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Also make sure\n    // this message doesn't occur elsewhere in this function, or it will cause\n    // a false positive.\n    throw new Error('^_^');\n  }\n  try {\n    // Verify that the code above has been dead code eliminated (DCE'd).\n    __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE(checkDCE);\n  } catch (err) {\n    // DevTools shouldn't crash React, no matter what.\n    // We should still report in case we break this code.\n    console.error(err);\n  }\n}\n\nif (process.env.NODE_ENV === 'production') {\n  // DCE check should happen before ReactDOM bundle executes so that\n  // DevTools can report bad minification during injection.\n  checkDCE();\n  module.exports = require('./cjs/react-dom.production.min.js');\n} else {\n  module.exports = require('./cjs/react-dom.development.js');\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/index.js\n// module id = 1\n// module chunks = 8","\"use strict\";\n\nexports.__esModule = true;\n\nexports.default = function (instance, Constructor) {\n  if (!(instance instanceof Constructor)) {\n    throw new TypeError(\"Cannot call a class as a function\");\n  }\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/helpers/classCallCheck.js\n// module id = 2\n// module chunks = 8","\"use strict\";\n\nexports.__esModule = true;\n\nvar _defineProperty = require(\"../core-js/object/define-property\");\n\nvar _defineProperty2 = _interopRequireDefault(_defineProperty);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function () {\n  function defineProperties(target, props) {\n    for (var i = 0; i < props.length; i++) {\n      var descriptor = props[i];\n      descriptor.enumerable = descriptor.enumerable || false;\n      descriptor.configurable = true;\n      if (\"value\" in descriptor) descriptor.writable = true;\n      (0, _defineProperty2.default)(target, descriptor.key, descriptor);\n    }\n  }\n\n  return function (Constructor, protoProps, staticProps) {\n    if (protoProps) defineProperties(Constructor.prototype, protoProps);\n    if (staticProps) defineProperties(Constructor, staticProps);\n    return Constructor;\n  };\n}();\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/helpers/createClass.js\n// module id = 3\n// module chunks = 8","\"use strict\";\n\nexports.__esModule = true;\n\nvar _setPrototypeOf = require(\"../core-js/object/set-prototype-of\");\n\nvar _setPrototypeOf2 = _interopRequireDefault(_setPrototypeOf);\n\nvar _create = require(\"../core-js/object/create\");\n\nvar _create2 = _interopRequireDefault(_create);\n\nvar _typeof2 = require(\"../helpers/typeof\");\n\nvar _typeof3 = _interopRequireDefault(_typeof2);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (subClass, superClass) {\n  if (typeof superClass !== \"function\" && superClass !== null) {\n    throw new TypeError(\"Super expression must either be null or a function, not \" + (typeof superClass === \"undefined\" ? \"undefined\" : (0, _typeof3.default)(superClass)));\n  }\n\n  subClass.prototype = (0, _create2.default)(superClass && superClass.prototype, {\n    constructor: {\n      value: subClass,\n      enumerable: false,\n      writable: true,\n      configurable: true\n    }\n  });\n  if (superClass) _setPrototypeOf2.default ? (0, _setPrototypeOf2.default)(subClass, superClass) : subClass.__proto__ = superClass;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/helpers/inherits.js\n// module id = 4\n// module chunks = 8","\"use strict\";\n\nexports.__esModule = true;\n\nvar _typeof2 = require(\"../helpers/typeof\");\n\nvar _typeof3 = _interopRequireDefault(_typeof2);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (self, call) {\n  if (!self) {\n    throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n  }\n\n  return call && ((typeof call === \"undefined\" ? \"undefined\" : (0, _typeof3.default)(call)) === \"object\" || typeof call === \"function\") ? call : self;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/helpers/possibleConstructorReturn.js\n// module id = 5\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\nif (process.env.NODE_ENV !== 'production') {\n  var REACT_ELEMENT_TYPE = (typeof Symbol === 'function' &&\n    Symbol.for &&\n    Symbol.for('react.element')) ||\n    0xeac7;\n\n  var isValidElement = function(object) {\n    return typeof object === 'object' &&\n      object !== null &&\n      object.$$typeof === REACT_ELEMENT_TYPE;\n  };\n\n  // By explicitly using `prop-types` you are opting into new development behavior.\n  // http://fb.me/prop-types-in-prod\n  var throwOnDirectAccess = true;\n  module.exports = require('./factoryWithTypeCheckers')(isValidElement, throwOnDirectAccess);\n} else {\n  // By explicitly using `prop-types` you are opting into new production behavior.\n  // http://fb.me/prop-types-in-prod\n  module.exports = require('./factoryWithThrowingShims')();\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/prop-types/index.js\n// module id = 6\n// module chunks = 8","// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things.  But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals.  It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n    throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n    throw new Error('clearTimeout has not been defined');\n}\n(function () {\n    try {\n        if (typeof setTimeout === 'function') {\n            cachedSetTimeout = setTimeout;\n        } else {\n            cachedSetTimeout = defaultSetTimout;\n        }\n    } catch (e) {\n        cachedSetTimeout = defaultSetTimout;\n    }\n    try {\n        if (typeof clearTimeout === 'function') {\n            cachedClearTimeout = clearTimeout;\n        } else {\n            cachedClearTimeout = defaultClearTimeout;\n        }\n    } catch (e) {\n        cachedClearTimeout = defaultClearTimeout;\n    }\n} ())\nfunction runTimeout(fun) {\n    if (cachedSetTimeout === setTimeout) {\n        //normal enviroments in sane situations\n        return setTimeout(fun, 0);\n    }\n    // if setTimeout wasn't available but was latter defined\n    if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n        cachedSetTimeout = setTimeout;\n        return setTimeout(fun, 0);\n    }\n    try {\n        // when when somebody has screwed with setTimeout but no I.E. maddness\n        return cachedSetTimeout(fun, 0);\n    } catch(e){\n        try {\n            // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n            return cachedSetTimeout.call(null, fun, 0);\n        } catch(e){\n            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n            return cachedSetTimeout.call(this, fun, 0);\n        }\n    }\n\n\n}\nfunction runClearTimeout(marker) {\n    if (cachedClearTimeout === clearTimeout) {\n        //normal enviroments in sane situations\n        return clearTimeout(marker);\n    }\n    // if clearTimeout wasn't available but was latter defined\n    if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n        cachedClearTimeout = clearTimeout;\n        return clearTimeout(marker);\n    }\n    try {\n        // when when somebody has screwed with setTimeout but no I.E. maddness\n        return cachedClearTimeout(marker);\n    } catch (e){\n        try {\n            // When we are in I.E. but the script has been evaled so I.E. doesn't  trust the global object when called normally\n            return cachedClearTimeout.call(null, marker);\n        } catch (e){\n            // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n            // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n            return cachedClearTimeout.call(this, marker);\n        }\n    }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n    if (!draining || !currentQueue) {\n        return;\n    }\n    draining = false;\n    if (currentQueue.length) {\n        queue = currentQueue.concat(queue);\n    } else {\n        queueIndex = -1;\n    }\n    if (queue.length) {\n        drainQueue();\n    }\n}\n\nfunction drainQueue() {\n    if (draining) {\n        return;\n    }\n    var timeout = runTimeout(cleanUpNextTick);\n    draining = true;\n\n    var len = queue.length;\n    while(len) {\n        currentQueue = queue;\n        queue = [];\n        while (++queueIndex < len) {\n            if (currentQueue) {\n                currentQueue[queueIndex].run();\n            }\n        }\n        queueIndex = -1;\n        len = queue.length;\n    }\n    currentQueue = null;\n    draining = false;\n    runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n    var args = new Array(arguments.length - 1);\n    if (arguments.length > 1) {\n        for (var i = 1; i < arguments.length; i++) {\n            args[i - 1] = arguments[i];\n        }\n    }\n    queue.push(new Item(fun, args));\n    if (queue.length === 1 && !draining) {\n        runTimeout(drainQueue);\n    }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n    this.fun = fun;\n    this.array = array;\n}\nItem.prototype.run = function () {\n    this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n    throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n    throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/process/browser.js\n// module id = 7\n// module chunks = 8","//! moment.js\n//! version : 2.19.2\n//! authors : Tim Wood, Iskren Chernev, Moment.js contributors\n//! license : MIT\n//! momentjs.com\n\n;(function (global, factory) {\n    typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :\n    typeof define === 'function' && define.amd ? define(factory) :\n    global.moment = factory()\n}(this, (function () { 'use strict';\n\nvar hookCallback;\n\nfunction hooks () {\n    return hookCallback.apply(null, arguments);\n}\n\n// This is done to register the method called with moment()\n// without creating circular dependencies.\nfunction setHookCallback (callback) {\n    hookCallback = callback;\n}\n\nfunction isArray(input) {\n    return input instanceof Array || Object.prototype.toString.call(input) === '[object Array]';\n}\n\nfunction isObject(input) {\n    // IE8 will treat undefined and null as object if it wasn't for\n    // input != null\n    return input != null && Object.prototype.toString.call(input) === '[object Object]';\n}\n\nfunction isObjectEmpty(obj) {\n    if (Object.getOwnPropertyNames) {\n        return (Object.getOwnPropertyNames(obj).length === 0);\n    } else {\n        var k;\n        for (k in obj) {\n            if (obj.hasOwnProperty(k)) {\n                return false;\n            }\n        }\n        return true;\n    }\n}\n\nfunction isUndefined(input) {\n    return input === void 0;\n}\n\nfunction isNumber(input) {\n    return typeof input === 'number' || Object.prototype.toString.call(input) === '[object Number]';\n}\n\nfunction isDate(input) {\n    return input instanceof Date || Object.prototype.toString.call(input) === '[object Date]';\n}\n\nfunction map(arr, fn) {\n    var res = [], i;\n    for (i = 0; i < arr.length; ++i) {\n        res.push(fn(arr[i], i));\n    }\n    return res;\n}\n\nfunction hasOwnProp(a, b) {\n    return Object.prototype.hasOwnProperty.call(a, b);\n}\n\nfunction extend(a, b) {\n    for (var i in b) {\n        if (hasOwnProp(b, i)) {\n            a[i] = b[i];\n        }\n    }\n\n    if (hasOwnProp(b, 'toString')) {\n        a.toString = b.toString;\n    }\n\n    if (hasOwnProp(b, 'valueOf')) {\n        a.valueOf = b.valueOf;\n    }\n\n    return a;\n}\n\nfunction createUTC (input, format, locale, strict) {\n    return createLocalOrUTC(input, format, locale, strict, true).utc();\n}\n\nfunction defaultParsingFlags() {\n    // We need to deep clone this object.\n    return {\n        empty           : false,\n        unusedTokens    : [],\n        unusedInput     : [],\n        overflow        : -2,\n        charsLeftOver   : 0,\n        nullInput       : false,\n        invalidMonth    : null,\n        invalidFormat   : false,\n        userInvalidated : false,\n        iso             : false,\n        parsedDateParts : [],\n        meridiem        : null,\n        rfc2822         : false,\n        weekdayMismatch : false\n    };\n}\n\nfunction getParsingFlags(m) {\n    if (m._pf == null) {\n        m._pf = defaultParsingFlags();\n    }\n    return m._pf;\n}\n\nvar some;\nif (Array.prototype.some) {\n    some = Array.prototype.some;\n} else {\n    some = function (fun) {\n        var t = Object(this);\n        var len = t.length >>> 0;\n\n        for (var i = 0; i < len; i++) {\n            if (i in t && fun.call(this, t[i], i, t)) {\n                return true;\n            }\n        }\n\n        return false;\n    };\n}\n\nfunction isValid(m) {\n    if (m._isValid == null) {\n        var flags = getParsingFlags(m);\n        var parsedParts = some.call(flags.parsedDateParts, function (i) {\n            return i != null;\n        });\n        var isNowValid = !isNaN(m._d.getTime()) &&\n            flags.overflow < 0 &&\n            !flags.empty &&\n            !flags.invalidMonth &&\n            !flags.invalidWeekday &&\n            !flags.weekdayMismatch &&\n            !flags.nullInput &&\n            !flags.invalidFormat &&\n            !flags.userInvalidated &&\n            (!flags.meridiem || (flags.meridiem && parsedParts));\n\n        if (m._strict) {\n            isNowValid = isNowValid &&\n                flags.charsLeftOver === 0 &&\n                flags.unusedTokens.length === 0 &&\n                flags.bigHour === undefined;\n        }\n\n        if (Object.isFrozen == null || !Object.isFrozen(m)) {\n            m._isValid = isNowValid;\n        }\n        else {\n            return isNowValid;\n        }\n    }\n    return m._isValid;\n}\n\nfunction createInvalid (flags) {\n    var m = createUTC(NaN);\n    if (flags != null) {\n        extend(getParsingFlags(m), flags);\n    }\n    else {\n        getParsingFlags(m).userInvalidated = true;\n    }\n\n    return m;\n}\n\n// Plugins that add properties should also add the key here (null value),\n// so we can properly clone ourselves.