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import { remove } from 'fs-extra'
import { LRUCache } from 'lru-cache'
import { join } from 'path'
import { Transaction } from 'sequelize/types'
import { ActorModel } from '@server/models/actor/actor'
import { getLowercaseExtension } from '@shared/core-utils'
import { buildUUID } from '@shared/extra-utils'
import { ActivityPubActorType, ActorImageType } from '@shared/models'
import { retryTransactionWrapper } from '../helpers/database-utils'
import { CONFIG } from '../initializers/config'
import { ACTOR_IMAGES_SIZE, LRU_CACHE, WEBSERVER } from '../initializers/constants'
import { sequelizeTypescript } from '../initializers/database'
import { MAccountDefault, MActor, MChannelDefault } from '../types/models'
import { deleteActorImages, updateActorImages } from './activitypub/actors'
import { sendUpdateActor } from './activitypub/send'
import { downloadImageFromWorker, processImageFromWorker } from './worker/parent-process'
function buildActorInstance (type: ActivityPubActorType, url: string, preferredUsername: string) {
return new ActorModel({
type,
url,
preferredUsername,
publicKey: null,
privateKey: null,
followersCount: 0,
followingCount: 0,
inboxUrl: url + '/inbox',
outboxUrl: url + '/outbox',
sharedInboxUrl: WEBSERVER.URL + '/inbox',
followersUrl: url + '/followers',
followingUrl: url + '/following'
}) as MActor
}
async function updateLocalActorImageFiles (
accountOrChannel: MAccountDefault | MChannelDefault,
imagePhysicalFile: Express.Multer.File,
type: ActorImageType
) {
const processImageSize = async (imageSize: { width: number, height: number }) => {
const extension = getLowercaseExtension(imagePhysicalFile.filename)
const imageName = buildUUID() + extension
const destination = join(CONFIG.STORAGE.ACTOR_IMAGES, imageName)
await processImageFromWorker({ path: imagePhysicalFile.path, destination, newSize: imageSize, keepOriginal: true })
return {
imageName,
imageSize
}
}
const processedImages = await Promise.all(ACTOR_IMAGES_SIZE[type].map(processImageSize))
await remove(imagePhysicalFile.path)
return retryTransactionWrapper(() => sequelizeTypescript.transaction(async t => {
const actorImagesInfo = processedImages.map(({ imageName, imageSize }) => ({
name: imageName,
fileUrl: null,
height: imageSize.height,
width: imageSize.width,
onDisk: true
}))
const updatedActor = await updateActorImages(accountOrChannel.Actor, type, actorImagesInfo, t)
await updatedActor.save({ transaction: t })
await sendUpdateActor(accountOrChannel, t)
return type === ActorImageType.AVATAR
? updatedActor.Avatars
: updatedActor.Banners
}))
}
async function deleteLocalActorImageFile (accountOrChannel: MAccountDefault | MChannelDefault, type: ActorImageType) {
return retryTransactionWrapper(() => {
return sequelizeTypescript.transaction(async t => {
const updatedActor = await deleteActorImages(accountOrChannel.Actor, type, t)
await updatedActor.save({ transaction: t })
await sendUpdateActor(accountOrChannel, t)
return updatedActor.Avatars
})
})
}
// ---------------------------------------------------------------------------
async function findAvailableLocalActorName (baseActorName: string, transaction?: Transaction) {
let actor = await ActorModel.loadLocalByName(baseActorName, transaction)
if (!actor) return baseActorName
for (let i = 1; i < 30; i++) {
const name = `${baseActorName}-${i}`
actor = await ActorModel.loadLocalByName(name, transaction)
if (!actor) return name
}
throw new Error('Cannot find available actor local name (too much iterations).')
}
// ---------------------------------------------------------------------------
function downloadActorImageFromWorker (options: {
fileUrl: string
filename: string
type: ActorImageType
size: typeof ACTOR_IMAGES_SIZE[ActorImageType][0]
}) {
const downloaderOptions = {
url: options.fileUrl,
destDir: CONFIG.STORAGE.ACTOR_IMAGES,
destName: options.filename,
size: options.size
}
return downloadImageFromWorker(downloaderOptions)
}
// Unsafe so could returns paths that does not exist anymore
const actorImagePathUnsafeCache = new LRUCache<string, string>({ max: LRU_CACHE.ACTOR_IMAGE_STATIC.MAX_SIZE })
export {
actorImagePathUnsafeCache,
updateLocalActorImageFiles,
findAvailableLocalActorName,
downloadActorImageFromWorker,
deleteLocalActorImageFile,
downloadImageFromWorker,
buildActorInstance
}
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