]> git.immae.eu Git - perso/Immae/Projets/Python/MusicSampler.git/blobdiff - helpers/key.py
Use machine for key handling
[perso/Immae/Projets/Python/MusicSampler.git] / helpers / key.py
index 34c51406e8d1ca9f35cd94d4e53ce3f85b2845d5..bf46eebc73237520770daeb01dc225448a4685e4 100644 (file)
 from kivy.uix.widget import Widget
 from kivy.properties import AliasProperty, BooleanProperty, \
                             ListProperty, StringProperty
-from kivy.clock import Clock
 from kivy.uix.behaviors import ButtonBehavior
 
-from .action import *
+from .action import Action
 from . import debug_print
 import time
+from transitions.extensions import HierarchicalMachine as Machine
 
 class Key(ButtonBehavior, Widget):
+    STATES = [
+        'initial',
+        'configuring',
+        'configured',
+        'loading',
+        'failed',
+        {
+            'name': 'loaded',
+            'children': ['no_config', 'no_actions', 'running']
+        }
+    ]
+
+    TRANSITIONS = [
+        {
+            'trigger': 'configure',
+            'source': 'initial',
+            'dest': 'configuring'
+        },
+        {
+            'trigger': 'fail',
+            'source': 'configuring',
+            'dest': 'failed'
+        },
+        {
+            'trigger': 'success',
+            'source': 'configuring',
+            'dest': 'configured',
+            'after': 'load'
+        },
+        {
+            'trigger': 'no_config',
+            'source': 'configuring',
+            'dest': 'loaded_no_config',
+        },
+        {
+            'trigger': 'load',
+            'source': 'configured',
+            'dest': 'loading'
+        },
+        {
+            'trigger': 'fail',
+            'source': 'loading',
+            'dest': 'failed'
+        },
+        {
+            'trigger': 'success',
+            'source': 'loading',
+            'dest': 'loaded'
+        },
+        {
+            'trigger': 'no_actions',
+            'source': 'loading',
+            'dest': 'loaded_no_actions',
+        },
+        {
+            'trigger': 'reload',
+            'source': 'loaded',
+            'dest': 'configuring'
+        },
+        {
+            'trigger': 'run',
+            'source': 'loaded',
+            'dest': 'loaded_running',
+            'after': 'finish',
+            # if a child, like loaded_no_actions, has no transitions, then it is
+            # bubbled to the parent, and we don't want that.
+            'conditions': ['is_loaded']
+        },
+        {
+            'trigger': 'finish',
+            'source': 'loaded_running',
+            'dest': 'loaded'
+        }
+    ]
+
     key_sym = StringProperty(None)
-    custom_color = ListProperty([0, 1, 0, 1])
-    custom_unready_color = ListProperty([0, 1, 0, 100/255])
+    custom_color = ListProperty([0, 1, 0])
     description_title = StringProperty("")
     description = ListProperty([])
-    is_key_ready = BooleanProperty(True)
+    state = StringProperty("")
 
-    def get_color(self):
-        if not self.has_actions:
+    def get_alias_color(self):
+        if self.is_loaded_inactive():
             return [1, 1, 1, 1]
-        elif self.all_actions_ready:
-            return self.custom_color
+        elif self.is_loaded(allow_substates=True):
+            return [*self.custom_color, 1]
+        elif self.is_failed():
+            return [0, 0, 0, 1]
         else:
-            return self.custom_unready_color
-    def set_color(self):
+            return [*self.custom_color, 100/255]
+    def set_alias_color(self):
         pass
 
-    color = AliasProperty(get_color, set_color, bind=['is_key_ready'])
+    color = AliasProperty(get_alias_color, set_alias_color,
+            bind=['state', 'custom_color'])
 
     def __init__(self, **kwargs):
-        super(Key, self).__init__(**kwargs)
         self.actions = []
+        Machine(model=self, states=self.STATES,
+                transitions=self.TRANSITIONS, initial='initial',
+                ignore_invalid_triggers=True, queued=True)
+        super(Key, self).__init__(**kwargs)
 
