(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.bchaddr = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
// base-x encoding
// Forked from https://github.com/cryptocoinjs/bs58
// Originally written by Mike Hearn for BitcoinJ
// Copyright (c) 2011 Google Inc
// Ported to JavaScript by Stefan Thomas
// Merged Buffer refactorings from base58-native by Stephen Pair
// Copyright (c) 2013 BitPay Inc
var Buffer = require('safe-buffer').Buffer
module.exports = function base (ALPHABET) {
var ALPHABET_MAP = {}
var BASE = ALPHABET.length
var LEADER = ALPHABET.charAt(0)
// pre-compute lookup table
for (var z = 0; z < ALPHABET.length; z++) {
var x = ALPHABET.charAt(z)
if (ALPHABET_MAP[x] !== undefined) throw new TypeError(x + ' is ambiguous')
ALPHABET_MAP[x] = z
}
function encode (source) {
if (source.length === 0) return ''
var digits = [0]
for (var i = 0; i < source.length; ++i) {
for (var j = 0, carry = source[i]; j < digits.length; ++j) {
carry += digits[j] << 8
digits[j] = carry % BASE
carry = (carry / BASE) | 0
}
while (carry > 0) {
digits.push(carry % BASE)
carry = (carry / BASE) | 0
}
}
var string = ''
// deal with leading zeros
for (var k = 0; source[k] === 0 && k < source.length - 1; ++k) string += LEADER
// convert digits to a string
for (var q = digits.length - 1; q >= 0; --q) string += ALPHABET[digits[q]]
return string
}
function decodeUnsafe (string) {
if (typeof string !== 'string') throw new TypeError('Expected String')
if (string.length === 0) return Buffer.allocUnsafe(0)
var bytes = [0]
for (var i = 0; i < string.length; i++) {
var value = ALPHABET_MAP[string[i]]
if (value === undefined) return
for (var j = 0, carry = value; j < bytes.length; ++j) {
carry += bytes[j] * BASE
bytes[j] = carry & 0xff
carry >>= 8
}
while (carry > 0) {
bytes.push(carry & 0xff)
carry >>= 8
}
}
// deal with leading zeros
for (var k = 0; string[k] === LEADER && k < string.length - 1; ++k) {
bytes.push(0)
}
return Buffer.from(bytes.reverse())
}
function decode (string) {
var buffer = decodeUnsafe(string)
if (buffer) return buffer
throw new Error('Non-base' + BASE + ' character')
}
return {
encode: encode,
decodeUnsafe: decodeUnsafe,
decode: decode
}
}
},{"safe-buffer":40}],2:[function(require,module,exports){
'use strict'
exports.byteLength = byteLength
exports.toByteArray = toByteArray
exports.fromByteArray = fromByteArray
var lookup = []
var revLookup = []
var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
for (var i = 0, len = code.length; i < len; ++i) {
lookup[i] = code[i]
revLookup[code.charCodeAt(i)] = i
}
revLookup['-'.charCodeAt(0)] = 62
revLookup['_'.charCodeAt(0)] = 63
function placeHoldersCount (b64) {
var len = b64.length
if (len % 4 > 0) {
throw new Error('Invalid string. Length must be a multiple of 4')
}
// the number of equal signs (place holders)
// if there are two placeholders, than the two characters before it
// represent one byte
// if there is only one, then the three characters before it represent 2 bytes
// this is just a cheap hack to not do indexOf twice
return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0
}
function byteLength (b64) {
// base64 is 4/3 + up to two characters of the original data
return (b64.length * 3 / 4) - placeHoldersCount(b64)
}
function toByteArray (b64) {
var i, l, tmp, placeHolders, arr
var len = b64.length
placeHolders = placeHoldersCount(b64)
arr = new Arr((len * 3 / 4) - placeHolders)
// if there are placeholders, only get up to the last complete 4 chars
l = placeHolders > 0 ? len - 4 : len
var L = 0
for (i = 0; i < l; i += 4) {
tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]
arr[L++] = (tmp >> 16) & 0xFF
arr[L++] = (tmp >> 8) & 0xFF
arr[L++] = tmp & 0xFF
}
if (placeHolders === 2) {
tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4)
arr[L++] = tmp & 0xFF
} else if (placeHolders === 1) {
tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2)
arr[L++] = (tmp >> 8) & 0xFF
arr[L++] = tmp & 0xFF
}
return arr
}
function tripletToBase64 (num) {
return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]
}
function encodeChunk (uint8, start, end) {
var tmp
var output = []
for (var i = start; i < end; i += 3) {
tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
output.push(tripletToBase64(tmp))
}
return output.join('')
}
function fromByteArray (uint8) {
var tmp
var len = uint8.length
var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
var output = ''
var parts = []
var maxChunkLength = 16383 // must be multiple of 3
// go through the array every three bytes, we'll deal with trailing stuff later
for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))
}
// pad the end with zeros, but make sure to not forget the extra bytes
if (extraBytes === 1) {
tmp = uint8[len - 1]
output += lookup[tmp >> 2]
output += lookup[(tmp << 4) & 0x3F]
output += '=='
} else if (extraBytes === 2) {
tmp = (uint8[len - 2] << 8) + (uint8[len - 1])
output += lookup[tmp >> 10]
output += lookup[(tmp >> 4) & 0x3F]
output += lookup[(tmp << 2) & 0x3F]
output += '='
}
parts.push(output)
return parts.join('')
}
},{}],3:[function(require,module,exports){
var bigInt = (function (undefined) {
"use strict";
var BASE = 1e7,
LOG_BASE = 7,
MAX_INT = 9007199254740992,
MAX_INT_ARR = smallToArray(MAX_INT),
LOG_MAX_INT = Math.log(MAX_INT);
function Integer(v, radix) {
if (typeof v === "undefined") return Integer[0];
if (typeof radix !== "undefined") return +radix === 10 ? parseValue(v) : parseBase(v, radix);
return parseValue(v);
}
function BigInteger(value, sign) {
this.value = value;
this.sign = sign;
this.isSmall = false;
}
BigInteger.prototype = Object.create(Integer.prototype);
function SmallInteger(value) {
this.value = value;
this.sign = value < 0;
this.isSmall = true;
}
SmallInteger.prototype = Object.create(Integer.prototype);
function isPrecise(n) {
return -MAX_INT < n && n < MAX_INT;
}
function smallToArray(n) { // For performance reasons doesn't reference BASE, need to change this function if BASE changes
if (n < 1e7)
return [n];
if (n < 1e14)
return [n % 1e7, Math.floor(n / 1e7)];
return [n % 1e7, Math.floor(n / 1e7) % 1e7, Math.floor(n / 1e14)];
}
function arrayToSmall(arr) { // If BASE changes this function may need to change
trim(arr);
var length = arr.length;
if (length < 4 && compareAbs(arr, MAX_INT_ARR) < 0) {
switch (length) {
case 0: return 0;
case 1: return arr[0];
case 2: return arr[0] + arr[1] * BASE;
default: return arr[0] + (arr[1] + arr[2] * BASE) * BASE;
}
}
return arr;
}
function trim(v) {
var i = v.length;
while (v[--i] === 0);
v.length = i + 1;
}
function createArray(length) { // function shamelessly stolen from Yaffle's library https://github.com/Yaffle/BigInteger
var x = new Array(length);
var i = -1;
while (++i < length) {
x[i] = 0;
}
return x;
}
function truncate(n) {
if (n > 0) return Math.floor(n);
return Math.ceil(n);
}
function add(a, b) { // assumes a and b are arrays with a.length >= b.length
var l_a = a.length,
l_b = b.length,
r = new Array(l_a),
carry = 0,
base = BASE,
sum, i;
for (i = 0; i < l_b; i++) {
sum = a[i] + b[i] + carry;
carry = sum >= base ? 1 : 0;
r[i] = sum - carry * base;
}
while (i < l_a) {
sum = a[i] + carry;
carry = sum === base ? 1 : 0;
r[i++] = sum - carry * base;
}
if (carry > 0) r.push(carry);
return r;
}
function addAny(a, b) {
if (a.length >= b.length) return add(a, b);
return add(b, a);
}
function addSmall(a, carry) { // assumes a is array, carry is number with 0 <= carry < MAX_INT
var l = a.length,
r = new Array(l),
base = BASE,
sum, i;
for (i = 0; i < l; i++) {
sum = a[i] - base + carry;
carry = Math.floor(sum / base);
r[i] = sum - carry * base;
carry += 1;
}
while (carry > 0) {
r[i++] = carry % base;
carry = Math.floor(carry / base);
}
return r;
}
BigInteger.prototype.add = function (v) {
var n = parseValue(v);
if (this.sign !== n.sign) {
return this.subtract(n.negate());
}
var a = this.value, b = n.value;
if (n.isSmall) {
return new BigInteger(addSmall(a, Math.abs(b)), this.sign);
}
return new BigInteger(addAny(a, b), this.sign);
};
BigInteger.prototype.plus = BigInteger.prototype.add;
SmallInteger.prototype.add = function (v) {
var n = parseValue(v);
var a = this.value;
if (a < 0 !== n.sign) {
return this.subtract(n.negate());
}
var b = n.value;
if (n.isSmall) {
if (isPrecise(a + b)) return new SmallInteger(a + b);
b = smallToArray(Math.abs(b));
}
return new BigInteger(addSmall(b, Math.abs(a)), a < 0);
};
SmallInteger.prototype.plus = SmallInteger.prototype.add;
function subtract(a, b) { // assumes a and b are arrays with a >= b
var a_l = a.length,
b_l = b.length,
r = new Array(a_l),
borrow = 0,
base = BASE,
i, difference;
for (i = 0; i < b_l; i++) {
difference = a[i] - borrow - b[i];
if (difference < 0) {
difference += base;
borrow = 1;
} else borrow = 0;
r[i] = difference;
}
for (i = b_l; i < a_l; i++) {
difference = a[i] - borrow;
if (difference < 0) difference += base;
else {
r[i++] = difference;
break;
}
r[i] = difference;
}
for (; i < a_l; i++) {
r[i] = a[i];
}
trim(r);
return r;
}
function subtractAny(a, b, sign) {
var value;
if (compareAbs(a, b) >= 0) {
value = subtract(a,b);
} else {
value = subtract(b, a);
sign = !sign;
}
value = arrayToSmall(value);
if (typeof value === "number") {
if (sign) value = -value;
return new SmallInteger(value);
}
return new BigInteger(value, sign);
}
function subtractSmall(a, b, sign) { // assumes a is array, b is number with 0 <= b < MAX_INT
var l = a.length,
r = new Array(l),
carry = -b,
base = BASE,
i, difference;
for (i = 0; i < l; i++) {
difference = a[i] + carry;
carry = Math.floor(difference / base);
difference %= base;
r[i] = difference < 0 ? difference + base : difference;
}
r = arrayToSmall(r);
if (typeof r === "number") {
if (sign) r = -r;
return new SmallInteger(r);
} return new BigInteger(r, sign);
}
BigInteger.prototype.subtract = function (v) {
var n = parseValue(v);
if (this.sign !== n.sign) {
return this.add(n.negate());
}
var a = this.value, b = n.value;
if (n.isSmall)
return subtractSmall(a, Math.abs(b), this.sign);
return subtractAny(a, b, this.sign);
};
BigInteger.prototype.minus = BigInteger.prototype.subtract;
SmallInteger.prototype.subtract = function (v) {
var n = parseValue(v);
var a = this.value;
if (a < 0 !== n.sign) {
return this.add(n.negate());
}
var b = n.value;
if (n.isSmall) {
return new SmallInteger(a - b);
}
return subtractSmall(b, Math.abs(a), a >= 0);
};
SmallInteger.prototype.minus = SmallInteger.prototype.subtract;
BigInteger.prototype.negate = function () {
return new BigInteger(this.value, !this.sign);
};
SmallInteger.prototype.negate = function () {
var sign = this.sign;
var small = new SmallInteger(-this.value);
small.sign = !sign;
return small;
};
BigInteger.prototype.abs = function () {
return new BigInteger(this.value, false);
};
SmallInteger.prototype.abs = function () {
return new SmallInteger(Math.abs(this.value));
};
function multiplyLong(a, b) {
var a_l = a.length,
b_l = b.length,
l = a_l + b_l,
r = createArray(l),
base = BASE,
product, carry, i, a_i, b_j;
for (i = 0; i < a_l; ++i) {
a_i = a[i];
for (var j = 0; j < b_l; ++j) {
b_j = b[j];
product = a_i * b_j + r[i + j];
carry = Math.floor(product / base);
r[i + j] = product - carry * base;
r[i + j + 1] += carry;
}
}
trim(r);
return r;
}
function multiplySmall(a, b) { // assumes a is array, b is number with |b| < BASE
var l = a.length,
r = new Array(l),
base = BASE,
carry = 0,
product, i;
for (i = 0; i < l; i++) {
product = a[i] * b + carry;
carry = Math.floor(product / base);
r[i] = product - carry * base;
}
while (carry > 0) {
r[i++] = carry % base;
carry = Math.floor(carry / base);
}
return r;
}
function shiftLeft(x, n) {
var r = [];
while (n-- > 0) r.push(0);
return r.concat(x);
}
function multiplyKaratsuba(x, y) {
var n = Math.max(x.length, y.length);
if (n <= 30) return multiplyLong(x, y);
n = Math.ceil(n / 2);
var b = x.slice(n),
a = x.slice(0, n),
d = y.slice(n),
c = y.slice(0, n);
var ac = multiplyKaratsuba(a, c),
bd = multiplyKaratsuba(b, d),
abcd = multiplyKaratsuba(addAny(a, b), addAny(c, d));
var product = addAny(addAny(ac, shiftLeft(subtract(subtract(abcd, ac), bd), n)), shiftLeft(bd, 2 * n));
trim(product);
return product;
}
// The following function is derived from a surface fit of a graph plotting the performance difference
// between long multiplication and karatsuba multiplication versus the lengths of the two arrays.
function useKaratsuba(l1, l2) {
return -0.012 * l1 - 0.012 * l2 + 0.000015 * l1 * l2 > 0;
}
BigInteger.prototype.multiply = function (v) {
var n = parseValue(v),
a = this.value, b = n.value,
sign = this.sign !== n.sign,
abs;
if (n.isSmall) {
if (b === 0) return Integer[0];
if (b === 1) return this;
if (b === -1) return this.negate();
abs = Math.abs(b);
if (abs < BASE) {
return new BigInteger(multiplySmall(a, abs), sign);
}
b = smallToArray(abs);
}
if (useKaratsuba(a.length, b.length)) // Karatsuba is only faster for certain array sizes
return new BigInteger(multiplyKaratsuba(a, b), sign);
return new BigInteger(multiplyLong(a, b), sign);
};
BigInteger.prototype.times = BigInteger.prototype.multiply;
function multiplySmallAndArray(a, b, sign) { // a >= 0
if (a < BASE) {
return new BigInteger(multiplySmall(b, a), sign);
}
return new BigInteger(multiplyLong(b, smallToArray(a)), sign);
}
SmallInteger.prototype._multiplyBySmall = function (a) {
if (isPrecise(a.value * this.value)) {
return new SmallInteger(a.value * this.value);
}
return multiplySmallAndArray(Math.abs(a.value), smallToArray(Math.abs(this.value)), this.sign !== a.sign);
};
BigInteger.prototype._multiplyBySmall = function (a) {
if (a.value === 0) return Integer[0];
if (a.value === 1) return this;
if (a.value === -1) return this.negate();
return multiplySmallAndArray(Math.abs(a.value), this.value, this.sign !== a.sign);
};
SmallInteger.prototype.multiply = function (v) {
return parseValue(v)._multiplyBySmall(this);
};
SmallInteger.prototype.times = SmallInteger.prototype.multiply;
function square(a) {
var l = a.length,
r = createArray(l + l),
base = BASE,
product, carry, i, a_i, a_j;
for (i = 0; i < l; i++) {
a_i = a[i];
for (var j = 0; j < l; j++) {
a_j = a[j];
product = a_i * a_j + r[i + j];
carry = Math.floor(product / base);
r[i + j] = product - carry * base;
r[i + j + 1] += carry;
}
}
trim(r);
return r;
}
BigInteger.prototype.square = function () {
return new BigInteger(square(this.value), false);
};
SmallInteger.prototype.square = function () {
var value = this.value * this.value;
if (isPrecise(value)) return new SmallInteger(value);
return new BigInteger(square(smallToArray(Math.abs(this.value))), false);
};
function divMod1(a, b) { // Left over from previous version. Performs faster than divMod2 on smaller input sizes.
var a_l = a.length,
b_l = b.length,
base = BASE,
result = createArray(b.length),
divisorMostSignificantDigit = b[b_l - 1],
// normalization
lambda = Math.ceil(base / (2 * divisorMostSignificantDigit)),
remainder = multiplySmall(a, lambda),
divisor = multiplySmall(b, lambda),
quotientDigit, shift, carry, borrow, i, l, q;
if (remainder.length <= a_l) remainder.push(0);
divisor.push(0);
divisorMostSignificantDigit = divisor[b_l - 1];
for (shift = a_l - b_l; shift >= 0; shift--) {
quotientDigit = base - 1;
if (remainder[shift + b_l] !== divisorMostSignificantDigit) {
quotientDigit = Math.floor((remainder[shift + b_l] * base + remainder[shift + b_l - 1]) / divisorMostSignificantDigit);
}
// quotientDigit <= base - 1
carry = 0;
borrow = 0;
l = divisor.length;
for (i = 0; i < l; i++) {
carry += quotientDigit * divisor[i];
q = Math.floor(carry / base);
borrow += remainder[shift + i] - (carry - q * base);
carry = q;
if (borrow < 0) {
remainder[shift + i] = borrow + base;
borrow = -1;
} else {
remainder[shift + i] = borrow;
borrow = 0;
}
}
while (borrow !== 0) {
quotientDigit -= 1;
carry = 0;
for (i = 0; i < l; i++) {
carry += remainder[shift + i] - base + divisor[i];
if (carry < 0) {
remainder[shift + i] = carry + base;
carry = 0;
} else {
remainder[shift + i] = carry;
carry = 1;
}
}
borrow += carry;
}
result[shift] = quotientDigit;
}
// denormalization
remainder = divModSmall(remainder, lambda)[0];
return [arrayToSmall(result), arrayToSmall(remainder)];
}
function divMod2(a, b) { // Implementation idea shamelessly stolen from Silent Matt's library http://silentmatt.com/biginteger/
// Performs faster than divMod1 on larger input sizes.
var a_l = a.length,
b_l = b.length,
result = [],
part = [],
base = BASE,
guess, xlen, highx, highy, check;
while (a_l) {
part.unshift(a[--a_l]);
trim(part);
if (compareAbs(part, b) < 0) {
result.push(0);
continue;
}
xlen = part.length;
highx = part[xlen - 1] * base + part[xlen - 2];
highy = b[b_l - 1] * base + b[b_l - 2];
if (xlen > b_l) {
highx = (highx + 1) * base;
}
guess = Math.ceil(highx / highy);
do {
check = multiplySmall(b, guess);
if (compareAbs(check, part) <= 0) break;
guess--;
} while (guess);
result.push(guess);
part = subtract(part, check);
}
result.reverse();
return [arrayToSmall(result), arrayToSmall(part)];
}
function divModSmall(value, lambda) {
var length = value.length,
quotient = createArray(length),
base = BASE,
i, q, remainder, divisor;
remainder = 0;
for (i = length - 1; i >= 0; --i) {
divisor = remainder * base + value[i];
q = truncate(divisor / lambda);
remainder = divisor - q * lambda;
quotient[i] = q | 0;
}
return [quotient, remainder | 0];
}
function divModAny(self, v) {
var value, n = parseValue(v);
var a = self.value, b = n.value;
var quotient;
if (b === 0) throw new Error("Cannot divide by zero");
if (self.isSmall) {
if (n.isSmall) {
return [new SmallInteger(truncate(a / b)), new SmallInteger(a % b)];
}
return [Integer[0], self];
}
if (n.isSmall) {
if (b === 1) return [self, Integer[0]];
if (b == -1) return [self.negate(), Integer[0]];
var abs = Math.abs(b);
if (abs < BASE) {
value = divModSmall(a, abs);
quotient = arrayToSmall(value[0]);
var remainder = value[1];
if (self.sign) remainder = -remainder;
if (typeof quotient === "number") {
if (self.sign !== n.sign) quotient = -quotient;
return [new SmallInteger(quotient), new SmallInteger(remainder)];
}
return [new BigInteger(quotient, self.sign !== n.sign), new SmallInteger(remainder)];
}
b = smallToArray(abs);
}
var comparison = compareAbs(a, b);
if (comparison === -1) return [Integer[0], self];
if (comparison === 0) return [Integer[self.sign === n.sign ? 1 : -1], Integer[0]];
// divMod1 is faster on smaller input sizes
if (a.length + b.length <= 200)
value = divMod1(a, b);
else value = divMod2(a, b);
quotient = value[0];
var qSign = self.sign !== n.sign,
mod = value[1],
mSign = self.sign;
if (typeof quotient === "number") {
if (qSign) quotient = -quotient;
quotient = new SmallInteger(quotient);
} else quotient = new BigInteger(quotient, qSign);
if (typeof mod === "number") {
if (mSign) mod = -mod;
mod = new SmallInteger(mod);
} else mod = new BigInteger(mod, mSign);
return [quotient, mod];
}
BigInteger.prototype.divmod = function (v) {
var result = divModAny(this, v);
return {
quotient: result[0],
remainder: result[1]
};
};
SmallInteger.prototype.divmod = BigInteger.prototype.divmod;
BigInteger.prototype.divide = function (v) {
return divModAny(this, v)[0];
};
SmallInteger.prototype.over = SmallInteger.prototype.divide = BigInteger.prototype.over = BigInteger.prototype.divide;
BigInteger.prototype.mod = function (v) {
return divModAny(this, v)[1];
};
SmallInteger.prototype.remainder = SmallInteger.prototype.mod = BigInteger.prototype.remainder = BigInteger.prototype.mod;
BigInteger.prototype.pow = function (v) {
var n = parseValue(v),
a = this.value,
b = n.value,
value, x, y;
if (b === 0) return Integer[1];
if (a === 0) return Integer[0];
if (a === 1) return Integer[1];
if (a === -1) return n.isEven() ? Integer[1] : Integer[-1];
if (n.sign) {
return Integer[0];
}
if (!n.isSmall) throw new Error("The exponent " + n.toString() + " is too large.");
if (this.isSmall) {
if (isPrecise(value = Math.pow(a, b)))
return new SmallInteger(truncate(value));
}
x = this;
y = Integer[1];
while (true) {
if (b & 1 === 1) {
y = y.times(x);
--b;
}
if (b === 0) break;
b /= 2;
x = x.square();
}
return y;
};
SmallInteger.prototype.pow = BigInteger.prototype.pow;
BigInteger.prototype.modPow = function (exp, mod) {
exp = parseValue(exp);
mod = parseValue(mod);
if (mod.isZero()) throw new Error("Cannot take modPow with modulus 0");
var r = Integer[1],
base = this.mod(mod);
while (exp.isPositive()) {
if (base.isZero()) return Integer[0];
if (exp.isOdd()) r = r.multiply(base).mod(mod);
exp = exp.divide(2);
base = base.square().mod(mod);
}
return r;
};
SmallInteger.prototype.modPow = BigInteger.prototype.modPow;
function compareAbs(a, b) {
if (a.length !== b.length) {
return a.length > b.length ? 1 : -1;
}
for (var i = a.length - 1; i >= 0; i--) {
if (a[i] !== b[i]) return a[i] > b[i] ? 1 : -1;
}
return 0;
}
BigInteger.prototype.compareAbs = function (v) {
var n = parseValue(v),
a = this.value,
b = n.value;
if (n.isSmall) return 1;
return compareAbs(a, b);
};
SmallInteger.prototype.compareAbs = function (v) {
var n = parseValue(v),
a = Math.abs(this.value),
b = n.value;
if (n.isSmall) {
b = Math.abs(b);
return a === b ? 0 : a > b ? 1 : -1;
}
return -1;
};
BigInteger.prototype.compare = function (v) {
// See discussion about comparison with Infinity:
// https://github.com/peterolson/BigInteger.js/issues/61
if (v === Infinity) {
return -1;
}
if (v === -Infinity) {
return 1;
}
var n = parseValue(v),
a = this.value,
b = n.value;
if (this.sign !== n.sign) {
return n.sign ? 1 : -1;
}
if (n.isSmall) {
return this.sign ? -1 : 1;
}
return compareAbs(a, b) * (this.sign ? -1 : 1);
};
BigInteger.prototype.compareTo = BigInteger.prototype.compare;
SmallInteger.prototype.compare = function (v) {
if (v === Infinity) {
return -1;
}
if (v === -Infinity) {
return 1;
}
var n = parseValue(v),
a = this.value,
b = n.value;
if (n.isSmall) {
return a == b ? 0 : a > b ? 1 : -1;
}
if (a < 0 !== n.sign) {
return a < 0 ? -1 : 1;
}
return a < 0 ? 1 : -1;
};
SmallInteger.prototype.compareTo = SmallInteger.prototype.compare;
BigInteger.prototype.equals = function (v) {
return this.compare(v) === 0;
};
SmallInteger.prototype.eq = SmallInteger.prototype.equals = BigInteger.prototype.eq = BigInteger.prototype.equals;
BigInteger.prototype.notEquals = function (v) {
return this.compare(v) !== 0;
};
SmallInteger.prototype.neq = SmallInteger.prototype.notEquals = BigInteger.prototype.neq = BigInteger.prototype.notEquals;
BigInteger.prototype.greater = function (v) {
return this.compare(v) > 0;
};
SmallInteger.prototype.gt = SmallInteger.prototype.greater = BigInteger.prototype.gt = BigInteger.prototype.greater;
BigInteger.prototype.lesser = function (v) {
return this.compare(v) < 0;
};
SmallInteger.prototype.lt = SmallInteger.prototype.lesser = BigInteger.prototype.lt = BigInteger.prototype.lesser;
BigInteger.prototype.greaterOrEquals = function (v) {
return this.compare(v) >= 0;
};
SmallInteger.prototype.geq = SmallInteger.prototype.greaterOrEquals = BigInteger.prototype.geq = BigInteger.prototype.greaterOrEquals;
BigInteger.prototype.lesserOrEquals = function (v) {
return this.compare(v) <= 0;
};
SmallInteger.prototype.leq = SmallInteger.prototype.lesserOrEquals = BigInteger.prototype.leq = BigInteger.prototype.lesserOrEquals;
BigInteger.prototype.isEven = function () {
return (this.value[0] & 1) === 0;
};
SmallInteger.prototype.isEven = function () {
return (this.value & 1) === 0;
};
BigInteger.prototype.isOdd = function () {
return (this.value[0] & 1) === 1;
};
SmallInteger.prototype.isOdd = function () {
return (this.value & 1) === 1;
};
BigInteger.prototype.isPositive = function () {
return !this.sign;
};
SmallInteger.prototype.isPositive = function () {
return this.value > 0;
};
BigInteger.prototype.isNegative = function () {
return this.sign;
};
SmallInteger.prototype.isNegative = function () {
return this.value < 0;
};
BigInteger.prototype.isUnit = function () {
return false;
};
SmallInteger.prototype.isUnit = function () {
return Math.abs(this.value) === 1;
};
BigInteger.prototype.isZero = function () {
return false;
};
SmallInteger.prototype.isZero = function () {
return this.value === 0;
};
BigInteger.prototype.isDivisibleBy = function (v) {
var n = parseValue(v);
var value = n.value;
if (value === 0) return false;
if (value === 1) return true;
if (value === 2) return this.isEven();
return this.mod(n).equals(Integer[0]);
};
SmallInteger.prototype.isDivisibleBy = BigInteger.prototype.isDivisibleBy;
function isBasicPrime(v) {
var n = v.abs();
if (n.isUnit()) return false;
if (n.equals(2) || n.equals(3) || n.equals(5)) return true;
if (n.isEven() || n.isDivisibleBy(3) || n.isDivisibleBy(5)) return false;
if (n.lesser(25)) return true;
// we don't know if it's prime: let the other functions figure it out
}
BigInteger.prototype.isPrime = function () {
var isPrime = isBasicPrime(this);
if (isPrime !== undefined) return isPrime;
var n = this.abs(),
nPrev = n.prev();
var a = [2, 3, 5, 7, 11, 13, 17, 19],
b = nPrev,
d, t, i, x;
while (b.isEven()) b = b.divide(2);
for (i = 0; i < a.length; i++) {
x = bigInt(a[i]).modPow(b, n);
if (x.equals(Integer[1]) || x.equals(nPrev)) continue;
for (t = true, d = b; t && d.lesser(nPrev) ; d = d.multiply(2)) {
x = x.square().mod(n);
if (x.equals(nPrev)) t = false;
}
if (t) return false;
}
return true;
};
SmallInteger.prototype.isPrime = BigInteger.prototype.isPrime;
BigInteger.prototype.isProbablePrime = function (iterations) {
var isPrime = isBasicPrime(this);
if (isPrime !== undefined) return isPrime;
var n = this.abs();
var t = iterations === undefined ? 5 : iterations;
// use the Fermat primality test
for (var i = 0; i < t; i++) {
var a = bigInt.randBetween(2, n.minus(2));
if (!a.modPow(n.prev(), n).isUnit()) return false; // definitely composite
}
return true; // large chance of being prime
};
SmallInteger.prototype.isProbablePrime = BigInteger.prototype.isProbablePrime;
BigInteger.prototype.modInv = function (n) {
var t = bigInt.zero, newT = bigInt.one, r = parseValue(n), newR = this.abs(), q, lastT, lastR;
while (!newR.equals(bigInt.zero)) {
q = r.divide(newR);
lastT = t;
lastR = r;
t = newT;
r = newR;
newT = lastT.subtract(q.multiply(newT));
newR = lastR.subtract(q.multiply(newR));
}
if (!r.equals(1)) throw new Error(this.toString() + " and " + n.toString() + " are not co-prime");
if (t.compare(0) === -1) {
t = t.add(n);
}
if (this.isNegative()) {
return t.negate();
}
return t;
};
SmallInteger.prototype.modInv = BigInteger.prototype.modInv;
BigInteger.prototype.next = function () {
var value = this.value;
if (this.sign) {
return subtractSmall(value, 1, this.sign);
}
return new BigInteger(addSmall(value, 1), this.sign);
};
SmallInteger.prototype.next = function () {
var value = this.value;
if (value + 1 < MAX_INT) return new SmallInteger(value + 1);
return new BigInteger(MAX_INT_ARR, false);
};
BigInteger.prototype.prev = function () {
var value = this.value;
if (this.sign) {