\nvar momentProperties = hooks.momentProperties = [];\n\nfunction copyConfig(to, from) {\n    var i, prop, val;\n\n    if (!isUndefined(from._isAMomentObject)) {\n        to._isAMomentObject = from._isAMomentObject;\n    }\n    if (!isUndefined(from._i)) {\n        to._i = from._i;\n    }\n    if (!isUndefined(from._f)) {\n        to._f = from._f;\n    }\n    if (!isUndefined(from._l)) {\n        to._l = from._l;\n    }\n    if (!isUndefined(from._strict)) {\n        to._strict = from._strict;\n    }\n    if (!isUndefined(from._tzm)) {\n        to._tzm = from._tzm;\n    }\n    if (!isUndefined(from._isUTC)) {\n        to._isUTC = from._isUTC;\n    }\n    if (!isUndefined(from._offset)) {\n        to._offset = from._offset;\n    }\n    if (!isUndefined(from._pf)) {\n        to._pf = getParsingFlags(from);\n    }\n    if (!isUndefined(from._locale)) {\n        to._locale = from._locale;\n    }\n\n    if (momentProperties.length > 0) {\n        for (i = 0; i < momentProperties.length; i++) {\n            prop = momentProperties[i];\n            val = from[prop];\n            if (!isUndefined(val)) {\n                to[prop] = val;\n            }\n        }\n    }\n\n    return to;\n}\n\nvar updateInProgress = false;\n\n// Moment prototype object\nfunction Moment(config) {\n    copyConfig(this, config);\n    this._d = new Date(config._d != null ? config._d.getTime() : NaN);\n    if (!this.isValid()) {\n        this._d = new Date(NaN);\n    }\n    // Prevent infinite loop in case updateOffset creates new moment\n    // objects.\n    if (updateInProgress === false) {\n        updateInProgress = true;\n        hooks.updateOffset(this);\n        updateInProgress = false;\n    }\n}\n\nfunction isMoment (obj) {\n    return obj instanceof Moment || (obj != null && obj._isAMomentObject != null);\n}\n\nfunction absFloor (number) {\n    if (number < 0) {\n        // -0 -> 0\n        return Math.ceil(number) || 0;\n    } else {\n        return Math.floor(number);\n    }\n}\n\nfunction toInt(argumentForCoercion) {\n    var coercedNumber = +argumentForCoercion,\n        value = 0;\n\n    if (coercedNumber !== 0 && isFinite(coercedNumber)) {\n        value = absFloor(coercedNumber);\n    }\n\n    return value;\n}\n\n// compare two arrays, return the number of differences\nfunction compareArrays(array1, array2, dontConvert) {\n    var len = Math.min(array1.length, array2.length),\n        lengthDiff = Math.abs(array1.length - array2.length),\n        diffs = 0,\n        i;\n    for (i = 0; i < len; i++) {\n        if ((dontConvert && array1[i] !== array2[i]) ||\n            (!dontConvert && toInt(array1[i]) !== toInt(array2[i]))) {\n            diffs++;\n        }\n    }\n    return diffs + lengthDiff;\n}\n\nfunction warn(msg) {\n    if (hooks.suppressDeprecationWarnings === false &&\n            (typeof console !==  'undefined') && console.warn) {\n        console.warn('Deprecation warning: ' + msg);\n    }\n}\n\nfunction deprecate(msg, fn) {\n    var firstTime = true;\n\n    return extend(function () {\n        if (hooks.deprecationHandler != null) {\n            hooks.deprecationHandler(null, msg);\n        }\n        if (firstTime) {\n            var args = [];\n            var arg;\n            for (var i = 0; i < arguments.length; i++) {\n                arg = '';\n                if (typeof arguments[i] === 'object') {\n                    arg += '\\n[' + i + '] ';\n                    for (var key in arguments[0]) {\n                        arg += key + ': ' + arguments[0][key] + ', ';\n                    }\n                    arg = arg.slice(0, -2); // Remove trailing comma and space\n                } else {\n                    arg = arguments[i];\n                }\n                args.push(arg);\n            }\n            warn(msg + '\\nArguments: ' + Array.prototype.slice.call(args).join('') + '\\n' + (new Error()).stack);\n            firstTime = false;\n        }\n        return fn.apply(this, arguments);\n    }, fn);\n}\n\nvar deprecations = {};\n\nfunction deprecateSimple(name, msg) {\n    if (hooks.deprecationHandler != null) {\n        hooks.deprecationHandler(name, msg);\n    }\n    if (!deprecations[name]) {\n        warn(msg);\n        deprecations[name] = true;\n    }\n}\n\nhooks.suppressDeprecationWarnings = false;\nhooks.deprecationHandler = null;\n\nfunction isFunction(input) {\n    return input instanceof Function || Object.prototype.toString.call(input) === '[object Function]';\n}\n\nfunction set (config) {\n    var prop, i;\n    for (i in config) {\n        prop = config[i];\n        if (isFunction(prop)) {\n            this[i] = prop;\n        } else {\n            this['_' + i] = prop;\n        }\n    }\n    this._config = config;\n    // Lenient ordinal parsing accepts just a number in addition to\n    // number + (possibly) stuff coming from _dayOfMonthOrdinalParse.\n    // TODO: Remove \"ordinalParse\" fallback in next major release.\n    this._dayOfMonthOrdinalParseLenient = new RegExp(\n        (this._dayOfMonthOrdinalParse.source || this._ordinalParse.source) +\n            '|' + (/\\d{1,2}/).source);\n}\n\nfunction mergeConfigs(parentConfig, childConfig) {\n    var res = extend({}, parentConfig), prop;\n    for (prop in childConfig) {\n        if (hasOwnProp(childConfig, prop)) {\n            if (isObject(parentConfig[prop]) && isObject(childConfig[prop])) {\n                res[prop] = {};\n                extend(res[prop], parentConfig[prop]);\n                extend(res[prop], childConfig[prop]);\n            } else if (childConfig[prop] != null) {\n                res[prop] = childConfig[prop];\n            } else {\n                delete res[prop];\n            }\n        }\n    }\n    for (prop in parentConfig) {\n        if (hasOwnProp(parentConfig, prop) &&\n                !hasOwnProp(childConfig, prop) &&\n                isObject(parentConfig[prop])) {\n            // make sure changes to properties don't modify parent config\n            res[prop] = extend({}, res[prop]);\n        }\n    }\n    return res;\n}\n\nfunction Locale(config) {\n    if (config != null) {\n        this.set(config);\n    }\n}\n\nvar keys;\n\nif (Object.keys) {\n    keys = Object.keys;\n} else {\n    keys = function (obj) {\n        var i, res = [];\n        for (i in obj) {\n            if (hasOwnProp(obj, i)) {\n                res.push(i);\n            }\n        }\n        return res;\n    };\n}\n\nvar defaultCalendar = {\n    sameDay : '[Today at] LT',\n    nextDay : '[Tomorrow at] LT',\n    nextWeek : 'dddd [at] LT',\n    lastDay : '[Yesterday at] LT',\n    lastWeek : '[Last] dddd [at] LT',\n    sameElse : 'L'\n};\n\nfunction calendar (key, mom, now) {\n    var output = this._calendar[key] || this._calendar['sameElse'];\n    return isFunction(output) ? output.call(mom, now) : output;\n}\n\nvar defaultLongDateFormat = {\n    LTS  : 'h:mm:ss A',\n    LT   : 'h:mm A',\n    L    : 'MM/DD/YYYY',\n    LL   : 'MMMM D, YYYY',\n    LLL  : 'MMMM D, YYYY h:mm A',\n    LLLL : 'dddd, MMMM D, YYYY h:mm A'\n};\n\nfunction longDateFormat (key) {\n    var format = this._longDateFormat[key],\n        formatUpper = this._longDateFormat[key.toUpperCase()];\n\n    if (format || !formatUpper) {\n        return format;\n    }\n\n    this._longDateFormat[key] = formatUpper.replace(/MMMM|MM|DD|dddd/g, function (val) {\n        return val.slice(1);\n    });\n\n    return this._longDateFormat[key];\n}\n\nvar defaultInvalidDate = 'Invalid date';\n\nfunction invalidDate () {\n    return this._invalidDate;\n}\n\nvar defaultOrdinal = '%d';\nvar defaultDayOfMonthOrdinalParse = /\\d{1,2}/;\n\nfunction ordinal (number) {\n    return this._ordinal.replace('%d', number);\n}\n\nvar defaultRelativeTime = {\n    future : 'in %s',\n    past   : '%s ago',\n    s  : 'a few seconds',\n    ss : '%d seconds',\n    m  : 'a minute',\n    mm : '%d minutes',\n    h  : 'an hour',\n    hh : '%d hours',\n    d  : 'a day',\n    dd : '%d days',\n    M  : 'a month',\n    MM : '%d months',\n    y  : 'a year',\n    yy : '%d years'\n};\n\nfunction relativeTime (number, withoutSuffix, string, isFuture) {\n    var output = this._relativeTime[string];\n    return (isFunction(output)) ?