]> git.immae.eu Git - perso/Immae/Projets/Python/MusicSampler.git/blob - helpers/key.py
bf46eebc73237520770daeb01dc225448a4685e4
[perso/Immae/Projets/Python/MusicSampler.git] / helpers / key.py
1 from kivy.uix.widget import Widget
2 from kivy.properties import AliasProperty, BooleanProperty, \
3 ListProperty, StringProperty
4 from kivy.uix.behaviors import ButtonBehavior
5
6 from .action import Action
7 from . import debug_print
8 import time
9 from transitions.extensions import HierarchicalMachine as Machine
10
11 class Key(ButtonBehavior, Widget):
12 STATES = [
13 'initial',
14 'configuring',
15 'configured',
16 'loading',
17 'failed',
18 {
19 'name': 'loaded',
20 'children': ['no_config', 'no_actions', 'running']
21 }
22 ]
23
24 TRANSITIONS = [
25 {
26 'trigger': 'configure',
27 'source': 'initial',
28 'dest': 'configuring'
29 },
30 {
31 'trigger': 'fail',
32 'source': 'configuring',
33 'dest': 'failed'
34 },
35 {
36 'trigger': 'success',
37 'source': 'configuring',
38 'dest': 'configured',
39 'after': 'load'
40 },
41 {
42 'trigger': 'no_config',
43 'source': 'configuring',
44 'dest': 'loaded_no_config',
45 },
46 {
47 'trigger': 'load',
48 'source': 'configured',
49 'dest': 'loading'
50 },
51 {
52 'trigger': 'fail',
53 'source': 'loading',
54 'dest': 'failed'
55 },
56 {
57 'trigger': 'success',
58 'source': 'loading',
59 'dest': 'loaded'
60 },
61 {
62 'trigger': 'no_actions',
63 'source': 'loading',
64 'dest': 'loaded_no_actions',
65 },
66 {
67 'trigger': 'reload',
68 'source': 'loaded',
69 'dest': 'configuring'
70 },
71 {
72 'trigger': 'run',
73 'source': 'loaded',
74 'dest': 'loaded_running',
75 'after': 'finish',
76 # if a child, like loaded_no_actions, has no transitions, then it is
77 # bubbled to the parent, and we don't want that.
78 'conditions': ['is_loaded']
79 },
80 {
81 'trigger': 'finish',
82 'source': 'loaded_running',
83 'dest': 'loaded'
84 }
85 ]
86
87 key_sym = StringProperty(None)
88 custom_color = ListProperty([0, 1, 0])
89 description_title = StringProperty("")
90 description = ListProperty([])
91 state = StringProperty("")
92
93 def get_alias_color(self):
94 if self.is_loaded_inactive():
95 return [1, 1, 1, 1]
96 elif self.is_loaded(allow_substates=True):
97 return [*self.custom_color, 1]
98 elif self.is_failed():
99 return [0, 0, 0, 1]
100 else:
101 return [*self.custom_color, 100/255]
102 def set_alias_color(self):
103 pass
104
105 color = AliasProperty(get_alias_color, set_alias_color,
106 bind=['state', 'custom_color'])
107
108 def __init__(self, **kwargs):
109 self.actions = []
110 Machine(model=self, states=self.STATES,
111 transitions=self.TRANSITIONS, initial='initial',
112 ignore_invalid_triggers=True, queued=True)
113 super(Key, self).__init__(**kwargs)
114
115 # Kivy events
116 def on_key_sym(self, key, key_sym):
117 if key_sym != "":
118 self.configure()
119
120 def on_press(self):
121 self.list_actions()
122
123 # Machine states / events
124 def is_loaded_or_failed(self):
125 return self.is_loaded(allow_substates=True) or self.is_failed()
126
127 def is_loaded_inactive(self):
128 return self.is_loaded_no_config() or self.is_loaded_no_actions()
129
130 def on_enter_configuring(self):
131 if self.key_sym in self.parent.key_config:
132 self.config = self.parent.key_config[self.key_sym]
133
134 self.actions = []
135 for key_action in self.config['actions']:
136 self.add_action(key_action[0], **key_action[1])
137
138 if 'description' in self.config['properties']:
139 self.set_description(self.config['properties']['description'])
140 if 'color' in self.config['properties']:
141 self.set_color(self.config['properties']['color'])
142 self.success()
143 else:
144 self.no_config()
145
146 def on_enter_loading(self):
147 if len(self.actions) > 0:
148 for action in self.actions:
149 action.load()
150 else:
151 self.no_actions()
152
153 def on_enter_loaded_running(self):
154 self.parent.parent.ids['KeyList'].append(self.key_sym)
155 debug_print("running actions for {}".format(self.key_sym))
156 start_time = time.time()
157 self.parent.start_running(self, start_time)
158 action_number = 0
159 for self.current_action in self.actions:
160 if self.parent.keep_running(self, start_time):
161 self.list_actions(action_number=action_number + 0.5)
162 self.current_action.run()
163 action_number += 1
164 self.list_actions(action_number=action_number)
165
166 self.parent.finished_running(self, start_time)
167
168 # This one cannot be in the Machine state since it would be queued to run
169 # *after* the loop is ended...
170 def interrupt(self):
171 self.current_action.interrupt()
172
173 # Callbacks
174 def callback_action_ready(self, action, success):
175 if not success:
176 self.fail()
177 elif all(action.is_loaded_or_failed() for action in self.actions):
178 self.success()
179
180 # Setters
181 def set_description(self, description):
182 if description[0] is not None:
183 self.description_title = str(description[0])
184 for desc in description[1 :]:
185 if desc is None:
186 self.description.append("")
187 else:
188 self.description.append(str(desc).replace(" ", " "))
189
190 def set_color(self, color):
191 color = [x / 255 for x in color]
192 self.custom_color = color
193
194 # Actions handling
195 def add_action(self, action_name, **arguments):
196 self.actions.append(Action(action_name, self, **arguments))
197
198 def list_actions(self, action_number=0):
199 self.parent.parent.ids['ActionList'].update_list(self, action_number)
200