return new BigInteger(addSmall(value, 1), true);
}
return subtractSmall(value, 1, this.sign);
};
SmallInteger.prototype.prev = function () {
var value = this.value;
if (value - 1 > -MAX_INT) return new SmallInteger(value - 1);
return new BigInteger(MAX_INT_ARR, true);
};
var powersOfTwo = [1];
while (2 * powersOfTwo[powersOfTwo.length - 1] <= BASE) powersOfTwo.push(2 * powersOfTwo[powersOfTwo.length - 1]);
var powers2Length = powersOfTwo.length, highestPower2 = powersOfTwo[powers2Length - 1];
function shift_isSmall(n) {
return ((typeof n === "number" || typeof n === "string") && +Math.abs(n) <= BASE) ||
(n instanceof BigInteger && n.value.length <= 1);
}
BigInteger.prototype.shiftLeft = function (n) {
if (!shift_isSmall(n)) {
throw new Error(String(n) + " is too large for shifting.");
}
n = +n;
if (n < 0) return this.shiftRight(-n);
var result = this;
while (n >= powers2Length) {
result = result.multiply(highestPower2);
n -= powers2Length - 1;
}
return result.multiply(powersOfTwo[n]);
};
SmallInteger.prototype.shiftLeft = BigInteger.prototype.shiftLeft;
BigInteger.prototype.shiftRight = function (n) {
var remQuo;
if (!shift_isSmall(n)) {
throw new Error(String(n) + " is too large for shifting.");
}
n = +n;
if (n < 0) return this.shiftLeft(-n);
var result = this;
while (n >= powers2Length) {
if (result.isZero()) return result;
remQuo = divModAny(result, highestPower2);
result = remQuo[1].isNegative() ? remQuo[0].prev() : remQuo[0];
n -= powers2Length - 1;
}
remQuo = divModAny(result, powersOfTwo[n]);
return remQuo[1].isNegative() ? remQuo[0].prev() : remQuo[0];
};
SmallInteger.prototype.shiftRight = BigInteger.prototype.shiftRight;
function bitwise(x, y, fn) {
y = parseValue(y);
var xSign = x.isNegative(), ySign = y.isNegative();
var xRem = xSign ? x.not() : x,
yRem = ySign ? y.not() : y;
var xDigit = 0, yDigit = 0;
var xDivMod = null, yDivMod = null;
var result = [];
while (!xRem.isZero() || !yRem.isZero()) {
xDivMod = divModAny(xRem, highestPower2);
xDigit = xDivMod[1].toJSNumber();
if (xSign) {
xDigit = highestPower2 - 1 - xDigit; // two's complement for negative numbers
}
yDivMod = divModAny(yRem, highestPower2);
yDigit = yDivMod[1].toJSNumber();
if (ySign) {
yDigit = highestPower2 - 1 - yDigit; // two's complement for negative numbers
}
xRem = xDivMod[0];
yRem = yDivMod[0];
result.push(fn(xDigit, yDigit));
}
var sum = fn(xSign ? 1 : 0, ySign ? 1 : 0) !== 0 ? bigInt(-1) : bigInt(0);
for (var i = result.length - 1; i >= 0; i -= 1) {
sum = sum.multiply(highestPower2).add(bigInt(result[i]));
}
return sum;
}
BigInteger.prototype.not = function () {
return this.negate().prev();
};
SmallInteger.prototype.not = BigInteger.prototype.not;
BigInteger.prototype.and = function (n) {
return bitwise(this, n, function (a, b) { return a & b; });
};
SmallInteger.prototype.and = BigInteger.prototype.and;
BigInteger.prototype.or = function (n) {
return bitwise(this, n, function (a, b) { return a | b; });
};
SmallInteger.prototype.or = BigInteger.prototype.or;
BigInteger.prototype.xor = function (n) {
return bitwise(this, n, function (a, b) { return a ^ b; });
};
SmallInteger.prototype.xor = BigInteger.prototype.xor;
var LOBMASK_I = 1 << 30, LOBMASK_BI = (BASE & -BASE) * (BASE & -BASE) | LOBMASK_I;
function roughLOB(n) { // get lowestOneBit (rough)
// SmallInteger: return Min(lowestOneBit(n), 1 << 30)
// BigInteger: return Min(lowestOneBit(n), 1 << 14) [BASE=1e7]
var v = n.value, x = typeof v === "number" ? v | LOBMASK_I : v[0] + v[1] * BASE | LOBMASK_BI;
return x & -x;
}
function max(a, b) {
a = parseValue(a);
b = parseValue(b);
return a.greater(b) ? a : b;
}
function min(a, b) {
a = parseValue(a);
b = parseValue(b);
return a.lesser(b) ? a : b;
}
function gcd(a, b) {
a = parseValue(a).abs();
b = parseValue(b).abs();
if (a.equals(b)) return a;
if (a.isZero()) return b;
if (b.isZero()) return a;
var c = Integer[1], d, t;
while (a.isEven() && b.isEven()) {
d = Math.min(roughLOB(a), roughLOB(b));
a = a.divide(d);
b = b.divide(d);
c = c.multiply(d);
}
while (a.isEven()) {
a = a.divide(roughLOB(a));
}
do {
while (b.isEven()) {
b = b.divide(roughLOB(b));
}
if (a.greater(b)) {
t = b; b = a; a = t;
}
b = b.subtract(a);
} while (!b.isZero());
return c.isUnit() ? a : a.multiply(c);
}
function lcm(a, b) {
a = parseValue(a).abs();
b = parseValue(b).abs();
return a.divide(gcd(a, b)).multiply(b);
}
function randBetween(a, b) {
a = parseValue(a);
b = parseValue(b);
var low = min(a, b), high = max(a, b);
var range = high.subtract(low).add(1);
if (range.isSmall) return low.add(Math.floor(Math.random() * range));
var length = range.value.length - 1;
var result = [], restricted = true;
for (var i = length; i >= 0; i--) {
var top = restricted ? range.value[i] : BASE;
var digit = truncate(Math.random() * top);
result.unshift(digit);
if (digit < top) restricted = false;
}
result = arrayToSmall(result);
return low.add(typeof result === "number" ? new SmallInteger(result) : new BigInteger(result, false));
}
var parseBase = function (text, base) {
var length = text.length;
var i;
var absBase = Math.abs(base);
for(var i = 0; i < length; i++) {
var c = text[i].toLowerCase();
if(c === "-") continue;
if(/[a-z0-9]/.test(c)) {
if(/[0-9]/.test(c) && +c >= absBase) {
if(c === "1" && absBase === 1) continue;
throw new Error(c + " is not a valid digit in base " + base + ".");
} else if(c.charCodeAt(0) - 87 >= absBase) {
throw new Error(c + " is not a valid digit in base " + base + ".");
}
}
}
if (2 <= base && base <= 36) {
if (length <= LOG_MAX_INT / Math.log(base)) {
var result = parseInt(text, base);
if(isNaN(result)) {
throw new Error(c + " is not a valid digit in base " + base + ".");
}
return new SmallInteger(parseInt(text, base));
}
}
base = parseValue(base);
var digits = [];
var isNegative = text[0] === "-";
for (i = isNegative ? 1 : 0; i < text.length; i++) {
var c = text[i].toLowerCase(),
charCode = c.charCodeAt(0);
if (48 <= charCode && charCode <= 57) digits.push(parseValue(c));
else if (97 <= charCode && charCode <= 122) digits.push(parseValue(c.charCodeAt(0) - 87));
else if (c === "<") {
var start = i;
do { i++; } while (text[i] !== ">");
digits.push(parseValue(text.slice(start + 1, i)));
}
else throw new Error(c + " is not a valid character");
}
return parseBaseFromArray(digits, base, isNegative);
};
function parseBaseFromArray(digits, base, isNegative) {
var val = Integer[0], pow = Integer[1], i;
for (i = digits.length - 1; i >= 0; i--) {
val = val.add(digits[i].times(pow));
pow = pow.times(base);
}
return isNegative ? val.negate() : val;
}
function stringify(digit) {
var v = digit.value;
if (typeof v === "number") v = [v];
if (v.length === 1 && v[0] <= 35) {
return "0123456789abcdefghijklmnopqrstuvwxyz".charAt(v[0]);
}
return "<" + v + ">";
}
function toBase(n, base) {
base = bigInt(base);
if (base.isZero()) {
if (n.isZero()) return "0";
throw new Error("Cannot convert nonzero numbers to base 0.");
}
if (base.equals(-1)) {
if (n.isZero()) return "0";
if (n.isNegative()) return new Array(1 - n).join("10");
return "1" + new Array(+n).join("01");
}
var minusSign = "";
if (n.isNegative() && base.isPositive()) {
minusSign = "-";
n = n.abs();
}
if (base.equals(1)) {
if (n.isZero()) return "0";
return minusSign + new Array(+n + 1).join(1);
}
var out = [];
var left = n, divmod;
while (left.isNegative() || left.compareAbs(base) >= 0) {
divmod = left.divmod(base);
left = divmod.quotient;
var digit = divmod.remainder;
if (digit.isNegative()) {
digit = base.minus(digit).abs();
left = left.next();
}
out.push(stringify(digit));
}
out.push(stringify(left));
return minusSign + out.reverse().join("");
}
BigInteger.prototype.toString = function (radix) {
if (radix === undefined) radix = 10;
if (radix !== 10) return toBase(this, radix);
var v = this.value, l = v.length, str = String(v[--l]), zeros = "0000000", digit;
while (--l >= 0) {
digit = String(v[l]);
str += zeros.slice(digit.length) + digit;
}
var sign = this.sign ? "-" : "";
return sign + str;
};
SmallInteger.prototype.toString = function (radix) {
if (radix === undefined) radix = 10;
if (radix != 10) return toBase(this, radix);
return String(this.value);
};
BigInteger.prototype.toJSON = SmallInteger.prototype.toJSON = function() { return this.toString(); }
BigInteger.prototype.valueOf = function () {
return +this.toString();
};
BigInteger.prototype.toJSNumber = BigInteger.prototype.valueOf;
SmallInteger.prototype.valueOf = function () {
return this.value;
};
SmallInteger.prototype.toJSNumber = SmallInteger.prototype.valueOf;
function parseStringValue(v) {
if (isPrecise(+v)) {
var x = +v;
if (x === truncate(x))
return new SmallInteger(x);
throw "Invalid integer: " + v;
}
var sign = v[0] === "-";
if (sign) v = v.slice(1);
var split = v.split(/e/i);
if (split.length > 2) throw new Error("Invalid integer: " + split.join("e"));
if (split.length === 2) {
var exp = split[1];
if (exp[0] === "+") exp = exp.slice(1);
exp = +exp;
if (exp !== truncate(exp) || !isPrecise(exp)) throw new Error("Invalid integer: " + exp + " is not a valid exponent.");
var text = split[0];
var decimalPlace = text.indexOf(".");
if (decimalPlace >= 0) {
exp -= text.length - decimalPlace - 1;
text = text.slice(0, decimalPlace) + text.slice(decimalPlace + 1);
}
if (exp < 0) throw new Error("Cannot include negative exponent part for integers");
text += (new Array(exp + 1)).join("0");
v = text;
}
var isValid = /^([0-9][0-9]*)$/.test(v);
if (!isValid) throw new Error("Invalid integer: " + v);
var r = [], max = v.length, l = LOG_BASE, min = max - l;
while (max > 0) {
r.push(+v.slice(min, max));
min -= l;
if (min < 0) min = 0;
max -= l;
}
trim(r);
return new BigInteger(r, sign);
}
function parseNumberValue(v) {
if (isPrecise(v)) {
if (v !== truncate(v)) throw new Error(v + " is not an integer.");
return new SmallInteger(v);
}
return parseStringValue(v.toString());
}
function parseValue(v) {
if (typeof v === "number") {
return parseNumberValue(v);
}
if (typeof v === "string") {
return parseStringValue(v);
}
return v;
}
// Pre-define numbers in range [-999,999]
for (var i = 0; i < 1000; i++) {
Integer[i] = new SmallInteger(i);
if (i > 0) Integer[-i] = new SmallInteger(-i);
}
// Backwards compatibility
Integer.one = Integer[1];
Integer.zero = Integer[0];
Integer.minusOne = Integer[-1];
Integer.max = max;
Integer.min = min;
Integer.gcd = gcd;
Integer.lcm = lcm;
Integer.isInstance = function (x) { return x instanceof BigInteger || x instanceof SmallInteger; };
Integer.randBetween = randBetween;
Integer.fromArray = function (digits, base, isNegative) {
return parseBaseFromArray(digits.map(parseValue), parseValue(base || 10), isNegative);
};
return Integer;
})();
// Node.js check
if (typeof module !== "undefined" && module.hasOwnProperty("exports")) {
module.exports = bigInt;
}
//amd check
if ( typeof define === "function" && define.amd ) {
define( "big-integer", [], function() {
return bigInt;
});
}
},{}],4:[function(require,module,exports){
},{}],5:[function(require,module,exports){
var basex = require('base-x')
var ALPHABET = '123456789ABCDEFGHJKLMNPQRSTUVWXYZabcdefghijkmnopqrstuvwxyz'
module.exports = basex(ALPHABET)
},{"base-x":1}],6:[function(require,module,exports){
'use strict'
var base58 = require('bs58')
var Buffer = require('safe-buffer').Buffer
module.exports = function (checksumFn) {
// Encode a buffer as a base58-check encoded string
function encode (payload) {
var checksum = checksumFn(payload)
return base58.encode(Buffer.concat([
payload,
checksum
], payload.length + 4))
}
function decodeRaw (buffer) {
var payload = buffer.slice(0, -4)
var checksum = buffer.slice(-4)
var newChecksum = checksumFn(payload)
if (checksum[0] ^ newChecksum[0] |
checksum[1] ^ newChecksum[1] |
checksum[2] ^ newChecksum[2] |
checksum[3] ^ newChecksum[3]) return
return payload
}
// Decode a base58-check encoded string to a buffer, no result if checksum is wrong
function decodeUnsafe (string) {
var buffer = base58.decodeUnsafe(string)
if (!buffer) return
return decodeRaw(buffer)
}
function decode (string) {
var buffer = base58.decode(string)
var payload = decodeRaw(buffer, checksumFn)
if (!payload) throw new Error('Invalid checksum')
return payload
}
return {
encode: encode,
decode: decode,
decodeUnsafe: decodeUnsafe
}
}
},{"bs58":5,"safe-buffer":40}],7:[function(require,module,exports){
'use strict'
var createHash = require('create-hash')
var bs58checkBase = require('./base')
// SHA256(SHA256(buffer))
function sha256x2 (buffer) {
var tmp = createHash('sha256').update(buffer).digest()
return createHash('sha256').update(tmp).digest()
}
module.exports = bs58checkBase(sha256x2)
},{"./base":6,"create-hash":15}],8:[function(require,module,exports){
/*!
* The buffer module from node.js, for the browser.
*
* @author Feross Aboukhadijeh <https://feross.org>
* @license MIT
*/
/* eslint-disable no-proto */
'use strict'
var base64 = require('base64-js')
var ieee754 = require('ieee754')
exports.Buffer = Buffer
exports.SlowBuffer = SlowBuffer
exports.INSPECT_MAX_BYTES = 50
var K_MAX_LENGTH = 0x7fffffff
exports.kMaxLength = K_MAX_LENGTH
/**
* If `Buffer.TYPED_ARRAY_SUPPORT`:
* === true Use Uint8Array implementation (fastest)
* === false Print warning and recommend using `buffer` v4.x which has an Object
* implementation (most compatible, even IE6)
*
* Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
* Opera 11.6+, iOS 4.2+.
*
* We report that the browser does not support typed arrays if the are not subclassable
* using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`
* (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support
* for __proto__ and has a buggy typed array implementation.
*/
Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport()
if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&
typeof console.error === 'function') {
console.error(
'This browser lacks typed array (Uint8Array) support which is required by ' +
'`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'
)
}
function typedArraySupport () {
// Can typed array instances can be augmented?
try {
var arr = new Uint8Array(1)
arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}
return arr.foo() === 42
} catch (e) {
return false
}
}
function createBuffer (length) {
if (length > K_MAX_LENGTH) {
throw new RangeError('Invalid typed array length')
}
// Return an augmented `Uint8Array` instance
var buf = new Uint8Array(length)
buf.__proto__ = Buffer.prototype
return buf
}
/**
* The Buffer constructor returns instances of `Uint8Array` that have their
* prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
* `Uint8Array`, so the returned instances will have all the node `Buffer` methods
* and the `Uint8Array` methods. Square bracket notation works as expected -- it
* returns a single octet.
*
* The `Uint8Array` prototype remains unmodified.
*/
function Buffer (arg, encodingOrOffset, length) {
// Common case.
if (typeof arg === 'number') {
if (typeof encodingOrOffset === 'string') {
throw new Error(
'If encoding is specified then the first argument must be a string'
)
}
return allocUnsafe(arg)
}
return from(arg, encodingOrOffset, length)
}
// Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
if (typeof Symbol !== 'undefined' && Symbol.species &&
Buffer[Symbol.species] === Buffer) {
Object.defineProperty(Buffer, Symbol.species, {
value: null,
configurable: true,
enumerable: false,
writable: false
})
}
Buffer.poolSize = 8192 // not used by this implementation
function from (value, encodingOrOffset, length) {
if (typeof value === 'number') {
throw new TypeError('"value" argument must not be a number')
}
if (isArrayBuffer(value)) {
return fromArrayBuffer(value, encodingOrOffset, length)
}
if (typeof value === 'string') {
return fromString(value, encodingOrOffset)
}
return fromObject(value)
}
/**
* Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
* if value is a number.
* Buffer.from(str[, encoding])
* Buffer.from(array)
* Buffer.from(buffer)
* Buffer.from(arrayBuffer[, byteOffset[, length]])
**/
Buffer.from = function (value, encodingOrOffset, length) {
return from(value, encodingOrOffset, length)
}
// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:
// https://github.com/feross/buffer/pull/148
Buffer.prototype.__proto__ = Uint8Array.prototype
Buffer.__proto__ = Uint8Array
function assertSize (size) {
if (typeof size !== 'number') {
throw new TypeError('"size" argument must be a number')
} else if (size < 0) {
throw new RangeError('"size" argument must not be negative')
}
}
function alloc (size, fill, encoding) {
assertSize(size)
if (size <= 0) {
return createBuffer(size)
}
if (fill !== undefined) {
// Only pay attention to encoding if it's a string. This
// prevents accidentally sending in a number that would
// be interpretted as a start offset.
return typeof encoding === 'string'
? createBuffer(size).fill(fill, encoding)
: createBuffer(size).fill(fill)
}
return createBuffer(size)
}
/**
* Creates a new filled Buffer instance.
* alloc(size[, fill[, encoding]])
**/
Buffer.alloc = function (size, fill, encoding) {
return alloc(size, fill, encoding)
}
function allocUnsafe (size) {
assertSize(size)
return createBuffer(size < 0 ? 0 : checked(size) | 0)
}
/**
* Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
* */
Buffer.allocUnsafe = function (size) {
return allocUnsafe(size)
}
/**
* Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
*/
Buffer.allocUnsafeSlow = function (size) {
return allocUnsafe(size)
}
function fromString (string, encoding) {
if (typeof encoding !== 'string' || encoding === '') {
encoding = 'utf8'
}
if (!Buffer.isEncoding(encoding)) {
throw new TypeError('"encoding" must be a valid string encoding')
}
var length = byteLength(string, encoding) | 0
var buf = createBuffer(length)
var actual = buf.write(string, encoding)
if (actual !== length) {
// Writing a hex string, for example, that contains invalid characters will
// cause everything after the first invalid character to be ignored. (e.g.
// 'abxxcd' will be treated as 'ab')
buf = buf.slice(0, actual)
}
return buf
}
function fromArrayLike (array) {
var length = array.length < 0 ? 0 : checked(array.length) | 0
var buf = createBuffer(length)
for (var i = 0; i < length; i += 1) {
buf[i] = array[i] & 255
}
return buf
}
function fromArrayBuffer (array, byteOffset, length) {
if (byteOffset < 0 || array.byteLength < byteOffset) {
throw new RangeError('\'offset\' is out of bounds')
}
if (array.byteLength < byteOffset + (length || 0)) {
throw new RangeError('\'length\' is out of bounds')
}
var buf
if (byteOffset === undefined && length === undefined) {
buf = new Uint8Array(array)
} else if (length === undefined) {
buf = new Uint8Array(array, byteOffset)
} else {
buf = new Uint8Array(array, byteOffset, length)
}
// Return an augmented `Uint8Array` instance
buf.__proto__ = Buffer.prototype
return buf
}
function fromObject (obj) {
if (Buffer.isBuffer(obj)) {
var len = checked(obj.length) | 0
var buf = createBuffer(len)
if (buf.length === 0) {
return buf
}
obj.copy(buf, 0, 0, len)
return buf
}
if (obj) {
if (isArrayBufferView(obj) || 'length' in obj) {
if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {
return createBuffer(0)
}
return fromArrayLike(obj)
}
if (obj.type === 'Buffer' && Array.isArray(obj.data)) {
return fromArrayLike(obj.data)
}
}
throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')
}
function checked (length) {
// Note: cannot use `length < K_MAX_LENGTH` here because that fails when
// length is NaN (which is otherwise coerced to zero.)
if (length >= K_MAX_LENGTH) {
throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')
}
return length | 0
}
function SlowBuffer (length) {
if (+length != length) { // eslint-disable-line eqeqeq
length = 0
}
return Buffer.alloc(+length)
}
Buffer.isBuffer = function isBuffer (b) {
return b != null && b._isBuffer === true
}
Buffer.compare = function compare (a, b) {
if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
throw new TypeError('Arguments must be Buffers')
}
if (a === b) return 0
var x = a.length
var y = b.length
for (var i = 0, len = Math.min(x, y); i < len; ++i) {
if (a[i] !== b[i]) {
x = a[i]
y = b[i]
break
}
}
if (x < y) return -1
if (y < x) return 1
return 0
}
Buffer.isEncoding = function isEncoding (encoding) {
switch (String(encoding).toLowerCase()) {
case 'hex':
case 'utf8':
case 'utf-8':
case 'ascii':
case 'latin1':
case 'binary':
case 'base64':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return true
default:
return false
}
}
Buffer.concat = function concat (list, length) {
if (!Array.isArray(list)) {
throw new TypeError('"list" argument must be an Array of Buffers')
}
if (list.length === 0) {
return Buffer.alloc(0)
}
var i
if (length === undefined) {
length = 0
for (i = 0; i < list.length; ++i) {
length += list[i].length
}
}
var buffer = Buffer.allocUnsafe(length)
var pos = 0
for (i = 0; i < list.length; ++i) {
var buf = list[i]
if (!Buffer.isBuffer(buf)) {
throw new TypeError('"list" argument must be an Array of Buffers')
}
buf.copy(buffer, pos)
pos += buf.length
}
return buffer
}
function byteLength (string, encoding) {
if (Buffer.isBuffer(string)) {
return string.length
}
if (isArrayBufferView(string) || isArrayBuffer(string)) {
return string.byteLength
}
if (typeof string !== 'string') {
string = '' + string
}
var len = string.length
if (len === 0) return 0
// Use a for loop to avoid recursion
var loweredCase = false
for (;;) {
switch (encoding) {
case 'ascii':
case 'latin1':
case 'binary':
return len
case 'utf8':
case 'utf-8':
case undefined:
return utf8ToBytes(string).length
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return len * 2
case 'hex':
return len >>> 1
case 'base64':
return base64ToBytes(string).length
default:
if (loweredCase) return utf8ToBytes(string).length // assume utf8
encoding = ('' + encoding).toLowerCase()
loweredCase = true
}
}
}
Buffer.byteLength = byteLength
function slowToString (encoding, start, end) {
var loweredCase = false
// No need to verify that "this.length <= MAX_UINT32" since it's a read-only
// property of a typed array.
// This behaves neither like String nor Uint8Array in that we set start/end
// to their upper/lower bounds if the value passed is out of range.
// undefined is handled specially as per ECMA-262 6th Edition,
// Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
if (start === undefined || start < 0) {
start = 0
}
// Return early if start > this.length. Done here to prevent potential uint32
// coercion fail below.
if (start > this.length) {
return ''
}
if (end === undefined || end > this.length) {
end = this.length
}
if (end <= 0) {
return ''
}
// Force coersion to uint32. This will also coerce falsey/NaN values to 0.
end >>>= 0
start >>>= 0
if (end <= start) {
return ''
}
if (!encoding) encoding = 'utf8'
while (true) {
switch (encoding) {
case 'hex':
return hexSlice(this, start, end)
case 'utf8':
case 'utf-8':
return utf8Slice(this, start, end)
case 'ascii':
return asciiSlice(this, start, end)
case 'latin1':
case 'binary':
return latin1Slice(this, start, end)
case 'base64':
return base64Slice(this, start, end)
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return utf16leSlice(this, start, end)
default:
if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
encoding = (encoding + '').toLowerCase()
loweredCase = true
}
}
}
// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)
// to detect a Buffer instance. It's not possible to use `instanceof Buffer`
// reliably in a browserify context because there could be multiple different
// copies of the 'buffer' package in use. This method works even for Buffer
// instances that were created from another copy of the `buffer` package.
// See: https://github.com/feross/buffer/issues/154
Buffer.prototype._isBuffer = true
function swap (b, n, m) {
var i = b[n]
b[n] = b[m]
b[m] = i
}
Buffer.prototype.swap16 = function swap16 () {
var len = this.length
if (len % 2 !== 0) {
throw new RangeError('Buffer size must be a multiple of 16-bits')
}
for (var i = 0; i < len; i += 2) {
swap(this, i, i + 1)
}
return this
}
Buffer.prototype.swap32 = function swap32 () {
var len = this.length
if (len % 4 !== 0) {
throw new RangeError('Buffer size must be a multiple of 32-bits')
}
for (var i = 0; i < len; i += 4) {
swap(this, i, i + 3)
swap(this, i + 1, i + 2)
}
return this
}
Buffer.prototype.swap64 = function swap64 () {
var len = this.length
if (len % 8 !== 0) {
throw new RangeError('Buffer size must be a multiple of 64-bits')
}
for (var i = 0; i < len; i += 8) {
swap(this, i, i + 7)
swap(this, i + 1, i + 6)
swap(this, i + 2, i + 5)
swap(this, i + 3, i + 4)
}
return this
}
Buffer.prototype.toString = function toString () {
var length = this.length
if (length === 0) return ''
if (arguments.length === 0) return utf8Slice(this, 0, length)
return slowToString.apply(this, arguments)
}
Buffer.prototype.equals = function equals (b) {
if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
if (this === b) return true
return Buffer.compare(this, b) === 0
}
Buffer.prototype.inspect = function inspect () {
var str = ''
var max = exports.INSPECT_MAX_BYTES
if (this.length > 0) {
str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
if (this.length > max) str += ' ... '
}
return '<Buffer ' + str + '>'
}
Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
if (!Buffer.isBuffer(target)) {
throw new TypeError('Argument must be a Buffer')
}
if (start === undefined) {
start = 0
}
if (end === undefined) {
end = target ? target.length : 0
}
if (thisStart === undefined) {
thisStart = 0
}
if (thisEnd === undefined) {
thisEnd = this.length
}
if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
throw new RangeError('out of range index')
}
if (thisStart >= thisEnd && start >= end) {
return 0
}
if (thisStart >= thisEnd) {
return -1
}
if (start >= end) {
return 1
}
start >>>= 0
end >>>= 0
thisStart >>>= 0
thisEnd >>>= 0
if (this === target) return 0
var x = thisEnd - thisStart
var y = end - start
var len = Math.min(x, y)
var thisCopy = this.slice(thisStart, thisEnd)
var targetCopy = target.slice(start, end)
for (var i = 0; i < len; ++i) {
if (thisCopy[i] !== targetCopy[i]) {
x = thisCopy[i]
y = targetCopy[i]
break
}
}
if (x < y) return -1
if (y < x) return 1
return 0
}
// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
//
// Arguments:
// - buffer - a Buffer to search
// - val - a string, Buffer, or number
// - byteOffset - an index into `buffer`; will be clamped to an int32
// - encoding - an optional encoding, relevant is val is a string
// - dir - true for indexOf, false for lastIndexOf
function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
// Empty buffer means no match
if (buffer.length === 0) return -1
// Normalize byteOffset
if (typeof byteOffset === 'string') {
encoding = byteOffset
byteOffset = 0
} else if (byteOffset > 0x7fffffff) {
byteOffset = 0x7fffffff
} else if (byteOffset < -0x80000000) {
byteOffset = -0x80000000
}
byteOffset = +byteOffset // Coerce to Number.
