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package textseg
import (
"errors"
"unicode/utf8"
)
// Generated from grapheme_clusters.rl. DO NOT EDIT
%%{
# (except you are actually in grapheme_clusters.rl here, so edit away!)
machine graphclust;
write data;
}%%
var Error = errors.New("invalid UTF8 text")
// ScanGraphemeClusters is a split function for bufio.Scanner that splits
// on grapheme cluster boundaries.
func ScanGraphemeClusters(data []byte, atEOF bool) (int, []byte, error) {
if len(data) == 0 {
return 0, nil, nil
}
// Ragel state
cs := 0 // Current State
p := 0 // "Pointer" into data
pe := len(data) // End-of-data "pointer"
ts := 0
te := 0
act := 0
eof := pe
// Make Go compiler happy
_ = ts
_ = te
_ = act
_ = eof
startPos := 0
endPos := 0
%%{
include GraphemeCluster "grapheme_clusters_table.rl";
action start {
startPos = p
}
action end {
endPos = p
}
action emit {
return endPos+1, data[startPos:endPos+1], nil
}
ZWJGlue = ZWJ (Glue_After_Zwj | E_Base_GAZ Extend* E_Modifier?)?;
AnyExtender = Extend | ZWJGlue | SpacingMark;
Extension = AnyExtender*;
ReplacementChar = (0xEF 0xBF 0xBD);
CRLFSeq = CR LF;
ControlSeq = Control | ReplacementChar;
HangulSeq = (
L+ (((LV? V+ | LVT) T*)?|LV?) |
LV V* T* |
V+ T* |
LVT T* |
T+
) Extension;
EmojiSeq = (E_Base | E_Base_GAZ) Extend* E_Modifier? Extension;
ZWJSeq = ZWJGlue Extension;
EmojiFlagSeq = Regional_Indicator Regional_Indicator? Extension;
UTF8Cont = 0x80 .. 0xBF;
AnyUTF8 = (
0x00..0x7F |
0xC0..0xDF . UTF8Cont |
0xE0..0xEF . UTF8Cont . UTF8Cont |
0xF0..0xF7 . UTF8Cont . UTF8Cont . UTF8Cont
);
# OtherSeq is any character that isn't at the start of one of the extended sequences above, followed by extension
OtherSeq = (AnyUTF8 - (CR|LF|Control|ReplacementChar|L|LV|V|LVT|T|E_Base|E_Base_GAZ|ZWJ|Regional_Indicator|Prepend)) Extension;
# PrependSeq is prepend followed by any of the other patterns above, except control characters which explicitly break
PrependSeq = Prepend+ (HangulSeq|EmojiSeq|ZWJSeq|EmojiFlagSeq|OtherSeq)?;
CRLFTok = CRLFSeq >start @end;
ControlTok = ControlSeq >start @end;
HangulTok = HangulSeq >start @end;
EmojiTok = EmojiSeq >start @end;
ZWJTok = ZWJSeq >start @end;
EmojiFlagTok = EmojiFlagSeq >start @end;
OtherTok = OtherSeq >start @end;
PrependTok = PrependSeq >start @end;
main := |*
CRLFTok => emit;
ControlTok => emit;
HangulTok => emit;
EmojiTok => emit;
ZWJTok => emit;
EmojiFlagTok => emit;
PrependTok => emit;
OtherTok => emit;
# any single valid UTF-8 character would also be valid per spec,
# but we'll handle that separately after the loop so we can deal
# with requesting more bytes if we're not at EOF.
*|;
write init;
write exec;
}%%
// If we fall out here then we were unable to complete a sequence.
// If we weren't able to complete a sequence then either we've
// reached the end of a partial buffer (so there's more data to come)
// or we have an isolated symbol that would normally be part of a
// grapheme cluster but has appeared in isolation here.
if !atEOF {
// Request more
return 0, nil, nil
}
// Just take the first UTF-8 sequence and return that.
_, seqLen := utf8.DecodeRune(data)
return seqLen, data[:seqLen], nil
}
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