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diff --git a/inc/qr-1.1.3.js b/inc/qr-1.1.3.js deleted file mode 100644 index 4f127e6e..00000000 --- a/inc/qr-1.1.3.js +++ /dev/null | |||
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1 | // [qr.js](http://neocotic.com/qr.js) | ||
2 | // (c) 2014 Alasdair Mercer | ||
3 | // Licensed under the GPL Version 3 license. | ||
4 | // Based on [jsqrencode](http://code.google.com/p/jsqrencode/) | ||
5 | // (c) 2010 tz@execpc.com | ||
6 | // Licensed under the GPL Version 3 license. | ||
7 | // For all details and documentation: | ||
8 | // <http://neocotic.com/qr.js> | ||
9 | |||
10 | (function (root) { | ||
11 | |||
12 | 'use strict'; | ||
13 | |||
14 | // Private constants | ||
15 | // ----------------- | ||
16 | |||
17 | // Alignment pattern. | ||
18 | var ALIGNMENT_DELTA = [ | ||
19 | 0, 11, 15, 19, 23, 27, 31, | ||
20 | 16, 18, 20, 22, 24, 26, 28, 20, 22, 24, 24, 26, 28, 28, 22, 24, 24, | ||
21 | 26, 26, 28, 28, 24, 24, 26, 26, 26, 28, 28, 24, 26, 26, 26, 28, 28 | ||
22 | ]; | ||
23 | // Default MIME type. | ||
24 | var DEFAULT_MIME = 'image/png'; | ||
25 | // MIME used to initiate a browser download prompt when `qr.save` is called. | ||
26 | var DOWNLOAD_MIME = 'image/octet-stream'; | ||
27 | // There are four elements per version. The first two indicate the number of blocks, then the | ||
28 | // data width, and finally the ECC width. | ||
29 | var ECC_BLOCKS = [ | ||
30 | 1, 0, 19, 7, 1, 0, 16, 10, 1, 0, 13, 13, 1, 0, 9, 17, | ||
31 | 1, 0, 34, 10, 1, 0, 28, 16, 1, 0, 22, 22, 1, 0, 16, 28, | ||
32 | 1, 0, 55, 15, 1, 0, 44, 26, 2, 0, 17, 18, 2, 0, 13, 22, | ||
33 | 1, 0, 80, 20, 2, 0, 32, 18, 2, 0, 24, 26, 4, 0, 9, 16, | ||
34 | 1, 0, 108, 26, 2, 0, 43, 24, 2, 2, 15, 18, 2, 2, 11, 22, | ||
35 | 2, 0, 68, 18, 4, 0, 27, 16, 4, 0, 19, 24, 4, 0, 15, 28, | ||
36 | 2, 0, 78, 20, 4, 0, 31, 18, 2, 4, 14, 18, 4, 1, 13, 26, | ||
37 | 2, 0, 97, 24, 2, 2, 38, 22, 4, 2, 18, 22, 4, 2, 14, 26, | ||
38 | 2, 0, 116, 30, 3, 2, 36, 22, 4, 4, 16, 20, 4, 4, 12, 24, | ||
39 | 2, 2, 68, 18, 4, 1, 43, 26, 6, 2, 19, 24, 6, 2, 15, 28, | ||
40 | 4, 0, 81, 20, 1, 4, 50, 30, 4, 4, 22, 28, 3, 8, 12, 24, | ||
41 | 2, 2, 92, 24, 6, 2, 36, 22, 4, 6, 20, 26, 7, 4, 14, 28, | ||
42 | 4, 0, 107, 26, 8, 1, 37, 22, 8, 4, 20, 24, 12, 4, 11, 22, | ||
43 | 3, 1, 115, 30, 4, 5, 40, 24, 11, 5, 16, 20, 11, 5, 12, 24, | ||
44 | 5, 1, 87, 22, 5, 5, 41, 24, 5, 7, 24, 30, 11, 7, 12, 24, | ||
45 | 5, 1, 98, 24, 7, 3, 45, 28, 15, 2, 19, 24, 3, 13, 15, 30, | ||
46 | 1, 5, 107, 28, 10, 1, 46, 28, 1, 15, 22, 28, 2, 17, 14, 28, | ||
47 | 5, 1, 120, 30, 9, 4, 43, 26, 17, 1, 22, 28, 2, 19, 14, 28, | ||
48 | 3, 4, 113, 28, 3, 11, 44, 26, 17, 4, 21, 26, 9, 16, 13, 26, | ||
49 | 3, 5, 107, 28, 3, 13, 41, 26, 15, 5, 24, 30, 15, 10, 15, 28, | ||
50 | 4, 4, 116, 28, 17, 0, 42, 26, 17, 6, 22, 28, 19, 6, 16, 30, | ||
51 | 2, 7, 111, 28, 17, 0, 46, 28, 7, 16, 24, 30, 34, 0, 13, 24, | ||
52 | 4, 5, 121, 30, 4, 14, 47, 28, 11, 14, 24, 30, 16, 14, 15, 30, | ||
53 | 6, 4, 117, 30, 6, 14, 45, 28, 11, 16, 24, 30, 30, 2, 16, 30, | ||
54 | 8, 4, 106, 26, 8, 13, 47, 28, 7, 22, 24, 30, 22, 13, 15, 30, | ||
55 | 10, 2, 114, 28, 19, 4, 46, 28, 28, 6, 22, 28, 33, 4, 16, 30, | ||
56 | 8, 4, 122, 30, 22, 3, 45, 28, 8, 26, 23, 30, 12, 28, 15, 30, | ||
57 | 3, 10, 117, 30, 3, 23, 45, 28, 4, 31, 24, 30, 11, 31, 15, 30, | ||
58 | 7, 7, 116, 30, 21, 7, 45, 28, 1, 37, 23, 30, 19, 26, 15, 30, | ||
59 | 5, 10, 115, 30, 19, 10, 47, 28, 15, 25, 24, 30, 23, 25, 15, 30, | ||
60 | 13, 3, 115, 30, 2, 29, 46, 28, 42, 1, 24, 30, 23, 28, 15, 30, | ||
61 | 17, 0, 115, 30, 10, 23, 46, 28, 10, 35, 24, 30, 19, 35, 15, 30, | ||
62 | 17, 1, 115, 30, 14, 21, 46, 28, 29, 19, 24, 30, 11, 46, 15, 30, | ||
63 | 13, 6, 115, 30, 14, 23, 46, 28, 44, 7, 24, 30, 59, 1, 16, 30, | ||
64 | 12, 7, 121, 30, 12, 26, 47, 28, 39, 14, 24, 30, 22, 41, 15, 30, | ||
65 | 6, 14, 121, 30, 6, 34, 47, 28, 46, 10, 24, 30, 2, 64, 15, 30, | ||
66 | 17, 4, 122, 30, 29, 14, 46, 28, 49, 10, 24, 30, 24, 46, 15, 30, | ||
67 | 4, 18, 122, 30, 13, 32, 46, 28, 48, 14, 24, 30, 42, 32, 15, 30, | ||
68 | 20, 4, 117, 30, 40, 7, 47, 28, 43, 22, 24, 30, 10, 67, 15, 30, | ||
69 | 19, 6, 118, 30, 18, 31, 47, 28, 34, 34, 24, 30, 20, 61, 15, 30 | ||
70 | ]; | ||
71 | // Map of human-readable ECC levels. | ||
72 | var ECC_LEVELS = { | ||
73 | L: 1, | ||
74 | M: 2, | ||
75 | Q: 3, | ||
76 | H: 4 | ||
77 | }; | ||
78 | // Final format bits with mask (level << 3 | mask). | ||
79 | var FINAL_FORMAT = [ | ||
80 | 0x77c4, 0x72f3, 0x7daa, 0x789d, 0x662f, 0x6318, 0x6c41, 0x6976, /* L */ | ||
81 | 0x5412, 0x5125, 0x5e7c, 0x5b4b, 0x45f9, 0x40ce, 0x4f97, 0x4aa0, /* M */ | ||
82 | 0x355f, 0x3068, 0x3f31, 0x3a06, 0x24b4, 0x2183, 0x2eda, 0x2bed, /* Q */ | ||
83 | 0x1689, 0x13be, 0x1ce7, 0x19d0, 0x0762, 0x0255, 0x0d0c, 0x083b /* H */ | ||
84 | ]; | ||
85 | // Galois field exponent table. | ||
86 | var GALOIS_EXPONENT = [ | ||
87 | 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1d, 0x3a, 0x74, 0xe8, 0xcd, 0x87, 0x13, 0x26, | ||
88 | 0x4c, 0x98, 0x2d, 0x5a, 0xb4, 0x75, 0xea, 0xc9, 0x8f, 0x03, 0x06, 0x0c, 0x18, 0x30, 0x60, 0xc0, | ||
89 | 0x9d, 0x27, 0x4e, 0x9c, 0x25, 0x4a, 0x94, 0x35, 0x6a, 0xd4, 0xb5, 0x77, 0xee, 0xc1, 0x9f, 0x23, | ||
90 | 0x46, 0x8c, 0x05, 0x0a, 0x14, 0x28, 0x50, 0xa0, 0x5d, 0xba, 0x69, 0xd2, 0xb9, 0x6f, 0xde, 0xa1, | ||
91 | 0x5f, 0xbe, 0x61, 0xc2, 0x99, 0x2f, 0x5e, 0xbc, 0x65, 0xca, 0x89, 0x0f, 0x1e, 0x3c, 0x78, 0xf0, | ||
