++i)
+ listeners[i].call(self, arg1);
+ }
+}
+function emitTwo(handler, isFn, self, arg1, arg2) {
+ if (isFn)
+ handler.call(self, arg1, arg2);
+ else {
+ var len = handler.length;
+ var listeners = arrayClone(handler, len);
+ for (var i = 0; i < len; ++i)
+ listeners[i].call(self, arg1, arg2);
+ }
+}
+function emitThree(handler, isFn, self, arg1, arg2, arg3) {
+ if (isFn)
+ handler.call(self, arg1, arg2, arg3);
+ else {
+ var len = handler.length;
+ var listeners = arrayClone(handler, len);
+ for (var i = 0; i < len; ++i)
+ listeners[i].call(self, arg1, arg2, arg3);
+ }
+}
+
+function emitMany(handler, isFn, self, args) {
+ if (isFn)
+ handler.apply(self, args);
+ else {
+ var len = handler.length;
+ var listeners = arrayClone(handler, len);
+ for (var i = 0; i < len; ++i)
+ listeners[i].apply(self, args);
+ }
+}
+
+EventEmitter.prototype.emit = function emit(type) {
+ var er, handler, len, args, i, events;
+ var doError = (type === 'error');
+
+ events = this._events;
+ if (events)
+ doError = (doError && events.error == null);
+ else if (!doError)
+ return false;
+
+ // If there is no 'error' event listener then throw.
+ if (doError) {
+ if (arguments.length > 1)
+ er = arguments[1];
+ if (er instanceof Error) {
+ throw er; // Unhandled 'error' event
+ } else {
+ // At least give some kind of context to the user
+ var err = new Error('Unhandled "error" event. (' + er + ')');
+ err.context = er;
+ throw err;
+ }
+ return false;
+ }
+
+ handler = events[type];
+
+ if (!handler)
+ return false;
+
+ var isFn = typeof handler === 'function';
+ len = arguments.length;
+ switch (len) {
+ // fast cases
+ case 1:
+ emitNone(handler, isFn, this);
+ break;
+ case 2:
+ emitOne(handler, isFn, this, arguments[1]);
+ break;
+ case 3:
+ emitTwo(handler, isFn, this, arguments[1], arguments[2]);
+ break;
+ case 4:
+ emitThree(handler, isFn, this, arguments[1], arguments[2], arguments[3]);
+ break;
+ // slower
+ default:
+ args = new Array(len - 1);
+ for (i = 1; i < len; i++)
+ args[i - 1] = arguments[i];
+ emitMany(handler, isFn, this, args);
+ }
+
+ return true;
+};
+
+function _addListener(target, type, listener, prepend) {
+ var m;
+ var events;
+ var existing;
+
+ if (typeof listener !== 'function')
+ throw new TypeError('"listener" argument must be a function');
+
+ events = target._events;
+ if (!events) {
+ events = target._events = objectCreate(null);
+ target._eventsCount = 0;
+ } else {
+ // To avoid recursion in the case that type === "newListener"! Before
+ // adding it to the listeners, first emit "newListener".
+ if (events.newListener) {
+ target.emit('newListener', type,
+ listener.listener ? listener.listener : listener);
+
+ // Re-assign `events` because a newListener handler could have caused the
+ // this._events to be assigned to a new object
+ events = target._events;
+ }
+ existing = events[type];
+ }
+
+ if (!existing) {
+ // Optimize the case of one listener. Don't need the extra array object.
+ existing = events[type] = listener;
+ ++target._eventsCount;
+ } else {
+ if (typeof existing === 'function') {
+ // Adding the second element, need to change to array.
+ existing = events[type] =
+ prepend ? [listener, existing] : [existing, listener];
+ } else {
+ // If we've already got an array, just append.
+ if (prepend) {
+ existing.unshift(listener);
+ } else {
+ existing.push(listener);
+ }
+ }
+
+ // Check for listener leak
+ if (!existing.warned) {
+ m = $getMaxListeners(target);
+ if (m && m > 0 && existing.length > m) {
+ existing.warned = true;
+ var w = new Error('Possible EventEmitter memory leak detected. ' +
+ existing.length + ' "' + String(type) + '" listeners ' +
+ 'added. Use emitter.setMaxListeners() to ' +
+ 'increase limit.');
+ w.name = 'MaxListenersExceededWarning';
+ w.emitter = target;
+ w.type = type;
+ w.count = existing.length;
+ if (typeof console === 'object' && console.warn) {
+ console.warn('%s: %s', w.name, w.message);
+ }
+ }
+ }
+ }
+
+ return target;
+}
+
+EventEmitter.prototype.addListener = function addListener(type, listener) {
+ return _addListener(this, type, listener, false);
+};
+
+EventEmitter.prototype.on = EventEmitter.prototype.addListener;
+
+EventEmitter.prototype.prependListener =
+ function prependListener(type, listener) {
+ return _addListener(this, type, listener, true);
+ };
+
+function onceWrapper() {
+ if (!this.fired) {
+ this.target.removeListener(this.type, this.wrapFn);
+ this.fired = true;
+ switch (arguments.length) {
+ case 0:
+ return this.listener.call(this.target);
+ case 1:
+ return this.listener.call(this.target, arguments[0]);
+ case 2:
+ return this.listener.call(this.target, arguments[0], arguments[1]);
+ case 3:
+ return this.listener.call(this.target, arguments[0], arguments[1],
+ arguments[2]);
+ default:
+ var args = new Array(arguments.length);
+ for (var i = 0; i < args.length; ++i)
+ args[i] = arguments[i];
+ this.listener.apply(this.target, args);
+ }
+ }
+}
+
+function _onceWrap(target, type, listener) {
+ var state = { fired: false, wrapFn: undefined, target: target, type: type, listener: listener };
+ var wrapped = bind.call(onceWrapper, state);
+ wrapped.listener = listener;
+ state.wrapFn = wrapped;
+ return wrapped;
+}
+
+EventEmitter.prototype.once = function once(type, listener) {
+ if (typeof listener !== 'function')
+ throw new TypeError('"listener" argument must be a function');
+ this.on(type, _onceWrap(this, type, listener));
+ return this;
+};
+
+EventEmitter.prototype.prependOnceListener =
+ function prependOnceListener(type, listener) {
+ if (typeof listener !== 'function')
+ throw new TypeError('"listener" argument must be a function');
+ this.prependListener(type, _onceWrap(this, type, listener));
+ return this;
+ };
+
+// Emits a 'removeListener' event if and only if the listener was removed.
+EventEmitter.prototype.removeListener =
+ function removeListener(type, listener) {
+ var list, events, position, i, originalListener;
+
+ if (typeof listener !== 'function')
+ throw new TypeError('"listener" argument must be a function');
+
+ events = this._events;
+ if (!events)
+ return this;
+
+ list = events[type];
+ if (!list)
+ return this;
+
+ if (list === listener || list.listener === listener) {
+ if (--this._eventsCount === 0)
+ this._events = objectCreate(null);
+ else {
+ delete events[type];
+ if (events.removeListener)
+ this.emit('removeListener', type, list.listener || listener);
+ }
+ } else if (typeof list !== 'function') {
+ position = -1;
+
+ for (i = list.length - 1; i >= 0; i--) {
+ if (list[i] === listener || list[i].listener === listener) {
+ originalListener = list[i].listener;
+ position = i;
+ break;
+ }
+ }
+
+ if (position < 0)
+ return this;
+
+ if (position === 0)
+ list.shift();
+ else
+ spliceOne(list, position);
+
+ if (list.length === 1)
+ events[type] = list[0];
+
+ if (events.removeListener)
+ this.emit('removeListener', type, originalListener || listener);
+ }
+
+ return this;
+ };
+
+EventEmitter.prototype.removeAllListeners =
+ function removeAllListeners(type) {
+ var listeners, events, i;
+
+ events = this._events;
+ if (!events)
+ return this;
+
+ // not listening for removeListener, no need to emit
+ if (!events.removeListener) {
+ if (arguments.length === 0) {
+ this._events = objectCreate(null);
+ this._eventsCount = 0;
+ } else if (events[type]) {
+ if (--this._eventsCount === 0)
+ this._events = objectCreate(null);
+ else
+ delete events[type];
+ }
+ return this;
+ }
+
+ // emit removeListener for all listeners on all events
+ if (arguments.length === 0) {
+ var keys = objectKeys(events);
+ var key;
+ for (i = 0; i < keys.length; ++i) {
+ key = keys[i];
+ if (key === 'removeListener') continue;
+ this.removeAllListeners(key);
+ }
+ this.removeAllListeners('removeListener');
+ this._events = objectCreate(null);
+ this._eventsCount = 0;
+ return this;
+ }
+
+ listeners = events[type];
+
+ if (typeof listeners === 'function') {
+ this.removeListener(type, listeners);
+ } else if (listeners) {
+ // LIFO order
+ for (i = listeners.length - 1; i >= 0; i--) {
+ this.removeListener(type, listeners[i]);
+ }
+ }
+
+ return this;
+ };
+
+function _listeners(target, type, unwrap) {
+ var events = target._events;
+
+ if (!events)
+ return [];
+
+ var evlistener = events[type];
+ if (!evlistener)
+ return [];
+
+ if (typeof evlistener === 'function')
+ return unwrap ? [evlistener.listener || evlistener] : [evlistener];
+
+ return unwrap ? unwrapListeners(evlistener) : arrayClone(evlistener, evlistener.length);
+}
+
+EventEmitter.prototype.listeners = function listeners(type) {
+ return _listeners(this, type, true);
+};
+
+EventEmitter.prototype.rawListeners = function rawListeners(type) {
+ return _listeners(this, type, false);
+};
+
+EventEmitter.listenerCount = function(emitter, type) {
+ if (typeof emitter.listenerCount === 'function') {
+ return emitter.listenerCount(type);
+ } else {
+ return listenerCount.call(emitter, type);
+ }
+};
+
+EventEmitter.prototype.listenerCount = listenerCount;
+function listenerCount(type) {
+ var events = this._events;
+
+ if (events) {
+ var evlistener = events[type];
+
+ if (typeof evlistener === 'function') {
+ return 1;
+ } else if (evlistener) {
+ return evlistener.length;
+ }
+ }
+
+ return 0;
+}
+
+EventEmitter.prototype.eventNames = function eventNames() {
+ return this._eventsCount > 0 ? Reflect.ownKeys(this._events) : [];
+};
+
+// About 1.5x faster than the two-arg version of Array#splice().
+function spliceOne(list, index) {
+ for (var i = index, k = i + 1, n = list.length; k < n; i += 1, k += 1)
+ list[i] = list[k];
+ list.pop();
+}
+
+function arrayClone(arr, n) {
+ var copy = new Array(n);
+ for (var i = 0; i < n; ++i)
+ copy[i] = arr[i];
+ return copy;
+}
+
+function unwrapListeners(arr) {
+ var ret = new Array(arr.length);
+ for (var i = 0; i < ret.length; ++i) {
+ ret[i] = arr[i].listener || arr[i];
+ }
+ return ret;
+}
+
+function objectCreatePolyfill(proto) {
+ var F = function() {};
+ F.prototype = proto;
+ return new F;
+}
+function objectKeysPolyfill(obj) {
+ var keys = [];
+ for (var k in obj) if (Object.prototype.hasOwnProperty.call(obj, k)) {
+ keys.push(k);
+ }
+ return k;
+}
+function functionBindPolyfill(context) {
+ var fn = this;
+ return function () {
+ return fn.apply(context, arguments);
+ };
+}
+
+},{}],11:[function(require,module,exports){
+'use strict'
+var Buffer = require('safe-buffer').Buffer
+var Transform = require('stream').Transform
+var inherits = require('inherits')
+
+function throwIfNotStringOrBuffer (val, prefix) {
+ if (!Buffer.isBuffer(val) && typeof val !== 'string') {
+ throw new TypeError(prefix + ' must be a string or a buffer')
+ }
+}
+
+function HashBase (blockSize) {
+ Transform.call(this)
+
+ this._block = Buffer.allocUnsafe(blockSize)
+ this._blockSize = blockSize
+ this._blockOffset = 0
+ this._length = [0, 0, 0, 0]
+
+ this._finalized = false
+}
+
+inherits(HashBase, Transform)
+
+HashBase.prototype._transform = function (chunk, encoding, callback) {
+ var error = null
+ try {
+ this.update(chunk, encoding)
+ } catch (err) {
+ error = err
+ }
+
+ callback(error)
+}
+
+HashBase.prototype._flush = function (callback) {
+ var error = null
+ try {
+ this.push(this.digest())
+ } catch (err) {
+ error = err
+ }
+
+ callback(error)
+}
+
+HashBase.prototype.update = function (data, encoding) {
+ throwIfNotStringOrBuffer(data, 'Data')
+ if (this._finalized) throw new Error('Digest already called')
+ if (!Buffer.isBuffer(data)) data = Buffer.from(data, encoding)
+
+ // consume data
+ var block = this._block
+ var offset = 0
+ while (this._blockOffset + data.length - offset >= this._blockSize) {
+ for (var i = this._blockOffset; i < this._blockSize;) block[i++] = data[offset++]
+ this._update()
+ this._blockOffset = 0
+ }
+ while (offset < data.length) block[this._blockOffset++] = data[offset++]
+
+ // update length
+ for (var j = 0, carry = data.length * 8; carry > 0; ++j) {
+ this._length[j] += carry
+ carry = (this._length[j] / 0x0100000000) | 0
+ if (carry > 0) this._length[j] -= 0x0100000000 * carry
+ }
+
+ return this
+}
+
+HashBase.prototype._update = function () {
+ throw new Error('_update is not implemented')
+}
+
+HashBase.prototype.digest = function (encoding) {
+ if (this._finalized) throw new Error('Digest already called')
+ this._finalized = true
+
+ var digest = this._digest()
+ if (encoding !== undefined) digest = digest.toString(encoding)
+
+ // reset state
+ this._block.fill(0)
+ this._blockOffset = 0
+ for (var i = 0; i < 4; ++i) this._length[i] = 0
+
+ return digest
+}
+
+HashBase.prototype._digest = function () {
+ throw new Error('_digest is not implemented')
+}
+
+module.exports = HashBase
+
+},{"inherits":13,"safe-buffer":34,"stream":43}],12:[function(require,module,exports){
+exports.read = function (buffer, offset, isLE, mLen, nBytes) {
+ var e, m
+ var eLen = (nBytes * 8) - mLen - 1
+ var eMax = (1 << eLen) - 1
+ var eBias = eMax >> 1
+ var nBits = -7
+ var i = isLE ? (nBytes - 1) : 0
+ var d = isLE ? -1 : 1
+ var s = buffer[offset + i]
+
+ i += d
+
+ e = s & ((1 << (-nBits)) - 1)
+ s >>= (-nBits)
+ nBits += eLen
+ for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}
+
+ m = e & ((1 << (-nBits)) - 1)
+ e >>= (-nBits)
+ nBits += mLen
+ for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}
+
+ if (e === 0) {
+ e = 1 - eBias
+ } else if (e === eMax) {
+ return m ? NaN : ((s ? -1 : 1) * Infinity)
+ } else {
+ m = m + Math.pow(2, mLen)
+ e = e - eBias
+ }
+ return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
+}
+
+exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
+ var e, m, c
+ var eLen = (nBytes * 8) - mLen - 1
+ var eMax = (1 << eLen) - 1
+ var eBias = eMax >> 1
+ var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
+ var i = isLE ? 0 : (nBytes - 1)
+ var d = isLE ? 1 : -1
+ var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
+
+ value = Math.abs(value)
+
+ if (isNaN(value) || value === Infinity) {
+ m = isNaN(value) ? 1 : 0
+ e = eMax
+ } else {
+ e = Math.floor(Math.log(value) / Math.LN2)
+ if (value * (c = Math.pow(2, -e)) < 1) {
+ e--
+ c *= 2
+ }
+ if (e + eBias >= 1) {
+ value += rt / c
+ } else {
+ value += rt * Math.pow(2, 1 - eBias)
+ }
+ if (value * c >= 2) {
+ e++
+ c /= 2
+ }
+
+ if (e + eBias >= eMax) {
+ m = 0
+ e = eMax
+ } else if (e + eBias >= 1) {
+ m = ((value * c) - 1) * Math.pow(2, mLen)
+ e = e + eBias
+ } else {
+ m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
+ e = 0
+ }
+ }
+
+ for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
+
+ e = (e << mLen) | m
+ eLen += mLen
+ for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
+
+ buffer[offset + i - d] |= s * 128
+}
+
+},{}],13:[function(require,module,exports){
+if (typeof Object.create === 'function') {
+ // implementation from standard node.js 'util' module
+ module.exports = function inherits(ctor, superCtor) {
+ ctor.super_ = superCtor
+ ctor.prototype = Object.create(superCtor.prototype, {
+ constructor: {
+ value: ctor,
+ enumerable: false,
+ writable: true,
+ configurable: true
+ }
+ });
+ };
+} else {
+ // old school shim for old browsers
+ module.exports = function inherits(ctor, superCtor) {
+ ctor.super_ = superCtor
+ var TempCtor = function () {}
+ TempCtor.prototype = superCtor.prototype
+ ctor.prototype = new TempCtor()
+ ctor.prototype.constructor = ctor
+ }
+}
+
+},{}],14:[function(require,module,exports){
+/*!
+ * Determine if an object is a Buffer
+ *
+ * @author Feross Aboukhadijeh <https://feross.org>
+ * @license MIT
+ */
+
+// The _isBuffer check is for Safari 5-7 support, because it's missing
+// Object.prototype.constructor. Remove this eventually
+module.exports = function (obj) {
+ return obj != null && (isBuffer(obj) || isSlowBuffer(obj) || !!obj._isBuffer)
+}
+
+function isBuffer (obj) {
+ return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj)
+}
+
+// For Node v0.10 support. Remove this eventually.