\n        output(number, withoutSuffix, string, isFuture) :\n        output.replace(/%d/i, number);\n}\n\nfunction pastFuture (diff, output) {\n    var format = this._relativeTime[diff > 0 ? 'future' : 'past'];\n    return isFunction(format) ? format(output) : format.replace(/%s/i, output);\n}\n\nvar aliases = {};\n\nfunction addUnitAlias (unit, shorthand) {\n    var lowerCase = unit.toLowerCase();\n    aliases[lowerCase] = aliases[lowerCase + 's'] = aliases[shorthand] = unit;\n}\n\nfunction normalizeUnits(units) {\n    return typeof units === 'string' ? aliases[units] || aliases[units.toLowerCase()] : undefined;\n}\n\nfunction normalizeObjectUnits(inputObject) {\n    var normalizedInput = {},\n        normalizedProp,\n        prop;\n\n    for (prop in inputObject) {\n        if (hasOwnProp(inputObject, prop)) {\n            normalizedProp = normalizeUnits(prop);\n            if (normalizedProp) {\n                normalizedInput[normalizedProp] = inputObject[prop];\n            }\n        }\n    }\n\n    return normalizedInput;\n}\n\nvar priorities = {};\n\nfunction addUnitPriority(unit, priority) {\n    priorities[unit] = priority;\n}\n\nfunction getPrioritizedUnits(unitsObj) {\n    var units = [];\n    for (var u in unitsObj) {\n        units.push({unit: u, priority: priorities[u]});\n    }\n    units.sort(function (a, b) {\n        return a.priority - b.priority;\n    });\n    return units;\n}\n\nfunction zeroFill(number, targetLength, forceSign) {\n    var absNumber = '' + Math.abs(number),\n        zerosToFill = targetLength - absNumber.length,\n        sign = number >= 0;\n    return (sign ? (forceSign ? '+' : '') : '-') +\n        Math.pow(10, Math.max(0, zerosToFill)).toString().substr(1) + absNumber;\n}\n\nvar formattingTokens = /(\\[[^\\[]*\\])|(\\\\)?([Hh]mm(ss)?|Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Qo?|YYYYYY|YYYYY|YYYY|YY|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|kk?|mm?|ss?|S{1,9}|x|X|zz?|ZZ?|.)/g;\n\nvar localFormattingTokens = /(\\[[^\\[]*\\])|(\\\\)?(LTS|LT|LL?L?L?|l{1,4})/g;\n\nvar formatFunctions = {};\n\nvar formatTokenFunctions = {};\n\n// token:    'M'\n// padded:   ['MM', 2]\n// ordinal:  'Mo'\n// callback: function () { this.month() + 1 }\nfunction addFormatToken (token, padded, ordinal, callback) {\n    var func = callback;\n    if (typeof callback === 'string') {\n        func = function () {\n            return this[callback]();\n        };\n    }\n    if (token) {\n        formatTokenFunctions[token] = func;\n    }\n    if (padded) {\n        formatTokenFunctions[padded[0]] = function () {\n            return zeroFill(func.apply(this, arguments), padded[1], padded[2]);\n        };\n    }\n    if (ordinal) {\n        formatTokenFunctions[ordinal] = function () {\n            return this.localeData().ordinal(func.apply(this, arguments), token);\n        };\n    }\n}\n\nfunction removeFormattingTokens(input) {\n    if (input.match(/\\[[\\s\\S]/)) {\n        return input.replace(/^\\[|\\]$/g, '');\n    }\n    return input.replace(/\\\\/g, '');\n}\n\nfunction makeFormatFunction(format) {\n    var array = format.match(formattingTokens), i, length;\n\n    for (i = 0, length = array.length; i < length; i++) {\n        if (formatTokenFunctions[array[i]]) {\n            array[i] = formatTokenFunctions[array[i]];\n        } else {\n            array[i] = removeFormattingTokens(array[i]);\n        }\n    }\n\n    return function (mom) {\n        var output = '', i;\n        for (i = 0; i < length; i++) {\n            output += isFunction(array[i]) ? array[i].call(mom, format) : array[i];\n        }\n        return output;\n    };\n}\n\n// format date using native date object\nfunction formatMoment(m, format) {\n    if (!m.isValid()) {\n        return m.localeData().invalidDate();\n    }\n\n    format = expandFormat(format, m.localeData());\n    formatFunctions[format] = formatFunctions[format] || makeFormatFunction(format);\n\n    return formatFunctions[format](m);\n}\n\nfunction expandFormat(format, locale) {\n    var i = 5;\n\n    function replaceLongDateFormatTokens(input) {\n        return locale.longDateFormat(input) || input;\n    }\n\n    localFormattingTokens.lastIndex = 0;\n    while (i >= 0 && localFormattingTokens.test(format)) {\n        format = format.replace(localFormattingTokens, replaceLongDateFormatTokens);\n        localFormattingTokens.lastIndex = 0;\n        i -= 1;\n    }\n\n    return format;\n}\n\nvar match1         = /\\d/;            //       0 - 9\nvar match2         = /\\d\\d/;          //      00 - 99\nvar match3         = /\\d{3}/;         //     000 - 999\nvar match4         = /\\d{4}/;         //    0000 - 9999\nvar match6         = /[+-]?\\d{6}/;    // -999999 - 999999\nvar match1to2      = /\\d\\d?/;         //       0 - 99\nvar match3to4      = /\\d\\d\\d\\d?/;     //     999 - 9999\nvar match5to6      = /\\d\\d\\d\\d\\d\\d?/; //   99999 - 999999\nvar match1to3      = /\\d{1,3}/;       //       0 - 999\nvar match1to4      = /\\d{1,4}/;       //       0 - 9999\nvar match1to6      = /[+-]?\\d{1,6}/;  // -999999 - 999999\n\nvar matchUnsigned  = /\\d+/;           //       0 - inf\nvar matchSigned    = /[+-]?\\d+/;      //    -inf - inf\n\nvar matchOffset    = /Z|[+-]\\d\\d:?\\d\\d/gi; // +00:00 -00:00 +0000 -0000 or Z\nvar matchShortOffset = /Z|[+-]\\d\\d(?::?\\d\\d)?/gi; // +00 -00 +00:00 -00:00 +0000 -0000 or Z\n\nvar matchTimestamp = /[+-]?\\d+(\\.\\d{1,3})?/; // 123456789 123456789.123\n\n// any word (or two) characters or numbers including two/three word month in arabic.\n// includes scottish gaelic two word and hyphenated months\nvar matchWord = /[0-9]*['a-z\\u00A0-\\u05FF\\u0700-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFEF]+|[\\u0600-\\u06FF\\/]+(\\s*?[\\u0600-\\u06FF]+){1,2}/i;\n\n\nvar regexes = {};\n\nfunction addRegexToken (token, regex, strictRegex) {\n    regexes[token] = isFunction(regex) ? regex : function (isStrict, localeData) {\n        return (isStrict && strictRegex) ? strictRegex : regex;\n    };\n}\n\nfunction getParseRegexForToken (token, config) {\n    if (!hasOwnProp(regexes, token)) {\n        return new RegExp(unescapeFormat(token));\n    }\n\n    return regexes[token](config._strict, config._locale);\n}\n\n// Code from http://stackoverflow.com/questions/3561493/is-there-a-regexp-escape-function-in-javascript\nfunction unescapeFormat(s) {\n    return regexEscape(s.replace('\\\\', '').replace(/\\\\(\\[)|\\\\(\\])|\\[([^\\]\\[]*)\\]|\\\\(.)/g, function (matched, p1, p2, p3, p4) {\n        return p1 || p2 || p3 || p4;\n    }));\n}\n\nfunction regexEscape(s) {\n    return s.replace(/[-\\/\\\\^$*+?.