92 | 0xfd, 0xe7, 0xd3, 0xbb, 0x6b, 0xd6, 0xb1, 0x7f, 0xfe, 0xe1, 0xdf, 0xa3, 0x5b, 0xb6, 0x71, 0xe2, | ||
93 | 0xd9, 0xaf, 0x43, 0x86, 0x11, 0x22, 0x44, 0x88, 0x0d, 0x1a, 0x34, 0x68, 0xd0, 0xbd, 0x67, 0xce, | ||
94 | 0x81, 0x1f, 0x3e, 0x7c, 0xf8, 0xed, 0xc7, 0x93, 0x3b, 0x76, 0xec, 0xc5, 0x97, 0x33, 0x66, 0xcc, | ||
95 | 0x85, 0x17, 0x2e, 0x5c, 0xb8, 0x6d, 0xda, 0xa9, 0x4f, 0x9e, 0x21, 0x42, 0x84, 0x15, 0x2a, 0x54, | ||
96 | 0xa8, 0x4d, 0x9a, 0x29, 0x52, 0xa4, 0x55, 0xaa, 0x49, 0x92, 0x39, 0x72, 0xe4, 0xd5, 0xb7, 0x73, | ||
97 | 0xe6, 0xd1, 0xbf, 0x63, 0xc6, 0x91, 0x3f, 0x7e, 0xfc, 0xe5, 0xd7, 0xb3, 0x7b, 0xf6, 0xf1, 0xff, | ||
98 | 0xe3, 0xdb, 0xab, 0x4b, 0x96, 0x31, 0x62, 0xc4, 0x95, 0x37, 0x6e, 0xdc, 0xa5, 0x57, 0xae, 0x41, | ||
99 | 0x82, 0x19, 0x32, 0x64, 0xc8, 0x8d, 0x07, 0x0e, 0x1c, 0x38, 0x70, 0xe0, 0xdd, 0xa7, 0x53, 0xa6, | ||
100 | 0x51, 0xa2, 0x59, 0xb2, 0x79, 0xf2, 0xf9, 0xef, 0xc3, 0x9b, 0x2b, 0x56, 0xac, 0x45, 0x8a, 0x09, | ||
101 | 0x12, 0x24, 0x48, 0x90, 0x3d, 0x7a, 0xf4, 0xf5, 0xf7, 0xf3, 0xfb, 0xeb, 0xcb, 0x8b, 0x0b, 0x16, | ||
102 | 0x2c, 0x58, 0xb0, 0x7d, 0xfa, 0xe9, 0xcf, 0x83, 0x1b, 0x36, 0x6c, 0xd8, 0xad, 0x47, 0x8e, 0x00 | ||
103 | ]; | ||
104 | // Galois field log table. | ||
105 | var GALOIS_LOG = [ | ||
106 | 0xff, 0x00, 0x01, 0x19, 0x02, 0x32, 0x1a, 0xc6, 0x03, 0xdf, 0x33, 0xee, 0x1b, 0x68, 0xc7, 0x4b, | ||
107 | 0x04, 0x64, 0xe0, 0x0e, 0x34, 0x8d, 0xef, 0x81, 0x1c, 0xc1, 0x69, 0xf8, 0xc8, 0x08, 0x4c, 0x71, | ||
108 | 0x05, 0x8a, 0x65, 0x2f, 0xe1, 0x24, 0x0f, 0x21, 0x35, 0x93, 0x8e, 0xda, 0xf0, 0x12, 0x82, 0x45, | ||
109 | 0x1d, 0xb5, 0xc2, 0x7d, 0x6a, 0x27, 0xf9, 0xb9, 0xc9, 0x9a, 0x09, 0x78, 0x4d, 0xe4, 0x72, 0xa6, | ||
110 | 0x06, 0xbf, 0x8b, 0x62, 0x66, 0xdd, 0x30, 0xfd, 0xe2, 0x98, 0x25, 0xb3, 0x10, 0x91, 0x22, 0x88, | ||
111 | 0x36, 0xd0, 0x94, 0xce, 0x8f, 0x96, 0xdb, 0xbd, 0xf1, 0xd2, 0x13, 0x5c, 0x83, 0x38, 0x46, 0x40, | ||
112 | 0x1e, 0x42, 0xb6, 0xa3, 0xc3, 0x48, 0x7e, 0x6e, 0x6b, 0x3a, 0x28, 0x54, 0xfa, 0x85, 0xba, 0x3d, | ||
113 | 0xca, 0x5e, 0x9b, 0x9f, 0x0a, 0x15, 0x79, 0x2b, 0x4e, 0xd4, 0xe5, 0xac, 0x73, 0xf3, 0xa7, 0x57, | ||
114 | 0x07, 0x70, 0xc0, 0xf7, 0x8c, 0x80, 0x63, 0x0d, 0x67, 0x4a, 0xde, 0xed, 0x31, 0xc5, 0xfe, 0x18, | ||
115 | 0xe3, 0xa5, 0x99, 0x77, 0x26, 0xb8, 0xb4, 0x7c, 0x11, 0x44, 0x92, 0xd9, 0x23, 0x20, 0x89, 0x2e, | ||
116 | 0x37, 0x3f, 0xd1, 0x5b, 0x95, 0xbc, 0xcf, 0xcd, 0x90, 0x87, 0x97, 0xb2, 0xdc, 0xfc, 0xbe, 0x61, | ||
117 | 0xf2, 0x56, 0xd3, 0xab, 0x14, 0x2a, 0x5d, 0x9e, 0x84, 0x3c, 0x39, 0x53, 0x47, 0x6d, 0x41, 0xa2, | ||
118 | 0x1f, 0x2d, 0x43, 0xd8, 0xb7, 0x7b, 0xa4, 0x76, 0xc4, 0x17, 0x49, 0xec, 0x7f, 0x0c, 0x6f, 0xf6, | ||
119 | 0x6c, 0xa1, 0x3b, 0x52, 0x29, 0x9d, 0x55, 0xaa, 0xfb, 0x60, 0x86, 0xb1, 0xbb, 0xcc, 0x3e, 0x5a, | ||
120 | 0xcb, 0x59, 0x5f, 0xb0, 0x9c, 0xa9, 0xa0, 0x51, 0x0b, 0xf5, 0x16, 0xeb, 0x7a, 0x75, 0x2c, 0xd7, | ||
121 | 0x4f, 0xae, 0xd5, 0xe9, 0xe6, 0xe7, 0xad, 0xe8, 0x74, 0xd6, 0xf4, 0xea, 0xa8, 0x50, 0x58, 0xaf | ||
122 | ]; | ||
123 | // *Badness* coefficients. | ||
124 | var N1 = 3; | ||
125 | var N2 = 3; | ||
126 | var N3 = 40; | ||
127 | var N4 = 10; | ||
128 | // Version pattern. | ||
129 | var VERSION_BLOCK = [ | ||
130 | 0xc94, 0x5bc, 0xa99, 0x4d3, 0xbf6, 0x762, 0x847, 0x60d, 0x928, 0xb78, 0x45d, 0xa17, 0x532, | ||
131 | 0x9a6, 0x683, 0x8c9, 0x7ec, 0xec4, 0x1e1, 0xfab, 0x08e, 0xc1a, 0x33f, 0xd75, 0x250, 0x9d5, | ||
132 | 0x6f0, 0x8ba, 0x79f, 0xb0b, 0x42e, 0xa64, 0x541, 0xc69 | ||
133 | ]; | ||
134 | // Mode for node.js file system file writes. | ||
135 | var WRITE_MODE = parseInt('0666', 8); | ||
136 | |||
137 | // Private variables | ||
138 | // ----------------- | ||
139 | |||
140 | // Run lengths for badness. | ||
141 | var badBuffer = []; | ||
142 | // Constructor for `canvas` elements in the node.js environment. | ||
143 | var Canvas; | ||
144 | // Data block. | ||
145 | var dataBlock; | ||
146 | // ECC data blocks and tables. | ||
147 | var eccBlock, neccBlock1, neccBlock2; | ||
148 | // ECC buffer. | ||
149 | var eccBuffer = []; | ||
150 | // ECC level (defaults to **L**). | ||
151 | var eccLevel = 1; | ||
152 | // Image buffer. | ||
153 | var frameBuffer = []; | ||
154 | // Fixed part of the image. | ||
155 | var frameMask = []; | ||
156 | // File system within the node.js environment. | ||
157 | var fs; | ||
158 | // Constructor for `img` elements in the node.js environment. | ||
159 | var Image; | ||
160 | // Indicates whether or not this script is running in node.js. | ||
161 | var inNode = false; | ||
162 | // Generator polynomial. | ||
163 | var polynomial = []; | ||
164 | // Save the previous value of the `qr` variable. | ||
165 | var previousQr = root.qr; | ||
166 | // Data input buffer. | ||
167 | var stringBuffer = []; | ||
168 | // Version for the data. | ||
169 | var version; | ||
170 | // Data width is based on `version`. | ||
171 | var width; | ||
172 | |||
173 | // Private functions | ||
174 | // ----------------- | ||
175 | |||
176 | // Create a new canvas using `document.createElement` unless script is running in node.js, in | ||
177 | // which case the `canvas` module is used. | ||
178 | function createCanvas() { | ||
179 | return inNode ? new Canvas() : root.document.createElement('canvas'); | ||
180 | } | ||
181 | |||
182 | // Create a new image using `document.createElement` unless script is running in node.js, in | ||
183 | // which case the `canvas` module is used. | ||
184 | function createImage() { | ||