+function isSlowBuffer (obj) {
+ return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isBuffer(obj.slice(0, 0))
+}
+
+},{}],15:[function(require,module,exports){
+var toString = {}.toString;
+
+module.exports = Array.isArray || function (arr) {
+ return toString.call(arr) == '[object Array]';
+};
+
+},{}],16:[function(require,module,exports){
+'use strict'
+var inherits = require('inherits')
+var HashBase = require('hash-base')
+var Buffer = require('safe-buffer').Buffer
+
+var ARRAY16 = new Array(16)
+
+function MD5 () {
+ HashBase.call(this, 64)
+
+ // state
+ this._a = 0x67452301
+ this._b = 0xefcdab89
+ this._c = 0x98badcfe
+ this._d = 0x10325476
+}
+
+inherits(MD5, HashBase)
+
+MD5.prototype._update = function () {
+ var M = ARRAY16
+ for (var i = 0; i < 16; ++i) M[i] = this._block.readInt32LE(i * 4)
+
+ var a = this._a
+ var b = this._b
+ var c = this._c
+ var d = this._d
+
+ a = fnF(a, b, c, d, M[0], 0xd76aa478, 7)
+ d = fnF(d, a, b, c, M[1], 0xe8c7b756, 12)
+ c = fnF(c, d, a, b, M[2], 0x242070db, 17)
+ b = fnF(b, c, d, a, M[3], 0xc1bdceee, 22)
+ a = fnF(a, b, c, d, M[4], 0xf57c0faf, 7)
+ d = fnF(d, a, b, c, M[5], 0x4787c62a, 12)
+ c = fnF(c, d, a, b, M[6], 0xa8304613, 17)
+ b = fnF(b, c, d, a, M[7], 0xfd469501, 22)
+ a = fnF(a, b, c, d, M[8], 0x698098d8, 7)
+ d = fnF(d, a, b, c, M[9], 0x8b44f7af, 12)
+ c = fnF(c, d, a, b, M[10], 0xffff5bb1, 17)
+ b = fnF(b, c, d, a, M[11], 0x895cd7be, 22)
+ a = fnF(a, b, c, d, M[12], 0x6b901122, 7)
+ d = fnF(d, a, b, c, M[13], 0xfd987193, 12)
+ c = fnF(c, d, a, b, M[14], 0xa679438e, 17)
+ b = fnF(b, c, d, a, M[15], 0x49b40821, 22)
+
+ a = fnG(a, b, c, d, M[1], 0xf61e2562, 5)
+ d = fnG(d, a, b, c, M[6], 0xc040b340, 9)
+ c = fnG(c, d, a, b, M[11], 0x265e5a51, 14)
+ b = fnG(b, c, d, a, M[0], 0xe9b6c7aa, 20)
+ a = fnG(a, b, c, d, M[5], 0xd62f105d, 5)
+ d = fnG(d, a, b, c, M[10], 0x02441453, 9)
+ c = fnG(c, d, a, b, M[15], 0xd8a1e681, 14)
+ b = fnG(b, c, d, a, M[4], 0xe7d3fbc8, 20)
+ a = fnG(a, b, c, d, M[9], 0x21e1cde6, 5)
+ d = fnG(d, a, b, c, M[14], 0xc33707d6, 9)
+ c = fnG(c, d, a, b, M[3], 0xf4d50d87, 14)
+ b = fnG(b, c, d, a, M[8], 0x455a14ed, 20)
+ a = fnG(a, b, c, d, M[13], 0xa9e3e905, 5)
+ d = fnG(d, a, b, c, M[2], 0xfcefa3f8, 9)
+ c = fnG(c, d, a, b, M[7], 0x676f02d9, 14)
+ b = fnG(b, c, d, a, M[12], 0x8d2a4c8a, 20)
+
+ a = fnH(a, b, c, d, M[5], 0xfffa3942, 4)
+ d = fnH(d, a, b, c, M[8], 0x8771f681, 11)
+ c = fnH(c, d, a, b, M[11], 0x6d9d6122, 16)
+ b = fnH(b, c, d, a, M[14], 0xfde5380c, 23)
+ a = fnH(a, b, c, d, M[1], 0xa4beea44, 4)
+ d = fnH(d, a, b, c, M[4], 0x4bdecfa9, 11)
+ c = fnH(c, d, a, b, M[7], 0xf6bb4b60, 16)
+ b = fnH(b, c, d, a, M[10], 0xbebfbc70, 23)
+ a = fnH(a, b, c, d, M[13], 0x289b7ec6, 4)
+ d = fnH(d, a, b, c, M[0], 0xeaa127fa, 11)
+ c = fnH(c, d, a, b, M[3], 0xd4ef3085, 16)
+ b = fnH(b, c, d, a, M[6], 0x04881d05, 23)
+ a = fnH(a, b, c, d, M[9], 0xd9d4d039, 4)
+ d = fnH(d, a, b, c, M[12], 0xe6db99e5, 11)
+ c = fnH(c, d, a, b, M[15], 0x1fa27cf8, 16)
+ b = fnH(b, c, d, a, M[2], 0xc4ac5665, 23)
+
+ a = fnI(a, b, c, d, M[0], 0xf4292244, 6)
+ d = fnI(d, a, b, c, M[7], 0x432aff97, 10)
+ c = fnI(c, d, a, b, M[14], 0xab9423a7, 15)
+ b = fnI(b, c, d, a, M[5], 0xfc93a039, 21)
+ a = fnI(a, b, c, d, M[12], 0x655b59c3, 6)
+ d = fnI(d, a, b, c, M[3], 0x8f0ccc92, 10)
+ c = fnI(c, d, a, b, M[10], 0xffeff47d, 15)
+ b = fnI(b, c, d, a, M[1], 0x85845dd1, 21)
+ a = fnI(a, b, c, d, M[8], 0x6fa87e4f, 6)
+ d = fnI(d, a, b, c, M[15], 0xfe2ce6e0, 10)
+ c = fnI(c, d, a, b, M[6], 0xa3014314, 15)
+ b = fnI(b, c, d, a, M[13], 0x4e0811a1, 21)
+ a = fnI(a, b, c, d, M[4], 0xf7537e82, 6)
+ d = fnI(d, a, b, c, M[11], 0xbd3af235, 10)
+ c = fnI(c, d, a, b, M[2], 0x2ad7d2bb, 15)
+ b = fnI(b, c, d, a, M[9], 0xeb86d391, 21)
+
+ this._a = (this._a + a) | 0
+ this._b = (this._b + b) | 0
+ this._c = (this._c + c) | 0
+ this._d = (this._d + d) | 0
+}
+
+MD5.prototype._digest = function () {
+ // create padding and handle blocks
+ this._block[this._blockOffset++] = 0x80
+ if (this._blockOffset > 56) {
+ this._block.fill(0, this._blockOffset, 64)
+ this._update()
+ this._blockOffset = 0
+ }
+
+ this._block.fill(0, this._blockOffset, 56)
+ this._block.writeUInt32LE(this._length[0], 56)
+ this._block.writeUInt32LE(this._length[1], 60)
+ this._update()
+
+ // produce result
+ var buffer = Buffer.allocUnsafe(16)
+ buffer.writeInt32LE(this._a, 0)
+ buffer.writeInt32LE(this._b, 4)
+ buffer.writeInt32LE(this._c, 8)
+ buffer.writeInt32LE(this._d, 12)
+ return buffer
+}
+
+function rotl (x, n) {
+ return (x << n) | (x >>> (32 - n))
+}
+
+function fnF (a, b, c, d, m, k, s) {
+ return (rotl((a + ((b & c) | ((~b) & d)) + m + k) | 0, s) + b) | 0
+}
+
+function fnG (a, b, c, d, m, k, s) {
+ return (rotl((a + ((b & d) | (c & (~d))) + m + k) | 0, s) + b) | 0
+}
+
+function fnH (a, b, c, d, m, k, s) {
+ return (rotl((a + (b ^ c ^ d) + m + k) | 0, s) + b) | 0
+}
+
+function fnI (a, b, c, d, m, k, s) {
+ return (rotl((a + ((c ^ (b | (~d)))) + m + k) | 0, s) + b) | 0
+}
+
+module.exports = MD5
+
+},{"hash-base":11,"inherits":13,"safe-buffer":34}],17:[function(require,module,exports){
+(function (process){
+'use strict';
+
+if (!process.version ||
+ process.version.indexOf('v0.') === 0 ||
+ process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {
+ module.exports = { nextTick: nextTick };
+} else {
+ module.exports = process
+}
+
+function nextTick(fn, arg1, arg2, arg3) {
+ if (typeof fn !== 'function') {
+ throw new TypeError('"callback" argument must be a function');
+ }
+ var len = arguments.length;
+ var args, i;
+ switch (len) {
+ case 0:
+ case 1:
+ return process.nextTick(fn);
+ case 2:
+ return process.nextTick(function afterTickOne() {
+ fn.call(null, arg1);
+ });
+ case 3:
+ return process.nextTick(function afterTickTwo() {
+ fn.call(null, arg1, arg2);
+ });
+ case 4:
+ return process.nextTick(function afterTickThree() {
+ fn.call(null, arg1, arg2, arg3);
+ });
+ default:
+ args = new Array(len - 1);
+ i = 0;
+ while (i < args.length) {
+ args[i++] = arguments[i];
+ }
+ return process.nextTick(function afterTick() {
+ fn.apply(null, args);
+ });
+ }
+}
+
+
+}).call(this,require('_process'))
+},{"_process":18}],18:[function(require,module,exports){
+// shim for using process in browser
+var process = module.exports = {};
+
+// cached from whatever global is present so that test runners that stub it
+// don't break things. But we need to wrap it in a try catch in case it is
+// wrapped in strict mode code which doesn't define any globals. It's inside a
+// function because try/catches deoptimize in certain engines.
+
+var cachedSetTimeout;
+var cachedClearTimeout;
+
+function defaultSetTimout() {
+ throw new Error('setTimeout has not been defined');
+}
+function defaultClearTimeout () {
+ throw new Error('clearTimeout has not been defined');
+}
+(function () {
+ try {
+ if (typeof setTimeout === 'function') {
+ cachedSetTimeout = setTimeout;
+ } else {
+ cachedSetTimeout = defaultSetTimout;
+ }
+ } catch (e) {
+ cachedSetTimeout = defaultSetTimout;
+ }
+ try {
+ if (typeof clearTimeout === 'function') {
+ cachedClearTimeout = clearTimeout;
+ } else {
+ cachedClearTimeout = defaultClearTimeout;
+ }
+ } catch (e) {
+ cachedClearTimeout = defaultClearTimeout;
+ }
+} ())
+function runTimeout(fun) {
+ if (cachedSetTimeout === setTimeout) {
+ //normal enviroments in sane situations
+ return setTimeout(fun, 0);
+ }
+ // if setTimeout wasn't available but was latter defined
+ if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
+ cachedSetTimeout = setTimeout;
+ return setTimeout(fun, 0);
+ }
+ try {
+ // when when somebody has screwed with setTimeout but no I.E. maddness
+ return cachedSetTimeout(fun, 0);
+ } catch(e){
+ try {
+ // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
+ return cachedSetTimeout.call(null, fun, 0);
+ } catch(e){
+ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
+ return cachedSetTimeout.call(this, fun, 0);
+ }
+ }
+
+
+}
+function runClearTimeout(marker) {
+ if (cachedClearTimeout === clearTimeout) {
+ //normal enviroments in sane situations
+ return clearTimeout(marker);
+ }
+ // if clearTimeout wasn't available but was latter defined
+ if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
+ cachedClearTimeout = clearTimeout;
+ return clearTimeout(marker);
+ }
+ try {
+ // when when somebody has screwed with setTimeout but no I.E. maddness
+ return cachedClearTimeout(marker);
+ } catch (e){
+ try {
+ // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
+ return cachedClearTimeout.call(null, marker);
+ } catch (e){
+ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
+ // Some versions of I.E. have different rules for clearTimeout vs setTimeout
+ return cachedClearTimeout.call(this, marker);
+ }
+ }
+
+
+
+}
+var queue = [];
+var draining = false;
+var currentQueue;
+var queueIndex = -1;
+
+function cleanUpNextTick() {
+ if (!draining || !currentQueue) {
+ return;
+ }
+ draining = false;
+ if (currentQueue.length) {
+ queue = currentQueue.concat(queue);
+ } else {
+ queueIndex = -1;
+ }
+ if (queue.length) {
+ drainQueue();
+ }
+}
+
+function drainQueue() {
+ if (draining) {
+ return;
+ }
+ var timeout = runTimeout(cleanUpNextTick);
+ draining = true;
+
+ var len = queue.length;
+ while(len) {
+ currentQueue = queue;
+ queue = [];
+ while (++queueIndex < len) {
+ if (currentQueue) {
+ currentQueue[queueIndex].run();
+ }
+ }
+ queueIndex = -1;
+ len = queue.length;
+ }
+ currentQueue = null;
+ draining = false;
+ runClearTimeout(timeout);
+}
+
+process.nextTick = function (fun) {
+ var args = new Array(arguments.length - 1);
+ if (arguments.length > 1) {
+ for (var i = 1; i < arguments.length; i++) {
+ args[i - 1] = arguments[i];
+ }
+ }
+ queue.push(new Item(fun, args));
+ if (queue.length === 1 && !draining) {
+ runTimeout(drainQueue);
+ }
+};
+
+// v8 likes predictible objects
+function Item(fun, array) {
+ this.fun = fun;
+ this.array = array;
+}
+Item.prototype.run = function () {
+ this.fun.apply(null, this.array);
+};
+process.title = 'browser';
+process.browser = true;
+process.env = {};
+process.argv = [];
+process.version = ''; // empty string to avoid regexp issues
+process.versions = {};
+
+function noop() {}
+
+process.on = noop;
+process.addListener = noop;
+process.once = noop;
+process.off = noop;
+process.removeListener = noop;
+process.removeAllListeners = noop;
+process.emit = noop;
+process.prependListener = noop;
+process.prependOnceListener = noop;
+
+process.listeners = function (name) { return [] }
+
+process.binding = function (name) {
+ throw new Error('process.binding is not supported');
+};
+
+process.cwd = function () { return '/' };
+process.chdir = function (dir) {
+ throw new Error('process.chdir is not supported');
+};
+process.umask = function() { return 0; };
+
+},{}],19:[function(require,module,exports){
+module.exports = require('./lib/_stream_duplex.js');
+
+},{"./lib/_stream_duplex.js":20}],20:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// a duplex stream is just a stream that is both readable and writable.
+// Since JS doesn't have multiple prototypal inheritance, this class
+// prototypally inherits from Readable, and then parasitically from
+// Writable.
+
+'use strict';
+
+/*<replacement>*/
+
+var pna = require('process-nextick-args');
+/*</replacement>*/
+
+/*<replacement>*/
+var objectKeys = Object.keys || function (obj) {
+ var keys = [];
+ for (var key in obj) {
+ keys.push(key);
+ }return keys;
+};
+/*</replacement>*/
+
+module.exports = Duplex;
+
+/*<replacement>*/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/*</replacement>*/
+
+var Readable = require('./_stream_readable');
+var Writable = require('./_stream_writable');
+
+util.inherits(Duplex, Readable);
+
+{
+ // avoid scope creep, the keys array can then be collected
+ var keys = objectKeys(Writable.prototype);
+ for (var v = 0; v < keys.length; v++) {
+ var method = keys[v];
+ if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
+ }
+}
+
+function Duplex(options) {
+ if (!(this instanceof Duplex)) return new Duplex(options);
+
+ Readable.call(this, options);
+ Writable.call(this, options);
+
+ if (options && options.readable === false) this.readable = false;
+
+ if (options && options.writable === false) this.writable = false;
+
+ this.allowHalfOpen = true;
+ if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;
+
+ this.once('end', onend);
+}
+
+Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', {
+ // making it explicit this property is not enumerable
+ // because otherwise some prototype manipulation in
+ // userland will fail
+ enumerable: false,
+ get: function () {
+ return this._writableState.highWaterMark;
+ }
+});
+
+// the no-half-open enforcer
+function onend() {
+ // if we allow half-open state, or if the writable side ended,
+ // then we're ok.
+ if (this.allowHalfOpen || this._writableState.ended) return;
+
+ // no more data can be written.
+ // But allow more writes to happen in this tick.
+ pna.nextTick(onEndNT, this);
+}
+
+function onEndNT(self) {
+ self.end();
+}
+
+Object.defineProperty(Duplex.prototype, 'destroyed', {
+ get: function () {
+ if (this._readableState === undefined || this._writableState === undefined) {
+ return false;
+ }
+ return this._readableState.destroyed && this._writableState.destroyed;
+ },
+ set: function (value) {
+ // we ignore the value if the stream
+ // has not been initialized yet
+ if (this._readableState === undefined || this._writableState === undefined) {
+ return;
+ }
+
+ // backward compatibility, the user is explicitly
+ // managing destroyed
+ this._readableState.destroyed = value;
+ this._writableState.destroyed = value;
+ }
+});
+
+Duplex.prototype._destroy = function (err, cb) {
+ this.push(null);
+ this.end();
+
+ pna.nextTick(cb, err);
+};
+},{"./_stream_readable":22,"./_stream_writable":24,"core-util-is":8,"inherits":13,"process-nextick-args":17}],21:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// a passthrough stream.
+// basically just the most minimal sort of Transform stream.
+// Every written chunk gets output as-is.
+
+'use strict';
+
+module.exports = PassThrough;
+
+var Transform = require('./_stream_transform');
+
+/*<replacement>*/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/*</replacement>*/
+
+util.inherits(PassThrough, Transform);
+
+function PassThrough(options) {
+ if (!(this instanceof PassThrough)) return new PassThrough(options);
+
+ Transform.call(this, options);
+}
+
+PassThrough.prototype._transform = function (chunk, encoding, cb) {
+ cb(null, chunk);
+};
+},{"./_stream_transform":23,"core-util-is":8,"inherits":13}],22:[function(require,module,exports){
+(function (process,global){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+'use strict';
+
+/*<replacement>*/
+
+var pna = require('process-nextick-args');
+/*</replacement>*/
+
+module.exports = Readable;
+
+/*<replacement>*/
+var isArray = require('isarray');
+/*</replacement>*/
+
+/*<replacement>*/
+var Duplex;
+/*</replacement>*/
+
+Readable.ReadableState = ReadableState;
+
+/*<replacement>*/
+var EE = require('events').EventEmitter;
+
+var EElistenerCount = function (emitter, type) {
+ return emitter.listeners(type).length;
+};
+/*</replacement>*/
+
+/*<replacement>*/
+var Stream = require('./internal/streams/stream');
+/*</replacement>*/
+
+/*<replacement>*/
+
+var Buffer = require('safe-buffer').Buffer;
+var OurUint8Array = global.Uint8Array || function () {};
+function _uint8ArrayToBuffer(chunk) {
+ return Buffer.from(chunk);
+}
+function _isUint8Array(obj) {
+ return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
+}
+
+/*</replacement>*/
+
+/*<replacement>*/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/*</replacement>*/
+
+/*<replacement>*/
+var debugUtil = require('util');
+var debug = void 0;
+if (debugUtil && debugUtil.debuglog) {
+ debug = debugUtil.debuglog('stream');
+} else {
+ debug = function () {};
+}
+/*</replacement>*/
+
+var BufferList = require('./internal/streams/BufferList');
+var destroyImpl = require('./internal/streams/destroy');
+var StringDecoder;
+
+util.inherits(Readable, Stream);
+
+var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];
+
+function prependListener(emitter, event, fn) {
+ // Sadly this is not cacheable as some libraries bundle their own
+ // event emitter implementation with them.
