.visual-privacy .private-data {
display: none;
}
+.text-weight-normal {
+ font-weight: normal !important;
+}
<div class="col-sm-3">
<p>Valid entropy values include:</p>
<ul>
- <li><strong>Binary</strong> [0-1]<br>101010011</li>
- <li><strong>Base 6</strong> [0-5]<br>123434014</li>
- <li><strong>Dice</strong> [1-6]<br>62535634</li>
- <li><strong>Base 10</strong> [0-9]<br>90834528</li>
- <li><strong>Hex</strong> [0-9A-F]<br>4187a8bfd9</li>
- <li><strong>Card</strong> [A2-9TJQK][CDHS]<br>ahqs9dtc</li>
+ <li>
+ <label>
+ <input type="radio" name="entropy-type" value="binary">
+ <strong>Binary</strong> [0-1]<br>101010011
+ </label>
+ </li>
+ <li>
+ <label>
+ <input type="radio" name="entropy-type" value="base 6">
+ <strong>Base 6</strong> [0-5]<br>123434014
+ </label>
+ </li>
+ <li>
+ <label>
+ <input type="radio" name="entropy-type" value="dice">
+ <strong>Dice</strong> [1-6]<br>62535634
+ </label>
+ </li>
+ <li>
+ <label>
+ <input type="radio" name="entropy-type" value="base 10">
+ <strong>Base 10</strong> [0-9]<br>90834528
+ </label>
+ </li>
+ <li>
+ <label>
+ <input type="radio" name="entropy-type" value="hexadecimal" checked>
+ <strong>Hex</strong> [0-9A-F]<br>4187a8bfd9
+ </label>
+ </li>
+ <li>
+ <label>
+ <input type="radio" name="entropy-type" value="card">
+ <strong>Card</strong> [A2-9TJQK][CDHS]<br>ahqs9dtc
+ </label>
+ </li>
</ul>
</div>
</div>
return ints;
}
- this.fromString = function(rawEntropyStr) {
+ this.fromString = function(rawEntropyStr, baseStr) {
// Find type of entropy being used (binary, hex, dice etc)
- var base = getBase(rawEntropyStr);
+ var base = getBase(rawEntropyStr, baseStr);
// Convert dice to base6 entropy (ie 1-6 to 0-5)
// This is done by changing all 6s to 0s
if (base.str == "dice") {
return s;
}
- function getBase(str) {
+ function getBase(str, baseStr) {
// Need to get the lowest base for the supplied entropy.
// This prevents interpreting, say, dice rolls as hexadecimal.
var binaryMatches = matchers.binary(str);
var hexMatches = matchers.hex(str);
+ var autodetect = baseStr === undefined;
// Find the lowest base that can be used, whilst ignoring any irrelevant chars
- if (binaryMatches.length == hexMatches.length && hexMatches.length > 0) {
+ if ((binaryMatches.length == hexMatches.length && hexMatches.length > 0 && autodetect) || baseStr === "binary") {
var ints = binaryMatches.map(function(i) { return parseInt(i, 2) });
return {
ints: ints,
}
}
var cardMatches = matchers.card(str);
- if (cardMatches.length >= hexMatches.length / 2) {
+ if ((cardMatches.length >= hexMatches.length / 2 && autodetect) || baseStr === "card") {
var ints = convertCardsToInts(cardMatches);
return {
ints: ints,
}
}
var diceMatches = matchers.dice(str);
- if (diceMatches.length == hexMatches.length && hexMatches.length > 0) {
+ if ((diceMatches.length == hexMatches.length && hexMatches.length > 0 && autodetect) || baseStr === "dice") {
var ints = diceMatches.map(function(i) { return parseInt(i) });
return {
ints: ints,
}
}
var base6Matches = matchers.base6(str);
- if (base6Matches.length == hexMatches.length && hexMatches.length > 0) {
+ if ((base6Matches.length == hexMatches.length && hexMatches.length > 0 && autodetect) || baseStr === "base 6") {
var ints = base6Matches.map(function(i) { return parseInt(i) });
return {
ints: ints,
}
}
var base10Matches = matchers.base10(str);
- if (base10Matches.length == hexMatches.length && hexMatches.length > 0) {