185 | return inNode ? new Image() : root.document.createElement('img'); | ||
186 | } | ||
187 | |||
188 | // Force the canvas image to be downloaded in the browser. | ||
189 | // Optionally, a `callback` function can be specified which will be called upon completed. Since | ||
190 | // this is not an asynchronous operation, this is merely convenient and helps simplify the | ||
191 | // calling code. | ||
192 | function download(cvs, data, callback) { | ||
193 | var mime = data.mime || DEFAULT_MIME; | ||
194 | |||
195 | root.location.href = cvs.toDataURL(mime).replace(mime, DOWNLOAD_MIME); | ||
196 | |||
197 | if (typeof callback === 'function') callback(); | ||
198 | } | ||
199 | |||
200 | // Normalize the `data` that is provided to the main API. | ||
201 | function normalizeData(data) { | ||
202 | if (typeof data === 'string') data = { value: data }; | ||
203 | return data || {}; | ||
204 | } | ||
205 | |||
206 | // Override the `qr` API methods that require HTML5 canvas support to throw a relevant error. | ||
207 | function overrideAPI(qr) { | ||
208 | var methods = [ 'canvas', 'image', 'save', 'saveSync', 'toDataURL' ]; | ||
209 | var i; | ||
210 | |||
211 | function overrideMethod(name) { | ||
212 | qr[name] = function () { | ||
213 | throw new Error(name + ' requires HTML5 canvas element support'); | ||
214 | }; | ||
215 | } | ||
216 | |||
217 | for (i = 0; i < methods.length; i++) { | ||
218 | overrideMethod(methods[i]); | ||
219 | } | ||
220 | } | ||
221 | |||
222 | // Asynchronously write the data of the rendered canvas to a given file path. | ||
223 | function writeFile(cvs, data, callback) { | ||
224 | if (typeof data.path !== 'string') { | ||
225 | return callback(new TypeError('Invalid path type: ' + typeof data.path)); | ||
226 | } | ||
227 | |||
228 | var fd, buff; | ||
229 | |||
230 | // Write the buffer to the open file stream once both prerequisites are met. | ||
231 | function writeBuffer() { | ||
232 | fs.write(fd, buff, 0, buff.length, 0, function (error) { | ||
233 | fs.close(fd); | ||
234 | |||
235 | callback(error); | ||
236 | }); | ||
237 | } | ||
238 | |||
239 | // Create a buffer of the canvas' data. | ||
240 | cvs.toBuffer(function (error, _buff) { | ||
241 | if (error) return callback(error); | ||
242 | |||
243 | buff = _buff; | ||
244 | if (fd) { | ||
245 | writeBuffer(); | ||
246 | } | ||
247 | }); | ||
248 | |||
249 | // Open a stream for the file to be written. | ||
250 | fs.open(data.path, 'w', WRITE_MODE, function (error, _fd) { | ||
251 | if (error) return callback(error); | ||
252 | |||
253 | fd = _fd; | ||
254 | if (buff) { | ||
255 | writeBuffer(); | ||
256 | } | ||
257 | }); | ||
258 | } | ||
259 | |||
260 | // Write the data of the rendered canvas to a given file path. | ||
261 | function writeFileSync(cvs, data) { | ||
262 | if (typeof data.path !== 'string') { | ||
263 | throw new TypeError('Invalid path type: ' + typeof data.path); | ||
264 | } | ||
265 | |||
266 | var buff = cvs.toBuffer(); | ||
267 | var fd = fs.openSync(data.path, 'w', WRITE_MODE); | ||
268 | |||
269 | try { | ||
270 | fs.writeSync(fd, buff, 0, buff.length, 0); | ||
271 | } finally { | ||
272 | fs.closeSync(fd); | ||
273 | } | ||
274 | } | ||
275 | |||
276 | // Set bit to indicate cell in frame is immutable (symmetric around diagonal). | ||
277 | function setMask(x, y) { | ||
278 | var bit; | ||
279 | |||
280 | if (x > y) { | ||
281 | bit = x; | ||
282 | x = y; | ||
283 | y = bit; | ||
284 | } | ||
285 | |||
286 | bit = y; | ||
287 | bit *= y; | ||
288 | bit += y; | ||
289 | bit >>= 1; | ||
290 | bit += x; | ||
291 | |||
292 | frameMask[bit] = 1; | ||
293 | } | ||
294 | |||
295 | // Enter alignment pattern. Foreground colour to frame, background to mask. Frame will be merged | ||
296 | // with mask later. | ||
297 | function addAlignment(x, y) { | ||
298 | var i; | ||
299 | |||
300 | frameBuffer[x + width * y] = 1; | ||
301 | |||
302 | for (i = -2; i < 2; i++) { | ||
303 | frameBuffer[(x + i) + width * (y - 2)] = 1; | ||
304 | frameBuffer[(x - 2) + width * (y + i + 1)] = 1; | ||
305 | frameBuffer[(x + 2) + width * (y + i)] = 1; | ||
306 | frameBuffer[(x + i + 1) + width * (y + 2)] = 1; | ||
307 | } | ||
308 | |||
309 | for (i = 0; i < 2; i++) { | ||
310 | setMask(x - 1, y + i); | ||
311 | setMask(x + 1, y - i); | ||
312 | setMask(x - i, y - 1); | ||
313 | setMask(x + i, y + 1); | ||
314 | } | ||
315 | } | ||
316 | |||
317 | // Exponentiation mod N. | ||
318 | function modN(x) { | ||
319 | while (x >= 255) { | ||
320 | x -= 255; | ||
321 | x = (x >> 8) + (x & 255); | ||
322 | } | ||
323 | |||
324 | return x; | ||
325 | } | ||
326 | |||
327 | // Calculate and append `ecc` data to the `data` block. If block is in the string buffer the | ||
328 | // indices to buffers are used. | ||
329 | function appendData(data, dataLength, ecc, eccLength) { | ||
330 | var bit, i, j; | ||
331 | |||
332 | for (i = 0; i < eccLength; i++) { | ||
333 | stringBuffer[ecc + i] = 0; | ||
334 | } | ||
335 | |||
336 | for (i = 0; i < dataLength; i++) { | ||
337 | bit = GALOIS_LOG[stringBuffer[data + i] ^ stringBuffer[ecc]]; | ||
338 | |||
339 | if (bit !== 255) { | ||
340 | for (j = 1; j < eccLength; j++) { | ||
341 | stringBuffer[ecc + j - 1] = stringBuffer[ecc + j] ^ | ||
342 | GALOIS_EXPONENT[modN(bit + polynomial[eccLength - j])]; | ||
343 | } | ||
344 | } else { | ||
345 | for (j = ecc; j < ecc + eccLength; j++) { | ||
