// make sure space never cross the left boundary of the viewport.\r
// In other words: top-left corner of the space is always visible.\r
if ( spaceRect.width > viewRect.width ) {\r
// make sure space never cross the left boundary of the viewport.\r
// In other words: top-left corner of the space is always visible.\r
if ( spaceRect.width > viewRect.width ) {\r
var scroll = mode == 'pin' ? 0 : alignSide == 'left' ? pageScrollX : -pageScrollX;\r
\r
floatSpace.setStyle( alignSide, pixelate( ( mode == 'pin' ? pinnedOffsetX : dockedOffsetX ) + offset + scroll ) );\r
var scroll = mode == 'pin' ? 0 : alignSide == 'left' ? pageScrollX : -pageScrollX;\r
\r
floatSpace.setStyle( alignSide, pixelate( ( mode == 'pin' ? pinnedOffsetX : dockedOffsetX ) + offset + scroll ) );\r