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Also make sure\n // this message doesn't occur elsewhere in this function, or it will cause\n // a false positive.\n throw new Error('^_^');\n }\n try {\n // Verify that the code above has been dead code eliminated (DCE'd).\n __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE(checkDCE);\n } catch (err) {\n // DevTools shouldn't crash React, no matter what.\n // We should still report in case we break this code.\n console.error(err);\n }\n}\n\nif (process.env.NODE_ENV === 'production') {\n // DCE check should happen before ReactDOM bundle executes so that\n // DevTools can report bad minification during injection.\n checkDCE();\n module.exports = require('./cjs/react-dom.production.min.js');\n} else {\n module.exports = require('./cjs/react-dom.development.js');\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/index.js\n// module id = 1\n// module chunks = 8","\"use strict\";\n\nexports.__esModule = true;\n\nexports.default = function (instance, Constructor) {\n if (!(instance instanceof Constructor)) {\n throw new TypeError(\"Cannot call a class as a function\");\n }\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/helpers/classCallCheck.js\n// module id = 2\n// module chunks = 8","\"use strict\";\n\nexports.__esModule = true;\n\nvar _defineProperty = require(\"../core-js/object/define-property\");\n\nvar _defineProperty2 = _interopRequireDefault(_defineProperty);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function () {\n function defineProperties(target, props) {\n for (var i = 0; i < props.length; i++) {\n var descriptor = props[i];\n descriptor.enumerable = descriptor.enumerable || false;\n descriptor.configurable = true;\n if (\"value\" in descriptor) descriptor.writable = true;\n (0, _defineProperty2.default)(target, descriptor.key, descriptor);\n }\n }\n\n return function (Constructor, protoProps, staticProps) {\n if (protoProps) defineProperties(Constructor.prototype, protoProps);\n if (staticProps) defineProperties(Constructor, staticProps);\n return Constructor;\n };\n}();\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/helpers/createClass.js\n// module id = 3\n// module chunks = 8","\"use strict\";\n\nexports.__esModule = true;\n\nvar _setPrototypeOf = require(\"../core-js/object/set-prototype-of\");\n\nvar _setPrototypeOf2 = _interopRequireDefault(_setPrototypeOf);\n\nvar _create = require(\"../core-js/object/create\");\n\nvar _create2 = _interopRequireDefault(_create);\n\nvar _typeof2 = require(\"../helpers/typeof\");\n\nvar _typeof3 = _interopRequireDefault(_typeof2);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (subClass, superClass) {\n if (typeof superClass !== \"function\" && superClass !== null) {\n throw new TypeError(\"Super expression must either be null or a function, not \" + (typeof superClass === \"undefined\" ? \"undefined\" : (0, _typeof3.default)(superClass)));\n }\n\n subClass.prototype = (0, _create2.default)(superClass && superClass.prototype, {\n constructor: {\n value: subClass,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n if (superClass) _setPrototypeOf2.default ? (0, _setPrototypeOf2.default)(subClass, superClass) : subClass.__proto__ = superClass;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/helpers/inherits.js\n// module id = 4\n// module chunks = 8","\"use strict\";\n\nexports.__esModule = true;\n\nvar _typeof2 = require(\"../helpers/typeof\");\n\nvar _typeof3 = _interopRequireDefault(_typeof2);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (self, call) {\n if (!self) {\n throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n }\n\n return call && ((typeof call === \"undefined\" ? \"undefined\" : (0, _typeof3.default)(call)) === \"object\" || typeof call === \"function\") ? call : self;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/helpers/possibleConstructorReturn.js\n// module id = 5\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\nif (process.env.NODE_ENV !== 'production') {\n var REACT_ELEMENT_TYPE = (typeof Symbol === 'function' &&\n Symbol.for &&\n Symbol.for('react.element')) ||\n 0xeac7;\n\n var isValidElement = function(object) {\n return typeof object === 'object' &&\n object !== null &&\n object.$$typeof === REACT_ELEMENT_TYPE;\n };\n\n // By explicitly using `prop-types` you are opting into new development behavior.\n // http://fb.me/prop-types-in-prod\n var throwOnDirectAccess = true;\n module.exports = require('./factoryWithTypeCheckers')(isValidElement, throwOnDirectAccess);\n} else {\n // By explicitly using `prop-types` you are opting into new production behavior.\n // http://fb.me/prop-types-in-prod\n module.exports = require('./factoryWithThrowingShims')();\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/prop-types/index.js\n// module id = 6\n// module chunks = 8","// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things. But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals. It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n throw new Error('clearTimeout has not been defined');\n}\n(function () {\n try {\n if (typeof setTimeout === 'function') {\n cachedSetTimeout = setTimeout;\n } else {\n cachedSetTimeout = defaultSetTimout;\n }\n } catch (e) {\n cachedSetTimeout = defaultSetTimout;\n }\n try {\n if (typeof clearTimeout === 'function') {\n cachedClearTimeout = clearTimeout;\n } else {\n cachedClearTimeout = defaultClearTimeout;\n }\n } catch (e) {\n cachedClearTimeout = defaultClearTimeout;\n }\n} ())\nfunction runTimeout(fun) {\n if (cachedSetTimeout === setTimeout) {\n //normal enviroments in sane situations\n return setTimeout(fun, 0);\n }\n // if setTimeout wasn't available but was latter defined\n if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n cachedSetTimeout = setTimeout;\n return setTimeout(fun, 0);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedSetTimeout(fun, 0);\n } catch(e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedSetTimeout.call(null, fun, 0);\n } catch(e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n return cachedSetTimeout.call(this, fun, 0);\n }\n }\n\n\n}\nfunction runClearTimeout(marker) {\n if (cachedClearTimeout === clearTimeout) {\n //normal enviroments in sane situations\n return clearTimeout(marker);\n }\n // if clearTimeout wasn't available but was latter defined\n if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n cachedClearTimeout = clearTimeout;\n return clearTimeout(marker);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedClearTimeout(marker);\n } catch (e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedClearTimeout.call(null, marker);\n } catch (e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n return cachedClearTimeout.call(this, marker);\n }\n }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n if (!draining || !currentQueue) {\n return;\n }\n draining = false;\n if (currentQueue.length) {\n queue = currentQueue.concat(queue);\n } else {\n queueIndex = -1;\n }\n if (queue.length) {\n drainQueue();\n }\n}\n\nfunction drainQueue() {\n if (draining) {\n return;\n }\n var timeout = runTimeout(cleanUpNextTick);\n draining = true;\n\n var len = queue.length;\n while(len) {\n currentQueue = queue;\n queue = [];\n while (++queueIndex < len) {\n if (currentQueue) {\n currentQueue[queueIndex].run();\n }\n }\n queueIndex = -1;\n len = queue.length;\n }\n currentQueue = null;\n draining = false;\n runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n var args = new Array(arguments.length - 1);\n if (arguments.length > 1) {\n for (var i = 1; i < arguments.length; i++) {\n args[i - 1] = arguments[i];\n }\n }\n queue.push(new Item(fun, args));\n if (queue.length === 1 && !draining) {\n runTimeout(drainQueue);\n }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n this.fun = fun;\n this.array = array;\n}\nItem.prototype.run = function () {\n this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/process/browser.js\n// module id = 7\n// module chunks = 8","//! moment.js\n//! version : 2.19.2\n//! authors : Tim Wood, Iskren Chernev, Moment.js contributors\n//! license : MIT\n//! momentjs.com\n\n;(function (global, factory) {\n typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :\n typeof define === 'function' && define.amd ? define(factory) :\n global.moment = factory()\n}(this, (function () { 'use strict';\n\nvar hookCallback;\n\nfunction hooks () {\n return hookCallback.apply(null, arguments);\n}\n\n// This is done to register the method called with moment()\n// without creating circular dependencies.\nfunction setHookCallback (callback) {\n hookCallback = callback;\n}\n\nfunction isArray(input) {\n return input instanceof Array || Object.prototype.toString.call(input) === '[object Array]';\n}\n\nfunction isObject(input) {\n // IE8 will treat undefined and null as object if it wasn't for\n // input != null\n return input != null && Object.prototype.toString.call(input) === '[object Object]';\n}\n\nfunction isObjectEmpty(obj) {\n if (Object.getOwnPropertyNames) {\n return (Object.getOwnPropertyNames(obj).length === 0);\n } else {\n var k;\n for (k in obj) {\n if (obj.hasOwnProperty(k)) {\n return false;\n }\n }\n return true;\n }\n}\n\nfunction isUndefined(input) {\n return input === void 0;\n}\n\nfunction isNumber(input) {\n return typeof input === 'number' || Object.prototype.toString.call(input) === '[object Number]';\n}\n\nfunction isDate(input) {\n return input instanceof Date || Object.prototype.toString.call(input) === '[object Date]';\n}\n\nfunction map(arr, fn) {\n var res = [], i;\n for (i = 0; i < arr.length; ++i) {\n res.push(fn(arr[i], i));\n }\n return res;\n}\n\nfunction hasOwnProp(a, b) {\n return Object.prototype.hasOwnProperty.call(a, b);\n}\n\nfunction extend(a, b) {\n for (var i in b) {\n if (hasOwnProp(b, i)) {\n a[i] = b[i];\n }\n }\n\n if (hasOwnProp(b, 'toString')) {\n a.toString = b.toString;\n }\n\n if (hasOwnProp(b, 'valueOf')) {\n a.valueOf = b.valueOf;\n }\n\n return a;\n}\n\nfunction createUTC (input, format, locale, strict) {\n return createLocalOrUTC(input, format, locale, strict, true).utc();\n}\n\nfunction defaultParsingFlags() {\n // We need to deep clone this object.\n return {\n empty : false,\n unusedTokens : [],\n unusedInput : [],\n overflow : -2,\n charsLeftOver : 0,\n nullInput : false,\n invalidMonth : null,\n invalidFormat : false,\n userInvalidated : false,\n iso : false,\n parsedDateParts : [],\n meridiem : null,\n rfc2822 : false,\n weekdayMismatch : false\n };\n}\n\nfunction getParsingFlags(m) {\n if (m._pf == null) {\n m._pf = defaultParsingFlags();\n }\n return m._pf;\n}\n\nvar some;\nif (Array.prototype.some) {\n some = Array.prototype.some;\n} else {\n some = function (fun) {\n var t = Object(this);\n var len = t.length >>> 0;\n\n for (var i = 0; i < len; i++) {\n if (i in t && fun.call(this, t[i], i, t)) {\n return true;\n }\n }\n\n return false;\n };\n}\n\nfunction isValid(m) {\n if (m._isValid == null) {\n var flags = getParsingFlags(m);\n var parsedParts = some.call(flags.parsedDateParts, function (i) {\n return i != null;\n });\n var isNowValid = !isNaN(m._d.getTime()) &&\n flags.overflow < 0 &&\n !flags.empty &&\n !flags.invalidMonth &&\n !flags.invalidWeekday &&\n !flags.weekdayMismatch &&\n !flags.nullInput &&\n !flags.invalidFormat &&\n !flags.userInvalidated &&\n (!flags.meridiem || (flags.meridiem && parsedParts));\n\n if (m._strict) {\n isNowValid = isNowValid &&\n flags.charsLeftOver === 0 &&\n flags.unusedTokens.length === 0 &&\n flags.bigHour === undefined;\n }\n\n if (Object.isFrozen == null || !Object.isFrozen(m)) {\n m._isValid = isNowValid;\n }\n else {\n return isNowValid;\n }\n }\n return m._isValid;\n}\n\nfunction createInvalid (flags) {\n var m = createUTC(NaN);\n if (flags != null) {\n extend(getParsingFlags(m), flags);\n }\n else {\n getParsingFlags(m).userInvalidated = true;\n }\n\n return m;\n}\n\n// Plugins that add properties should also add the key here (null value),\n// so we can properly clone ourselves.\nvar momentProperties = hooks.momentProperties = [];\n\nfunction copyConfig(to, from) {\n var i, prop, val;\n\n if (!isUndefined(from._isAMomentObject)) {\n to._isAMomentObject = from._isAMomentObject;\n }\n if (!isUndefined(from._i)) {\n to._i = from._i;\n }\n if (!isUndefined(from._f)) {\n to._f = from._f;\n }\n if (!isUndefined(from._l)) {\n to._l = from._l;\n }\n if (!isUndefined(from._strict)) {\n to._strict = from._strict;\n }\n if (!isUndefined(from._tzm)) {\n to._tzm = from._tzm;\n }\n if (!isUndefined(from._isUTC)) {\n to._isUTC = from._isUTC;\n }\n if (!isUndefined(from._offset)) {\n to._offset = from._offset;\n }\n if (!isUndefined(from._pf)) {\n to._pf = getParsingFlags(from);\n }\n if (!isUndefined(from._locale)) {\n to._locale = from._locale;\n }\n\n if (momentProperties.length > 0) {\n for (i = 0; i < momentProperties.length; i++) {\n prop = momentProperties[i];\n val = from[prop];\n if (!isUndefined(val)) {\n to[prop] = val;\n }\n }\n }\n\n return to;\n}\n\nvar updateInProgress = false;\n\n// Moment prototype object\nfunction Moment(config) {\n copyConfig(this, config);\n this._d = new Date(config._d != null ? config._d.getTime() : NaN);\n if (!this.isValid()) {\n this._d = new Date(NaN);\n }\n // Prevent infinite loop in case updateOffset creates new moment\n // objects.\n if (updateInProgress === false) {\n updateInProgress = true;\n hooks.updateOffset(this);\n updateInProgress = false;\n }\n}\n\nfunction isMoment (obj) {\n return obj instanceof Moment || (obj != null && obj._isAMomentObject != null);\n}\n\nfunction absFloor (number) {\n if (number < 0) {\n // -0 -> 0\n return Math.ceil(number) || 0;\n } else {\n return Math.floor(number);\n }\n}\n\nfunction toInt(argumentForCoercion) {\n var coercedNumber = +argumentForCoercion,\n value = 0;\n\n if (coercedNumber !== 0 && isFinite(coercedNumber)) {\n value = absFloor(coercedNumber);\n }\n\n return value;\n}\n\n// compare two arrays, return the number of differences\nfunction compareArrays(array1, array2, dontConvert) {\n var len = Math.min(array1.length, array2.length),\n lengthDiff = Math.abs(array1.length - array2.length),\n diffs = 0,\n i;\n for (i = 0; i < len; i++) {\n if ((dontConvert && array1[i] !== array2[i]) ||\n (!dontConvert && toInt(array1[i]) !== toInt(array2[i]))) {\n diffs++;\n }\n }\n return diffs + lengthDiff;\n}\n\nfunction warn(msg) {\n if (hooks.suppressDeprecationWarnings === false &&\n (typeof console !== 'undefined') && console.warn) {\n console.warn('Deprecation warning: ' + msg);\n }\n}\n\nfunction deprecate(msg, fn) {\n var firstTime = true;\n\n return extend(function () {\n if (hooks.deprecationHandler != null) {\n hooks.deprecationHandler(null, msg);\n }\n if (firstTime) {\n var args = [];\n var arg;\n for (var i = 0; i < arguments.length; i++) {\n arg = '';\n if (typeof arguments[i] === 'object') {\n arg += '\\n[' + i + '] ';\n for (var key in arguments[0]) {\n arg += key + ': ' + arguments[0][key] + ', ';\n }\n arg = arg.slice(0, -2); // Remove trailing comma and space\n } else {\n arg = arguments[i];\n }\n args.push(arg);\n }\n warn(msg + '\\nArguments: ' + Array.prototype.slice.call(args).join('') + '\\n' + (new Error()).stack);\n firstTime = false;\n }\n return fn.apply(this, arguments);\n }, fn);\n}\n\nvar deprecations = {};\n\nfunction deprecateSimple(name, msg) {\n if (hooks.deprecationHandler != null) {\n hooks.deprecationHandler(name, msg);\n }\n if (!deprecations[name]) {\n warn(msg);\n deprecations[name] = true;\n }\n}\n\nhooks.suppressDeprecationWarnings = false;\nhooks.deprecationHandler = null;\n\nfunction isFunction(input) {\n return input instanceof Function || Object.prototype.toString.call(input) === '[object Function]';\n}\n\nfunction set (config) {\n var prop, i;\n for (i in config) {\n prop = config[i];\n if (isFunction(prop)) {\n this[i] = prop;\n } else {\n this['_' + i] = prop;\n }\n }\n this._config = config;\n // Lenient ordinal parsing accepts just a number in addition to\n // number + (possibly) stuff coming from _dayOfMonthOrdinalParse.\n // TODO: Remove \"ordinalParse\" fallback in next major release.\n this._dayOfMonthOrdinalParseLenient = new RegExp(\n (this._dayOfMonthOrdinalParse.source || this._ordinalParse.source) +\n '|' + (/\\d{1,2}/).source);\n}\n\nfunction mergeConfigs(parentConfig, childConfig) {\n var res = extend({}, parentConfig), prop;\n for (prop in childConfig) {\n if (hasOwnProp(childConfig, prop)) {\n if (isObject(parentConfig[prop]) && isObject(childConfig[prop])) {\n res[prop] = {};\n extend(res[prop], parentConfig[prop]);\n extend(res[prop], childConfig[prop]);\n } else if (childConfig[prop] != null) {\n res[prop] = childConfig[prop];\n } else {\n delete res[prop];\n }\n }\n }\n for (prop in parentConfig) {\n if (hasOwnProp(parentConfig, prop) &&\n !hasOwnProp(childConfig, prop) &&\n isObject(parentConfig[prop])) {\n // make sure changes to properties don't modify parent config\n res[prop] = extend({}, res[prop]);\n }\n }\n return res;\n}\n\nfunction Locale(config) {\n if (config != null) {\n this.set(config);\n }\n}\n\nvar keys;\n\nif (Object.keys) {\n keys = Object.keys;\n} else {\n keys = function (obj) {\n var i, res = [];\n for (i in obj) {\n if (hasOwnProp(obj, i)) {\n res.push(i);\n }\n }\n return res;\n };\n}\n\nvar defaultCalendar = {\n sameDay : '[Today at] LT',\n nextDay : '[Tomorrow at] LT',\n nextWeek : 'dddd [at] LT',\n lastDay : '[Yesterday at] LT',\n lastWeek : '[Last] dddd [at] LT',\n sameElse : 'L'\n};\n\nfunction calendar (key, mom, now) {\n var output = this._calendar[key] || this._calendar['sameElse'];\n return isFunction(output) ? output.call(mom, now) : output;\n}\n\nvar defaultLongDateFormat = {\n LTS : 'h:mm:ss A',\n LT : 'h:mm A',\n L : 'MM/DD/YYYY',\n LL : 'MMMM D, YYYY',\n LLL : 'MMMM D, YYYY h:mm A',\n LLLL : 'dddd, MMMM D, YYYY h:mm A'\n};\n\nfunction longDateFormat (key) {\n var format = this._longDateFormat[key],\n formatUpper = this._longDateFormat[key.toUpperCase()];\n\n if (format || !formatUpper) {\n return format;\n }\n\n this._longDateFormat[key] = formatUpper.replace(/MMMM|MM|DD|dddd/g, function (val) {\n return val.slice(1);\n });\n\n return this._longDateFormat[key];\n}\n\nvar defaultInvalidDate = 'Invalid date';\n\nfunction invalidDate () {\n return this._invalidDate;\n}\n\nvar defaultOrdinal = '%d';\nvar defaultDayOfMonthOrdinalParse = /\\d{1,2}/;\n\nfunction ordinal (number) {\n return this._ordinal.replace('%d', number);\n}\n\nvar defaultRelativeTime = {\n future : 'in %s',\n past : '%s ago',\n s : 'a few seconds',\n ss : '%d seconds',\n m : 'a minute',\n mm : '%d minutes',\n h : 'an hour',\n hh : '%d hours',\n d : 'a day',\n dd : '%d days',\n M : 'a month',\n MM : '%d months',\n y : 'a year',\n yy : '%d years'\n};\n\nfunction relativeTime (number, withoutSuffix, string, isFuture) {\n var output = this._relativeTime[string];\n return (isFunction(output)) ?\n output(number, withoutSuffix, string, isFuture) :\n output.replace(/%d/i, number);\n}\n\nfunction pastFuture (diff, output) {\n var format = this._relativeTime[diff > 0 ? 'future' : 'past'];\n return isFunction(format) ? format(output) : format.replace(/%s/i, output);\n}\n\nvar aliases = {};\n\nfunction addUnitAlias (unit, shorthand) {\n var lowerCase = unit.toLowerCase();\n aliases[lowerCase] = aliases[lowerCase + 's'] = aliases[shorthand] = unit;\n}\n\nfunction normalizeUnits(units) {\n return typeof units === 'string' ? aliases[units] || aliases[units.toLowerCase()] : undefined;\n}\n\nfunction normalizeObjectUnits(inputObject) {\n var normalizedInput = {},\n normalizedProp,\n prop;\n\n for (prop in inputObject) {\n if (hasOwnProp(inputObject, prop)) {\n normalizedProp = normalizeUnits(prop);\n if (normalizedProp) {\n normalizedInput[normalizedProp] = inputObject[prop];\n }\n }\n }\n\n return normalizedInput;\n}\n\nvar priorities = {};\n\nfunction addUnitPriority(unit, priority) {\n priorities[unit] = priority;\n}\n\nfunction getPrioritizedUnits(unitsObj) {\n var units = [];\n for (var u in unitsObj) {\n units.push({unit: u, priority: priorities[u]});\n }\n units.sort(function (a, b) {\n return a.priority - b.priority;\n });\n return units;\n}\n\nfunction zeroFill(number, targetLength, forceSign) {\n var absNumber = '' + Math.abs(number),\n zerosToFill = targetLength - absNumber.length,\n sign = number >= 0;\n return (sign ? (forceSign ? '+' : '') : '-') +\n Math.pow(10, Math.max(0, zerosToFill)).toString().substr(1) + absNumber;\n}\n\nvar formattingTokens = /(\\[[^\\[]*\\])|(\\\\)?([Hh]mm(ss)?|Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Qo?|YYYYYY|YYYYY|YYYY|YY|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|kk?|mm?|ss?|S{1,9}|x|X|zz?|ZZ?|.)/g;\n\nvar localFormattingTokens = /(\\[[^\\[]*\\])|(\\\\)?(LTS|LT|LL?L?L?|l{1,4})/g;\n\nvar formatFunctions = {};\n\nvar formatTokenFunctions = {};\n\n// token: 'M'\n// padded: ['MM', 2]\n// ordinal: 'Mo'\n// callback: function () { this.month() + 1 }\nfunction addFormatToken (token, padded, ordinal, callback) {\n var func = callback;\n if (typeof callback === 'string') {\n func = function () {\n return this[callback]();\n };\n }\n if (token) {\n formatTokenFunctions[token] = func;\n }\n if (padded) {\n formatTokenFunctions[padded[0]] = function () {\n return zeroFill(func.apply(this, arguments), padded[1], padded[2]);\n };\n }\n if (ordinal) {\n formatTokenFunctions[ordinal] = function () {\n return this.localeData().ordinal(func.apply(this, arguments), token);\n };\n }\n}\n\nfunction removeFormattingTokens(input) {\n if (input.match(/\\[[\\s\\S]/)) {\n return input.replace(/^\\[|\\]$/g, '');\n }\n return input.replace(/\\\\/g, '');\n}\n\nfunction makeFormatFunction(format) {\n var array = format.match(formattingTokens), i, length;\n\n for (i = 0, length = array.length; i < length; i++) {\n if (formatTokenFunctions[array[i]]) {\n array[i] = formatTokenFunctions[array[i]];\n } else {\n array[i] = removeFormattingTokens(array[i]);\n }\n }\n\n return function (mom) {\n var output = '', i;\n for (i = 0; i < length; i++) {\n output += isFunction(array[i]) ? array[i].call(mom, format) : array[i];\n }\n return output;\n };\n}\n\n// format date using native date object\nfunction formatMoment(m, format) {\n if (!m.isValid()) {\n return m.localeData().invalidDate();\n }\n\n format = expandFormat(format, m.localeData());\n formatFunctions[format] = formatFunctions[format] || makeFormatFunction(format);\n\n return formatFunctions[format](m);\n}\n\nfunction expandFormat(format, locale) {\n var i = 5;\n\n function replaceLongDateFormatTokens(input) {\n return locale.longDateFormat(input) || input;\n }\n\n localFormattingTokens.lastIndex = 0;\n while (i >= 0 && localFormattingTokens.test(format)) {\n format = format.replace(localFormattingTokens, replaceLongDateFormatTokens);\n localFormattingTokens.lastIndex = 0;\n i -= 1;\n }\n\n return format;\n}\n\nvar match1 = /\\d/; // 0 - 9\nvar match2 = /\\d\\d/; // 00 - 99\nvar match3 = /\\d{3}/; // 000 - 999\nvar match4 = /\\d{4}/; // 0000 - 9999\nvar match6 = /[+-]?\\d{6}/; // -999999 - 999999\nvar match1to2 = /\\d\\d?/; // 0 - 99\nvar match3to4 = /\\d\\d\\d\\d?/; // 999 - 9999\nvar match5to6 = /\\d\\d\\d\\d\\d\\d?/; // 99999 - 999999\nvar match1to3 = /\\d{1,3}/; // 0 - 999\nvar match1to4 = /\\d{1,4}/; // 0 - 9999\nvar match1to6 = /[+-]?\\d{1,6}/; // -999999 - 999999\n\nvar matchUnsigned = /\\d+/; // 0 - inf\nvar matchSigned = /[+-]?\\d+/; // -inf - inf\n\nvar matchOffset = /Z|[+-]\\d\\d:?\\d\\d/gi; // +00:00 -00:00 +0000 -0000 or Z\nvar matchShortOffset = /Z|[+-]\\d\\d(?::?\\d\\d)?/gi; // +00 -00 +00:00 -00:00 +0000 -0000 or Z\n\nvar matchTimestamp = /[+-]?\\d+(\\.\\d{1,3})?/; // 123456789 123456789.123\n\n// any word (or two) characters or numbers including two/three word month in arabic.\n// includes scottish gaelic two word and hyphenated months\nvar matchWord = /[0-9]*['a-z\\u00A0-\\u05FF\\u0700-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFEF]+|[\\u0600-\\u06FF\\/]+(\\s*?[\\u0600-\\u06FF]+){1,2}/i;\n\n\nvar regexes = {};\n\nfunction addRegexToken (token, regex, strictRegex) {\n regexes[token] = isFunction(regex) ? regex : function (isStrict, localeData) {\n return (isStrict && strictRegex) ? strictRegex : regex;\n };\n}\n\nfunction getParseRegexForToken (token, config) {\n if (!hasOwnProp(regexes, token)) {\n return new RegExp(unescapeFormat(token));\n }\n\n return regexes[token](config._strict, config._locale);\n}\n\n// Code from http://stackoverflow.com/questions/3561493/is-there-a-regexp-escape-function-in-javascript\nfunction unescapeFormat(s) {\n return regexEscape(s.replace('\\\\', '').replace(/\\\\(\\[)|\\\\(\\])|\\[([^\\]\\[]*)\\]|\\\\(.)/g, function (matched, p1, p2, p3, p4) {\n return p1 || p2 || p3 || p4;\n }));\n}\n\nfunction regexEscape(s) {\n return s.replace(/[-\\/\\\\^$*+?.()|[\\]{}]/g, '\\\\$&');\n}\n\nvar tokens = {};\n\nfunction addParseToken (token, callback) {\n var i, func = callback;\n if (typeof token === 'string') {\n token = [token];\n }\n if (isNumber(callback)) {\n func = function (input, array) {\n array[callback] = toInt(input);\n };\n }\n for (i = 0; i < token.length; i++) {\n tokens[token[i]] = func;\n }\n}\n\nfunction addWeekParseToken (token, callback) {\n addParseToken(token, function (input, array, config, token) {\n config._w = config._w || {};\n callback(input, config._w, config, token);\n });\n}\n\nfunction addTimeToArrayFromToken(token, input, config) {\n if (input != null && hasOwnProp(tokens, token)) {\n tokens[token](input, config._a, config, token);\n }\n}\n\nvar YEAR = 0;\nvar MONTH = 1;\nvar DATE = 2;\nvar HOUR = 3;\nvar MINUTE = 4;\nvar SECOND = 5;\nvar MILLISECOND = 6;\nvar WEEK = 7;\nvar WEEKDAY = 8;\n\n// FORMATTING\n\naddFormatToken('Y', 0, 0, function () {\n var y = this.year();\n return y <= 9999 ? '' + y : '+' + y;\n});\n\naddFormatToken(0, ['YY', 2], 0, function () {\n return this.year() % 100;\n});\n\naddFormatToken(0, ['YYYY', 4], 0, 'year');\naddFormatToken(0, ['YYYYY', 5], 0, 'year');\naddFormatToken(0, ['YYYYYY', 6, true], 0, 'year');\n\n// ALIASES\n\naddUnitAlias('year', 'y');\n\n// PRIORITIES\n\naddUnitPriority('year', 1);\n\n// PARSING\n\naddRegexToken('Y', matchSigned);\naddRegexToken('YY', match1to2, match2);\naddRegexToken('YYYY', match1to4, match4);\naddRegexToken('YYYYY', match1to6, match6);\naddRegexToken('YYYYYY', match1to6, match6);\n\naddParseToken(['YYYYY', 'YYYYYY'], YEAR);\naddParseToken('YYYY', function (input, array) {\n array[YEAR] = input.length === 2 ? hooks.parseTwoDigitYear(input) : toInt(input);\n});\naddParseToken('YY', function (input, array) {\n array[YEAR] = hooks.parseTwoDigitYear(input);\n});\naddParseToken('Y', function (input, array) {\n array[YEAR] = parseInt(input, 10);\n});\n\n// HELPERS\n\nfunction daysInYear(year) {\n return isLeapYear(year) ? 366 : 365;\n}\n\nfunction isLeapYear(year) {\n return (year % 4 === 0 && year % 100 !== 0) || year % 400 === 0;\n}\n\n// HOOKS\n\nhooks.parseTwoDigitYear = function (input) {\n return toInt(input) + (toInt(input) > 68 ? 1900 : 2000);\n};\n\n// MOMENTS\n\nvar getSetYear = makeGetSet('FullYear', true);\n\nfunction getIsLeapYear () {\n return isLeapYear(this.year());\n}\n\nfunction makeGetSet (unit, keepTime) {\n return function (value) {\n if (value != null) {\n set$1(this, unit, value);\n hooks.updateOffset(this, keepTime);\n return this;\n } else {\n return get(this, unit);\n }\n };\n}\n\nfunction get (mom, unit) {\n return mom.isValid() ?\n mom._d['get' + (mom._isUTC ? 'UTC' : '') + unit]() : NaN;\n}\n\nfunction set$1 (mom, unit, value) {\n if (mom.isValid() && !isNaN(value)) {\n if (unit === 'FullYear' && isLeapYear(mom.year()) && mom.month() === 1 && mom.date() === 29) {\n mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](value, mom.month(), daysInMonth(value, mom.month()));\n }\n else {\n mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](value);\n }\n }\n}\n\n// MOMENTS\n\nfunction stringGet (units) {\n units = normalizeUnits(units);\n if (isFunction(this[units])) {\n return this[units]();\n }\n return this;\n}\n\n\nfunction stringSet (units, value) {\n if (typeof units === 'object') {\n units = normalizeObjectUnits(units);\n var prioritized = getPrioritizedUnits(units);\n for (var i = 0; i < prioritized.length; i++) {\n this[prioritized[i].unit](units[prioritized[i].unit]);\n }\n } else {\n units = normalizeUnits(units);\n if (isFunction(this[units])) {\n return this[units](value);\n }\n }\n return this;\n}\n\nfunction mod(n, x) {\n return ((n % x) + x) % x;\n}\n\nvar indexOf;\n\nif (Array.prototype.indexOf) {\n indexOf = Array.prototype.indexOf;\n} else {\n indexOf = function (o) {\n // I know\n var i;\n for (i = 0; i < this.length; ++i) {\n if (this[i] === o) {\n return i;\n }\n }\n return -1;\n };\n}\n\nfunction daysInMonth(year, month) {\n if (isNaN(year) || isNaN(month)) {\n return NaN;\n }\n var modMonth = mod(month, 12);\n year += (month - modMonth) / 12;\n return modMonth === 1 ? (isLeapYear(year) ? 29 : 28) : (31 - modMonth % 7 % 2);\n}\n\n// FORMATTING\n\naddFormatToken('M', ['MM', 2], 'Mo', function () {\n return this.month() + 1;\n});\n\naddFormatToken('MMM', 0, 0, function (format) {\n return this.localeData().monthsShort(this, format);\n});\n\naddFormatToken('MMMM', 0, 0, function (format) {\n return this.localeData().months(this, format);\n});\n\n// ALIASES\n\naddUnitAlias('month', 'M');\n\n// PRIORITY\n\naddUnitPriority('month', 8);\n\n// PARSING\n\naddRegexToken('M', match1to2);\naddRegexToken('MM', match1to2, match2);\naddRegexToken('MMM', function (isStrict, locale) {\n return locale.monthsShortRegex(isStrict);\n});\naddRegexToken('MMMM', function (isStrict, locale) {\n return locale.monthsRegex(isStrict);\n});\n\naddParseToken(['M', 'MM'], function (input, array) {\n array[MONTH] = toInt(input) - 1;\n});\n\naddParseToken(['MMM', 'MMMM'], function (input, array, config, token) {\n var month = config._locale.monthsParse(input, token, config._strict);\n // if we didn't find a month name, mark the date as invalid.\n if (month != null) {\n array[MONTH] = month;\n } else {\n getParsingFlags(config).invalidMonth = input;\n }\n});\n\n// LOCALES\n\nvar MONTHS_IN_FORMAT = /D[oD]?(\\[[^\\[\\]]*\\]|\\s)+MMMM?/;\nvar defaultLocaleMonths = 'January_February_March_April_May_June_July_August_September_October_November_December'.split('_');\nfunction localeMonths (m, format) {\n if (!m) {\n return isArray(this._months) ? this._months :\n this._months['standalone'];\n }\n return isArray(this._months) ? this._months[m.month()] :\n this._months[(this._months.isFormat || MONTHS_IN_FORMAT).test(format) ? 'format' : 'standalone'][m.month()];\n}\n\nvar defaultLocaleMonthsShort = 'Jan_Feb_Mar_Apr_May_Jun_Jul_Aug_Sep_Oct_Nov_Dec'.split('_');\nfunction localeMonthsShort (m, format) {\n if (!m) {\n return isArray(this._monthsShort) ? this._monthsShort :\n this._monthsShort['standalone'];\n }\n return isArray(this._monthsShort) ? this._monthsShort[m.month()] :\n this._monthsShort[MONTHS_IN_FORMAT.test(format) ? 'format' : 'standalone'][m.month()];\n}\n\nfunction handleStrictParse(monthName, format, strict) {\n var i, ii, mom, llc = monthName.toLocaleLowerCase();\n if (!this._monthsParse) {\n // this is not used\n this._monthsParse = [];\n this._longMonthsParse = [];\n this._shortMonthsParse = [];\n for (i = 0; i < 12; ++i) {\n mom = createUTC([2000, i]);\n this._shortMonthsParse[i] = this.monthsShort(mom, '').toLocaleLowerCase();\n this._longMonthsParse[i] = this.months(mom, '').toLocaleLowerCase();\n }\n }\n\n if (strict) {\n if (format === 'MMM') {\n ii = indexOf.call(this._shortMonthsParse, llc);\n return ii !== -1 ? ii : null;\n } else {\n ii = indexOf.call(this._longMonthsParse, llc);\n return ii !== -1 ? ii : null;\n }\n } else {\n if (format === 'MMM') {\n ii = indexOf.call(this._shortMonthsParse, llc);\n if (ii !== -1) {\n return ii;\n }\n ii = indexOf.call(this._longMonthsParse, llc);\n return ii !== -1 ? ii : null;\n } else {\n ii = indexOf.call(this._longMonthsParse, llc);\n if (ii !== -1) {\n return ii;\n }\n ii = indexOf.call(this._shortMonthsParse, llc);\n return ii !== -1 ? ii : null;\n }\n }\n}\n\nfunction localeMonthsParse (monthName, format, strict) {\n var i, mom, regex;\n\n if (this._monthsParseExact) {\n return handleStrictParse.call(this, monthName, format, strict);\n }\n\n if (!this._monthsParse) {\n this._monthsParse = [];\n this._longMonthsParse = [];\n this._shortMonthsParse = [];\n }\n\n // TODO: add sorting\n // Sorting makes sure if one month (or abbr) is a prefix of another\n // see sorting in computeMonthsParse\n for (i = 0; i < 12; i++) {\n // make the regex if we don't have it already\n mom = createUTC([2000, i]);\n if (strict && !this._longMonthsParse[i]) {\n this._longMonthsParse[i] = new RegExp('^' + this.months(mom, '').replace('.', '') + '$', 'i');\n this._shortMonthsParse[i] = new RegExp('^' + this.monthsShort(mom, '').replace('.', '') + '$', 'i');\n }\n if (!strict && !this._monthsParse[i]) {\n regex = '^' + this.months(mom, '') + '|^' + this.monthsShort(mom, '');\n this._monthsParse[i] = new RegExp(regex.replace('.', ''), 'i');\n }\n // test the regex\n if (strict && format === 'MMMM' && this._longMonthsParse[i].test(monthName)) {\n return i;\n } else if (strict && format === 'MMM' && this._shortMonthsParse[i].test(monthName)) {\n return i;\n } else if (!strict && this._monthsParse[i].test(monthName)) {\n return i;\n }\n }\n}\n\n// MOMENTS\n\nfunction setMonth (mom, value) {\n var dayOfMonth;\n\n if (!mom.isValid()) {\n // No op\n return mom;\n }\n\n if (typeof value === 'string') {\n if (/^\\d+$/.test(value)) {\n value = toInt(value);\n } else {\n value = mom.localeData().monthsParse(value);\n // TODO: Another silent failure?\n if (!isNumber(value)) {\n return mom;\n }\n }\n }\n\n dayOfMonth = Math.min(mom.date(), daysInMonth(mom.year(), value));\n mom._d['set' + (mom._isUTC ? 'UTC' : '') + 'Month'](value, dayOfMonth);\n return mom;\n}\n\nfunction getSetMonth (value) {\n if (value != null) {\n setMonth(this, value);\n hooks.updateOffset(this, true);\n return this;\n } else {\n return get(this, 'Month');\n }\n}\n\nfunction getDaysInMonth () {\n return daysInMonth(this.year(), this.month());\n}\n\nvar defaultMonthsShortRegex = matchWord;\nfunction monthsShortRegex (isStrict) {\n if (this._monthsParseExact) {\n if (!hasOwnProp(this, '_monthsRegex')) {\n computeMonthsParse.call(this);\n }\n if (isStrict) {\n return this._monthsShortStrictRegex;\n } else {\n return this._monthsShortRegex;\n }\n } else {\n if (!hasOwnProp(this, '_monthsShortRegex')) {\n this._monthsShortRegex = defaultMonthsShortRegex;\n }\n return this._monthsShortStrictRegex && isStrict ?\n this._monthsShortStrictRegex : this._monthsShortRegex;\n }\n}\n\nvar defaultMonthsRegex = matchWord;\nfunction monthsRegex (isStrict) {\n if (this._monthsParseExact) {\n if (!hasOwnProp(this, '_monthsRegex')) {\n computeMonthsParse.call(this);\n }\n if (isStrict) {\n return this._monthsStrictRegex;\n } else {\n return this._monthsRegex;\n }\n } else {\n if (!hasOwnProp(this, '_monthsRegex')) {\n this._monthsRegex = defaultMonthsRegex;\n }\n return this._monthsStrictRegex && isStrict ?\n this._monthsStrictRegex : this._monthsRegex;\n }\n}\n\nfunction computeMonthsParse () {\n function cmpLenRev(a, b) {\n return b.length - a.length;\n }\n\n var shortPieces = [], longPieces = [], mixedPieces = [],\n i, mom;\n for (i = 0; i < 12; i++) {\n // make the regex if we don't have it already\n mom = createUTC([2000, i]);\n shortPieces.push(this.monthsShort(mom, ''));\n longPieces.push(this.months(mom, ''));\n mixedPieces.push(this.months(mom, ''));\n mixedPieces.push(this.monthsShort(mom, ''));\n }\n // Sorting makes sure if one month (or abbr) is a prefix of another it\n // will match the longer piece.\n shortPieces.sort(cmpLenRev);\n longPieces.sort(cmpLenRev);\n mixedPieces.sort(cmpLenRev);\n for (i = 0; i < 12; i++) {\n shortPieces[i] = regexEscape(shortPieces[i]);\n longPieces[i] = regexEscape(longPieces[i]);\n }\n for (i = 0; i < 24; i++) {\n mixedPieces[i] = regexEscape(mixedPieces[i]);\n }\n\n this._monthsRegex = new RegExp('^(' + mixedPieces.join('|') + ')', 'i');\n this._monthsShortRegex = this._monthsRegex;\n this._monthsStrictRegex = new RegExp('^(' + longPieces.join('|') + ')', 'i');\n this._monthsShortStrictRegex = new RegExp('^(' + shortPieces.join('|') + ')', 'i');\n}\n\nfunction createDate (y, m, d, h, M, s, ms) {\n // can't just apply() to create a date:\n // https://stackoverflow.com/q/181348\n var date = new Date(y, m, d, h, M, s, ms);\n\n // the date constructor remaps years 0-99 to 1900-1999\n if (y < 100 && y >= 0 && isFinite(date.getFullYear())) {\n date.setFullYear(y);\n }\n return date;\n}\n\nfunction createUTCDate (y) {\n var date = new Date(Date.UTC.apply(null, arguments));\n\n // the Date.UTC function remaps years 0-99 to 1900-1999\n if (y < 100 && y >= 0 && isFinite(date.getUTCFullYear())) {\n date.setUTCFullYear(y);\n }\n return date;\n}\n\n// start-of-first-week - start-of-year\nfunction firstWeekOffset(year, dow, doy) {\n var // first-week day -- which january is always in the first week (4 for iso, 1 for other)\n fwd = 7 + dow - doy,\n // first-week day local weekday -- which local weekday is fwd\n fwdlw = (7 + createUTCDate(year, 0, fwd).getUTCDay() - dow) % 7;\n\n return -fwdlw + fwd - 1;\n}\n\n// https://en.wikipedia.org/wiki/ISO_week_date#Calculating_a_date_given_the_year.2C_week_number_and_weekday\nfunction dayOfYearFromWeeks(year, week, weekday, dow, doy) {\n var localWeekday = (7 + weekday - dow) % 7,\n weekOffset = firstWeekOffset(year, dow, doy),\n dayOfYear = 1 + 7 * (week - 1) + localWeekday + weekOffset,\n resYear, resDayOfYear;\n\n if (dayOfYear <= 0) {\n resYear = year - 1;\n resDayOfYear = daysInYear(resYear) + dayOfYear;\n } else if (dayOfYear > daysInYear(year)) {\n resYear = year + 1;\n resDayOfYear = dayOfYear - daysInYear(year);\n } else {\n resYear = year;\n resDayOfYear = dayOfYear;\n }\n\n return {\n year: resYear,\n dayOfYear: resDayOfYear\n };\n}\n\nfunction weekOfYear(mom, dow, doy) {\n var weekOffset = firstWeekOffset(mom.year(), dow, doy),\n week = Math.floor((mom.dayOfYear() - weekOffset - 1) / 7) + 1,\n resWeek, resYear;\n\n if (week < 1) {\n resYear = mom.year() - 1;\n resWeek = week + weeksInYear(resYear, dow, doy);\n } else if (week > weeksInYear(mom.year(), dow, doy)) {\n resWeek = week - weeksInYear(mom.year(), dow, doy);\n resYear = mom.year() + 1;\n } else {\n resYear = mom.year();\n resWeek = week;\n }\n\n return {\n week: resWeek,\n year: resYear\n };\n}\n\nfunction weeksInYear(year, dow, doy) {\n var weekOffset = firstWeekOffset(year, dow, doy),\n weekOffsetNext = firstWeekOffset(year + 1, dow, doy);\n return (daysInYear(year) - weekOffset + weekOffsetNext) / 7;\n}\n\n// FORMATTING\n\naddFormatToken('w', ['ww', 2], 'wo', 'week');\naddFormatToken('W', ['WW', 2], 'Wo', 'isoWeek');\n\n// ALIASES\n\naddUnitAlias('week', 'w');\naddUnitAlias('isoWeek', 'W');\n\n// PRIORITIES\n\naddUnitPriority('week', 5);\naddUnitPriority('isoWeek', 5);\n\n// PARSING\n\naddRegexToken('w', match1to2);\naddRegexToken('ww', match1to2, match2);\naddRegexToken('W', match1to2);\naddRegexToken('WW', match1to2, match2);\n\naddWeekParseToken(['w', 'ww', 'W', 'WW'], function (input, week, config, token) {\n week[token.substr(0, 1)] = toInt(input);\n});\n\n// HELPERS\n\n// LOCALES\n\nfunction localeWeek (mom) {\n return weekOfYear(mom, this._week.dow, this._week.doy).week;\n}\n\nvar defaultLocaleWeek = {\n dow : 0, // Sunday is the first day of the week.\n doy : 6 // The week that contains Jan 1st is the first week of the year.\n};\n\nfunction localeFirstDayOfWeek () {\n return this._week.dow;\n}\n\nfunction localeFirstDayOfYear () {\n return this._week.doy;\n}\n\n// MOMENTS\n\nfunction getSetWeek (input) {\n var week = this.localeData().week(this);\n return input == null ? week : this.add((input - week) * 7, 'd');\n}\n\nfunction getSetISOWeek (input) {\n var week = weekOfYear(this, 1, 4).week;\n return input == null ? week : this.add((input - week) * 7, 'd');\n}\n\n// FORMATTING\n\naddFormatToken('d', 0, 'do', 'day');\n\naddFormatToken('dd', 0, 0, function (format) {\n return this.localeData().weekdaysMin(this, format);\n});\n\naddFormatToken('ddd', 0, 0, function (format) {\n return this.localeData().weekdaysShort(this, format);\n});\n\naddFormatToken('dddd', 0, 0, function (format) {\n return this.localeData().weekdays(this, format);\n});\n\naddFormatToken('e', 0, 0, 'weekday');\naddFormatToken('E', 0, 0, 'isoWeekday');\n\n// ALIASES\n\naddUnitAlias('day', 'd');\naddUnitAlias('weekday', 'e');\naddUnitAlias('isoWeekday', 'E');\n\n// PRIORITY\naddUnitPriority('day', 11);\naddUnitPriority('weekday', 11);\naddUnitPriority('isoWeekday', 11);\n\n// PARSING\n\naddRegexToken('d', match1to2);\naddRegexToken('e', match1to2);\naddRegexToken('E', match1to2);\naddRegexToken('dd', function (isStrict, locale) {\n return locale.weekdaysMinRegex(isStrict);\n});\naddRegexToken('ddd', function (isStrict, locale) {\n return locale.weekdaysShortRegex(isStrict);\n});\naddRegexToken('dddd', function (isStrict, locale) {\n return locale.weekdaysRegex(isStrict);\n});\n\naddWeekParseToken(['dd', 'ddd', 'dddd'], function (input, week, config, token) {\n var weekday = config._locale.weekdaysParse(input, token, config._strict);\n // if we didn't get a weekday name, mark the date as invalid\n if (weekday != null) {\n week.d = weekday;\n } else {\n getParsingFlags(config).invalidWeekday = input;\n }\n});\n\naddWeekParseToken(['d', 'e', 'E'], function (input, week, config, token) {\n week[token] = toInt(input);\n});\n\n// HELPERS\n\nfunction parseWeekday(input, locale) {\n if (typeof input !== 'string') {\n return input;\n }\n\n if (!isNaN(input)) {\n return parseInt(input, 10);\n }\n\n input = locale.weekdaysParse(input);\n if (typeof input === 'number') {\n return input;\n }\n\n return null;\n}\n\nfunction parseIsoWeekday(input, locale) {\n if (typeof input === 'string') {\n return locale.weekdaysParse(input) % 7 || 7;\n }\n return isNaN(input) ? null : input;\n}\n\n// LOCALES\n\nvar defaultLocaleWeekdays = 'Sunday_Monday_Tuesday_Wednesday_Thursday_Friday_Saturday'.split('_');\nfunction localeWeekdays (m, format) {\n if (!m) {\n return isArray(this._weekdays) ? this._weekdays :\n this._weekdays['standalone'];\n }\n return isArray(this._weekdays) ? this._weekdays[m.day()] :\n this._weekdays[this._weekdays.isFormat.test(format) ? 'format' : 'standalone'][m.day()];\n}\n\nvar defaultLocaleWeekdaysShort = 'Sun_Mon_Tue_Wed_Thu_Fri_Sat'.split('_');\nfunction localeWeekdaysShort (m) {\n return (m) ? this._weekdaysShort[m.day()] : this._weekdaysShort;\n}\n\nvar defaultLocaleWeekdaysMin = 'Su_Mo_Tu_We_Th_Fr_Sa'.split('_');\nfunction localeWeekdaysMin (m) {\n return (m) ? this._weekdaysMin[m.day()] : this._weekdaysMin;\n}\n\nfunction handleStrictParse$1(weekdayName, format, strict) {\n var i, ii, mom, llc = weekdayName.toLocaleLowerCase();\n if (!this._weekdaysParse) {\n this._weekdaysParse = [];\n this._shortWeekdaysParse = [];\n this._minWeekdaysParse = [];\n\n for (i = 0; i < 7; ++i) {\n mom = createUTC([2000, 1]).day(i);\n this._minWeekdaysParse[i] = this.weekdaysMin(mom, '').toLocaleLowerCase();\n this._shortWeekdaysParse[i] = this.weekdaysShort(mom, '').toLocaleLowerCase();\n this._weekdaysParse[i] = this.weekdays(mom, '').toLocaleLowerCase();\n }\n }\n\n if (strict) {\n if (format === 'dddd') {\n ii = indexOf.call(this._weekdaysParse, llc);\n return ii !== -1 ? ii : null;\n } else if (format === 'ddd') {\n ii = indexOf.call(this._shortWeekdaysParse, llc);\n return ii !== -1 ? ii : null;\n } else {\n ii = indexOf.call(this._minWeekdaysParse, llc);\n return ii !== -1 ? ii : null;\n }\n } else {\n if (format === 'dddd') {\n ii = indexOf.call(this._weekdaysParse, llc);\n if (ii !== -1) {\n return ii;\n }\n ii = indexOf.call(this._shortWeekdaysParse, llc);\n if (ii !== -1) {\n return ii;\n }\n ii = indexOf.call(this._minWeekdaysParse, llc);\n return ii !== -1 ? ii : null;\n } else if (format === 'ddd') {\n ii = indexOf.call(this._shortWeekdaysParse, llc);\n if (ii !== -1) {\n return ii;\n }\n ii = indexOf.call(this._weekdaysParse, llc);\n if (ii !== -1) {\n return ii;\n }\n ii = indexOf.call(this._minWeekdaysParse, llc);\n return ii !== -1 ? ii : null;\n } else {\n ii = indexOf.call(this._minWeekdaysParse, llc);\n if (ii !== -1) {\n return ii;\n }\n ii = indexOf.call(this._weekdaysParse, llc);\n if (ii !== -1) {\n return ii;\n }\n ii = indexOf.call(this._shortWeekdaysParse, llc);\n return ii !== -1 ? ii : null;\n }\n }\n}\n\nfunction localeWeekdaysParse (weekdayName, format, strict) {\n var i, mom, regex;\n\n if (this._weekdaysParseExact) {\n return handleStrictParse$1.call(this, weekdayName, format, strict);\n }\n\n if (!this._weekdaysParse) {\n this._weekdaysParse = [];\n this._minWeekdaysParse = [];\n this._shortWeekdaysParse = [];\n this._fullWeekdaysParse = [];\n }\n\n for (i = 0; i < 7; i++) {\n // make the regex if we don't have it already\n\n mom = createUTC([2000, 1]).day(i);\n if (strict && !this._fullWeekdaysParse[i]) {\n this._fullWeekdaysParse[i] = new RegExp('^' + this.weekdays(mom, '').replace('.', '\\.?') + '$', 'i');\n this._shortWeekdaysParse[i] = new RegExp('^' + this.weekdaysShort(mom, '').replace('.', '\\.?') + '$', 'i');\n this._minWeekdaysParse[i] = new RegExp('^' + this.weekdaysMin(mom, '').replace('.', '\\.?') + '$', 'i');\n }\n if (!this._weekdaysParse[i]) {\n regex = '^' + this.weekdays(mom, '') + '|^' + this.weekdaysShort(mom, '') + '|^' + this.weekdaysMin(mom, '');\n this._weekdaysParse[i] = new RegExp(regex.replace('.', ''), 'i');\n }\n // test the regex\n if (strict && format === 'dddd' && this._fullWeekdaysParse[i].test(weekdayName)) {\n return i;\n } else if (strict && format === 'ddd' && this._shortWeekdaysParse[i].test(weekdayName)) {\n return i;\n } else if (strict && format === 'dd' && this._minWeekdaysParse[i].test(weekdayName)) {\n return i;\n } else if (!strict && this._weekdaysParse[i].test(weekdayName)) {\n return i;\n }\n }\n}\n\n// MOMENTS\n\nfunction getSetDayOfWeek (input) {\n if (!this.isValid()) {\n return input != null ? this : NaN;\n }\n var day = this._isUTC ? this._d.getUTCDay() : this._d.getDay();\n if (input != null) {\n input = parseWeekday(input, this.localeData());\n return this.add(input - day, 'd');\n } else {\n return day;\n }\n}\n\nfunction getSetLocaleDayOfWeek (input) {\n if (!this.isValid()) {\n return input != null ? this : NaN;\n }\n var weekday = (this.day() + 7 - this.localeData()._week.dow) % 7;\n return input == null ? weekday : this.add(input - weekday, 'd');\n}\n\nfunction getSetISODayOfWeek (input) {\n if (!this.isValid()) {\n return input != null ? this : NaN;\n }\n\n // behaves the same as moment#day except\n // as a getter, returns 7 instead of 0 (1-7 range instead of 0-6)\n // as a setter, sunday should belong to the previous week.\n\n if (input != null) {\n var weekday = parseIsoWeekday(input, this.localeData());\n return this.day(this.day() % 7 ? weekday : weekday - 7);\n } else {\n return this.day() || 7;\n }\n}\n\nvar defaultWeekdaysRegex = matchWord;\nfunction weekdaysRegex (isStrict) {\n if (this._weekdaysParseExact) {\n if (!hasOwnProp(this, '_weekdaysRegex')) {\n computeWeekdaysParse.call(this);\n }\n if (isStrict) {\n return this._weekdaysStrictRegex;\n } else {\n return this._weekdaysRegex;\n }\n } else {\n if (!hasOwnProp(this, '_weekdaysRegex')) {\n this._weekdaysRegex = defaultWeekdaysRegex;\n }\n return this._weekdaysStrictRegex && isStrict ?\n this._weekdaysStrictRegex : this._weekdaysRegex;\n }\n}\n\nvar defaultWeekdaysShortRegex = matchWord;\nfunction weekdaysShortRegex (isStrict) {\n if (this._weekdaysParseExact) {\n if (!hasOwnProp(this, '_weekdaysRegex')) {\n computeWeekdaysParse.call(this);\n }\n if (isStrict) {\n return this._weekdaysShortStrictRegex;\n } else {\n return this._weekdaysShortRegex;\n }\n } else {\n if (!hasOwnProp(this, '_weekdaysShortRegex')) {\n this._weekdaysShortRegex = defaultWeekdaysShortRegex;\n }\n return this._weekdaysShortStrictRegex && isStrict ?\n this._weekdaysShortStrictRegex : this._weekdaysShortRegex;\n }\n}\n\nvar defaultWeekdaysMinRegex = matchWord;\nfunction weekdaysMinRegex (isStrict) {\n if (this._weekdaysParseExact) {\n if (!hasOwnProp(this, '_weekdaysRegex')) {\n computeWeekdaysParse.call(this);\n }\n if (isStrict) {\n return this._weekdaysMinStrictRegex;\n } else {\n return this._weekdaysMinRegex;\n }\n } else {\n if (!hasOwnProp(this, '_weekdaysMinRegex')) {\n this._weekdaysMinRegex = defaultWeekdaysMinRegex;\n }\n return this._weekdaysMinStrictRegex && isStrict ?\n this._weekdaysMinStrictRegex : this._weekdaysMinRegex;\n }\n}\n\n\nfunction computeWeekdaysParse () {\n function cmpLenRev(a, b) {\n return b.length - a.length;\n }\n\n var minPieces = [], shortPieces = [], longPieces = [], mixedPieces = [],\n i, mom, minp, shortp, longp;\n for (i = 0; i < 7; i++) {\n // make the regex if we don't have it already\n mom = createUTC([2000, 1]).day(i);\n minp = this.weekdaysMin(mom, '');\n shortp = this.weekdaysShort(mom, '');\n longp = this.weekdays(mom, '');\n minPieces.push(minp);\n shortPieces.push(shortp);\n longPieces.push(longp);\n mixedPieces.push(minp);\n mixedPieces.push(shortp);\n mixedPieces.push(longp);\n }\n // Sorting makes sure if one weekday (or abbr) is a prefix of another it\n // will match the longer piece.\n minPieces.sort(cmpLenRev);\n shortPieces.sort(cmpLenRev);\n longPieces.sort(cmpLenRev);\n mixedPieces.sort(cmpLenRev);\n for (i = 0; i < 7; i++) {\n shortPieces[i] = regexEscape(shortPieces[i]);\n longPieces[i] = regexEscape(longPieces[i]);\n mixedPieces[i] = regexEscape(mixedPieces[i]);\n }\n\n this._weekdaysRegex = new RegExp('^(' + mixedPieces.join('|') + ')', 'i');\n this._weekdaysShortRegex = this._weekdaysRegex;\n this._weekdaysMinRegex = this._weekdaysRegex;\n\n this._weekdaysStrictRegex = new RegExp('^(' + longPieces.join('|') + ')', 'i');\n this._weekdaysShortStrictRegex = new RegExp('^(' + shortPieces.join('|') + ')', 'i');\n this._weekdaysMinStrictRegex = new RegExp('^(' + minPieces.join('|') + ')', 'i');\n}\n\n// FORMATTING\n\nfunction hFormat() {\n return this.hours() % 12 || 12;\n}\n\nfunction kFormat() {\n return this.hours() || 24;\n}\n\naddFormatToken('H', ['HH', 2], 0, 'hour');\naddFormatToken('h', ['hh', 2], 0, hFormat);\naddFormatToken('k', ['kk', 2], 0, kFormat);\n\naddFormatToken('hmm', 0, 0, function () {\n return '' + hFormat.apply(this) + zeroFill(this.minutes(), 2);\n});\n\naddFormatToken('hmmss', 0, 0, function () {\n return '' + hFormat.apply(this) + zeroFill(this.minutes(), 2) +\n zeroFill(this.seconds(), 2);\n});\n\naddFormatToken('Hmm', 0, 0, function () {\n return '' + this.hours() + zeroFill(this.minutes(), 2);\n});\n\naddFormatToken('Hmmss', 0, 0, function () {\n return '' + this.hours() + zeroFill(this.minutes(), 2) +\n zeroFill(this.seconds(), 2);\n});\n\nfunction meridiem (token, lowercase) {\n addFormatToken(token, 0, 0, function () {\n return this.localeData().meridiem(this.hours(), this.minutes(), lowercase);\n });\n}\n\nmeridiem('a', true);\nmeridiem('A', false);\n\n// ALIASES\n\naddUnitAlias('hour', 'h');\n\n// PRIORITY\naddUnitPriority('hour', 13);\n\n// PARSING\n\nfunction matchMeridiem (isStrict, locale) {\n return locale._meridiemParse;\n}\n\naddRegexToken('a', matchMeridiem);\naddRegexToken('A', matchMeridiem);\naddRegexToken('H', match1to2);\naddRegexToken('h', match1to2);\naddRegexToken('k', match1to2);\naddRegexToken('HH', match1to2, match2);\naddRegexToken('hh', match1to2, match2);\naddRegexToken('kk', match1to2, match2);\n\naddRegexToken('hmm', match3to4);\naddRegexToken('hmmss', match5to6);\naddRegexToken('Hmm', match3to4);\naddRegexToken('Hmmss', match5to6);\n\naddParseToken(['H', 'HH'], HOUR);\naddParseToken(['k', 'kk'], function (input, array, config) {\n var kInput = toInt(input);\n array[HOUR] = kInput === 24 ? 0 : kInput;\n});\naddParseToken(['a', 'A'], function (input, array, config) {\n config._isPm = config._locale.isPM(input);\n config._meridiem = input;\n});\naddParseToken(['h', 'hh'], function (input, array, config) {\n array[HOUR] = toInt(input);\n getParsingFlags(config).bigHour = true;\n});\naddParseToken('hmm', function (input, array, config) {\n var pos = input.length - 2;\n array[HOUR] = toInt(input.substr(0, pos));\n array[MINUTE] = toInt(input.substr(pos));\n getParsingFlags(config).bigHour = true;\n});\naddParseToken('hmmss', function (input, array, config) {\n var pos1 = input.length - 4;\n var pos2 = input.length - 2;\n array[HOUR] = toInt(input.substr(0, pos1));\n array[MINUTE] = toInt(input.substr(pos1, 2));\n array[SECOND] = toInt(input.substr(pos2));\n getParsingFlags(config).bigHour = true;\n});\naddParseToken('Hmm', function (input, array, config) {\n var pos = input.length - 2;\n array[HOUR] = toInt(input.substr(0, pos));\n array[MINUTE] = toInt(input.substr(pos));\n});\naddParseToken('Hmmss', function (input, array, config) {\n var pos1 = input.length - 4;\n var pos2 = input.length - 2;\n array[HOUR] = toInt(input.substr(0, pos1));\n array[MINUTE] = toInt(input.substr(pos1, 2));\n array[SECOND] = toInt(input.substr(pos2));\n});\n\n// LOCALES\n\nfunction localeIsPM (input) {\n // IE8 Quirks Mode & IE7 Standards Mode do not allow accessing strings like arrays\n // Using charAt should be more compatible.\n return ((input + '').toLowerCase().charAt(0) === 'p');\n}\n\nvar defaultLocaleMeridiemParse = /[ap]\\.?m?\\.?/i;\nfunction localeMeridiem (hours, minutes, isLower) {\n if (hours > 11) {\n return isLower ? 'pm' : 'PM';\n } else {\n return isLower ? 'am' : 'AM';\n }\n}\n\n\n// MOMENTS\n\n// Setting the hour should keep the time, because the user explicitly\n// specified which hour he wants. So trying to maintain the same hour (in\n// a new timezone) makes sense. Adding/subtracting hours does not follow\n// this rule.\nvar getSetHour = makeGetSet('Hours', true);\n\n// months\n// week\n// weekdays\n// meridiem\nvar baseConfig = {\n calendar: defaultCalendar,\n longDateFormat: defaultLongDateFormat,\n invalidDate: defaultInvalidDate,\n ordinal: defaultOrdinal,\n dayOfMonthOrdinalParse: defaultDayOfMonthOrdinalParse,\n relativeTime: defaultRelativeTime,\n\n months: defaultLocaleMonths,\n monthsShort: defaultLocaleMonthsShort,\n\n week: defaultLocaleWeek,\n\n weekdays: defaultLocaleWeekdays,\n weekdaysMin: defaultLocaleWeekdaysMin,\n weekdaysShort: defaultLocaleWeekdaysShort,\n\n meridiemParse: defaultLocaleMeridiemParse\n};\n\n// internal storage for locale config files\nvar locales = {};\nvar localeFamilies = {};\nvar globalLocale;\n\nfunction normalizeLocale(key) {\n return key ? key.toLowerCase().replace('_', '-') : key;\n}\n\n// pick the locale from the array\n// try ['en-au', 'en-gb'] as 'en-au', 'en-gb', 'en', as in move through the list trying each\n// substring from most specific to least, but move to the next array item if it's a more specific variant than the current root\nfunction chooseLocale(names) {\n var i = 0, j, next, locale, split;\n\n while (i < names.length) {\n split = normalizeLocale(names[i]).split('-');\n j = split.length;\n next = normalizeLocale(names[i + 1]);\n next = next ? next.split('-') : null;\n while (j > 0) {\n locale = loadLocale(split.slice(0, j).join('-'));\n if (locale) {\n return locale;\n }\n if (next && next.length >= j && compareArrays(split, next, true) >= j - 1) {\n //the next array item is better than a shallower substring of this one\n break;\n }\n j--;\n }\n i++;\n }\n return null;\n}\n\nfunction loadLocale(name) {\n var oldLocale = null;\n // TODO: Find a better way to register and load all the locales in Node\n if (!locales[name] && (typeof module !== 'undefined') &&\n module && module.exports) {\n try {\n oldLocale = globalLocale._abbr;\n var aliasedRequire = require;\n aliasedRequire('./locale/' + name);\n getSetGlobalLocale(oldLocale);\n } catch (e) {}\n }\n return locales[name];\n}\n\n// This function will load locale and then set the global locale. If\n// no arguments are passed in, it will simply return the current global\n// locale key.\nfunction getSetGlobalLocale (key, values) {\n var data;\n if (key) {\n if (isUndefined(values)) {\n data = getLocale(key);\n }\n else {\n data = defineLocale(key, values);\n }\n\n if (data) {\n // moment.duration._locale = moment._locale = data;\n globalLocale = data;\n }\n }\n\n return globalLocale._abbr;\n}\n\nfunction defineLocale (name, config) {\n if (config !== null) {\n var parentConfig = baseConfig;\n config.abbr = name;\n if (locales[name] != null) {\n deprecateSimple('defineLocaleOverride',\n 'use moment.updateLocale(localeName, config) to change ' +\n 'an existing locale. moment.defineLocale(localeName, ' +\n 'config) should only be used for creating a new locale ' +\n 'See http://momentjs.com/guides/#/warnings/define-locale/ for more info.');\n parentConfig = locales[name]._config;\n } else if (config.parentLocale != null) {\n if (locales[config.parentLocale] != null) {\n parentConfig = locales[config.parentLocale]._config;\n } else {\n if (!localeFamilies[config.parentLocale]) {\n localeFamilies[config.parentLocale] = [];\n }\n localeFamilies[config.parentLocale].push({\n name: name,\n config: config\n });\n return null;\n }\n }\n locales[name] = new Locale(mergeConfigs(parentConfig, config));\n\n if (localeFamilies[name]) {\n localeFamilies[name].forEach(function (x) {\n defineLocale(x.name, x.config);\n });\n }\n\n // backwards compat for now: also set the locale\n // make sure we set the locale AFTER all child locales have been\n // created, so we won't end up with the child locale set.\n getSetGlobalLocale(name);\n\n\n return locales[name];\n } else {\n // useful for testing\n delete locales[name];\n return null;\n }\n}\n\nfunction updateLocale(name, config) {\n if (config != null) {\n var locale, tmpLocale, parentConfig = baseConfig;\n // MERGE\n tmpLocale = loadLocale(name);\n if (tmpLocale != null) {\n parentConfig = tmpLocale._config;\n }\n config = mergeConfigs(parentConfig, config);\n locale = new Locale(config);\n locale.parentLocale = locales[name];\n locales[name] = locale;\n\n // backwards compat for now: also set the locale\n getSetGlobalLocale(name);\n } else {\n // pass null for config to unupdate, useful for tests\n if (locales[name] != null) {\n if (locales[name].parentLocale != null) {\n locales[name] = locales[name].parentLocale;\n } else if (locales[name] != null) {\n delete locales[name];\n }\n }\n }\n return locales[name];\n}\n\n// returns locale data\nfunction getLocale (key) {\n var locale;\n\n if (key && key._locale && key._locale._abbr) {\n key = key._locale._abbr;\n }\n\n if (!key) {\n return globalLocale;\n }\n\n if (!isArray(key)) {\n //short-circuit everything else\n locale = loadLocale(key);\n if (locale) {\n return locale;\n }\n key = [key];\n }\n\n return chooseLocale(key);\n}\n\nfunction listLocales() {\n return keys(locales);\n}\n\nfunction checkOverflow (m) {\n var overflow;\n var a = m._a;\n\n if (a && getParsingFlags(m).overflow === -2) {\n overflow =\n a[MONTH] < 0 || a[MONTH] > 11 ? MONTH :\n a[DATE] < 1 || a[DATE] > daysInMonth(a[YEAR], a[MONTH]) ? DATE :\n a[HOUR] < 0 || a[HOUR] > 24 || (a[HOUR] === 24 && (a[MINUTE] !== 0 || a[SECOND] !== 0 || a[MILLISECOND] !== 0)) ? HOUR :\n a[MINUTE] < 0 || a[MINUTE] > 59 ? MINUTE :\n a[SECOND] < 0 || a[SECOND] > 59 ? SECOND :\n a[MILLISECOND] < 0 || a[MILLISECOND] > 999 ? MILLISECOND :\n -1;\n\n if (getParsingFlags(m)._overflowDayOfYear && (overflow < YEAR || overflow > DATE)) {\n overflow = DATE;\n }\n if (getParsingFlags(m)._overflowWeeks && overflow === -1) {\n overflow = WEEK;\n }\n if (getParsingFlags(m)._overflowWeekday && overflow === -1) {\n overflow = WEEKDAY;\n }\n\n getParsingFlags(m).overflow = overflow;\n }\n\n return m;\n}\n\n// Pick the first defined of two or three arguments.\nfunction defaults(a, b, c) {\n if (a != null) {\n return a;\n }\n if (b != null) {\n return b;\n }\n return c;\n}\n\nfunction currentDateArray(config) {\n // hooks is actually the exported moment object\n var nowValue = new Date(hooks.now());\n if (config._useUTC) {\n return [nowValue.getUTCFullYear(), nowValue.getUTCMonth(), nowValue.getUTCDate()];\n }\n return [nowValue.getFullYear(), nowValue.getMonth(), nowValue.getDate()];\n}\n\n// convert an array to a date.\n// the array should mirror the parameters below\n// note: all values past the year are optional and will default to the lowest possible value.\n// [year, month, day , hour, minute, second, millisecond]\nfunction configFromArray (config) {\n var i, date, input = [], currentDate, yearToUse;\n\n if (config._d) {\n return;\n }\n\n currentDate = currentDateArray(config);\n\n //compute day of the year from weeks and weekdays\n if (config._w && config._a[DATE] == null && config._a[MONTH] == null) {\n dayOfYearFromWeekInfo(config);\n }\n\n //if the day of the year is set, figure out what it is\n if (config._dayOfYear != null) {\n yearToUse = defaults(config._a[YEAR], currentDate[YEAR]);\n\n if (config._dayOfYear > daysInYear(yearToUse) || config._dayOfYear === 0) {\n getParsingFlags(config)._overflowDayOfYear = true;\n }\n\n date = createUTCDate(yearToUse, 0, config._dayOfYear);\n config._a[MONTH] = date.getUTCMonth();\n config._a[DATE] = date.getUTCDate();\n }\n\n // Default to current date.\n // * if no year, month, day of month are given, default to today\n // * if day of month is given, default month and year\n // * if month is given, default only year\n // * if year is given, don't default anything\n for (i = 0; i < 3 && config._a[i] == null; ++i) {\n config._a[i] = input[i] = currentDate[i];\n }\n\n // Zero out whatever was not defaulted, including time\n for (; i < 7; i++) {\n config._a[i] = input[i] = (config._a[i] == null) ? (i === 2 ? 1 : 0) : config._a[i];\n }\n\n // Check for 24:00:00.000\n if (config._a[HOUR] === 24 &&\n config._a[MINUTE] === 0 &&\n config._a[SECOND] === 0 &&\n config._a[MILLISECOND] === 0) {\n config._nextDay = true;\n config._a[HOUR] = 0;\n }\n\n config._d = (config._useUTC ? createUTCDate : createDate).apply(null, input);\n // Apply timezone offset from input. The actual utcOffset can be changed\n // with parseZone.\n if (config._tzm != null) {\n config._d.setUTCMinutes(config._d.getUTCMinutes() - config._tzm);\n }\n\n if (config._nextDay) {\n config._a[HOUR] = 24;\n }\n\n // check for mismatching day of week\n if (config._w && typeof config._w.d !== 'undefined' && config._w.d !== config._d.getDay()) {\n getParsingFlags(config).weekdayMismatch = true;\n }\n}\n\nfunction dayOfYearFromWeekInfo(config) {\n var w, weekYear, week, weekday, dow, doy, temp, weekdayOverflow;\n\n w = config._w;\n if (w.GG != null || w.W != null || w.E != null) {\n dow = 1;\n doy = 4;\n\n // TODO: We need to take the current isoWeekYear, but that depends on\n // how we interpret now (local, utc, fixed offset). So create\n // a now version of current config (take local/utc/offset flags, and\n // create now).\n weekYear = defaults(w.GG, config._a[YEAR], weekOfYear(createLocal(), 1, 4).year);\n week = defaults(w.W, 1);\n weekday = defaults(w.E, 1);\n if (weekday < 1 || weekday > 7) {\n weekdayOverflow = true;\n }\n } else {\n dow = config._locale._week.dow;\n doy = config._locale._week.doy;\n\n var curWeek = weekOfYear(createLocal(), dow, doy);\n\n weekYear = defaults(w.gg, config._a[YEAR], curWeek.year);\n\n // Default to current week.\n week = defaults(w.w, curWeek.week);\n\n if (w.d != null) {\n // weekday -- low day numbers are considered next week\n weekday = w.d;\n if (weekday < 0 || weekday > 6) {\n weekdayOverflow = true;\n }\n } else if (w.e != null) {\n // local weekday -- counting starts from begining of week\n weekday = w.e + dow;\n if (w.e < 0 || w.e > 6) {\n weekdayOverflow = true;\n }\n } else {\n // default to begining of week\n weekday = dow;\n }\n }\n if (week < 1 || week > weeksInYear(weekYear, dow, doy)) {\n getParsingFlags(config)._overflowWeeks = true;\n } else if (weekdayOverflow != null) {\n getParsingFlags(config)._overflowWeekday = true;\n } else {\n temp = dayOfYearFromWeeks(weekYear, week, weekday, dow, doy);\n config._a[YEAR] = temp.year;\n config._dayOfYear = temp.dayOfYear;\n }\n}\n\n// iso 8601 regex\n// 0000-00-00 0000-W00 or 0000-W00-0 + T + 00 or 00:00 or 00:00:00 or 00:00:00.000 + +00:00 or +0000 or +00)\nvar extendedIsoRegex = /^\\s*((?:[+-]\\d{6}|\\d{4})-(?:\\d\\d-\\d\\d|W\\d\\d-\\d|W\\d\\d|\\d\\d\\d|\\d\\d))(?:(T| )(\\d\\d(?::\\d\\d(?::\\d\\d(?:[.,]\\d+)?)?)?)([\\+\\-]\\d\\d(?::?\\d\\d)?|\\s*Z)?)?$/;\nvar basicIsoRegex = /^\\s*((?:[+-]\\d{6}|\\d{4})(?:\\d\\d\\d\\d|W\\d\\d\\d|W\\d\\d|\\d\\d\\d|\\d\\d))(?:(T| )(\\d\\d(?:\\d\\d(?:\\d\\d(?:[.,]\\d+)?)?)?)([\\+\\-]\\d\\d(?::?\\d\\d)?|\\s*Z)?)?$/;\n\nvar tzRegex = /Z|[+-]\\d\\d(?::?\\d\\d)?/;\n\nvar isoDates = [\n ['YYYYYY-MM-DD', /[+-]\\d{6}-\\d\\d-\\d\\d/],\n ['YYYY-MM-DD', /\\d{4}-\\d\\d-\\d\\d/],\n ['GGGG-[W]WW-E', /\\d{4}-W\\d\\d-\\d/],\n ['GGGG-[W]WW', /\\d{4}-W\\d\\d/, false],\n ['YYYY-DDD', /\\d{4}-\\d{3}/],\n ['YYYY-MM', /\\d{4}-\\d\\d/, false],\n ['YYYYYYMMDD', /[+-]\\d{10}/],\n ['YYYYMMDD', /\\d{8}/],\n // YYYYMM is NOT allowed by the standard\n ['GGGG[W]WWE', /\\d{4}W\\d{3}/],\n ['GGGG[W]WW', /\\d{4}W\\d{2}/, false],\n ['YYYYDDD', /\\d{7}/]\n];\n\n// iso time formats and regexes\nvar isoTimes = [\n ['HH:mm:ss.SSSS', /\\d\\d:\\d\\d:\\d\\d\\.\\d+/],\n ['HH:mm:ss,SSSS', /\\d\\d:\\d\\d:\\d\\d,\\d+/],\n ['HH:mm:ss', /\\d\\d:\\d\\d:\\d\\d/],\n ['HH:mm', /\\d\\d:\\d\\d/],\n ['HHmmss.SSSS', /\\d\\d\\d\\d\\d\\d\\.\\d+/],\n ['HHmmss,SSSS', /\\d\\d\\d\\d\\d\\d,\\d+/],\n ['HHmmss', /\\d\\d\\d\\d\\d\\d/],\n ['HHmm', /\\d\\d\\d\\d/],\n ['HH', /\\d\\d/]\n];\n\nvar aspNetJsonRegex = /^\\/?Date\\((\\-?\\d+)/i;\n\n// date from iso format\nfunction configFromISO(config) {\n var i, l,\n string = config._i,\n match = extendedIsoRegex.exec(string) || basicIsoRegex.exec(string),\n allowTime, dateFormat, timeFormat, tzFormat;\n\n if (match) {\n getParsingFlags(config).iso = true;\n\n for (i = 0, l = isoDates.length; i < l; i++) {\n if (isoDates[i][1].exec(match[1])) {\n dateFormat = isoDates[i][0];\n allowTime = isoDates[i][2] !== false;\n break;\n }\n }\n if (dateFormat == null) {\n config._isValid = false;\n return;\n }\n if (match[3]) {\n for (i = 0, l = isoTimes.length; i < l; i++) {\n if (isoTimes[i][1].exec(match[3])) {\n // match[2] should be 'T' or space\n timeFormat = (match[2] || ' ') + isoTimes[i][0];\n break;\n }\n }\n if (timeFormat == null) {\n config._isValid = false;\n return;\n }\n }\n if (!allowTime && timeFormat != null) {\n config._isValid = false;\n return;\n }\n if (match[4]) {\n if (tzRegex.exec(match[4])) {\n tzFormat = 'Z';\n } else {\n config._isValid = false;\n return;\n }\n }\n config._f = dateFormat + (timeFormat || '') + (tzFormat || '');\n configFromStringAndFormat(config);\n } else {\n config._isValid = false;\n }\n}\n\n// RFC 2822 regex: For details see https://tools.ietf.org/html/rfc2822#section-3.3\nvar rfc2822 = /^(?:(Mon|Tue|Wed|Thu|Fri|Sat|Sun),?\\s)?(\\d{1,2})\\s(Jan|Feb|Mar|Apr|May|Jun|Jul|Aug|Sep|Oct|Nov|Dec)\\s(\\d{2,4})\\s(\\d\\d):(\\d\\d)(?::(\\d\\d))?\\s(?:(UT|GMT|[ECMP][SD]T)|([Zz])|([+-]\\d{4}))$/;\n\nfunction extractFromRFC2822Strings(yearStr, monthStr, dayStr, hourStr, minuteStr, secondStr) {\n var result = [\n untruncateYear(yearStr),\n defaultLocaleMonthsShort.indexOf(monthStr),\n parseInt(dayStr, 10),\n parseInt(hourStr, 10),\n parseInt(minuteStr, 10)\n ];\n\n if (secondStr) {\n result.push(parseInt(secondStr, 10));\n }\n\n return result;\n}\n\nfunction untruncateYear(yearStr) {\n var year = parseInt(yearStr, 10);\n if (year <= 49) {\n return 2000 + year;\n } else if (year <= 999) {\n return 1900 + year;\n }\n return year;\n}\n\nfunction preprocessRFC2822(s) {\n // Remove comments and folding whitespace and replace multiple-spaces with a single space\n return s.replace(/\\([^)]*\\)|[\\n\\t]/g, ' ').replace(/(\\s\\s+)/g, ' ').trim();\n}\n\nfunction checkWeekday(weekdayStr, parsedInput, config) {\n if (weekdayStr) {\n // TODO: Replace the vanilla JS Date object with an indepentent day-of-week check.\n var weekdayProvided = defaultLocaleWeekdaysShort.indexOf(weekdayStr),\n weekdayActual = new Date(parsedInput[0], parsedInput[1], parsedInput[2]).getDay();\n if (weekdayProvided !== weekdayActual) {\n getParsingFlags(config).weekdayMismatch = true;\n config._isValid = false;\n return false;\n }\n }\n return true;\n}\n\nvar obsOffsets = {\n UT: 0,\n GMT: 0,\n EDT: -4 * 60,\n EST: -5 * 60,\n CDT: -5 * 60,\n CST: -6 * 60,\n MDT: -6 * 60,\n MST: -7 * 60,\n PDT: -7 * 60,\n PST: -8 * 60\n};\n\nfunction calculateOffset(obsOffset, militaryOffset, numOffset) {\n if (obsOffset) {\n return obsOffsets[obsOffset];\n } else if (militaryOffset) {\n // the only allowed military tz is Z\n return 0;\n } else {\n var hm = parseInt(numOffset, 10);\n var m = hm % 100, h = (hm - m) / 100;\n return h * 60 + m;\n }\n}\n\n// date and time from ref 2822 format\nfunction configFromRFC2822(config) {\n var match = rfc2822.exec(preprocessRFC2822(config._i));\n if (match) {\n var parsedArray = extractFromRFC2822Strings(match[4], match[3], match[2], match[5], match[6], match[7]);\n if (!checkWeekday(match[1], parsedArray, config)) {\n return;\n }\n\n config._a = parsedArray;\n config._tzm = calculateOffset(match[8], match[9], match[10]);\n\n config._d = createUTCDate.apply(null, config._a);\n config._d.setUTCMinutes(config._d.getUTCMinutes() - config._tzm);\n\n getParsingFlags(config).rfc2822 = true;\n } else {\n config._isValid = false;\n }\n}\n\n// date from iso format or fallback\nfunction configFromString(config) {\n var matched = aspNetJsonRegex.exec(config._i);\n\n if (matched !== null) {\n config._d = new Date(+matched[1]);\n return;\n }\n\n configFromISO(config);\n if (config._isValid === false) {\n delete config._isValid;\n } else {\n return;\n }\n\n configFromRFC2822(config);\n if (config._isValid === false) {\n delete config._isValid;\n } else {\n return;\n }\n\n // Final attempt, use Input Fallback\n hooks.createFromInputFallback(config);\n}\n\nhooks.createFromInputFallback = deprecate(\n 'value provided is not in a recognized RFC2822 or ISO format. moment construction falls back to js Date(), ' +\n 'which is not reliable across all browsers and versions. Non RFC2822/ISO date formats are ' +\n 'discouraged and will be removed in an upcoming major release. Please refer to ' +\n 'http://momentjs.com/guides/#/warnings/js-date/ for more info.',\n function (config) {\n config._d = new Date(config._i + (config._useUTC ? ' UTC' : ''));\n }\n);\n\n// constant that refers to the ISO standard\nhooks.ISO_8601 = function () {};\n\n// constant that refers to the RFC 2822 form\nhooks.RFC_2822 = function () {};\n\n// date from string and format string\nfunction configFromStringAndFormat(config) {\n // TODO: Move this to another part of the creation flow to prevent circular deps\n if (config._f === hooks.ISO_8601) {\n configFromISO(config);\n return;\n }\n if (config._f === hooks.RFC_2822) {\n configFromRFC2822(config);\n return;\n }\n config._a = [];\n getParsingFlags(config).empty = true;\n\n // This array is used to make a Date, either with `new Date` or `Date.UTC`\n var string = '' + config._i,\n i, parsedInput, tokens, token, skipped,\n stringLength = string.length,\n totalParsedInputLength = 0;\n\n tokens = expandFormat(config._f, config._locale).match(formattingTokens) || [];\n\n for (i = 0; i < tokens.length; i++) {\n token = tokens[i];\n parsedInput = (string.match(getParseRegexForToken(token, config)) || [])[0];\n // console.log('token', token, 'parsedInput', parsedInput,\n // 'regex', getParseRegexForToken(token, config));\n if (parsedInput) {\n skipped = string.substr(0, string.indexOf(parsedInput));\n if (skipped.length > 0) {\n getParsingFlags(config).unusedInput.push(skipped);\n }\n string = string.slice(string.indexOf(parsedInput) + parsedInput.length);\n totalParsedInputLength += parsedInput.length;\n }\n // don't parse if it's not a known token\n if (formatTokenFunctions[token]) {\n if (parsedInput) {\n getParsingFlags(config).empty = false;\n }\n else {\n getParsingFlags(config).unusedTokens.push(token);\n }\n addTimeToArrayFromToken(token, parsedInput, config);\n }\n else if (config._strict && !parsedInput) {\n getParsingFlags(config).unusedTokens.push(token);\n }\n }\n\n // add remaining unparsed input length to the string\n getParsingFlags(config).charsLeftOver = stringLength - totalParsedInputLength;\n if (string.length > 0) {\n getParsingFlags(config).unusedInput.push(string);\n }\n\n // clear _12h flag if hour is <= 12\n if (config._a[HOUR] <= 12 &&\n getParsingFlags(config).bigHour === true &&\n config._a[HOUR] > 0) {\n getParsingFlags(config).bigHour = undefined;\n }\n\n getParsingFlags(config).parsedDateParts = config._a.slice(0);\n getParsingFlags(config).meridiem = config._meridiem;\n // handle meridiem\n config._a[HOUR] = meridiemFixWrap(config._locale, config._a[HOUR], config._meridiem);\n\n configFromArray(config);\n checkOverflow(config);\n}\n\n\nfunction meridiemFixWrap (locale, hour, meridiem) {\n var isPm;\n\n if (meridiem == null) {\n // nothing to do\n return hour;\n }\n if (locale.meridiemHour != null) {\n return locale.meridiemHour(hour, meridiem);\n } else if (locale.isPM != null) {\n // Fallback\n isPm = locale.isPM(meridiem);\n if (isPm && hour < 12) {\n hour += 12;\n }\n if (!isPm && hour === 12) {\n hour = 0;\n }\n return hour;\n } else {\n // this is not supposed to happen\n return hour;\n }\n}\n\n// date from string and array of format strings\nfunction configFromStringAndArray(config) {\n var tempConfig,\n bestMoment,\n\n scoreToBeat,\n i,\n currentScore;\n\n if (config._f.length === 0) {\n getParsingFlags(config).invalidFormat = true;\n config._d = new Date(NaN);\n return;\n }\n\n for (i = 0; i < config._f.length; i++) {\n currentScore = 0;\n tempConfig = copyConfig({}, config);\n if (config._useUTC != null) {\n tempConfig._useUTC = config._useUTC;\n }\n tempConfig._f = config._f[i];\n configFromStringAndFormat(tempConfig);\n\n if (!isValid(tempConfig)) {\n continue;\n }\n\n // if there is any input that was not parsed add a penalty for that format\n currentScore += getParsingFlags(tempConfig).charsLeftOver;\n\n //or tokens\n currentScore += getParsingFlags(tempConfig).unusedTokens.length * 10;\n\n getParsingFlags(tempConfig).score = currentScore;\n\n if (scoreToBeat == null || currentScore < scoreToBeat) {\n scoreToBeat = currentScore;\n bestMoment = tempConfig;\n }\n }\n\n extend(config, bestMoment || tempConfig);\n}\n\nfunction configFromObject(config) {\n if (config._d) {\n return;\n }\n\n var i = normalizeObjectUnits(config._i);\n config._a = map([i.year, i.month, i.day || i.date, i.hour, i.minute, i.second, i.millisecond], function (obj) {\n return obj && parseInt(obj, 10);\n });\n\n configFromArray(config);\n}\n\nfunction createFromConfig (config) {\n var res = new Moment(checkOverflow(prepareConfig(config)));\n if (res._nextDay) {\n // Adding is smart enough around DST\n res.add(1, 'd');\n res._nextDay = undefined;\n }\n\n return res;\n}\n\nfunction prepareConfig (config) {\n var input = config._i,\n format = config._f;\n\n config._locale = config._locale || getLocale(config._l);\n\n if (input === null || (format === undefined && input === '')) {\n return createInvalid({nullInput: true});\n }\n\n if (typeof input === 'string') {\n config._i = input = config._locale.preparse(input);\n }\n\n if (isMoment(input)) {\n return new Moment(checkOverflow(input));\n } else if (isDate(input)) {\n config._d = input;\n } else if (isArray(format)) {\n configFromStringAndArray(config);\n } else if (format) {\n configFromStringAndFormat(config);\n } else {\n configFromInput(config);\n }\n\n if (!isValid(config)) {\n config._d = null;\n }\n\n return config;\n}\n\nfunction configFromInput(config) {\n var input = config._i;\n if (isUndefined(input)) {\n config._d = new Date(hooks.now());\n } else if (isDate(input)) {\n config._d = new Date(input.valueOf());\n } else if (typeof input === 'string') {\n configFromString(config);\n } else if (isArray(input)) {\n config._a = map(input.slice(0), function (obj) {\n return parseInt(obj, 10);\n });\n configFromArray(config);\n } else if (isObject(input)) {\n configFromObject(config);\n } else if (isNumber(input)) {\n // from milliseconds\n config._d = new Date(input);\n } else {\n hooks.createFromInputFallback(config);\n }\n}\n\nfunction createLocalOrUTC (input, format, locale, strict, isUTC) {\n var c = {};\n\n if (locale === true || locale === false) {\n strict = locale;\n locale = undefined;\n }\n\n if ((isObject(input) && isObjectEmpty(input)) ||\n (isArray(input) && input.length === 0)) {\n input = undefined;\n }\n // object construction must be done this way.\n // https://github.com/moment/moment/issues/1423\n c._isAMomentObject = true;\n c._useUTC = c._isUTC = isUTC;\n c._l = locale;\n c._i = input;\n c._f = format;\n c._strict = strict;\n\n return createFromConfig(c);\n}\n\nfunction createLocal (input, format, locale, strict) {\n return createLocalOrUTC(input, format, locale, strict, false);\n}\n\nvar prototypeMin = deprecate(\n 'moment().min is deprecated, use moment.max instead. http://momentjs.com/guides/#/warnings/min-max/',\n function () {\n var other = createLocal.apply(null, arguments);\n if (this.isValid() && other.isValid()) {\n return other < this ? this : other;\n } else {\n return createInvalid();\n }\n }\n);\n\nvar prototypeMax = deprecate(\n 'moment().max is deprecated, use moment.min instead. http://momentjs.com/guides/#/warnings/min-max/',\n function () {\n var other = createLocal.apply(null, arguments);\n if (this.isValid() && other.isValid()) {\n return other > this ? this : other;\n } else {\n return createInvalid();\n }\n }\n);\n\n// Pick a moment m from moments so that m[fn](other) is true for all\n// other. This relies on the function fn to be transitive.\n//\n// moments should either be an array of moment objects or an array, whose\n// first element is an array of moment objects.\nfunction pickBy(fn, moments) {\n var res, i;\n if (moments.length === 1 && isArray(moments[0])) {\n moments = moments[0];\n }\n if (!moments.length) {\n return createLocal();\n }\n res = moments[0];\n for (i = 1; i < moments.length; ++i) {\n if (!moments[i].isValid() || moments[i][fn](res)) {\n res = moments[i];\n }\n }\n return res;\n}\n\n// TODO: Use [].sort instead?\nfunction min () {\n var args = [].slice.call(arguments, 0);\n\n return pickBy('isBefore', args);\n}\n\nfunction max () {\n var args = [].slice.call(arguments, 0);\n\n return pickBy('isAfter', args);\n}\n\nvar now = function () {\n return Date.now ? Date.now() : +(new Date());\n};\n\nvar ordering = ['year', 'quarter', 'month', 'week', 'day', 'hour', 'minute', 'second', 'millisecond'];\n\nfunction isDurationValid(m) {\n for (var key in m) {\n if (!(indexOf.call(ordering, key) !== -1 && (m[key] == null || !isNaN(m[key])))) {\n return false;\n }\n }\n\n var unitHasDecimal = false;\n for (var i = 0; i < ordering.length; ++i) {\n if (m[ordering[i]]) {\n if (unitHasDecimal) {\n return false; // only allow non-integers for smallest unit\n }\n if (parseFloat(m[ordering[i]]) !== toInt(m[ordering[i]])) {\n unitHasDecimal = true;\n }\n }\n }\n\n return true;\n}\n\nfunction isValid$1() {\n return this._isValid;\n}\n\nfunction createInvalid$1() {\n return createDuration(NaN);\n}\n\nfunction Duration (duration) {\n var normalizedInput = normalizeObjectUnits(duration),\n years = normalizedInput.year || 0,\n quarters = normalizedInput.quarter || 0,\n months = normalizedInput.month || 0,\n weeks = normalizedInput.week || 0,\n days = normalizedInput.day || 0,\n hours = normalizedInput.hour || 0,\n minutes = normalizedInput.minute || 0,\n seconds = normalizedInput.second || 0,\n milliseconds = normalizedInput.millisecond || 0;\n\n this._isValid = isDurationValid(normalizedInput);\n\n // representation for dateAddRemove\n this._milliseconds = +milliseconds +\n seconds * 1e3 + // 1000\n minutes * 6e4 + // 1000 * 60\n hours * 1000 * 60 * 60; //using 1000 * 60 * 60 instead of 36e5 to avoid floating point rounding errors https://github.com/moment/moment/issues/2978\n // Because of dateAddRemove treats 24 hours as different from a\n // day when working around DST, we need to store them separately\n this._days = +days +\n weeks * 7;\n // It is impossible to translate months into days without knowing\n // which months you are are talking about, so we have to store\n // it separately.\n this._months = +months +\n quarters * 3 +\n years * 12;\n\n this._data = {};\n\n this._locale = getLocale();\n\n this._bubble();\n}\n\nfunction isDuration (obj) {\n return obj instanceof Duration;\n}\n\nfunction absRound (number) {\n if (number < 0) {\n return Math.round(-1 * number) * -1;\n } else {\n return Math.round(number);\n }\n}\n\n// FORMATTING\n\nfunction offset (token, separator) {\n addFormatToken(token, 0, 0, function () {\n var offset = this.utcOffset();\n var sign = '+';\n if (offset < 0) {\n offset = -offset;\n sign = '-';\n }\n return sign + zeroFill(~~(offset / 60), 2) + separator + zeroFill(~~(offset) % 60, 2);\n });\n}\n\noffset('Z', ':');\noffset('ZZ', '');\n\n// PARSING\n\naddRegexToken('Z', matchShortOffset);\naddRegexToken('ZZ', matchShortOffset);\naddParseToken(['Z', 'ZZ'], function (input, array, config) {\n config._useUTC = true;\n config._tzm = offsetFromString(matchShortOffset, input);\n});\n\n// HELPERS\n\n// timezone chunker\n// '+10:00' > ['10', '00']\n// '-1530' > ['-15', '30']\nvar chunkOffset = /([\\+\\-]|\\d\\d)/gi;\n\nfunction offsetFromString(matcher, string) {\n var matches = (string || '').match(matcher);\n\n if (matches === null) {\n return null;\n }\n\n var chunk = matches[matches.length - 1] || [];\n var parts = (chunk + '').match(chunkOffset) || ['-', 0, 0];\n var minutes = +(parts[1] * 60) + toInt(parts[2]);\n\n return minutes === 0 ?\n 0 :\n parts[0] === '+' ? minutes : -minutes;\n}\n\n// Return a moment from input, that is local/utc/zone equivalent to model.\nfunction cloneWithOffset(input, model) {\n var res, diff;\n if (model._isUTC) {\n res = model.clone();\n diff = (isMoment(input) || isDate(input) ? input.valueOf() : createLocal(input).valueOf()) - res.valueOf();\n // Use low-level api, because this fn is low-level api.\n res._d.setTime(res._d.valueOf() + diff);\n hooks.updateOffset(res, false);\n return res;\n } else {\n return createLocal(input).local();\n }\n}\n\nfunction getDateOffset (m) {\n // On Firefox.24 Date#getTimezoneOffset returns a floating point.\n // https://github.com/moment/moment/pull/1871\n return -Math.round(m._d.getTimezoneOffset() / 15) * 15;\n}\n\n// HOOKS\n\n// This function will be called whenever a moment is mutated.\n// It is intended to keep the offset in sync with the timezone.\nhooks.updateOffset = function () {};\n\n// MOMENTS\n\n// keepLocalTime = true means only change the timezone, without\n// affecting the local hour. So 5:31:26 +0300 --[utcOffset(2, true)]-->\n// 5:31:26 +0200 It is possible that 5:31:26 doesn't exist with offset\n// +0200, so we adjust the time as needed, to be valid.