()|[\\]{}]/g, '\\\\$&');\n}\n\nvar tokens = {};\n\nfunction addParseToken (token, callback) {\n    var i, func = callback;\n    if (typeof token === 'string') {\n        token = [token];\n    }\n    if (isNumber(callback)) {\n        func = function (input, array) {\n            array[callback] = toInt(input);\n        };\n    }\n    for (i = 0; i < token.length; i++) {\n        tokens[token[i]] = func;\n    }\n}\n\nfunction addWeekParseToken (token, callback) {\n    addParseToken(token, function (input, array, config, token) {\n        config._w = config._w || {};\n        callback(input, config._w, config, token);\n    });\n}\n\nfunction addTimeToArrayFromToken(token, input, config) {\n    if (input != null && hasOwnProp(tokens, token)) {\n        tokens[token](input, config._a, config, token);\n    }\n}\n\nvar YEAR = 0;\nvar MONTH = 1;\nvar DATE = 2;\nvar HOUR = 3;\nvar MINUTE = 4;\nvar SECOND = 5;\nvar MILLISECOND = 6;\nvar WEEK = 7;\nvar WEEKDAY = 8;\n\n// FORMATTING\n\naddFormatToken('Y', 0, 0, function () {\n    var y = this.year();\n    return y <= 9999 ? '' + y : '+' + y;\n});\n\naddFormatToken(0, ['YY', 2], 0, function () {\n    return this.year() % 100;\n});\n\naddFormatToken(0, ['YYYY',   4],       0, 'year');\naddFormatToken(0, ['YYYYY',  5],       0, 'year');\naddFormatToken(0, ['YYYYYY', 6, true], 0, 'year');\n\n// ALIASES\n\naddUnitAlias('year', 'y');\n\n// PRIORITIES\n\naddUnitPriority('year', 1);\n\n// PARSING\n\naddRegexToken('Y',      matchSigned);\naddRegexToken('YY',     match1to2, match2);\naddRegexToken('YYYY',   match1to4, match4);\naddRegexToken('YYYYY',  match1to6, match6);\naddRegexToken('YYYYYY', match1to6, match6);\n\naddParseToken(['YYYYY', 'YYYYYY'], YEAR);\naddParseToken('YYYY', function (input, array) {\n    array[YEAR] = input.length === 2 ? hooks.parseTwoDigitYear(input) : toInt(input);\n});\naddParseToken('YY', function (input, array) {\n    array[YEAR] = hooks.parseTwoDigitYear(input);\n});\naddParseToken('Y', function (input, array) {\n    array[YEAR] = parseInt(input, 10);\n});\n\n// HELPERS\n\nfunction daysInYear(year) {\n    return isLeapYear(year) ? 366 : 365;\n}\n\nfunction isLeapYear(year) {\n    return (year % 4 === 0 && year % 100 !== 0) || year % 400 === 0;\n}\n\n// HOOKS\n\nhooks.parseTwoDigitYear = function (input) {\n    return toInt(input) + (toInt(input) > 68 ? 1900 : 2000);\n};\n\n// MOMENTS\n\nvar getSetYear = makeGetSet('FullYear', true);\n\nfunction getIsLeapYear () {\n    return isLeapYear(this.year());\n}\n\nfunction makeGetSet (unit, keepTime) {\n    return function (value) {\n        if (value != null) {\n            set$1(this, unit, value);\n            hooks.updateOffset(this, keepTime);\n            return this;\n        } else {\n            return get(this, unit);\n        }\n    };\n}\n\nfunction get (mom, unit) {\n    return mom.isValid() ?\n        mom._d['get' + (mom._isUTC ? 'UTC' : '') + unit]() : NaN;\n}\n\nfunction set$1 (mom, unit, value) {\n    if (mom.isValid() && !isNaN(value)) {\n        if (unit === 'FullYear' && isLeapYear(mom.year()) && mom.month() === 1 && mom.date() === 29) {\n            mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](value, mom.month(), daysInMonth(value, mom.month()));\n        }\n        else {\n            mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](value);\n        }\n    }\n}\n\n// MOMENTS\n\nfunction stringGet (units) {\n    units = normalizeUnits(units);\n    if (isFunction(this[units])) {\n        return this[units]();\n    }\n    return this;\n}\n\n\nfunction stringSet (units, value) {\n    if (typeof units === 'object') {\n        units = normalizeObjectUnits(units);\n        var prioritized = getPrioritizedUnits(units);\n        for (var i = 0; i < prioritized.length; i++) {\n            this[prioritized[i].unit](units[prioritized[i].unit]);\n        }\n    } else {\n        units = normalizeUnits(units);\n        if (isFunction(this[units])) {\n            return this[units](value);\n        }\n    }\n    return this;\n}\n\nfunction mod(n, x) {\n    return ((n % x) + x) % x;\n}\n\nvar indexOf;\n\nif (Array.prototype.indexOf) {\n    indexOf = Array.prototype.indexOf;\n} else {\n    indexOf = function (o) {\n        // I know\n        var i;\n        for (i = 0; i < this.length; ++i) {\n            if (this[i] === o) {\n                return i;\n            }\n        }\n        return -1;\n    };\n}\n\nfunction daysInMonth(year, month) {\n    if (isNaN(year) || isNaN(month)) {\n        return NaN;\n    }\n    var modMonth = mod(month, 12);\n    year += (month - modMonth) / 12;\n    return modMonth === 1 ? (isLeapYear(year) ? 29 : 28) : (31 - modMonth % 7 % 2);\n}\n\n// FORMATTING\n\naddFormatToken('M', ['MM', 2], 'Mo', function () {\n    return this.month() + 1;\n});\n\naddFormatToken('MMM', 0, 0, function (format) {\n    return this.localeData().monthsShort(this, format);\n});\n\naddFormatToken('MMMM', 0, 0, function (format) {\n    return this.localeData().months(this, format);\n});\n\n// ALIASES\n\naddUnitAlias('month', 'M');\n\n// PRIORITY\n\naddUnitPriority('month', 8);\n\n// PARSING\n\naddRegexToken('M',    match1to2);\naddRegexToken('MM',   match1to2, match2);\naddRegexToken('MMM',  function (isStrict, locale) {\n    return locale.monthsShortRegex(isStrict);\n});\naddRegexToken('MMMM', function (isStrict, locale) {\n    return locale.monthsRegex(isStrict);\n});\n\naddParseToken(['M', 'MM'], function (input, array) {\n    array[MONTH] = toInt(input) - 1;\n});\n\naddParseToken(['MMM', 'MMMM'], function (input, array, config, token) {\n    var month = config._locale.monthsParse(input, token, config._strict);\n    // if we didn't find a month name, mark the date as invalid.\n    if (month != null) {\n        array[MONTH] = month;\n    } else {\n        getParsingFlags(config).invalidMonth = input;\n    }\n});\n\n// LOCALES\n\nvar MONTHS_IN_FORMAT = /D[oD]?(\\[[^\\[\\]]*\\]|\\s)+MMMM?/;\nvar defaultLocaleMonths = 'January_February_March_April_May_June_July_August_September_October_November_December'.split('_');\nfunction localeMonths (m, format) {\n    if (!m) {\n        return isArray(this._months) ? this._months :\n            this._months['standalone'];\n    }\n    return isArray(this._months) ? this._months[m.month()] :\n        this._months[(this._months.isFormat || MONTHS_IN_FORMAT).test(format) ? 'format' : 'standalone'][m.month()];\n}\n\nvar defaultLocaleMonthsShort = 'Jan_Feb_Mar_Apr_May_Jun_Jul_Aug_Sep_Oct_Nov_Dec'.split('_');\nfunction localeMonthsShort (m, format) {\n    if (!m) {\n        return isArray(this._monthsShort) ? this._monthsShort :\n            this._monthsShort['standalone'];\n    }\n    return isArray(this._monthsShort) ? this._monthsShort[m.month()] :\n        this._monthsShort[MONTHS_IN_FORMAT.test(format) ? 'format' : 'standalone'][m.month()];\n}\n\nfunction handleStrictParse(monthName, format, strict) {\n    var i, ii, mom, llc = monthName.toLocaleLowerCase();\n    if (!this._monthsParse) {\n        // this is not used\n        this._monthsParse = [];\n        this._longMonthsParse = [];\n        this._shortMonthsParse = [];\n        for (i = 0; i < 12; ++i) {\n            mom = createUTC([2000, i]);\n            this._shortMonthsParse[i] = this.monthsShort(mom, '').toLocaleLowerCase();\n            this._longMonthsParse[i] = this.months(mom, '').toLocaleLowerCase();\n        }\n    }\n\n    if (strict) {\n        if (format === 'MMM') {\n            ii = indexOf.call(this._shortMonthsParse, llc);\n            return ii !