346 | stringBuffer[j] = stringBuffer[j + 1]; | ||
347 | } | ||
348 | } | ||
349 | |||
350 | stringBuffer[ecc + eccLength - 1] = bit === 255 ? 0 : | ||
351 | GALOIS_EXPONENT[modN(bit + polynomial[0])]; | ||
352 | } | ||
353 | } | ||
354 | |||
355 | // Check mask since symmetricals use half. | ||
356 | function isMasked(x, y) { | ||
357 | var bit; | ||
358 | |||
359 | if (x > y) { | ||
360 | bit = x; | ||
361 | x = y; | ||
362 | y = bit; | ||
363 | } | ||
364 | |||
365 | bit = y; | ||
366 | bit += y * y; | ||
367 | bit >>= 1; | ||
368 | bit += x; | ||
369 | |||
370 | return frameMask[bit] === 1; | ||
371 | } | ||
372 | |||
373 | // Apply the selected mask out of the 8 options. | ||
374 | function applyMask(mask) { | ||
375 | var x, y, r3x, r3y; | ||
376 | |||
377 | switch (mask) { | ||
378 | case 0: | ||
379 | for (y = 0; y < width; y++) { | ||
380 | for (x = 0; x < width; x++) { | ||
381 | if (!((x + y) & 1) && !isMasked(x, y)) { | ||
382 | frameBuffer[x + y * width] ^= 1; | ||
383 | } | ||
384 | } | ||
385 | } | ||
386 | |||
387 | break; | ||
388 | case 1: | ||
389 | for (y = 0; y < width; y++) { | ||
390 | for (x = 0; x < width; x++) { | ||
391 | if (!(y & 1) && !isMasked(x, y)) { | ||
392 | frameBuffer[x + y * width] ^= 1; | ||
393 | } | ||
394 | } | ||
395 | } | ||
396 | |||
397 | break; | ||
398 | case 2: | ||
399 | for (y = 0; y < width; y++) { | ||
400 | for (r3x = 0, x = 0; x < width; x++, r3x++) { | ||
401 | if (r3x === 3) r3x = 0; | ||
402 | |||
403 | if (!r3x && !isMasked(x, y)) { | ||
404 | frameBuffer[x + y * width] ^= 1; | ||
405 | } | ||
406 | } | ||
407 | } | ||
408 | |||
409 | break; | ||
410 | case 3: | ||
411 | for (r3y = 0, y = 0; y < width; y++, r3y++) { | ||
412 | if (r3y === 3) r3y = 0; | ||
413 | |||
414 | for (r3x = r3y, x = 0; x < width; x++, r3x++) { | ||
415 | if (r3x === 3) r3x = 0; | ||
416 | |||
417 | if (!r3x && !isMasked(x, y)) { | ||
418 | frameBuffer[x + y * width] ^= 1; | ||
419 | } | ||
420 | } | ||
421 | } | ||
422 | |||
423 | break; | ||
424 | case 4: | ||
425 | for (y = 0; y < width; y++) { | ||
426 | for (r3x = 0, r3y = ((y >> 1) & 1), x = 0; x < width; x++, r3x++) { | ||
427 | if (r3x === 3) { | ||
428 | r3x = 0; | ||
429 | r3y = !r3y; | ||
430 | } | ||
431 | |||
432 | if (!r3y && !isMasked(x, y)) { | ||
433 | frameBuffer[x + y * width] ^= 1; | ||
434 | } | ||
435 | } | ||
436 | } | ||
437 | |||
438 | break; | ||
439 | case 5: | ||
440 | for (r3y = 0, y = 0; y < width; y++, r3y++) { | ||
441 | if (r3y === 3) r3y = 0; | ||
442 | |||
443 | for (r3x = 0, x = 0; x < width; x++, r3x++) { | ||
444 | if (r3x === 3) r3x = 0; | ||
445 | |||
446 | if (!((x & y & 1) + !(!r3x | !r3y)) && !isMasked(x, y)) { | ||
447 | frameBuffer[x + y * width] ^= 1; | ||
448 | } | ||
449 | } | ||
450 | } | ||
451 | |||
452 | break; | ||
453 | case 6: | ||
454 | for (r3y = 0, y = 0; y < width; y++, r3y++) { | ||
455 | if (r3y === 3) r3y = 0; | ||
456 | |||
457 | for (r3x = 0, x = 0; x < width; x++, r3x++) { | ||
458 | if (r3x === 3) r3x = 0; | ||
459 | |||
460 | if (!(((x & y & 1) + (r3x && (r3x === r3y))) & 1) && !isMasked(x, y)) { | ||
461 | frameBuffer[x + y * width] ^= 1; | ||
462 | } | ||
463 | } | ||
464 | } | ||
465 | |||
466 | break; | ||
467 | case 7: | ||
468 | for (r3y = 0, y = 0; y < width; y++, r3y++) { | ||
469 | if (r3y === 3) r3y = 0; | ||
470 | |||
471 | for (r3x = 0, x = 0; x < width; x++, r3x++) { | ||
472 | if (r3x === 3) r3x = 0; | ||
473 | |||
474 | if (!(((r3x && (r3x === r3y)) + ((x + y) & 1)) & 1) && !isMasked(x, y)) { | ||
475 | frameBuffer[x + y * width] ^= 1; | ||
476 | } | ||
477 | } | ||
478 | } | ||
479 | |||
480 | break; | ||
481 | } | ||
482 | } | ||
483 | |||
484 | // Using the table for the length of each run, calculate the amount of bad image. Long runs or | ||
485 | // those that look like finders are called twice; once for X and Y. | ||
486 | function getBadRuns(length) { | ||
487 | var badRuns = 0; | ||
488 | var i; | ||
489 | |||
490 | for (i = 0; i <= length; i++) { | ||
491 | if (badBuffer[i] >= 5) { | ||
492 | badRuns += N1 + badBuffer[i] - 5; | ||
493 | } | ||
494 | } | ||
495 | |||
496 | // FBFFFBF as in finder. | ||
497 | for (i = 3; i < length - 1; i += 2) { | ||
498 | if (badBuffer[i - 2] === badBuffer[i + 2] && | ||
499 | badBuffer[i + 2] === badBuffer[i - 1] && | ||
500 | badBuffer[i - 1] === badBuffer[i + 1] && | ||
501 | badBuffer[i - 1] * 3 === badBuffer[i] && | ||
502 | // Background around the foreground pattern? Not part of the specs. | ||
503 | (badBuffer[i - 3] === 0 || i + 3 > length || | ||
504 | badBuffer[i - 3] * 3 >= badBuffer[i] * 4 || | ||
505 | badBuffer[i + 3] * 3 >= badBuffer[i] * 4)) { | ||
506 | badRuns += N3; | ||
507 | } | ||
508 | } | ||
509 | |||
510 | return badRuns; | ||
511 | } | ||
512 | |||
513 | // Calculate how bad the masked image is (e.g. blocks, imbalance, runs, or finders). | ||
514 | function checkBadness() { | ||
515 | var b, b1, bad, big, bw, count, h, x, y; | ||
516 | bad = bw = count = 0; | ||
517 | |||
518 | // Blocks of same colour. | ||
519 | for (y = 0; y < width - 1; y++) { | ||
520 | for (x = 0; x < width - 1; x++) { | ||
521 | // All foreground colour. | ||
522 | if ((frameBuffer[x + width * y] && | ||
523 | frameBuffer[(x + 1) + width * y] && | ||
524 | frameBuffer[x + width * (y + 1)] && | ||
525 | frameBuffer[(x + 1) + width * (y + 1)]) || | ||
526 | // All background colour. | ||
527 | !(frameBuffer[x + width * y] || | ||
528 | frameBuffer[(x + 1) + width * y] || | ||