+ if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);
+
+ // This is a hack to make sure that our error handler is attached before any
+ // userland ones. NEVER DO THIS. This is here only because this code needs
+ // to continue to work with older versions of Node.js that do not include
+ // the prependListener() method. The goal is to eventually remove this hack.
+ if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
+}
+
+function ReadableState(options, stream) {
+ Duplex = Duplex || require('./_stream_duplex');
+
+ options = options || {};
+
+ // Duplex streams are both readable and writable, but share
+ // the same options object.
+ // However, some cases require setting options to different
+ // values for the readable and the writable sides of the duplex stream.
+ // These options can be provided separately as readableXXX and writableXXX.
+ var isDuplex = stream instanceof Duplex;
+
+ // object stream flag. Used to make read(n) ignore n and to
+ // make all the buffer merging and length checks go away
+ this.objectMode = !!options.objectMode;
+
+ if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;
+
+ // the point at which it stops calling _read() to fill the buffer
+ // Note: 0 is a valid value, means "don't call _read preemptively ever"
+ var hwm = options.highWaterMark;
+ var readableHwm = options.readableHighWaterMark;
+ var defaultHwm = this.objectMode ? 16 : 16 * 1024;
+
+ if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm;
+
+ // cast to ints.
+ this.highWaterMark = Math.floor(this.highWaterMark);
+
+ // A linked list is used to store data chunks instead of an array because the
+ // linked list can remove elements from the beginning faster than
+ // array.shift()
+ this.buffer = new BufferList();
+ this.length = 0;
+ this.pipes = null;
+ this.pipesCount = 0;
+ this.flowing = null;
+ this.ended = false;
+ this.endEmitted = false;
+ this.reading = false;
+
+ // a flag to be able to tell if the event 'readable'/'data' is emitted
+ // immediately, or on a later tick. We set this to true at first, because
+ // any actions that shouldn't happen until "later" should generally also
+ // not happen before the first read call.
+ this.sync = true;
+
+ // whenever we return null, then we set a flag to say
+ // that we're awaiting a 'readable' event emission.
+ this.needReadable = false;
+ this.emittedReadable = false;
+ this.readableListening = false;
+ this.resumeScheduled = false;
+
+ // has it been destroyed
+ this.destroyed = false;
+
+ // Crypto is kind of old and crusty. Historically, its default string
+ // encoding is 'binary' so we have to make this configurable.
+ // Everything else in the universe uses 'utf8', though.
+ this.defaultEncoding = options.defaultEncoding || 'utf8';
+
+ // the number of writers that are awaiting a drain event in .pipe()s
+ this.awaitDrain = 0;
+
+ // if true, a maybeReadMore has been scheduled
+ this.readingMore = false;
+
+ this.decoder = null;
+ this.encoding = null;
+ if (options.encoding) {
+ if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
+ this.decoder = new StringDecoder(options.encoding);
+ this.encoding = options.encoding;
+ }
+}
+
+function Readable(options) {
+ Duplex = Duplex || require('./_stream_duplex');
+
+ if (!(this instanceof Readable)) return new Readable(options);
+
+ this._readableState = new ReadableState(options, this);
+
+ // legacy
+ this.readable = true;
+
+ if (options) {
+ if (typeof options.read === 'function') this._read = options.read;
+
+ if (typeof options.destroy === 'function') this._destroy = options.destroy;
+ }
+
+ Stream.call(this);
+}
+
+Object.defineProperty(Readable.prototype, 'destroyed', {
+ get: function () {
+ if (this._readableState === undefined) {
+ return false;
+ }
+ return this._readableState.destroyed;
+ },
+ set: function (value) {
+ // we ignore the value if the stream
+ // has not been initialized yet
+ if (!this._readableState) {
+ return;
+ }
+
+ // backward compatibility, the user is explicitly
+ // managing destroyed
+ this._readableState.destroyed = value;
+ }
+});
+
+Readable.prototype.destroy = destroyImpl.destroy;
+Readable.prototype._undestroy = destroyImpl.undestroy;
+Readable.prototype._destroy = function (err, cb) {
+ this.push(null);
+ cb(err);
+};
+
+// Manually shove something into the read() buffer.
+// This returns true if the highWaterMark has not been hit yet,
+// similar to how Writable.write() returns true if you should
+// write() some more.
+Readable.prototype.push = function (chunk, encoding) {
+ var state = this._readableState;
+ var skipChunkCheck;
+
+ if (!state.objectMode) {
+ if (typeof chunk === 'string') {
+ encoding = encoding || state.defaultEncoding;
+ if (encoding !== state.encoding) {
+ chunk = Buffer.from(chunk, encoding);
+ encoding = '';
+ }
+ skipChunkCheck = true;
+ }
+ } else {
+ skipChunkCheck = true;
+ }
+
+ return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
+};
+
+// Unshift should *always* be something directly out of read()
+Readable.prototype.unshift = function (chunk) {
+ return readableAddChunk(this, chunk, null, true, false);
+};
+
+function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
+ var state = stream._readableState;
+ if (chunk === null) {
+ state.reading = false;
+ onEofChunk(stream, state);
+ } else {
+ var er;
+ if (!skipChunkCheck) er = chunkInvalid(state, chunk);
+ if (er) {
+ stream.emit('error', er);
+ } else if (state.objectMode || chunk && chunk.length > 0) {
+ if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
+ chunk = _uint8ArrayToBuffer(chunk);
+ }
+
+ if (addToFront) {
+ if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);
+ } else if (state.ended) {
+ stream.emit('error', new Error('stream.push() after EOF'));
+ } else {
+ state.reading = false;
+ if (state.decoder && !encoding) {
+ chunk = state.decoder.write(chunk);
+ if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
+ } else {
+ addChunk(stream, state, chunk, false);
+ }
+ }
+ } else if (!addToFront) {
+ state.reading = false;
+ }
+ }
+
+ return needMoreData(state);
+}
+
+function addChunk(stream, state, chunk, addToFront) {
+ if (state.flowing && state.length === 0 && !state.sync) {
+ stream.emit('data', chunk);
+ stream.read(0);
+ } else {
+ // update the buffer info.
+ state.length += state.objectMode ? 1 : chunk.length;
+ if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
+
+ if (state.needReadable) emitReadable(stream);
+ }
+ maybeReadMore(stream, state);
+}
+
+function chunkInvalid(state, chunk) {
+ var er;
+ if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
+ er = new TypeError('Invalid non-string/buffer chunk');
+ }
+ return er;
+}
+
+// if it's past the high water mark, we can push in some more.
+// Also, if we have no data yet, we can stand some
+// more bytes. This is to work around cases where hwm=0,
+// such as the repl. Also, if the push() triggered a
+// readable event, and the user called read(largeNumber) such that
+// needReadable was set, then we ought to push more, so that another
+// 'readable' event will be triggered.
+function needMoreData(state) {
+ return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
+}
+
+Readable.prototype.isPaused = function () {
+ return this._readableState.flowing === false;
+};
+
+// backwards compatibility.
+Readable.prototype.setEncoding = function (enc) {
+ if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
+ this._readableState.decoder = new StringDecoder(enc);
+ this._readableState.encoding = enc;
+ return this;
+};
+
+// Don't raise the hwm > 8MB
+var MAX_HWM = 0x800000;
+function computeNewHighWaterMark(n) {
+ if (n >= MAX_HWM) {
+ n = MAX_HWM;
+ } else {
+ // Get the next highest power of 2 to prevent increasing hwm excessively in
+ // tiny amounts
+ n--;
+ n |= n >>> 1;
+ n |= n >>> 2;
+ n |= n >>> 4;
+ n |= n >>> 8;
+ n |= n >>> 16;
+ n++;
+ }
+ return n;
+}
+
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function howMuchToRead(n, state) {
+ if (n <= 0 || state.length === 0 && state.ended) return 0;
+ if (state.objectMode) return 1;
+ if (n !== n) {
+ // Only flow one buffer at a time
+ if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
+ }
+ // If we're asking for more than the current hwm, then raise the hwm.
+ if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
+ if (n <= state.length) return n;
+ // Don't have enough
+ if (!state.ended) {
+ state.needReadable = true;
+ return 0;
+ }
+ return state.length;
+}
+
+// you can override either this method, or the async _read(n) below.
+Readable.prototype.read = function (n) {
+ debug('read', n);
+ n = parseInt(n, 10);
+ var state = this._readableState;
+ var nOrig = n;
+
+ if (n !== 0) state.emittedReadable = false;
+
+ // if we're doing read(0) to trigger a readable event, but we
+ // already have a bunch of data in the buffer, then just trigger
+ // the 'readable' event and move on.
+ if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
+ debug('read: emitReadable', state.length, state.ended);
+ if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
+ return null;
+ }
+
+ n = howMuchToRead(n, state);
+
+ // if we've ended, and we're now clear, then finish it up.
+ if (n === 0 && state.ended) {
+ if (state.length === 0) endReadable(this);
+ return null;
+ }
+
+ // All the actual chunk generation logic needs to be
+ // *below* the call to _read. The reason is that in certain
+ // synthetic stream cases, such as passthrough streams, _read
+ // may be a completely synchronous operation which may change
+ // the state of the read buffer, providing enough data when
+ // before there was *not* enough.
+ //
+ // So, the steps are:
+ // 1. Figure out what the state of things will be after we do
+ // a read from the buffer.
+ //
+ // 2. If that resulting state will trigger a _read, then call _read.
+ // Note that this may be asynchronous, or synchronous. Yes, it is
+ // deeply ugly to write APIs this way, but that still doesn't mean
+ // that the Readable class should behave improperly, as streams are
+ // designed to be sync/async agnostic.
+ // Take note if the _read call is sync or async (ie, if the read call
+ // has returned yet), so that we know whether or not it's safe to emit
+ // 'readable' etc.
+ //
+ // 3. Actually pull the requested chunks out of the buffer and return.
+
+ // if we need a readable event, then we need to do some reading.
+ var doRead = state.needReadable;
+ debug('need readable', doRead);
+
+ // if we currently have less than the highWaterMark, then also read some
+ if (state.length === 0 || state.length - n < state.highWaterMark) {
+ doRead = true;
+ debug('length less than watermark', doRead);
+ }
+
+ // however, if we've ended, then there's no point, and if we're already
+ // reading, then it's unnecessary.
+ if (state.ended || state.reading) {
+ doRead = false;
+ debug('reading or ended', doRead);
+ } else if (doRead) {
+ debug('do read');
+ state.reading = true;
+ state.sync = true;
+ // if the length is currently zero, then we *need* a readable event.
+ if (state.length === 0) state.needReadable = true;
+ // call internal read method
+ this._read(state.highWaterMark);
+ state.sync = false;
+ // If _read pushed data synchronously, then `reading` will be false,
+ // and we need to re-evaluate how much data we can return to the user.
+ if (!state.reading) n = howMuchToRead(nOrig, state);
+ }
+
+ var ret;
+ if (n > 0) ret = fromList(n, state);else ret = null;
+
+ if (ret === null) {
+ state.needReadable = true;
+ n = 0;
+ } else {
+ state.length -= n;
+ }
+
+ if (state.length === 0) {
+ // If we have nothing in the buffer, then we want to know
+ // as soon as we *do* get something into the buffer.
+ if (!state.ended) state.needReadable = true;
+
+ // If we tried to read() past the EOF, then emit end on the next tick.
+ if (nOrig !== n && state.ended) endReadable(this);
+ }
+
+ if (ret !== null) this.emit('data', ret);
+
+ return ret;
+};
+
+function onEofChunk(stream, state) {
+ if (state.ended) return;
+ if (state.decoder) {
+ var chunk = state.decoder.end();
+ if (chunk && chunk.length) {
+ state.buffer.push(chunk);
+ state.length += state.objectMode ? 1 : chunk.length;
+ }
+ }
+ state.ended = true;
+
+ // emit 'readable' now to make sure it gets picked up.
+ emitReadable(stream);
+}
+
+// Don't emit readable right away in sync mode, because this can trigger
+// another read() call => stack overflow. This way, it might trigger
+// a nextTick recursion warning, but that's not so bad.
+function emitReadable(stream) {
+ var state = stream._readableState;
+ state.needReadable = false;
+ if (!state.emittedReadable) {
+ debug('emitReadable', state.flowing);
+ state.emittedReadable = true;
+ if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream);
+ }
+}
+
+function emitReadable_(stream) {
+ debug('emit readable');
+ stream.emit('readable');
+ flow(stream);
+}
+
+// at this point, the user has presumably seen the 'readable' event,
+// and called read() to consume some data. that may have triggered
+// in turn another _read(n) call, in which case reading = true if
+// it's in progress.
+// However, if we're not ended, or reading, and the length < hwm,
+// then go ahead and try to read some more preemptively.
+function maybeReadMore(stream, state) {
+ if (!state.readingMore) {
+ state.readingMore = true;
+ pna.nextTick(maybeReadMore_, stream, state);
+ }
+}
+
+function maybeReadMore_(stream, state) {
+ var len = state.length;
+ while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
+ debug('maybeReadMore read 0');
+ stream.read(0);
+ if (len === state.length)
+ // didn't get any data, stop spinning.
+ break;else len = state.length;
+ }
+ state.readingMore = false;
+}
+
+// abstract method. to be overridden in specific implementation classes.
+// call cb(er, data) where data is <= n in length.
+// for virtual (non-string, non-buffer) streams, "length" is somewhat
+// arbitrary, and perhaps not very meaningful.
+Readable.prototype._read = function (n) {
+ this.emit('error', new Error('_read() is not implemented'));
+};
+
+Readable.prototype.pipe = function (dest, pipeOpts) {
+ var src = this;
+ var state = this._readableState;
+
+ switch (state.pipesCount) {
+ case 0:
+ state.pipes = dest;
+ break;
+ case 1:
+ state.pipes = [state.pipes, dest];
+ break;
+ default:
+ state.pipes.push(dest);
+ break;
+ }
+ state.pipesCount += 1;
+ debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
+
+ var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
+
+ var endFn = doEnd ? onend : unpipe;
+ if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn);
+
+ dest.on('unpipe', onunpipe);
+ function onunpipe(readable, unpipeInfo) {
+ debug('onunpipe');
+ if (readable === src) {
+ if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
+ unpipeInfo.hasUnpiped = true;
+ cleanup();
+ }
+ }
+ }
+
+ function onend() {
+ debug('onend');
+ dest.end();
+ }
+
+ // when the dest drains, it reduces the awaitDrain counter
+ // on the source. This would be more elegant with a .once()
+ // handler in flow(), but adding and removing repeatedly is
+ // too slow.
+ var ondrain = pipeOnDrain(src);
+ dest.on('drain', ondrain);
+
+ var cleanedUp = false;
+ function cleanup() {
+ debug('cleanup');
+ // cleanup event handlers once the pipe is broken
+ dest.removeListener('close', onclose);
+ dest.removeListener('finish', onfinish);
+ dest.removeListener('drain', ondrain);
+ dest.removeListener('error', onerror);
+ dest.removeListener('unpipe', onunpipe);
+ src.removeListener('end', onend);
+ src.removeListener('end', unpipe);
+ src.removeListener('data', ondata);
+
+ cleanedUp = true;
+
+ // if the reader is waiting for a drain event from this
+ // specific writer, then it would cause it to never start
+ // flowing again.
+ // So, if this is awaiting a drain, then we just call it now.
+ // If we don't know, then assume that we are waiting for one.
+ if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
+ }
+
+ // If the user pushes more data while we're writing to dest then we'll end up
+ // in ondata again. However, we only want to increase awaitDrain once because
+ // dest will only emit one 'drain' event for the multiple writes.
+ // => Introduce a guard on increasing awaitDrain.
+ var increasedAwaitDrain = false;
+ src.on('data', ondata);
+ function ondata(chunk) {
+ debug('ondata');
+ increasedAwaitDrain = false;
+ var ret = dest.write(chunk);
+ if (false === ret && !increasedAwaitDrain) {
+ // If the user unpiped during `dest.write()`, it is possible
+ // to get stuck in a permanently paused state if that write
+ // also returned false.
+ // => Check whether `dest` is still a piping destination.
+ if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
+ debug('false write response, pause', src._readableState.awaitDrain);
+ src._readableState.awaitDrain++;
+ increasedAwaitDrain = true;
+ }
+ src.pause();
+ }
+ }
+
+ // if the dest has an error, then stop piping into it.
+ // however, don't suppress the throwing behavior for this.
+ function onerror(er) {
+ debug('onerror', er);
+ unpipe();
+ dest.removeListener('error', onerror);
+ if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
+ }
+
+ // Make sure our error handler is attached before userland ones.
+ prependListener(dest, 'error', onerror);
+
+ // Both close and finish should trigger unpipe, but only once.
+ function onclose() {
+ dest.removeListener('finish', onfinish);
+ unpipe();
+ }
+ dest.once('close', onclose);
+ function onfinish() {
+ debug('onfinish');
+ dest.removeListener('close', onclose);
+ unpipe();
+ }
+ dest.once('finish', onfinish);
+
+ function unpipe() {
+ debug('unpipe');
+ src.unpipe(dest);
+ }
+
+ // tell the dest that it's being piped to
+ dest.emit('pipe', src);
+
+ // start the flow if it hasn't been started already.
