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-rw-r--r--cal3d/cal3d-gcc43.diff53
1 files changed, 53 insertions, 0 deletions
diff --git a/cal3d/cal3d-gcc43.diff b/cal3d/cal3d-gcc43.diff
new file mode 100644
index 0000000..fc61235
--- /dev/null
+++ b/cal3d/cal3d-gcc43.diff
@@ -0,0 +1,53 @@
1--- src/cal3d/hardwaremodel.cpp
2+++ src/cal3d/hardwaremodel.cpp
3@@ -24,6 +24,7 @@
4 #include "cal3d/coreskeleton.h"
5 #include "cal3d/skeleton.h"
6
7+#include <string.h>
8
9 /*****************************************************************************/
10 /** Constructs the hardware model instance.
11--- src/cal3d/platform.cpp
12+++ src/cal3d/platform.cpp
13@@ -18,6 +18,8 @@
14
15 #include "cal3d/platform.h"
16
17+#include <string.h>
18+
19 /*****************************************************************************/
20 /** Constructs the platform instance.
21 *
22--- src/cal3d/renderer.cpp
23+++ src/cal3d/renderer.cpp
24@@ -29,6 +29,8 @@
25 #include "cal3d/coresubmesh.h"
26 #include "cal3d/physique.h"
27
28+#include <string.h>
29+
30 /*****************************************************************************/
31 /** Constructs the renderer instance.
32 *
33--- src/cal3d/submesh.cpp
34+++ src/cal3d/submesh.cpp
35@@ -16,6 +16,7 @@
36 #include "cal3d/error.h"
37 #include "cal3d/coresubmesh.h"
38
39+#include <string.h>
40
41 CalSubmesh::CalSubmesh(CalCoreSubmesh* coreSubmesh)
42 {
43--- src/cal3d_converter.cpp
44+++ src/cal3d_converter.cpp
45@@ -11,6 +11,8 @@
46
47 #include "cal3d/cal3d.h"
48
49+#include <strings.h>
50+
51 #define SKELETON 0
52 #define MESH 1
53 #define ANIMATION 2