if (numberIsNaN(byteOffset)) {
// byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
byteOffset = dir ? 0 : (buffer.length - 1)
}
// Normalize byteOffset: negative offsets start from the end of the buffer
if (byteOffset < 0) byteOffset = buffer.length + byteOffset
if (byteOffset >= buffer.length) {
if (dir) return -1
else byteOffset = buffer.length - 1
} else if (byteOffset < 0) {
if (dir) byteOffset = 0
else return -1
}
// Normalize val
if (typeof val === 'string') {
val = Buffer.from(val, encoding)
}
// Finally, search either indexOf (if dir is true) or lastIndexOf
if (Buffer.isBuffer(val)) {
// Special case: looking for empty string/buffer always fails
if (val.length === 0) {
return -1
}
return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
} else if (typeof val === 'number') {
val = val & 0xFF // Search for a byte value [0-255]
if (typeof Uint8Array.prototype.indexOf === 'function') {
if (dir) {
return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
} else {
return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
}
}
return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
}
throw new TypeError('val must be string, number or Buffer')
}
function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
var indexSize = 1
var arrLength = arr.length
var valLength = val.length
if (encoding !== undefined) {
encoding = String(encoding).toLowerCase()
if (encoding === 'ucs2' || encoding === 'ucs-2' ||
encoding === 'utf16le' || encoding === 'utf-16le') {
if (arr.length < 2 || val.length < 2) {
return -1
}
indexSize = 2
arrLength /= 2
valLength /= 2
byteOffset /= 2
}
}
function read (buf, i) {
if (indexSize === 1) {
return buf[i]
} else {
return buf.readUInt16BE(i * indexSize)
}
}
var i
if (dir) {
var foundIndex = -1
for (i = byteOffset; i < arrLength; i++) {
if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
if (foundIndex === -1) foundIndex = i
if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
} else {
if (foundIndex !== -1) i -= i - foundIndex
foundIndex = -1
}
}
} else {
if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
for (i = byteOffset; i >= 0; i--) {
var found = true
for (var j = 0; j < valLength; j++) {
if (read(arr, i + j) !== read(val, j)) {
found = false
break
}
}
if (found) return i
}
}
return -1
}
Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
return this.indexOf(val, byteOffset, encoding) !== -1
}
Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
}
Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
}
function hexWrite (buf, string, offset, length) {
offset = Number(offset) || 0
var remaining = buf.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
// must be an even number of digits
var strLen = string.length
if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')
if (length > strLen / 2) {
length = strLen / 2
}
for (var i = 0; i < length; ++i) {
var parsed = parseInt(string.substr(i * 2, 2), 16)
if (numberIsNaN(parsed)) return i
buf[offset + i] = parsed
}
return i
}
function utf8Write (buf, string, offset, length) {
return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
}
function asciiWrite (buf, string, offset, length) {
return blitBuffer(asciiToBytes(string), buf, offset, length)
}
function latin1Write (buf, string, offset, length) {
return asciiWrite(buf, string, offset, length)
}
function base64Write (buf, string, offset, length) {
return blitBuffer(base64ToBytes(string), buf, offset, length)
}
function ucs2Write (buf, string, offset, length) {
return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
}
Buffer.prototype.write = function write (string, offset, length, encoding) {
// Buffer#write(string)
if (offset === undefined) {
encoding = 'utf8'
length = this.length
offset = 0
// Buffer#write(string, encoding)
} else if (length === undefined && typeof offset === 'string') {
encoding = offset
length = this.length
offset = 0
// Buffer#write(string, offset[, length][, encoding])
} else if (isFinite(offset)) {
offset = offset >>> 0
if (isFinite(length)) {
length = length >>> 0
if (encoding === undefined) encoding = 'utf8'
} else {
encoding = length
length = undefined
}
} else {
throw new Error(
'Buffer.write(string, encoding, offset[, length]) is no longer supported'
)
}
var remaining = this.length - offset
if (length === undefined || length > remaining) length = remaining
if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
throw new RangeError('Attempt to write outside buffer bounds')
}
if (!encoding) encoding = 'utf8'
var loweredCase = false
for (;;) {
switch (encoding) {
case 'hex':
return hexWrite(this, string, offset, length)
case 'utf8':
case 'utf-8':
return utf8Write(this, string, offset, length)
case 'ascii':
return asciiWrite(this, string, offset, length)
case 'latin1':
case 'binary':
return latin1Write(this, string, offset, length)
case 'base64':
// Warning: maxLength not taken into account in base64Write
return base64Write(this, string, offset, length)
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return ucs2Write(this, string, offset, length)
default:
if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
encoding = ('' + encoding).toLowerCase()
loweredCase = true
}
}
}
Buffer.prototype.toJSON = function toJSON () {
return {
type: 'Buffer',
data: Array.prototype.slice.call(this._arr || this, 0)
}
}
function base64Slice (buf, start, end) {
if (start === 0 && end === buf.length) {
return base64.fromByteArray(buf)
} else {
return base64.fromByteArray(buf.slice(start, end))
}
}
function utf8Slice (buf, start, end) {
end = Math.min(buf.length, end)
var res = []
var i = start
while (i < end) {
var firstByte = buf[i]
var codePoint = null
var bytesPerSequence = (firstByte > 0xEF) ? 4
: (firstByte > 0xDF) ? 3
: (firstByte > 0xBF) ? 2
: 1
if (i + bytesPerSequence <= end) {
var secondByte, thirdByte, fourthByte, tempCodePoint
switch (bytesPerSequence) {
case 1:
if (firstByte < 0x80) {
codePoint = firstByte
}
break
case 2:
secondByte = buf[i + 1]
if ((secondByte & 0xC0) === 0x80) {
tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
if (tempCodePoint > 0x7F) {
codePoint = tempCodePoint
}
}
break
case 3:
secondByte = buf[i + 1]
thirdByte = buf[i + 2]
if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
codePoint = tempCodePoint
}
}
break
case 4:
secondByte = buf[i + 1]
thirdByte = buf[i + 2]
fourthByte = buf[i + 3]
if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
codePoint = tempCodePoint
}
}
}
}
if (codePoint === null) {
// we did not generate a valid codePoint so insert a
// replacement char (U+FFFD) and advance only 1 byte
codePoint = 0xFFFD
bytesPerSequence = 1
} else if (codePoint > 0xFFFF) {
// encode to utf16 (surrogate pair dance)
codePoint -= 0x10000
res.push(codePoint >>> 10 & 0x3FF | 0xD800)
codePoint = 0xDC00 | codePoint & 0x3FF
}
res.push(codePoint)
i += bytesPerSequence
}
return decodeCodePointsArray(res)
}
// Based on http://stackoverflow.com/a/22747272/680742, the browser with
// the lowest limit is Chrome, with 0x10000 args.
// We go 1 magnitude less, for safety
var MAX_ARGUMENTS_LENGTH = 0x1000
function decodeCodePointsArray (codePoints) {
var len = codePoints.length
if (len <= MAX_ARGUMENTS_LENGTH) {
return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
}
// Decode in chunks to avoid "call stack size exceeded".
var res = ''
var i = 0
while (i < len) {
res += String.fromCharCode.apply(
String,
codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
)
}
return res
}
function asciiSlice (buf, start, end) {
var ret = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; ++i) {
ret += String.fromCharCode(buf[i] & 0x7F)
}
return ret
}
function latin1Slice (buf, start, end) {
var ret = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; ++i) {
ret += String.fromCharCode(buf[i])
}
return ret
}
function hexSlice (buf, start, end) {
var len = buf.length
if (!start || start < 0) start = 0
if (!end || end < 0 || end > len) end = len
var out = ''
for (var i = start; i < end; ++i) {
out += toHex(buf[i])
}
return out
}
function utf16leSlice (buf, start, end) {
var bytes = buf.slice(start, end)
var res = ''
for (var i = 0; i < bytes.length; i += 2) {
res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))
}
return res
}
Buffer.prototype.slice = function slice (start, end) {
var len = this.length
start = ~~start
end = end === undefined ? len : ~~end
if (start < 0) {
start += len
if (start < 0) start = 0
} else if (start > len) {
start = len
}
if (end < 0) {
end += len
if (end < 0) end = 0
} else if (end > len) {
end = len
}
if (end < start) end = start
var newBuf = this.subarray(start, end)
// Return an augmented `Uint8Array` instance
newBuf.__proto__ = Buffer.prototype
return newBuf
}
/*
* Need to make sure that buffer isn't trying to write out of bounds.
*/
function checkOffset (offset, ext, length) {
if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
}
Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) checkOffset(offset, byteLength, this.length)
var val = this[offset]
var mul = 1
var i = 0
while (++i < byteLength && (mul *= 0x100)) {
val += this[offset + i] * mul
}
return val
}
Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) {
checkOffset(offset, byteLength, this.length)
}
var val = this[offset + --byteLength]
var mul = 1
while (byteLength > 0 && (mul *= 0x100)) {
val += this[offset + --byteLength] * mul
}
return val
}
Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 1, this.length)
return this[offset]
}
Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 2, this.length)
return this[offset] | (this[offset + 1] << 8)
}
Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 2, this.length)
return (this[offset] << 8) | this[offset + 1]
}
Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return ((this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16)) +
(this[offset + 3] * 0x1000000)
}
Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return (this[offset] * 0x1000000) +
((this[offset + 1] << 16) |
(this[offset + 2] << 8) |
this[offset + 3])
}
Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) checkOffset(offset, byteLength, this.length)
var val = this[offset]
var mul = 1
var i = 0
while (++i < byteLength && (mul *= 0x100)) {
val += this[offset + i] * mul
}
mul *= 0x80
if (val >= mul) val -= Math.pow(2, 8 * byteLength)
return val
}
Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) checkOffset(offset, byteLength, this.length)
var i = byteLength
var mul = 1
var val = this[offset + --i]
while (i > 0 && (mul *= 0x100)) {
val += this[offset + --i] * mul
}
mul *= 0x80
if (val >= mul) val -= Math.pow(2, 8 * byteLength)
return val
}
Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 1, this.length)
if (!(this[offset] & 0x80)) return (this[offset])
return ((0xff - this[offset] + 1) * -1)
}
Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 2, this.length)
var val = this[offset] | (this[offset + 1] << 8)
return (val & 0x8000) ? val | 0xFFFF0000 : val
}
Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 2, this.length)
var val = this[offset + 1] | (this[offset] << 8)
return (val & 0x8000) ? val | 0xFFFF0000 : val
}
Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return (this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16) |
(this[offset + 3] << 24)
}
Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return (this[offset] << 24) |
(this[offset + 1] << 16) |
(this[offset + 2] << 8) |
(this[offset + 3])
}
Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return ieee754.read(this, offset, true, 23, 4)
}
Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return ieee754.read(this, offset, false, 23, 4)
}
Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 8, this.length)
return ieee754.read(this, offset, true, 52, 8)
}
Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 8, this.length)
return ieee754.read(this, offset, false, 52, 8)
}
function checkInt (buf, value, offset, ext, max, min) {
if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
if (offset + ext > buf.length) throw new RangeError('Index out of range')
}
Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) {
var maxBytes = Math.pow(2, 8 * byteLength) - 1
checkInt(this, value, offset, byteLength, maxBytes, 0)
}
var mul = 1
var i = 0
this[offset] = value & 0xFF
while (++i < byteLength && (mul *= 0x100)) {
this[offset + i] = (value / mul) & 0xFF
}
return offset + byteLength
}
Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) {
var maxBytes = Math.pow(2, 8 * byteLength) - 1
checkInt(this, value, offset, byteLength, maxBytes, 0)
}
var i = byteLength - 1
var mul = 1
this[offset + i] = value & 0xFF
while (--i >= 0 && (mul *= 0x100)) {
this[offset + i] = (value / mul) & 0xFF
}
return offset + byteLength
}
Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
this[offset] = (value & 0xff)
return offset + 1
}
Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
this[offset] = (value & 0xff)
this[offset + 1] = (value >>> 8)
return offset + 2
}
Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
this[offset] = (value >>> 8)
this[offset + 1] = (value & 0xff)
return offset + 2
}
Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
this[offset + 3] = (value >>> 24)
this[offset + 2] = (value >>> 16)
this[offset + 1] = (value >>> 8)
this[offset] = (value & 0xff)
return offset + 4
}
Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
this[offset] = (value >>> 24)
this[offset + 1] = (value >>> 16)
this[offset + 2] = (value >>> 8)
this[offset + 3] = (value & 0xff)
return offset + 4
}
Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
var limit = Math.pow(2, (8 * byteLength) - 1)
checkInt(this, value, offset, byteLength, limit - 1, -limit)
}
var i = 0
var mul = 1
var sub = 0
this[offset] = value & 0xFF
while (++i < byteLength && (mul *= 0x100)) {
if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
sub = 1
}
this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
}
return offset + byteLength
}
Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
var limit = Math.pow(2, (8 * byteLength) - 1)
checkInt(this, value, offset, byteLength, limit - 1, -limit)
}
var i = byteLength - 1
var mul = 1
var sub = 0
this[offset + i] = value & 0xFF
while (--i >= 0 && (mul *= 0x100)) {
if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
sub = 1
}
this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
}
return offset + byteLength
}
Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
if (value < 0) value = 0xff + value + 1
this[offset] = (value & 0xff)
return offset + 1
}
Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
this[offset] = (value & 0xff)
this[offset + 1] = (value >>> 8)
return offset + 2
}
Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
this[offset] = (value >>> 8)
this[offset + 1] = (value & 0xff)
return offset + 2
}
Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
this[offset] = (value & 0xff)
this[offset + 1] = (value >>> 8)
this[offset + 2] = (value >>> 16)
this[offset + 3] = (value >>> 24)
return offset + 4
}
Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
if (value < 0) value = 0xffffffff + value + 1
this[offset] = (value >>> 24)
this[offset + 1] = (value >>> 16)
this[offset + 2] = (value >>> 8)
this[offset + 3] = (value & 0xff)
return offset + 4
}
function checkIEEE754 (buf, value, offset, ext, max, min) {
if (offset + ext > buf.length) throw new RangeError('Index out of range')
if (offset < 0) throw new RangeError('Index out of range')
}
function writeFloat (buf, value, offset, littleEndian, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
}
ieee754.write(buf, value, offset, littleEndian, 23, 4)
return offset + 4
}
Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
return writeFloat(this, value, offset, true, noAssert)
}
Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
return writeFloat(this, value, offset, false, noAssert)
}
function writeDouble (buf, value, offset, littleEndian, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
}
ieee754.write(buf, value, offset, littleEndian, 52, 8)
return offset + 8
}
Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
return writeDouble(this, value, offset, true, noAssert)
}
Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
return writeDouble(this, value, offset, false, noAssert)
}
// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function copy (target, targetStart, start, end) {
if (!start) start = 0
if (!end && end !== 0) end = this.length
if (targetStart >= target.length) targetStart = target.length
if (!targetStart) targetStart = 0
if (end > 0 && end < start) end = start
// Copy 0 bytes; we're done
if (end === start) return 0
if (target.length === 0 || this.length === 0) return 0
// Fatal error conditions
if (targetStart < 0) {
throw new RangeError('targetStart out of bounds')
}
if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')
if (end < 0) throw new RangeError('sourceEnd out of bounds')
// Are we oob?
if (end > this.length) end = this.length
if (target.length - targetStart < end - start) {
end = target.length - targetStart + start
}
var len = end - start
var i
if (this === target && start < targetStart && targetStart < end) {
// descending copy from end
for (i = len - 1; i >= 0; --i) {
target[i + targetStart] = this[i + start]
}
} else if (len < 1000) {
// ascending copy from start
for (i = 0; i < len; ++i) {
target[i + targetStart] = this[i + start]
}
} else {
Uint8Array.prototype.set.call(
target,
this.subarray(start, start + len),
targetStart
)
}
return len
}
// Usage:
// buffer.fill(number[, offset[, end]])
// buffer.fill(buffer[, offset[, end]])
// buffer.fill(string[, offset[, end]][, encoding])
Buffer.prototype.fill = function fill (val, start, end, encoding) {
// Handle string cases:
if (typeof val === 'string') {
if (typeof start === 'string') {
encoding = start
start = 0
end = this.length
} else if (typeof end === 'string') {
encoding = end
end = this.length
}
if (val.length === 1) {
var code = val.charCodeAt(0)
if (code < 256) {
val = code
}
}
if (encoding !== undefined && typeof encoding !== 'string') {
throw new TypeError('encoding must be a string')
}
if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
throw new TypeError('Unknown encoding: ' + encoding)
}
} else if (typeof val === 'number') {
val = val & 255
}
// Invalid ranges are not set to a default, so can range check early.
if (start < 0 || this.length < start || this.length < end) {
throw new RangeError('Out of range index')
}
if (end <= start) {
return this
}
start = start >>> 0
end = end === undefined ? this.length : end >>> 0
if (!val) val = 0
var i
if (typeof val === 'number') {
for (i = start; i < end; ++i) {
this[i] = val
}
} else {
var bytes = Buffer.isBuffer(val)
? val
: new Buffer(val, encoding)
var len = bytes.length
for (i = 0; i < end - start; ++i) {
this[i + start] = bytes[i % len]
}
}
return this
}
// HELPER FUNCTIONS
// ================
var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g
function base64clean (str) {
// Node strips out invalid characters like \n and \t from the string, base64-js does not
str = str.trim().replace(INVALID_BASE64_RE, '')
// Node converts strings with length < 2 to ''
if (str.length < 2) return ''
// Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
while (str.length % 4 !== 0) {
str = str + '='
}
return str
}
function toHex (n) {
if (n < 16) return '0' + n.toString(16)
return n.toString(16)
}
function utf8ToBytes (string, units) {
units = units || Infinity
var codePoint
var length = string.length
var leadSurrogate = null
var bytes = []
for (var i = 0; i < length; ++i) {
codePoint = string.charCodeAt(i)
// is surrogate component
if (codePoint > 0xD7FF && codePoint < 0xE000) {
// last char was a lead
if (!leadSurrogate) {
// no lead yet
if (codePoint > 0xDBFF) {
// unexpected trail
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
continue
} else if (i + 1 === length) {
// unpaired lead
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
continue
}
// valid lead
leadSurrogate = codePoint
continue
}
// 2 leads in a row
if (codePoint < 0xDC00) {
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
leadSurrogate = codePoint
continue
}
// valid surrogate pair
codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
} else if (leadSurrogate) {
// valid bmp char, but last char was a lead
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
}
leadSurrogate = null
// encode utf8
if (codePoint < 0x80) {
if ((units -= 1) < 0) break
bytes.push(codePoint)
} else if (codePoint < 0x800) {
if ((units -= 2) < 0) break
bytes.push(
codePoint >> 0x6 | 0xC0,
codePoint & 0x3F | 0x80
)
} else if (codePoint < 0x10000) {
if ((units -= 3) < 0) break
bytes.push(
codePoint >> 0xC | 0xE0,
codePoint >> 0x6 & 0x3F | 0x80,
codePoint & 0x3F | 0x80
)
} else if (codePoint < 0x110000) {
if ((units -= 4) < 0) break
bytes.push(
codePoint >> 0x12 | 0xF0,
codePoint >> 0xC & 0x3F | 0x80,
codePoint >> 0x6 & 0x3F | 0x80,
codePoint & 0x3F | 0x80
)
} else {
throw new Error('Invalid code point')
}
}
return bytes
}
function asciiToBytes (str) {
var byteArray = []
for (var i = 0; i < str.length; ++i) {
// Node's code seems to be doing this and not & 0x7F..
byteArray.push(str.charCodeAt(i) & 0xFF)
}
return byteArray
}
function utf16leToBytes (str, units) {
var c, hi, lo
var byteArray = []
for (var i = 0; i < str.length; ++i) {
if ((units -= 2) < 0) break
c = str.charCodeAt(i)
hi = c >> 8
lo = c % 256
byteArray.push(lo)
byteArray.push(hi)
}
return byteArray
}
function base64ToBytes (str) {
return base64.toByteArray(base64clean(str))
}
function blitBuffer (src, dst, offset, length) {
for (var i = 0; i < length; ++i) {
if ((i + offset >= dst.length) || (i >= src.length)) break
dst[i + offset] = src[i]
}
return i
}
// ArrayBuffers from another context (i.e. an iframe) do not pass the `instanceof` check
// but they should be treated as valid. See: https://github.com/feross/buffer/issues/166
function isArrayBuffer (obj) {
return obj instanceof ArrayBuffer ||
(obj != null && obj.constructor != null && obj.constructor.name === 'ArrayBuffer' &&
typeof obj.byteLength === 'number')
}
// Node 0.10 supports `ArrayBuffer` but lacks `ArrayBuffer.isView`
function isArrayBufferView (obj) {
return (typeof ArrayBuffer.isView === 'function') && ArrayBuffer.isView(obj)
}
function numberIsNaN (obj) {
return obj !== obj // eslint-disable-line no-self-compare
}
},{"base64-js":2,"ieee754":20}],9:[function(require,module,exports){
/**
* @license
* https://github.com/bitcoincashjs/cashaddr
* Copyright (c) 2017-2018 Emilio Almansi
* Distributed under the MIT software license, see the accompanying
* file LICENSE or http://www.opensource.org/licenses/mit-license.php.
*/
'use strict';
var validate = require('./validation').validate;
/**
* Base32 encoding and decoding.
*
* @module base32
*/
/**
* Charset containing the 32 symbols used in the base32 encoding.
* @private
*/
var CHARSET = 'qpzry9x8gf2tvdw0s3jn54khce6mua7l';
/**
* Inverted index mapping each symbol into its index within the charset.
* @private
*/
var CHARSET_INVERSE_INDEX = {
'q': 0, 'p': 1, 'z': 2, 'r': 3, 'y': 4, '9': 5, 'x': 6, '8': 7,
'g': 8, 'f': 9, '2': 10, 't': 11, 'v': 12, 'd': 13, 'w': 14, '0': 15,
's': 16, '3': 17, 'j': 18, 'n': 19, '5': 20, '4': 21, 'k': 22, 'h': 23,
'c': 24, 'e': 25, '6': 26, 'm': 27, 'u': 28, 'a': 29, '7': 30, 'l': 31,
};
/**
* Encodes the given array of 5-bit integers as a base32-encoded string.
*
* @static
* @param {Uint8Array} data Array of integers between 0 and 31 inclusive.
* @returns {string}
* @throws {ValidationError}
*/
function encode(data) {
validate(data instanceof Uint8Array, 'Invalid data: ' + data + '.');
var base32 = '';
for (var i = 0; i < data.length; ++i) {
var value = data[i];
validate(0 <= value && value < 32, 'Invalid value: ' + value + '.');
base32 += CHARSET[value];
}
return base32;
}
/**
* Decodes the given base32-encoded string into an array of 5-bit integers.
*
* @static
* @param {string} string
* @returns {Uint8Array}
* @throws {ValidationError}
*/
function decode(string) {
validate(typeof string === 'string', 'Invalid base32-encoded string: ' + string + '.');
var data = new Uint8Array(string.length);
for (var i = 0; i < string.length; ++i) {
var value = string[i];
validate(value in CHARSET_INVERSE_INDEX, 'Invalid value: ' + value + '.');
data[i] = CHARSET_INVERSE_INDEX[value];
}
return data;
}
module.exports = {
encode: encode,
decode: decode,
};
},{"./validation":12}],10:[function(require,module,exports){
/**
* @license
* https://github.com/bitcoincashjs/cashaddr
* Copyright (c) 2017-2018 Emilio Almansi
* Distributed under the MIT software license, see the accompanying
* file LICENSE or http://www.opensource.org/licenses/mit-license.php.
*/
'use strict';
var base32 = require('./base32');
var bigInt = require('big-integer');
var convertBits = require('./convertBits');
var validation = require('./validation');
var validate = validation.validate;
/**
* Encoding and decoding of the new Cash Address format for Bitcoin Cash. <br />
* Compliant with the original cashaddr specification:
* {@link https://github.com/Bitcoin-UAHF/spec/blob/master/cashaddr.md}
* @module cashaddr
*/
/**
* Encodes a hash from a given type into a Bitcoin Cash address with the given prefix.
*
* @static
* @param {string} prefix Network prefix. E.g.: 'bitcoincash'.
* @param {string} type Type of address to generate. Either 'P2PKH' or 'P2SH'.
* @param {Uint8Array} hash Hash to encode represented as an array of 8-bit integers.
* @returns {string}
* @throws {ValidationError}
*/
function encode(prefix, type, hash) {
validate(typeof prefix === 'string' && isValidPrefix(prefix), 'Invalid prefix: ' + prefix + '.');
validate(typeof type === 'string', 'Invalid type: ' + type + '.');
validate(hash instanceof Uint8Array, 'Invalid hash: ' + hash + '.');
var prefixData = concat(prefixToUint5Array(prefix), new Uint8Array(1));
var versionByte = getTypeBits(type) + getHashSizeBits(hash);
var payloadData = toUint5Array(concat(Uint8Array.of(versionByte), hash));
var checksumData = concat(concat(prefixData, payloadData), new Uint8Array(8));
var payload = concat(payloadData, checksumToUint5Array(polymod(checksumData)));
return prefix + ':' + base32.encode(payload);
}
/**
* Decodes the given address into its constituting prefix, type and hash. See [#encode()]{@link encode}.
*
* @static
* @param {string} address Address to decode. E.g.: 'bitcoincash:qpm2qsznhks23z7629mms6s4cwef74vcwvy22gdx6a'.
* @returns {object}
* @throws {ValidationError}
*/
function decode(address) {
validate(typeof address === 'string' && hasSingleCase(address), 'Invalid address: ' + address + '.');
var pieces = address.toLowerCase().split(':');
validate(pieces.length === 2, 'Missing prefix: ' + address + '.');
var prefix = pieces[0];
var payload = base32.decode(pieces[1]);
validate(validChecksum(prefix, payload), 'Invalid checksum: ' + address + '.');
var payloadData = fromUint5Array(payload.slice(0, -8));
var versionByte = payloadData[0];
var hash = payloadData.slice(1);
validate(getHashSize(versionByte) === hash.length * 8, 'Invalid hash size: ' + address + '.');
var type = getType(versionByte);
return {
prefix: prefix,
type: type,
hash: hash,
};
}
/**
* Error thrown when encoding or decoding fail due to invalid input.
*
* @constructor ValidationError
* @param {string} message Error description.
*/
var ValidationError = validation.ValidationError;
/**
* Valid address prefixes.
*
* @private
*/
var VALID_PREFIXES = ['bitcoincash', 'bchtest', 'bchreg'];
/**
* Checks whether a string is a valid prefix; ie., it has a single letter case
* and is one of 'bitcoincash', 'bchtest', or 'bchreg'.
*
* @private
* @param {string} prefix
* @returns {boolean}
*/
function isValidPrefix(prefix) {
return hasSingleCase(prefix) && VALID_PREFIXES.indexOf(prefix.toLowerCase()) !== -1;
}
/**
* Derives an array from the given prefix to be used in the computation
* of the address' checksum.
*
* @private
* @param {string} prefix Network prefix. E.g.: 'bitcoincash'.
* @returns {Uint8Array}
*/
function prefixToUint5Array(prefix) {
var result = new Uint8Array(prefix.length);
for (var i = 0; i < prefix.length; ++i) {
result[i] = prefix[i].charCodeAt(0) & 31;
}
return result;
}
/**
* Returns an array representation of the given checksum to be encoded
* within the address' payload.
*
* @private
* @param {BigInteger} checksum Computed checksum.
* @returns {Uint8Array}
*/
function checksumToUint5Array(checksum) {
var result = new Uint8Array(8);
for (var i = 0; i < 8; ++i) {
result[7 - i] = checksum.and(31).toJSNumber();
checksum = checksum.shiftRight(5);
}
return result;
}
/**
* Returns the bit representation of the given type within the version
* byte.
*
* @private
* @param {string} type Address type. Either 'P2PKH' or 'P2SH'.
* @returns {number}
* @throws {ValidationError}
*/
function getTypeBits(type) {
switch (type) {
case 'P2PKH':
return 0;
case 'P2SH':
return 8;
default:
throw new ValidationError('Invalid type: ' + type + '.');
}
}
/**
* Retrieves the address type from its bit representation within the
* version byte.
*
* @private
* @param {number} versionByte
* @returns {string}
* @throws {ValidationError}
*/
function getType(versionByte) {
switch (versionByte & 120) {
case 0:
return 'P2PKH';
case 8:
return 'P2SH';
default:
throw new ValidationError('Invalid address type in version byte: ' + versionByte + '.');
}
}
/**
* Returns the bit representation of the length in bits of the given
* hash within the version byte.
*
* @private
* @param {Uint8Array} hash Hash to encode represented as an array of 8-bit integers.
* @returns {number}
* @throws {ValidationError}
*/
function getHashSizeBits(hash) {
switch (hash.length * 8) {
case 160:
return 0;
case 192:
return 1;
case 224:
return 2;
case 256:
return 3;
case 320:
return 4;
case 384:
return 5;
case 448:
return 6;
case 512:
return 7;
default:
throw new ValidationError('Invalid hash size: ' + hash.length + '.');
}
}
/**
* Retrieves the the length in bits of the encoded hash from its bit
* representation within the version byte.
*
* @private
* @param {number} versionByte
* @returns {number}
*/
function getHashSize(versionByte) {
switch (versionByte & 7) {
case 0:
return 160;
case 1:
return 192;
case 2:
return 224;
case 3:
return 256;
case 4:
return 320;
case 5:
return 384;
case 6:
return 448;
case 7:
return 512;
}
}
/**
* Converts an array of 8-bit integers into an array of 5-bit integers,
* right-padding with zeroes if necessary.
*
* @private
* @param {Uint8Array} data
* @returns {Uint8Array}
*/
function toUint5Array(data) {
return convertBits(data, 8, 5);
}
/**
* Converts an array of 5-bit integers back into an array of 8-bit integers,
* removing extra zeroes left from padding if necessary.
* Throws a {@link ValidationError} if input is not a zero-padded array of 8-bit integers.
*
* @private
* @param {Uint8Array} data
* @returns {Uint8Array}
* @throws {ValidationError}
*/
function fromUint5Array(data) {
return convertBits(data, 5, 8, true);
}
/**
* Returns the concatenation a and b.
*
* @private
* @param {Uint8Array} a
* @param {Uint8Array} b
* @returns {Uint8Array}
* @throws {ValidationError}
*/
function concat(a, b) {
var ab = new Uint8Array(a.length + b.length);
ab.set(a);
ab.set(b, a.length);
return ab;
}
/**
* Computes a checksum from the given input data as specified for the CashAddr
* format: https://github.com/Bitcoin-UAHF/spec/blob/master/cashaddr.md.
*
* @private
* @param {Uint8Array} data Array of 5-bit integers over which the checksum is to be computed.
* @returns {BigInteger}
*/
function polymod(data) {
var GENERATOR = [0x98f2bc8e61, 0x79b76d99e2, 0xf33e5fb3c4, 0xae2eabe2a8, 0x1e4f43e470];
var checksum = bigInt(1);
for (var i = 0; i < data.length; ++i) {
var value = data[i];
var topBits = checksum.shiftRight(35);
checksum = checksum.and(0x07ffffffff).shiftLeft(5).xor(value);
for (var j = 0; j < GENERATOR.length; ++j) {
if (topBits.shiftRight(j).and(1).equals(1)) {
checksum = checksum.xor(GENERATOR[j]);
}
}
}
return checksum.xor(1);
}
/**
* Verify that the payload has not been corrupted by checking that the
* checksum is valid.
*
* @private
* @param {string} prefix Network prefix. E.g.: 'bitcoincash'.
* @param {Uint8Array} payload Array of 5-bit integers containing the address' payload.
* @returns {boolean}
*/
function validChecksum(prefix, payload) {
var prefixData = concat(prefixToUint5Array(prefix), new Uint8Array(1));
var checksumData = concat(prefixData, payload);
return polymod(checksumData).equals(0);
}
/**
* Returns true if, and only if, the given string contains either uppercase
* or lowercase letters, but not both.
*
* @private
* @param {string} string Input string.
* @returns {boolean}
*/
function hasSingleCase(string) {
return string === string.toLowerCase() || string === string.toUpperCase();
}
module.exports = {
encode: encode,
decode: decode,
ValidationError: ValidationError,
};
},{"./base32":9,"./convertBits":11,"./validation":12,"big-integer":3}],11:[function(require,module,exports){
// Copyright (c) 2017-2018 Emilio Almansi
// Copyright (c) 2017 Pieter Wuille
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
'use strict';
var validate = require('./validation').validate;
/**
* Converts an array of integers made up of 'from' bits into an
* array of integers made up of 'to' bits. The output array is
* zero-padded if necessary, unless strict mode is true.