+ if (!state.flowing) {
+ debug('pipe resume');
+ src.resume();
+ }
+
+ return dest;
+};
+
+function pipeOnDrain(src) {
+ return function () {
+ var state = src._readableState;
+ debug('pipeOnDrain', state.awaitDrain);
+ if (state.awaitDrain) state.awaitDrain--;
+ if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
+ state.flowing = true;
+ flow(src);
+ }
+ };
+}
+
+Readable.prototype.unpipe = function (dest) {
+ var state = this._readableState;
+ var unpipeInfo = { hasUnpiped: false };
+
+ // if we're not piping anywhere, then do nothing.
+ if (state.pipesCount === 0) return this;
+
+ // just one destination. most common case.
+ if (state.pipesCount === 1) {
+ // passed in one, but it's not the right one.
+ if (dest && dest !== state.pipes) return this;
+
+ if (!dest) dest = state.pipes;
+
+ // got a match.
+ state.pipes = null;
+ state.pipesCount = 0;
+ state.flowing = false;
+ if (dest) dest.emit('unpipe', this, unpipeInfo);
+ return this;
+ }
+
+ // slow case. multiple pipe destinations.
+
+ if (!dest) {
+ // remove all.
+ var dests = state.pipes;
+ var len = state.pipesCount;
+ state.pipes = null;
+ state.pipesCount = 0;
+ state.flowing = false;
+
+ for (var i = 0; i < len; i++) {
+ dests[i].emit('unpipe', this, unpipeInfo);
+ }return this;
+ }
+
+ // try to find the right one.
+ var index = indexOf(state.pipes, dest);
+ if (index === -1) return this;
+
+ state.pipes.splice(index, 1);
+ state.pipesCount -= 1;
+ if (state.pipesCount === 1) state.pipes = state.pipes[0];
+
+ dest.emit('unpipe', this, unpipeInfo);
+
+ return this;
+};
+
+// set up data events if they are asked for
+// Ensure readable listeners eventually get something
+Readable.prototype.on = function (ev, fn) {
+ var res = Stream.prototype.on.call(this, ev, fn);
+
+ if (ev === 'data') {
+ // Start flowing on next tick if stream isn't explicitly paused
+ if (this._readableState.flowing !== false) this.resume();
+ } else if (ev === 'readable') {
+ var state = this._readableState;
+ if (!state.endEmitted && !state.readableListening) {
+ state.readableListening = state.needReadable = true;
+ state.emittedReadable = false;
+ if (!state.reading) {
+ pna.nextTick(nReadingNextTick, this);
+ } else if (state.length) {
+ emitReadable(this);
+ }
+ }
+ }
+
+ return res;
+};
+Readable.prototype.addListener = Readable.prototype.on;
+
+function nReadingNextTick(self) {
+ debug('readable nexttick read 0');
+ self.read(0);
+}
+
+// pause() and resume() are remnants of the legacy readable stream API
+// If the user uses them, then switch into old mode.
+Readable.prototype.resume = function () {
+ var state = this._readableState;
+ if (!state.flowing) {
+ debug('resume');
+ state.flowing = true;
+ resume(this, state);
+ }
+ return this;
+};
+
+function resume(stream, state) {
+ if (!state.resumeScheduled) {
+ state.resumeScheduled = true;
+ pna.nextTick(resume_, stream, state);
+ }
+}
+
+function resume_(stream, state) {
+ if (!state.reading) {
+ debug('resume read 0');
+ stream.read(0);
+ }
+
+ state.resumeScheduled = false;
+ state.awaitDrain = 0;
+ stream.emit('resume');
+ flow(stream);
+ if (state.flowing && !state.reading) stream.read(0);
+}
+
+Readable.prototype.pause = function () {
+ debug('call pause flowing=%j', this._readableState.flowing);
+ if (false !== this._readableState.flowing) {
+ debug('pause');
+ this._readableState.flowing = false;
+ this.emit('pause');
+ }
+ return this;
+};
+
+function flow(stream) {
+ var state = stream._readableState;
+ debug('flow', state.flowing);
+ while (state.flowing && stream.read() !== null) {}
+}
+
+// wrap an old-style stream as the async data source.
+// This is *not* part of the readable stream interface.
+// It is an ugly unfortunate mess of history.
+Readable.prototype.wrap = function (stream) {
+ var _this = this;
+
+ var state = this._readableState;
+ var paused = false;
+
+ stream.on('end', function () {
+ debug('wrapped end');
+ if (state.decoder && !state.ended) {
+ var chunk = state.decoder.end();
+ if (chunk && chunk.length) _this.push(chunk);
+ }
+
+ _this.push(null);
+ });
+
+ stream.on('data', function (chunk) {
+ debug('wrapped data');
+ if (state.decoder) chunk = state.decoder.write(chunk);
+
+ // don't skip over falsy values in objectMode
+ if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
+
+ var ret = _this.push(chunk);
+ if (!ret) {
+ paused = true;
+ stream.pause();
+ }
+ });
+
+ // proxy all the other methods.
+ // important when wrapping filters and duplexes.
+ for (var i in stream) {
+ if (this[i] === undefined && typeof stream[i] === 'function') {
+ this[i] = function (method) {
+ return function () {
+ return stream[method].apply(stream, arguments);
+ };
+ }(i);
+ }
+ }
+
+ // proxy certain important events.
+ for (var n = 0; n < kProxyEvents.length; n++) {
+ stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));
+ }
+
+ // when we try to consume some more bytes, simply unpause the
+ // underlying stream.
+ this._read = function (n) {
+ debug('wrapped _read', n);
+ if (paused) {
+ paused = false;
+ stream.resume();
+ }
+ };
+
+ return this;
+};
+
+Object.defineProperty(Readable.prototype, 'readableHighWaterMark', {
+ // making it explicit this property is not enumerable
+ // because otherwise some prototype manipulation in
+ // userland will fail
+ enumerable: false,
+ get: function () {
+ return this._readableState.highWaterMark;
+ }
+});
+
+// exposed for testing purposes only.
+Readable._fromList = fromList;
+
+// Pluck off n bytes from an array of buffers.
+// Length is the combined lengths of all the buffers in the list.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function fromList(n, state) {
+ // nothing buffered
+ if (state.length === 0) return null;
+
+ var ret;
+ if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
+ // read it all, truncate the list
+ if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);
+ state.buffer.clear();
+ } else {
+ // read part of list
+ ret = fromListPartial(n, state.buffer, state.decoder);
+ }
+
+ return ret;
+}
+
+// Extracts only enough buffered data to satisfy the amount requested.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function fromListPartial(n, list, hasStrings) {
+ var ret;
+ if (n < list.head.data.length) {
+ // slice is the same for buffers and strings
+ ret = list.head.data.slice(0, n);
+ list.head.data = list.head.data.slice(n);
+ } else if (n === list.head.data.length) {
+ // first chunk is a perfect match
+ ret = list.shift();
+ } else {
+ // result spans more than one buffer
+ ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);
+ }
+ return ret;
+}
+
+// Copies a specified amount of characters from the list of buffered data
+// chunks.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function copyFromBufferString(n, list) {
+ var p = list.head;
+ var c = 1;
+ var ret = p.data;
+ n -= ret.length;
+ while (p = p.next) {
+ var str = p.data;
+ var nb = n > str.length ? str.length : n;
+ if (nb === str.length) ret += str;else ret += str.slice(0, n);
+ n -= nb;
+ if (n === 0) {
+ if (nb === str.length) {
+ ++c;
+ if (p.next) list.head = p.next;else list.head = list.tail = null;
+ } else {
+ list.head = p;
+ p.data = str.slice(nb);
+ }
+ break;
+ }
+ ++c;
+ }
+ list.length -= c;
+ return ret;
+}
+
+// Copies a specified amount of bytes from the list of buffered data chunks.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function copyFromBuffer(n, list) {
+ var ret = Buffer.allocUnsafe(n);
+ var p = list.head;
+ var c = 1;
+ p.data.copy(ret);
+ n -= p.data.length;
+ while (p = p.next) {
+ var buf = p.data;
+ var nb = n > buf.length ? buf.length : n;
+ buf.copy(ret, ret.length - n, 0, nb);
+ n -= nb;
+ if (n === 0) {
+ if (nb === buf.length) {
+ ++c;
+ if (p.next) list.head = p.next;else list.head = list.tail = null;
+ } else {
+ list.head = p;
+ p.data = buf.slice(nb);
+ }
+ break;
+ }
+ ++c;
+ }
+ list.length -= c;
+ return ret;
+}
+
+function endReadable(stream) {
+ var state = stream._readableState;
+
+ // If we get here before consuming all the bytes, then that is a
+ // bug in node. Should never happen.
+ if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');
+
+ if (!state.endEmitted) {
+ state.ended = true;
+ pna.nextTick(endReadableNT, state, stream);
+ }
+}
+
+function endReadableNT(state, stream) {
+ // Check that we didn't get one last unshift.
+ if (!state.endEmitted && state.length === 0) {
+ state.endEmitted = true;
+ stream.readable = false;
+ stream.emit('end');
+ }
+}
+
+function indexOf(xs, x) {
+ for (var i = 0, l = xs.length; i < l; i++) {
+ if (xs[i] === x) return i;
+ }
+ return -1;
+}
+}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
+},{"./_stream_duplex":20,"./internal/streams/BufferList":25,"./internal/streams/destroy":26,"./internal/streams/stream":27,"_process":18,"core-util-is":8,"events":10,"inherits":13,"isarray":15,"process-nextick-args":17,"safe-buffer":34,"string_decoder/":28,"util":4}],23:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// a transform stream is a readable/writable stream where you do
+// something with the data. Sometimes it's called a "filter",
+// but that's not a great name for it, since that implies a thing where
+// some bits pass through, and others are simply ignored. (That would
+// be a valid example of a transform, of course.)
+//
+// While the output is causally related to the input, it's not a
+// necessarily symmetric or synchronous transformation. For example,
+// a zlib stream might take multiple plain-text writes(), and then
+// emit a single compressed chunk some time in the future.
+//
+// Here's how this works:
+//
+// The Transform stream has all the aspects of the readable and writable
+// stream classes. When you write(chunk), that calls _write(chunk,cb)
+// internally, and returns false if there's a lot of pending writes
+// buffered up. When you call read(), that calls _read(n) until
+// there's enough pending readable data buffered up.
+//
+// In a transform stream, the written data is placed in a buffer. When
+// _read(n) is called, it transforms the queued up data, calling the
+// buffered _write cb's as it consumes chunks. If consuming a single
+// written chunk would result in multiple output chunks, then the first
+// outputted bit calls the readcb, and subsequent chunks just go into
+// the read buffer, and will cause it to emit 'readable' if necessary.
+//
+// This way, back-pressure is actually determined by the reading side,
+// since _read has to be called to start processing a new chunk. However,
+// a pathological inflate type of transform can cause excessive buffering
+// here. For example, imagine a stream where every byte of input is
+// interpreted as an integer from 0-255, and then results in that many
+// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
+// 1kb of data being output. In this case, you could write a very small
+// amount of input, and end up with a very large amount of output. In
+// such a pathological inflating mechanism, there'd be no way to tell
+// the system to stop doing the transform. A single 4MB write could
+// cause the system to run out of memory.
+//
+// However, even in such a pathological case, only a single written chunk
+// would be consumed, and then the rest would wait (un-transformed) until
+// the results of the previous transformed chunk were consumed.
+
+'use strict';
+
+module.exports = Transform;
+
+var Duplex = require('./_stream_duplex');
+
+/*<replacement>*/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/*</replacement>*/
+
+util.inherits(Transform, Duplex);
+
+function afterTransform(er, data) {
+ var ts = this._transformState;
+ ts.transforming = false;
+
+ var cb = ts.writecb;
+
+ if (!cb) {
+ return this.emit('error', new Error('write callback called multiple times'));
+ }
+
+ ts.writechunk = null;
+ ts.writecb = null;
+
+ if (data != null) // single equals check for both `null` and `undefined`
+ this.push(data);
+
+ cb(er);
+
+ var rs = this._readableState;
+ rs.reading = false;
+ if (rs.needReadable || rs.length < rs.highWaterMark) {
+ this._read(rs.highWaterMark);
+ }
+}
+
+function Transform(options) {
+ if (!(this instanceof Transform)) return new Transform(options);
+
+ Duplex.call(this, options);
+
+ this._transformState = {
+ afterTransform: afterTransform.bind(this),
+ needTransform: false,
+ transforming: false,
+ writecb: null,
+ writechunk: null,
+ writeencoding: null
+ };
+
+ // start out asking for a readable event once data is transformed.
+ this._readableState.needReadable = true;
+
+ // we have implemented the _read method, and done the other things
+ // that Readable wants before the first _read call, so unset the
+ // sync guard flag.
+ this._readableState.sync = false;
+
+ if (options) {
+ if (typeof options.transform === 'function') this._transform = options.transform;
+
+ if (typeof options.flush === 'function') this._flush = options.flush;
+ }
+
+ // When the writable side finishes, then flush out anything remaining.
+ this.on('prefinish', prefinish);
+}
+
+function prefinish() {
+ var _this = this;
+
+ if (typeof this._flush === 'function') {
+ this._flush(function (er, data) {
+ done(_this, er, data);
+ });
+ } else {
+ done(this, null, null);
+ }
+}
+
+Transform.prototype.push = function (chunk, encoding) {
+ this._transformState.needTransform = false;
+ return Duplex.prototype.push.call(this, chunk, encoding);
+};
+
+// This is the part where you do stuff!
+// override this function in implementation classes.
+// 'chunk' is an input chunk.
+//
+// Call `push(newChunk)` to pass along transformed output
+// to the readable side. You may call 'push' zero or more times.
+//
+// Call `cb(err)` when you are done with this chunk. If you pass
+// an error, then that'll put the hurt on the whole operation. If you
+// never call cb(), then you'll never get another chunk.
+Transform.prototype._transform = function (chunk, encoding, cb) {
+ throw new Error('_transform() is not implemented');
+};
+
+Transform.prototype._write = function (chunk, encoding, cb) {
+ var ts = this._transformState;
+ ts.writecb = cb;
+ ts.writechunk = chunk;
+ ts.writeencoding = encoding;
+ if (!ts.transforming) {
+ var rs = this._readableState;
+ if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
+ }
+};
+
+// Doesn't matter what the args are here.
+// _transform does all the work.
+// That we got here means that the readable side wants more data.
+Transform.prototype._read = function (n) {
+ var ts = this._transformState;
+
+ if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
+ ts.transforming = true;
+ this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
+ } else {
+ // mark that we need a transform, so that any data that comes in
+ // will get processed, now that we've asked for it.
+ ts.needTransform = true;
+ }
+};
+
+Transform.prototype._destroy = function (err, cb) {
+ var _this2 = this;
+
+ Duplex.prototype._destroy.call(this, err, function (err2) {
+ cb(err2);
+ _this2.emit('close');
+ });
+};
+
+function done(stream, er, data) {
+ if (er) return stream.emit('error', er);
+
+ if (data != null) // single equals check for both `null` and `undefined`
+ stream.push(data);
+
+ // if there's nothing in the write buffer, then that means
+ // that nothing more will ever be provided
+ if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0');
+
+ if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming');
+
+ return stream.push(null);
+}
+},{"./_stream_duplex":20,"core-util-is":8,"inherits":13}],24:[function(require,module,exports){
+(function (process,global,setImmediate){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// A bit simpler than readable streams.
+// Implement an async ._write(chunk, encoding, cb), and it'll handle all
+// the drain event emission and buffering.
+
+'use strict';
+
+/*<replacement>*/
+
+var pna = require('process-nextick-args');
+/*</replacement>*/
+
+module.exports = Writable;
+
+/* <replacement> */
+function WriteReq(chunk, encoding, cb) {
+ this.chunk = chunk;
+ this.encoding = encoding;
+ this.callback = cb;
+ this.next = null;
+}
+
+// It seems a linked list but it is not
+// there will be only 2 of these for each stream
+function CorkedRequest(state) {
+ var _this = this;
+
+ this.next = null;
+ this.entry = null;
+ this.finish = function () {
+ onCorkedFinish(_this, state);
+ };
+}
+/* </replacement> */
+
+/*<replacement>*/
+var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;
+/*</replacement>*/
+
+/*<replacement>*/
+var Duplex;
+/*</replacement>*/
+
+Writable.WritableState = WritableState;
+
+/*<replacement>*/
+var util = require('core-util-is');
+util.inherits = require('inherits');
+/*</replacement>*/
+
+/*<replacement>*/
+var internalUtil = {
+ deprecate: require('util-deprecate')
+};
+/*</replacement>*/
+
+/*<replacement>*/
+var Stream = require('./internal/streams/stream');
+/*</replacement>*/
+
+/*<replacement>*/
+
+var Buffer = require('safe-buffer').Buffer;
+var OurUint8Array = global.Uint8Array || function () {};
+function _uint8ArrayToBuffer(chunk) {
+ return Buffer.from(chunk);
+}
+function _isUint8Array(obj) {
+ return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
+}
+
+/*</replacement>*/
+
+var destroyImpl = require('./internal/streams/destroy');
+
+util.inherits(Writable, Stream);
+
+function nop() {}
+
+function WritableState(options, stream) {
+ Duplex = Duplex || require('./_stream_duplex');
+
+ options = options || {};
+
+ // Duplex streams are both readable and writable, but share
+ // the same options object.
+ // However, some cases require setting options to different
+ // values for the readable and the writable sides of the duplex stream.
+ // These options can be provided separately as readableXXX and writableXXX.
+ var isDuplex = stream instanceof Duplex;
+
+ // object stream flag to indicate whether or not this stream
+ // contains buffers or objects.
+ this.objectMode = !!options.objectMode;
+
+ if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;
+
+ // the point at which write() starts returning false
+ // Note: 0 is a valid value, means that we always return false if
+ // the entire buffer is not flushed immediately on write()
+ var hwm = options.highWaterMark;
+ var writableHwm = options.writableHighWaterMark;
+ var defaultHwm = this.objectMode ? 16 : 16 * 1024;
+
+ if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;
+
+ // cast to ints.
+ this.highWaterMark = Math.floor(this.highWaterMark);
+
+ // if _final has been called
+ this.finalCalled = false;
+
+ // drain event flag.
+ this.needDrain = false;
+ // at the start of calling end()
+ this.ending = false;
+ // when end() has been called, and returned
+ this.ended = false;
+ // when 'finish' is emitted
+ this.finished = false;
+
+ // has it been destroyed
+ this.destroyed = false;
+
+ // should we decode strings into buffers before passing to _write?