== -1 ? ii : null;\n        } else {\n            ii = indexOf.call(this._longMonthsParse, llc);\n            return ii !== -1 ? ii : null;\n        }\n    } else {\n        if (format === 'MMM') {\n            ii = indexOf.call(this._shortMonthsParse, llc);\n            if (ii !== -1) {\n                return ii;\n            }\n            ii = indexOf.call(this._longMonthsParse, llc);\n            return ii !== -1 ? ii : null;\n        } else {\n            ii = indexOf.call(this._longMonthsParse, llc);\n            if (ii !== -1) {\n                return ii;\n            }\n            ii = indexOf.call(this._shortMonthsParse, llc);\n            return ii !== -1 ? ii : null;\n        }\n    }\n}\n\nfunction localeMonthsParse (monthName, format, strict) {\n    var i, mom, regex;\n\n    if (this._monthsParseExact) {\n        return handleStrictParse.call(this, monthName, format, strict);\n    }\n\n    if (!this._monthsParse) {\n        this._monthsParse = [];\n        this._longMonthsParse = [];\n        this._shortMonthsParse = [];\n    }\n\n    // TODO: add sorting\n    // Sorting makes sure if one month (or abbr) is a prefix of another\n    // see sorting in computeMonthsParse\n    for (i = 0; i < 12; i++) {\n        // make the regex if we don't have it already\n        mom = createUTC([2000, i]);\n        if (strict && !this._longMonthsParse[i]) {\n            this._longMonthsParse[i] = new RegExp('^' + this.months(mom, '').replace('.', '') + '$', 'i');\n            this._shortMonthsParse[i] = new RegExp('^' + this.monthsShort(mom, '').replace('.', '') + '$', 'i');\n        }\n        if (!strict && !this._monthsParse[i]) {\n            regex = '^' + this.months(mom, '') + '|^' + this.monthsShort(mom, '');\n            this._monthsParse[i] = new RegExp(regex.replace('.', ''), 'i');\n        }\n        // test the regex\n        if (strict && format === 'MMMM' && this._longMonthsParse[i].test(monthName)) {\n            return i;\n        } else if (strict && format === 'MMM' && this._shortMonthsParse[i].test(monthName)) {\n            return i;\n        } else if (!strict && this._monthsParse[i].test(monthName)) {\n            return i;\n        }\n    }\n}\n\n// MOMENTS\n\nfunction setMonth (mom, value) {\n    var dayOfMonth;\n\n    if (!mom.isValid()) {\n        // No op\n        return mom;\n    }\n\n    if (typeof value === 'string') {\n        if (/^\\d+$/.test(value)) {\n            value = toInt(value);\n        } else {\n            value = mom.localeData().monthsParse(value);\n            // TODO: Another silent failure?\n            if (!isNumber(value)) {\n                return mom;\n            }\n        }\n    }\n\n    dayOfMonth = Math.min(mom.date(), daysInMonth(mom.year(), value));\n    mom._d['set' + (mom._isUTC ? 'UTC' : '') + 'Month'](value, dayOfMonth);\n    return mom;\n}\n\nfunction getSetMonth (value) {\n    if (value != null) {\n        setMonth(this, value);\n        hooks.updateOffset(this, true);\n        return this;\n    } else {\n        return get(this, 'Month');\n    }\n}\n\nfunction getDaysInMonth () {\n    return daysInMonth(this.year(), this.month());\n}\n\nvar defaultMonthsShortRegex = matchWord;\nfunction monthsShortRegex (isStrict) {\n    if (this._monthsParseExact) {\n        if (!hasOwnProp(this, '_monthsRegex')) {\n            computeMonthsParse.call(this);\n        }\n        if (isStrict) {\n            return this._monthsShortStrictRegex;\n        } else {\n            return this._monthsShortRegex;\n        }\n    } else {\n        if (!hasOwnProp(this, '_monthsShortRegex')) {\n            this._monthsShortRegex = defaultMonthsShortRegex;\n        }\n        return this._monthsShortStrictRegex && isStrict ?\n            this._monthsShortStrictRegex : this._monthsShortRegex;\n    }\n}\n\nvar defaultMonthsRegex = matchWord;\nfunction monthsRegex (isStrict) {\n    if (this._monthsParseExact) {\n        if (!hasOwnProp(this, '_monthsRegex')) {\n            computeMonthsParse.call(this);\n        }\n        if (isStrict) {\n            return this._monthsStrictRegex;\n        } else {\n            return this._monthsRegex;\n        }\n    } else {\n        if (!hasOwnProp(this, '_monthsRegex')) {\n            this._monthsRegex = defaultMonthsRegex;\n        }\n        return this._monthsStrictRegex && isStrict ?\n            this._monthsStrictRegex : this._monthsRegex;\n    }\n}\n\nfunction computeMonthsParse () {\n    function cmpLenRev(a, b) {\n        return b.length - a.length;\n    }\n\n    var shortPieces = [], longPieces = [], mixedPieces = [],\n        i, mom;\n    for (i = 0; i < 12; i++) {\n        // make the regex if we don't have it already\n        mom = createUTC([2000, i]);\n        shortPieces.push(this.monthsShort(mom, ''));\n        longPieces.push(this.months(mom, ''));\n        mixedPieces.push(this.months(mom, ''));\n        mixedPieces.push(this.monthsShort(mom, ''));\n    }\n    // Sorting makes sure if one month (or abbr) is a prefix of another it\n    // will match the longer piece.\n    shortPieces.sort(cmpLenRev);\n    longPieces.sort(cmpLenRev);\n    mixedPieces.sort(cmpLenRev);\n    for (i = 0; i < 12; i++) {\n        shortPieces[i] = regexEscape(shortPieces[i]);\n        longPieces[i] = regexEscape(longPieces[i]);\n    }\n    for (i = 0; i < 24; i++) {\n        mixedPieces[i] = regexEscape(mixedPieces[i]);\n    }\n\n    this._monthsRegex = new RegExp('^(' + mixedPieces.join('|') + ')', 'i');\n    this._monthsShortRegex = this._monthsRegex;\n    this._monthsStrictRegex = new RegExp('^(' + longPieces.join('|') + ')', 'i');\n    this._monthsShortStrictRegex = new RegExp('^(' + shortPieces.join('|') + ')', 'i');\n}\n\nfunction createDate (y, m, d, h, M, s, ms) {\n    // can't just apply() to create a date:\n    // https://stackoverflow.com/q/181348\n    var date = new Date(y, m, d, h, M, s, ms);\n\n    // the date constructor remaps years 0-99 to 1900-1999\n    if (y < 100 && y >= 0 && isFinite(date.getFullYear())) {\n        date.setFullYear(y);\n    }\n    return date;\n}\n\nfunction createUTCDate (y) {\n    var date = new Date(Date.UTC.apply(null, arguments));\n\n    // the Date.UTC function remaps years 0-99 to 1900-1999\n    if (y < 100 && y >= 0 && isFinite(date.getUTCFullYear())) {\n        date.setUTCFullYear(y);\n    }\n    return date;\n}\n\n// start-of-first-week - start-of-year\nfunction firstWeekOffset(year, dow, doy) {\n    var // first-week day -- which january is always in the first week (4 for iso, 1 for other)\n        fwd = 7 + dow - doy,\n        // first-week day local weekday -- which local weekday is fwd\n        fwdlw = (7 + createUTCDate(year, 0, fwd).getUTCDay() - dow) % 7;\n\n    return -fwdlw + fwd - 1;\n}\n\n// https://en.wikipedia.org/wiki/ISO_week_date#Calculating_a_date_given_the_year.2C_week_number_and_weekday\nfunction dayOfYearFromWeeks(year, week, weekday, dow, doy) {\n    var localWeekday = (7 + weekday - dow) % 7,\n        weekOffset = firstWeekOffset(year, dow, doy),\n        dayOfYear = 1 + 7 * (week - 1) + localWeekday + weekOffset,\n        resYear, resDayOfYear;\n\n    if (dayOfYear <= 0) {\n        resYear = year - 1;\n        resDayOfYear = daysInYear(resYear) + dayOfYear;\n    } else if (dayOfYear > daysInYear(year)) {\n        resYear = year + 1;\n        resDayOfYear = dayOfYear - daysInYear(year);\n    } else {\n        resYear = year;\n        resDayOfYear = dayOfYear;\n    }\n\n    return {\n        year: resYear,\n        dayOfYear: resDayOfYear\n    };\n}\n\nfunction weekOfYear(mom, dow, doy) {\n    var weekOffset = firstWeekOffset(mom.year(), dow, doy),\n        week = Math.floor((mom.dayOfYear() - weekOffset - 1) / 7) + 1,\n        resWeek, resYear;\n\n    if (week < 1) {\n        resYear = mom.year() - 1;\n        resWeek = week + weeksInYear(resYear, dow, doy);\n    } else if (week > weeksInYear(mom.year(), dow, doy)) {\n        resWeek = week - weeksInYear(mom.year(), dow, doy);\n        resYear = mom.year() + 1;\n    } else {\n        resYear = mom.year();\n        resWeek = week;\n    }\n\n    return {\n        week: resWeek,\n        year: resYear\n    };\n}\n\nfunction weeksInYear(year, dow, doy) {\n    var weekOffset = firstWeekOffset(year, dow, doy),\n        weekOffsetNext = firstWeekOffset(year + 1, dow, doy);\n    return (daysInYear(year) - weekOffset + weekOffsetNext) / 7;\n}\n\n// FORMATTING\n\naddFormatToken('w', ['ww', 2], 'wo', 'week');\naddFormatToken('W', ['WW', 2], 'Wo', 'isoWeek');\n\n// ALIASES\n\naddUnitAlias('week', 'w');\naddUnitAlias('isoWeek', 'W');\n\n// PRIORITIES\n\naddUnitPriority('week', 5);\naddUnitPriority('isoWeek', 5);\n\n// PARSING\n\naddRegexToken('w',  match1to2);\naddRegexToken('ww', match1to2, match2);\naddRegexToken('W',  match1to2);\naddRegexToken('WW', match1to2, match2);\n\naddWeekParseToken(['w', 'ww', 'W', 'WW'], function (input, week, config, token) {\n    week[token.substr(0, 1)] = toInt(input);\n});\n\n// HELPERS\n\n// LOCALES\n\nfunction localeWeek (mom) {\n    return weekOfYear(mom, this._week.dow, this._week.doy).week;\n}\n\nvar defaultLocaleWeek = {\n    dow : 0, // Sunday is the first day of the week.\n    doy : 6  // The week that contains Jan 1st is the first week of the year.\n};\n\nfunction localeFirstDayOfWeek () {\n    return this._week.dow;\n}\n\nfunction localeFirstDayOfYear () {\n    return this._week.doy;\n}\n\n// MOMENTS\n\nfunction getSetWeek (input) {\n    var week = this.localeData().week(this);\n    return input == null ? week : this.add((input - week) * 7, 'd');\n}\n\nfunction getSetISOWeek (input) {\n    var week = weekOfYear(this, 1, 4).week;\n    return input == null ? week : this.add((input - week) * 7, 'd');\n}\n\n// FORMATTING\n\naddFormatToken('d', 0, 'do', 'day');\n\naddFormatToken('dd', 0, 0, function (format) {\n    return this.localeData().weekdaysMin(this, format);\n});\n\naddFormatToken('ddd', 0, 0, function (format) {\n    return this.localeData().weekdaysShort(this, format);\n});\n\naddFormatToken('dddd', 0, 0, function (format) {\n    return this.localeData().weekdays(this, format);\n});\n\naddFormatToken('e', 0, 0, 'weekday');\naddFormatToken('E', 0, 0, 'isoWeekday');\n\n// ALIASES\n\naddUnitAlias('day', 'd');\naddUnitAlias('weekday', 'e');\naddUnitAlias('isoWeekday', 'E');\n\n// PRIORITY\naddUnitPriority('day', 11);\naddUnitPriority('weekday', 11);\naddUnitPriority('isoWeekday', 11);\n\n// PARSING\n\naddRegexToken('d',    match1to2);\naddRegexToken('e',    match1to2);\naddRegexToken('E',    match1to2);\naddRegexToken('dd',   function (isStrict, locale) {\n    return locale.weekdaysMinRegex(isStrict);\n});\naddRegexToken('ddd',   function (isStrict, locale) {\n    return locale.weekdaysShortRegex(isStrict);\n});\naddRegexToken('dddd',   function (isStrict, locale) {\n    return locale.weekdaysRegex(isStrict);\n});\n\naddWeekParseToken(['dd', 'ddd', 'dddd'], function (input, week, config, token) {\n    var weekday = config._locale.weekdaysParse(input, token, config._strict);\n    // if we didn't get a weekday name, mark the date as invalid\n    if (weekday != null) {\n        week.d = weekday;\n    } else {\n        getParsingFlags(config).invalidWeekday = input;\n    }\n});\n\naddWeekParseToken(['d', 'e', 'E'], function (input, week, config, token) {\n    week[token] = toInt(input);\n});\n\n// HELPERS\n\nfunction parseWeekday(input, locale) {\n    if (typeof input !== 'string') {\n        return input;\n    }\n\n    if (!isNaN(input)) {\n        return parseInt(input, 10);\n    }\n\n    input = locale.weekdaysParse(input);\n    if (typeof input === 'number') {\n        return input;\n    }\n\n    return null;\n}\n\nfunction parseIsoWeekday(input, locale) {\n    if (typeof input === 'string') {\n        return locale.weekdaysParse(input) % 7 || 7;\n    }\n    return isNaN(input) ? null : input;\n}\n\n// LOCALES\n\nvar defaultLocaleWeekdays = 'Sunday_Monday_Tuesday_Wednesday_Thursday_Friday_Saturday'.split('_');\nfunction localeWeekdays (m, format) {\n    if (!m) {\n        return isArray(this._weekdays) ? this._weekdays :\n            this._weekdays['standalone'];\n    }\n    return isArray(this._weekdays) ? this._weekdays[m.day()] :\n        this._weekdays[this._weekdays.isFormat.test(format) ? 'format' : 'standalone'][m.day()];\n}\n\nvar defaultLocaleWeekdaysShort = 'Sun_Mon_Tue_Wed_Thu_Fri_Sat'.split('_');\nfunction localeWeekdaysShort (m) {\n    return (m) ? this._weekdaysShort[m.day()] : this._weekdaysShort;\n}\n\nvar defaultLocaleWeekdaysMin = 'Su_Mo_Tu_We_Th_Fr_Sa'.split('_');\nfunction localeWeekdaysMin (m) {\n    return (m) ? this._weekdaysMin[m.day()] : this._weekdaysMin;\n}\n\nfunction handleStrictParse$1(weekdayName, format, strict) {\n    var i, ii, mom, llc = weekdayName.toLocaleLowerCase();\n    if (!this._weekdaysParse) {\n        this._weekdaysParse = [];\n        this._shortWeekdaysParse = [];\n        this._minWeekdaysParse = [];\n\n        for (i = 0; i < 7; ++i) {\n            mom = createUTC([2000, 1]).day(i);\n            this._minWeekdaysParse[i] = this.weekdaysMin(mom, '').toLocaleLowerCase();\n            this._shortWeekdaysParse[i] = this.weekdaysShort(mom, '').toLocaleLowerCase();\n            this._weekdaysParse[i] = this.weekdays(mom, '').toLocaleLowerCase();\n        }\n    }\n\n    if (strict) {\n        if (format === 'dddd') {\n            ii = indexOf.call(this._weekdaysParse, llc);\n            return ii !== -1 ? ii : null;\n        } else if (format === 'ddd') {\n            ii = indexOf.call(this._shortWeekdaysParse, llc);\n            return ii !== -1 ? ii : null;\n        } else {\n            ii = indexOf.call(this._minWeekdaysParse, llc);\n            return ii !== -1 ? ii : null;\n        }\n    } else {\n        if (format === 'dddd') {\n            ii = indexOf.call(this._weekdaysParse, llc);\n            if (ii !== -1) {\n                return ii;\n            }\n            ii = indexOf.call(this._shortWeekdaysParse, llc);\n            if (ii !== -1) {\n                return ii;\n            }\n            ii = indexOf.call(this._minWeekdaysParse, llc);\n            return ii !== -1 ? ii : null;\n        } else if (format === 'ddd') {\n            ii = indexOf.call(this._shortWeekdaysParse, llc);\n            if (ii !