+++ /dev/null
-import os
-import pygame
-import sys
-
-def font(size, font = "Ubuntu-Regular"):
- if getattr(sys, 'frozen', False):
- return pygame.font.Font(sys._MEIPASS + "/fonts/" + font + ".ttf", size)
- else:
- path = os.path.dirname(os.path.realpath(__file__))
- return pygame.font.Font(path + "/../fonts/" + font + ".ttf", size)