529 | frameBuffer[x + width * (y + 1)] || | ||
530 | frameBuffer[(x + 1) + width * (y + 1)])) { | ||
531 | bad += N2; | ||
532 | } | ||
533 | } | ||
534 | } | ||
535 | |||
536 | // X runs. | ||
537 | for (y = 0; y < width; y++) { | ||
538 | badBuffer[0] = 0; | ||
539 | |||
540 | for (h = b = x = 0; x < width; x++) { | ||
541 | if ((b1 = frameBuffer[x + width * y]) === b) { | ||
542 | badBuffer[h]++; | ||
543 | } else { | ||
544 | badBuffer[++h] = 1; | ||
545 | } | ||
546 | |||
547 | b = b1; | ||
548 | bw += b ? 1 : -1; | ||
549 | } | ||
550 | |||
551 | bad += getBadRuns(h); | ||
552 | } | ||
553 | |||
554 | if (bw < 0) bw = -bw; | ||
555 | |||
556 | big = bw; | ||
557 | big += big << 2; | ||
558 | big <<= 1; | ||
559 | |||
560 | while (big > width * width) { | ||
561 | big -= width * width; | ||
562 | count++; | ||
563 | } | ||
564 | |||
565 | bad += count * N4; | ||
566 | |||
567 | // Y runs. | ||
568 | for (x = 0; x < width; x++) { | ||
569 | badBuffer[0] = 0; | ||
570 | |||
571 | for (h = b = y = 0; y < width; y++) { | ||
572 | if ((b1 = frameBuffer[x + width * y]) === b) { | ||
573 | badBuffer[h]++; | ||
574 | } else { | ||
575 | badBuffer[++h] = 1; | ||
576 | } | ||
577 | |||
578 | b = b1; | ||
579 | } | ||
580 | |||
581 | bad += getBadRuns(h); | ||
582 | } | ||
583 | |||
584 | return bad; | ||
585 | } | ||
586 | |||
587 | // Generate the encoded QR image for the string provided. | ||
588 | function generateFrame(str) { | ||
589 | var i, j, k, m, t, v, x, y; | ||
590 | |||
591 | // Find the smallest version that fits the string. | ||
592 | t = str.length; | ||
593 | |||
594 | version = 0; | ||
595 | |||
596 | do { | ||
597 | version++; | ||
598 | |||
599 | k = (eccLevel - 1) * 4 + (version - 1) * 16; | ||
600 | |||
601 | neccBlock1 = ECC_BLOCKS[k++]; | ||
602 | neccBlock2 = ECC_BLOCKS[k++]; | ||
603 | dataBlock = ECC_BLOCKS[k++]; | ||
604 | eccBlock = ECC_BLOCKS[k]; | ||
605 | |||
606 | k = dataBlock * (neccBlock1 + neccBlock2) + neccBlock2 - 3 + (version <= 9); | ||
607 | |||
608 | if (t <= k) break; | ||
609 | } while (version < 40); | ||
610 | |||
611 | // FIXME: Ensure that it fits insted of being truncated. | ||
612 | width = 17 + 4 * version; | ||
613 | |||
614 | // Allocate, clear and setup data structures. | ||
615 | v = dataBlock + (dataBlock + eccBlock) * (neccBlock1 + neccBlock2) + neccBlock2; | ||
616 | |||
617 | for (t = 0; t < v; t++) { | ||
618 | eccBuffer[t] = 0; | ||
619 | } | ||
620 | |||
621 | stringBuffer = str.slice(0); | ||
622 | |||
623 | for (t = 0; t < width * width; t++) { | ||
624 | frameBuffer[t] = 0; | ||
625 | } | ||
626 | |||
627 | for (t = 0; t < (width * (width + 1) + 1) / 2; t++) { | ||
628 | frameMask[t] = 0; | ||
629 | } | ||
630 | |||
631 | // Insert finders: Foreground colour to frame and background to mask. | ||
632 | for (t = 0; t < 3; t++) { | ||
633 | k = y = 0; | ||
634 | |||
635 | if (t === 1) k = (width - 7); | ||
636 | if (t === 2) y = (width - 7); | ||
637 | |||
638 | frameBuffer[(y + 3) + width * (k + 3)] = 1; | ||
639 | |||
640 | for (x = 0; x < 6; x++) { | ||
641 | frameBuffer[(y + x) + width * k] = 1; | ||
642 | frameBuffer[y + width * (k + x + 1)] = 1; | ||
643 | frameBuffer[(y + 6) + width * (k + x)] = 1; | ||
644 | frameBuffer[(y + x + 1) + width * (k + 6)] = 1; | ||
645 | } | ||
646 | |||
647 | for (x = 1; x < 5; x++) { | ||
648 | setMask(y + x, k + 1); | ||
649 | setMask(y + 1, k + x + 1); | ||
650 | setMask(y + 5, k + x); | ||
651 | setMask(y + x + 1, k + 5); | ||
652 | } | ||
653 | |||
654 | for (x = 2; x < 4; x++) { | ||
655 | frameBuffer[(y + x) + width * (k + 2)] = 1; | ||
656 | frameBuffer[(y + 2) + width * (k + x + 1)] = 1; | ||
657 | frameBuffer[(y + 4) + width * (k + x)] = 1; | ||
658 | frameBuffer[(y + x + 1) + width * (k + 4)] = 1; | ||
659 | } | ||
660 | } | ||
661 | |||
662 | // Alignment blocks. | ||
663 | if (version > 1) { | ||
664 | t = ALIGNMENT_DELTA[version]; | ||
665 | y = width - 7; | ||
666 | |||
667 | for (;;) { | ||
668 | x = width - 7; | ||
669 | |||
670 | while (x > t - 3) { | ||
671 | addAlignment(x, y); | ||
672 | |||
673 | if (x < t) break; | ||
674 | |||
675 | x -= t; | ||
676 | } | ||
677 | |||
678 | if (y <= t + 9) break; | ||
679 | |||
680 | y -= t; | ||
681 | |||
682 | addAlignment(6, y); | ||
683 | addAlignment(y, 6); | ||
684 | } | ||
685 | } | ||
686 | |||
687 | // Single foreground cell. | ||
688 | frameBuffer[8 + width * (width - 8)] = 1; | ||
689 | |||
690 | // Timing gap (mask only). | ||
691 | for (y = 0; y < 7; y++) { | ||
692 | setMask(7, y); | ||
693 | setMask(width - 8, y); | ||
694 | setMask(7, y + width - 7); | ||
695 | } | ||
696 | |||
697 | for (x = 0; x < 8; x++) { | ||
698 | setMask(x, 7); | ||
699 | setMask(x + width - 8, 7); | ||
700 | setMask(x, width - 8); | ||
701 | } | ||
702 | |||
703 | // Reserve mask, format area. | ||
704 | for (x = 0; x < 9; x++) { | ||
705 | setMask(x, 8); | ||
706 | } | ||
707 | |||
708 | for (x = 0; x < 8; x++) { | ||
709 | setMask(x + width - 8, 8); | ||
710 | setMask(8, x); | ||
711 | } | ||
712 | |||
713 | for (y = 0; y < 7; y++) { | ||
714 | setMask(8, y + width - 7); | ||
715 | } | ||
716 | |||
717 | // Timing row/column. | ||
718 | for (x = 0; x < width - 14; x++) { | ||
719 | if (x & 1) { | ||
720 | setMask(8 + x, 6); | ||
721 | setMask(6, 8 + x); | ||
722 | } else { | ||
723 | frameBuffer[(8 + x) + width * 6] = 1; | ||
724 | frameBuffer[6 + width * (8 + x)] = 1; | ||
