def draw(self, background_surface):
self.surface = self.square().surface()
- police = font.Font(None, 20)
+ police = font.Font("Ubuntu-Regular.ttf", 14)
text = police.render(self.key_sym, True, (0,0,0))
self.surface.blit(text, (5,5))
background_surface.blit(self.surface, self.position)