]> git.immae.eu Git - perso/Immae/Config/AUR.git/commitdiff
Add 'dash-static/' from commit 'af87ed0a69deebf7b400d8f8d88ce2342913b7fa'
authorIsmaël Bouya <ismael.bouya@normalesup.org>
Thu, 14 Feb 2019 13:16:10 +0000 (14:16 +0100)
committerIsmaël Bouya <ismael.bouya@normalesup.org>
Thu, 14 Feb 2019 13:16:10 +0000 (14:16 +0100)
git-subtree-dir: dash-static
git-subtree-mainline: a7f4e2376f48b5e35221be282d15c9b160204a67
git-subtree-split: af87ed0a69deebf7b400d8f8d88ce2342913b7fa

README.md [new file with mode: 0644]
cal3d/.SRCINFO [new file with mode: 0644]
cal3d/PKGBUILD [new file with mode: 0644]
cal3d/cal3d-gcc43.diff [new file with mode: 0644]
dash-static/.SRCINFO [moved from .SRCINFO with 100% similarity]
dash-static/PKGBUILD [moved from PKGBUILD with 100% similarity]

diff --git a/README.md b/README.md
new file mode 100644 (file)
index 0000000..9c90e17
--- /dev/null
+++ b/README.md
@@ -0,0 +1 @@
+https://github.com/eli-schwartz/aurpublish
diff --git a/cal3d/.SRCINFO b/cal3d/.SRCINFO
new file mode 100644 (file)
index 0000000..8c32203
--- /dev/null
@@ -0,0 +1,20 @@
+# Generated by mksrcinfo v8
+# Thu Feb 14 10:53:58 UTC 2019
+pkgbase = cal3d
+       pkgdesc = A skeletal-based 3D character animation library
+       pkgver = 0.11.0
+       pkgrel = 7
+       url = https://mp3butcher.github.io/Cal3D/
+       arch = i686
+       arch = x86_64
+       license = GPL2
+       makedepends = patch
+       depends = gcc-libs
+       options = !libtool
+       source = https://mp3butcher.github.io/Cal3D/sources/cal3d-0.11.0.tar.gz
+       source = cal3d-gcc43.diff
+       sha512sums = 4dc4b36b8f18760bfe6f8c80cbd941c14e2ebe596d0cd514fdb1ae4175bf2706e125665272d67ff21d33bb4b34e7be22bad9c00d488c1da21f442550bf3f204f
+       sha512sums = 8f7694ac240a7cbfc198d8e481ab87901d0256defffb1601f68ef39463bf1471e29e13d147e9a6463113afa0e93f317c2ef99aa19633b4e597e6347c38a64f42
+
+pkgname = cal3d
+
diff --git a/cal3d/PKGBUILD b/cal3d/PKGBUILD
new file mode 100644 (file)
index 0000000..c7507da
--- /dev/null
@@ -0,0 +1,27 @@
+# Maintainer : Immae <ismael.bouya@normalesup.org>
+
+pkgname=cal3d
+pkgver=0.11.0
+pkgrel=7
+pkgdesc="A skeletal-based 3D character animation library"
+arch=(i686 x86_64)
+url="https://mp3butcher.github.io/Cal3D/"
+options=(!libtool)
+license=(GPL2)
+depends=('gcc-libs')
+makedepends=('patch')
+source=(https://mp3butcher.github.io/Cal3D/sources/cal3d-$pkgver.tar.gz cal3d-gcc43.diff)
+sha512sums=('4dc4b36b8f18760bfe6f8c80cbd941c14e2ebe596d0cd514fdb1ae4175bf2706e125665272d67ff21d33bb4b34e7be22bad9c00d488c1da21f442550bf3f204f'
+            '8f7694ac240a7cbfc198d8e481ab87901d0256defffb1601f68ef39463bf1471e29e13d147e9a6463113afa0e93f317c2ef99aa19633b4e597e6347c38a64f42')
+build() {
+  cd "${pkgname}-$pkgver"
+  patch -p0 < ../cal3d-gcc43.diff
+  sed -i -e "s/return false/return 0/" src/cal3d/loader.cpp
+  ./configure --prefix=/usr
+  make
+}
+
+package() {
+  cd "${pkgname}-$pkgver"
+  make DESTDIR=${pkgdir} install
+}
diff --git a/cal3d/cal3d-gcc43.diff b/cal3d/cal3d-gcc43.diff
new file mode 100644 (file)
index 0000000..fc61235
--- /dev/null
@@ -0,0 +1,53 @@
+--- src/cal3d/hardwaremodel.cpp
++++ src/cal3d/hardwaremodel.cpp
+@@ -24,6 +24,7 @@
+ #include "cal3d/coreskeleton.h"
+ #include "cal3d/skeleton.h"
++#include <string.h>
+  /*****************************************************************************/
+ /** Constructs the hardware model instance.
+--- src/cal3d/platform.cpp
++++ src/cal3d/platform.cpp
+@@ -18,6 +18,8 @@
+ #include "cal3d/platform.h"
++#include <string.h>
++
+  /*****************************************************************************/
+ /** Constructs the platform instance.
+   *
+--- src/cal3d/renderer.cpp
++++ src/cal3d/renderer.cpp
+@@ -29,6 +29,8 @@
+ #include "cal3d/coresubmesh.h"
+ #include "cal3d/physique.h"
++#include <string.h>
++
+  /*****************************************************************************/
+ /** Constructs the renderer instance.
+   *
+--- src/cal3d/submesh.cpp
++++ src/cal3d/submesh.cpp
+@@ -16,6 +16,7 @@
+ #include "cal3d/error.h"
+ #include "cal3d/coresubmesh.h"
++#include <string.h>
+ CalSubmesh::CalSubmesh(CalCoreSubmesh* coreSubmesh)
+ {
+--- src/cal3d_converter.cpp
++++ src/cal3d_converter.cpp
+@@ -11,6 +11,8 @@
+ #include "cal3d/cal3d.h"
++#include <strings.h>
++
+ #define SKELETON 0
+ #define MESH 1
+ #define ANIMATION 2
similarity index 100%
rename from .SRCINFO
rename to dash-static/.SRCINFO
similarity index 100%
rename from PKGBUILD
rename to dash-static/PKGBUILD