ms = int(self.sound_position * 1000)
ms_fo = max(1, int(fade_out * 1000))
- # FIXME: stop fade_out puis seek -5 -> on abandonne le fade ? (cf
- # commentaire dans fonction seek
new_audio_segment = self.current_audio_segment[:ms + ms_fo].fade_out(ms_fo)
with self.music_lock:
self.current_audio_segment = new_audio_segment