+ // this is here so that some node-core streams can optimize string
+ // handling at a lower level.
+ var noDecode = options.decodeStrings === false;
+ this.decodeStrings = !noDecode;
+
+ // Crypto is kind of old and crusty. Historically, its default string
+ // encoding is 'binary' so we have to make this configurable.
+ // Everything else in the universe uses 'utf8', though.
+ this.defaultEncoding = options.defaultEncoding || 'utf8';
+
+ // not an actual buffer we keep track of, but a measurement
+ // of how much we're waiting to get pushed to some underlying
+ // socket or file.
+ this.length = 0;
+
+ // a flag to see when we're in the middle of a write.
+ this.writing = false;
+
+ // when true all writes will be buffered until .uncork() call
+ this.corked = 0;
+
+ // a flag to be able to tell if the onwrite cb is called immediately,
+ // or on a later tick. We set this to true at first, because any
+ // actions that shouldn't happen until "later" should generally also
+ // not happen before the first write call.
+ this.sync = true;
+
+ // a flag to know if we're processing previously buffered items, which
+ // may call the _write() callback in the same tick, so that we don't
+ // end up in an overlapped onwrite situation.
+ this.bufferProcessing = false;
+
+ // the callback that's passed to _write(chunk,cb)
+ this.onwrite = function (er) {
+ onwrite(stream, er);
+ };
+
+ // the callback that the user supplies to write(chunk,encoding,cb)
+ this.writecb = null;
+
+ // the amount that is being written when _write is called.
+ this.writelen = 0;
+
+ this.bufferedRequest = null;
+ this.lastBufferedRequest = null;
+
+ // number of pending user-supplied write callbacks
+ // this must be 0 before 'finish' can be emitted
+ this.pendingcb = 0;
+
+ // emit prefinish if the only thing we're waiting for is _write cbs
+ // This is relevant for synchronous Transform streams
+ this.prefinished = false;
+
+ // True if the error was already emitted and should not be thrown again
+ this.errorEmitted = false;
+
+ // count buffered requests
+ this.bufferedRequestCount = 0;
+
+ // allocate the first CorkedRequest, there is always
+ // one allocated and free to use, and we maintain at most two
+ this.corkedRequestsFree = new CorkedRequest(this);
+}
+
+WritableState.prototype.getBuffer = function getBuffer() {
+ var current = this.bufferedRequest;
+ var out = [];
+ while (current) {
+ out.push(current);
+ current = current.next;
+ }
+ return out;
+};
+
+(function () {
+ try {
+ Object.defineProperty(WritableState.prototype, 'buffer', {
+ get: internalUtil.deprecate(function () {
+ return this.getBuffer();
+ }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
+ });
+ } catch (_) {}
+})();
+
+// Test _writableState for inheritance to account for Duplex streams,
+// whose prototype chain only points to Readable.
+var realHasInstance;
+if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
+ realHasInstance = Function.prototype[Symbol.hasInstance];
+ Object.defineProperty(Writable, Symbol.hasInstance, {
+ value: function (object) {
+ if (realHasInstance.call(this, object)) return true;
+ if (this !== Writable) return false;
+
+ return object && object._writableState instanceof WritableState;
+ }
+ });
+} else {
+ realHasInstance = function (object) {
+ return object instanceof this;
+ };
+}
+
+function Writable(options) {
+ Duplex = Duplex || require('./_stream_duplex');
+
+ // Writable ctor is applied to Duplexes, too.
+ // `realHasInstance` is necessary because using plain `instanceof`
+ // would return false, as no `_writableState` property is attached.
+
+ // Trying to use the custom `instanceof` for Writable here will also break the
+ // Node.js LazyTransform implementation, which has a non-trivial getter for
+ // `_writableState` that would lead to infinite recursion.
+ if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
+ return new Writable(options);
+ }
+
+ this._writableState = new WritableState(options, this);
+
+ // legacy.
+ this.writable = true;
+
+ if (options) {
+ if (typeof options.write === 'function') this._write = options.write;
+
+ if (typeof options.writev === 'function') this._writev = options.writev;
+
+ if (typeof options.destroy === 'function') this._destroy = options.destroy;
+
+ if (typeof options.final === 'function') this._final = options.final;
+ }
+
+ Stream.call(this);
+}
+
+// Otherwise people can pipe Writable streams, which is just wrong.
+Writable.prototype.pipe = function () {
+ this.emit('error', new Error('Cannot pipe, not readable'));
+};
+
+function writeAfterEnd(stream, cb) {
+ var er = new Error('write after end');
+ // TODO: defer error events consistently everywhere, not just the cb
+ stream.emit('error', er);
+ pna.nextTick(cb, er);
+}
+
+// Checks that a user-supplied chunk is valid, especially for the particular
+// mode the stream is in. Currently this means that `null` is never accepted
+// and undefined/non-string values are only allowed in object mode.
+function validChunk(stream, state, chunk, cb) {
+ var valid = true;
+ var er = false;
+
+ if (chunk === null) {
+ er = new TypeError('May not write null values to stream');
+ } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
+ er = new TypeError('Invalid non-string/buffer chunk');
+ }
+ if (er) {
+ stream.emit('error', er);
+ pna.nextTick(cb, er);
+ valid = false;
+ }
+ return valid;
+}
+
+Writable.prototype.write = function (chunk, encoding, cb) {
+ var state = this._writableState;
+ var ret = false;
+ var isBuf = !state.objectMode && _isUint8Array(chunk);
+
+ if (isBuf && !Buffer.isBuffer(chunk)) {
+ chunk = _uint8ArrayToBuffer(chunk);
+ }
+
+ if (typeof encoding === 'function') {
+ cb = encoding;
+ encoding = null;
+ }
+
+ if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
+
+ if (typeof cb !== 'function') cb = nop;
+
+ if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
+ state.pendingcb++;
+ ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
+ }
+
+ return ret;
+};
+
+Writable.prototype.cork = function () {
+ var state = this._writableState;
+
+ state.corked++;
+};
+
+Writable.prototype.uncork = function () {
+ var state = this._writableState;
+
+ if (state.corked) {
+ state.corked--;
+
+ if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
+ }
+};
+
+Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
+ // node::ParseEncoding() requires lower case.
+ if (typeof encoding === 'string') encoding = encoding.toLowerCase();
+ if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
+ this._writableState.defaultEncoding = encoding;
+ return this;
+};
+
+function decodeChunk(state, chunk, encoding) {
+ if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
+ chunk = Buffer.from(chunk, encoding);
+ }
+ return chunk;
+}
+
+Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {
+ // making it explicit this property is not enumerable
+ // because otherwise some prototype manipulation in
+ // userland will fail
+ enumerable: false,
+ get: function () {
+ return this._writableState.highWaterMark;
+ }
+});
+
+// if we're already writing something, then just put this
+// in the queue, and wait our turn. Otherwise, call _write
+// If we return false, then we need a drain event, so set that flag.
+function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
+ if (!isBuf) {
+ var newChunk = decodeChunk(state, chunk, encoding);
+ if (chunk !== newChunk) {
+ isBuf = true;
+ encoding = 'buffer';
+ chunk = newChunk;
+ }
+ }
+ var len = state.objectMode ? 1 : chunk.length;
+
+ state.length += len;
+
+ var ret = state.length < state.highWaterMark;
+ // we must ensure that previous needDrain will not be reset to false.
+ if (!ret) state.needDrain = true;
+
+ if (state.writing || state.corked) {
+ var last = state.lastBufferedRequest;
+ state.lastBufferedRequest = {
+ chunk: chunk,
+ encoding: encoding,
+ isBuf: isBuf,
+ callback: cb,
+ next: null
+ };
+ if (last) {
+ last.next = state.lastBufferedRequest;
+ } else {
+ state.bufferedRequest = state.lastBufferedRequest;
+ }
+ state.bufferedRequestCount += 1;
+ } else {
+ doWrite(stream, state, false, len, chunk, encoding, cb);
+ }
+
+ return ret;
+}
+
+function doWrite(stream, state, writev, len, chunk, encoding, cb) {
+ state.writelen = len;
+ state.writecb = cb;
+ state.writing = true;
+ state.sync = true;
+ if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
+ state.sync = false;
+}
+
+function onwriteError(stream, state, sync, er, cb) {
+ --state.pendingcb;
+
+ if (sync) {
+ // defer the callback if we are being called synchronously
+ // to avoid piling up things on the stack
+ pna.nextTick(cb, er);
+ // this can emit finish, and it will always happen
+ // after error
+ pna.nextTick(finishMaybe, stream, state);
+ stream._writableState.errorEmitted = true;
+ stream.emit('error', er);
+ } else {
+ // the caller expect this to happen before if
+ // it is async
+ cb(er);
+ stream._writableState.errorEmitted = true;
+ stream.emit('error', er);
+ // this can emit finish, but finish must
+ // always follow error
+ finishMaybe(stream, state);
+ }
+}
+
+function onwriteStateUpdate(state) {
+ state.writing = false;
+ state.writecb = null;
+ state.length -= state.writelen;
+ state.writelen = 0;
+}
+
+function onwrite(stream, er) {
+ var state = stream._writableState;
+ var sync = state.sync;
+ var cb = state.writecb;
+
+ onwriteStateUpdate(state);
+
+ if (er) onwriteError(stream, state, sync, er, cb);else {
+ // Check if we're actually ready to finish, but don't emit yet
+ var finished = needFinish(state);
+
+ if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
+ clearBuffer(stream, state);
+ }
+
+ if (sync) {
+ /*<replacement>*/
+ asyncWrite(afterWrite, stream, state, finished, cb);
+ /*</replacement>*/
+ } else {
+ afterWrite(stream, state, finished, cb);
+ }
+ }
+}
+
+function afterWrite(stream, state, finished, cb) {
+ if (!finished) onwriteDrain(stream, state);
+ state.pendingcb--;
+ cb();
+ finishMaybe(stream, state);
+}
+
+// Must force callback to be called on nextTick, so that we don't
+// emit 'drain' before the write() consumer gets the 'false' return
+// value, and has a chance to attach a 'drain' listener.
+function onwriteDrain(stream, state) {
+ if (state.length === 0 && state.needDrain) {
+ state.needDrain = false;
+ stream.emit('drain');
+ }
+}
+
+// if there's something in the buffer waiting, then process it
+function clearBuffer(stream, state) {
+ state.bufferProcessing = true;
+ var entry = state.bufferedRequest;
+
+ if (stream._writev && entry && entry.next) {
+ // Fast case, write everything using _writev()
+ var l = state.bufferedRequestCount;
+ var buffer = new Array(l);
+ var holder = state.corkedRequestsFree;
+ holder.entry = entry;
+
+ var count = 0;
+ var allBuffers = true;
+ while (entry) {
+ buffer[count] = entry;
+ if (!entry.isBuf) allBuffers = false;
+ entry = entry.next;
+ count += 1;
+ }
+ buffer.allBuffers = allBuffers;
+
+ doWrite(stream, state, true, state.length, buffer, '', holder.finish);
+
+ // doWrite is almost always async, defer these to save a bit of time
+ // as the hot path ends with doWrite
+ state.pendingcb++;
+ state.lastBufferedRequest = null;
+ if (holder.next) {
+ state.corkedRequestsFree = holder.next;
+ holder.next = null;
+ } else {
+ state.corkedRequestsFree = new CorkedRequest(state);
+ }
+ state.bufferedRequestCount = 0;
+ } else {
+ // Slow case, write chunks one-by-one
+ while (entry) {
+ var chunk = entry.chunk;
+ var encoding = entry.encoding;
+ var cb = entry.callback;
+ var len = state.objectMode ? 1 : chunk.length;
+
+ doWrite(stream, state, false, len, chunk, encoding, cb);
+ entry = entry.next;
+ state.bufferedRequestCount--;
+ // if we didn't call the onwrite immediately, then
+ // it means that we need to wait until it does.
+ // also, that means that the chunk and cb are currently
+ // being processed, so move the buffer counter past them.
+ if (state.writing) {
+ break;
+ }
+ }
+
+ if (entry === null) state.lastBufferedRequest = null;
+ }
+
+ state.bufferedRequest = entry;
+ state.bufferProcessing = false;
+}
+
+Writable.prototype._write = function (chunk, encoding, cb) {
+ cb(new Error('_write() is not implemented'));
+};
+
+Writable.prototype._writev = null;
+
+Writable.prototype.end = function (chunk, encoding, cb) {
+ var state = this._writableState;
+
+ if (typeof chunk === 'function') {
+ cb = chunk;
+ chunk = null;
+ encoding = null;
+ } else if (typeof encoding === 'function') {
+ cb = encoding;
+ encoding = null;
+ }
+
+ if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);
+
+ // .end() fully uncorks
+ if (state.corked) {
+ state.corked = 1;
+ this.uncork();
+ }
+
+ // ignore unnecessary end() calls.
+ if (!state.ending && !state.finished) endWritable(this, state, cb);
+};
+
+function needFinish(state) {
+ return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
+}
+function callFinal(stream, state) {
+ stream._final(function (err) {
+ state.pendingcb--;
+ if (err) {
+ stream.emit('error', err);
+ }
+ state.prefinished = true;
+ stream.emit('prefinish');
+ finishMaybe(stream, state);
+ });
+}
+function prefinish(stream, state) {
+ if (!state.prefinished && !state.finalCalled) {
+ if (typeof stream._final === 'function') {
+ state.pendingcb++;
+ state.finalCalled = true;
+ pna.nextTick(callFinal, stream, state);
+ } else {
+ state.prefinished = true;
+ stream.emit('prefinish');
+ }
+ }
+}
+
+function finishMaybe(stream, state) {
+ var need = needFinish(state);
+ if (need) {
+ prefinish(stream, state);
+ if (state.pendingcb === 0) {
+ state.finished = true;
+ stream.emit('finish');
+ }
+ }
+ return need;
+}
+
+function endWritable(stream, state, cb) {
+ state.ending = true;
+ finishMaybe(stream, state);
+ if (cb) {
+ if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);
+ }
+ state.ended = true;
+ stream.writable = false;
+}
+
+function onCorkedFinish(corkReq, state, err) {
+ var entry = corkReq.entry;
+ corkReq.entry = null;
+ while (entry) {
+ var cb = entry.callback;
+ state.pendingcb--;
+ cb(err);
+ entry = entry.next;
+ }
+ if (state.corkedRequestsFree) {
+ state.corkedRequestsFree.next = corkReq;
+ } else {
+ state.corkedRequestsFree = corkReq;
+ }
+}
+
+Object.defineProperty(Writable.prototype, 'destroyed', {
+ get: function () {
+ if (this._writableState === undefined) {
+ return false;
+ }
+ return this._writableState.destroyed;
+ },
+ set: function (value) {
+ // we ignore the value if the stream
+ // has not been initialized yet
+ if (!this._writableState) {
+ return;
+ }
+
+ // backward compatibility, the user is explicitly
+ // managing destroyed
+ this._writableState.destroyed = value;
+ }
+});
+
+Writable.prototype.destroy = destroyImpl.destroy;
+Writable.prototype._undestroy = destroyImpl.undestroy;
+Writable.prototype._destroy = function (err, cb) {
+ this.end();
+ cb(err);
+};
+}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},require("timers").setImmediate)
+},{"./_stream_duplex":20,"./internal/streams/destroy":26,"./internal/streams/stream":27,"_process":18,"core-util-is":8,"inherits":13,"process-nextick-args":17,"safe-buffer":34,"timers":45,"util-deprecate":46}],25:[function(require,module,exports){
+'use strict';
+
+function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
+
+var Buffer = require('safe-buffer').Buffer;
+var util = require('util');
+
+function copyBuffer(src, target, offset) {
+ src.copy(target, offset);
+}
+
+module.exports = function () {
+ function BufferList() {
+ _classCallCheck(this, BufferList);
+
+ this.head = null;
+ this.tail = null;
+ this.length = 0;
+ }
+
+ BufferList.prototype.push = function push(v) {
+ var entry = { data: v, next: null };
+ if (this.length > 0) this.tail.next = entry;else this.head = entry;
+ this.tail = entry;
+ ++this.length;
+ };
+
+ BufferList.prototype.unshift = function unshift(v) {
+ var entry = { data: v, next: this.head };
+ if (this.length === 0) this.tail = entry;
+ this.head = entry;
+ ++this.length;
+ };
+
+ BufferList.prototype.shift = function shift() {
+ if (this.length === 0) return;
+ var ret = this.head.data;
+ if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
+ --this.length;
+ return ret;
+ };
+
+ BufferList.prototype.clear = function clear() {
+ this.head = this.tail = null;
+ this.length = 0;
+ };
+
+ BufferList.prototype.join = function join(s) {
+ if (this.length === 0) return '';
+ var p = this.head;
+ var ret = '' + p.data;
+ while (p = p.next) {
+ ret += s + p.data;
+ }return ret;
+ };
+
+ BufferList.prototype.concat = function concat(n) {
+ if (this.length === 0) return Buffer.alloc(0);
+ if (this.length === 1) return this.head.data;
+ var ret = Buffer.allocUnsafe(n >>> 0);
+ var p = this.head;
+ var i = 0;
+ while (p) {
+ copyBuffer(p.data, ret, i);
+ i += p.data.length;
+ p = p.next;
+ }
+ return ret;
+ };
+
+ return BufferList;
+}();
+
+if (util && util.inspect && util.inspect.custom) {
+ module.exports.prototype[util.inspect.custom] = function () {
+ var obj = util.inspect({ length: this.length });
+ return this.constructor.name + ' ' + obj;
+ };
+}
+},{"safe-buffer":34,"util":4}],26:[function(require,module,exports){
+'use strict';
+
+/*<replacement>*/
+
+var pna = require('process-nextick-args');
+/*</replacement>*/
+
+// undocumented cb() API, needed for core, not for public API
+function destroy(err, cb) {
+ var _this = this;
+
+ var readableDestroyed = this._readableState && this._readableState.destroyed;
+ var writableDestroyed = this._writableState && this._writableState.destroyed;
+
+ if (readableDestroyed || writableDestroyed) {
+ if (cb) {
+ cb(err);
+ } else if (err && (!this._writableState || !this._writableState.errorEmitted)) {
+ pna.nextTick(emitErrorNT, this, err);
+ }
+ return this;
+ }
+
+ // we set destroyed to true before firing error callbacks in order
+ // to make it re-entrance safe in case destroy() is called within callbacks
+
+ if (this._readableState) {
+ this._readableState.destroyed = true;
+ }
+
+ // if this is a duplex stream mark the writable part as destroyed as well
+ if (this._writableState) {
+ this._writableState.destroyed = true;
+ }
+
+ this._destroy(err || null, function (err) {
+ if (!cb && err) {
+ pna.nextTick(emitErrorNT, _this, err);
+ if (_this._writableState) {
+ _this._writableState.errorEmitted = true;
+ }
+ } else if (cb) {
+ cb(err);
+ }
+ });
+
+ return this;
+}
+
+function undestroy() {
+ if (this._readableState) {
+ this._readableState.destroyed = false;
+ this._readableState.reading = false;
+ this._readableState.ended = false;
+ this._readableState.endEmitted = false;
+ }
+
+ if (this._writableState) {
+ this._writableState.destroyed = false;
+ this._writableState.ended = false;
+ this._writableState.ending = false;
+ this._writableState.finished = false;
+ this._writableState.errorEmitted = false;
+ }
+}
+
+function emitErrorNT(self, err) {
+ self.emit('error', err);
+}
+
+module.exports = {
+ destroy: destroy,
+ undestroy: undestroy
+};
+},{"process-nextick-args":17}],27:[function(require,module,exports){
+module.exports = require('events').EventEmitter;
+
+},{"events":10}],28:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+'use strict';
+
+/*<replacement>*/
+
+var Buffer = require('safe-buffer').Buffer;
+/*</replacement>*/
+
+var isEncoding = Buffer.isEncoding || function (encoding) {
+ encoding = '' + encoding;
+ switch (encoding && encoding.toLowerCase()) {
+ case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':
+ return true;
+ default:
+ return false;
+ }
+};
+
+function _normalizeEncoding(enc) {
+ if (!enc) return 'utf8';
+ var retried;
+ while (true) {
+ switch (enc) {
+ case 'utf8':
+ case 'utf-8':
+ return 'utf8';
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return 'utf16le';
+ case 'latin1':
+ case 'binary':
+ return 'latin1';
+ case 'base64':
+ case 'ascii':
+ case 'hex':
+ return enc;
+ default:
+ if (retried) return; // undefined
+ enc = ('' + enc).toLowerCase();
+ retried = true;
+ }
+ }
+};
+
+// Do not cache `Buffer.isEncoding` when checking encoding names as some
+// modules monkey-patch it to support additional encodings
+function normalizeEncoding(enc) {
+ var nenc = _normalizeEncoding(enc);
+ if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);
+ return nenc || enc;
+}
+
+// StringDecoder provides an interface for efficiently splitting a series of
+// buffers into a series of JS strings without breaking apart multi-byte
+// characters.