+    # Kivy events
     def on_key_sym(self, key, key_sym):
-        if key_sym in self.parent.key_config:
-            self.is_key_ready = False
+        if key_sym != "":
+            self.configure()
+
+    def on_press(self):
+        self.list_actions()
 
-            self.config = self.parent.key_config[key_sym]
+    # Machine states / events
+    def is_loaded_or_failed(self):
+        return self.is_loaded(allow_substates=True) or self.is_failed()
+
+    def is_loaded_inactive(self):
+        return self.is_loaded_no_config() or self.is_loaded_no_actions()
+
+    def on_enter_configuring(self):
+        if self.key_sym in self.parent.key_config:
+            self.config = self.parent.key_config[self.key_sym]
 
             self.actions = []
             for key_action in self.config['actions']:
                 self.add_action(key_action[0], **key_action[1])
 
             if 'description' in self.config['properties']:
-                key.set_description(self.config['properties']['description'])
+                self.set_description(self.config['properties']['description'])
             if 'color' in self.config['properties']:
-                key.set_color(self.config['properties']['color'])
+                self.set_color(self.config['properties']['color'])
+            self.success()
+        else:
+            self.no_config()
 
-            Clock.schedule_interval(self.check_all_active, 1)
+    def on_enter_loading(self):
+        if len(self.actions) > 0:
+            for action in self.actions:
+                action.load()
+        else:
+            self.no_actions()
+
+    def on_enter_loaded_running(self):
+        self.parent.parent.ids['KeyList'].append(self.key_sym)
+        debug_print("running actions for {}".format(self.key_sym))
+        start_time = time.time()
+        self.parent.start_running(self, start_time)
+        action_number = 0
+        for self.current_action in self.actions:
+            if self.parent.keep_running(self, start_time):
+                self.list_actions(action_number=action_number + 0.5)
+                self.current_action.run()
+                action_number += 1
+                self.list_actions(action_number=action_number)
 
-    def check_all_active(self, dt):
-        if self.all_actions_ready:
-            self.is_key_ready = True
-            return False
+        self.parent.finished_running(self, start_time)
 
+    # This one cannot be in the Machine state since it would be queued to run
+    # *after* the loop is ended...
+    def interrupt(self):
+        self.current_action.interrupt()
+
+    # Callbacks
+    def callback_action_ready(self, action, success):
+        if not success:
+            self.fail()
+        elif all(action.is_loaded_or_failed() for action in self.actions):
+            self.success()
+
+    # Setters
     def set_description(self, description):
         if description[0] is not None:
             self.description_title = str(description[0])
@@ -65,45 +189,12 @@ class Key(ButtonBehavior, Widget):
 
     def set_color(self, color):
         color = [x / 255 for x in color]
-        color.append(1)
         self.custom_color = color
-        color[3] = 100 / 255
-        self.custom_unready_color = tuple(color)
-
-    @property
-    def has_actions(self):
-        return len(self.actions) > 0
-
-    @property
-    def all_actions_ready(self):
-        return all(action.ready() for action in self.actions)
 
+    # Actions handling
     def add_action(self, action_name, **arguments):
         self.actions.append(Action(action_name, self, **arguments))
 
-    def interrupt_action(self):
-        self.current_action.interrupt()
-
-    def do_actions(self):
-        if not self.enabled:
-            return None
-
-        self.parent.parent.ids['KeyList'].append(self.key_sym)
-        debug_print("running actions for {}".format(self.key_sym))
-        start_time = time.time()
-        self.parent.start_running(self, start_time)
-        action_number = 0
-        for self.current_action in self.actions:
-            if self.parent.keep_running(self, start_time):
-                self.list_actions(action_number=action_number + 0.5)
-                self.current_action.run()
-                action_number += 1
-                self.list_actions(action_number=action_number)
-
-        self.parent.finished_running(self, start_time)
-
     def list_actions(self, action_number=0):
         self.parent.parent.ids['ActionList'].update_list(self, action_number)
 
-    def on_press(self):
-        self.list_actions()