- surface = pygame.Surface((208, 250)).convert()
- surface.fill((250, 250, 250))
- offset = 0
- for music_file in open_files.values():
- police.set_bold(False)
- if music_file.is_playing():
- if music_file.is_paused():
- icon = icon_police.render("⏸", True, (0,0,0))
- else:
- icon = icon_police.render("⏵", True, (0,0,0))
- police.set_bold(True)
- text = police.render(music_file.name, True, (0,0,0))
- surface.blit(icon, (0, offset))
- surface.blit(text, (20, offset))
- offset += police.get_linesize()
- screen.blit(surface, (700, 308))