\n//\n// Keeping the time actually adds/subtracts (one hour)\n// from the actual represented time. That is why we call updateOffset\n// a second time. In case it wants us to change the offset again\n// _changeInProgress == true case, then we have to adjust, because\n// there is no such time in the given timezone.\nfunction getSetOffset (input, keepLocalTime, keepMinutes) {\n var offset = this._offset || 0,\n localAdjust;\n if (!this.isValid()) {\n return input != null ? this : NaN;\n }\n if (input != null) {\n if (typeof input === 'string') {\n input = offsetFromString(matchShortOffset, input);\n if (input === null) {\n return this;\n }\n } else if (Math.abs(input) < 16 && !keepMinutes) {\n input = input * 60;\n }\n if (!this._isUTC && keepLocalTime) {\n localAdjust = getDateOffset(this);\n }\n this._offset = input;\n this._isUTC = true;\n if (localAdjust != null) {\n this.add(localAdjust, 'm');\n }\n if (offset !== input) {\n if (!keepLocalTime || this._changeInProgress) {\n addSubtract(this, createDuration(input - offset, 'm'), 1, false);\n } else if (!this._changeInProgress) {\n this._changeInProgress = true;\n hooks.updateOffset(this, true);\n this._changeInProgress = null;\n }\n }\n return this;\n } else {\n return this._isUTC ? offset : getDateOffset(this);\n }\n}\n\nfunction getSetZone (input, keepLocalTime) {\n if (input != null) {\n if (typeof input !== 'string') {\n input = -input;\n }\n\n this.utcOffset(input, keepLocalTime);\n\n return this;\n } else {\n return -this.utcOffset();\n }\n}\n\nfunction setOffsetToUTC (keepLocalTime) {\n return this.utcOffset(0, keepLocalTime);\n}\n\nfunction setOffsetToLocal (keepLocalTime) {\n if (this._isUTC) {\n this.utcOffset(0, keepLocalTime);\n this._isUTC = false;\n\n if (keepLocalTime) {\n this.subtract(getDateOffset(this), 'm');\n }\n }\n return this;\n}\n\nfunction setOffsetToParsedOffset () {\n if (this._tzm != null) {\n this.utcOffset(this._tzm, false, true);\n } else if (typeof this._i === 'string') {\n var tZone = offsetFromString(matchOffset, this._i);\n if (tZone != null) {\n this.utcOffset(tZone);\n }\n else {\n this.utcOffset(0, true);\n }\n }\n return this;\n}\n\nfunction hasAlignedHourOffset (input) {\n if (!this.isValid()) {\n return false;\n }\n input = input ? createLocal(input).utcOffset() : 0;\n\n return (this.utcOffset() - input) % 60 === 0;\n}\n\nfunction isDaylightSavingTime () {\n return (\n this.utcOffset() > this.clone().month(0).utcOffset() ||\n this.utcOffset() > this.clone().month(5).utcOffset()\n );\n}\n\nfunction isDaylightSavingTimeShifted () {\n if (!isUndefined(this._isDSTShifted)) {\n return this._isDSTShifted;\n }\n\n var c = {};\n\n copyConfig(c, this);\n c = prepareConfig(c);\n\n if (c._a) {\n var other = c._isUTC ? createUTC(c._a) : createLocal(c._a);\n this._isDSTShifted = this.isValid() &&\n compareArrays(c._a, other.toArray()) > 0;\n } else {\n this._isDSTShifted = false;\n }\n\n return this._isDSTShifted;\n}\n\nfunction isLocal () {\n return this.isValid() ? !this._isUTC : false;\n}\n\nfunction isUtcOffset () {\n return this.isValid() ? this._isUTC : false;\n}\n\nfunction isUtc () {\n return this.isValid() ? this._isUTC && this._offset === 0 : false;\n}\n\n// ASP.NET json date format regex\nvar aspNetRegex = /^(\\-|\\+)?(?:(\\d*)[. ])?(\\d+)\\:(\\d+)(?:\\:(\\d+)(\\.\\d*)?)?$/;\n\n// from http://docs.closure-library.googlecode.com/git/closure_goog_date_date.js.source.html\n// somewhat more in line with 4.4.3.2 2004 spec, but allows decimal anywhere\n// and further modified to allow for strings containing both week and day\nvar isoRegex = /^(-|\\+)?P(?:([-+]?[0-9,.]*)Y)?(?:([-+]?[0-9,.]*)M)?(?:([-+]?[0-9,.]*)W)?(?:([-+]?[0-9,.]*)D)?(?:T(?:([-+]?[0-9,.]*)H)?(?:([-+]?[0-9,.]*)M)?(?:([-+]?[0-9,.]*)S)?)?$/;\n\nfunction createDuration (input, key) {\n var duration = input,\n // matching against regexp is expensive, do it on demand\n match = null,\n sign,\n ret,\n diffRes;\n\n if (isDuration(input)) {\n duration = {\n ms : input._milliseconds,\n d : input._days,\n M : input._months\n };\n } else if (isNumber(input)) {\n duration = {};\n if (key) {\n duration[key] = input;\n } else {\n duration.milliseconds = input;\n }\n } else if (!!(match = aspNetRegex.exec(input))) {\n sign = (match[1] === '-') ? -1 : 1;\n duration = {\n y : 0,\n d : toInt(match[DATE]) * sign,\n h : toInt(match[HOUR]) * sign,\n m : toInt(match[MINUTE]) * sign,\n s : toInt(match[SECOND]) * sign,\n ms : toInt(absRound(match[MILLISECOND] * 1000)) * sign // the millisecond decimal point is included in the match\n };\n } else if (!!(match = isoRegex.exec(input))) {\n sign = (match[1] === '-') ? -1 : (match[1] === '+') ? 1 : 1;\n duration = {\n y : parseIso(match[2], sign),\n M : parseIso(match[3], sign),\n w : parseIso(match[4], sign),\n d : parseIso(match[5], sign),\n h : parseIso(match[6], sign),\n m : parseIso(match[7], sign),\n s : parseIso(match[8], sign)\n };\n } else if (duration == null) {// checks for null or undefined\n duration = {};\n } else if (typeof duration === 'object' && ('from' in duration || 'to' in duration)) {\n diffRes = momentsDifference(createLocal(duration.from), createLocal(duration.to));\n\n duration = {};\n duration.ms = diffRes.milliseconds;\n duration.M = diffRes.months;\n }\n\n ret = new Duration(duration);\n\n if (isDuration(input) && hasOwnProp(input, '_locale')) {\n ret._locale = input._locale;\n }\n\n return ret;\n}\n\ncreateDuration.fn = Duration.prototype;\ncreateDuration.invalid = createInvalid$1;\n\nfunction parseIso (inp, sign) {\n // We'd normally use ~~inp for this, but unfortunately it also\n // converts floats to ints.\n // inp may be undefined, so careful calling replace on it.\n var res = inp && parseFloat(inp.replace(',', '.'));\n // apply sign while we're at it\n return (isNaN(res) ? 0 : res) * sign;\n}\n\nfunction positiveMomentsDifference(base, other) {\n var res = {milliseconds: 0, months: 0};\n\n res.months = other.month() - base.month() +\n (other.year() - base.year()) * 12;\n if (base.clone().add(res.months, 'M').isAfter(other)) {\n --res.months;\n }\n\n res.milliseconds = +other - +(base.clone().add(res.months, 'M'));\n\n return res;\n}\n\nfunction momentsDifference(base, other) {\n var res;\n if (!(base.isValid() && other.isValid())) {\n return {milliseconds: 0, months: 0};\n }\n\n other = cloneWithOffset(other, base);\n if (base.isBefore(other)) {\n res = positiveMomentsDifference(base, other);\n } else {\n res = positiveMomentsDifference(other, base);\n res.milliseconds = -res.milliseconds;\n res.months = -res.months;\n }\n\n return res;\n}\n\n// TODO: remove 'name' arg after deprecation is removed\nfunction createAdder(direction, name) {\n return function (val, period) {\n var dur, tmp;\n //invert the arguments, but complain about it\n if (period !== null && !isNaN(+period)) {\n deprecateSimple(name, 'moment().' + name + '(period, number) is deprecated. Please use moment().' + name + '(number, period). ' +\n 'See http://momentjs.com/guides/#/warnings/add-inverted-param/ for more info.');\n tmp = val; val = period; period = tmp;\n }\n\n val = typeof val === 'string' ? +val : val;\n dur = createDuration(val, period);\n addSubtract(this, dur, direction);\n return this;\n };\n}\n\nfunction addSubtract (mom, duration, isAdding, updateOffset) {\n var milliseconds = duration._milliseconds,\n days = absRound(duration._days),\n months = absRound(duration._months);\n\n if (!mom.isValid()) {\n // No op\n return;\n }\n\n updateOffset = updateOffset == null ? true : updateOffset;\n\n if (months) {\n setMonth(mom, get(mom, 'Month') + months * isAdding);\n }\n if (days) {\n set$1(mom, 'Date', get(mom, 'Date') + days * isAdding);\n }\n if (milliseconds) {\n mom._d.setTime(mom._d.valueOf() + milliseconds * isAdding);\n }\n if (updateOffset) {\n hooks.updateOffset(mom, days || months);\n }\n}\n\nvar add = createAdder(1, 'add');\nvar subtract = createAdder(-1, 'subtract');\n\nfunction getCalendarFormat(myMoment, now) {\n var diff = myMoment.diff(now, 'days', true);\n return diff < -6 ? 'sameElse' :\n diff < -1 ? 'lastWeek' :\n diff < 0 ? 'lastDay' :\n diff < 1 ? 'sameDay' :\n diff < 2 ? 'nextDay' :\n diff < 7 ? 'nextWeek' : 'sameElse';\n}\n\nfunction calendar$1 (time, formats) {\n // We want to compare the start of today, vs this.\n // Getting start-of-today depends on whether we're local/utc/offset or not.\n var now = time || createLocal(),\n sod = cloneWithOffset(now, this).startOf('day'),\n format = hooks.calendarFormat(this, sod) || 'sameElse';\n\n var output = formats && (isFunction(formats[format]) ? formats[format].call(this, now) : formats[format]);\n\n return this.format(output || this.localeData().calendar(format, this, createLocal(now)));\n}\n\nfunction clone () {\n return new Moment(this);\n}\n\nfunction isAfter (input, units) {\n var localInput = isMoment(input) ? input : createLocal(input);\n if (!(this.isValid() && localInput.isValid())) {\n return false;\n }\n units = normalizeUnits(!isUndefined(units) ? units : 'millisecond');\n if (units === 'millisecond') {\n return this.valueOf() > localInput.valueOf();\n } else {\n return localInput.valueOf() < this.clone().startOf(units).valueOf();\n }\n}\n\nfunction isBefore (input, units) {\n var localInput = isMoment(input) ? input : createLocal(input);\n if (!(this.isValid() && localInput.isValid())) {\n return false;\n }\n units = normalizeUnits(!isUndefined(units) ? units : 'millisecond');\n if (units === 'millisecond') {\n return this.valueOf() < localInput.valueOf();\n } else {\n return this.clone().endOf(units).valueOf() < localInput.valueOf();\n }\n}\n\nfunction isBetween (from, to, units, inclusivity) {\n inclusivity = inclusivity || '()';\n return (inclusivity[0] === '(' ? this.isAfter(from, units) : !this.isBefore(from, units)) &&\n (inclusivity[1] === ')' ? this.isBefore(to, units) : !this.isAfter(to, units));\n}\n\nfunction isSame (input, units) {\n var localInput = isMoment(input) ? input : createLocal(input),\n inputMs;\n if (!(this.isValid() && localInput.isValid())) {\n return false;\n }\n units = normalizeUnits(units || 'millisecond');\n if (units === 'millisecond') {\n return this.valueOf() === localInput.valueOf();\n } else {\n inputMs = localInput.valueOf();\n return this.clone().startOf(units).valueOf() <= inputMs && inputMs <= this.clone().endOf(units).valueOf();\n }\n}\n\nfunction isSameOrAfter (input, units) {\n return this.isSame(input, units) || this.isAfter(input,units);\n}\n\nfunction isSameOrBefore (input, units) {\n return this.isSame(input, units) || this.isBefore(input,units);\n}\n\nfunction diff (input, units, asFloat) {\n var that,\n zoneDelta,\n delta, output;\n\n if (!this.isValid()) {\n return NaN;\n }\n\n that = cloneWithOffset(input, this);\n\n if (!that.isValid()) {\n return NaN;\n }\n\n zoneDelta = (that.utcOffset() - this.utcOffset()) * 6e4;\n\n units = normalizeUnits(units);\n\n switch (units) {\n case 'year': output = monthDiff(this, that) / 12; break;\n case 'month': output = monthDiff(this, that); break;\n case 'quarter': output = monthDiff(this, that) / 3; break;\n case 'second': output = (this - that) / 1e3; break; // 1000\n case 'minute': output = (this - that) / 6e4; break; // 1000 * 60\n case 'hour': output = (this - that) / 36e5; break; // 1000 * 60 * 60\n case 'day': output = (this - that - zoneDelta) / 864e5; break; // 1000 * 60 * 60 * 24, negate dst\n case 'week': output = (this - that - zoneDelta) / 6048e5; break; // 1000 * 60 * 60 * 24 * 7, negate dst\n default: output = this - that;\n }\n\n return asFloat ? output : absFloor(output);\n}\n\nfunction monthDiff (a, b) {\n // difference in months\n var wholeMonthDiff = ((b.year() - a.year()) * 12) + (b.month() - a.month()),\n // b is in (anchor - 1 month, anchor + 1 month)\n anchor = a.clone().add(wholeMonthDiff, 'months'),\n anchor2, adjust;\n\n if (b - anchor < 0) {\n anchor2 = a.clone().add(wholeMonthDiff - 1, 'months');\n // linear across the month\n adjust = (b - anchor) / (anchor - anchor2);\n } else {\n anchor2 = a.clone().add(wholeMonthDiff + 1, 'months');\n // linear across the month\n adjust = (b - anchor) / (anchor2 - anchor);\n }\n\n //check for negative zero, return zero if negative zero\n return -(wholeMonthDiff + adjust) || 0;\n}\n\nhooks.defaultFormat = 'YYYY-MM-DDTHH:mm:ssZ';\nhooks.defaultFormatUtc = 'YYYY-MM-DDTHH:mm:ss[Z]';\n\nfunction toString () {\n return this.clone().locale('en').format('ddd MMM DD YYYY HH:mm:ss [GMT]ZZ');\n}\n\nfunction toISOString() {\n if (!this.isValid()) {\n return null;\n }\n var m = this.clone().utc();\n if (m.year() < 0 || m.year() > 9999) {\n return formatMoment(m, 'YYYYYY-MM-DD[T]HH:mm:ss.SSS[Z]');\n }\n if (isFunction(Date.prototype.toISOString)) {\n // native implementation is ~50x faster, use it when we can\n return this.toDate().toISOString();\n }\n return formatMoment(m, 'YYYY-MM-DD[T]HH:mm:ss.SSS[Z]');\n}\n\n/**\n * Return a human readable representation of a moment that can\n * also be evaluated to get a new moment which is the same\n *\n * @link https://nodejs.org/dist/latest/docs/api/util.html#util_custom_inspect_function_on_objects\n */\nfunction inspect () {\n if (!this.isValid()) {\n return 'moment.invalid(/* ' + this._i + ' */)';\n }\n var func = 'moment';\n var zone = '';\n if (!this.isLocal()) {\n func = this.utcOffset() === 0 ? 'moment.utc' : 'moment.parseZone';\n zone = 'Z';\n }\n var prefix = '[' + func + '(\"]';\n var year = (0 <= this.year() && this.year() <= 9999) ? 'YYYY' : 'YYYYYY';\n var datetime = '-MM-DD[T]HH:mm:ss.SSS';\n var suffix = zone + '[\")]';\n\n return this.format(prefix + year + datetime + suffix);\n}\n\nfunction format (inputString) {\n if (!inputString) {\n inputString = this.isUtc() ? hooks.defaultFormatUtc : hooks.defaultFormat;\n }\n var output = formatMoment(this, inputString);\n return this.localeData().postformat(output);\n}\n\nfunction from (time, withoutSuffix) {\n if (this.isValid() &&\n ((isMoment(time) && time.isValid()) ||\n createLocal(time).isValid())) {\n return createDuration({to: this, from: time}).locale(this.locale()).humanize(!withoutSuffix);\n } else {\n return this.localeData().invalidDate();\n }\n}\n\nfunction fromNow (withoutSuffix) {\n return this.from(createLocal(), withoutSuffix);\n}\n\nfunction to (time, withoutSuffix) {\n if (this.isValid() &&\n ((isMoment(time) && time.isValid()) ||\n createLocal(time).isValid())) {\n return createDuration({from: this, to: time}).locale(this.locale()).humanize(!withoutSuffix);\n } else {\n return this.localeData().invalidDate();\n }\n}\n\nfunction toNow (withoutSuffix) {\n return this.to(createLocal(), withoutSuffix);\n}\n\n// If passed a locale key, it will set the locale for this\n// instance. Otherwise, it will return the locale configuration\n// variables for this instance.\nfunction locale (key) {\n var newLocaleData;\n\n if (key === undefined) {\n return this._locale._abbr;\n } else {\n newLocaleData = getLocale(key);\n if (newLocaleData != null) {\n this._locale = newLocaleData;\n }\n return this;\n }\n}\n\nvar lang = deprecate(\n 'moment().lang() is deprecated. Instead, use moment().localeData() to get the language configuration. Use moment().locale() to change languages.',\n function (key) {\n if (key === undefined) {\n return this.localeData();\n } else {\n return this.locale(key);\n }\n }\n);\n\nfunction localeData () {\n return this._locale;\n}\n\nfunction startOf (units) {\n units = normalizeUnits(units);\n // the following switch intentionally omits break keywords\n // to utilize falling through the cases.\n switch (units) {\n case 'year':\n this.month(0);\n /* falls through */\n case 'quarter':\n case 'month':\n this.date(1);\n /* falls through */\n case 'week':\n case 'isoWeek':\n case 'day':\n case 'date':\n this.hours(0);\n /* falls through */\n case 'hour':\n this.minutes(0);\n /* falls through */\n case 'minute':\n this.seconds(0);\n /* falls through */\n case 'second':\n this.milliseconds(0);\n }\n\n // weeks are a special case\n if (units === 'week') {\n this.weekday(0);\n }\n if (units === 'isoWeek') {\n this.isoWeekday(1);\n }\n\n // quarters are also special\n if (units === 'quarter') {\n this.month(Math.floor(this.month() / 3) * 3);\n }\n\n return this;\n}\n\nfunction endOf (units) {\n units = normalizeUnits(units);\n if (units === undefined || units === 'millisecond') {\n return this;\n }\n\n // 'date' is an alias for 'day', so it should be considered as such.\n if (units === 'date') {\n units = 'day';\n }\n\n return this.startOf(units).add(1, (units === 'isoWeek' ? 'week' : units)).subtract(1, 'ms');\n}\n\nfunction valueOf () {\n return this._d.valueOf() - ((this._offset || 0) * 60000);\n}\n\nfunction unix () {\n return Math.floor(this.valueOf() / 1000);\n}\n\nfunction toDate () {\n return new Date(this.valueOf());\n}\n\nfunction toArray () {\n var m = this;\n return [m.year(), m.month(), m.date(), m.hour(), m.minute(), m.second(), m.millisecond()];\n}\n\nfunction toObject () {\n var m = this;\n return {\n years: m.year(),\n months: m.month(),\n date: m.date(),\n hours: m.hours(),\n minutes: m.minutes(),\n seconds: m.seconds(),\n milliseconds: m.milliseconds()\n };\n}\n\nfunction toJSON () {\n // new Date(NaN).toJSON() === null\n return this.isValid() ? this.toISOString() : null;\n}\n\nfunction isValid$2 () {\n return isValid(this);\n}\n\nfunction parsingFlags () {\n return extend({}, getParsingFlags(this));\n}\n\nfunction invalidAt () {\n return getParsingFlags(this).overflow;\n}\n\nfunction creationData() {\n return {\n input: this._i,\n format: this._f,\n locale: this._locale,\n isUTC: this._isUTC,\n strict: this._strict\n };\n}\n\n// FORMATTING\n\naddFormatToken(0, ['gg', 2], 0, function () {\n return this.weekYear() % 100;\n});\n\naddFormatToken(0, ['GG', 2], 0, function () {\n return this.isoWeekYear() % 100;\n});\n\nfunction addWeekYearFormatToken (token, getter) {\n addFormatToken(0, [token, token.length], 0, getter);\n}\n\naddWeekYearFormatToken('gggg', 'weekYear');\naddWeekYearFormatToken('ggggg', 'weekYear');\naddWeekYearFormatToken('GGGG', 'isoWeekYear');\naddWeekYearFormatToken('GGGGG', 'isoWeekYear');\n\n// ALIASES\n\naddUnitAlias('weekYear', 'gg');\naddUnitAlias('isoWeekYear', 'GG');\n\n// PRIORITY\n\naddUnitPriority('weekYear', 1);\naddUnitPriority('isoWeekYear', 1);\n\n\n// PARSING\n\naddRegexToken('G', matchSigned);\naddRegexToken('g', matchSigned);\naddRegexToken('GG', match1to2, match2);\naddRegexToken('gg', match1to2, match2);\naddRegexToken('GGGG', match1to4, match4);\naddRegexToken('gggg', match1to4, match4);\naddRegexToken('GGGGG', match1to6, match6);\naddRegexToken('ggggg', match1to6, match6);\n\naddWeekParseToken(['gggg', 'ggggg', 'GGGG', 'GGGGG'], function (input, week, config, token) {\n week[token.substr(0, 2)] = toInt(input);\n});\n\naddWeekParseToken(['gg', 'GG'], function (input, week, config, token) {\n week[token] = hooks.parseTwoDigitYear(input);\n});\n\n// MOMENTS\n\nfunction getSetWeekYear (input) {\n return getSetWeekYearHelper.call(this,\n input,\n this.week(),\n this.weekday(),\n this.localeData()._week.dow,\n this.localeData()._week.doy);\n}\n\nfunction getSetISOWeekYear (input) {\n return getSetWeekYearHelper.call(this,\n input, this.isoWeek(), this.isoWeekday(), 1, 4);\n}\n\nfunction getISOWeeksInYear () {\n return weeksInYear(this.year(), 1, 4);\n}\n\nfunction getWeeksInYear () {\n var weekInfo = this.localeData()._week;\n return weeksInYear(this.year(), weekInfo.dow, weekInfo.doy);\n}\n\nfunction getSetWeekYearHelper(input, week, weekday, dow, doy) {\n var weeksTarget;\n if (input == null) {\n return weekOfYear(this, dow, doy).year;\n } else {\n weeksTarget = weeksInYear(input, dow, doy);\n if (week > weeksTarget) {\n week = weeksTarget;\n }\n return setWeekAll.call(this, input, week, weekday, dow, doy);\n }\n}\n\nfunction setWeekAll(weekYear, week, weekday, dow, doy) {\n var dayOfYearData = dayOfYearFromWeeks(weekYear, week, weekday, dow, doy),\n date = createUTCDate(dayOfYearData.year, 0, dayOfYearData.dayOfYear);\n\n this.year(date.getUTCFullYear());\n this.month(date.getUTCMonth());\n this.date(date.getUTCDate());\n return this;\n}\n\n// FORMATTING\n\naddFormatToken('Q', 0, 'Qo', 'quarter');\n\n// ALIASES\n\naddUnitAlias('quarter', 'Q');\n\n// PRIORITY\n\naddUnitPriority('quarter', 7);\n\n// PARSING\n\naddRegexToken('Q', match1);\naddParseToken('Q', function (input, array) {\n array[MONTH] = (toInt(input) - 1) * 3;\n});\n\n// MOMENTS\n\nfunction getSetQuarter (input) {\n return input == null ? Math.ceil((this.month() + 1) / 3) : this.month((input - 1) * 3 + this.month() % 3);\n}\n\n// FORMATTING\n\naddFormatToken('D', ['DD', 2], 'Do', 'date');\n\n// ALIASES\n\naddUnitAlias('date', 'D');\n\n// PRIOROITY\naddUnitPriority('date', 9);\n\n// PARSING\n\naddRegexToken('D', match1to2);\naddRegexToken('DD', match1to2, match2);\naddRegexToken('Do', function (isStrict, locale) {\n // TODO: Remove \"ordinalParse\" fallback in next major release.\n return isStrict ?\n (locale._dayOfMonthOrdinalParse || locale._ordinalParse) :\n locale._dayOfMonthOrdinalParseLenient;\n});\n\naddParseToken(['D', 'DD'], DATE);\naddParseToken('Do', function (input, array) {\n array[DATE] = toInt(input.match(match1to2)[0], 10);\n});\n\n// MOMENTS\n\nvar getSetDayOfMonth = makeGetSet('Date', true);\n\n// FORMATTING\n\naddFormatToken('DDD', ['DDDD', 3], 'DDDo', 'dayOfYear');\n\n// ALIASES\n\naddUnitAlias('dayOfYear', 'DDD');\n\n// PRIORITY\naddUnitPriority('dayOfYear', 4);\n\n// PARSING\n\naddRegexToken('DDD', match1to3);\naddRegexToken('DDDD', match3);\naddParseToken(['DDD', 'DDDD'], function (input, array, config) {\n config._dayOfYear = toInt(input);\n});\n\n// HELPERS\n\n// MOMENTS\n\nfunction getSetDayOfYear (input) {\n var dayOfYear = Math.round((this.clone().startOf('day') - this.clone().startOf('year')) / 864e5) + 1;\n return input == null ? dayOfYear : this.add((input - dayOfYear), 'd');\n}\n\n// FORMATTING\n\naddFormatToken('m', ['mm', 2], 0, 'minute');\n\n// ALIASES\n\naddUnitAlias('minute', 'm');\n\n// PRIORITY\n\naddUnitPriority('minute', 14);\n\n// PARSING\n\naddRegexToken('m', match1to2);\naddRegexToken('mm', match1to2, match2);\naddParseToken(['m', 'mm'], MINUTE);\n\n// MOMENTS\n\nvar getSetMinute = makeGetSet('Minutes', false);\n\n// FORMATTING\n\naddFormatToken('s', ['ss', 2], 0, 'second');\n\n// ALIASES\n\naddUnitAlias('second', 's');\n\n// PRIORITY\n\naddUnitPriority('second', 15);\n\n// PARSING\n\naddRegexToken('s', match1to2);\naddRegexToken('ss', match1to2, match2);\naddParseToken(['s', 'ss'], SECOND);\n\n// MOMENTS\n\nvar getSetSecond = makeGetSet('Seconds', false);\n\n// FORMATTING\n\naddFormatToken('S', 0, 0, function () {\n return ~~(this.millisecond() / 100);\n});\n\naddFormatToken(0, ['SS', 2], 0, function () {\n return ~~(this.millisecond() / 10);\n});\n\naddFormatToken(0, ['SSS', 3], 0, 'millisecond');\naddFormatToken(0, ['SSSS', 4], 0, function () {\n return this.millisecond() * 10;\n});\naddFormatToken(0, ['SSSSS', 5], 0, function () {\n return this.millisecond() * 100;\n});\naddFormatToken(0, ['SSSSSS', 6], 0, function () {\n return this.millisecond() * 1000;\n});\naddFormatToken(0, ['SSSSSSS', 7], 0, function () {\n return this.millisecond() * 10000;\n});\naddFormatToken(0, ['SSSSSSSS', 8], 0, function () {\n return this.millisecond() * 100000;\n});\naddFormatToken(0, ['SSSSSSSSS', 9], 0, function () {\n return this.millisecond() * 1000000;\n});\n\n\n// ALIASES\n\naddUnitAlias('millisecond', 'ms');\n\n// PRIORITY\n\naddUnitPriority('millisecond', 16);\n\n// PARSING\n\naddRegexToken('S', match1to3, match1);\naddRegexToken('SS', match1to3, match2);\naddRegexToken('SSS', match1to3, match3);\n\nvar token;\nfor (token = 'SSSS'; token.length <= 9; token += 'S') {\n addRegexToken(token, matchUnsigned);\n}\n\nfunction parseMs(input, array) {\n array[MILLISECOND] = toInt(('0.' + input) * 1000);\n}\n\nfor (token = 'S'; token.length <= 9; token += 'S') {\n addParseToken(token, parseMs);\n}\n// MOMENTS\n\nvar getSetMillisecond = makeGetSet('Milliseconds', false);\n\n// FORMATTING\n\naddFormatToken('z', 0, 0, 'zoneAbbr');\naddFormatToken('zz', 0, 0, 'zoneName');\n\n// MOMENTS\n\nfunction getZoneAbbr () {\n return this._isUTC ? 'UTC' : '';\n}\n\nfunction getZoneName () {\n return this._isUTC ? 'Coordinated Universal Time' : '';\n}\n\nvar proto = Moment.prototype;\n\nproto.add = add;\nproto.calendar = calendar$1;\nproto.clone = clone;\nproto.diff = diff;\nproto.endOf = endOf;\nproto.format = format;\nproto.from = from;\nproto.fromNow = fromNow;\nproto.to = to;\nproto.toNow = toNow;\nproto.get = stringGet;\nproto.invalidAt = invalidAt;\nproto.isAfter = isAfter;\nproto.isBefore = isBefore;\nproto.isBetween = isBetween;\nproto.isSame = isSame;\nproto.isSameOrAfter = isSameOrAfter;\nproto.isSameOrBefore = isSameOrBefore;\nproto.isValid = isValid$2;\nproto.lang = lang;\nproto.locale = locale;\nproto.localeData = localeData;\nproto.max = prototypeMax;\nproto.min = prototypeMin;\nproto.parsingFlags = parsingFlags;\nproto.set = stringSet;\nproto.startOf = startOf;\nproto.subtract = subtract;\nproto.toArray = toArray;\nproto.toObject = toObject;\nproto.toDate = toDate;\nproto.toISOString = toISOString;\nproto.inspect = inspect;\nproto.toJSON = toJSON;\nproto.toString = toString;\nproto.unix = unix;\nproto.valueOf = valueOf;\nproto.creationData = creationData;\n\n// Year\nproto.year = getSetYear;\nproto.isLeapYear = getIsLeapYear;\n\n// Week Year\nproto.weekYear = getSetWeekYear;\nproto.isoWeekYear = getSetISOWeekYear;\n\n// Quarter\nproto.quarter = proto.quarters = getSetQuarter;\n\n// Month\nproto.month = getSetMonth;\nproto.daysInMonth = getDaysInMonth;\n\n// Week\nproto.week = proto.weeks = getSetWeek;\nproto.isoWeek = proto.isoWeeks = getSetISOWeek;\nproto.weeksInYear = getWeeksInYear;\nproto.isoWeeksInYear = getISOWeeksInYear;\n\n// Day\nproto.date = getSetDayOfMonth;\nproto.day = proto.days = getSetDayOfWeek;\nproto.weekday = getSetLocaleDayOfWeek;\nproto.isoWeekday = getSetISODayOfWeek;\nproto.dayOfYear = getSetDayOfYear;\n\n// Hour\nproto.hour = proto.hours = getSetHour;\n\n// Minute\nproto.minute = proto.minutes = getSetMinute;\n\n// Second\nproto.second = proto.seconds = getSetSecond;\n\n// Millisecond\nproto.millisecond = proto.milliseconds = getSetMillisecond;\n\n// Offset\nproto.utcOffset = getSetOffset;\nproto.utc = setOffsetToUTC;\nproto.local = setOffsetToLocal;\nproto.parseZone = setOffsetToParsedOffset;\nproto.hasAlignedHourOffset = hasAlignedHourOffset;\nproto.isDST = isDaylightSavingTime;\nproto.isLocal = isLocal;\nproto.isUtcOffset = isUtcOffset;\nproto.isUtc = isUtc;\nproto.isUTC = isUtc;\n\n// Timezone\nproto.zoneAbbr = getZoneAbbr;\nproto.zoneName = getZoneName;\n\n// Deprecations\nproto.dates = deprecate('dates accessor is deprecated. Use date instead.', getSetDayOfMonth);\nproto.months = deprecate('months accessor is deprecated. Use month instead', getSetMonth);\nproto.years = deprecate('years accessor is deprecated. Use year instead', getSetYear);\nproto.zone = deprecate('moment().zone is deprecated, use moment().utcOffset instead. http://momentjs.com/guides/#/warnings/zone/', getSetZone);\nproto.isDSTShifted = deprecate('isDSTShifted is deprecated. See http://momentjs.com/guides/#/warnings/dst-shifted/ for more information', isDaylightSavingTimeShifted);\n\nfunction createUnix (input) {\n return createLocal(input * 1000);\n}\n\nfunction createInZone () {\n return createLocal.apply(null, arguments).parseZone();\n}\n\nfunction preParsePostFormat (string) {\n return string;\n}\n\nvar proto$1 = Locale.prototype;\n\nproto$1.calendar = calendar;\nproto$1.longDateFormat = longDateFormat;\nproto$1.invalidDate = invalidDate;\nproto$1.ordinal = ordinal;\nproto$1.preparse = preParsePostFormat;\nproto$1.postformat = preParsePostFormat;\nproto$1.relativeTime = relativeTime;\nproto$1.pastFuture = pastFuture;\nproto$1.set = set;\n\n// Month\nproto$1.months = localeMonths;\nproto$1.monthsShort = localeMonthsShort;\nproto$1.monthsParse = localeMonthsParse;\nproto$1.monthsRegex = monthsRegex;\nproto$1.monthsShortRegex = monthsShortRegex;\n\n// Week\nproto$1.week = localeWeek;\nproto$1.firstDayOfYear = localeFirstDayOfYear;\nproto$1.firstDayOfWeek = localeFirstDayOfWeek;\n\n// Day of Week\nproto$1.weekdays = localeWeekdays;\nproto$1.weekdaysMin = localeWeekdaysMin;\nproto$1.weekdaysShort = localeWeekdaysShort;\nproto$1.weekdaysParse = localeWeekdaysParse;\n\nproto$1.weekdaysRegex = weekdaysRegex;\nproto$1.weekdaysShortRegex = weekdaysShortRegex;\nproto$1.weekdaysMinRegex = weekdaysMinRegex;\n\n// Hours\nproto$1.isPM = localeIsPM;\nproto$1.meridiem = localeMeridiem;\n\nfunction get$1 (format, index, field, setter) {\n var locale = getLocale();\n var utc = createUTC().set(setter, index);\n return locale[field](utc, format);\n}\n\nfunction listMonthsImpl (format, index, field) {\n if (isNumber(format)) {\n index = format;\n format = undefined;\n }\n\n format = format || '';\n\n if (index != null) {\n return get$1(format, index, field, 'month');\n }\n\n var i;\n var out = [];\n for (i = 0; i < 12; i++) {\n out[i] = get$1(format, i, field, 'month');\n }\n return out;\n}\n\n// ()\n// (5)\n// (fmt, 5)\n// (fmt)\n// (true)\n// (true, 5)\n// (true, fmt, 5)\n// (true, fmt)\nfunction listWeekdaysImpl (localeSorted, format, index, field) {\n if (typeof localeSorted === 'boolean') {\n if (isNumber(format)) {\n index = format;\n format = undefined;\n }\n\n format = format || '';\n } else {\n format = localeSorted;\n index = format;\n localeSorted = false;\n\n if (isNumber(format)) {\n index = format;\n format = undefined;\n }\n\n format = format || '';\n }\n\n var locale = getLocale(),\n shift = localeSorted ? locale._week.dow : 0;\n\n if (index != null) {\n return get$1(format, (index + shift) % 7, field, 'day');\n }\n\n var i;\n var out = [];\n for (i = 0; i < 7; i++) {\n out[i] = get$1(format, (i + shift) % 7, field, 'day');\n }\n return out;\n}\n\nfunction listMonths (format, index) {\n return listMonthsImpl(format, index, 'months');\n}\n\nfunction listMonthsShort (format, index) {\n return listMonthsImpl(format, index, 'monthsShort');\n}\n\nfunction listWeekdays (localeSorted, format, index) {\n return listWeekdaysImpl(localeSorted, format, index, 'weekdays');\n}\n\nfunction listWeekdaysShort (localeSorted, format, index) {\n return listWeekdaysImpl(localeSorted, format, index, 'weekdaysShort');\n}\n\nfunction listWeekdaysMin (localeSorted, format, index) {\n return listWeekdaysImpl(localeSorted, format, index, 'weekdaysMin');\n}\n\ngetSetGlobalLocale('en', {\n dayOfMonthOrdinalParse: /\\d{1,2}(th|st|nd|rd)/,\n ordinal : function (number) {\n var b = number % 10,\n output = (toInt(number % 100 / 10) === 1) ? 'th' :\n (b === 1) ? 'st' :\n (b === 2) ? 'nd' :\n (b === 3) ? 'rd' : 'th';\n return number + output;\n }\n});\n\n// Side effect imports\nhooks.lang = deprecate('moment.lang is deprecated. Use moment.locale instead.', getSetGlobalLocale);\nhooks.langData = deprecate('moment.langData is deprecated. Use moment.localeData instead.', getLocale);\n\nvar mathAbs = Math.abs;\n\nfunction abs () {\n var data = this._data;\n\n this._milliseconds = mathAbs(this._milliseconds);\n this._days = mathAbs(this._days);\n this._months = mathAbs(this._months);\n\n data.milliseconds = mathAbs(data.milliseconds);\n data.seconds = mathAbs(data.seconds);\n data.minutes = mathAbs(data.minutes);\n data.hours = mathAbs(data.hours);\n data.months = mathAbs(data.months);\n data.years = mathAbs(data.years);\n\n return this;\n}\n\nfunction addSubtract$1 (duration, input, value, direction) {\n var other = createDuration(input, value);\n\n duration._milliseconds += direction * other._milliseconds;\n duration._days += direction * other._days;\n duration._months += direction * other._months;\n\n return duration._bubble();\n}\n\n// supports only 2.0-style add(1, 's') or add(duration)\nfunction add$1 (input, value) {\n return addSubtract$1(this, input, value, 1);\n}\n\n// supports only 2.0-style subtract(1, 's') or subtract(duration)\nfunction subtract$1 (input, value) {\n return addSubtract$1(this, input, value, -1);\n}\n\nfunction absCeil (number) {\n if (number < 0) {\n return Math.floor(number);\n } else {\n return Math.ceil(number);\n }\n}\n\nfunction bubble () {\n var milliseconds = this._milliseconds;\n var days = this._days;\n var months = this._months;\n var data = this._data;\n var seconds, minutes, hours, years, monthsFromDays;\n\n // if we have a mix of positive and negative values, bubble down first\n // check: https://github.com/moment/moment/issues/2166\n if (!((milliseconds >= 0 && days >= 0 && months >= 0) ||\n (milliseconds <= 0 && days <= 0 && months <= 0))) {\n milliseconds += absCeil(monthsToDays(months) + days) * 864e5;\n days = 0;\n months = 0;\n }\n\n // The following code bubbles up values, see the tests for\n // examples of what that means.\n data.milliseconds = milliseconds % 1000;\n\n seconds = absFloor(milliseconds / 1000);\n data.seconds = seconds % 60;\n\n minutes = absFloor(seconds / 60);\n data.minutes = minutes % 60;\n\n hours = absFloor(minutes / 60);\n data.hours = hours % 24;\n\n days += absFloor(hours / 24);\n\n // convert days to months\n monthsFromDays = absFloor(daysToMonths(days));\n months += monthsFromDays;\n days -= absCeil(monthsToDays(monthsFromDays));\n\n // 12 months -> 1 year\n years = absFloor(months / 12);\n months %= 12;\n\n data.days = days;\n data.months = months;\n data.years = years;\n\n return this;\n}\n\nfunction daysToMonths (days) {\n // 400 years have 146097 days (taking into account leap year rules)\n // 400 years have 12 months === 4800\n return days * 4800 / 146097;\n}\n\nfunction monthsToDays (months) {\n // the reverse of daysToMonths\n return months * 146097 / 4800;\n}\n\nfunction as (units) {\n if (!this.isValid()) {\n return NaN;\n }\n var days;\n var months;\n var milliseconds = this._milliseconds;\n\n units = normalizeUnits(units);\n\n if (units === 'month' || units === 'year') {\n days = this._days + milliseconds / 864e5;\n months = this._months + daysToMonths(days);\n return units === 'month' ? months : months / 12;\n } else {\n // handle milliseconds separately because of floating point math errors (issue #1867)\n days = this._days + Math.round(monthsToDays(this._months));\n switch (units) {\n case 'week' : return days / 7 + milliseconds / 6048e5;\n case 'day' : return days + milliseconds / 864e5;\n case 'hour' : return days * 24 + milliseconds / 36e5;\n case 'minute' : return days * 1440 + milliseconds / 6e4;\n case 'second' : return days * 86400 + milliseconds / 1000;\n // Math.floor prevents floating point math errors here\n case 'millisecond': return Math.floor(days * 864e5) + milliseconds;\n default: throw new Error('Unknown unit ' + units);\n }\n }\n}\n\n// TODO: Use this.as('ms')?\nfunction valueOf$1 () {\n if (!this.isValid()) {\n return NaN;\n }\n return (\n this._milliseconds +\n this._days * 864e5 +\n (this._months % 12) * 2592e6 +\n toInt(this._months / 12) * 31536e6\n );\n}\n\nfunction makeAs (alias) {\n return function () {\n return this.as(alias);\n };\n}\n\nvar asMilliseconds = makeAs('ms');\nvar asSeconds = makeAs('s');\nvar asMinutes = makeAs('m');\nvar asHours = makeAs('h');\nvar asDays = makeAs('d');\nvar asWeeks = makeAs('w');\nvar asMonths = makeAs('M');\nvar asYears = makeAs('y');\n\nfunction clone$1 () {\n return createDuration(this);\n}\n\nfunction get$2 (units) {\n units = normalizeUnits(units);\n return this.isValid() ? this[units + 's']() : NaN;\n}\n\nfunction makeGetter(name) {\n return function () {\n return this.isValid() ? this._data[name] : NaN;\n };\n}\n\nvar milliseconds = makeGetter('milliseconds');\nvar seconds = makeGetter('seconds');\nvar minutes = makeGetter('minutes');\nvar hours = makeGetter('hours');\nvar days = makeGetter('days');\nvar months = makeGetter('months');\nvar years = makeGetter('years');\n\nfunction weeks () {\n return absFloor(this.days() / 7);\n}\n\nvar round = Math.round;\nvar thresholds = {\n ss: 44, // a few seconds to seconds\n s : 45, // seconds to minute\n m : 45, // minutes to hour\n h : 22, // hours to day\n d : 26, // days to month\n M : 11 // months to year\n};\n\n// helper function for moment.fn.from, moment.fn.fromNow, and moment.duration.fn.humanize\nfunction substituteTimeAgo(string, number, withoutSuffix, isFuture, locale) {\n return locale.relativeTime(number || 1, !!withoutSuffix, string, isFuture);\n}\n\nfunction relativeTime$1 (posNegDuration, withoutSuffix, locale) {\n var duration = createDuration(posNegDuration).abs();\n var seconds = round(duration.as('s'));\n var minutes = round(duration.as('m'));\n var hours = round(duration.as('h'));\n var days = round(duration.as('d'));\n var months = round(duration.as('M'));\n var years = round(duration.as('y'));\n\n var a = seconds <= thresholds.ss && ['s', seconds] ||\n seconds < thresholds.s && ['ss', seconds] ||\n minutes <= 1 && ['m'] ||\n minutes < thresholds.m && ['mm', minutes] ||\n hours <= 1 && ['h'] ||\n hours < thresholds.h && ['hh', hours] ||\n days <= 1 && ['d'] ||\n days < thresholds.d && ['dd', days] ||\n months <= 1 && ['M'] ||\n months < thresholds.M && ['MM', months] ||\n years <= 1 && ['y'] || ['yy', years];\n\n a[2] = withoutSuffix;\n a[3] = +posNegDuration > 0;\n a[4] = locale;\n return substituteTimeAgo.apply(null, a);\n}\n\n// This function allows you to set the rounding function for relative time strings\nfunction getSetRelativeTimeRounding (roundingFunction) {\n if (roundingFunction === undefined) {\n return round;\n }\n if (typeof(roundingFunction) === 'function') {\n round = roundingFunction;\n return true;\n }\n return false;\n}\n\n// This function allows you to set a threshold for relative time strings\nfunction getSetRelativeTimeThreshold (threshold, limit) {\n if (thresholds[threshold] === undefined) {\n return false;\n }\n if (limit === undefined) {\n return thresholds[threshold];\n }\n thresholds[threshold] = limit;\n if (threshold === 's') {\n thresholds.ss = limit - 1;\n }\n return true;\n}\n\nfunction humanize (withSuffix) {\n if (!this.isValid()) {\n return this.localeData().invalidDate();\n }\n\n var locale = this.localeData();\n var output = relativeTime$1(this, !withSuffix, locale);\n\n if (withSuffix) {\n output = locale.pastFuture(+this, output);\n }\n\n return locale.postformat(output);\n}\n\nvar abs$1 = Math.abs;\n\nfunction sign(x) {\n return ((x > 0) - (x < 0)) || +x;\n}\n\nfunction toISOString$1() {\n // for ISO strings we do not use the normal bubbling rules:\n // * milliseconds bubble up until they become hours\n // * days do not bubble at all\n // * months bubble up until they become years\n // This is because there is no context-free conversion between hours and days\n // (think of clock changes)\n // and also not between days and months (28-31 days per month)\n if (!this.isValid()) {\n return this.localeData().invalidDate();\n }\n\n var seconds = abs$1(this._milliseconds) / 1000;\n var days = abs$1(this._days);\n var months = abs$1(this._months);\n var minutes, hours, years;\n\n // 3600 seconds -> 60 minutes -> 1 hour\n minutes = absFloor(seconds / 60);\n hours = absFloor(minutes / 60);\n seconds %= 60;\n minutes %= 60;\n\n // 12 months -> 1 year\n years = absFloor(months / 12);\n months %= 12;\n\n\n // inspired by https://github.com/dordille/moment-isoduration/blob/master/moment.isoduration.js\n var Y = years;\n var M = months;\n var D = days;\n var h = hours;\n var m = minutes;\n var s = seconds ? seconds.toFixed(3).replace(/\\.?0+$/, '') : '';\n var total = this.asSeconds();\n\n if (!total) {\n // this is the same as C#'s (Noda) and python (isodate)...\n // but not other JS (goog.date)\n return 'P0D';\n }\n\n var totalSign = total < 0 ? '-' : '';\n var ymSign = sign(this._months) !== sign(total) ? '-' : '';\n var daysSign = sign(this._days) !== sign(total) ? '-' : '';\n var hmsSign = sign(this._milliseconds) !== sign(total) ? '-' : '';\n\n return totalSign + 'P' +\n (Y ? ymSign + Y + 'Y' : '') +\n (M ? ymSign + M + 'M' : '') +\n (D ? daysSign + D + 'D' : '') +\n ((h || m || s) ? 'T' : '') +\n (h ? hmsSign + h + 'H' : '') +\n (m ? hmsSign + m + 'M' : '') +\n (s ? hmsSign + s + 'S' : '');\n}\n\nvar proto$2 = Duration.prototype;\n\nproto$2.isValid = isValid$1;\nproto$2.abs = abs;\nproto$2.add = add$1;\nproto$2.subtract = subtract$1;\nproto$2.as = as;\nproto$2.asMilliseconds = asMilliseconds;\nproto$2.asSeconds = asSeconds;\nproto$2.asMinutes = asMinutes;\nproto$2.asHours = asHours;\nproto$2.asDays = asDays;\nproto$2.asWeeks = asWeeks;\nproto$2.asMonths = asMonths;\nproto$2.asYears = asYears;\nproto$2.valueOf = valueOf$1;\nproto$2._bubble = bubble;\nproto$2.clone = clone$1;\nproto$2.get = get$2;\nproto$2.milliseconds = milliseconds;\nproto$2.seconds = seconds;\nproto$2.minutes = minutes;\nproto$2.hours = hours;\nproto$2.days = days;\nproto$2.weeks = weeks;\nproto$2.months = months;\nproto$2.years = years;\nproto$2.humanize = humanize;\nproto$2.toISOString = toISOString$1;\nproto$2.toString = toISOString$1;\nproto$2.toJSON = toISOString$1;\nproto$2.locale = locale;\nproto$2.localeData = localeData;\n\n// Deprecations\nproto$2.toIsoString = deprecate('toIsoString() is deprecated. Please use toISOString() instead (notice the capitals)', toISOString$1);\nproto$2.lang = lang;\n\n// Side effect imports\n\n// FORMATTING\n\naddFormatToken('X', 0, 0, 'unix');\naddFormatToken('x', 0, 0, 'valueOf');\n\n// PARSING\n\naddRegexToken('x', matchSigned);\naddRegexToken('X', matchTimestamp);\naddParseToken('X', function (input, array, config) {\n config._d = new Date(parseFloat(input, 10) * 1000);\n});\naddParseToken('x', function (input, array, config) {\n config._d = new Date(toInt(input));\n});\n\n// Side effect imports\n\n\nhooks.version = '2.19.2';\n\nsetHookCallback(createLocal);\n\nhooks.fn = proto;\nhooks.min = min;\nhooks.max = max;\nhooks.now = now;\nhooks.utc = createUTC;\nhooks.unix = createUnix;\nhooks.months = listMonths;\nhooks.isDate = isDate;\nhooks.locale = getSetGlobalLocale;\nhooks.invalid = createInvalid;\nhooks.duration = createDuration;\nhooks.isMoment = isMoment;\nhooks.weekdays = listWeekdays;\nhooks.parseZone = createInZone;\nhooks.localeData = getLocale;\nhooks.isDuration = isDuration;\nhooks.monthsShort = listMonthsShort;\nhooks.weekdaysMin = listWeekdaysMin;\nhooks.defineLocale = defineLocale;\nhooks.updateLocale = updateLocale;\nhooks.locales = listLocales;\nhooks.weekdaysShort = listWeekdaysShort;\nhooks.normalizeUnits = normalizeUnits;\nhooks.relativeTimeRounding = getSetRelativeTimeRounding;\nhooks.relativeTimeThreshold = getSetRelativeTimeThreshold;\nhooks.calendarFormat = getCalendarFormat;\nhooks.prototype = proto;\n\nreturn hooks;\n\n})));\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/moment/moment.js\n// module id = 8\n// module chunks = 8","// https://github.com/zloirock/core-js/issues/86#issuecomment-115759028\nvar global = module.exports = typeof window != 'undefined' && window.Math == Math\n ? window : typeof self != 'undefined' && self.Math == Math ? self\n // eslint-disable-next-line no-new-func\n : Function('return this')();\nif (typeof __g == 'number') __g = global; // eslint-disable-line no-undef\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_global.js\n// module id = 10\n// module chunks = 8","// removed by extract-text-webpack-plugin\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./assets/index.less\n// module id = 11\n// module chunks = 8","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * \n */\n\nfunction makeEmptyFunction(arg) {\n return function () {\n return arg;\n };\n}\n\n/**\n * This function accepts and discards inputs; it has no side effects. This is\n * primarily useful idiomatically for overridable function endpoints which\n * always need to be callable, since JS lacks a null-call idiom ala Cocoa.\n */\nvar emptyFunction = function emptyFunction() {};\n\nemptyFunction.thatReturns = makeEmptyFunction;\nemptyFunction.thatReturnsFalse = makeEmptyFunction(false);\nemptyFunction.thatReturnsTrue = makeEmptyFunction(true);\nemptyFunction.thatReturnsNull = makeEmptyFunction(null);\nemptyFunction.thatReturnsThis = function () {\n return this;\n};\nemptyFunction.thatReturnsArgument = function (arg) {\n return arg;\n};\n\nmodule.exports = emptyFunction;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/emptyFunction.js\n// module id = 12\n// module chunks = 8","var core = module.exports = { version: '2.5.1' };\nif (typeof __e == 'number') __e = core; // eslint-disable-line no-undef\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_core.js\n// module id = 13\n// module chunks = 8","// Thank's IE8 for his funny defineProperty\nmodule.exports = !require('./_fails')(function () {\n return Object.defineProperty({}, 'a', { get: function () { return 7; } }).a != 7;\n});\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_descriptors.js\n// module id = 14\n// module chunks = 8","var hasOwnProperty = {}.hasOwnProperty;\nmodule.exports = function (it, key) {\n return hasOwnProperty.call(it, key);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_has.js\n// module id = 15\n// module chunks = 8","var anObject = require('./_an-object');\nvar IE8_DOM_DEFINE = require('./_ie8-dom-define');\nvar toPrimitive = require('./_to-primitive');\nvar dP = Object.defineProperty;\n\nexports.f = require('./_descriptors') ? Object.defineProperty : function defineProperty(O, P, Attributes) {\n anObject(O);\n P = toPrimitive(P, true);\n anObject(Attributes);\n if (IE8_DOM_DEFINE) try {\n return dP(O, P, Attributes);\n } catch (e) { /* empty */ }\n if ('get' in Attributes || 'set' in Attributes) throw TypeError('Accessors not supported!');\n if ('value' in Attributes) O[P] = Attributes.value;\n return O;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-dp.js\n// module id = 16\n// module chunks = 8","/*\nobject-assign\n(c) Sindre Sorhus\n@license MIT\n*/\n\n'use strict';\n/* eslint-disable no-unused-vars */\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\nfunction toObject(val) {\n\tif (val === null || val === undefined) {\n\t\tthrow new TypeError('Object.assign cannot be called with null or undefined');\n\t}\n\n\treturn Object(val);\n}\n\nfunction shouldUseNative() {\n\ttry {\n\t\tif (!Object.assign) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// Detect buggy property enumeration order in older V8 versions.\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=4118\n\t\tvar test1 = new String('abc'); // eslint-disable-line no-new-wrappers\n\t\ttest1[5] = 'de';\n\t\tif (Object.getOwnPropertyNames(test1)[0] === '5') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test2 = {};\n\t\tfor (var i = 0; i < 10; i++) {\n\t\t\ttest2['_' + String.fromCharCode(i)] = i;\n\t\t}\n\t\tvar order2 = Object.getOwnPropertyNames(test2).map(function (n) {\n\t\t\treturn test2[n];\n\t\t});\n\t\tif (order2.join('') !== '0123456789') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test3 = {};\n\t\t'abcdefghijklmnopqrst'.split('').forEach(function (letter) {\n\t\t\ttest3[letter] = letter;\n\t\t});\n\t\tif (Object.keys(Object.assign({}, test3)).join('') !==\n\t\t\t\t'abcdefghijklmnopqrst') {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn true;\n\t} catch (err) {\n\t\t// We don't expect any of the above to throw, but better to be safe.\n\t\treturn false;\n\t}\n}\n\nmodule.exports = shouldUseNative() ? Object.assign : function (target, source) {\n\tvar from;\n\tvar to = toObject(target);\n\tvar symbols;\n\n\tfor (var s = 1; s < arguments.length; s++) {\n\t\tfrom = Object(arguments[s]);\n\n\t\tfor (var key in from) {\n\t\t\tif (hasOwnProperty.call(from, key)) {\n\t\t\t\tto[key] = from[key];\n\t\t\t}\n\t\t}\n\n\t\tif (getOwnPropertySymbols) {\n\t\t\tsymbols = getOwnPropertySymbols(from);\n\t\t\tfor (var i = 0; i < symbols.length; i++) {\n\t\t\t\tif (propIsEnumerable.call(from, symbols[i])) {\n\t\t\t\t\tto[symbols[i]] = from[symbols[i]];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn to;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/object-assign/index.js\n// module id = 17\n// module chunks = 8","var global = require('./_global');\nvar core = require('./_core');\nvar ctx = require('./_ctx');\nvar hide = require('./_hide');\nvar PROTOTYPE = 'prototype';\n\nvar $export = function (type, name, source) {\n var IS_FORCED = type & $export.F;\n var IS_GLOBAL = type & $export.G;\n var IS_STATIC = type & $export.S;\n var IS_PROTO = type & $export.P;\n var IS_BIND = type & $export.B;\n var IS_WRAP = type & $export.W;\n var exports = IS_GLOBAL ? core : core[name] || (core[name] = {});\n var expProto = exports[PROTOTYPE];\n var target = IS_GLOBAL ? global : IS_STATIC ? global[name] : (global[name] || {})[PROTOTYPE];\n var key, own, out;\n if (IS_GLOBAL) source = name;\n for (key in source) {\n // contains in native\n own = !IS_FORCED && target && target[key] !== undefined;\n if (own && key in exports) continue;\n // export native or passed\n out = own ? target[key] : source[key];\n // prevent global pollution for namespaces\n exports[key] = IS_GLOBAL && typeof target[key] != 'function' ? source[key]\n // bind timers to global for call from export context\n : IS_BIND && own ? ctx(out, global)\n // wrap global constructors for prevent change them in library\n : IS_WRAP && target[key] == out ? (function (C) {\n var F = function (a, b, c) {\n if (this instanceof C) {\n switch (arguments.length) {\n case 0: return new C();\n case 1: return new C(a);\n case 2: return new C(a, b);\n } return new C(a, b, c);\n } return C.apply(this, arguments);\n };\n F[PROTOTYPE] = C[PROTOTYPE];\n return F;\n // make static versions for prototype methods\n })(out) : IS_PROTO && typeof out == 'function' ? ctx(Function.call, out) : out;\n // export proto methods to core.%CONSTRUCTOR%.methods.%NAME%\n if (IS_PROTO) {\n (exports.virtual || (exports.virtual = {}))[key] = out;\n // export proto methods to core.%CONSTRUCTOR%.prototype.%NAME%\n if (type & $export.R && expProto && !expProto[key]) hide(expProto, key, out);\n }\n }\n};\n// type bitmap\n$export.F = 1; // forced\n$export.G = 2; // global\n$export.S = 4; // static\n$export.P = 8; // proto\n$export.B = 16; // bind\n$export.W = 32; // wrap\n$export.U = 64; // safe\n$export.R = 128; // real proto method for `library`\nmodule.exports = $export;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_export.js\n// module id = 18\n// module chunks = 8","var dP = require('./_object-dp');\nvar createDesc = require('./_property-desc');\nmodule.exports = require('./_descriptors') ? function (object, key, value) {\n return dP.f(object, key, createDesc(1, value));\n} : function (object, key, value) {\n object[key] = value;\n return object;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_hide.js\n// module id = 19\n// module chunks = 8","// to indexed object, toObject with fallback for non-array-like ES3 strings\nvar IObject = require('./_iobject');\nvar defined = require('./_defined');\nmodule.exports = function (it) {\n return IObject(defined(it));\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_to-iobject.js\n// module id = 20\n// module chunks = 8","var store = require('./_shared')('wks');\nvar uid = require('./_uid');\nvar Symbol = require('./_global').Symbol;\nvar USE_SYMBOL = typeof Symbol == 'function';\n\nvar $exports = module.exports = function (name) {\n return store[name] || (store[name] =\n USE_SYMBOL && Symbol[name] || (USE_SYMBOL ? Symbol : uid)('Symbol.' + name));\n};\n\n$exports.store = store;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_wks.js\n// module id = 21\n// module chunks = 8","var _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; };\n\nimport { setTransitionProperty, getTransitionProperty, getTransformXY, setTransformXY, getTransformName } from './propertyUtils';\n\nvar RE_NUM = /[\\-+]?(?:\\d*\\.|)\\d+(?:[eE][\\-+]?\\d+|)/.source;\n\nvar getComputedStyleX = void 0;\n\nfunction force(x, y) {\n return x + y;\n}\n\nfunction css(el, name, v) {\n var value = v;\n if ((typeof name === 'undefined' ? 'undefined' : _typeof(name)) === 'object') {\n for (var i in name) {\n if (name.hasOwnProperty(i)) {\n css(el, i, name[i]);\n }\n }\n return undefined;\n }\n if (typeof value !== 'undefined') {\n if (typeof value === 'number') {\n value = value + 'px';\n }\n el.style[name] = value;\n return undefined;\n }\n return getComputedStyleX(el, name);\n}\n\nfunction getClientPosition(elem) {\n var box = void 0;\n var x = void 0;\n var y = void 0;\n var doc = elem.ownerDocument;\n var body = doc.body;\n var docElem = doc && doc.documentElement;\n // 根据 GBS 最新数据,A-Grade Browsers 都已支持 getBoundingClientRect 方法,不用再考虑传统的实现方式\n box = elem.getBoundingClientRect();\n\n // 注:jQuery 还考虑减去 docElem.clientLeft/clientTop\n // 但测试发现,这样反而会导致当 html 和 body 有边距/边框样式时,获取的值不正确\n // 此外,ie6 会忽略 html 的 margin 值,幸运地是没有谁会去设置 html 的 margin\n\n x = box.left;\n y = box.top;\n\n // In IE, most of the time, 2 extra pixels are added to the top and left\n // due to the implicit 2-pixel inset border. In IE6/7 quirks mode and\n // IE6 standards mode, this border can be overridden by setting the\n // document element's border to zero -- thus, we cannot rely on the\n // offset always being 2 pixels.\n\n // In quirks mode, the offset can be determined by querying the body's\n // clientLeft/clientTop, but in standards mode, it is found by querying\n // the document element's clientLeft/clientTop. Since we already called\n // getClientBoundingRect we have already forced a reflow, so it is not\n // too expensive just to query them all.\n\n // ie 下应该减去窗口的边框吧,毕竟默认 absolute 都是相对窗口定位的\n // 窗口边框标准是设 documentElement ,quirks 时设置 body\n // 最好禁止在 body 和 html 上边框 ,但 ie < 9 html 默认有 2px ,减去\n // 但是非 ie 不可能设置窗口边框,body html 也不是窗口 ,ie 可以通过 html,body 设置\n // 标准 ie 下 docElem.clientTop 就是 border-top\n // ie7 html 即窗口边框改变不了。永远为 2\n // 但标准 firefox/chrome/ie9 下 docElem.clientTop 是窗口边框,即使设了 border-top 也为 0\n\n x -= docElem.clientLeft || body.clientLeft || 0;\n y -= docElem.clientTop || body.clientTop || 0;\n\n return {\n left: x,\n top: y\n };\n}\n\nfunction getScroll(w, top) {\n var ret = w['page' + (top ? 'Y' : 'X') + 'Offset'];\n var method = 'scroll' + (top ? 'Top' : 'Left');\n if (typeof ret !== 'number') {\n var d = w.document;\n // ie6,7,8 standard mode\n ret = d.documentElement[method];\n if (typeof ret !== 'number') {\n // quirks mode\n ret = d.body[method];\n }\n }\n return ret;\n}\n\nfunction getScrollLeft(w) {\n return getScroll(w);\n}\n\nfunction getScrollTop(w) {\n return getScroll(w, true);\n}\n\nfunction getOffset(el) {\n var pos = getClientPosition(el);\n var doc = el.ownerDocument;\n var w = doc.defaultView || doc.parentWindow;\n pos.left += getScrollLeft(w);\n pos.top += getScrollTop(w);\n return pos;\n}\n\n/**\n * A crude way of determining if an object is a window\n * @member util\n */\nfunction isWindow(obj) {\n // must use == for ie8\n /* eslint eqeqeq:0 */\n return obj !== null && obj !== undefined && obj == obj.window;\n}\n\nfunction getDocument(node) {\n if (isWindow(node)) {\n return node.document;\n }\n if (node.nodeType === 9) {\n return node;\n }\n return node.ownerDocument;\n}\n\nfunction _getComputedStyle(elem, name, cs) {\n var computedStyle = cs;\n var val = '';\n var d = getDocument(elem);\n computedStyle = computedStyle || d.defaultView.getComputedStyle(elem, null);\n\n // https://github.com/kissyteam/kissy/issues/61\n if (computedStyle) {\n val = computedStyle.getPropertyValue(name) || computedStyle[name];\n }\n\n return val;\n}\n\nvar _RE_NUM_NO_PX = new RegExp('^(' + RE_NUM + ')(?!px)[a-z%]+$', 'i');\nvar RE_POS = /^(top|right|bottom|left)$/;\nvar CURRENT_STYLE = 'currentStyle';\nvar RUNTIME_STYLE = 'runtimeStyle';\nvar LEFT = 'left';\nvar PX = 'px';\n\nfunction _getComputedStyleIE(elem, name) {\n // currentStyle maybe null\n // http://msdn.microsoft.com/en-us/library/ms535231.aspx\n var ret = elem[CURRENT_STYLE] && elem[CURRENT_STYLE][name];\n\n // 当 width/height 设置为百分比时,通过 pixelLeft 方式转换的 width/height 值\n // 一开始就处理了! CUSTOM_STYLE.height,CUSTOM_STYLE.width ,cssHook 解决@2011-08-19\n // 在 ie 下不对,需要直接用 offset 方式\n // borderWidth 等值也有问题,但考虑到 borderWidth 设为百分比的概率很小,这里就不考虑了\n\n // From the awesome hack by Dean Edwards\n // http://erik.eae.net/archives/2007/07/27/18.54.15/#comment-102291\n // If we're not dealing with a regular pixel number\n // but a number that has a weird ending, we need to convert it to pixels\n // exclude left right for relativity\n if (_RE_NUM_NO_PX.test(ret) && !RE_POS.test(name)) {\n // Remember the original values\n var style = elem.style;\n var left = style[LEFT];\n var rsLeft = elem[RUNTIME_STYLE][LEFT];\n\n // prevent flashing of content\n elem[RUNTIME_STYLE][LEFT] = elem[CURRENT_STYLE][LEFT];\n\n // Put in the new values to get a computed value out\n style[LEFT] = name === 'fontSize' ? '1em' : ret || 0;\n ret = style.pixelLeft + PX;\n\n // Revert the changed values\n style[LEFT] = left;\n\n elem[RUNTIME_STYLE][LEFT] = rsLeft;\n }\n return ret === '' ? 'auto' : ret;\n}\n\nif (typeof window !== 'undefined') {\n getComputedStyleX = window.getComputedStyle ? _getComputedStyle : _getComputedStyleIE;\n}\n\nfunction getOffsetDirection(dir, option) {\n if (dir === 'left') {\n return option.useCssRight ? 'right' : dir;\n }\n return option.useCssBottom ? 'bottom' : dir;\n}\n\nfunction oppositeOffsetDirection(dir) {\n if (dir === 'left') {\n return 'right';\n } else if (dir === 'right') {\n return 'left';\n } else if (dir === 'top') {\n return 'bottom';\n } else if (dir === 'bottom') {\n return 'top';\n }\n}\n\n// 设置 elem 相对 elem.ownerDocument 的坐标\nfunction setLeftTop(elem, offset, option) {\n // set position first, in-case top/left are set even on static elem\n if (css(elem, 'position') === 'static') {\n elem.style.position = 'relative';\n }\n var presetH = -999;\n var presetV = -999;\n var horizontalProperty = getOffsetDirection('left', option);\n var verticalProperty = getOffsetDirection('top', option);\n var oppositeHorizontalProperty = oppositeOffsetDirection(horizontalProperty);\n var oppositeVerticalProperty = oppositeOffsetDirection(verticalProperty);\n\n if (horizontalProperty !== 'left') {\n presetH = 999;\n }\n\n if (verticalProperty !== 'top') {\n presetV = 999;\n }\n var originalTransition = '';\n var originalOffset = getOffset(elem);\n if ('left' in offset || 'top' in offset) {\n originalTransition = getTransitionProperty(elem) || '';\n setTransitionProperty(elem, 'none');\n }\n if ('left' in offset) {\n elem.style[oppositeHorizontalProperty] = '';\n elem.style[horizontalProperty] = presetH + 'px';\n }\n if ('top' in offset) {\n elem.style[oppositeVerticalProperty] = '';\n elem.style[verticalProperty] = presetV + 'px';\n }\n var old = getOffset(elem);\n var originalStyle = {};\n for (var key in offset) {\n if (offset.hasOwnProperty(key)) {\n var dir = getOffsetDirection(key, option);\n var preset = key === 'left' ? presetH : presetV;\n var off = originalOffset[key] - old[key];\n if (dir === key) {\n originalStyle[dir] = preset + off;\n } else {\n originalStyle[dir] = preset - off;\n }\n }\n }\n css(elem, originalStyle);\n // force relayout\n force(elem.offsetTop, elem.offsetLeft);\n if ('left' in offset || 'top' in offset) {\n setTransitionProperty(elem, originalTransition);\n }\n var ret = {};\n for (var _key in offset) {\n if (offset.hasOwnProperty(_key)) {\n var _dir = getOffsetDirection(_key, option);\n var _off = offset[_key] - originalOffset[_key];\n if (_key === _dir) {\n ret[_dir] = originalStyle[_dir] + _off;\n } else {\n ret[_dir] = originalStyle[_dir] - _off;\n }\n }\n }\n css(elem, ret);\n}\n\nfunction setTransform(elem, offset) {\n var originalOffset = getOffset(elem);\n var originalXY = getTransformXY(elem);\n var resultXY = { x: originalXY.x, y: originalXY.y };\n if ('left' in offset) {\n resultXY.x = originalXY.x + offset.left - originalOffset.left;\n }\n if ('top' in offset) {\n resultXY.y = originalXY.y + offset.top - originalOffset.top;\n }\n setTransformXY(elem, resultXY);\n}\n\nfunction setOffset(elem, offset, option) {\n if (option.useCssRight || option.useCssBottom) {\n setLeftTop(elem, offset, option);\n } else if (option.useCssTransform && getTransformName() in document.body.style) {\n setTransform(elem, offset, option);\n } else {\n setLeftTop(elem, offset, option);\n }\n}\n\nfunction each(arr, fn) {\n for (var i = 0; i < arr.length; i++) {\n fn(arr[i]);\n }\n}\n\nfunction isBorderBoxFn(elem) {\n return getComputedStyleX(elem, 'boxSizing') === 'border-box';\n}\n\nvar BOX_MODELS = ['margin', 'border', 'padding'];\nvar CONTENT_INDEX = -1;\nvar PADDING_INDEX = 2;\nvar BORDER_INDEX = 1;\nvar MARGIN_INDEX = 0;\n\nfunction swap(elem, options, callback) {\n var old = {};\n var style = elem.style;\n var name = void 0;\n\n // Remember the old values, and insert the new ones\n for (name in options) {\n if (options.hasOwnProperty(name)) {\n old[name] = style[name];\n style[name] = options[name];\n }\n }\n\n callback.call(elem);\n\n // Revert the old values\n for (name in options) {\n if (options.hasOwnProperty(name)) {\n style[name] = old[name];\n }\n }\n}\n\nfunction getPBMWidth(elem, props, which) {\n var value = 0;\n var prop = void 0;\n var j = void 0;\n var i = void 0;\n for (j = 0; j < props.length; j++) {\n prop = props[j];\n if (prop) {\n for (i = 0; i < which.length; i++) {\n var cssProp = void 0;\n if (prop === 'border') {\n cssProp = '' + prop + which[i] + 'Width';\n } else {\n cssProp = prop + which[i];\n }\n value += parseFloat(getComputedStyleX(elem, cssProp)) || 0;\n }\n }\n }\n return value;\n}\n\nvar domUtils = {};\n\neach(['Width', 'Height'], function (name) {\n domUtils['doc' + name] = function (refWin) {\n var d = refWin.document;\n return Math.max(\n // firefox chrome documentElement.scrollHeight< body.scrollHeight\n // ie standard mode : documentElement.scrollHeight> body.scrollHeight\n d.documentElement['scroll' + name],\n // quirks : documentElement.scrollHeight 最大等于可视窗口多一点?\n d.body['scroll' + name], domUtils['viewport' + name](d));\n };\n\n domUtils['viewport' + name] = function (win) {\n // pc browser includes scrollbar in window.innerWidth\n var prop = 'client' + name;\n var doc = win.document;\n var body = doc.body;\n var documentElement = doc.documentElement;\n var documentElementProp = documentElement[prop];\n // 标准模式取 documentElement\n // backcompat 取 body\n return doc.compatMode === 'CSS1Compat' && documentElementProp || body && body[prop] || documentElementProp;\n };\n});\n\n/*\n 得到元素的大小信息\n @param elem\n @param name\n @param {String} [extra] 'padding' : (css width) + padding\n 'border' : (css width) + padding + border\n 'margin' : (css width) + padding + border + margin\n */\nfunction getWH(elem, name, ex) {\n var extra = ex;\n if (isWindow(elem)) {\n return name === 'width' ? domUtils.viewportWidth(elem) : domUtils.viewportHeight(elem);\n } else if (elem.nodeType === 9) {\n return name === 'width' ? domUtils.docWidth(elem) : domUtils.docHeight(elem);\n }\n var which = name === 'width' ? ['Left', 'Right'] : ['Top', 'Bottom'];\n var borderBoxValue = name === 'width' ? elem.getBoundingClientRect().width : elem.getBoundingClientRect().height;\n var computedStyle = getComputedStyleX(elem);\n var isBorderBox = isBorderBoxFn(elem, computedStyle);\n var cssBoxValue = 0;\n if (borderBoxValue === null || borderBoxValue === undefined || borderBoxValue <= 0) {\n borderBoxValue = undefined;\n // Fall back to computed then un computed css if necessary\n cssBoxValue = getComputedStyleX(elem, name);\n if (cssBoxValue === null || cssBoxValue === undefined || Number(cssBoxValue) < 0) {\n cssBoxValue = elem.style[name] || 0;\n }\n // Normalize '', auto, and prepare for extra\n cssBoxValue = parseFloat(cssBoxValue) || 0;\n }\n if (extra === undefined) {\n extra = isBorderBox ? BORDER_INDEX : CONTENT_INDEX;\n }\n var borderBoxValueOrIsBorderBox = borderBoxValue !== undefined || isBorderBox;\n var val = borderBoxValue || cssBoxValue;\n if (extra === CONTENT_INDEX) {\n if (borderBoxValueOrIsBorderBox) {\n return val - getPBMWidth(elem, ['border', 'padding'], which, computedStyle);\n }\n return cssBoxValue;\n } else if (borderBoxValueOrIsBorderBox) {\n if (extra === BORDER_INDEX) {\n return val;\n }\n return val + (extra === PADDING_INDEX ? -getPBMWidth(elem, ['border'], which, computedStyle) : getPBMWidth(elem, ['margin'], which, computedStyle));\n }\n return cssBoxValue + getPBMWidth(elem, BOX_MODELS.slice(extra), which, computedStyle);\n}\n\nvar cssShow = {\n position: 'absolute',\n visibility: 'hidden',\n display: 'block'\n};\n\n// fix #119 : https://github.com/kissyteam/kissy/issues/119\nfunction getWHIgnoreDisplay() {\n for (var _len = arguments.length, args = Array(_len), _key2 = 0; _key2 < _len; _key2++) {\n args[_key2] = arguments[_key2];\n }\n\n var val = void 0;\n var elem = args[0];\n // in case elem is window\n // elem.offsetWidth === undefined\n if (elem.offsetWidth !== 0) {\n val = getWH.apply(undefined, args);\n } else {\n swap(elem, cssShow, function () {\n val = getWH.apply(undefined, args);\n });\n }\n return val;\n}\n\neach(['width', 'height'], function (name) {\n var first = name.charAt(0).toUpperCase() + name.slice(1);\n domUtils['outer' + first] = function (el, includeMargin) {\n return el && getWHIgnoreDisplay(el, name, includeMargin ? MARGIN_INDEX : BORDER_INDEX);\n };\n var which = name === 'width' ? ['Left', 'Right'] : ['Top', 'Bottom'];\n\n domUtils[name] = function (elem, v) {\n var val = v;\n if (val !== undefined) {\n if (elem) {\n var computedStyle = getComputedStyleX(elem);\n var isBorderBox = isBorderBoxFn(elem);\n if (isBorderBox) {\n val += getPBMWidth(elem, ['padding', 'border'], which, computedStyle);\n }\n return css(elem, name, val);\n }\n return undefined;\n }\n return elem && getWHIgnoreDisplay(elem, name, CONTENT_INDEX);\n };\n});\n\nfunction mix(to, from) {\n for (var i in from) {\n if (from.hasOwnProperty(i)) {\n to[i] = from[i];\n }\n }\n return to;\n}\n\nvar utils = {\n getWindow: function getWindow(node) {\n if (node && node.document && node.setTimeout) {\n return node;\n }\n var doc = node.ownerDocument || node;\n return doc.defaultView || doc.parentWindow;\n },\n\n getDocument: getDocument,\n offset: function offset(el, value, option) {\n if (typeof value !== 'undefined') {\n setOffset(el, value, option || {});\n } else {\n return getOffset(el);\n }\n },\n\n isWindow: isWindow,\n each: each,\n css: css,\n clone: function clone(obj) {\n var i = void 0;\n var ret = {};\n for (i in obj) {\n if (obj.hasOwnProperty(i)) {\n ret[i] = obj[i];\n }\n }\n var overflow = obj.overflow;\n if (overflow) {\n for (i in obj) {\n if (obj.hasOwnProperty(i)) {\n ret.overflow[i] = obj.overflow[i];\n }\n }\n }\n return ret;\n },\n\n mix: mix,\n getWindowScrollLeft: function getWindowScrollLeft(w) {\n return getScrollLeft(w);\n },\n getWindowScrollTop: function getWindowScrollTop(w) {\n return getScrollTop(w);\n },\n merge: function merge() {\n var ret = {};\n\n for (var _len2 = arguments.length, args = Array(_len2), _key3 = 0; _key3 < _len2; _key3++) {\n args[_key3] = arguments[_key3];\n }\n\n for (var i = 0; i < args.length; i++) {\n utils.mix(ret, args[i]);\n }\n return ret;\n },\n\n viewportWidth: 0,\n viewportHeight: 0\n};\n\nmix(utils, domUtils);\n\nexport default utils;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/dom-align/es/utils.js\n// module id = 22\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n'use strict';\n\n/**\n * Use invariant() to assert state which your program assumes to be true.\n *\n * Provide sprintf-style format (only %s is supported) and arguments\n * to provide information about what broke and what you were\n * expecting.\n *\n * The invariant message will be stripped in production, but the invariant\n * will remain to ensure logic does not differ in production.\n */\n\nvar validateFormat = function validateFormat(format) {};\n\nif (process.env.NODE_ENV !== 'production') {\n validateFormat = function validateFormat(format) {\n if (format === undefined) {\n throw new Error('invariant requires an error message argument');\n }\n };\n}\n\nfunction invariant(condition, format, a, b, c, d, e, f) {\n validateFormat(format);\n\n if (!condition) {\n var error;\n if (format === undefined) {\n error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n } else {\n var args = [a, b, c, d, e, f];\n var argIndex = 0;\n error = new Error(format.replace(/%s/g, function () {\n return args[argIndex++];\n }));\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // we don't care about invariant's own frame\n throw error;\n }\n}\n\nmodule.exports = invariant;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/invariant.js\n// module id = 23\n// module chunks = 8","\"use strict\";\n\nexports.__esModule = true;\n\nvar _assign = require(\"../core-js/object/assign\");\n\nvar _assign2 = _interopRequireDefault(_assign);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = _assign2.default || function (target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i];\n\n for (var key in source) {\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n }\n\n return target;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/helpers/extends.js\n// module id = 24\n// module chunks = 8","var isObject = require('./_is-object');\nmodule.exports = function (it) {\n if (!isObject(it)) throw TypeError(it + ' is not an object!');\n return it;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_an-object.js\n// module id = 25\n// module chunks = 8","module.exports = function (exec) {\n try {\n return !!exec();\n } catch (e) {\n return true;\n }\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_fails.js\n// module id = 26\n// module chunks = 8","module.exports = function (it) {\n return typeof it === 'object' ? it !== null : typeof it === 'function';\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_is-object.js\n// module id = 27\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n'use strict';\n\nvar emptyObject = {};\n\nif (process.env.NODE_ENV !== 'production') {\n Object.freeze(emptyObject);\n}\n\nmodule.exports = emptyObject;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/emptyObject.js\n// module id = 28\n// module chunks = 8","/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n'use strict';\n\nvar emptyFunction = require('./emptyFunction');\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar warning = emptyFunction;\n\nif (process.env.NODE_ENV !== 'production') {\n var printWarning = function printWarning(format) {\n for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n var argIndex = 0;\n var message = 'Warning: ' + format.replace(/%s/g, function () {\n return args[argIndex++];\n });\n if (typeof console !== 'undefined') {\n console.error(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) {}\n };\n\n warning = function warning(condition, format) {\n if (format === undefined) {\n throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');\n }\n\n if (format.indexOf('Failed Composite propType: ') === 0) {\n return; // Ignore CompositeComponent proptype check.\n }\n\n if (!condition) {\n for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n args[_key2 - 2] = arguments[_key2];\n }\n\n printWarning.apply(undefined, [format].concat(args));\n }\n };\n}\n\nmodule.exports = warning;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/warning.js\n// module id = 29\n// module chunks = 8","\"use strict\";\n\nexports.__esModule = true;\n\nvar _iterator = require(\"../core-js/symbol/iterator\");\n\nvar _iterator2 = _interopRequireDefault(_iterator);\n\nvar _symbol = require(\"../core-js/symbol\");\n\nvar _symbol2 = _interopRequireDefault(_symbol);\n\nvar _typeof = typeof _symbol2.default === \"function\" && typeof _iterator2.default === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof _symbol2.default === \"function\" && obj.constructor === _symbol2.default && obj !== _symbol2.default.prototype ? \"symbol\" : typeof obj; };\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = typeof _symbol2.default === \"function\" && _typeof(_iterator2.default) === \"symbol\" ? function (obj) {\n return typeof obj === \"undefined\" ? \"undefined\" : _typeof(obj);\n} : function (obj) {\n return obj && typeof _symbol2.default === \"function\" && obj.constructor === _symbol2.default && obj !== _symbol2.default.prototype ? \"symbol\" : typeof obj === \"undefined\" ? \"undefined\" : _typeof(obj);\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/helpers/typeof.js\n// module id = 30\n// module chunks = 8","// 19.1.2.14 / 15.2.3.14 Object.keys(O)\nvar $keys = require('./_object-keys-internal');\nvar enumBugKeys = require('./_enum-bug-keys');\n\nmodule.exports = Object.keys || function keys(O) {\n return $keys(O, enumBugKeys);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-keys.js\n// module id = 31\n// module chunks = 8","exports.f = {}.propertyIsEnumerable;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-pie.js\n// module id = 32\n// module chunks = 8","module.exports = function (bitmap, value) {\n return {\n enumerable: !(bitmap & 1),\n configurable: !(bitmap & 2),\n writable: !(bitmap & 4),\n value: value\n };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_property-desc.js\n// module id = 33\n// module chunks = 8","var id = 0;\nvar px = Math.random();\nmodule.exports = function (key) {\n return 'Symbol('.concat(key === undefined ? '' : key, ')_', (++id + px).toString(36));\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_uid.js\n// module id = 34\n// module chunks = 8","\"use strict\";\n\nexports.__esModule = true;\n\nvar _defineProperty = require(\"../core-js/object/define-property\");\n\nvar _defineProperty2 = _interopRequireDefault(_defineProperty);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (obj, key, value) {\n if (key in obj) {\n (0, _defineProperty2.default)(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/helpers/defineProperty.js\n// module id = 35\n// module chunks = 8","// 7.2.1 RequireObjectCoercible(argument)\nmodule.exports = function (it) {\n if (it == undefined) throw TypeError(\"Can't call method on \" + it);\n return it;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_defined.js\n// module id = 36\n// module chunks = 8","// IE 8- don't enum bug keys\nmodule.exports = (\n 'constructor,hasOwnProperty,isPrototypeOf,propertyIsEnumerable,toLocaleString,toString,valueOf'\n).split(',');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_enum-bug-keys.js\n// module id = 37\n// module chunks = 8","module.exports = {};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_iterators.js\n// module id = 38\n// module chunks = 8","module.exports = true;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_library.js\n// module id = 39\n// module chunks = 8","// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])\nvar anObject = require('./_an-object');\nvar dPs = require('./_object-dps');\nvar enumBugKeys = require('./_enum-bug-keys');\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\nvar Empty = function () { /* empty */ };\nvar PROTOTYPE = 'prototype';\n\n// Create object with fake `null` prototype: use iframe Object with cleared prototype\nvar createDict = function () {\n // Thrash, waste and sodomy: IE GC bug\n var iframe = require('./_dom-create')('iframe');\n var i = enumBugKeys.length;\n var lt = '<';\n var gt = '>';\n var iframeDocument;\n iframe.style.display = 'none';\n require('./_html').appendChild(iframe);\n iframe.src = 'javascript:'; // eslint-disable-line no-script-url\n // createDict = iframe.contentWindow.Object;\n // html.removeChild(iframe);\n iframeDocument = iframe.contentWindow.document;\n iframeDocument.open();\n iframeDocument.write(lt + 'script' + gt + 'document.F=Object' + lt + '/script' + gt);\n iframeDocument.close();\n createDict = iframeDocument.F;\n while (i--) delete createDict[PROTOTYPE][enumBugKeys[i]];\n return createDict();\n};\n\nmodule.exports = Object.create || function create(O, Properties) {\n var result;\n if (O !== null) {\n Empty[PROTOTYPE] = anObject(O);\n result = new Empty();\n Empty[PROTOTYPE] = null;\n // add \"__proto__\" for Object.getPrototypeOf polyfill\n result[IE_PROTO] = O;\n } else result = createDict();\n return Properties === undefined ? result : dPs(result, Properties);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-create.js\n// module id = 40\n// module chunks = 8","exports.f = Object.getOwnPropertySymbols;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-gops.js\n// module id = 41\n// module chunks = 8","var def = require('./_object-dp').f;\nvar has = require('./_has');\nvar TAG = require('./_wks')('toStringTag');\n\nmodule.exports = function (it, tag, stat) {\n if (it && !has(it = stat ? it : it.prototype, TAG)) def(it, TAG, { configurable: true, value: tag });\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_set-to-string-tag.js\n// module id = 42\n// module chunks = 8","var shared = require('./_shared')('keys');\nvar uid = require('./_uid');\nmodule.exports = function (key) {\n return shared[key] || (shared[key] = uid(key));\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_shared-key.js\n// module id = 43\n// module chunks = 8","var global = require('./_global');\nvar SHARED = '__core-js_shared__';\nvar store = global[SHARED] || (global[SHARED] = {});\nmodule.exports = function (key) {\n return store[key] || (store[key] = {});\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_shared.js\n// module id = 44\n// module chunks = 8","// 7.1.4 ToInteger\nvar ceil = Math.ceil;\nvar floor = Math.floor;\nmodule.exports = function (it) {\n return isNaN(it = +it) ? 0 : (it > 0 ? floor : ceil)(it);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_to-integer.js\n// module id = 45\n// module chunks = 8","// 7.1.1 ToPrimitive(input [, PreferredType])\nvar isObject = require('./_is-object');\n// instead of the ES6 spec version, we didn't implement @@toPrimitive case\n// and the second argument - flag - preferred type is a string\nmodule.exports = function (it, S) {\n if (!isObject(it)) return it;\n var fn, val;\n if (S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n if (typeof (fn = it.valueOf) == 'function' && !isObject(val = fn.call(it))) return val;\n if (!S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n throw TypeError(\"Can't convert object to primitive value\");\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_to-primitive.js\n// module id = 46\n// module chunks = 8","var global = require('./_global');\nvar core = require('./_core');\nvar LIBRARY = require('./_library');\nvar wksExt = require('./_wks-ext');\nvar defineProperty = require('./_object-dp').f;\nmodule.exports = function (name) {\n var $Symbol = core.Symbol || (core.Symbol = LIBRARY ? {} : global.Symbol || {});\n if (name.charAt(0) != '_' && !(name in $Symbol)) defineProperty($Symbol, name, { value: wksExt.f(name) });\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_wks-define.js\n// module id = 47\n// module chunks = 8","exports.f = require('./_wks');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_wks-ext.js\n// module id = 48\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nif (process.env.NODE_ENV !== 'production') {\n var invariant = require('fbjs/lib/invariant');\n var warning = require('fbjs/lib/warning');\n var ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\n var loggedTypeFailures = {};\n}\n\n/**\n * Assert that the values match with the type specs.\n * Error messages are memorized and will only be shown once.\n *\n * @param {object} typeSpecs Map of name to a ReactPropType\n * @param {object} values Runtime values that need to be type-checked\n * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n * @param {string} componentName Name of the component for error messages.\n * @param {?Function} getStack Returns the component stack.\n * @private\n */\nfunction checkPropTypes(typeSpecs, values, location, componentName, getStack) {\n if (process.env.NODE_ENV !== 'production') {\n for (var typeSpecName in typeSpecs) {\n if (typeSpecs.hasOwnProperty(typeSpecName)) {\n var error;\n // Prop type validation may throw. In case they do, we don't want to\n // fail the render phase where it didn't fail before. So we log it.\n // After these have been cleaned up, we'll let them throw.\n try {\n // This is intentionally an invariant that gets caught. It's the same\n // behavior as without this statement except with a better message.\n invariant(typeof typeSpecs[typeSpecName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'the `prop-types` package, but received `%s`.', componentName || 'React class', location, typeSpecName, typeof typeSpecs[typeSpecName]);\n error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret);\n } catch (ex) {\n error = ex;\n }\n warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error);\n if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n // Only monitor this failure once because there tends to be a lot of the\n // same error.\n loggedTypeFailures[error.message] = true;\n\n var stack = getStack ? getStack() : '';\n\n warning(false, 'Failed %s type: %s%s', location, error.message, stack != null ? stack : '');\n }\n }\n }\n }\n}\n\nmodule.exports = checkPropTypes;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/prop-types/checkPropTypes.js\n// module id = 49\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';\n\nmodule.exports = ReactPropTypesSecret;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/prop-types/lib/ReactPropTypesSecret.js\n// module id = 50\n// module chunks = 8","module.exports = { \"default\": require(\"core-js/library/fn/object/define-property\"), __esModule: true };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/core-js/object/define-property.js\n// module id = 51\n// module chunks = 8","/*!\n Copyright (c) 2016 Jed Watson.\n Licensed under the MIT License (MIT), see\n http://jedwatson.github.io/classnames\n*/\n/* global define */\n\n(function () {\n\t'use strict';\n\n\tvar hasOwn = {}.hasOwnProperty;\n\n\tfunction classNames () {\n\t\tvar classes = [];\n\n\t\tfor (var i = 0; i < arguments.length; i++) {\n\t\t\tvar arg = arguments[i];\n\t\t\tif (!arg) continue;\n\n\t\t\tvar argType = typeof arg;\n\n\t\t\tif (argType === 'string' || argType === 'number') {\n\t\t\t\tclasses.push(arg);\n\t\t\t} else if (Array.isArray(arg)) {\n\t\t\t\tclasses.push(classNames.apply(null, arg));\n\t\t\t} else if (argType === 'object') {\n\t\t\t\tfor (var key in arg) {\n\t\t\t\t\tif (hasOwn.call(arg, key) && arg[key]) {\n\t\t\t\t\t\tclasses.push(key);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn classes.join(' ');\n\t}\n\n\tif (typeof module !== 'undefined' && module.exports) {\n\t\tmodule.exports = classNames;\n\t} else if (typeof define === 'function' && typeof define.amd === 'object' && define.amd) {\n\t\t// register as 'classnames', consistent with npm package name\n\t\tdefine('classnames', [], function () {\n\t\t\treturn classNames;\n\t\t});\n\t} else {\n\t\twindow.classNames = classNames;\n\t}\n}());\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/classnames/index.js\n// module id = 52\n// module chunks = 8","module.exports = function(arr, obj){\n if (arr.indexOf) return arr.indexOf(obj);\n for (var i = 0; i < arr.length; ++i) {\n if (arr[i] === obj) return i;\n }\n return -1;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/component-indexof/index.js\n// module id = 53\n// module chunks = 8","var toString = {}.toString;\n\nmodule.exports = function (it) {\n return toString.call(it).slice(8, -1);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_cof.js\n// module id = 54\n// module chunks = 8","// optional / simple context binding\nvar aFunction = require('./_a-function');\nmodule.exports = function (fn, that, length) {\n aFunction(fn);\n if (that === undefined) return fn;\n switch (length) {\n case 1: return function (a) {\n return fn.call(that, a);\n };\n case 2: return function (a, b) {\n return fn.call(that, a, b);\n };\n case 3: return function (a, b, c) {\n return fn.call(that, a, b, c);\n };\n }\n return function (/* ...args */) {\n return fn.apply(that, arguments);\n };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_ctx.js\n// module id = 55\n// module chunks = 8","var isObject = require('./_is-object');\nvar document = require('./_global').document;\n// typeof document.createElement is 'object' in old IE\nvar is = isObject(document) && isObject(document.createElement);\nmodule.exports = function (it) {\n return is ? document.createElement(it) : {};\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_dom-create.js\n// module id = 56\n// module chunks = 8","module.exports = !require('./_descriptors') && !require('./_fails')(function () {\n return Object.defineProperty(require('./_dom-create')('div'), 'a', { get: function () { return 7; } }).a != 7;\n});\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_ie8-dom-define.js\n// module id = 57\n// module chunks = 8","// fallback for non-array-like ES3 and non-enumerable old V8 strings\nvar cof = require('./_cof');\n// eslint-disable-next-line no-prototype-builtins\nmodule.exports = Object('z').propertyIsEnumerable(0) ? Object : function (it) {\n return cof(it) == 'String' ? it.split('') : Object(it);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_iobject.js\n// module id = 58\n// module chunks = 8","'use strict';\nvar LIBRARY = require('./_library');\nvar $export = require('./_export');\nvar redefine = require('./_redefine');\nvar hide = require('./_hide');\nvar has = require('./_has');\nvar Iterators = require('./_iterators');\nvar $iterCreate = require('./_iter-create');\nvar setToStringTag = require('./_set-to-string-tag');\nvar getPrototypeOf = require('./_object-gpo');\nvar ITERATOR = require('./_wks')('iterator');\nvar BUGGY = !([].keys && 'next' in [].keys()); // Safari has buggy iterators w/o `next`\nvar FF_ITERATOR = '@@iterator';\nvar KEYS = 'keys';\nvar VALUES = 'values';\n\nvar returnThis = function () { return this; };\n\nmodule.exports = function (Base, NAME, Constructor, next, DEFAULT, IS_SET, FORCED) {\n $iterCreate(Constructor, NAME, next);\n var getMethod = function (kind) {\n if (!BUGGY && kind in proto) return proto[kind];\n switch (kind) {\n case KEYS: return function keys() { return new Constructor(this, kind); };\n case VALUES: return function values() { return new Constructor(this, kind); };\n } return function entries() { return new Constructor(this, kind); };\n };\n var TAG = NAME + ' Iterator';\n var DEF_VALUES = DEFAULT == VALUES;\n var VALUES_BUG = false;\n var proto = Base.prototype;\n var $native = proto[ITERATOR] || proto[FF_ITERATOR] || DEFAULT && proto[DEFAULT];\n var $default = $native || getMethod(DEFAULT);\n var $entries = DEFAULT ? !DEF_VALUES ? $default : getMethod('entries') : undefined;\n var $anyNative = NAME == 'Array' ? proto.entries || $native : $native;\n var methods, key, IteratorPrototype;\n // Fix native\n if ($anyNative) {\n IteratorPrototype = getPrototypeOf($anyNative.call(new Base()));\n if (IteratorPrototype !== Object.prototype && IteratorPrototype.next) {\n // Set @@toStringTag to native iterators\n setToStringTag(IteratorPrototype, TAG, true);\n // fix for some old engines\n if (!LIBRARY && !has(IteratorPrototype, ITERATOR)) hide(IteratorPrototype, ITERATOR, returnThis);\n }\n }\n // fix Array#{values, @@iterator}.name in V8 / FF\n if (DEF_VALUES && $native && $native.name !== VALUES) {\n VALUES_BUG = true;\n $default = function values() { return $native.call(this); };\n }\n // Define iterator\n if ((!LIBRARY || FORCED) && (BUGGY || VALUES_BUG || !proto[ITERATOR])) {\n hide(proto, ITERATOR, $default);\n }\n // Plug for library\n Iterators[NAME] = $default;\n Iterators[TAG] = returnThis;\n if (DEFAULT) {\n methods = {\n values: DEF_VALUES ? $default : getMethod(VALUES),\n keys: IS_SET ? $default : getMethod(KEYS),\n entries: $entries\n };\n if (FORCED) for (key in methods) {\n if (!(key in proto)) redefine(proto, key, methods[key]);\n } else $export($export.P + $export.F * (BUGGY || VALUES_BUG), NAME, methods);\n }\n return methods;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_iter-define.js\n// module id = 59\n// module chunks = 8","var pIE = require('./_object-pie');\nvar createDesc = require('./_property-desc');\nvar toIObject = require('./_to-iobject');\nvar toPrimitive = require('./_to-primitive');\nvar has = require('./_has');\nvar IE8_DOM_DEFINE = require('./_ie8-dom-define');\nvar gOPD = Object.getOwnPropertyDescriptor;\n\nexports.f = require('./_descriptors') ? gOPD : function getOwnPropertyDescriptor(O, P) {\n O = toIObject(O);\n P = toPrimitive(P, true);\n if (IE8_DOM_DEFINE) try {\n return gOPD(O, P);\n } catch (e) { /* empty */ }\n if (has(O, P)) return createDesc(!pIE.f.call(O, P), O[P]);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-gopd.js\n// module id = 60\n// module chunks = 8","// 19.1.2.7 / 15.2.3.4 Object.getOwnPropertyNames(O)\nvar $keys = require('./_object-keys-internal');\nvar hiddenKeys = require('./_enum-bug-keys').concat('length', 'prototype');\n\nexports.f = Object.getOwnPropertyNames || function getOwnPropertyNames(O) {\n return $keys(O, hiddenKeys);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-gopn.js\n// module id = 61\n// module chunks = 8","var has = require('./_has');\nvar toIObject = require('./_to-iobject');\nvar arrayIndexOf = require('./_array-includes')(false);\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\n\nmodule.exports = function (object, names) {\n var O = toIObject(object);\n var i = 0;\n var result = [];\n var key;\n for (key in O) if (key != IE_PROTO) has(O, key) && result.push(key);\n // Don't enum bug & hidden keys\n while (names.length > i) if (has(O, key = names[i++])) {\n ~arrayIndexOf(result, key) || result.push(key);\n }\n return result;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-keys-internal.js\n// module id = 62\n// module chunks = 8","module.exports = require('./_hide');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_redefine.js\n// module id = 63\n// module chunks = 8","// 7.1.13 ToObject(argument)\nvar defined = require('./_defined');\nmodule.exports = function (it) {\n return Object(defined(it));\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_to-object.js\n// module id = 64\n// module chunks = 8","import utils from './utils';\n\n/**\n * 得到会导致元素显示不全的祖先元素\n */\n\nfunction getOffsetParent(element) {\n if (utils.isWindow(element) || element.nodeType === 9) {\n return null;\n }\n // ie 这个也不是完全可行\n /*\n
