'configuring',
'configured',
'loading',
- 'loaded',
- 'failed'
+ 'loaded'
]
TRANSITIONS = [
'source': 'initial',
'dest': 'configuring'
},
- {
- 'trigger': 'fail',
- 'source': 'configuring',
- 'dest': 'failed'
- },
{
'trigger': 'success',
'source': 'configuring',
'source': 'configured',
'dest': 'loading'
},
- {
- 'trigger': 'fail',
- 'source': 'loading',
- 'dest': 'failed'
- },
{
'trigger': 'success',
'source': 'loading',
self.running = []
self.wait_ids = {}
self.open_files = {}
+ self.is_leaving_application = False
Machine(model=self, states=self.STATES,
transitions=self.TRANSITIONS, initial='initial',
- ignore_invalid_triggers=True, queued=True)
+ auto_transitions=False, queued=True)
super(Mapping, self).__init__(**kwargs)
self.keyboard = Window.request_keyboard(self.on_keyboard_closed, self)
self.keyboard.bind(on_key_down=self.on_keyboard_down)
elif 'ctrl' in modifiers and (keycode[0] == 113 or keycode[0] == '99'):
self.leave_application()
sys.exit()
- elif 'ctrl' in modifiers and keycode[0] == 114:
- threading.Thread(name="MSReload", target=self.reload).start()
+ elif 'ctrl' in modifiers and keycode[0] == 114 and self.is_loaded():
+ self.reload()
return True
def leave_application(self):
self.keyboard.unbind(on_key_down=self.on_keyboard_down)
self.stop_all_running()
+ self.is_leaving_application = True
for music in self.open_files.values():
music.stop()
for thread in threading.enumerate():
# Callbacks
def key_loaded_callback(self):
+ if hasattr(self, 'finished_loading'):
+ return
+
+ opacity = int(Config.load_all_musics)
+
result = self.all_keys_ready()
if result == "success":
- self.ready_color = [0, 1, 0, 1]
+ self.ready_color = [0, 1, 0, opacity]
+ self.finished_loading = True
elif result == "partial":
- self.ready_color = [1, 0, 0, 1]
+ self.ready_color = [1, 0, 0, opacity]
+ self.finished_loading = True
else:
- self.ready_color = [1, 165/255, 0, 1]
+ self.ready_color = [1, 165/255, 0, opacity]
## Some global actions
def stop_all_running(self, except_key=None, key_start_time=0):
self.wait_ids[None] = []
self.wait_ids[None].append(action_or_wait)
- def interrupt_wait(self, wait_id=None):
+ def matching_wait_ids(self, wait_id=None):
if wait_id is None:
- ids_to_interrupt = list(self.wait_ids.keys())
+ matching_ids = list(self.wait_ids.keys())
elif wait_id in self.wait_ids:
- ids_to_interrupt = [wait_id]
+ matching_ids = [wait_id]
else:
- ids_to_interrupt = []
+ matching_ids = []
+ return matching_ids
- for _wait_id in ids_to_interrupt:
+ def interrupt_wait(self, wait_id=None):
+ for _wait_id in self.matching_wait_ids(wait_id=wait_id):
action_or_waits = self.wait_ids[_wait_id]
del(self.wait_ids[_wait_id])
for action_or_wait in action_or_waits:
else:
action_or_wait.set()
+ def pause_wait(self, wait_id=None):
+ for _wait_id in self.matching_wait_ids(wait_id=wait_id):
+ action_or_waits = self.wait_ids[_wait_id]
+ for action_or_wait in action_or_waits:
+ if isinstance(action_or_wait, Action):
+ action_or_wait.pause()
+
+ def unpause_wait(self, wait_id=None):
+ for _wait_id in self.matching_wait_ids(wait_id=wait_id):
+ action_or_waits = self.wait_ids[_wait_id]
+ for action_or_wait in action_or_waits:
+ if isinstance(action_or_wait, Action):
+ action_or_wait.unpause()
+
+ def reset_wait(self, wait_id=None):
+ for _wait_id in self.matching_wait_ids(wait_id=wait_id):
+ action_or_waits = self.wait_ids[_wait_id]
+ for action_or_wait in action_or_waits:
+ if isinstance(action_or_wait, Action):
+ action_or_wait.reset()
+
# Methods to control running keys
def start_running(self, key, start_time):
self.running.append((key, start_time))