]> git.immae.eu Git - perso/Immae/Projets/Python/MusicSampler.git/blobdiff - keyboard.py
Use kivy instead of pygame
[perso/Immae/Projets/Python/MusicSampler.git] / keyboard.py
diff --git a/keyboard.py b/keyboard.py
new file mode 100644 (file)
index 0000000..0c1115f
--- /dev/null
@@ -0,0 +1,222 @@
+from kivy.app import App
+from kivy.uix.widget import Widget
+from kivy.uix.floatlayout import FloatLayout
+from kivy.uix.relativelayout import RelativeLayout
+from kivy.properties import AliasProperty, ReferenceListProperty, BooleanProperty, NumericProperty, ListProperty, StringProperty, ObjectProperty
+from kivy.vector import Vector
+from kivy.clock import Clock
+from kivy.uix.behaviors import ButtonBehavior
+from kivy.uix.label import Label
+from kivy.core.window import Window
+
+from helpers.action import *
+import time
+import sys
+import math
+import pygame
+import helpers
+import threading
+
+class KeyDescription(Label):
+    pass
+
+class Key(ButtonBehavior, Widget):
+    key_sym = StringProperty(None)
+    custom_color = ListProperty([0, 1, 0, 1])
+    custom_unready_color = ListProperty([0, 1, 0, 100/255])
+    description_title = StringProperty("")
+    description = ListProperty([])
+    is_key_ready = BooleanProperty(True)
+
+    def get_color(self):
+        if not self.has_actions:
+            return [1, 1, 1, 1]
+        elif self.all_actions_ready:
+            return self.custom_color
+        else:
+            return self.custom_unready_color
+    def set_color(self):
+        pass
+
+    color = AliasProperty(get_color, set_color, bind=['is_key_ready'])
+
+    def __init__(self, **kwargs):
+        super(Key, self).__init__(**kwargs)
+        self.actions = []
+
+    def on_key_sym(self, key, key_sym):
+        if key_sym in self.parent.key_config:
+            self.is_key_ready = False
+
+            self.config = self.parent.key_config[key_sym]
+
+            self.actions = []
+            for key_action in self.config['actions']:
+                self.add_action(key_action[0], **key_action[1])
+
+            if 'description' in self.config['properties']:
+                key.set_description(self.config['properties']['description'])
+            if 'color' in self.config['properties']:
+                key.set_color(self.config['properties']['color'])
+
+            Clock.schedule_interval(self.check_all_active, 1)
+
+    def check_all_active(self, dt):
+        if self.all_actions_ready:
+            self.is_key_ready = True
+            return False
+
+    def set_description(self, description):
+        if description[0] is not None:
+            self.description_title = str(description[0])
+        for desc in description[1:]:
+            if desc is None:
+                self.description.append("")
+            else:
+                self.description.append(str(desc).replace(" ", " "))
+
+    def set_color(self, color):
+        color = [x / 255 for x in color]
+        color.append(1)
+        self.custom_color = color
+        color[3] = 100 / 255
+        self.custom_unready_color = tuple(color)
+
+    @property
+    def has_actions(self):
+        return len(self.actions) > 0
+
+    @property
+    def all_actions_ready(self):
+        return all(action.ready() for action in self.actions)
+
+    def add_action(self, action_name, **arguments):
+        self.actions.append(Action(action_name, self, **arguments))
+
+    def do_actions(self):
+        print("running actions for {}".format(self.key_sym))
+        start_time = time.time()
+        self.parent.start_running(self, start_time)
+        action_number = 0
+        for action in self.actions:
+            if self.parent.keep_running(self, start_time):
+                self.list_actions(action_number = action_number + 0.5)
+                action.run()
+                action_number += 1
+                self.list_actions(action_number = action_number)
+
+        self.parent.finished_running(self, start_time)
+
+    def list_actions(self, action_number = 0):
+        self.parent.parent.ids['ActionList'].update_list(self, action_number)
+
+    def on_press(self):
+        self.list_actions()
+    pass
+
+class PlayList(RelativeLayout):
+    playlist = ListProperty([])
+
+    def __init__(self, **kwargs):
+        super(PlayList, self).__init__(**kwargs)
+        Clock.schedule_interval(self.update_playlist, 0.5)
+
+    def update_playlist(self, dt):
+        if self.parent is None or 'Mapping' not in self.parent.ids:
+            return True
+
+        open_files = self.parent.ids['Mapping'].open_files
+        self.playlist = []
+        for music_file in open_files.values():
+            if not music_file.is_playing():
+                continue
+            if music_file.is_paused():
+                self.playlist.append(["⏸", music_file.name, False])
+            else:
+                self.playlist.append(["⏵", music_file.name, True])
+
+
+class ActionList(RelativeLayout):
+    action_title = StringProperty("")
+    action_list = ListProperty([])
+
+    def update_list(self, key, action_number = 0):
+        self.action_title = "actions linked to key {}:".format(key.key_sym)
+        self.action_list = []
+
+        action_descriptions = [action.description() for action in key.actions]
+
+        for index, description in enumerate(action_descriptions):
+            if index < int(action_number):
+                icon = "✓"
+            elif index + 0.5 == action_number:
+                icon = "✅"
+            else:
+                icon = " "
+
+            self.action_list.append([icon, description])
+
+class Mapping(RelativeLayout):
+    expected_keys = NumericProperty(0)
+
+    def __init__(self, **kwargs):
+        self.key_config, self.channel_number, self.open_files = helpers.parse_config2()
+        super(Mapping, self).__init__(**kwargs)
+        self._keyboard = Window.request_keyboard(self._keyboard_closed, self)
+        self._keyboard.bind(on_key_down=self._on_keyboard_down)
+        self.running = []
+
+
+        pygame.mixer.init(frequency = 44100)
+        pygame.mixer.set_num_channels(self.channel_number)
+
+    def _keyboard_closed(self):
+        self._keyboard.unbind(on_key_down=self._on_keyboard_down)
+        self._keyboard = None
+
+    def _on_keyboard_down(self, keyboard, keycode, text, modifiers):
+        key = self.find_by_key_code(keycode)
+        if key is not None:
+            threading.Thread(name = "MSKeyAction", target=key.do_actions).start()
+        return True
+
+    def find_by_key_code(self, key_code):
+        if "Key_" + str(key_code[0]) in self.ids:
+            return self.ids["Key_" + str(key_code[0])]
+        return None
+
+    def find_by_unicode(self, key_sym):
+        for key in self.children:
+            if not type(key).__name__ == "Key":
+                continue
+            print(key.key_sym, key_sym)
+            if key.key_sym == key_sym:
+                print("found")
+                return key
+        return None
+
+    def stop_all_running(self):
+        self.running = []
+
+    def start_running(self, key, start_time):
+        self.running.append((key, start_time))
+
+    def keep_running(self, key, start_time):
+        return (key, start_time) in self.running
+
+    def finished_running(self, key, start_time):
+        if (key, start_time) in self.running:
+            self.running.remove((key, start_time))
+
+
+class Screen(FloatLayout):
+    pass
+
+class MusicSamplerApp(App):
+    def build(self):
+        Window.size = (913, 563)
+
+        return Screen()
+
+if __name__ == '__main__':
+    MusicSamplerApp().run()