+exports.StringDecoder = StringDecoder;
+function StringDecoder(encoding) {
+ this.encoding = normalizeEncoding(encoding);
+ var nb;
+ switch (this.encoding) {
+ case 'utf16le':
+ this.text = utf16Text;
+ this.end = utf16End;
+ nb = 4;
+ break;
+ case 'utf8':
+ this.fillLast = utf8FillLast;
+ nb = 4;
+ break;
+ case 'base64':
+ this.text = base64Text;
+ this.end = base64End;
+ nb = 3;
+ break;
+ default:
+ this.write = simpleWrite;
+ this.end = simpleEnd;
+ return;
+ }
+ this.lastNeed = 0;
+ this.lastTotal = 0;
+ this.lastChar = Buffer.allocUnsafe(nb);
+}
+
+StringDecoder.prototype.write = function (buf) {
+ if (buf.length === 0) return '';
+ var r;
+ var i;
+ if (this.lastNeed) {
+ r = this.fillLast(buf);
+ if (r === undefined) return '';
+ i = this.lastNeed;
+ this.lastNeed = 0;
+ } else {
+ i = 0;
+ }
+ if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);
+ return r || '';
+};
+
+StringDecoder.prototype.end = utf8End;
+
+// Returns only complete characters in a Buffer
+StringDecoder.prototype.text = utf8Text;
+
+// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer
+StringDecoder.prototype.fillLast = function (buf) {
+ if (this.lastNeed <= buf.length) {
+ buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
+ return this.lastChar.toString(this.encoding, 0, this.lastTotal);
+ }
+ buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
+ this.lastNeed -= buf.length;
+};
+
+// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
+// continuation byte. If an invalid byte is detected, -2 is returned.
+function utf8CheckByte(byte) {
+ if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;
+ return byte >> 6 === 0x02 ? -1 : -2;
+}
+
+// Checks at most 3 bytes at the end of a Buffer in order to detect an
+// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)
+// needed to complete the UTF-8 character (if applicable) are returned.
+function utf8CheckIncomplete(self, buf, i) {
+ var j = buf.length - 1;
+ if (j < i) return 0;
+ var nb = utf8CheckByte(buf[j]);
+ if (nb >= 0) {
+ if (nb > 0) self.lastNeed = nb - 1;
+ return nb;
+ }
+ if (--j < i || nb === -2) return 0;
+ nb = utf8CheckByte(buf[j]);
+ if (nb >= 0) {
+ if (nb > 0) self.lastNeed = nb - 2;
+ return nb;
+ }
+ if (--j < i || nb === -2) return 0;
+ nb = utf8CheckByte(buf[j]);
+ if (nb >= 0) {
+ if (nb > 0) {
+ if (nb === 2) nb = 0;else self.lastNeed = nb - 3;
+ }
+ return nb;
+ }
+ return 0;
+}
+
+// Validates as many continuation bytes for a multi-byte UTF-8 character as
+// needed or are available. If we see a non-continuation byte where we expect
+// one, we "replace" the validated continuation bytes we've seen so far with
+// a single UTF-8 replacement character ('\ufffd'), to match v8's UTF-8 decoding
+// behavior. The continuation byte check is included three times in the case
+// where all of the continuation bytes for a character exist in the same buffer.
+// It is also done this way as a slight performance increase instead of using a
+// loop.
+function utf8CheckExtraBytes(self, buf, p) {
+ if ((buf[0] & 0xC0) !== 0x80) {
+ self.lastNeed = 0;
+ return '\ufffd';
+ }
+ if (self.lastNeed > 1 && buf.length > 1) {
+ if ((buf[1] & 0xC0) !== 0x80) {
+ self.lastNeed = 1;
+ return '\ufffd';
+ }
+ if (self.lastNeed > 2 && buf.length > 2) {
+ if ((buf[2] & 0xC0) !== 0x80) {
+ self.lastNeed = 2;
+ return '\ufffd';
+ }
+ }
+ }
+}
+
+// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.
+function utf8FillLast(buf) {
+ var p = this.lastTotal - this.lastNeed;
+ var r = utf8CheckExtraBytes(this, buf, p);
+ if (r !== undefined) return r;
+ if (this.lastNeed <= buf.length) {
+ buf.copy(this.lastChar, p, 0, this.lastNeed);
+ return this.lastChar.toString(this.encoding, 0, this.lastTotal);
+ }
+ buf.copy(this.lastChar, p, 0, buf.length);
+ this.lastNeed -= buf.length;
+}
+
+// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
+// partial character, the character's bytes are buffered until the required
+// number of bytes are available.
+function utf8Text(buf, i) {
+ var total = utf8CheckIncomplete(this, buf, i);
+ if (!this.lastNeed) return buf.toString('utf8', i);
+ this.lastTotal = total;
+ var end = buf.length - (total - this.lastNeed);
+ buf.copy(this.lastChar, 0, end);
+ return buf.toString('utf8', i, end);
+}
+
+// For UTF-8, a replacement character is added when ending on a partial
+// character.
+function utf8End(buf) {
+ var r = buf && buf.length ? this.write(buf) : '';
+ if (this.lastNeed) return r + '\ufffd';
+ return r;
+}
+
+// UTF-16LE typically needs two bytes per character, but even if we have an even
+// number of bytes available, we need to check if we end on a leading/high
+// surrogate. In that case, we need to wait for the next two bytes in order to
+// decode the last character properly.
+function utf16Text(buf, i) {
+ if ((buf.length - i) % 2 === 0) {
+ var r = buf.toString('utf16le', i);
+ if (r) {
+ var c = r.charCodeAt(r.length - 1);
+ if (c >= 0xD800 && c <= 0xDBFF) {
+ this.lastNeed = 2;
+ this.lastTotal = 4;
+ this.lastChar[0] = buf[buf.length - 2];
+ this.lastChar[1] = buf[buf.length - 1];
+ return r.slice(0, -1);
+ }
+ }
+ return r;
+ }
+ this.lastNeed = 1;
+ this.lastTotal = 2;
+ this.lastChar[0] = buf[buf.length - 1];
+ return buf.toString('utf16le', i, buf.length - 1);
+}
+
+// For UTF-16LE we do not explicitly append special replacement characters if we
+// end on a partial character, we simply let v8 handle that.
+function utf16End(buf) {
+ var r = buf && buf.length ? this.write(buf) : '';
+ if (this.lastNeed) {
+ var end = this.lastTotal - this.lastNeed;
+ return r + this.lastChar.toString('utf16le', 0, end);
+ }
+ return r;
+}
+
+function base64Text(buf, i) {
+ var n = (buf.length - i) % 3;
+ if (n === 0) return buf.toString('base64', i);
+ this.lastNeed = 3 - n;
+ this.lastTotal = 3;
+ if (n === 1) {
+ this.lastChar[0] = buf[buf.length - 1];
+ } else {
+ this.lastChar[0] = buf[buf.length - 2];
+ this.lastChar[1] = buf[buf.length - 1];
+ }
+ return buf.toString('base64', i, buf.length - n);
+}
+
+function base64End(buf) {
+ var r = buf && buf.length ? this.write(buf) : '';
+ if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
+ return r;
+}
+
+// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)
+function simpleWrite(buf) {
+ return buf.toString(this.encoding);
+}
+
+function simpleEnd(buf) {
+ return buf && buf.length ? this.write(buf) : '';
+}
+},{"safe-buffer":34}],29:[function(require,module,exports){
+module.exports = require('./readable').PassThrough
+
+},{"./readable":30}],30:[function(require,module,exports){
+exports = module.exports = require('./lib/_stream_readable.js');
+exports.Stream = exports;
+exports.Readable = exports;
+exports.Writable = require('./lib/_stream_writable.js');
+exports.Duplex = require('./lib/_stream_duplex.js');
+exports.Transform = require('./lib/_stream_transform.js');
+exports.PassThrough = require('./lib/_stream_passthrough.js');
+
+},{"./lib/_stream_duplex.js":20,"./lib/_stream_passthrough.js":21,"./lib/_stream_readable.js":22,"./lib/_stream_transform.js":23,"./lib/_stream_writable.js":24}],31:[function(require,module,exports){
+module.exports = require('./readable').Transform
+
+},{"./readable":30}],32:[function(require,module,exports){
+module.exports = require('./lib/_stream_writable.js');
+
+},{"./lib/_stream_writable.js":24}],33:[function(require,module,exports){
+'use strict'
+var Buffer = require('buffer').Buffer
+var inherits = require('inherits')
+var HashBase = require('hash-base')
+
+var ARRAY16 = new Array(16)
+
+var zl = [
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
+ 7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8,
+ 3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12,
+ 1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2,
+ 4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13
+]
+
+var zr = [
+ 5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12,
+ 6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2,
+ 15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13,
+ 8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14,
+ 12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11
+]
+
+var sl = [
+ 11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8,
+ 7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12,
+ 11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5,
+ 11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12,
+ 9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6
+]
+
+var sr = [
+ 8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6,
+ 9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11,
+ 9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5,
+ 15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8,
+ 8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11
+]
+
+var hl = [0x00000000, 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc, 0xa953fd4e]
+var hr = [0x50a28be6, 0x5c4dd124, 0x6d703ef3, 0x7a6d76e9, 0x00000000]
+
+function RIPEMD160 () {
+ HashBase.call(this, 64)
+
+ // state
+ this._a = 0x67452301
+ this._b = 0xefcdab89
+ this._c = 0x98badcfe
+ this._d = 0x10325476
+ this._e = 0xc3d2e1f0
+}
+
+inherits(RIPEMD160, HashBase)
+
+RIPEMD160.prototype._update = function () {
+ var words = ARRAY16
+ for (var j = 0; j < 16; ++j) words[j] = this._block.readInt32LE(j * 4)
+
+ var al = this._a | 0
+ var bl = this._b | 0
+ var cl = this._c | 0
+ var dl = this._d | 0
+ var el = this._e | 0
+
+ var ar = this._a | 0
+ var br = this._b | 0
+ var cr = this._c | 0
+ var dr = this._d | 0
+ var er = this._e | 0
+
+ // computation
+ for (var i = 0; i < 80; i += 1) {
+ var tl
+ var tr
+ if (i < 16) {
+ tl = fn1(al, bl, cl, dl, el, words[zl[i]], hl[0], sl[i])
+ tr = fn5(ar, br, cr, dr, er, words[zr[i]], hr[0], sr[i])
+ } else if (i < 32) {
+ tl = fn2(al, bl, cl, dl, el, words[zl[i]], hl[1], sl[i])
+ tr = fn4(ar, br, cr, dr, er, words[zr[i]], hr[1], sr[i])
+ } else if (i < 48) {
+ tl = fn3(al, bl, cl, dl, el, words[zl[i]], hl[2], sl[i])
+ tr = fn3(ar, br, cr, dr, er, words[zr[i]], hr[2], sr[i])
+ } else if (i < 64) {
+ tl = fn4(al, bl, cl, dl, el, words[zl[i]], hl[3], sl[i])
+ tr = fn2(ar, br, cr, dr, er, words[zr[i]], hr[3], sr[i])
+ } else { // if (i<80) {
+ tl = fn5(al, bl, cl, dl, el, words[zl[i]], hl[4], sl[i])
+ tr = fn1(ar, br, cr, dr, er, words[zr[i]], hr[4], sr[i])
+ }
+
+ al = el
+ el = dl
+ dl = rotl(cl, 10)
+ cl = bl
+ bl = tl
+
+ ar = er
+ er = dr
+ dr = rotl(cr, 10)
+ cr = br
+ br = tr
+ }
+
+ // update state
+ var t = (this._b + cl + dr) | 0
+ this._b = (this._c + dl + er) | 0
+ this._c = (this._d + el + ar) | 0
+ this._d = (this._e + al + br) | 0
+ this._e = (this._a + bl + cr) | 0
+ this._a = t
+}
+
+RIPEMD160.prototype._digest = function () {
+ // create padding and handle blocks
+ this._block[this._blockOffset++] = 0x80
+ if (this._blockOffset > 56) {
+ this._block.fill(0, this._blockOffset, 64)
+ this._update()
+ this._blockOffset = 0
+ }
+
+ this._block.fill(0, this._blockOffset, 56)
+ this._block.writeUInt32LE(this._length[0], 56)
+ this._block.writeUInt32LE(this._length[1], 60)
+ this._update()
+
+ // produce result
+ var buffer = Buffer.alloc ? Buffer.alloc(20) : new Buffer(20)
+ buffer.writeInt32LE(this._a, 0)
+ buffer.writeInt32LE(this._b, 4)
+ buffer.writeInt32LE(this._c, 8)
+ buffer.writeInt32LE(this._d, 12)
+ buffer.writeInt32LE(this._e, 16)
+ return buffer
+}
+
+function rotl (x, n) {
+ return (x << n) | (x >>> (32 - n))
+}
+
+function fn1 (a, b, c, d, e, m, k, s) {
+ return (rotl((a + (b ^ c ^ d) + m + k) | 0, s) + e) | 0
+}
+
+function fn2 (a, b, c, d, e, m, k, s) {
+ return (rotl((a + ((b & c) | ((~b) & d)) + m + k) | 0, s) + e) | 0
+}
+
+function fn3 (a, b, c, d, e, m, k, s) {
+ return (rotl((a + ((b | (~c)) ^ d) + m + k) | 0, s) + e) | 0
+}
+
+function fn4 (a, b, c, d, e, m, k, s) {
+ return (rotl((a + ((b & d) | (c & (~d))) + m + k) | 0, s) + e) | 0
+}
+
+function fn5 (a, b, c, d, e, m, k, s) {
+ return (rotl((a + (b ^ (c | (~d))) + m + k) | 0, s) + e) | 0
+}
+
+module.exports = RIPEMD160
+
+},{"buffer":6,"hash-base":11,"inherits":13}],34:[function(require,module,exports){
+/* eslint-disable node/no-deprecated-api */
+var buffer = require('buffer')
+var Buffer = buffer.Buffer
+
+// alternative to using Object.keys for old browsers
+function copyProps (src, dst) {
+ for (var key in src) {
+ dst[key] = src[key]
+ }
+}
+if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {
+ module.exports = buffer
+} else {
+ // Copy properties from require('buffer')
+ copyProps(buffer, exports)
+ exports.Buffer = SafeBuffer
+}
+
+function SafeBuffer (arg, encodingOrOffset, length) {
+ return Buffer(arg, encodingOrOffset, length)
+}
+
+// Copy static methods from Buffer
+copyProps(Buffer, SafeBuffer)
+
+SafeBuffer.from = function (arg, encodingOrOffset, length) {
+ if (typeof arg === 'number') {
+ throw new TypeError('Argument must not be a number')
+ }
+ return Buffer(arg, encodingOrOffset, length)
+}
+
+SafeBuffer.alloc = function (size, fill, encoding) {
+ if (typeof size !== 'number') {
+ throw new TypeError('Argument must be a number')
+ }
+ var buf = Buffer(size)
+ if (fill !== undefined) {
+ if (typeof encoding === 'string') {
+ buf.fill(fill, encoding)
+ } else {
+ buf.fill(fill)
+ }
+ } else {
+ buf.fill(0)
+ }
+ return buf
+}
+
+SafeBuffer.allocUnsafe = function (size) {
+ if (typeof size !== 'number') {
+ throw new TypeError('Argument must be a number')
+ }
+ return Buffer(size)
+}
+
+SafeBuffer.allocUnsafeSlow = function (size) {
+ if (typeof size !== 'number') {
+ throw new TypeError('Argument must be a number')
+ }
+ return buffer.SlowBuffer(size)
+}
+
+},{"buffer":6}],35:[function(require,module,exports){
+var Buffer = require('safe-buffer').Buffer
+
+// prototype class for hash functions
+function Hash (blockSize, finalSize) {
+ this._block = Buffer.alloc(blockSize)
+ this._finalSize = finalSize
+ this._blockSize = blockSize
+ this._len = 0
+}
+
+Hash.prototype.update = function (data, enc) {
+ if (typeof data === 'string') {
+ enc = enc || 'utf8'
+ data = Buffer.from(data, enc)
+ }
+
+ var block = this._block
+ var blockSize = this._blockSize
+ var length = data.length
+ var accum = this._len
+
+ for (var offset = 0; offset < length;) {
+ var assigned = accum % blockSize
+ var remainder = Math.min(length - offset, blockSize - assigned)
+
+ for (var i = 0; i < remainder; i++) {
+ block[assigned + i] = data[offset + i]
+ }
+
+ accum += remainder
+ offset += remainder
+
+ if ((accum % blockSize) === 0) {
+ this._update(block)
+ }
+ }
+
+ this._len += length
+ return this
+}
+
+Hash.prototype.digest = function (enc) {
+ var rem = this._len % this._blockSize
+
+ this._block[rem] = 0x80
+
+ // zero (rem + 1) trailing bits, where (rem + 1) is the smallest
+ // non-negative solution to the equation (length + 1 + (rem + 1)) === finalSize mod blockSize
+ this._block.fill(0, rem + 1)
+
+ if (rem >= this._finalSize) {
+ this._update(this._block)
+ this._block.fill(0)
+ }
+
+ var bits = this._len * 8
+
+ // uint32
+ if (bits <= 0xffffffff) {
+ this._block.writeUInt32BE(bits, this._blockSize - 4)
+
+ // uint64
+ } else {
+ var lowBits = (bits & 0xffffffff) >>> 0
+ var highBits = (bits - lowBits) / 0x100000000
+
+ this._block.writeUInt32BE(highBits, this._blockSize - 8)
+ this._block.writeUInt32BE(lowBits, this._blockSize - 4)
+ }
+
+ this._update(this._block)
+ var hash = this._hash()
+
+ return enc ? hash.toString(enc) : hash
+}
+
+Hash.prototype._update = function () {
+ throw new Error('_update must be implemented by subclass')
+}
+
+module.exports = Hash
+
+},{"safe-buffer":34}],36:[function(require,module,exports){
+var exports = module.exports = function SHA (algorithm) {
+ algorithm = algorithm.toLowerCase()
+
+ var Algorithm = exports[algorithm]
+ if (!Algorithm) throw new Error(algorithm + ' is not supported (we accept pull requests)')
+
+ return new Algorithm()
+}
+
+exports.sha = require('./sha')
+exports.sha1 = require('./sha1')
+exports.sha224 = require('./sha224')
+exports.sha256 = require('./sha256')
+exports.sha384 = require('./sha384')
+exports.sha512 = require('./sha512')
+
+},{"./sha":37,"./sha1":38,"./sha224":39,"./sha256":40,"./sha384":41,"./sha512":42}],37:[function(require,module,exports){
+/*
+ * A JavaScript implementation of the Secure Hash Algorithm, SHA-0, as defined
+ * in FIPS PUB 180-1
+ * This source code is derived from sha1.js of the same repository.