* Throws a {@link ValidationError} if input is invalid.
* Original by Pieter Wuille: https://github.com/sipa/bech32.
*
* @param {Uint8Array} data Array of integers made up of 'from' bits.
* @param {number} from Length in bits of elements in the input array.
* @param {number} to Length in bits of elements in the output array.
* @param {bool} strictMode Require the conversion to be completed without padding.
* @returns {Uint8Array}
*/
module.exports = function(data, from, to, strictMode) {
var length = strictMode
? Math.floor(data.length * from / to)
: Math.ceil(data.length * from / to);
var mask = (1 << to) - 1;
var result = new Uint8Array(length);
var index = 0;
var accumulator = 0;
var bits = 0;
for (var i = 0; i < data.length; ++i) {
var value = data[i];
validate(0 <= value && (value >> from) === 0, 'Invalid value: ' + value + '.');
accumulator = (accumulator << from) | value;
bits += from;
while (bits >= to) {
bits -= to;
result[index] = (accumulator >> bits) & mask;
++index;
}
}
if (!strictMode) {
if (bits > 0) {
result[index] = (accumulator << (to - bits)) & mask;
++index;
}
} else {
validate(
bits < from && ((accumulator << (to - bits)) & mask) === 0,
'Input cannot be converted to ' + to + ' bits without padding, but strict mode was used.'
);
}
return result;
};
},{"./validation":12}],12:[function(require,module,exports){
/**
* @license
* https://github.com/bitcoincashjs/cashaddr
* Copyright (c) 2017-2018 Emilio Almansi
* Distributed under the MIT software license, see the accompanying
* file LICENSE or http://www.opensource.org/licenses/mit-license.php.
*/
'use strict';
/**
* Validation utility.
*
* @module validation
*/
/**
* Error thrown when encoding or decoding fail due to invalid input.
*
* @constructor ValidationError
* @param {string} message Error description.
*/
function ValidationError(message) {
var error = new Error();
this.name = error.name = 'ValidationError';
this.message = error.message = message;
this.stack = error.stack;
}
ValidationError.prototype = Object.create(Error.prototype);
/**
* Validates a given condition, throwing a {@link ValidationError} if
* the given condition does not hold.
*
* @static
* @param {boolean} condition Condition to validate.
* @param {string} message Error message in case the condition does not hold.
*/
function validate(condition, message) {
if (!condition) {
throw new ValidationError(message);
}
}
module.exports = {
ValidationError: ValidationError,
validate: validate,
};
},{}],13:[function(require,module,exports){
var Buffer = require('safe-buffer').Buffer
var Transform = require('stream').Transform
var StringDecoder = require('string_decoder').StringDecoder
var inherits = require('inherits')
function CipherBase (hashMode) {
Transform.call(this)
this.hashMode = typeof hashMode === 'string'
if (this.hashMode) {
this[hashMode] = this._finalOrDigest
} else {
this.final = this._finalOrDigest
}
if (this._final) {
this.__final = this._final
this._final = null
}
this._decoder = null
this._encoding = null
}
inherits(CipherBase, Transform)
CipherBase.prototype.update = function (data, inputEnc, outputEnc) {
if (typeof data === 'string') {
data = Buffer.from(data, inputEnc)
}
var outData = this._update(data)
if (this.hashMode) return this
if (outputEnc) {
outData = this._toString(outData, outputEnc)
}
return outData
}
CipherBase.prototype.setAutoPadding = function () {}
CipherBase.prototype.getAuthTag = function () {
throw new Error('trying to get auth tag in unsupported state')
}
CipherBase.prototype.setAuthTag = function () {
throw new Error('trying to set auth tag in unsupported state')
}
CipherBase.prototype.setAAD = function () {
throw new Error('trying to set aad in unsupported state')
}
CipherBase.prototype._transform = function (data, _, next) {
var err
try {
if (this.hashMode) {
this._update(data)
} else {
this.push(this._update(data))
}
} catch (e) {
err = e
} finally {
next(err)
}
}
CipherBase.prototype._flush = function (done) {
var err
try {
this.push(this.__final())
} catch (e) {
err = e
}
done(err)
}
CipherBase.prototype._finalOrDigest = function (outputEnc) {
var outData = this.__final() || Buffer.alloc(0)
if (outputEnc) {
outData = this._toString(outData, outputEnc, true)
}
return outData
}
CipherBase.prototype._toString = function (value, enc, fin) {
if (!this._decoder) {
this._decoder = new StringDecoder(enc)
this._encoding = enc
}
if (this._encoding !== enc) throw new Error('can\'t switch encodings')
var out = this._decoder.write(value)
if (fin) {
out += this._decoder.end()
}
return out
}
module.exports = CipherBase
},{"inherits":21,"safe-buffer":40,"stream":49,"string_decoder":50}],14:[function(require,module,exports){
(function (Buffer){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// NOTE: These type checking functions intentionally don't use `instanceof`
// because it is fragile and can be easily faked with `Object.create()`.
function isArray(arg) {
if (Array.isArray) {
return Array.isArray(arg);
}
return objectToString(arg) === '[object Array]';
}
exports.isArray = isArray;
function isBoolean(arg) {
return typeof arg === 'boolean';
}
exports.isBoolean = isBoolean;
function isNull(arg) {
return arg === null;
}
exports.isNull = isNull;
function isNullOrUndefined(arg) {
return arg == null;
}
exports.isNullOrUndefined = isNullOrUndefined;
function isNumber(arg) {
return typeof arg === 'number';
}
exports.isNumber = isNumber;
function isString(arg) {
return typeof arg === 'string';
}
exports.isString = isString;
function isSymbol(arg) {
return typeof arg === 'symbol';
}
exports.isSymbol = isSymbol;
function isUndefined(arg) {
return arg === void 0;
}
exports.isUndefined = isUndefined;
function isRegExp(re) {
return objectToString(re) === '[object RegExp]';
}
exports.isRegExp = isRegExp;
function isObject(arg) {
return typeof arg === 'object' && arg !== null;
}
exports.isObject = isObject;
function isDate(d) {
return objectToString(d) === '[object Date]';
}
exports.isDate = isDate;
function isError(e) {
return (objectToString(e) === '[object Error]' || e instanceof Error);
}
exports.isError = isError;
function isFunction(arg) {
return typeof arg === 'function';
}
exports.isFunction = isFunction;
function isPrimitive(arg) {
return arg === null ||
typeof arg === 'boolean' ||
typeof arg === 'number' ||
typeof arg === 'string' ||
typeof arg === 'symbol' || // ES6 symbol
typeof arg === 'undefined';
}
exports.isPrimitive = isPrimitive;
exports.isBuffer = Buffer.isBuffer;
function objectToString(o) {
return Object.prototype.toString.call(o);
}
}).call(this,{"isBuffer":require("../../is-buffer/index.js")})
},{"../../is-buffer/index.js":22}],15:[function(require,module,exports){
(function (Buffer){
'use strict'
var inherits = require('inherits')
var md5 = require('./md5')
var RIPEMD160 = require('ripemd160')
var sha = require('sha.js')
var Base = require('cipher-base')
function HashNoConstructor (hash) {
Base.call(this, 'digest')
this._hash = hash
this.buffers = []
}
inherits(HashNoConstructor, Base)
HashNoConstructor.prototype._update = function (data) {
this.buffers.push(data)
}
HashNoConstructor.prototype._final = function () {
var buf = Buffer.concat(this.buffers)
var r = this._hash(buf)
this.buffers = null
return r
}
function Hash (hash) {
Base.call(this, 'digest')
this._hash = hash
}
inherits(Hash, Base)
Hash.prototype._update = function (data) {
this._hash.update(data)
}
Hash.prototype._final = function () {
return this._hash.digest()
}
module.exports = function createHash (alg) {
alg = alg.toLowerCase()
if (alg === 'md5') return new HashNoConstructor(md5)
if (alg === 'rmd160' || alg === 'ripemd160') return new Hash(new RIPEMD160())
return new Hash(sha(alg))
}
}).call(this,require("buffer").Buffer)
},{"./md5":17,"buffer":8,"cipher-base":13,"inherits":21,"ripemd160":39,"sha.js":42}],16:[function(require,module,exports){
(function (Buffer){
'use strict'
var intSize = 4
var zeroBuffer = new Buffer(intSize)
zeroBuffer.fill(0)
var charSize = 8
var hashSize = 16
function toArray (buf) {
if ((buf.length % intSize) !== 0) {
var len = buf.length + (intSize - (buf.length % intSize))
buf = Buffer.concat([buf, zeroBuffer], len)
}
var arr = new Array(buf.length >>> 2)
for (var i = 0, j = 0; i < buf.length; i += intSize, j++) {
arr[j] = buf.readInt32LE(i)
}
return arr
}
module.exports = function hash (buf, fn) {
var arr = fn(toArray(buf), buf.length * charSize)
buf = new Buffer(hashSize)
for (var i = 0; i < arr.length; i++) {
buf.writeInt32LE(arr[i], i << 2, true)
}
return buf
}
}).call(this,require("buffer").Buffer)
},{"buffer":8}],17:[function(require,module,exports){
'use strict'
/*
* A JavaScript implementation of the RSA Data Security, Inc. MD5 Message
* Digest Algorithm, as defined in RFC 1321.
* Version 2.1 Copyright (C) Paul Johnston 1999 - 2002.
* Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
* Distributed under the BSD License
* See http://pajhome.org.uk/crypt/md5 for more info.
*/
var makeHash = require('./make-hash')
/*
* Calculate the MD5 of an array of little-endian words, and a bit length
*/
function core_md5 (x, len) {
/* append padding */
x[len >> 5] |= 0x80 << ((len) % 32)
x[(((len + 64) >>> 9) << 4) + 14] = len
var a = 1732584193
var b = -271733879
var c = -1732584194
var d = 271733878
for (var i = 0; i < x.length; i += 16) {
var olda = a
var oldb = b
var oldc = c
var oldd = d
a = md5_ff(a, b, c, d, x[i + 0], 7, -680876936)
d = md5_ff(d, a, b, c, x[i + 1], 12, -389564586)
c = md5_ff(c, d, a, b, x[i + 2], 17, 606105819)
b = md5_ff(b, c, d, a, x[i + 3], 22, -1044525330)
a = md5_ff(a, b, c, d, x[i + 4], 7, -176418897)
d = md5_ff(d, a, b, c, x[i + 5], 12, 1200080426)
c = md5_ff(c, d, a, b, x[i + 6], 17, -1473231341)
b = md5_ff(b, c, d, a, x[i + 7], 22, -45705983)
a = md5_ff(a, b, c, d, x[i + 8], 7, 1770035416)
d = md5_ff(d, a, b, c, x[i + 9], 12, -1958414417)
c = md5_ff(c, d, a, b, x[i + 10], 17, -42063)
b = md5_ff(b, c, d, a, x[i + 11], 22, -1990404162)
a = md5_ff(a, b, c, d, x[i + 12], 7, 1804603682)
d = md5_ff(d, a, b, c, x[i + 13], 12, -40341101)
c = md5_ff(c, d, a, b, x[i + 14], 17, -1502002290)
b = md5_ff(b, c, d, a, x[i + 15], 22, 1236535329)
a = md5_gg(a, b, c, d, x[i + 1], 5, -165796510)
d = md5_gg(d, a, b, c, x[i + 6], 9, -1069501632)
c = md5_gg(c, d, a, b, x[i + 11], 14, 643717713)
b = md5_gg(b, c, d, a, x[i + 0], 20, -373897302)
a = md5_gg(a, b, c, d, x[i + 5], 5, -701558691)
d = md5_gg(d, a, b, c, x[i + 10], 9, 38016083)
c = md5_gg(c, d, a, b, x[i + 15], 14, -660478335)
b = md5_gg(b, c, d, a, x[i + 4], 20, -405537848)
a = md5_gg(a, b, c, d, x[i + 9], 5, 568446438)
d = md5_gg(d, a, b, c, x[i + 14], 9, -1019803690)
c = md5_gg(c, d, a, b, x[i + 3], 14, -187363961)
b = md5_gg(b, c, d, a, x[i + 8], 20, 1163531501)
a = md5_gg(a, b, c, d, x[i + 13], 5, -1444681467)
d = md5_gg(d, a, b, c, x[i + 2], 9, -51403784)
c = md5_gg(c, d, a, b, x[i + 7], 14, 1735328473)
b = md5_gg(b, c, d, a, x[i + 12], 20, -1926607734)
a = md5_hh(a, b, c, d, x[i + 5], 4, -378558)
d = md5_hh(d, a, b, c, x[i + 8], 11, -2022574463)
c = md5_hh(c, d, a, b, x[i + 11], 16, 1839030562)
b = md5_hh(b, c, d, a, x[i + 14], 23, -35309556)
a = md5_hh(a, b, c, d, x[i + 1], 4, -1530992060)
d = md5_hh(d, a, b, c, x[i + 4], 11, 1272893353)
c = md5_hh(c, d, a, b, x[i + 7], 16, -155497632)
b = md5_hh(b, c, d, a, x[i + 10], 23, -1094730640)
a = md5_hh(a, b, c, d, x[i + 13], 4, 681279174)
d = md5_hh(d, a, b, c, x[i + 0], 11, -358537222)
c = md5_hh(c, d, a, b, x[i + 3], 16, -722521979)
b = md5_hh(b, c, d, a, x[i + 6], 23, 76029189)
a = md5_hh(a, b, c, d, x[i + 9], 4, -640364487)
d = md5_hh(d, a, b, c, x[i + 12], 11, -421815835)
c = md5_hh(c, d, a, b, x[i + 15], 16, 530742520)
b = md5_hh(b, c, d, a, x[i + 2], 23, -995338651)
a = md5_ii(a, b, c, d, x[i + 0], 6, -198630844)
d = md5_ii(d, a, b, c, x[i + 7], 10, 1126891415)
c = md5_ii(c, d, a, b, x[i + 14], 15, -1416354905)
b = md5_ii(b, c, d, a, x[i + 5], 21, -57434055)
a = md5_ii(a, b, c, d, x[i + 12], 6, 1700485571)
d = md5_ii(d, a, b, c, x[i + 3], 10, -1894986606)
c = md5_ii(c, d, a, b, x[i + 10], 15, -1051523)
b = md5_ii(b, c, d, a, x[i + 1], 21, -2054922799)
a = md5_ii(a, b, c, d, x[i + 8], 6, 1873313359)
d = md5_ii(d, a, b, c, x[i + 15], 10, -30611744)
c = md5_ii(c, d, a, b, x[i + 6], 15, -1560198380)
b = md5_ii(b, c, d, a, x[i + 13], 21, 1309151649)
a = md5_ii(a, b, c, d, x[i + 4], 6, -145523070)
d = md5_ii(d, a, b, c, x[i + 11], 10, -1120210379)
c = md5_ii(c, d, a, b, x[i + 2], 15, 718787259)
b = md5_ii(b, c, d, a, x[i + 9], 21, -343485551)
a = safe_add(a, olda)
b = safe_add(b, oldb)
c = safe_add(c, oldc)
d = safe_add(d, oldd)
}
return [a, b, c, d]
}
/*
* These functions implement the four basic operations the algorithm uses.
*/
function md5_cmn (q, a, b, x, s, t) {
return safe_add(bit_rol(safe_add(safe_add(a, q), safe_add(x, t)), s), b)
}
function md5_ff (a, b, c, d, x, s, t) {
return md5_cmn((b & c) | ((~b) & d), a, b, x, s, t)
}
function md5_gg (a, b, c, d, x, s, t) {
return md5_cmn((b & d) | (c & (~d)), a, b, x, s, t)
}
function md5_hh (a, b, c, d, x, s, t) {
return md5_cmn(b ^ c ^ d, a, b, x, s, t)
}
function md5_ii (a, b, c, d, x, s, t) {
return md5_cmn(c ^ (b | (~d)), a, b, x, s, t)
}
/*
* Add integers, wrapping at 2^32. This uses 16-bit operations internally
* to work around bugs in some JS interpreters.
*/
function safe_add (x, y) {
var lsw = (x & 0xFFFF) + (y & 0xFFFF)
var msw = (x >> 16) + (y >> 16) + (lsw >> 16)
return (msw << 16) | (lsw & 0xFFFF)
}
/*
* Bitwise rotate a 32-bit number to the left.
*/
function bit_rol (num, cnt) {
return (num << cnt) | (num >>> (32 - cnt))
}
module.exports = function md5 (buf) {
return makeHash(buf, core_md5)
}
},{"./make-hash":16}],18:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
function EventEmitter() {
this._events = this._events || {};
this._maxListeners = this._maxListeners || undefined;
}
module.exports = EventEmitter;
// Backwards-compat with node 0.10.x
EventEmitter.EventEmitter = EventEmitter;
EventEmitter.prototype._events = undefined;
EventEmitter.prototype._maxListeners = undefined;
// By default EventEmitters will print a warning if more than 10 listeners are
// added to it. This is a useful default which helps finding memory leaks.
EventEmitter.defaultMaxListeners = 10;
// Obviously not all Emitters should be limited to 10. This function allows
// that to be increased. Set to zero for unlimited.
EventEmitter.prototype.setMaxListeners = function(n) {
if (!isNumber(n) || n < 0 || isNaN(n))
throw TypeError('n must be a positive number');
this._maxListeners = n;
return this;
};
EventEmitter.prototype.emit = function(type) {
var er, handler, len, args, i, listeners;
if (!this._events)
this._events = {};
// If there is no 'error' event listener then throw.
if (type === 'error') {
if (!this._events.error ||
(isObject(this._events.error) && !this._events.error.length)) {
er = arguments[1];
if (er instanceof Error) {
throw er; // Unhandled 'error' event
} else {
// At least give some kind of context to the user
var err = new Error('Uncaught, unspecified "error" event. (' + er + ')');
err.context = er;
throw err;
}
}
}
handler = this._events[type];
if (isUndefined(handler))
return false;
if (isFunction(handler)) {
switch (arguments.length) {
// fast cases
case 1:
handler.call(this);
break;
case 2:
handler.call(this, arguments[1]);
break;
case 3:
handler.call(this, arguments[1], arguments[2]);
break;
// slower
default:
args = Array.prototype.slice.call(arguments, 1);
handler.apply(this, args);
}
} else if (isObject(handler)) {
args = Array.prototype.slice.call(arguments, 1);
listeners = handler.slice();
len = listeners.length;
for (i = 0; i < len; i++)
listeners[i].apply(this, args);
}
return true;
};
EventEmitter.prototype.addListener = function(type, listener) {
var m;
if (!isFunction(listener))
throw TypeError('listener must be a function');
if (!this._events)
this._events = {};
// To avoid recursion in the case that type === "newListener"! Before
// adding it to the listeners, first emit "newListener".
if (this._events.newListener)
this.emit('newListener', type,
isFunction(listener.listener) ?
listener.listener : listener);
if (!this._events[type])
// Optimize the case of one listener. Don't need the extra array object.
this._events[type] = listener;
else if (isObject(this._events[type]))
// If we've already got an array, just append.
this._events[type].push(listener);
else
// Adding the second element, need to change to array.
this._events[type] = [this._events[type], listener];
// Check for listener leak
if (isObject(this._events[type]) && !this._events[type].warned) {
if (!isUndefined(this._maxListeners)) {
m = this._maxListeners;
} else {
m = EventEmitter.defaultMaxListeners;
}
if (m && m > 0 && this._events[type].length > m) {
this._events[type].warned = true;
console.error('(node) warning: possible EventEmitter memory ' +
'leak detected. %d listeners added. ' +
'Use emitter.setMaxListeners() to increase limit.',
this._events[type].length);
if (typeof console.trace === 'function') {
// not supported in IE 10
console.trace();
}
}
}
return this;
};
EventEmitter.prototype.on = EventEmitter.prototype.addListener;
EventEmitter.prototype.once = function(type, listener) {
if (!isFunction(listener))
throw TypeError('listener must be a function');
var fired = false;
function g() {
this.removeListener(type, g);
if (!fired) {
fired = true;
listener.apply(this, arguments);
}
}
g.listener = listener;
this.on(type, g);
return this;
};
// emits a 'removeListener' event iff the listener was removed
EventEmitter.prototype.removeListener = function(type, listener) {
var list, position, length, i;
if (!isFunction(listener))
throw TypeError('listener must be a function');
if (!this._events || !this._events[type])
return this;
list = this._events[type];
length = list.length;
position = -1;
if (list === listener ||
(isFunction(list.listener) && list.listener === listener)) {
delete this._events[type];
if (this._events.removeListener)
this.emit('removeListener', type, listener);
} else if (isObject(list)) {
for (i = length; i-- > 0;) {
if (list[i] === listener ||
(list[i].listener && list[i].listener === listener)) {
position = i;
break;
}
}
if (position < 0)
return this;
if (list.length === 1) {
list.length = 0;
delete this._events[type];
} else {
list.splice(position, 1);
}
if (this._events.removeListener)
this.emit('removeListener', type, listener);
}
return this;
};
EventEmitter.prototype.removeAllListeners = function(type) {
var key, listeners;
if (!this._events)
return this;
// not listening for removeListener, no need to emit
if (!this._events.removeListener) {
if (arguments.length === 0)
this._events = {};
else if (this._events[type])
delete this._events[type];
return this;
}
// emit removeListener for all listeners on all events
if (arguments.length === 0) {
for (key in this._events) {
if (key === 'removeListener') continue;
this.removeAllListeners(key);
}
this.removeAllListeners('removeListener');
this._events = {};
return this;
}
listeners = this._events[type];
if (isFunction(listeners)) {
this.removeListener(type, listeners);
} else if (listeners) {
// LIFO order
while (listeners.length)
this.removeListener(type, listeners[listeners.length - 1]);
}
delete this._events[type];
return this;
};
EventEmitter.prototype.listeners = function(type) {
var ret;
if (!this._events || !this._events[type])
ret = [];
else if (isFunction(this._events[type]))
ret = [this._events[type]];
else
ret = this._events[type].slice();
return ret;
};
EventEmitter.prototype.listenerCount = function(type) {
if (this._events) {
var evlistener = this._events[type];
if (isFunction(evlistener))
return 1;
else if (evlistener)
return evlistener.length;
}
return 0;
};
EventEmitter.listenerCount = function(emitter, type) {
return emitter.listenerCount(type);
};
function isFunction(arg) {
return typeof arg === 'function';
}
function isNumber(arg) {
return typeof arg === 'number';
}
function isObject(arg) {
return typeof arg === 'object' && arg !== null;
}
function isUndefined(arg) {
return arg === void 0;
}
},{}],19:[function(require,module,exports){
(function (Buffer){
'use strict'
var Transform = require('stream').Transform
var inherits = require('inherits')
function HashBase (blockSize) {
Transform.call(this)
this._block = new Buffer(blockSize)
this._blockSize = blockSize
this._blockOffset = 0
this._length = [0, 0, 0, 0]
this._finalized = false
}
inherits(HashBase, Transform)
HashBase.prototype._transform = function (chunk, encoding, callback) {
var error = null
try {
if (encoding !== 'buffer') chunk = new Buffer(chunk, encoding)
this.update(chunk)
} catch (err) {
error = err
}
callback(error)
}
HashBase.prototype._flush = function (callback) {
var error = null
try {
this.push(this._digest())
} catch (err) {
error = err
}
callback(error)
}
HashBase.prototype.update = function (data, encoding) {
if (!Buffer.isBuffer(data) && typeof data !== 'string') throw new TypeError('Data must be a string or a buffer')
if (this._finalized) throw new Error('Digest already called')
if (!Buffer.isBuffer(data)) data = new Buffer(data, encoding || 'binary')
// consume data
var block = this._block
var offset = 0
while (this._blockOffset + data.length - offset >= this._blockSize) {
for (var i = this._blockOffset; i < this._blockSize;) block[i++] = data[offset++]
this._update()
this._blockOffset = 0
}
while (offset < data.length) block[this._blockOffset++] = data[offset++]
// update length
for (var j = 0, carry = data.length * 8; carry > 0; ++j) {
this._length[j] += carry
carry = (this._length[j] / 0x0100000000) | 0
if (carry > 0) this._length[j] -= 0x0100000000 * carry
}
return this
}
HashBase.prototype._update = function (data) {
throw new Error('_update is not implemented')
}
HashBase.prototype.digest = function (encoding) {
if (this._finalized) throw new Error('Digest already called')
this._finalized = true
var digest = this._digest()
if (encoding !== undefined) digest = digest.toString(encoding)
return digest
}
HashBase.prototype._digest = function () {
throw new Error('_digest is not implemented')
}
module.exports = HashBase
}).call(this,require("buffer").Buffer)
},{"buffer":8,"inherits":21,"stream":49}],20:[function(require,module,exports){
exports.read = function (buffer, offset, isLE, mLen, nBytes) {
var e, m
var eLen = nBytes * 8 - mLen - 1
var eMax = (1 << eLen) - 1
var eBias = eMax >> 1
var nBits = -7
var i = isLE ? (nBytes - 1) : 0
var d = isLE ? -1 : 1
var s = buffer[offset + i]
i += d
e = s & ((1 << (-nBits)) - 1)
s >>= (-nBits)
nBits += eLen
for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}
m = e & ((1 << (-nBits)) - 1)
e >>= (-nBits)
nBits += mLen
for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}
if (e === 0) {
e = 1 - eBias
} else if (e === eMax) {
return m ? NaN : ((s ? -1 : 1) * Infinity)
} else {
m = m + Math.pow(2, mLen)
e = e - eBias
}
return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
}
exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
var e, m, c
var eLen = nBytes * 8 - mLen - 1
var eMax = (1 << eLen) - 1
var eBias = eMax >> 1
var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
var i = isLE ? 0 : (nBytes - 1)
var d = isLE ? 1 : -1
var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
value = Math.abs(value)
if (isNaN(value) || value === Infinity) {
m = isNaN(value) ? 1 : 0
e = eMax
} else {
e = Math.floor(Math.log(value) / Math.LN2)
if (value * (c = Math.pow(2, -e)) < 1) {
e--
c *= 2
}
if (e + eBias >= 1) {
value += rt / c
} else {
value += rt * Math.pow(2, 1 - eBias)
}
if (value * c >= 2) {
e++
c /= 2
}
if (e + eBias >= eMax) {
m = 0
e = eMax
} else if (e + eBias >= 1) {
m = (value * c - 1) * Math.pow(2, mLen)
e = e + eBias
} else {
m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
e = 0
}
}
for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
e = (e << mLen) | m
eLen += mLen
for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
buffer[offset + i - d] |= s * 128
}
},{}],21:[function(require,module,exports){
if (typeof Object.create === 'function') {
// implementation from standard node.js 'util' module
module.exports = function inherits(ctor, superCtor) {
ctor.super_ = superCtor
ctor.prototype = Object.create(superCtor.prototype, {
constructor: {
value: ctor,
enumerable: false,
writable: true,
configurable: true
}
});
};
} else {
// old school shim for old browsers
module.exports = function inherits(ctor, superCtor) {
ctor.super_ = superCtor
var TempCtor = function () {}
TempCtor.prototype = superCtor.prototype
ctor.prototype = new TempCtor()
ctor.prototype.constructor = ctor
}
}
},{}],22:[function(require,module,exports){
/*!
* Determine if an object is a Buffer
*
* @author Feross Aboukhadijeh <https://feross.org>
* @license MIT
*/
// The _isBuffer check is for Safari 5-7 support, because it's missing
// Object.prototype.constructor. Remove this eventually
module.exports = function (obj) {
return obj != null && (isBuffer(obj) || isSlowBuffer(obj) || !!obj._isBuffer)
}
function isBuffer (obj) {
return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj)
}
// For Node v0.10 support. Remove this eventually.
function isSlowBuffer (obj) {
return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isBuffer(obj.slice(0, 0))
}
},{}],23:[function(require,module,exports){
var toString = {}.toString;
module.exports = Array.isArray || function (arr) {
return toString.call(arr) == '[object Array]';
};
},{}],24:[function(require,module,exports){
(function (process){
'use strict';
if (!process.version ||
process.version.indexOf('v0.') === 0 ||
process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {
module.exports = nextTick;
} else {
module.exports = process.nextTick;
}
function nextTick(fn, arg1, arg2, arg3) {
if (typeof fn !== 'function') {
throw new TypeError('"callback" argument must be a function');
}
var len = arguments.length;
var args, i;
switch (len) {
case 0:
case 1:
return process.nextTick(fn);
case 2:
return process.nextTick(function afterTickOne() {
fn.call(null, arg1);
});
case 3:
return process.nextTick(function afterTickTwo() {
fn.call(null, arg1, arg2);
});
case 4:
return process.nextTick(function afterTickThree() {
fn.call(null, arg1, arg2, arg3);
});
default:
args = new Array(len - 1);
i = 0;
while (i < args.length) {
args[i++] = arguments[i];
}
return process.nextTick(function afterTick() {
fn.apply(null, args);
});
}
}
}).call(this,require('_process'))
},{"_process":25}],25:[function(require,module,exports){
// shim for using process in browser
var process = module.exports = {};
// cached from whatever global is present so that test runners that stub it
// don't break things. But we need to wrap it in a try catch in case it is
// wrapped in strict mode code which doesn't define any globals. It's inside a
// function because try/catches deoptimize in certain engines.
var cachedSetTimeout;
var cachedClearTimeout;
function defaultSetTimout() {
throw new Error('setTimeout has not been defined');
}
function defaultClearTimeout () {
throw new Error('clearTimeout has not been defined');
}
(function () {
try {
if (typeof setTimeout === 'function') {
cachedSetTimeout = setTimeout;
} else {
cachedSetTimeout = defaultSetTimout;
}
} catch (e) {
cachedSetTimeout = defaultSetTimout;
}
try {
if (typeof clearTimeout === 'function') {
cachedClearTimeout = clearTimeout;
} else {
cachedClearTimeout = defaultClearTimeout;
}
} catch (e) {
cachedClearTimeout = defaultClearTimeout;
}
} ())
function runTimeout(fun) {
if (cachedSetTimeout === setTimeout) {
//normal enviroments in sane situations
return setTimeout(fun, 0);
}
// if setTimeout wasn't available but was latter defined
if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
cachedSetTimeout = setTimeout;
return setTimeout(fun, 0);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedSetTimeout(fun, 0);
} catch(e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedSetTimeout.call(null, fun, 0);
} catch(e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
return cachedSetTimeout.call(this, fun, 0);
}
}
}
function runClearTimeout(marker) {
if (cachedClearTimeout === clearTimeout) {
//normal enviroments in sane situations
return clearTimeout(marker);
}
// if clearTimeout wasn't available but was latter defined
if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
cachedClearTimeout = clearTimeout;
return clearTimeout(marker);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedClearTimeout(marker);
} catch (e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedClearTimeout.call(null, marker);
} catch (e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
// Some versions of I.E. have different rules for clearTimeout vs setTimeout
return cachedClearTimeout.call(this, marker);
}
}
}
var queue = [];
var draining = false;
var currentQueue;
var queueIndex = -1;
function cleanUpNextTick() {
if (!draining || !currentQueue) {
return;
}
draining = false;
if (currentQueue.length) {
queue = currentQueue.concat(queue);
} else {
queueIndex = -1;
}
if (queue.length) {
drainQueue();
}
}
function drainQueue() {
if (draining) {
return;
}
var timeout = runTimeout(cleanUpNextTick);
draining = true;
var len = queue.length;
while(len) {
currentQueue = queue;
queue = [];
while (++queueIndex < len) {
if (currentQueue) {
currentQueue[queueIndex].run();
}
}
queueIndex = -1;
len = queue.length;
}
currentQueue = null;
draining = false;
runClearTimeout(timeout);
}
process.nextTick = function (fun) {
var args = new Array(arguments.length - 1);
if (arguments.length > 1) {
for (var i = 1; i < arguments.length; i++) {
args[i - 1] = arguments[i];
}
}
queue.push(new Item(fun, args));
if (queue.length === 1 && !draining) {
runTimeout(drainQueue);
}
};
// v8 likes predictible objects
function Item(fun, array) {
this.fun = fun;
this.array = array;
}
Item.prototype.run = function () {
this.fun.apply(null, this.array);
};
process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];
process.version = ''; // empty string to avoid regexp issues
process.versions = {};
function noop() {}
process.on = noop;
process.addListener = noop;
process.once = noop;
process.off = noop;
process.removeListener = noop;
process.removeAllListeners = noop;
process.emit = noop;
process.prependListener = noop;
process.prependOnceListener = noop;
process.listeners = function (name) { return [] }
process.binding = function (name) {
throw new Error('process.binding is not supported');
};
process.cwd = function () { return '/' };
process.chdir = function (dir) {
throw new Error('process.chdir is not supported');
};
process.umask = function() { return 0; };
},{}],26:[function(require,module,exports){
module.exports = require('./lib/_stream_duplex.js');
},{"./lib/_stream_duplex.js":27}],27:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.
