+# -*- coding: utf-8 -*-
from pygame import *
from math import pi
background_surface.blit(self.surface, self.position)
def do_actions(self):
- print("coucou" + self.key_sym)
+ print("coucou " + self.key_sym)
pass
keys = {
self.radius = radius
def surface(self):
- rectangle = filledRoundedRect(self.rect, self.outer_color, self.radius)
+ rectangle = self.filledRoundedRect(self.rect, self.outer_color, self.radius)
inner_rect = Rect((
self.rect.left + 2 * self.linewidth,