725 | } | ||
726 | } | ||
727 | |||
728 | // Version block. | ||
729 | if (version > 6) { | ||
730 | t = VERSION_BLOCK[version - 7]; | ||
731 | k = 17; | ||
732 | |||
733 | for (x = 0; x < 6; x++) { | ||
734 | for (y = 0; y < 3; y++, k--) { | ||
735 | if (1 & (k > 11 ? version >> (k - 12) : t >> k)) { | ||
736 | frameBuffer[(5 - x) + width * (2 - y + width - 11)] = 1; | ||
737 | frameBuffer[(2 - y + width - 11) + width * (5 - x)] = 1; | ||
738 | } else { | ||
739 | setMask(5 - x, 2 - y + width - 11); | ||
740 | setMask(2 - y + width - 11, 5 - x); | ||
741 | } | ||
742 | } | ||
743 | } | ||
744 | } | ||
745 | |||
746 | // Sync mask bits. Only set above for background cells, so now add the foreground. | ||
747 | for (y = 0; y < width; y++) { | ||
748 | for (x = 0; x <= y; x++) { | ||
749 | if (frameBuffer[x + width * y]) { | ||
750 | setMask(x, y); | ||
751 | } | ||
752 | } | ||
753 | } | ||
754 | |||
755 | // Convert string to bit stream. 8-bit data to QR-coded 8-bit data (numeric, alphanum, or kanji | ||
756 | // not supported). | ||
757 | v = stringBuffer.length; | ||
758 | |||
759 | // String to array. | ||
760 | for (i = 0; i < v; i++) { | ||
761 | eccBuffer[i] = stringBuffer.charCodeAt(i); | ||
762 | } | ||
763 | |||
764 | stringBuffer = eccBuffer.slice(0); | ||
765 | |||
766 | // Calculate max string length. | ||
767 | x = dataBlock * (neccBlock1 + neccBlock2) + neccBlock2; | ||
768 | |||
769 | if (v >= x - 2) { | ||
770 | v = x - 2; | ||
771 | |||
772 | if (version > 9) v--; | ||
773 | } | ||
774 | |||
775 | // Shift and re-pack to insert length prefix. | ||
776 | i = v; | ||
777 | |||
778 | if (version > 9) { | ||
779 | stringBuffer[i + 2] = 0; | ||
780 | stringBuffer[i + 3] = 0; | ||
781 | |||
782 | while (i--) { | ||
783 | t = stringBuffer[i]; | ||
784 | |||
785 | stringBuffer[i + 3] |= 255 & (t << 4); | ||
786 | stringBuffer[i + 2] = t >> 4; | ||
787 | } | ||
788 | |||
789 | stringBuffer[2] |= 255 & (v << 4); | ||
790 | stringBuffer[1] = v >> 4; | ||
791 | stringBuffer[0] = 0x40 | (v >> 12); | ||
792 | } else { | ||
793 | stringBuffer[i + 1] = 0; | ||
794 | stringBuffer[i + 2] = 0; | ||
795 | |||
796 | while (i--) { | ||
797 | t = stringBuffer[i]; | ||
798 | |||
799 | stringBuffer[i + 2] |= 255 & (t << 4); | ||
800 | stringBuffer[i + 1] = t >> 4; | ||
801 | } | ||
802 | |||
803 | stringBuffer[1] |= 255 & (v << 4); | ||
804 | stringBuffer[0] = 0x40 | (v >> 4); | ||
805 | } | ||
806 | |||
807 | // Fill to end with pad pattern. | ||
808 | i = v + 3 - (version < 10); | ||
809 | |||
810 | while (i < x) { | ||
811 | stringBuffer[i++] = 0xec; | ||
812 | stringBuffer[i++] = 0x11; | ||
813 | } | ||
814 | |||
815 | // Calculate generator polynomial. | ||
816 | polynomial[0] = 1; | ||
817 | |||
818 | for (i = 0; i < eccBlock; i++) { | ||
819 | polynomial[i + 1] = 1; | ||
820 | |||
821 | for (j = i; j > 0; j--) { | ||
822 | polynomial[j] = polynomial[j] ? polynomial[j - 1] ^ | ||
823 | GALOIS_EXPONENT[modN(GALOIS_LOG[polynomial[j]] + i)] : polynomial[j - 1]; | ||
824 | } | ||
825 | |||
826 | polynomial[0] = GALOIS_EXPONENT[modN(GALOIS_LOG[polynomial[0]] + i)]; | ||
827 | } | ||
828 | |||
829 | // Use logs for generator polynomial to save calculation step. | ||
830 | for (i = 0; i <= eccBlock; i++) { | ||
831 | polynomial[i] = GALOIS_LOG[polynomial[i]]; | ||
832 | } | ||
833 | |||
834 | // Append ECC to data buffer. | ||
835 | k = x; | ||
836 | y = 0; | ||
837 | |||
838 | for (i = 0; i < neccBlock1; i++) { | ||
839 | appendData(y, dataBlock, k, eccBlock); | ||
840 | |||
841 | y += dataBlock; | ||
842 | k += eccBlock; | ||
843 | } | ||
844 | |||
845 | for (i = 0; i < neccBlock2; i++) { | ||
846 | appendData(y, dataBlock + 1, k, eccBlock); | ||
847 | |||
848 | y += dataBlock + 1; | ||
849 | k += eccBlock; | ||
850 | } | ||
851 | |||
852 | // Interleave blocks. | ||
853 | y = 0; | ||
854 | |||
855 | for (i = 0; i < dataBlock; i++) { | ||
856 | for (j = 0; j < neccBlock1; j++) { | ||
857 | eccBuffer[y++] = stringBuffer[i + j * dataBlock]; | ||
858 | } | ||
859 | |||
860 | for (j = 0; j < neccBlock2; j++) { | ||
861 | eccBuffer[y++] = stringBuffer[(neccBlock1 * dataBlock) + i + (j * (dataBlock + 1))]; | ||
862 | } | ||
863 | } | ||
864 | |||
865 | for (j = 0; j < neccBlock2; j++) { | ||
866 | eccBuffer[y++] = stringBuffer[(neccBlock1 * dataBlock) + i + (j * (dataBlock + 1))]; | ||
867 | } | ||
868 | |||
869 | for (i = 0; i < eccBlock; i++) { | ||
870 | for (j = 0; j < neccBlock1 + neccBlock2; j++) { | ||
871 | eccBuffer[y++] = stringBuffer[x + i + j * eccBlock]; | ||
872 | } | ||
873 | } | ||
874 | |||
875 | stringBuffer = eccBuffer; | ||
876 | |||
877 | // Pack bits into frame avoiding masked area. | ||
878 | x = y = width - 1; | ||
879 | k = v = 1; | ||
880 | |||
881 | // inteleaved data and ECC codes. | ||
882 | m = (dataBlock + eccBlock) * (neccBlock1 + neccBlock2) + neccBlock2; | ||
883 | |||
884 | for (i = 0; i < m; i++) { | ||
885 | t = stringBuffer[i]; | ||
886 | |||
887 | for (j = 0; j < 8; j++, t <<= 1) { | ||
888 | if (0x80 & t) { | ||
889 | frameBuffer[x + width * y] = 1; | ||
890 | } | ||
891 | |||
892 | // Find next fill position. | ||
893 | do { | ||
894 | if (v) { | ||
895 | x--; | ||
896 | } else { | ||
897 | x++; | ||
898 | |||
899 | if (k) { | ||
900 | if (y !== 0) { | ||
901 | y--; | ||
902 | } else { | ||
903 | x -= 2; | ||
904 | k = !k; | ||
905 | |||
906 | if (x === 6) { | ||
907 | x--; | ||
908 | y = 9; | ||
909 | } | ||