'use strict';
/*<replacement>*/
var processNextTick = require('process-nextick-args');
/*</replacement>*/
/*<replacement>*/
var objectKeys = Object.keys || function (obj) {
var keys = [];
for (var key in obj) {
keys.push(key);
}return keys;
};
/*</replacement>*/
module.exports = Duplex;
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
var Readable = require('./_stream_readable');
var Writable = require('./_stream_writable');
util.inherits(Duplex, Readable);
var keys = objectKeys(Writable.prototype);
for (var v = 0; v < keys.length; v++) {
var method = keys[v];
if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
}
function Duplex(options) {
if (!(this instanceof Duplex)) return new Duplex(options);
Readable.call(this, options);
Writable.call(this, options);
if (options && options.readable === false) this.readable = false;
if (options && options.writable === false) this.writable = false;
this.allowHalfOpen = true;
if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;
this.once('end', onend);
}
// the no-half-open enforcer
function onend() {
// if we allow half-open state, or if the writable side ended,
// then we're ok.
if (this.allowHalfOpen || this._writableState.ended) return;
// no more data can be written.
// But allow more writes to happen in this tick.
processNextTick(onEndNT, this);
}
function onEndNT(self) {
self.end();
}
Object.defineProperty(Duplex.prototype, 'destroyed', {
get: function () {
if (this._readableState === undefined || this._writableState === undefined) {
return false;
}
return this._readableState.destroyed && this._writableState.destroyed;
},
set: function (value) {
// we ignore the value if the stream
// has not been initialized yet
if (this._readableState === undefined || this._writableState === undefined) {
return;
}
// backward compatibility, the user is explicitly
// managing destroyed
this._readableState.destroyed = value;
this._writableState.destroyed = value;
}
});
Duplex.prototype._destroy = function (err, cb) {
this.push(null);
this.end();
processNextTick(cb, err);
};
function forEach(xs, f) {
for (var i = 0, l = xs.length; i < l; i++) {
f(xs[i], i);
}
}
},{"./_stream_readable":29,"./_stream_writable":31,"core-util-is":14,"inherits":21,"process-nextick-args":24}],28:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.
'use strict';
module.exports = PassThrough;
var Transform = require('./_stream_transform');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
util.inherits(PassThrough, Transform);
function PassThrough(options) {
if (!(this instanceof PassThrough)) return new PassThrough(options);
Transform.call(this, options);
}
PassThrough.prototype._transform = function (chunk, encoding, cb) {
cb(null, chunk);
};
},{"./_stream_transform":30,"core-util-is":14,"inherits":21}],29:[function(require,module,exports){
(function (process,global){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
'use strict';
/*<replacement>*/
var processNextTick = require('process-nextick-args');
/*</replacement>*/
module.exports = Readable;
/*<replacement>*/
var isArray = require('isarray');
/*</replacement>*/
/*<replacement>*/
var Duplex;
/*</replacement>*/
Readable.ReadableState = ReadableState;
/*<replacement>*/
var EE = require('events').EventEmitter;
var EElistenerCount = function (emitter, type) {
return emitter.listeners(type).length;
};
/*</replacement>*/
/*<replacement>*/
var Stream = require('./internal/streams/stream');
/*</replacement>*/
// TODO(bmeurer): Change this back to const once hole checks are
// properly optimized away early in Ignition+TurboFan.
/*<replacement>*/
var Buffer = require('safe-buffer').Buffer;
var OurUint8Array = global.Uint8Array || function () {};
function _uint8ArrayToBuffer(chunk) {
return Buffer.from(chunk);
}
function _isUint8Array(obj) {
return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}
/*</replacement>*/
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
/*<replacement>*/
var debugUtil = require('util');
var debug = void 0;
if (debugUtil && debugUtil.debuglog) {
debug = debugUtil.debuglog('stream');
} else {
debug = function () {};
}
/*</replacement>*/
var BufferList = require('./internal/streams/BufferList');
var destroyImpl = require('./internal/streams/destroy');
var StringDecoder;
util.inherits(Readable, Stream);
var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];
function prependListener(emitter, event, fn) {
// Sadly this is not cacheable as some libraries bundle their own
// event emitter implementation with them.
if (typeof emitter.prependListener === 'function') {
return emitter.prependListener(event, fn);
} else {
// This is a hack to make sure that our error handler is attached before any
// userland ones. NEVER DO THIS. This is here only because this code needs
// to continue to work with older versions of Node.js that do not include
// the prependListener() method. The goal is to eventually remove this hack.
if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
}
}
function ReadableState(options, stream) {
Duplex = Duplex || require('./_stream_duplex');
options = options || {};
// object stream flag. Used to make read(n) ignore n and to
// make all the buffer merging and length checks go away
this.objectMode = !!options.objectMode;
if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode;
// the point at which it stops calling _read() to fill the buffer
// Note: 0 is a valid value, means "don't call _read preemptively ever"
var hwm = options.highWaterMark;
var defaultHwm = this.objectMode ? 16 : 16 * 1024;
this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
// cast to ints.
this.highWaterMark = Math.floor(this.highWaterMark);
// A linked list is used to store data chunks instead of an array because the
// linked list can remove elements from the beginning faster than
// array.shift()
this.buffer = new BufferList();
this.length = 0;
this.pipes = null;
this.pipesCount = 0;
this.flowing = null;
this.ended = false;
this.endEmitted = false;
this.reading = false;
// a flag to be able to tell if the event 'readable'/'data' is emitted
// immediately, or on a later tick. We set this to true at first, because
// any actions that shouldn't happen until "later" should generally also
// not happen before the first read call.
this.sync = true;
// whenever we return null, then we set a flag to say
// that we're awaiting a 'readable' event emission.
this.needReadable = false;
this.emittedReadable = false;
this.readableListening = false;
this.resumeScheduled = false;
// has it been destroyed
this.destroyed = false;
// Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8';
// the number of writers that are awaiting a drain event in .pipe()s
this.awaitDrain = 0;
// if true, a maybeReadMore has been scheduled
this.readingMore = false;
this.decoder = null;
this.encoding = null;
if (options.encoding) {
if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
this.decoder = new StringDecoder(options.encoding);
this.encoding = options.encoding;
}
}
function Readable(options) {
Duplex = Duplex || require('./_stream_duplex');
if (!(this instanceof Readable)) return new Readable(options);
this._readableState = new ReadableState(options, this);
// legacy
this.readable = true;
if (options) {
if (typeof options.read === 'function') this._read = options.read;
if (typeof options.destroy === 'function') this._destroy = options.destroy;
}
Stream.call(this);
}
Object.defineProperty(Readable.prototype, 'destroyed', {
get: function () {
if (this._readableState === undefined) {
return false;
}
return this._readableState.destroyed;
},
set: function (value) {
// we ignore the value if the stream
// has not been initialized yet
if (!this._readableState) {
return;
}
// backward compatibility, the user is explicitly
// managing destroyed
this._readableState.destroyed = value;
}
});
Readable.prototype.destroy = destroyImpl.destroy;
Readable.prototype._undestroy = destroyImpl.undestroy;
Readable.prototype._destroy = function (err, cb) {
this.push(null);
cb(err);
};
// Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.
Readable.prototype.push = function (chunk, encoding) {
var state = this._readableState;
var skipChunkCheck;
if (!state.objectMode) {
if (typeof chunk === 'string') {
encoding = encoding || state.defaultEncoding;
if (encoding !== state.encoding) {
chunk = Buffer.from(chunk, encoding);
encoding = '';
}
skipChunkCheck = true;
}
} else {
skipChunkCheck = true;
}
return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
};
// Unshift should *always* be something directly out of read()
Readable.prototype.unshift = function (chunk) {
return readableAddChunk(this, chunk, null, true, false);
};
function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
var state = stream._readableState;
if (chunk === null) {
state.reading = false;
onEofChunk(stream, state);
} else {
var er;
if (!skipChunkCheck) er = chunkInvalid(state, chunk);
if (er) {
stream.emit('error', er);
} else if (state.objectMode || chunk && chunk.length > 0) {
if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
chunk = _uint8ArrayToBuffer(chunk);
}
if (addToFront) {
if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);
} else if (state.ended) {
stream.emit('error', new Error('stream.push() after EOF'));
} else {
state.reading = false;
if (state.decoder && !encoding) {
chunk = state.decoder.write(chunk);
if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
} else {
addChunk(stream, state, chunk, false);
}
}
} else if (!addToFront) {
state.reading = false;
}
}
return needMoreData(state);
}
function addChunk(stream, state, chunk, addToFront) {
if (state.flowing && state.length === 0 && !state.sync) {
stream.emit('data', chunk);
stream.read(0);
} else {
// update the buffer info.
state.length += state.objectMode ? 1 : chunk.length;
if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
if (state.needReadable) emitReadable(stream);
}
maybeReadMore(stream, state);
}
function chunkInvalid(state, chunk) {
var er;
if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
er = new TypeError('Invalid non-string/buffer chunk');
}
return er;
}
// if it's past the high water mark, we can push in some more.
// Also, if we have no data yet, we can stand some
// more bytes. This is to work around cases where hwm=0,
// such as the repl. Also, if the push() triggered a
// readable event, and the user called read(largeNumber) such that
// needReadable was set, then we ought to push more, so that another
// 'readable' event will be triggered.
function needMoreData(state) {
return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
}
Readable.prototype.isPaused = function () {
return this._readableState.flowing === false;
};
// backwards compatibility.
Readable.prototype.setEncoding = function (enc) {
if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
this._readableState.decoder = new StringDecoder(enc);
this._readableState.encoding = enc;
return this;
};
// Don't raise the hwm > 8MB
var MAX_HWM = 0x800000;
function computeNewHighWaterMark(n) {
if (n >= MAX_HWM) {
n = MAX_HWM;
} else {
// Get the next highest power of 2 to prevent increasing hwm excessively in
// tiny amounts
n--;
n |= n >>> 1;
n |= n >>> 2;
n |= n >>> 4;
n |= n >>> 8;
n |= n >>> 16;
n++;
}
return n;
}
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function howMuchToRead(n, state) {
if (n <= 0 || state.length === 0 && state.ended) return 0;
if (state.objectMode) return 1;
if (n !== n) {
// Only flow one buffer at a time
if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
}
// If we're asking for more than the current hwm, then raise the hwm.
if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
if (n <= state.length) return n;
// Don't have enough
if (!state.ended) {
state.needReadable = true;
return 0;
}
return state.length;
}
// you can override either this method, or the async _read(n) below.
Readable.prototype.read = function (n) {
debug('read', n);
n = parseInt(n, 10);
var state = this._readableState;
var nOrig = n;
if (n !== 0) state.emittedReadable = false;
// if we're doing read(0) to trigger a readable event, but we
// already have a bunch of data in the buffer, then just trigger
// the 'readable' event and move on.
if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
debug('read: emitReadable', state.length, state.ended);
if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
return null;
}
n = howMuchToRead(n, state);
// if we've ended, and we're now clear, then finish it up.
if (n === 0 && state.ended) {
if (state.length === 0) endReadable(this);
return null;
}
// All the actual chunk generation logic needs to be
// *below* the call to _read. The reason is that in certain
// synthetic stream cases, such as passthrough streams, _read
// may be a completely synchronous operation which may change
// the state of the read buffer, providing enough data when
// before there was *not* enough.
//
// So, the steps are:
// 1. Figure out what the state of things will be after we do
// a read from the buffer.
//
// 2. If that resulting state will trigger a _read, then call _read.
// Note that this may be asynchronous, or synchronous. Yes, it is
// deeply ugly to write APIs this way, but that still doesn't mean
// that the Readable class should behave improperly, as streams are
// designed to be sync/async agnostic.
// Take note if the _read call is sync or async (ie, if the read call
// has returned yet), so that we know whether or not it's safe to emit
// 'readable' etc.
//
// 3. Actually pull the requested chunks out of the buffer and return.
// if we need a readable event, then we need to do some reading.
var doRead = state.needReadable;
debug('need readable', doRead);
// if we currently have less than the highWaterMark, then also read some
if (state.length === 0 || state.length - n < state.highWaterMark) {
doRead = true;
debug('length less than watermark', doRead);
}
// however, if we've ended, then there's no point, and if we're already
// reading, then it's unnecessary.
if (state.ended || state.reading) {
doRead = false;
debug('reading or ended', doRead);
} else if (doRead) {
debug('do read');
state.reading = true;
state.sync = true;
// if the length is currently zero, then we *need* a readable event.
if (state.length === 0) state.needReadable = true;
// call internal read method
this._read(state.highWaterMark);
state.sync = false;
// If _read pushed data synchronously, then `reading` will be false,
// and we need to re-evaluate how much data we can return to the user.
if (!state.reading) n = howMuchToRead(nOrig, state);
}
var ret;
if (n > 0) ret = fromList(n, state);else ret = null;
if (ret === null) {
state.needReadable = true;
n = 0;
} else {
state.length -= n;
}
if (state.length === 0) {
// If we have nothing in the buffer, then we want to know
// as soon as we *do* get something into the buffer.
if (!state.ended) state.needReadable = true;
// If we tried to read() past the EOF, then emit end on the next tick.
if (nOrig !== n && state.ended) endReadable(this);
}
if (ret !== null) this.emit('data', ret);
return ret;
};
function onEofChunk(stream, state) {
if (state.ended) return;
if (state.decoder) {
var chunk = state.decoder.end();
if (chunk && chunk.length) {
state.buffer.push(chunk);
state.length += state.objectMode ? 1 : chunk.length;
}
}
state.ended = true;
// emit 'readable' now to make sure it gets picked up.
emitReadable(stream);
}
// Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow. This way, it might trigger
// a nextTick recursion warning, but that's not so bad.
function emitReadable(stream) {
var state = stream._readableState;
state.needReadable = false;
if (!state.emittedReadable) {
debug('emitReadable', state.flowing);
state.emittedReadable = true;
if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream);
}
}
function emitReadable_(stream) {
debug('emit readable');
stream.emit('readable');
flow(stream);
}
// at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data. that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.
function maybeReadMore(stream, state) {
if (!state.readingMore) {
state.readingMore = true;
processNextTick(maybeReadMore_, stream, state);
}
}
function maybeReadMore_(stream, state) {
var len = state.length;
while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
debug('maybeReadMore read 0');
stream.read(0);
if (len === state.length)
// didn't get any data, stop spinning.
break;else len = state.length;
}
state.readingMore = false;
}
// abstract method. to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function (n) {
this.emit('error', new Error('_read() is not implemented'));
};
Readable.prototype.pipe = function (dest, pipeOpts) {
var src = this;
var state = this._readableState;
switch (state.pipesCount) {
case 0:
state.pipes = dest;
break;
case 1:
state.pipes = [state.pipes, dest];
break;
default:
state.pipes.push(dest);
break;
}
state.pipesCount += 1;
debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
var endFn = doEnd ? onend : unpipe;
if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn);
dest.on('unpipe', onunpipe);
function onunpipe(readable, unpipeInfo) {
debug('onunpipe');
if (readable === src) {
if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
unpipeInfo.hasUnpiped = true;
cleanup();
}
}
}
function onend() {
debug('onend');
dest.end();
}
// when the dest drains, it reduces the awaitDrain counter
// on the source. This would be more elegant with a .once()
// handler in flow(), but adding and removing repeatedly is
// too slow.
var ondrain = pipeOnDrain(src);
dest.on('drain', ondrain);
var cleanedUp = false;
function cleanup() {
debug('cleanup');
// cleanup event handlers once the pipe is broken
dest.removeListener('close', onclose);
dest.removeListener('finish', onfinish);
dest.removeListener('drain', ondrain);
dest.removeListener('error', onerror);
dest.removeListener('unpipe', onunpipe);
src.removeListener('end', onend);
src.removeListener('end', unpipe);
src.removeListener('data', ondata);
cleanedUp = true;
// if the reader is waiting for a drain event from this
// specific writer, then it would cause it to never start
// flowing again.
// So, if this is awaiting a drain, then we just call it now.
// If we don't know, then assume that we are waiting for one.
if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
}
// If the user pushes more data while we're writing to dest then we'll end up
// in ondata again. However, we only want to increase awaitDrain once because
// dest will only emit one 'drain' event for the multiple writes.
// => Introduce a guard on increasing awaitDrain.
var increasedAwaitDrain = false;
src.on('data', ondata);
function ondata(chunk) {
debug('ondata');
increasedAwaitDrain = false;
var ret = dest.write(chunk);
if (false === ret && !increasedAwaitDrain) {
// If the user unpiped during `dest.write()`, it is possible
// to get stuck in a permanently paused state if that write
// also returned false.
// => Check whether `dest` is still a piping destination.
if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
debug('false write response, pause', src._readableState.awaitDrain);
src._readableState.awaitDrain++;
increasedAwaitDrain = true;
}
src.pause();
}
}
// if the dest has an error, then stop piping into it.
// however, don't suppress the throwing behavior for this.
function onerror(er) {
debug('onerror', er);
unpipe();
dest.removeListener('error', onerror);
if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
}
// Make sure our error handler is attached before userland ones.
prependListener(dest, 'error', onerror);
// Both close and finish should trigger unpipe, but only once.
function onclose() {
dest.removeListener('finish', onfinish);
unpipe();
}
dest.once('close', onclose);
function onfinish() {
debug('onfinish');
dest.removeListener('close', onclose);
unpipe();
}
dest.once('finish', onfinish);
function unpipe() {
debug('unpipe');
src.unpipe(dest);
}
// tell the dest that it's being piped to
dest.emit('pipe', src);
// start the flow if it hasn't been started already.
if (!state.flowing) {
debug('pipe resume');
src.resume();
}
return dest;
};
function pipeOnDrain(src) {
return function () {
var state = src._readableState;
debug('pipeOnDrain', state.awaitDrain);
if (state.awaitDrain) state.awaitDrain--;
if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
state.flowing = true;
flow(src);
}
};
}
Readable.prototype.unpipe = function (dest) {
var state = this._readableState;
var unpipeInfo = { hasUnpiped: false };
// if we're not piping anywhere, then do nothing.
if (state.pipesCount === 0) return this;
// just one destination. most common case.
if (state.pipesCount === 1) {
// passed in one, but it's not the right one.
if (dest && dest !== state.pipes) return this;
if (!dest) dest = state.pipes;
// got a match.
state.pipes = null;
state.pipesCount = 0;
state.flowing = false;
if (dest) dest.emit('unpipe', this, unpipeInfo);
return this;
}
// slow case. multiple pipe destinations.
if (!dest) {
// remove all.
var dests = state.pipes;
var len = state.pipesCount;
state.pipes = null;
state.pipesCount = 0;
state.flowing = false;
for (var i = 0; i < len; i++) {
dests[i].emit('unpipe', this, unpipeInfo);
}return this;
}
// try to find the right one.
var index = indexOf(state.pipes, dest);
if (index === -1) return this;
state.pipes.splice(index, 1);
state.pipesCount -= 1;
if (state.pipesCount === 1) state.pipes = state.pipes[0];
dest.emit('unpipe', this, unpipeInfo);
return this;
};
// set up data events if they are asked for
// Ensure readable listeners eventually get something
Readable.prototype.on = function (ev, fn) {
var res = Stream.prototype.on.call(this, ev, fn);
if (ev === 'data') {
// Start flowing on next tick if stream isn't explicitly paused
if (this._readableState.flowing !== false) this.resume();
} else if (ev === 'readable') {
var state = this._readableState;
if (!state.endEmitted && !state.readableListening) {
state.readableListening = state.needReadable = true;
state.emittedReadable = false;
if (!state.reading) {
processNextTick(nReadingNextTick, this);
} else if (state.length) {
emitReadable(this);
}
}
}
return res;
};
Readable.prototype.addListener = Readable.prototype.on;
function nReadingNextTick(self) {
debug('readable nexttick read 0');
self.read(0);
}
// pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.
Readable.prototype.resume = function () {
var state = this._readableState;
if (!state.flowing) {
debug('resume');
state.flowing = true;
resume(this, state);
}
return this;
};
function resume(stream, state) {
if (!state.resumeScheduled) {
state.resumeScheduled = true;
processNextTick(resume_, stream, state);
}
}
function resume_(stream, state) {
if (!state.reading) {
debug('resume read 0');
stream.read(0);
}
state.resumeScheduled = false;
state.awaitDrain = 0;
stream.emit('resume');
flow(stream);
if (state.flowing && !state.reading) stream.read(0);
}
Readable.prototype.pause = function () {
debug('call pause flowing=%j', this._readableState.flowing);
if (false !== this._readableState.flowing) {
debug('pause');
this._readableState.flowing = false;
this.emit('pause');
}
return this;
};
function flow(stream) {
var state = stream._readableState;
debug('flow', state.flowing);
while (state.flowing && stream.read() !== null) {}
}
// wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.
Readable.prototype.wrap = function (stream) {
var state = this._readableState;
var paused = false;
var self = this;
stream.on('end', function () {
debug('wrapped end');
if (state.decoder && !state.ended) {
var chunk = state.decoder.end();
if (chunk && chunk.length) self.push(chunk);
}
self.push(null);
});
stream.on('data', function (chunk) {
debug('wrapped data');
if (state.decoder) chunk = state.decoder.write(chunk);
// don't skip over falsy values in objectMode
if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
var ret = self.push(chunk);
if (!ret) {
paused = true;
stream.pause();
}
});
// proxy all the other methods.
// important when wrapping filters and duplexes.
for (var i in stream) {
if (this[i] === undefined && typeof stream[i] === 'function') {
this[i] = function (method) {
return function () {
return stream[method].apply(stream, arguments);
};
}(i);
}
}
// proxy certain important events.
for (var n = 0; n < kProxyEvents.length; n++) {
stream.on(kProxyEvents[n], self.emit.bind(self, kProxyEvents[n]));
}
// when we try to consume some more bytes, simply unpause the
// underlying stream.
self._read = function (n) {
debug('wrapped _read', n);
if (paused) {
paused = false;
stream.resume();
}
};
return self;
};
// exposed for testing purposes only.
Readable._fromList = fromList;
// Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function fromList(n, state) {
// nothing buffered
if (state.length === 0) return null;
var ret;
if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
// read it all, truncate the list
if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);
state.buffer.clear();
} else {
// read part of list
ret = fromListPartial(n, state.buffer, state.decoder);
}
return ret;
}
// Extracts only enough buffered data to satisfy the amount requested.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function fromListPartial(n, list, hasStrings) {
var ret;
if (n < list.head.data.length) {
// slice is the same for buffers and strings
ret = list.head.data.slice(0, n);
list.head.data = list.head.data.slice(n);
} else if (n === list.head.data.length) {
// first chunk is a perfect match
ret = list.shift();
} else {
// result spans more than one buffer
ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);
}
return ret;
}
// Copies a specified amount of characters from the list of buffered data
// chunks.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function copyFromBufferString(n, list) {
var p = list.head;
var c = 1;
var ret = p.data;
n -= ret.length;
while (p = p.next) {
var str = p.data;
var nb = n > str.length ? str.length : n;
if (nb === str.length) ret += str;else ret += str.slice(0, n);
n -= nb;
if (n === 0) {
if (nb === str.length) {
++c;
if (p.next) list.head = p.next;else list.head = list.tail = null;
} else {
list.head = p;
p.data = str.slice(nb);
}
break;
}
++c;
}
list.length -= c;
return ret;
}
// Copies a specified amount of bytes from the list of buffered data chunks.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function copyFromBuffer(n, list) {
var ret = Buffer.allocUnsafe(n);
var p = list.head;
var c = 1;
p.data.copy(ret);
n -= p.data.length;
while (p = p.next) {
var buf = p.data;
var nb = n > buf.length ? buf.length : n;
buf.copy(ret, ret.length - n, 0, nb);
n -= nb;
if (n === 0) {
if (nb === buf.length) {
++c;
if (p.next) list.head = p.next;else list.head = list.tail = null;
} else {
list.head = p;
p.data = buf.slice(nb);
}
break;
}
++c;
}
list.length -= c;
return ret;
}
function endReadable(stream) {
var state = stream._readableState;
// If we get here before consuming all the bytes, then that is a
// bug in node. Should never happen.
if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');
if (!state.endEmitted) {
state.ended = true;
processNextTick(endReadableNT, state, stream);
}
}
function endReadableNT(state, stream) {
// Check that we didn't get one last unshift.
if (!state.endEmitted && state.length === 0) {
state.endEmitted = true;
stream.readable = false;
stream.emit('end');
}
}
function forEach(xs, f) {
for (var i = 0, l = xs.length; i < l; i++) {
f(xs[i], i);
}
}
function indexOf(xs, x) {
for (var i = 0, l = xs.length; i < l; i++) {
if (xs[i] === x) return i;
}
return -1;
}
}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"./_stream_duplex":27,"./internal/streams/BufferList":32,"./internal/streams/destroy":33,"./internal/streams/stream":34,"_process":25,"core-util-is":14,"events":18,"inherits":21,"isarray":23,"process-nextick-args":24,"safe-buffer":40,"string_decoder/":50,"util":4}],30:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a transform stream is a readable/writable stream where you do
// something with the data. Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored. (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation. For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes. When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up. When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer. When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks. If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk. However,
// a pathological inflate type of transform can cause excessive buffering
// here. For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output. In this case, you could write a very small
// amount of input, and end up with a very large amount of output. In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform. A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.
'use strict';
module.exports = Transform;
var Duplex = require('./_stream_duplex');
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
util.inherits(Transform, Duplex);
function TransformState(stream) {
this.afterTransform = function (er, data) {
return afterTransform(stream, er, data);
};
this.needTransform = false;
this.transforming = false;
this.writecb = null;
this.writechunk = null;
this.writeencoding = null;
}
function afterTransform(stream, er, data) {
var ts = stream._transformState;
ts.transforming = false;
var cb = ts.writecb;
if (!cb) {
return stream.emit('error', new Error('write callback called multiple times'));
}
ts.writechunk = null;
ts.writecb = null;
if (data !== null && data !== undefined) stream.push(data);
cb(er);
var rs = stream._readableState;
rs.reading = false;
if (rs.needReadable || rs.length < rs.highWaterMark) {
stream._read(rs.highWaterMark);
}
}
function Transform(options) {
if (!(this instanceof Transform)) return new Transform(options);
Duplex.call(this, options);
this._transformState = new TransformState(this);
var stream = this;
// start out asking for a readable event once data is transformed.
this._readableState.needReadable = true;
// we have implemented the _read method, and done the other things
// that Readable wants before the first _read call, so unset the
// sync guard flag.
this._readableState.sync = false;
if (options) {
if (typeof options.transform === 'function') this._transform = options.transform;
if (typeof options.flush === 'function') this._flush = options.flush;
}
// When the writable side finishes, then flush out anything remaining.
this.once('prefinish', function () {
if (typeof this._flush === 'function') this._flush(function (er, data) {
done(stream, er, data);
});else done(stream);
});
}
Transform.prototype.push = function (chunk, encoding) {
this._transformState.needTransform = false;
return Duplex.prototype.push.call(this, chunk, encoding);
};
// This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side. You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk. If you pass
// an error, then that'll put the hurt on the whole operation. If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function (chunk, encoding, cb) {
throw new Error('_transform() is not implemented');
};
Transform.prototype._write = function (chunk, encoding, cb) {
var ts = this._transformState;
ts.writecb = cb;
ts.writechunk = chunk;
ts.writeencoding = encoding;
if (!ts.transforming) {
var rs = this._readableState;
if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
}
};
// Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function (n) {
var ts = this._transformState;
if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
ts.transforming = true;
this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
} else {
// mark that we need a transform, so that any data that comes in
// will get processed, now that we've asked for it.
ts.needTransform = true;
}
};
Transform.prototype._destroy = function (err, cb) {
var _this = this;
Duplex.prototype._destroy.call(this, err, function (err2) {
cb(err2);
_this.emit('close');
});
};
function done(stream, er, data) {
if (er) return stream.emit('error', er);
if (data !== null && data !== undefined) stream.push(data);
// if there's nothing in the write buffer, then that means
// that nothing more will ever be provided
var ws = stream._writableState;
var ts = stream._transformState;
if (ws.length) throw new Error('Calling transform done when ws.length != 0');
if (ts.transforming) throw new Error('Calling transform done when still transforming');
return stream.push(null);
}
},{"./_stream_duplex":27,"core-util-is":14,"inherits":21}],31:[function(require,module,exports){
(function (process,global){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// A bit simpler than readable streams.