\n
\n 元素 6 高 100px 宽 50px
\n
\n
\n */\n // element.offsetParent does the right thing in ie7 and below. Return parent with layout!\n // In other browsers it only includes elements with position absolute, relative or\n // fixed, not elements with overflow set to auto or scroll.\n // if (UA.ie && ieMode < 8) {\n // return element.offsetParent;\n // }\n // 统一的 offsetParent 方法\n var doc = utils.getDocument(element);\n var body = doc.body;\n var parent = void 0;\n var positionStyle = utils.css(element, 'position');\n var skipStatic = positionStyle === 'fixed' || positionStyle === 'absolute';\n\n if (!skipStatic) {\n return element.nodeName.toLowerCase() === 'html' ? null : element.parentNode;\n }\n\n for (parent = element.parentNode; parent && parent !== body; parent = parent.parentNode) {\n positionStyle = utils.css(parent, 'position');\n if (positionStyle !== 'static') {\n return parent;\n }\n }\n return null;\n}\n\nexport default getOffsetParent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/dom-align/es/getOffsetParent.js\n// module id = 65\n// module chunks = 8","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\nvar emptyFunction = require('./emptyFunction');\n\n/**\n * Upstream version of event listener. Does not take into account specific\n * nature of platform.\n */\nvar EventListener = {\n /**\n * Listen to DOM events during the bubble phase.\n *\n * @param {DOMEventTarget} target DOM element to register listener on.\n * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.\n * @param {function} callback Callback function.\n * @return {object} Object with a `remove` method.\n */\n listen: function listen(target, eventType, callback) {\n if (target.addEventListener) {\n target.addEventListener(eventType, callback, false);\n return {\n remove: function remove() {\n target.removeEventListener(eventType, callback, false);\n }\n };\n } else if (target.attachEvent) {\n target.attachEvent('on' + eventType, callback);\n return {\n remove: function remove() {\n target.detachEvent('on' + eventType, callback);\n }\n };\n }\n },\n\n /**\n * Listen to DOM events during the capture phase.\n *\n * @param {DOMEventTarget} target DOM element to register listener on.\n * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.\n * @param {function} callback Callback function.\n * @return {object} Object with a `remove` method.\n */\n capture: function capture(target, eventType, callback) {\n if (target.addEventListener) {\n target.addEventListener(eventType, callback, true);\n return {\n remove: function remove() {\n target.removeEventListener(eventType, callback, true);\n }\n };\n } else {\n if (process.env.NODE_ENV !== 'production') {\n console.error('Attempted to listen to events during the capture phase on a ' + 'browser that does not support the capture phase. Your application ' + 'will not receive some events.');\n }\n return {\n remove: emptyFunction\n };\n }\n },\n\n registerDefault: function registerDefault() {}\n};\n\nmodule.exports = EventListener;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/EventListener.js\n// module id = 66\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n'use strict';\n\nvar canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);\n\n/**\n * Simple, lightweight module assisting with the detection and context of\n * Worker. Helps avoid circular dependencies and allows code to reason about\n * whether or not they are in a Worker, even if they never include the main\n * `ReactWorker` dependency.\n */\nvar ExecutionEnvironment = {\n\n canUseDOM: canUseDOM,\n\n canUseWorkers: typeof Worker !== 'undefined',\n\n canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent),\n\n canUseViewport: canUseDOM && !!window.screen,\n\n isInWorker: !canUseDOM // For now, this is true - might change in the future.\n\n};\n\nmodule.exports = ExecutionEnvironment;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/ExecutionEnvironment.js\n// module id = 67\n// module chunks = 8","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * \n */\n\nvar isTextNode = require('./isTextNode');\n\n/*eslint-disable no-bitwise */\n\n/**\n * Checks if a given DOM node contains or is another DOM node.\n */\nfunction containsNode(outerNode, innerNode) {\n if (!outerNode || !innerNode) {\n return false;\n } else if (outerNode === innerNode) {\n return true;\n } else if (isTextNode(outerNode)) {\n return false;\n } else if (isTextNode(innerNode)) {\n return containsNode(outerNode, innerNode.parentNode);\n } else if ('contains' in outerNode) {\n return outerNode.contains(innerNode);\n } else if (outerNode.compareDocumentPosition) {\n return !!(outerNode.compareDocumentPosition(innerNode) & 16);\n } else {\n return false;\n }\n}\n\nmodule.exports = containsNode;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/containsNode.js\n// module id = 68\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n'use strict';\n\n/**\n * @param {DOMElement} node input/textarea to focus\n */\n\nfunction focusNode(node) {\n // IE8 can throw \"Can't move focus to the control because it is invisible,\n // not enabled, or of a type that does not accept the focus.\" for all kinds of\n // reasons that are too expensive and fragile to test.\n try {\n node.focus();\n } catch (e) {}\n}\n\nmodule.exports = focusNode;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/focusNode.js\n// module id = 69\n// module chunks = 8","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\n/* eslint-disable fb-www/typeof-undefined */\n\n/**\n * Same as document.activeElement but wraps in a try-catch block. In IE it is\n * not safe to call document.activeElement if there is nothing focused.\n *\n * The activeElement will be null only if the document or document body is not\n * yet defined.\n *\n * @param {?DOMDocument} doc Defaults to current document.\n * @return {?DOMElement}\n */\nfunction getActiveElement(doc) /*?DOMElement*/{\n doc = doc || (typeof document !== 'undefined' ? document : undefined);\n if (typeof doc === 'undefined') {\n return null;\n }\n try {\n return doc.activeElement || doc.body;\n } catch (e) {\n return doc.body;\n }\n}\n\nmodule.exports = getActiveElement;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/getActiveElement.js\n// module id = 70\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n * \n */\n\n/*eslint-disable no-self-compare */\n\n'use strict';\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\n/**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\nfunction is(x, y) {\n // SameValue algorithm\n if (x === y) {\n // Steps 1-5, 7-10\n // Steps 6.b-6.e: +0 != -0\n // Added the nonzero y check to make Flow happy, but it is redundant\n return x !== 0 || y !== 0 || 1 / x === 1 / y;\n } else {\n // Step 6.a: NaN == NaN\n return x !== x && y !== y;\n }\n}\n\n/**\n * Performs equality by iterating through keys on an object and returning false\n * when any key has values which are not strictly equal between the arguments.\n * Returns true when the values of all keys are strictly equal.\n */\nfunction shallowEqual(objA, objB) {\n if (is(objA, objB)) {\n return true;\n }\n\n if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) {\n return false;\n }\n\n var keysA = Object.keys(objA);\n var keysB = Object.keys(objB);\n\n if (keysA.length !== keysB.length) {\n return false;\n }\n\n // Test for A's keys different from B.\n for (var i = 0; i < keysA.length; i++) {\n if (!hasOwnProperty.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) {\n return false;\n }\n }\n\n return true;\n}\n\nmodule.exports = shallowEqual;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/shallowEqual.js\n// module id = 71\n// module chunks = 8","var util = {\n isAppearSupported: function isAppearSupported(props) {\n return props.transitionName && props.transitionAppear || props.animation.appear;\n },\n isEnterSupported: function isEnterSupported(props) {\n return props.transitionName && props.transitionEnter || props.animation.enter;\n },\n isLeaveSupported: function isLeaveSupported(props) {\n return props.transitionName && props.transitionLeave || props.animation.leave;\n },\n allowAppearCallback: function allowAppearCallback(props) {\n return props.transitionAppear || props.animation.appear;\n },\n allowEnterCallback: function allowEnterCallback(props) {\n return props.transitionEnter || props.animation.enter;\n },\n allowLeaveCallback: function allowLeaveCallback(props) {\n return props.transitionLeave || props.animation.leave;\n }\n};\nexport default util;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-animate/es/util.js\n// module id = 72\n// module chunks = 8","import _objectWithoutProperties from 'babel-runtime/helpers/objectWithoutProperties';\nimport _classCallCheck from 'babel-runtime/helpers/classCallCheck';\nimport _createClass from 'babel-runtime/helpers/createClass';\nimport _possibleConstructorReturn from 'babel-runtime/helpers/possibleConstructorReturn';\nimport _inherits from 'babel-runtime/helpers/inherits';\nimport React, { Component } from 'react';\nimport PropTypes from 'prop-types';\n\nvar LazyRenderBox = function (_Component) {\n _inherits(LazyRenderBox, _Component);\n\n function LazyRenderBox() {\n _classCallCheck(this, LazyRenderBox);\n\n return _possibleConstructorReturn(this, (LazyRenderBox.__proto__ || Object.getPrototypeOf(LazyRenderBox)).apply(this, arguments));\n }\n\n _createClass(LazyRenderBox, [{\n key: 'shouldComponentUpdate',\n value: function shouldComponentUpdate(nextProps) {\n return nextProps.hiddenClassName || nextProps.visible;\n }\n }, {\n key: 'render',\n value: function render() {\n var _props = this.props,\n hiddenClassName = _props.hiddenClassName,\n visible = _props.visible,\n props = _objectWithoutProperties(_props, ['hiddenClassName', 'visible']);\n\n if (hiddenClassName || React.Children.count(props.children) > 1) {\n if (!visible && hiddenClassName) {\n props.className += ' ' + hiddenClassName;\n }\n return React.createElement('div', props);\n }\n\n return React.Children.only(props.children);\n }\n }]);\n\n return LazyRenderBox;\n}(Component);\n\nLazyRenderBox.propTypes = {\n children: PropTypes.any,\n className: PropTypes.string,\n visible: PropTypes.bool,\n hiddenClassName: PropTypes.string\n};\n\n\nexport default LazyRenderBox;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-trigger/es/LazyRenderBox.js\n// module id = 73\n// module chunks = 8","import _extends from 'babel-runtime/helpers/extends';\nfunction isPointsEq(a1, a2) {\n return a1[0] === a2[0] && a1[1] === a2[1];\n}\n\nexport function getAlignFromPlacement(builtinPlacements, placementStr, align) {\n var baseAlign = builtinPlacements[placementStr] || {};\n return _extends({}, baseAlign, align);\n}\n\nexport function getPopupClassNameFromAlign(builtinPlacements, prefixCls, align) {\n var points = align.points;\n for (var placement in builtinPlacements) {\n if (builtinPlacements.hasOwnProperty(placement)) {\n if (isPointsEq(builtinPlacements[placement].points, points)) {\n return prefixCls + '-placement-' + placement;\n }\n }\n }\n return '';\n}\n\nexport function saveRef(name, component) {\n this[name] = component;\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-trigger/es/utils.js\n// module id = 74\n// module chunks = 8","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports['default'] = addEventListenerWrap;\n\nvar _addDomEventListener = require('add-dom-event-listener');\n\nvar _addDomEventListener2 = _interopRequireDefault(_addDomEventListener);\n\nvar _reactDom = require('react-dom');\n\nvar _reactDom2 = _interopRequireDefault(_reactDom);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nfunction addEventListenerWrap(target, eventType, cb) {\n /* eslint camelcase: 2 */\n var callback = _reactDom2['default'].unstable_batchedUpdates ? function run(e) {\n _reactDom2['default'].unstable_batchedUpdates(cb, e);\n } : cb;\n return (0, _addDomEventListener2['default'])(target, eventType, callback);\n}\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-util/lib/Dom/addEventListener.js\n// module id = 75\n// module chunks = 8","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n/**\n * @ignore\n * base event object for custom and dom event.\n * @author yiminghe@gmail.com\n */\n\nfunction returnFalse() {\n return false;\n}\n\nfunction returnTrue() {\n return true;\n}\n\nfunction EventBaseObject() {\n this.timeStamp = Date.now();\n this.target = undefined;\n this.currentTarget = undefined;\n}\n\nEventBaseObject.prototype = {\n isEventObject: 1,\n\n constructor: EventBaseObject,\n\n isDefaultPrevented: returnFalse,\n\n isPropagationStopped: returnFalse,\n\n isImmediatePropagationStopped: returnFalse,\n\n preventDefault: function preventDefault() {\n this.isDefaultPrevented = returnTrue;\n },\n stopPropagation: function stopPropagation() {\n this.isPropagationStopped = returnTrue;\n },\n stopImmediatePropagation: function stopImmediatePropagation() {\n this.isImmediatePropagationStopped = returnTrue;\n // fixed 1.2\n // call stopPropagation implicitly\n this.stopPropagation();\n },\n halt: function halt(immediate) {\n if (immediate) {\n this.stopImmediatePropagation();\n } else {\n this.stopPropagation();\n }\n this.preventDefault();\n }\n};\n\nexports[\"default\"] = EventBaseObject;\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/add-dom-event-listener/lib/EventBaseObject.js\n// module id = 84\n// module chunks = 8","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _EventBaseObject = require('./EventBaseObject');\n\nvar _EventBaseObject2 = _interopRequireDefault(_EventBaseObject);\n\nvar _objectAssign = require('object-assign');\n\nvar _objectAssign2 = _interopRequireDefault(_objectAssign);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { \"default\": obj }; }\n\n/**\n * @ignore\n * event object for dom\n * @author yiminghe@gmail.com\n */\n\nvar TRUE = true;\nvar FALSE = false;\nvar commonProps = ['altKey', 'bubbles', 'cancelable', 'ctrlKey', 'currentTarget', 'eventPhase', 'metaKey', 'shiftKey', 'target', 'timeStamp', 'view', 'type'];\n\nfunction isNullOrUndefined(w) {\n return w === null || w === undefined;\n}\n\nvar eventNormalizers = [{\n reg: /^key/,\n props: ['char', 'charCode', 'key', 'keyCode', 'which'],\n fix: function fix(event, nativeEvent) {\n if (isNullOrUndefined(event.which)) {\n event.which = !isNullOrUndefined(nativeEvent.charCode) ? nativeEvent.charCode : nativeEvent.keyCode;\n }\n\n // add metaKey to non-Mac browsers (use ctrl for PC 's and Meta for Macs)\n if (event.metaKey === undefined) {\n event.metaKey = event.ctrlKey;\n }\n }\n}, {\n reg: /^touch/,\n props: ['touches', 'changedTouches', 'targetTouches']\n}, {\n reg: /^hashchange$/,\n props: ['newURL', 'oldURL']\n}, {\n reg: /^gesturechange$/i,\n props: ['rotation', 'scale']\n}, {\n reg: /^(mousewheel|DOMMouseScroll)$/,\n props: [],\n fix: function fix(event, nativeEvent) {\n var deltaX = void 0;\n var deltaY = void 0;\n var delta = void 0;\n var wheelDelta = nativeEvent.wheelDelta;\n var axis = nativeEvent.axis;\n var wheelDeltaY = nativeEvent.wheelDeltaY;\n var wheelDeltaX = nativeEvent.wheelDeltaX;\n var detail = nativeEvent.detail;\n\n // ie/webkit\n if (wheelDelta) {\n delta = wheelDelta / 120;\n }\n\n // gecko\n if (detail) {\n // press control e.detail == 1 else e.detail == 3\n delta = 0 - (detail % 3 === 0 ? detail / 3 : detail);\n }\n\n // Gecko\n if (axis !== undefined) {\n if (axis === event.HORIZONTAL_AXIS) {\n deltaY = 0;\n deltaX = 0 - delta;\n } else if (axis === event.VERTICAL_AXIS) {\n deltaX = 0;\n deltaY = delta;\n }\n }\n\n // Webkit\n if (wheelDeltaY !== undefined) {\n deltaY = wheelDeltaY / 120;\n }\n if (wheelDeltaX !== undefined) {\n deltaX = -1 * wheelDeltaX / 120;\n }\n\n // 默认 deltaY (ie)\n if (!deltaX && !deltaY) {\n deltaY = delta;\n }\n\n if (deltaX !== undefined) {\n /**\n * deltaX of mousewheel event\n * @property deltaX\n * @member Event.DomEvent.Object\n */\n event.deltaX = deltaX;\n }\n\n if (deltaY !== undefined) {\n /**\n * deltaY of mousewheel event\n * @property deltaY\n * @member Event.DomEvent.Object\n */\n event.deltaY = deltaY;\n }\n\n if (delta !== undefined) {\n /**\n * delta of mousewheel event\n * @property delta\n * @member Event.DomEvent.Object\n */\n event.delta = delta;\n }\n }\n}, {\n reg: /^mouse|contextmenu|click|mspointer|(^DOMMouseScroll$)/i,\n props: ['buttons', 'clientX', 'clientY', 'button', 'offsetX', 'relatedTarget', 'which', 'fromElement', 'toElement', 'offsetY', 'pageX', 'pageY', 'screenX', 'screenY'],\n fix: function fix(event, nativeEvent) {\n var eventDoc = void 0;\n var doc = void 0;\n var body = void 0;\n var target = event.target;\n var button = nativeEvent.button;\n\n // Calculate pageX/Y if missing and clientX/Y available\n if (target && isNullOrUndefined(event.pageX) && !isNullOrUndefined(nativeEvent.clientX)) {\n eventDoc = target.ownerDocument || document;\n doc = eventDoc.documentElement;\n body = eventDoc.body;\n event.pageX = nativeEvent.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0);\n event.pageY = nativeEvent.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0);\n }\n\n // which for click: 1 === left; 2 === middle; 3 === right\n // do not use button\n if (!event.which && button !== undefined) {\n if (button & 1) {\n event.which = 1;\n } else if (button & 2) {\n event.which = 3;\n } else if (button & 4) {\n event.which = 2;\n } else {\n event.which = 0;\n }\n }\n\n // add relatedTarget, if necessary\n if (!event.relatedTarget && event.fromElement) {\n event.relatedTarget = event.fromElement === target ? event.toElement : event.fromElement;\n }\n\n return event;\n }\n}];\n\nfunction retTrue() {\n return TRUE;\n}\n\nfunction retFalse() {\n return FALSE;\n}\n\nfunction DomEventObject(nativeEvent) {\n var type = nativeEvent.type;\n\n var isNative = typeof nativeEvent.stopPropagation === 'function' || typeof nativeEvent.cancelBubble === 'boolean';\n\n _EventBaseObject2[\"default\"].call(this);\n\n this.nativeEvent = nativeEvent;\n\n // in case dom event has been mark as default prevented by lower dom node\n var isDefaultPrevented = retFalse;\n if ('defaultPrevented' in nativeEvent) {\n isDefaultPrevented = nativeEvent.defaultPrevented ? retTrue : retFalse;\n } else if ('getPreventDefault' in nativeEvent) {\n // https://bugzilla.mozilla.org/show_bug.cgi?id=691151\n isDefaultPrevented = nativeEvent.getPreventDefault() ? retTrue : retFalse;\n } else if ('returnValue' in nativeEvent) {\n isDefaultPrevented = nativeEvent.returnValue === FALSE ? retTrue : retFalse;\n }\n\n this.isDefaultPrevented = isDefaultPrevented;\n\n var fixFns = [];\n var fixFn = void 0;\n var l = void 0;\n var prop = void 0;\n var props = commonProps.concat();\n\n eventNormalizers.forEach(function (normalizer) {\n if (type.match(normalizer.reg)) {\n props = props.concat(normalizer.props);\n if (normalizer.fix) {\n fixFns.push(normalizer.fix);\n }\n }\n });\n\n l = props.length;\n\n // clone properties of the original event object\n while (l) {\n prop = props[--l];\n this[prop] = nativeEvent[prop];\n }\n\n // fix target property, if necessary\n if (!this.target && isNative) {\n this.target = nativeEvent.srcElement || document; // srcElement might not be defined either\n }\n\n // check if target is a text node (safari)\n if (this.target && this.target.nodeType === 3) {\n this.target = this.target.parentNode;\n }\n\n l = fixFns.length;\n\n while (l) {\n fixFn = fixFns[--l];\n fixFn(this, nativeEvent);\n }\n\n this.timeStamp = nativeEvent.timeStamp || Date.now();\n}\n\nvar EventBaseObjectProto = _EventBaseObject2[\"default\"].prototype;\n\n(0, _objectAssign2[\"default\"])(DomEventObject.prototype, EventBaseObjectProto, {\n constructor: DomEventObject,\n\n preventDefault: function preventDefault() {\n var e = this.nativeEvent;\n\n // if preventDefault exists run it on the original event\n if (e.preventDefault) {\n e.preventDefault();\n } else {\n // otherwise set the returnValue property of the original event to FALSE (IE)\n e.returnValue = FALSE;\n }\n\n EventBaseObjectProto.preventDefault.call(this);\n },\n stopPropagation: function stopPropagation() {\n var e = this.nativeEvent;\n\n // if stopPropagation exists run it on the original event\n if (e.stopPropagation) {\n e.stopPropagation();\n } else {\n // otherwise set the cancelBubble property of the original event to TRUE (IE)\n e.cancelBubble = TRUE;\n }\n\n EventBaseObjectProto.stopPropagation.call(this);\n }\n});\n\nexports[\"default\"] = DomEventObject;\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/add-dom-event-listener/lib/EventObject.js\n// module id = 85\n// module chunks = 8","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports[\"default\"] = addEventListener;\n\nvar _EventObject = require('./EventObject');\n\nvar _EventObject2 = _interopRequireDefault(_EventObject);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { \"default\": obj }; }\n\nfunction addEventListener(target, eventType, callback) {\n function wrapCallback(e) {\n var ne = new _EventObject2[\"default\"](e);\n callback.call(target, ne);\n }\n\n if (target.addEventListener) {\n target.addEventListener(eventType, wrapCallback, false);\n return {\n remove: function remove() {\n target.removeEventListener(eventType, wrapCallback, false);\n }\n };\n } else if (target.attachEvent) {\n target.attachEvent('on' + eventType, wrapCallback);\n return {\n remove: function remove() {\n target.detachEvent('on' + eventType, wrapCallback);\n }\n };\n }\n}\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/add-dom-event-listener/lib/index.js\n// module id = 86\n// module chunks = 8","import React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport Select from './Select';\n\nconst formatOption = (option, disabledOptions) => {\n let value = `${option}`;\n if (option < 10) {\n value = `0${option}`;\n }\n\n let disabled = false;\n if (disabledOptions && disabledOptions.indexOf(option) >= 0) {\n disabled = true;\n }\n\n return {\n value,\n disabled,\n };\n};\n\nclass Combobox extends Component {\n static propTypes = {\n format: PropTypes.string,\n defaultOpenValue: PropTypes.object,\n prefixCls: PropTypes.string,\n value: PropTypes.object,\n onChange: PropTypes.func,\n showHour: PropTypes.bool,\n showMinute: PropTypes.bool,\n showSecond: PropTypes.bool,\n hourOptions: PropTypes.array,\n minuteOptions: PropTypes.array,\n secondOptions: PropTypes.array,\n disabledHours: PropTypes.func,\n disabledMinutes: PropTypes.func,\n disabledSeconds: PropTypes.func,\n onCurrentSelectPanelChange: PropTypes.func,\n use12Hours: PropTypes.bool,\n };\n\n onItemChange = (type, itemValue) => {\n const { onChange, defaultOpenValue, use12Hours } = this.props;\n const value = (this.props.value || defaultOpenValue).clone();\n\n if (type === 'hour') {\n if (use12Hours) {\n if (this.isAM()) {\n value.hour(+itemValue % 12);\n } else {\n value.hour((+itemValue % 12) + 12);\n }\n } else {\n value.hour(+itemValue);\n }\n } else if (type === 'minute') {\n value.minute(+itemValue);\n } else if (type === 'ampm') {\n const ampm = itemValue.toUpperCase();\n if (use12Hours) {\n if (ampm === 'PM' && value.hour() < 12) {\n value.hour((value.hour() % 12) + 12);\n }\n\n if (ampm === 'AM') {\n if (value.hour() >= 12) {\n value.hour(value.hour() - 12);\n }\n }\n }\n } else {\n value.second(+itemValue);\n }\n onChange(value);\n }\n\n onEnterSelectPanel = (range) => {\n this.props.onCurrentSelectPanelChange(range);\n }\n\n getHourSelect(hour) {\n const { prefixCls, hourOptions, disabledHours, showHour, use12Hours } = this.props;\n if (!showHour) {\n return null;\n }\n const disabledOptions = disabledHours();\n let hourOptionsAdj;\n let hourAdj;\n if (use12Hours) {\n hourOptionsAdj = [12].concat(hourOptions.filter(h => h < 12 && h > 0));\n hourAdj = (hour % 12) || 12;\n } else {\n hourOptionsAdj = hourOptions;\n hourAdj = hour;\n }\n\n return (\n formatOption(option, disabledOptions))}\n selectedIndex={hourOptionsAdj.indexOf(hourAdj)}\n type=\"hour\"\n onSelect={this.onItemChange}\n onMouseEnter={this.onEnterSelectPanel.bind(this, 'hour')}\n />\n );\n }\n\n getMinuteSelect(minute) {\n const { prefixCls, minuteOptions, disabledMinutes, defaultOpenValue, showMinute } = this.props;\n if (!showMinute) {\n return null;\n }\n const value = this.props.value || defaultOpenValue;\n const disabledOptions = disabledMinutes(value.hour());\n\n return (\n formatOption(option, disabledOptions))}\n selectedIndex={minuteOptions.indexOf(minute)}\n type=\"minute\"\n onSelect={this.onItemChange}\n onMouseEnter={this.onEnterSelectPanel.bind(this, 'minute')}\n />\n );\n }\n\n getSecondSelect(second) {\n const { prefixCls, secondOptions, disabledSeconds, showSecond, defaultOpenValue } = this.props;\n if (!showSecond) {\n return null;\n }\n const value = this.props.value || defaultOpenValue;\n const disabledOptions = disabledSeconds(value.hour(), value.minute());\n\n return (\n formatOption(option, disabledOptions))}\n selectedIndex={secondOptions.indexOf(second)}\n type=\"second\"\n onSelect={this.onItemChange}\n onMouseEnter={this.onEnterSelectPanel.bind(this, 'second')}\n />\n );\n }\n\n getAMPMSelect() {\n const { prefixCls, use12Hours, format } = this.props;\n if (!use12Hours) {\n return null;\n }\n\n const AMPMOptions = ['am', 'pm'] // If format has A char, then we should uppercase AM/PM\n .map(c => format.match(/\\sA/) ? c.toUpperCase() : c)\n .map(c => ({ value: c }));\n\n const selected = this.isAM() ? 0 : 1;\n\n return (\n \n );\n }\n\n isAM() {\n const value = (this.props.value || this.props.defaultOpenValue);\n return value.hour() >= 0 && value.hour() < 12;\n }\n\n render() {\n const { prefixCls, defaultOpenValue } = this.props;\n const value = this.props.value || defaultOpenValue;\n return (\n
\n {this.getHourSelect(value.hour())}\n {this.getMinuteSelect(value.minute())}\n {this.getSecondSelect(value.second())}\n {this.getAMPMSelect(value.hour())}\n
\n );\n }\n}\n\nexport default Combobox;\n\n\n\n// WEBPACK FOOTER //\n// ./src/Combobox.jsx","import React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport moment from 'moment';\n\nclass Header extends Component {\n static propTypes = {\n format: PropTypes.string,\n prefixCls: PropTypes.string,\n disabledDate: PropTypes.func,\n placeholder: PropTypes.string,\n clearText: PropTypes.string,\n value: PropTypes.object,\n hourOptions: PropTypes.array,\n minuteOptions: PropTypes.array,\n secondOptions: PropTypes.array,\n disabledHours: PropTypes.func,\n disabledMinutes: PropTypes.func,\n disabledSeconds: PropTypes.func,\n onChange: PropTypes.func,\n onClear: PropTypes.func,\n onEsc: PropTypes.func,\n allowEmpty: PropTypes.bool,\n defaultOpenValue: PropTypes.object,\n currentSelectPanel: PropTypes.string,\n focusOnOpen: PropTypes.bool,\n onKeyDown: PropTypes.func,\n };\n\n constructor(props) {\n super(props);\n const { value, format } = props;\n this.state = {\n str: value && value.format(format) || '',\n invalid: false,\n };\n }\n\n componentDidMount() {\n if (this.props.focusOnOpen) {\n // Wait one frame for the panel to be positioned before focusing\n const requestAnimationFrame = (window.requestAnimationFrame || window.setTimeout);\n requestAnimationFrame(() => {\n this.refs.input.focus();\n this.refs.input.select();\n });\n }\n }\n\n componentWillReceiveProps(nextProps) {\n const { value, format } = nextProps;\n this.setState({\n str: value && value.format(format) || '',\n invalid: false,\n });\n }\n\n onInputChange = (event) => {\n const str = event.target.value;\n this.setState({\n str,\n });\n const {\n format, hourOptions, minuteOptions, secondOptions,\n disabledHours, disabledMinutes,\n disabledSeconds, onChange, allowEmpty,\n } = this.props;\n\n if (str) {\n const originalValue = this.props.value;\n const value = this.getProtoValue().clone();\n const parsed = moment(str, format, true);\n if (!parsed.isValid()) {\n this.setState({\n invalid: true,\n });\n return;\n }\n value.hour(parsed.hour()).minute(parsed.minute()).second(parsed.second());\n\n // if time value not allowed, response warning.\n if (\n hourOptions.indexOf(value.hour()) < 0 ||\n minuteOptions.indexOf(value.minute()) < 0 ||\n secondOptions.indexOf(value.second()) < 0\n ) {\n this.setState({\n invalid: true,\n });\n return;\n }\n\n // if time value is disabled, response warning.\n const disabledHourOptions = disabledHours();\n const disabledMinuteOptions = disabledMinutes(value.hour());\n const disabledSecondOptions = disabledSeconds(value.hour(), value.minute());\n if (\n (disabledHourOptions && disabledHourOptions.indexOf(value.hour()) >= 0) ||\n (disabledMinuteOptions && disabledMinuteOptions.indexOf(value.minute()) >= 0) ||\n (disabledSecondOptions && disabledSecondOptions.indexOf(value.second()) >= 0)\n ) {\n this.setState({\n invalid: true,\n });\n return;\n }\n\n if (originalValue) {\n if (\n originalValue.hour() !== value.hour() ||\n originalValue.minute() !== value.minute() ||\n originalValue.second() !== value.second()\n ) {\n // keep other fields for rc-calendar\n const changedValue = originalValue.clone();\n changedValue.hour(value.hour());\n changedValue.minute(value.minute());\n changedValue.second(value.second());\n onChange(changedValue);\n }\n } else if (originalValue !== value) {\n onChange(value);\n }\n } else if (allowEmpty) {\n onChange(null);\n } else {\n this.setState({\n invalid: true,\n });\n return;\n }\n\n this.setState({\n invalid: false,\n });\n }\n\n onKeyDown = (e) => {\n const { onEsc, onKeyDown } = this.props;\n if (e.keyCode === 27) {\n onEsc();\n }\n\n onKeyDown(e);\n }\n\n onClear = () => {\n this.setState({ str: '' });\n this.props.onClear();\n }\n\n getClearButton() {\n const { prefixCls, allowEmpty } = this.props;\n if (!allowEmpty) {\n return null;\n }\n return ();\n }\n\n getProtoValue() {\n return this.props.value || this.props.defaultOpenValue;\n }\n\n getInput() {\n const { prefixCls, placeholder } = this.props;\n const { invalid, str } = this.state;\n const invalidClass = invalid ? `${prefixCls}-input-invalid` : '';\n return (\n \n );\n }\n\n render() {\n const { prefixCls } = this.props;\n return (\n
\n {this.getInput()}\n {this.getClearButton()}\n
\n );\n }\n}\n\nexport default Header;\n\n\n\n// WEBPACK FOOTER //\n// ./src/Header.jsx","import React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport Header from './Header';\nimport Combobox from './Combobox';\nimport moment from 'moment';\nimport classNames from 'classnames';\n\nfunction noop() {\n}\n\nfunction generateOptions(length, disabledOptions, hideDisabledOptions, step = 1) {\n const arr = [];\n for (let value = 0; value < length; value += step) {\n if (!disabledOptions || disabledOptions.indexOf(value) < 0 || !hideDisabledOptions) {\n arr.push(value);\n }\n }\n return arr;\n}\n\nclass Panel extends Component {\n static propTypes = {\n clearText: PropTypes.string,\n prefixCls: PropTypes.string,\n className: PropTypes.string,\n defaultOpenValue: PropTypes.object,\n value: PropTypes.object,\n placeholder: PropTypes.string,\n format: PropTypes.string,\n disabledHours: PropTypes.func,\n disabledMinutes: PropTypes.func,\n disabledSeconds: PropTypes.func,\n hideDisabledOptions: PropTypes.bool,\n onChange: PropTypes.func,\n onEsc: PropTypes.func,\n allowEmpty: PropTypes.bool,\n showHour: PropTypes.bool,\n showMinute: PropTypes.bool,\n showSecond: PropTypes.bool,\n onClear: PropTypes.func,\n use12Hours: PropTypes.bool,\n hourStep: PropTypes.number,\n minuteStep: PropTypes.number,\n secondStep: PropTypes.number,\n addon: PropTypes.func,\n focusOnOpen: PropTypes.bool,\n onKeyDown: PropTypes.func,\n };\n\n static defaultProps = {\n prefixCls: 'rc-time-picker-panel',\n onChange: noop,\n onClear: noop,\n disabledHours: noop,\n disabledMinutes: noop,\n disabledSeconds: noop,\n defaultOpenValue: moment(),\n use12Hours: false,\n addon: noop,\n onKeyDown: noop,\n };\n\n constructor(props) {\n super(props);\n this.state = {\n value: props.value,\n selectionRange: [],\n };\n }\n\n componentWillReceiveProps(nextProps) {\n const value = nextProps.value;\n if (value) {\n this.setState({\n value,\n });\n }\n }\n\n onChange = (newValue) => {\n this.setState({ value: newValue });\n this.props.onChange(newValue);\n }\n\n onCurrentSelectPanelChange = (currentSelectPanel) => {\n this.setState({ currentSelectPanel });\n }\n\n // https://github.com/ant-design/ant-design/issues/5829\n close() {\n this.props.onEsc();\n }\n\n render() {\n const {\n prefixCls, className, placeholder, disabledHours, disabledMinutes,\n disabledSeconds, hideDisabledOptions, allowEmpty, showHour, showMinute, showSecond,\n format, defaultOpenValue, clearText, onEsc, addon, use12Hours, onClear,\n focusOnOpen, onKeyDown, hourStep, minuteStep, secondStep,\n } = this.props;\n const {\n value, currentSelectPanel,\n } = this.state;\n const disabledHourOptions = disabledHours();\n const disabledMinuteOptions = disabledMinutes(value ? value.hour() : null);\n const disabledSecondOptions = disabledSeconds(value ? value.hour() : null,\n value ? value.minute() : null);\n const hourOptions = generateOptions(\n 24, disabledHourOptions, hideDisabledOptions, hourStep\n );\n const minuteOptions = generateOptions(\n 60, disabledMinuteOptions, hideDisabledOptions, minuteStep\n );\n const secondOptions = generateOptions(\n 60, disabledSecondOptions, hideDisabledOptions, secondStep\n );\n\n return (\n
\n \n \n {addon(this)}\n
\n );\n }\n}\n\nexport default Panel;\n\n\n\n// WEBPACK FOOTER //\n// ./src/Panel.jsx","import React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport ReactDom from 'react-dom';\nimport classnames from 'classnames';\n\nconst scrollTo = (element, to, duration) => {\n const requestAnimationFrame = window.requestAnimationFrame ||\n function requestAnimationFrameTimeout() {\n return setTimeout(arguments[0], 10);\n };\n // jump to target if duration zero\n if (duration <= 0) {\n element.scrollTop = to;\n return;\n }\n const difference = to - element.scrollTop;\n const perTick = difference / duration * 10;\n\n requestAnimationFrame(() => {\n element.scrollTop = element.scrollTop + perTick;\n if (element.scrollTop === to) return;\n scrollTo(element, to, duration - 10);\n });\n};\n\nclass Select extends Component {\n static propTypes = {\n prefixCls: PropTypes.string,\n options: PropTypes.array,\n selectedIndex: PropTypes.number,\n type: PropTypes.string,\n onSelect: PropTypes.func,\n onMouseEnter: PropTypes.func,\n };\n\n state = {\n active: false,\n };\n\n componentDidMount() {\n // jump to selected option\n this.scrollToSelected(0);\n }\n\n componentDidUpdate(prevProps) {\n // smooth scroll to selected option\n if (prevProps.selectedIndex !== this.props.selectedIndex) {\n this.scrollToSelected(120);\n }\n }\n\n onSelect = (value) => {\n const { onSelect, type } = this.props;\n onSelect(type, value);\n }\n\n getOptions() {\n const { options, selectedIndex, prefixCls } = this.props;\n return options.map((item, index) => {\n const cls = classnames({\n [`${prefixCls}-select-option-selected`]: selectedIndex === index,\n [`${prefixCls}-select-option-disabled`]: item.disabled,\n });\n let onclick = null;\n if (!item.disabled) {\n onclick = this.onSelect.bind(this, item.value);\n }\n return (\n {item.value}\n );\n });\n }\n\n scrollToSelected(duration) {\n // move to selected item\n const select = ReactDom.findDOMNode(this);\n const list = ReactDom.findDOMNode(this.list);\n if (!list) {\n return;\n }\n let index = this.props.selectedIndex;\n if (index < 0) {\n index = 0;\n }\n const topOption = list.children[index];\n const to = topOption.offsetTop;\n scrollTo(select, to, duration);\n }\n\n handleMouseEnter = (e) => {\n this.setState({ active: true });\n this.props.onMouseEnter(e);\n }\n\n handleMouseLeave = () => {\n this.setState({ active: false });\n }\n\n saveList = (node) => {\n this.list = node;\n }\n\n render() {\n if (this.props.options.length === 0) {\n return null;\n }\n\n const { prefixCls } = this.props;\n const cls = classnames({\n [`${prefixCls}-select`]: 1,\n [`${prefixCls}-select-active`]: this.state.active,\n });\n\n return (\n \n
    {this.getOptions()}
\n \n );\n }\n}\n\nexport default Select;\n\n\n\n// WEBPACK FOOTER //\n// ./src/Select.jsx","import React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport Trigger from 'rc-trigger';\nimport Panel from './Panel';\nimport placements from './placements';\nimport moment from 'moment';\n\nfunction noop() {\n}\n\nfunction refFn(field, component) {\n this[field] = component;\n}\n\nexport default class Picker extends Component {\n static propTypes = {\n prefixCls: PropTypes.string,\n clearText: PropTypes.string,\n value: PropTypes.object,\n defaultOpenValue: PropTypes.object,\n disabled: PropTypes.bool,\n allowEmpty: PropTypes.bool,\n defaultValue: PropTypes.object,\n open: PropTypes.bool,\n defaultOpen: PropTypes.bool,\n align: PropTypes.object,\n placement: PropTypes.any,\n transitionName: PropTypes.string,\n getPopupContainer: PropTypes.func,\n placeholder: PropTypes.string,\n format: PropTypes.string,\n showHour: PropTypes.bool,\n showMinute: PropTypes.bool,\n showSecond: PropTypes.bool,\n style: PropTypes.object,\n className: PropTypes.string,\n popupClassName: PropTypes.string,\n disabledHours: PropTypes.func,\n disabledMinutes: PropTypes.func,\n disabledSeconds: PropTypes.func,\n hideDisabledOptions: PropTypes.bool,\n onChange: PropTypes.func,\n onOpen: PropTypes.func,\n onClose: PropTypes.func,\n onFocus: PropTypes.func,\n onBlur: PropTypes.func,\n addon: PropTypes.func,\n name: PropTypes.string,\n autoComplete: PropTypes.string,\n use12Hours: PropTypes.bool,\n hourStep: PropTypes.number,\n minuteStep: PropTypes.number,\n secondStep: PropTypes.number,\n focusOnOpen: PropTypes.bool,\n onKeyDown: PropTypes.func,\n autoFocus: PropTypes.bool,\n };\n\n static defaultProps = {\n clearText: 'clear',\n prefixCls: 'rc-time-picker',\n defaultOpen: false,\n style: {},\n className: '',\n popupClassName: '',\n align: {},\n defaultOpenValue: moment(),\n allowEmpty: true,\n showHour: true,\n showMinute: true,\n showSecond: true,\n disabledHours: noop,\n disabledMinutes: noop,\n disabledSeconds: noop,\n hideDisabledOptions: false,\n placement: 'bottomLeft',\n onChange: noop,\n onOpen: noop,\n onClose: noop,\n onFocus: noop,\n onBlur: noop,\n addon: noop,\n use12Hours: false,\n focusOnOpen: false,\n onKeyDown: noop,\n };\n\n constructor(props) {\n super(props);\n this.saveInputRef = refFn.bind(this, 'picker');\n this.savePanelRef = refFn.bind(this, 'panelInstance');\n const { defaultOpen, defaultValue, open = defaultOpen, value = defaultValue } = props;\n this.state = {\n open,\n value,\n };\n }\n\n componentWillReceiveProps(nextProps) {\n const { value, open } = nextProps;\n if ('value' in nextProps) {\n this.setState({\n value,\n });\n }\n if (open !== undefined) {\n this.setState({ open });\n }\n }\n\n onPanelChange = (value) => {\n this.setValue(value);\n }\n\n onPanelClear = () => {\n this.setValue(null);\n this.setOpen(false);\n }\n\n onVisibleChange = (open) => {\n this.setOpen(open);\n }\n\n onEsc = () => {\n this.setOpen(false);\n this.focus();\n }\n\n onKeyDown = (e) => {\n if (e.keyCode === 40) {\n this.setOpen(true);\n }\n }\n\n setValue(value) {\n if (!('value' in this.props)) {\n this.setState({\n value,\n });\n }\n this.props.onChange(value);\n }\n\n getFormat() {\n const { format, showHour, showMinute, showSecond, use12Hours } = this.props;\n if (format) {\n return format;\n }\n\n if (use12Hours) {\n const fmtString = ([\n showHour ? 'h' : '',\n showMinute ? 'mm' : '',\n showSecond ? 'ss' : '',\n ].filter(item => !!item).join(':'));\n\n return fmtString.concat(' a');\n }\n\n return [\n showHour ? 'HH' : '',\n showMinute ? 'mm' : '',\n showSecond ? 'ss' : '',\n ].filter(item => !!item).join(':');\n }\n\n getPanelElement() {\n const {\n prefixCls, placeholder, disabledHours,\n disabledMinutes, disabledSeconds, hideDisabledOptions,\n allowEmpty, showHour, showMinute, showSecond, defaultOpenValue, clearText,\n addon, use12Hours, focusOnOpen, onKeyDown, hourStep, minuteStep, secondStep,\n } = this.props;\n return (\n \n );\n }\n\n getPopupClassName() {\n const { showHour, showMinute, showSecond, use12Hours, prefixCls } = this.props;\n let popupClassName = this.props.popupClassName;\n // Keep it for old compatibility\n if ((!showHour || !showMinute || !showSecond) && !use12Hours) {\n popupClassName += ` ${prefixCls}-panel-narrow`;\n }\n let selectColumnCount = 0;\n if (showHour) {\n selectColumnCount += 1;\n }\n if (showMinute) {\n selectColumnCount += 1;\n }\n if (showSecond) {\n selectColumnCount += 1;\n }\n if (use12Hours) {\n selectColumnCount += 1;\n }\n popupClassName += ` ${prefixCls}-panel-column-${selectColumnCount}`;\n return popupClassName;\n }\n\n setOpen(open) {\n const { onOpen, onClose } = this.props;\n if (this.state.open !== open) {\n if (!('open' in this.props)) {\n this.setState({ open });\n }\n if (open) {\n onOpen({ open });\n } else {\n onClose({ open });\n }\n }\n }\n\n focus() {\n this.picker.focus();\n }\n\n blur() {\n this.picker.blur();\n }\n\n render() {\n const {\n prefixCls, placeholder, placement, align,\n disabled, transitionName, style, className, getPopupContainer, name, autoComplete,\n onFocus, onBlur, autoFocus,\n } = this.props;\n const { open, value } = this.state;\n const popupClassName = this.getPopupClassName();\n return (\n \n \n \n \n \n \n );\n }\n}\n\n\n\n// WEBPACK FOOTER //\n// ./src/TimePicker.jsx","const autoAdjustOverflow = {\n adjustX: 1,\n adjustY: 1,\n};\n\nconst targetOffset = [0, 0];\n\nconst placements = {\n bottomLeft: {\n points: ['tl', 'tl'],\n overflow: autoAdjustOverflow,\n offset: [0, -3],\n targetOffset,\n },\n bottomRight: {\n points: ['tr', 'tr'],\n overflow: autoAdjustOverflow,\n offset: [0, -3],\n targetOffset,\n },\n topRight: {\n points: ['br', 'br'],\n overflow: autoAdjustOverflow,\n offset: [0, 3],\n targetOffset,\n },\n topLeft: {\n points: ['bl', 'bl'],\n overflow: autoAdjustOverflow,\n offset: [0, 3],\n targetOffset,\n },\n};\n\nexport default placements;\n\n\n\n// WEBPACK FOOTER //\n// ./src/placements.js","module.exports = { \"default\": require(\"core-js/library/fn/object/assign\"), __esModule: true };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/core-js/object/assign.js\n// module id = 94\n// module chunks = 8","module.exports = { \"default\": require(\"core-js/library/fn/object/create\"), __esModule: true };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/core-js/object/create.js\n// module id = 95\n// module chunks = 8","module.exports = { \"default\": require(\"core-js/library/fn/object/set-prototype-of\"), __esModule: true };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/core-js/object/set-prototype-of.js\n// module id = 96\n// module chunks = 8","module.exports = { \"default\": require(\"core-js/library/fn/symbol\"), __esModule: true };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/core-js/symbol.js\n// module id = 97\n// module chunks = 8","module.exports = { \"default\": require(\"core-js/library/fn/symbol/iterator\"), __esModule: true };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/core-js/symbol/iterator.js\n// module id = 98\n// module chunks = 8","\"use strict\";\n\nexports.__esModule = true;\n\nexports.default = function (obj, keys) {\n var target = {};\n\n for (var i in obj) {\n if (keys.indexOf(i) >= 0) continue;\n if (!Object.prototype.hasOwnProperty.call(obj, i)) continue;\n target[i] = obj[i];\n }\n\n return target;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/helpers/objectWithoutProperties.js\n// module id = 99\n// module chunks = 8","/**\n * Module dependencies.\n */\n\ntry {\n var index = require('indexof');\n} catch (err) {\n var index = require('component-indexof');\n}\n\n/**\n * Whitespace regexp.\n */\n\nvar re = /\\s+/;\n\n/**\n * toString reference.\n */\n\nvar toString = Object.prototype.toString;\n\n/**\n * Wrap `el` in a `ClassList`.\n *\n * @param {Element} el\n * @return {ClassList}\n * @api public\n */\n\nmodule.exports = function(el){\n return new ClassList(el);\n};\n\n/**\n * Initialize a new ClassList for `el`.\n *\n * @param {Element} el\n * @api private\n */\n\nfunction ClassList(el) {\n if (!el || !el.nodeType) {\n throw new Error('A DOM element reference is required');\n }\n this.el = el;\n this.list = el.classList;\n}\n\n/**\n * Add class `name` if not already present.\n *\n * @param {String} name\n * @return {ClassList}\n * @api public\n */\n\nClassList.prototype.add = function(name){\n // classList\n if (this.list) {\n this.list.add(name);\n return this;\n }\n\n // fallback\n var arr = this.array();\n var i = index(arr, name);\n if (!~i) arr.push(name);\n this.el.className = arr.join(' ');\n return this;\n};\n\n/**\n * Remove class `name` when present, or\n * pass a regular expression to remove\n * any which match.\n *\n * @param {String|RegExp} name\n * @return {ClassList}\n * @api public\n */\n\nClassList.prototype.remove = function(name){\n if ('[object RegExp]' == toString.call(name)) {\n return this.removeMatching(name);\n }\n\n // classList\n if (this.list) {\n this.list.remove(name);\n return this;\n }\n\n // fallback\n var arr = this.array();\n var i = index(arr, name);\n if (~i) arr.splice(i, 1);\n this.el.className = arr.join(' ');\n return this;\n};\n\n/**\n * Remove all classes matching `re`.\n *\n * @param {RegExp} re\n * @return {ClassList}\n * @api private\n */\n\nClassList.prototype.removeMatching = function(re){\n var arr = this.array();\n for (var i = 0; i < arr.length; i++) {\n if (re.test(arr[i])) {\n this.remove(arr[i]);\n }\n }\n return this;\n};\n\n/**\n * Toggle class `name`, can force state via `force`.\n *\n * For browsers that support classList, but do not support `force` yet,\n * the mistake will be detected and corrected.\n *\n * @param {String} name\n * @param {Boolean} force\n * @return {ClassList}\n * @api public\n */\n\nClassList.prototype.toggle = function(name, force){\n // classList\n if (this.list) {\n if (\"undefined\" !== typeof force) {\n if (force !== this.list.toggle(name, force)) {\n this.list.toggle(name); // toggle again to correct\n }\n } else {\n this.list.toggle(name);\n }\n return this;\n }\n\n // fallback\n if (\"undefined\" !== typeof force) {\n if (!force) {\n this.remove(name);\n } else {\n this.add(name);\n }\n } else {\n if (this.has(name)) {\n this.remove(name);\n } else {\n this.add(name);\n }\n }\n\n return this;\n};\n\n/**\n * Return an array of classes.\n *\n * @return {Array}\n * @api public\n */\n\nClassList.prototype.array = function(){\n var className = this.el.getAttribute('class') || '';\n var str = className.replace(/^\\s+|\\s+$/g, '');\n var arr = str.split(re);\n if ('' === arr[0]) arr.shift();\n return arr;\n};\n\n/**\n * Check if class `name` is present.\n *\n * @param {String} name\n * @return {ClassList}\n * @api public\n */\n\nClassList.prototype.has =\nClassList.prototype.contains = function(name){\n return this.list\n ? this.list.contains(name)\n : !! ~index(this.array(), name);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/component-classes/index.js\n// module id = 100\n// module chunks = 8","require('../../modules/es6.object.assign');\nmodule.exports = require('../../modules/_core').Object.assign;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/fn/object/assign.js\n// module id = 101\n// module chunks = 8","require('../../modules/es6.object.create');\nvar $Object = require('../../modules/_core').Object;\nmodule.exports = function create(P, D) {\n return $Object.create(P, D);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/fn/object/create.js\n// module id = 102\n// module chunks = 8","require('../../modules/es6.object.define-property');\nvar $Object = require('../../modules/_core').Object;\nmodule.exports = function defineProperty(it, key, desc) {\n return $Object.defineProperty(it, key, desc);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/fn/object/define-property.js\n// module id = 103\n// module chunks = 8","require('../../modules/es6.object.set-prototype-of');\nmodule.exports = require('../../modules/_core').Object.setPrototypeOf;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/fn/object/set-prototype-of.js\n// module id = 104\n// module chunks = 8","require('../../modules/es6.symbol');\nrequire('../../modules/es6.object.to-string');\nrequire('../../modules/es7.symbol.async-iterator');\nrequire('../../modules/es7.symbol.observable');\nmodule.exports = require('../../modules/_core').Symbol;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/fn/symbol/index.js\n// module id = 105\n// module chunks = 8","require('../../modules/es6.string.iterator');\nrequire('../../modules/web.dom.iterable');\nmodule.exports = require('../../modules/_wks-ext').f('iterator');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/fn/symbol/iterator.js\n// module id = 106\n// module chunks = 8","module.exports = function (it) {\n if (typeof it != 'function') throw TypeError(it + ' is not a function!');\n return it;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_a-function.js\n// module id = 107\n// module chunks = 8","module.exports = function () { /* empty */ };\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_add-to-unscopables.js\n// module id = 108\n// module chunks = 8","// false -> Array#indexOf\n// true -> Array#includes\nvar toIObject = require('./_to-iobject');\nvar toLength = require('./_to-length');\nvar toAbsoluteIndex = require('./_to-absolute-index');\nmodule.exports = function (IS_INCLUDES) {\n return function ($this, el, fromIndex) {\n var O = toIObject($this);\n var length = toLength(O.length);\n var index = toAbsoluteIndex(fromIndex, length);\n var value;\n // Array#includes uses SameValueZero equality algorithm\n // eslint-disable-next-line no-self-compare\n if (IS_INCLUDES && el != el) while (length > index) {\n value = O[index++];\n // eslint-disable-next-line no-self-compare\n if (value != value) return true;\n // Array#indexOf ignores holes, Array#includes - not\n } else for (;length > index; index++) if (IS_INCLUDES || index in O) {\n if (O[index] === el) return IS_INCLUDES || index || 0;\n } return !IS_INCLUDES && -1;\n };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_array-includes.js\n// module id = 109\n// module chunks = 8","// all enumerable object keys, includes symbols\nvar getKeys = require('./_object-keys');\nvar gOPS = require('./_object-gops');\nvar pIE = require('./_object-pie');\nmodule.exports = function (it) {\n var result = getKeys(it);\n var getSymbols = gOPS.f;\n if (getSymbols) {\n var symbols = getSymbols(it);\n var isEnum = pIE.f;\n var i = 0;\n var key;\n while (symbols.length > i) if (isEnum.call(it, key = symbols[i++])) result.push(key);\n } return result;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_enum-keys.js\n// module id = 110\n// module chunks = 8","var document = require('./_global').document;\nmodule.exports = document && document.documentElement;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_html.js\n// module id = 111\n// module chunks = 8","// 7.2.2 IsArray(argument)\nvar cof = require('./_cof');\nmodule.exports = Array.isArray || function isArray(arg) {\n return cof(arg) == 'Array';\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_is-array.js\n// module id = 112\n// module chunks = 8","'use strict';\nvar create = require('./_object-create');\nvar descriptor = require('./_property-desc');\nvar setToStringTag = require('./_set-to-string-tag');\nvar IteratorPrototype = {};\n\n// 25.1.2.1.1 %IteratorPrototype%[@@iterator]()\nrequire('./_hide')(IteratorPrototype, require('./_wks')('iterator'), function () { return this; });\n\nmodule.exports = function (Constructor, NAME, next) {\n Constructor.prototype = create(IteratorPrototype, { next: descriptor(1, next) });\n setToStringTag(Constructor, NAME + ' Iterator');\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_iter-create.js\n// module id = 113\n// module chunks = 8","module.exports = function (done, value) {\n return { value: value, done: !!done };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_iter-step.js\n// module id = 114\n// module chunks = 8","var META = require('./_uid')('meta');\nvar isObject = require('./_is-object');\nvar has = require('./_has');\nvar setDesc = require('./_object-dp').f;\nvar id = 0;\nvar isExtensible = Object.isExtensible || function () {\n return true;\n};\nvar FREEZE = !require('./_fails')(function () {\n return isExtensible(Object.preventExtensions({}));\n});\nvar setMeta = function (it) {\n setDesc(it, META, { value: {\n i: 'O' + ++id, // object ID\n w: {} // weak collections IDs\n } });\n};\nvar fastKey = function (it, create) {\n // return primitive with prefix\n if (!isObject(it)) return typeof it == 'symbol' ? it : (typeof it == 'string' ? 'S' : 'P') + it;\n if (!has(it, META)) {\n // can't set metadata to uncaught frozen object\n if (!isExtensible(it)) return 'F';\n // not necessary to add metadata\n if (!create) return 'E';\n // add missing metadata\n setMeta(it);\n // return object ID\n } return it[META].i;\n};\nvar getWeak = function (it, create) {\n if (!has(it, META)) {\n // can't set metadata to uncaught frozen object\n if (!isExtensible(it)) return true;\n // not necessary to add metadata\n if (!create) return false;\n // add missing metadata\n setMeta(it);\n // return hash weak collections IDs\n } return it[META].w;\n};\n// add metadata on freeze-family methods calling\nvar onFreeze = function (it) {\n if (FREEZE && meta.NEED && isExtensible(it) && !has(it, META)) setMeta(it);\n return it;\n};\nvar meta = module.exports = {\n KEY: META,\n NEED: false,\n fastKey: fastKey,\n getWeak: getWeak,\n onFreeze: onFreeze\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_meta.js\n// module id = 115\n// module chunks = 8","'use strict';\n// 19.1.2.1 Object.assign(target, source, ...)\nvar getKeys = require('./_object-keys');\nvar gOPS = require('./_object-gops');\nvar pIE = require('./_object-pie');\nvar toObject = require('./_to-object');\nvar IObject = require('./_iobject');\nvar $assign = Object.assign;\n\n// should work with symbols and should have deterministic property order (V8 bug)\nmodule.exports = !$assign || require('./_fails')(function () {\n var A = {};\n var B = {};\n // eslint-disable-next-line no-undef\n var S = Symbol();\n var K = 'abcdefghijklmnopqrst';\n A[S] = 7;\n K.split('').forEach(function (k) { B[k] = k; });\n return $assign({}, A)[S] != 7 || Object.keys($assign({}, B)).join('') != K;\n}) ? function assign(target, source) { // eslint-disable-line no-unused-vars\n var T = toObject(target);\n var aLen = arguments.length;\n var index = 1;\n var getSymbols = gOPS.f;\n var isEnum = pIE.f;\n while (aLen > index) {\n var S = IObject(arguments[index++]);\n var keys = getSymbols ? getKeys(S).concat(getSymbols(S)) : getKeys(S);\n var length = keys.length;\n var j = 0;\n var key;\n while (length > j) if (isEnum.call(S, key = keys[j++])) T[key] = S[key];\n } return T;\n} : $assign;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-assign.js\n// module id = 116\n// module chunks = 8","var dP = require('./_object-dp');\nvar anObject = require('./_an-object');\nvar getKeys = require('./_object-keys');\n\nmodule.exports = require('./_descriptors') ? Object.defineProperties : function defineProperties(O, Properties) {\n anObject(O);\n var keys = getKeys(Properties);\n var length = keys.length;\n var i = 0;\n var P;\n while (length > i) dP.f(O, P = keys[i++], Properties[P]);\n return O;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-dps.js\n// module id = 117\n// module chunks = 8","// fallback for IE11 buggy Object.getOwnPropertyNames with iframe and window\nvar toIObject = require('./_to-iobject');\nvar gOPN = require('./_object-gopn').f;\nvar toString = {}.toString;\n\nvar windowNames = typeof window == 'object' && window && Object.getOwnPropertyNames\n ? Object.getOwnPropertyNames(window) : [];\n\nvar getWindowNames = function (it) {\n try {\n return gOPN(it);\n } catch (e) {\n return windowNames.slice();\n }\n};\n\nmodule.exports.f = function getOwnPropertyNames(it) {\n return windowNames && toString.call(it) == '[object Window]' ? getWindowNames(it) : gOPN(toIObject(it));\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-gopn-ext.js\n// module id = 118\n// module chunks = 8","// 19.1.2.9 / 15.2.3.2 Object.getPrototypeOf(O)\nvar has = require('./_has');\nvar toObject = require('./_to-object');\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\nvar ObjectProto = Object.prototype;\n\nmodule.exports = Object.getPrototypeOf || function (O) {\n O = toObject(O);\n if (has(O, IE_PROTO)) return O[IE_PROTO];\n if (typeof O.constructor == 'function' && O instanceof O.constructor) {\n return O.constructor.prototype;\n } return O instanceof Object ? ObjectProto : null;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-gpo.js\n// module id = 119\n// module chunks = 8","// Works with __proto__ only. Old v8 can't work with null proto objects.\n/* eslint-disable no-proto */\nvar isObject = require('./_is-object');\nvar anObject = require('./_an-object');\nvar check = function (O, proto) {\n anObject(O);\n if (!isObject(proto) && proto !== null) throw TypeError(proto + \": can't set as prototype!\");\n};\nmodule.exports = {\n set: Object.setPrototypeOf || ('__proto__' in {} ? // eslint-disable-line\n function (test, buggy, set) {\n try {\n set = require('./_ctx')(Function.call, require('./_object-gopd').f(Object.prototype, '__proto__').set, 2);\n set(test, []);\n buggy = !(test instanceof Array);\n } catch (e) { buggy = true; }\n return function setPrototypeOf(O, proto) {\n check(O, proto);\n if (buggy) O.__proto__ = proto;\n else set(O, proto);\n return O;\n };\n }({}, false) : undefined),\n check: check\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_set-proto.js\n// module id = 120\n// module chunks = 8","var toInteger = require('./_to-integer');\nvar defined = require('./_defined');\n// true -> String#at\n// false -> String#codePointAt\nmodule.exports = function (TO_STRING) {\n return function (that, pos) {\n var s = String(defined(that));\n var i = toInteger(pos);\n var l = s.length;\n var a, b;\n if (i < 0 || i >= l) return TO_STRING ? '' : undefined;\n a = s.charCodeAt(i);\n return a < 0xd800 || a > 0xdbff || i + 1 === l || (b = s.charCodeAt(i + 1)) < 0xdc00 || b > 0xdfff\n ? TO_STRING ? s.charAt(i) : a\n : TO_STRING ? s.slice(i, i + 2) : (a - 0xd800 << 10) + (b - 0xdc00) + 0x10000;\n };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_string-at.js\n// module id = 121\n// module chunks = 8","var toInteger = require('./_to-integer');\nvar max = Math.max;\nvar min = Math.min;\nmodule.exports = function (index, length) {\n index = toInteger(index);\n return index < 0 ? max(index + length, 0) : min(index, length);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_to-absolute-index.js\n// module id = 122\n// module chunks = 8","// 7.1.15 ToLength\nvar toInteger = require('./_to-integer');\nvar min = Math.min;\nmodule.exports = function (it) {\n return it > 0 ? min(toInteger(it), 0x1fffffffffffff) : 0; // pow(2, 53) - 1 == 9007199254740991\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_to-length.js\n// module id = 123\n// module chunks = 8","'use strict';\nvar addToUnscopables = require('./_add-to-unscopables');\nvar step = require('./_iter-step');\nvar Iterators = require('./_iterators');\nvar toIObject = require('./_to-iobject');\n\n// 22.1.3.4 Array.prototype.entries()\n// 22.1.3.13 Array.prototype.keys()\n// 22.1.3.29 Array.prototype.values()\n// 22.1.3.30 Array.prototype[@@iterator]()\nmodule.exports = require('./_iter-define')(Array, 'Array', function (iterated, kind) {\n this._t = toIObject(iterated); // target\n this._i = 0; // next index\n this._k = kind; // kind\n// 22.1.5.2.1 %ArrayIteratorPrototype%.next()\n}, function () {\n var O = this._t;\n var kind = this._k;\n var index = this._i++;\n if (!O || index >= O.length) {\n this._t = undefined;\n return step(1);\n }\n if (kind == 'keys') return step(0, index);\n if (kind == 'values') return step(0, O[index]);\n return step(0, [index, O[index]]);\n}, 'values');\n\n// argumentsList[@@iterator] is %ArrayProto_values% (9.4.4.6, 9.4.4.7)\nIterators.Arguments = Iterators.Array;\n\naddToUnscopables('keys');\naddToUnscopables('values');\naddToUnscopables('entries');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/es6.array.iterator.js\n// module id = 124\n// module chunks = 8","// 19.1.3.1 Object.assign(target, source)\nvar $export = require('./_export');\n\n$export($export.S + $export.F, 'Object', { assign: require('./_object-assign') });\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/es6.object.assign.js\n// module id = 125\n// module chunks = 8","var $export = require('./_export');\n// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])\n$export($export.S, 'Object', { create: require('./_object-create') });\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/es6.object.create.js\n// module id = 126\n// module chunks = 8","var $export = require('./_export');\n// 19.1.2.4 / 15.2.3.6 Object.defineProperty(O, P, Attributes)\n$export($export.S + $export.F * !require('./_descriptors'), 'Object', { defineProperty: require('./_object-dp').f });\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/es6.object.define-property.js\n// module id = 127\n// module chunks = 8","// 19.1.3.19 Object.setPrototypeOf(O, proto)\nvar $export = require('./_export');\n$export($export.S, 'Object', { setPrototypeOf: require('./_set-proto').set });\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/es6.object.set-prototype-of.js\n// module id = 128\n// module chunks = 8","'use strict';\nvar $at = require('./_string-at')(true);\n\n// 21.1.3.27 String.prototype[@@iterator]()\nrequire('./_iter-define')(String, 'String', function (iterated) {\n this._t = String(iterated); // target\n this._i = 0; // next index\n// 21.1.5.2.1 %StringIteratorPrototype%.next()\n}, function () {\n var O = this._t;\n var index = this._i;\n var point;\n if (index >= O.length) return { value: undefined, done: true };\n point = $at(O, index);\n this._i += point.length;\n return { value: point, done: false };\n});\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/es6.string.iterator.js\n// module id = 130\n// module chunks = 8","'use strict';\n// ECMAScript 6 symbols shim\nvar global = require('./_global');\nvar has = require('./_has');\nvar DESCRIPTORS = require('./_descriptors');\nvar $export = require('./_export');\nvar redefine = require('./_redefine');\nvar META = require('./_meta').KEY;\nvar $fails = require('./_fails');\nvar shared = require('./_shared');\nvar setToStringTag = require('./_set-to-string-tag');\nvar uid = require('./_uid');\nvar wks = require('./_wks');\nvar wksExt = require('./_wks-ext');\nvar wksDefine = require('./_wks-define');\nvar enumKeys = require('./_enum-keys');\nvar isArray = require('./_is-array');\nvar anObject = require('./_an-object');\nvar toIObject = require('./_to-iobject');\nvar toPrimitive = require('./_to-primitive');\nvar createDesc = require('./_property-desc');\nvar _create = require('./_object-create');\nvar gOPNExt = require('./_object-gopn-ext');\nvar $GOPD = require('./_object-gopd');\nvar $DP = require('./_object-dp');\nvar $keys = require('./_object-keys');\nvar gOPD = $GOPD.f;\nvar dP = $DP.f;\nvar gOPN = gOPNExt.f;\nvar $Symbol = global.Symbol;\nvar $JSON = global.JSON;\nvar _stringify = $JSON && $JSON.stringify;\nvar PROTOTYPE = 'prototype';\nvar HIDDEN = wks('_hidden');\nvar TO_PRIMITIVE = wks('toPrimitive');\nvar isEnum = {}.propertyIsEnumerable;\nvar SymbolRegistry = shared('symbol-registry');\nvar AllSymbols = shared('symbols');\nvar OPSymbols = shared('op-symbols');\nvar ObjectProto = Object[PROTOTYPE];\nvar USE_NATIVE = typeof $Symbol == 'function';\nvar QObject = global.QObject;\n// Don't use setters in Qt Script, https://github.com/zloirock/core-js/issues/173\nvar setter = !QObject || !QObject[PROTOTYPE] || !QObject[PROTOTYPE].findChild;\n\n// fallback for old Android, https://code.google.com/p/v8/issues/detail?id=687\nvar setSymbolDesc = DESCRIPTORS && $fails(function () {\n return _create(dP({}, 'a', {\n get: function () { return dP(this, 'a', { value: 7 }).a; }\n })).a != 7;\n}) ? function (it, key, D) {\n var protoDesc = gOPD(ObjectProto, key);\n if (protoDesc) delete ObjectProto[key];\n dP(it, key, D);\n if (protoDesc && it !== ObjectProto) dP(ObjectProto, key, protoDesc);\n} : dP;\n\nvar wrap = function (tag) {\n var sym = AllSymbols[tag] = _create($Symbol[PROTOTYPE]);\n sym._k = tag;\n return sym;\n};\n\nvar isSymbol = USE_NATIVE && typeof $Symbol.iterator == 'symbol' ? function (it) {\n return typeof it == 'symbol';\n} : function (it) {\n return it instanceof $Symbol;\n};\n\nvar $defineProperty = function defineProperty(it, key, D) {\n if (it === ObjectProto) $defineProperty(OPSymbols, key, D);\n anObject(it);\n key = toPrimitive(key, true);\n anObject(D);\n if (has(AllSymbols, key)) {\n if (!D.enumerable) {\n if (!has(it, HIDDEN)) dP(it, HIDDEN, createDesc(1, {}));\n it[HIDDEN][key] = true;\n } else {\n if (has(it, HIDDEN) && it[HIDDEN][key]) it[HIDDEN][key] = false;\n D = _create(D, { enumerable: createDesc(0, false) });\n } return setSymbolDesc(it, key, D);\n } return dP(it, key, D);\n};\nvar $defineProperties = function defineProperties(it, P) {\n anObject(it);\n var keys = enumKeys(P = toIObject(P));\n var i = 0;\n var l = keys.length;\n var key;\n while (l > i) $defineProperty(it, key = keys[i++], P[key]);\n return it;\n};\nvar $create = function create(it, P) {\n return P === undefined ? _create(it) : $defineProperties(_create(it), P);\n};\nvar $propertyIsEnumerable = function propertyIsEnumerable(key) {\n var E = isEnum.call(this, key = toPrimitive(key, true));\n if (this === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return false;\n return E || !has(this, key) || !has(AllSymbols, key) || has(this, HIDDEN) && this[HIDDEN][key] ? E : true;\n};\nvar $getOwnPropertyDescriptor = function getOwnPropertyDescriptor(it, key) {\n it = toIObject(it);\n key = toPrimitive(key, true);\n if (it === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return;\n var D = gOPD(it, key);\n if (D && has(AllSymbols, key) && !(has(it, HIDDEN) && it[HIDDEN][key])) D.enumerable = true;\n return D;\n};\nvar $getOwnPropertyNames = function getOwnPropertyNames(it) {\n var names = gOPN(toIObject(it));\n var result = [];\n var i = 0;\n var key;\n while (names.length > i) {\n if (!has(AllSymbols, key = names[i++]) && key != HIDDEN && key != META) result.push(key);\n } return result;\n};\nvar $getOwnPropertySymbols = function getOwnPropertySymbols(it) {\n var IS_OP = it === ObjectProto;\n var names = gOPN(IS_OP ? OPSymbols : toIObject(it));\n var result = [];\n var i = 0;\n var key;\n while (names.length > i) {\n if (has(AllSymbols, key = names[i++]) && (IS_OP ? has(ObjectProto, key) : true)) result.push(AllSymbols[key]);\n } return result;\n};\n\n// 19.4.1.1 Symbol([description])\nif (!USE_NATIVE) {\n $Symbol = function Symbol() {\n if (this instanceof $Symbol) throw TypeError('Symbol is not a constructor!');\n var tag = uid(arguments.length > 0 ? arguments[0] : undefined);\n var $set = function (value) {\n if (this === ObjectProto) $set.call(OPSymbols, value);\n if (has(this, HIDDEN) && has(this[HIDDEN], tag)) this[HIDDEN][tag] = false;\n setSymbolDesc(this, tag, createDesc(1, value));\n };\n if (DESCRIPTORS && setter) setSymbolDesc(ObjectProto, tag, { configurable: true, set: $set });\n return wrap(tag);\n };\n redefine($Symbol[PROTOTYPE], 'toString', function toString() {\n return this._k;\n });\n\n $GOPD.f = $getOwnPropertyDescriptor;\n $DP.f = $defineProperty;\n require('./_object-gopn').f = gOPNExt.f = $getOwnPropertyNames;\n require('./_object-pie').f = $propertyIsEnumerable;\n require('./_object-gops').f = $getOwnPropertySymbols;\n\n if (DESCRIPTORS && !require('./_library')) {\n redefine(ObjectProto, 'propertyIsEnumerable', $propertyIsEnumerable, true);\n }\n\n wksExt.f = function (name) {\n return wrap(wks(name));\n };\n}\n\n$export($export.G + $export.W + $export.F * !USE_NATIVE, { Symbol: $Symbol });\n\nfor (var es6Symbols = (\n // 19.4.2.2, 19.4.2.3, 19.4.2.4, 19.4.2.6, 19.4.2.8, 19.4.2.9, 19.4.2.10, 19.4.2.11, 19.4.2.12, 19.4.2.13, 19.4.2.14\n 'hasInstance,isConcatSpreadable,iterator,match,replace,search,species,split,toPrimitive,toStringTag,unscopables'\n).split(','), j = 0; es6Symbols.length > j;)wks(es6Symbols[j++]);\n\nfor (var wellKnownSymbols = $keys(wks.store), k = 0; wellKnownSymbols.length > k;) wksDefine(wellKnownSymbols[k++]);\n\n$export($export.S + $export.F * !USE_NATIVE, 'Symbol', {\n // 19.4.2.1 Symbol.for(key)\n 'for': function (key) {\n return has(SymbolRegistry, key += '')\n ? SymbolRegistry[key]\n : SymbolRegistry[key] = $Symbol(key);\n },\n // 19.4.2.5 Symbol.keyFor(sym)\n keyFor: function keyFor(sym) {\n if (!isSymbol(sym)) throw TypeError(sym + ' is not a symbol!');\n for (var key in SymbolRegistry) if (SymbolRegistry[key] === sym) return key;\n },\n useSetter: function () { setter = true; },\n useSimple: function () { setter = false; }\n});\n\n$export($export.S + $export.F * !USE_NATIVE, 'Object', {\n // 19.1.2.2 Object.create(O [, Properties])\n create: $create,\n // 19.1.2.4 Object.defineProperty(O, P, Attributes)\n defineProperty: $defineProperty,\n // 19.1.2.3 Object.defineProperties(O, Properties)\n defineProperties: $defineProperties,\n // 19.1.2.6 Object.getOwnPropertyDescriptor(O, P)\n getOwnPropertyDescriptor: $getOwnPropertyDescriptor,\n // 19.1.2.7 Object.getOwnPropertyNames(O)\n getOwnPropertyNames: $getOwnPropertyNames,\n // 19.1.2.8 Object.getOwnPropertySymbols(O)\n getOwnPropertySymbols: $getOwnPropertySymbols\n});\n\n// 24.3.2 JSON.stringify(value [, replacer [, space]])\n$JSON && $export($export.S + $export.F * (!USE_NATIVE || $fails(function () {\n var S = $Symbol();\n // MS Edge converts symbol values to JSON as {}\n // WebKit converts symbol values to JSON as null\n // V8 throws on boxed symbols\n return _stringify([S]) != '[null]' || _stringify({ a: S }) != '{}' || _stringify(Object(S)) != '{}';\n})), 'JSON', {\n stringify: function stringify(it) {\n if (it === undefined || isSymbol(it)) return; // IE8 returns string on undefined\n var args = [it];\n var i = 1;\n var replacer, $replacer;\n while (arguments.length > i) args.push(arguments[i++]);\n replacer = args[1];\n if (typeof replacer == 'function') $replacer = replacer;\n if ($replacer || !isArray(replacer)) replacer = function (key, value) {\n if ($replacer) value = $replacer.call(this, key, value);\n if (!isSymbol(value)) return value;\n };\n args[1] = replacer;\n return _stringify.apply($JSON, args);\n }\n});\n\n// 19.4.3.4 Symbol.prototype[@@toPrimitive](hint)\n$Symbol[PROTOTYPE][TO_PRIMITIVE] || require('./_hide')($Symbol[PROTOTYPE], TO_PRIMITIVE, $Symbol[PROTOTYPE].valueOf);\n// 19.4.3.5 Symbol.prototype[@@toStringTag]\nsetToStringTag($Symbol, 'Symbol');\n// 20.2.1.9 Math[@@toStringTag]\nsetToStringTag(Math, 'Math', true);\n// 24.3.3 JSON[@@toStringTag]\nsetToStringTag(global.JSON, 'JSON', true);\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/es6.symbol.js\n// module id = 131\n// module chunks = 8","require('./_wks-define')('asyncIterator');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/es7.symbol.async-iterator.js\n// module id = 132\n// module chunks = 8","require('./_wks-define')('observable');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/es7.symbol.observable.js\n// module id = 133\n// module chunks = 8","require('./es6.array.iterator');\nvar global = require('./_global');\nvar hide = require('./_hide');\nvar Iterators = require('./_iterators');\nvar TO_STRING_TAG = require('./_wks')('toStringTag');\n\nvar DOMIterables = ('CSSRuleList,CSSStyleDeclaration,CSSValueList,ClientRectList,DOMRectList,DOMStringList,' +\n 'DOMTokenList,DataTransferItemList,FileList,HTMLAllCollection,HTMLCollection,HTMLFormElement,HTMLSelectElement,' +\n 'MediaList,MimeTypeArray,NamedNodeMap,NodeList,PaintRequestList,Plugin,PluginArray,SVGLengthList,SVGNumberList,' +\n 'SVGPathSegList,SVGPointList,SVGStringList,SVGTransformList,SourceBufferList,StyleSheetList,TextTrackCueList,' +\n 'TextTrackList,TouchList').split(',');\n\nfor (var i = 0; i < DOMIterables.length; i++) {\n var NAME = DOMIterables[i];\n var Collection = global[NAME];\n var proto = Collection && Collection.prototype;\n if (proto && !proto[TO_STRING_TAG]) hide(proto, TO_STRING_TAG, NAME);\n Iterators[NAME] = Iterators.Array;\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/web.dom.iterable.js\n// module id = 134\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar _invariant = require('fbjs/lib/invariant');\n\nif (process.env.NODE_ENV !== 'production') {\n var warning = require('fbjs/lib/warning');\n}\n\nvar MIXINS_KEY = 'mixins';\n\n// Helper function to allow the creation of anonymous functions which do not\n// have .name set to the name of the variable being assigned to.\nfunction identity(fn) {\n return fn;\n}\n\nvar ReactPropTypeLocationNames;\nif (process.env.NODE_ENV !== 'production') {\n ReactPropTypeLocationNames = {\n prop: 'prop',\n context: 'context',\n childContext: 'child context'\n };\n} else {\n ReactPropTypeLocationNames = {};\n}\n\nfunction factory(ReactComponent, isValidElement, ReactNoopUpdateQueue) {\n /**\n * Policies that describe methods in `ReactClassInterface`.\n */\n\n var injectedMixins = [];\n\n /**\n * Composite components are higher-level components that compose other composite\n * or host components.\n *\n * To create a new type of `ReactClass`, pass a specification of\n * your new class to `React.createClass`. The only requirement of your class\n * specification is that you implement a `render` method.\n *\n * var MyComponent = React.createClass({\n * render: function() {\n * return
Hello World
;\n * }\n * });\n *\n * The class specification supports a specific protocol of methods that have\n * special meaning (e.g. `render`). See `ReactClassInterface` for\n * more the comprehensive protocol. Any other properties and methods in the\n * class specification will be available on the prototype.\n *\n * @interface ReactClassInterface\n * @internal\n */\n var ReactClassInterface = {\n /**\n * An array of Mixin objects to include when defining your component.\n *\n * @type {array}\n * @optional\n */\n mixins: 'DEFINE_MANY',\n\n /**\n * An object containing properties and methods that should be defined on\n * the component's constructor instead of its prototype (static methods).\n *\n * @type {object}\n * @optional\n */\n statics: 'DEFINE_MANY',\n\n /**\n * Definition of prop types for this component.\n *\n * @type {object}\n * @optional\n */\n propTypes: 'DEFINE_MANY',\n\n /**\n * Definition of context types for this component.\n *\n * @type {object}\n * @optional\n */\n contextTypes: 'DEFINE_MANY',\n\n /**\n * Definition of context types this component sets for its children.\n *\n * @type {object}\n * @optional\n */\n childContextTypes: 'DEFINE_MANY',\n\n // ==== Definition methods ====\n\n /**\n * Invoked when the component is mounted. Values in the mapping will be set on\n * `this.props` if that prop is not specified (i.e. using an `in` check).\n *\n * This method is invoked before `getInitialState` and therefore cannot rely\n * on `this.state` or use `this.setState`.\n *\n * @return {object}\n * @optional\n */\n getDefaultProps: 'DEFINE_MANY_MERGED',\n\n /**\n * Invoked once before the component is mounted. The return value will be used\n * as the initial value of `this.state`.\n *\n * getInitialState: function() {\n * return {\n * isOn: false,\n * fooBaz: new BazFoo()\n * }\n * }\n *\n * @return {object}\n * @optional\n */\n getInitialState: 'DEFINE_MANY_MERGED',\n\n /**\n * @return {object}\n * @optional\n */\n getChildContext: 'DEFINE_MANY_MERGED',\n\n /**\n * Uses props from `this.props` and state from `this.state` to render the\n * structure of the component.\n *\n * No guarantees are made about when or how often this method is invoked, so\n * it must not have side effects.\n *\n * render: function() {\n * var name = this.props.name;\n * return
Hello, {name}!
