from .mixer import Mixer
from . import Config, gain, error_print
from .music_effect import GainEffect
+from .action import Action
class Mapping(RelativeLayout):
expected_keys = NumericProperty(0)
self._keyboard = Window.request_keyboard(self._keyboard_closed, self)
self._keyboard.bind(on_key_down=self._on_keyboard_down)
self.running = []
+ self.wait_ids = {}
Clock.schedule_interval(self.not_all_keys_ready, 1)
@property
else:
music.set_gain(db_gain)
+ def add_wait_id(self, wait_id, action_or_wait):
+ self.wait_ids[wait_id] = action_or_wait
+
+ def interrupt_wait(self, wait_id):
+ if wait_id in self.wait_ids:
+ action_or_wait = self.wait_ids[wait_id]
+ del(self.wait_ids[wait_id])
+ if isinstance(action_or_wait, Action):
+ action_or_wait.interrupt()
+ else:
+ action_or_wait.set()
+
def _keyboard_closed(self):
self._keyboard.unbind(on_key_down=self._on_keyboard_down)
self._keyboard = None