diff options
Diffstat (limited to 'cbits')
-rw-r--r-- | cbits/cbits.c | 151 |
1 files changed, 151 insertions, 0 deletions
diff --git a/cbits/cbits.c b/cbits/cbits.c new file mode 100644 index 0000000..e0fdfd5 --- /dev/null +++ b/cbits/cbits.c | |||
@@ -0,0 +1,151 @@ | |||
1 | /* | ||
2 | * Copyright (c) 2011 Bryan O'Sullivan <bos@serpentine.com>. | ||
3 | * | ||
4 | * Portions copyright (c) 2008-2010 Björn Höhrmann <bjoern@hoehrmann.de>. | ||
5 | * | ||
6 | * See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details. | ||
7 | */ | ||
8 | |||
9 | #include <string.h> | ||
10 | #include <stdint.h> | ||
11 | #include <stdio.h> | ||
12 | #include "pipes_text_cbits.h" | ||
13 | |||
14 | |||
15 | |||
16 | #define UTF8_ACCEPT 0 | ||
17 | #define UTF8_REJECT 12 | ||
18 | |||
19 | static const uint8_t utf8d[] = { | ||
20 | /* | ||
21 | * The first part of the table maps bytes to character classes that | ||
22 | * to reduce the size of the transition table and create bitmasks. | ||
23 | */ | ||
24 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | ||
25 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | ||
26 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | ||
27 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | ||
28 | 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9, | ||
29 | 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, | ||
30 | 8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, | ||
31 | 10,3,3,3,3,3,3,3,3,3,3,3,3,4,3,3, 11,6,6,6,5,8,8,8,8,8,8,8,8,8,8,8, | ||
32 | |||
33 | /* | ||
34 | * The second part is a transition table that maps a combination of | ||
35 | * a state of the automaton and a character class to a state. | ||
36 | */ | ||
37 | 0,12,24,36,60,96,84,12,12,12,48,72, 12,12,12,12,12,12,12,12,12,12,12,12, | ||
38 | 12, 0,12,12,12,12,12, 0,12, 0,12,12, 12,24,12,12,12,12,12,24,12,24,12,12, | ||
39 | 12,12,12,12,12,12,12,24,12,12,12,12, 12,24,12,12,12,12,12,12,12,24,12,12, | ||
40 | 12,12,12,12,12,12,12,36,12,36,12,12, 12,36,12,12,12,12,12,36,12,36,12,12, | ||
41 | 12,36,12,12,12,12,12,12,12,12,12,12, | ||
42 | }; | ||
43 | |||
44 | static inline uint32_t | ||
45 | decode(uint32_t *state, uint32_t* codep, uint32_t byte) { | ||
46 | uint32_t type = utf8d[byte]; | ||
47 | |||
48 | *codep = (*state != UTF8_ACCEPT) ? | ||
49 | (byte & 0x3fu) | (*codep << 6) : | ||
50 | (0xff >> type) & (byte); | ||
51 | |||
52 | return *state = utf8d[256 + *state + type]; | ||
53 | } | ||
54 | |||
55 | /* | ||
56 | * A best-effort decoder. Runs until it hits either end of input or | ||
57 | * the start of an invalid byte sequence. | ||
58 | * | ||
59 | * At exit, we update *destoff with the next offset to write to, *src | ||
60 | * with the next source location past the last one successfully | ||
61 | * decoded, and return the next source location to read from. | ||
62 | * | ||
63 | * Moreover, we expose the internal decoder state (state0 and | ||
64 | * codepoint0), allowing one to restart the decoder after it | ||
65 | * terminates (say, due to a partial codepoint). | ||
66 | * | ||
67 | * In particular, there are a few possible outcomes, | ||
68 | * | ||
69 | * 1) We decoded the buffer entirely: | ||
70 | * In this case we return srcend | ||
71 | * state0 == UTF8_ACCEPT | ||
72 | * | ||
73 | * 2) We met an invalid encoding | ||
74 | * In this case we return the address of the first invalid byte | ||
75 | * state0 == UTF8_REJECT | ||
76 | * | ||
77 | * 3) We reached the end of the buffer while decoding a codepoint | ||
78 | * In this case we return a pointer to the first byte of the partial codepoint | ||
79 | * state0 != UTF8_ACCEPT, UTF8_REJECT | ||
80 | * | ||
81 | */ | ||
82 | const uint8_t * | ||
83 | _hs_pipes_text_decode_utf8_state(uint16_t *const dest, size_t *destoff, | ||
84 | const uint8_t **const src, | ||
85 | const uint8_t *const srcend, | ||
86 | uint32_t *codepoint0, uint32_t *state0) | ||
87 | { | ||
88 | uint16_t *d = dest + *destoff; | ||
89 | const uint8_t *s = *src, *last = *src; | ||
90 | uint32_t state = *state0; | ||
91 | uint32_t codepoint = *codepoint0; | ||
92 | |||
93 | while (s < srcend) { | ||
94 | #if defined(__i386__) || defined(__x86_64__) | ||
95 | /* | ||
96 | * This code will only work on a little-endian system that | ||
97 | * supports unaligned loads. | ||
98 | * | ||
99 | * It gives a substantial speed win on data that is purely or | ||
100 | * partly ASCII (e.g. HTML), at only a slight cost on purely | ||
101 | * non-ASCII text. | ||
102 | */ | ||
103 | |||
104 | if (state == UTF8_ACCEPT) { | ||
105 | while (s < srcend - 4) { | ||
106 | codepoint = *((uint32_t *) s); | ||
107 | if ((codepoint & 0x80808080) != 0) | ||
108 | break; | ||
109 | s += 4; | ||
110 | |||
111 | /* | ||
112 | * Tried 32-bit stores here, but the extra bit-twiddling | ||
113 | * slowed the code down. | ||
114 | */ | ||
115 | |||
116 | *d++ = (uint16_t) (codepoint & 0xff); | ||
117 | *d++ = (uint16_t) ((codepoint >> 8) & 0xff); | ||
118 | *d++ = (uint16_t) ((codepoint >> 16) & 0xff); | ||
119 | *d++ = (uint16_t) ((codepoint >> 24) & 0xff); | ||
120 | } | ||
121 | last = s; | ||
122 | } | ||
123 | #endif | ||
124 | |||
125 | if (decode(&state, &codepoint, *s++) != UTF8_ACCEPT) { | ||
126 | if (state != UTF8_REJECT) | ||
127 | continue; | ||
128 | break; | ||
129 | } | ||
130 | |||
131 | if (codepoint <= 0xffff) | ||
132 | *d++ = (uint16_t) codepoint; | ||
133 | else { | ||
134 | *d++ = (uint16_t) (0xD7C0 + (codepoint >> 10)); | ||
135 | *d++ = (uint16_t) (0xDC00 + (codepoint & 0x3FF)); | ||
136 | } | ||
137 | last = s; | ||
138 | } | ||
139 | |||
140 | /* Invalid encoding, back up to the errant character */ | ||
141 | if (state == UTF8_REJECT) | ||
142 | s -= 1; | ||
143 | |||
144 | *destoff = d - dest; | ||
145 | *codepoint0 = codepoint; | ||
146 | *state0 = state; | ||
147 | *src = last; | ||
148 | |||
149 | return s; | ||
150 | } | ||
151 | |||