// Implement an async ._write(chunk, encoding, cb), and it'll handle all
// the drain event emission and buffering.
'use strict';
/*<replacement>*/
var processNextTick = require('process-nextick-args');
/*</replacement>*/
module.exports = Writable;
/* <replacement> */
function WriteReq(chunk, encoding, cb) {
this.chunk = chunk;
this.encoding = encoding;
this.callback = cb;
this.next = null;
}
// It seems a linked list but it is not
// there will be only 2 of these for each stream
function CorkedRequest(state) {
var _this = this;
this.next = null;
this.entry = null;
this.finish = function () {
onCorkedFinish(_this, state);
};
}
/* </replacement> */
/*<replacement>*/
var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick;
/*</replacement>*/
/*<replacement>*/
var Duplex;
/*</replacement>*/
Writable.WritableState = WritableState;
/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/
/*<replacement>*/
var internalUtil = {
deprecate: require('util-deprecate')
};
/*</replacement>*/
/*<replacement>*/
var Stream = require('./internal/streams/stream');
/*</replacement>*/
/*<replacement>*/
var Buffer = require('safe-buffer').Buffer;
var OurUint8Array = global.Uint8Array || function () {};
function _uint8ArrayToBuffer(chunk) {
return Buffer.from(chunk);
}
function _isUint8Array(obj) {
return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}
/*</replacement>*/
var destroyImpl = require('./internal/streams/destroy');
util.inherits(Writable, Stream);
function nop() {}
function WritableState(options, stream) {
Duplex = Duplex || require('./_stream_duplex');
options = options || {};
// object stream flag to indicate whether or not this stream
// contains buffers or objects.
this.objectMode = !!options.objectMode;
if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode;
// the point at which write() starts returning false
// Note: 0 is a valid value, means that we always return false if
// the entire buffer is not flushed immediately on write()
var hwm = options.highWaterMark;
var defaultHwm = this.objectMode ? 16 : 16 * 1024;
this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
// cast to ints.
this.highWaterMark = Math.floor(this.highWaterMark);
// if _final has been called
this.finalCalled = false;
// drain event flag.
this.needDrain = false;
// at the start of calling end()
this.ending = false;
// when end() has been called, and returned
this.ended = false;
// when 'finish' is emitted
this.finished = false;
// has it been destroyed
this.destroyed = false;
// should we decode strings into buffers before passing to _write?
// this is here so that some node-core streams can optimize string
// handling at a lower level.
var noDecode = options.decodeStrings === false;
this.decodeStrings = !noDecode;
// Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8';
// not an actual buffer we keep track of, but a measurement
// of how much we're waiting to get pushed to some underlying
// socket or file.
this.length = 0;
// a flag to see when we're in the middle of a write.
this.writing = false;
// when true all writes will be buffered until .uncork() call
this.corked = 0;
// a flag to be able to tell if the onwrite cb is called immediately,
// or on a later tick. We set this to true at first, because any
// actions that shouldn't happen until "later" should generally also
// not happen before the first write call.
this.sync = true;
// a flag to know if we're processing previously buffered items, which
// may call the _write() callback in the same tick, so that we don't
// end up in an overlapped onwrite situation.
this.bufferProcessing = false;
// the callback that's passed to _write(chunk,cb)
this.onwrite = function (er) {
onwrite(stream, er);
};
// the callback that the user supplies to write(chunk,encoding,cb)
this.writecb = null;
// the amount that is being written when _write is called.
this.writelen = 0;
this.bufferedRequest = null;
this.lastBufferedRequest = null;
// number of pending user-supplied write callbacks
// this must be 0 before 'finish' can be emitted
this.pendingcb = 0;
// emit prefinish if the only thing we're waiting for is _write cbs
// This is relevant for synchronous Transform streams
this.prefinished = false;
// True if the error was already emitted and should not be thrown again
this.errorEmitted = false;
// count buffered requests
this.bufferedRequestCount = 0;
// allocate the first CorkedRequest, there is always
// one allocated and free to use, and we maintain at most two
this.corkedRequestsFree = new CorkedRequest(this);
}
WritableState.prototype.getBuffer = function getBuffer() {
var current = this.bufferedRequest;
var out = [];
while (current) {
out.push(current);
current = current.next;
}
return out;
};
(function () {
try {
Object.defineProperty(WritableState.prototype, 'buffer', {
get: internalUtil.deprecate(function () {
return this.getBuffer();
}, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
});
} catch (_) {}
})();
// Test _writableState for inheritance to account for Duplex streams,
// whose prototype chain only points to Readable.
var realHasInstance;
if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
realHasInstance = Function.prototype[Symbol.hasInstance];
Object.defineProperty(Writable, Symbol.hasInstance, {
value: function (object) {
if (realHasInstance.call(this, object)) return true;
return object && object._writableState instanceof WritableState;
}
});
} else {
realHasInstance = function (object) {
return object instanceof this;
};
}
function Writable(options) {
Duplex = Duplex || require('./_stream_duplex');
// Writable ctor is applied to Duplexes, too.
// `realHasInstance` is necessary because using plain `instanceof`
// would return false, as no `_writableState` property is attached.
// Trying to use the custom `instanceof` for Writable here will also break the
// Node.js LazyTransform implementation, which has a non-trivial getter for
// `_writableState` that would lead to infinite recursion.
if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
return new Writable(options);
}
this._writableState = new WritableState(options, this);
// legacy.
this.writable = true;
if (options) {
if (typeof options.write === 'function') this._write = options.write;
if (typeof options.writev === 'function') this._writev = options.writev;
if (typeof options.destroy === 'function') this._destroy = options.destroy;
if (typeof options.final === 'function') this._final = options.final;
}
Stream.call(this);
}
// Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function () {
this.emit('error', new Error('Cannot pipe, not readable'));
};
function writeAfterEnd(stream, cb) {
var er = new Error('write after end');
// TODO: defer error events consistently everywhere, not just the cb
stream.emit('error', er);
processNextTick(cb, er);
}
// Checks that a user-supplied chunk is valid, especially for the particular
// mode the stream is in. Currently this means that `null` is never accepted
// and undefined/non-string values are only allowed in object mode.
function validChunk(stream, state, chunk, cb) {
var valid = true;
var er = false;
if (chunk === null) {
er = new TypeError('May not write null values to stream');
} else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
er = new TypeError('Invalid non-string/buffer chunk');
}
if (er) {
stream.emit('error', er);
processNextTick(cb, er);
valid = false;
}
return valid;
}
Writable.prototype.write = function (chunk, encoding, cb) {
var state = this._writableState;
var ret = false;
var isBuf = _isUint8Array(chunk) && !state.objectMode;
if (isBuf && !Buffer.isBuffer(chunk)) {
chunk = _uint8ArrayToBuffer(chunk);
}
if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
if (typeof cb !== 'function') cb = nop;
if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
state.pendingcb++;
ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
}
return ret;
};
Writable.prototype.cork = function () {
var state = this._writableState;
state.corked++;
};
Writable.prototype.uncork = function () {
var state = this._writableState;
if (state.corked) {
state.corked--;
if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
}
};
Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
// node::ParseEncoding() requires lower case.
if (typeof encoding === 'string') encoding = encoding.toLowerCase();
if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
this._writableState.defaultEncoding = encoding;
return this;
};
function decodeChunk(state, chunk, encoding) {
if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
chunk = Buffer.from(chunk, encoding);
}
return chunk;
}
// if we're already writing something, then just put this
// in the queue, and wait our turn. Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
if (!isBuf) {
var newChunk = decodeChunk(state, chunk, encoding);
if (chunk !== newChunk) {
isBuf = true;
encoding = 'buffer';
chunk = newChunk;
}
}
var len = state.objectMode ? 1 : chunk.length;
state.length += len;
var ret = state.length < state.highWaterMark;
// we must ensure that previous needDrain will not be reset to false.
if (!ret) state.needDrain = true;
if (state.writing || state.corked) {
var last = state.lastBufferedRequest;
state.lastBufferedRequest = {
chunk: chunk,
encoding: encoding,
isBuf: isBuf,
callback: cb,
next: null
};
if (last) {
last.next = state.lastBufferedRequest;
} else {
state.bufferedRequest = state.lastBufferedRequest;
}
state.bufferedRequestCount += 1;
} else {
doWrite(stream, state, false, len, chunk, encoding, cb);
}
return ret;
}
function doWrite(stream, state, writev, len, chunk, encoding, cb) {
state.writelen = len;
state.writecb = cb;
state.writing = true;
state.sync = true;
if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
state.sync = false;
}
function onwriteError(stream, state, sync, er, cb) {
--state.pendingcb;
if (sync) {
// defer the callback if we are being called synchronously
// to avoid piling up things on the stack
processNextTick(cb, er);
// this can emit finish, and it will always happen
// after error
processNextTick(finishMaybe, stream, state);
stream._writableState.errorEmitted = true;
stream.emit('error', er);
} else {
// the caller expect this to happen before if
// it is async
cb(er);
stream._writableState.errorEmitted = true;
stream.emit('error', er);
// this can emit finish, but finish must
// always follow error
finishMaybe(stream, state);
}
}
function onwriteStateUpdate(state) {
state.writing = false;
state.writecb = null;
state.length -= state.writelen;
state.writelen = 0;
}
function onwrite(stream, er) {
var state = stream._writableState;
var sync = state.sync;
var cb = state.writecb;
onwriteStateUpdate(state);
if (er) onwriteError(stream, state, sync, er, cb);else {
// Check if we're actually ready to finish, but don't emit yet
var finished = needFinish(state);
if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
clearBuffer(stream, state);
}
if (sync) {
/*<replacement>*/
asyncWrite(afterWrite, stream, state, finished, cb);
/*</replacement>*/
} else {
afterWrite(stream, state, finished, cb);
}
}
}
function afterWrite(stream, state, finished, cb) {
if (!finished) onwriteDrain(stream, state);
state.pendingcb--;
cb();
finishMaybe(stream, state);
}
// Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
if (state.length === 0 && state.needDrain) {
state.needDrain = false;
stream.emit('drain');
}
}
// if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
state.bufferProcessing = true;
var entry = state.bufferedRequest;
if (stream._writev && entry && entry.next) {
// Fast case, write everything using _writev()
var l = state.bufferedRequestCount;
var buffer = new Array(l);
var holder = state.corkedRequestsFree;
holder.entry = entry;
var count = 0;
var allBuffers = true;
while (entry) {
buffer[count] = entry;
if (!entry.isBuf) allBuffers = false;
entry = entry.next;
count += 1;
}
buffer.allBuffers = allBuffers;
doWrite(stream, state, true, state.length, buffer, '', holder.finish);
// doWrite is almost always async, defer these to save a bit of time
// as the hot path ends with doWrite
state.pendingcb++;
state.lastBufferedRequest = null;
if (holder.next) {
state.corkedRequestsFree = holder.next;
holder.next = null;
} else {
state.corkedRequestsFree = new CorkedRequest(state);
}
} else {
// Slow case, write chunks one-by-one
while (entry) {
var chunk = entry.chunk;
var encoding = entry.encoding;
var cb = entry.callback;
var len = state.objectMode ? 1 : chunk.length;
doWrite(stream, state, false, len, chunk, encoding, cb);
entry = entry.next;
// if we didn't call the onwrite immediately, then
// it means that we need to wait until it does.
// also, that means that the chunk and cb are currently
// being processed, so move the buffer counter past them.
if (state.writing) {
break;
}
}
if (entry === null) state.lastBufferedRequest = null;
}
state.bufferedRequestCount = 0;
state.bufferedRequest = entry;
state.bufferProcessing = false;
}
Writable.prototype._write = function (chunk, encoding, cb) {
cb(new Error('_write() is not implemented'));
};
Writable.prototype._writev = null;
Writable.prototype.end = function (chunk, encoding, cb) {
var state = this._writableState;
if (typeof chunk === 'function') {
cb = chunk;
chunk = null;
encoding = null;
} else if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);
// .end() fully uncorks
if (state.corked) {
state.corked = 1;
this.uncork();
}
// ignore unnecessary end() calls.
if (!state.ending && !state.finished) endWritable(this, state, cb);
};
function needFinish(state) {
return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
}
function callFinal(stream, state) {
stream._final(function (err) {
state.pendingcb--;
if (err) {
stream.emit('error', err);
}
state.prefinished = true;
stream.emit('prefinish');
finishMaybe(stream, state);
});
}
function prefinish(stream, state) {
if (!state.prefinished && !state.finalCalled) {
if (typeof stream._final === 'function') {
state.pendingcb++;
state.finalCalled = true;
processNextTick(callFinal, stream, state);
} else {
state.prefinished = true;
stream.emit('prefinish');
}
}
}
function finishMaybe(stream, state) {
var need = needFinish(state);
if (need) {
prefinish(stream, state);
if (state.pendingcb === 0) {
state.finished = true;
stream.emit('finish');
}
}
return need;
}
function endWritable(stream, state, cb) {
state.ending = true;
finishMaybe(stream, state);
if (cb) {
if (state.finished) processNextTick(cb);else stream.once('finish', cb);
}
state.ended = true;
stream.writable = false;
}
function onCorkedFinish(corkReq, state, err) {
var entry = corkReq.entry;
corkReq.entry = null;
while (entry) {
var cb = entry.callback;
state.pendingcb--;
cb(err);
entry = entry.next;
}
if (state.corkedRequestsFree) {
state.corkedRequestsFree.next = corkReq;
} else {
state.corkedRequestsFree = corkReq;
}
}
Object.defineProperty(Writable.prototype, 'destroyed', {
get: function () {
if (this._writableState === undefined) {
return false;
}
return this._writableState.destroyed;
},
set: function (value) {
// we ignore the value if the stream
// has not been initialized yet
if (!this._writableState) {
return;
}
// backward compatibility, the user is explicitly
// managing destroyed
this._writableState.destroyed = value;
}
});
Writable.prototype.destroy = destroyImpl.destroy;
Writable.prototype._undestroy = destroyImpl.undestroy;
Writable.prototype._destroy = function (err, cb) {
this.end();
cb(err);
};
}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"./_stream_duplex":27,"./internal/streams/destroy":33,"./internal/streams/stream":34,"_process":25,"core-util-is":14,"inherits":21,"process-nextick-args":24,"safe-buffer":40,"util-deprecate":51}],32:[function(require,module,exports){
'use strict';
/*<replacement>*/
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
var Buffer = require('safe-buffer').Buffer;
/*</replacement>*/
function copyBuffer(src, target, offset) {
src.copy(target, offset);
}
module.exports = function () {
function BufferList() {
_classCallCheck(this, BufferList);
this.head = null;
this.tail = null;
this.length = 0;
}
BufferList.prototype.push = function push(v) {
var entry = { data: v, next: null };
if (this.length > 0) this.tail.next = entry;else this.head = entry;
this.tail = entry;
++this.length;
};
BufferList.prototype.unshift = function unshift(v) {
var entry = { data: v, next: this.head };
if (this.length === 0) this.tail = entry;
this.head = entry;
++this.length;
};
BufferList.prototype.shift = function shift() {
if (this.length === 0) return;
var ret = this.head.data;
if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
--this.length;
return ret;
};
BufferList.prototype.clear = function clear() {
this.head = this.tail = null;
this.length = 0;
};
BufferList.prototype.join = function join(s) {
if (this.length === 0) return '';
var p = this.head;
var ret = '' + p.data;
while (p = p.next) {
ret += s + p.data;
}return ret;
};
BufferList.prototype.concat = function concat(n) {
if (this.length === 0) return Buffer.alloc(0);
if (this.length === 1) return this.head.data;
var ret = Buffer.allocUnsafe(n >>> 0);
var p = this.head;
var i = 0;
while (p) {
copyBuffer(p.data, ret, i);
i += p.data.length;
p = p.next;
}
return ret;
};
return BufferList;
}();
},{"safe-buffer":40}],33:[function(require,module,exports){
'use strict';
/*<replacement>*/
var processNextTick = require('process-nextick-args');
/*</replacement>*/
// undocumented cb() API, needed for core, not for public API
function destroy(err, cb) {
var _this = this;
var readableDestroyed = this._readableState && this._readableState.destroyed;
var writableDestroyed = this._writableState && this._writableState.destroyed;
if (readableDestroyed || writableDestroyed) {
if (cb) {
cb(err);
} else if (err && (!this._writableState || !this._writableState.errorEmitted)) {
processNextTick(emitErrorNT, this, err);
}
return;
}
// we set destroyed to true before firing error callbacks in order
// to make it re-entrance safe in case destroy() is called within callbacks
if (this._readableState) {
this._readableState.destroyed = true;
}
// if this is a duplex stream mark the writable part as destroyed as well
if (this._writableState) {
this._writableState.destroyed = true;
}
this._destroy(err || null, function (err) {
if (!cb && err) {
processNextTick(emitErrorNT, _this, err);
if (_this._writableState) {
_this._writableState.errorEmitted = true;
}
} else if (cb) {
cb(err);
}
});
}
function undestroy() {
if (this._readableState) {
this._readableState.destroyed = false;
this._readableState.reading = false;
this._readableState.ended = false;
this._readableState.endEmitted = false;
}
if (this._writableState) {
this._writableState.destroyed = false;
this._writableState.ended = false;
this._writableState.ending = false;
this._writableState.finished = false;
this._writableState.errorEmitted = false;
}
}
function emitErrorNT(self, err) {
self.emit('error', err);
}
module.exports = {
destroy: destroy,
undestroy: undestroy
};
},{"process-nextick-args":24}],34:[function(require,module,exports){
module.exports = require('events').EventEmitter;
},{"events":18}],35:[function(require,module,exports){
module.exports = require('./readable').PassThrough
},{"./readable":36}],36:[function(require,module,exports){
exports = module.exports = require('./lib/_stream_readable.js');
exports.Stream = exports;
exports.Readable = exports;
exports.Writable = require('./lib/_stream_writable.js');
exports.Duplex = require('./lib/_stream_duplex.js');
exports.Transform = require('./lib/_stream_transform.js');
exports.PassThrough = require('./lib/_stream_passthrough.js');
},{"./lib/_stream_duplex.js":27,"./lib/_stream_passthrough.js":28,"./lib/_stream_readable.js":29,"./lib/_stream_transform.js":30,"./lib/_stream_writable.js":31}],37:[function(require,module,exports){
module.exports = require('./readable').Transform
},{"./readable":36}],38:[function(require,module,exports){
module.exports = require('./lib/_stream_writable.js');
},{"./lib/_stream_writable.js":31}],39:[function(require,module,exports){
(function (Buffer){
'use strict'
var inherits = require('inherits')
var HashBase = require('hash-base')
function RIPEMD160 () {
HashBase.call(this, 64)
// state
this._a = 0x67452301
this._b = 0xefcdab89
this._c = 0x98badcfe
this._d = 0x10325476
this._e = 0xc3d2e1f0
}
inherits(RIPEMD160, HashBase)
RIPEMD160.prototype._update = function () {
var m = new Array(16)
for (var i = 0; i < 16; ++i) m[i] = this._block.readInt32LE(i * 4)
var al = this._a
var bl = this._b
var cl = this._c
var dl = this._d
var el = this._e
// Mj = 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15
// K = 0x00000000
// Sj = 11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8
al = fn1(al, bl, cl, dl, el, m[0], 0x00000000, 11); cl = rotl(cl, 10)
el = fn1(el, al, bl, cl, dl, m[1], 0x00000000, 14); bl = rotl(bl, 10)
dl = fn1(dl, el, al, bl, cl, m[2], 0x00000000, 15); al = rotl(al, 10)
cl = fn1(cl, dl, el, al, bl, m[3], 0x00000000, 12); el = rotl(el, 10)
bl = fn1(bl, cl, dl, el, al, m[4], 0x00000000, 5); dl = rotl(dl, 10)
al = fn1(al, bl, cl, dl, el, m[5], 0x00000000, 8); cl = rotl(cl, 10)
el = fn1(el, al, bl, cl, dl, m[6], 0x00000000, 7); bl = rotl(bl, 10)
dl = fn1(dl, el, al, bl, cl, m[7], 0x00000000, 9); al = rotl(al, 10)
cl = fn1(cl, dl, el, al, bl, m[8], 0x00000000, 11); el = rotl(el, 10)
bl = fn1(bl, cl, dl, el, al, m[9], 0x00000000, 13); dl = rotl(dl, 10)
al = fn1(al, bl, cl, dl, el, m[10], 0x00000000, 14); cl = rotl(cl, 10)
el = fn1(el, al, bl, cl, dl, m[11], 0x00000000, 15); bl = rotl(bl, 10)
dl = fn1(dl, el, al, bl, cl, m[12], 0x00000000, 6); al = rotl(al, 10)
cl = fn1(cl, dl, el, al, bl, m[13], 0x00000000, 7); el = rotl(el, 10)
bl = fn1(bl, cl, dl, el, al, m[14], 0x00000000, 9); dl = rotl(dl, 10)
al = fn1(al, bl, cl, dl, el, m[15], 0x00000000, 8); cl = rotl(cl, 10)
// Mj = 7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8
// K = 0x5a827999
// Sj = 7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12
el = fn2(el, al, bl, cl, dl, m[7], 0x5a827999, 7); bl = rotl(bl, 10)
dl = fn2(dl, el, al, bl, cl, m[4], 0x5a827999, 6); al = rotl(al, 10)
cl = fn2(cl, dl, el, al, bl, m[13], 0x5a827999, 8); el = rotl(el, 10)
bl = fn2(bl, cl, dl, el, al, m[1], 0x5a827999, 13); dl = rotl(dl, 10)
al = fn2(al, bl, cl, dl, el, m[10], 0x5a827999, 11); cl = rotl(cl, 10)
el = fn2(el, al, bl, cl, dl, m[6], 0x5a827999, 9); bl = rotl(bl, 10)
dl = fn2(dl, el, al, bl, cl, m[15], 0x5a827999, 7); al = rotl(al, 10)
cl = fn2(cl, dl, el, al, bl, m[3], 0x5a827999, 15); el = rotl(el, 10)
bl = fn2(bl, cl, dl, el, al, m[12], 0x5a827999, 7); dl = rotl(dl, 10)
al = fn2(al, bl, cl, dl, el, m[0], 0x5a827999, 12); cl = rotl(cl, 10)
el = fn2(el, al, bl, cl, dl, m[9], 0x5a827999, 15); bl = rotl(bl, 10)
dl = fn2(dl, el, al, bl, cl, m[5], 0x5a827999, 9); al = rotl(al, 10)
cl = fn2(cl, dl, el, al, bl, m[2], 0x5a827999, 11); el = rotl(el, 10)
bl = fn2(bl, cl, dl, el, al, m[14], 0x5a827999, 7); dl = rotl(dl, 10)
al = fn2(al, bl, cl, dl, el, m[11], 0x5a827999, 13); cl = rotl(cl, 10)
el = fn2(el, al, bl, cl, dl, m[8], 0x5a827999, 12); bl = rotl(bl, 10)
// Mj = 3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12
// K = 0x6ed9eba1
// Sj = 11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5
dl = fn3(dl, el, al, bl, cl, m[3], 0x6ed9eba1, 11); al = rotl(al, 10)
cl = fn3(cl, dl, el, al, bl, m[10], 0x6ed9eba1, 13); el = rotl(el, 10)
bl = fn3(bl, cl, dl, el, al, m[14], 0x6ed9eba1, 6); dl = rotl(dl, 10)
al = fn3(al, bl, cl, dl, el, m[4], 0x6ed9eba1, 7); cl = rotl(cl, 10)
el = fn3(el, al, bl, cl, dl, m[9], 0x6ed9eba1, 14); bl = rotl(bl, 10)
dl = fn3(dl, el, al, bl, cl, m[15], 0x6ed9eba1, 9); al = rotl(al, 10)
cl = fn3(cl, dl, el, al, bl, m[8], 0x6ed9eba1, 13); el = rotl(el, 10)
bl = fn3(bl, cl, dl, el, al, m[1], 0x6ed9eba1, 15); dl = rotl(dl, 10)
al = fn3(al, bl, cl, dl, el, m[2], 0x6ed9eba1, 14); cl = rotl(cl, 10)
el = fn3(el, al, bl, cl, dl, m[7], 0x6ed9eba1, 8); bl = rotl(bl, 10)
dl = fn3(dl, el, al, bl, cl, m[0], 0x6ed9eba1, 13); al = rotl(al, 10)
cl = fn3(cl, dl, el, al, bl, m[6], 0x6ed9eba1, 6); el = rotl(el, 10)
bl = fn3(bl, cl, dl, el, al, m[13], 0x6ed9eba1, 5); dl = rotl(dl, 10)
al = fn3(al, bl, cl, dl, el, m[11], 0x6ed9eba1, 12); cl = rotl(cl, 10)
el = fn3(el, al, bl, cl, dl, m[5], 0x6ed9eba1, 7); bl = rotl(bl, 10)
dl = fn3(dl, el, al, bl, cl, m[12], 0x6ed9eba1, 5); al = rotl(al, 10)
// Mj = 1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2
// K = 0x8f1bbcdc
// Sj = 11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12
cl = fn4(cl, dl, el, al, bl, m[1], 0x8f1bbcdc, 11); el = rotl(el, 10)
bl = fn4(bl, cl, dl, el, al, m[9], 0x8f1bbcdc, 12); dl = rotl(dl, 10)
al = fn4(al, bl, cl, dl, el, m[11], 0x8f1bbcdc, 14); cl = rotl(cl, 10)
el = fn4(el, al, bl, cl, dl, m[10], 0x8f1bbcdc, 15); bl = rotl(bl, 10)
dl = fn4(dl, el, al, bl, cl, m[0], 0x8f1bbcdc, 14); al = rotl(al, 10)
cl = fn4(cl, dl, el, al, bl, m[8], 0x8f1bbcdc, 15); el = rotl(el, 10)
bl = fn4(bl, cl, dl, el, al, m[12], 0x8f1bbcdc, 9); dl = rotl(dl, 10)
al = fn4(al, bl, cl, dl, el, m[4], 0x8f1bbcdc, 8); cl = rotl(cl, 10)
el = fn4(el, al, bl, cl, dl, m[13], 0x8f1bbcdc, 9); bl = rotl(bl, 10)
dl = fn4(dl, el, al, bl, cl, m[3], 0x8f1bbcdc, 14); al = rotl(al, 10)
cl = fn4(cl, dl, el, al, bl, m[7], 0x8f1bbcdc, 5); el = rotl(el, 10)
bl = fn4(bl, cl, dl, el, al, m[15], 0x8f1bbcdc, 6); dl = rotl(dl, 10)
al = fn4(al, bl, cl, dl, el, m[14], 0x8f1bbcdc, 8); cl = rotl(cl, 10)
el = fn4(el, al, bl, cl, dl, m[5], 0x8f1bbcdc, 6); bl = rotl(bl, 10)
dl = fn4(dl, el, al, bl, cl, m[6], 0x8f1bbcdc, 5); al = rotl(al, 10)
cl = fn4(cl, dl, el, al, bl, m[2], 0x8f1bbcdc, 12); el = rotl(el, 10)
// Mj = 4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13
// K = 0xa953fd4e
// Sj = 9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6
bl = fn5(bl, cl, dl, el, al, m[4], 0xa953fd4e, 9); dl = rotl(dl, 10)
al = fn5(al, bl, cl, dl, el, m[0], 0xa953fd4e, 15); cl = rotl(cl, 10)
el = fn5(el, al, bl, cl, dl, m[5], 0xa953fd4e, 5); bl = rotl(bl, 10)
dl = fn5(dl, el, al, bl, cl, m[9], 0xa953fd4e, 11); al = rotl(al, 10)
cl = fn5(cl, dl, el, al, bl, m[7], 0xa953fd4e, 6); el = rotl(el, 10)
bl = fn5(bl, cl, dl, el, al, m[12], 0xa953fd4e, 8); dl = rotl(dl, 10)
al = fn5(al, bl, cl, dl, el, m[2], 0xa953fd4e, 13); cl = rotl(cl, 10)
el = fn5(el, al, bl, cl, dl, m[10], 0xa953fd4e, 12); bl = rotl(bl, 10)
dl = fn5(dl, el, al, bl, cl, m[14], 0xa953fd4e, 5); al = rotl(al, 10)
cl = fn5(cl, dl, el, al, bl, m[1], 0xa953fd4e, 12); el = rotl(el, 10)
bl = fn5(bl, cl, dl, el, al, m[3], 0xa953fd4e, 13); dl = rotl(dl, 10)
al = fn5(al, bl, cl, dl, el, m[8], 0xa953fd4e, 14); cl = rotl(cl, 10)
el = fn5(el, al, bl, cl, dl, m[11], 0xa953fd4e, 11); bl = rotl(bl, 10)
dl = fn5(dl, el, al, bl, cl, m[6], 0xa953fd4e, 8); al = rotl(al, 10)
cl = fn5(cl, dl, el, al, bl, m[15], 0xa953fd4e, 5); el = rotl(el, 10)
bl = fn5(bl, cl, dl, el, al, m[13], 0xa953fd4e, 6); dl = rotl(dl, 10)
var ar = this._a
var br = this._b
var cr = this._c
var dr = this._d
var er = this._e
// M'j = 5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12
// K' = 0x50a28be6
// S'j = 8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6
ar = fn5(ar, br, cr, dr, er, m[5], 0x50a28be6, 8); cr = rotl(cr, 10)
er = fn5(er, ar, br, cr, dr, m[14], 0x50a28be6, 9); br = rotl(br, 10)
dr = fn5(dr, er, ar, br, cr, m[7], 0x50a28be6, 9); ar = rotl(ar, 10)
cr = fn5(cr, dr, er, ar, br, m[0], 0x50a28be6, 11); er = rotl(er, 10)
br = fn5(br, cr, dr, er, ar, m[9], 0x50a28be6, 13); dr = rotl(dr, 10)
ar = fn5(ar, br, cr, dr, er, m[2], 0x50a28be6, 15); cr = rotl(cr, 10)
er = fn5(er, ar, br, cr, dr, m[11], 0x50a28be6, 15); br = rotl(br, 10)
dr = fn5(dr, er, ar, br, cr, m[4], 0x50a28be6, 5); ar = rotl(ar, 10)
