-
- Noise
include: light_blue
+ 'q':
+ description:
+ -
+ - Load
+ - Music 1
+ include: light_blue
+ 's':
+ description:
+ -
+ - Load
+ - Music 2
+ include: light_blue
+ 'd':
+ description:
+ -
+ - Load
+ - Noise
+ include: light_blue
+ 'w':
+ description:
+ -
+ - Unload
+ - Music 1
+ include: light_blue
+ 'x':
+ description:
+ -
+ - Unload
+ - Music 2
+ include: light_blue
+ 'c':
+ description:
+ -
+ - Unload
+ - Noise
+ include: light_blue
't':
description:
-
- Stop wait
- music 2
include: green
- 'u':
- description:
- -
- - Noise
- - + Music 2
- include: green
'g':
description:
- play:
include: noise
+# Load the songs
+ 'q':
+ - load_music:
+ include: music1
+ 's':
+ - load_music:
+ include: music2
+ 'd':
+ - load_music:
+ include: noise
+
+# Unload the songs
+ 'w':
+ - unload_music:
+ include: music1
+ 'x':
+ - unload_music:
+ include: music2
+ 'c':
+ - unload_music:
+ include: noise
+
# Crossfade from any music to music 2
't':
- stop:
# Fade out, then wait and start music 2
'y':
- - stop:
- fade_out: 3
- wait: true
- wait:
- duration: 3
- - play:
include: music2
# Play the noise, stop music 1, wait a bit then start music 2
- 'u':
- - play:
- include: noise
- - wait:
- duration: 0.2
- - stop:
- include: music1
- - wait:
- duration: 3
- - play:
- include: music2
# Play music 1, starting at 30 seconds then seeks at 60 after 5 seconds
'g':