+ if ((base10Matches.length == hexMatches.length && hexMatches.length > 0 && autodetect) || baseStr === "base 10") {
var ints = base10Matches.map(function(i) { return parseInt(i) });
return {
ints: ints,
var showQr = false;
var litecoinUseLtub = true;
+ var entropyTypeAutoDetect = true;
var entropyChangeTimeoutEvent = null;
var phraseChangeTimeoutEvent = null;
var rootKeyChangedTimeoutEvent = null;
DOM.entropy = $(".entropy");
DOM.entropyFiltered = DOM.entropyContainer.find(".filtered");
DOM.entropyType = DOM.entropyContainer.find(".type");
+ DOM.entropyTypeInputs = DOM.entropyContainer.find("input[name='entropy-type']");
DOM.entropyCrackTime = DOM.entropyContainer.find(".crack-time");
DOM.entropyEventCount = DOM.entropyContainer.find(".event-count");
DOM.entropyBits = DOM.entropyContainer.find(".bits");
DOM.useEntropy.on("change", setEntropyVisibility);
DOM.entropy.on("input", delayedEntropyChanged);
DOM.entropyMnemonicLength.on("change", entropyChanged);
+ DOM.entropyTypeInputs.on("change", entropyTypeChanged);
DOM.phrase.on("input", delayedPhraseChanged);
DOM.passphrase.on("input", delayedPhraseChanged);
DOM.generate.on("click", generateClicked);
}
}
+ function entropyTypeChanged() {
+ entropyTypeAutoDetect = false;
+ entropyChanged();
+ }
+
function delayedRootKeyChanged() {
// Warn if there is an existing mnemonic or passphrase.
if (DOM.phrase.val().length > 0 || DOM.passphrase.val().length > 0) {
// Get entropy value
var entropyStr = DOM.entropy.val();
// Work out minimum base for entropy
- var entropy = Entropy.fromString(entropyStr);
+ var entropy = null;
+ if (entropyTypeAutoDetect) {
+ entropy = Entropy.fromString(entropyStr);
+ }
+ else {
+ let base = DOM.entropyTypeInputs.filter(":checked").val();
+ entropy = Entropy.fromString(entropyStr, base);
+ }
if (entropy.binaryStr.length == 0) {
return;
}
console.log(e);
}
var entropyTypeStr = getEntropyTypeStr(entropy);
+ DOM.entropyTypeInputs.attr("checked", false);
+ DOM.entropyTypeInputs.filter("[value='" + entropyTypeStr + "']").attr("checked", true);
var wordCount = Math.floor(numberOfBits / 32) * 3;
var bitsPerEvent = entropy.bitsPerEvent.toFixed(2);
var spacedBinaryStr = addSpacesEveryElevenBits(entropy.binaryStr);
});
});
+// It allows manually specifying the entropy type
+it('Allows entropy type to be manually selected', function(done) {
+ driver.findElement(By.css('.use-entropy'))
+ .click();
+ // use decimal entropy
+ driver.findElement(By.css('.entropy'))
+ .sendKeys("91");
+ // manually change to binary entropy
+ driver.executeScript(function() {
+ $(".entropy-container input[value='binary']").click();
+ });
+ driver.sleep(entropyFeedbackDelay).then(function() {
+ driver.findElement(By.css('.entropy-container'))
+ .getText()
+ .then(function(text) {
+ // overide 91 to be just 1
+ var key = "Filtered Entropy";
+ var value = "1";
+ var reText = key + "\\s+" + value;
+ var re = new RegExp(reText);
+ expect(text).toMatch(re);
+ // overide automatic decimal to binary
+ var key = "Entropy Type";
+ var value = "binary";
+ var reText = key + "\\s+" + value;
+ var re = new RegExp(reText);
+ expect(text).toMatch(re);
+ // overide 2 events to 1
+ var key = "Event Count";
+ var value = 1;
+ var reText = key + "\\s+" + value;
+ var re = new RegExp(reText);
+ expect(text).toMatch(re);
+ // overide log2(10)*2 bits to 1 bit
+ var key = "Total Bits";
+ var value = 1;
+ var reText = key + "\\s+" + value;
+ var re = new RegExp(reText);
+ expect(text).toMatch(re);
+ done();
+ });
+ });
+});
+
});