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Commit | Line | Data |
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be27763f IB |
1 | import threading |
2 | import pydub | |
3 | import pygame | |
4 | ||
5 | class MusicFile: | |
9de92b6d | 6 | def __init__(self, filename, lock, channel_id, name = None): |
be27763f | 7 | self.filename = filename |
d479af33 | 8 | self.channel_id = channel_id |
9de92b6d | 9 | self.name = name or filename |
be27763f IB |
10 | self.raw_data = None |
11 | self.sound = None | |
12 | ||
13 | self.loaded = False | |
9de92b6d | 14 | self.flag_paused = False |
23b7e0e5 | 15 | threading.Thread(name = "MSMusicLoad", target = self.load_sound, args = [lock]).start() |
be27763f IB |
16 | |
17 | def load_sound(self, lock): | |
18 | lock.acquire() | |
9de92b6d | 19 | print("Loading « {} »".format(self.name)) |
be27763f IB |
20 | self.raw_data = pydub.AudioSegment.from_file(self.filename).raw_data |
21 | self.sound = pygame.mixer.Sound(self.raw_data) | |
9de92b6d | 22 | print("Loaded « {} »".format(self.name)) |
be27763f IB |
23 | self.loaded = True |
24 | lock.release() | |
25 | ||
0e5d59f7 | 26 | def is_playing(self): |
d479af33 | 27 | return self.channel().get_busy() |
0e5d59f7 | 28 | |
9de92b6d IB |
29 | def is_paused(self): |
30 | return self.flag_paused | |
31 | ||
0e5d59f7 | 32 | def play(self, fade_in = 0, volume = 100, start_at = 0): |
9de92b6d IB |
33 | self.channel().set_endevent() |
34 | self.channel().set_endevent(pygame.USEREVENT) | |
0e5d59f7 IB |
35 | self.set_volume(volume) |
36 | ||
37 | if start_at > 0: | |
38 | song_duration = self.sound.get_length() | |
39 | raw_data_length = len(self.raw_data) | |
40 | start_offset = int((raw_data_length / song_duration) * start_at) | |
41 | start_offset = start_offset - (start_offset % 2) | |
42 | self.sound = pygame.mixer.Sound(self.raw_data[start_offset:]) | |
43 | else: | |
44 | self.sound = pygame.mixer.Sound(self.raw_data) | |
45 | ||
d479af33 | 46 | self.channel().play(self.sound, fade_ms = fade_in * 1000) |
9de92b6d | 47 | self.flag_paused = False |
be27763f IB |
48 | |
49 | def pause(self): | |
d479af33 | 50 | self.channel().pause() |
9de92b6d IB |
51 | self.flag_paused = True |
52 | ||
53 | def unpause(self): | |
54 | self.channel().unpause() | |
55 | self.flag_paused = False | |
be27763f | 56 | |
0e5d59f7 | 57 | def stop(self, fade_out = 0): |
0e5d59f7 | 58 | if fade_out > 0: |
d479af33 | 59 | self.channel().fadeout(fade_out * 1000) |
0e5d59f7 | 60 | else: |
d479af33 | 61 | self.channel().stop() |
0e5d59f7 IB |
62 | |
63 | def set_volume(self, value): | |
64 | if value < 0: | |
65 | value = 0 | |
66 | if value > 100: | |
67 | value = 100 | |
68 | self.sound.set_volume(value / 100) | |
be27763f | 69 | |
b86db9f1 IB |
70 | def wait_end(self): |
71 | pass | |
d479af33 IB |
72 | |
73 | def channel(self): | |
74 | return pygame.mixer.Channel(self.channel_id) |