910 | } | ||
911 | } else { | ||
912 | if (y !== width - 1) { | ||
913 | y++; | ||
914 | } else { | ||
915 | x -= 2; | ||
916 | k = !k; | ||
917 | |||
918 | if (x === 6) { | ||
919 | x--; | ||
920 | y -= 8; | ||
921 | } | ||
922 | } | ||
923 | } | ||
924 | } | ||
925 | |||
926 | v = !v; | ||
927 | } while (isMasked(x, y)); | ||
928 | } | ||
929 | } | ||
930 | |||
931 | // Save pre-mask copy of frame. | ||
932 | stringBuffer = frameBuffer.slice(0); | ||
933 | |||
934 | t = 0; | ||
935 | y = 30000; | ||
936 | |||
937 | // Using `for` instead of `while` since in original Arduino code if an early mask was *good | ||
938 | // enough* it wouldn't try for a better one since they get more complex and take longer. | ||
939 | for (k = 0; k < 8; k++) { | ||
940 | // Returns foreground-background imbalance. | ||
941 | applyMask(k); | ||
942 | |||
943 | x = checkBadness(); | ||
944 | |||
945 | // Is current mask better than previous best? | ||
946 | if (x < y) { | ||
947 | y = x; | ||
948 | t = k; | ||
949 | } | ||
950 | |||
951 | // Don't increment `i` to a void redoing mask. | ||
952 | if (t === 7) break; | ||
953 | |||
954 | // Reset for next pass. | ||
955 | frameBuffer = stringBuffer.slice(0); | ||
956 | } | ||
957 | |||
958 | // Redo best mask as none were *good enough* (i.e. last wasn't `t`). | ||
959 | if (t !== k) { | ||
960 | applyMask(t); | ||
961 | } | ||
962 | |||
963 | // Add in final mask/ECC level bytes. | ||
964 | y = FINAL_FORMAT[t + ((eccLevel - 1) << 3)]; | ||
965 | |||
966 | // Low byte. | ||
967 | for (k = 0; k < 8; k++, y >>= 1) { | ||
968 | if (y & 1) { | ||
969 | frameBuffer[(width - 1 - k) + width * 8] = 1; | ||
970 | |||
971 | if (k < 6) { | ||
972 | frameBuffer[8 + width * k] = 1; | ||
973 | } else { | ||
974 | frameBuffer[8 + width * (k + 1)] = 1; | ||
975 | } | ||
976 | } | ||
977 | } | ||
978 | |||
979 | // High byte. | ||
980 | for (k = 0; k < 7; k++, y >>= 1) { | ||
981 | if (y & 1) { | ||
982 | frameBuffer[8 + width * (width - 7 + k)] = 1; | ||
983 | |||
984 | if (k) { | ||
985 | frameBuffer[(6 - k) + width * 8] = 1; | ||
986 | } else { | ||
987 | frameBuffer[7 + width * 8] = 1; | ||
988 | } | ||
989 | } | ||
990 | } | ||
991 | |||
992 | // Finally, return the image data. | ||
993 | return frameBuffer; | ||
994 | } | ||
995 | |||
996 | // qr.js setup | ||
997 | // ----------- | ||
998 | |||
999 | // Build the publicly exposed API. | ||
1000 | var qr = { | ||
1001 | |||
1002 | // Constants | ||
1003 | // --------- | ||
1004 | |||
1005 | // Current version of `qr`. | ||
1006 | VERSION: '1.1.3', | ||
1007 | |||
1008 | // QR functions | ||
1009 | // ------------ | ||
1010 | |||
1011 | // Generate the QR code using the data provided and render it on to a `<canvas>` element. | ||
1012 | // If no `<canvas>` element is specified in the argument provided a new one will be created and | ||
1013 | // used. | ||
1014 | // ECC (error correction capacity) determines how many intential errors are contained in the QR | ||
1015 | // code. | ||
1016 | canvas: function(data) { | ||
1017 | data = normalizeData(data); | ||
1018 | |||
1019 | // Module size of the generated QR code (i.e. 1-10). | ||
1020 | var size = data.size >= 1 && data.size <= 10 ? data.size : 4; | ||
1021 | // Actual size of the QR code symbol and is scaled to 25 pixels (e.g. 1 = 25px, 3 = 75px). | ||
1022 | size *= 25; | ||
1023 | |||
1024 | // `<canvas>` element used to render the QR code. | ||
1025 | var cvs = data.canvas || createCanvas(); | ||
1026 | // Retreive the 2D context of the canvas. | ||
1027 | var c2d = cvs.getContext('2d'); | ||
1028 | // Ensure the canvas has the correct dimensions. | ||
1029 | c2d.canvas.width = size; | ||
1030 | c2d.canvas.height = size; | ||
1031 | // Fill the canvas with the correct background colour. | ||
1032 | c2d.fillStyle = data.background || '#fff'; | ||
1033 | c2d.fillRect(0, 0, size, size); | ||
1034 | |||
1035 | // Determine the ECC level to be applied. | ||
1036 | eccLevel = ECC_LEVELS[(data.level && data.level.toUpperCase()) || 'L']; | ||
1037 | |||
1038 | // Generate the image frame for the given `value`. | ||
1039 | var frame = generateFrame(data.value || ''); | ||
1040 | |||
1041 | c2d.lineWidth = 1; | ||
1042 | |||
1043 | // Determine the *pixel* size. | ||
1044 | var px = size; | ||
1045 | px /= width; | ||
1046 | px = Math.floor(px); | ||
1047 | |||
1048 | // Draw the QR code. | ||
1049 | c2d.clearRect(0, 0, size, size); | ||
1050 | c2d.fillStyle = data.background || '#fff'; | ||
1051 | c2d.fillRect(0, 0, px * (width + 8), px * (width + 8)); | ||
1052 | c2d.fillStyle = data.foreground || '#000'; | ||
1053 | |||
1054 | var i, j; | ||
1055 | |||
1056 | for (i = 0; i < width; i++) { | ||
1057 | for (j = 0; j < width; j++) { | ||
1058 | if (frame[j * width + i]) { | ||
1059 | c2d.fillRect(px * i, px * j, px, px); | ||
1060 | } | ||
1061 | } | ||
1062 | } | ||
1063 | |||
1064 | return cvs; | ||
1065 | }, | ||
1066 | |||
1067 | // Generate the QR code using the data provided and render it on to a `<img>` element. | ||
1068 | // If no `<img>` element is specified in the argument provided a new one will be created and | ||
1069 | // used. | ||
1070 | // ECC (error correction capacity) determines how many intential errors are contained in the QR | ||
1071 | // code. | ||
1072 | image: function(data) { | ||
1073 | data = normalizeData(data); | ||
1074 | |||
1075 | // `<canvas>` element only which the QR code is rendered. | ||