;\n * }\n *\n * @return {ReactComponent}\n * @required\n */\n render: 'DEFINE_ONCE',\n\n // ==== Delegate methods ====\n\n /**\n * Invoked when the component is initially created and about to be mounted.\n * This may have side effects, but any external subscriptions or data created\n * by this method must be cleaned up in `componentWillUnmount`.\n *\n * @optional\n */\n componentWillMount: 'DEFINE_MANY',\n\n /**\n * Invoked when the component has been mounted and has a DOM representation.\n * However, there is no guarantee that the DOM node is in the document.\n *\n * Use this as an opportunity to operate on the DOM when the component has\n * been mounted (initialized and rendered) for the first time.\n *\n * @param {DOMElement} rootNode DOM element representing the component.\n * @optional\n */\n componentDidMount: 'DEFINE_MANY',\n\n /**\n * Invoked before the component receives new props.\n *\n * Use this as an opportunity to react to a prop transition by updating the\n * state using `this.setState`. Current props are accessed via `this.props`.\n *\n * componentWillReceiveProps: function(nextProps, nextContext) {\n * this.setState({\n * likesIncreasing: nextProps.likeCount > this.props.likeCount\n * });\n * }\n *\n * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop\n * transition may cause a state change, but the opposite is not true. If you\n * need it, you are probably looking for `componentWillUpdate`.\n *\n * @param {object} nextProps\n * @optional\n */\n componentWillReceiveProps: 'DEFINE_MANY',\n\n /**\n * Invoked while deciding if the component should be updated as a result of\n * receiving new props, state and/or context.\n *\n * Use this as an opportunity to `return false` when you're certain that the\n * transition to the new props/state/context will not require a component\n * update.\n *\n * shouldComponentUpdate: function(nextProps, nextState, nextContext) {\n * return !equal(nextProps, this.props) ||\n * !equal(nextState, this.state) ||\n * !equal(nextContext, this.context);\n * }\n *\n * @param {object} nextProps\n * @param {?object} nextState\n * @param {?object} nextContext\n * @return {boolean} True if the component should update.\n * @optional\n */\n shouldComponentUpdate: 'DEFINE_ONCE',\n\n /**\n * Invoked when the component is about to update due to a transition from\n * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState`\n * and `nextContext`.\n *\n * Use this as an opportunity to perform preparation before an update occurs.\n *\n * NOTE: You **cannot** use `this.setState()` in this method.\n *\n * @param {object} nextProps\n * @param {?object} nextState\n * @param {?object} nextContext\n * @param {ReactReconcileTransaction} transaction\n * @optional\n */\n componentWillUpdate: 'DEFINE_MANY',\n\n /**\n * Invoked when the component's DOM representation has been updated.\n *\n * Use this as an opportunity to operate on the DOM when the component has\n * been updated.\n *\n * @param {object} prevProps\n * @param {?object} prevState\n * @param {?object} prevContext\n * @param {DOMElement} rootNode DOM element representing the component.\n * @optional\n */\n componentDidUpdate: 'DEFINE_MANY',\n\n /**\n * Invoked when the component is about to be removed from its parent and have\n * its DOM representation destroyed.\n *\n * Use this as an opportunity to deallocate any external resources.\n *\n * NOTE: There is no `componentDidUnmount` since your component will have been\n * destroyed by that point.\n *\n * @optional\n */\n componentWillUnmount: 'DEFINE_MANY',\n\n // ==== Advanced methods ====\n\n /**\n * Updates the component's currently mounted DOM representation.\n *\n * By default, this implements React's rendering and reconciliation algorithm.\n * Sophisticated clients may wish to override this.\n *\n * @param {ReactReconcileTransaction} transaction\n * @internal\n * @overridable\n */\n updateComponent: 'OVERRIDE_BASE'\n };\n\n /**\n * Mapping from class specification keys to special processing functions.\n *\n * Although these are declared like instance properties in the specification\n * when defining classes using `React.createClass`, they are actually static\n * and are accessible on the constructor instead of the prototype. Despite\n * being static, they must be defined outside of the \"statics\" key under\n * which all other static methods are defined.\n */\n var RESERVED_SPEC_KEYS = {\n displayName: function(Constructor, displayName) {\n Constructor.displayName = displayName;\n },\n mixins: function(Constructor, mixins) {\n if (mixins) {\n for (var i = 0; i < mixins.length; i++) {\n mixSpecIntoComponent(Constructor, mixins[i]);\n }\n }\n },\n childContextTypes: function(Constructor, childContextTypes) {\n if (process.env.NODE_ENV !== 'production') {\n validateTypeDef(Constructor, childContextTypes, 'childContext');\n }\n Constructor.childContextTypes = _assign(\n {},\n Constructor.childContextTypes,\n childContextTypes\n );\n },\n contextTypes: function(Constructor, contextTypes) {\n if (process.env.NODE_ENV !== 'production') {\n validateTypeDef(Constructor, contextTypes, 'context');\n }\n Constructor.contextTypes = _assign(\n {},\n Constructor.contextTypes,\n contextTypes\n );\n },\n /**\n * Special case getDefaultProps which should move into statics but requires\n * automatic merging.\n */\n getDefaultProps: function(Constructor, getDefaultProps) {\n if (Constructor.getDefaultProps) {\n Constructor.getDefaultProps = createMergedResultFunction(\n Constructor.getDefaultProps,\n getDefaultProps\n );\n } else {\n Constructor.getDefaultProps = getDefaultProps;\n }\n },\n propTypes: function(Constructor, propTypes) {\n if (process.env.NODE_ENV !== 'production') {\n validateTypeDef(Constructor, propTypes, 'prop');\n }\n Constructor.propTypes = _assign({}, Constructor.propTypes, propTypes);\n },\n statics: function(Constructor, statics) {\n mixStaticSpecIntoComponent(Constructor, statics);\n },\n autobind: function() {}\n };\n\n function validateTypeDef(Constructor, typeDef, location) {\n for (var propName in typeDef) {\n if (typeDef.hasOwnProperty(propName)) {\n // use a warning instead of an _invariant so components\n // don't show up in prod but only in __DEV__\n if (process.env.NODE_ENV !== 'production') {\n warning(\n typeof typeDef[propName] === 'function',\n '%s: %s type `%s` is invalid; it must be a function, usually from ' +\n 'React.PropTypes.',\n Constructor.displayName || 'ReactClass',\n ReactPropTypeLocationNames[location],\n propName\n );\n }\n }\n }\n }\n\n function validateMethodOverride(isAlreadyDefined, name) {\n var specPolicy = ReactClassInterface.hasOwnProperty(name)\n ? ReactClassInterface[name]\n : null;\n\n // Disallow overriding of base class methods unless explicitly allowed.\n if (ReactClassMixin.hasOwnProperty(name)) {\n _invariant(\n specPolicy === 'OVERRIDE_BASE',\n 'ReactClassInterface: You are attempting to override ' +\n '`%s` from your class specification. Ensure that your method names ' +\n 'do not overlap with React methods.',\n name\n );\n }\n\n // Disallow defining methods more than once unless explicitly allowed.\n if (isAlreadyDefined) {\n _invariant(\n specPolicy === 'DEFINE_MANY' || specPolicy === 'DEFINE_MANY_MERGED',\n 'ReactClassInterface: You are attempting to define ' +\n '`%s` on your component more than once. This conflict may be due ' +\n 'to a mixin.',\n name\n );\n }\n }\n\n /**\n * Mixin helper which handles policy validation and reserved\n * specification keys when building React classes.\n */\n function mixSpecIntoComponent(Constructor, spec) {\n if (!spec) {\n if (process.env.NODE_ENV !== 'production') {\n var typeofSpec = typeof spec;\n var isMixinValid = typeofSpec === 'object' && spec !== null;\n\n if (process.env.NODE_ENV !== 'production') {\n warning(\n isMixinValid,\n \"%s: You're attempting to include a mixin that is either null \" +\n 'or not an object. Check the mixins included by the component, ' +\n 'as well as any mixins they include themselves. ' +\n 'Expected object but got %s.',\n Constructor.displayName || 'ReactClass',\n spec === null ? null : typeofSpec\n );\n }\n }\n\n return;\n }\n\n _invariant(\n typeof spec !== 'function',\n \"ReactClass: You're attempting to \" +\n 'use a component class or function as a mixin. Instead, just use a ' +\n 'regular object.'\n );\n _invariant(\n !isValidElement(spec),\n \"ReactClass: You're attempting to \" +\n 'use a component as a mixin. Instead, just use a regular object.'\n );\n\n var proto = Constructor.prototype;\n var autoBindPairs = proto.__reactAutoBindPairs;\n\n // By handling mixins before any other properties, we ensure the same\n // chaining order is applied to methods with DEFINE_MANY policy, whether\n // mixins are listed before or after these methods in the spec.\n if (spec.hasOwnProperty(MIXINS_KEY)) {\n RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins);\n }\n\n for (var name in spec) {\n if (!spec.hasOwnProperty(name)) {\n continue;\n }\n\n if (name === MIXINS_KEY) {\n // We have already handled mixins in a special case above.\n continue;\n }\n\n var property = spec[name];\n var isAlreadyDefined = proto.hasOwnProperty(name);\n validateMethodOverride(isAlreadyDefined, name);\n\n if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) {\n RESERVED_SPEC_KEYS[name](Constructor, property);\n } else {\n // Setup methods on prototype:\n // The following member methods should not be automatically bound:\n // 1. Expected ReactClass methods (in the \"interface\").\n // 2. Overridden methods (that were mixed in).\n var isReactClassMethod = ReactClassInterface.hasOwnProperty(name);\n var isFunction = typeof property === 'function';\n var shouldAutoBind =\n isFunction &&\n !isReactClassMethod &&\n !isAlreadyDefined &&\n spec.autobind !== false;\n\n if (shouldAutoBind) {\n autoBindPairs.push(name, property);\n proto[name] = property;\n } else {\n if (isAlreadyDefined) {\n var specPolicy = ReactClassInterface[name];\n\n // These cases should already be caught by validateMethodOverride.\n _invariant(\n isReactClassMethod &&\n (specPolicy === 'DEFINE_MANY_MERGED' ||\n specPolicy === 'DEFINE_MANY'),\n 'ReactClass: Unexpected spec policy %s for key %s ' +\n 'when mixing in component specs.',\n specPolicy,\n name\n );\n\n // For methods which are defined more than once, call the existing\n // methods before calling the new property, merging if appropriate.\n if (specPolicy === 'DEFINE_MANY_MERGED') {\n proto[name] = createMergedResultFunction(proto[name], property);\n } else if (specPolicy === 'DEFINE_MANY') {\n proto[name] = createChainedFunction(proto[name], property);\n }\n } else {\n proto[name] = property;\n if (process.env.NODE_ENV !== 'production') {\n // Add verbose displayName to the function, which helps when looking\n // at profiling tools.\n if (typeof property === 'function' && spec.displayName) {\n proto[name].displayName = spec.displayName + '_' + name;\n }\n }\n }\n }\n }\n }\n }\n\n function mixStaticSpecIntoComponent(Constructor, statics) {\n if (!statics) {\n return;\n }\n for (var name in statics) {\n var property = statics[name];\n if (!statics.hasOwnProperty(name)) {\n continue;\n }\n\n var isReserved = name in RESERVED_SPEC_KEYS;\n _invariant(\n !isReserved,\n 'ReactClass: You are attempting to define a reserved ' +\n 'property, `%s`, that shouldn\\'t be on the \"statics\" key. Define it ' +\n 'as an instance property instead; it will still be accessible on the ' +\n 'constructor.',\n name\n );\n\n var isInherited = name in Constructor;\n _invariant(\n !isInherited,\n 'ReactClass: You are attempting to define ' +\n '`%s` on your component more than once. This conflict may be ' +\n 'due to a mixin.',\n name\n );\n Constructor[name] = property;\n }\n }\n\n /**\n * Merge two objects, but throw if both contain the same key.\n *\n * @param {object} one The first object, which is mutated.\n * @param {object} two The second object\n * @return {object} one after it has been mutated to contain everything in two.\n */\n function mergeIntoWithNoDuplicateKeys(one, two) {\n _invariant(\n one && two && typeof one === 'object' && typeof two === 'object',\n 'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.'\n );\n\n for (var key in two) {\n if (two.hasOwnProperty(key)) {\n _invariant(\n one[key] === undefined,\n 'mergeIntoWithNoDuplicateKeys(): ' +\n 'Tried to merge two objects with the same key: `%s`. This conflict ' +\n 'may be due to a mixin; in particular, this may be caused by two ' +\n 'getInitialState() or getDefaultProps() methods returning objects ' +\n 'with clashing keys.',\n key\n );\n one[key] = two[key];\n }\n }\n return one;\n }\n\n /**\n * Creates a function that invokes two functions and merges their return values.\n *\n * @param {function} one Function to invoke first.\n * @param {function} two Function to invoke second.\n * @return {function} Function that invokes the two argument functions.\n * @private\n */\n function createMergedResultFunction(one, two) {\n return function mergedResult() {\n var a = one.apply(this, arguments);\n var b = two.apply(this, arguments);\n if (a == null) {\n return b;\n } else if (b == null) {\n return a;\n }\n var c = {};\n mergeIntoWithNoDuplicateKeys(c, a);\n mergeIntoWithNoDuplicateKeys(c, b);\n return c;\n };\n }\n\n /**\n * Creates a function that invokes two functions and ignores their return vales.\n *\n * @param {function} one Function to invoke first.\n * @param {function} two Function to invoke second.\n * @return {function} Function that invokes the two argument functions.\n * @private\n */\n function createChainedFunction(one, two) {\n return function chainedFunction() {\n one.apply(this, arguments);\n two.apply(this, arguments);\n };\n }\n\n /**\n * Binds a method to the component.\n *\n * @param {object} component Component whose method is going to be bound.\n * @param {function} method Method to be bound.\n * @return {function} The bound method.\n */\n function bindAutoBindMethod(component, method) {\n var boundMethod = method.bind(component);\n if (process.env.NODE_ENV !== 'production') {\n boundMethod.__reactBoundContext = component;\n boundMethod.__reactBoundMethod = method;\n boundMethod.__reactBoundArguments = null;\n var componentName = component.constructor.displayName;\n var _bind = boundMethod.bind;\n boundMethod.bind = function(newThis) {\n for (\n var _len = arguments.length,\n args = Array(_len > 1 ? _len - 1 : 0),\n _key = 1;\n _key < _len;\n _key++\n ) {\n args[_key - 1] = arguments[_key];\n }\n\n // User is trying to bind() an autobound method; we effectively will\n // ignore the value of \"this\" that the user is trying to use, so\n // let's warn.\n if (newThis !== component && newThis !== null) {\n if (process.env.NODE_ENV !== 'production') {\n warning(\n false,\n 'bind(): React component methods may only be bound to the ' +\n 'component instance. See %s',\n componentName\n );\n }\n } else if (!args.length) {\n if (process.env.NODE_ENV !== 'production') {\n warning(\n false,\n 'bind(): You are binding a component method to the component. ' +\n 'React does this for you automatically in a high-performance ' +\n 'way, so you can safely remove this call. See %s',\n componentName\n );\n }\n return boundMethod;\n }\n var reboundMethod = _bind.apply(boundMethod, arguments);\n reboundMethod.__reactBoundContext = component;\n reboundMethod.__reactBoundMethod = method;\n reboundMethod.__reactBoundArguments = args;\n return reboundMethod;\n };\n }\n return boundMethod;\n }\n\n /**\n * Binds all auto-bound methods in a component.\n *\n * @param {object} component Component whose method is going to be bound.\n */\n function bindAutoBindMethods(component) {\n var pairs = component.__reactAutoBindPairs;\n for (var i = 0; i < pairs.length; i += 2) {\n var autoBindKey = pairs[i];\n var method = pairs[i + 1];\n component[autoBindKey] = bindAutoBindMethod(component, method);\n }\n }\n\n var IsMountedPreMixin = {\n componentDidMount: function() {\n this.__isMounted = true;\n }\n };\n\n var IsMountedPostMixin = {\n componentWillUnmount: function() {\n this.__isMounted = false;\n }\n };\n\n /**\n * Add more to the ReactClass base class. These are all legacy features and\n * therefore not already part of the modern ReactComponent.\n */\n var ReactClassMixin = {\n /**\n * TODO: This will be deprecated because state should always keep a consistent\n * type signature and the only use case for this, is to avoid that.\n */\n replaceState: function(newState, callback) {\n this.updater.enqueueReplaceState(this, newState, callback);\n },\n\n /**\n * Checks whether or not this composite component is mounted.\n * @return {boolean} True if mounted, false otherwise.\n * @protected\n * @final\n */\n isMounted: function() {\n if (process.env.NODE_ENV !== 'production') {\n warning(\n this.__didWarnIsMounted,\n '%s: isMounted is deprecated. Instead, make sure to clean up ' +\n 'subscriptions and pending requests in componentWillUnmount to ' +\n 'prevent memory leaks.',\n (this.constructor && this.constructor.displayName) ||\n this.name ||\n 'Component'\n );\n this.__didWarnIsMounted = true;\n }\n return !!this.__isMounted;\n }\n };\n\n var ReactClassComponent = function() {};\n _assign(\n ReactClassComponent.prototype,\n ReactComponent.prototype,\n ReactClassMixin\n );\n\n /**\n * Creates a composite component class given a class specification.\n * See https://facebook.github.io/react/docs/top-level-api.html#react.createclass\n *\n * @param {object} spec Class specification (which must define `render`).\n * @return {function} Component constructor function.\n * @public\n */\n function createClass(spec) {\n // To keep our warnings more understandable, we'll use a little hack here to\n // ensure that Constructor.name !== 'Constructor'. This makes sure we don't\n // unnecessarily identify a class without displayName as 'Constructor'.\n var Constructor = identity(function(props, context, updater) {\n // This constructor gets overridden by mocks. The argument is used\n // by mocks to assert on what gets mounted.\n\n if (process.env.NODE_ENV !== 'production') {\n warning(\n this instanceof Constructor,\n 'Something is calling a React component directly. Use a factory or ' +\n 'JSX instead. See: https://fb.me/react-legacyfactory'\n );\n }\n\n // Wire up auto-binding\n if (this.__reactAutoBindPairs.length) {\n bindAutoBindMethods(this);\n }\n\n this.props = props;\n this.context = context;\n this.refs = emptyObject;\n this.updater = updater || ReactNoopUpdateQueue;\n\n this.state = null;\n\n // ReactClasses doesn't have constructors. Instead, they use the\n // getInitialState and componentWillMount methods for initialization.\n\n var initialState = this.getInitialState ? this.getInitialState() : null;\n if (process.env.NODE_ENV !== 'production') {\n // We allow auto-mocks to proceed as if they're returning null.\n if (\n initialState === undefined &&\n this.getInitialState._isMockFunction\n ) {\n // This is probably bad practice. Consider warning here and\n // deprecating this convenience.\n initialState = null;\n }\n }\n _invariant(\n typeof initialState === 'object' && !Array.isArray(initialState),\n '%s.getInitialState(): must return an object or null',\n Constructor.displayName || 'ReactCompositeComponent'\n );\n\n this.state = initialState;\n });\n Constructor.prototype = new ReactClassComponent();\n Constructor.prototype.constructor = Constructor;\n Constructor.prototype.__reactAutoBindPairs = [];\n\n injectedMixins.forEach(mixSpecIntoComponent.bind(null, Constructor));\n\n mixSpecIntoComponent(Constructor, IsMountedPreMixin);\n mixSpecIntoComponent(Constructor, spec);\n mixSpecIntoComponent(Constructor, IsMountedPostMixin);\n\n // Initialize the defaultProps property after all mixins have been merged.\n if (Constructor.getDefaultProps) {\n Constructor.defaultProps = Constructor.getDefaultProps();\n }\n\n if (process.env.NODE_ENV !== 'production') {\n // This is a tag to indicate that the use of these method names is ok,\n // since it's used with createClass. If it's not, then it's likely a\n // mistake so we'll warn you to use the static property, property\n // initializer or constructor respectively.\n if (Constructor.getDefaultProps) {\n Constructor.getDefaultProps.isReactClassApproved = {};\n }\n if (Constructor.prototype.getInitialState) {\n Constructor.prototype.getInitialState.isReactClassApproved = {};\n }\n }\n\n _invariant(\n Constructor.prototype.render,\n 'createClass(...): Class specification must implement a `render` method.'\n );\n\n if (process.env.NODE_ENV !== 'production') {\n warning(\n !Constructor.prototype.componentShouldUpdate,\n '%s has a method called ' +\n 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' +\n 'The name is phrased as a question because the function is ' +\n 'expected to return a value.',\n spec.displayName || 'A component'\n );\n warning(\n !Constructor.prototype.componentWillRecieveProps,\n '%s has a method called ' +\n 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?',\n spec.displayName || 'A component'\n );\n }\n\n // Reduce time spent doing lookups by setting these on the prototype.\n for (var methodName in ReactClassInterface) {\n if (!Constructor.prototype[methodName]) {\n Constructor.prototype[methodName] = null;\n }\n }\n\n return Constructor;\n }\n\n return createClass;\n}\n\nmodule.exports = factory;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/create-react-class/factory.js\n// module id = 135\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n'use strict';\n\nvar React = require('react');\nvar factory = require('./factory');\n\nif (typeof React === 'undefined') {\n throw Error(\n 'create-react-class could not find the React object. If you are using script tags, ' +\n 'make sure that React is being loaded before create-react-class.'\n );\n}\n\n// Hack to grab NoopUpdateQueue from isomorphic React\nvar ReactNoopUpdateQueue = new React.Component().updater;\n\nmodule.exports = factory(\n React.Component,\n React.isValidElement,\n ReactNoopUpdateQueue\n);\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/create-react-class/index.js\n// module id = 136\n// module chunks = 8","var EVENT_NAME_MAP = {\n transitionend: {\n transition: 'transitionend',\n WebkitTransition: 'webkitTransitionEnd',\n MozTransition: 'mozTransitionEnd',\n OTransition: 'oTransitionEnd',\n msTransition: 'MSTransitionEnd'\n },\n\n animationend: {\n animation: 'animationend',\n WebkitAnimation: 'webkitAnimationEnd',\n MozAnimation: 'mozAnimationEnd',\n OAnimation: 'oAnimationEnd',\n msAnimation: 'MSAnimationEnd'\n }\n};\n\nvar endEvents = [];\n\nfunction detectEvents() {\n var testEl = document.createElement('div');\n var style = testEl.style;\n\n if (!('AnimationEvent' in window)) {\n delete EVENT_NAME_MAP.animationend.animation;\n }\n\n if (!('TransitionEvent' in window)) {\n delete EVENT_NAME_MAP.transitionend.transition;\n }\n\n for (var baseEventName in EVENT_NAME_MAP) {\n if (EVENT_NAME_MAP.hasOwnProperty(baseEventName)) {\n var baseEvents = EVENT_NAME_MAP[baseEventName];\n for (var styleName in baseEvents) {\n if (styleName in style) {\n endEvents.push(baseEvents[styleName]);\n break;\n }\n }\n }\n }\n}\n\nif (typeof window !== 'undefined' && typeof document !== 'undefined') {\n detectEvents();\n}\n\nfunction addEventListener(node, eventName, eventListener) {\n node.addEventListener(eventName, eventListener, false);\n}\n\nfunction removeEventListener(node, eventName, eventListener) {\n node.removeEventListener(eventName, eventListener, false);\n}\n\nvar TransitionEvents = {\n addEndEventListener: function addEndEventListener(node, eventListener) {\n if (endEvents.length === 0) {\n window.setTimeout(eventListener, 0);\n return;\n }\n endEvents.forEach(function (endEvent) {\n addEventListener(node, endEvent, eventListener);\n });\n },\n\n\n endEvents: endEvents,\n\n removeEndEventListener: function removeEndEventListener(node, eventListener) {\n if (endEvents.length === 0) {\n return;\n }\n endEvents.forEach(function (endEvent) {\n removeEventListener(node, endEvent, eventListener);\n });\n }\n};\n\nexport default TransitionEvents;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/css-animation/es/Event.js\n// module id = 137\n// module chunks = 8","import _typeof from 'babel-runtime/helpers/typeof';\nimport Event from './Event';\nimport classes from 'component-classes';\n\nvar isCssAnimationSupported = Event.endEvents.length !== 0;\nvar capitalPrefixes = ['Webkit', 'Moz', 'O',\n// ms is special .... !\n'ms'];\nvar prefixes = ['-webkit-', '-moz-', '-o-', 'ms-', ''];\n\nfunction getStyleProperty(node, name) {\n // old ff need null, https://developer.mozilla.org/en-US/docs/Web/API/Window/getComputedStyle\n var style = window.getComputedStyle(node, null);\n var ret = '';\n for (var i = 0; i < prefixes.length; i++) {\n ret = style.getPropertyValue(prefixes[i] + name);\n if (ret) {\n break;\n }\n }\n return ret;\n}\n\nfunction fixBrowserByTimeout(node) {\n if (isCssAnimationSupported) {\n var transitionDelay = parseFloat(getStyleProperty(node, 'transition-delay')) || 0;\n var transitionDuration = parseFloat(getStyleProperty(node, 'transition-duration')) || 0;\n var animationDelay = parseFloat(getStyleProperty(node, 'animation-delay')) || 0;\n var animationDuration = parseFloat(getStyleProperty(node, 'animation-duration')) || 0;\n var time = Math.max(transitionDuration + transitionDelay, animationDuration + animationDelay);\n // sometimes, browser bug\n node.rcEndAnimTimeout = setTimeout(function () {\n node.rcEndAnimTimeout = null;\n if (node.rcEndListener) {\n node.rcEndListener();\n }\n }, time * 1000 + 200);\n }\n}\n\nfunction clearBrowserBugTimeout(node) {\n if (node.rcEndAnimTimeout) {\n clearTimeout(node.rcEndAnimTimeout);\n node.rcEndAnimTimeout = null;\n }\n}\n\nvar cssAnimation = function cssAnimation(node, transitionName, endCallback) {\n var nameIsObj = (typeof transitionName === 'undefined' ? 'undefined' : _typeof(transitionName)) === 'object';\n var className = nameIsObj ? transitionName.name : transitionName;\n var activeClassName = nameIsObj ? transitionName.active : transitionName + '-active';\n var end = endCallback;\n var start = void 0;\n var active = void 0;\n var nodeClasses = classes(node);\n\n if (endCallback && Object.prototype.toString.call(endCallback) === '[object Object]') {\n end = endCallback.end;\n start = endCallback.start;\n active = endCallback.active;\n }\n\n if (node.rcEndListener) {\n node.rcEndListener();\n }\n\n node.rcEndListener = function (e) {\n if (e && e.target !== node) {\n return;\n }\n\n if (node.rcAnimTimeout) {\n clearTimeout(node.rcAnimTimeout);\n node.rcAnimTimeout = null;\n }\n\n clearBrowserBugTimeout(node);\n\n nodeClasses.remove(className);\n nodeClasses.remove(activeClassName);\n\n Event.removeEndEventListener(node, node.rcEndListener);\n node.rcEndListener = null;\n\n // Usually this optional end is used for informing an owner of\n // a leave animation and telling it to remove the child.\n if (end) {\n end();\n }\n };\n\n Event.addEndEventListener(node, node.rcEndListener);\n\n if (start) {\n start();\n }\n nodeClasses.add(className);\n\n node.rcAnimTimeout = setTimeout(function () {\n node.rcAnimTimeout = null;\n nodeClasses.add(activeClassName);\n if (active) {\n setTimeout(active, 0);\n }\n fixBrowserByTimeout(node);\n // 30ms for firefox\n }, 30);\n\n return {\n stop: function stop() {\n if (node.rcEndListener) {\n node.rcEndListener();\n }\n }\n };\n};\n\ncssAnimation.style = function (node, style, callback) {\n if (node.rcEndListener) {\n node.rcEndListener();\n }\n\n node.rcEndListener = function (e) {\n if (e && e.target !== node) {\n return;\n }\n\n if (node.rcAnimTimeout) {\n clearTimeout(node.rcAnimTimeout);\n node.rcAnimTimeout = null;\n }\n\n clearBrowserBugTimeout(node);\n\n Event.removeEndEventListener(node, node.rcEndListener);\n node.rcEndListener = null;\n\n // Usually this optional callback is used for informing an owner of\n // a leave animation and telling it to remove the child.\n if (callback) {\n callback();\n }\n };\n\n Event.addEndEventListener(node, node.rcEndListener);\n\n node.rcAnimTimeout = setTimeout(function () {\n for (var s in style) {\n if (style.hasOwnProperty(s)) {\n node.style[s] = style[s];\n }\n }\n node.rcAnimTimeout = null;\n fixBrowserByTimeout(node);\n }, 0);\n};\n\ncssAnimation.setTransition = function (node, p, value) {\n var property = p;\n var v = value;\n if (value === undefined) {\n v = property;\n property = '';\n }\n property = property || '';\n capitalPrefixes.forEach(function (prefix) {\n node.style[prefix + 'Transition' + property] = v;\n });\n};\n\ncssAnimation.isCssAnimationSupported = isCssAnimationSupported;\n\nexport { isCssAnimationSupported };\n\nexport default cssAnimation;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/css-animation/es/index.js\n// module id = 138\n// module chunks = 8","import utils from './utils';\n\nfunction adjustForViewport(elFuturePos, elRegion, visibleRect, overflow) {\n var pos = utils.clone(elFuturePos);\n var size = {\n width: elRegion.width,\n height: elRegion.height\n };\n\n if (overflow.adjustX && pos.left < visibleRect.left) {\n pos.left = visibleRect.left;\n }\n\n // Left edge inside and right edge outside viewport, try to resize it.\n if (overflow.resizeWidth && pos.left >= visibleRect.left && pos.left + size.width > visibleRect.right) {\n size.width -= pos.left + size.width - visibleRect.right;\n }\n\n // Right edge outside viewport, try to move it.\n if (overflow.adjustX && pos.left + size.width > visibleRect.right) {\n // 保证左边界和可视区域左边界对齐\n pos.left = Math.max(visibleRect.right - size.width, visibleRect.left);\n }\n\n // Top edge outside viewport, try to move it.\n if (overflow.adjustY && pos.top < visibleRect.top) {\n pos.top = visibleRect.top;\n }\n\n // Top edge inside and bottom edge outside viewport, try to resize it.\n if (overflow.resizeHeight && pos.top >= visibleRect.top && pos.top + size.height > visibleRect.bottom) {\n size.height -= pos.top + size.height - visibleRect.bottom;\n }\n\n // Bottom edge outside viewport, try to move it.\n if (overflow.adjustY && pos.top + size.height > visibleRect.bottom) {\n // 保证上边界和可视区域上边界对齐\n pos.top = Math.max(visibleRect.bottom - size.height, visibleRect.top);\n }\n\n return utils.mix(pos, size);\n}\n\nexport default adjustForViewport;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/dom-align/es/adjustForViewport.js\n// module id = 139\n// module chunks = 8","/**\n * 获取 node 上的 align 对齐点 相对于页面的坐标\n */\n\nfunction getAlignOffset(region, align) {\n var V = align.charAt(0);\n var H = align.charAt(1);\n var w = region.width;\n var h = region.height;\n\n var x = region.left;\n var y = region.top;\n\n if (V === 'c') {\n y += h / 2;\n } else if (V === 'b') {\n y += h;\n }\n\n if (H === 'c') {\n x += w / 2;\n } else if (H === 'r') {\n x += w;\n }\n\n return {\n left: x,\n top: y\n };\n}\n\nexport default getAlignOffset;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/dom-align/es/getAlignOffset.js\n// module id = 140\n// module chunks = 8","import getAlignOffset from './getAlignOffset';\n\nfunction getElFuturePos(elRegion, refNodeRegion, points, offset, targetOffset) {\n var p1 = getAlignOffset(refNodeRegion, points[1]);\n var p2 = getAlignOffset(elRegion, points[0]);\n var diff = [p2.left - p1.left, p2.top - p1.top];\n\n return {\n left: elRegion.left - diff[0] + offset[0] - targetOffset[0],\n top: elRegion.top - diff[1] + offset[1] - targetOffset[1]\n };\n}\n\nexport default getElFuturePos;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/dom-align/es/getElFuturePos.js\n// module id = 141\n// module chunks = 8","import utils from './utils';\n\nfunction getRegion(node) {\n var offset = void 0;\n var w = void 0;\n var h = void 0;\n if (!utils.isWindow(node) && node.nodeType !== 9) {\n offset = utils.offset(node);\n w = utils.outerWidth(node);\n h = utils.outerHeight(node);\n } else {\n var win = utils.getWindow(node);\n offset = {\n left: utils.getWindowScrollLeft(win),\n top: utils.getWindowScrollTop(win)\n };\n w = utils.viewportWidth(win);\n h = utils.viewportHeight(win);\n }\n offset.width = w;\n offset.height = h;\n return offset;\n}\n\nexport default getRegion;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/dom-align/es/getRegion.js\n// module id = 142\n// module chunks = 8","import utils from './utils';\nimport getOffsetParent from './getOffsetParent';\nimport isAncestorFixed from './isAncestorFixed';\n\n/**\n * 获得元素的显示部分的区域\n */\nfunction getVisibleRectForElement(element) {\n var visibleRect = {\n left: 0,\n right: Infinity,\n top: 0,\n bottom: Infinity\n };\n var el = getOffsetParent(element);\n var doc = utils.getDocument(element);\n var win = doc.defaultView || doc.parentWindow;\n var body = doc.body;\n var documentElement = doc.documentElement;\n\n // Determine the size of the visible rect by climbing the dom accounting for\n // all scrollable containers.\n while (el) {\n // clientWidth is zero for inline block elements in ie.\n if ((navigator.userAgent.indexOf('MSIE') === -1 || el.clientWidth !== 0) &&\n // body may have overflow set on it, yet we still get the entire\n // viewport. In some browsers, el.offsetParent may be\n // document.documentElement, so check for that too.\n el !== body && el !== documentElement && utils.css(el, 'overflow') !== 'visible') {\n var pos = utils.offset(el);\n // add border\n pos.left += el.clientLeft;\n pos.top += el.clientTop;\n visibleRect.top = Math.max(visibleRect.top, pos.top);\n visibleRect.right = Math.min(visibleRect.right,\n // consider area without scrollBar\n pos.left + el.clientWidth);\n visibleRect.bottom = Math.min(visibleRect.bottom, pos.top + el.clientHeight);\n visibleRect.left = Math.max(visibleRect.left, pos.left);\n } else if (el === body || el === documentElement) {\n break;\n }\n el = getOffsetParent(el);\n }\n\n // Set element position to fixed\n // make sure absolute element itself don't affect it's visible area\n // https://github.com/ant-design/ant-design/issues/7601\n var originalPosition = null;\n if (!utils.isWindow(element) && element.nodeType !== 9) {\n originalPosition = element.style.position;\n var position = utils.css(element, 'position');\n if (position === 'absolute') {\n element.style.position = 'fixed';\n }\n }\n\n var scrollX = utils.getWindowScrollLeft(win);\n var scrollY = utils.getWindowScrollTop(win);\n var viewportWidth = utils.viewportWidth(win);\n var viewportHeight = utils.viewportHeight(win);\n var documentWidth = documentElement.scrollWidth;\n var documentHeight = documentElement.scrollHeight;\n\n // Reset element position after calculate the visible area\n if (element.style) {\n element.style.position = originalPosition;\n }\n\n if (isAncestorFixed(element)) {\n // Clip by viewport's size.\n visibleRect.left = Math.max(visibleRect.left, scrollX);\n visibleRect.top = Math.max(visibleRect.top, scrollY);\n visibleRect.right = Math.min(visibleRect.right, scrollX + viewportWidth);\n visibleRect.bottom = Math.min(visibleRect.bottom, scrollY + viewportHeight);\n } else {\n // Clip by document's size.\n var maxVisibleWidth = Math.max(documentWidth, scrollX + viewportWidth);\n visibleRect.right = Math.min(visibleRect.right, maxVisibleWidth);\n\n var maxVisibleHeight = Math.max(documentHeight, scrollY + viewportHeight);\n visibleRect.bottom = Math.min(visibleRect.bottom, maxVisibleHeight);\n }\n\n return visibleRect.top >= 0 && visibleRect.left >= 0 && visibleRect.bottom > visibleRect.top && visibleRect.right > visibleRect.left ? visibleRect : null;\n}\n\nexport default getVisibleRectForElement;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/dom-align/es/getVisibleRectForElement.js\n// module id = 143\n// module chunks = 8","/**\n * align dom node flexibly\n * @author yiminghe@gmail.com\n */\n\nimport utils from './utils';\nimport getOffsetParent from './getOffsetParent';\nimport getVisibleRectForElement from './getVisibleRectForElement';\nimport adjustForViewport from './adjustForViewport';\nimport getRegion from './getRegion';\nimport getElFuturePos from './getElFuturePos';\n\n// http://yiminghe.iteye.com/blog/1124720\n\nfunction isFailX(elFuturePos, elRegion, visibleRect) {\n return elFuturePos.left < visibleRect.left || elFuturePos.left + elRegion.width > visibleRect.right;\n}\n\nfunction isFailY(elFuturePos, elRegion, visibleRect) {\n return elFuturePos.top < visibleRect.top || elFuturePos.top + elRegion.height > visibleRect.bottom;\n}\n\nfunction isCompleteFailX(elFuturePos, elRegion, visibleRect) {\n return elFuturePos.left > visibleRect.right || elFuturePos.left + elRegion.width < visibleRect.left;\n}\n\nfunction isCompleteFailY(elFuturePos, elRegion, visibleRect) {\n return elFuturePos.top > visibleRect.bottom || elFuturePos.top + elRegion.height < visibleRect.top;\n}\n\nfunction isOutOfVisibleRect(target) {\n var visibleRect = getVisibleRectForElement(target);\n var targetRegion = getRegion(target);\n\n return !visibleRect || targetRegion.left + targetRegion.width <= visibleRect.left || targetRegion.top + targetRegion.height <= visibleRect.top || targetRegion.left >= visibleRect.right || targetRegion.top >= visibleRect.bottom;\n}\n\nfunction flip(points, reg, map) {\n var ret = [];\n utils.each(points, function (p) {\n ret.push(p.replace(reg, function (m) {\n return map[m];\n }));\n });\n return ret;\n}\n\nfunction flipOffset(offset, index) {\n offset[index] = -offset[index];\n return offset;\n}\n\nfunction convertOffset(str, offsetLen) {\n var n = void 0;\n if (/%$/.test(str)) {\n n = parseInt(str.substring(0, str.length - 1), 10) / 100 * offsetLen;\n } else {\n n = parseInt(str, 10);\n }\n return n || 0;\n}\n\nfunction normalizeOffset(offset, el) {\n offset[0] = convertOffset(offset[0], el.width);\n offset[1] = convertOffset(offset[1], el.height);\n}\n\nfunction domAlign(el, refNode, align) {\n var points = align.points;\n var offset = align.offset || [0, 0];\n var targetOffset = align.targetOffset || [0, 0];\n var overflow = align.overflow;\n var target = align.target || refNode;\n var source = align.source || el;\n offset = [].concat(offset);\n targetOffset = [].concat(targetOffset);\n overflow = overflow || {};\n var newOverflowCfg = {};\n var fail = 0;\n // 当前节点可以被放置的显示区域\n var visibleRect = getVisibleRectForElement(source);\n // 当前节点所占的区域, left/top/width/height\n var elRegion = getRegion(source);\n // 参照节点所占的区域, left/top/width/height\n var refNodeRegion = getRegion(target);\n // 将 offset 转换成数值,支持百分比\n normalizeOffset(offset, elRegion);\n normalizeOffset(targetOffset, refNodeRegion);\n // 当前节点将要被放置的位置\n var elFuturePos = getElFuturePos(elRegion, refNodeRegion, points, offset, targetOffset);\n // 当前节点将要所处的区域\n var newElRegion = utils.merge(elRegion, elFuturePos);\n\n var isTargetNotOutOfVisible = !isOutOfVisibleRect(target);\n\n // 如果可视区域不能完全放置当前节点时允许调整\n if (visibleRect && (overflow.adjustX || overflow.adjustY) && isTargetNotOutOfVisible) {\n if (overflow.adjustX) {\n // 如果横向不能放下\n if (isFailX(elFuturePos, elRegion, visibleRect)) {\n // 对齐位置反下\n var newPoints = flip(points, /[lr]/ig, {\n l: 'r',\n r: 'l'\n });\n // 偏移量也反下\n var newOffset = flipOffset(offset, 0);\n var newTargetOffset = flipOffset(targetOffset, 0);\n var newElFuturePos = getElFuturePos(elRegion, refNodeRegion, newPoints, newOffset, newTargetOffset);\n\n if (!isCompleteFailX(newElFuturePos, elRegion, visibleRect)) {\n fail = 1;\n points = newPoints;\n offset = newOffset;\n targetOffset = newTargetOffset;\n }\n }\n }\n\n if (overflow.adjustY) {\n // 如果纵向不能放下\n if (isFailY(elFuturePos, elRegion, visibleRect)) {\n // 对齐位置反下\n var _newPoints = flip(points, /[tb]/ig, {\n t: 'b',\n b: 't'\n });\n // 偏移量也反下\n var _newOffset = flipOffset(offset, 1);\n var _newTargetOffset = flipOffset(targetOffset, 1);\n var _newElFuturePos = getElFuturePos(elRegion, refNodeRegion, _newPoints, _newOffset, _newTargetOffset);\n\n if (!isCompleteFailY(_newElFuturePos, elRegion, visibleRect)) {\n fail = 1;\n points = _newPoints;\n offset = _newOffset;\n targetOffset = _newTargetOffset;\n }\n }\n }\n\n // 如果失败,重新计算当前节点将要被放置的位置\n if (fail) {\n elFuturePos = getElFuturePos(elRegion, refNodeRegion, points, offset, targetOffset);\n utils.mix(newElRegion, elFuturePos);\n }\n\n // 检查反下后的位置是否可以放下了\n // 如果仍然放不下只有指定了可以调整当前方向才调整\n newOverflowCfg.adjustX = overflow.adjustX && isFailX(elFuturePos, elRegion, visibleRect);\n\n newOverflowCfg.adjustY = overflow.adjustY && isFailY(elFuturePos, elRegion, visibleRect);\n\n // 确实要调整,甚至可能会调整高度宽度\n if (newOverflowCfg.adjustX || newOverflowCfg.adjustY) {\n newElRegion = adjustForViewport(elFuturePos, elRegion, visibleRect, newOverflowCfg);\n }\n }\n\n // need judge to in case set fixed with in css on height auto element\n if (newElRegion.width !== elRegion.width) {\n utils.css(source, 'width', utils.width(source) + newElRegion.width - elRegion.width);\n }\n\n if (newElRegion.height !== elRegion.height) {\n utils.css(source, 'height', utils.height(source) + newElRegion.height - elRegion.height);\n }\n\n // https://github.com/kissyteam/kissy/issues/190\n // 相对于屏幕位置没变,而 left/top 变了\n // 例如
\n utils.offset(source, {\n left: newElRegion.left,\n top: newElRegion.top\n }, {\n useCssRight: align.useCssRight,\n useCssBottom: align.useCssBottom,\n useCssTransform: align.useCssTransform\n });\n\n return {\n points: points,\n offset: offset,\n targetOffset: targetOffset,\n overflow: newOverflowCfg\n };\n}\n\ndomAlign.__getOffsetParent = getOffsetParent;\n\ndomAlign.__getVisibleRectForElement = getVisibleRectForElement;\n\nexport default domAlign;\n/**\n * 2012-04-26 yiminghe@gmail.com\n * - 优化智能对齐算法\n * - 慎用 resizeXX\n *\n * 2011-07-13 yiminghe@gmail.com note:\n * - 增加智能对齐,以及大小调整选项\n **/\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/dom-align/es/index.js\n// module id = 144\n// module chunks = 8","import utils from './utils';\n\nexport default function isAncestorFixed(element) {\n if (utils.isWindow(element) || element.nodeType === 9) {\n return false;\n }\n\n var doc = utils.getDocument(element);\n var body = doc.body;\n var parent = null;\n for (parent = element.parentNode; parent && parent !== body; parent = parent.parentNode) {\n var positionStyle = utils.css(parent, 'position');\n if (positionStyle === 'fixed') {\n return true;\n }\n }\n return false;\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/dom-align/es/isAncestorFixed.js\n// module id = 145\n// module chunks = 8","var vendorPrefix = void 0;\n\nvar jsCssMap = {\n Webkit: '-webkit-',\n Moz: '-moz-',\n // IE did it wrong again ...\n ms: '-ms-',\n O: '-o-'\n};\n\nfunction getVendorPrefix() {\n if (vendorPrefix !== undefined) {\n return vendorPrefix;\n }\n vendorPrefix = '';\n var style = document.createElement('p').style;\n var testProp = 'Transform';\n for (var key in jsCssMap) {\n if (key + testProp in style) {\n vendorPrefix = key;\n }\n }\n return vendorPrefix;\n}\n\nfunction getTransitionName() {\n return getVendorPrefix() ? getVendorPrefix() + 'TransitionProperty' : 'transitionProperty';\n}\n\nexport function getTransformName() {\n return getVendorPrefix() ? getVendorPrefix() + 'Transform' : 'transform';\n}\n\nexport function setTransitionProperty(node, value) {\n var name = getTransitionName();\n if (name) {\n node.style[name] = value;\n if (name !== 'transitionProperty') {\n node.style.transitionProperty = value;\n }\n }\n}\n\nfunction setTransform(node, value) {\n var name = getTransformName();\n if (name) {\n node.style[name] = value;\n if (name !== 'transform') {\n node.style.transform = value;\n }\n }\n}\n\nexport function getTransitionProperty(node) {\n return node.style.transitionProperty || node.style[getTransitionName()];\n}\n\nexport function getTransformXY(node) {\n var style = window.getComputedStyle(node, null);\n var transform = style.getPropertyValue('transform') || style.getPropertyValue(getTransformName());\n if (transform && transform !== 'none') {\n var matrix = transform.replace(/[^0-9\\-.,]/g, '').split(',');\n return { x: parseFloat(matrix[12] || matrix[4], 0), y: parseFloat(matrix[13] || matrix[5], 0) };\n }\n return {\n x: 0,\n y: 0\n };\n}\n\nvar matrix2d = /matrix\\((.*)\\)/;\nvar matrix3d = /matrix3d\\((.*)\\)/;\n\nexport function setTransformXY(node, xy) {\n var style = window.getComputedStyle(node, null);\n var transform = style.getPropertyValue('transform') || style.getPropertyValue(getTransformName());\n if (transform && transform !== 'none') {\n var arr = void 0;\n var match2d = transform.match(matrix2d);\n if (match2d) {\n match2d = match2d[1];\n arr = match2d.split(',').map(function (item) {\n return parseFloat(item, 10);\n });\n arr[4] = xy.x;\n arr[5] = xy.y;\n setTransform(node, 'matrix(' + arr.join(',') + ')');\n } else {\n var match3d = transform.match(matrix3d)[1];\n arr = match3d.split(',').map(function (item) {\n return parseFloat(item, 10);\n });\n arr[12] = xy.x;\n arr[13] = xy.y;\n setTransform(node, 'matrix3d(' + arr.join(',') + ')');\n }\n } else {\n setTransform(node, 'translateX(' + xy.x + 'px) translateY(' + xy.y + 'px) translateZ(0)');\n }\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/dom-align/es/propertyUtils.js\n// module id = 146\n// module chunks = 8","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\nvar _hyphenPattern = /-(.)/g;\n\n/**\n * Camelcases a hyphenated string, for example:\n *\n * > camelize('background-color')\n * < \"backgroundColor\"\n *\n * @param {string} string\n * @return {string}\n */\nfunction camelize(string) {\n return string.replace(_hyphenPattern, function (_, character) {\n return character.toUpperCase();\n });\n}\n\nmodule.exports = camelize;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/camelize.js\n// module id = 147\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\n'use strict';\n\nvar camelize = require('./camelize');\n\nvar msPattern = /^-ms-/;\n\n/**\n * Camelcases a hyphenated CSS property name, for example:\n *\n * > camelizeStyleName('background-color')\n * < \"backgroundColor\"\n * > camelizeStyleName('-moz-transition')\n * < \"MozTransition\"\n * > camelizeStyleName('-ms-transition')\n * < \"msTransition\"\n *\n * As Andi Smith suggests\n * (http://www.andismith.com/blog/2012/02/modernizr-prefixed/), an `-ms` prefix\n * is converted to lowercase `ms`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction camelizeStyleName(string) {\n return camelize(string.replace(msPattern, 'ms-'));\n}\n\nmodule.exports = camelizeStyleName;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/camelizeStyleName.js\n// module id = 148\n// module chunks = 8","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\nvar _uppercasePattern = /([A-Z])/g;\n\n/**\n * Hyphenates a camelcased string, for example:\n *\n * > hyphenate('backgroundColor')\n * < \"background-color\"\n *\n * For CSS style names, use `hyphenateStyleName` instead which works properly\n * with all vendor prefixes, including `ms`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction hyphenate(string) {\n return string.replace(_uppercasePattern, '-$1').toLowerCase();\n}\n\nmodule.exports = hyphenate;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/hyphenate.js\n// module id = 149\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\n'use strict';\n\nvar hyphenate = require('./hyphenate');\n\nvar msPattern = /^ms-/;\n\n/**\n * Hyphenates a camelcased CSS property name, for example:\n *\n * > hyphenateStyleName('backgroundColor')\n * < \"background-color\"\n * > hyphenateStyleName('MozTransition')\n * < \"-moz-transition\"\n * > hyphenateStyleName('msTransition')\n * < \"-ms-transition\"\n *\n * As Modernizr suggests (http://modernizr.com/docs/#prefixed), an `ms` prefix\n * is converted to `-ms-`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction hyphenateStyleName(string) {\n return hyphenate(string).replace(msPattern, '-ms-');\n}\n\nmodule.exports = hyphenateStyleName;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/hyphenateStyleName.js\n// module id = 150\n// module chunks = 8","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\n/**\n * @param {*} object The object to check.\n * @return {boolean} Whether or not the object is a DOM node.\n */\nfunction isNode(object) {\n var doc = object ? object.ownerDocument || object : document;\n var defaultView = doc.defaultView || window;\n return !!(object && (typeof defaultView.Node === 'function' ? object instanceof defaultView.Node : typeof object === 'object' && typeof object.nodeType === 'number' && typeof object.nodeName === 'string'));\n}\n\nmodule.exports = isNode;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/isNode.js\n// module id = 151\n// module chunks = 8","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\nvar isNode = require('./isNode');\n\n/**\n * @param {*} object The object to check.\n * @return {boolean} Whether or not the object is a DOM text node.\n */\nfunction isTextNode(object) {\n return isNode(object) && object.nodeType == 3;\n}\n\nmodule.exports = isTextNode;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/isTextNode.js\n// module id = 152\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar invariant = require('fbjs/lib/invariant');\nvar ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\n\nmodule.exports = function() {\n function shim(props, propName, componentName, location, propFullName, secret) {\n if (secret === ReactPropTypesSecret) {\n // It is still safe when called from React.\n return;\n }\n invariant(\n false,\n 'Calling PropTypes validators directly is not supported by the `prop-types` package. ' +\n 'Use PropTypes.checkPropTypes() to call them. ' +\n 'Read more at http://fb.me/use-check-prop-types'\n );\n };\n shim.isRequired = shim;\n function getShim() {\n return shim;\n };\n // Important!\n // Keep this list in sync with production version in `./factoryWithTypeCheckers.js`.\n var ReactPropTypes = {\n array: shim,\n bool: shim,\n func: shim,\n number: shim,\n object: shim,\n string: shim,\n symbol: shim,\n\n any: shim,\n arrayOf: getShim,\n element: shim,\n instanceOf: getShim,\n node: shim,\n objectOf: getShim,\n oneOf: getShim,\n oneOfType: getShim,\n shape: getShim,\n exact: getShim\n };\n\n ReactPropTypes.checkPropTypes = emptyFunction;\n ReactPropTypes.PropTypes = ReactPropTypes;\n\n return ReactPropTypes;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/prop-types/factoryWithThrowingShims.js\n// module id = 153\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\nvar assign = require('object-assign');\n\nvar ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\nvar checkPropTypes = require('./checkPropTypes');\n\nmodule.exports = function(isValidElement, throwOnDirectAccess) {\n /* global Symbol */\n var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\n var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n /**\n * Returns the iterator method function contained on the iterable object.\n *\n * Be sure to invoke the function with the iterable as context:\n *\n * var iteratorFn = getIteratorFn(myIterable);\n * if (iteratorFn) {\n * var iterator = iteratorFn.call(myIterable);\n * ...\n * }\n *\n * @param {?object} maybeIterable\n * @return {?function}\n */\n function getIteratorFn(maybeIterable) {\n var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n if (typeof iteratorFn === 'function') {\n return iteratorFn;\n }\n }\n\n /**\n * Collection of methods that allow declaration and validation of props that are\n * supplied to React components. Example usage:\n *\n * var Props = require('ReactPropTypes');\n * var MyArticle = React.createClass({\n * propTypes: {\n * // An optional string prop named \"description\".\n * description: Props.string,\n *\n * // A required enum prop named \"category\".\n * category: Props.oneOf(['News','Photos']).isRequired,\n *\n * // A prop named \"dialog\" that requires an instance of Dialog.\n * dialog: Props.instanceOf(Dialog).isRequired\n * },\n * render: function() { ... }\n * });\n *\n * A more formal specification of how these methods are used:\n *\n * type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...)\n * decl := ReactPropTypes.{type}(.isRequired)?\n *\n * Each and every declaration produces a function with the same signature. This\n * allows the creation of custom validation functions. For example:\n *\n * var MyLink = React.createClass({\n * propTypes: {\n * // An optional string or URI prop named \"href\".\n * href: function(props, propName, componentName) {\n * var propValue = props[propName];\n * if (propValue != null && typeof propValue !== 'string' &&\n * !(propValue instanceof URI)) {\n * return new Error(\n * 'Expected a string or an URI for ' + propName + ' in ' +\n * componentName\n * );\n * }\n * }\n * },\n * render: function() {...}\n * });\n *\n * @internal\n */\n\n var ANONYMOUS = '<>';\n\n // Important!\n // Keep this list in sync with production version in `./factoryWithThrowingShims.js`.\n var ReactPropTypes = {\n array: createPrimitiveTypeChecker('array'),\n bool: createPrimitiveTypeChecker('boolean'),\n func: createPrimitiveTypeChecker('function'),\n number: createPrimitiveTypeChecker('number'),\n object: createPrimitiveTypeChecker('object'),\n string: createPrimitiveTypeChecker('string'),\n symbol: createPrimitiveTypeChecker('symbol'),\n\n any: createAnyTypeChecker(),\n arrayOf: createArrayOfTypeChecker,\n element: createElementTypeChecker(),\n instanceOf: createInstanceTypeChecker,\n node: createNodeChecker(),\n objectOf: createObjectOfTypeChecker,\n oneOf: createEnumTypeChecker,\n oneOfType: createUnionTypeChecker,\n shape: createShapeTypeChecker,\n exact: createStrictShapeTypeChecker,\n };\n\n /**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\n /*eslint-disable no-self-compare*/\n function is(x, y) {\n // SameValue algorithm\n if (x === y) {\n // Steps 1-5, 7-10\n // Steps 6.b-6.e: +0 != -0\n return x !== 0 || 1 / x === 1 / y;\n } else {\n // Step 6.a: NaN == NaN\n return x !== x && y !== y;\n }\n }\n /*eslint-enable no-self-compare*/\n\n /**\n * We use an Error-like object for backward compatibility as people may call\n * PropTypes directly and inspect their output. However, we don't use real\n * Errors anymore. We don't inspect their stack anyway, and creating them\n * is prohibitively expensive if they are created too often, such as what\n * happens in oneOfType() for any type before the one that matched.\n */\n function PropTypeError(message) {\n this.message = message;\n this.stack = '';\n }\n // Make `instanceof Error` still work for returned errors.\n PropTypeError.prototype = Error.prototype;\n\n function createChainableTypeChecker(validate) {\n if (process.env.NODE_ENV !== 'production') {\n var manualPropTypeCallCache = {};\n var manualPropTypeWarningCount = 0;\n }\n function checkType(isRequired, props, propName, componentName, location, propFullName, secret) {\n componentName = componentName || ANONYMOUS;\n propFullName = propFullName || propName;\n\n if (secret !== ReactPropTypesSecret) {\n if (throwOnDirectAccess) {\n // New behavior only for users of `prop-types` package\n invariant(\n false,\n 'Calling PropTypes validators directly is not supported by the `prop-types` package. ' +\n 'Use `PropTypes.checkPropTypes()` to call them. ' +\n 'Read more at http://fb.me/use-check-prop-types'\n );\n } else if (process.env.NODE_ENV !== 'production' && typeof console !== 'undefined') {\n // Old behavior for people using React.PropTypes\n var cacheKey = componentName + ':' + propName;\n if (\n !manualPropTypeCallCache[cacheKey] &&\n // Avoid spamming the console because they are often not actionable except for lib authors\n manualPropTypeWarningCount < 3\n ) {\n warning(\n false,\n 'You are manually calling a React.PropTypes validation ' +\n 'function for the `%s` prop on `%s`. This is deprecated ' +\n 'and will throw in the standalone `prop-types` package. ' +\n 'You may be seeing this warning due to a third-party PropTypes ' +\n 'library. See https://fb.me/react-warning-dont-call-proptypes ' + 'for details.',\n propFullName,\n componentName\n );\n manualPropTypeCallCache[cacheKey] = true;\n manualPropTypeWarningCount++;\n }\n }\n }\n if (props[propName] == null) {\n if (isRequired) {\n if (props[propName] === null) {\n return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required ' + ('in `' + componentName + '`, but its value is `null`.'));\n }\n return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required in ' + ('`' + componentName + '`, but its value is `undefined`.'));\n }\n return null;\n } else {\n return validate(props, propName, componentName, location, propFullName);\n }\n }\n\n var chainedCheckType = checkType.bind(null, false);\n chainedCheckType.isRequired = checkType.bind(null, true);\n\n return chainedCheckType;\n }\n\n function createPrimitiveTypeChecker(expectedType) {\n function validate(props, propName, componentName, location, propFullName, secret) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== expectedType) {\n // `propValue` being instance of, say, date/regexp, pass the 'object'\n // check, but we can offer a more precise error message here rather than\n // 'of type `object`'.\n var preciseType = getPreciseType(propValue);\n\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createAnyTypeChecker() {\n return createChainableTypeChecker(emptyFunction.thatReturnsNull);\n }\n\n function createArrayOfTypeChecker(typeChecker) {\n function validate(props, propName, componentName, location, propFullName) {\n if (typeof typeChecker !== 'function') {\n return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.');\n }\n var propValue = props[propName];\n if (!Array.isArray(propValue)) {\n var propType = getPropType(propValue);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.'));\n }\n for (var i = 0; i < propValue.length; i++) {\n var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']', ReactPropTypesSecret);\n if (error instanceof Error) {\n return error;\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createElementTypeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n if (!isValidElement(propValue)) {\n var propType = getPropType(propValue);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createInstanceTypeChecker(expectedClass) {\n function validate(props, propName, componentName, location, propFullName) {\n if (!(props[propName] instanceof expectedClass)) {\n var expectedClassName = expectedClass.name || ANONYMOUS;\n var actualClassName = getClassName(props[propName]);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createEnumTypeChecker(expectedValues) {\n if (!Array.isArray(expectedValues)) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid argument supplied to oneOf, expected an instance of array.') : void 0;\n return emptyFunction.thatReturnsNull;\n }\n\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n for (var i = 0; i < expectedValues.length; i++) {\n if (is(propValue, expectedValues[i])) {\n return null;\n }\n }\n\n var valuesString = JSON.stringify(expectedValues);\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.'));\n }\n return createChainableTypeChecker(validate);\n }\n\n function createObjectOfTypeChecker(typeChecker) {\n function validate(props, propName, componentName, location, propFullName) {\n if (typeof typeChecker !== 'function') {\n return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.');\n }\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.'));\n }\n for (var key in propValue) {\n if (propValue.hasOwnProperty(key)) {\n var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error instanceof Error) {\n return error;\n }\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createUnionTypeChecker(arrayOfTypeCheckers) {\n if (!Array.isArray(arrayOfTypeCheckers)) {\n process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid argument supplied to oneOfType, expected an instance of array.') : void 0;\n return emptyFunction.thatReturnsNull;\n }\n\n for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n var checker = arrayOfTypeCheckers[i];\n if (typeof checker !== 'function') {\n warning(\n false,\n 'Invalid argument supplied to oneOfType. Expected an array of check functions, but ' +\n 'received %s at index %s.',\n getPostfixForTypeWarning(checker),\n i\n );\n return emptyFunction.thatReturnsNull;\n }\n }\n\n function validate(props, propName, componentName, location, propFullName) {\n for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n var checker = arrayOfTypeCheckers[i];\n if (checker(props, propName, componentName, location, propFullName, ReactPropTypesSecret) == null) {\n return null;\n }\n }\n\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`.'));\n }\n return createChainableTypeChecker(validate);\n }\n\n function createNodeChecker() {\n function validate(props, propName, componentName, location, propFullName) {\n if (!isNode(props[propName])) {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.'));\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createShapeTypeChecker(shapeTypes) {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n }\n for (var key in shapeTypes) {\n var checker = shapeTypes[key];\n if (!checker) {\n continue;\n }\n var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error) {\n return error;\n }\n }\n return null;\n }\n return createChainableTypeChecker(validate);\n }\n\n function createStrictShapeTypeChecker(shapeTypes) {\n function validate(props, propName, componentName, location, propFullName) {\n var propValue = props[propName];\n var propType = getPropType(propValue);\n if (propType !== 'object') {\n return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n }\n // We need to check all keys in case some are required but missing from\n // props.\n var allKeys = assign({}, props[propName], shapeTypes);\n for (var key in allKeys) {\n var checker = shapeTypes[key];\n if (!checker) {\n return new PropTypeError(\n 'Invalid ' + location + ' `' + propFullName + '` key `' + key + '` supplied to `' + componentName + '`.' +\n '\\nBad object: ' + JSON.stringify(props[propName], null, ' ') +\n '\\nValid keys: ' + JSON.stringify(Object.keys(shapeTypes), null, ' ')\n );\n }\n var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n if (error) {\n return error;\n }\n }\n return null;\n }\n\n return createChainableTypeChecker(validate);\n }\n\n function isNode(propValue) {\n switch (typeof propValue) {\n case 'number':\n case 'string':\n case 'undefined':\n return true;\n case 'boolean':\n return !propValue;\n case 'object':\n if (Array.isArray(propValue)) {\n return propValue.every(isNode);\n }\n if (propValue === null || isValidElement(propValue)) {\n return true;\n }\n\n var iteratorFn = getIteratorFn(propValue);\n if (iteratorFn) {\n var iterator = iteratorFn.call(propValue);\n var step;\n if (iteratorFn !== propValue.entries) {\n while (!(step = iterator.next()).done) {\n if (!isNode(step.value)) {\n return false;\n }\n }\n } else {\n // Iterator will provide entry [k,v] tuples rather than values.\n while (!(step = iterator.next()).done) {\n var entry = step.value;\n if (entry) {\n if (!isNode(entry[1])) {\n return false;\n }\n }\n }\n }\n } else {\n return false;\n }\n\n return true;\n default:\n return false;\n }\n }\n\n function isSymbol(propType, propValue) {\n // Native Symbol.\n if (propType === 'symbol') {\n return true;\n }\n\n // 19.4.3.5 Symbol.prototype[@@toStringTag] === 'Symbol'\n if (propValue['@@toStringTag'] === 'Symbol') {\n return true;\n }\n\n // Fallback for non-spec compliant Symbols which are polyfilled.\n if (typeof Symbol === 'function' && propValue instanceof Symbol) {\n return true;\n }\n\n return false;\n }\n\n // Equivalent of `typeof` but with special handling for array and regexp.\n function getPropType(propValue) {\n var propType = typeof propValue;\n if (Array.isArray(propValue)) {\n return 'array';\n }\n if (propValue instanceof RegExp) {\n // Old webkits (at least until Android 4.0) return 'function' rather than\n // 'object' for typeof a RegExp. We'll normalize this here so that /bla/\n // passes PropTypes.object.\n return 'object';\n }\n if (isSymbol(propType, propValue)) {\n return 'symbol';\n }\n return propType;\n }\n\n // This handles more types than `getPropType`. Only used for error messages.\n // See `createPrimitiveTypeChecker`.\n function getPreciseType(propValue) {\n if (typeof propValue === 'undefined' || propValue === null) {\n return '' + propValue;\n }\n var propType = getPropType(propValue);\n if (propType === 'object') {\n if (propValue instanceof Date) {\n return 'date';\n } else if (propValue instanceof RegExp) {\n return 'regexp';\n }\n }\n return propType;\n }\n\n // Returns a string that is postfixed to a warning about an invalid type.\n // For example, \"undefined\" or \"of type array\"\n function getPostfixForTypeWarning(value) {\n var type = getPreciseType(value);\n switch (type) {\n case 'array':\n case 'object':\n return 'an ' + type;\n case 'boolean':\n case 'date':\n case 'regexp':\n return 'a ' + type;\n default:\n return type;\n }\n }\n\n // Returns class name of the object, if any.\n function getClassName(propValue) {\n if (!propValue.constructor || !propValue.constructor.name) {\n return ANONYMOUS;\n }\n return propValue.constructor.name;\n }\n\n ReactPropTypes.checkPropTypes = checkPropTypes;\n ReactPropTypes.PropTypes = ReactPropTypes;\n\n return ReactPropTypes;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/prop-types/factoryWithTypeCheckers.js\n// module id = 154\n// module chunks = 8","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _reactDom = require('react-dom');\n\nvar _reactDom2 = _interopRequireDefault(_reactDom);\n\nvar _domAlign = require('dom-align');\n\nvar _domAlign2 = _interopRequireDefault(_domAlign);\n\nvar _addEventListener = require('rc-util/lib/Dom/addEventListener');\n\nvar _addEventListener2 = _interopRequireDefault(_addEventListener);\n\nvar _isWindow = require('./isWindow');\n\nvar _isWindow2 = _interopRequireDefault(_isWindow);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { \"default\": obj }; }\n\nfunction _defaults(obj, defaults) { var keys = Object.getOwnPropertyNames(defaults); for (var i = 0; i < keys.length; i++) { var key = keys[i]; var value = Object.getOwnPropertyDescriptor(defaults, key); if (value && value.configurable && obj[key] === undefined) { Object.defineProperty(obj, key, value); } } return obj; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return call && (typeof call === \"object\" || typeof call === \"function\") ? call : self; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function, not \" + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : _defaults(subClass, superClass); }\n\nfunction buffer(fn, ms) {\n var timer = void 0;\n\n function clear() {\n if (timer) {\n clearTimeout(timer);\n timer = null;\n }\n }\n\n function bufferFn() {\n clear();\n timer = setTimeout(fn, ms);\n }\n\n bufferFn.clear = clear;\n\n return bufferFn;\n}\n\nvar Align = function (_Component) {\n _inherits(Align, _Component);\n\n function Align() {\n var _temp, _this, _ret;\n\n _classCallCheck(this, Align);\n\n for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n return _ret = (_temp = (_this = _possibleConstructorReturn(this, _Component.call.apply(_Component, [this].concat(args))), _this), _this.forceAlign = function () {\n var props = _this.props;\n if (!props.disabled) {\n var source = _reactDom2[\"default\"].findDOMNode(_this);\n props.onAlign(source, (0, _domAlign2[\"default\"])(source, props.target(), props.align));\n }\n }, _temp), _possibleConstructorReturn(_this, _ret);\n }\n\n Align.prototype.componentDidMount = function componentDidMount() {\n var props = this.props;\n // if parent ref not attached .... use document.getElementById\n this.forceAlign();\n if (!props.disabled && props.monitorWindowResize) {\n this.startMonitorWindowResize();\n }\n };\n\n Align.prototype.componentDidUpdate = function componentDidUpdate(prevProps) {\n var reAlign = false;\n var props = this.props;\n\n if (!props.disabled) {\n if (prevProps.disabled || prevProps.align !== props.align) {\n reAlign = true;\n } else {\n var lastTarget = prevProps.target();\n var currentTarget = props.target();\n if ((0, _isWindow2[\"default\"])(lastTarget) && (0, _isWindow2[\"default\"])(currentTarget)) {\n reAlign = false;\n } else if (lastTarget !== currentTarget) {\n reAlign = true;\n }\n }\n }\n\n if (reAlign) {\n this.forceAlign();\n }\n\n if (props.monitorWindowResize && !props.disabled) {\n this.startMonitorWindowResize();\n } else {\n this.stopMonitorWindowResize();\n }\n };\n\n Align.prototype.componentWillUnmount = function componentWillUnmount() {\n this.stopMonitorWindowResize();\n };\n\n Align.prototype.startMonitorWindowResize = function startMonitorWindowResize() {\n if (!this.resizeHandler) {\n this.bufferMonitor = buffer(this.forceAlign, this.props.monitorBufferTime);\n this.resizeHandler = (0, _addEventListener2[\"default\"])(window, 'resize', this.bufferMonitor);\n }\n };\n\n Align.prototype.stopMonitorWindowResize = function stopMonitorWindowResize() {\n if (this.resizeHandler) {\n this.bufferMonitor.clear();\n this.resizeHandler.remove();\n this.resizeHandler = null;\n }\n };\n\n Align.prototype.render = function render() {\n var _props = this.props,\n childrenProps = _props.childrenProps,\n children = _props.children;\n\n var child = _react2[\"default\"].Children.only(children);\n if (childrenProps) {\n var newProps = {};\n for (var prop in childrenProps) {\n if (childrenProps.hasOwnProperty(prop)) {\n newProps[prop] = this.props[childrenProps[prop]];\n }\n }\n return _react2[\"default\"].cloneElement(child, newProps);\n }\n return child;\n };\n\n return Align;\n}(_react.Component);\n\nAlign.propTypes = {\n childrenProps: _propTypes2[\"default\"].object,\n align: _propTypes2[\"default\"].object.isRequired,\n target: _propTypes2[\"default\"].func,\n onAlign: _propTypes2[\"default\"].func,\n monitorBufferTime: _propTypes2[\"default\"].number,\n monitorWindowResize: _propTypes2[\"default\"].bool,\n disabled: _propTypes2[\"default\"].bool,\n children: _propTypes2[\"default\"].any\n};\nAlign.defaultProps = {\n target: function target() {\n return window;\n },\n onAlign: function onAlign() {},\n monitorBufferTime: 50,\n monitorWindowResize: false,\n disabled: false\n};\nexports[\"default\"] = Align;\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-align/lib/Align.js\n// module id = 155\n// module chunks = 8","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _Align = require('./Align');\n\nvar _Align2 = _interopRequireDefault(_Align);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { \"default\": obj }; }\n\nexports[\"default\"] = _Align2[\"default\"]; // export this package's api\n\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-align/lib/index.js\n// module id = 156\n// module chunks = 8","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports[\"default\"] = isWindow;\nfunction isWindow(obj) {\n /* eslint no-eq-null: 0 */\n /* eslint eqeqeq: 0 */\n return obj != null && obj == obj.window;\n}\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-align/lib/isWindow.js\n// module id = 157\n// module chunks = 8","import _extends from 'babel-runtime/helpers/extends';\nimport _defineProperty from 'babel-runtime/helpers/defineProperty';\nimport _classCallCheck from 'babel-runtime/helpers/classCallCheck';\nimport _createClass from 'babel-runtime/helpers/createClass';\nimport _possibleConstructorReturn from 'babel-runtime/helpers/possibleConstructorReturn';\nimport _inherits from 'babel-runtime/helpers/inherits';\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport { toArrayChildren, mergeChildren, findShownChildInChildrenByKey, findChildInChildrenByKey, isSameChildren } from './ChildrenUtils';\nimport AnimateChild from './AnimateChild';\nvar defaultKey = 'rc_animate_' + Date.now();\nimport animUtil from './util';\n\nfunction getChildrenFromProps(props) {\n var children = props.children;\n if (React.isValidElement(children)) {\n if (!children.key) {\n return React.cloneElement(children, {\n key: defaultKey\n });\n }\n }\n return children;\n}\n\nfunction noop() {}\n\nvar Animate = function (_React$Component) {\n _inherits(Animate, _React$Component);\n\n function Animate(props) {\n _classCallCheck(this, Animate);\n\n var _this = _possibleConstructorReturn(this, (Animate.__proto__ || Object.getPrototypeOf(Animate)).call(this, props));\n\n _initialiseProps.call(_this);\n\n _this.currentlyAnimatingKeys = {};\n _this.keysToEnter = [];\n _this.keysToLeave = [];\n\n _this.state = {\n children: toArrayChildren(getChildrenFromProps(_this.props))\n };\n\n _this.childrenRefs = {};\n return _this;\n }\n\n _createClass(Animate, [{\n key: 'componentDidMount',\n value: function componentDidMount() {\n var _this2 = this;\n\n var showProp = this.props.showProp;\n var children = this.state.children;\n if (showProp) {\n children = children.filter(function (child) {\n return !!child.props[showProp];\n });\n }\n children.forEach(function (child) {\n if (child) {\n _this2.performAppear(child.key);\n }\n });\n }\n }, {\n key: 'componentWillReceiveProps',\n value: function componentWillReceiveProps(nextProps) {\n var _this3 = this;\n\n this.nextProps = nextProps;\n var nextChildren = toArrayChildren(getChildrenFromProps(nextProps));\n var props = this.props;\n // exclusive needs immediate response\n if (props.exclusive) {\n Object.keys(this.currentlyAnimatingKeys).forEach(function (key) {\n _this3.stop(key);\n });\n }\n var showProp = props.showProp;\n var currentlyAnimatingKeys = this.currentlyAnimatingKeys;\n // last props children if exclusive\n var currentChildren = props.exclusive ? toArrayChildren(getChildrenFromProps(props)) : this.state.children;\n // in case destroy in showProp mode\n var newChildren = [];\n if (showProp) {\n currentChildren.forEach(function (currentChild) {\n var nextChild = currentChild && findChildInChildrenByKey(nextChildren, currentChild.key);\n var newChild = void 0;\n if ((!nextChild || !nextChild.props[showProp]) && currentChild.props[showProp]) {\n newChild = React.cloneElement(nextChild || currentChild, _defineProperty({}, showProp, true));\n } else {\n newChild = nextChild;\n }\n if (newChild) {\n newChildren.push(newChild);\n }\n });\n nextChildren.forEach(function (nextChild) {\n if (!nextChild || !findChildInChildrenByKey(currentChildren, nextChild.key)) {\n newChildren.push(nextChild);\n }\n });\n } else {\n newChildren = mergeChildren(currentChildren, nextChildren);\n }\n\n // need render to avoid update\n this.setState({\n children: newChildren\n });\n\n nextChildren.forEach(function (child) {\n var key = child && child.key;\n if (child && currentlyAnimatingKeys[key]) {\n return;\n }\n var hasPrev = child && findChildInChildrenByKey(currentChildren, key);\n if (showProp) {\n var showInNext = child.props[showProp];\n if (hasPrev) {\n var showInNow = findShownChildInChildrenByKey(currentChildren, key, showProp);\n if (!showInNow && showInNext) {\n _this3.keysToEnter.push(key);\n }\n } else if (showInNext) {\n _this3.keysToEnter.push(key);\n }\n } else if (!hasPrev) {\n _this3.keysToEnter.push(key);\n }\n });\n\n currentChildren.forEach(function (child) {\n var key = child && child.key;\n if (child && currentlyAnimatingKeys[key]) {\n return;\n }\n var hasNext = child && findChildInChildrenByKey(nextChildren, key);\n if (showProp) {\n var showInNow = child.props[showProp];\n if (hasNext) {\n var showInNext = findShownChildInChildrenByKey(nextChildren, key, showProp);\n if (!showInNext && showInNow) {\n _this3.keysToLeave.push(key);\n }\n } else if (showInNow) {\n _this3.keysToLeave.push(key);\n }\n } else if (!hasNext) {\n _this3.keysToLeave.push(key);\n }\n });\n }\n }, {\n key: 'componentDidUpdate',\n value: function componentDidUpdate() {\n var keysToEnter = this.keysToEnter;\n this.keysToEnter = [];\n keysToEnter.forEach(this.performEnter);\n var keysToLeave = this.keysToLeave;\n this.keysToLeave = [];\n keysToLeave.forEach(this.performLeave);\n }\n }, {\n key: 'isValidChildByKey',\n value: function isValidChildByKey(currentChildren, key) {\n var showProp = this.props.showProp;\n if (showProp) {\n return findShownChildInChildrenByKey(currentChildren, key, showProp);\n }\n return findChildInChildrenByKey(currentChildren, key);\n }\n }, {\n key: 'stop',\n value: function stop(key) {\n delete this.currentlyAnimatingKeys[key];\n var component = this.childrenRefs[key];\n if (component) {\n component.stop();\n }\n }\n }, {\n key: 'render',\n value: function render() {\n var _this4 = this;\n\n var props = this.props;\n this.nextProps = props;\n var stateChildren = this.state.children;\n var children = null;\n if (stateChildren) {\n children = stateChildren.map(function (child) {\n if (child === null || child === undefined) {\n return child;\n }\n if (!child.key) {\n throw new Error('must set key for children');\n }\n return React.createElement(\n AnimateChild,\n {\n key: child.key,\n ref: function ref(node) {\n return _this4.childrenRefs[child.key] = node;\n },\n animation: props.animation,\n transitionName: props.transitionName,\n transitionEnter: props.transitionEnter,\n transitionAppear: props.transitionAppear,\n transitionLeave: props.transitionLeave\n },\n child\n );\n });\n }\n var Component = props.component;\n if (Component) {\n var passedProps = props;\n if (typeof Component === 'string') {\n passedProps = _extends({\n className: props.className,\n style: props.style\n }, props.componentProps);\n }\n return React.createElement(\n Component,\n passedProps,\n children\n );\n }\n return children[0] || null;\n }\n }]);\n\n return Animate;\n}(React.Component);\n\nAnimate.propTypes = {\n component: PropTypes.any,\n componentProps: PropTypes.object,\n animation: PropTypes.object,\n transitionName: PropTypes.oneOfType([PropTypes.string, PropTypes.object]),\n transitionEnter: PropTypes.bool,\n transitionAppear: PropTypes.bool,\n exclusive: PropTypes.bool,\n transitionLeave: PropTypes.bool,\n onEnd: PropTypes.func,\n onEnter: PropTypes.func,\n onLeave: PropTypes.func,\n onAppear: PropTypes.func,\n showProp: PropTypes.string\n};\nAnimate.defaultProps = {\n animation: {},\n component: 'span',\n componentProps: {},\n transitionEnter: true,\n transitionLeave: true,\n transitionAppear: false,\n onEnd: noop,\n onEnter: noop,\n onLeave: noop,\n onAppear: noop\n};\n\nvar _initialiseProps = function _initialiseProps() {\n var _this5 = this;\n\n this.performEnter = function (key) {\n // may already remove by exclusive\n if (_this5.childrenRefs[key]) {\n _this5.currentlyAnimatingKeys[key] = true;\n _this5.childrenRefs[key].componentWillEnter(_this5.handleDoneAdding.bind(_this5, key, 'enter'));\n }\n };\n\n this.performAppear = function (key) {\n if (_this5.childrenRefs[key]) {\n _this5.currentlyAnimatingKeys[key] = true;\n _this5.childrenRefs[key].componentWillAppear(_this5.handleDoneAdding.bind(_this5, key, 'appear'));\n }\n };\n\n this.handleDoneAdding = function (key, type) {\n var props = _this5.props;\n delete _this5.currentlyAnimatingKeys[key];\n // if update on exclusive mode, skip check\n if (props.exclusive && props !== _this5.nextProps) {\n return;\n }\n var currentChildren = toArrayChildren(getChildrenFromProps(props));\n if (!_this5.isValidChildByKey(currentChildren, key)) {\n // exclusive will not need this\n _this5.performLeave(key);\n } else {\n if (type === 'appear') {\n if (animUtil.allowAppearCallback(props)) {\n props.onAppear(key);\n props.onEnd(key, true);\n }\n } else {\n if (animUtil.allowEnterCallback(props)) {\n props.onEnter(key);\n props.onEnd(key, true);\n }\n }\n }\n };\n\n this.performLeave = function (key) {\n // may already remove by exclusive\n if (_this5.childrenRefs[key]) {\n _this5.currentlyAnimatingKeys[key] = true;\n _this5.childrenRefs[key].componentWillLeave(_this5.handleDoneLeaving.bind(_this5, key));\n }\n };\n\n this.handleDoneLeaving = function (key) {\n var props = _this5.props;\n delete _this5.currentlyAnimatingKeys[key];\n // if update on exclusive mode, skip check\n if (props.exclusive && props !== _this5.nextProps) {\n return;\n }\n var currentChildren = toArrayChildren(getChildrenFromProps(props));\n // in case state change is too fast\n if (_this5.isValidChildByKey(currentChildren, key)) {\n _this5.performEnter(key);\n } else {\n var end = function end() {\n if (animUtil.allowLeaveCallback(props)) {\n props.onLeave(key);\n props.onEnd(key, false);\n }\n };\n if (!isSameChildren(_this5.state.children, currentChildren, props.showProp)) {\n _this5.setState({\n children: currentChildren\n }, end);\n } else {\n end();\n }\n }\n };\n};\n\nexport default Animate;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-animate/es/Animate.js\n// module id = 158\n// module chunks = 8","import _typeof from 'babel-runtime/helpers/typeof';\nimport _classCallCheck from 'babel-runtime/helpers/classCallCheck';\nimport _createClass from 'babel-runtime/helpers/createClass';\nimport _possibleConstructorReturn from 'babel-runtime/helpers/possibleConstructorReturn';\nimport _inherits from 'babel-runtime/helpers/inherits';\nimport React from 'react';\nimport ReactDOM from 'react-dom';\nimport PropTypes from 'prop-types';\nimport cssAnimate, { isCssAnimationSupported } from 'css-animation';\nimport animUtil from './util';\n\nvar transitionMap = {\n enter: 'transitionEnter',\n appear: 'transitionAppear',\n leave: 'transitionLeave'\n};\n\nvar AnimateChild = function (_React$Component) {\n _inherits(AnimateChild, _React$Component);\n\n function AnimateChild() {\n _classCallCheck(this, AnimateChild);\n\n return _possibleConstructorReturn(this, (AnimateChild.__proto__ || Object.getPrototypeOf(AnimateChild)).apply(this, arguments));\n }\n\n _createClass(AnimateChild, [{\n key: 'componentWillUnmount',\n value: function componentWillUnmount() {\n this.stop();\n }\n }, {\n key: 'componentWillEnter',\n value: function componentWillEnter(done) {\n if (animUtil.isEnterSupported(this.props)) {\n this.transition('enter', done);\n } else {\n done();\n }\n }\n }, {\n key: 'componentWillAppear',\n value: function componentWillAppear(done) {\n if (animUtil.isAppearSupported(this.props)) {\n this.transition('appear', done);\n } else {\n done();\n }\n }\n }, {\n key: 'componentWillLeave',\n value: function componentWillLeave(done) {\n if (animUtil.isLeaveSupported(this.props)) {\n this.transition('leave', done);\n } else {\n // always sync, do not interupt with react component life cycle\n // update hidden -> animate hidden ->\n // didUpdate -> animate leave -> unmount (if animate is none)\n done();\n }\n }\n }, {\n key: 'transition',\n value: function transition(animationType, finishCallback) {\n var _this2 = this;\n\n var node = ReactDOM.findDOMNode(this);\n var props = this.props;\n var transitionName = props.transitionName;\n var nameIsObj = (typeof transitionName === 'undefined' ? 'undefined' : _typeof(transitionName)) === 'object';\n this.stop();\n var end = function end() {\n _this2.stopper = null;\n finishCallback();\n };\n if ((isCssAnimationSupported || !props.animation[animationType]) && transitionName && props[transitionMap[animationType]]) {\n var name = nameIsObj ? transitionName[animationType] : transitionName + '-' + animationType;\n var activeName = name + '-active';\n if (nameIsObj && transitionName[animationType + 'Active']) {\n activeName = transitionName[animationType + 'Active'];\n }\n this.stopper = cssAnimate(node, {\n name: name,\n active: activeName\n }, end);\n } else {\n this.stopper = props.animation[animationType](node, end);\n }\n }\n }, {\n key: 'stop',\n value: function stop() {\n var stopper = this.stopper;\n if (stopper) {\n this.stopper = null;\n stopper.stop();\n }\n }\n }, {\n key: 'render',\n value: function render() {\n return this.props.children;\n }\n }]);\n\n return AnimateChild;\n}(React.Component);\n\nAnimateChild.propTypes = {\n children: PropTypes.any\n};\nexport default AnimateChild;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-animate/es/AnimateChild.js\n// module id = 159\n// module chunks = 8","import React from 'react';\n\nexport function toArrayChildren(children) {\n var ret = [];\n React.Children.forEach(children, function (child) {\n ret.push(child);\n });\n return ret;\n}\n\nexport function findChildInChildrenByKey(children, key) {\n var ret = null;\n if (children) {\n children.forEach(function (child) {\n if (ret) {\n return;\n }\n if (child && child.key === key) {\n ret = child;\n }\n });\n }\n return ret;\n}\n\nexport function findShownChildInChildrenByKey(children, key, showProp) {\n var ret = null;\n if (children) {\n children.forEach(function (child) {\n if (child && child.key === key && child.props[showProp]) {\n if (ret) {\n throw new Error('two child with same key for children');\n }\n ret = child;\n }\n });\n }\n return ret;\n}\n\nexport function findHiddenChildInChildrenByKey(children, key, showProp) {\n var found = 0;\n if (children) {\n children.forEach(function (child) {\n if (found) {\n return;\n }\n found = child && child.key === key && !child.props[showProp];\n });\n }\n return found;\n}\n\nexport function isSameChildren(c1, c2, showProp) {\n var same = c1.length === c2.length;\n if (same) {\n c1.forEach(function (child, index) {\n var child2 = c2[index];\n if (child && child2) {\n if (child && !child2 || !child && child2) {\n same = false;\n } else if (child.key !== child2.key) {\n same = false;\n } else if (showProp && child.props[showProp] !== child2.props[showProp]) {\n same = false;\n }\n }\n });\n }\n return same;\n}\n\nexport function mergeChildren(prev, next) {\n var ret = [];\n\n // For each key of `next`, the list of keys to insert before that key in\n // the combined list\n var nextChildrenPending = {};\n var pendingChildren = [];\n prev.forEach(function (child) {\n if (child && findChildInChildrenByKey(next, child.key)) {\n if (pendingChildren.length) {\n nextChildrenPending[child.key] = pendingChildren;\n pendingChildren = [];\n }\n } else {\n pendingChildren.push(child);\n }\n });\n\n next.forEach(function (child) {\n if (child && nextChildrenPending.hasOwnProperty(child.key)) {\n ret = ret.concat(nextChildrenPending[child.key]);\n }\n ret.push(child);\n });\n\n ret = ret.concat(pendingChildren);\n\n return ret;\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-animate/es/ChildrenUtils.js\n// module id = 160\n// module chunks = 8","import _extends from 'babel-runtime/helpers/extends';\nimport _classCallCheck from 'babel-runtime/helpers/classCallCheck';\nimport _createClass from 'babel-runtime/helpers/createClass';\nimport _possibleConstructorReturn from 'babel-runtime/helpers/possibleConstructorReturn';\nimport _inherits from 'babel-runtime/helpers/inherits';\nimport React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport ReactDOM from 'react-dom';\nimport Align from 'rc-align';\nimport Animate from 'rc-animate';\nimport PopupInner from './PopupInner';\nimport LazyRenderBox from './LazyRenderBox';\nimport { saveRef } from './utils';\n\nvar Popup = function (_Component) {\n _inherits(Popup, _Component);\n\n function Popup(props) {\n _classCallCheck(this, Popup);\n\n var _this = _possibleConstructorReturn(this, (Popup.__proto__ || Object.getPrototypeOf(Popup)).call(this, props));\n\n _initialiseProps.call(_this);\n\n _this.savePopupRef = saveRef.bind(_this, 'popupInstance');\n _this.saveAlignRef = saveRef.bind(_this, 'alignInstance');\n return _this;\n }\n\n _createClass(Popup, [{\n key: 'componentDidMount',\n value: function componentDidMount() {\n this.rootNode = this.getPopupDomNode();\n }\n }, {\n key: 'getPopupDomNode',\n value: function getPopupDomNode() {\n return ReactDOM.findDOMNode(this.popupInstance);\n }\n }, {\n key: 'getMaskTransitionName',\n value: function getMaskTransitionName() {\n var props = this.props;\n var transitionName = props.maskTransitionName;\n var animation = props.maskAnimation;\n if (!transitionName && animation) {\n transitionName = props.prefixCls + '-' + animation;\n }\n return transitionName;\n }\n }, {\n key: 'getTransitionName',\n value: function getTransitionName() {\n var props = this.props;\n var transitionName = props.transitionName;\n if (!transitionName && props.animation) {\n transitionName = props.prefixCls + '-' + props.animation;\n }\n return transitionName;\n }\n }, {\n key: 'getClassName',\n value: function getClassName(currentAlignClassName) {\n return this.props.prefixCls + ' ' + this.props.className + ' ' + currentAlignClassName;\n }\n }, {\n key: 'getPopupElement',\n value: function getPopupElement() {\n var savePopupRef = this.savePopupRef,\n props = this.props;\n var align = props.align,\n style = props.style,\n visible = props.visible,\n prefixCls = props.prefixCls,\n destroyPopupOnHide = props.destroyPopupOnHide;\n\n var className = this.getClassName(this.currentAlignClassName || props.getClassNameFromAlign(align));\n var hiddenClassName = prefixCls + '-hidden';\n if (!visible) {\n this.currentAlignClassName = null;\n }\n var newStyle = _extends({}, style, this.getZIndexStyle());\n var popupInnerProps = {\n className: className,\n prefixCls: prefixCls,\n ref: savePopupRef,\n onMouseEnter: props.onMouseEnter,\n onMouseLeave: props.onMouseLeave,\n style: newStyle\n };\n if (destroyPopupOnHide) {\n return React.createElement(\n Animate,\n {\n component: '',\n exclusive: true,\n transitionAppear: true,\n transitionName: this.getTransitionName()\n },\n visible ? React.createElement(\n Align,\n {\n target: this.getTarget,\n key: 'popup',\n ref: this.saveAlignRef,\n monitorWindowResize: true,\n align: align,\n onAlign: this.onAlign\n },\n React.createElement(\n PopupInner,\n _extends({\n visible: true\n }, popupInnerProps),\n props.children\n )\n ) : null\n );\n }\n return React.createElement(\n Animate,\n {\n component: '',\n exclusive: true,\n transitionAppear: true,\n transitionName: this.getTransitionName(),\n showProp: 'xVisible'\n },\n React.createElement(\n Align,\n {\n target: this.getTarget,\n key: 'popup',\n ref: this.saveAlignRef,\n monitorWindowResize: true,\n xVisible: visible,\n childrenProps: { visible: 'xVisible' },\n disabled: !visible,\n align: align,\n onAlign: this.onAlign\n },\n React.createElement(\n PopupInner,\n _extends({\n hiddenClassName: hiddenClassName\n }, popupInnerProps),\n props.children\n )\n )\n );\n }\n }, {\n key: 'getZIndexStyle',\n value: function getZIndexStyle() {\n var style = {};\n var props = this.props;\n if (props.zIndex !== undefined) {\n style.zIndex = props.zIndex;\n }\n return style;\n }\n }, {\n key: 'getMaskElement',\n value: function getMaskElement() {\n var props = this.props;\n var maskElement = void 0;\n if (props.mask) {\n var maskTransition = this.getMaskTransitionName();\n maskElement = React.createElement(LazyRenderBox, {\n style: this.getZIndexStyle(),\n key: 'mask',\n className: props.prefixCls + '-mask',\n hiddenClassName: props.prefixCls + '-mask-hidden',\n visible: props.visible\n });\n if (maskTransition) {\n maskElement = React.createElement(\n Animate,\n {\n key: 'mask',\n showProp: 'visible',\n transitionAppear: true,\n component: '',\n transitionName: maskTransition\n },\n maskElement\n );\n }\n }\n return maskElement;\n }\n }, {\n key: 'render',\n value: function render() {\n return React.createElement(\n 'div',\n null,\n this.getMaskElement(),\n this.getPopupElement()\n );\n }\n }]);\n\n return Popup;\n}(Component);\n\nPopup.propTypes = {\n visible: PropTypes.bool,\n style: PropTypes.object,\n getClassNameFromAlign: PropTypes.func,\n onAlign: PropTypes.func,\n getRootDomNode: PropTypes.func,\n onMouseEnter: PropTypes.func,\n align: PropTypes.any,\n destroyPopupOnHide: PropTypes.bool,\n className: PropTypes.string,\n prefixCls: PropTypes.string,\n onMouseLeave: PropTypes.func\n};\n\nvar _initialiseProps = function _initialiseProps() {\n var _this2 = this;\n\n this.onAlign = function (popupDomNode, align) {\n var props = _this2.props;\n var currentAlignClassName = props.getClassNameFromAlign(align);\n // FIX: https://github.com/react-component/trigger/issues/56\n // FIX: https://github.com/react-component/tooltip/issues/79\n if (_this2.currentAlignClassName !== currentAlignClassName) {\n _this2.currentAlignClassName = currentAlignClassName;\n popupDomNode.className = _this2.getClassName(currentAlignClassName);\n }\n props.onAlign(popupDomNode, align);\n };\n\n this.getTarget = function () {\n return _this2.props.getRootDomNode();\n };\n};\n\nexport default Popup;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-trigger/es/Popup.js\n// module id = 161\n// module chunks = 8","import _classCallCheck from 'babel-runtime/helpers/classCallCheck';\nimport _createClass from 'babel-runtime/helpers/createClass';\nimport _possibleConstructorReturn from 'babel-runtime/helpers/possibleConstructorReturn';\nimport _inherits from 'babel-runtime/helpers/inherits';\nimport React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport LazyRenderBox from './LazyRenderBox';\n\nvar PopupInner = function (_Component) {\n _inherits(PopupInner, _Component);\n\n function PopupInner() {\n _classCallCheck(this, PopupInner);\n\n return _possibleConstructorReturn(this, (PopupInner.__proto__ || Object.getPrototypeOf(PopupInner)).apply(this, arguments));\n }\n\n _createClass(PopupInner, [{\n key: 'render',\n value: function render() {\n var props = this.props;\n var className = props.className;\n if (!props.visible) {\n className += ' ' + props.hiddenClassName;\n }\n return React.createElement(\n 'div',\n {\n className: className,\n onMouseEnter: props.onMouseEnter,\n onMouseLeave: props.onMouseLeave,\n style: props.style\n },\n React.createElement(\n LazyRenderBox,\n { className: props.prefixCls + '-content', visible: props.visible },\n props.children\n )\n );\n }\n }]);\n\n return PopupInner;\n}(Component);\n\nPopupInner.propTypes = {\n hiddenClassName: PropTypes.string,\n className: PropTypes.string,\n prefixCls: PropTypes.string,\n onMouseEnter: PropTypes.func,\n onMouseLeave: PropTypes.func,\n children: PropTypes.any\n};\n\n\nexport default PopupInner;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-trigger/es/PopupInner.js\n// module id = 162\n// module chunks = 8","import _extends from 'babel-runtime/helpers/extends';\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport { findDOMNode, createPortal } from 'react-dom';\nimport createReactClass from 'create-react-class';\nimport contains from 'rc-util/es/Dom/contains';\nimport addEventListener from 'rc-util/lib/Dom/addEventListener';\nimport Popup from './Popup';\nimport { getAlignFromPlacement, getPopupClassNameFromAlign as _getPopupClassNameFromAlign } from './utils';\nimport getContainerRenderMixin from 'rc-util/lib/getContainerRenderMixin';\nimport Portal from 'rc-util/lib/Portal';\n\nfunction noop() {}\n\nfunction returnEmptyString() {\n return '';\n}\n\nfunction returnDocument() {\n return window.document;\n}\n\nvar ALL_HANDLERS = ['onClick', 'onMouseDown', 'onTouchStart', 'onMouseEnter', 'onMouseLeave', 'onFocus', 'onBlur', 'onContextMenu'];\n\nvar IS_REACT_16 = !!createPortal;\n\nvar isMobile = typeof navigator !== 'undefined' && !!navigator.userAgent.match(/(Android|iPhone|iPad|iPod|iOS|UCWEB)/i);\n\nvar mixins = [];\n\nif (!IS_REACT_16) {\n mixins.push(getContainerRenderMixin({\n autoMount: false,\n\n isVisible: function isVisible(instance) {\n return instance.state.popupVisible;\n },\n getContainer: function getContainer(instance) {\n return instance.getContainer();\n }\n }));\n}\n\nvar Trigger = createReactClass({\n displayName: 'Trigger',\n propTypes: {\n children: PropTypes.any,\n action: PropTypes.oneOfType([PropTypes.string, PropTypes.arrayOf(PropTypes.string)]),\n showAction: PropTypes.any,\n hideAction: PropTypes.any,\n getPopupClassNameFromAlign: PropTypes.any,\n onPopupVisibleChange: PropTypes.func,\n afterPopupVisibleChange: PropTypes.func,\n popup: PropTypes.oneOfType([PropTypes.node, PropTypes.func]).isRequired,\n popupStyle: PropTypes.object,\n prefixCls: PropTypes.string,\n popupClassName: PropTypes.string,\n popupPlacement: PropTypes.string,\n builtinPlacements: PropTypes.object,\n popupTransitionName: PropTypes.oneOfType([PropTypes.string, PropTypes.object]),\n popupAnimation: PropTypes.any,\n mouseEnterDelay: PropTypes.number,\n mouseLeaveDelay: PropTypes.number,\n zIndex: PropTypes.number,\n focusDelay: PropTypes.number,\n blurDelay: PropTypes.number,\n getPopupContainer: PropTypes.func,\n getDocument: PropTypes.func,\n destroyPopupOnHide: PropTypes.bool,\n mask: PropTypes.bool,\n maskClosable: PropTypes.bool,\n onPopupAlign: PropTypes.func,\n popupAlign: PropTypes.object,\n popupVisible: PropTypes.bool,\n maskTransitionName: PropTypes.oneOfType([PropTypes.string, PropTypes.object]),\n maskAnimation: PropTypes.string\n },\n\n mixins: mixins,\n\n getDefaultProps: function getDefaultProps() {\n return {\n prefixCls: 'rc-trigger-popup',\n getPopupClassNameFromAlign: returnEmptyString,\n getDocument: returnDocument,\n onPopupVisibleChange: noop,\n afterPopupVisibleChange: noop,\n onPopupAlign: noop,\n popupClassName: '',\n mouseEnterDelay: 0,\n mouseLeaveDelay: 0.1,\n focusDelay: 0,\n blurDelay: 0.15,\n popupStyle: {},\n destroyPopupOnHide: false,\n popupAlign: {},\n defaultPopupVisible: false,\n mask: false,\n maskClosable: true,\n action: [],\n showAction: [],\n hideAction: []\n };\n },\n getInitialState: function getInitialState() {\n var props = this.props;\n var popupVisible = void 0;\n if ('popupVisible' in props) {\n popupVisible = !!props.popupVisible;\n } else {\n popupVisible = !!props.defaultPopupVisible;\n }\n\n this.prevPopupVisible = popupVisible;\n\n return {\n popupVisible: popupVisible\n };\n },\n componentWillMount: function componentWillMount() {\n var _this = this;\n\n ALL_HANDLERS.forEach(function (h) {\n _this['fire' + h] = function (e) {\n _this.fireEvents(h, e);\n };\n });\n },\n componentDidMount: function componentDidMount() {\n this.componentDidUpdate({}, {\n popupVisible: this.state.popupVisible\n });\n },\n componentWillReceiveProps: function componentWillReceiveProps(_ref) {\n var popupVisible = _ref.popupVisible;\n\n if (popupVisible !== undefined) {\n this.setState({\n popupVisible: popupVisible\n });\n }\n },\n componentDidUpdate: function componentDidUpdate(_, prevState) {\n var props = this.props;\n var state = this.state;\n var triggerAfterPopupVisibleChange = function triggerAfterPopupVisibleChange() {\n if (prevState.popupVisible !== state.popupVisible) {\n props.afterPopupVisibleChange(state.popupVisible);\n }\n };\n if (!IS_REACT_16) {\n this.renderComponent(null, triggerAfterPopupVisibleChange);\n }\n\n this.prevPopupVisible = prevState.popupVisible;\n\n if (state.popupVisible) {\n var currentDocument = void 0;\n if (!this.clickOutsideHandler && (this.isClickToHide() || this.isContextMenuToShow())) {\n currentDocument = props.getDocument();\n this.clickOutsideHandler = addEventListener(currentDocument, 'mousedown', this.onDocumentClick);\n }\n if (!this.touchOutsideHandler && isMobile) {\n currentDocument = currentDocument || props.getDocument();\n this.touchOutsideHandler = addEventListener(currentDocument, 'click', this.onDocumentClick);\n }\n if (!this.contextMenuOutsideHandler1 && this.isContextMenuToShow()) {\n currentDocument = currentDocument || props.getDocument();\n this.contextMenuOutsideHandler1 = addEventListener(currentDocument, 'scroll', this.onContextMenuClose);\n }\n if (!this.contextMenuOutsideHandler2 && this.isContextMenuToShow()) {\n this.contextMenuOutsideHandler2 = addEventListener(window, 'blur', this.onContextMenuClose);\n }\n return;\n }\n\n this.clearOutsideHandler();\n },\n componentWillUnmount: function componentWillUnmount() {\n this.clearDelayTimer();\n this.clearOutsideHandler();\n },\n onMouseEnter: function onMouseEnter(e) {\n this.fireEvents('onMouseEnter', e);\n this.delaySetPopupVisible(true, this.props.mouseEnterDelay);\n },\n onMouseLeave: function onMouseLeave(e) {\n this.fireEvents('onMouseLeave', e);\n this.delaySetPopupVisible(false, this.props.mouseLeaveDelay);\n },\n onPopupMouseEnter: function onPopupMouseEnter() {\n this.clearDelayTimer();\n },\n onPopupMouseLeave: function onPopupMouseLeave(e) {\n if (e.relatedTarget && !e.relatedTarget.setTimeout && this._component && this._component.getPopupDomNode && contains(this._component.getPopupDomNode(), e.relatedTarget)) {\n return;\n }\n this.delaySetPopupVisible(false, this.props.mouseLeaveDelay);\n },\n onFocus: function onFocus(e) {\n this.fireEvents('onFocus', e);\n this.clearDelayTimer();\n if (this.isFocusToShow()) {\n this.focusTime = Date.now();\n this.delaySetPopupVisible(true, this.props.focusDelay);\n }\n },\n onMouseDown: function onMouseDown(e) {\n this.fireEvents('onMouseDown', e);\n this.preClickTime = Date.now();\n },\n onTouchStart: function onTouchStart(e) {\n this.fireEvents('onTouchStart', e);\n this.preTouchTime = Date.now();\n },\n onBlur: function onBlur(e) {\n this.fireEvents('onBlur', e);\n this.clearDelayTimer();\n if (this.isBlurToHide()) {\n this.delaySetPopupVisible(false, this.props.blurDelay);\n }\n },\n onContextMenu: function onContextMenu(e) {\n e.preventDefault();\n this.fireEvents('onContextMenu', e);\n this.setPopupVisible(true);\n },\n onContextMenuClose: function onContextMenuClose() {\n if (this.isContextMenuToShow()) {\n this.close();\n }\n },\n onClick: function onClick(event) {\n this.fireEvents('onClick', event);\n if (this.focusTime) {\n var preTime = void 0;\n if (this.preClickTime && this.preTouchTime) {\n preTime = Math.min(this.preClickTime, this.preTouchTime);\n } else if (this.preClickTime) {\n preTime = this.preClickTime;\n } else if (this.preTouchTime) {\n preTime = this.preTouchTime;\n }\n if (Math.abs(preTime - this.focusTime) < 20) {\n return;\n }\n this.focusTime = 0;\n }\n this.preClickTime = 0;\n this.preTouchTime = 0;\n event.preventDefault();\n var nextVisible = !this.state.popupVisible;\n if (this.isClickToHide() && !nextVisible || nextVisible && this.isClickToShow()) {\n this.setPopupVisible(!this.state.popupVisible);\n }\n },\n onDocumentClick: function onDocumentClick(event) {\n if (this.props.mask && !this.props.maskClosable) {\n return;\n }\n var target = event.target;\n var root = findDOMNode(this);\n var popupNode = this.getPopupDomNode();\n if (!contains(root, target) && !contains(popupNode, target)) {\n this.close();\n }\n },\n handlePortalUpdate: function handlePortalUpdate() {\n if (this.prevPopupVisible !