+ * The difference between SHA-0 and SHA-1 is just a bitwise rotate left
+ * operation was added.
+ */
+
+var inherits = require('inherits')
+var Hash = require('./hash')
+var Buffer = require('safe-buffer').Buffer
+
+var K = [
+ 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc | 0, 0xca62c1d6 | 0
+]
+
+var W = new Array(80)
+
+function Sha () {
+ this.init()
+ this._w = W
+
+ Hash.call(this, 64, 56)
+}
+
+inherits(Sha, Hash)
+
+Sha.prototype.init = function () {
+ this._a = 0x67452301
+ this._b = 0xefcdab89
+ this._c = 0x98badcfe
+ this._d = 0x10325476
+ this._e = 0xc3d2e1f0
+
+ return this
+}
+
+function rotl5 (num) {
+ return (num << 5) | (num >>> 27)
+}
+
+function rotl30 (num) {
+ return (num << 30) | (num >>> 2)
+}
+
+function ft (s, b, c, d) {
+ if (s === 0) return (b & c) | ((~b) & d)
+ if (s === 2) return (b & c) | (b & d) | (c & d)
+ return b ^ c ^ d
+}
+
+Sha.prototype._update = function (M) {
+ var W = this._w
+
+ var a = this._a | 0
+ var b = this._b | 0
+ var c = this._c | 0
+ var d = this._d | 0
+ var e = this._e | 0
+
+ for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)
+ for (; i < 80; ++i) W[i] = W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16]
+
+ for (var j = 0; j < 80; ++j) {
+ var s = ~~(j / 20)
+ var t = (rotl5(a) + ft(s, b, c, d) + e + W[j] + K[s]) | 0
+
+ e = d
+ d = c
+ c = rotl30(b)
+ b = a
+ a = t
+ }
+
+ this._a = (a + this._a) | 0
+ this._b = (b + this._b) | 0
+ this._c = (c + this._c) | 0
+ this._d = (d + this._d) | 0
+ this._e = (e + this._e) | 0
+}
+
+Sha.prototype._hash = function () {
+ var H = Buffer.allocUnsafe(20)
+
+ H.writeInt32BE(this._a | 0, 0)
+ H.writeInt32BE(this._b | 0, 4)
+ H.writeInt32BE(this._c | 0, 8)
+ H.writeInt32BE(this._d | 0, 12)
+ H.writeInt32BE(this._e | 0, 16)
+
+ return H
+}
+
+module.exports = Sha
+
+},{"./hash":35,"inherits":13,"safe-buffer":34}],38:[function(require,module,exports){
+/*
+ * A JavaScript implementation of the Secure Hash Algorithm, SHA-1, as defined
+ * in FIPS PUB 180-1
+ * Version 2.1a Copyright Paul Johnston 2000 - 2002.
+ * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
+ * Distributed under the BSD License
+ * See http://pajhome.org.uk/crypt/md5 for details.
+ */
+
+var inherits = require('inherits')
+var Hash = require('./hash')
+var Buffer = require('safe-buffer').Buffer
+
+var K = [
+ 0x5a827999, 0x6ed9eba1, 0x8f1bbcdc | 0, 0xca62c1d6 | 0
+]
+
+var W = new Array(80)
+
+function Sha1 () {
+ this.init()
+ this._w = W
+
+ Hash.call(this, 64, 56)
+}
+
+inherits(Sha1, Hash)
+
+Sha1.prototype.init = function () {
+ this._a = 0x67452301
+ this._b = 0xefcdab89
+ this._c = 0x98badcfe
+ this._d = 0x10325476
+ this._e = 0xc3d2e1f0
+
+ return this
+}
+
+function rotl1 (num) {
+ return (num << 1) | (num >>> 31)
+}
+
+function rotl5 (num) {
+ return (num << 5) | (num >>> 27)
+}
+
+function rotl30 (num) {
+ return (num << 30) | (num >>> 2)
+}
+
+function ft (s, b, c, d) {
+ if (s === 0) return (b & c) | ((~b) & d)
+ if (s === 2) return (b & c) | (b & d) | (c & d)
+ return b ^ c ^ d
+}
+
+Sha1.prototype._update = function (M) {
+ var W = this._w
+
+ var a = this._a | 0
+ var b = this._b | 0
+ var c = this._c | 0
+ var d = this._d | 0
+ var e = this._e | 0
+
+ for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)
+ for (; i < 80; ++i) W[i] = rotl1(W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16])
+
+ for (var j = 0; j < 80; ++j) {
+ var s = ~~(j / 20)
+ var t = (rotl5(a) + ft(s, b, c, d) + e + W[j] + K[s]) | 0
+
+ e = d
+ d = c
+ c = rotl30(b)
+ b = a
+ a = t
+ }
+
+ this._a = (a + this._a) | 0
+ this._b = (b + this._b) | 0
+ this._c = (c + this._c) | 0
+ this._d = (d + this._d) | 0
+ this._e = (e + this._e) | 0
+}
+
+Sha1.prototype._hash = function () {
+ var H = Buffer.allocUnsafe(20)
+
+ H.writeInt32BE(this._a | 0, 0)
+ H.writeInt32BE(this._b | 0, 4)
+ H.writeInt32BE(this._c | 0, 8)
+ H.writeInt32BE(this._d | 0, 12)
+ H.writeInt32BE(this._e | 0, 16)
+
+ return H
+}
+
+module.exports = Sha1
+
+},{"./hash":35,"inherits":13,"safe-buffer":34}],39:[function(require,module,exports){
+/**
+ * A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined
+ * in FIPS 180-2
+ * Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009.
+ * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
+ *
+ */
+
+var inherits = require('inherits')
+var Sha256 = require('./sha256')
+var Hash = require('./hash')
+var Buffer = require('safe-buffer').Buffer
+
+var W = new Array(64)
+
+function Sha224 () {
+ this.init()
+
+ this._w = W // new Array(64)
+
+ Hash.call(this, 64, 56)
+}
+
+inherits(Sha224, Sha256)
+
+Sha224.prototype.init = function () {
+ this._a = 0xc1059ed8
+ this._b = 0x367cd507
+ this._c = 0x3070dd17
+ this._d = 0xf70e5939
+ this._e = 0xffc00b31
+ this._f = 0x68581511
+ this._g = 0x64f98fa7
+ this._h = 0xbefa4fa4
+
+ return this
+}
+
+Sha224.prototype._hash = function () {
+ var H = Buffer.allocUnsafe(28)
+
+ H.writeInt32BE(this._a, 0)
+ H.writeInt32BE(this._b, 4)
+ H.writeInt32BE(this._c, 8)
+ H.writeInt32BE(this._d, 12)
+ H.writeInt32BE(this._e, 16)
+ H.writeInt32BE(this._f, 20)
+ H.writeInt32BE(this._g, 24)
+
+ return H
+}
+
+module.exports = Sha224
+
+},{"./hash":35,"./sha256":40,"inherits":13,"safe-buffer":34}],40:[function(require,module,exports){
+/**
+ * A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined
+ * in FIPS 180-2
+ * Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009.
+ * Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
+ *
+ */
+
+var inherits = require('inherits')
+var Hash = require('./hash')
+var Buffer = require('safe-buffer').Buffer
+
+var K = [
+ 0x428A2F98, 0x71374491, 0xB5C0FBCF, 0xE9B5DBA5,
+ 0x3956C25B, 0x59F111F1, 0x923F82A4, 0xAB1C5ED5,
+ 0xD807AA98, 0x12835B01, 0x243185BE, 0x550C7DC3,
+ 0x72BE5D74, 0x80DEB1FE, 0x9BDC06A7, 0xC19BF174,
+ 0xE49B69C1, 0xEFBE4786, 0x0FC19DC6, 0x240CA1CC,
+ 0x2DE92C6F, 0x4A7484AA, 0x5CB0A9DC, 0x76F988DA,
+ 0x983E5152, 0xA831C66D, 0xB00327C8, 0xBF597FC7,
+ 0xC6E00BF3, 0xD5A79147, 0x06CA6351, 0x14292967,
+ 0x27B70A85, 0x2E1B2138, 0x4D2C6DFC, 0x53380D13,
+ 0x650A7354, 0x766A0ABB, 0x81C2C92E, 0x92722C85,
+ 0xA2BFE8A1, 0xA81A664B, 0xC24B8B70, 0xC76C51A3,
+ 0xD192E819, 0xD6990624, 0xF40E3585, 0x106AA070,
+ 0x19A4C116, 0x1E376C08, 0x2748774C, 0x34B0BCB5,
+ 0x391C0CB3, 0x4ED8AA4A, 0x5B9CCA4F, 0x682E6FF3,
+ 0x748F82EE, 0x78A5636F, 0x84C87814, 0x8CC70208,
+ 0x90BEFFFA, 0xA4506CEB, 0xBEF9A3F7, 0xC67178F2
+]
+
+var W = new Array(64)
+
+function Sha256 () {
+ this.init()
+
+ this._w = W // new Array(64)
+
+ Hash.call(this, 64, 56)
+}
+
+inherits(Sha256, Hash)
+
+Sha256.prototype.init = function () {
+ this._a = 0x6a09e667
+ this._b = 0xbb67ae85
+ this._c = 0x3c6ef372
+ this._d = 0xa54ff53a
+ this._e = 0x510e527f
+ this._f = 0x9b05688c
+ this._g = 0x1f83d9ab
+ this._h = 0x5be0cd19
+
+ return this
+}
+
+function ch (x, y, z) {
+ return z ^ (x & (y ^ z))
+}
+
+function maj (x, y, z) {
+ return (x & y) | (z & (x | y))
+}
+
+function sigma0 (x) {
+ return (x >>> 2 | x << 30) ^ (x >>> 13 | x << 19) ^ (x >>> 22 | x << 10)
+}
+
+function sigma1 (x) {
+ return (x >>> 6 | x << 26) ^ (x >>> 11 | x << 21) ^ (x >>> 25 | x << 7)
+}
+
+function gamma0 (x) {
+ return (x >>> 7 | x << 25) ^ (x >>> 18 | x << 14) ^ (x >>> 3)
+}
+
+function gamma1 (x) {
+ return (x >>> 17 | x << 15) ^ (x >>> 19 | x << 13) ^ (x >>> 10)
+}
+
+Sha256.prototype._update = function (M) {
+ var W = this._w
+
+ var a = this._a | 0
+ var b = this._b | 0
+ var c = this._c | 0
+ var d = this._d | 0
+ var e = this._e | 0
+ var f = this._f | 0
+ var g = this._g | 0
+ var h = this._h | 0
+
+ for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)
+ for (; i < 64; ++i) W[i] = (gamma1(W[i - 2]) + W[i - 7] + gamma0(W[i - 15]) + W[i - 16]) | 0
+
+ for (var j = 0; j < 64; ++j) {
+ var T1 = (h + sigma1(e) + ch(e, f, g) + K[j] + W[j]) | 0
+ var T2 = (sigma0(a) + maj(a, b, c)) | 0
+
+ h = g
+ g = f
+ f = e
+ e = (d + T1) | 0
+ d = c
+ c = b
+ b = a
+ a = (T1 + T2) | 0
+ }
+
+ this._a = (a + this._a) | 0
+ this._b = (b + this._b) | 0
+ this._c = (c + this._c) | 0
+ this._d = (d + this._d) | 0
+ this._e = (e + this._e) | 0
+ this._f = (f + this._f) | 0
+ this._g = (g + this._g) | 0
+ this._h = (h + this._h) | 0
+}
+
+Sha256.prototype._hash = function () {
+ var H = Buffer.allocUnsafe(32)
+
+ H.writeInt32BE(this._a, 0)
+ H.writeInt32BE(this._b, 4)
+ H.writeInt32BE(this._c, 8)
+ H.writeInt32BE(this._d, 12)
+ H.writeInt32BE(this._e, 16)
+ H.writeInt32BE(this._f, 20)
+ H.writeInt32BE(this._g, 24)
+ H.writeInt32BE(this._h, 28)
+
+ return H
+}
+
+module.exports = Sha256
+
+},{"./hash":35,"inherits":13,"safe-buffer":34}],41:[function(require,module,exports){
+var inherits = require('inherits')
+var SHA512 = require('./sha512')
+var Hash = require('./hash')
+var Buffer = require('safe-buffer').Buffer
+
+var W = new Array(160)
+
+function Sha384 () {
+ this.init()
+ this._w = W
+
+ Hash.call(this, 128, 112)
+}
+
+inherits(Sha384, SHA512)
+
+Sha384.prototype.init = function () {
+ this._ah = 0xcbbb9d5d
+ this._bh = 0x629a292a
+ this._ch = 0x9159015a
+ this._dh = 0x152fecd8
+ this._eh = 0x67332667
+ this._fh = 0x8eb44a87
+ this._gh = 0xdb0c2e0d
+ this._hh = 0x47b5481d
+
+ this._al = 0xc1059ed8
+ this._bl = 0x367cd507
+ this._cl = 0x3070dd17
+ this._dl = 0xf70e5939
+ this._el = 0xffc00b31
+ this._fl = 0x68581511
+ this._gl = 0x64f98fa7
+ this._hl = 0xbefa4fa4
+
+ return this
+}
+
+Sha384.prototype._hash = function () {
+ var H = Buffer.allocUnsafe(48)
+
+ function writeInt64BE (h, l, offset) {
+ H.writeInt32BE(h, offset)
+ H.writeInt32BE(l, offset + 4)
+ }
+
+ writeInt64BE(this._ah, this._al, 0)
+ writeInt64BE(this._bh, this._bl, 8)
+ writeInt64BE(this._ch, this._cl, 16)
+ writeInt64BE(this._dh, this._dl, 24)
+ writeInt64BE(this._eh, this._el, 32)
+ writeInt64BE(this._fh, this._fl, 40)
+
+ return H
+}
+
+module.exports = Sha384
+
+},{"./hash":35,"./sha512":42,"inherits":13,"safe-buffer":34}],42:[function(require,module,exports){
+var inherits = require('inherits')
+var Hash = require('./hash')
+var Buffer = require('safe-buffer').Buffer
+
+var K = [
+ 0x428a2f98, 0xd728ae22, 0x71374491, 0x23ef65cd,
+ 0xb5c0fbcf, 0xec4d3b2f, 0xe9b5dba5, 0x8189dbbc,
+ 0x3956c25b, 0xf348b538, 0x59f111f1, 0xb605d019,
+ 0x923f82a4, 0xaf194f9b, 0xab1c5ed5, 0xda6d8118,
+ 0xd807aa98, 0xa3030242, 0x12835b01, 0x45706fbe,
+ 0x243185be, 0x4ee4b28c, 0x550c7dc3, 0xd5ffb4e2,
+ 0x72be5d74, 0xf27b896f, 0x80deb1fe, 0x3b1696b1,
+ 0x9bdc06a7, 0x25c71235, 0xc19bf174, 0xcf692694,
+ 0xe49b69c1, 0x9ef14ad2, 0xefbe4786, 0x384f25e3,
+ 0x0fc19dc6, 0x8b8cd5b5, 0x240ca1cc, 0x77ac9c65,
+ 0x2de92c6f, 0x592b0275, 0x4a7484aa, 0x6ea6e483,
+ 0x5cb0a9dc, 0xbd41fbd4, 0x76f988da, 0x831153b5,
+ 0x983e5152, 0xee66dfab, 0xa831c66d, 0x2db43210,
+ 0xb00327c8, 0x98fb213f, 0xbf597fc7, 0xbeef0ee4,
+ 0xc6e00bf3, 0x3da88fc2, 0xd5a79147, 0x930aa725,
+ 0x06ca6351, 0xe003826f, 0x14292967, 0x0a0e6e70,
+ 0x27b70a85, 0x46d22ffc, 0x2e1b2138, 0x5c26c926,
+ 0x4d2c6dfc, 0x5ac42aed, 0x53380d13, 0x9d95b3df,
+ 0x650a7354, 0x8baf63de, 0x766a0abb, 0x3c77b2a8,
+ 0x81c2c92e, 0x47edaee6, 0x92722c85, 0x1482353b,
+ 0xa2bfe8a1, 0x4cf10364, 0xa81a664b, 0xbc423001,
+ 0xc24b8b70, 0xd0f89791, 0xc76c51a3, 0x0654be30,
+ 0xd192e819, 0xd6ef5218, 0xd6990624, 0x5565a910,
+ 0xf40e3585, 0x5771202a, 0x106aa070, 0x32bbd1b8,
+ 0x19a4c116, 0xb8d2d0c8, 0x1e376c08, 0x5141ab53,
+ 0x2748774c, 0xdf8eeb99, 0x34b0bcb5, 0xe19b48a8,
+ 0x391c0cb3, 0xc5c95a63, 0x4ed8aa4a, 0xe3418acb,
+ 0x5b9cca4f, 0x7763e373, 0x682e6ff3, 0xd6b2b8a3,
+ 0x748f82ee, 0x5defb2fc, 0x78a5636f, 0x43172f60,
+ 0x84c87814, 0xa1f0ab72, 0x8cc70208, 0x1a6439ec,
+ 0x90befffa, 0x23631e28, 0xa4506ceb, 0xde82bde9,
+ 0xbef9a3f7, 0xb2c67915, 0xc67178f2, 0xe372532b,
+ 0xca273ece, 0xea26619c, 0xd186b8c7, 0x21c0c207,
+ 0xeada7dd6, 0xcde0eb1e, 0xf57d4f7f, 0xee6ed178,
+ 0x06f067aa, 0x72176fba, 0x0a637dc5, 0xa2c898a6,
+ 0x113f9804, 0xbef90dae, 0x1b710b35, 0x131c471b,
+ 0x28db77f5, 0x23047d84, 0x32caab7b, 0x40c72493,
+ 0x3c9ebe0a, 0x15c9bebc, 0x431d67c4, 0x9c100d4c,
+ 0x4cc5d4be, 0xcb3e42b6, 0x597f299c, 0xfc657e2a,