1076 | var cvs = this.canvas(data); | ||
1077 | // `<img>` element used to display the QR code. | ||
1078 | var img = data.image || createImage(); | ||
1079 | |||
1080 | // Apply the QR code to `img`. | ||
1081 | img.src = cvs.toDataURL(data.mime || DEFAULT_MIME); | ||
1082 | img.height = cvs.height; | ||
1083 | img.width = cvs.width; | ||
1084 | |||
1085 | return img; | ||
1086 | }, | ||
1087 | |||
1088 | // Generate the QR code using the data provided and render it on to a `<canvas>` element and | ||
1089 | // save it as an image file. | ||
1090 | // If no `<canvas>` element is specified in the argument provided a new one will be created and | ||
1091 | // used. | ||
1092 | // ECC (error correction capacity) determines how many intential errors are contained in the QR | ||
1093 | // code. | ||
1094 | // If called in a browser the `path` property/argument is ignored and will simply prompt the | ||
1095 | // user to choose a location and file name. However, if called within node.js the file will be | ||
1096 | // saved to specified path. | ||
1097 | // A `callback` function must be provided which will be called once the saving process has | ||
1098 | // started. If an error occurs it will be passed as the first argument to this function, | ||
1099 | // otherwise this argument will be `null`. | ||
1100 | save: function(data, path, callback) { | ||
1101 | data = normalizeData(data); | ||
1102 | |||
1103 | switch (typeof path) { | ||
1104 | case 'function': | ||
1105 | callback = path; | ||
1106 | path = null; | ||
1107 | break; | ||
1108 | case 'string': | ||
1109 | data.path = path; | ||
1110 | break; | ||
1111 | } | ||
1112 | |||
1113 | // Callback function is required. | ||
1114 | if (typeof callback !== 'function') { | ||
1115 | throw new TypeError('Invalid callback type: ' + typeof callback); | ||
1116 | } | ||
1117 | |||
1118 | var completed = false; | ||
1119 | // `<canvas>` element only which the QR code is rendered. | ||
1120 | var cvs = this.canvas(data); | ||
1121 | |||
1122 | // Simple function to try and ensure that the `callback` function is only called once. | ||
1123 | function done(error) { | ||
1124 | if (!completed) { | ||
1125 | completed = true; | ||
1126 | |||
1127 | callback(error); | ||
1128 | } | ||
1129 | } | ||
1130 | |||
1131 | if (inNode) { | ||
1132 | writeFile(cvs, data, done); | ||
1133 | } else { | ||
1134 | download(cvs, data, done); | ||
1135 | } | ||
1136 | }, | ||
1137 | |||
1138 | // Generate the QR code using the data provided and render it on to a `<canvas>` element and | ||
1139 | // save it as an image file. | ||
1140 | // If no `<canvas>` element is specified in the argument provided a new one will be created and | ||
1141 | // used. | ||
1142 | // ECC (error correction capacity) determines how many intential errors are contained in the QR | ||
1143 | // code. | ||
1144 | // If called in a browser the `path` property/argument is ignored and will simply prompt the | ||
1145 | // user to choose a location and file name. However, if called within node.js the file will be | ||
1146 | // saved to specified path. | ||
1147 | saveSync: function(data, path) { | ||
1148 | data = normalizeData(data); | ||
1149 | |||
1150 | if (typeof path === 'string') data.path = path; | ||
1151 | |||
1152 | // `<canvas>` element only which the QR code is rendered. | ||
1153 | var cvs = this.canvas(data); | ||
1154 | |||
1155 | if (inNode) { | ||
1156 | writeFileSync(cvs, data); | ||
1157 | } else { | ||
1158 | download(cvs, data); | ||
1159 | } | ||
1160 | }, | ||
1161 | |||
1162 | // Generate the QR code using the data provided and render it on to a `<canvas>` element before | ||
1163 | // returning its data URI. | ||
1164 | // If no `<canvas>` element is specified in the argument provided a new one will be created and | ||
1165 | // used. | ||
1166 | // ECC (error correction capacity) determines how many intential errors are contained in the QR | ||
1167 | // code. | ||
1168 | toDataURL: function(data) { | ||
1169 | data = normalizeData(data); | ||
1170 | |||
1171 | return this.canvas(data).toDataURL(data.mime || DEFAULT_MIME); | ||
1172 | }, | ||
1173 | |||
1174 | // Utility functions | ||
1175 | // ----------------- | ||
1176 | |||
1177 | // Run qr.js in *noConflict* mode, returning the `qr` variable to its previous owner. | ||
1178 | // Returns a reference to `qr`. | ||
1179 | noConflict: function() { | ||
1180 | root.qr = previousQr; | ||
1181 | return this; | ||
1182 | } | ||
1183 | |||
1184 | }; | ||
1185 | |||
1186 | // Support | ||
1187 | // ------- | ||
1188 | |||
1189 | // Export `qr` for node.js and CommonJS. | ||
1190 | if (typeof exports !== 'undefined') { | ||
1191 | inNode = true; | ||
1192 | |||
1193 | if (typeof module !== 'undefined' && module.exports) { | ||
1194 | exports = module.exports = qr; | ||
1195 | } | ||
1196 | exports.qr = qr; | ||
1197 | |||
1198 | // Import required node.js modules. | ||
1199 | Canvas = require('canvas'); | ||
1200 | Image = Canvas.Image; | ||
1201 | fs = require('fs'); | ||
1202 | } else if (typeof define === 'function' && define.amd) { | ||
1203 | define(function () { | ||
1204 | return qr; | ||
1205 | }); | ||
1206 | } else { | ||
1207 | // In non-HTML5 browser so strip base functionality. | ||
1208 | if (!root.HTMLCanvasElement) { | ||
1209 | overrideAPI(qr); | ||
1210 | } | ||
1211 | |||
1212 | root.qr = qr; | ||
1213 | } | ||
1214 | |||
1215 | })(this); | ||