== this.state.popupVisible) {\n this.props.afterPopupVisibleChange(this.state.popupVisible);\n }\n },\n getPopupDomNode: function getPopupDomNode() {\n if (this._component && this._component.getPopupDomNode) {\n return this._component.getPopupDomNode();\n }\n return null;\n },\n getRootDomNode: function getRootDomNode() {\n return findDOMNode(this);\n },\n getPopupClassNameFromAlign: function getPopupClassNameFromAlign(align) {\n var className = [];\n var props = this.props;\n var popupPlacement = props.popupPlacement,\n builtinPlacements = props.builtinPlacements,\n prefixCls = props.prefixCls;\n\n if (popupPlacement && builtinPlacements) {\n className.push(_getPopupClassNameFromAlign(builtinPlacements, prefixCls, align));\n }\n if (props.getPopupClassNameFromAlign) {\n className.push(props.getPopupClassNameFromAlign(align));\n }\n return className.join(' ');\n },\n getPopupAlign: function getPopupAlign() {\n var props = this.props;\n var popupPlacement = props.popupPlacement,\n popupAlign = props.popupAlign,\n builtinPlacements = props.builtinPlacements;\n\n if (popupPlacement && builtinPlacements) {\n return getAlignFromPlacement(builtinPlacements, popupPlacement, popupAlign);\n }\n return popupAlign;\n },\n getComponent: function getComponent() {\n var props = this.props,\n state = this.state;\n\n var mouseProps = {};\n if (this.isMouseEnterToShow()) {\n mouseProps.onMouseEnter = this.onPopupMouseEnter;\n }\n if (this.isMouseLeaveToHide()) {\n mouseProps.onMouseLeave = this.onPopupMouseLeave;\n }\n return React.createElement(\n Popup,\n _extends({\n prefixCls: props.prefixCls,\n destroyPopupOnHide: props.destroyPopupOnHide,\n visible: state.popupVisible,\n className: props.popupClassName,\n action: props.action,\n align: this.getPopupAlign(),\n onAlign: props.onPopupAlign,\n animation: props.popupAnimation,\n getClassNameFromAlign: this.getPopupClassNameFromAlign\n }, mouseProps, {\n getRootDomNode: this.getRootDomNode,\n style: props.popupStyle,\n mask: props.mask,\n zIndex: props.zIndex,\n transitionName: props.popupTransitionName,\n maskAnimation: props.maskAnimation,\n maskTransitionName: props.maskTransitionName,\n ref: this.savePopup\n }),\n typeof props.popup === 'function' ? props.popup() : props.popup\n );\n },\n getContainer: function getContainer() {\n var props = this.props;\n\n var popupContainer = document.createElement('div');\n popupContainer.style.position = 'absolute';\n popupContainer.style.top = '0';\n popupContainer.style.left = '0';\n popupContainer.style.width = '100%';\n var mountNode = props.getPopupContainer ? props.getPopupContainer(findDOMNode(this)) : props.getDocument().body;\n mountNode.appendChild(popupContainer);\n return popupContainer;\n },\n setPopupVisible: function setPopupVisible(popupVisible) {\n this.clearDelayTimer();\n if (this.state.popupVisible !== popupVisible) {\n if (!('popupVisible' in this.props)) {\n this.setState({\n popupVisible: popupVisible\n });\n }\n this.props.onPopupVisibleChange(popupVisible);\n }\n },\n delaySetPopupVisible: function delaySetPopupVisible(visible, delayS) {\n var _this2 = this;\n\n var delay = delayS * 1000;\n this.clearDelayTimer();\n if (delay) {\n this.delayTimer = setTimeout(function () {\n _this2.setPopupVisible(visible);\n _this2.clearDelayTimer();\n }, delay);\n } else {\n this.setPopupVisible(visible);\n }\n },\n clearDelayTimer: function clearDelayTimer() {\n if (this.delayTimer) {\n clearTimeout(this.delayTimer);\n this.delayTimer = null;\n }\n },\n clearOutsideHandler: function clearOutsideHandler() {\n if (this.clickOutsideHandler) {\n this.clickOutsideHandler.remove();\n this.clickOutsideHandler = null;\n }\n\n if (this.contextMenuOutsideHandler1) {\n this.contextMenuOutsideHandler1.remove();\n this.contextMenuOutsideHandler1 = null;\n }\n\n if (this.contextMenuOutsideHandler2) {\n this.contextMenuOutsideHandler2.remove();\n this.contextMenuOutsideHandler2 = null;\n }\n\n if (this.touchOutsideHandler) {\n this.touchOutsideHandler.remove();\n this.touchOutsideHandler = null;\n }\n },\n createTwoChains: function createTwoChains(event) {\n var childPros = this.props.children.props;\n var props = this.props;\n if (childPros[event] && props[event]) {\n return this['fire' + event];\n }\n return childPros[event] || props[event];\n },\n isClickToShow: function isClickToShow() {\n var _props = this.props,\n action = _props.action,\n showAction = _props.showAction;\n\n return action.indexOf('click') !== -1 || showAction.indexOf('click') !== -1;\n },\n isContextMenuToShow: function isContextMenuToShow() {\n var _props2 = this.props,\n action = _props2.action,\n showAction = _props2.showAction;\n\n return action.indexOf('contextMenu') !== -1 || showAction.indexOf('contextMenu') !== -1;\n },\n isClickToHide: function isClickToHide() {\n var _props3 = this.props,\n action = _props3.action,\n hideAction = _props3.hideAction;\n\n return action.indexOf('click') !== -1 || hideAction.indexOf('click') !== -1;\n },\n isMouseEnterToShow: function isMouseEnterToShow() {\n var _props4 = this.props,\n action = _props4.action,\n showAction = _props4.showAction;\n\n return action.indexOf('hover') !== -1 || showAction.indexOf('mouseEnter') !== -1;\n },\n isMouseLeaveToHide: function isMouseLeaveToHide() {\n var _props5 = this.props,\n action = _props5.action,\n hideAction = _props5.hideAction;\n\n return action.indexOf('hover') !== -1 || hideAction.indexOf('mouseLeave') !== -1;\n },\n isFocusToShow: function isFocusToShow() {\n var _props6 = this.props,\n action = _props6.action,\n showAction = _props6.showAction;\n\n return action.indexOf('focus') !== -1 || showAction.indexOf('focus') !== -1;\n },\n isBlurToHide: function isBlurToHide() {\n var _props7 = this.props,\n action = _props7.action,\n hideAction = _props7.hideAction;\n\n return action.indexOf('focus') !== -1 || hideAction.indexOf('blur') !== -1;\n },\n forcePopupAlign: function forcePopupAlign() {\n if (this.state.popupVisible && this._component && this._component.alignInstance) {\n this._component.alignInstance.forceAlign();\n }\n },\n fireEvents: function fireEvents(type, e) {\n var childCallback = this.props.children.props[type];\n if (childCallback) {\n childCallback(e);\n }\n var callback = this.props[type];\n if (callback) {\n callback(e);\n }\n },\n close: function close() {\n this.setPopupVisible(false);\n },\n savePopup: function savePopup(node) {\n if (IS_REACT_16) {\n this._component = node;\n }\n },\n render: function render() {\n var popupVisible = this.state.popupVisible;\n\n var props = this.props;\n var children = props.children;\n var child = React.Children.only(children);\n var newChildProps = { key: 'trigger' };\n\n if (this.isContextMenuToShow()) {\n newChildProps.onContextMenu = this.onContextMenu;\n } else {\n newChildProps.onContextMenu = this.createTwoChains('onContextMenu');\n }\n\n if (this.isClickToHide() || this.isClickToShow()) {\n newChildProps.onClick = this.onClick;\n newChildProps.onMouseDown = this.onMouseDown;\n newChildProps.onTouchStart = this.onTouchStart;\n } else {\n newChildProps.onClick = this.createTwoChains('onClick');\n newChildProps.onMouseDown = this.createTwoChains('onMouseDown');\n newChildProps.onTouchStart = this.createTwoChains('onTouchStart');\n }\n if (this.isMouseEnterToShow()) {\n newChildProps.onMouseEnter = this.onMouseEnter;\n } else {\n newChildProps.onMouseEnter = this.createTwoChains('onMouseEnter');\n }\n if (this.isMouseLeaveToHide()) {\n newChildProps.onMouseLeave = this.onMouseLeave;\n } else {\n newChildProps.onMouseLeave = this.createTwoChains('onMouseLeave');\n }\n if (this.isFocusToShow() || this.isBlurToHide()) {\n newChildProps.onFocus = this.onFocus;\n newChildProps.onBlur = this.onBlur;\n } else {\n newChildProps.onFocus = this.createTwoChains('onFocus');\n newChildProps.onBlur = this.createTwoChains('onBlur');\n }\n\n var trigger = React.cloneElement(child, newChildProps);\n\n if (!IS_REACT_16) {\n return trigger;\n }\n\n var portal = void 0;\n if (popupVisible || this._component) {\n portal = React.createElement(\n Portal,\n {\n key: 'portal',\n getContainer: this.getContainer,\n didUpdate: this.handlePortalUpdate\n },\n this.getComponent()\n );\n }\n\n return [trigger, portal];\n }\n});\n\nexport default Trigger;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-trigger/es/index.js\n// module id = 163\n// module chunks = 8","export default function contains(root, n) {\n var node = n;\n while (node) {\n if (node === root) {\n return true;\n }\n node = node.parentNode;\n }\n\n return false;\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-util/es/Dom/contains.js\n// module id = 164\n// module chunks = 8","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _reactDom = require('react-dom');\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nvar Portal = function (_React$Component) {\n (0, _inherits3['default'])(Portal, _React$Component);\n\n function Portal() {\n (0, _classCallCheck3['default'])(this, Portal);\n return (0, _possibleConstructorReturn3['default'])(this, (Portal.__proto__ || Object.getPrototypeOf(Portal)).apply(this, arguments));\n }\n\n (0, _createClass3['default'])(Portal, [{\n key: 'componentDidMount',\n value: function componentDidMount() {\n this.createContainer();\n }\n }, {\n key: 'componentDidUpdate',\n value: function componentDidUpdate(prevProps) {\n var didUpdate = this.props.didUpdate;\n\n if (didUpdate) {\n didUpdate(prevProps);\n }\n }\n }, {\n key: 'componentWillUnmount',\n value: function componentWillUnmount() {\n this.removeContainer();\n }\n }, {\n key: 'createContainer',\n value: function createContainer() {\n this._container = this.props.getContainer();\n this.forceUpdate();\n }\n }, {\n key: 'removeContainer',\n value: function removeContainer() {\n if (this._container) {\n this._container.parentNode.removeChild(this._container);\n }\n }\n }, {\n key: 'render',\n value: function render() {\n if (this._container) {\n return (0, _reactDom.createPortal)(this.props.children, this._container);\n }\n return null;\n }\n }]);\n return Portal;\n}(_react2['default'].Component);\n\nPortal.propTypes = {\n getContainer: _propTypes2['default'].func.isRequired,\n children: _propTypes2['default'].node.isRequired,\n didUpdate: _propTypes2['default'].func\n};\nexports['default'] = Portal;\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-util/lib/Portal.js\n// module id = 165\n// module chunks = 8","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nexports['default'] = getContainerRenderMixin;\n\nvar _reactDom = require('react-dom');\n\nvar _reactDom2 = _interopRequireDefault(_reactDom);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nfunction defaultGetContainer() {\n var container = document.createElement('div');\n document.body.appendChild(container);\n return container;\n}\n\nfunction getContainerRenderMixin(config) {\n var _config$autoMount = config.autoMount,\n autoMount = _config$autoMount === undefined ? true : _config$autoMount,\n _config$autoDestroy = config.autoDestroy,\n autoDestroy = _config$autoDestroy === undefined ? true : _config$autoDestroy,\n isVisible = config.isVisible,\n getComponent = config.getComponent,\n _config$getContainer = config.getContainer,\n getContainer = _config$getContainer === undefined ? defaultGetContainer : _config$getContainer;\n\n\n var mixin = void 0;\n\n function _renderComponent(instance, componentArg, ready) {\n if (!isVisible || instance._component || isVisible(instance)) {\n if (!instance._container) {\n instance._container = getContainer(instance);\n }\n var component = void 0;\n if (instance.getComponent) {\n component = instance.getComponent(componentArg);\n } else {\n component = getComponent(instance, componentArg);\n }\n _reactDom2['default'].unstable_renderSubtreeIntoContainer(instance, component, instance._container, function callback() {\n instance._component = this;\n if (ready) {\n ready.call(this);\n }\n });\n }\n }\n\n if (autoMount) {\n mixin = (0, _extends3['default'])({}, mixin, {\n componentDidMount: function componentDidMount() {\n _renderComponent(this);\n },\n componentDidUpdate: function componentDidUpdate() {\n _renderComponent(this);\n }\n });\n }\n\n if (!autoMount || !autoDestroy) {\n mixin = (0, _extends3['default'])({}, mixin, {\n renderComponent: function renderComponent(componentArg, ready) {\n _renderComponent(this, componentArg, ready);\n }\n });\n }\n\n function _removeContainer(instance) {\n if (instance._container) {\n var container = instance._container;\n _reactDom2['default'].unmountComponentAtNode(container);\n container.parentNode.removeChild(container);\n instance._container = null;\n }\n }\n\n if (autoDestroy) {\n mixin = (0, _extends3['default'])({}, mixin, {\n componentWillUnmount: function componentWillUnmount() {\n _removeContainer(this);\n }\n });\n } else {\n mixin = (0, _extends3['default'])({}, mixin, {\n removeContainer: function removeContainer() {\n _removeContainer(this);\n }\n });\n }\n\n return mixin;\n}\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-util/lib/getContainerRenderMixin.js\n// module id = 166\n// module chunks = 8","/** @license React v16.1.1\n * react-dom.development.js\n *\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nif (process.env.NODE_ENV !== \"production\") {\n (function() {\n'use strict';\n\nvar React = require('react');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar _assign = require('object-assign');\nvar emptyFunction$1 = require('fbjs/lib/emptyFunction');\nvar EventListener = require('fbjs/lib/EventListener');\nvar getActiveElement = require('fbjs/lib/getActiveElement');\nvar shallowEqual = require('fbjs/lib/shallowEqual');\nvar containsNode = require('fbjs/lib/containsNode');\nvar focusNode = require('fbjs/lib/focusNode');\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar checkPropTypes = require('prop-types/checkPropTypes');\nvar hyphenateStyleName = require('fbjs/lib/hyphenateStyleName');\nvar camelizeStyleName = require('fbjs/lib/camelizeStyleName');\n\n/**\n * WARNING: DO NOT manually require this module.\n * This is a replacement for `invariant(...)` used by the error code system\n * and will _only_ be required by the corresponding babel pass.\n * It always throws.\n */\n\n!React ? invariant(false, 'ReactDOM was loaded before React. Make sure you load the React package before loading ReactDOM.') : void 0;\n\n// These attributes should be all lowercase to allow for\n// case insensitive checks\nvar RESERVED_PROPS = {\n children: true,\n dangerouslySetInnerHTML: true,\n defaultValue: true,\n defaultChecked: true,\n innerHTML: true,\n suppressContentEditableWarning: true,\n suppressHydrationWarning: true,\n style: true\n};\n\nfunction checkMask(value, bitmask) {\n return (value & bitmask) === bitmask;\n}\n\nvar DOMPropertyInjection = {\n /**\n * Mapping from normalized, camelcased property names to a configuration that\n * specifies how the associated DOM property should be accessed or rendered.\n */\n MUST_USE_PROPERTY: 0x1,\n HAS_BOOLEAN_VALUE: 0x4,\n HAS_NUMERIC_VALUE: 0x8,\n HAS_POSITIVE_NUMERIC_VALUE: 0x10 | 0x8,\n HAS_OVERLOADED_BOOLEAN_VALUE: 0x20,\n HAS_STRING_BOOLEAN_VALUE: 0x40,\n\n /**\n * Inject some specialized knowledge about the DOM. This takes a config object\n * with the following properties:\n *\n * Properties: object mapping DOM property name to one of the\n * DOMPropertyInjection constants or null. If your attribute isn't in here,\n * it won't get written to the DOM.\n *\n * DOMAttributeNames: object mapping React attribute name to the DOM\n * attribute name. Attribute names not specified use the **lowercase**\n * normalized name.\n *\n * DOMAttributeNamespaces: object mapping React attribute name to the DOM\n * attribute namespace URL. (Attribute names not specified use no namespace.)\n *\n * DOMPropertyNames: similar to DOMAttributeNames but for DOM properties.\n * Property names not specified use the normalized name.\n *\n * DOMMutationMethods: Properties that require special mutation methods. If\n * `value` is undefined, the mutation method should unset the property.\n *\n * @param {object} domPropertyConfig the config as described above.\n */\n injectDOMPropertyConfig: function (domPropertyConfig) {\n var Injection = DOMPropertyInjection;\n var Properties = domPropertyConfig.Properties || {};\n var DOMAttributeNamespaces = domPropertyConfig.DOMAttributeNamespaces || {};\n var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {};\n var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {};\n\n for (var propName in Properties) {\n !!properties.hasOwnProperty(propName) ? invariant(false, \"injectDOMPropertyConfig(...): You're trying to inject DOM property '%s' which has already been injected. You may be accidentally injecting the same DOM property config twice, or you may be injecting two configs that have conflicting property names.\", propName) : void 0;\n\n var lowerCased = propName.toLowerCase();\n var propConfig = Properties[propName];\n\n var propertyInfo = {\n attributeName: lowerCased,\n attributeNamespace: null,\n propertyName: propName,\n mutationMethod: null,\n\n mustUseProperty: checkMask(propConfig, Injection.MUST_USE_PROPERTY),\n hasBooleanValue: checkMask(propConfig, Injection.HAS_BOOLEAN_VALUE),\n hasNumericValue: checkMask(propConfig, Injection.HAS_NUMERIC_VALUE),\n hasPositiveNumericValue: checkMask(propConfig, Injection.HAS_POSITIVE_NUMERIC_VALUE),\n hasOverloadedBooleanValue: checkMask(propConfig, Injection.HAS_OVERLOADED_BOOLEAN_VALUE),\n hasStringBooleanValue: checkMask(propConfig, Injection.HAS_STRING_BOOLEAN_VALUE)\n };\n !(propertyInfo.hasBooleanValue + propertyInfo.hasNumericValue + propertyInfo.hasOverloadedBooleanValue <= 1) ? invariant(false, \"DOMProperty: Value can be one of boolean, overloaded boolean, or numeric value, but not a combination: %s\", propName) : void 0;\n\n if (DOMAttributeNames.hasOwnProperty(propName)) {\n var attributeName = DOMAttributeNames[propName];\n\n propertyInfo.attributeName = attributeName;\n }\n\n if (DOMAttributeNamespaces.hasOwnProperty(propName)) {\n propertyInfo.attributeNamespace = DOMAttributeNamespaces[propName];\n }\n\n if (DOMMutationMethods.hasOwnProperty(propName)) {\n propertyInfo.mutationMethod = DOMMutationMethods[propName];\n }\n\n // Downcase references to whitelist properties to check for membership\n // without case-sensitivity. This allows the whitelist to pick up\n // `allowfullscreen`, which should be written using the property configuration\n // for `allowFullscreen`\n properties[propName] = propertyInfo;\n }\n }\n};\n\n/* eslint-disable max-len */\nvar ATTRIBUTE_NAME_START_CHAR = \":A-Z_a-z\\\\u00C0-\\\\u00D6\\\\u00D8-\\\\u00F6\\\\u00F8-\\\\u02FF\\\\u0370-\\\\u037D\\\\u037F-\\\\u1FFF\\\\u200C-\\\\u200D\\\\u2070-\\\\u218F\\\\u2C00-\\\\u2FEF\\\\u3001-\\\\uD7FF\\\\uF900-\\\\uFDCF\\\\uFDF0-\\\\uFFFD\";\n/* eslint-enable max-len */\nvar ATTRIBUTE_NAME_CHAR = ATTRIBUTE_NAME_START_CHAR + \"\\\\-.0-9\\\\u00B7\\\\u0300-\\\\u036F\\\\u203F-\\\\u2040\";\n\n\nvar ROOT_ATTRIBUTE_NAME = 'data-reactroot';\n\n/**\n * Map from property \"standard name\" to an object with info about how to set\n * the property in the DOM. Each object contains:\n *\n * attributeName:\n * Used when rendering markup or with `*Attribute()`.\n * attributeNamespace\n * propertyName:\n * Used on DOM node instances. (This includes properties that mutate due to\n * external factors.)\n * mutationMethod:\n * If non-null, used instead of the property or `setAttribute()` after\n * initial render.\n * mustUseProperty:\n * Whether the property must be accessed and mutated as an object property.\n * hasBooleanValue:\n * Whether the property should be removed when set to a falsey value.\n * hasNumericValue:\n * Whether the property must be numeric or parse as a numeric and should be\n * removed when set to a falsey value.\n * hasPositiveNumericValue:\n * Whether the property must be positive numeric or parse as a positive\n * numeric and should be removed when set to a falsey value.\n * hasOverloadedBooleanValue:\n * Whether the property can be used as a flag as well as with a value.\n * Removed when strictly equal to false; present without a value when\n * strictly equal to true; present with a value otherwise.\n */\nvar properties = {};\n\n/**\n * Checks whether a property name is a writeable attribute.\n * @method\n */\nfunction shouldSetAttribute(name, value) {\n if (isReservedProp(name)) {\n return false;\n }\n if (name.length > 2 && (name[0] === 'o' || name[0] === 'O') && (name[1] === 'n' || name[1] === 'N')) {\n return false;\n }\n if (value === null) {\n return true;\n }\n switch (typeof value) {\n case 'boolean':\n return shouldAttributeAcceptBooleanValue(name);\n case 'undefined':\n case 'number':\n case 'string':\n case 'object':\n return true;\n default:\n // function, symbol\n return false;\n }\n}\n\nfunction getPropertyInfo(name) {\n return properties.hasOwnProperty(name) ? properties[name] : null;\n}\n\nfunction shouldAttributeAcceptBooleanValue(name) {\n if (isReservedProp(name)) {\n return true;\n }\n var propertyInfo = getPropertyInfo(name);\n if (propertyInfo) {\n return propertyInfo.hasBooleanValue || propertyInfo.hasStringBooleanValue || propertyInfo.hasOverloadedBooleanValue;\n }\n var prefix = name.toLowerCase().slice(0, 5);\n return prefix === 'data-' || prefix === 'aria-';\n}\n\n/**\n * Checks to see if a property name is within the list of properties\n * reserved for internal React operations. These properties should\n * not be set on an HTML element.\n *\n * @private\n * @param {string} name\n * @return {boolean} If the name is within reserved props\n */\nfunction isReservedProp(name) {\n return RESERVED_PROPS.hasOwnProperty(name);\n}\n\nvar injection = DOMPropertyInjection;\n\nvar MUST_USE_PROPERTY = injection.MUST_USE_PROPERTY;\nvar HAS_BOOLEAN_VALUE = injection.HAS_BOOLEAN_VALUE;\nvar HAS_NUMERIC_VALUE = injection.HAS_NUMERIC_VALUE;\nvar HAS_POSITIVE_NUMERIC_VALUE = injection.HAS_POSITIVE_NUMERIC_VALUE;\nvar HAS_OVERLOADED_BOOLEAN_VALUE = injection.HAS_OVERLOADED_BOOLEAN_VALUE;\nvar HAS_STRING_BOOLEAN_VALUE = injection.HAS_STRING_BOOLEAN_VALUE;\n\nvar HTMLDOMPropertyConfig = {\n // When adding attributes to this list, be sure to also add them to\n // the `possibleStandardNames` module to ensure casing and incorrect\n // name warnings.\n Properties: {\n allowFullScreen: HAS_BOOLEAN_VALUE,\n // specifies target context for links with `preload` type\n async: HAS_BOOLEAN_VALUE,\n // Note: there is a special case that prevents it from being written to the DOM\n // on the client side because the browsers are inconsistent. Instead we call focus().\n autoFocus: HAS_BOOLEAN_VALUE,\n autoPlay: HAS_BOOLEAN_VALUE,\n capture: HAS_OVERLOADED_BOOLEAN_VALUE,\n checked: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n cols: HAS_POSITIVE_NUMERIC_VALUE,\n contentEditable: HAS_STRING_BOOLEAN_VALUE,\n controls: HAS_BOOLEAN_VALUE,\n 'default': HAS_BOOLEAN_VALUE,\n defer: HAS_BOOLEAN_VALUE,\n disabled: HAS_BOOLEAN_VALUE,\n download: HAS_OVERLOADED_BOOLEAN_VALUE,\n draggable: HAS_STRING_BOOLEAN_VALUE,\n formNoValidate: HAS_BOOLEAN_VALUE,\n hidden: HAS_BOOLEAN_VALUE,\n loop: HAS_BOOLEAN_VALUE,\n // Caution; `option.selected` is not updated if `select.multiple` is\n // disabled with `removeAttribute`.\n multiple: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n muted: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n noValidate: HAS_BOOLEAN_VALUE,\n open: HAS_BOOLEAN_VALUE,\n playsInline: HAS_BOOLEAN_VALUE,\n readOnly: HAS_BOOLEAN_VALUE,\n required: HAS_BOOLEAN_VALUE,\n reversed: HAS_BOOLEAN_VALUE,\n rows: HAS_POSITIVE_NUMERIC_VALUE,\n rowSpan: HAS_NUMERIC_VALUE,\n scoped: HAS_BOOLEAN_VALUE,\n seamless: HAS_BOOLEAN_VALUE,\n selected: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n size: HAS_POSITIVE_NUMERIC_VALUE,\n start: HAS_NUMERIC_VALUE,\n // support for projecting regular DOM Elements via V1 named slots ( shadow dom )\n span: HAS_POSITIVE_NUMERIC_VALUE,\n spellCheck: HAS_STRING_BOOLEAN_VALUE,\n // Style must be explicitly set in the attribute list. React components\n // expect a style object\n style: 0,\n // Keep it in the whitelist because it is case-sensitive for SVG.\n tabIndex: 0,\n // itemScope is for for Microdata support.\n // See http://schema.org/docs/gs.html\n itemScope: HAS_BOOLEAN_VALUE,\n // These attributes must stay in the white-list because they have\n // different attribute names (see DOMAttributeNames below)\n acceptCharset: 0,\n className: 0,\n htmlFor: 0,\n httpEquiv: 0,\n // Attributes with mutation methods must be specified in the whitelist\n // Set the string boolean flag to allow the behavior\n value: HAS_STRING_BOOLEAN_VALUE\n },\n DOMAttributeNames: {\n acceptCharset: 'accept-charset',\n className: 'class',\n htmlFor: 'for',\n httpEquiv: 'http-equiv'\n },\n DOMMutationMethods: {\n value: function (node, value) {\n if (value == null) {\n return node.removeAttribute('value');\n }\n\n // Number inputs get special treatment due to some edge cases in\n // Chrome. Let everything else assign the value attribute as normal.\n // https://github.com/facebook/react/issues/7253#issuecomment-236074326\n if (node.type !== 'number' || node.hasAttribute('value') === false) {\n node.setAttribute('value', '' + value);\n } else if (node.validity && !node.validity.badInput && node.ownerDocument.activeElement !== node) {\n // Don't assign an attribute if validation reports bad\n // input. Chrome will clear the value. Additionally, don't\n // operate on inputs that have focus, otherwise Chrome might\n // strip off trailing decimal places and cause the user's\n // cursor position to jump to the beginning of the input.\n //\n // In ReactDOMInput, we have an onBlur event that will trigger\n // this function again when focus is lost.\n node.setAttribute('value', '' + value);\n }\n }\n }\n};\n\nvar HAS_STRING_BOOLEAN_VALUE$1 = injection.HAS_STRING_BOOLEAN_VALUE;\n\n\nvar NS = {\n xlink: 'http://www.w3.org/1999/xlink',\n xml: 'http://www.w3.org/XML/1998/namespace'\n};\n\n/**\n * This is a list of all SVG attributes that need special casing,\n * namespacing, or boolean value assignment.\n *\n * When adding attributes to this list, be sure to also add them to\n * the `possibleStandardNames` module to ensure casing and incorrect\n * name warnings.\n *\n * SVG Attributes List:\n * https://www.w3.org/TR/SVG/attindex.html\n * SMIL Spec:\n * https://www.w3.org/TR/smil\n */\nvar ATTRS = ['accent-height', 'alignment-baseline', 'arabic-form', 'baseline-shift', 'cap-height', 'clip-path', 'clip-rule', 'color-interpolation', 'color-interpolation-filters', 'color-profile', 'color-rendering', 'dominant-baseline', 'enable-background', 'fill-opacity', 'fill-rule', 'flood-color', 'flood-opacity', 'font-family', 'font-size', 'font-size-adjust', 'font-stretch', 'font-style', 'font-variant', 'font-weight', 'glyph-name', 'glyph-orientation-horizontal', 'glyph-orientation-vertical', 'horiz-adv-x', 'horiz-origin-x', 'image-rendering', 'letter-spacing', 'lighting-color', 'marker-end', 'marker-mid', 'marker-start', 'overline-position', 'overline-thickness', 'paint-order', 'panose-1', 'pointer-events', 'rendering-intent', 'shape-rendering', 'stop-color', 'stop-opacity', 'strikethrough-position', 'strikethrough-thickness', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'text-anchor', 'text-decoration', 'text-rendering', 'underline-position', 'underline-thickness', 'unicode-bidi', 'unicode-range', 'units-per-em', 'v-alphabetic', 'v-hanging', 'v-ideographic', 'v-mathematical', 'vector-effect', 'vert-adv-y', 'vert-origin-x', 'vert-origin-y', 'word-spacing', 'writing-mode', 'x-height', 'xlink:actuate', 'xlink:arcrole', 'xlink:href', 'xlink:role', 'xlink:show', 'xlink:title', 'xlink:type', 'xml:base', 'xmlns:xlink', 'xml:lang', 'xml:space'];\n\nvar SVGDOMPropertyConfig = {\n Properties: {\n autoReverse: HAS_STRING_BOOLEAN_VALUE$1,\n externalResourcesRequired: HAS_STRING_BOOLEAN_VALUE$1,\n preserveAlpha: HAS_STRING_BOOLEAN_VALUE$1\n },\n DOMAttributeNames: {\n autoReverse: 'autoReverse',\n externalResourcesRequired: 'externalResourcesRequired',\n preserveAlpha: 'preserveAlpha'\n },\n DOMAttributeNamespaces: {\n xlinkActuate: NS.xlink,\n xlinkArcrole: NS.xlink,\n xlinkHref: NS.xlink,\n xlinkRole: NS.xlink,\n xlinkShow: NS.xlink,\n xlinkTitle: NS.xlink,\n xlinkType: NS.xlink,\n xmlBase: NS.xml,\n xmlLang: NS.xml,\n xmlSpace: NS.xml\n }\n};\n\nvar CAMELIZE = /[\\-\\:]([a-z])/g;\nvar capitalize = function (token) {\n return token[1].toUpperCase();\n};\n\nATTRS.forEach(function (original) {\n var reactName = original.replace(CAMELIZE, capitalize);\n\n SVGDOMPropertyConfig.Properties[reactName] = 0;\n SVGDOMPropertyConfig.DOMAttributeNames[reactName] = original;\n});\n\ninjection.injectDOMPropertyConfig(HTMLDOMPropertyConfig);\ninjection.injectDOMPropertyConfig(SVGDOMPropertyConfig);\n\nvar ReactErrorUtils = {\n // Used by Fiber to simulate a try-catch.\n _caughtError: null,\n _hasCaughtError: false,\n\n // Used by event system to capture/rethrow the first error.\n _rethrowError: null,\n _hasRethrowError: false,\n\n injection: {\n injectErrorUtils: function (injectedErrorUtils) {\n !(typeof injectedErrorUtils.invokeGuardedCallback === 'function') ? invariant(false, 'Injected invokeGuardedCallback() must be a function.') : void 0;\n invokeGuardedCallback = injectedErrorUtils.invokeGuardedCallback;\n }\n },\n\n /**\n * Call a function while guarding against errors that happens within it.\n * Returns an error if it throws, otherwise null.\n *\n * In production, this is implemented using a try-catch. The reason we don't\n * use a try-catch directly is so that we can swap out a different\n * implementation in DEV mode.\n *\n * @param {String} name of the guard to use for logging or debugging\n * @param {Function} func The function to invoke\n * @param {*} context The context to use when calling the function\n * @param {...*} args Arguments for function\n */\n invokeGuardedCallback: function (name, func, context, a, b, c, d, e, f) {\n invokeGuardedCallback.apply(ReactErrorUtils, arguments);\n },\n\n /**\n * Same as invokeGuardedCallback, but instead of returning an error, it stores\n * it in a global so it can be rethrown by `rethrowCaughtError` later.\n * TODO: See if _caughtError and _rethrowError can be unified.\n *\n * @param {String} name of the guard to use for logging or debugging\n * @param {Function} func The function to invoke\n * @param {*} context The context to use when calling the function\n * @param {...*} args Arguments for function\n */\n invokeGuardedCallbackAndCatchFirstError: function (name, func, context, a, b, c, d, e, f) {\n ReactErrorUtils.invokeGuardedCallback.apply(this, arguments);\n if (ReactErrorUtils.hasCaughtError()) {\n var error = ReactErrorUtils.clearCaughtError();\n if (!ReactErrorUtils._hasRethrowError) {\n ReactErrorUtils._hasRethrowError = true;\n ReactErrorUtils._rethrowError = error;\n }\n }\n },\n\n /**\n * During execution of guarded functions we will capture the first error which\n * we will rethrow to be handled by the top level error handler.\n */\n rethrowCaughtError: function () {\n return rethrowCaughtError.apply(ReactErrorUtils, arguments);\n },\n\n hasCaughtError: function () {\n return ReactErrorUtils._hasCaughtError;\n },\n\n clearCaughtError: function () {\n if (ReactErrorUtils._hasCaughtError) {\n var error = ReactErrorUtils._caughtError;\n ReactErrorUtils._caughtError = null;\n ReactErrorUtils._hasCaughtError = false;\n return error;\n } else {\n invariant(false, 'clearCaughtError was called but no error was captured. This error is likely caused by a bug in React. Please file an issue.');\n }\n }\n};\n\nvar invokeGuardedCallback = function (name, func, context, a, b, c, d, e, f) {\n ReactErrorUtils._hasCaughtError = false;\n ReactErrorUtils._caughtError = null;\n var funcArgs = Array.prototype.slice.call(arguments, 3);\n try {\n func.apply(context, funcArgs);\n } catch (error) {\n ReactErrorUtils._caughtError = error;\n ReactErrorUtils._hasCaughtError = true;\n }\n};\n\n{\n // In DEV mode, we swap out invokeGuardedCallback for a special version\n // that plays more nicely with the browser's DevTools. The idea is to preserve\n // \"Pause on exceptions\" behavior. Because React wraps all user-provided\n // functions in invokeGuardedCallback, and the production version of\n // invokeGuardedCallback uses a try-catch, all user exceptions are treated\n // like caught exceptions, and the DevTools won't pause unless the developer\n // takes the extra step of enabling pause on caught exceptions. This is\n // untintuitive, though, because even though React has caught the error, from\n // the developer's perspective, the error is uncaught.\n //\n // To preserve the expected \"Pause on exceptions\" behavior, we don't use a\n // try-catch in DEV. Instead, we synchronously dispatch a fake event to a fake\n // DOM node, and call the user-provided callback from inside an event handler\n // for that fake event. If the callback throws, the error is \"captured\" using\n // a global event handler. But because the error happens in a different\n // event loop context, it does not interrupt the normal program flow.\n // Effectively, this gives us try-catch behavior without actually using\n // try-catch. Neat!\n\n // Check that the browser supports the APIs we need to implement our special\n // DEV version of invokeGuardedCallback\n if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {\n var fakeNode = document.createElement('react');\n\n var invokeGuardedCallbackDev = function (name, func, context, a, b, c, d, e, f) {\n // Keeps track of whether the user-provided callback threw an error. We\n // set this to true at the beginning, then set it to false right after\n // calling the function. If the function errors, `didError` will never be\n // set to false. This strategy works even if the browser is flaky and\n // fails to call our global error handler, because it doesn't rely on\n // the error event at all.\n var didError = true;\n\n // Create an event handler for our fake event. We will synchronously\n // dispatch our fake event using `dispatchEvent`. Inside the handler, we\n // call the user-provided callback.\n var funcArgs = Array.prototype.slice.call(arguments, 3);\n function callCallback() {\n // We immediately remove the callback from event listeners so that\n // nested `invokeGuardedCallback` calls do not clash. Otherwise, a\n // nested call would trigger the fake event handlers of any call higher\n // in the stack.\n fakeNode.removeEventListener(evtType, callCallback, false);\n func.apply(context, funcArgs);\n didError = false;\n }\n\n // Create a global error event handler. We use this to capture the value\n // that was thrown. It's possible that this error handler will fire more\n // than once; for example, if non-React code also calls `dispatchEvent`\n // and a handler for that event throws. We should be resilient to most of\n // those cases. Even if our error event handler fires more than once, the\n // last error event is always used. If the callback actually does error,\n // we know that the last error event is the correct one, because it's not\n // possible for anything else to have happened in between our callback\n // erroring and the code that follows the `dispatchEvent` call below. If\n // the callback doesn't error, but the error event was fired, we know to\n // ignore it because `didError` will be false, as described above.\n var error = void 0;\n // Use this to track whether the error event is ever called.\n var didSetError = false;\n var isCrossOriginError = false;\n\n function onError(event) {\n error = event.error;\n didSetError = true;\n if (error === null && event.colno === 0 && event.lineno === 0) {\n isCrossOriginError = true;\n }\n }\n\n // Create a fake event type.\n var evtType = 'react-' + (name ? name : 'invokeguardedcallback');\n\n // Attach our event handlers\n window.addEventListener('error', onError);\n fakeNode.addEventListener(evtType, callCallback, false);\n\n // Synchronously dispatch our fake event. If the user-provided function\n // errors, it will trigger our global error handler.\n var evt = document.createEvent('Event');\n evt.initEvent(evtType, false, false);\n fakeNode.dispatchEvent(evt);\n\n if (didError) {\n if (!didSetError) {\n // The callback errored, but the error event never fired.\n error = new Error('An error was thrown inside one of your components, but React ' + \"doesn't know what it was. This is likely due to browser \" + 'flakiness. React does its best to preserve the \"Pause on ' + 'exceptions\" behavior of the DevTools, which requires some ' + \"DEV-mode only tricks. It's possible that these don't work in \" + 'your browser. Try triggering the error in production mode, ' + 'or switching to a modern browser. If you suspect that this is ' + 'actually an issue with React, please file an issue.');\n } else if (isCrossOriginError) {\n error = new Error(\"A cross-origin error was thrown. React doesn't have access to \" + 'the actual error object in development. ' + 'See https://fb.me/react-crossorigin-error for more information.');\n }\n ReactErrorUtils._hasCaughtError = true;\n ReactErrorUtils._caughtError = error;\n } else {\n ReactErrorUtils._hasCaughtError = false;\n ReactErrorUtils._caughtError = null;\n }\n\n // Remove our event listeners\n window.removeEventListener('error', onError);\n };\n\n invokeGuardedCallback = invokeGuardedCallbackDev;\n }\n}\n\nvar rethrowCaughtError = function () {\n if (ReactErrorUtils._hasRethrowError) {\n var error = ReactErrorUtils._rethrowError;\n ReactErrorUtils._rethrowError = null;\n ReactErrorUtils._hasRethrowError = false;\n throw error;\n }\n};\n\n/**\n * Injectable ordering of event plugins.\n */\nvar eventPluginOrder = null;\n\n/**\n * Injectable mapping from names to event plugin modules.\n */\nvar namesToPlugins = {};\n\n/**\n * Recomputes the plugin list using the injected plugins and plugin ordering.\n *\n * @private\n */\nfunction recomputePluginOrdering() {\n if (!eventPluginOrder) {\n // Wait until an `eventPluginOrder` is injected.\n return;\n }\n for (var pluginName in namesToPlugins) {\n var pluginModule = namesToPlugins[pluginName];\n var pluginIndex = eventPluginOrder.indexOf(pluginName);\n !(pluginIndex > -1) ? invariant(false, 'EventPluginRegistry: Cannot inject event plugins that do not exist in the plugin ordering, `%s`.', pluginName) : void 0;\n if (plugins[pluginIndex]) {\n continue;\n }\n !pluginModule.extractEvents ? invariant(false, 'EventPluginRegistry: Event plugins must implement an `extractEvents` method, but `%s` does not.', pluginName) : void 0;\n plugins[pluginIndex] = pluginModule;\n var publishedEvents = pluginModule.eventTypes;\n for (var eventName in publishedEvents) {\n !publishEventForPlugin(publishedEvents[eventName], pluginModule, eventName) ? invariant(false, 'EventPluginRegistry: Failed to publish event `%s` for plugin `%s`.', eventName, pluginName) : void 0;\n }\n }\n}\n\n/**\n * Publishes an event so that it can be dispatched by the supplied plugin.\n *\n * @param {object} dispatchConfig Dispatch configuration for the event.\n * @param {object} PluginModule Plugin publishing the event.\n * @return {boolean} True if the event was successfully published.\n * @private\n */\nfunction publishEventForPlugin(dispatchConfig, pluginModule, eventName) {\n !!eventNameDispatchConfigs.hasOwnProperty(eventName) ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same event name, `%s`.', eventName) : void 0;\n eventNameDispatchConfigs[eventName] = dispatchConfig;\n\n var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;\n if (phasedRegistrationNames) {\n for (var phaseName in phasedRegistrationNames) {\n if (phasedRegistrationNames.hasOwnProperty(phaseName)) {\n var phasedRegistrationName = phasedRegistrationNames[phaseName];\n publishRegistrationName(phasedRegistrationName, pluginModule, eventName);\n }\n }\n return true;\n } else if (dispatchConfig.registrationName) {\n publishRegistrationName(dispatchConfig.registrationName, pluginModule, eventName);\n return true;\n }\n return false;\n}\n\n/**\n * Publishes a registration name that is used to identify dispatched events.\n *\n * @param {string} registrationName Registration name to add.\n * @param {object} PluginModule Plugin publishing the event.\n * @private\n */\nfunction publishRegistrationName(registrationName, pluginModule, eventName) {\n !!registrationNameModules[registrationName] ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same registration name, `%s`.', registrationName) : void 0;\n registrationNameModules[registrationName] = pluginModule;\n registrationNameDependencies[registrationName] = pluginModule.eventTypes[eventName].dependencies;\n\n {\n var lowerCasedName = registrationName.toLowerCase();\n possibleRegistrationNames[lowerCasedName] = registrationName;\n\n if (registrationName === 'onDoubleClick') {\n possibleRegistrationNames.ondblclick = registrationName;\n }\n }\n}\n\n/**\n * Registers plugins so that they can extract and dispatch events.\n *\n * @see {EventPluginHub}\n */\n\n/**\n * Ordered list of injected plugins.\n */\nvar plugins = [];\n\n/**\n * Mapping from event name to dispatch config\n */\nvar eventNameDispatchConfigs = {};\n\n/**\n * Mapping from registration name to plugin module\n */\nvar registrationNameModules = {};\n\n/**\n * Mapping from registration name to event name\n */\nvar registrationNameDependencies = {};\n\n/**\n * Mapping from lowercase registration names to the properly cased version,\n * used to warn in the case of missing event handlers. Available\n * only in true.\n * @type {Object}\n */\nvar possibleRegistrationNames = {};\n// Trust the developer to only use possibleRegistrationNames in true\n\n/**\n * Injects an ordering of plugins (by plugin name). This allows the ordering\n * to be decoupled from injection of the actual plugins so that ordering is\n * always deterministic regardless of packaging, on-the-fly injection, etc.\n *\n * @param {array} InjectedEventPluginOrder\n * @internal\n * @see {EventPluginHub.injection.injectEventPluginOrder}\n */\nfunction injectEventPluginOrder(injectedEventPluginOrder) {\n !!eventPluginOrder ? invariant(false, 'EventPluginRegistry: Cannot inject event plugin ordering more than once. You are likely trying to load more than one copy of React.') : void 0;\n // Clone the ordering so it cannot be dynamically mutated.\n eventPluginOrder = Array.prototype.slice.call(injectedEventPluginOrder);\n recomputePluginOrdering();\n}\n\n/**\n * Injects plugins to be used by `EventPluginHub`. The plugin names must be\n * in the ordering injected by `injectEventPluginOrder`.\n *\n * Plugins can be injected as part of page initialization or on-the-fly.\n *\n * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n * @internal\n * @see {EventPluginHub.injection.injectEventPluginsByName}\n */\nfunction injectEventPluginsByName(injectedNamesToPlugins) {\n var isOrderingDirty = false;\n for (var pluginName in injectedNamesToPlugins) {\n if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) {\n continue;\n }\n var pluginModule = injectedNamesToPlugins[pluginName];\n if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== pluginModule) {\n !!namesToPlugins[pluginName] ? invariant(false, 'EventPluginRegistry: Cannot inject two different event plugins using the same name, `%s`.', pluginName) : void 0;\n namesToPlugins[pluginName] = pluginModule;\n isOrderingDirty = true;\n }\n }\n if (isOrderingDirty) {\n recomputePluginOrdering();\n }\n}\n\nvar EventPluginRegistry = Object.freeze({\n\tplugins: plugins,\n\teventNameDispatchConfigs: eventNameDispatchConfigs,\n\tregistrationNameModules: registrationNameModules,\n\tregistrationNameDependencies: registrationNameDependencies,\n\tpossibleRegistrationNames: possibleRegistrationNames,\n\tinjectEventPluginOrder: injectEventPluginOrder,\n\tinjectEventPluginsByName: injectEventPluginsByName\n});\n\nvar getFiberCurrentPropsFromNode = null;\nvar getInstanceFromNode = null;\nvar getNodeFromInstance = null;\n\nvar injection$2 = {\n injectComponentTree: function (Injected) {\n getFiberCurrentPropsFromNode = Injected.getFiberCurrentPropsFromNode;\n getInstanceFromNode = Injected.getInstanceFromNode;\n getNodeFromInstance = Injected.getNodeFromInstance;\n\n {\n warning(getNodeFromInstance && getInstanceFromNode, 'EventPluginUtils.injection.injectComponentTree(...): Injected ' + 'module is missing getNodeFromInstance or getInstanceFromNode.');\n }\n }\n};\n\n\n\n\n\n\nvar validateEventDispatches;\n{\n validateEventDispatches = function (event) {\n var dispatchListeners = event._dispatchListeners;\n var dispatchInstances = event._dispatchInstances;\n\n var listenersIsArr = Array.isArray(dispatchListeners);\n var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0;\n\n var instancesIsArr = Array.isArray(dispatchInstances);\n var instancesLen = instancesIsArr ? dispatchInstances.length : dispatchInstances ? 1 : 0;\n\n warning(instancesIsArr === listenersIsArr && instancesLen === listenersLen, 'EventPluginUtils: Invalid `event`.');\n };\n}\n\n/**\n * Dispatch the event to the listener.\n * @param {SyntheticEvent} event SyntheticEvent to handle\n * @param {boolean} simulated If the event is simulated (changes exn behavior)\n * @param {function} listener Application-level callback\n * @param {*} inst Internal component instance\n */\nfunction executeDispatch(event, simulated, listener, inst) {\n var type = event.type || 'unknown-event';\n event.currentTarget = getNodeFromInstance(inst);\n ReactErrorUtils.invokeGuardedCallbackAndCatchFirstError(type, listener, undefined, event);\n event.currentTarget = null;\n}\n\n/**\n * Standard/simple iteration through an event's collected dispatches.\n */\nfunction executeDispatchesInOrder(event, simulated) {\n var dispatchListeners = event._dispatchListeners;\n var dispatchInstances = event._dispatchInstances;\n {\n validateEventDispatches(event);\n }\n if (Array.isArray(dispatchListeners)) {\n for (var i = 0; i < dispatchListeners.length; i++) {\n if (event.isPropagationStopped()) {\n break;\n }\n // Listeners and Instances are two parallel arrays that are always in sync.\n executeDispatch(event, simulated, dispatchListeners[i], dispatchInstances[i]);\n }\n } else if (dispatchListeners) {\n executeDispatch(event, simulated, dispatchListeners, dispatchInstances);\n }\n event._dispatchListeners = null;\n event._dispatchInstances = null;\n}\n\n/**\n * @see executeDispatchesInOrderStopAtTrueImpl\n */\n\n\n/**\n * Execution of a \"direct\" dispatch - there must be at most one dispatch\n * accumulated on the event or it is considered an error. It doesn't really make\n * sense for an event with multiple dispatches (bubbled) to keep track of the\n * return values at each dispatch execution, but it does tend to make sense when\n * dealing with \"direct\" dispatches.\n *\n * @return {*} The return value of executing the single dispatch.\n */\n\n\n/**\n * @param {SyntheticEvent} event\n * @return {boolean} True iff number of dispatches accumulated is greater than 0.\n */\n\n/**\n * Accumulates items that must not be null or undefined into the first one. This\n * is used to conserve memory by avoiding array allocations, and thus sacrifices\n * API cleanness. Since `current` can be null before being passed in and not\n * null after this function, make sure to assign it back to `current`:\n *\n * `a = accumulateInto(a, b);`\n *\n * This API should be sparingly used. Try `accumulate` for something cleaner.\n *\n * @return {*|array<*>} An accumulation of items.\n */\n\nfunction accumulateInto(current, next) {\n !(next != null) ? invariant(false, 'accumulateInto(...): Accumulated items must not be null or undefined.') : void 0;\n\n if (current == null) {\n return next;\n }\n\n // Both are not empty. Warning: Never call x.concat(y) when you are not\n // certain that x is an Array (x could be a string with concat method).\n if (Array.isArray(current)) {\n if (Array.isArray(next)) {\n current.push.apply(current, next);\n return current;\n }\n current.push(next);\n return current;\n }\n\n if (Array.isArray(next)) {\n // A bit too dangerous to mutate `next`.\n return [current].concat(next);\n }\n\n return [current, next];\n}\n\n/**\n * @param {array} arr an \"accumulation\" of items which is either an Array or\n * a single item. Useful when paired with the `accumulate` module. This is a\n * simple utility that allows us to reason about a collection of items, but\n * handling the case when there is exactly one item (and we do not need to\n * allocate an array).\n * @param {function} cb Callback invoked with each element or a collection.\n * @param {?} [scope] Scope used as `this` in a callback.\n */\nfunction forEachAccumulated(arr, cb, scope) {\n if (Array.isArray(arr)) {\n arr.forEach(cb, scope);\n } else if (arr) {\n cb.call(scope, arr);\n }\n}\n\n/**\n * Internal queue of events that have accumulated their dispatches and are\n * waiting to have their dispatches executed.\n */\nvar eventQueue = null;\n\n/**\n * Dispatches an event and releases it back into the pool, unless persistent.\n *\n * @param {?object} event Synthetic event to be dispatched.\n * @param {boolean} simulated If the event is simulated (changes exn behavior)\n * @private\n */\nvar executeDispatchesAndRelease = function (event, simulated) {\n if (event) {\n executeDispatchesInOrder(event, simulated);\n\n if (!event.isPersistent()) {\n event.constructor.release(event);\n }\n }\n};\nvar executeDispatchesAndReleaseSimulated = function (e) {\n return executeDispatchesAndRelease(e, true);\n};\nvar executeDispatchesAndReleaseTopLevel = function (e) {\n return executeDispatchesAndRelease(e, false);\n};\n\nfunction isInteractive(tag) {\n return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';\n}\n\nfunction shouldPreventMouseEvent(name, type, props) {\n switch (name) {\n case 'onClick':\n case 'onClickCapture':\n case 'onDoubleClick':\n case 'onDoubleClickCapture':\n case 'onMouseDown':\n case 'onMouseDownCapture':\n case 'onMouseMove':\n case 'onMouseMoveCapture':\n case 'onMouseUp':\n case 'onMouseUpCapture':\n return !!(props.disabled && isInteractive(type));\n default:\n return false;\n }\n}\n\n/**\n * This is a unified interface for event plugins to be installed and configured.\n *\n * Event plugins can implement the following properties:\n *\n * `extractEvents` {function(string, DOMEventTarget, string, object): *}\n * Required. When a top-level event is fired, this method is expected to\n * extract synthetic events that will in turn be queued and dispatched.\n *\n * `eventTypes` {object}\n * Optional, plugins that fire events must publish a mapping of registration\n * names that are used to register listeners. Values of this mapping must\n * be objects that contain `registrationName` or `phasedRegistrationNames`.\n *\n * `executeDispatch` {function(object, function, string)}\n * Optional, allows plugins to override how an event gets dispatched. By\n * default, the listener is simply invoked.\n *\n * Each plugin that is injected into `EventsPluginHub` is immediately operable.\n *\n * @public\n */\n\n/**\n * Methods for injecting dependencies.\n */\nvar injection$1 = {\n /**\n * @param {array} InjectedEventPluginOrder\n * @public\n */\n injectEventPluginOrder: injectEventPluginOrder,\n\n /**\n * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n */\n injectEventPluginsByName: injectEventPluginsByName\n};\n\n/**\n * @param {object} inst The instance, which is the source of events.\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @return {?function} The stored callback.\n */\nfunction getListener(inst, registrationName) {\n var listener;\n\n // TODO: shouldPreventMouseEvent is DOM-specific and definitely should not\n // live here; needs to be moved to a better place soon\n var stateNode = inst.stateNode;\n if (!stateNode) {\n // Work in progress (ex: onload events in incremental mode).\n return null;\n }\n var props = getFiberCurrentPropsFromNode(stateNode);\n if (!props) {\n // Work in progress.\n return null;\n }\n listener = props[registrationName];\n if (shouldPreventMouseEvent(registrationName, inst.type, props)) {\n return null;\n }\n !(!listener || typeof listener === 'function') ? invariant(false, 'Expected `%s` listener to be a function, instead got a value of `%s` type.', registrationName, typeof listener) : void 0;\n return listener;\n}\n\n/**\n * Allows registered plugins an opportunity to extract events from top-level\n * native browser events.\n *\n * @return {*} An accumulation of synthetic events.\n * @internal\n */\nfunction extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var events;\n for (var i = 0; i < plugins.length; i++) {\n // Not every plugin in the ordering may be loaded at runtime.\n var possiblePlugin = plugins[i];\n if (possiblePlugin) {\n var extractedEvents = possiblePlugin.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n if (extractedEvents) {\n events = accumulateInto(events, extractedEvents);\n }\n }\n }\n return events;\n}\n\n/**\n * Enqueues a synthetic event that should be dispatched when\n * `processEventQueue` is invoked.\n *\n * @param {*} events An accumulation of synthetic events.\n * @internal\n */\nfunction enqueueEvents(events) {\n if (events) {\n eventQueue = accumulateInto(eventQueue, events);\n }\n}\n\n/**\n * Dispatches all synthetic events on the event queue.\n *\n * @internal\n */\nfunction processEventQueue(simulated) {\n // Set `eventQueue` to null before processing it so that we can tell if more\n // events get enqueued while processing.\n var processingEventQueue = eventQueue;\n eventQueue = null;\n if (simulated) {\n forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseSimulated);\n } else {\n forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseTopLevel);\n }\n !!eventQueue ? invariant(false, 'processEventQueue(): Additional events were enqueued while processing an event queue. Support for this has not yet been implemented.') : void 0;\n // This would be a good time to rethrow if any of the event handlers threw.\n ReactErrorUtils.rethrowCaughtError();\n}\n\nvar EventPluginHub = Object.freeze({\n\tinjection: injection$1,\n\tgetListener: getListener,\n\textractEvents: extractEvents,\n\tenqueueEvents: enqueueEvents,\n\tprocessEventQueue: processEventQueue\n});\n\nvar IndeterminateComponent = 0; // Before we know whether it is functional or class\nvar FunctionalComponent = 1;\nvar ClassComponent = 2;\nvar HostRoot = 3; // Root of a host tree. Could be nested inside another node.\nvar HostPortal = 4; // A subtree. Could be an entry point to a different renderer.\nvar HostComponent = 5;\nvar HostText = 6;\nvar CallComponent = 7;\nvar CallHandlerPhase = 8;\nvar ReturnComponent = 9;\nvar Fragment = 10;\n\nvar randomKey = Math.random().toString(36).slice(2);\nvar internalInstanceKey = '__reactInternalInstance$' + randomKey;\nvar internalEventHandlersKey = '__reactEventHandlers$' + randomKey;\n\nfunction precacheFiberNode$1(hostInst, node) {\n node[internalInstanceKey] = hostInst;\n}\n\n/**\n * Given a DOM node, return the closest ReactDOMComponent or\n * ReactDOMTextComponent instance ancestor.\n */\nfunction getClosestInstanceFromNode(node) {\n if (node[internalInstanceKey]) {\n return node[internalInstanceKey];\n }\n\n // Walk up the tree until we find an ancestor whose instance we have cached.\n var parents = [];\n while (!node[internalInstanceKey]) {\n parents.push(node);\n if (node.parentNode) {\n node = node.parentNode;\n } else {\n // Top of the tree. This node must not be part of a React tree (or is\n // unmounted, potentially).\n return null;\n }\n }\n\n var closest = void 0;\n var inst = node[internalInstanceKey];\n if (inst.tag === HostComponent || inst.tag === HostText) {\n // In Fiber, this will always be the deepest root.\n return inst;\n }\n for (; node && (inst = node[internalInstanceKey]); node = parents.pop()) {\n closest = inst;\n }\n\n return closest;\n}\n\n/**\n * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent\n * instance, or null if the node was not rendered by this React.\n */\nfunction getInstanceFromNode$1(node) {\n var inst = node[internalInstanceKey];\n if (inst) {\n if (inst.tag === HostComponent || inst.tag === HostText) {\n return inst;\n } else {\n return null;\n }\n }\n return null;\n}\n\n/**\n * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding\n * DOM node.\n */\nfunction getNodeFromInstance$1(inst) {\n if (inst.tag === HostComponent || inst.tag === HostText) {\n // In Fiber this, is just the state node right now. We assume it will be\n // a host component or host text.\n return inst.stateNode;\n }\n\n // Without this first invariant, passing a non-DOM-component triggers the next\n // invariant for a missing parent, which is super confusing.\n invariant(false, 'getNodeFromInstance: Invalid argument.');\n}\n\nfunction getFiberCurrentPropsFromNode$1(node) {\n return node[internalEventHandlersKey] || null;\n}\n\nfunction updateFiberProps$1(node, props) {\n node[internalEventHandlersKey] = props;\n}\n\nvar ReactDOMComponentTree = Object.freeze({\n\tprecacheFiberNode: precacheFiberNode$1,\n\tgetClosestInstanceFromNode: getClosestInstanceFromNode,\n\tgetInstanceFromNode: getInstanceFromNode$1,\n\tgetNodeFromInstance: getNodeFromInstance$1,\n\tgetFiberCurrentPropsFromNode: getFiberCurrentPropsFromNode$1,\n\tupdateFiberProps: updateFiberProps$1\n});\n\nfunction getParent(inst) {\n do {\n inst = inst['return'];\n // TODO: If this is a HostRoot we might want to bail out.\n // That is depending on if we want nested subtrees (layers) to bubble\n // events to their parent. We could also go through parentNode on the\n // host node but that wouldn't work for React Native and doesn't let us\n // do the portal feature.\n } while (inst && inst.tag !== HostComponent);\n if (inst) {\n return inst;\n }\n return null;\n}\n\n/**\n * Return the lowest common ancestor of A and B, or null if they are in\n * different trees.\n */\nfunction getLowestCommonAncestor(instA, instB) {\n var depthA = 0;\n for (var tempA = instA; tempA; tempA = getParent(tempA)) {\n depthA++;\n }\n var depthB = 0;\n for (var tempB = instB; tempB; tempB = getParent(tempB)) {\n depthB++;\n }\n\n // If A is deeper, crawl up.\n while (depthA - depthB > 0) {\n instA = getParent(instA);\n depthA--;\n }\n\n // If B is deeper, crawl up.\n while (depthB - depthA > 0) {\n instB = getParent(instB);\n depthB--;\n }\n\n // Walk in lockstep until we find a match.\n var depth = depthA;\n while (depth--) {\n if (instA === instB || instA === instB.alternate) {\n return instA;\n }\n instA = getParent(instA);\n instB = getParent(instB);\n }\n return null;\n}\n\n/**\n * Return if A is an ancestor of B.\n */\n\n\n/**\n * Return the parent instance of the passed-in instance.\n */\nfunction getParentInstance(inst) {\n return getParent(inst);\n}\n\n/**\n * Simulates the traversal of a two-phase, capture/bubble event dispatch.\n */\nfunction traverseTwoPhase(inst, fn, arg) {\n var path = [];\n while (inst) {\n path.push(inst);\n inst = getParent(inst);\n }\n var i;\n for (i = path.length; i-- > 0;) {\n fn(path[i], 'captured', arg);\n }\n for (i = 0; i < path.length; i++) {\n fn(path[i], 'bubbled', arg);\n }\n}\n\n/**\n * Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that\n * should would receive a `mouseEnter` or `mouseLeave` event.\n *\n * Does not invoke the callback on the nearest common ancestor because nothing\n * \"entered\" or \"left\" that element.\n */\nfunction traverseEnterLeave(from, to, fn, argFrom, argTo) {\n var common = from && to ? getLowestCommonAncestor(from, to) : null;\n var pathFrom = [];\n while (true) {\n if (!from) {\n break;\n }\n if (from === common) {\n break;\n }\n var alternate = from.alternate;\n if (alternate !== null && alternate === common) {\n break;\n }\n pathFrom.push(from);\n from = getParent(from);\n }\n var pathTo = [];\n while (true) {\n if (!to) {\n break;\n }\n if (to === common) {\n break;\n }\n var _alternate = to.alternate;\n if (_alternate !== null && _alternate === common) {\n break;\n }\n pathTo.push(to);\n to = getParent(to);\n }\n for (var i = 0; i < pathFrom.length; i++) {\n fn(pathFrom[i], 'bubbled', argFrom);\n }\n for (var _i = pathTo.length; _i-- > 0;) {\n fn(pathTo[_i], 'captured', argTo);\n }\n}\n\n/**\n * Some event types have a notion of different registration names for different\n * \"phases\" of propagation. This finds listeners by a given phase.\n */\nfunction listenerAtPhase(inst, event, propagationPhase) {\n var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase];\n return getListener(inst, registrationName);\n}\n\n/**\n * A small set of propagation patterns, each of which will accept a small amount\n * of information, and generate a set of \"dispatch ready event objects\" - which\n * are sets of events that have already been annotated with a set of dispatched\n * listener functions/ids. The API is designed this way to discourage these\n * propagation strategies from actually executing the dispatches, since we\n * always want to collect the entire set of dispatches before executing even a\n * single one.\n */\n\n/**\n * Tags a `SyntheticEvent` with dispatched listeners. Creating this function\n * here, allows us to not have to bind or create functions for each event.\n * Mutating the event's members allows us to not have to create a wrapping\n * \"dispatch\" object that pairs the event with the listener.\n */\nfunction accumulateDirectionalDispatches(inst, phase, event) {\n {\n warning(inst, 'Dispatching inst must not be null');\n }\n var listener = listenerAtPhase(inst, event, phase);\n if (listener) {\n event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n }\n}\n\n/**\n * Collect dispatches (must be entirely collected before dispatching - see unit\n * tests). Lazily allocate the array to conserve memory. We must loop through\n * each event and perform the traversal for each one. We cannot perform a\n * single traversal for the entire collection of events because each event may\n * have a different target.\n */\nfunction accumulateTwoPhaseDispatchesSingle(event) {\n if (event && event.dispatchConfig.phasedRegistrationNames) {\n traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);\n }\n}\n\n/**\n * Same as `accumulateTwoPhaseDispatchesSingle`, but skips over the targetID.\n */\nfunction accumulateTwoPhaseDispatchesSingleSkipTarget(event) {\n if (event && event.dispatchConfig.phasedRegistrationNames) {\n var targetInst = event._targetInst;\n var parentInst = targetInst ? getParentInstance(targetInst) : null;\n traverseTwoPhase(parentInst, accumulateDirectionalDispatches, event);\n }\n}\n\n/**\n * Accumulates without regard to direction, does not look for phased\n * registration names. Same as `accumulateDirectDispatchesSingle` but without\n * requiring that the `dispatchMarker` be the same as the dispatched ID.\n */\nfunction accumulateDispatches(inst, ignoredDirection, event) {\n if (inst && event && event.dispatchConfig.registrationName) {\n var registrationName = event.dispatchConfig.registrationName;\n var listener = getListener(inst, registrationName);\n if (listener) {\n event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n }\n }\n}\n\n/**\n * Accumulates dispatches on an `SyntheticEvent`, but only for the\n * `dispatchMarker`.\n * @param {SyntheticEvent} event\n */\nfunction accumulateDirectDispatchesSingle(event) {\n if (event && event.dispatchConfig.registrationName) {\n accumulateDispatches(event._targetInst, null, event);\n }\n}\n\nfunction accumulateTwoPhaseDispatches(events) {\n forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle);\n}\n\nfunction accumulateTwoPhaseDispatchesSkipTarget(events) {\n forEachAccumulated(events, accumulateTwoPhaseDispatchesSingleSkipTarget);\n}\n\nfunction accumulateEnterLeaveDispatches(leave, enter, from, to) {\n traverseEnterLeave(from, to, accumulateDispatches, leave, enter);\n}\n\nfunction accumulateDirectDispatches(events) {\n forEachAccumulated(events, accumulateDirectDispatchesSingle);\n}\n\nvar EventPropagators = Object.freeze({\n\taccumulateTwoPhaseDispatches: accumulateTwoPhaseDispatches,\n\taccumulateTwoPhaseDispatchesSkipTarget: accumulateTwoPhaseDispatchesSkipTarget,\n\taccumulateEnterLeaveDispatches: accumulateEnterLeaveDispatches,\n\taccumulateDirectDispatches: accumulateDirectDispatches\n});\n\nvar contentKey = null;\n\n/**\n * Gets the key used to access text content on a DOM node.\n *\n * @return {?string} Key used to access text content.\n * @internal\n */\nfunction getTextContentAccessor() {\n if (!contentKey && ExecutionEnvironment.canUseDOM) {\n // Prefer textContent to innerText because many browsers support both but\n // SVG elements don't support innerText even when
does.\n contentKey = 'textContent' in document.documentElement ? 'textContent' : 'innerText';\n }\n return contentKey;\n}\n\n/**\n * This helper object stores information about text content of a target node,\n * allowing comparison of content before and after a given event.\n *\n * Identify the node where selection currently begins, then observe\n * both its text content and its current position in the DOM. Since the\n * browser may natively replace the target node during composition, we can\n * use its position to find its replacement.\n *\n *\n */\nvar compositionState = {\n _root: null,\n _startText: null,\n _fallbackText: null\n};\n\nfunction initialize(nativeEventTarget) {\n compositionState._root = nativeEventTarget;\n compositionState._startText = getText();\n return true;\n}\n\nfunction reset() {\n compositionState._root = null;\n compositionState._startText = null;\n compositionState._fallbackText = null;\n}\n\nfunction getData() {\n if (compositionState._fallbackText) {\n return compositionState._fallbackText;\n }\n\n var start;\n var startValue = compositionState._startText;\n var startLength = startValue.length;\n var end;\n var endValue = getText();\n var endLength = endValue.length;\n\n for (start = 0; start < startLength; start++) {\n if (startValue[start] !== endValue[start]) {\n break;\n }\n }\n\n var minEnd = startLength - start;\n for (end = 1; end <= minEnd; end++) {\n if (startValue[startLength - end] !== endValue[endLength - end]) {\n break;\n }\n }\n\n var sliceTail = end > 1 ? 1 - end : undefined;\n compositionState._fallbackText = endValue.slice(start, sliceTail);\n return compositionState._fallbackText;\n}\n\nfunction getText() {\n if ('value' in compositionState._root) {\n return compositionState._root.value;\n }\n return compositionState._root[getTextContentAccessor()];\n}\n\n/* eslint valid-typeof: 0 */\n\nvar didWarnForAddedNewProperty = false;\nvar isProxySupported = typeof Proxy === 'function';\nvar EVENT_POOL_SIZE = 10;\n\nvar shouldBeReleasedProperties = ['dispatchConfig', '_targetInst', 'nativeEvent', 'isDefaultPrevented', 'isPropagationStopped', '_dispatchListeners', '_dispatchInstances'];\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar EventInterface = {\n type: null,\n target: null,\n // currentTarget is set when dispatching; no use in copying it here\n currentTarget: emptyFunction$1.thatReturnsNull,\n eventPhase: null,\n bubbles: null,\n cancelable: null,\n timeStamp: function (event) {\n return event.timeStamp || Date.now();\n },\n defaultPrevented: null,\n isTrusted: null\n};\n\n/**\n * Synthetic events are dispatched by event plugins, typically in response to a\n * top-level event delegation handler.\n *\n * These systems should generally use pooling to reduce the frequency of garbage\n * collection. The system should check `isPersistent` to determine whether the\n * event should be released into the pool after being dispatched. Users that\n * need a persisted event should invoke `persist`.\n *\n * Synthetic events (and subclasses) implement the DOM Level 3 Events API by\n * normalizing browser quirks. Subclasses do not necessarily have to implement a\n * DOM interface; custom application-specific events can also subclass this.\n *\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {*} targetInst Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @param {DOMEventTarget} nativeEventTarget Target node.\n */\nfunction SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {\n {\n // these have a getter/setter for warnings\n delete this.nativeEvent;\n delete this.preventDefault;\n delete this.stopPropagation;\n }\n\n this.dispatchConfig = dispatchConfig;\n this._targetInst = targetInst;\n this.nativeEvent = nativeEvent;\n\n var Interface = this.constructor.Interface;\n for (var propName in Interface) {\n if (!Interface.hasOwnProperty(propName)) {\n continue;\n }\n {\n delete this[propName]; // this has a getter/setter for warnings\n }\n var normalize = Interface[propName];\n if (normalize) {\n this[propName] = normalize(nativeEvent);\n } else {\n if (propName === 'target') {\n this.target = nativeEventTarget;\n } else {\n this[propName] = nativeEvent[propName];\n }\n }\n }\n\n var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;\n if (defaultPrevented) {\n this.isDefaultPrevented = emptyFunction$1.thatReturnsTrue;\n } else {\n this.isDefaultPrevented = emptyFunction$1.thatReturnsFalse;\n }\n this.isPropagationStopped = emptyFunction$1.thatReturnsFalse;\n return this;\n}\n\n_assign(SyntheticEvent.prototype, {\n preventDefault: function () {\n this.defaultPrevented = true;\n var event = this.nativeEvent;\n if (!event) {\n return;\n }\n\n if (event.preventDefault) {\n event.preventDefault();\n } else if (typeof event.returnValue !== 'unknown') {\n event.returnValue = false;\n }\n this.isDefaultPrevented = emptyFunction$1.thatReturnsTrue;\n },\n\n stopPropagation: function () {\n var event = this.nativeEvent;\n if (!event) {\n return;\n }\n\n if (event.stopPropagation) {\n event.stopPropagation();\n } else if (typeof event.cancelBubble !== 'unknown') {\n // The ChangeEventPlugin registers a \"propertychange\" event for\n // IE. This event does not support bubbling or cancelling, and\n // any references to cancelBubble throw \"Member not found\". A\n // typeof check of \"unknown\" circumvents this issue (and is also\n // IE specific).\n event.cancelBubble = true;\n }\n\n this.isPropagationStopped = emptyFunction$1.thatReturnsTrue;\n },\n\n /**\n * We release all dispatched `SyntheticEvent`s after each event loop, adding\n * them back into the pool. This allows a way to hold onto a reference that\n * won't be added back into the pool.\n */\n persist: function () {\n this.isPersistent = emptyFunction$1.thatReturnsTrue;\n },\n\n /**\n * Checks if this event should be released back into the pool.\n *\n * @return {boolean} True if this should not be released, false otherwise.\n */\n isPersistent: emptyFunction$1.thatReturnsFalse,\n\n /**\n * `PooledClass` looks for `destructor` on each instance it releases.\n */\n destructor: function () {\n var Interface = this.constructor.Interface;\n for (var propName in Interface) {\n {\n Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));\n }\n }\n for (var i = 0; i < shouldBeReleasedProperties.length; i++) {\n this[shouldBeReleasedProperties[i]] = null;\n }\n {\n Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));\n Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', emptyFunction$1));\n Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', emptyFunction$1));\n }\n }\n});\n\nSyntheticEvent.Interface = EventInterface;\n\n/**\n * Helper to reduce boilerplate when creating subclasses.\n *\n * @param {function} Class\n * @param {?object} Interface\n */\nSyntheticEvent.augmentClass = function (Class, Interface) {\n var Super = this;\n\n var E = function () {};\n E.prototype = Super.prototype;\n var prototype = new E();\n\n _assign(prototype, Class.prototype);\n Class.prototype = prototype;\n Class.prototype.constructor = Class;\n\n Class.Interface = _assign({}, Super.Interface, Interface);\n Class.augmentClass = Super.augmentClass;\n addEventPoolingTo(Class);\n};\n\n/** Proxying after everything set on SyntheticEvent\n * to resolve Proxy issue on some WebKit browsers\n * in which some Event properties are set to undefined (GH#10010)\n */\n{\n if (isProxySupported) {\n /*eslint-disable no-func-assign */\n SyntheticEvent = new Proxy(SyntheticEvent, {\n construct: function (target, args) {\n return this.apply(target, Object.create(target.prototype), args);\n },\n apply: function (constructor, that, args) {\n return new Proxy(constructor.apply(that, args), {\n set: function (target, prop, value) {\n if (prop !== 'isPersistent' && !target.constructor.Interface.hasOwnProperty(prop) && shouldBeReleasedProperties.indexOf(prop) === -1) {\n warning(didWarnForAddedNewProperty || target.isPersistent(), \"This synthetic event is reused for performance reasons. If you're \" + \"seeing this, you're adding a new property in the synthetic event object. \" + 'The property is never released. See ' + 'https://fb.me/react-event-pooling for more information.');\n didWarnForAddedNewProperty = true;\n }\n target[prop] = value;\n return true;\n }\n });\n }\n });\n /*eslint-enable no-func-assign */\n }\n}\n\naddEventPoolingTo(SyntheticEvent);\n\n/**\n * Helper to nullify syntheticEvent instance properties when destructing\n *\n * @param {String} propName\n * @param {?object} getVal\n * @return {object} defineProperty object\n */\nfunction getPooledWarningPropertyDefinition(propName, getVal) {\n var isFunction = typeof getVal === 'function';\n return {\n configurable: true,\n set: set,\n get: get\n };\n\n function set(val) {\n var action = isFunction ? 'setting the method' : 'setting the property';\n warn(action, 'This is effectively a no-op');\n return val;\n }\n\n function get() {\n var action = isFunction ? 'accessing the method' : 'accessing the property';\n var result = isFunction ? 'This is a no-op function' : 'This is set to null';\n warn(action, result);\n return getVal;\n }\n\n function warn(action, result) {\n var warningCondition = false;\n warning(warningCondition, \"This synthetic event is reused for performance reasons. If you're seeing this, \" + \"you're %s `%s` on a released/nullified synthetic event. %s. \" + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result);\n }\n}\n\nfunction getPooledEvent(dispatchConfig, targetInst, nativeEvent, nativeInst) {\n var EventConstructor = this;\n if (EventConstructor.eventPool.length) {\n var instance = EventConstructor.eventPool.pop();\n EventConstructor.call(instance, dispatchConfig, targetInst, nativeEvent, nativeInst);\n return instance;\n }\n return new EventConstructor(dispatchConfig, targetInst, nativeEvent, nativeInst);\n}\n\nfunction releasePooledEvent(event) {\n var EventConstructor = this;\n !(event instanceof EventConstructor) ? invariant(false, 'Trying to release an event instance into a pool of a different type.') : void 0;\n event.destructor();\n if (EventConstructor.eventPool.length < EVENT_POOL_SIZE) {\n EventConstructor.eventPool.push(event);\n }\n}\n\nfunction addEventPoolingTo(EventConstructor) {\n EventConstructor.eventPool = [];\n EventConstructor.getPooled = getPooledEvent;\n EventConstructor.release = releasePooledEvent;\n}\n\nvar SyntheticEvent$1 = SyntheticEvent;\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents\n */\nvar CompositionEventInterface = {\n data: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticCompositionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent$1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent$1.augmentClass(SyntheticCompositionEvent, CompositionEventInterface);\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105\n * /#events-inputevents\n */\nvar InputEventInterface = {\n data: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticInputEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent$1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent$1.augmentClass(SyntheticInputEvent, InputEventInterface);\n\nvar END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space\nvar START_KEYCODE = 229;\n\nvar canUseCompositionEvent = ExecutionEnvironment.canUseDOM && 'CompositionEvent' in window;\n\nvar documentMode = null;\nif (ExecutionEnvironment.canUseDOM && 'documentMode' in document) {\n documentMode = document.documentMode;\n}\n\n// Webkit offers a very useful `textInput` event that can be used to\n// directly represent `beforeInput`. The IE `textinput` event is not as\n// useful, so we don't use it.\nvar canUseTextInputEvent = ExecutionEnvironment.canUseDOM && 'TextEvent' in window && !documentMode && !isPresto();\n\n// In IE9+, we have access to composition events, but the data supplied\n// by the native compositionend event may be incorrect. Japanese ideographic\n// spaces, for instance (\\u3000) are not recorded correctly.\nvar useFallbackCompositionData = ExecutionEnvironment.canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11);\n\n/**\n * Opera <= 12 includes TextEvent in window, but does not fire\n * text input events. Rely on keypress instead.\n */\nfunction isPresto() {\n var opera = window.opera;\n return typeof opera === 'object' && typeof opera.version === 'function' && parseInt(opera.version(), 10) <= 12;\n}\n\nvar SPACEBAR_CODE = 32;\nvar SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE);\n\n// Events and their corresponding property names.\nvar eventTypes = {\n beforeInput: {\n phasedRegistrationNames: {\n bubbled: 'onBeforeInput',\n captured: 'onBeforeInputCapture'\n },\n dependencies: ['topCompositionEnd', 'topKeyPress', 'topTextInput', 'topPaste']\n },\n compositionEnd: {\n phasedRegistrationNames: {\n bubbled: 'onCompositionEnd',\n captured: 'onCompositionEndCapture'\n },\n dependencies: ['topBlur', 'topCompositionEnd', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']\n },\n compositionStart: {\n phasedRegistrationNames: {\n bubbled: 'onCompositionStart',\n captured: 'onCompositionStartCapture'\n },\n dependencies: ['topBlur', 'topCompositionStart', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']\n },\n compositionUpdate: {\n phasedRegistrationNames: {\n bubbled: 'onCompositionUpdate',\n captured: 'onCompositionUpdateCapture'\n },\n dependencies: ['topBlur', 'topCompositionUpdate', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']\n }\n};\n\n// Track whether we've ever handled a keypress on the space key.\nvar hasSpaceKeypress = false;\n\n/**\n * Return whether a native keypress event is assumed to be a command.\n * This is required because Firefox fires `keypress` events for key commands\n * (cut, copy, select-all, etc.) even though no character is inserted.\n */\nfunction isKeypressCommand(nativeEvent) {\n return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) &&\n // ctrlKey && altKey is equivalent to AltGr, and is not a command.\n !(nativeEvent.ctrlKey && nativeEvent.altKey);\n}\n\n/**\n * Translate native top level events into event types.\n *\n * @param {string} topLevelType\n * @return {object}\n */\nfunction getCompositionEventType(topLevelType) {\n switch (topLevelType) {\n case 'topCompositionStart':\n return eventTypes.compositionStart;\n case 'topCompositionEnd':\n return eventTypes.compositionEnd;\n case 'topCompositionUpdate':\n return eventTypes.compositionUpdate;\n }\n}\n\n/**\n * Does our fallback best-guess model think this event signifies that\n * composition has begun?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isFallbackCompositionStart(topLevelType, nativeEvent) {\n return topLevelType === 'topKeyDown' && nativeEvent.keyCode === START_KEYCODE;\n}\n\n/**\n * Does our fallback mode think that this event is the end of composition?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isFallbackCompositionEnd(topLevelType, nativeEvent) {\n switch (topLevelType) {\n case 'topKeyUp':\n // Command keys insert or clear IME input.\n return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1;\n case 'topKeyDown':\n // Expect IME keyCode on each keydown. If we get any other\n // code we must have exited earlier.\n return nativeEvent.keyCode !== START_KEYCODE;\n case 'topKeyPress':\n case 'topMouseDown':\n case 'topBlur':\n // Events are not possible without cancelling IME.\n return true;\n default:\n return false;\n }\n}\n\n/**\n * Google Input Tools provides composition data via a CustomEvent,\n * with the `data` property populated in the `detail` object. If this\n * is available on the event object, use it. If not, this is a plain\n * composition event and we have nothing special to extract.\n *\n * @param {object} nativeEvent\n * @return {?string}\n */\nfunction getDataFromCustomEvent(nativeEvent) {\n var detail = nativeEvent.detail;\n if (typeof detail === 'object' && 'data' in detail) {\n return detail.data;\n }\n return null;\n}\n\n// Track the current IME composition status, if any.\nvar isComposing = false;\n\n/**\n * @return {?object} A SyntheticCompositionEvent.\n */\nfunction extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var eventType;\n var fallbackData;\n\n if (canUseCompositionEvent) {\n eventType = getCompositionEventType(topLevelType);\n } else if (!isComposing) {\n if (isFallbackCompositionStart(topLevelType, nativeEvent)) {\n eventType = eventTypes.compositionStart;\n }\n } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n eventType = eventTypes.compositionEnd;\n }\n\n if (!eventType) {\n return null;\n }\n\n if (useFallbackCompositionData) {\n // The current composition is stored statically and must not be\n // overwritten while composition continues.\n if (!isComposing && eventType === eventTypes.compositionStart) {\n isComposing = initialize(nativeEventTarget);\n } else if (eventType === eventTypes.compositionEnd) {\n if (isComposing) {\n fallbackData = getData();\n }\n }\n }\n\n var event = SyntheticCompositionEvent.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget);\n\n if (fallbackData) {\n // Inject data generated from fallback path into the synthetic event.\n // This matches the property of native CompositionEventInterface.\n event.data = fallbackData;\n } else {\n var customData = getDataFromCustomEvent(nativeEvent);\n if (customData !== null) {\n event.data = customData;\n }\n }\n\n accumulateTwoPhaseDispatches(event);\n return event;\n}\n\n/**\n * @param {TopLevelTypes} topLevelType Record from `BrowserEventConstants`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The string corresponding to this `beforeInput` event.\n */\nfunction getNativeBeforeInputChars(topLevelType, nativeEvent) {\n switch (topLevelType) {\n case 'topCompositionEnd':\n return getDataFromCustomEvent(nativeEvent);\n case 'topKeyPress':\n /**\n * If native `textInput` events are available, our goal is to make\n * use of them. However, there is a special case: the spacebar key.\n * In Webkit, preventing default on a spacebar `textInput` event\n * cancels character insertion, but it *also* causes the browser\n * to fall back to its default spacebar behavior of scrolling the\n * page.\n *\n * Tracking at:\n * https://code.google.com/p/chromium/issues/detail?id=355103\n *\n * To avoid this issue, use the keypress event as if no `textInput`\n * event is available.\n */\n var which = nativeEvent.which;\n if (which !== SPACEBAR_CODE) {\n return null;\n }\n\n hasSpaceKeypress = true;\n return SPACEBAR_CHAR;\n\n case 'topTextInput':\n // Record the characters to be added to the DOM.\n var chars = nativeEvent.data;\n\n // If it's a spacebar character, assume that we have already handled\n // it at the keypress level and bail immediately. Android Chrome\n // doesn't give us keycodes, so we need to blacklist it.\n if (chars === SPACEBAR_CHAR && hasSpaceKeypress) {\n return null;\n }\n\n return chars;\n\n default:\n // For other native event types, do nothing.\n return null;\n }\n}\n\n/**\n * For browsers that do not provide the `textInput` event, extract the\n * appropriate string to use for SyntheticInputEvent.\n *\n * @param {string} topLevelType Record from `BrowserEventConstants`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The fallback string for this `beforeInput` event.\n */\nfunction getFallbackBeforeInputChars(topLevelType, nativeEvent) {\n // If we are currently composing (IME) and using a fallback to do so,\n // try to extract the composed characters from the fallback object.\n // If composition event is available, we extract a string only at\n // compositionevent, otherwise extract it at fallback events.\n if (isComposing) {\n if (topLevelType === 'topCompositionEnd' || !canUseCompositionEvent && isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n var chars = getData();\n reset();\n isComposing = false;\n return chars;\n }\n return null;\n }\n\n switch (topLevelType) {\n case 'topPaste':\n // If a paste event occurs after a keypress, throw out the input\n // chars. Paste events should not lead to BeforeInput events.\n return null;\n case 'topKeyPress':\n /**\n * As of v27, Firefox may fire keypress events even when no character\n * will be inserted. A few possibilities:\n *\n * - `which` is `0`. Arrow keys, Esc key, etc.\n *\n * - `which` is the pressed key code, but no char is available.\n * Ex: 'AltGr + d` in Polish. There is no modified character for\n * this key combination and no character is inserted into the\n * document, but FF fires the keypress for char code `100` anyway.\n * No `input` event will occur.\n *\n * - `which` is the pressed key code, but a command combination is\n * being used. Ex: `Cmd+C`. No character is inserted, and no\n * `input` event will occur.\n */\n if (!isKeypressCommand(nativeEvent)) {\n // IE fires the `keypress` event when a user types an emoji via\n // Touch keyboard of Windows. In such a case, the `char` property\n // holds an emoji character like `\\uD83D\\uDE0A`. Because its length\n // is 2, the property `which` does not represent an emoji correctly.\n // In such a case, we directly return the `char` property instead of\n // using `which`.\n if (nativeEvent.char && nativeEvent.char.length > 1) {\n return nativeEvent.char;\n } else if (nativeEvent.which) {\n return String.fromCharCode(nativeEvent.which);\n }\n }\n return null;\n case 'topCompositionEnd':\n return useFallbackCompositionData ? null : nativeEvent.data;\n default:\n return null;\n }\n}\n\n/**\n * Extract a SyntheticInputEvent for `beforeInput`, based on either native\n * `textInput` or fallback behavior.\n *\n * @return {?object} A SyntheticInputEvent.\n */\nfunction extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var chars;\n\n if (canUseTextInputEvent) {\n chars = getNativeBeforeInputChars(topLevelType, nativeEvent);\n } else {\n chars = getFallbackBeforeInputChars(topLevelType, nativeEvent);\n }\n\n // If no characters are being inserted, no BeforeInput event should\n // be fired.\n if (!chars) {\n return null;\n }\n\n var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget);\n\n event.data = chars;\n accumulateTwoPhaseDispatches(event);\n return event;\n}\n\n/**\n * Create an `onBeforeInput` event to match\n * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents.\n *\n * This event plugin is based on the native `textInput` event\n * available in Chrome, Safari, Opera, and IE. This event fires after\n * `onKeyPress` and `onCompositionEnd`, but before `onInput`.\n *\n * `beforeInput` is spec'd but not implemented in any browsers, and\n * the `input` event does not provide any useful information about what has\n * actually been added, contrary to the spec. Thus, `textInput` is the best\n * available event to identify the characters that have actually been inserted\n * into the target node.\n *\n * This plugin is also responsible for emitting `composition` events, thus\n * allowing us to share composition fallback code for both `beforeInput` and\n * `composition` event types.\n */\nvar BeforeInputEventPlugin = {\n eventTypes: eventTypes,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n return [extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget), extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget)];\n }\n};\n\n// Use to restore controlled state after a change event has fired.\n\nvar fiberHostComponent = null;\n\nvar ReactControlledComponentInjection = {\n injectFiberControlledHostComponent: function (hostComponentImpl) {\n // The fiber implementation doesn't use dynamic dispatch so we need to\n // inject the implementation.\n fiberHostComponent = hostComponentImpl;\n }\n};\n\nvar restoreTarget = null;\nvar restoreQueue = null;\n\nfunction restoreStateOfTarget(target) {\n // We perform this translation at the end of the event loop so that we\n // always receive the correct fiber here\n var internalInstance = getInstanceFromNode(target);\n if (!internalInstance) {\n // Unmounted\n return;\n }\n !(fiberHostComponent && typeof fiberHostComponent.restoreControlledState === 'function') ? invariant(false, 'Fiber needs to be injected to handle a fiber target for controlled events. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n var props = getFiberCurrentPropsFromNode(internalInstance.stateNode);\n fiberHostComponent.restoreControlledState(internalInstance.stateNode, internalInstance.type, props);\n}\n\nvar injection$3 = ReactControlledComponentInjection;\n\nfunction enqueueStateRestore(target) {\n if (restoreTarget) {\n if (restoreQueue) {\n restoreQueue.push(target);\n } else {\n restoreQueue = [target];\n }\n } else {\n restoreTarget = target;\n }\n}\n\nfunction restoreStateIfNeeded() {\n if (!restoreTarget) {\n return;\n }\n var target = restoreTarget;\n var queuedTargets = restoreQueue;\n restoreTarget = null;\n restoreQueue = null;\n\n restoreStateOfTarget(target);\n if (queuedTargets) {\n for (var i = 0; i < queuedTargets.length; i++) {\n restoreStateOfTarget(queuedTargets[i]);\n }\n }\n}\n\nvar ReactControlledComponent = Object.freeze({\n\tinjection: injection$3,\n\tenqueueStateRestore: enqueueStateRestore,\n\trestoreStateIfNeeded: restoreStateIfNeeded\n});\n\n// Used as a way to call batchedUpdates when we don't have a reference to\n// the renderer. Such as when we're dispatching events or if third party\n// libraries need to call batchedUpdates. Eventually, this API will go away when\n// everything is batched by default. We'll then have a similar API to opt-out of\n// scheduled work and instead do synchronous work.\n\n// Defaults\nvar fiberBatchedUpdates = function (fn, bookkeeping) {\n return fn(bookkeeping);\n};\n\nvar isNestingBatched = false;\nfunction batchedUpdates(fn, bookkeeping) {\n if (isNestingBatched) {\n // If we are currently inside another batch, we need to wait until it\n // fully completes before restoring state. Therefore, we add the target to\n // a queue of work.\n return fiberBatchedUpdates(fn, bookkeeping);\n }\n isNestingBatched = true;\n try {\n return fiberBatchedUpdates(fn, bookkeeping);\n } finally {\n // Here we wait until all updates have propagated, which is important\n // when using controlled components within layers:\n // https://github.com/facebook/react/issues/1698\n // Then we restore state of any controlled component.\n isNestingBatched = false;\n restoreStateIfNeeded();\n }\n}\n\nvar ReactGenericBatchingInjection = {\n injectFiberBatchedUpdates: function (_batchedUpdates) {\n fiberBatchedUpdates = _batchedUpdates;\n }\n};\n\nvar injection$4 = ReactGenericBatchingInjection;\n\n/**\n * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary\n */\nvar supportedInputTypes = {\n color: true,\n date: true,\n datetime: true,\n 'datetime-local': true,\n email: true,\n month: true,\n number: true,\n password: true,\n range: true,\n search: true,\n tel: true,\n text: true,\n time: true,\n url: true,\n week: true\n};\n\nfunction isTextInputElement(elem) {\n var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n\n if (nodeName === 'input') {\n return !!supportedInputTypes[elem.type];\n }\n\n if (nodeName === 'textarea') {\n return true;\n }\n\n return false;\n}\n\n/**\n * HTML nodeType values that represent the type of the node\n */\n\nvar ELEMENT_NODE = 1;\nvar TEXT_NODE = 3;\nvar COMMENT_NODE = 8;\nvar DOCUMENT_NODE = 9;\nvar DOCUMENT_FRAGMENT_NODE = 11;\n\n/**\n * Gets the target node from a native browser event by accounting for\n * inconsistencies in browser DOM APIs.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {DOMEventTarget} Target node.\n */\nfunction getEventTarget(nativeEvent) {\n var target = nativeEvent.target || nativeEvent.srcElement || window;\n\n // Normalize SVG element events #4963\n if (target.correspondingUseElement) {\n target = target.correspondingUseElement;\n }\n\n // Safari may fire events on text nodes (Node.TEXT_NODE is 3).\n // @see http://www.quirksmode.org/js/events_properties.html\n return target.nodeType === TEXT_NODE ? target.parentNode : target;\n}\n\nvar useHasFeature;\nif (ExecutionEnvironment.canUseDOM) {\n useHasFeature = document.implementation && document.implementation.hasFeature &&\n // always returns true in newer browsers as per the standard.\n // @see http://dom.spec.whatwg.org/#dom-domimplementation-hasfeature\n document.implementation.hasFeature('', '') !== true;\n}\n\n/**\n * Checks if an event is supported in the current execution environment.\n *\n * NOTE: This will not work correctly for non-generic events such as `change`,\n * `reset`, `load`, `error`, and `select`.\n *\n * Borrows from Modernizr.\n *\n * @param {string} eventNameSuffix Event name, e.g. \"click\".\n * @param {?boolean} capture Check if the capture phase is supported.\n * @return {boolean} True if the event is supported.\n * @internal\n * @license Modernizr 3.0.0pre (Custom Build) | MIT\n */\nfunction isEventSupported(eventNameSuffix, capture) {\n if (!ExecutionEnvironment.canUseDOM || capture && !('addEventListener' in document)) {\n return false;\n }\n\n var eventName = 'on' + eventNameSuffix;\n var isSupported = eventName in document;\n\n if (!isSupported) {\n var element = document.createElement('div');\n element.setAttribute(eventName, 'return;');\n isSupported = typeof element[eventName] === 'function';\n }\n\n if (!isSupported && useHasFeature && eventNameSuffix === 'wheel') {\n // This is the only way to test support for the `wheel` event in IE9+.\n isSupported = document.implementation.hasFeature('Events.wheel', '3.0');\n }\n\n return isSupported;\n}\n\nfunction isCheckable(elem) {\n var type = elem.type;\n var nodeName = elem.nodeName;\n return nodeName && nodeName.toLowerCase() === 'input' && (type === 'checkbox' || type === 'radio');\n}\n\nfunction getTracker(node) {\n return node._valueTracker;\n}\n\nfunction detachTracker(node) {\n node._valueTracker = null;\n}\n\nfunction getValueFromNode(node) {\n var value = '';\n if (!node) {\n return value;\n }\n\n if (isCheckable(node)) {\n value = node.checked ? 'true' : 'false';\n } else {\n value = node.value;\n }\n\n return value;\n}\n\nfunction trackValueOnNode(node) {\n var valueField = isCheckable(node) ? 'checked' : 'value';\n var descriptor = Object.getOwnPropertyDescriptor(node.constructor.prototype, valueField);\n\n var currentValue = '' + node[valueField];\n\n // if someone has already defined a value or Safari, then bail\n // and don't track value will cause over reporting of changes,\n // but it's better then a hard failure\n // (needed for certain tests that spyOn input values and Safari)\n if (node.hasOwnProperty(valueField) || typeof descriptor.get !== 'function' || typeof descriptor.set !== 'function') {\n return;\n }\n\n Object.defineProperty(node, valueField, {\n enumerable: descriptor.enumerable,\n configurable: true,\n get: function () {\n return descriptor.get.call(this);\n },\n set: function (value) {\n currentValue = '' + value;\n descriptor.set.call(this, value);\n }\n });\n\n var tracker = {\n getValue: function () {\n return currentValue;\n },\n setValue: function (value) {\n currentValue = '' + value;\n },\n stopTracking: function () {\n detachTracker(node);\n delete node[valueField];\n }\n };\n return tracker;\n}\n\nfunction track(node) {\n if (getTracker(node)) {\n return;\n }\n\n // TODO: Once it's just Fiber we can move this to node._wrapperState\n node._valueTracker = trackValueOnNode(node);\n}\n\nfunction updateValueIfChanged(node) {\n if (!node) {\n return false;\n }\n\n var tracker = getTracker(node);\n // if there is no tracker at this point it's unlikely\n // that trying again will succeed\n if (!tracker) {\n return true;\n }\n\n var lastValue = tracker.getValue();\n var nextValue = getValueFromNode(node);\n if (nextValue !== lastValue) {\n tracker.setValue(nextValue);\n return true;\n }\n return false;\n}\n\nvar eventTypes$1 = {\n change: {\n phasedRegistrationNames: {\n bubbled: 'onChange',\n captured: 'onChangeCapture'\n },\n dependencies: ['topBlur', 'topChange', 'topClick', 'topFocus', 'topInput', 'topKeyDown', 'topKeyUp', 'topSelectionChange']\n }\n};\n\nfunction createAndAccumulateChangeEvent(inst, nativeEvent, target) {\n var event = SyntheticEvent$1.getPooled(eventTypes$1.change, inst, nativeEvent, target);\n event.type = 'change';\n // Flag this event loop as needing state restore.\n enqueueStateRestore(target);\n accumulateTwoPhaseDispatches(event);\n return event;\n}\n/**\n * For IE shims\n */\nvar activeElement = null;\nvar activeElementInst = null;\n\n/**\n * SECTION: handle `change` event\n */\nfunction shouldUseChangeEvent(elem) {\n var nodeName = elem.nodeName && elem.nodeName.toLowerCase();\n return nodeName === 'select' || nodeName === 'input' && elem.type === 'file';\n}\n\nfunction manualDispatchChangeEvent(nativeEvent) {\n var event = createAndAccumulateChangeEvent(activeElementInst, nativeEvent, getEventTarget(nativeEvent));\n\n // If change and propertychange bubbled, we'd just bind to it like all the\n // other events and have it go through ReactBrowserEventEmitter. Since it\n // doesn't, we manually listen for the events and so we have to enqueue and\n // process the abstract event manually.\n //\n // Batching is necessary here in order to ensure that all event handlers run\n // before the next rerender (including event handlers attached to ancestor\n // elements instead of directly on the input). Without this, controlled\n // components don't work properly in conjunction with event bubbling because\n // the component is rerendered and the value reverted before all the event\n // handlers can run. See https://github.com/facebook/react/issues/708.\n batchedUpdates(runEventInBatch, event);\n}\n\nfunction runEventInBatch(event) {\n enqueueEvents(event);\n processEventQueue(false);\n}\n\nfunction getInstIfValueChanged(targetInst) {\n var targetNode = getNodeFromInstance$1(targetInst);\n if (updateValueIfChanged(targetNode)) {\n return targetInst;\n }\n}\n\nfunction getTargetInstForChangeEvent(topLevelType, targetInst) {\n if (topLevelType === 'topChange') {\n return targetInst;\n }\n}\n\n/**\n * SECTION: handle `input` event\n */\nvar isInputEventSupported = false;\nif (ExecutionEnvironment.canUseDOM) {\n // IE9 claims to support the input event but fails to trigger it when\n // deleting text, so we ignore its input events.\n isInputEventSupported = isEventSupported('input') && (!document.documentMode || document.documentMode > 9);\n}\n\n/**\n * (For IE <=9) Starts tracking propertychange events on the passed-in element\n * and override the value property so that we can distinguish user events from\n * value changes in JS.\n */\nfunction startWatchingForValueChange(target, targetInst) {\n activeElement = target;\n activeElementInst = targetInst;\n activeElement.attachEvent('onpropertychange', handlePropertyChange);\n}\n\n/**\n * (For IE <=9) Removes the event listeners from the currently-tracked element,\n * if any exists.\n */\nfunction stopWatchingForValueChange() {\n if (!activeElement) {\n return;\n }\n activeElement.detachEvent('onpropertychange', handlePropertyChange);\n activeElement = null;\n activeElementInst = null;\n}\n\n/**\n * (For IE <=9) Handles a propertychange event, sending a `change` event if\n * the value of the active element has changed.\n */\nfunction handlePropertyChange(nativeEvent) {\n if (nativeEvent.propertyName !