cr = fn5(cr, dr, er, ar, br, m[13], 0x50a28be6, 7); er = rotl(er, 10)
br = fn5(br, cr, dr, er, ar, m[6], 0x50a28be6, 7); dr = rotl(dr, 10)
ar = fn5(ar, br, cr, dr, er, m[15], 0x50a28be6, 8); cr = rotl(cr, 10)
er = fn5(er, ar, br, cr, dr, m[8], 0x50a28be6, 11); br = rotl(br, 10)
dr = fn5(dr, er, ar, br, cr, m[1], 0x50a28be6, 14); ar = rotl(ar, 10)
cr = fn5(cr, dr, er, ar, br, m[10], 0x50a28be6, 14); er = rotl(er, 10)
br = fn5(br, cr, dr, er, ar, m[3], 0x50a28be6, 12); dr = rotl(dr, 10)
ar = fn5(ar, br, cr, dr, er, m[12], 0x50a28be6, 6); cr = rotl(cr, 10)
// M'j = 6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2
// K' = 0x5c4dd124
// S'j = 9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11
er = fn4(er, ar, br, cr, dr, m[6], 0x5c4dd124, 9); br = rotl(br, 10)
dr = fn4(dr, er, ar, br, cr, m[11], 0x5c4dd124, 13); ar = rotl(ar, 10)
cr = fn4(cr, dr, er, ar, br, m[3], 0x5c4dd124, 15); er = rotl(er, 10)
br = fn4(br, cr, dr, er, ar, m[7], 0x5c4dd124, 7); dr = rotl(dr, 10)
ar = fn4(ar, br, cr, dr, er, m[0], 0x5c4dd124, 12); cr = rotl(cr, 10)
er = fn4(er, ar, br, cr, dr, m[13], 0x5c4dd124, 8); br = rotl(br, 10)
dr = fn4(dr, er, ar, br, cr, m[5], 0x5c4dd124, 9); ar = rotl(ar, 10)
cr = fn4(cr, dr, er, ar, br, m[10], 0x5c4dd124, 11); er = rotl(er, 10)
br = fn4(br, cr, dr, er, ar, m[14], 0x5c4dd124, 7); dr = rotl(dr, 10)
ar = fn4(ar, br, cr, dr, er, m[15], 0x5c4dd124, 7); cr = rotl(cr, 10)
er = fn4(er, ar, br, cr, dr, m[8], 0x5c4dd124, 12); br = rotl(br, 10)
dr = fn4(dr, er, ar, br, cr, m[12], 0x5c4dd124, 7); ar = rotl(ar, 10)
cr = fn4(cr, dr, er, ar, br, m[4], 0x5c4dd124, 6); er = rotl(er, 10)
br = fn4(br, cr, dr, er, ar, m[9], 0x5c4dd124, 15); dr = rotl(dr, 10)
ar = fn4(ar, br, cr, dr, er, m[1], 0x5c4dd124, 13); cr = rotl(cr, 10)
er = fn4(er, ar, br, cr, dr, m[2], 0x5c4dd124, 11); br = rotl(br, 10)
// M'j = 15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13
// K' = 0x6d703ef3
// S'j = 9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5
dr = fn3(dr, er, ar, br, cr, m[15], 0x6d703ef3, 9); ar = rotl(ar, 10)
cr = fn3(cr, dr, er, ar, br, m[5], 0x6d703ef3, 7); er = rotl(er, 10)
br = fn3(br, cr, dr, er, ar, m[1], 0x6d703ef3, 15); dr = rotl(dr, 10)
ar = fn3(ar, br, cr, dr, er, m[3], 0x6d703ef3, 11); cr = rotl(cr, 10)
er = fn3(er, ar, br, cr, dr, m[7], 0x6d703ef3, 8); br = rotl(br, 10)
dr = fn3(dr, er, ar, br, cr, m[14], 0x6d703ef3, 6); ar = rotl(ar, 10)
cr = fn3(cr, dr, er, ar, br, m[6], 0x6d703ef3, 6); er = rotl(er, 10)
br = fn3(br, cr, dr, er, ar, m[9], 0x6d703ef3, 14); dr = rotl(dr, 10)
ar = fn3(ar, br, cr, dr, er, m[11], 0x6d703ef3, 12); cr = rotl(cr, 10)
er = fn3(er, ar, br, cr, dr, m[8], 0x6d703ef3, 13); br = rotl(br, 10)
dr = fn3(dr, er, ar, br, cr, m[12], 0x6d703ef3, 5); ar = rotl(ar, 10)
cr = fn3(cr, dr, er, ar, br, m[2], 0x6d703ef3, 14); er = rotl(er, 10)
br = fn3(br, cr, dr, er, ar, m[10], 0x6d703ef3, 13); dr = rotl(dr, 10)
ar = fn3(ar, br, cr, dr, er, m[0], 0x6d703ef3, 13); cr = rotl(cr, 10)
er = fn3(er, ar, br, cr, dr, m[4], 0x6d703ef3, 7); br = rotl(br, 10)
dr = fn3(dr, er, ar, br, cr, m[13], 0x6d703ef3, 5); ar = rotl(ar, 10)
// M'j = 8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14
// K' = 0x7a6d76e9
// S'j = 15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8
cr = fn2(cr, dr, er, ar, br, m[8], 0x7a6d76e9, 15); er = rotl(er, 10)
br = fn2(br, cr, dr, er, ar, m[6], 0x7a6d76e9, 5); dr = rotl(dr, 10)
ar = fn2(ar, br, cr, dr, er, m[4], 0x7a6d76e9, 8); cr = rotl(cr, 10)
er = fn2(er, ar, br, cr, dr, m[1], 0x7a6d76e9, 11); br = rotl(br, 10)
dr = fn2(dr, er, ar, br, cr, m[3], 0x7a6d76e9, 14); ar = rotl(ar, 10)
cr = fn2(cr, dr, er, ar, br, m[11], 0x7a6d76e9, 14); er = rotl(er, 10)
br = fn2(br, cr, dr, er, ar, m[15], 0x7a6d76e9, 6); dr = rotl(dr, 10)
ar = fn2(ar, br, cr, dr, er, m[0], 0x7a6d76e9, 14); cr = rotl(cr, 10)
er = fn2(er, ar, br, cr, dr, m[5], 0x7a6d76e9, 6); br = rotl(br, 10)
dr = fn2(dr, er, ar, br, cr, m[12], 0x7a6d76e9, 9); ar = rotl(ar, 10)
cr = fn2(cr, dr, er, ar, br, m[2], 0x7a6d76e9, 12); er = rotl(er, 10)
br = fn2(br, cr, dr, er, ar, m[13], 0x7a6d76e9, 9); dr = rotl(dr, 10)
ar = fn2(ar, br, cr, dr, er, m[9], 0x7a6d76e9, 12); cr = rotl(cr, 10)
er = fn2(er, ar, br, cr, dr, m[7], 0x7a6d76e9, 5); br = rotl(br, 10)
dr = fn2(dr, er, ar, br, cr, m[10], 0x7a6d76e9, 15); ar = rotl(ar, 10)
cr = fn2(cr, dr, er, ar, br, m[14], 0x7a6d76e9, 8); er = rotl(er, 10)
// M'j = 12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11
// K' = 0x00000000
// S'j = 8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11
br = fn1(br, cr, dr, er, ar, m[12], 0x00000000, 8); dr = rotl(dr, 10)
ar = fn1(ar, br, cr, dr, er, m[15], 0x00000000, 5); cr = rotl(cr, 10)
er = fn1(er, ar, br, cr, dr, m[10], 0x00000000, 12); br = rotl(br, 10)
dr = fn1(dr, er, ar, br, cr, m[4], 0x00000000, 9); ar = rotl(ar, 10)
cr = fn1(cr, dr, er, ar, br, m[1], 0x00000000, 12); er = rotl(er, 10)
br = fn1(br, cr, dr, er, ar, m[5], 0x00000000, 5); dr = rotl(dr, 10)
ar = fn1(ar, br, cr, dr, er, m[8], 0x00000000, 14); cr = rotl(cr, 10)
er = fn1(er, ar, br, cr, dr, m[7], 0x00000000, 6); br = rotl(br, 10)
dr = fn1(dr, er, ar, br, cr, m[6], 0x00000000, 8); ar = rotl(ar, 10)
cr = fn1(cr, dr, er, ar, br, m[2], 0x00000000, 13); er = rotl(er, 10)
br = fn1(br, cr, dr, er, ar, m[13], 0x00000000, 6); dr = rotl(dr, 10)
ar = fn1(ar, br, cr, dr, er, m[14], 0x00000000, 5); cr = rotl(cr, 10)
er = fn1(er, ar, br, cr, dr, m[0], 0x00000000, 15); br = rotl(br, 10)
dr = fn1(dr, er, ar, br, cr, m[3], 0x00000000, 13); ar = rotl(ar, 10)
cr = fn1(cr, dr, er, ar, br, m[9], 0x00000000, 11); er = rotl(er, 10)
br = fn1(br, cr, dr, er, ar, m[11], 0x00000000, 11); dr = rotl(dr, 10)
// change state
var t = (this._b + cl + dr) | 0
this._b = (this._c + dl + er) | 0
this._c = (this._d + el + ar) | 0
this._d = (this._e + al + br) | 0
this._e = (this._a + bl + cr) | 0
this._a = t
}
RIPEMD160.prototype._digest = function () {
// create padding and handle blocks
this._block[this._blockOffset++] = 0x80
if (this._blockOffset > 56) {
this._block.fill(0, this._blockOffset, 64)
this._update()
this._blockOffset = 0
}
this._block.fill(0, this._blockOffset, 56)
this._block.writeUInt32LE(this._length[0], 56)
this._block.writeUInt32LE(this._length[1], 60)
this._update()
// produce result
var buffer = new Buffer(20)
buffer.writeInt32LE(this._a, 0)
buffer.writeInt32LE(this._b, 4)
buffer.writeInt32LE(this._c, 8)
buffer.writeInt32LE(this._d, 12)
buffer.writeInt32LE(this._e, 16)
return buffer
}
function rotl (x, n) {
return (x << n) | (x >>> (32 - n))
}
function fn1 (a, b, c, d, e, m, k, s) {
return (rotl((a + (b ^ c ^ d) + m + k) | 0, s) + e) | 0
}
function fn2 (a, b, c, d, e, m, k, s) {
return (rotl((a + ((b & c) | ((~b) & d)) + m + k) | 0, s) + e) | 0
}
function fn3 (a, b, c, d, e, m, k, s) {
return (rotl((a + ((b | (~c)) ^ d) + m + k) | 0, s) + e) | 0
}
function fn4 (a, b, c, d, e, m, k, s) {
return (rotl((a + ((b & d) | (c & (~d))) + m + k) | 0, s) + e) | 0
}
function fn5 (a, b, c, d, e, m, k, s) {
return (rotl((a + (b ^ (c | (~d))) + m + k) | 0, s) + e) | 0
}
module.exports = RIPEMD160
}).call(this,require("buffer").Buffer)
},{"buffer":8,"hash-base":19,"inherits":21}],40:[function(require,module,exports){
/* eslint-disable node/no-deprecated-api */
var buffer = require('buffer')
var Buffer = buffer.Buffer
// alternative to using Object.keys for old browsers
function copyProps (src, dst) {
for (var key in src) {
dst[key] = src[key]
}
}
if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {
module.exports = buffer
} else {
// Copy properties from require('buffer')
copyProps(buffer, exports)
exports.Buffer = SafeBuffer
}
function SafeBuffer (arg, encodingOrOffset, length) {
return Buffer(arg, encodingOrOffset, length)
}
// Copy static methods from Buffer
copyProps(Buffer, SafeBuffer)
SafeBuffer.from = function (arg, encodingOrOffset, length) {
if (typeof arg === 'number') {
throw new TypeError('Argument must not be a number')
}
return Buffer(arg, encodingOrOffset, length)
}
SafeBuffer.alloc = function (size, fill, encoding) {
if (typeof size !== 'number') {
throw new TypeError('Argument must be a number')
}
var buf = Buffer(size)
if (fill !== undefined) {
if (typeof encoding === 'string') {
buf.fill(fill, encoding)
} else {
buf.fill(fill)
}
} else {
buf.fill(0)
}
return buf
}
SafeBuffer.allocUnsafe = function (size) {
if (typeof size !== 'number') {
throw new TypeError('Argument must be a number')
}
return Buffer(size)
}
SafeBuffer.allocUnsafeSlow = function (size) {
if (typeof size !== 'number') {
throw new TypeError('Argument must be a number')
}
return buffer.SlowBuffer(size)
}
},{"buffer":8}],41:[function(require,module,exports){
var Buffer = require('safe-buffer').Buffer
// prototype class for hash functions
function Hash (blockSize, finalSize) {
this._block = Buffer.alloc(blockSize)
this._finalSize = finalSize
this._blockSize = blockSize
this._len = 0
}
Hash.prototype.update = function (data, enc) {
if (typeof data === 'string') {
enc = enc || 'utf8'
data = Buffer.from(data, enc)
}
var block = this._block
var blockSize = this._blockSize
var length = data.length
var accum = this._len
for (var offset = 0; offset < length;) {
var assigned = accum % blockSize
var remainder = Math.min(length - offset, blockSize - assigned)
for (var i = 0; i < remainder; i++) {
block[assigned + i] = data[offset + i]
}
accum += remainder
offset += remainder
if ((accum % blockSize) === 0) {
this._update(block)
}
}
this._len += length
return this
}
Hash.prototype.digest = function (enc) {
var rem = this._len % this._blockSize
this._block[rem] = 0x80
// zero (rem + 1) trailing bits, where (rem + 1) is the smallest
// non-negative solution to the equation (length + 1 + (rem + 1)) === finalSize mod blockSize
this._block.fill(0, rem + 1)
if (rem >= this._finalSize) {
this._update(this._block)
this._block.fill(0)
}
var bits = this._len * 8
// uint32
if (bits <= 0xffffffff) {
this._block.writeUInt32BE(bits, this._blockSize - 4)
// uint64
} else {
var lowBits = bits & 0xffffffff
var highBits = (bits - lowBits) / 0x100000000
this._block.writeUInt32BE(highBits, this._blockSize - 8)
this._block.writeUInt32BE(lowBits, this._blockSize - 4)
}
this._update(this._block)
var hash = this._hash()
return enc ? hash.toString(enc) : hash
}
Hash.prototype._update = function () {
throw new Error('_update must be implemented by subclass')
}
module.exports = Hash
},{"safe-buffer":40}],42:[function(require,module,exports){
var exports = module.exports = function SHA (algorithm) {
algorithm = algorithm.toLowerCase()
var Algorithm = exports[algorithm]
if (!Algorithm) throw new Error(algorithm + ' is not supported (we accept pull requests)')
return new Algorithm()
}
exports.sha = require('./sha')
exports.sha1 = require('./sha1')
exports.sha224 = require('./sha224')
exports.sha256 = require('./sha256')
exports.sha384 = require('./sha384')
exports.sha512 = require('./sha512')
},{"./sha":43,"./sha1":44,"./sha224":45,"./sha256":46,"./sha384":47,"./sha512":48}],43:[function(require,module,exports){
/*
* A JavaScript implementation of the Secure Hash Algorithm, SHA-0, as defined
* in FIPS PUB 180-1
* This source code is derived from sha1.js of the same repository.
* The difference between SHA-0 and SHA-1 is just a bitwise rotate left
* operation was added.
*/
var inherits = require('inherits')
var Hash = require('./hash')
var Buffer = require('safe-buffer').Buffer
var K = [
0x5a827999, 0x6ed9eba1, 0x8f1bbcdc | 0, 0xca62c1d6 | 0
]
var W = new Array(80)
function Sha () {
this.init()
this._w = W
Hash.call(this, 64, 56)
}
inherits(Sha, Hash)
Sha.prototype.init = function () {
this._a = 0x67452301
this._b = 0xefcdab89
this._c = 0x98badcfe
this._d = 0x10325476
this._e = 0xc3d2e1f0
return this
}
function rotl5 (num) {
return (num << 5) | (num >>> 27)
}
function rotl30 (num) {
return (num << 30) | (num >>> 2)
}
function ft (s, b, c, d) {
if (s === 0) return (b & c) | ((~b) & d)
if (s === 2) return (b & c) | (b & d) | (c & d)
return b ^ c ^ d
}
Sha.prototype._update = function (M) {
var W = this._w
var a = this._a | 0
var b = this._b | 0
var c = this._c | 0
var d = this._d | 0
var e = this._e | 0
for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)
for (; i < 80; ++i) W[i] = W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16]
for (var j = 0; j < 80; ++j) {
var s = ~~(j / 20)
var t = (rotl5(a) + ft(s, b, c, d) + e + W[j] + K[s]) | 0
e = d
d = c
c = rotl30(b)
b = a
a = t
}
this._a = (a + this._a) | 0
this._b = (b + this._b) | 0
this._c = (c + this._c) | 0
this._d = (d + this._d) | 0
this._e = (e + this._e) | 0
}
Sha.prototype._hash = function () {
var H = Buffer.allocUnsafe(20)
H.writeInt32BE(this._a | 0, 0)
H.writeInt32BE(this._b | 0, 4)
H.writeInt32BE(this._c | 0, 8)
H.writeInt32BE(this._d | 0, 12)
H.writeInt32BE(this._e | 0, 16)
return H
}
module.exports = Sha
},{"./hash":41,"inherits":21,"safe-buffer":40}],44:[function(require,module,exports){
/*
* A JavaScript implementation of the Secure Hash Algorithm, SHA-1, as defined
* in FIPS PUB 180-1
* Version 2.1a Copyright Paul Johnston 2000 - 2002.
* Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
* Distributed under the BSD License
* See http://pajhome.org.uk/crypt/md5 for details.
*/
var inherits = require('inherits')
var Hash = require('./hash')
var Buffer = require('safe-buffer').Buffer
var K = [
0x5a827999, 0x6ed9eba1, 0x8f1bbcdc | 0, 0xca62c1d6 | 0
]
var W = new Array(80)
function Sha1 () {
this.init()
this._w = W
Hash.call(this, 64, 56)
}
inherits(Sha1, Hash)
Sha1.prototype.init = function () {
this._a = 0x67452301
this._b = 0xefcdab89
this._c = 0x98badcfe
this._d = 0x10325476
this._e = 0xc3d2e1f0
return this
}
function rotl1 (num) {
return (num << 1) | (num >>> 31)
}
function rotl5 (num) {
return (num << 5) | (num >>> 27)
}
function rotl30 (num) {
return (num << 30) | (num >>> 2)
}
function ft (s, b, c, d) {
if (s === 0) return (b & c) | ((~b) & d)
if (s === 2) return (b & c) | (b & d) | (c & d)
return b ^ c ^ d
}
Sha1.prototype._update = function (M) {
var W = this._w
var a = this._a | 0
var b = this._b | 0
var c = this._c | 0
var d = this._d | 0
var e = this._e | 0
for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)
for (; i < 80; ++i) W[i] = rotl1(W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16])
for (var j = 0; j < 80; ++j) {
var s = ~~(j / 20)
var t = (rotl5(a) + ft(s, b, c, d) + e + W[j] + K[s]) | 0
e = d
d = c
c = rotl30(b)
b = a
a = t
}
this._a = (a + this._a) | 0
this._b = (b + this._b) | 0
this._c = (c + this._c) | 0
this._d = (d + this._d) | 0
this._e = (e + this._e) | 0
}
Sha1.prototype._hash = function () {
var H = Buffer.allocUnsafe(20)
H.writeInt32BE(this._a | 0, 0)
H.writeInt32BE(this._b | 0, 4)
H.writeInt32BE(this._c | 0, 8)
H.writeInt32BE(this._d | 0, 12)
H.writeInt32BE(this._e | 0, 16)
return H
}
module.exports = Sha1
},{"./hash":41,"inherits":21,"safe-buffer":40}],45:[function(require,module,exports){
/**
* A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined
* in FIPS 180-2
* Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009.
* Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
*
*/
var inherits = require('inherits')
var Sha256 = require('./sha256')
var Hash = require('./hash')
var Buffer = require('safe-buffer').Buffer
var W = new Array(64)
function Sha224 () {
this.init()
this._w = W // new Array(64)
Hash.call(this, 64, 56)
}
inherits(Sha224, Sha256)
Sha224.prototype.init = function () {
this._a = 0xc1059ed8
this._b = 0x367cd507
this._c = 0x3070dd17
this._d = 0xf70e5939
this._e = 0xffc00b31
this._f = 0x68581511
this._g = 0x64f98fa7
this._h = 0xbefa4fa4
return this
}
Sha224.prototype._hash = function () {
var H = Buffer.allocUnsafe(28)
H.writeInt32BE(this._a, 0)
H.writeInt32BE(this._b, 4)
H.writeInt32BE(this._c, 8)
H.writeInt32BE(this._d, 12)
H.writeInt32BE(this._e, 16)
H.writeInt32BE(this._f, 20)
H.writeInt32BE(this._g, 24)
return H
}
module.exports = Sha224
},{"./hash":41,"./sha256":46,"inherits":21,"safe-buffer":40}],46:[function(require,module,exports){
/**
* A JavaScript implementation of the Secure Hash Algorithm, SHA-256, as defined
* in FIPS 180-2
* Version 2.2-beta Copyright Angel Marin, Paul Johnston 2000 - 2009.
* Other contributors: Greg Holt, Andrew Kepert, Ydnar, Lostinet
*
*/
var inherits = require('inherits')
var Hash = require('./hash')
var Buffer = require('safe-buffer').Buffer
var K = [
0x428A2F98, 0x71374491, 0xB5C0FBCF, 0xE9B5DBA5,
0x3956C25B, 0x59F111F1, 0x923F82A4, 0xAB1C5ED5,
0xD807AA98, 0x12835B01, 0x243185BE, 0x550C7DC3,
0x72BE5D74, 0x80DEB1FE, 0x9BDC06A7, 0xC19BF174,
0xE49B69C1, 0xEFBE4786, 0x0FC19DC6, 0x240CA1CC,
0x2DE92C6F, 0x4A7484AA, 0x5CB0A9DC, 0x76F988DA,
0x983E5152, 0xA831C66D, 0xB00327C8, 0xBF597FC7,
0xC6E00BF3, 0xD5A79147, 0x06CA6351, 0x14292967,
0x27B70A85, 0x2E1B2138, 0x4D2C6DFC, 0x53380D13,
0x650A7354, 0x766A0ABB, 0x81C2C92E, 0x92722C85,
0xA2BFE8A1, 0xA81A664B, 0xC24B8B70, 0xC76C51A3,
0xD192E819, 0xD6990624, 0xF40E3585, 0x106AA070,
0x19A4C116, 0x1E376C08, 0x2748774C, 0x34B0BCB5,
0x391C0CB3, 0x4ED8AA4A, 0x5B9CCA4F, 0x682E6FF3,
0x748F82EE, 0x78A5636F, 0x84C87814, 0x8CC70208,
0x90BEFFFA, 0xA4506CEB, 0xBEF9A3F7, 0xC67178F2
]
var W = new Array(64)
function Sha256 () {
this.init()
this._w = W // new Array(64)
Hash.call(this, 64, 56)
}
inherits(Sha256, Hash)
Sha256.prototype.init = function () {
this._a = 0x6a09e667
this._b = 0xbb67ae85
this._c = 0x3c6ef372
this._d = 0xa54ff53a
this._e = 0x510e527f
this._f = 0x9b05688c
this._g = 0x1f83d9ab
this._h = 0x5be0cd19
return this
}
function ch (x, y, z) {
return z ^ (x & (y ^ z))
}
function maj (x, y, z) {
return (x & y) | (z & (x | y))
}
function sigma0 (x) {
return (x >>> 2 | x << 30) ^ (x >>> 13 | x << 19) ^ (x >>> 22 | x << 10)
}
function sigma1 (x) {
return (x >>> 6 | x << 26) ^ (x >>> 11 | x << 21) ^ (x >>> 25 | x << 7)
}
function gamma0 (x) {
return (x >>> 7 | x << 25) ^ (x >>> 18 | x << 14) ^ (x >>> 3)
}
function gamma1 (x) {
return (x >>> 17 | x << 15) ^ (x >>> 19 | x << 13) ^ (x >>> 10)
}
Sha256.prototype._update = function (M) {
var W = this._w
var a = this._a | 0
var b = this._b | 0
var c = this._c | 0
var d = this._d | 0
var e = this._e | 0
var f = this._f | 0
var g = this._g | 0
var h = this._h | 0
for (var i = 0; i < 16; ++i) W[i] = M.readInt32BE(i * 4)
for (; i < 64; ++i) W[i] = (gamma1(W[i - 2]) + W[i - 7] + gamma0(W[i - 15]) + W[i - 16]) | 0
for (var j = 0; j < 64; ++j) {
var T1 = (h + sigma1(e) + ch(e, f, g) + K[j] + W[j]) | 0
var T2 = (sigma0(a) + maj(a, b, c)) | 0
h = g
g = f
f = e
e = (d + T1) | 0
d = c
c = b
b = a
a = (T1 + T2) | 0
}
this._a = (a + this._a) | 0
this._b = (b + this._b) | 0
this._c = (c + this._c) | 0
this._d = (d + this._d) | 0
this._e = (e + this._e) | 0
this._f = (f + this._f) | 0
this._g = (g + this._g) | 0
this._h = (h + this._h) | 0
}
Sha256.prototype._hash = function () {
var H = Buffer.allocUnsafe(32)
H.writeInt32BE(this._a, 0)
H.writeInt32BE(this._b, 4)
H.writeInt32BE(this._c, 8)
H.writeInt32BE(this._d, 12)
H.writeInt32BE(this._e, 16)
H.writeInt32BE(this._f, 20)
H.writeInt32BE(this._g, 24)
H.writeInt32BE(this._h, 28)
return H
}
module.exports = Sha256
},{"./hash":41,"inherits":21,"safe-buffer":40}],47:[function(require,module,exports){
var inherits = require('inherits')
var SHA512 = require('./sha512')
var Hash = require('./hash')
var Buffer = require('safe-buffer').Buffer
var W = new Array(160)
function Sha384 () {
this.init()
this._w = W
Hash.call(this, 128, 112)
}
inherits(Sha384, SHA512)
Sha384.prototype.init = function () {
this._ah = 0xcbbb9d5d
this._bh = 0x629a292a
this._ch = 0x9159015a
this._dh = 0x152fecd8
this._eh = 0x67332667
this._fh = 0x8eb44a87
this._gh = 0xdb0c2e0d
this._hh = 0x47b5481d
this._al = 0xc1059ed8
this._bl = 0x367cd507
this._cl = 0x3070dd17
this._dl = 0xf70e5939
this._el = 0xffc00b31
this._fl = 0x68581511
this._gl = 0x64f98fa7
this._hl = 0xbefa4fa4
return this
}
Sha384.prototype._hash = function () {
var H = Buffer.allocUnsafe(48)
function writeInt64BE (h, l, offset) {
H.writeInt32BE(h, offset)
H.writeInt32BE(l, offset + 4)
}
writeInt64BE(this._ah, this._al, 0)
writeInt64BE(this._bh, this._bl, 8)
writeInt64BE(this._ch, this._cl, 16)
writeInt64BE(this._dh, this._dl, 24)
writeInt64BE(this._eh, this._el, 32)
writeInt64BE(this._fh, this._fl, 40)
return H
}
module.exports = Sha384
},{"./hash":41,"./sha512":48,"inherits":21,"safe-buffer":40}],48:[function(require,module,exports){
var inherits = require('inherits')
var Hash = require('./hash')
var Buffer = require('safe-buffer').Buffer
var K = [
0x428a2f98, 0xd728ae22, 0x71374491, 0x23ef65cd,
0xb5c0fbcf, 0xec4d3b2f, 0xe9b5dba5, 0x8189dbbc,
0x3956c25b, 0xf348b538, 0x59f111f1, 0xb605d019,
0x923f82a4, 0xaf194f9b, 0xab1c5ed5, 0xda6d8118,
0xd807aa98, 0xa3030242, 0x12835b01, 0x45706fbe,
0x243185be, 0x4ee4b28c, 0x550c7dc3, 0xd5ffb4e2,
0x72be5d74, 0xf27b896f, 0x80deb1fe, 0x3b1696b1,
0x9bdc06a7, 0x25c71235, 0xc19bf174, 0xcf692694,
0xe49b69c1, 0x9ef14ad2, 0xefbe4786, 0x384f25e3,
0x0fc19dc6, 0x8b8cd5b5, 0x240ca1cc, 0x77ac9c65,
0x2de92c6f, 0x592b0275, 0x4a7484aa, 0x6ea6e483,
0x5cb0a9dc, 0xbd41fbd4, 0x76f988da, 0x831153b5,
0x983e5152, 0xee66dfab, 0xa831c66d, 0x2db43210,
0xb00327c8, 0x98fb213f, 0xbf597fc7, 0xbeef0ee4,
0xc6e00bf3, 0x3da88fc2, 0xd5a79147, 0x930aa725,
0x06ca6351, 0xe003826f, 0x14292967, 0x0a0e6e70,
0x27b70a85, 0x46d22ffc, 0x2e1b2138, 0x5c26c926,
0x4d2c6dfc, 0x5ac42aed, 0x53380d13, 0x9d95b3df,
0x650a7354, 0x8baf63de, 0x766a0abb, 0x3c77b2a8,
0x81c2c92e, 0x47edaee6, 0x92722c85, 0x1482353b,
0xa2bfe8a1, 0x4cf10364, 0xa81a664b, 0xbc423001,
0xc24b8b70, 0xd0f89791, 0xc76c51a3, 0x0654be30,
0xd192e819, 0xd6ef5218, 0xd6990624, 0x5565a910,
0xf40e3585, 0x5771202a, 0x106aa070, 0x32bbd1b8,
0x19a4c116, 0xb8d2d0c8, 0x1e376c08, 0x5141ab53,
0x2748774c, 0xdf8eeb99, 0x34b0bcb5, 0xe19b48a8,
0x391c0cb3, 0xc5c95a63, 0x4ed8aa4a, 0xe3418acb,
0x5b9cca4f, 0x7763e373, 0x682e6ff3, 0xd6b2b8a3,
0x748f82ee, 0x5defb2fc, 0x78a5636f, 0x43172f60,
0x84c87814, 0xa1f0ab72, 0x8cc70208, 0x1a6439ec,
0x90befffa, 0x23631e28, 0xa4506ceb, 0xde82bde9,
0xbef9a3f7, 0xb2c67915, 0xc67178f2, 0xe372532b,
0xca273ece, 0xea26619c, 0xd186b8c7, 0x21c0c207,
0xeada7dd6, 0xcde0eb1e, 0xf57d4f7f, 0xee6ed178,
0x06f067aa, 0x72176fba, 0x0a637dc5, 0xa2c898a6,
0x113f9804, 0xbef90dae, 0x1b710b35, 0x131c471b,
0x28db77f5, 0x23047d84, 0x32caab7b, 0x40c72493,
0x3c9ebe0a, 0x15c9bebc, 0x431d67c4, 0x9c100d4c,
0x4cc5d4be, 0xcb3e42b6, 0x597f299c, 0xfc657e2a,
0x5fcb6fab, 0x3ad6faec, 0x6c44198c, 0x4a475817
]
var W = new Array(160)
function Sha512 () {
this.init()
this._w = W
Hash.call(this, 128, 112)
}
inherits(Sha512, Hash)
Sha512.prototype.init = function () {
this._ah = 0x6a09e667
this._bh = 0xbb67ae85
this._ch = 0x3c6ef372
this._dh = 0xa54ff53a
this._eh = 0x510e527f
this._fh = 0x9b05688c
this._gh = 0x1f83d9ab
this._hh = 0x5be0cd19
this._al = 0xf3bcc908
this._bl = 0x84caa73b
this._cl = 0xfe94f82b
this._dl = 0x5f1d36f1
this._el = 0xade682d1
this._fl = 0x2b3e6c1f
this._gl = 0xfb41bd6b
this._hl = 0x137e2179
return this
}
function Ch (x, y, z) {
return z ^ (x & (y ^ z))
}
function maj (x, y, z) {
return (x & y) | (z & (x | y))
}
function sigma0 (x, xl) {
return (x >>> 28 | xl << 4) ^ (xl >>> 2 | x << 30) ^ (xl >>> 7 | x << 25)
}
function sigma1 (x, xl) {
return (x >>> 14 | xl << 18) ^ (x >>> 18 | xl << 14) ^ (xl >>> 9 | x << 23)
}
function Gamma0 (x, xl) {
return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7)
}
function Gamma0l (x, xl) {
return (x >>> 1 | xl << 31) ^ (x >>> 8 | xl << 24) ^ (x >>> 7 | xl << 25)
}
function Gamma1 (x, xl) {
return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6)
}
function Gamma1l (x, xl) {
return (x >>> 19 | xl << 13) ^ (xl >>> 29 | x << 3) ^ (x >>> 6 | xl << 26)
}
function getCarry (a, b) {
return (a >>> 0) < (b >>> 0) ? 1 : 0
}
Sha512.prototype._update = function (M) {
var W = this._w
var ah = this._ah | 0
var bh = this._bh | 0
var ch = this._ch | 0
var dh = this._dh | 0
var eh = this._eh | 0
var fh = this._fh | 0
var gh = this._gh | 0
var hh = this._hh | 0
var al = this._al | 0
var bl = this._bl | 0
var cl = this._cl | 0
var dl = this._dl | 0
var el = this._el | 0
var fl = this._fl | 0
var gl = this._gl | 0
var hl = this._hl | 0
for (var i = 0; i < 32; i += 2) {
W[i] = M.readInt32BE(i * 4)
W[i + 1] = M.readInt32BE(i * 4 + 4)
}
for (; i < 160; i += 2) {
var xh = W[i - 15 * 2]
var xl = W[i - 15 * 2 + 1]
var gamma0 = Gamma0(xh, xl)
var gamma0l = Gamma0l(xl, xh)
xh = W[i - 2 * 2]
xl = W[i - 2 * 2 + 1]
var gamma1 = Gamma1(xh, xl)
var gamma1l = Gamma1l(xl, xh)
// W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16]
var Wi7h = W[i - 7 * 2]
var Wi7l = W[i - 7 * 2 + 1]
var Wi16h = W[i - 16 * 2]
var Wi16l = W[i - 16 * 2 + 1]
var Wil = (gamma0l + Wi7l) | 0
var Wih = (gamma0 + Wi7h + getCarry(Wil, gamma0l)) | 0
Wil = (Wil + gamma1l) | 0
Wih = (Wih + gamma1 + getCarry(Wil, gamma1l)) | 0
Wil = (Wil + Wi16l) | 0
Wih = (Wih + Wi16h + getCarry(Wil, Wi16l)) | 0
W[i] = Wih
W[i + 1] = Wil
}
for (var j = 0; j < 160; j += 2) {
Wih = W[j]
Wil = W[j + 1]
var majh = maj(ah, bh, ch)
var majl = maj(al, bl, cl)
var sigma0h = sigma0(ah, al)
var sigma0l = sigma0(al, ah)
var sigma1h = sigma1(eh, el)
var sigma1l = sigma1(el, eh)
// t1 = h + sigma1 + ch + K[j] + W[j]
var Kih = K[j]
var Kil = K[j + 1]
var chh = Ch(eh, fh, gh)
var chl = Ch(el, fl, gl)
var t1l = (hl + sigma1l) | 0
var t1h = (hh + sigma1h + getCarry(t1l, hl)) | 0
t1l = (t1l + chl) | 0
t1h = (t1h + chh + getCarry(t1l, chl)) | 0
t1l = (t1l + Kil) | 0
t1h = (t1h + Kih + getCarry(t1l, Kil)) | 0
t1l = (t1l + Wil) | 0
t1h = (t1h + Wih + getCarry(t1l, Wil)) | 0
// t2 = sigma0 + maj
var t2l = (sigma0l + majl) | 0
var t2h = (sigma0h + majh + getCarry(t2l, sigma0l)) | 0
hh = gh
hl = gl
gh = fh
gl = fl
fh = eh
fl = el
el = (dl + t1l) | 0
eh = (dh + t1h + getCarry(el, dl)) | 0
dh = ch
dl = cl
ch = bh
cl = bl
bh = ah
bl = al
al = (t1l + t2l) | 0
ah = (t1h + t2h + getCarry(al, t1l)) | 0
}
this._al = (this._al + al) | 0
this._bl = (this._bl + bl) | 0
this._cl = (this._cl + cl) | 0
this._dl = (this._dl + dl) | 0
this._el = (this._el + el) | 0
this._fl = (this._fl + fl) | 0
this._gl = (this._gl + gl) | 0
this._hl = (this._hl + hl) | 0
this._ah = (this._ah + ah + getCarry(this._al, al)) | 0
this._bh = (this._bh + bh + getCarry(this._bl, bl)) | 0
this._ch = (this._ch + ch + getCarry(this._cl, cl)) | 0
this._dh = (this._dh + dh + getCarry(this._dl, dl)) | 0
this._eh = (this._eh + eh + getCarry(this._el, el)) | 0
this._fh = (this._fh + fh + getCarry(this._fl, fl)) | 0
this._gh = (this._gh + gh + getCarry(this._gl, gl)) | 0
this._hh = (this._hh + hh + getCarry(this._hl, hl)) | 0
}
Sha512.prototype._hash = function () {
var H = Buffer.allocUnsafe(64)
function writeInt64BE (h, l, offset) {
H.writeInt32BE(h, offset)
H.writeInt32BE(l, offset + 4)
}
writeInt64BE(this._ah, this._al, 0)
writeInt64BE(this._bh, this._bl, 8)
writeInt64BE(this._ch, this._cl, 16)
writeInt64BE(this._dh, this._dl, 24)
writeInt64BE(this._eh, this._el, 32)
writeInt64BE(this._fh, this._fl, 40)
writeInt64BE(this._gh, this._gl, 48)
writeInt64BE(this._hh, this._hl, 56)
return H
}
module.exports = Sha512
},{"./hash":41,"inherits":21,"safe-buffer":40}],49:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
module.exports = Stream;
var EE = require('events').EventEmitter;
var inherits = require('inherits');
inherits(Stream, EE);
Stream.Readable = require('readable-stream/readable.js');
Stream.Writable = require('readable-stream/writable.js');
Stream.Duplex = require('readable-stream/duplex.js');
Stream.Transform = require('readable-stream/transform.js');
Stream.PassThrough = require('readable-stream/passthrough.js');
// Backwards-compat with node 0.4.x
Stream.Stream = Stream;
// old-style streams. Note that the pipe method (the only relevant
// part of this class) is overridden in the Readable class.