+ 0x5fcb6fab, 0x3ad6faec, 0x6c44198c, 0x4a475817
+]
+
+var W = new Array(160)
+
+function Sha512 () {
+ this.init()
+ this._w = W
+
+ Hash.call(this, 128, 112)
+}
+
+inherits(Sha512, Hash)
+
+Sha512.prototype.init = function () {
+ this._ah = 0x6a09e667
+ this._bh = 0xbb67ae85
+ this._ch = 0x3c6ef372
+ this._dh = 0xa54ff53a
+ this._eh = 0x510e527f
+ this._fh = 0x9b05688c
+ this._gh = 0x1f83d9ab
+ this._hh = 0x5be0cd19
+
+ this._al = 0xf3bcc908
+ this._bl = 0x84caa73b
+ this._cl = 0xfe94f82b
+ this._dl = 0x5f1d36f1
+ this._el = 0xade682d1
+ this._fl = 0x2b3e6c1f
+ this._gl = 0xfb41bd6b
+ this._hl = 0x137e2179
+
+ return this
+}
+
+function Ch (x, y, z) {
+ return z ^ (x & (y ^ z))
+}
+
+function maj (x, y, z) {
+ return (x & y) | (z & (x | y))
+}
+
+function sigma0 (x, xl) {
+ return (x >>> 28 | xl << 4) ^ (xl >>> 2 | x << 30) ^ (xl >>> 7 | x << 25)
+}
+
+function sigma1 (x, xl) {
+ return (x >>> 14 | xl << 18) ^ (x >>> 18 | xl << 14) ^ (xl >>> 9 | x << 23)
+}
+
+function Gamma0 (x, xl) {
+ return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7)
+}
+
+function Gamma0l (x, xl) {
+ return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7 | xl << 25)
+}
+
+function Gamma1 (x, xl) {
+ return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6)
+}
+
+function Gamma1l (x, xl) {
+ return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6 | xl << 26)
+}
+
+function getCarry (a, b) {
+ return (a >>> 0) < (b >>> 0) ? 1 : 0
+}
+
+Sha512.prototype._update = function (M) {
+ var W = this._w
+
+ var ah = this._ah | 0
+ var bh = this._bh | 0
+ var ch = this._ch | 0
+ var dh = this._dh | 0
+ var eh = this._eh | 0
+ var fh = this._fh | 0
+ var gh = this._gh | 0
+ var hh = this._hh | 0
+
+ var al = this._al | 0
+ var bl = this._bl | 0
+ var cl = this._cl | 0
+ var dl = this._dl | 0
+ var el = this._el | 0
+ var fl = this._fl | 0
+ var gl = this._gl | 0
+ var hl = this._hl | 0
+
+ for (var i = 0; i < 32; i += 2) {
+ W[i] = M.readInt32BE(i * 4)
+ W[i + 1] = M.readInt32BE(i * 4 + 4)
+ }
+ for (; i < 160; i += 2) {
+ var xh = W[i - 15 * 2]
+ var xl = W[i - 15 * 2 + 1]
+ var gamma0 = Gamma0(xh, xl)
+ var gamma0l = Gamma0l(xl, xh)
+
+ xh = W[i - 2 * 2]
+ xl = W[i - 2 * 2 + 1]
+ var gamma1 = Gamma1(xh, xl)
+ var gamma1l = Gamma1l(xl, xh)
+
+ // W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16]
+ var Wi7h = W[i - 7 * 2]
+ var Wi7l = W[i - 7 * 2 + 1]
+
+ var Wi16h = W[i - 16 * 2]
+ var Wi16l = W[i - 16 * 2 + 1]
+
+ var Wil = (gamma0l + Wi7l) | 0
+ var Wih = (gamma0 + Wi7h + getCarry(Wil, gamma0l)) | 0
+ Wil = (Wil + gamma1l) | 0
+ Wih = (Wih + gamma1 + getCarry(Wil, gamma1l)) | 0
+ Wil = (Wil + Wi16l) | 0
+ Wih = (Wih + Wi16h + getCarry(Wil, Wi16l)) | 0
+
+ W[i] = Wih
+ W[i + 1] = Wil
+ }
+
+ for (var j = 0; j < 160; j += 2) {
+ Wih = W[j]
+ Wil = W[j + 1]
+
+ var majh = maj(ah, bh, ch)
+ var majl = maj(al, bl, cl)
+
+ var sigma0h = sigma0(ah, al)
+ var sigma0l = sigma0(al, ah)
+ var sigma1h = sigma1(eh, el)
+ var sigma1l = sigma1(el, eh)
+
+ // t1 = h + sigma1 + ch + K[j] + W[j]
+ var Kih = K[j]
+ var Kil = K[j + 1]
+
+ var chh = Ch(eh, fh, gh)
+ var chl = Ch(el, fl, gl)
+
+ var t1l = (hl + sigma1l) | 0
+ var t1h = (hh + sigma1h + getCarry(t1l, hl)) | 0
+ t1l = (t1l + chl) | 0
+ t1h = (t1h + chh + getCarry(t1l, chl)) | 0
+ t1l = (t1l + Kil) | 0
+ t1h = (t1h + Kih + getCarry(t1l, Kil)) | 0
+ t1l = (t1l + Wil) | 0
+ t1h = (t1h + Wih + getCarry(t1l, Wil)) | 0
+
+ // t2 = sigma0 + maj
+ var t2l = (sigma0l + majl) | 0
+ var t2h = (sigma0h + majh + getCarry(t2l, sigma0l)) | 0
+
+ hh = gh
+ hl = gl
+ gh = fh
+ gl = fl
+ fh = eh
+ fl = el
+ el = (dl + t1l) | 0
+ eh = (dh + t1h + getCarry(el, dl)) | 0
+ dh = ch
+ dl = cl
+ ch = bh
+ cl = bl
+ bh = ah
+ bl = al
+ al = (t1l + t2l) | 0
+ ah = (t1h + t2h + getCarry(al, t1l)) | 0
+ }
+
+ this._al = (this._al + al) | 0
+ this._bl = (this._bl + bl) | 0
+ this._cl = (this._cl + cl) | 0
+ this._dl = (this._dl + dl) | 0
+ this._el = (this._el + el) | 0
+ this._fl = (this._fl + fl) | 0
+ this._gl = (this._gl + gl) | 0
+ this._hl = (this._hl + hl) | 0
+
+ this._ah = (this._ah + ah + getCarry(this._al, al)) | 0
+ this._bh = (this._bh + bh + getCarry(this._bl, bl)) | 0
+ this._ch = (this._ch + ch + getCarry(this._cl, cl)) | 0
+ this._dh = (this._dh + dh + getCarry(this._dl, dl)) | 0
+ this._eh = (this._eh + eh + getCarry(this._el, el)) | 0
+ this._fh = (this._fh + fh + getCarry(this._fl, fl)) | 0
+ this._gh = (this._gh + gh + getCarry(this._gl, gl)) | 0
+ this._hh = (this._hh + hh + getCarry(this._hl, hl)) | 0
+}
+
+Sha512.prototype._hash = function () {
+ var H = Buffer.allocUnsafe(64)
+
+ function writeInt64BE (h, l, offset) {
+ H.writeInt32BE(h, offset)
+ H.writeInt32BE(l, offset + 4)
+ }
+
+ writeInt64BE(this._ah, this._al, 0)
+ writeInt64BE(this._bh, this._bl, 8)
+ writeInt64BE(this._ch, this._cl, 16)
+ writeInt64BE(this._dh, this._dl, 24)
+ writeInt64BE(this._eh, this._el, 32)
+ writeInt64BE(this._fh, this._fl, 40)
+ writeInt64BE(this._gh, this._gl, 48)
+ writeInt64BE(this._hh, this._hl, 56)
+
+ return H
+}
+
+module.exports = Sha512
+
+},{"./hash":35,"inherits":13,"safe-buffer":34}],43:[function(require,module,exports){
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+module.exports = Stream;
+
+var EE = require('events').EventEmitter;
+var inherits = require('inherits');
+
+inherits(Stream, EE);
+Stream.Readable = require('readable-stream/readable.js');
+Stream.Writable = require('readable-stream/writable.js');
+Stream.Duplex = require('readable-stream/duplex.js');
+Stream.Transform = require('readable-stream/transform.js');
+Stream.PassThrough = require('readable-stream/passthrough.js');
+
+// Backwards-compat with node 0.4.x
+Stream.Stream = Stream;
+
+
+
+// old-style streams. Note that the pipe method (the only relevant
+// part of this class) is overridden in the Readable class.
+
+function Stream() {
+ EE.call(this);
+}
+
+Stream.prototype.pipe = function(dest, options) {
+ var source = this;
+
+ function ondata(chunk) {
+ if (dest.writable) {
+ if (false === dest.write(chunk) && source.pause) {
+ source.pause();
+ }
+ }
+ }
+
+ source.on('data', ondata);
+
+ function ondrain() {
+ if (source.readable && source.resume) {
+ source.resume();
+ }
+ }
+
+ dest.on('drain', ondrain);
+
+ // If the 'end' option is not supplied, dest.end() will be called when
+ // source gets the 'end' or 'close' events. Only dest.end() once.
+ if (!dest._isStdio && (!options || options.end !== false)) {
+ source.on('end', onend);
+ source.on('close', onclose);
+ }
+
+ var didOnEnd = false;
+ function onend() {
+ if (didOnEnd) return;
+ didOnEnd = true;
+
+ dest.end();
+ }
+
+
+ function onclose() {
+ if (didOnEnd) return;
+ didOnEnd = true;
+
+ if (typeof dest.destroy === 'function') dest.destroy();
+ }
+
+ // don't leave dangling pipes when there are errors.
+ function onerror(er) {
+ cleanup();
+ if (EE.listenerCount(this, 'error') === 0) {
+ throw er; // Unhandled stream error in pipe.
+ }
+ }
+
+ source.on('error', onerror);
+ dest.on('error', onerror);
+
+ // remove all the event listeners that were added.
+ function cleanup() {
+ source.removeListener('data', ondata);
+ dest.removeListener('drain', ondrain);
+
+ source.removeListener('end', onend);
+ source.removeListener('close', onclose);
+
+ source.removeListener('error', onerror);
+ dest.removeListener('error', onerror);
+
+ source.removeListener('end', cleanup);
+ source.removeListener('close', cleanup);
+
+ dest.removeListener('close', cleanup);
+ }
+
+ source.on('end', cleanup);
+ source.on('close', cleanup);
+
+ dest.on('close', cleanup);
+
+ dest.emit('pipe', source);
+
+ // Allow for unix-like usage: A.pipe(B).pipe(C)
+ return dest;
+};
+
+},{"events":10,"inherits":13,"readable-stream/duplex.js":19,"readable-stream/passthrough.js":29,"readable-stream/readable.js":30,"readable-stream/transform.js":31,"readable-stream/writable.js":32}],44:[function(require,module,exports){
+arguments[4][28][0].apply(exports,arguments)
+},{"dup":28,"safe-buffer":34}],45:[function(require,module,exports){
+(function (setImmediate,clearImmediate){
+var nextTick = require('process/browser.js').nextTick;
+var apply = Function.prototype.apply;
+var slice = Array.prototype.slice;
+var immediateIds = {};
+var nextImmediateId = 0;
+
+// DOM APIs, for completeness
+
+exports.setTimeout = function() {
+ return new Timeout(apply.call(setTimeout, window, arguments), clearTimeout);
+};
+exports.setInterval = function() {
+ return new Timeout(apply.call(setInterval, window, arguments), clearInterval);
+};
+exports.clearTimeout =
+exports.clearInterval = function(timeout) { timeout.close(); };
+
+function Timeout(id, clearFn) {
+ this._id = id;
+ this._clearFn = clearFn;
+}
+Timeout.prototype.unref = Timeout.prototype.ref = function() {};
+Timeout.prototype.close = function() {
+ this._clearFn.call(window, this._id);
+};
+
+// Does not start the time, just sets up the members needed.
+exports.enroll = function(item, msecs) {
+ clearTimeout(item._idleTimeoutId);
+ item._idleTimeout = msecs;
+};
+
+exports.unenroll = function(item) {
+ clearTimeout(item._idleTimeoutId);
+ item._idleTimeout = -1;
+};
+
+exports._unrefActive = exports.active = function(item) {
+ clearTimeout(item._idleTimeoutId);
+
+ var msecs = item._idleTimeout;
+ if (msecs >= 0) {
+ item._idleTimeoutId = setTimeout(function onTimeout() {
+ if (item._onTimeout)
+ item._onTimeout();
+ }, msecs);
+ }
+};
+
+// That's not how node.js implements it but the exposed api is the same.
+exports.setImmediate = typeof setImmediate === "function" ? setImmediate : function(fn) {
+ var id = nextImmediateId++;
+ var args = arguments.length < 2 ? false : slice.call(arguments, 1);
+
+ immediateIds[id] = true;
+
+ nextTick(function onNextTick() {
+ if (immediateIds[id]) {
+ // fn.call() is faster so we optimize for the common use-case
+ // @see http://jsperf.com/call-apply-segu
+ if (args) {
+ fn.apply(null, args);
+ } else {
+ fn.call(null);
+ }
+ // Prevent ids from leaking
+ exports.clearImmediate(id);
+ }
+ });
+
+ return id;
+};
+
+exports.clearImmediate = typeof clearImmediate === "function" ? clearImmediate : function(id) {
+ delete immediateIds[id];
+};
+}).call(this,require("timers").setImmediate,require("timers").clearImmediate)
+},{"process/browser.js":18,"timers":45}],46:[function(require,module,exports){
+(function (global){
+
+/**
+ * Module exports.
+ */
+
+module.exports = deprecate;
+
+/**
+ * Mark that a method should not be used.
+ * Returns a modified function which warns once by default.
+ *
+ * If `localStorage.noDeprecation = true` is set, then it is a no-op.
+ *
+ * If `localStorage.throwDeprecation = true` is set, then deprecated functions
+ * will throw an Error when invoked.
+ *
+ * If `localStorage.traceDeprecation = true` is set, then deprecated functions
+ * will invoke `console.trace()` instead of `console.error()`.
+ *
+ * @param {Function} fn - the function to deprecate
+ * @param {String} msg - the string to print to the console when `fn` is invoked
+ * @returns {Function} a new "deprecated" version of `fn`
+ * @api public
+ */
+
+function deprecate (fn, msg) {
+ if (config('noDeprecation')) {
+ return fn;
+ }
+
+ var warned = false;
+ function deprecated() {
+ if (!warned) {
+ if (config('throwDeprecation')) {
+ throw new Error(msg);
+ } else if (config('traceDeprecation')) {
+ console.trace(msg);
+ } else {
+ console.warn(msg);
+ }
+ warned = true;
+ }
+ return fn.apply(this, arguments);
+ }
+
+ return deprecated;
+}
+
+/**
+ * Checks `localStorage` for boolean values for the given `name`.
+ *
+ * @param {String} name
+ * @returns {Boolean}
+ * @api private
+ */
+
+function config (name) {
+ // accessing global.localStorage can trigger a DOMException in sandboxed iframes
+ try {
+ if (!global.localStorage) return false;
+ } catch (_) {
+ return false;
+ }
+ var val = global.localStorage[name];
+ if (null == val) return false;
+ return String(val).toLowerCase() === 'true';
+}
+
+}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
+},{}]},{},[1])(1)
+});