== 'value') {\n return;\n }\n if (getInstIfValueChanged(activeElementInst)) {\n manualDispatchChangeEvent(nativeEvent);\n }\n}\n\nfunction handleEventsForInputEventPolyfill(topLevelType, target, targetInst) {\n if (topLevelType === 'topFocus') {\n // In IE9, propertychange fires for most input events but is buggy and\n // doesn't fire when text is deleted, but conveniently, selectionchange\n // appears to fire in all of the remaining cases so we catch those and\n // forward the event if the value has changed\n // In either case, we don't want to call the event handler if the value\n // is changed from JS so we redefine a setter for `.value` that updates\n // our activeElementValue variable, allowing us to ignore those changes\n //\n // stopWatching() should be a noop here but we call it just in case we\n // missed a blur event somehow.\n stopWatchingForValueChange();\n startWatchingForValueChange(target, targetInst);\n } else if (topLevelType === 'topBlur') {\n stopWatchingForValueChange();\n }\n}\n\n// For IE8 and IE9.\nfunction getTargetInstForInputEventPolyfill(topLevelType, targetInst) {\n if (topLevelType === 'topSelectionChange' || topLevelType === 'topKeyUp' || topLevelType === 'topKeyDown') {\n // On the selectionchange event, the target is just document which isn't\n // helpful for us so just check activeElement instead.\n //\n // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire\n // propertychange on the first input event after setting `value` from a\n // script and fires only keydown, keypress, keyup. Catching keyup usually\n // gets it and catching keydown lets us fire an event for the first\n // keystroke if user does a key repeat (it'll be a little delayed: right\n // before the second keystroke). Other input methods (e.g., paste) seem to\n // fire selectionchange normally.\n return getInstIfValueChanged(activeElementInst);\n }\n}\n\n/**\n * SECTION: handle `click` event\n */\nfunction shouldUseClickEvent(elem) {\n // Use the `click` event to detect changes to checkbox and radio inputs.\n // This approach works across all browsers, whereas `change` does not fire\n // until `blur` in IE8.\n var nodeName = elem.nodeName;\n return nodeName && nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio');\n}\n\nfunction getTargetInstForClickEvent(topLevelType, targetInst) {\n if (topLevelType === 'topClick') {\n return getInstIfValueChanged(targetInst);\n }\n}\n\nfunction getTargetInstForInputOrChangeEvent(topLevelType, targetInst) {\n if (topLevelType === 'topInput' || topLevelType === 'topChange') {\n return getInstIfValueChanged(targetInst);\n }\n}\n\nfunction handleControlledInputBlur(inst, node) {\n // TODO: In IE, inst is occasionally null. Why?\n if (inst == null) {\n return;\n }\n\n // Fiber and ReactDOM keep wrapper state in separate places\n var state = inst._wrapperState || node._wrapperState;\n\n if (!state || !state.controlled || node.type !== 'number') {\n return;\n }\n\n // If controlled, assign the value attribute to the current value on blur\n var value = '' + node.value;\n if (node.getAttribute('value') !== value) {\n node.setAttribute('value', value);\n }\n}\n\n/**\n * This plugin creates an `onChange` event that normalizes change events\n * across form elements. This event fires at a time when it's possible to\n * change the element's value without seeing a flicker.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - select\n */\nvar ChangeEventPlugin = {\n eventTypes: eventTypes$1,\n\n _isInputEventSupported: isInputEventSupported,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var targetNode = targetInst ? getNodeFromInstance$1(targetInst) : window;\n\n var getTargetInstFunc, handleEventFunc;\n if (shouldUseChangeEvent(targetNode)) {\n getTargetInstFunc = getTargetInstForChangeEvent;\n } else if (isTextInputElement(targetNode)) {\n if (isInputEventSupported) {\n getTargetInstFunc = getTargetInstForInputOrChangeEvent;\n } else {\n getTargetInstFunc = getTargetInstForInputEventPolyfill;\n handleEventFunc = handleEventsForInputEventPolyfill;\n }\n } else if (shouldUseClickEvent(targetNode)) {\n getTargetInstFunc = getTargetInstForClickEvent;\n }\n\n if (getTargetInstFunc) {\n var inst = getTargetInstFunc(topLevelType, targetInst);\n if (inst) {\n var event = createAndAccumulateChangeEvent(inst, nativeEvent, nativeEventTarget);\n return event;\n }\n }\n\n if (handleEventFunc) {\n handleEventFunc(topLevelType, targetNode, targetInst);\n }\n\n // When blurring, set the value attribute for number inputs\n if (topLevelType === 'topBlur') {\n handleControlledInputBlur(targetInst, targetNode);\n }\n }\n};\n\n/**\n * Module that is injectable into `EventPluginHub`, that specifies a\n * deterministic ordering of `EventPlugin`s. A convenient way to reason about\n * plugins, without having to package every one of them. This is better than\n * having plugins be ordered in the same order that they are injected because\n * that ordering would be influenced by the packaging order.\n * `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that\n * preventing default on events is convenient in `SimpleEventPlugin` handlers.\n */\nvar DOMEventPluginOrder = ['ResponderEventPlugin', 'SimpleEventPlugin', 'TapEventPlugin', 'EnterLeaveEventPlugin', 'ChangeEventPlugin', 'SelectEventPlugin', 'BeforeInputEventPlugin'];\n\n/**\n * @interface UIEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar UIEventInterface = {\n view: null,\n detail: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticUIEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent$1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent$1.augmentClass(SyntheticUIEvent, UIEventInterface);\n\n/**\n * Translation from modifier key to the associated property in the event.\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers\n */\n\nvar modifierKeyToProp = {\n Alt: 'altKey',\n Control: 'ctrlKey',\n Meta: 'metaKey',\n Shift: 'shiftKey'\n};\n\n// IE8 does not implement getModifierState so we simply map it to the only\n// modifier keys exposed by the event itself, does not support Lock-keys.\n// Currently, all major browsers except Chrome seems to support Lock-keys.\nfunction modifierStateGetter(keyArg) {\n var syntheticEvent = this;\n var nativeEvent = syntheticEvent.nativeEvent;\n if (nativeEvent.getModifierState) {\n return nativeEvent.getModifierState(keyArg);\n }\n var keyProp = modifierKeyToProp[keyArg];\n return keyProp ? !!nativeEvent[keyProp] : false;\n}\n\nfunction getEventModifierState(nativeEvent) {\n return modifierStateGetter;\n}\n\n/**\n * @interface MouseEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar MouseEventInterface = {\n screenX: null,\n screenY: null,\n clientX: null,\n clientY: null,\n pageX: null,\n pageY: null,\n ctrlKey: null,\n shiftKey: null,\n altKey: null,\n metaKey: null,\n getModifierState: getEventModifierState,\n button: null,\n buttons: null,\n relatedTarget: function (event) {\n return event.relatedTarget || (event.fromElement === event.srcElement ? event.toElement : event.fromElement);\n }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticMouseEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticMouseEvent, MouseEventInterface);\n\nvar eventTypes$2 = {\n mouseEnter: {\n registrationName: 'onMouseEnter',\n dependencies: ['topMouseOut', 'topMouseOver']\n },\n mouseLeave: {\n registrationName: 'onMouseLeave',\n dependencies: ['topMouseOut', 'topMouseOver']\n }\n};\n\nvar EnterLeaveEventPlugin = {\n eventTypes: eventTypes$2,\n\n /**\n * For almost every interaction we care about, there will be both a top-level\n * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that\n * we do not extract duplicate events. However, moving the mouse into the\n * browser from outside will not fire a `mouseout` event. In this case, we use\n * the `mouseover` top-level event.\n */\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n if (topLevelType === 'topMouseOver' && (nativeEvent.relatedTarget || nativeEvent.fromElement)) {\n return null;\n }\n if (topLevelType !== 'topMouseOut' && topLevelType !== 'topMouseOver') {\n // Must not be a mouse in or mouse out - ignoring.\n return null;\n }\n\n var win;\n if (nativeEventTarget.window === nativeEventTarget) {\n // `nativeEventTarget` is probably a window object.\n win = nativeEventTarget;\n } else {\n // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n var doc = nativeEventTarget.ownerDocument;\n if (doc) {\n win = doc.defaultView || doc.parentWindow;\n } else {\n win = window;\n }\n }\n\n var from;\n var to;\n if (topLevelType === 'topMouseOut') {\n from = targetInst;\n var related = nativeEvent.relatedTarget || nativeEvent.toElement;\n to = related ? getClosestInstanceFromNode(related) : null;\n } else {\n // Moving to a node from outside the window.\n from = null;\n to = targetInst;\n }\n\n if (from === to) {\n // Nothing pertains to our managed components.\n return null;\n }\n\n var fromNode = from == null ? win : getNodeFromInstance$1(from);\n var toNode = to == null ? win : getNodeFromInstance$1(to);\n\n var leave = SyntheticMouseEvent.getPooled(eventTypes$2.mouseLeave, from, nativeEvent, nativeEventTarget);\n leave.type = 'mouseleave';\n leave.target = fromNode;\n leave.relatedTarget = toNode;\n\n var enter = SyntheticMouseEvent.getPooled(eventTypes$2.mouseEnter, to, nativeEvent, nativeEventTarget);\n enter.type = 'mouseenter';\n enter.target = toNode;\n enter.relatedTarget = fromNode;\n\n accumulateEnterLeaveDispatches(leave, enter, from, to);\n\n return [leave, enter];\n }\n};\n\n/**\n * `ReactInstanceMap` maintains a mapping from a public facing stateful\n * instance (key) and the internal representation (value). This allows public\n * methods to accept the user facing instance as an argument and map them back\n * to internal methods.\n *\n * Note that this module is currently shared and assumed to be stateless.\n * If this becomes an actual Map, that will break.\n */\n\n/**\n * This API should be called `delete` but we'd have to make sure to always\n * transform these to strings for IE support. When this transform is fully\n * supported we can rename it.\n */\n\n\nfunction get(key) {\n return key._reactInternalFiber;\n}\n\nfunction has(key) {\n return key._reactInternalFiber !== undefined;\n}\n\nfunction set(key, value) {\n key._reactInternalFiber = value;\n}\n\nvar ReactInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;\n\nvar ReactCurrentOwner = ReactInternals.ReactCurrentOwner;\nvar ReactDebugCurrentFrame = ReactInternals.ReactDebugCurrentFrame;\n\nfunction getComponentName(fiber) {\n var type = fiber.type;\n\n if (typeof type === 'string') {\n return type;\n }\n if (typeof type === 'function') {\n return type.displayName || type.name;\n }\n return null;\n}\n\n// Don't change these two values:\nvar NoEffect = 0; // 0b00000000\nvar PerformedWork = 1; // 0b00000001\n\n// You can change the rest (and add more).\nvar Placement = 2; // 0b00000010\nvar Update = 4; // 0b00000100\nvar PlacementAndUpdate = 6; // 0b00000110\nvar Deletion = 8; // 0b00001000\nvar ContentReset = 16; // 0b00010000\nvar Callback = 32; // 0b00100000\nvar Err = 64; // 0b01000000\nvar Ref = 128; // 0b10000000\n\nvar MOUNTING = 1;\nvar MOUNTED = 2;\nvar UNMOUNTED = 3;\n\nfunction isFiberMountedImpl(fiber) {\n var node = fiber;\n if (!fiber.alternate) {\n // If there is no alternate, this might be a new tree that isn't inserted\n // yet. If it is, then it will have a pending insertion effect on it.\n if ((node.effectTag & Placement) !== NoEffect) {\n return MOUNTING;\n }\n while (node['return']) {\n node = node['return'];\n if ((node.effectTag & Placement) !== NoEffect) {\n return MOUNTING;\n }\n }\n } else {\n while (node['return']) {\n node = node['return'];\n }\n }\n if (node.tag === HostRoot) {\n // TODO: Check if this was a nested HostRoot when used with\n // renderContainerIntoSubtree.\n return MOUNTED;\n }\n // If we didn't hit the root, that means that we're in an disconnected tree\n // that has been unmounted.\n return UNMOUNTED;\n}\n\nfunction isFiberMounted(fiber) {\n return isFiberMountedImpl(fiber) === MOUNTED;\n}\n\nfunction isMounted(component) {\n {\n var owner = ReactCurrentOwner.current;\n if (owner !== null && owner.tag === ClassComponent) {\n var ownerFiber = owner;\n var instance = ownerFiber.stateNode;\n warning(instance._warnedAboutRefsInRender, '%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', getComponentName(ownerFiber) || 'A component');\n instance._warnedAboutRefsInRender = true;\n }\n }\n\n var fiber = get(component);\n if (!fiber) {\n return false;\n }\n return isFiberMountedImpl(fiber) === MOUNTED;\n}\n\nfunction assertIsMounted(fiber) {\n !(isFiberMountedImpl(fiber) === MOUNTED) ? invariant(false, 'Unable to find node on an unmounted component.') : void 0;\n}\n\nfunction findCurrentFiberUsingSlowPath(fiber) {\n var alternate = fiber.alternate;\n if (!alternate) {\n // If there is no alternate, then we only need to check if it is mounted.\n var state = isFiberMountedImpl(fiber);\n !(state !== UNMOUNTED) ? invariant(false, 'Unable to find node on an unmounted component.') : void 0;\n if (state === MOUNTING) {\n return null;\n }\n return fiber;\n }\n // If we have two possible branches, we'll walk backwards up to the root\n // to see what path the root points to. On the way we may hit one of the\n // special cases and we'll deal with them.\n var a = fiber;\n var b = alternate;\n while (true) {\n var parentA = a['return'];\n var parentB = parentA ? parentA.alternate : null;\n if (!parentA || !parentB) {\n // We're at the root.\n break;\n }\n\n // If both copies of the parent fiber point to the same child, we can\n // assume that the child is current. This happens when we bailout on low\n // priority: the bailed out fiber's child reuses the current child.\n if (parentA.child === parentB.child) {\n var child = parentA.child;\n while (child) {\n if (child === a) {\n // We've determined that A is the current branch.\n assertIsMounted(parentA);\n return fiber;\n }\n if (child === b) {\n // We've determined that B is the current branch.\n assertIsMounted(parentA);\n return alternate;\n }\n child = child.sibling;\n }\n // We should never have an alternate for any mounting node. So the only\n // way this could possibly happen is if this was unmounted, if at all.\n invariant(false, 'Unable to find node on an unmounted component.');\n }\n\n if (a['return'] !== b['return']) {\n // The return pointer of A and the return pointer of B point to different\n // fibers. We assume that return pointers never criss-cross, so A must\n // belong to the child set of A.return, and B must belong to the child\n // set of B.return.\n a = parentA;\n b = parentB;\n } else {\n // The return pointers point to the same fiber. We'll have to use the\n // default, slow path: scan the child sets of each parent alternate to see\n // which child belongs to which set.\n //\n // Search parent A's child set\n var didFindChild = false;\n var _child = parentA.child;\n while (_child) {\n if (_child === a) {\n didFindChild = true;\n a = parentA;\n b = parentB;\n break;\n }\n if (_child === b) {\n didFindChild = true;\n b = parentA;\n a = parentB;\n break;\n }\n _child = _child.sibling;\n }\n if (!didFindChild) {\n // Search parent B's child set\n _child = parentB.child;\n while (_child) {\n if (_child === a) {\n didFindChild = true;\n a = parentB;\n b = parentA;\n break;\n }\n if (_child === b) {\n didFindChild = true;\n b = parentB;\n a = parentA;\n break;\n }\n _child = _child.sibling;\n }\n !didFindChild ? invariant(false, 'Child was not found in either parent set. This indicates a bug in React related to the return pointer. Please file an issue.') : void 0;\n }\n }\n\n !(a.alternate === b) ? invariant(false, 'Return fibers should always be each others\\' alternates. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n }\n // If the root is not a host container, we're in a disconnected tree. I.e.\n // unmounted.\n !(a.tag === HostRoot) ? invariant(false, 'Unable to find node on an unmounted component.') : void 0;\n if (a.stateNode.current === a) {\n // We've determined that A is the current branch.\n return fiber;\n }\n // Otherwise B has to be current branch.\n return alternate;\n}\n\nfunction findCurrentHostFiber(parent) {\n var currentParent = findCurrentFiberUsingSlowPath(parent);\n if (!currentParent) {\n return null;\n }\n\n // Next we'll drill down this component to find the first HostComponent/Text.\n var node = currentParent;\n while (true) {\n if (node.tag === HostComponent || node.tag === HostText) {\n return node;\n } else if (node.child) {\n node.child['return'] = node;\n node = node.child;\n continue;\n }\n if (node === currentParent) {\n return null;\n }\n while (!node.sibling) {\n if (!node['return'] || node['return'] === currentParent) {\n return null;\n }\n node = node['return'];\n }\n node.sibling['return'] = node['return'];\n node = node.sibling;\n }\n // Flow needs the return null here, but ESLint complains about it.\n // eslint-disable-next-line no-unreachable\n return null;\n}\n\nfunction findCurrentHostFiberWithNoPortals(parent) {\n var currentParent = findCurrentFiberUsingSlowPath(parent);\n if (!currentParent) {\n return null;\n }\n\n // Next we'll drill down this component to find the first HostComponent/Text.\n var node = currentParent;\n while (true) {\n if (node.tag === HostComponent || node.tag === HostText) {\n return node;\n } else if (node.child && node.tag !== HostPortal) {\n node.child['return'] = node;\n node = node.child;\n continue;\n }\n if (node === currentParent) {\n return null;\n }\n while (!node.sibling) {\n if (!node['return'] || node['return'] === currentParent) {\n return null;\n }\n node = node['return'];\n }\n node.sibling['return'] = node['return'];\n node = node.sibling;\n }\n // Flow needs the return null here, but ESLint complains about it.\n // eslint-disable-next-line no-unreachable\n return null;\n}\n\nvar CALLBACK_BOOKKEEPING_POOL_SIZE = 10;\nvar callbackBookkeepingPool = [];\n\n/**\n * Find the deepest React component completely containing the root of the\n * passed-in instance (for use when entire React trees are nested within each\n * other). If React trees are not nested, returns null.\n */\nfunction findRootContainerNode(inst) {\n // TODO: It may be a good idea to cache this to prevent unnecessary DOM\n // traversal, but caching is difficult to do correctly without using a\n // mutation observer to listen for all DOM changes.\n while (inst['return']) {\n inst = inst['return'];\n }\n if (inst.tag !== HostRoot) {\n // This can happen if we're in a detached tree.\n return null;\n }\n return inst.stateNode.containerInfo;\n}\n\n// Used to store ancestor hierarchy in top level callback\nfunction getTopLevelCallbackBookKeeping(topLevelType, nativeEvent, targetInst) {\n if (callbackBookkeepingPool.length) {\n var instance = callbackBookkeepingPool.pop();\n instance.topLevelType = topLevelType;\n instance.nativeEvent = nativeEvent;\n instance.targetInst = targetInst;\n return instance;\n }\n return {\n topLevelType: topLevelType,\n nativeEvent: nativeEvent,\n targetInst: targetInst,\n ancestors: []\n };\n}\n\nfunction releaseTopLevelCallbackBookKeeping(instance) {\n instance.topLevelType = null;\n instance.nativeEvent = null;\n instance.targetInst = null;\n instance.ancestors.length = 0;\n if (callbackBookkeepingPool.length < CALLBACK_BOOKKEEPING_POOL_SIZE) {\n callbackBookkeepingPool.push(instance);\n }\n}\n\nfunction handleTopLevelImpl(bookKeeping) {\n var targetInst = bookKeeping.targetInst;\n\n // Loop through the hierarchy, in case there's any nested components.\n // It's important that we build the array of ancestors before calling any\n // event handlers, because event handlers can modify the DOM, leading to\n // inconsistencies with ReactMount's node cache. See #1105.\n var ancestor = targetInst;\n do {\n if (!ancestor) {\n bookKeeping.ancestors.push(ancestor);\n break;\n }\n var root = findRootContainerNode(ancestor);\n if (!root) {\n break;\n }\n bookKeeping.ancestors.push(ancestor);\n ancestor = getClosestInstanceFromNode(root);\n } while (ancestor);\n\n for (var i = 0; i < bookKeeping.ancestors.length; i++) {\n targetInst = bookKeeping.ancestors[i];\n _handleTopLevel(bookKeeping.topLevelType, targetInst, bookKeeping.nativeEvent, getEventTarget(bookKeeping.nativeEvent));\n }\n}\n\n// TODO: can we stop exporting these?\nvar _enabled = true;\nvar _handleTopLevel = void 0;\n\nfunction setHandleTopLevel(handleTopLevel) {\n _handleTopLevel = handleTopLevel;\n}\n\nfunction setEnabled(enabled) {\n _enabled = !!enabled;\n}\n\nfunction isEnabled() {\n return _enabled;\n}\n\n/**\n * Traps top-level events by using event bubbling.\n *\n * @param {string} topLevelType Record from `BrowserEventConstants`.\n * @param {string} handlerBaseName Event name (e.g. \"click\").\n * @param {object} element Element on which to attach listener.\n * @return {?object} An object with a remove function which will forcefully\n * remove the listener.\n * @internal\n */\nfunction trapBubbledEvent(topLevelType, handlerBaseName, element) {\n if (!element) {\n return null;\n }\n return EventListener.listen(element, handlerBaseName, dispatchEvent.bind(null, topLevelType));\n}\n\n/**\n * Traps a top-level event by using event capturing.\n *\n * @param {string} topLevelType Record from `BrowserEventConstants`.\n * @param {string} handlerBaseName Event name (e.g. \"click\").\n * @param {object} element Element on which to attach listener.\n * @return {?object} An object with a remove function which will forcefully\n * remove the listener.\n * @internal\n */\nfunction trapCapturedEvent(topLevelType, handlerBaseName, element) {\n if (!element) {\n return null;\n }\n return EventListener.capture(element, handlerBaseName, dispatchEvent.bind(null, topLevelType));\n}\n\nfunction dispatchEvent(topLevelType, nativeEvent) {\n if (!_enabled) {\n return;\n }\n\n var nativeEventTarget = getEventTarget(nativeEvent);\n var targetInst = getClosestInstanceFromNode(nativeEventTarget);\n if (targetInst !== null && typeof targetInst.tag === 'number' && !isFiberMounted(targetInst)) {\n // If we get an event (ex: img onload) before committing that\n // component's mount, ignore it for now (that is, treat it as if it was an\n // event on a non-React tree). We might also consider queueing events and\n // dispatching them after the mount.\n targetInst = null;\n }\n\n var bookKeeping = getTopLevelCallbackBookKeeping(topLevelType, nativeEvent, targetInst);\n\n try {\n // Event queue being processed in the same cycle allows\n // `preventDefault`.\n batchedUpdates(handleTopLevelImpl, bookKeeping);\n } finally {\n releaseTopLevelCallbackBookKeeping(bookKeeping);\n }\n}\n\nvar ReactDOMEventListener = Object.freeze({\n\tget _enabled () { return _enabled; },\n\tget _handleTopLevel () { return _handleTopLevel; },\n\tsetHandleTopLevel: setHandleTopLevel,\n\tsetEnabled: setEnabled,\n\tisEnabled: isEnabled,\n\ttrapBubbledEvent: trapBubbledEvent,\n\ttrapCapturedEvent: trapCapturedEvent,\n\tdispatchEvent: dispatchEvent\n});\n\n/**\n * Generate a mapping of standard vendor prefixes using the defined style property and event name.\n *\n * @param {string} styleProp\n * @param {string} eventName\n * @returns {object}\n */\nfunction makePrefixMap(styleProp, eventName) {\n var prefixes = {};\n\n prefixes[styleProp.toLowerCase()] = eventName.toLowerCase();\n prefixes['Webkit' + styleProp] = 'webkit' + eventName;\n prefixes['Moz' + styleProp] = 'moz' + eventName;\n prefixes['ms' + styleProp] = 'MS' + eventName;\n prefixes['O' + styleProp] = 'o' + eventName.toLowerCase();\n\n return prefixes;\n}\n\n/**\n * A list of event names to a configurable list of vendor prefixes.\n */\nvar vendorPrefixes = {\n animationend: makePrefixMap('Animation', 'AnimationEnd'),\n animationiteration: makePrefixMap('Animation', 'AnimationIteration'),\n animationstart: makePrefixMap('Animation', 'AnimationStart'),\n transitionend: makePrefixMap('Transition', 'TransitionEnd')\n};\n\n/**\n * Event names that have already been detected and prefixed (if applicable).\n */\nvar prefixedEventNames = {};\n\n/**\n * Element to check for prefixes on.\n */\nvar style = {};\n\n/**\n * Bootstrap if a DOM exists.\n */\nif (ExecutionEnvironment.canUseDOM) {\n style = document.createElement('div').style;\n\n // On some platforms, in particular some releases of Android 4.x,\n // the un-prefixed \"animation\" and \"transition\" properties are defined on the\n // style object but the events that fire will still be prefixed, so we need\n // to check if the un-prefixed events are usable, and if not remove them from the map.\n if (!('AnimationEvent' in window)) {\n delete vendorPrefixes.animationend.animation;\n delete vendorPrefixes.animationiteration.animation;\n delete vendorPrefixes.animationstart.animation;\n }\n\n // Same as above\n if (!('TransitionEvent' in window)) {\n delete vendorPrefixes.transitionend.transition;\n }\n}\n\n/**\n * Attempts to determine the correct vendor prefixed event name.\n *\n * @param {string} eventName\n * @returns {string}\n */\nfunction getVendorPrefixedEventName(eventName) {\n if (prefixedEventNames[eventName]) {\n return prefixedEventNames[eventName];\n } else if (!vendorPrefixes[eventName]) {\n return eventName;\n }\n\n var prefixMap = vendorPrefixes[eventName];\n\n for (var styleProp in prefixMap) {\n if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) {\n return prefixedEventNames[eventName] = prefixMap[styleProp];\n }\n }\n\n return '';\n}\n\n/**\n * Types of raw signals from the browser caught at the top level.\n *\n * For events like 'submit' which don't consistently bubble (which we\n * trap at a lower node than `document`), binding at `document` would\n * cause duplicate events so we don't include them here.\n */\nvar topLevelTypes$1 = {\n topAbort: 'abort',\n topAnimationEnd: getVendorPrefixedEventName('animationend') || 'animationend',\n topAnimationIteration: getVendorPrefixedEventName('animationiteration') || 'animationiteration',\n topAnimationStart: getVendorPrefixedEventName('animationstart') || 'animationstart',\n topBlur: 'blur',\n topCancel: 'cancel',\n topCanPlay: 'canplay',\n topCanPlayThrough: 'canplaythrough',\n topChange: 'change',\n topClick: 'click',\n topClose: 'close',\n topCompositionEnd: 'compositionend',\n topCompositionStart: 'compositionstart',\n topCompositionUpdate: 'compositionupdate',\n topContextMenu: 'contextmenu',\n topCopy: 'copy',\n topCut: 'cut',\n topDoubleClick: 'dblclick',\n topDrag: 'drag',\n topDragEnd: 'dragend',\n topDragEnter: 'dragenter',\n topDragExit: 'dragexit',\n topDragLeave: 'dragleave',\n topDragOver: 'dragover',\n topDragStart: 'dragstart',\n topDrop: 'drop',\n topDurationChange: 'durationchange',\n topEmptied: 'emptied',\n topEncrypted: 'encrypted',\n topEnded: 'ended',\n topError: 'error',\n topFocus: 'focus',\n topInput: 'input',\n topKeyDown: 'keydown',\n topKeyPress: 'keypress',\n topKeyUp: 'keyup',\n topLoadedData: 'loadeddata',\n topLoad: 'load',\n topLoadedMetadata: 'loadedmetadata',\n topLoadStart: 'loadstart',\n topMouseDown: 'mousedown',\n topMouseMove: 'mousemove',\n topMouseOut: 'mouseout',\n topMouseOver: 'mouseover',\n topMouseUp: 'mouseup',\n topPaste: 'paste',\n topPause: 'pause',\n topPlay: 'play',\n topPlaying: 'playing',\n topProgress: 'progress',\n topRateChange: 'ratechange',\n topScroll: 'scroll',\n topSeeked: 'seeked',\n topSeeking: 'seeking',\n topSelectionChange: 'selectionchange',\n topStalled: 'stalled',\n topSuspend: 'suspend',\n topTextInput: 'textInput',\n topTimeUpdate: 'timeupdate',\n topToggle: 'toggle',\n topTouchCancel: 'touchcancel',\n topTouchEnd: 'touchend',\n topTouchMove: 'touchmove',\n topTouchStart: 'touchstart',\n topTransitionEnd: getVendorPrefixedEventName('transitionend') || 'transitionend',\n topVolumeChange: 'volumechange',\n topWaiting: 'waiting',\n topWheel: 'wheel'\n};\n\nvar BrowserEventConstants = {\n topLevelTypes: topLevelTypes$1\n};\n\nfunction runEventQueueInBatch(events) {\n enqueueEvents(events);\n processEventQueue(false);\n}\n\n/**\n * Streams a fired top-level event to `EventPluginHub` where plugins have the\n * opportunity to create `ReactEvent`s to be dispatched.\n */\nfunction handleTopLevel(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var events = extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n runEventQueueInBatch(events);\n}\n\nvar topLevelTypes = BrowserEventConstants.topLevelTypes;\n\n/**\n * Summary of `ReactBrowserEventEmitter` event handling:\n *\n * - Top-level delegation is used to trap most native browser events. This\n * may only occur in the main thread and is the responsibility of\n * ReactDOMEventListener, which is injected and can therefore support\n * pluggable event sources. This is the only work that occurs in the main\n * thread.\n *\n * - We normalize and de-duplicate events to account for browser quirks. This\n * may be done in the worker thread.\n *\n * - Forward these native events (with the associated top-level type used to\n * trap it) to `EventPluginHub`, which in turn will ask plugins if they want\n * to extract any synthetic events.\n *\n * - The `EventPluginHub` will then process each event by annotating them with\n * \"dispatches\", a sequence of listeners and IDs that care about that event.\n *\n * - The `EventPluginHub` then dispatches the events.\n *\n * Overview of React and the event system:\n *\n * +------------+ .\n * | DOM | .\n * +------------+ .\n * | .\n * v .\n * +------------+ .\n * | ReactEvent | .\n * | Listener | .\n * +------------+ . +-----------+\n * | . +--------+|SimpleEvent|\n * | . | |Plugin |\n * +-----|------+ . v +-----------+\n * | | | . +--------------+ +------------+\n * | +-----------.--->|EventPluginHub| | Event |\n * | | . | | +-----------+ | Propagators|\n * | ReactEvent | . | | |TapEvent | |------------|\n * | Emitter | . | |<---+|Plugin | |other plugin|\n * | | . | | +-----------+ | utilities |\n * | +-----------.--->| | +------------+\n * | | | . +--------------+\n * +-----|------+ . ^ +-----------+\n * | . | |Enter/Leave|\n * + . +-------+|Plugin |\n * +-------------+ . +-----------+\n * | application | .\n * |-------------| .\n * | | .\n * | | .\n * +-------------+ .\n * .\n * React Core . General Purpose Event Plugin System\n */\n\nvar alreadyListeningTo = {};\nvar reactTopListenersCounter = 0;\n\n/**\n * To ensure no conflicts with other potential React instances on the page\n */\nvar topListenersIDKey = '_reactListenersID' + ('' + Math.random()).slice(2);\n\nfunction getListeningForDocument(mountAt) {\n // In IE8, `mountAt` is a host object and doesn't have `hasOwnProperty`\n // directly.\n if (!Object.prototype.hasOwnProperty.call(mountAt, topListenersIDKey)) {\n mountAt[topListenersIDKey] = reactTopListenersCounter++;\n alreadyListeningTo[mountAt[topListenersIDKey]] = {};\n }\n return alreadyListeningTo[mountAt[topListenersIDKey]];\n}\n\n/**\n * We listen for bubbled touch events on the document object.\n *\n * Firefox v8.01 (and possibly others) exhibited strange behavior when\n * mounting `onmousemove` events at some node that was not the document\n * element. The symptoms were that if your mouse is not moving over something\n * contained within that mount point (for example on the background) the\n * top-level listeners for `onmousemove` won't be called. However, if you\n * register the `mousemove` on the document object, then it will of course\n * catch all `mousemove`s. This along with iOS quirks, justifies restricting\n * top-level listeners to the document object only, at least for these\n * movement types of events and possibly all events.\n *\n * @see http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html\n *\n * Also, `keyup`/`keypress`/`keydown` do not bubble to the window on IE, but\n * they bubble to document.\n *\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @param {object} contentDocumentHandle Document which owns the container\n */\nfunction listenTo(registrationName, contentDocumentHandle) {\n var mountAt = contentDocumentHandle;\n var isListening = getListeningForDocument(mountAt);\n var dependencies = registrationNameDependencies[registrationName];\n\n for (var i = 0; i < dependencies.length; i++) {\n var dependency = dependencies[i];\n if (!(isListening.hasOwnProperty(dependency) && isListening[dependency])) {\n if (dependency === 'topWheel') {\n if (isEventSupported('wheel')) {\n trapBubbledEvent('topWheel', 'wheel', mountAt);\n } else if (isEventSupported('mousewheel')) {\n trapBubbledEvent('topWheel', 'mousewheel', mountAt);\n } else {\n // Firefox needs to capture a different mouse scroll event.\n // @see http://www.quirksmode.org/dom/events/tests/scroll.html\n trapBubbledEvent('topWheel', 'DOMMouseScroll', mountAt);\n }\n } else if (dependency === 'topScroll') {\n trapCapturedEvent('topScroll', 'scroll', mountAt);\n } else if (dependency === 'topFocus' || dependency === 'topBlur') {\n trapCapturedEvent('topFocus', 'focus', mountAt);\n trapCapturedEvent('topBlur', 'blur', mountAt);\n\n // to make sure blur and focus event listeners are only attached once\n isListening.topBlur = true;\n isListening.topFocus = true;\n } else if (dependency === 'topCancel') {\n if (isEventSupported('cancel', true)) {\n trapCapturedEvent('topCancel', 'cancel', mountAt);\n }\n isListening.topCancel = true;\n } else if (dependency === 'topClose') {\n if (isEventSupported('close', true)) {\n trapCapturedEvent('topClose', 'close', mountAt);\n }\n isListening.topClose = true;\n } else if (topLevelTypes.hasOwnProperty(dependency)) {\n trapBubbledEvent(dependency, topLevelTypes[dependency], mountAt);\n }\n\n isListening[dependency] = true;\n }\n }\n}\n\nfunction isListeningToAllDependencies(registrationName, mountAt) {\n var isListening = getListeningForDocument(mountAt);\n var dependencies = registrationNameDependencies[registrationName];\n for (var i = 0; i < dependencies.length; i++) {\n var dependency = dependencies[i];\n if (!(isListening.hasOwnProperty(dependency) && isListening[dependency])) {\n return false;\n }\n }\n return true;\n}\n\n/**\n * Given any node return the first leaf node without children.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {DOMElement|DOMTextNode}\n */\nfunction getLeafNode(node) {\n while (node && node.firstChild) {\n node = node.firstChild;\n }\n return node;\n}\n\n/**\n * Get the next sibling within a container. This will walk up the\n * DOM if a node's siblings have been exhausted.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {?DOMElement|DOMTextNode}\n */\nfunction getSiblingNode(node) {\n while (node) {\n if (node.nextSibling) {\n return node.nextSibling;\n }\n node = node.parentNode;\n }\n}\n\n/**\n * Get object describing the nodes which contain characters at offset.\n *\n * @param {DOMElement|DOMTextNode} root\n * @param {number} offset\n * @return {?object}\n */\nfunction getNodeForCharacterOffset(root, offset) {\n var node = getLeafNode(root);\n var nodeStart = 0;\n var nodeEnd = 0;\n\n while (node) {\n if (node.nodeType === TEXT_NODE) {\n nodeEnd = nodeStart + node.textContent.length;\n\n if (nodeStart <= offset && nodeEnd >= offset) {\n return {\n node: node,\n offset: offset - nodeStart\n };\n }\n\n nodeStart = nodeEnd;\n }\n\n node = getLeafNode(getSiblingNode(node));\n }\n}\n\n/**\n * @param {DOMElement} outerNode\n * @return {?object}\n */\nfunction getOffsets(outerNode) {\n var selection = window.getSelection && window.getSelection();\n\n if (!selection || selection.rangeCount === 0) {\n return null;\n }\n\n var anchorNode = selection.anchorNode;\n var anchorOffset = selection.anchorOffset;\n var focusNode$$1 = selection.focusNode;\n var focusOffset = selection.focusOffset;\n\n // In Firefox, anchorNode and focusNode can be \"anonymous divs\", e.g. the\n // up/down buttons on an . Anonymous divs do not seem to\n // expose properties, triggering a \"Permission denied error\" if any of its\n // properties are accessed. The only seemingly possible way to avoid erroring\n // is to access a property that typically works for non-anonymous divs and\n // catch any error that may otherwise arise. See\n // https://bugzilla.mozilla.org/show_bug.cgi?id=208427\n try {\n /* eslint-disable no-unused-expressions */\n anchorNode.nodeType;\n focusNode$$1.nodeType;\n /* eslint-enable no-unused-expressions */\n } catch (e) {\n return null;\n }\n\n return getModernOffsetsFromPoints(outerNode, anchorNode, anchorOffset, focusNode$$1, focusOffset);\n}\n\n/**\n * Returns {start, end} where `start` is the character/codepoint index of\n * (anchorNode, anchorOffset) within the textContent of `outerNode`, and\n * `end` is the index of (focusNode, focusOffset).\n *\n * Returns null if you pass in garbage input but we should probably just crash.\n *\n * Exported only for testing.\n */\nfunction getModernOffsetsFromPoints(outerNode, anchorNode, anchorOffset, focusNode$$1, focusOffset) {\n var length = 0;\n var start = -1;\n var end = -1;\n var indexWithinAnchor = 0;\n var indexWithinFocus = 0;\n var node = outerNode;\n var parentNode = null;\n\n outer: while (true) {\n var next = null;\n\n while (true) {\n if (node === anchorNode && (anchorOffset === 0 || node.nodeType === TEXT_NODE)) {\n start = length + anchorOffset;\n }\n if (node === focusNode$$1 && (focusOffset === 0 || node.nodeType === TEXT_NODE)) {\n end = length + focusOffset;\n }\n\n if (node.nodeType === TEXT_NODE) {\n length += node.nodeValue.length;\n }\n\n if ((next = node.firstChild) === null) {\n break;\n }\n // Moving from `node` to its first child `next`.\n parentNode = node;\n node = next;\n }\n\n while (true) {\n if (node === outerNode) {\n // If `outerNode` has children, this is always the second time visiting\n // it. If it has no children, this is still the first loop, and the only\n // valid selection is anchorNode and focusNode both equal to this node\n // and both offsets 0, in which case we will have handled above.\n break outer;\n }\n if (parentNode === anchorNode && ++indexWithinAnchor === anchorOffset) {\n start = length;\n }\n if (parentNode === focusNode$$1 && ++indexWithinFocus === focusOffset) {\n end = length;\n }\n if ((next = node.nextSibling) !== null) {\n break;\n }\n node = parentNode;\n parentNode = node.parentNode;\n }\n\n // Moving from `node` to its next sibling `next`.\n node = next;\n }\n\n if (start === -1 || end === -1) {\n // This should never happen. (Would happen if the anchor/focus nodes aren't\n // actually inside the passed-in node.)\n return null;\n }\n\n return {\n start: start,\n end: end\n };\n}\n\n/**\n * In modern non-IE browsers, we can support both forward and backward\n * selections.\n *\n * Note: IE10+ supports the Selection object, but it does not support\n * the `extend` method, which means that even in modern IE, it's not possible\n * to programmatically create a backward selection. Thus, for all IE\n * versions, we use the old IE API to create our selections.\n *\n * @param {DOMElement|DOMTextNode} node\n * @param {object} offsets\n */\nfunction setOffsets(node, offsets) {\n if (!window.getSelection) {\n return;\n }\n\n var selection = window.getSelection();\n var length = node[getTextContentAccessor()].length;\n var start = Math.min(offsets.start, length);\n var end = offsets.end === undefined ? start : Math.min(offsets.end, length);\n\n // IE 11 uses modern selection, but doesn't support the extend method.\n // Flip backward selections, so we can set with a single range.\n if (!selection.extend && start > end) {\n var temp = end;\n end = start;\n start = temp;\n }\n\n var startMarker = getNodeForCharacterOffset(node, start);\n var endMarker = getNodeForCharacterOffset(node, end);\n\n if (startMarker && endMarker) {\n if (selection.rangeCount === 1 && selection.anchorNode === startMarker.node && selection.anchorOffset === startMarker.offset && selection.focusNode === endMarker.node && selection.focusOffset === endMarker.offset) {\n return;\n }\n var range = document.createRange();\n range.setStart(startMarker.node, startMarker.offset);\n selection.removeAllRanges();\n\n if (start > end) {\n selection.addRange(range);\n selection.extend(endMarker.node, endMarker.offset);\n } else {\n range.setEnd(endMarker.node, endMarker.offset);\n selection.addRange(range);\n }\n }\n}\n\nfunction isInDocument(node) {\n return containsNode(document.documentElement, node);\n}\n\n/**\n * @ReactInputSelection: React input selection module. Based on Selection.js,\n * but modified to be suitable for react and has a couple of bug fixes (doesn't\n * assume buttons have range selections allowed).\n * Input selection module for React.\n */\n\nfunction hasSelectionCapabilities(elem) {\n var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n return nodeName && (nodeName === 'input' && elem.type === 'text' || nodeName === 'textarea' || elem.contentEditable === 'true');\n}\n\nfunction getSelectionInformation() {\n var focusedElem = getActiveElement();\n return {\n focusedElem: focusedElem,\n selectionRange: hasSelectionCapabilities(focusedElem) ? getSelection$1(focusedElem) : null\n };\n}\n\n/**\n * @restoreSelection: If any selection information was potentially lost,\n * restore it. This is useful when performing operations that could remove dom\n * nodes and place them back in, resulting in focus being lost.\n */\nfunction restoreSelection(priorSelectionInformation) {\n var curFocusedElem = getActiveElement();\n var priorFocusedElem = priorSelectionInformation.focusedElem;\n var priorSelectionRange = priorSelectionInformation.selectionRange;\n if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) {\n if (hasSelectionCapabilities(priorFocusedElem)) {\n setSelection(priorFocusedElem, priorSelectionRange);\n }\n\n // Focusing a node can change the scroll position, which is undesirable\n var ancestors = [];\n var ancestor = priorFocusedElem;\n while (ancestor = ancestor.parentNode) {\n if (ancestor.nodeType === ELEMENT_NODE) {\n ancestors.push({\n element: ancestor,\n left: ancestor.scrollLeft,\n top: ancestor.scrollTop\n });\n }\n }\n\n focusNode(priorFocusedElem);\n\n for (var i = 0; i < ancestors.length; i++) {\n var info = ancestors[i];\n info.element.scrollLeft = info.left;\n info.element.scrollTop = info.top;\n }\n }\n}\n\n/**\n * @getSelection: Gets the selection bounds of a focused textarea, input or\n * contentEditable node.\n * -@input: Look up selection bounds of this input\n * -@return {start: selectionStart, end: selectionEnd}\n */\nfunction getSelection$1(input) {\n var selection = void 0;\n\n if ('selectionStart' in input) {\n // Modern browser with input or textarea.\n selection = {\n start: input.selectionStart,\n end: input.selectionEnd\n };\n } else {\n // Content editable or old IE textarea.\n selection = getOffsets(input);\n }\n\n return selection || { start: 0, end: 0 };\n}\n\n/**\n * @setSelection: Sets the selection bounds of a textarea or input and focuses\n * the input.\n * -@input Set selection bounds of this input or textarea\n * -@offsets Object of same form that is returned from get*\n */\nfunction setSelection(input, offsets) {\n var start = offsets.start,\n end = offsets.end;\n\n if (end === undefined) {\n end = start;\n }\n\n if ('selectionStart' in input) {\n input.selectionStart = start;\n input.selectionEnd = Math.min(end, input.value.length);\n } else {\n setOffsets(input, offsets);\n }\n}\n\nvar skipSelectionChangeEvent = ExecutionEnvironment.canUseDOM && 'documentMode' in document && document.documentMode <= 11;\n\nvar eventTypes$3 = {\n select: {\n phasedRegistrationNames: {\n bubbled: 'onSelect',\n captured: 'onSelectCapture'\n },\n dependencies: ['topBlur', 'topContextMenu', 'topFocus', 'topKeyDown', 'topKeyUp', 'topMouseDown', 'topMouseUp', 'topSelectionChange']\n }\n};\n\nvar activeElement$1 = null;\nvar activeElementInst$1 = null;\nvar lastSelection = null;\nvar mouseDown = false;\n\n/**\n * Get an object which is a unique representation of the current selection.\n *\n * The return value will not be consistent across nodes or browsers, but\n * two identical selections on the same node will return identical objects.\n *\n * @param {DOMElement} node\n * @return {object}\n */\nfunction getSelection(node) {\n if ('selectionStart' in node && hasSelectionCapabilities(node)) {\n return {\n start: node.selectionStart,\n end: node.selectionEnd\n };\n } else if (window.getSelection) {\n var selection = window.getSelection();\n return {\n anchorNode: selection.anchorNode,\n anchorOffset: selection.anchorOffset,\n focusNode: selection.focusNode,\n focusOffset: selection.focusOffset\n };\n }\n}\n\n/**\n * Poll selection to see whether it's changed.\n *\n * @param {object} nativeEvent\n * @return {?SyntheticEvent}\n */\nfunction constructSelectEvent(nativeEvent, nativeEventTarget) {\n // Ensure we have the right element, and that the user is not dragging a\n // selection (this matches native `select` event behavior). In HTML5, select\n // fires only on input and textarea thus if there's no focused element we\n // won't dispatch.\n if (mouseDown || activeElement$1 == null || activeElement$1 !== getActiveElement()) {\n return null;\n }\n\n // Only fire when selection has actually changed.\n var currentSelection = getSelection(activeElement$1);\n if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) {\n lastSelection = currentSelection;\n\n var syntheticEvent = SyntheticEvent$1.getPooled(eventTypes$3.select, activeElementInst$1, nativeEvent, nativeEventTarget);\n\n syntheticEvent.type = 'select';\n syntheticEvent.target = activeElement$1;\n\n accumulateTwoPhaseDispatches(syntheticEvent);\n\n return syntheticEvent;\n }\n\n return null;\n}\n\n/**\n * This plugin creates an `onSelect` event that normalizes select events\n * across form elements.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - contentEditable\n *\n * This differs from native browser implementations in the following ways:\n * - Fires on contentEditable fields as well as inputs.\n * - Fires for collapsed selection.\n * - Fires after user input.\n */\nvar SelectEventPlugin = {\n eventTypes: eventTypes$3,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var doc = nativeEventTarget.window === nativeEventTarget ? nativeEventTarget.document : nativeEventTarget.nodeType === DOCUMENT_NODE ? nativeEventTarget : nativeEventTarget.ownerDocument;\n // Track whether all listeners exists for this plugin. If none exist, we do\n // not extract events. See #3639.\n if (!doc || !isListeningToAllDependencies('onSelect', doc)) {\n return null;\n }\n\n var targetNode = targetInst ? getNodeFromInstance$1(targetInst) : window;\n\n switch (topLevelType) {\n // Track the input node that has focus.\n case 'topFocus':\n if (isTextInputElement(targetNode) || targetNode.contentEditable === 'true') {\n activeElement$1 = targetNode;\n activeElementInst$1 = targetInst;\n lastSelection = null;\n }\n break;\n case 'topBlur':\n activeElement$1 = null;\n activeElementInst$1 = null;\n lastSelection = null;\n break;\n // Don't fire the event while the user is dragging. This matches the\n // semantics of the native select event.\n case 'topMouseDown':\n mouseDown = true;\n break;\n case 'topContextMenu':\n case 'topMouseUp':\n mouseDown = false;\n return constructSelectEvent(nativeEvent, nativeEventTarget);\n // Chrome and IE fire non-standard event when selection is changed (and\n // sometimes when it hasn't). IE's event fires out of order with respect\n // to key and input events on deletion, so we discard it.\n //\n // Firefox doesn't support selectionchange, so check selection status\n // after each key entry. The selection changes after keydown and before\n // keyup, but we check on keydown as well in the case of holding down a\n // key, when multiple keydown events are fired but only one keyup is.\n // This is also our approach for IE handling, for the reason above.\n case 'topSelectionChange':\n if (skipSelectionChangeEvent) {\n break;\n }\n // falls through\n case 'topKeyDown':\n case 'topKeyUp':\n return constructSelectEvent(nativeEvent, nativeEventTarget);\n }\n\n return null;\n }\n};\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface\n * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent\n */\nvar AnimationEventInterface = {\n animationName: null,\n elapsedTime: null,\n pseudoElement: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticAnimationEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent$1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent$1.augmentClass(SyntheticAnimationEvent, AnimationEventInterface);\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/clipboard-apis/\n */\nvar ClipboardEventInterface = {\n clipboardData: function (event) {\n return 'clipboardData' in event ? event.clipboardData : window.clipboardData;\n }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticClipboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent$1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent$1.augmentClass(SyntheticClipboardEvent, ClipboardEventInterface);\n\n/**\n * @interface FocusEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar FocusEventInterface = {\n relatedTarget: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticFocusEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticFocusEvent, FocusEventInterface);\n\n/**\n * `charCode` represents the actual \"character code\" and is safe to use with\n * `String.fromCharCode`. As such, only keys that correspond to printable\n * characters produce a valid `charCode`, the only exception to this is Enter.\n * The Tab-key is considered non-printable and does not have a `charCode`,\n * presumably because it does not produce a tab-character in browsers.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {number} Normalized `charCode` property.\n */\nfunction getEventCharCode(nativeEvent) {\n var charCode;\n var keyCode = nativeEvent.keyCode;\n\n if ('charCode' in nativeEvent) {\n charCode = nativeEvent.charCode;\n\n // FF does not set `charCode` for the Enter-key, check against `keyCode`.\n if (charCode === 0 && keyCode === 13) {\n charCode = 13;\n }\n } else {\n // IE8 does not implement `charCode`, but `keyCode` has the correct value.\n charCode = keyCode;\n }\n\n // Some non-printable keys are reported in `charCode`/`keyCode`, discard them.\n // Must not discard the (non-)printable Enter-key.\n if (charCode >= 32 || charCode === 13) {\n return charCode;\n }\n\n return 0;\n}\n\n/**\n * Normalization of deprecated HTML5 `key` values\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\nvar normalizeKey = {\n Esc: 'Escape',\n Spacebar: ' ',\n Left: 'ArrowLeft',\n Up: 'ArrowUp',\n Right: 'ArrowRight',\n Down: 'ArrowDown',\n Del: 'Delete',\n Win: 'OS',\n Menu: 'ContextMenu',\n Apps: 'ContextMenu',\n Scroll: 'ScrollLock',\n MozPrintableKey: 'Unidentified'\n};\n\n/**\n * Translation from legacy `keyCode` to HTML5 `key`\n * Only special keys supported, all others depend on keyboard layout or browser\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\nvar translateToKey = {\n '8': 'Backspace',\n '9': 'Tab',\n '12': 'Clear',\n '13': 'Enter',\n '16': 'Shift',\n '17': 'Control',\n '18': 'Alt',\n '19': 'Pause',\n '20': 'CapsLock',\n '27': 'Escape',\n '32': ' ',\n '33': 'PageUp',\n '34': 'PageDown',\n '35': 'End',\n '36': 'Home',\n '37': 'ArrowLeft',\n '38': 'ArrowUp',\n '39': 'ArrowRight',\n '40': 'ArrowDown',\n '45': 'Insert',\n '46': 'Delete',\n '112': 'F1',\n '113': 'F2',\n '114': 'F3',\n '115': 'F4',\n '116': 'F5',\n '117': 'F6',\n '118': 'F7',\n '119': 'F8',\n '120': 'F9',\n '121': 'F10',\n '122': 'F11',\n '123': 'F12',\n '144': 'NumLock',\n '145': 'ScrollLock',\n '224': 'Meta'\n};\n\n/**\n * @param {object} nativeEvent Native browser event.\n * @return {string} Normalized `key` property.\n */\nfunction getEventKey(nativeEvent) {\n if (nativeEvent.key) {\n // Normalize inconsistent values reported by browsers due to\n // implementations of a working draft specification.\n\n // FireFox implements `key` but returns `MozPrintableKey` for all\n // printable characters (normalized to `Unidentified`), ignore it.\n var key = normalizeKey[nativeEvent.key] || nativeEvent.key;\n if (key !== 'Unidentified') {\n return key;\n }\n }\n\n // Browser does not implement `key`, polyfill as much of it as we can.\n if (nativeEvent.type === 'keypress') {\n var charCode = getEventCharCode(nativeEvent);\n\n // The enter-key is technically both printable and non-printable and can\n // thus be captured by `keypress`, no other non-printable key should.\n return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);\n }\n if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {\n // While user keyboard layout determines the actual meaning of each\n // `keyCode` value, almost all function keys have a universal value.\n return translateToKey[nativeEvent.keyCode] || 'Unidentified';\n }\n return '';\n}\n\n/**\n * @interface KeyboardEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar KeyboardEventInterface = {\n key: getEventKey,\n location: null,\n ctrlKey: null,\n shiftKey: null,\n altKey: null,\n metaKey: null,\n repeat: null,\n locale: null,\n getModifierState: getEventModifierState,\n // Legacy Interface\n charCode: function (event) {\n // `charCode` is the result of a KeyPress event and represents the value of\n // the actual printable character.\n\n // KeyPress is deprecated, but its replacement is not yet final and not\n // implemented in any major browser. Only KeyPress has charCode.\n if (event.type === 'keypress') {\n return getEventCharCode(event);\n }\n return 0;\n },\n keyCode: function (event) {\n // `keyCode` is the result of a KeyDown/Up event and represents the value of\n // physical keyboard key.\n\n // The actual meaning of the value depends on the users' keyboard layout\n // which cannot be detected. Assuming that it is a US keyboard layout\n // provides a surprisingly accurate mapping for US and European users.\n // Due to this, it is left to the user to implement at this time.\n if (event.type === 'keydown' || event.type === 'keyup') {\n return event.keyCode;\n }\n return 0;\n },\n which: function (event) {\n // `which` is an alias for either `keyCode` or `charCode` depending on the\n // type of the event.\n if (event.type === 'keypress') {\n return getEventCharCode(event);\n }\n if (event.type === 'keydown' || event.type === 'keyup') {\n return event.keyCode;\n }\n return 0;\n }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticKeyboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticKeyboardEvent, KeyboardEventInterface);\n\n/**\n * @interface DragEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar DragEventInterface = {\n dataTransfer: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticMouseEvent}\n */\nfunction SyntheticDragEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticMouseEvent.augmentClass(SyntheticDragEvent, DragEventInterface);\n\n/**\n * @interface TouchEvent\n * @see http://www.w3.org/TR/touch-events/\n */\nvar TouchEventInterface = {\n touches: null,\n targetTouches: null,\n changedTouches: null,\n altKey: null,\n metaKey: null,\n ctrlKey: null,\n shiftKey: null,\n getModifierState: getEventModifierState\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticTouchEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticTouchEvent, TouchEventInterface);\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-\n * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent\n */\nvar TransitionEventInterface = {\n propertyName: null,\n elapsedTime: null,\n pseudoElement: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticTransitionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticEvent$1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent$1.augmentClass(SyntheticTransitionEvent, TransitionEventInterface);\n\n/**\n * @interface WheelEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar WheelEventInterface = {\n deltaX: function (event) {\n return 'deltaX' in event ? event.deltaX : // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).\n 'wheelDeltaX' in event ? -event.wheelDeltaX : 0;\n },\n deltaY: function (event) {\n return 'deltaY' in event ? event.deltaY : // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).\n 'wheelDeltaY' in event ? -event.wheelDeltaY : // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).\n 'wheelDelta' in event ? -event.wheelDelta : 0;\n },\n deltaZ: null,\n\n // Browsers without \"deltaMode\" is reporting in raw wheel delta where one\n // notch on the scroll is always +/- 120, roughly equivalent to pixels.\n // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or\n // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.\n deltaMode: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticMouseEvent}\n */\nfunction SyntheticWheelEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticMouseEvent.augmentClass(SyntheticWheelEvent, WheelEventInterface);\n\n/**\n * Turns\n * ['abort', ...]\n * into\n * eventTypes = {\n * 'abort': {\n * phasedRegistrationNames: {\n * bubbled: 'onAbort',\n * captured: 'onAbortCapture',\n * },\n * dependencies: ['topAbort'],\n * },\n * ...\n * };\n * topLevelEventsToDispatchConfig = {\n * 'topAbort': { sameConfig }\n * };\n */\nvar eventTypes$4 = {};\nvar topLevelEventsToDispatchConfig = {};\n['abort', 'animationEnd', 'animationIteration', 'animationStart', 'blur', 'cancel', 'canPlay', 'canPlayThrough', 'click', 'close', 'contextMenu', 'copy', 'cut', 'doubleClick', 'drag', 'dragEnd', 'dragEnter', 'dragExit', 'dragLeave', 'dragOver', 'dragStart', 'drop', 'durationChange', 'emptied', 'encrypted', 'ended', 'error', 'focus', 'input', 'invalid', 'keyDown', 'keyPress', 'keyUp', 'load', 'loadedData', 'loadedMetadata', 'loadStart', 'mouseDown', 'mouseMove', 'mouseOut', 'mouseOver', 'mouseUp', 'paste', 'pause', 'play', 'playing', 'progress', 'rateChange', 'reset', 'scroll', 'seeked', 'seeking', 'stalled', 'submit', 'suspend', 'timeUpdate', 'toggle', 'touchCancel', 'touchEnd', 'touchMove', 'touchStart', 'transitionEnd', 'volumeChange', 'waiting', 'wheel'].forEach(function (event) {\n var capitalizedEvent = event[0].toUpperCase() + event.slice(1);\n var onEvent = 'on' + capitalizedEvent;\n var topEvent = 'top' + capitalizedEvent;\n\n var type = {\n phasedRegistrationNames: {\n bubbled: onEvent,\n captured: onEvent + 'Capture'\n },\n dependencies: [topEvent]\n };\n eventTypes$4[event] = type;\n topLevelEventsToDispatchConfig[topEvent] = type;\n});\n\n// Only used in DEV for exhaustiveness validation.\nvar knownHTMLTopLevelTypes = ['topAbort', 'topCancel', 'topCanPlay', 'topCanPlayThrough', 'topClose', 'topDurationChange', 'topEmptied', 'topEncrypted', 'topEnded', 'topError', 'topInput', 'topInvalid', 'topLoad', 'topLoadedData', 'topLoadedMetadata', 'topLoadStart', 'topPause', 'topPlay', 'topPlaying', 'topProgress', 'topRateChange', 'topReset', 'topSeeked', 'topSeeking', 'topStalled', 'topSubmit', 'topSuspend', 'topTimeUpdate', 'topToggle', 'topVolumeChange', 'topWaiting'];\n\nvar SimpleEventPlugin = {\n eventTypes: eventTypes$4,\n\n extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n var dispatchConfig = topLevelEventsToDispatchConfig[topLevelType];\n if (!dispatchConfig) {\n return null;\n }\n var EventConstructor;\n switch (topLevelType) {\n case 'topKeyPress':\n // Firefox creates a keypress event for function keys too. This removes\n // the unwanted keypress events. Enter is however both printable and\n // non-printable. One would expect Tab to be as well (but it isn't).\n if (getEventCharCode(nativeEvent) === 0) {\n return null;\n }\n /* falls through */\n case 'topKeyDown':\n case 'topKeyUp':\n EventConstructor = SyntheticKeyboardEvent;\n break;\n case 'topBlur':\n case 'topFocus':\n EventConstructor = SyntheticFocusEvent;\n break;\n case 'topClick':\n // Firefox creates a click event on right mouse clicks. This removes the\n // unwanted click events.\n if (nativeEvent.button === 2) {\n return null;\n }\n /* falls through */\n case 'topDoubleClick':\n case 'topMouseDown':\n case 'topMouseMove':\n case 'topMouseUp':\n // TODO: Disabled elements should not respond to mouse events\n /* falls through */\n case 'topMouseOut':\n case 'topMouseOver':\n case 'topContextMenu':\n EventConstructor = SyntheticMouseEvent;\n break;\n case 'topDrag':\n case 'topDragEnd':\n case 'topDragEnter':\n case 'topDragExit':\n case 'topDragLeave':\n case 'topDragOver':\n case 'topDragStart':\n case 'topDrop':\n EventConstructor = SyntheticDragEvent;\n break;\n case 'topTouchCancel':\n case 'topTouchEnd':\n case 'topTouchMove':\n case 'topTouchStart':\n EventConstructor = SyntheticTouchEvent;\n break;\n case 'topAnimationEnd':\n case 'topAnimationIteration':\n case 'topAnimationStart':\n EventConstructor = SyntheticAnimationEvent;\n break;\n case 'topTransitionEnd':\n EventConstructor = SyntheticTransitionEvent;\n break;\n case 'topScroll':\n EventConstructor = SyntheticUIEvent;\n break;\n case 'topWheel':\n EventConstructor = SyntheticWheelEvent;\n break;\n case 'topCopy':\n case 'topCut':\n case 'topPaste':\n EventConstructor = SyntheticClipboardEvent;\n break;\n default:\n {\n if (knownHTMLTopLevelTypes.indexOf(topLevelType) === -1) {\n warning(false, 'SimpleEventPlugin: Unhandled event type, `%s`. This warning ' + 'is likely caused by a bug in React. Please file an issue.', topLevelType);\n }\n }\n // HTML Events\n // @see http://www.w3.org/TR/html5/index.html#events-0\n EventConstructor = SyntheticEvent$1;\n break;\n }\n var event = EventConstructor.getPooled(dispatchConfig, targetInst, nativeEvent, nativeEventTarget);\n accumulateTwoPhaseDispatches(event);\n return event;\n }\n};\n\nsetHandleTopLevel(handleTopLevel);\n\n/**\n * Inject modules for resolving DOM hierarchy and plugin ordering.\n */\ninjection$1.injectEventPluginOrder(DOMEventPluginOrder);\ninjection$2.injectComponentTree(ReactDOMComponentTree);\n\n/**\n * Some important event plugins included by default (without having to require\n * them).\n */\ninjection$1.injectEventPluginsByName({\n SimpleEventPlugin: SimpleEventPlugin,\n EnterLeaveEventPlugin: EnterLeaveEventPlugin,\n ChangeEventPlugin: ChangeEventPlugin,\n SelectEventPlugin: SelectEventPlugin,\n BeforeInputEventPlugin: BeforeInputEventPlugin\n});\n\nvar enableAsyncSubtreeAPI = true;\nvar enableAsyncSchedulingByDefaultInReactDOM = false;\n// Exports React.Fragment\nvar enableReactFragment = false;\n// Exports ReactDOM.createRoot\nvar enableCreateRoot = false;\nvar enableUserTimingAPI = true;\n\n// Mutating mode (React DOM, React ART, React Native):\nvar enableMutatingReconciler = true;\n// Experimental noop mode (currently unused):\nvar enableNoopReconciler = false;\n// Experimental persistent mode (CS):\nvar enablePersistentReconciler = false;\n\n// Only used in www builds.\n\nvar valueStack = [];\n\n{\n var fiberStack = [];\n}\n\nvar index = -1;\n\nfunction createCursor(defaultValue) {\n return {\n current: defaultValue\n };\n}\n\n\n\nfunction pop(cursor, fiber) {\n if (index < 0) {\n {\n warning(false, 'Unexpected pop.');\n }\n return;\n }\n\n {\n if (fiber !== fiberStack[index]) {\n warning(false, 'Unexpected Fiber popped.');\n }\n }\n\n cursor.current = valueStack[index];\n\n valueStack[index] = null;\n\n {\n fiberStack[index] = null;\n }\n\n index--;\n}\n\nfunction push(cursor, value, fiber) {\n index++;\n\n valueStack[index] = cursor.current;\n\n {\n fiberStack[index] = fiber;\n }\n\n cursor.current = value;\n}\n\nfunction reset$1() {\n while (index > -1) {\n valueStack[index] = null;\n\n {\n fiberStack[index] = null;\n }\n\n index--;\n }\n}\n\nvar describeComponentFrame = function (name, source, ownerName) {\n return '\\n in ' + (name || 'Unknown') + (source ? ' (at ' + source.fileName.replace(/^.*[\\\\\\/]/, '') + ':' + source.lineNumber + ')' : ownerName ? ' (created by ' + ownerName + ')' : '');\n};\n\nfunction describeFiber(fiber) {\n switch (fiber.tag) {\n case IndeterminateComponent:\n case FunctionalComponent:\n case ClassComponent:\n case HostComponent:\n var owner = fiber._debugOwner;\n var source = fiber._debugSource;\n var name = getComponentName(fiber);\n var ownerName = null;\n if (owner) {\n ownerName = getComponentName(owner);\n }\n return describeComponentFrame(name, source, ownerName);\n default:\n return '';\n }\n}\n\n// This function can only be called with a work-in-progress fiber and\n// only during begin or complete phase. Do not call it under any other\n// circumstances.\nfunction getStackAddendumByWorkInProgressFiber(workInProgress) {\n var info = '';\n var node = workInProgress;\n do {\n info += describeFiber(node);\n // Otherwise this return pointer might point to the wrong tree:\n node = node['return'];\n } while (node);\n return info;\n}\n\nfunction getCurrentFiberOwnerName() {\n {\n var fiber = ReactDebugCurrentFiber.current;\n if (fiber === null) {\n return null;\n }\n var owner = fiber._debugOwner;\n if (owner !== null && typeof owner !== 'undefined') {\n return getComponentName(owner);\n }\n }\n return null;\n}\n\nfunction getCurrentFiberStackAddendum() {\n {\n var fiber = ReactDebugCurrentFiber.current;\n if (fiber === null) {\n return null;\n }\n // Safe because if current fiber exists, we are reconciling,\n // and it is guaranteed to be the work-in-progress version.\n return getStackAddendumByWorkInProgressFiber(fiber);\n }\n return null;\n}\n\nfunction resetCurrentFiber() {\n ReactDebugCurrentFrame.getCurrentStack = null;\n ReactDebugCurrentFiber.current = null;\n ReactDebugCurrentFiber.phase = null;\n}\n\nfunction setCurrentFiber(fiber) {\n ReactDebugCurrentFrame.getCurrentStack = getCurrentFiberStackAddendum;\n ReactDebugCurrentFiber.current = fiber;\n ReactDebugCurrentFiber.phase = null;\n}\n\nfunction setCurrentPhase(phase) {\n ReactDebugCurrentFiber.phase = phase;\n}\n\nvar ReactDebugCurrentFiber = {\n current: null,\n phase: null,\n resetCurrentFiber: resetCurrentFiber,\n setCurrentFiber: setCurrentFiber,\n setCurrentPhase: setCurrentPhase,\n getCurrentFiberOwnerName: getCurrentFiberOwnerName,\n getCurrentFiberStackAddendum: getCurrentFiberStackAddendum\n};\n\n// Prefix measurements so that it's possible to filter them.\n// Longer prefixes are hard to read in DevTools.\nvar reactEmoji = '\\u269B';\nvar warningEmoji = '\\u26D4';\nvar supportsUserTiming = typeof performance !== 'undefined' && typeof performance.mark === 'function' && typeof performance.clearMarks === 'function' && typeof performance.measure === 'function' && typeof performance.clearMeasures === 'function';\n\n// Keep track of current fiber so that we know the path to unwind on pause.\n// TODO: this looks the same as nextUnitOfWork in scheduler. Can we unify them?\nvar currentFiber = null;\n// If we're in the middle of user code, which fiber and method is it?\n// Reusing `currentFiber` would be confusing for this because user code fiber\n// can change during commit phase too, but we don't need to unwind it (since\n// lifecycles in the commit phase don't resemble a tree).\nvar currentPhase = null;\nvar currentPhaseFiber = null;\n// Did lifecycle hook schedule an update? This is often a performance problem,\n// so we will keep track of it, and include it in the report.\n// Track commits caused by cascading updates.\nvar isCommitting = false;\nvar hasScheduledUpdateInCurrentCommit = false;\nvar hasScheduledUpdateInCurrentPhase = false;\nvar commitCountInCurrentWorkLoop = 0;\nvar effectCountInCurrentCommit = 0;\nvar isWaitingForCallback = false;\n// During commits, we only show a measurement once per method name\n// to avoid stretch the commit phase with measurement overhead.\nvar labelsInCurrentCommit = new Set();\n\nvar formatMarkName = function (markName) {\n return reactEmoji + ' ' + markName;\n};\n\nvar formatLabel = function (label, warning$$1) {\n var prefix = warning$$1 ? warningEmoji + ' ' : reactEmoji + ' ';\n var suffix = warning$$1 ? ' Warning: ' + warning$$1 : '';\n return '' + prefix + label + suffix;\n};\n\nvar beginMark = function (markName) {\n performance.mark(formatMarkName(markName));\n};\n\nvar clearMark = function (markName) {\n performance.clearMarks(formatMarkName(markName));\n};\n\nvar endMark = function (label, markName, warning$$1) {\n var formattedMarkName = formatMarkName(markName);\n var formattedLabel = formatLabel(label, warning$$1);\n try {\n performance.measure(formattedLabel, formattedMarkName);\n } catch (err) {}\n // If previous mark was missing for some reason, this will throw.\n // This could only happen if React crashed in an unexpected place earlier.\n // Don't pile on with more errors.\n\n // Clear marks immediately to avoid growing buffer.\n performance.clearMarks(formattedMarkName);\n performance.clearMeasures(formattedLabel);\n};\n\nvar getFiberMarkName = function (label, debugID) {\n return label + ' (#' + debugID + ')';\n};\n\nvar getFiberLabel = function (componentName, isMounted, phase) {\n if (phase === null) {\n // These are composite component total time measurements.\n return componentName + ' [' + (isMounted ? 'update' : 'mount') + ']';\n } else {\n // Composite component methods.\n return componentName + '.' + phase;\n }\n};\n\nvar beginFiberMark = function (fiber, phase) {\n var componentName = getComponentName(fiber) || 'Unknown';\n var debugID = fiber._debugID;\n var isMounted = fiber.alternate !== null;\n var label = getFiberLabel(componentName, isMounted, phase);\n\n if (isCommitting && labelsInCurrentCommit.has(label)) {\n // During the commit phase, we don't show duplicate labels because\n // there is a fixed overhead for every measurement, and we don't\n // want to stretch the commit phase beyond necessary.\n return false;\n }\n labelsInCurrentCommit.add(label);\n\n var markName = getFiberMarkName(label, debugID);\n beginMark(markName);\n return true;\n};\n\nvar clearFiberMark = function (fiber, phase) {\n var componentName = getComponentName(fiber) || 'Unknown';\n var debugID = fiber._debugID;\n var isMounted = fiber.alternate !== null;\n var label = getFiberLabel(componentName, isMounted, phase);\n var markName = getFiberMarkName(label, debugID);\n clearMark(markName);\n};\n\nvar endFiberMark = function (fiber, phase, warning$$1) {\n var componentName = getComponentName(fiber) || 'Unknown';\n var debugID = fiber._debugID;\n var isMounted = fiber.alternate !== null;\n var label = getFiberLabel(componentName, isMounted, phase);\n var markName = getFiberMarkName(label, debugID);\n endMark(label, markName, warning$$1);\n};\n\nvar shouldIgnoreFiber = function (fiber) {\n // Host components should be skipped in the timeline.\n // We could check typeof fiber.type, but does this work with RN?\n switch (fiber.tag) {\n case HostRoot:\n case HostComponent:\n case HostText:\n case HostPortal:\n case ReturnComponent:\n case Fragment:\n return true;\n default:\n return false;\n }\n};\n\nvar clearPendingPhaseMeasurement = function () {\n if (currentPhase !== null && currentPhaseFiber !== null) {\n clearFiberMark(currentPhaseFiber, currentPhase);\n }\n currentPhaseFiber = null;\n currentPhase = null;\n hasScheduledUpdateInCurrentPhase = false;\n};\n\nvar pauseTimers = function () {\n // Stops all currently active measurements so that they can be resumed\n // if we continue in a later deferred loop from the same unit of work.\n var fiber = currentFiber;\n while (fiber) {\n if (fiber._debugIsCurrentlyTiming) {\n endFiberMark(fiber, null, null);\n }\n fiber = fiber['return'];\n }\n};\n\nvar resumeTimersRecursively = function (fiber) {\n if (fiber['return'] !== null) {\n resumeTimersRecursively(fiber['return']);\n }\n if (fiber._debugIsCurrentlyTiming) {\n beginFiberMark(fiber, null);\n }\n};\n\nvar resumeTimers = function () {\n // Resumes all measurements that were active during the last deferred loop.\n if (currentFiber !== null) {\n resumeTimersRecursively(currentFiber);\n }\n};\n\nfunction recordEffect() {\n if (enableUserTimingAPI) {\n effectCountInCurrentCommit++;\n }\n}\n\nfunction recordScheduleUpdate() {\n if (enableUserTimingAPI) {\n if (isCommitting) {\n hasScheduledUpdateInCurrentCommit = true;\n }\n if (currentPhase !== null && currentPhase !== 'componentWillMount' && currentPhase !== 'componentWillReceiveProps') {\n hasScheduledUpdateInCurrentPhase = true;\n }\n }\n}\n\nfunction startRequestCallbackTimer() {\n if (enableUserTimingAPI) {\n if (supportsUserTiming && !isWaitingForCallback) {\n isWaitingForCallback = true;\n beginMark('(Waiting for async callback...)');\n }\n }\n}\n\nfunction stopRequestCallbackTimer(didExpire) {\n if (enableUserTimingAPI) {\n if (supportsUserTiming) {\n isWaitingForCallback = false;\n var warning$$1 = didExpire ? 'React was blocked by main thread' : null;\n endMark('(Waiting for async callback...)', '(Waiting for async callback...)', warning$$1);\n }\n }\n}\n\nfunction startWorkTimer(fiber) {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {\n return;\n }\n // If we pause, this is the fiber to unwind from.\n currentFiber = fiber;\n if (!beginFiberMark(fiber, null)) {\n return;\n }\n fiber._debugIsCurrentlyTiming = true;\n }\n}\n\nfunction cancelWorkTimer(fiber) {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {\n return;\n }\n // Remember we shouldn't complete measurement for this fiber.\n // Otherwise flamechart will be deep even for small updates.\n fiber._debugIsCurrentlyTiming = false;\n clearFiberMark(fiber, null);\n }\n}\n\nfunction stopWorkTimer(fiber) {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {\n return;\n }\n // If we pause, its parent is the fiber to unwind from.\n currentFiber = fiber['return'];\n if (!fiber._debugIsCurrentlyTiming) {\n return;\n }\n fiber._debugIsCurrentlyTiming = false;\n endFiberMark(fiber, null, null);\n }\n}\n\nfunction stopFailedWorkTimer(fiber) {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {\n return;\n }\n // If we pause, its parent is the fiber to unwind from.\n currentFiber = fiber['return'];\n if (!fiber._debugIsCurrentlyTiming) {\n return;\n }\n fiber._debugIsCurrentlyTiming = false;\n var warning$$1 = 'An error was thrown inside this error boundary';\n endFiberMark(fiber, null, warning$$1);\n }\n}\n\nfunction startPhaseTimer(fiber, phase) {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming) {\n return;\n }\n clearPendingPhaseMeasurement();\n if (!beginFiberMark(fiber, phase)) {\n return;\n }\n currentPhaseFiber = fiber;\n currentPhase = phase;\n }\n}\n\nfunction stopPhaseTimer() {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming) {\n return;\n }\n if (currentPhase !== null && currentPhaseFiber !== null) {\n var warning$$1 = hasScheduledUpdateInCurrentPhase ? 'Scheduled a cascading update' : null;\n endFiberMark(currentPhaseFiber, currentPhase, warning$$1);\n }\n currentPhase = null;\n currentPhaseFiber = null;\n }\n}\n\nfunction startWorkLoopTimer(nextUnitOfWork) {\n if (enableUserTimingAPI) {\n currentFiber = nextUnitOfWork;\n if (!supportsUserTiming) {\n return;\n }\n commitCountInCurrentWorkLoop = 0;\n // This is top level call.\n // Any other measurements are performed within.\n beginMark('(React Tree Reconciliation)');\n // Resume any measurements that were in progress during the last loop.\n resumeTimers();\n }\n}\n\nfunction stopWorkLoopTimer(interruptedBy) {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming) {\n return;\n }\n var warning$$1 = null;\n if (interruptedBy !== null) {\n if (interruptedBy.tag === HostRoot) {\n warning$$1 = 'A top-level update interrupted the previous render';\n } else {\n var componentName = getComponentName(interruptedBy) || 'Unknown';\n warning$$1 = 'An update to ' + componentName + ' interrupted the previous render';\n }\n } else if (commitCountInCurrentWorkLoop > 1) {\n warning$$1 = 'There were cascading updates';\n }\n commitCountInCurrentWorkLoop = 0;\n // Pause any measurements until the next loop.\n pauseTimers();\n endMark('(React Tree Reconciliation)', '(React Tree Reconciliation)', warning$$1);\n }\n}\n\nfunction startCommitTimer() {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming) {\n return;\n }\n isCommitting = true;\n hasScheduledUpdateInCurrentCommit = false;\n labelsInCurrentCommit.clear();\n beginMark('(Committing Changes)');\n }\n}\n\nfunction stopCommitTimer() {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming) {\n return;\n }\n\n var warning$$1 = null;\n if (hasScheduledUpdateInCurrentCommit) {\n warning$$1 = 'Lifecycle hook scheduled a cascading update';\n } else if (commitCountInCurrentWorkLoop > 0) {\n warning$$1 = 'Caused by a cascading update in earlier commit';\n }\n hasScheduledUpdateInCurrentCommit = false;\n commitCountInCurrentWorkLoop++;\n isCommitting = false;\n labelsInCurrentCommit.clear();\n\n endMark('(Committing Changes)', '(Committing Changes)', warning$$1);\n }\n}\n\nfunction startCommitHostEffectsTimer() {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming) {\n return;\n }\n effectCountInCurrentCommit = 0;\n beginMark('(Committing Host Effects)');\n }\n}\n\nfunction stopCommitHostEffectsTimer() {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming) {\n return;\n }\n var count = effectCountInCurrentCommit;\n effectCountInCurrentCommit = 0;\n endMark('(Committing Host Effects: ' + count + ' Total)', '(Committing Host Effects)', null);\n }\n}\n\nfunction startCommitLifeCyclesTimer() {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming) {\n return;\n }\n effectCountInCurrentCommit = 0;\n beginMark('(Calling Lifecycle Methods)');\n }\n}\n\nfunction stopCommitLifeCyclesTimer() {\n if (enableUserTimingAPI) {\n if (!supportsUserTiming) {\n return;\n }\n var count = effectCountInCurrentCommit;\n effectCountInCurrentCommit = 0;\n endMark('(Calling Lifecycle Methods: ' + count + ' Total)', '(Calling Lifecycle Methods)', null);\n }\n}\n\n{\n var warnedAboutMissingGetChildContext = {};\n}\n\n// A cursor to the current merged context object on the stack.\nvar contextStackCursor = createCursor(emptyObject);\n// A cursor to a boolean indicating whether the context has changed.\nvar didPerformWorkStackCursor = createCursor(false);\n// Keep track of the previous context object that was on the stack.\n// We use this to get access to the parent context after we have already\n// pushed the next context provider, and now need to merge their contexts.\nvar previousContext = emptyObject;\n\nfunction getUnmaskedContext(workInProgress) {\n var hasOwnContext = isContextProvider(workInProgress);\n if (hasOwnContext) {\n // If the fiber is a context provider itself, when we read its context\n // we have already pushed its own child context on the stack. A context\n // provider should not \"see\" its own child context. Therefore we read the\n // previous (parent) context instead for a context provider.\n return previousContext;\n }\n return contextStackCursor.current;\n}\n\nfunction cacheContext(workInProgress, unmaskedContext, maskedContext) {\n var instance = workInProgress.stateNode;\n instance.__reactInternalMemoizedUnmaskedChildContext = unmaskedContext;\n instance.__reactInternalMemoizedMaskedChildContext = maskedContext;\n}\n\nfunction getMaskedContext(workInProgress, unmaskedContext) {\n var type = workInProgress.type;\n var contextTypes = type.contextTypes;\n if (!contextTypes) {\n return emptyObject;\n }\n\n // Avoid recreating masked context unless unmasked context has changed.\n // Failing to do this will result in unnecessary calls to componentWillReceiveProps.\n // This may trigger infinite loops if componentWillReceiveProps calls setState.\n var instance = workInProgress.stateNode;\n if (instance && instance.__reactInternalMemoizedUnmaskedChildContext === unmaskedContext) {\n return instance.__reactInternalMemoizedMaskedChildContext;\n }\n\n var context = {};\n for (var key in contextTypes) {\n context[key] = unmaskedContext[key];\n }\n\n {\n var name = getComponentName(workInProgress) || 'Unknown';\n checkPropTypes(contextTypes, context, 'context', name, ReactDebugCurrentFiber.getCurrentFiberStackAddendum);\n }\n\n // Cache unmasked context so we can avoid recreating masked context unless necessary.\n // Context is created before the class component is instantiated so check for instance.\n if (instance) {\n cacheContext(workInProgress, unmaskedContext, context);\n }\n\n return context;\n}\n\nfunction hasContextChanged() {\n return didPerformWorkStackCursor.current;\n}\n\nfunction isContextConsumer(fiber) {\n return fiber.tag === ClassComponent && fiber.type.contextTypes != null;\n}\n\nfunction isContextProvider(fiber) {\n return fiber.tag === ClassComponent && fiber.type.childContextTypes != null;\n}\n\nfunction popContextProvider(fiber) {\n if (!isContextProvider(fiber)) {\n return;\n }\n\n pop(didPerformWorkStackCursor, fiber);\n pop(contextStackCursor, fiber);\n}\n\nfunction popTopLevelContextObject(fiber) {\n pop(didPerformWorkStackCursor, fiber);\n pop(contextStackCursor, fiber);\n}\n\nfunction pushTopLevelContextObject(fiber, context, didChange) {\n !(contextStackCursor.cursor == null) ? invariant(false, 'Unexpected context found on stack. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n push(contextStackCursor, context, fiber);\n push(didPerformWorkStackCursor, didChange, fiber);\n}\n\nfunction processChildContext(fiber, parentContext) {\n var instance = fiber.stateNode;\n var childContextTypes = fiber.type.childContextTypes;\n\n // TODO (bvaughn) Replace this behavior with an invariant() in the future.\n // It has only been added in Fiber to match the (unintentional) behavior in Stack.\n if (typeof instance.getChildContext !== 'function') {\n {\n var componentName = getComponentName(fiber) || 'Unknown';\n\n if (!warnedAboutMissingGetChildContext[componentName]) {\n warnedAboutMissingGetChildContext[componentName] = true;\n warning(false, '%s.childContextTypes is specified but there is no getChildContext() method ' + 'on the instance. You can either define getChildContext() on %s or remove ' + 'childContextTypes from it.', componentName, componentName);\n }\n }\n return parentContext;\n }\n\n var childContext = void 0;\n {\n ReactDebugCurrentFiber.setCurrentPhase('getChildContext');\n }\n startPhaseTimer(fiber, 'getChildContext');\n childContext = instance.getChildContext();\n stopPhaseTimer();\n {\n ReactDebugCurrentFiber.setCurrentPhase(null);\n }\n for (var contextKey in childContext) {\n !(contextKey in childContextTypes) ? invariant(false, '%s.getChildContext(): key \"%s\" is not defined in childContextTypes.', getComponentName(fiber) || 'Unknown', contextKey) : void 0;\n }\n {\n var name = getComponentName(fiber) || 'Unknown';\n checkPropTypes(childContextTypes, childContext, 'child context', name,\n // In practice, there is one case in which we won't get a stack. It's when\n // somebody calls unstable_renderSubtreeIntoContainer() and we process\n // context from the parent component instance. The stack will be missing\n // because it's outside of the reconciliation, and so the pointer has not\n // been set. This is rare and doesn't matter. We'll also remove that API.\n ReactDebugCurrentFiber.getCurrentFiberStackAddendum);\n }\n\n return _assign({}, parentContext, childContext);\n}\n\nfunction pushContextProvider(workInProgress) {\n if (!isContextProvider(workInProgress)) {\n return false;\n }\n\n var instance = workInProgress.stateNode;\n // We push the context as early as possible to ensure stack integrity.\n // If the instance does not exist yet, we will push null at first,\n // and replace it on the stack later when invalidating the context.\n var memoizedMergedChildContext = instance && instance.__reactInternalMemoizedMergedChildContext || emptyObject;\n\n // Remember the parent context so we can merge with it later.\n // Inherit the parent's did-perform-work value to avoid inadvertently blocking updates.\n previousContext = contextStackCursor.current;\n push(contextStackCursor, memoizedMergedChildContext, workInProgress);\n push(didPerformWorkStackCursor, didPerformWorkStackCursor.current, workInProgress);\n\n return true;\n}\n\nfunction invalidateContextProvider(workInProgress, didChange) {\n var instance = workInProgress.stateNode;\n !instance ? invariant(false, 'Expected to have an instance by this point. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n if (didChange) {\n // Merge parent and own context.\n // Skip this if we're not updating due to sCU.\n // This avoids unnecessarily recomputing memoized values.\n var mergedContext = processChildContext(workInProgress, previousContext);\n instance.__reactInternalMemoizedMergedChildContext = mergedContext;\n\n // Replace the old (or empty) context with the new one.\n // It is important to unwind the context in the reverse order.\n pop(didPerformWorkStackCursor, workInProgress);\n pop(contextStackCursor, workInProgress);\n // Now push the new context and mark that it has changed.\n push(contextStackCursor, mergedContext, workInProgress);\n push(didPerformWorkStackCursor, didChange, workInProgress);\n } else {\n pop(didPerformWorkStackCursor, workInProgress);\n push(didPerformWorkStackCursor, didChange, workInProgress);\n }\n}\n\nfunction resetContext() {\n previousContext = emptyObject;\n contextStackCursor.current = emptyObject;\n didPerformWorkStackCursor.current = false;\n}\n\nfunction findCurrentUnmaskedContext(fiber) {\n // Currently this is only used with renderSubtreeIntoContainer; not sure if it\n // makes sense elsewhere\n !(isFiberMounted(fiber) && fiber.tag === ClassComponent) ? invariant(false, 'Expected subtree parent to be a mounted class component. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n var node = fiber;\n while (node.tag !== HostRoot) {\n if (isContextProvider(node)) {\n return node.stateNode.__reactInternalMemoizedMergedChildContext;\n }\n var parent = node['return'];\n !parent ? invariant(false, 'Found unexpected detached subtree parent. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n node = parent;\n }\n return node.stateNode.context;\n}\n\nvar NoWork = 0; // TODO: Use an opaque type once ESLint et al support the syntax\n\nvar Sync = 1;\nvar Never = 2147483647; // Max int32: Math.pow(2, 31) - 1\n\nvar UNIT_SIZE = 10;\nvar MAGIC_NUMBER_OFFSET = 2;\n\n// 1 unit of expiration time represents 10ms.\nfunction msToExpirationTime(ms) {\n // Always add an offset so that we don't clash with the magic number for NoWork.\n return (ms / UNIT_SIZE | 0) + MAGIC_NUMBER_OFFSET;\n}\n\nfunction ceiling(num, precision) {\n return ((num / precision | 0) + 1) * precision;\n}\n\nfunction computeExpirationBucket(currentTime, expirationInMs, bucketSizeMs) {\n return ceiling(currentTime + expirationInMs / UNIT_SIZE, bucketSizeMs / UNIT_SIZE);\n}\n\nvar NoContext = 0;\nvar AsyncUpdates = 1;\n\n{\n var hasBadMapPolyfill = false;\n try {\n var nonExtensibleObject = Object.preventExtensions({});\n /* eslint-disable no-new */\n new Map([[nonExtensibleObject, null]]);\n new Set([nonExtensibleObject]);\n /* eslint-enable no-new */\n } catch (e) {\n // TODO: Consider warning about bad polyfills\n hasBadMapPolyfill = true;\n }\n}\n\n// A Fiber is work on a Component that needs to be done or was done. There can\n// be more than one per component.\n\n\n{\n var debugCounter = 1;\n}\n\nfunction FiberNode(tag, key, internalContextTag) {\n // Instance\n this.tag = tag;\n this.key = key;\n this.type = null;\n this.stateNode = null;\n\n // Fiber\n this['return'] = null;\n this.child = null;\n this.sibling = null;\n this.index = 0;\n\n this.ref = null;\n\n this.pendingProps = null;\n this.memoizedProps = null;\n this.updateQueue = null;\n this.memoizedState = null;\n\n this.internalContextTag = internalContextTag;\n\n // Effects\n this.effectTag = NoEffect;\n this.nextEffect = null;\n\n this.firstEffect = null;\n this.lastEffect = null;\n\n this.expirationTime = NoWork;\n\n this.alternate = null;\n\n {\n this._debugID = debugCounter++;\n this._debugSource = null;\n this._debugOwner = null;\n this._debugIsCurrentlyTiming = false;\n if (!hasBadMapPolyfill && typeof Object.preventExtensions === 'function') {\n Object.preventExtensions(this);\n }\n }\n}\n\n// This is a constructor function, rather than a POJO constructor, still\n// please ensure we do the following:\n// 1) Nobody should add any instance methods on this. Instance methods can be\n// more difficult to predict when they get optimized and they are almost\n// never inlined properly in static compilers.\n// 2) Nobody should rely on `instanceof Fiber` for type testing. We should\n// always know when it is a fiber.\n// 3) We might want to experiment with using numeric keys since they are easier\n// to optimize in a non-JIT environment.\n// 4) We can easily go from a constructor to a createFiber object literal if that\n// is faster.\n// 5) It should be easy to port this to a C struct and keep a C implementation\n// compatible.\nvar createFiber = function (tag, key, internalContextTag) {\n // $FlowFixMe: the shapes are exact here but Flow doesn't like constructors\n return new FiberNode(tag, key, internalContextTag);\n};\n\nfunction shouldConstruct(Component) {\n return !!(Component.prototype && Component.prototype.isReactComponent);\n}\n\n// This is used to create an alternate fiber to do work on.\nfunction createWorkInProgress(current, pendingProps, expirationTime) {\n var workInProgress = current.alternate;\n if (workInProgress === null) {\n // We use a double buffering pooling technique because we know that we'll\n // only ever need at most two versions of a tree. We pool the \"other\" unused\n // node that we're free to reuse. This is lazily created to avoid allocating\n // extra objects for things that are never updated. It also allow us to\n // reclaim the extra memory if needed.\n workInProgress = createFiber(current.tag, current.key, current.internalContextTag);\n workInProgress.type = current.type;\n workInProgress.stateNode = current.stateNode;\n\n {\n // DEV-only fields\n workInProgress._debugID = current._debugID;\n workInProgress._debugSource = current._debugSource;\n workInProgress._debugOwner = current._debugOwner;\n }\n\n workInProgress.alternate = current;\n current.alternate = workInProgress;\n } else {\n // We already have an alternate.\n // Reset the effect tag.\n workInProgress.effectTag = NoEffect;\n\n // The effect list is no longer valid.\n workInProgress.nextEffect = null;\n workInProgress.firstEffect = null;\n workInProgress.lastEffect = null;\n }\n\n workInProgress.expirationTime = expirationTime;\n workInProgress.pendingProps = pendingProps;\n\n workInProgress.child = current.child;\n workInProgress.memoizedProps = current.memoizedProps;\n workInProgress.memoizedState = current.memoizedState;\n workInProgress.updateQueue = current.updateQueue;\n\n // These will be overridden during the parent's reconciliation\n workInProgress.sibling = current.sibling;\n workInProgress.index = current.index;\n workInProgress.ref = current.ref;\n\n return workInProgress;\n}\n\nfunction createHostRootFiber() {\n var fiber = createFiber(HostRoot, null, NoContext);\n return fiber;\n}\n\nfunction createFiberFromElement(element, internalContextTag, expirationTime) {\n var owner = null;\n {\n owner = element._owner;\n }\n\n var fiber = void 0;\n var type = element.type,\n key = element.key;\n\n if (typeof type === 'function') {\n fiber = shouldConstruct(type) ? createFiber(ClassComponent, key, internalContextTag) : createFiber(IndeterminateComponent, key, internalContextTag);\n fiber.type = type;\n fiber.pendingProps = element.props;\n } else if (typeof type === 'string') {\n fiber = createFiber(HostComponent, key, internalContextTag);\n fiber.type = type;\n fiber.pendingProps = element.props;\n } else if (typeof type === 'object' && type !== null && typeof type.tag === 'number') {\n // Currently assumed to be a continuation and therefore is a fiber already.\n // TODO: The yield system is currently broken for updates in some cases.\n // The reified yield stores a fiber, but we don't know which fiber that is;\n // the current or a workInProgress? When the continuation gets rendered here\n // we don't know if we can reuse that fiber or if we need to clone it.\n // There is probably a clever way to restructure this.\n fiber = type;\n fiber.pendingProps = element.props;\n } else {\n var info = '';\n {\n if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {\n info += ' You likely forgot to export your component from the file ' + \"it's defined in, or you might have mixed up default and named imports.\";\n }\n var ownerName = owner ? getComponentName(owner) : null;\n if (ownerName) {\n info += '\\n\\nCheck the render method of `' + ownerName + '`.';\n }\n }\n invariant(false, 'Element type is invalid: expected a string (for built-in components) or a class/function (for composite components) but got: %s.%s', type == null ? type : typeof type, info);\n }\n\n {\n fiber._debugSource = element._source;\n fiber._debugOwner = element._owner;\n }\n\n fiber.expirationTime = expirationTime;\n\n return fiber;\n}\n\nfunction createFiberFromFragment(elements, internalContextTag, expirationTime, key) {\n var fiber = createFiber(Fragment, key, internalContextTag);\n fiber.pendingProps = elements;\n fiber.expirationTime = expirationTime;\n return fiber;\n}\n\nfunction createFiberFromText(content, internalContextTag, expirationTime) {\n var fiber = createFiber(HostText, null, internalContextTag);\n fiber.pendingProps = content;\n fiber.expirationTime = expirationTime;\n return fiber;\n}\n\nfunction createFiberFromHostInstanceForDeletion() {\n var fiber = createFiber(HostComponent, null, NoContext);\n fiber.type = 'DELETED';\n return fiber;\n}\n\nfunction createFiberFromCall(call, internalContextTag, expirationTime) {\n var fiber = createFiber(CallComponent, call.key, internalContextTag);\n fiber.type = call.handler;\n fiber.pendingProps = call;\n fiber.expirationTime = expirationTime;\n return fiber;\n}\n\nfunction createFiberFromReturn(returnNode, internalContextTag, expirationTime) {\n var fiber = createFiber(ReturnComponent, null, internalContextTag);\n fiber.expirationTime = expirationTime;\n return fiber;\n}\n\nfunction createFiberFromPortal(portal, internalContextTag, expirationTime) {\n var fiber = createFiber(HostPortal, portal.key, internalContextTag);\n fiber.pendingProps = portal.children || [];\n fiber.expirationTime = expirationTime;\n fiber.stateNode = {\n containerInfo: portal.containerInfo,\n pendingChildren: null, // Used by persistent updates\n implementation: portal.implementation\n };\n return fiber;\n}\n\nfunction createFiberRoot(containerInfo, hydrate) {\n // Cyclic construction. This cheats the type system right now because\n // stateNode is any.\n var uninitializedFiber = createHostRootFiber();\n var root = {\n current: uninitializedFiber,\n containerInfo: containerInfo,\n pendingChildren: null,\n remainingExpirationTime: NoWork,\n isReadyForCommit: false,\n finishedWork: null,\n context: null,\n pendingContext: null,\n hydrate: hydrate,\n nextScheduledRoot: null\n };\n uninitializedFiber.stateNode = root;\n return root;\n}\n\nvar onCommitFiberRoot = null;\nvar onCommitFiberUnmount = null;\nvar hasLoggedError = false;\n\nfunction catchErrors(fn) {\n return function (arg) {\n try {\n return fn(arg);\n } catch (err) {\n if (true && !hasLoggedError) {\n hasLoggedError = true;\n warning(false, 'React DevTools encountered an error: %s', err);\n }\n }\n };\n}\n\nfunction injectInternals(internals) {\n if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') {\n // No DevTools\n return false;\n }\n var hook = __REACT_DEVTOOLS_GLOBAL_HOOK__;\n if (hook.isDisabled) {\n // This isn't a real property on the hook, but it can be set to opt out\n // of DevTools integration and associated warnings and logs.\n // https://github.com/facebook/react/issues/3877\n return true;\n }\n if (!hook.supportsFiber) {\n {\n warning(false, 'The installed version of React DevTools is too old and will not work ' + 'with the current version of React. Please update React DevTools. ' + 'https://fb.me/react-devtools');\n }\n // DevTools exists, even though it doesn't support Fiber.\n return true;\n }\n try {\n var rendererID = hook.inject(internals);\n // We have successfully injected, so now it is safe to set up hooks.\n onCommitFiberRoot = catchErrors(function (root) {\n return hook.onCommitFiberRoot(rendererID, root);\n });\n onCommitFiberUnmount = catchErrors(function (fiber) {\n return hook.onCommitFiberUnmount(rendererID, fiber);\n });\n } catch (err) {\n // Catch all errors because it is unsafe to throw during initialization.\n {\n warning(false, 'React DevTools encountered an error: %s.', err);\n }\n }\n // DevTools exists\n return true;\n}\n\nfunction onCommitRoot(root) {\n if (typeof onCommitFiberRoot === 'function') {\n onCommitFiberRoot(root);\n }\n}\n\nfunction onCommitUnmount(fiber) {\n if (typeof onCommitFiberUnmount === 'function') {\n onCommitFiberUnmount(fiber);\n }\n}\n\n{\n var didWarnUpdateInsideUpdate = false;\n}\n\n// Callbacks are not validated until invocation\n\n\n// Singly linked-list of updates. When an update is scheduled, it is added to\n// the queue of the current fiber and the work-in-progress fiber. The two queues\n// are separate but they share a persistent structure.\n//\n// During reconciliation, updates are removed from the work-in-progress fiber,\n// but they remain on the current fiber. That ensures that if a work-in-progress\n// is aborted, the aborted updates are recovered by cloning from current.\n//\n// The work-in-progress queue is always a subset of the current queue.\n//\n// When the tree is committed, the work-in-progress becomes the current.\n\n\nfunction createUpdateQueue(baseState) {\n var queue = {\n baseState: baseState,\n expirationTime: NoWork,\n first: null,\n last: null,\n callbackList: null,\n hasForceUpdate: false,\n isInitialized: false\n };\n {\n queue.isProcessing = false;\n }\n return queue;\n}\n\nfunction insertUpdateIntoQueue(queue, update) {\n // Append the update to the end of the list.\n if (queue.last === null) {\n // Queue is empty\n queue.first = queue.last = update;\n } else {\n queue.last.next = update;\n queue.last = update;\n }\n if (queue.expirationTime === NoWork || queue.expirationTime > update.expirationTime) {\n queue.expirationTime = update.expirationTime;\n }\n}\n\nfunction insertUpdateIntoFiber(fiber, update) {\n // We'll have at least one and at most two distinct update queues.\n var alternateFiber = fiber.alternate;\n var queue1 = fiber.updateQueue;\n if (queue1 === null) {\n // TODO: We don't know what the base state will be until we begin work.\n // It depends on which fiber is the next current. Initialize with an empty\n // base state, then set to the memoizedState when rendering. Not super\n // happy with this approach.\n queue1 = fiber.updateQueue = createUpdateQueue(null);\n }\n\n var queue2 = void 0;\n if (alternateFiber !== null) {\n queue2 = alternateFiber.updateQueue;\n if (queue2 === null) {\n queue2 = alternateFiber.updateQueue = createUpdateQueue(null);\n }\n } else {\n queue2 = null;\n }\n queue2 = queue2 !== queue1 ? queue2 : null;\n\n // Warn if an update is scheduled from inside an updater function.\n {\n if ((queue1.isProcessing || queue2 !== null && queue2.isProcessing) && !didWarnUpdateInsideUpdate) {\n warning(false, 'An update (setState, replaceState, or forceUpdate) was scheduled ' + 'from inside an update function. Update functions should be pure, ' + 'with zero side-effects. Consider using componentDidUpdate or a ' + 'callback.');\n didWarnUpdateInsideUpdate = true;\n }\n }\n\n // If there's only one queue, add the update to that queue and exit.\n if (queue2 === null) {\n insertUpdateIntoQueue(queue1, update);\n return;\n }\n\n // If either queue is empty, we need to add to both queues.\n if (queue1.last === null || queue2.last === null) {\n insertUpdateIntoQueue(queue1, update);\n insertUpdateIntoQueue(queue2, update);\n return;\n }\n\n // If both lists are not empty, the last update is the same for both lists\n // because of structural sharing. So, we should only append to one of\n // the lists.\n insertUpdateIntoQueue(queue1, update);\n // But we still need to update the `last` pointer of queue2.\n queue2.last = update;\n}\n\nfunction getUpdateExpirationTime(fiber) {\n if (fiber.tag !== ClassComponent && fiber.tag !== HostRoot) {\n return NoWork;\n }\n var updateQueue = fiber.updateQueue;\n if (updateQueue === null) {\n return NoWork;\n }\n return updateQueue.expirationTime;\n}\n\nfunction getStateFromUpdate(update, instance, prevState, props) {\n var partialState = update.partialState;\n if (typeof partialState === 'function') {\n var updateFn = partialState;\n return updateFn.call(instance, prevState, props);\n } else {\n return partialState;\n }\n}\n\nfunction processUpdateQueue(current, workInProgress, queue, instance, props, renderExpirationTime) {\n if (current !== null && current.updateQueue === queue) {\n // We need to create a work-in-progress queue, by cloning the current queue.\n var currentQueue = queue;\n queue = workInProgress.updateQueue = {\n baseState: currentQueue.baseState,\n expirationTime: currentQueue.expirationTime,\n first: currentQueue.first,\n last: currentQueue.last,\n isInitialized: currentQueue.isInitialized,\n // These fields are no longer valid because they were already committed.\n // Reset them.\n callbackList: null,\n hasForceUpdate: false\n };\n }\n\n {\n // Set this flag so we can warn if setState is called inside the update\n // function of another setState.\n queue.isProcessing = true;\n }\n\n // Reset the remaining expiration time. If we skip over any updates, we'll\n // increase this accordingly.\n queue.expirationTime = NoWork;\n\n // TODO: We don't know what the base state will be until we begin work.\n // It depends on which fiber is the next current. Initialize with an empty\n // base state, then set to the memoizedState when rendering. Not super\n // happy with this approach.