function Stream() {
EE.call(this);
}
Stream.prototype.pipe = function(dest, options) {
var source = this;
function ondata(chunk) {
if (dest.writable) {
if (false === dest.write(chunk) && source.pause) {
source.pause();
}
}
}
source.on('data', ondata);
function ondrain() {
if (source.readable && source.resume) {
source.resume();
}
}
dest.on('drain', ondrain);
// If the 'end' option is not supplied, dest.end() will be called when
// source gets the 'end' or 'close' events. Only dest.end() once.
if (!dest._isStdio && (!options || options.end !== false)) {
source.on('end', onend);
source.on('close', onclose);
}
var didOnEnd = false;
function onend() {
if (didOnEnd) return;
didOnEnd = true;
dest.end();
}
function onclose() {
if (didOnEnd) return;
didOnEnd = true;
if (typeof dest.destroy === 'function') dest.destroy();
}
// don't leave dangling pipes when there are errors.
function onerror(er) {
cleanup();
if (EE.listenerCount(this, 'error') === 0) {
throw er; // Unhandled stream error in pipe.
}
}
source.on('error', onerror);
dest.on('error', onerror);
// remove all the event listeners that were added.
function cleanup() {
source.removeListener('data', ondata);
dest.removeListener('drain', ondrain);
source.removeListener('end', onend);
source.removeListener('close', onclose);
source.removeListener('error', onerror);
dest.removeListener('error', onerror);
source.removeListener('end', cleanup);
source.removeListener('close', cleanup);
dest.removeListener('close', cleanup);
}
source.on('end', cleanup);
source.on('close', cleanup);
dest.on('close', cleanup);
dest.emit('pipe', source);
// Allow for unix-like usage: A.pipe(B).pipe(C)
return dest;
};
},{"events":18,"inherits":21,"readable-stream/duplex.js":26,"readable-stream/passthrough.js":35,"readable-stream/readable.js":36,"readable-stream/transform.js":37,"readable-stream/writable.js":38}],50:[function(require,module,exports){
'use strict';
var Buffer = require('safe-buffer').Buffer;
var isEncoding = Buffer.isEncoding || function (encoding) {
encoding = '' + encoding;
switch (encoding && encoding.toLowerCase()) {
case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':
return true;
default:
return false;
}
};
function _normalizeEncoding(enc) {
if (!enc) return 'utf8';
var retried;
while (true) {
switch (enc) {
case 'utf8':
case 'utf-8':
return 'utf8';
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return 'utf16le';
case 'latin1':
case 'binary':
return 'latin1';
case 'base64':
case 'ascii':
case 'hex':
return enc;
default:
if (retried) return; // undefined
enc = ('' + enc).toLowerCase();
retried = true;
}
}
};
// Do not cache `Buffer.isEncoding` when checking encoding names as some
// modules monkey-patch it to support additional encodings
function normalizeEncoding(enc) {
var nenc = _normalizeEncoding(enc);
if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);
return nenc || enc;
}
// StringDecoder provides an interface for efficiently splitting a series of
// buffers into a series of JS strings without breaking apart multi-byte
// characters.
exports.StringDecoder = StringDecoder;
function StringDecoder(encoding) {
this.encoding = normalizeEncoding(encoding);
var nb;
switch (this.encoding) {
case 'utf16le':
this.text = utf16Text;
this.end = utf16End;
nb = 4;
break;
case 'utf8':
this.fillLast = utf8FillLast;
nb = 4;
break;
case 'base64':
this.text = base64Text;
this.end = base64End;
nb = 3;
break;
default:
this.write = simpleWrite;
this.end = simpleEnd;
return;
}
this.lastNeed = 0;
this.lastTotal = 0;
this.lastChar = Buffer.allocUnsafe(nb);
}
StringDecoder.prototype.write = function (buf) {
if (buf.length === 0) return '';
var r;
var i;
if (this.lastNeed) {
r = this.fillLast(buf);
if (r === undefined) return '';
i = this.lastNeed;
this.lastNeed = 0;
} else {
i = 0;
}
if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);
return r || '';
};
StringDecoder.prototype.end = utf8End;
// Returns only complete characters in a Buffer
StringDecoder.prototype.text = utf8Text;
// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer
StringDecoder.prototype.fillLast = function (buf) {
if (this.lastNeed <= buf.length) {
buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
return this.lastChar.toString(this.encoding, 0, this.lastTotal);
}
buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
this.lastNeed -= buf.length;
};
// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
// continuation byte.
function utf8CheckByte(byte) {
if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;
return -1;
}
// Checks at most 3 bytes at the end of a Buffer in order to detect an
// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)
// needed to complete the UTF-8 character (if applicable) are returned.
function utf8CheckIncomplete(self, buf, i) {
var j = buf.length - 1;
if (j < i) return 0;
var nb = utf8CheckByte(buf[j]);
if (nb >= 0) {
if (nb > 0) self.lastNeed = nb - 1;
return nb;
}
if (--j < i) return 0;
nb = utf8CheckByte(buf[j]);
if (nb >= 0) {
if (nb > 0) self.lastNeed = nb - 2;
return nb;
}
if (--j < i) return 0;
nb = utf8CheckByte(buf[j]);
if (nb >= 0) {
if (nb > 0) {
if (nb === 2) nb = 0;else self.lastNeed = nb - 3;
}
return nb;
}
return 0;
}
// Validates as many continuation bytes for a multi-byte UTF-8 character as
// needed or are available. If we see a non-continuation byte where we expect
// one, we "replace" the validated continuation bytes we've seen so far with
// UTF-8 replacement characters ('\ufffd'), to match v8's UTF-8 decoding
// behavior. The continuation byte check is included three times in the case
// where all of the continuation bytes for a character exist in the same buffer.
// It is also done this way as a slight performance increase instead of using a
// loop.
function utf8CheckExtraBytes(self, buf, p) {
if ((buf[0] & 0xC0) !== 0x80) {
self.lastNeed = 0;
return '\ufffd'.repeat(p);
}
if (self.lastNeed > 1 && buf.length > 1) {
if ((buf[1] & 0xC0) !== 0x80) {
self.lastNeed = 1;
return '\ufffd'.repeat(p + 1);
}
if (self.lastNeed > 2 && buf.length > 2) {
if ((buf[2] & 0xC0) !== 0x80) {
self.lastNeed = 2;
return '\ufffd'.repeat(p + 2);
}
}
}
}
// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.
function utf8FillLast(buf) {
var p = this.lastTotal - this.lastNeed;
var r = utf8CheckExtraBytes(this, buf, p);
if (r !== undefined) return r;
if (this.lastNeed <= buf.length) {
buf.copy(this.lastChar, p, 0, this.lastNeed);
return this.lastChar.toString(this.encoding, 0, this.lastTotal);
}
buf.copy(this.lastChar, p, 0, buf.length);
this.lastNeed -= buf.length;
}
// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
// partial character, the character's bytes are buffered until the required
// number of bytes are available.
function utf8Text(buf, i) {
var total = utf8CheckIncomplete(this, buf, i);
if (!this.lastNeed) return buf.toString('utf8', i);
this.lastTotal = total;
var end = buf.length - (total - this.lastNeed);
buf.copy(this.lastChar, 0, end);
return buf.toString('utf8', i, end);
}
// For UTF-8, a replacement character for each buffered byte of a (partial)
// character needs to be added to the output.
function utf8End(buf) {
var r = buf && buf.length ? this.write(buf) : '';
if (this.lastNeed) return r + '\ufffd'.repeat(this.lastTotal - this.lastNeed);
return r;
}
// UTF-16LE typically needs two bytes per character, but even if we have an even
// number of bytes available, we need to check if we end on a leading/high
// surrogate. In that case, we need to wait for the next two bytes in order to
// decode the last character properly.
function utf16Text(buf, i) {
if ((buf.length - i) % 2 === 0) {
var r = buf.toString('utf16le', i);
if (r) {
var c = r.charCodeAt(r.length - 1);
if (c >= 0xD800 && c <= 0xDBFF) {
this.lastNeed = 2;
this.lastTotal = 4;
this.lastChar[0] = buf[buf.length - 2];
this.lastChar[1] = buf[buf.length - 1];
return r.slice(0, -1);
}
}
return r;
}
this.lastNeed = 1;
this.lastTotal = 2;
this.lastChar[0] = buf[buf.length - 1];
return buf.toString('utf16le', i, buf.length - 1);
}
// For UTF-16LE we do not explicitly append special replacement characters if we
// end on a partial character, we simply let v8 handle that.
function utf16End(buf) {
var r = buf && buf.length ? this.write(buf) : '';
if (this.lastNeed) {
var end = this.lastTotal - this.lastNeed;
return r + this.lastChar.toString('utf16le', 0, end);
}
return r;
}
function base64Text(buf, i) {
var n = (buf.length - i) % 3;
if (n === 0) return buf.toString('base64', i);
this.lastNeed = 3 - n;
this.lastTotal = 3;
if (n === 1) {
this.lastChar[0] = buf[buf.length - 1];
} else {
this.lastChar[0] = buf[buf.length - 2];
this.lastChar[1] = buf[buf.length - 1];
}
return buf.toString('base64', i, buf.length - n);
}
function base64End(buf) {
var r = buf && buf.length ? this.write(buf) : '';
if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
return r;
}
// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)
function simpleWrite(buf) {
return buf.toString(this.encoding);
}
function simpleEnd(buf) {
return buf && buf.length ? this.write(buf) : '';
}
},{"safe-buffer":40}],51:[function(require,module,exports){
(function (global){
/**
* Module exports.
*/
module.exports = deprecate;
/**
* Mark that a method should not be used.
* Returns a modified function which warns once by default.
*
* If `localStorage.noDeprecation = true` is set, then it is a no-op.
*
* If `localStorage.throwDeprecation = true` is set, then deprecated functions
* will throw an Error when invoked.
*
* If `localStorage.traceDeprecation = true` is set, then deprecated functions
* will invoke `console.trace()` instead of `console.error()`.
*
* @param {Function} fn - the function to deprecate
* @param {String} msg - the string to print to the console when `fn` is invoked
* @returns {Function} a new "deprecated" version of `fn`
* @api public
*/
function deprecate (fn, msg) {
if (config('noDeprecation')) {
return fn;
}
var warned = false;
function deprecated() {
if (!warned) {
if (config('throwDeprecation')) {
throw new Error(msg);
} else if (config('traceDeprecation')) {
console.trace(msg);
} else {
console.warn(msg);
}
warned = true;
}
return fn.apply(this, arguments);
}
return deprecated;
}
/**
* Checks `localStorage` for boolean values for the given `name`.
*
* @param {String} name
* @returns {Boolean}
* @api private
*/
function config (name) {
// accessing global.localStorage can trigger a DOMException in sandboxed iframes
try {
if (!global.localStorage) return false;
} catch (_) {
return false;
}
var val = global.localStorage[name];
if (null == val) return false;
return String(val).toLowerCase() === 'true';
}
}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{}],52:[function(require,module,exports){
(function (Buffer){
/***
* @license
* https://github.com/bitcoincashjs/bchaddr
* Copyright (c) 2018 Emilio Almansi
* Distributed under the MIT software license, see the accompanying
* file LICENSE or http://www.opensource.org/licenses/mit-license.php.
*/
var bs58check = require('bs58check')
var cashaddr = require('cashaddrjs')
/**
* General purpose Bitcoin Cash address detection and translation.<br />
* Supports all major Bitcoin Cash address formats.<br />
* Currently:
* <ul>
* <li> Legacy format </li>
* <li> Bitpay format </li>
* <li> Cashaddr format </li>
* </ul>
* @module bchaddr
*/
/**
* @static
* Supported Bitcoin Cash address formats.
*/
var Format = {}
Format.Legacy = 'legacy'
Format.Bitpay = 'bitpay'
Format.Cashaddr = 'cashaddr'
/**
* @static
* Supported networks.
*/
var Network = {}
Network.Mainnet = 'mainnet'
Network.Testnet = 'testnet'
/**
* @static
* Supported address types.
*/
var Type = {}
Type.P2PKH = 'p2pkh'
Type.P2SH = 'p2sh'
/**
* Detects what is the given address' format.
* @static
* @param {string} address - A valid Bitcoin Cash address in any format.
* @return {string}
* @throws {InvalidAddressError}
*/
function detectAddressFormat (address) {
return decodeAddress(address).format
}
/**
* Detects what is the given address' network.
* @static
* @param {string} address - A valid Bitcoin Cash address in any format.
* @return {string}
* @throws {InvalidAddressError}
*/
function detectAddressNetwork (address) {
return decodeAddress(address).network
}
/**
* Detects what is the given address' type.
* @static
* @param {string} address - A valid Bitcoin Cash address in any format.
* @return {string}
* @throws {InvalidAddressError}
*/
function detectAddressType (address) {
return decodeAddress(address).type
}
/**
* Translates the given address into legacy format.
* @static
* @param {string} address - A valid Bitcoin Cash address in any format.
* @return {string}
* @throws {InvalidAddressError}
*/
function toLegacyAddress (address) {
var decoded = decodeAddress(address)
if (decoded.format === Format.Legacy) {
return address
}
return encodeAsLegacy(decoded)
}
/**
* Translates the given address into bitpay format.
* @static
* @param {string} address - A valid Bitcoin Cash address in any format.
* @return {string}
* @throws {InvalidAddressError}
*/
function toBitpayAddress (address) {
var decoded = decodeAddress(address)
if (decoded.format === Format.Bitpay) {
return address
}
return encodeAsBitpay(decoded)
}
/**
* Translates the given address into cashaddr format.
* @static
* @param {string} address - A valid Bitcoin Cash address in any format.
* @return {string}
* @throws {InvalidAddressError}
*/
function toCashAddress (address) {
var decoded = decodeAddress(address)
return encodeAsCashaddr(decoded)
}
/**
* Version byte table for base58 formats.
* @private
*/
var VERSION_BYTE = {}
VERSION_BYTE[Format.Legacy] = {}
VERSION_BYTE[Format.Legacy][Network.Mainnet] = {}
VERSION_BYTE[Format.Legacy][Network.Mainnet][Type.P2PKH] = 0
VERSION_BYTE[Format.Legacy][Network.Mainnet][Type.P2SH] = 5
VERSION_BYTE[Format.Legacy][Network.Testnet] = {}
VERSION_BYTE[Format.Legacy][Network.Testnet][Type.P2PKH] = 111
VERSION_BYTE[Format.Legacy][Network.Testnet][Type.P2SH] = 196
VERSION_BYTE[Format.Bitpay] = {}
VERSION_BYTE[Format.Bitpay][Network.Mainnet] = {}
VERSION_BYTE[Format.Bitpay][Network.Mainnet][Type.P2PKH] = 28
VERSION_BYTE[Format.Bitpay][Network.Mainnet][Type.P2SH] = 40
VERSION_BYTE[Format.Bitpay][Network.Testnet] = {}
VERSION_BYTE[Format.Bitpay][Network.Testnet][Type.P2PKH] = 111
VERSION_BYTE[Format.Bitpay][Network.Testnet][Type.P2SH] = 196
/**
* Decodes the given address into its constituting hash, format, network and type.
* @private
* @param {string} address - A valid Bitcoin Cash address in any format.
* @return {object}
* @throws {InvalidAddressError}
*/
function decodeAddress (address) {
try {
return decodeBase58Address(address)
} catch (error) {
}
try {
return decodeCashAddress(address)
} catch (error) {
}
throw new InvalidAddressError()
}
/**
* Attempts to decode the given address assuming it is a base58 address.
* @private
* @param {string} address - A valid Bitcoin Cash address in any format.
* @return {object}
* @throws {InvalidAddressError}
*/
function decodeBase58Address (address) {
try {
var payload = bs58check.decode(address)
var versionByte = payload[0]
var hash = Array.prototype.slice.call(payload, 1)
switch (versionByte) {
case VERSION_BYTE[Format.Legacy][Network.Mainnet][Type.P2PKH]:
return {
hash: hash,
format: Format.Legacy,
network: Network.Mainnet,
type: Type.P2PKH
}
case VERSION_BYTE[Format.Legacy][Network.Mainnet][Type.P2SH]:
return {
hash: hash,
format: Format.Legacy,
network: Network.Mainnet,
type: Type.P2SH
}
case VERSION_BYTE[Format.Legacy][Network.Testnet][Type.P2PKH]:
return {
hash: hash,
format: Format.Legacy,
network: Network.Testnet,
type: Type.P2PKH
}
case VERSION_BYTE[Format.Legacy][Network.Testnet][Type.P2SH]:
return {
hash: hash,
format: Format.Legacy,
network: Network.Testnet,
type: Type.P2SH
}
case VERSION_BYTE[Format.Bitpay][Network.Mainnet][Type.P2PKH]:
return {
hash: hash,
format: Format.Bitpay,
network: Network.Mainnet,
type: Type.P2PKH
}
case VERSION_BYTE[Format.Bitpay][Network.Mainnet][Type.P2SH]:
return {
hash: hash,
format: Format.Bitpay,
network: Network.Mainnet,
type: Type.P2SH
}
}
} catch (error) {
}
throw new InvalidAddressError()
}
/**
* Attempts to decode the given address assuming it is a cashaddr address.
* @private
* @param {string} address - A valid Bitcoin Cash address in any format.
* @return {object}
* @throws {InvalidAddressError}
*/
function decodeCashAddress (address) {
if (address.indexOf(':') !== -1) {
try {
return decodeCashAddressWithPrefix(address)
} catch (error) {
}
} else {
var prefixes = ['bitcoincash', 'bchtest', 'regtest']
for (var i = 0; i < prefixes.length; ++i) {
try {
var prefix = prefixes[i]
return decodeCashAddressWithPrefix(prefix + ':' + address)
} catch (error) {
}
}
}
throw new InvalidAddressError()
}
/**
* Attempts to decode the given address assuming it is a cashaddr address with explicit prefix.
* @private
* @param {string} address - A valid Bitcoin Cash address in any format.
* @return {object}
* @throws {InvalidAddressError}
*/
function decodeCashAddressWithPrefix (address) {
try {
var decoded = cashaddr.decode(address)
var hash = Array.prototype.slice.call(decoded.hash, 0)
var type = decoded.type === 'P2PKH' ? Type.P2PKH : Type.P2SH
switch (decoded.prefix) {
case 'bitcoincash':
return {
hash: hash,
format: Format.Cashaddr,
network: Network.Mainnet,
type: type
}
case 'bchtest':
case 'regtest':
return {
hash: hash,
format: Format.Cashaddr,
network: Network.Testnet,
type: type
}
}
} catch (error) {
}
throw new InvalidAddressError()
}
/**
* Encodes the given decoded address into legacy format.
* @private
* @param {object} decoded
* @returns {string}
*/
function encodeAsLegacy (decoded) {
var versionByte = VERSION_BYTE[Format.Legacy][decoded.network][decoded.type]
var buffer = Buffer.alloc(1 + decoded.hash.length)
buffer[0] = versionByte
buffer.set(decoded.hash, 1)
return bs58check.encode(buffer)
}
/**
* Encodes the given decoded address into bitpay format.
* @private
* @param {object} decoded
* @returns {string}
*/
function encodeAsBitpay (decoded) {
var versionByte = VERSION_BYTE[Format.Bitpay][decoded.network][decoded.type]
var buffer = Buffer.alloc(1 + decoded.hash.length)
buffer[0] = versionByte
buffer.set(decoded.hash, 1)
return bs58check.encode(buffer)
}
/**
* Encodes the given decoded address into cashaddr format.
* @private
* @param {object} decoded
* @returns {string}
*/
function encodeAsCashaddr (decoded) {
var prefix = decoded.network === Network.Mainnet ? 'bitcoincash' : 'bchtest'
var type = decoded.type === Type.P2PKH ? 'P2PKH' : 'P2SH'
var hash = Uint8Array.from(decoded.hash)
return cashaddr.encode(prefix, type, hash)
}
/**
* Returns a boolean indicating whether the address is in legacy format.
* @static
* @param {string} address - A valid Bitcoin Cash address in any format.
* @returns {boolean}
* @throws {InvalidAddressError}
*/
function isLegacyAddress (address) {
return detectAddressFormat(address) === Format.Legacy
}
/**
* Returns a boolean indicating whether the address is in bitpay format.
* @static
* @param {string} address - A valid Bitcoin Cash address in any format.
* @returns {boolean}
* @throws {InvalidAddressError}
*/
function isBitpayAddress (address) {
return detectAddressFormat(address) === Format.Bitpay
}
/**
* Returns a boolean indicating whether the address is in cashaddr format.
* @static
* @param {string} address - A valid Bitcoin Cash address in any format.
* @returns {boolean}
* @throws {InvalidAddressError}
*/
function isCashAddress (address) {
return detectAddressFormat(address) === Format.Cashaddr
}
/**
* Returns a boolean indicating whether the address is a mainnet address.
* @static
* @param {string} address - A valid Bitcoin Cash address in any format.
* @returns {boolean}
* @throws {InvalidAddressError}
*/
function isMainnetAddress (address) {
return detectAddressNetwork(address) === Network.Mainnet
}
/**
* Returns a boolean indicating whether the address is a testnet address.
* @static
* @param {string} address - A valid Bitcoin Cash address in any format.
* @returns {boolean}
* @throws {InvalidAddressError}
*/
function isTestnetAddress (address) {
return detectAddressNetwork(address) === Network.Testnet
}
/**
* Returns a boolean indicating whether the address is a p2pkh address.
* @static
* @param {string} address - A valid Bitcoin Cash address in any format.
* @returns {boolean}
* @throws {InvalidAddressError}
*/
function isP2PKHAddress (address) {
return detectAddressType(address) === Type.P2PKH
}
/**
* Returns a boolean indicating whether the address is a p2sh address.
* @static
* @param {string} address - A valid Bitcoin Cash address in any format.
* @returns {boolean}
* @throws {InvalidAddressError}
*/
function isP2SHAddress (address) {
return detectAddressType(address) === Type.P2SH
}
/**
* Error thrown when the address given as input is not a valid Bitcoin Cash address.
* @constructor
* InvalidAddressError
*/
function InvalidAddressError () {
var error = new Error()
this.name = error.name = 'InvalidAddressError'
this.message = error.message = 'Received an invalid Bitcoin Cash address as input.'
this.stack = error.stack
}
InvalidAddressError.prototype = Object.create(Error.prototype)
module.exports = {
Format: Format,
Network: Network,
Type: Type,
detectAddressFormat: detectAddressFormat,
detectAddressNetwork: detectAddressNetwork,
detectAddressType: detectAddressType,
toLegacyAddress: toLegacyAddress,
toBitpayAddress: toBitpayAddress,
toCashAddress: toCashAddress,
isLegacyAddress: isLegacyAddress,
isBitpayAddress: isBitpayAddress,
isCashAddress: isCashAddress,
isMainnetAddress: isMainnetAddress,
isTestnetAddress: isTestnetAddress,
isP2PKHAddress: isP2PKHAddress,
isP2SHAddress: isP2SHAddress,
InvalidAddressError: InvalidAddressError
}
}).call(this,require("buffer").Buffer)
},{"bs58check":7,"buffer":8,"cashaddrjs":10}]},{},[52])(52)
});