\n var state = void 0;\n if (queue.isInitialized) {\n state = queue.baseState;\n } else {\n state = queue.baseState = workInProgress.memoizedState;\n queue.isInitialized = true;\n }\n var dontMutatePrevState = true;\n var update = queue.first;\n var didSkip = false;\n while (update !== null) {\n var updateExpirationTime = update.expirationTime;\n if (updateExpirationTime > renderExpirationTime) {\n // This update does not have sufficient priority. Skip it.\n var remainingExpirationTime = queue.expirationTime;\n if (remainingExpirationTime === NoWork || remainingExpirationTime > updateExpirationTime) {\n // Update the remaining expiration time.\n queue.expirationTime = updateExpirationTime;\n }\n if (!didSkip) {\n didSkip = true;\n queue.baseState = state;\n }\n // Continue to the next update.\n update = update.next;\n continue;\n }\n\n // This update does have sufficient priority.\n\n // If no previous updates were skipped, drop this update from the queue by\n // advancing the head of the list.\n if (!didSkip) {\n queue.first = update.next;\n if (queue.first === null) {\n queue.last = null;\n }\n }\n\n // Process the update\n var _partialState = void 0;\n if (update.isReplace) {\n state = getStateFromUpdate(update, instance, state, props);\n dontMutatePrevState = true;\n } else {\n _partialState = getStateFromUpdate(update, instance, state, props);\n if (_partialState) {\n if (dontMutatePrevState) {\n // $FlowFixMe: Idk how to type this properly.\n state = _assign({}, state, _partialState);\n } else {\n state = _assign(state, _partialState);\n }\n dontMutatePrevState = false;\n }\n }\n if (update.isForced) {\n queue.hasForceUpdate = true;\n }\n if (update.callback !== null) {\n // Append to list of callbacks.\n var _callbackList = queue.callbackList;\n if (_callbackList === null) {\n _callbackList = queue.callbackList = [];\n }\n _callbackList.push(update);\n }\n update = update.next;\n }\n\n if (queue.callbackList !== null) {\n workInProgress.effectTag |= Callback;\n } else if (queue.first === null && !queue.hasForceUpdate) {\n // The queue is empty. We can reset it.\n workInProgress.updateQueue = null;\n }\n\n if (!didSkip) {\n didSkip = true;\n queue.baseState = state;\n }\n\n {\n // No longer processing.\n queue.isProcessing = false;\n }\n\n return state;\n}\n\nfunction commitCallbacks(queue, context) {\n var callbackList = queue.callbackList;\n if (callbackList === null) {\n return;\n }\n // Set the list to null to make sure they don't get called more than once.\n queue.callbackList = null;\n for (var i = 0; i < callbackList.length; i++) {\n var update = callbackList[i];\n var _callback = update.callback;\n // This update might be processed again. Clear the callback so it's only\n // called once.\n update.callback = null;\n !(typeof _callback === 'function') ? invariant(false, 'Invalid argument passed as callback. Expected a function. Instead received: %s', _callback) : void 0;\n _callback.call(context);\n }\n}\n\nvar fakeInternalInstance = {};\nvar isArray = Array.isArray;\n\n{\n var didWarnAboutStateAssignmentForComponent = {};\n\n var warnOnInvalidCallback = function (callback, callerName) {\n warning(callback === null || typeof callback === 'function', '%s(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callerName, callback);\n };\n\n // This is so gross but it's at least non-critical and can be removed if\n // it causes problems. This is meant to give a nicer error message for\n // ReactDOM15.unstable_renderSubtreeIntoContainer(reactDOM16Component,\n // ...)) which otherwise throws a \"_processChildContext is not a function\"\n // exception.\n Object.defineProperty(fakeInternalInstance, '_processChildContext', {\n enumerable: false,\n value: function () {\n invariant(false, '_processChildContext is not available in React 16+. This likely means you have multiple copies of React and are attempting to nest a React 15 tree inside a React 16 tree using unstable_renderSubtreeIntoContainer, which isn\\'t supported. Try to make sure you have only one copy of React (and ideally, switch to ReactDOM.createPortal).');\n }\n });\n Object.freeze(fakeInternalInstance);\n}\n\nvar ReactFiberClassComponent = function (scheduleWork, computeExpirationForFiber, memoizeProps, memoizeState) {\n // Class component state updater\n var updater = {\n isMounted: isMounted,\n enqueueSetState: function (instance, partialState, callback) {\n var fiber = get(instance);\n callback = callback === undefined ? null : callback;\n {\n warnOnInvalidCallback(callback, 'setState');\n }\n var expirationTime = computeExpirationForFiber(fiber);\n var update = {\n expirationTime: expirationTime,\n partialState: partialState,\n callback: callback,\n isReplace: false,\n isForced: false,\n nextCallback: null,\n next: null\n };\n insertUpdateIntoFiber(fiber, update);\n scheduleWork(fiber, expirationTime);\n },\n enqueueReplaceState: function (instance, state, callback) {\n var fiber = get(instance);\n callback = callback === undefined ? null : callback;\n {\n warnOnInvalidCallback(callback, 'replaceState');\n }\n var expirationTime = computeExpirationForFiber(fiber);\n var update = {\n expirationTime: expirationTime,\n partialState: state,\n callback: callback,\n isReplace: true,\n isForced: false,\n nextCallback: null,\n next: null\n };\n insertUpdateIntoFiber(fiber, update);\n scheduleWork(fiber, expirationTime);\n },\n enqueueForceUpdate: function (instance, callback) {\n var fiber = get(instance);\n callback = callback === undefined ? null : callback;\n {\n warnOnInvalidCallback(callback, 'forceUpdate');\n }\n var expirationTime = computeExpirationForFiber(fiber);\n var update = {\n expirationTime: expirationTime,\n partialState: null,\n callback: callback,\n isReplace: false,\n isForced: true,\n nextCallback: null,\n next: null\n };\n insertUpdateIntoFiber(fiber, update);\n scheduleWork(fiber, expirationTime);\n }\n };\n\n function checkShouldComponentUpdate(workInProgress, oldProps, newProps, oldState, newState, newContext) {\n if (oldProps === null || workInProgress.updateQueue !== null && workInProgress.updateQueue.hasForceUpdate) {\n // If the workInProgress already has an Update effect, return true\n return true;\n }\n\n var instance = workInProgress.stateNode;\n var type = workInProgress.type;\n if (typeof instance.shouldComponentUpdate === 'function') {\n startPhaseTimer(workInProgress, 'shouldComponentUpdate');\n var shouldUpdate = instance.shouldComponentUpdate(newProps, newState, newContext);\n stopPhaseTimer();\n\n {\n warning(shouldUpdate !== undefined, '%s.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.', getComponentName(workInProgress) || 'Unknown');\n }\n\n return shouldUpdate;\n }\n\n if (type.prototype && type.prototype.isPureReactComponent) {\n return !shallowEqual(oldProps, newProps) || !shallowEqual(oldState, newState);\n }\n\n return true;\n }\n\n function checkClassInstance(workInProgress) {\n var instance = workInProgress.stateNode;\n var type = workInProgress.type;\n {\n var name = getComponentName(workInProgress);\n var renderPresent = instance.render;\n\n if (!renderPresent) {\n if (type.prototype && typeof type.prototype.render === 'function') {\n warning(false, '%s(...): No `render` method found on the returned component ' + 'instance: did you accidentally return an object from the constructor?', name);\n } else {\n warning(false, '%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render`.', name);\n }\n }\n\n var noGetInitialStateOnES6 = !instance.getInitialState || instance.getInitialState.isReactClassApproved || instance.state;\n warning(noGetInitialStateOnES6, 'getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', name);\n var noGetDefaultPropsOnES6 = !instance.getDefaultProps || instance.getDefaultProps.isReactClassApproved;\n warning(noGetDefaultPropsOnES6, 'getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', name);\n var noInstancePropTypes = !instance.propTypes;\n warning(noInstancePropTypes, 'propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', name);\n var noInstanceContextTypes = !instance.contextTypes;\n warning(noInstanceContextTypes, 'contextTypes was defined as an instance property on %s. Use a static ' + 'property to define contextTypes instead.', name);\n var noComponentShouldUpdate = typeof instance.componentShouldUpdate !== 'function';\n warning(noComponentShouldUpdate, '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', name);\n if (type.prototype && type.prototype.isPureReactComponent && typeof instance.shouldComponentUpdate !== 'undefined') {\n warning(false, '%s has a method called shouldComponentUpdate(). ' + 'shouldComponentUpdate should not be used when extending React.PureComponent. ' + 'Please extend React.Component if shouldComponentUpdate is used.', getComponentName(workInProgress) || 'A pure component');\n }\n var noComponentDidUnmount = typeof instance.componentDidUnmount !== 'function';\n warning(noComponentDidUnmount, '%s has a method called ' + 'componentDidUnmount(). But there is no such lifecycle method. ' + 'Did you mean componentWillUnmount()?', name);\n var noComponentDidReceiveProps = typeof instance.componentDidReceiveProps !== 'function';\n warning(noComponentDidReceiveProps, '%s has a method called ' + 'componentDidReceiveProps(). But there is no such lifecycle method. ' + 'If you meant to update the state in response to changing props, ' + 'use componentWillReceiveProps(). If you meant to fetch data or ' + 'run side-effects or mutations after React has updated the UI, use componentDidUpdate().', name);\n var noComponentWillRecieveProps = typeof instance.componentWillRecieveProps !== 'function';\n warning(noComponentWillRecieveProps, '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', name);\n var hasMutatedProps = instance.props !== workInProgress.pendingProps;\n warning(instance.props === undefined || !hasMutatedProps, '%s(...): When calling super() in `%s`, make sure to pass ' + \"up the same props that your component's constructor was passed.\", name, name);\n var noInstanceDefaultProps = !instance.defaultProps;\n warning(noInstanceDefaultProps, 'Setting defaultProps as an instance property on %s is not supported and will be ignored.' + ' Instead, define defaultProps as a static property on %s.', name, name);\n }\n\n var state = instance.state;\n if (state && (typeof state !== 'object' || isArray(state))) {\n invariant(false, '%s.state: must be set to an object or null', getComponentName(workInProgress));\n }\n if (typeof instance.getChildContext === 'function') {\n !(typeof workInProgress.type.childContextTypes === 'object') ? invariant(false, '%s.getChildContext(): childContextTypes must be defined in order to use getChildContext().', getComponentName(workInProgress)) : void 0;\n }\n }\n\n function resetInputPointers(workInProgress, instance) {\n instance.props = workInProgress.memoizedProps;\n instance.state = workInProgress.memoizedState;\n }\n\n function adoptClassInstance(workInProgress, instance) {\n instance.updater = updater;\n workInProgress.stateNode = instance;\n // The instance needs access to the fiber so that it can schedule updates\n set(instance, workInProgress);\n {\n instance._reactInternalInstance = fakeInternalInstance;\n }\n }\n\n function constructClassInstance(workInProgress, props) {\n var ctor = workInProgress.type;\n var unmaskedContext = getUnmaskedContext(workInProgress);\n var needsContext = isContextConsumer(workInProgress);\n var context = needsContext ? getMaskedContext(workInProgress, unmaskedContext) : emptyObject;\n var instance = new ctor(props, context);\n adoptClassInstance(workInProgress, instance);\n\n // Cache unmasked context so we can avoid recreating masked context unless necessary.\n // ReactFiberContext usually updates this cache but can't for newly-created instances.\n if (needsContext) {\n cacheContext(workInProgress, unmaskedContext, context);\n }\n\n return instance;\n }\n\n function callComponentWillMount(workInProgress, instance) {\n startPhaseTimer(workInProgress, 'componentWillMount');\n var oldState = instance.state;\n instance.componentWillMount();\n\n stopPhaseTimer();\n\n if (oldState !== instance.state) {\n {\n warning(false, '%s.componentWillMount(): Assigning directly to this.state is ' + \"deprecated (except inside a component's \" + 'constructor). Use setState instead.', getComponentName(workInProgress));\n }\n updater.enqueueReplaceState(instance, instance.state, null);\n }\n }\n\n function callComponentWillReceiveProps(workInProgress, instance, newProps, newContext) {\n startPhaseTimer(workInProgress, 'componentWillReceiveProps');\n var oldState = instance.state;\n instance.componentWillReceiveProps(newProps, newContext);\n stopPhaseTimer();\n\n if (instance.state !== oldState) {\n {\n var componentName = getComponentName(workInProgress) || 'Component';\n if (!didWarnAboutStateAssignmentForComponent[componentName]) {\n warning(false, '%s.componentWillReceiveProps(): Assigning directly to ' + \"this.state is deprecated (except inside a component's \" + 'constructor). Use setState instead.', componentName);\n didWarnAboutStateAssignmentForComponent[componentName] = true;\n }\n }\n updater.enqueueReplaceState(instance, instance.state, null);\n }\n }\n\n // Invokes the mount life-cycles on a previously never rendered instance.\n function mountClassInstance(workInProgress, renderExpirationTime) {\n var current = workInProgress.alternate;\n\n {\n checkClassInstance(workInProgress);\n }\n\n var instance = workInProgress.stateNode;\n var state = instance.state || null;\n\n var props = workInProgress.pendingProps;\n !props ? invariant(false, 'There must be pending props for an initial mount. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n var unmaskedContext = getUnmaskedContext(workInProgress);\n\n instance.props = props;\n instance.state = workInProgress.memoizedState = state;\n instance.refs = emptyObject;\n instance.context = getMaskedContext(workInProgress, unmaskedContext);\n\n if (enableAsyncSubtreeAPI && workInProgress.type != null && workInProgress.type.prototype != null && workInProgress.type.prototype.unstable_isAsyncReactComponent === true) {\n workInProgress.internalContextTag |= AsyncUpdates;\n }\n\n if (typeof instance.componentWillMount === 'function') {\n callComponentWillMount(workInProgress, instance);\n // If we had additional state updates during this life-cycle, let's\n // process them now.\n var updateQueue = workInProgress.updateQueue;\n if (updateQueue !== null) {\n instance.state = processUpdateQueue(current, workInProgress, updateQueue, instance, props, renderExpirationTime);\n }\n }\n if (typeof instance.componentDidMount === 'function') {\n workInProgress.effectTag |= Update;\n }\n }\n\n // Called on a preexisting class instance. Returns false if a resumed render\n // could be reused.\n // function resumeMountClassInstance(\n // workInProgress: Fiber,\n // priorityLevel: PriorityLevel,\n // ): boolean {\n // const instance = workInProgress.stateNode;\n // resetInputPointers(workInProgress, instance);\n\n // let newState = workInProgress.memoizedState;\n // let newProps = workInProgress.pendingProps;\n // if (!newProps) {\n // // If there isn't any new props, then we'll reuse the memoized props.\n // // This could be from already completed work.\n // newProps = workInProgress.memoizedProps;\n // invariant(\n // newProps != null,\n // 'There should always be pending or memoized props. This error is ' +\n // 'likely caused by a bug in React. Please file an issue.',\n // );\n // }\n // const newUnmaskedContext = getUnmaskedContext(workInProgress);\n // const newContext = getMaskedContext(workInProgress, newUnmaskedContext);\n\n // const oldContext = instance.context;\n // const oldProps = workInProgress.memoizedProps;\n\n // if (\n // typeof instance.componentWillReceiveProps === 'function' &&\n // (oldProps !== newProps || oldContext !== newContext)\n // ) {\n // callComponentWillReceiveProps(\n // workInProgress,\n // instance,\n // newProps,\n // newContext,\n // );\n // }\n\n // // Process the update queue before calling shouldComponentUpdate\n // const updateQueue = workInProgress.updateQueue;\n // if (updateQueue !== null) {\n // newState = processUpdateQueue(\n // workInProgress,\n // updateQueue,\n // instance,\n // newState,\n // newProps,\n // priorityLevel,\n // );\n // }\n\n // // TODO: Should we deal with a setState that happened after the last\n // // componentWillMount and before this componentWillMount? Probably\n // // unsupported anyway.\n\n // if (\n // !checkShouldComponentUpdate(\n // workInProgress,\n // workInProgress.memoizedProps,\n // newProps,\n // workInProgress.memoizedState,\n // newState,\n // newContext,\n // )\n // ) {\n // // Update the existing instance's state, props, and context pointers even\n // // though we're bailing out.\n // instance.props = newProps;\n // instance.state = newState;\n // instance.context = newContext;\n // return false;\n // }\n\n // // Update the input pointers now so that they are correct when we call\n // // componentWillMount\n // instance.props = newProps;\n // instance.state = newState;\n // instance.context = newContext;\n\n // if (typeof instance.componentWillMount === 'function') {\n // callComponentWillMount(workInProgress, instance);\n // // componentWillMount may have called setState. Process the update queue.\n // const newUpdateQueue = workInProgress.updateQueue;\n // if (newUpdateQueue !== null) {\n // newState = processUpdateQueue(\n // workInProgress,\n // newUpdateQueue,\n // instance,\n // newState,\n // newProps,\n // priorityLevel,\n // );\n // }\n // }\n\n // if (typeof instance.componentDidMount === 'function') {\n // workInProgress.effectTag |= Update;\n // }\n\n // instance.state = newState;\n\n // return true;\n // }\n\n // Invokes the update life-cycles and returns false if it shouldn't rerender.\n function updateClassInstance(current, workInProgress, renderExpirationTime) {\n var instance = workInProgress.stateNode;\n resetInputPointers(workInProgress, instance);\n\n var oldProps = workInProgress.memoizedProps;\n var newProps = workInProgress.pendingProps;\n if (!newProps) {\n // If there aren't any new props, then we'll reuse the memoized props.\n // This could be from already completed work.\n newProps = oldProps;\n !(newProps != null) ? invariant(false, 'There should always be pending or memoized props. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n }\n var oldContext = instance.context;\n var newUnmaskedContext = getUnmaskedContext(workInProgress);\n var newContext = getMaskedContext(workInProgress, newUnmaskedContext);\n\n // Note: During these life-cycles, instance.props/instance.state are what\n // ever the previously attempted to render - not the \"current\". However,\n // during componentDidUpdate we pass the \"current\" props.\n\n if (typeof instance.componentWillReceiveProps === 'function' && (oldProps !== newProps || oldContext !== newContext)) {\n callComponentWillReceiveProps(workInProgress, instance, newProps, newContext);\n }\n\n // Compute the next state using the memoized state and the update queue.\n var oldState = workInProgress.memoizedState;\n // TODO: Previous state can be null.\n var newState = void 0;\n if (workInProgress.updateQueue !== null) {\n newState = processUpdateQueue(current, workInProgress, workInProgress.updateQueue, instance, newProps, renderExpirationTime);\n } else {\n newState = oldState;\n }\n\n if (oldProps === newProps && oldState === newState && !hasContextChanged() && !(workInProgress.updateQueue !== null && workInProgress.updateQueue.hasForceUpdate)) {\n // If an update was already in progress, we should schedule an Update\n // effect even though we're bailing out, so that cWU/cDU are called.\n if (typeof instance.componentDidUpdate === 'function') {\n if (oldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n workInProgress.effectTag |= Update;\n }\n }\n return false;\n }\n\n var shouldUpdate = checkShouldComponentUpdate(workInProgress, oldProps, newProps, oldState, newState, newContext);\n\n if (shouldUpdate) {\n if (typeof instance.componentWillUpdate === 'function') {\n startPhaseTimer(workInProgress, 'componentWillUpdate');\n instance.componentWillUpdate(newProps, newState, newContext);\n stopPhaseTimer();\n }\n if (typeof instance.componentDidUpdate === 'function') {\n workInProgress.effectTag |= Update;\n }\n } else {\n // If an update was already in progress, we should schedule an Update\n // effect even though we're bailing out, so that cWU/cDU are called.\n if (typeof instance.componentDidUpdate === 'function') {\n if (oldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n workInProgress.effectTag |= Update;\n }\n }\n\n // If shouldComponentUpdate returned false, we should still update the\n // memoized props/state to indicate that this work can be reused.\n memoizeProps(workInProgress, newProps);\n memoizeState(workInProgress, newState);\n }\n\n // Update the existing instance's state, props, and context pointers even\n // if shouldComponentUpdate returns false.\n instance.props = newProps;\n instance.state = newState;\n instance.context = newContext;\n\n return shouldUpdate;\n }\n\n return {\n adoptClassInstance: adoptClassInstance,\n constructClassInstance: constructClassInstance,\n mountClassInstance: mountClassInstance,\n // resumeMountClassInstance,\n updateClassInstance: updateClassInstance\n };\n};\n\n// The Symbol used to tag the special React types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar REACT_PORTAL_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.portal') || 0xeaca;\n\nfunction createPortal$1(children, containerInfo,\n// TODO: figure out the API for cross-renderer implementation.\nimplementation) {\n var key = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null;\n\n return {\n // This tag allow us to uniquely identify this as a React Portal\n $$typeof: REACT_PORTAL_TYPE,\n key: key == null ? null : '' + key,\n children: children,\n containerInfo: containerInfo,\n implementation: implementation\n };\n}\n\nvar getCurrentFiberStackAddendum$1 = ReactDebugCurrentFiber.getCurrentFiberStackAddendum;\n\n\n{\n var didWarnAboutMaps = false;\n /**\n * Warn if there's no key explicitly set on dynamic arrays of children or\n * object keys are not valid. This allows us to keep track of children between\n * updates.\n */\n var ownerHasKeyUseWarning = {};\n var ownerHasFunctionTypeWarning = {};\n\n var warnForMissingKey = function (child) {\n if (child === null || typeof child !== 'object') {\n return;\n }\n if (!child._store || child._store.validated || child.key != null) {\n return;\n }\n !(typeof child._store === 'object') ? invariant(false, 'React Component in warnForMissingKey should have a _store. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n child._store.validated = true;\n\n var currentComponentErrorInfo = 'Each child in an array or iterator should have a unique ' + '\"key\" prop. See https://fb.me/react-warning-keys for ' + 'more information.' + (getCurrentFiberStackAddendum$1() || '');\n if (ownerHasKeyUseWarning[currentComponentErrorInfo]) {\n return;\n }\n ownerHasKeyUseWarning[currentComponentErrorInfo] = true;\n\n warning(false, 'Each child in an array or iterator should have a unique ' + '\"key\" prop. See https://fb.me/react-warning-keys for ' + 'more information.%s', getCurrentFiberStackAddendum$1());\n };\n}\n\nvar isArray$1 = Array.isArray;\n\nvar ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n// The Symbol used to tag the ReactElement-like types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar REACT_ELEMENT_TYPE;\nvar REACT_CALL_TYPE;\nvar REACT_RETURN_TYPE;\nvar REACT_FRAGMENT_TYPE;\nif (typeof Symbol === 'function' && Symbol['for']) {\n REACT_ELEMENT_TYPE = Symbol['for']('react.element');\n REACT_CALL_TYPE = Symbol['for']('react.call');\n REACT_RETURN_TYPE = Symbol['for']('react.return');\n REACT_FRAGMENT_TYPE = Symbol['for']('react.fragment');\n} else {\n REACT_ELEMENT_TYPE = 0xeac7;\n REACT_CALL_TYPE = 0xeac8;\n REACT_RETURN_TYPE = 0xeac9;\n REACT_FRAGMENT_TYPE = 0xeacb;\n}\n\nfunction getIteratorFn(maybeIterable) {\n if (maybeIterable === null || typeof maybeIterable === 'undefined') {\n return null;\n }\n var iteratorFn = ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];\n if (typeof iteratorFn === 'function') {\n return iteratorFn;\n }\n return null;\n}\n\nfunction coerceRef(current, element) {\n var mixedRef = element.ref;\n if (mixedRef !== null && typeof mixedRef !== 'function') {\n if (element._owner) {\n var owner = element._owner;\n var inst = void 0;\n if (owner) {\n var ownerFiber = owner;\n !(ownerFiber.tag === ClassComponent) ? invariant(false, 'Stateless function components cannot have refs.') : void 0;\n inst = ownerFiber.stateNode;\n }\n !inst ? invariant(false, 'Missing owner for string ref %s. This error is likely caused by a bug in React. Please file an issue.', mixedRef) : void 0;\n var stringRef = '' + mixedRef;\n // Check if previous string ref matches new string ref\n if (current !== null && current.ref !== null && current.ref._stringRef === stringRef) {\n return current.ref;\n }\n var ref = function (value) {\n var refs = inst.refs === emptyObject ? inst.refs = {} : inst.refs;\n if (value === null) {\n delete refs[stringRef];\n } else {\n refs[stringRef] = value;\n }\n };\n ref._stringRef = stringRef;\n return ref;\n } else {\n !(typeof mixedRef === 'string') ? invariant(false, 'Expected ref to be a function or a string.') : void 0;\n !element._owner ? invariant(false, 'Element ref was specified as a string (%s) but no owner was set. You may have multiple copies of React loaded. (details: https://fb.me/react-refs-must-have-owner).', mixedRef) : void 0;\n }\n }\n return mixedRef;\n}\n\nfunction throwOnInvalidObjectType(returnFiber, newChild) {\n if (returnFiber.type !== 'textarea') {\n var addendum = '';\n {\n addendum = ' If you meant to render a collection of children, use an array ' + 'instead.' + (getCurrentFiberStackAddendum$1() || '');\n }\n invariant(false, 'Objects are not valid as a React child (found: %s).%s', Object.prototype.toString.call(newChild) === '[object Object]' ? 'object with keys {' + Object.keys(newChild).join(', ') + '}' : newChild, addendum);\n }\n}\n\nfunction warnOnFunctionType() {\n var currentComponentErrorInfo = 'Functions are not valid as a React child. This may happen if ' + 'you return a Component instead of from render. ' + 'Or maybe you meant to call this function rather than return it.' + (getCurrentFiberStackAddendum$1() || '');\n\n if (ownerHasFunctionTypeWarning[currentComponentErrorInfo]) {\n return;\n }\n ownerHasFunctionTypeWarning[currentComponentErrorInfo] = true;\n\n warning(false, 'Functions are not valid as a React child. This may happen if ' + 'you return a Component instead of from render. ' + 'Or maybe you meant to call this function rather than return it.%s', getCurrentFiberStackAddendum$1() || '');\n}\n\n// This wrapper function exists because I expect to clone the code in each path\n// to be able to optimize each path individually by branching early. This needs\n// a compiler or we can do it manually. Helpers that don't need this branching\n// live outside of this function.\nfunction ChildReconciler(shouldClone, shouldTrackSideEffects) {\n function deleteChild(returnFiber, childToDelete) {\n if (!shouldTrackSideEffects) {\n // Noop.\n return;\n }\n if (!shouldClone) {\n // When we're reconciling in place we have a work in progress copy. We\n // actually want the current copy. If there is no current copy, then we\n // don't need to track deletion side-effects.\n if (childToDelete.alternate === null) {\n return;\n }\n childToDelete = childToDelete.alternate;\n }\n // Deletions are added in reversed order so we add it to the front.\n // At this point, the return fiber's effect list is empty except for\n // deletions, so we can just append the deletion to the list. The remaining\n // effects aren't added until the complete phase. Once we implement\n // resuming, this may not be true.\n var last = returnFiber.lastEffect;\n if (last !== null) {\n last.nextEffect = childToDelete;\n returnFiber.lastEffect = childToDelete;\n } else {\n returnFiber.firstEffect = returnFiber.lastEffect = childToDelete;\n }\n childToDelete.nextEffect = null;\n childToDelete.effectTag = Deletion;\n }\n\n function deleteRemainingChildren(returnFiber, currentFirstChild) {\n if (!shouldTrackSideEffects) {\n // Noop.\n return null;\n }\n\n // TODO: For the shouldClone case, this could be micro-optimized a bit by\n // assuming that after the first child we've already added everything.\n var childToDelete = currentFirstChild;\n while (childToDelete !== null) {\n deleteChild(returnFiber, childToDelete);\n childToDelete = childToDelete.sibling;\n }\n return null;\n }\n\n function mapRemainingChildren(returnFiber, currentFirstChild) {\n // Add the remaining children to a temporary map so that we can find them by\n // keys quickly. Implicit (null) keys get added to this set with their index\n var existingChildren = new Map();\n\n var existingChild = currentFirstChild;\n while (existingChild !== null) {\n if (existingChild.key !== null) {\n existingChildren.set(existingChild.key, existingChild);\n } else {\n existingChildren.set(existingChild.index, existingChild);\n }\n existingChild = existingChild.sibling;\n }\n return existingChildren;\n }\n\n function useFiber(fiber, pendingProps, expirationTime) {\n // We currently set sibling to null and index to 0 here because it is easy\n // to forget to do before returning it. E.g. for the single child case.\n if (shouldClone) {\n var clone = createWorkInProgress(fiber, pendingProps, expirationTime);\n clone.index = 0;\n clone.sibling = null;\n return clone;\n } else {\n // We override the expiration time even if it is earlier, because if\n // we're reconciling at a later time that means that this was\n // down-prioritized.\n fiber.expirationTime = expirationTime;\n fiber.effectTag = NoEffect;\n fiber.index = 0;\n fiber.sibling = null;\n fiber.pendingProps = pendingProps;\n return fiber;\n }\n }\n\n function placeChild(newFiber, lastPlacedIndex, newIndex) {\n newFiber.index = newIndex;\n if (!shouldTrackSideEffects) {\n // Noop.\n return lastPlacedIndex;\n }\n var current = newFiber.alternate;\n if (current !== null) {\n var oldIndex = current.index;\n if (oldIndex < lastPlacedIndex) {\n // This is a move.\n newFiber.effectTag = Placement;\n return lastPlacedIndex;\n } else {\n // This item can stay in place.\n return oldIndex;\n }\n } else {\n // This is an insertion.\n newFiber.effectTag = Placement;\n return lastPlacedIndex;\n }\n }\n\n function placeSingleChild(newFiber) {\n // This is simpler for the single child case. We only need to do a\n // placement for inserting new children.\n if (shouldTrackSideEffects && newFiber.alternate === null) {\n newFiber.effectTag = Placement;\n }\n return newFiber;\n }\n\n function updateTextNode(returnFiber, current, textContent, expirationTime) {\n if (current === null || current.tag !== HostText) {\n // Insert\n var created = createFiberFromText(textContent, returnFiber.internalContextTag, expirationTime);\n created['return'] = returnFiber;\n return created;\n } else {\n // Update\n var existing = useFiber(current, textContent, expirationTime);\n existing['return'] = returnFiber;\n return existing;\n }\n }\n\n function updateElement(returnFiber, current, element, expirationTime) {\n if (current !== null && current.type === element.type) {\n // Move based on index\n var existing = useFiber(current, element.props, expirationTime);\n existing.ref = coerceRef(current, element);\n existing['return'] = returnFiber;\n {\n existing._debugSource = element._source;\n existing._debugOwner = element._owner;\n }\n return existing;\n } else {\n // Insert\n var created = createFiberFromElement(element, returnFiber.internalContextTag, expirationTime);\n created.ref = coerceRef(current, element);\n created['return'] = returnFiber;\n return created;\n }\n }\n\n function updateCall(returnFiber, current, call, expirationTime) {\n // TODO: Should this also compare handler to determine whether to reuse?\n if (current === null || current.tag !== CallComponent) {\n // Insert\n var created = createFiberFromCall(call, returnFiber.internalContextTag, expirationTime);\n created['return'] = returnFiber;\n return created;\n } else {\n // Move based on index\n var existing = useFiber(current, call, expirationTime);\n existing['return'] = returnFiber;\n return existing;\n }\n }\n\n function updateReturn(returnFiber, current, returnNode, expirationTime) {\n if (current === null || current.tag !== ReturnComponent) {\n // Insert\n var created = createFiberFromReturn(returnNode, returnFiber.internalContextTag, expirationTime);\n created.type = returnNode.value;\n created['return'] = returnFiber;\n return created;\n } else {\n // Move based on index\n var existing = useFiber(current, null, expirationTime);\n existing.type = returnNode.value;\n existing['return'] = returnFiber;\n return existing;\n }\n }\n\n function updatePortal(returnFiber, current, portal, expirationTime) {\n if (current === null || current.tag !== HostPortal || current.stateNode.containerInfo !== portal.containerInfo || current.stateNode.implementation !== portal.implementation) {\n // Insert\n var created = createFiberFromPortal(portal, returnFiber.internalContextTag, expirationTime);\n created['return'] = returnFiber;\n return created;\n } else {\n // Update\n var existing = useFiber(current, portal.children || [], expirationTime);\n existing['return'] = returnFiber;\n return existing;\n }\n }\n\n function updateFragment(returnFiber, current, fragment, expirationTime, key) {\n if (current === null || current.tag !== Fragment) {\n // Insert\n var created = createFiberFromFragment(fragment, returnFiber.internalContextTag, expirationTime, key);\n created['return'] = returnFiber;\n return created;\n } else {\n // Update\n var existing = useFiber(current, fragment, expirationTime);\n existing['return'] = returnFiber;\n return existing;\n }\n }\n\n function createChild(returnFiber, newChild, expirationTime) {\n if (typeof newChild === 'string' || typeof newChild === 'number') {\n // Text nodes don't have keys. If the previous node is implicitly keyed\n // we can continue to replace it without aborting even if it is not a text\n // node.\n var created = createFiberFromText('' + newChild, returnFiber.internalContextTag, expirationTime);\n created['return'] = returnFiber;\n return created;\n }\n\n if (typeof newChild === 'object' && newChild !== null) {\n switch (newChild.$$typeof) {\n case REACT_ELEMENT_TYPE:\n {\n if (newChild.type === REACT_FRAGMENT_TYPE) {\n var _created = createFiberFromFragment(newChild.props.children, returnFiber.internalContextTag, expirationTime, newChild.key);\n _created['return'] = returnFiber;\n return _created;\n } else {\n var _created2 = createFiberFromElement(newChild, returnFiber.internalContextTag, expirationTime);\n _created2.ref = coerceRef(null, newChild);\n _created2['return'] = returnFiber;\n return _created2;\n }\n }\n\n case REACT_CALL_TYPE:\n {\n var _created3 = createFiberFromCall(newChild, returnFiber.internalContextTag, expirationTime);\n _created3['return'] = returnFiber;\n return _created3;\n }\n\n case REACT_RETURN_TYPE:\n {\n var _created4 = createFiberFromReturn(newChild, returnFiber.internalContextTag, expirationTime);\n _created4.type = newChild.value;\n _created4['return'] = returnFiber;\n return _created4;\n }\n\n case REACT_PORTAL_TYPE:\n {\n var _created5 = createFiberFromPortal(newChild, returnFiber.internalContextTag, expirationTime);\n _created5['return'] = returnFiber;\n return _created5;\n }\n }\n\n if (isArray$1(newChild) || getIteratorFn(newChild)) {\n var _created6 = createFiberFromFragment(newChild, returnFiber.internalContextTag, expirationTime, null);\n _created6['return'] = returnFiber;\n return _created6;\n }\n\n throwOnInvalidObjectType(returnFiber, newChild);\n }\n\n {\n if (typeof newChild === 'function') {\n warnOnFunctionType();\n }\n }\n\n return null;\n }\n\n function updateSlot(returnFiber, oldFiber, newChild, expirationTime) {\n // Update the fiber if the keys match, otherwise return null.\n\n var key = oldFiber !== null ? oldFiber.key : null;\n\n if (typeof newChild === 'string' || typeof newChild === 'number') {\n // Text nodes don't have keys. If the previous node is implicitly keyed\n // we can continue to replace it without aborting even if it is not a text\n // node.\n if (key !== null) {\n return null;\n }\n return updateTextNode(returnFiber, oldFiber, '' + newChild, expirationTime);\n }\n\n if (typeof newChild === 'object' && newChild !== null) {\n switch (newChild.$$typeof) {\n case REACT_ELEMENT_TYPE:\n {\n if (newChild.key === key) {\n if (newChild.type === REACT_FRAGMENT_TYPE) {\n return updateFragment(returnFiber, oldFiber, newChild.props.children, expirationTime, key);\n }\n return updateElement(returnFiber, oldFiber, newChild, expirationTime);\n } else {\n return null;\n }\n }\n\n case REACT_CALL_TYPE:\n {\n if (newChild.key === key) {\n return updateCall(returnFiber, oldFiber, newChild, expirationTime);\n } else {\n return null;\n }\n }\n\n case REACT_RETURN_TYPE:\n {\n // Returns don't have keys. If the previous node is implicitly keyed\n // we can continue to replace it without aborting even if it is not a\n // yield.\n if (key === null) {\n return updateReturn(returnFiber, oldFiber, newChild, expirationTime);\n } else {\n return null;\n }\n }\n\n case REACT_PORTAL_TYPE:\n {\n if (newChild.key === key) {\n return updatePortal(returnFiber, oldFiber, newChild, expirationTime);\n } else {\n return null;\n }\n }\n }\n\n if (isArray$1(newChild) || getIteratorFn(newChild)) {\n if (key !== null) {\n return null;\n }\n\n return updateFragment(returnFiber, oldFiber, newChild, expirationTime, null);\n }\n\n throwOnInvalidObjectType(returnFiber, newChild);\n }\n\n {\n if (typeof newChild === 'function') {\n warnOnFunctionType();\n }\n }\n\n return null;\n }\n\n function updateFromMap(existingChildren, returnFiber, newIdx, newChild, expirationTime) {\n if (typeof newChild === 'string' || typeof newChild === 'number') {\n // Text nodes don't have keys, so we neither have to check the old nor\n // new node for the key. If both are text nodes, they match.\n var matchedFiber = existingChildren.get(newIdx) || null;\n return updateTextNode(returnFiber, matchedFiber, '' + newChild, expirationTime);\n }\n\n if (typeof newChild === 'object' && newChild !== null) {\n switch (newChild.$$typeof) {\n case REACT_ELEMENT_TYPE:\n {\n var _matchedFiber = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null;\n if (newChild.type === REACT_FRAGMENT_TYPE) {\n return updateFragment(returnFiber, _matchedFiber, newChild.props.children, expirationTime, newChild.key);\n }\n return updateElement(returnFiber, _matchedFiber, newChild, expirationTime);\n }\n\n case REACT_CALL_TYPE:\n {\n var _matchedFiber2 = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null;\n return updateCall(returnFiber, _matchedFiber2, newChild, expirationTime);\n }\n\n case REACT_RETURN_TYPE:\n {\n // Returns don't have keys, so we neither have to check the old nor\n // new node for the key. If both are returns, they match.\n var _matchedFiber3 = existingChildren.get(newIdx) || null;\n return updateReturn(returnFiber, _matchedFiber3, newChild, expirationTime);\n }\n\n case REACT_PORTAL_TYPE:\n {\n var _matchedFiber4 = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null;\n return updatePortal(returnFiber, _matchedFiber4, newChild, expirationTime);\n }\n }\n\n if (isArray$1(newChild) || getIteratorFn(newChild)) {\n var _matchedFiber5 = existingChildren.get(newIdx) || null;\n return updateFragment(returnFiber, _matchedFiber5, newChild, expirationTime, null);\n }\n\n throwOnInvalidObjectType(returnFiber, newChild);\n }\n\n {\n if (typeof newChild === 'function') {\n warnOnFunctionType();\n }\n }\n\n return null;\n }\n\n /**\n * Warns if there is a duplicate or missing key\n */\n function warnOnInvalidKey(child, knownKeys) {\n {\n if (typeof child !== 'object' || child === null) {\n return knownKeys;\n }\n switch (child.$$typeof) {\n case REACT_ELEMENT_TYPE:\n case REACT_CALL_TYPE:\n case REACT_PORTAL_TYPE:\n warnForMissingKey(child);\n var key = child.key;\n if (typeof key !== 'string') {\n break;\n }\n if (knownKeys === null) {\n knownKeys = new Set();\n knownKeys.add(key);\n break;\n }\n if (!knownKeys.has(key)) {\n knownKeys.add(key);\n break;\n }\n warning(false, 'Encountered two children with the same key, `%s`. ' + 'Keys should be unique so that components maintain their identity ' + 'across updates. Non-unique keys may cause children to be ' + 'duplicated and/or omitted — the behavior is unsupported and ' + 'could change in a future version.%s', key, getCurrentFiberStackAddendum$1());\n break;\n default:\n break;\n }\n }\n return knownKeys;\n }\n\n function reconcileChildrenArray(returnFiber, currentFirstChild, newChildren, expirationTime) {\n // This algorithm can't optimize by searching from boths ends since we\n // don't have backpointers on fibers. I'm trying to see how far we can get\n // with that model. If it ends up not being worth the tradeoffs, we can\n // add it later.\n\n // Even with a two ended optimization, we'd want to optimize for the case\n // where there are few changes and brute force the comparison instead of\n // going for the Map. It'd like to explore hitting that path first in\n // forward-only mode and only go for the Map once we notice that we need\n // lots of look ahead. This doesn't handle reversal as well as two ended\n // search but that's unusual. Besides, for the two ended optimization to\n // work on Iterables, we'd need to copy the whole set.\n\n // In this first iteration, we'll just live with hitting the bad case\n // (adding everything to a Map) in for every insert/move.\n\n // If you change this code, also update reconcileChildrenIterator() which\n // uses the same algorithm.\n\n {\n // First, validate keys.\n var knownKeys = null;\n for (var i = 0; i < newChildren.length; i++) {\n var child = newChildren[i];\n knownKeys = warnOnInvalidKey(child, knownKeys);\n }\n }\n\n var resultingFirstChild = null;\n var previousNewFiber = null;\n\n var oldFiber = currentFirstChild;\n var lastPlacedIndex = 0;\n var newIdx = 0;\n var nextOldFiber = null;\n for (; oldFiber !== null && newIdx < newChildren.length; newIdx++) {\n if (oldFiber.index > newIdx) {\n nextOldFiber = oldFiber;\n oldFiber = null;\n } else {\n nextOldFiber = oldFiber.sibling;\n }\n var newFiber = updateSlot(returnFiber, oldFiber, newChildren[newIdx], expirationTime);\n if (newFiber === null) {\n // TODO: This breaks on empty slots like null children. That's\n // unfortunate because it triggers the slow path all the time. We need\n // a better way to communicate whether this was a miss or null,\n // boolean, undefined, etc.\n if (oldFiber === null) {\n oldFiber = nextOldFiber;\n }\n break;\n }\n if (shouldTrackSideEffects) {\n if (oldFiber && newFiber.alternate === null) {\n // We matched the slot, but we didn't reuse the existing fiber, so we\n // need to delete the existing child.\n deleteChild(returnFiber, oldFiber);\n }\n }\n lastPlacedIndex = placeChild(newFiber, lastPlacedIndex, newIdx);\n if (previousNewFiber === null) {\n // TODO: Move out of the loop. This only happens for the first run.\n resultingFirstChild = newFiber;\n } else {\n // TODO: Defer siblings if we're not at the right index for this slot.\n // I.e. if we had null values before, then we want to defer this\n // for each null value. However, we also don't want to call updateSlot\n // with the previous one.\n previousNewFiber.sibling = newFiber;\n }\n previousNewFiber = newFiber;\n oldFiber = nextOldFiber;\n }\n\n if (newIdx === newChildren.length) {\n // We've reached the end of the new children. We can delete the rest.\n deleteRemainingChildren(returnFiber, oldFiber);\n return resultingFirstChild;\n }\n\n if (oldFiber === null) {\n // If we don't have any more existing children we can choose a fast path\n // since the rest will all be insertions.\n for (; newIdx < newChildren.length; newIdx++) {\n var _newFiber = createChild(returnFiber, newChildren[newIdx], expirationTime);\n if (!_newFiber) {\n continue;\n }\n lastPlacedIndex = placeChild(_newFiber, lastPlacedIndex, newIdx);\n if (previousNewFiber === null) {\n // TODO: Move out of the loop. This only happens for the first run.\n resultingFirstChild = _newFiber;\n } else {\n previousNewFiber.sibling = _newFiber;\n }\n previousNewFiber = _newFiber;\n }\n return resultingFirstChild;\n }\n\n // Add all children to a key map for quick lookups.\n var existingChildren = mapRemainingChildren(returnFiber, oldFiber);\n\n // Keep scanning and use the map to restore deleted items as moves.\n for (; newIdx < newChildren.length; newIdx++) {\n var _newFiber2 = updateFromMap(existingChildren, returnFiber, newIdx, newChildren[newIdx], expirationTime);\n if (_newFiber2) {\n if (shouldTrackSideEffects) {\n if (_newFiber2.alternate !== null) {\n // The new fiber is a work in progress, but if there exists a\n // current, that means that we reused the fiber. We need to delete\n // it from the child list so that we don't add it to the deletion\n // list.\n existingChildren['delete'](_newFiber2.key === null ? newIdx : _newFiber2.key);\n }\n }\n lastPlacedIndex = placeChild(_newFiber2, lastPlacedIndex, newIdx);\n if (previousNewFiber === null) {\n resultingFirstChild = _newFiber2;\n } else {\n previousNewFiber.sibling = _newFiber2;\n }\n previousNewFiber = _newFiber2;\n }\n }\n\n if (shouldTrackSideEffects) {\n // Any existing children that weren't consumed above were deleted. We need\n // to add them to the deletion list.\n existingChildren.forEach(function (child) {\n return deleteChild(returnFiber, child);\n });\n }\n\n return resultingFirstChild;\n }\n\n function reconcileChildrenIterator(returnFiber, currentFirstChild, newChildrenIterable, expirationTime) {\n // This is the same implementation as reconcileChildrenArray(),\n // but using the iterator instead.\n\n var iteratorFn = getIteratorFn(newChildrenIterable);\n !(typeof iteratorFn === 'function') ? invariant(false, 'An object is not an iterable. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n {\n // Warn about using Maps as children\n if (typeof newChildrenIterable.entries === 'function') {\n var possibleMap = newChildrenIterable;\n if (possibleMap.entries === iteratorFn) {\n warning(didWarnAboutMaps, 'Using Maps as children is unsupported and will likely yield ' + 'unexpected results. Convert it to a sequence/iterable of keyed ' + 'ReactElements instead.%s', getCurrentFiberStackAddendum$1());\n didWarnAboutMaps = true;\n }\n }\n\n // First, validate keys.\n // We'll get a different iterator later for the main pass.\n var _newChildren = iteratorFn.call(newChildrenIterable);\n if (_newChildren) {\n var knownKeys = null;\n var _step = _newChildren.next();\n for (; !_step.done; _step = _newChildren.next()) {\n var child = _step.value;\n knownKeys = warnOnInvalidKey(child, knownKeys);\n }\n }\n }\n\n var newChildren = iteratorFn.call(newChildrenIterable);\n !(newChildren != null) ? invariant(false, 'An iterable object provided no iterator.') : void 0;\n\n var resultingFirstChild = null;\n var previousNewFiber = null;\n\n var oldFiber = currentFirstChild;\n var lastPlacedIndex = 0;\n var newIdx = 0;\n var nextOldFiber = null;\n\n var step = newChildren.next();\n for (; oldFiber !== null && !step.done; newIdx++, step = newChildren.next()) {\n if (oldFiber.index > newIdx) {\n nextOldFiber = oldFiber;\n oldFiber = null;\n } else {\n nextOldFiber = oldFiber.sibling;\n }\n var newFiber = updateSlot(returnFiber, oldFiber, step.value, expirationTime);\n if (newFiber === null) {\n // TODO: This breaks on empty slots like null children. That's\n // unfortunate because it triggers the slow path all the time. We need\n // a better way to communicate whether this was a miss or null,\n // boolean, undefined, etc.\n if (!oldFiber) {\n oldFiber = nextOldFiber;\n }\n break;\n }\n if (shouldTrackSideEffects) {\n if (oldFiber && newFiber.alternate === null) {\n // We matched the slot, but we didn't reuse the existing fiber, so we\n // need to delete the existing child.\n deleteChild(returnFiber, oldFiber);\n }\n }\n lastPlacedIndex = placeChild(newFiber, lastPlacedIndex, newIdx);\n if (previousNewFiber === null) {\n // TODO: Move out of the loop. This only happens for the first run.\n resultingFirstChild = newFiber;\n } else {\n // TODO: Defer siblings if we're not at the right index for this slot.\n // I.e. if we had null values before, then we want to defer this\n // for each null value. However, we also don't want to call updateSlot\n // with the previous one.\n previousNewFiber.sibling = newFiber;\n }\n previousNewFiber = newFiber;\n oldFiber = nextOldFiber;\n }\n\n if (step.done) {\n // We've reached the end of the new children. We can delete the rest.\n deleteRemainingChildren(returnFiber, oldFiber);\n return resultingFirstChild;\n }\n\n if (oldFiber === null) {\n // If we don't have any more existing children we can choose a fast path\n // since the rest will all be insertions.\n for (; !step.done; newIdx++, step = newChildren.next()) {\n var _newFiber3 = createChild(returnFiber, step.value, expirationTime);\n if (_newFiber3 === null) {\n continue;\n }\n lastPlacedIndex = placeChild(_newFiber3, lastPlacedIndex, newIdx);\n if (previousNewFiber === null) {\n // TODO: Move out of the loop. This only happens for the first run.\n resultingFirstChild = _newFiber3;\n } else {\n previousNewFiber.sibling = _newFiber3;\n }\n previousNewFiber = _newFiber3;\n }\n return resultingFirstChild;\n }\n\n // Add all children to a key map for quick lookups.\n var existingChildren = mapRemainingChildren(returnFiber, oldFiber);\n\n // Keep scanning and use the map to restore deleted items as moves.\n for (; !step.done; newIdx++, step = newChildren.next()) {\n var _newFiber4 = updateFromMap(existingChildren, returnFiber, newIdx, step.value, expirationTime);\n if (_newFiber4 !== null) {\n if (shouldTrackSideEffects) {\n if (_newFiber4.alternate !== null) {\n // The new fiber is a work in progress, but if there exists a\n // current, that means that we reused the fiber. We need to delete\n // it from the child list so that we don't add it to the deletion\n // list.\n existingChildren['delete'](_newFiber4.key === null ? newIdx : _newFiber4.key);\n }\n }\n lastPlacedIndex = placeChild(_newFiber4, lastPlacedIndex, newIdx);\n if (previousNewFiber === null) {\n resultingFirstChild = _newFiber4;\n } else {\n previousNewFiber.sibling = _newFiber4;\n }\n previousNewFiber = _newFiber4;\n }\n }\n\n if (shouldTrackSideEffects) {\n // Any existing children that weren't consumed above were deleted. We need\n // to add them to the deletion list.\n existingChildren.forEach(function (child) {\n return deleteChild(returnFiber, child);\n });\n }\n\n return resultingFirstChild;\n }\n\n function reconcileSingleTextNode(returnFiber, currentFirstChild, textContent, expirationTime) {\n // There's no need to check for keys on text nodes since we don't have a\n // way to define them.\n if (currentFirstChild !== null && currentFirstChild.tag === HostText) {\n // We already have an existing node so let's just update it and delete\n // the rest.\n deleteRemainingChildren(returnFiber, currentFirstChild.sibling);\n var existing = useFiber(currentFirstChild, textContent, expirationTime);\n existing['return'] = returnFiber;\n return existing;\n }\n // The existing first child is not a text node so we need to create one\n // and delete the existing ones.\n deleteRemainingChildren(returnFiber, currentFirstChild);\n var created = createFiberFromText(textContent, returnFiber.internalContextTag, expirationTime);\n created['return'] = returnFiber;\n return created;\n }\n\n function reconcileSingleElement(returnFiber, currentFirstChild, element, expirationTime) {\n var key = element.key;\n var child = currentFirstChild;\n while (child !== null) {\n // TODO: If key === null and child.key === null, then this only applies to\n // the first item in the list.\n if (child.key === key) {\n if (child.tag === Fragment ? element.type === REACT_FRAGMENT_TYPE : child.type === element.type) {\n deleteRemainingChildren(returnFiber, child.sibling);\n var existing = useFiber(child, element.type === REACT_FRAGMENT_TYPE ? element.props.children : element.props, expirationTime);\n existing.ref = coerceRef(child, element);\n existing['return'] = returnFiber;\n {\n existing._debugSource = element._source;\n existing._debugOwner = element._owner;\n }\n return existing;\n } else {\n deleteRemainingChildren(returnFiber, child);\n break;\n }\n } else {\n deleteChild(returnFiber, child);\n }\n child = child.sibling;\n }\n\n if (element.type === REACT_FRAGMENT_TYPE) {\n var created = createFiberFromFragment(element.props.children, returnFiber.internalContextTag, expirationTime, element.key);\n created['return'] = returnFiber;\n return created;\n } else {\n var _created7 = createFiberFromElement(element, returnFiber.internalContextTag, expirationTime);\n _created7.ref = coerceRef(currentFirstChild, element);\n _created7['return'] = returnFiber;\n return _created7;\n }\n }\n\n function reconcileSingleCall(returnFiber, currentFirstChild, call, expirationTime) {\n var key = call.key;\n var child = currentFirstChild;\n while (child !== null) {\n // TODO: If key === null and child.key === null, then this only applies to\n // the first item in the list.\n if (child.key === key) {\n if (child.tag === CallComponent) {\n deleteRemainingChildren(returnFiber, child.sibling);\n var existing = useFiber(child, call, expirationTime);\n existing['return'] = returnFiber;\n return existing;\n } else {\n deleteRemainingChildren(returnFiber, child);\n break;\n }\n } else {\n deleteChild(returnFiber, child);\n }\n child = child.sibling;\n }\n\n var created = createFiberFromCall(call, returnFiber.internalContextTag, expirationTime);\n created['return'] = returnFiber;\n return created;\n }\n\n function reconcileSingleReturn(returnFiber, currentFirstChild, returnNode, expirationTime) {\n // There's no need to check for keys on yields since they're stateless.\n var child = currentFirstChild;\n if (child !== null) {\n if (child.tag === ReturnComponent) {\n deleteRemainingChildren(returnFiber, child.sibling);\n var existing = useFiber(child, null, expirationTime);\n existing.type = returnNode.value;\n existing['return'] = returnFiber;\n return existing;\n } else {\n deleteRemainingChildren(returnFiber, child);\n }\n }\n\n var created = createFiberFromReturn(returnNode, returnFiber.internalContextTag, expirationTime);\n created.type = returnNode.value;\n created['return'] = returnFiber;\n return created;\n }\n\n function reconcileSinglePortal(returnFiber, currentFirstChild, portal, expirationTime) {\n var key = portal.key;\n var child = currentFirstChild;\n while (child !== null) {\n // TODO: If key === null and child.key === null, then this only applies to\n // the first item in the list.\n if (child.key === key) {\n if (child.tag === HostPortal && child.stateNode.containerInfo === portal.containerInfo && child.stateNode.implementation === portal.implementation) {\n deleteRemainingChildren(returnFiber, child.sibling);\n var existing = useFiber(child, portal.children || [], expirationTime);\n existing['return'] = returnFiber;\n return existing;\n } else {\n deleteRemainingChildren(returnFiber, child);\n break;\n }\n } else {\n deleteChild(returnFiber, child);\n }\n child = child.sibling;\n }\n\n var created = createFiberFromPortal(portal, returnFiber.internalContextTag, expirationTime);\n created['return'] = returnFiber;\n return created;\n }\n\n // This API will tag the children with the side-effect of the reconciliation\n // itself. They will be added to the side-effect list as we pass through the\n // children and the parent.\n function reconcileChildFibers(returnFiber, currentFirstChild, newChild, expirationTime) {\n // This function is not recursive.\n // If the top level item is an array, we treat it as a set of children,\n // not as a fragment. Nested arrays on the other hand will be treated as\n // fragment nodes. Recursion happens at the normal flow.\n\n // Handle top level unkeyed fragments as if they were arrays.\n // This leads to an ambiguity between <>{[...]} and <>....\n // We treat the ambiguous cases above the same.\n if (enableReactFragment && typeof newChild === 'object' && newChild !== null && newChild.type === REACT_FRAGMENT_TYPE && newChild.key === null) {\n newChild = newChild.props.children;\n }\n\n // Handle object types\n var isObject = typeof newChild === 'object' && newChild !== null;\n\n if (isObject) {\n switch (newChild.$$typeof) {\n case REACT_ELEMENT_TYPE:\n return placeSingleChild(reconcileSingleElement(returnFiber, currentFirstChild, newChild, expirationTime));\n\n case REACT_CALL_TYPE:\n return placeSingleChild(reconcileSingleCall(returnFiber, currentFirstChild, newChild, expirationTime));\n case REACT_RETURN_TYPE:\n return placeSingleChild(reconcileSingleReturn(returnFiber, currentFirstChild, newChild, expirationTime));\n case REACT_PORTAL_TYPE:\n return placeSingleChild(reconcileSinglePortal(returnFiber, currentFirstChild, newChild, expirationTime));\n }\n }\n\n if (typeof newChild === 'string' || typeof newChild === 'number') {\n return placeSingleChild(reconcileSingleTextNode(returnFiber, currentFirstChild, '' + newChild, expirationTime));\n }\n\n if (isArray$1(newChild)) {\n return reconcileChildrenArray(returnFiber, currentFirstChild, newChild, expirationTime);\n }\n\n if (getIteratorFn(newChild)) {\n return reconcileChildrenIterator(returnFiber, currentFirstChild, newChild, expirationTime);\n }\n\n if (isObject) {\n throwOnInvalidObjectType(returnFiber, newChild);\n }\n\n {\n if (typeof newChild === 'function') {\n warnOnFunctionType();\n }\n }\n if (typeof newChild === 'undefined') {\n // If the new child is undefined, and the return fiber is a composite\n // component, throw an error. If Fiber return types are disabled,\n // we already threw above.\n switch (returnFiber.tag) {\n case ClassComponent:\n {\n {\n var instance = returnFiber.stateNode;\n if (instance.render._isMockFunction) {\n // We allow auto-mocks to proceed as if they're returning null.\n break;\n }\n }\n }\n // Intentionally fall through to the next case, which handles both\n // functions and classes\n // eslint-disable-next-lined no-fallthrough\n case FunctionalComponent:\n {\n var Component = returnFiber.type;\n invariant(false, '%s(...): Nothing was returned from render. This usually means a return statement is missing. Or, to render nothing, return null.', Component.displayName || Component.name || 'Component');\n }\n }\n }\n\n // Remaining cases are all treated as empty.\n return deleteRemainingChildren(returnFiber, currentFirstChild);\n }\n\n return reconcileChildFibers;\n}\n\nvar reconcileChildFibers = ChildReconciler(true, true);\n\nvar reconcileChildFibersInPlace = ChildReconciler(false, true);\n\nvar mountChildFibersInPlace = ChildReconciler(false, false);\n\nfunction cloneChildFibers(current, workInProgress) {\n !(current === null || workInProgress.child === current.child) ? invariant(false, 'Resuming work not yet implemented.') : void 0;\n\n if (workInProgress.child === null) {\n return;\n }\n\n var currentChild = workInProgress.child;\n var newChild = createWorkInProgress(currentChild, currentChild.pendingProps, currentChild.expirationTime);\n workInProgress.child = newChild;\n\n newChild['return'] = workInProgress;\n while (currentChild.sibling !== null) {\n currentChild = currentChild.sibling;\n newChild = newChild.sibling = createWorkInProgress(currentChild, currentChild.pendingProps, currentChild.expirationTime);\n newChild['return'] = workInProgress;\n }\n newChild.sibling = null;\n}\n\n{\n var warnedAboutStatelessRefs = {};\n}\n\nvar ReactFiberBeginWork = function (config, hostContext, hydrationContext, scheduleWork, computeExpirationForFiber) {\n var shouldSetTextContent = config.shouldSetTextContent,\n useSyncScheduling = config.useSyncScheduling,\n shouldDeprioritizeSubtree = config.shouldDeprioritizeSubtree;\n var pushHostContext = hostContext.pushHostContext,\n pushHostContainer = hostContext.pushHostContainer;\n var enterHydrationState = hydrationContext.enterHydrationState,\n resetHydrationState = hydrationContext.resetHydrationState,\n tryToClaimNextHydratableInstance = hydrationContext.tryToClaimNextHydratableInstance;\n\n var _ReactFiberClassCompo = ReactFiberClassComponent(scheduleWork, computeExpirationForFiber, memoizeProps, memoizeState),\n adoptClassInstance = _ReactFiberClassCompo.adoptClassInstance,\n constructClassInstance = _ReactFiberClassCompo.constructClassInstance,\n mountClassInstance = _ReactFiberClassCompo.mountClassInstance,\n updateClassInstance = _ReactFiberClassCompo.updateClassInstance;\n\n // TODO: Remove this and use reconcileChildrenAtExpirationTime directly.\n\n\n function reconcileChildren(current, workInProgress, nextChildren) {\n reconcileChildrenAtExpirationTime(current, workInProgress, nextChildren, workInProgress.expirationTime);\n }\n\n function reconcileChildrenAtExpirationTime(current, workInProgress, nextChildren, renderExpirationTime) {\n if (current === null) {\n // If this is a fresh new component that hasn't been rendered yet, we\n // won't update its child set by applying minimal side-effects. Instead,\n // we will add them all to the child before it gets rendered. That means\n // we can optimize this reconciliation pass by not tracking side-effects.\n workInProgress.child = mountChildFibersInPlace(workInProgress, workInProgress.child, nextChildren, renderExpirationTime);\n } else if (current.child === workInProgress.child) {\n // If the current child is the same as the work in progress, it means that\n // we haven't yet started any work on these children. Therefore, we use\n // the clone algorithm to create a copy of all the current children.\n\n // If we had any progressed work already, that is invalid at this point so\n // let's throw it out.\n workInProgress.child = reconcileChildFibers(workInProgress, workInProgress.child, nextChildren, renderExpirationTime);\n } else {\n // If, on the other hand, it is already using a clone, that means we've\n // already begun some work on this tree and we can continue where we left\n // off by reconciling against the existing children.\n workInProgress.child = reconcileChildFibersInPlace(workInProgress, workInProgress.child, nextChildren, renderExpirationTime);\n }\n }\n\n function updateFragment(current, workInProgress) {\n var nextChildren = workInProgress.pendingProps;\n if (hasContextChanged()) {\n // Normally we can bail out on props equality but if context has changed\n // we don't do the bailout and we have to reuse existing props instead.\n if (nextChildren === null) {\n nextChildren = workInProgress.memoizedProps;\n }\n } else if (nextChildren === null || workInProgress.memoizedProps === nextChildren) {\n return bailoutOnAlreadyFinishedWork(current, workInProgress);\n }\n reconcileChildren(current, workInProgress, nextChildren);\n memoizeProps(workInProgress, nextChildren);\n return workInProgress.child;\n }\n\n function markRef(current, workInProgress) {\n var ref = workInProgress.ref;\n if (ref !== null && (!current || current.ref !== ref)) {\n // Schedule a Ref effect\n workInProgress.effectTag |= Ref;\n }\n }\n\n function updateFunctionalComponent(current, workInProgress) {\n var fn = workInProgress.type;\n var nextProps = workInProgress.pendingProps;\n\n var memoizedProps = workInProgress.memoizedProps;\n if (hasContextChanged()) {\n // Normally we can bail out on props equality but if context has changed\n // we don't do the bailout and we have to reuse existing props instead.\n if (nextProps === null) {\n nextProps = memoizedProps;\n }\n } else {\n if (nextProps === null || memoizedProps === nextProps) {\n return bailoutOnAlreadyFinishedWork(current, workInProgress);\n }\n // TODO: consider bringing fn.shouldComponentUpdate() back.\n // It used to be here.\n }\n\n var unmaskedContext = getUnmaskedContext(workInProgress);\n var context = getMaskedContext(workInProgress, unmaskedContext);\n\n var nextChildren;\n\n {\n ReactCurrentOwner.current = workInProgress;\n ReactDebugCurrentFiber.setCurrentPhase('render');\n nextChildren = fn(nextProps, context);\n ReactDebugCurrentFiber.setCurrentPhase(null);\n }\n // React DevTools reads this flag.\n workInProgress.effectTag |= PerformedWork;\n reconcileChildren(current, workInProgress, nextChildren);\n memoizeProps(workInProgress, nextProps);\n return workInProgress.child;\n }\n\n function updateClassComponent(current, workInProgress, renderExpirationTime) {\n // Push context providers early to prevent context stack mismatches.\n // During mounting we don't know the child context yet as the instance doesn't exist.\n // We will invalidate the child context in finishClassComponent() right after rendering.\n var hasContext = pushContextProvider(workInProgress);\n\n var shouldUpdate = void 0;\n if (current === null) {\n if (!workInProgress.stateNode) {\n // In the initial pass we might need to construct the instance.\n constructClassInstance(workInProgress, workInProgress.pendingProps);\n mountClassInstance(workInProgress, renderExpirationTime);\n shouldUpdate = true;\n } else {\n invariant(false, 'Resuming work not yet implemented.');\n // In a resume, we'll already have an instance we can reuse.\n // shouldUpdate = resumeMountClassInstance(workInProgress, renderExpirationTime);\n }\n } else {\n shouldUpdate = updateClassInstance(current, workInProgress, renderExpirationTime);\n }\n return finishClassComponent(current, workInProgress, shouldUpdate, hasContext);\n }\n\n function finishClassComponent(current, workInProgress, shouldUpdate, hasContext) {\n // Refs should update even if shouldComponentUpdate returns false\n markRef(current, workInProgress);\n\n if (!shouldUpdate) {\n // Context providers should defer to sCU for rendering\n if (hasContext) {\n invalidateContextProvider(workInProgress, false);\n }\n\n return bailoutOnAlreadyFinishedWork(current, workInProgress);\n }\n\n var instance = workInProgress.stateNode;\n\n // Rerender\n ReactCurrentOwner.current = workInProgress;\n var nextChildren = void 0;\n {\n ReactDebugCurrentFiber.setCurrentPhase('render');\n nextChildren = instance.render();\n ReactDebugCurrentFiber.setCurrentPhase(null);\n }\n // React DevTools reads this flag.\n workInProgress.effectTag |= PerformedWork;\n reconcileChildren(current, workInProgress, nextChildren);\n // Memoize props and state using the values we just used to render.\n // TODO: Restructure so we never read values from the instance.\n memoizeState(workInProgress, instance.state);\n memoizeProps(workInProgress, instance.props);\n\n // The context might have changed so we need to recalculate it.\n if (hasContext) {\n invalidateContextProvider(workInProgress, true);\n }\n\n return workInProgress.child;\n }\n\n function pushHostRootContext(workInProgress) {\n var root = workInProgress.stateNode;\n if (root.pendingContext) {\n pushTopLevelContextObject(workInProgress, root.pendingContext, root.pendingContext !== root.context);\n } else if (root.context) {\n // Should always be set\n pushTopLevelContextObject(workInProgress, root.context, false);\n }\n pushHostContainer(workInProgress, root.containerInfo);\n }\n\n function updateHostRoot(current, workInProgress, renderExpirationTime) {\n pushHostRootContext(workInProgress);\n var updateQueue = workInProgress.updateQueue;\n if (updateQueue !== null) {\n var prevState = workInProgress.memoizedState;\n var state = processUpdateQueue(current, workInProgress, updateQueue, null, null, renderExpirationTime);\n if (prevState === state) {\n // If the state is the same as before, that's a bailout because we had\n // no work that expires at this time.\n resetHydrationState();\n return bailoutOnAlreadyFinishedWork(current, workInProgress);\n }\n var element = state.element;\n var root = workInProgress.stateNode;\n if ((current === null || current.child === null) && root.hydrate && enterHydrationState(workInProgress)) {\n // If we don't have any current children this might be the first pass.\n // We always try to hydrate. If this isn't a hydration pass there won't\n // be any children to hydrate which is effectively the same thing as\n // not hydrating.\n\n // This is a bit of a hack. We track the host root as a placement to\n // know that we're currently in a mounting state. That way isMounted\n // works as expected. We must reset this before committing.\n // TODO: Delete this when we delete isMounted and findDOMNode.\n workInProgress.effectTag |= Placement;\n\n // Ensure that children mount into this root without tracking\n // side-effects. This ensures that we don't store Placement effects on\n // nodes that will be hydrated.\n workInProgress.child = mountChildFibersInPlace(workInProgress, workInProgress.child, element, renderExpirationTime);\n } else {\n // Otherwise reset hydration state in case we aborted and resumed another\n // root.\n resetHydrationState();\n reconcileChildren(current, workInProgress, element);\n }\n memoizeState(workInProgress, state);\n return workInProgress.child;\n }\n resetHydrationState();\n // If there is no update queue, that's a bailout because the root has no props.\n return bailoutOnAlreadyFinishedWork(current, workInProgress);\n }\n\n function updateHostComponent(current, workInProgress, renderExpirationTime) {\n pushHostContext(workInProgress);\n\n if (current === null) {\n tryToClaimNextHydratableInstance(workInProgress);\n }\n\n var type = workInProgress.type;\n var memoizedProps = workInProgress.memoizedProps;\n var nextProps = workInProgress.pendingProps;\n if (nextProps === null) {\n nextProps = memoizedProps;\n !(nextProps !== null) ? invariant(false, 'We should always have pending or current props. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n }\n var prevProps = current !== null ? current.memoizedProps : null;\n\n if (hasContextChanged()) {\n // Normally we can bail out on props equality but if context has changed\n // we don't do the bailout and we have to reuse existing props instead.\n } else if (nextProps === null || memoizedProps === nextProps) {\n return bailoutOnAlreadyFinishedWork(current, workInProgress);\n }\n\n var nextChildren = nextProps.children;\n var isDirectTextChild = shouldSetTextContent(type, nextProps);\n\n if (isDirectTextChild) {\n // We special case a direct text child of a host node. This is a common\n // case. We won't handle it as a reified child. We will instead handle\n // this in the host environment that also have access to this prop. That\n // avoids allocating another HostText fiber and traversing it.\n nextChildren = null;\n } else if (prevProps && shouldSetTextContent(type, prevProps)) {\n // If we're switching from a direct text child to a normal child, or to\n // empty, we need to schedule the text content to be reset.\n workInProgress.effectTag |= ContentReset;\n }\n\n markRef(current, workInProgress);\n\n // Check the host config to see if the children are offscreen/hidden.\n if (renderExpirationTime !== Never && !useSyncScheduling && shouldDeprioritizeSubtree(type, nextProps)) {\n // Down-prioritize the children.\n workInProgress.expirationTime = Never;\n // Bailout and come back to this fiber later.\n return null;\n }\n\n reconcileChildren(current, workInProgress, nextChildren);\n memoizeProps(workInProgress, nextProps);\n return workInProgress.child;\n }\n\n function updateHostText(current, workInProgress) {\n if (current === null) {\n tryToClaimNextHydratableInstance(workInProgress);\n }\n var nextProps = workInProgress.pendingProps;\n if (nextProps === null) {\n nextProps = workInProgress.memoizedProps;\n }\n memoizeProps(workInProgress, nextProps);\n // Nothing to do here. This is terminal. We'll do the completion step\n // immediately after.\n return null;\n }\n\n function mountIndeterminateComponent(current, workInProgress, renderExpirationTime) {\n !(current === null) ? invariant(false, 'An indeterminate component should never have mounted. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n var fn = workInProgress.type;\n var props = workInProgress.pendingProps;\n var unmaskedContext = getUnmaskedContext(workInProgress);\n var context = getMaskedContext(workInProgress, unmaskedContext);\n\n var value;\n\n {\n if (fn.prototype && typeof fn.prototype.render === 'function') {\n var componentName = getComponentName(workInProgress);\n warning(false, \"The <%s /> component appears to have a render method, but doesn't extend React.Component. \" + 'This is likely to cause errors. Change %s to extend React.Component instead.', componentName, componentName);\n }\n ReactCurrentOwner.current = workInProgress;\n value = fn(props, context);\n }\n // React DevTools reads this flag.\n workInProgress.effectTag |= PerformedWork;\n\n if (typeof value === 'object' && value !== null && typeof value.render === 'function') {\n // Proceed under the assumption that this is a class instance\n workInProgress.tag = ClassComponent;\n\n // Push context providers early to prevent context stack mismatches.\n // During mounting we don't know the child context yet as the instance doesn't exist.\n // We will invalidate the child context in finishClassComponent() right after rendering.\n var hasContext = pushContextProvider(workInProgress);\n adoptClassInstance(workInProgress, value);\n mountClassInstance(workInProgress, renderExpirationTime);\n return finishClassComponent(current, workInProgress, true, hasContext);\n } else {\n // Proceed under the assumption that this is a functional component\n workInProgress.tag = FunctionalComponent;\n {\n var Component = workInProgress.type;\n\n if (Component) {\n warning(!Component.childContextTypes, '%s(...): childContextTypes cannot be defined on a functional component.', Component.displayName || Component.name || 'Component');\n }\n if (workInProgress.ref !== null) {\n var info = '';\n var ownerName = ReactDebugCurrentFiber.getCurrentFiberOwnerName();\n if (ownerName) {\n info += '\\n\\nCheck the render method of `' + ownerName + '`.';\n }\n\n var warningKey = ownerName || workInProgress._debugID || '';\n var debugSource = workInProgress._debugSource;\n if (debugSource) {\n warningKey = debugSource.fileName + ':' + debugSource.lineNumber;\n }\n if (!warnedAboutStatelessRefs[warningKey]) {\n warnedAboutStatelessRefs[warningKey] = true;\n warning(false, 'Stateless function components cannot be given refs. ' + 'Attempts to access this ref will fail.%s%s', info, ReactDebugCurrentFiber.getCurrentFiberStackAddendum());\n }\n }\n }\n reconcileChildren(current, workInProgress, value);\n memoizeProps(workInProgress, props);\n return workInProgress.child;\n }\n }\n\n function updateCallComponent(current, workInProgress, renderExpirationTime) {\n var nextCall = workInProgress.pendingProps;\n if (hasContextChanged()) {\n // Normally we can bail out on props equality but if context has changed\n // we don't do the bailout and we have to reuse existing props instead.\n if (nextCall === null) {\n nextCall = current && current.memoizedProps;\n !(nextCall !== null) ? invariant(false, 'We should always have pending or current props. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n }\n } else if (nextCall === null || workInProgress.memoizedProps === nextCall) {\n nextCall = workInProgress.memoizedProps;\n // TODO: When bailing out, we might need to return the stateNode instead\n // of the child. To check it for work.\n // return bailoutOnAlreadyFinishedWork(current, workInProgress);\n }\n\n var nextChildren = nextCall.children;\n\n // The following is a fork of reconcileChildrenAtExpirationTime but using\n // stateNode to store the child.\n if (current === null) {\n workInProgress.stateNode = mountChildFibersInPlace(workInProgress, workInProgress.stateNode, nextChildren, renderExpirationTime);\n } else if (current.child === workInProgress.child) {\n workInProgress.stateNode = reconcileChildFibers(workInProgress, workInProgress.stateNode, nextChildren, renderExpirationTime);\n } else {\n workInProgress.stateNode = reconcileChildFibersInPlace(workInProgress, workInProgress.stateNode, nextChildren, renderExpirationTime);\n }\n\n memoizeProps(workInProgress, nextCall);\n // This doesn't take arbitrary time so we could synchronously just begin\n // eagerly do the work of workInProgress.child as an optimization.\n return workInProgress.stateNode;\n }\n\n function updatePortalComponent(current, workInProgress, renderExpirationTime) {\n pushHostContainer(workInProgress, workInProgress.stateNode.containerInfo);\n var nextChildren = workInProgress.pendingProps;\n if (hasContextChanged()) {\n // Normally we can bail out on props equality but if context has changed\n // we don't do the bailout and we have to reuse existing props instead.\n if (nextChildren === null) {\n nextChildren = current && current.memoizedProps;\n !(nextChildren != null) ? invariant(false, 'We should always have pending or current props. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n }\n } else if (nextChildren === null || workInProgress.memoizedProps === nextChildren) {\n return bailoutOnAlreadyFinishedWork(current, workInProgress);\n }\n\n if (current === null) {\n // Portals are special because we don't append the children during mount\n // but at commit. Therefore we need to track insertions which the normal\n // flow doesn't do during mount. This doesn't happen at the root because\n // the root always starts with a \"current\" with a null child.\n // TODO: Consider unifying this with how the root works.\n workInProgress.child = reconcileChildFibersInPlace(workInProgress, workInProgress.child, nextChildren, renderExpirationTime);\n memoizeProps(workInProgress, nextChildren);\n } else {\n reconcileChildren(current, workInProgress, nextChildren);\n memoizeProps(workInProgress, nextChildren);\n }\n return workInProgress.child;\n }\n\n /*\n function reuseChildrenEffects(returnFiber : Fiber, firstChild : Fiber) {\n let child = firstChild;\n do {\n // Ensure that the first and last effect of the parent corresponds\n // to the children's first and last effect.\n if (!returnFiber.firstEffect) {\n returnFiber.firstEffect = child.firstEffect;\n }\n if (child.lastEffect) {\n if (returnFiber.lastEffect) {\n returnFiber.lastEffect.nextEffect = child.firstEffect;\n }\n returnFiber.lastEffect = child.lastEffect;\n }\n } while (child = child.sibling);\n }\n */\n\n function bailoutOnAlreadyFinishedWork(current, workInProgress) {\n cancelWorkTimer(workInProgress);\n\n // TODO: We should ideally be able to bail out early if the children have no\n // more work to do. However, since we don't have a separation of this\n // Fiber's priority and its children yet - we don't know without doing lots\n // of the same work we do anyway. Once we have that separation we can just\n // bail out here if the children has no more work at this priority level.\n // if (workInProgress.priorityOfChildren <= priorityLevel) {\n // // If there are side-effects in these children that have not yet been\n // // committed we need to ensure that they get properly transferred up.\n // if (current && current.child !== workInProgress.child) {\n // reuseChildrenEffects(workInProgress, child);\n // }\n // return null;\n // }\n\n cloneChildFibers(current, workInProgress);\n return workInProgress.child;\n }\n\n function bailoutOnLowPriority(current, workInProgress) {\n cancelWorkTimer(workInProgress);\n\n // TODO: Handle HostComponent tags here as well and call pushHostContext()?\n // See PR 8590 discussion for context\n switch (workInProgress.tag) {\n case HostRoot:\n pushHostRootContext(workInProgress);\n break;\n case ClassComponent:\n pushContextProvider(workInProgress);\n break;\n case HostPortal:\n pushHostContainer(workInProgress, workInProgress.stateNode.containerInfo);\n break;\n }\n // TODO: What if this is currently in progress?\n // How can that happen? How is this not being cloned?\n return null;\n }\n\n // TODO: Delete memoizeProps/State and move to reconcile/bailout instead\n function memoizeProps(workInProgress, nextProps) {\n workInProgress.memoizedProps = nextProps;\n }\n\n function memoizeState(workInProgress, nextState) {\n workInProgress.memoizedState = nextState;\n // Don't reset the updateQueue, in case there are pending updates. Resetting\n // is handled by processUpdateQueue.\n }\n\n function beginWork(current, workInProgress, renderExpirationTime) {\n if (workInProgress.expirationTime === NoWork || workInProgress.expirationTime > renderExpirationTime) {\n return bailoutOnLowPriority(current, workInProgress);\n }\n\n switch (workInProgress.tag) {\n case IndeterminateComponent:\n return mountIndeterminateComponent(current, workInProgress, renderExpirationTime);\n case FunctionalComponent:\n return updateFunctionalComponent(current, workInProgress);\n case ClassComponent:\n return updateClassComponent(current, workInProgress, renderExpirationTime);\n case HostRoot:\n return updateHostRoot(current, workInProgress, renderExpirationTime);\n case HostComponent:\n return updateHostComponent(current, workInProgress, renderExpirationTime);\n case HostText:\n return updateHostText(current, workInProgress);\n case CallHandlerPhase:\n // This is a restart. Reset the tag to the initial phase.\n workInProgress.tag = CallComponent;\n // Intentionally fall through since this is now the same.\n case CallComponent:\n return updateCallComponent(current, workInProgress, renderExpirationTime);\n case ReturnComponent:\n // A return component is just a placeholder, we can just run through the\n // next one immediately.\n return null;\n case HostPortal:\n return updatePortalComponent(current, workInProgress, renderExpirationTime);\n case Fragment:\n return updateFragment(current, workInProgress);\n default:\n invariant(false, 'Unknown unit of work tag. This error is likely caused by a bug in React. Please file an issue.');\n }\n }\n\n function beginFailedWork(current, workInProgress, renderExpirationTime) {\n // Push context providers here to avoid a push/pop context mismatch.\n switch (workInProgress.tag) {\n case ClassComponent:\n pushContextProvider(workInProgress);\n break;\n case HostRoot:\n pushHostRootContext(workInProgress);\n break;\n default:\n invariant(false, 'Invalid type of work. This error is likely caused by a bug in React. Please file an issue.');\n }\n\n // Add an error effect so we can handle the error during the commit phase\n workInProgress.effectTag |= Err;\n\n // This is a weird case where we do \"resume\" work — work that failed on\n // our first attempt. Because we no longer have a notion of \"progressed\n // deletions,\" reset the child to the current child to make sure we delete\n // it again. TODO: Find a better way to handle this, perhaps during a more\n // general overhaul of error handling.\n if (current === null) {\n workInProgress.child = null;\n } else if (workInProgress.child !== current.child) {\n workInProgress.child = current.child;\n }\n\n if (workInProgress.expirationTime === NoWork || workInProgress.expirationTime > renderExpirationTime) {\n return bailoutOnLowPriority(current, workInProgress);\n }\n\n // If we don't bail out, we're going be recomputing our children so we need\n // to drop our effect list.\n workInProgress.firstEffect = null;\n workInProgress.lastEffect = null;\n\n // Unmount the current children as if the component rendered null\n var nextChildren = null;\n reconcileChildrenAtExpirationTime(current, workInProgress, nextChildren, renderExpirationTime);\n\n if (workInProgress.tag === ClassComponent) {\n var instance = workInProgress.stateNode;\n workInProgress.memoizedProps = instance.props;\n workInProgress.memoizedState = instance.state;\n }\n\n return workInProgress.child;\n }\n\n return {\n beginWork: beginWork,\n beginFailedWork: beginFailedWork\n };\n};\n\nvar ReactFiberCompleteWork = function (config, hostContext, hydrationContext) {\n var createInstance = config.createInstance,\n createTextInstance = config.createTextInstance,\n appendInitialChild = config.appendInitialChild,\n finalizeInitialChildren = config.finalizeInitialChildren,\n prepareUpdate = config.prepareUpdate,\n mutation = config.mutation,\n persistence = config.persistence;\n var getRootHostContainer = hostContext.getRootHostContainer,\n popHostContext = hostContext.popHostContext,\n getHostContext = hostContext.getHostContext,\n popHostContainer = hostContext.popHostContainer;\n var prepareToHydrateHostInstance = hydrationContext.prepareToHydrateHostInstance,\n prepareToHydrateHostTextInstance = hydrationContext.prepareToHydrateHostTextInstance,\n popHydrationState = hydrationContext.popHydrationState;\n\n\n function markUpdate(workInProgress) {\n // Tag the fiber with an update effect. This turns a Placement into\n // an UpdateAndPlacement.\n workInProgress.effectTag |= Update;\n }\n\n function markRef(workInProgress) {\n workInProgress.effectTag |= Ref;\n }\n\n function appendAllReturns(returns, workInProgress) {\n var node = workInProgress.stateNode;\n if (node) {\n node['return'] = workInProgress;\n }\n while (node !== null) {\n if (node.tag === HostComponent || node.tag === HostText || node.tag === HostPortal) {\n invariant(false, 'A call cannot have host component children.');\n } else if (node.tag === ReturnComponent) {\n returns.push(node.type);\n } else if (node.child !== null) {\n node.child['return'] = node;\n node = node.child;\n continue;\n }\n while (node.sibling === null) {\n if (node['return'] === null || node['return'] === workInProgress) {\n return;\n }\n node = node['return'];\n }\n node.sibling['return'] = node['return'];\n node = node.sibling;\n }\n }\n\n function moveCallToHandlerPhase(current, workInProgress, renderExpirationTime) {\n var call = workInProgress.memoizedProps;\n !call ? invariant(false, 'Should be resolved by now. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n // First step of the call has completed. Now we need to do the second.\n // TODO: It would be nice to have a multi stage call represented by a\n // single component, or at least tail call optimize nested ones. Currently\n // that requires additional fields that we don't want to add to the fiber.\n // So this requires nested handlers.\n // Note: This doesn't mutate the alternate node. I don't think it needs to\n // since this stage is reset for every pass.\n workInProgress.tag = CallHandlerPhase;\n\n // Build up the returns.\n // TODO: Compare this to a generator or opaque helpers like Children.\n var returns = [];\n appendAllReturns(returns, workInProgress);\n var fn = call.handler;\n var props = call.props;\n var nextChildren = fn(props, returns);\n\n var currentFirstChild = current !== null ? current.child : null;\n workInProgress.child = reconcileChildFibers(workInProgress, currentFirstChild, nextChildren, renderExpirationTime);\n return workInProgress.child;\n }\n\n function appendAllChildren(parent, workInProgress) {\n // We only have the top Fiber that was created but we need recurse down its\n // children to find all the terminal nodes.\n var node = workInProgress.child;\n while (node !== null) {\n if (node.tag === HostComponent || node.tag === HostText) {\n appendInitialChild(parent, node.stateNode);\n } else if (node.tag === HostPortal) {\n // If we have a portal child, then we don't want to traverse\n // down its children. Instead, we'll get insertions from each child in\n // the portal directly.\n } else if (node.child !== null) {\n node.child['return'] = node;\n node = node.child;\n continue;\n }\n if (node === workInProgress) {\n return;\n }\n while (node.sibling === null) {\n if (node['return'] === null || node['return'] === workInProgress) {\n return;\n }\n node = node['return'];\n }\n node.sibling['return'] = node['return'];\n node = node.sibling;\n }\n }\n\n var updateHostContainer = void 0;\n var updateHostComponent = void 0;\n var updateHostText = void 0;\n if (mutation) {\n if (enableMutatingReconciler) {\n // Mutation mode\n updateHostContainer = function (workInProgress) {\n // Noop\n };\n updateHostComponent = function (current, workInProgress, updatePayload, type, oldProps, newProps, rootContainerInstance) {\n // TODO: Type this specific to this type of component.\n workInProgress.updateQueue = updatePayload;\n // If the update payload indicates that there is a change or if there\n // is a new ref we mark this as an update. All the work is done in commitWork.\n if (updatePayload) {\n markUpdate(workInProgress);\n }\n };\n updateHostText = function (current, workInProgress, oldText, newText) {\n // If the text differs, mark it as an update. All the work in done in commitWork.\n if (oldText !== newText) {\n markUpdate(workInProgress);\n }\n };\n } else {\n invariant(false, 'Mutating reconciler is disabled.');\n }\n } else if (persistence) {\n if (enablePersistentReconciler) {\n // Persistent host tree mode\n var cloneInstance = persistence.cloneInstance,\n createContainerChildSet = persistence.createContainerChildSet,\n appendChildToContainerChildSet = persistence.appendChildToContainerChildSet,\n finalizeContainerChildren = persistence.finalizeContainerChildren;\n\n // An unfortunate fork of appendAllChildren because we have two different parent types.\n\n var appendAllChildrenToContainer = function (containerChildSet, workInProgress) {\n // We only have the top Fiber that was created but we need recurse down its\n // children to find all the terminal nodes.\n var node = workInProgress.child;\n while (node !== null) {\n if (node.tag === HostComponent || node.tag === HostText) {\n appendChildToContainerChildSet(containerChildSet, node.stateNode);\n } else if (node.tag === HostPortal) {\n // If we have a portal child, then we don't want to traverse\n // down its children. Instead, we'll get insertions from each child in\n // the portal directly.\n } else if (node.child !== null) {\n node.child['return'] = node;\n node = node.child;\n continue;\n }\n if (node === workInProgress) {\n return;\n }\n while (node.sibling === null) {\n if (node['return'] === null || node['return'] === workInProgress) {\n return;\n }\n node = node['return'];\n }\n node.sibling['return'] = node['return'];\n node = node.sibling;\n }\n };\n updateHostContainer = function (workInProgress) {\n var portalOrRoot = workInProgress.stateNode;\n var childrenUnchanged = workInProgress.firstEffect === null;\n if (childrenUnchanged) {\n // No changes, just reuse the existing instance.\n } else {\n var container = portalOrRoot.containerInfo;\n var newChildSet = createContainerChildSet(container);\n if (finalizeContainerChildren(container, newChildSet)) {\n markUpdate(workInProgress);\n }\n portalOrRoot.pendingChildren = newChildSet;\n // If children might have changed, we have to add them all to the set.\n appendAllChildrenToContainer(newChildSet, workInProgress);\n // Schedule an update on the container to swap out the container.\n markUpdate(workInProgress);\n }\n };\n updateHostComponent = function (current, workInProgress, updatePayload, type, oldProps, newProps, rootContainerInstance) {\n // If there are no effects associated with this node, then none of our children had any updates.\n // This guarantees that we can reuse all of them.\n var childrenUnchanged = workInProgress.firstEffect === null;\n var currentInstance = current.stateNode;\n if (childrenUnchanged && updatePayload === null) {\n // No changes, just reuse the existing instance.\n // Note that this might release a previous clone.\n workInProgress.stateNode = currentInstance;\n } else {\n var recyclableInstance = workInProgress.stateNode;\n var newInstance = cloneInstance(currentInstance, updatePayload, type, oldProps, newProps, workInProgress, childrenUnchanged, recyclableInstance);\n if (finalizeInitialChildren(newInstance, type, newProps, rootContainerInstance)) {\n markUpdate(workInProgress);\n }\n workInProgress.stateNode = newInstance;\n if (childrenUnchanged) {\n // If there are no other effects in this tree, we need to flag this node as having one.\n // Even though we're not going to use it for anything.\n // Otherwise parents won't know that there are new children to propagate upwards.\n markUpdate(workInProgress);\n } else {\n // If children might have changed, we have to add them all to the set.\n appendAllChildren(newInstance, workInProgress);\n }\n }\n };\n updateHostText = function (current, workInProgress, oldText, newText) {\n if (oldText !== newText) {\n // If the text content differs, we'll create a new text instance for it.\n var rootContainerInstance = getRootHostContainer();\n var currentHostContext = getHostContext();\n workInProgress.stateNode = createTextInstance(newText, rootContainerInstance, currentHostContext, workInProgress);\n // We'll have to mark it as having an effect, even though we won't use the effect for anything.\n // This lets the parents know that at least one of their children has changed.\n markUpdate(workInProgress);\n }\n };\n } else {\n invariant(false, 'Persistent reconciler is disabled.');\n }\n } else {\n if (enableNoopReconciler) {\n // No host operations\n updateHostContainer = function (workInProgress) {\n // Noop\n };\n updateHostComponent = function (current, workInProgress, updatePayload, type, oldProps, newProps, rootContainerInstance) {\n // Noop\n };\n updateHostText = function (current, workInProgress, oldText, newText) {\n // Noop\n };\n } else {\n invariant(false, 'Noop reconciler is disabled.');\n }\n }\n\n function completeWork(current, workInProgress, renderExpirationTime) {\n // Get the latest props.\n var newProps = workInProgress.pendingProps;\n if (newProps === null) {\n newProps = workInProgress.memoizedProps;\n } else if (workInProgress.expirationTime !== Never || renderExpirationTime === Never) {\n // Reset the pending props, unless this was a down-prioritization.\n workInProgress.pendingProps = null;\n }\n\n switch (workInProgress.tag) {\n case FunctionalComponent:\n return null;\n case ClassComponent:\n {\n // We are leaving this subtree, so pop context if any.\n popContextProvider(workInProgress);\n return null;\n }\n case HostRoot:\n {\n popHostContainer(workInProgress);\n popTopLevelContextObject(workInProgress);\n var fiberRoot = workInProgress.stateNode;\n if (fiberRoot.pendingContext) {\n fiberRoot.context = fiberRoot.pendingContext;\n fiberRoot.pendingContext = null;\n }\n\n if (current === null || current.child === null) {\n // If we hydrated, pop so that we can delete any remaining children\n // that weren't hydrated.\n popHydrationState(workInProgress);\n // This resets the hacky state to fix isMounted before committing.\n // TODO: Delete this when we delete isMounted and findDOMNode.\n workInProgress.effectTag &= ~Placement;\n }\n updateHostContainer(workInProgress);\n return null;\n }\n case HostComponent:\n {\n popHostContext(workInProgress);\n var rootContainerInstance = getRootHostContainer();\n var type = workInProgress.type;\n if (current !== null && workInProgress.stateNode != null) {\n // If we have an alternate, that means this is an update and we need to\n // schedule a side-effect to do the updates.\n var oldProps = current.memoizedProps;\n // If we get updated because one of our children updated, we don't\n // have newProps so we'll have to reuse them.\n // TODO: Split the update API as separate for the props vs. children.\n // Even better would be if children weren't special cased at all tho.\n var instance = workInProgress.stateNode;\n var currentHostContext = getHostContext();\n var updatePayload = prepareUpdate(instance, type, oldProps, newProps, rootContainerInstance, currentHostContext);\n\n updateHostComponent(current, workInProgress, updatePayload, type, oldProps, newProps, rootContainerInstance);\n\n if (current.ref !== workInProgress.ref) {\n markRef(workInProgress);\n }\n } else {\n if (!newProps) {\n !(workInProgress.stateNode !== null) ? invariant(false, 'We must have new props for new mounts. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n // This can happen when we abort work.\n return null;\n }\n\n var _currentHostContext = getHostContext();\n // TODO: Move createInstance to beginWork and keep it on a context\n // \"stack\" as the parent. Then append children as we go in beginWork\n // or completeWork depending on we want to add then top->down or\n // bottom->up. Top->down is faster in IE11.\n var wasHydrated = popHydrationState(workInProgress);\n if (wasHydrated) {\n // TODO: Move this and createInstance step into the beginPhase\n // to consolidate.\n if (prepareToHydrateHostInstance(workInProgress, rootContainerInstance, _currentHostContext)) {\n // If changes to the hydrated node needs to be applied at the\n // commit-phase we mark this as such.\n markUpdate(workInProgress);\n }\n } else {\n var _instance = createInstance(type, newProps, rootContainerInstance, _currentHostContext, workInProgress);\n\n appendAllChildren(_instance, workInProgress);\n\n // Certain renderers require commit-time effects for initial mount.\n // (eg DOM renderer supports auto-focus for certain elements).\n // Make sure such renderers get scheduled for later work.\n if (finalizeInitialChildren(_instance, type, newProps, rootContainerInstance)) {\n markUpdate(workInProgress);\n }\n workInProgress.stateNode = _instance;\n }\n\n if (workInProgress.ref !== null) {\n // If there is a ref on a host node we need to schedule a callback\n markRef(workInProgress);\n }\n }\n return null;\n }\n case HostText:\n {\n var newText = newProps;\n if (current && workInProgress.stateNode != null) {\n var oldText = current.memoizedProps;\n // If we have an alternate, that means this is an update and we need\n // to schedule a side-effect to do the updates.\n updateHostText(current, workInProgress, oldText, newText);\n } else {\n if (typeof newText !== 'string') {\n !(workInProgress.stateNode !== null) ? invariant(false, 'We must have new props for new mounts. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n // This can happen when we abort work.\n return null;\n }\n var _rootContainerInstance = getRootHostContainer();\n var _currentHostContext2 = getHostContext();\n var _wasHydrated = popHydrationState(workInProgress);\n if (_wasHydrated) {\n if (prepareToHydrateHostTextInstance(workInProgress)) {\n markUpdate(workInProgress);\n }\n } else {\n workInProgress.stateNode = createTextInstance(newText, _rootContainerInstance, _currentHostContext2, workInProgress);\n }\n }\n return null;\n }\n case CallComponent:\n return moveCallToHandlerPhase(current, workInProgress, renderExpirationTime);\n case CallHandlerPhase:\n // Reset the tag to now be a first phase call.\n workInProgress.tag = CallComponent;\n return null;\n case ReturnComponent:\n // Does nothing.\n return null;\n case Fragment:\n return null;\n case HostPortal:\n popHostContainer(workInProgress);\n updateHostContainer(workInProgress);\n return null;\n // Error cases\n case IndeterminateComponent:\n invariant(false, 'An indeterminate component should have become determinate before completing. This error is likely caused by a bug in React. Please file an issue.');\n // eslint-disable-next-line no-fallthrough\n default:\n invariant(false, 'Unknown unit of work tag. This error is likely caused by a bug in React. Please file an issue.');\n }\n }\n\n return {\n completeWork: completeWork\n };\n};\n\nvar invokeGuardedCallback$2 = ReactErrorUtils.invokeGuardedCallback;\nvar hasCaughtError$1 = ReactErrorUtils.hasCaughtError;\nvar clearCaughtError$1 = ReactErrorUtils.clearCaughtError;\n\n\nvar ReactFiberCommitWork = function (config, captureError) {\n var getPublicInstance = config.getPublicInstance,\n mutation = config.mutation,\n persistence = config.persistence;\n\n\n var callComponentWillUnmountWithTimer = function (current, instance) {\n startPhaseTimer(current, 'componentWillUnmount');\n instance.props = current.memoizedProps;\n instance.state = current.memoizedState;\n instance.componentWillUnmount();\n stopPhaseTimer();\n };\n\n // Capture errors so they don't interrupt unmounting.\n function safelyCallComponentWillUnmount(current, instance) {\n {\n invokeGuardedCallback$2(null, callComponentWillUnmountWithTimer, null, current, instance);\n if (hasCaughtError$1()) {\n var unmountError = clearCaughtError$1();\n captureError(current, unmountError);\n }\n }\n }\n\n function safelyDetachRef(current) {\n var ref = current.ref;\n if (ref !== null) {\n {\n invokeGuardedCallback$2(null, ref, null, null);\n if (hasCaughtError$1()) {\n var refError = clearCaughtError$1();\n captureError(current, refError);\n }\n }\n }\n }\n\n function commitLifeCycles(current, finishedWork) {\n switch (finishedWork.tag) {\n case ClassComponent:\n {\n var instance = finishedWork.stateNode;\n if (finishedWork.effectTag & Update) {\n if (current === null) {\n startPhaseTimer(finishedWork, 'componentDidMount');\n instance.props = finishedWork.memoizedProps;\n instance.state = finishedWork.memoizedState;\n instance.componentDidMount();\n stopPhaseTimer();\n } else {\n var prevProps = current.memoizedProps;\n var prevState = current.memoizedState;\n startPhaseTimer(finishedWork, 'componentDidUpdate');\n instance.props = finishedWork.memoizedProps;\n instance.state = finishedWork.memoizedState;\n instance.componentDidUpdate(prevProps, prevState);\n stopPhaseTimer();\n }\n }\n var updateQueue = finishedWork.updateQueue;\n if (updateQueue !== null) {\n commitCallbacks(updateQueue, instance);\n }\n return;\n }\n case HostRoot:\n {\n var _updateQueue = finishedWork.updateQueue;\n if (_updateQueue !== null) {\n var _instance = finishedWork.child !== null ? finishedWork.child.stateNode : null;\n commitCallbacks(_updateQueue, _instance);\n }\n return;\n }\n case HostComponent:\n {\n var _instance2 = finishedWork.stateNode;\n\n // Renderers may schedule work to be done after host components are mounted\n // (eg DOM renderer may schedule auto-focus for inputs and form controls).\n // These effects should only be committed when components are first mounted,\n // aka when there is no current/alternate.\n if (current === null && finishedWork.effectTag & Update) {\n var type = finishedWork.type;\n var props = finishedWork.memoizedProps;\n commitMount(_instance2, type, props, finishedWork);\n }\n\n return;\n }\n case HostText:\n {\n // We have no life-cycles associated with text.\n return;\n }\n case HostPortal:\n {\n // We have no life-cycles associated with portals.\n return;\n }\n default:\n {\n invariant(false, 'This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.');\n }\n }\n }\n\n function commitAttachRef(finishedWork) {\n var ref = finishedWork.ref;\n if (ref !== null) {\n var instance = finishedWork.stateNode;\n switch (finishedWork.tag) {\n case HostComponent:\n ref(getPublicInstance(instance));\n break;\n default:\n ref(instance);\n }\n }\n }\n\n function commitDetachRef(current) {\n var currentRef = current.ref;\n if (currentRef !== null) {\n currentRef(null);\n }\n }\n\n // User-originating errors (lifecycles and refs) should not interrupt\n // deletion, so don't let them throw. Host-originating errors should\n // interrupt deletion, so it's okay\n function commitUnmount(current) {\n if (typeof onCommitUnmount === 'function') {\n onCommitUnmount(current);\n }\n\n switch (current.tag) {\n case ClassComponent:\n {\n safelyDetachRef(current);\n var instance = current.stateNode;\n if (typeof instance.componentWillUnmount === 'function') {\n safelyCallComponentWillUnmount(current, instance);\n }\n return;\n }\n case HostComponent:\n {\n safelyDetachRef(current);\n return;\n }\n case CallComponent:\n {\n commitNestedUnmounts(current.stateNode);\n return;\n }\n case HostPortal:\n {\n // TODO: this is recursive.\n // We are also not using this parent because\n // the portal will get pushed immediately.\n if (enableMutatingReconciler && mutation) {\n unmountHostComponents(current);\n } else if (enablePersistentReconciler && persistence) {\n emptyPortalContainer(current);\n }\n return;\n }\n }\n }\n\n function commitNestedUnmounts(root) {\n // While we're inside a removed host node we don't want to call\n // removeChild on the inner nodes because they're removed by the top\n // call anyway. We also want to call componentWillUnmount on all\n // composites before this host node is removed from the tree. Therefore\n var node = root;\n while (true) {\n commitUnmount(node);\n // Visit children because they may contain more composite or host nodes.\n // Skip portals because commitUnmount() currently visits them recursively.\n if (node.child !== null && (\n // If we use mutation we drill down into portals using commitUnmount above.\n // If we don't use mutation we drill down into portals here instead.\n !mutation || node.tag !== HostPortal)) {\n node.child['return'] = node;\n node = node.child;\n continue;\n }\n if (node === root) {\n return;\n }\n while (node.sibling === null) {\n if (node['return'] === null || node['return'] === root) {\n return;\n }\n node = node['return'];\n }\n node.sibling['return'] = node['return'];\n node = node.sibling;\n }\n }\n\n function detachFiber(current) {\n // Cut off the return pointers to disconnect it from the tree. Ideally, we\n // should clear the child pointer of the parent alternate to let this\n // get GC:ed but we don't know which for sure which parent is the current\n // one so we'll settle for GC:ing the subtree of this child. This child\n // itself will be GC:ed when the parent updates the next time.\n current['return'] = null;\n current.child = null;\n if (current.alternate) {\n current.alternate.child = null;\n current.alternate['return'] = null;\n }\n }\n\n if (!mutation) {\n var commitContainer = void 0;\n if (persistence) {\n var replaceContainerChildren = persistence.replaceContainerChildren,\n createContainerChildSet = persistence.createContainerChildSet;\n\n var emptyPortalContainer = function (current) {\n var portal = current.stateNode;\n var containerInfo = portal.containerInfo;\n\n var emptyChildSet = createContainerChildSet(containerInfo);\n replaceContainerChildren(containerInfo, emptyChildSet);\n };\n commitContainer = function (finishedWork) {\n switch (finishedWork.tag) {\n case ClassComponent:\n {\n return;\n }\n case HostComponent:\n {\n return;\n }\n case HostText:\n {\n return;\n }\n case HostRoot:\n case HostPortal:\n {\n var portalOrRoot = finishedWork.stateNode;\n var containerInfo = portalOrRoot.containerInfo,\n _pendingChildren = portalOrRoot.pendingChildren;\n\n replaceContainerChildren(containerInfo, _pendingChildren);\n return;\n }\n default:\n {\n invariant(false, 'This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.');\n }\n }\n };\n } else {\n commitContainer = function (finishedWork) {\n // Noop\n };\n }\n if (enablePersistentReconciler || enableNoopReconciler) {\n return {\n commitResetTextContent: function (finishedWork) {},\n commitPlacement: function (finishedWork) {},\n commitDeletion: function (current) {\n // Detach refs and call componentWillUnmount() on the whole subtree.\n commitNestedUnmounts(current);\n detachFiber(current);\n },\n commitWork: function (current, finishedWork) {\n commitContainer(finishedWork);\n },\n\n commitLifeCycles: commitLifeCycles,\n commitAttachRef: commitAttachRef,\n commitDetachRef: commitDetachRef\n };\n } else if (persistence) {\n invariant(false, 'Persistent reconciler is disabled.');\n } else {\n invariant(false, 'Noop reconciler is disabled.');\n }\n }\n var commitMount = mutation.commitMount,\n commitUpdate = mutation.commitUpdate,\n resetTextContent = mutation.resetTextContent,\n commitTextUpdate = mutation.commitTextUpdate,\n appendChild = mutation.appendChild,\n appendChildToContainer = mutation.appendChildToContainer,\n insertBefore = mutation.insertBefore,\n insertInContainerBefore = mutation.insertInContainerBefore,\n removeChild = mutation.removeChild,\n removeChildFromContainer = mutation.removeChildFromContainer;\n\n\n function getHostParentFiber(fiber) {\n var parent = fiber['return'];\n while (parent !== null) {\n if (isHostParent(parent)) {\n return parent;\n }\n parent = parent['return'];\n }\n invariant(false, 'Expected to find a host parent. This error is likely caused by a bug in React. Please file an issue.');\n }\n\n function isHostParent(fiber) {\n return fiber.tag === HostComponent || fiber.tag === HostRoot || fiber.tag === HostPortal;\n }\n\n function getHostSibling(fiber) {\n // We're going to search forward into the tree until we find a sibling host\n // node. Unfortunately, if multiple insertions are done in a row we have to\n // search past them. This leads to exponential search for the next sibling.\n var node = fiber;\n siblings: while (true) {\n // If we didn't find anything, let's try the next sibling.\n while (node.sibling === null) {\n if (node['return'] === null || isHostParent(node['return'])) {\n // If we pop out of the root or hit the parent the fiber we are the\n // last sibling.\n return null;\n }\n node = node['return'];\n }\n node.sibling['return'] = node['return'];\n node = node.sibling;\n while (node.tag !== HostComponent && node.tag !== HostText) {\n // If it is not host node and, we might have a host node inside it.\n // Try to search down until we find one.\n if (node.effectTag & Placement) {\n // If we don't have a child, try the siblings instead.\n continue siblings;\n }\n // If we don't have a child, try the siblings instead.\n // We also skip portals because they are not part of this host tree.\n if (node.child === null || node.tag === HostPortal) {\n continue siblings;\n } else {\n node.child['return'] = node;\n node = node.child;\n }\n }\n // Check if this host node is stable or about to be placed.\n if (!(node.effectTag & Placement)) {\n // Found it!\n return node.stateNode;\n }\n }\n }\n\n function commitPlacement(finishedWork) {\n // Recursively insert all host nodes into the parent.\n var parentFiber = getHostParentFiber(finishedWork);\n var parent = void 0;\n var isContainer = void 0;\n switch (parentFiber.tag) {\n case HostComponent:\n parent = parentFiber.stateNode;\n isContainer = false;\n break;\n case HostRoot:\n parent = parentFiber.stateNode.containerInfo;\n isContainer = true;\n break;\n case HostPortal:\n parent = parentFiber.stateNode.containerInfo;\n isContainer = true;\n break;\n default:\n invariant(false, 'Invalid host parent fiber. This error is likely caused by a bug in React. Please file an issue.');\n }\n if (parentFiber.effectTag & ContentReset) {\n // Reset the text content of the parent before doing any insertions\n resetTextContent(parent);\n // Clear ContentReset from the effect tag\n parentFiber.effectTag &= ~ContentReset;\n }\n\n var before = getHostSibling(finishedWork);\n // We only have the top Fiber that was inserted but we need recurse down its\n // children to find all the terminal nodes.\n var node = finishedWork;\n while (true) {\n if (node.tag === HostComponent || node.tag === HostText) {\n if (before) {\n if (isContainer) {\n insertInContainerBefore(parent, node.stateNode, before);\n } else {\n insertBefore(parent, node.stateNode, before);\n }\n } else {\n if (isContainer) {\n appendChildToContainer(parent, node.stateNode);\n } else {\n appendChild(parent, node.stateNode);\n }\n }\n } else if (node.tag === HostPortal) {\n // If the insertion itself is a portal, then we don't want to traverse\n // down its children. Instead, we'll get insertions from each child in\n // the portal directly.\n } else if (node.child !== null) {\n node.child['return'] = node;\n node = node.child;\n continue;\n }\n if (node === finishedWork) {\n return;\n }\n while (node.sibling === null) {\n if (node['return'] === null || node['return'] === finishedWork) {\n return;\n }\n node = node['return'];\n }\n node.sibling['return'] = node['return'];\n node = node.sibling;\n }\n }\n\n function unmountHostComponents(current) {\n // We only have the top Fiber that was inserted but we need recurse down its\n var node = current;\n\n // Each iteration, currentParent is populated with node's host parent if not\n // currentParentIsValid.\n var currentParentIsValid = false;\n var currentParent = void 0;\n var currentParentIsContainer = void 0;\n\n while (true) {\n if (!currentParentIsValid) {\n var parent = node['return'];\n findParent: while (true) {\n !(parent !== null) ? invariant(false, 'Expected to find a host parent. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n switch (parent.tag) {\n case HostComponent:\n currentParent = parent.stateNode;\n currentParentIsContainer = false;\n break findParent;\n case HostRoot:\n currentParent = parent.stateNode.containerInfo;\n currentParentIsContainer = true;\n break findParent;\n case HostPortal:\n currentParent = parent.stateNode.containerInfo;\n currentParentIsContainer = true;\n break findParent;\n }\n parent = parent['return'];\n }\n currentParentIsValid = true;\n }\n\n if (node.tag === HostComponent || node.tag === HostText) {\n commitNestedUnmounts(node);\n // After all the children have unmounted, it is now safe to remove the\n // node from the tree.\n if (currentParentIsContainer) {\n removeChildFromContainer(currentParent, node.stateNode);\n } else {\n removeChild(currentParent, node.stateNode);\n }\n // Don't visit children because we already visited them.\n } else if (node.tag === HostPortal) {\n // When we go into a portal, it becomes the parent to remove from.\n // We will reassign it back when we pop the portal on the way up.\n currentParent = node.stateNode.containerInfo;\n // Visit children because portals might contain host components.\n if (node.child !== null) {\n node.child['return'] = node;\n node = node.child;\n continue;\n }\n } else {\n commitUnmount(node);\n // Visit children because we may find more host components below.\n if (node.child !== null) {\n node.child['return'] = node;\n node = node.child;\n continue;\n }\n }\n if (node === current) {\n return;\n }\n while (node.sibling === null) {\n if (node['return'] === null || node['return'] === current) {\n return;\n }\n node = node['return'];\n if (node.tag === HostPortal) {\n // When we go out of the portal, we need to restore the parent.\n // Since we don't keep a stack of them, we will search for it.\n currentParentIsValid = false;\n }\n }\n node.sibling['return'] = node['return'];\n node = node.sibling;\n }\n }\n\n function commitDeletion(current) {\n // Recursively delete all host nodes from the parent.\n // Detach refs and call componentWillUnmount() on the whole subtree.\n unmountHostComponents(current);\n detachFiber(current);\n }\n\n function commitWork(current, finishedWork) {\n switch (finishedWork.tag) {\n case ClassComponent:\n {\n return;\n }\n case HostComponent:\n {\n var instance = finishedWork.stateNode;\n if (instance != null) {\n // Commit the work prepared earlier.\n var newProps = finishedWork.memoizedProps;\n // For hydration we reuse the update path but we treat the oldProps\n // as the newProps. The updatePayload will contain the real change in\n // this case.\n var oldProps = current !== null ? current.memoizedProps : newProps;\n var type = finishedWork.type;\n // TODO: Type the updateQueue to be specific to host components.\n var updatePayload = finishedWork.updateQueue;\n finishedWork.updateQueue = null;\n if (updatePayload !== null) {\n commitUpdate(instance, updatePayload, type, oldProps, newProps, finishedWork);\n }\n }\n return;\n }\n case HostText:\n {\n !(finishedWork.stateNode !== null) ? invariant(false, 'This should have a text node initialized. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n var textInstance = finishedWork.stateNode;\n var newText = finishedWork.memoizedProps;\n // For hydration we reuse the update path but we treat the oldProps\n // as the newProps. The updatePayload will contain the real change in\n // this case.\n var oldText = current !== null ? current.memoizedProps : newText;\n commitTextUpdate(textInstance, oldText, newText);\n return;\n }\n case HostRoot:\n {\n return;\n }\n default:\n {\n invariant(false, 'This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.');\n }\n }\n }\n\n function commitResetTextContent(current) {\n resetTextContent(current.stateNode);\n }\n\n if (enableMutatingReconciler) {\n return {\n commitResetTextContent: commitResetTextContent,\n commitPlacement: commitPlacement,\n commitDeletion: commitDeletion,\n commitWork: commitWork,\n commitLifeCycles: commitLifeCycles,\n commitAttachRef: commitAttachRef,\n commitDetachRef: commitDetachRef\n };\n } else {\n invariant(false, 'Mutating reconciler is disabled.');\n }\n};\n\nvar NO_CONTEXT = {};\n\nvar ReactFiberHostContext = function (config) {\n var getChildHostContext = config.getChildHostContext,\n getRootHostContext = config.getRootHostContext;\n\n\n var contextStackCursor = createCursor(NO_CONTEXT);\n var contextFiberStackCursor = createCursor(NO_CONTEXT);\n var rootInstanceStackCursor = createCursor(NO_CONTEXT);\n\n function requiredContext(c) {\n !(c !== NO_CONTEXT) ? invariant(false, 'Expected host context to exist. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n return c;\n }\n\n function getRootHostContainer() {\n var rootInstance = requiredContext(rootInstanceStackCursor.current);\n return rootInstance;\n }\n\n function pushHostContainer(fiber, nextRootInstance) {\n // Push current root instance onto the stack;\n // This allows us to reset root when portals are popped.\n push(rootInstanceStackCursor, nextRootInstance, fiber);\n\n var nextRootContext = getRootHostContext(nextRootInstance);\n\n // Track the context and the Fiber that provided it.\n // This enables us to pop only Fibers that provide unique contexts.\n push(contextFiberStackCursor, fiber, fiber);\n push(contextStackCursor, nextRootContext, fiber);\n }\n\n function popHostContainer(fiber) {\n pop(contextStackCursor, fiber);\n pop(contextFiberStackCursor, fiber);\n pop(rootInstanceStackCursor, fiber);\n }\n\n function getHostContext() {\n var context = requiredContext(contextStackCursor.current);\n return context;\n }\n\n function pushHostContext(fiber) {\n var rootInstance = requiredContext(rootInstanceStackCursor.current);\n var context = requiredContext(contextStackCursor.current);\n var nextContext = getChildHostContext(context, fiber.type, rootInstance);\n\n // Don't push this Fiber's context unless it's unique.\n if (context === nextContext) {\n return;\n }\n\n // Track the context and the Fiber that provided it.\n // This enables us to pop only Fibers that provide unique contexts.\n push(contextFiberStackCursor, fiber, fiber);\n push(contextStackCursor, nextContext, fiber);\n }\n\n function popHostContext(fiber) {\n // Do not pop unless this Fiber provided the current context.\n // pushHostContext() only pushes Fibers that provide unique contexts.\n if (contextFiberStackCursor.current !== fiber) {\n return;\n }\n\n pop(contextStackCursor, fiber);\n pop(contextFiberStackCursor, fiber);\n }\n\n function resetHostContainer() {\n contextStackCursor.current = NO_CONTEXT;\n rootInstanceStackCursor.current = NO_CONTEXT;\n }\n\n return {\n getHostContext: getHostContext,\n getRootHostContainer: getRootHostContainer,\n popHostContainer: popHostContainer,\n popHostContext: popHostContext,\n pushHostContainer: pushHostContainer,\n pushHostContext: pushHostContext,\n resetHostContainer: resetHostContainer\n };\n};\n\nvar ReactFiberHydrationContext = function (config) {\n var shouldSetTextContent = config.shouldSetTextContent,\n hydration = config.hydration;\n\n // If this doesn't have hydration mode.\n\n if (!hydration) {\n return {\n enterHydrationState: function () {\n return false;\n },\n resetHydrationState: function () {},\n tryToClaimNextHydratableInstance: function () {},\n prepareToHydrateHostInstance: function () {\n invariant(false, 'Expected prepareToHydrateHostInstance() to never be called. This error is likely caused by a bug in React. Please file an issue.');\n },\n prepareToHydrateHostTextInstance: function () {\n invariant(false, 'Expected prepareToHydrateHostTextInstance() to never be called. This error is likely caused by a bug in React. Please file an issue.');\n },\n popHydrationState: function (fiber) {\n return false;\n }\n };\n }\n\n var canHydrateInstance = hydration.canHydrateInstance,\n canHydrateTextInstance = hydration.canHydrateTextInstance,\n getNextHydratableSibling = hydration.getNextHydratableSibling,\n getFirstHydratableChild = hydration.getFirstHydratableChild,\n hydrateInstance = hydration.hydrateInstance,\n hydrateTextInstance = hydration.hydrateTextInstance,\n didNotMatchHydratedContainerTextInstance = hydration.didNotMatchHydratedContainerTextInstance,\n didNotMatchHydratedTextInstance = hydration.didNotMatchHydratedTextInstance,\n didNotHydrateContainerInstance = hydration.didNotHydrateContainerInstance,\n didNotHydrateInstance = hydration.didNotHydrateInstance,\n didNotFindHydratableContainerInstance = hydration.didNotFindHydratableContainerInstance,\n didNotFindHydratableContainerTextInstance = hydration.didNotFindHydratableContainerTextInstance,\n didNotFindHydratableInstance = hydration.didNotFindHydratableInstance,\n didNotFindHydratableTextInstance = hydration.didNotFindHydratableTextInstance;\n\n // The deepest Fiber on the stack involved in a hydration context.\n // This may have been an insertion or a hydration.\n\n var hydrationParentFiber = null;\n var nextHydratableInstance = null;\n var isHydrating = false;\n\n function enterHydrationState(fiber) {\n var parentInstance = fiber.stateNode.containerInfo;\n nextHydratableInstance = getFirstHydratableChild(parentInstance);\n hydrationParentFiber = fiber;\n isHydrating = true;\n return true;\n }\n\n function deleteHydratableInstance(returnFiber, instance) {\n {\n switch (returnFiber.tag) {\n case HostRoot:\n didNotHydrateContainerInstance(returnFiber.stateNode.containerInfo, instance);\n break;\n case HostComponent:\n didNotHydrateInstance(returnFiber.type, returnFiber.memoizedProps, returnFiber.stateNode, instance);\n break;\n }\n }\n\n var childToDelete = createFiberFromHostInstanceForDeletion();\n childToDelete.stateNode = instance;\n childToDelete['return'] = returnFiber;\n childToDelete.effectTag = Deletion;\n\n // This might seem like it belongs on progressedFirstDeletion. However,\n // these children are not part of the reconciliation list of children.\n // Even if we abort and rereconcile the children, that will try to hydrate\n // again and the nodes are still in the host tree so these will be\n // recreated.\n if (returnFiber.lastEffect !== null) {\n returnFiber.lastEffect.nextEffect = childToDelete;\n returnFiber.lastEffect = childToDelete;\n } else {\n returnFiber.firstEffect = returnFiber.lastEffect = childToDelete;\n }\n }\n\n function insertNonHydratedInstance(returnFiber, fiber) {\n fiber.effectTag |= Placement;\n {\n switch (returnFiber.tag) {\n case HostRoot:\n {\n var parentContainer = returnFiber.stateNode.containerInfo;\n switch (fiber.tag) {\n case HostComponent:\n var type = fiber.type;\n var props = fiber.pendingProps;\n didNotFindHydratableContainerInstance(parentContainer, type, props);\n break;\n case HostText:\n var text = fiber.pendingProps;\n didNotFindHydratableContainerTextInstance(parentContainer, text);\n break;\n }\n break;\n }\n case HostComponent:\n {\n var parentType = returnFiber.type;\n var parentProps = returnFiber.memoizedProps;\n var parentInstance = returnFiber.stateNode;\n switch (fiber.tag) {\n case HostComponent:\n var _type = fiber.type;\n var _props = fiber.pendingProps;\n didNotFindHydratableInstance(parentType, parentProps, parentInstance, _type, _props);\n break;\n case HostText:\n var _text = fiber.pendingProps;\n didNotFindHydratableTextInstance(parentType, parentProps, parentInstance, _text);\n break;\n }\n break;\n }\n default:\n return;\n }\n }\n }\n\n function tryHydrate(fiber, nextInstance) {\n switch (fiber.tag) {\n case HostComponent:\n {\n var type = fiber.type;\n var props = fiber.pendingProps;\n var instance = canHydrateInstance(nextInstance, type, props);\n if (instance !== null) {\n fiber.stateNode = instance;\n return true;\n }\n return false;\n }\n case HostText:\n {\n var text = fiber.pendingProps;\n var textInstance = canHydrateTextInstance(nextInstance, text);\n if (textInstance !== null) {\n fiber.stateNode = textInstance;\n return true;\n }\n return false;\n }\n default:\n return false;\n }\n }\n\n function tryToClaimNextHydratableInstance(fiber) {\n if (!isHydrating) {\n return;\n }\n var nextInstance = nextHydratableInstance;\n if (!nextInstance) {\n // Nothing to hydrate. Make it an insertion.\n insertNonHydratedInstance(hydrationParentFiber, fiber);\n isHydrating = false;\n hydrationParentFiber = fiber;\n return;\n }\n if (!tryHydrate(fiber, nextInstance)) {\n // If we can't hydrate this instance let's try the next one.\n // We use this as a heuristic. It's based on intuition and not data so it\n // might be flawed or unnecessary.\n nextInstance = getNextHydratableSibling(nextInstance);\n if (!nextInstance || !tryHydrate(fiber, nextInstance)) {\n // Nothing to hydrate. Make it an insertion.\n insertNonHydratedInstance(hydrationParentFiber, fiber);\n isHydrating = false;\n hydrationParentFiber = fiber;\n return;\n }\n // We matched the next one, we'll now assume that the first one was\n // superfluous and we'll delete it. Since we can't eagerly delete it\n // we'll have to schedule a deletion. To do that, this node needs a dummy\n // fiber associated with it.\n deleteHydratableInstance(hydrationParentFiber, nextHydratableInstance);\n }\n hydrationParentFiber = fiber;\n nextHydratableInstance = getFirstHydratableChild(nextInstance);\n }\n\n function prepareToHydrateHostInstance(fiber, rootContainerInstance, hostContext) {\n var instance = fiber.stateNode;\n var updatePayload = hydrateInstance(instance, fiber.type, fiber.memoizedProps, rootContainerInstance, hostContext, fiber);\n // TODO: Type this specific to this type of component.\n fiber.updateQueue = updatePayload;\n // If the update payload indicates that there is a change or if there\n // is a new ref we mark this as an update.\n if (updatePayload !== null) {\n return true;\n }\n return false;\n }\n\n function prepareToHydrateHostTextInstance(fiber) {\n var textInstance = fiber.stateNode;\n var textContent = fiber.memoizedProps;\n var shouldUpdate = hydrateTextInstance(textInstance, textContent, fiber);\n {\n if (shouldUpdate) {\n // We assume that prepareToHydrateHostTextInstance is called in a context where the\n // hydration parent is the parent host component of this host text.\n var returnFiber = hydrationParentFiber;\n if (returnFiber !== null) {\n switch (returnFiber.tag) {\n case HostRoot:\n {\n var parentContainer = returnFiber.stateNode.containerInfo;\n didNotMatchHydratedContainerTextInstance(parentContainer, textInstance, textContent);\n break;\n }\n case HostComponent:\n {\n var parentType = returnFiber.type;\n var parentProps = returnFiber.memoizedProps;\n var parentInstance = returnFiber.stateNode;\n didNotMatchHydratedTextInstance(parentType, parentProps, parentInstance, textInstance, textContent);\n break;\n }\n }\n }\n }\n }\n return shouldUpdate;\n }\n\n function popToNextHostParent(fiber) {\n var parent = fiber['return'];\n while (parent !== null && parent.tag !== HostComponent && parent.tag !== HostRoot) {\n parent = parent['return'];\n }\n hydrationParentFiber = parent;\n }\n\n function popHydrationState(fiber) {\n if (fiber !== hydrationParentFiber) {\n // We're deeper than the current hydration context, inside an inserted\n // tree.\n return false;\n }\n if (!isHydrating) {\n // If we're not currently hydrating but we're in a hydration context, then\n // we were an insertion and now need to pop up reenter hydration of our\n // siblings.\n popToNextHostParent(fiber);\n isHydrating = true;\n return false;\n }\n\n var type = fiber.type;\n\n // If we have any remaining hydratable nodes, we need to delete them now.\n // We only do this deeper than head and body since they tend to have random\n // other nodes in them. We also ignore components with pure text content in\n // side of them.\n // TODO: Better heuristic.\n if (fiber.tag !== HostComponent || type !== 'head' && type !== 'body' && !shouldSetTextContent(type, fiber.memoizedProps)) {\n var nextInstance = nextHydratableInstance;\n while (nextInstance) {\n deleteHydratableInstance(fiber, nextInstance);\n nextInstance = getNextHydratableSibling(nextInstance);\n }\n }\n\n popToNextHostParent(fiber);\n nextHydratableInstance = hydrationParentFiber ? getNextHydratableSibling(fiber.stateNode) : null;\n return true;\n }\n\n function resetHydrationState() {\n hydrationParentFiber = null;\n nextHydratableInstance = null;\n isHydrating = false;\n }\n\n return {\n enterHydrationState: enterHydrationState,\n resetHydrationState: resetHydrationState,\n tryToClaimNextHydratableInstance: tryToClaimNextHydratableInstance,\n prepareToHydrateHostInstance: prepareToHydrateHostInstance,\n prepareToHydrateHostTextInstance: prepareToHydrateHostTextInstance,\n popHydrationState: popHydrationState\n };\n};\n\n// This lets us hook into Fiber to debug what it's doing.\n// See https://github.com/facebook/react/pull/8033.\n// This is not part of the public API, not even for React DevTools.\n// You may only inject a debugTool if you work on React Fiber itself.\nvar ReactFiberInstrumentation = {\n debugTool: null\n};\n\nvar ReactFiberInstrumentation_1 = ReactFiberInstrumentation;\n\nvar defaultShowDialog = function (capturedError) {\n return true;\n};\n\nvar showDialog = defaultShowDialog;\n\nfunction logCapturedError(capturedError) {\n var logError = showDialog(capturedError);\n\n // Allow injected showDialog() to prevent default console.error logging.\n // This enables renderers like ReactNative to better manage redbox behavior.\n if (logError === false) {\n return;\n }\n\n {\n var componentName = capturedError.componentName,\n componentStack = capturedError.componentStack,\n errorBoundaryName = capturedError.errorBoundaryName,\n errorBoundaryFound = capturedError.errorBoundaryFound,\n willRetry = capturedError.willRetry;\n\n\n var componentNameMessage = componentName ? 'The above error occurred in the <' + componentName + '> component:' : 'The above error occurred in one of your React components:';\n\n var errorBoundaryMessage = void 0;\n // errorBoundaryFound check is sufficient; errorBoundaryName check is to satisfy Flow.\n if (errorBoundaryFound && errorBoundaryName) {\n if (willRetry) {\n errorBoundaryMessage = 'React will try to recreate this component tree from scratch ' + ('using the error boundary you provided, ' + errorBoundaryName + '.');\n } else {\n errorBoundaryMessage = 'This error was initially handled by the error boundary ' + errorBoundaryName + '.\\n' + 'Recreating the tree from scratch failed so React will unmount the tree.';\n }\n } else {\n errorBoundaryMessage = 'Consider adding an error boundary to your tree to customize error handling behavior.\\n' + 'Visit https://fb.me/react-error-boundaries to learn more about error boundaries.';\n }\n var combinedMessage = '' + componentNameMessage + componentStack + '\\n\\n' + ('' + errorBoundaryMessage);\n\n // In development, we provide our own message with just the component stack.\n // We don't include the original error message and JS stack because the browser\n // has already printed it. Even if the application swallows the error, it is still\n // displayed by the browser thanks to the DEV-only fake event trick in ReactErrorUtils.\n console.error(combinedMessage);\n }\n}\n\nvar invokeGuardedCallback$1 = ReactErrorUtils.invokeGuardedCallback;\nvar hasCaughtError = ReactErrorUtils.hasCaughtError;\nvar clearCaughtError = ReactErrorUtils.clearCaughtError;\n\n\n{\n var didWarnAboutStateTransition = false;\n var didWarnSetStateChildContext = false;\n var didWarnStateUpdateForUnmountedComponent = {};\n\n var warnAboutUpdateOnUnmounted = function (fiber) {\n var componentName = getComponentName(fiber) || 'ReactClass';\n if (didWarnStateUpdateForUnmountedComponent[componentName]) {\n return;\n }\n warning(false, 'Can only update a mounted or mounting ' + 'component. This usually means you called setState, replaceState, ' + 'or forceUpdate on an unmounted component. This is a no-op.\\n\\nPlease ' + 'check the code for the %s component.', componentName);\n didWarnStateUpdateForUnmountedComponent[componentName] = true;\n };\n\n var warnAboutInvalidUpdates = function (instance) {\n switch (ReactDebugCurrentFiber.phase) {\n case 'getChildContext':\n if (didWarnSetStateChildContext) {\n return;\n }\n warning(false, 'setState(...): Cannot call setState() inside getChildContext()');\n didWarnSetStateChildContext = true;\n break;\n case 'render':\n if (didWarnAboutStateTransition) {\n return;\n }\n warning(false, 'Cannot update during an existing state transition (such as within ' + \"`render` or another component's constructor). Render methods should \" + 'be a pure function of props and state; constructor side-effects are ' + 'an anti-pattern, but can be moved to `componentWillMount`.');\n didWarnAboutStateTransition = true;\n break;\n }\n };\n}\n\nvar ReactFiberScheduler = function (config) {\n var hostContext = ReactFiberHostContext(config);\n var hydrationContext = ReactFiberHydrationContext(config);\n var popHostContainer = hostContext.popHostContainer,\n popHostContext = hostContext.popHostContext,\n resetHostContainer = hostContext.resetHostContainer;\n\n var _ReactFiberBeginWork = ReactFiberBeginWork(config, hostContext, hydrationContext, scheduleWork, computeExpirationForFiber),\n beginWork = _ReactFiberBeginWork.beginWork,\n beginFailedWork = _ReactFiberBeginWork.beginFailedWork;\n\n var _ReactFiberCompleteWo = ReactFiberCompleteWork(config, hostContext, hydrationContext),\n completeWork = _ReactFiberCompleteWo.completeWork;\n\n var _ReactFiberCommitWork = ReactFiberCommitWork(config, captureError),\n commitResetTextContent = _ReactFiberCommitWork.commitResetTextContent,\n commitPlacement = _ReactFiberCommitWork.commitPlacement,\n commitDeletion = _ReactFiberCommitWork.commitDeletion,\n commitWork = _ReactFiberCommitWork.commitWork,\n commitLifeCycles = _ReactFiberCommitWork.commitLifeCycles,\n commitAttachRef = _ReactFiberCommitWork.commitAttachRef,\n commitDetachRef = _ReactFiberCommitWork.commitDetachRef;\n\n var now = config.now,\n scheduleDeferredCallback = config.scheduleDeferredCallback,\n useSyncScheduling = config.useSyncScheduling,\n prepareForCommit = config.prepareForCommit,\n resetAfterCommit = config.resetAfterCommit;\n\n // Represents the current time in ms.\n\n var startTime = now();\n var mostRecentCurrentTime = msToExpirationTime(0);\n\n // Represents the expiration time that incoming updates should use. (If this\n // is NoWork, use the default strategy: async updates in async mode, sync\n // updates in sync mode.)\n var expirationContext = NoWork;\n\n var isWorking = false;\n\n // The next work in progress fiber that we're currently working on.\n var nextUnitOfWork = null;\n var nextRoot = null;\n // The time at which we're currently rendering work.\n var nextRenderExpirationTime = NoWork;\n\n // The next fiber with an effect that we're currently committing.\n var nextEffect = null;\n\n // Keep track of which fibers have captured an error that need to be handled.\n // Work is removed from this collection after componentDidCatch is called.\n var capturedErrors = null;\n // Keep track of which fibers have failed during the current batch of work.\n // This is a different set than capturedErrors, because it is not reset until\n // the end of the batch. This is needed to propagate errors correctly if a\n // subtree fails more than once.\n var failedBoundaries = null;\n // Error boundaries that captured an error during the current commit.\n var commitPhaseBoundaries = null;\n var firstUncaughtError = null;\n var didFatal = false;\n\n var isCommitting = false;\n var isUnmounting = false;\n\n // Used for performance tracking.\n var interruptedBy = null;\n\n function resetContextStack() {\n // Reset the stack\n reset$1();\n // Reset the cursors\n resetContext();\n resetHostContainer();\n }\n\n function commitAllHostEffects() {\n while (nextEffect !== null) {\n {\n ReactDebugCurrentFiber.setCurrentFiber(nextEffect);\n }\n recordEffect();\n\n var effectTag = nextEffect.effectTag;\n if (effectTag & ContentReset) {\n commitResetTextContent(nextEffect);\n }\n\n if (effectTag & Ref) {\n var current = nextEffect.alternate;\n if (current !== null) {\n commitDetachRef(current);\n }\n }\n\n // The following switch statement is only concerned about placement,\n // updates, and deletions. To avoid needing to add a case for every\n // possible bitmap value, we remove the secondary effects from the\n // effect tag and switch on that value.\n var primaryEffectTag = effectTag & ~(Callback | Err | ContentReset | Ref | PerformedWork);\n switch (primaryEffectTag) {\n case Placement:\n {\n commitPlacement(nextEffect);\n // Clear the \"placement\" from effect tag so that we know that this is inserted, before\n // any life-cycles like componentDidMount gets called.\n // TODO: findDOMNode doesn't rely on this any more but isMounted\n // does and isMounted is deprecated anyway so we should be able\n // to kill this.\n nextEffect.effectTag &= ~Placement;\n break;\n }\n case PlacementAndUpdate:\n {\n // Placement\n commitPlacement(nextEffect);\n // Clear the \"placement\" from effect tag so that we know that this is inserted, before\n // any life-cycles like componentDidMount gets called.\n nextEffect.effectTag &= ~Placement;\n\n // Update\n var _current = nextEffect.alternate;\n commitWork(_current, nextEffect);\n break;\n }\n case Update:\n {\n var _current2 = nextEffect.alternate;\n commitWork(_current2, nextEffect);\n break;\n }\n case Deletion:\n {\n isUnmounting = true;\n commitDeletion(nextEffect);\n isUnmounting = false;\n break;\n }\n }\n nextEffect = nextEffect.nextEffect;\n }\n\n {\n ReactDebugCurrentFiber.resetCurrentFiber();\n }\n }\n\n function commitAllLifeCycles() {\n while (nextEffect !== null) {\n var effectTag = nextEffect.effectTag;\n\n if (effectTag & (Update | Callback)) {\n recordEffect();\n var current = nextEffect.alternate;\n commitLifeCycles(current, nextEffect);\n }\n\n if (effectTag & Ref) {\n recordEffect();\n commitAttachRef(nextEffect);\n }\n\n if (effectTag & Err) {\n recordEffect();\n commitErrorHandling(nextEffect);\n }\n\n var next = nextEffect.nextEffect;\n // Ensure that we clean these up so that we don't accidentally keep them.\n // I'm not actually sure this matters because we can't reset firstEffect\n // and lastEffect since they're on every node, not just the effectful\n // ones. So we have to clean everything as we reuse nodes anyway.\n nextEffect.nextEffect = null;\n // Ensure that we reset the effectTag here so that we can rely on effect\n // tags to reason about the current life-cycle.\n nextEffect = next;\n }\n }\n\n function commitRoot(finishedWork) {\n // We keep track of this so that captureError can collect any boundaries\n // that capture an error during the commit phase. The reason these aren't\n // local to this function is because errors that occur during cWU are\n // captured elsewhere, to prevent the unmount from being interrupted.\n isWorking = true;\n isCommitting = true;\n startCommitTimer();\n\n var root = finishedWork.stateNode;\n !(root.current !== finishedWork) ? invariant(false, 'Cannot commit the same tree as before. This is probably a bug related to the return field. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n root.isReadyForCommit = false;\n\n // Reset this to null before calling lifecycles\n ReactCurrentOwner.current = null;\n\n var firstEffect = void 0;\n if (finishedWork.effectTag > PerformedWork) {\n // A fiber's effect list consists only of its children, not itself. So if\n // the root has an effect, we need to add it to the end of the list. The\n // resulting list is the set that would belong to the root's parent, if\n // it had one; that is, all the effects in the tree including the root.\n if (finishedWork.lastEffect !== null) {\n finishedWork.lastEffect.nextEffect = finishedWork;\n firstEffect = finishedWork.firstEffect;\n } else {\n firstEffect = finishedWork;\n }\n } else {\n // There is no effect on the root.\n firstEffect = finishedWork.firstEffect;\n }\n\n prepareForCommit();\n\n // Commit all the side-effects within a tree. We'll do this in two passes.\n // The first pass performs all the host insertions, updates, deletions and\n // ref unmounts.\n nextEffect = firstEffect;\n startCommitHostEffectsTimer();\n while (nextEffect !== null) {\n var didError = false;\n var _error = void 0;\n {\n invokeGuardedCallback$1(null, commitAllHostEffects, null);\n if (hasCaughtError()) {\n didError = true;\n _error = clearCaughtError();\n }\n }\n if (didError) {\n !(nextEffect !== null) ? invariant(false, 'Should have next effect. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n captureError(nextEffect, _error);\n // Clean-up\n if (nextEffect !== null) {\n nextEffect = nextEffect.nextEffect;\n }\n }\n }\n stopCommitHostEffectsTimer();\n\n resetAfterCommit();\n\n // The work-in-progress tree is now the current tree. This must come after\n // the first pass of the commit phase, so that the previous tree is still\n // current during componentWillUnmount, but before the second pass, so that\n // the finished work is current during componentDidMount/Update.\n root.current = finishedWork;\n\n // In the second pass we'll perform all life-cycles and ref callbacks.\n // Life-cycles happen as a separate pass so that all placements, updates,\n // and deletions in the entire tree have already been invoked.\n // This pass also triggers any renderer-specific initial effects.\n nextEffect = firstEffect;\n startCommitLifeCyclesTimer();\n while (nextEffect !== null) {\n var _didError = false;\n var _error2 = void 0;\n {\n invokeGuardedCallback$1(null, commitAllLifeCycles, null);\n if (hasCaughtError()) {\n _didError = true;\n _error2 = clearCaughtError();\n }\n }\n if (_didError) {\n !(nextEffect !== null) ? invariant(false, 'Should have next effect. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n captureError(nextEffect, _error2);\n if (nextEffect !== null) {\n nextEffect = nextEffect.nextEffect;\n }\n }\n }\n\n isCommitting = false;\n isWorking = false;\n stopCommitLifeCyclesTimer();\n stopCommitTimer();\n if (typeof onCommitRoot === 'function') {\n onCommitRoot(finishedWork.stateNode);\n }\n if (true && ReactFiberInstrumentation_1.debugTool) {\n ReactFiberInstrumentation_1.debugTool.onCommitWork(finishedWork);\n }\n\n // If we caught any errors during this commit, schedule their boundaries\n // to update.\n if (commitPhaseBoundaries) {\n commitPhaseBoundaries.forEach(scheduleErrorRecovery);\n commitPhaseBoundaries = null;\n }\n\n if (firstUncaughtError !== null) {\n var _error3 = firstUncaughtError;\n firstUncaughtError = null;\n onUncaughtError(_error3);\n }\n\n var remainingTime = root.current.expirationTime;\n\n if (remainingTime === NoWork) {\n capturedErrors = null;\n failedBoundaries = null;\n }\n\n return remainingTime;\n }\n\n function resetExpirationTime(workInProgress, renderTime) {\n if (renderTime !== Never && workInProgress.expirationTime === Never) {\n // The children of this component are hidden. Don't bubble their\n // expiration times.\n return;\n }\n\n // Check for pending updates.\n var newExpirationTime = getUpdateExpirationTime(workInProgress);\n\n // TODO: Calls need to visit stateNode\n\n // Bubble up the earliest expiration time.\n var child = workInProgress.child;\n while (child !== null) {\n if (child.expirationTime !== NoWork && (newExpirationTime === NoWork || newExpirationTime > child.expirationTime)) {\n newExpirationTime = child.expirationTime;\n }\n child = child.sibling;\n }\n workInProgress.expirationTime = newExpirationTime;\n }\n\n function completeUnitOfWork(workInProgress) {\n while (true) {\n // The current, flushed, state of this fiber is the alternate.\n // Ideally nothing should rely on this, but relying on it here\n // means that we don't need an additional field on the work in\n // progress.\n var current = workInProgress.alternate;\n {\n ReactDebugCurrentFiber.setCurrentFiber(workInProgress);\n }\n var next = completeWork(current, workInProgress, nextRenderExpirationTime);\n {\n ReactDebugCurrentFiber.resetCurrentFiber();\n }\n\n var returnFiber = workInProgress['return'];\n var siblingFiber = workInProgress.sibling;\n\n resetExpirationTime(workInProgress, nextRenderExpirationTime);\n\n if (next !== null) {\n stopWorkTimer(workInProgress);\n if (true && ReactFiberInstrumentation_1.debugTool) {\n ReactFiberInstrumentation_1.debugTool.onCompleteWork(workInProgress);\n }\n // If completing this work spawned new work, do that next. We'll come\n // back here again.\n return next;\n }\n\n if (returnFiber !== null) {\n // Append all the effects of the subtree and this fiber onto the effect\n // list of the parent. The completion order of the children affects the\n // side-effect order.\n if (returnFiber.firstEffect === null) {\n returnFiber.firstEffect = workInProgress.firstEffect;\n }\n if (workInProgress.lastEffect !== null) {\n if (returnFiber.lastEffect !== null) {\n returnFiber.lastEffect.nextEffect = workInProgress.firstEffect;\n }\n returnFiber.lastEffect = workInProgress.lastEffect;\n }\n\n // If this fiber had side-effects, we append it AFTER the children's\n // side-effects. We can perform certain side-effects earlier if\n // needed, by doing multiple passes over the effect list. We don't want\n // to schedule our own side-effect on our own list because if end up\n // reusing children we'll schedule this effect onto itself since we're\n // at the end.\n var effectTag = workInProgress.effectTag;\n // Skip both NoWork and PerformedWork tags when creating the effect list.\n // PerformedWork effect is read by React DevTools but shouldn't be committed.\n if (effectTag > PerformedWork) {\n if (returnFiber.lastEffect !== null) {\n returnFiber.lastEffect.nextEffect = workInProgress;\n } else {\n returnFiber.firstEffect = workInProgress;\n }\n returnFiber.lastEffect = workInProgress;\n }\n }\n\n stopWorkTimer(workInProgress);\n if (true && ReactFiberInstrumentation_1.debugTool) {\n ReactFiberInstrumentation_1.debugTool.onCompleteWork(workInProgress);\n }\n\n if (siblingFiber !== null) {\n // If there is more work to do in this returnFiber, do that next.\n return siblingFiber;\n } else if (returnFiber !== null) {\n // If there's no more work in this returnFiber. Complete the returnFiber.\n workInProgress = returnFiber;\n continue;\n } else {\n // We've reached the root.\n var root = workInProgress.stateNode;\n root.isReadyForCommit = true;\n return null;\n }\n }\n\n // Without this explicit null return Flow complains of invalid return type\n // TODO Remove the above while(true) loop\n // eslint-disable-next-line no-unreachable\n return null;\n }\n\n function performUnitOfWork(workInProgress) {\n // The current, flushed, state of this fiber is the alternate.\n // Ideally nothing should rely on this, but relying on it here\n // means that we don't need an additional field on the work in\n // progress.\n var current = workInProgress.alternate;\n\n // See if beginning this work spawns more work.\n startWorkTimer(workInProgress);\n {\n ReactDebugCurrentFiber.setCurrentFiber(workInProgress);\n }\n var next = beginWork(current, workInProgress, nextRenderExpirationTime);\n {\n ReactDebugCurrentFiber.resetCurrentFiber();\n }\n if (true && ReactFiberInstrumentation_1.debugTool) {\n ReactFiberInstrumentation_1.debugTool.onBeginWork(workInProgress);\n }\n\n if (next === null) {\n // If this doesn't spawn new work, complete the current work.\n next = completeUnitOfWork(workInProgress);\n }\n\n ReactCurrentOwner.current = null;\n\n return next;\n }\n\n function performFailedUnitOfWork(workInProgress) {\n // The current, flushed, state of this fiber is the alternate.\n // Ideally nothing should rely on this, but relying on it here\n // means that we don't need an additional field on the work in\n // progress.\n var current = workInProgress.alternate;\n\n // See if beginning this work spawns more work.\n startWorkTimer(workInProgress);\n {\n ReactDebugCurrentFiber.setCurrentFiber(workInProgress);\n }\n var next = beginFailedWork(current, workInProgress, nextRenderExpirationTime);\n {\n ReactDebugCurrentFiber.resetCurrentFiber();\n }\n if (true && ReactFiberInstrumentation_1.debugTool) {\n ReactFiberInstrumentation_1.debugTool.onBeginWork(workInProgress);\n }\n\n if (next === null) {\n // If this doesn't spawn new work, complete the current work.\n next = completeUnitOfWork(workInProgress);\n }\n\n ReactCurrentOwner.current = null;\n\n return next;\n }\n\n function workLoop(expirationTime) {\n if (capturedErrors !== null) {\n // If there are unhandled errors, switch to the slow work loop.\n // TODO: How to avoid this check in the fast path? Maybe the renderer\n // could keep track of which roots have unhandled errors and call a\n // forked version of renderRoot.\n slowWorkLoopThatChecksForFailedWork(expirationTime);\n return;\n }\n if (nextRenderExpirationTime === NoWork || nextRenderExpirationTime > expirationTime) {\n return;\n }\n\n if (nextRenderExpirationTime <= mostRecentCurrentTime) {\n // Flush all expired work.\n while (nextUnitOfWork !== null) {\n nextUnitOfWork = performUnitOfWork(nextUnitOfWork);\n }\n } else {\n // Flush asynchronous work until the deadline runs out of time.\n while (nextUnitOfWork !== null && !shouldYield()) {\n nextUnitOfWork = performUnitOfWork(nextUnitOfWork);\n }\n }\n }\n\n function slowWorkLoopThatChecksForFailedWork(expirationTime) {\n if (nextRenderExpirationTime === NoWork || nextRenderExpirationTime > expirationTime) {\n return;\n }\n\n if (nextRenderExpirationTime <= mostRecentCurrentTime) {\n // Flush all expired work.\n while (nextUnitOfWork !== null) {\n if (hasCapturedError(nextUnitOfWork)) {\n // Use a forked version of performUnitOfWork\n nextUnitOfWork = performFailedUnitOfWork(nextUnitOfWork);\n } else {\n nextUnitOfWork = performUnitOfWork(nextUnitOfWork);\n }\n }\n } else {\n // Flush asynchronous work until the deadline runs out of time.\n while (nextUnitOfWork !== null && !shouldYield()) {\n if (hasCapturedError(nextUnitOfWork)) {\n // Use a forked version of performUnitOfWork\n nextUnitOfWork = performFailedUnitOfWork(nextUnitOfWork);\n } else {\n nextUnitOfWork = performUnitOfWork(nextUnitOfWork);\n }\n }\n }\n }\n\n function renderRootCatchBlock(root, failedWork, boundary, expirationTime) {\n // We're going to restart the error boundary that captured the error.\n // Conceptually, we're unwinding the stack. We need to unwind the\n // context stack, too.\n unwindContexts(failedWork, boundary);\n\n // Restart the error boundary using a forked version of\n // performUnitOfWork that deletes the boundary's children. The entire\n // failed subree will be unmounted. During the commit phase, a special\n // lifecycle method is called on the error boundary, which triggers\n // a re-render.\n nextUnitOfWork = performFailedUnitOfWork(boundary);\n\n // Continue working.\n workLoop(expirationTime);\n }\n\n function renderRoot(root, expirationTime) {\n !!isWorking ? invariant(false, 'renderRoot was called recursively. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n isWorking = true;\n\n // We're about to mutate the work-in-progress tree. If the root was pending\n // commit, it no longer is: we'll need to complete it again.\n root.isReadyForCommit = false;\n\n // Check if we're starting from a fresh stack, or if we're resuming from\n // previously yielded work.\n if (root !== nextRoot || expirationTime !== nextRenderExpirationTime || nextUnitOfWork === null) {\n // Reset the stack and start working from the root.\n resetContextStack();\n nextRoot = root;\n nextRenderExpirationTime = expirationTime;\n nextUnitOfWork = createWorkInProgress(nextRoot.current, null, expirationTime);\n }\n\n startWorkLoopTimer(nextUnitOfWork);\n\n var didError = false;\n var error = null;\n {\n invokeGuardedCallback$1(null, workLoop, null, expirationTime);\n if (hasCaughtError()) {\n didError = true;\n error = clearCaughtError();\n }\n }\n\n // An error was thrown during the render phase.\n while (didError) {\n if (didFatal) {\n // This was a fatal error. Don't attempt to recover from it.\n firstUncaughtError = error;\n break;\n }\n\n var failedWork = nextUnitOfWork;\n if (failedWork === null) {\n // An error was thrown but there's no current unit of work. This can\n // happen during the commit phase if there's a bug in the renderer.\n didFatal = true;\n continue;\n }\n\n // \"Capture\" the error by finding the nearest boundary. If there is no\n // error boundary, we use the root.\n var boundary = captureError(failedWork, error);\n !(boundary !== null) ? invariant(false, 'Should have found an error boundary. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n if (didFatal) {\n // The error we just captured was a fatal error. This happens\n // when the error propagates to the root more than once.\n continue;\n }\n\n didError = false;\n error = null;\n {\n invokeGuardedCallback$1(null, renderRootCatchBlock, null, root, failedWork, boundary, expirationTime);\n if (hasCaughtError()) {\n didError = true;\n error = clearCaughtError();\n continue;\n }\n }\n // We're finished working. Exit the error loop.\n break;\n }\n\n var uncaughtError = firstUncaughtError;\n\n // We're done performing work. Time to clean up.\n stopWorkLoopTimer(interruptedBy);\n interruptedBy = null;\n isWorking = false;\n didFatal = false;\n firstUncaughtError = null;\n\n if (uncaughtError !== null) {\n onUncaughtError(uncaughtError);\n }\n\n return root.isReadyForCommit ? root.current.alternate : null;\n }\n\n // Returns the boundary that captured the error, or null if the error is ignored\n function captureError(failedWork, error) {\n // It is no longer valid because we exited the user code.\n ReactCurrentOwner.current = null;\n {\n ReactDebugCurrentFiber.resetCurrentFiber();\n }\n\n // Search for the nearest error boundary.\n var boundary = null;\n\n // Passed to logCapturedError()\n var errorBoundaryFound = false;\n var willRetry = false;\n var errorBoundaryName = null;\n\n // Host containers are a special case. If the failed work itself is a host\n // container, then it acts as its own boundary. In all other cases, we\n // ignore the work itself and only search through the parents.\n if (failedWork.tag === HostRoot) {\n boundary = failedWork;\n\n if (isFailedBoundary(failedWork)) {\n // If this root already failed, there must have been an error when\n // attempting to unmount it. This is a worst-case scenario and\n // should only be possible if there's a bug in the renderer.\n didFatal = true;\n }\n } else {\n var node = failedWork['return'];\n while (node !== null && boundary === null) {\n if (node.tag === ClassComponent) {\n var instance = node.stateNode;\n if (typeof instance.componentDidCatch === 'function') {\n errorBoundaryFound = true;\n errorBoundaryName = getComponentName(node);\n\n // Found an error boundary!\n boundary = node;\n willRetry = true;\n }\n } else if (node.tag === HostRoot) {\n // Treat the root like a no-op error boundary\n boundary = node;\n }\n\n if (isFailedBoundary(node)) {\n // This boundary is already in a failed state.\n\n // If we're currently unmounting, that means this error was\n // thrown while unmounting a failed subtree. We should ignore\n // the error.\n if (isUnmounting) {\n return null;\n }\n\n // If we're in the commit phase, we should check to see if\n // this boundary already captured an error during this commit.\n // This case exists because multiple errors can be thrown during\n // a single commit without interruption.\n if (commitPhaseBoundaries !== null && (commitPhaseBoundaries.has(node) || node.alternate !== null && commitPhaseBoundaries.has(node.alternate))) {\n // If so, we should ignore this error.\n return null;\n }\n\n // The error should propagate to the next boundary -— we keep looking.\n boundary = null;\n willRetry = false;\n }\n\n node = node['return'];\n }\n }\n\n if (boundary !== null) {\n // Add to the collection of failed boundaries. This lets us know that\n // subsequent errors in this subtree should propagate to the next boundary.\n if (failedBoundaries === null) {\n failedBoundaries = new Set();\n }\n failedBoundaries.add(boundary);\n\n // This method is unsafe outside of the begin and complete phases.\n // We might be in the commit phase when an error is captured.\n // The risk is that the return path from this Fiber may not be accurate.\n // That risk is acceptable given the benefit of providing users more context.\n var _componentStack = getStackAddendumByWorkInProgressFiber(failedWork);\n var _componentName = getComponentName(failedWork);\n\n // Add to the collection of captured errors. This is stored as a global\n // map of errors and their component stack location keyed by the boundaries\n // that capture them. We mostly use this Map as a Set; it's a Map only to\n // avoid adding a field to Fiber to store the error.\n if (capturedErrors === null) {\n capturedErrors = new Map();\n }\n\n var capturedError = {\n componentName: _componentName,\n componentStack: _componentStack,\n error: error,\n errorBoundary: errorBoundaryFound ? boundary.stateNode : null,\n errorBoundaryFound: errorBoundaryFound,\n errorBoundaryName: errorBoundaryName,\n willRetry: willRetry\n };\n\n capturedErrors.set(boundary, capturedError);\n\n try {\n logCapturedError(capturedError);\n } catch (e) {\n // Prevent cycle if logCapturedError() throws.\n // A cycle may still occur if logCapturedError renders a component that throws.\n console.error(e);\n }\n\n // If we're in the commit phase, defer scheduling an update on the\n // boundary until after the commit is complete\n if (isCommitting) {\n if (commitPhaseBoundaries === null) {\n commitPhaseBoundaries = new Set();\n }\n commitPhaseBoundaries.add(boundary);\n } else {\n // Otherwise, schedule an update now.\n // TODO: Is this actually necessary during the render phase? Is it\n // possible to unwind and continue rendering at the same priority,\n // without corrupting internal state?\n scheduleErrorRecovery(boundary);\n }\n return boundary;\n } else if (firstUncaughtError === null) {\n // If no boundary is found, we'll need to throw the error\n firstUncaughtError = error;\n }\n return null;\n }\n\n function hasCapturedError(fiber) {\n // TODO: capturedErrors should store the boundary instance, to avoid needing\n // to check the alternate.\n return capturedErrors !== null && (capturedErrors.has(fiber) || fiber.alternate !== null && capturedErrors.has(fiber.alternate));\n }\n\n function isFailedBoundary(fiber) {\n // TODO: failedBoundaries should store the boundary instance, to avoid\n // needing to check the alternate.\n return failedBoundaries !== null && (failedBoundaries.has(fiber) || fiber.alternate !== null && failedBoundaries.has(fiber.alternate));\n }\n\n function commitErrorHandling(effectfulFiber) {\n var capturedError = void 0;\n if (capturedErrors !== null) {\n capturedError = capturedErrors.get(effectfulFiber);\n capturedErrors['delete'](effectfulFiber);\n if (capturedError == null) {\n if (effectfulFiber.alternate !== null) {\n effectfulFiber = effectfulFiber.alternate;\n capturedError = capturedErrors.get(effectfulFiber);\n capturedErrors['delete'](effectfulFiber);\n }\n }\n }\n\n !(capturedError != null) ? invariant(false, 'No error for given unit of work. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n switch (effectfulFiber.tag) {\n case ClassComponent:\n var instance = effectfulFiber.stateNode;\n\n var info = {\n componentStack: capturedError.componentStack\n };\n\n // Allow the boundary to handle the error, usually by scheduling\n // an update to itself\n instance.componentDidCatch(capturedError.error, info);\n return;\n case HostRoot:\n if (firstUncaughtError === null) {\n firstUncaughtError = capturedError.error;\n }\n return;\n default:\n invariant(false, 'Invalid type of work. This error is likely caused by a bug in React. Please file an issue.');\n }\n }\n\n function unwindContexts(from, to) {\n var node = from;\n while (node !== null) {\n switch (node.tag) {\n case ClassComponent:\n popContextProvider(node);\n break;\n case HostComponent:\n popHostContext(node);\n break;\n case HostRoot:\n popHostContainer(node);\n break;\n case HostPortal:\n popHostContainer(node);\n break;\n }\n if (node === to || node.alternate === to) {\n stopFailedWorkTimer(node);\n break;\n } else {\n stopWorkTimer(node);\n }\n node = node['return'];\n }\n }\n\n function computeAsyncExpiration() {\n // Given the current clock time, returns an expiration time. We use rounding\n // to batch like updates together.\n // Should complete within ~1000ms. 1200ms max.\n var currentTime = recalculateCurrentTime();\n var expirationMs = 1000;\n var bucketSizeMs = 200;\n return computeExpirationBucket(currentTime, expirationMs, bucketSizeMs);\n }\n\n function computeExpirationForFiber(fiber) {\n var expirationTime = void 0;\n if (expirationContext !== NoWork) {\n // An explicit expiration context was set;\n expirationTime = expirationContext;\n } else if (isWorking) {\n if (isCommitting) {\n // Updates that occur during the commit phase should have sync priority\n // by default.\n expirationTime = Sync;\n } else {\n // Updates during the render phase should expire at the same time as\n // the work that is being rendered.\n expirationTime = nextRenderExpirationTime;\n }\n } else {\n // No explicit expiration context was set, and we're not currently\n // performing work. Calculate a new expiration time.\n if (useSyncScheduling && !(fiber.internalContextTag & AsyncUpdates)) {\n // This is a sync update\n expirationTime = Sync;\n } else {\n // This is an async update\n expirationTime = computeAsyncExpiration();\n }\n }\n return expirationTime;\n }\n\n function scheduleWork(fiber, expirationTime) {\n return scheduleWorkImpl(fiber, expirationTime, false);\n }\n\n function scheduleWorkImpl(fiber, expirationTime, isErrorRecovery) {\n recordScheduleUpdate();\n\n {\n if (!isErrorRecovery && fiber.tag === ClassComponent) {\n var instance = fiber.stateNode;\n warnAboutInvalidUpdates(instance);\n }\n }\n\n var node = fiber;\n while (node !== null) {\n // Walk the parent path to the root and update each node's\n // expiration time.\n if (node.expirationTime === NoWork || node.expirationTime > expirationTime) {\n node.expirationTime = expirationTime;\n }\n if (node.alternate !== null) {\n if (node.alternate.expirationTime === NoWork || node.alternate.expirationTime > expirationTime) {\n node.alternate.expirationTime = expirationTime;\n }\n }\n if (node['return'] === null) {\n if (node.tag === HostRoot) {\n var root = node.stateNode;\n if (!isWorking && root === nextRoot && expirationTime <= nextRenderExpirationTime) {\n // Restart the root from the top.\n if (nextUnitOfWork !== null) {\n // This is an interruption. (Used for performance tracking.)\n interruptedBy = fiber;\n }\n nextRoot = null;\n nextUnitOfWork = null;\n nextRenderExpirationTime = NoWork;\n }\n requestWork(root, expirationTime);\n } else {\n {\n if (!isErrorRecovery && fiber.tag === ClassComponent) {\n warnAboutUpdateOnUnmounted(fiber);\n }\n }\n return;\n }\n }\n node = node['return'];\n }\n }\n\n function scheduleErrorRecovery(fiber) {\n scheduleWorkImpl(fiber, Sync, true);\n }\n\n function recalculateCurrentTime() {\n // Subtract initial time so it fits inside 32bits\n var ms = now() - startTime;\n mostRecentCurrentTime = msToExpirationTime(ms);\n return mostRecentCurrentTime;\n }\n\n function deferredUpdates(fn) {\n var previousExpirationContext = expirationContext;\n expirationContext = computeAsyncExpiration();\n try {\n return fn();\n } finally {\n expirationContext = previousExpirationContext;\n }\n }\n\n function syncUpdates(fn) {\n var previousExpirationContext = expirationContext;\n expirationContext = Sync;\n try {\n return fn();\n } finally {\n expirationContext = previousExpirationContext;\n }\n }\n\n // TODO: Everything below this is written as if it has been lifted to the\n // renderers. I'll do this in a follow-up.\n\n // Linked-list of roots\n var firstScheduledRoot = null;\n var lastScheduledRoot = null;\n\n var isCallbackScheduled = false;\n var isRendering = false;\n var nextFlushedRoot = null;\n var nextFlushedExpirationTime = NoWork;\n var deadlineDidExpire = false;\n var hasUnhandledError = false;\n var unhandledError = null;\n var deadline = null;\n\n var isBatchingUpdates = false;\n var isUnbatchingUpdates = false;\n\n // Use these to prevent an infinite loop of nested updates\n var NESTED_UPDATE_LIMIT = 1000;\n var nestedUpdateCount = 0;\n\n var timeHeuristicForUnitOfWork = 1;\n\n // requestWork is called by the scheduler whenever a root receives an update.\n // It's up to the renderer to call renderRoot at some point in the future.\n function requestWork(root, expirationTime) {\n if (nestedUpdateCount > NESTED_UPDATE_LIMIT) {\n invariant(false, 'Maximum update depth exceeded. This can happen when a component repeatedly calls setState inside componentWillUpdate or componentDidUpdate. React limits the number of nested updates to prevent infinite loops.');\n }\n\n // Add the root to the schedule.\n // Check if this root is already part of the schedule.\n if (root.nextScheduledRoot === null) {\n // This root is not already scheduled. Add it.\n root.remainingExpirationTime = expirationTime;\n if (lastScheduledRoot === null) {\n firstScheduledRoot = lastScheduledRoot = root;\n root.nextScheduledRoot = root;\n } else {\n lastScheduledRoot.nextScheduledRoot = root;\n lastScheduledRoot = root;\n lastScheduledRoot.nextScheduledRoot = firstScheduledRoot;\n }\n } else {\n // This root is already scheduled, but its priority may have increased.\n var remainingExpirationTime = root.remainingExpirationTime;\n if (remainingExpirationTime === NoWork || expirationTime < remainingExpirationTime) {\n // Update the priority.\n root.remainingExpirationTime = expirationTime;\n }\n }\n\n if (isRendering) {\n // Prevent reentrancy. Remaining work will be scheduled at the end of\n // the currently rendering batch.\n return;\n }\n\n if (isBatchingUpdates) {\n // Flush work at the end of the batch.\n if (isUnbatchingUpdates) {\n // ...unless we're inside unbatchedUpdates, in which case we should\n // flush it now.\n performWorkOnRoot(root, Sync);\n }\n return;\n }\n\n // TODO: Get rid of Sync and use current time?\n if (expirationTime === Sync) {\n performWork(Sync, null);\n } else if (!isCallbackScheduled) {\n isCallbackScheduled = true;\n startRequestCallbackTimer();\n scheduleDeferredCallback(performAsyncWork);\n }\n }\n\n function findHighestPriorityRoot() {\n var highestPriorityWork = NoWork;\n var highestPriorityRoot = null;\n\n if (lastScheduledRoot !== null) {\n var previousScheduledRoot = lastScheduledRoot;\n var root = firstScheduledRoot;\n while (root !== null) {\n var remainingExpirationTime = root.remainingExpirationTime;\n if (remainingExpirationTime === NoWork) {\n // This root no longer has work. Remove it from the scheduler.\n\n // TODO: This check is redudant, but Flow is confused by the branch\n // below where we set lastScheduledRoot to null, even though we break\n // from the loop right after.\n !(previousScheduledRoot !== null && lastScheduledRoot !== null) ? invariant(false, 'Should have a previous and last root. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n if (root === root.nextScheduledRoot) {\n // This is the only root in the list.\n root.nextScheduledRoot = null;\n firstScheduledRoot = lastScheduledRoot = null;\n break;\n } else if (root === firstScheduledRoot) {\n // This is the first root in the list.\n var next = root.nextScheduledRoot;\n firstScheduledRoot = next;\n lastScheduledRoot.nextScheduledRoot = next;\n root.nextScheduledRoot = null;\n } else if (root === lastScheduledRoot) {\n // This is the last root in the list.\n lastScheduledRoot = previousScheduledRoot;\n lastScheduledRoot.nextScheduledRoot = firstScheduledRoot;\n root.nextScheduledRoot = null;\n break;\n } else {\n previousScheduledRoot.nextScheduledRoot = root.nextScheduledRoot;\n root.nextScheduledRoot = null;\n }\n root = previousScheduledRoot.nextScheduledRoot;\n } else {\n if (highestPriorityWork === NoWork || remainingExpirationTime < highestPriorityWork) {\n // Update the priority, if it's higher\n highestPriorityWork = remainingExpirationTime;\n highestPriorityRoot = root;\n }\n if (root === lastScheduledRoot) {\n break;\n }\n previousScheduledRoot = root;\n root = root.nextScheduledRoot;\n }\n }\n }\n\n // If the next root is the same as the previous root, this is a nested\n // update. To prevent an infinite loop, increment the nested update count.\n var previousFlushedRoot = nextFlushedRoot;\n if (previousFlushedRoot !== null && previousFlushedRoot === highestPriorityRoot) {\n nestedUpdateCount++;\n } else {\n // Reset whenever we switch roots.\n nestedUpdateCount = 0;\n }\n nextFlushedRoot = highestPriorityRoot;\n nextFlushedExpirationTime = highestPriorityWork;\n }\n\n function performAsyncWork(dl) {\n performWork(NoWork, dl);\n }\n\n function performWork(minExpirationTime, dl) {\n deadline = dl;\n\n // Keep working on roots until there's no more work, or until the we reach\n // the deadline.\n findHighestPriorityRoot();\n\n if (enableUserTimingAPI && deadline !== null) {\n var didExpire = nextFlushedExpirationTime < recalculateCurrentTime();\n stopRequestCallbackTimer(didExpire);\n }\n\n while (nextFlushedRoot !== null && nextFlushedExpirationTime !== NoWork && (minExpirationTime === NoWork || nextFlushedExpirationTime <= minExpirationTime) && !deadlineDidExpire) {\n performWorkOnRoot(nextFlushedRoot, nextFlushedExpirationTime);\n // Find the next highest priority work.\n findHighestPriorityRoot();\n }\n\n // We're done flushing work. Either we ran out of time in this callback,\n // or there's no more work left with sufficient priority.\n\n // If we're inside a callback, set this to false since we just completed it.\n if (deadline !== null) {\n isCallbackScheduled = false;\n }\n // If there's work left over, schedule a new callback.\n if (nextFlushedRoot !== null && !isCallbackScheduled) {\n isCallbackScheduled = true;\n startRequestCallbackTimer();\n scheduleDeferredCallback(performAsyncWork);\n }\n\n // Clean-up.\n deadline = null;\n deadlineDidExpire = false;\n nestedUpdateCount = 0;\n\n if (hasUnhandledError) {\n var _error4 = unhandledError;\n unhandledError = null;\n hasUnhandledError = false;\n throw _error4;\n }\n }\n\n function performWorkOnRoot(root, expirationTime) {\n !!isRendering ? invariant(false, 'performWorkOnRoot was called recursively. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n isRendering = true;\n\n // Check if this is async work or sync/expired work.\n // TODO: Pass current time as argument to renderRoot, commitRoot\n if (expirationTime <= recalculateCurrentTime()) {\n // Flush sync work.\n var finishedWork = root.finishedWork;\n if (finishedWork !== null) {\n // This root is already complete. We can commit it.\n root.finishedWork = null;\n root.remainingExpirationTime = commitRoot(finishedWork);\n } else {\n root.finishedWork = null;\n finishedWork = renderRoot(root, expirationTime);\n if (finishedWork !== null) {\n // We've completed the root. Commit it.\n root.remainingExpirationTime = commitRoot(finishedWork);\n }\n }\n } else {\n // Flush async work.\n var _finishedWork = root.finishedWork;\n if (_finishedWork !== null) {\n // This root is already complete. We can commit it.\n root.finishedWork = null;\n root.remainingExpirationTime = commitRoot(_finishedWork);\n } else {\n root.finishedWork = null;\n _finishedWork = renderRoot(root, expirationTime);\n if (_finishedWork !== null) {\n // We've completed the root. Check the deadline one more time\n // before committing.\n if (!shouldYield()) {\n // Still time left. Commit the root.\n root.remainingExpirationTime = commitRoot(_finishedWork);\n } else {\n // There's no time left. Mark this root as complete. We'll come\n // back and commit it later.\n root.finishedWork = _finishedWork;\n }\n }\n }\n }\n\n isRendering = false;\n }\n\n // When working on async work, the reconciler asks the renderer if it should\n // yield execution. For DOM, we implement this with requestIdleCallback.\n function shouldYield() {\n if (deadline === null) {\n return false;\n }\n if (deadline.timeRemaining() > timeHeuristicForUnitOfWork) {\n return false;\n }\n deadlineDidExpire = true;\n return true;\n }\n\n // TODO: Not happy about this hook. Conceptually, renderRoot should return a\n // tuple of (isReadyForCommit, didError, error)\n function onUncaughtError(error) {\n !(nextFlushedRoot !== null) ? invariant(false, 'Should be working on a root. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n // Unschedule this root so we don't work on it again until there's\n // another update.\n nextFlushedRoot.remainingExpirationTime = NoWork;\n if (!hasUnhandledError) {\n hasUnhandledError = true;\n unhandledError = error;\n }\n }\n\n // TODO: Batching should be implemented at the renderer level, not inside\n // the reconciler.\n function batchedUpdates(fn, a) {\n var previousIsBatchingUpdates = isBatchingUpdates;\n isBatchingUpdates = true;\n try {\n return fn(a);\n } finally {\n isBatchingUpdates = previousIsBatchingUpdates;\n if (!isBatchingUpdates && !isRendering) {\n performWork(Sync, null);\n }\n }\n }\n\n // TODO: Batching should be implemented at the renderer level, not inside\n // the reconciler.\n function unbatchedUpdates(fn) {\n if (isBatchingUpdates && !isUnbatchingUpdates) {\n isUnbatchingUpdates = true;\n try {\n return fn();\n } finally {\n isUnbatchingUpdates = false;\n }\n }\n return fn();\n }\n\n // TODO: Batching should be implemented at the renderer level, not within\n // the reconciler.\n function flushSync(fn) {\n var previousIsBatchingUpdates = isBatchingUpdates;\n isBatchingUpdates = true;\n try {\n return syncUpdates(fn);\n } finally {\n isBatchingUpdates = previousIsBatchingUpdates;\n !!isRendering ? invariant(false, 'flushSync was called from inside a lifecycle method. It cannot be called when React is already rendering.') : void 0;\n performWork(Sync, null);\n }\n }\n\n return {\n computeAsyncExpiration: computeAsyncExpiration,\n computeExpirationForFiber: computeExpirationForFiber,\n scheduleWork: scheduleWork,\n batchedUpdates: batchedUpdates,\n unbatchedUpdates: unbatchedUpdates,\n flushSync: flushSync,\n deferredUpdates: deferredUpdates\n };\n};\n\n{\n var didWarnAboutNestedUpdates = false;\n}\n\n// 0 is PROD, 1 is DEV.\n// Might add PROFILE later.\n\n\nfunction getContextForSubtree(parentComponent) {\n if (!parentComponent) {\n return emptyObject;\n }\n\n var fiber = get(parentComponent);\n var parentContext = findCurrentUnmaskedContext(fiber);\n return isContextProvider(fiber) ? processChildContext(fiber, parentContext) : parentContext;\n}\n\nvar ReactFiberReconciler$1 = function (config) {\n var getPublicInstance = config.getPublicInstance;\n\n var _ReactFiberScheduler = ReactFiberScheduler(config),\n computeAsyncExpiration = _ReactFiberScheduler.computeAsyncExpiration,\n computeExpirationForFiber = _ReactFiberScheduler.computeExpirationForFiber,\n scheduleWork = _ReactFiberScheduler.scheduleWork,\n batchedUpdates = _ReactFiberScheduler.batchedUpdates,\n unbatchedUpdates = _ReactFiberScheduler.unbatchedUpdates,\n flushSync = _ReactFiberScheduler.flushSync,\n deferredUpdates = _ReactFiberScheduler.deferredUpdates;\n\n function scheduleTopLevelUpdate(current, element, callback) {\n {\n if (ReactDebugCurrentFiber.phase === 'render' && ReactDebugCurrentFiber.current !== null && !didWarnAboutNestedUpdates) {\n didWarnAboutNestedUpdates = true;\n warning(false, 'Render methods should be a pure function of props and state; ' + 'triggering nested component updates from render is not allowed. ' + 'If necessary, trigger nested updates in componentDidUpdate.\\n\\n' + 'Check the render method of %s.', getComponentName(ReactDebugCurrentFiber.current) || 'Unknown');\n }\n }\n\n callback = callback === undefined ? null : callback;\n {\n warning(callback === null || typeof callback === 'function', 'render(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callback);\n }\n\n var expirationTime = void 0;\n // Check if the top-level element is an async wrapper component. If so,\n // treat updates to the root as async. This is a bit weird but lets us\n // avoid a separate `renderAsync` API.\n if (enableAsyncSubtreeAPI && element != null && element.type != null && element.type.prototype != null && element.type.prototype.unstable_isAsyncReactComponent === true) {\n expirationTime = computeAsyncExpiration();\n } else {\n expirationTime = computeExpirationForFiber(current);\n }\n\n var update = {\n expirationTime: expirationTime,\n partialState: { element: element },\n callback: callback,\n isReplace: false,\n isForced: false,\n nextCallback: null,\n next: null\n };\n insertUpdateIntoFiber(current, update);\n scheduleWork(current, expirationTime);\n }\n\n function findHostInstance(fiber) {\n var hostFiber = findCurrentHostFiber(fiber);\n if (hostFiber === null) {\n return null;\n }\n return hostFiber.stateNode;\n }\n\n return {\n createContainer: function (containerInfo, hydrate) {\n return createFiberRoot(containerInfo, hydrate);\n },\n updateContainer: function (element, container, parentComponent, callback) {\n // TODO: If this is a nested container, this won't be the root.\n var current = container.current;\n\n {\n if (ReactFiberInstrumentation_1.debugTool) {\n if (current.alternate === null) {\n ReactFiberInstrumentation_1.debugTool.onMountContainer(container);\n } else if (element === null) {\n ReactFiberInstrumentation_1.debugTool.onUnmountContainer(container);\n } else {\n ReactFiberInstrumentation_1.debugTool.onUpdateContainer(container);\n }\n }\n }\n\n var context = getContextForSubtree(parentComponent);\n if (container.context === null) {\n container.context = context;\n } else {\n container.pendingContext = context;\n }\n\n scheduleTopLevelUpdate(current, element, callback);\n },\n\n\n batchedUpdates: batchedUpdates,\n\n unbatchedUpdates: unbatchedUpdates,\n\n deferredUpdates: deferredUpdates,\n\n flushSync: flushSync,\n\n getPublicRootInstance: function (container) {\n var containerFiber = container.current;\n if (!containerFiber.child) {\n return null;\n }\n switch (containerFiber.child.tag) {\n case HostComponent:\n return getPublicInstance(containerFiber.child.stateNode);\n default:\n return containerFiber.child.stateNode;\n }\n },\n\n\n findHostInstance: findHostInstance,\n\n findHostInstanceWithNoPortals: function (fiber) {\n var hostFiber = findCurrentHostFiberWithNoPortals(fiber);\n if (hostFiber === null) {\n return null;\n }\n return hostFiber.stateNode;\n },\n injectIntoDevTools: function (devToolsConfig) {\n var findFiberByHostInstance = devToolsConfig.findFiberByHostInstance;\n\n return injectInternals(_assign({}, devToolsConfig, {\n findHostInstanceByFiber: function (fiber) {\n return findHostInstance(fiber);\n },\n findFiberByHostInstance: function (instance) {\n if (!findFiberByHostInstance) {\n // Might not be implemented by the renderer.\n return null;\n }\n return findFiberByHostInstance(instance);\n }\n }));\n }\n };\n};\n\nvar ReactFiberReconciler$2 = Object.freeze({\n\tdefault: ReactFiberReconciler$1\n});\n\nvar ReactFiberReconciler$3 = ( ReactFiberReconciler$2 && ReactFiberReconciler$1 ) || ReactFiberReconciler$2;\n\n// TODO: bundle Flow types with the package.\n\n\n\n// TODO: decide on the top-level export form.\n// This is hacky but makes it work with both Rollup and Jest.\nvar reactReconciler = ReactFiberReconciler$3['default'] ? ReactFiberReconciler$3['default'] : ReactFiberReconciler$3;\n\n// TODO: this is special because it gets imported during build.\n\nvar ReactVersion = '16.1.1';\n\n// a requestAnimationFrame, storing the time for the start of the frame, then\n// scheduling a postMessage which gets scheduled after paint. Within the\n// postMessage handler do as much work as possible until time + frame rate.\n// By separating the idle call into a separate event tick we ensure that\n// layout, paint and other browser work is counted against the available time.\n// The frame rate is dynamically adjusted.\n\n{\n if (ExecutionEnvironment.canUseDOM && typeof requestAnimationFrame !== 'function') {\n warning(false, 'React depends on requestAnimationFrame. Make sure that you load a ' + 'polyfill in older browsers. http://fb.me/react-polyfills');\n }\n}\n\nvar hasNativePerformanceNow = typeof performance === 'object' && typeof performance.now === 'function';\n\nvar now = void 0;\nif (hasNativePerformanceNow) {\n now = function () {\n return performance.now();\n };\n} else {\n now = function () {\n return Date.now();\n };\n}\n\n// TODO: There's no way to cancel, because Fiber doesn't atm.\nvar rIC = void 0;\n\nif (!ExecutionEnvironment.canUseDOM) {\n rIC = function (frameCallback) {\n setTimeout(function () {\n frameCallback({\n timeRemaining: function () {\n return Infinity;\n }\n });\n });\n return 0;\n };\n} else if (typeof requestIdleCallback !== 'function') {\n // Polyfill requestIdleCallback.\n\n var scheduledRICCallback = null;\n\n var isIdleScheduled = false;\n var isAnimationFrameScheduled = false;\n\n var frameDeadline = 0;\n // We start out assuming that we run at 30fps but then the heuristic tracking\n // will adjust this value to a faster fps if we get more frequent animation\n // frames.\n var previousFrameTime = 33;\n var activeFrameTime = 33;\n\n var frameDeadlineObject;\n if (hasNativePerformanceNow) {\n frameDeadlineObject = {\n timeRemaining: function () {\n // We assume that if we have a performance timer that the rAF callback\n // gets a performance timer value. Not sure if this is always true.\n return frameDeadline - performance.now();\n }\n };\n } else {\n frameDeadlineObject = {\n timeRemaining: function () {\n // Fallback to Date.now()\n return frameDeadline - Date.now();\n }\n };\n }\n\n // We use the postMessage trick to defer idle work until after the repaint.\n var messageKey = '__reactIdleCallback$' + Math.random().toString(36).slice(2);\n var idleTick = function (event) {\n if (event.source !== window || event.data !== messageKey) {\n return;\n }\n isIdleScheduled = false;\n var callback = scheduledRICCallback;\n scheduledRICCallback = null;\n if (callback !== null) {\n callback(frameDeadlineObject);\n }\n };\n // Assumes that we have addEventListener in this environment. Might need\n // something better for old IE.\n window.addEventListener('message', idleTick, false);\n\n var animationTick = function (rafTime) {\n isAnimationFrameScheduled = false;\n var nextFrameTime = rafTime - frameDeadline + activeFrameTime;\n if (nextFrameTime < activeFrameTime && previousFrameTime < activeFrameTime) {\n if (nextFrameTime < 8) {\n // Defensive coding. We don't support higher frame rates than 120hz.\n // If we get lower than that, it is probably a bug.\n nextFrameTime = 8;\n }\n // If one frame goes long, then the next one can be short to catch up.\n // If two frames are short in a row, then that's an indication that we\n // actually have a higher frame rate than what we're currently optimizing.\n // We adjust our heuristic dynamically accordingly. For example, if we're\n // running on 120hz display or 90hz VR display.\n // Take the max of the two in case one of them was an anomaly due to\n // missed frame deadlines.\n activeFrameTime = nextFrameTime < previousFrameTime ? previousFrameTime : nextFrameTime;\n } else {\n previousFrameTime = nextFrameTime;\n }\n frameDeadline = rafTime + activeFrameTime;\n if (!isIdleScheduled) {\n isIdleScheduled = true;\n window.postMessage(messageKey, '*');\n }\n };\n\n rIC = function (callback) {\n // This assumes that we only schedule one callback at a time because that's\n // how Fiber uses it.\n scheduledRICCallback = callback;\n if (!isAnimationFrameScheduled) {\n // If rAF didn't already schedule one, we need to schedule a frame.\n // TODO: If this rAF doesn't materialize because the browser throttles, we\n // might want to still have setTimeout trigger rIC as a backup to ensure\n // that we keep performing work.\n isAnimationFrameScheduled = true;\n requestAnimationFrame(animationTick);\n }\n return 0;\n };\n} else {\n rIC = requestIdleCallback;\n}\n\n/**\n * Forked from fbjs/warning:\n * https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js\n *\n * Only change is we use console.warn instead of console.error,\n * and do nothing when 'console' is not supported.\n * This really simplifies the code.\n * ---\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar lowPriorityWarning = function () {};\n\n{\n var printWarning = function (format) {\n for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n var argIndex = 0;\n var message = 'Warning: ' + format.replace(/%s/g, function () {\n return args[argIndex++];\n });\n if (typeof console !== 'undefined') {\n console.warn(message);\n }\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) {}\n };\n\n lowPriorityWarning = function (condition, format) {\n if (format === undefined) {\n throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');\n }\n if (!condition) {\n for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n args[_key2 - 2] = arguments[_key2];\n }\n\n printWarning.apply(undefined, [format].concat(args));\n }\n };\n}\n\nvar lowPriorityWarning$1 = lowPriorityWarning;\n\n// isAttributeNameSafe() is currently duplicated in DOMMarkupOperations.\n// TODO: Find a better place for this.\nvar VALID_ATTRIBUTE_NAME_REGEX = new RegExp('^[' + ATTRIBUTE_NAME_START_CHAR + '][' + ATTRIBUTE_NAME_CHAR + ']*$');\nvar illegalAttributeNameCache = {};\nvar validatedAttributeNameCache = {};\nfunction isAttributeNameSafe(attributeName) {\n if (validatedAttributeNameCache.hasOwnProperty(attributeName)) {\n return true;\n }\n if (illegalAttributeNameCache.hasOwnProperty(attributeName)) {\n return false;\n }\n if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) {\n validatedAttributeNameCache[attributeName] = true;\n return true;\n }\n illegalAttributeNameCache[attributeName] = true;\n {\n warning(false, 'Invalid attribute name: `%s`', attributeName);\n }\n return false;\n}\n\n// shouldIgnoreValue() is currently duplicated in DOMMarkupOperations.\n// TODO: Find a better place for this.\nfunction shouldIgnoreValue(propertyInfo, value) {\n return value == null || propertyInfo.hasBooleanValue && !value || propertyInfo.hasNumericValue && isNaN(value) || propertyInfo.hasPositiveNumericValue && value < 1 || propertyInfo.hasOverloadedBooleanValue && value === false;\n}\n\n/**\n * Operations for dealing with DOM properties.\n */\n\n\n\n\n\n/**\n * Get the value for a property on a node. Only used in DEV for SSR validation.\n * The \"expected\" argument is used as a hint of what the expected value is.\n * Some properties have multiple equivalent values.\n */\nfunction getValueForProperty(node, name, expected) {\n {\n var propertyInfo = getPropertyInfo(name);\n if (propertyInfo) {\n var mutationMethod = propertyInfo.mutationMethod;\n if (mutationMethod || propertyInfo.mustUseProperty) {\n return node[propertyInfo.propertyName];\n } else {\n var attributeName = propertyInfo.attributeName;\n\n var stringValue = null;\n\n if (propertyInfo.hasOverloadedBooleanValue) {\n if (node.hasAttribute(attributeName)) {\n var value = node.getAttribute(attributeName);\n if (value === '') {\n return true;\n }\n if (shouldIgnoreValue(propertyInfo, expected)) {\n return value;\n }\n if (value === '' + expected) {\n return expected;\n }\n return value;\n }\n } else if (node.hasAttribute(attributeName)) {\n if (shouldIgnoreValue(propertyInfo, expected)) {\n // We had an attribute but shouldn't have had one, so read it\n // for the error message.\n return node.getAttribute(attributeName);\n }\n if (propertyInfo.hasBooleanValue) {\n // If this was a boolean, it doesn't matter what the value is\n // the fact that we have it is the same as the expected.\n return expected;\n }\n // Even if this property uses a namespace we use getAttribute\n // because we assume its namespaced name is the same as our config.\n // To use getAttributeNS we need the local name which we don't have\n // in our config atm.\n stringValue = node.getAttribute(attributeName);\n }\n\n if (shouldIgnoreValue(propertyInfo, expected)) {\n return stringValue === null ? expected : stringValue;\n } else if (stringValue === '' + expected) {\n return expected;\n } else {\n return stringValue;\n }\n }\n }\n }\n}\n\n/**\n * Get the value for a attribute on a node. Only used in DEV for SSR validation.\n * The third argument is used as a hint of what the expected value is. Some\n * attributes have multiple equivalent values.\n */\nfunction getValueForAttribute(node, name, expected) {\n {\n if (!isAttributeNameSafe(name)) {\n return;\n }\n if (!node.hasAttribute(name)) {\n return expected === undefined ? undefined : null;\n }\n var value = node.getAttribute(name);\n if (value === '' + expected) {\n return expected;\n }\n return value;\n }\n}\n\n/**\n * Sets the value for a property on a node.\n *\n * @param {DOMElement} node\n * @param {string} name\n * @param {*} value\n */\nfunction setValueForProperty(node, name, value) {\n var propertyInfo = getPropertyInfo(name);\n\n if (propertyInfo && shouldSetAttribute(name, value)) {\n var mutationMethod = propertyInfo.mutationMethod;\n if (mutationMethod) {\n mutationMethod(node, value);\n } else if (shouldIgnoreValue(propertyInfo, value)) {\n deleteValueForProperty(node, name);\n return;\n } else if (propertyInfo.mustUseProperty) {\n // Contrary to `setAttribute`, object properties are properly\n // `toString`ed by IE8/9.\n node[propertyInfo.propertyName] = value;\n } else {\n var attributeName = propertyInfo.attributeName;\n var namespace = propertyInfo.attributeNamespace;\n // `setAttribute` with objects becomes only `[object]` in IE8/9,\n // ('' + value) makes it output the correct toString()-value.\n if (namespace) {\n node.setAttributeNS(namespace, attributeName, '' + value);\n } else if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {\n node.setAttribute(attributeName, '');\n } else {\n node.setAttribute(attributeName, '' + value);\n }\n }\n } else {\n setValueForAttribute(node, name, shouldSetAttribute(name, value) ? value : null);\n return;\n }\n\n {\n \n }\n}\n\nfunction setValueForAttribute(node, name, value) {\n if (!isAttributeNameSafe(name)) {\n return;\n }\n if (value == null) {\n node.removeAttribute(name);\n } else {\n node.setAttribute(name, '' + value);\n }\n\n {\n \n }\n}\n\n/**\n * Deletes an attributes from a node.\n *\n * @param {DOMElement} node\n * @param {string} name\n */\nfunction deleteValueForAttribute(node, name) {\n node.removeAttribute(name);\n}\n\n/**\n * Deletes the value for a property on a node.\n *\n * @param {DOMElement} node\n * @param {string} name\n */\nfunction deleteValueForProperty(node, name) {\n var propertyInfo = getPropertyInfo(name);\n if (propertyInfo) {\n var mutationMethod = propertyInfo.mutationMethod;\n if (mutationMethod) {\n mutationMethod(node, undefined);\n } else if (propertyInfo.mustUseProperty) {\n var propName = propertyInfo.propertyName;\n if (propertyInfo.hasBooleanValue) {\n node[propName] = false;\n } else {\n node[propName] = '';\n }\n } else {\n node.removeAttribute(propertyInfo.attributeName);\n }\n } else {\n node.removeAttribute(name);\n }\n}\n\nvar ReactControlledValuePropTypes = {\n checkPropTypes: null\n};\n\n{\n var hasReadOnlyValue = {\n button: true,\n checkbox: true,\n image: true,\n hidden: true,\n radio: true,\n reset: true,\n submit: true\n };\n\n var propTypes = {\n value: function (props, propName, componentName) {\n if (!props[propName] || hasReadOnlyValue[props.type] || props.onChange || props.readOnly || props.disabled) {\n return null;\n }\n return new Error('You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n },\n checked: function (props, propName, componentName) {\n if (!props[propName] || props.onChange || props.readOnly || props.disabled) {\n return null;\n }\n return new Error('You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n }\n };\n\n /**\n * Provide a linked `value` attribute for controlled forms. You should not use\n * this outside of the ReactDOM controlled form components.\n */\n ReactControlledValuePropTypes.checkPropTypes = function (tagName, props, getStack) {\n checkPropTypes(propTypes, props, 'prop', tagName, getStack);\n };\n}\n\n// TODO: direct imports like some-package/src/* are bad. Fix me.\nvar getCurrentFiberOwnerName$2 = ReactDebugCurrentFiber.getCurrentFiberOwnerName;\nvar getCurrentFiberStackAddendum$3 = ReactDebugCurrentFiber.getCurrentFiberStackAddendum;\n\nvar didWarnValueDefaultValue = false;\nvar didWarnCheckedDefaultChecked = false;\nvar didWarnControlledToUncontrolled = false;\nvar didWarnUncontrolledToControlled = false;\n\nfunction isControlled(props) {\n var usesChecked = props.type === 'checkbox' || props.type === 'radio';\n return usesChecked ? props.checked != null : props.value != null;\n}\n\n/**\n * Implements an host component that allows setting these optional\n * props: `checked`, `value`, `defaultChecked`, and `defaultValue`.\n *\n * If `checked` or `value` are not supplied (or null/undefined), user actions\n * that affect the checked state or value will trigger updates to the element.\n *\n * If they are supplied (and not null/undefined), the rendered element will not\n * trigger updates to the element. Instead, the props must change in order for\n * the rendered element to be updated.\n *\n * The rendered element will be initialized as unchecked (or `defaultChecked`)\n * with an empty value (or `defaultValue`).\n *\n * See http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html\n */\n\nfunction getHostProps(element, props) {\n var node = element;\n var value = props.value;\n var checked = props.checked;\n\n var hostProps = _assign({\n // Make sure we set .type before any other properties (setting .value\n // before .type means .value is lost in IE11 and below)\n type: undefined,\n // Make sure we set .step before .value (setting .value before .step\n // means .value is rounded on mount, based upon step precision)\n step: undefined,\n // Make sure we set .min & .max before .value (to ensure proper order\n // in corner cases such as min or max deriving from value, e.g. Issue #7170)\n min: undefined,\n max: undefined\n }, props, {\n defaultChecked: undefined,\n defaultValue: undefined,\n value: value != null ? value : node._wrapperState.initialValue,\n checked: checked != null ? checked : node._wrapperState.initialChecked\n });\n\n return hostProps;\n}\n\nfunction initWrapperState(element, props) {\n {\n ReactControlledValuePropTypes.checkPropTypes('input', props, getCurrentFiberStackAddendum$3);\n\n if (props.checked !== undefined && props.defaultChecked !== undefined && !didWarnCheckedDefaultChecked) {\n warning(false, '%s contains an input of type %s with both checked and defaultChecked props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the checked prop, or the defaultChecked prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', getCurrentFiberOwnerName$2() || 'A component', props.type);\n didWarnCheckedDefaultChecked = true;\n }\n if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {\n warning(false, '%s contains an input of type %s with both value and defaultValue props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', getCurrentFiberOwnerName$2() || 'A component', props.type);\n didWarnValueDefaultValue = true;\n }\n }\n\n var defaultValue = props.defaultValue;\n var node = element;\n node._wrapperState = {\n initialChecked: props.checked != null ? props.checked : props.defaultChecked,\n initialValue: props.value != null ? props.value : defaultValue,\n controlled: isControlled(props)\n };\n}\n\nfunction updateWrapper(element, props) {\n var node = element;\n {\n var controlled = isControlled(props);\n\n if (!node._wrapperState.controlled && controlled && !didWarnUncontrolledToControlled) {\n warning(false, 'A component is changing an uncontrolled input of type %s to be controlled. ' + 'Input elements should not switch from uncontrolled to controlled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components%s', props.type, getCurrentFiberStackAddendum$3());\n didWarnUncontrolledToControlled = true;\n }\n if (node._wrapperState.controlled && !controlled && !didWarnControlledToUncontrolled) {\n warning(false, 'A component is changing a controlled input of type %s to be uncontrolled. ' + 'Input elements should not switch from controlled to uncontrolled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components%s', props.type, getCurrentFiberStackAddendum$3());\n didWarnControlledToUncontrolled = true;\n }\n }\n\n var checked = props.checked;\n if (checked != null) {\n setValueForProperty(node, 'checked', checked || false);\n }\n\n var value = props.value;\n if (value != null) {\n if (value === 0 && node.value === '') {\n node.value = '0';\n // Note: IE9 reports a number inputs as 'text', so check props instead.\n } else if (props.type === 'number') {\n // Simulate `input.valueAsNumber`. IE9 does not support it\n var valueAsNumber = parseFloat(node.value) || 0;\n\n if (\n // eslint-disable-next-line\n value != valueAsNumber ||\n // eslint-disable-next-line\n value == valueAsNumber && node.value != value) {\n // Cast `value` to a string to ensure the value is set correctly. While\n // browsers typically do this as necessary, jsdom doesn't.\n node.value = '' + value;\n }\n } else if (node.value !== '' + value) {\n // Cast `value` to a string to ensure the value is set correctly. While\n // browsers typically do this as necessary, jsdom doesn't.\n node.value = '' + value;\n }\n } else {\n if (props.value == null && props.defaultValue != null) {\n // In Chrome, assigning defaultValue to certain input types triggers input validation.\n // For number inputs, the display value loses trailing decimal points. For email inputs,\n // Chrome raises \"The specified value is not a valid email address\".\n //\n // Here we check to see if the defaultValue has actually changed, avoiding these problems\n // when the user is inputting text\n //\n // https://github.com/facebook/react/issues/7253\n if (node.defaultValue !== '' + props.defaultValue) {\n node.defaultValue = '' + props.defaultValue;\n }\n }\n if (props.checked == null && props.defaultChecked != null) {\n node.defaultChecked = !!props.defaultChecked;\n }\n }\n}\n\nfunction postMountWrapper(element, props) {\n var node = element;\n\n // Detach value from defaultValue. We won't do anything if we're working on\n // submit or reset inputs as those values & defaultValues are linked. They\n // are not resetable nodes so this operation doesn't matter and actually\n // removes browser-default values (eg \"Submit Query\") when no value is\n // provided.\n\n switch (props.type) {\n case 'submit':\n case 'reset':\n break;\n case 'color':\n case 'date':\n case 'datetime':\n case 'datetime-local':\n case 'month':\n case 'time':\n case 'week':\n // This fixes the no-show issue on iOS Safari and Android Chrome:\n // https://github.com/facebook/react/issues/7233\n node.value = '';\n node.value = node.defaultValue;\n break;\n default:\n node.value = node.value;\n break;\n }\n\n // Normally, we'd just do `node.checked = node.checked` upon initial mount, less this bug\n // this is needed to work around a chrome bug where setting defaultChecked\n // will sometimes influence the value of checked (even after detachment).\n // Reference: https://bugs.chromium.org/p/chromium/issues/detail?id=608416\n // We need to temporarily unset name to avoid disrupting radio button groups.\n var name = node.name;\n if (name !== '') {\n node.name = '';\n }\n node.defaultChecked = !node.defaultChecked;\n node.defaultChecked = !node.defaultChecked;\n if (name !== '') {\n node.name = name;\n }\n}\n\nfunction restoreControlledState$1(element, props) {\n var node = element;\n updateWrapper(node, props);\n updateNamedCousins(node, props);\n}\n\nfunction updateNamedCousins(rootNode, props) {\n var name = props.name;\n if (props.type === 'radio' && name != null) {\n var queryRoot = rootNode;\n\n while (queryRoot.parentNode) {\n queryRoot = queryRoot.parentNode;\n }\n\n // If `rootNode.form` was non-null, then we could try `form.elements`,\n // but that sometimes behaves strangely in IE8. We could also try using\n // `form.getElementsByName`, but that will only return direct children\n // and won't include inputs that use the HTML5 `form=` attribute. Since\n // the input might not even be in a form. It might not even be in the\n // document. Let's just use the local `querySelectorAll` to ensure we don't\n // miss anything.\n var group = queryRoot.querySelectorAll('input[name=' + JSON.stringify('' + name) + '][type=\"radio\"]');\n\n for (var i = 0; i < group.length; i++) {\n var otherNode = group[i];\n if (otherNode === rootNode || otherNode.form !== rootNode.form) {\n continue;\n }\n // This will throw if radio buttons rendered by different copies of React\n // and the same name are rendered into the same form (same as #1939).\n // That's probably okay; we don't support it just as we don't support\n // mixing React radio buttons with non-React ones.\n var otherProps = getFiberCurrentPropsFromNode$1(otherNode);\n !otherProps ? invariant(false, 'ReactDOMInput: Mixing React and non-React radio inputs with the same `name` is not supported.') : void 0;\n // If this is a controlled radio button group, forcing the input that\n // was previously checked to update will cause it to be come re-checked\n // as appropriate.\n updateWrapper(otherNode, otherProps);\n }\n }\n}\n\nfunction flattenChildren(children) {\n var content = '';\n\n // Flatten children and warn if they aren't strings or numbers;\n // invalid types are ignored.\n // We can silently skip them because invalid DOM nesting warning\n // catches these cases in Fiber.\n React.Children.forEach(children, function (child) {\n if (child == null) {\n return;\n }\n if (typeof child === 'string' || typeof child === 'number') {\n content += child;\n }\n });\n\n return content;\n}\n\n/**\n * Implements an