== -1) {\n                return ii;\n            }\n            ii = indexOf.call(this._weekdaysParse, llc);\n            if (ii !== -1) {\n                return ii;\n            }\n            ii = indexOf.call(this._minWeekdaysParse, llc);\n            return ii !== -1 ? ii : null;\n        } else {\n            ii = indexOf.call(this._minWeekdaysParse, llc);\n            if (ii !== -1) {\n                return ii;\n            }\n            ii = indexOf.call(this._weekdaysParse, llc);\n            if (ii !== -1) {\n                return ii;\n            }\n            ii = indexOf.call(this._shortWeekdaysParse, llc);\n            return ii !== -1 ? ii : null;\n        }\n    }\n}\n\nfunction localeWeekdaysParse (weekdayName, format, strict) {\n    var i, mom, regex;\n\n    if (this._weekdaysParseExact) {\n        return handleStrictParse$1.call(this, weekdayName, format, strict);\n    }\n\n    if (!this._weekdaysParse) {\n        this._weekdaysParse = [];\n        this._minWeekdaysParse = [];\n        this._shortWeekdaysParse = [];\n        this._fullWeekdaysParse = [];\n    }\n\n    for (i = 0; i < 7; i++) {\n        // make the regex if we don't have it already\n\n        mom = createUTC([2000, 1]).day(i);\n        if (strict && !this._fullWeekdaysParse[i]) {\n            this._fullWeekdaysParse[i] = new RegExp('^' + this.weekdays(mom, '').replace('.', '\\.?') + '$', 'i');\n            this._shortWeekdaysParse[i] = new RegExp('^' + this.weekdaysShort(mom, '').replace('.', '\\.?') + '$', 'i');\n            this._minWeekdaysParse[i] = new RegExp('^' + this.weekdaysMin(mom, '').replace('.', '\\.?') + '$', 'i');\n        }\n        if (!this._weekdaysParse[i]) {\n            regex = '^' + this.weekdays(mom, '') + '|^' + this.weekdaysShort(mom, '') + '|^' + this.weekdaysMin(mom, '');\n            this._weekdaysParse[i] = new RegExp(regex.replace('.', ''), 'i');\n        }\n        // test the regex\n        if (strict && format === 'dddd' && this._fullWeekdaysParse[i].test(weekdayName)) {\n            return i;\n        } else if (strict && format === 'ddd' && this._shortWeekdaysParse[i].test(weekdayName)) {\n            return i;\n        } else if (strict && format === 'dd' && this._minWeekdaysParse[i].test(weekdayName)) {\n            return i;\n        } else if (!strict && this._weekdaysParse[i].test(weekdayName)) {\n            return i;\n        }\n    }\n}\n\n// MOMENTS\n\nfunction getSetDayOfWeek (input) {\n    if (!this.isValid()) {\n        return input != null ? this : NaN;\n    }\n    var day = this._isUTC ? this._d.getUTCDay() : this._d.getDay();\n    if (input != null) {\n        input = parseWeekday(input, this.localeData());\n        return this.add(input - day, 'd');\n    } else {\n        return day;\n    }\n}\n\nfunction getSetLocaleDayOfWeek (input) {\n    if (!this.isValid()) {\n        return input != null ? this : NaN;\n    }\n    var weekday = (this.day() + 7 - this.localeData()._week.dow) % 7;\n    return input == null ? weekday : this.add(input - weekday, 'd');\n}\n\nfunction getSetISODayOfWeek (input) {\n    if (!this.isValid()) {\n        return input != null ? this : NaN;\n    }\n\n    // behaves the same as moment#day except\n    // as a getter, returns 7 instead of 0 (1-7 range instead of 0-6)\n    // as a setter, sunday should belong to the previous week.\n\n    if (input != null) {\n        var weekday = parseIsoWeekday(input, this.localeData());\n        return this.day(this.day() % 7 ? weekday : weekday - 7);\n    } else {\n        return this.day() || 7;\n    }\n}\n\nvar defaultWeekdaysRegex = matchWord;\nfunction weekdaysRegex (isStrict) {\n    if (this._weekdaysParseExact) {\n        if (!hasOwnProp(this, '_weekdaysRegex')) {\n            computeWeekdaysParse.call(this);\n        }\n        if (isStrict) {\n            return this._weekdaysStrictRegex;\n        } else {\n            return this._weekdaysRegex;\n        }\n    } else {\n        if (!hasOwnProp(this, '_weekdaysRegex')) {\n            this._weekdaysRegex = defaultWeekdaysRegex;\n        }\n        return this._weekdaysStrictRegex && isStrict ?\n            this._weekdaysStrictRegex : this._weekdaysRegex;\n    }\n}\n\nvar defaultWeekdaysShortRegex = matchWord;\nfunction weekdaysShortRegex (isStrict) {\n    if (this._weekdaysParseExact) {\n        if (!hasOwnProp(this, '_weekdaysRegex')) {\n            computeWeekdaysParse.call(this);\n        }\n        if (isStrict) {\n            return this._weekdaysShortStrictRegex;\n        } else {\n            return this._weekdaysShortRegex;\n        }\n    } else {\n        if (!hasOwnProp(this, '_weekdaysShortRegex')) {\n            this._weekdaysShortRegex = defaultWeekdaysShortRegex;\n        }\n        return this._weekdaysShortStrictRegex && isStrict ?\n            this._weekdaysShortStrictRegex : this._weekdaysShortRegex;\n    }\n}\n\nvar defaultWeekdaysMinRegex = matchWord;\nfunction weekdaysMinRegex (isStrict) {\n    if (this._weekdaysParseExact) {\n        if (!hasOwnProp(this, '_weekdaysRegex')) {\n            computeWeekdaysParse.call(this);\n        }\n        if (isStrict) {\n            return this._weekdaysMinStrictRegex;\n        } else {\n            return this._weekdaysMinRegex;\n        }\n    } else {\n        if (!hasOwnProp(this, '_weekdaysMinRegex')) {\n            this._weekdaysMinRegex = defaultWeekdaysMinRegex;\n        }\n        return this._weekdaysMinStrictRegex && isStrict ?\n            this._weekdaysMinStrictRegex : this._weekdaysMinRegex;\n    }\n}\n\n\nfunction computeWeekdaysParse () {\n    function cmpLenRev(a, b) {\n        return b.length - a.length;\n    }\n\n    var minPieces = [], shortPieces = [], longPieces = [], mixedPieces = [],\n        i, mom, minp, shortp, longp;\n    for (i = 0; i < 7; i++) {\n        // make the regex if we don't have it already\n        mom = createUTC([2000, 1]).day(i);\n        minp = this.weekdaysMin(mom, '');\n        shortp = this.weekdaysShort(mom, '');\n        longp = this.weekdays(mom, '');\n        minPieces.push(minp);\n        shortPieces.push(shortp);\n        longPieces.push(longp);\n        mixedPieces.push(minp);\n        mixedPieces.push(shortp);\n        mixedPieces.push(longp);\n    }\n    // Sorting makes sure if one weekday (or abbr) is a prefix of another it\n    // will match the longer piece.\n    minPieces.sort(cmpLenRev);\n    shortPieces.sort(cmpLenRev);\n    longPieces.sort(cmpLenRev);\n    mixedPieces.sort(cmpLenRev);\n    for (i = 0; i < 7; i++) {\n        shortPieces[i] = regexEscape(shortPieces[i]);\n        longPieces[i] = regexEscape(longPieces[i]);\n        mixedPieces[i] = regexEscape(mixedPieces[i]);\n    }\n\n    this._weekdaysRegex = new RegExp('^(' + mixedPieces.join('|') + ')', 'i');\n    this._weekdaysShortRegex = this._weekdaysRegex;\n    this._weekdaysMinRegex = this._weekdaysRegex;\n\n    this._weekdaysStrictRegex = new RegExp('^(' + longPieces.join('|') + ')', 'i');\n    this._weekdaysShortStrictRegex = new RegExp('^(' + shortPieces.join('|') + ')', 'i');\n    this._weekdaysMinStrictRegex = new RegExp('^(' + minPieces.join('|') + ')', 'i');\n}\n\n// FORMATTING\n\nfunction hFormat() {\n    return this.hours() % 12 || 12;\n}\n\nfunction kFormat() {\n    return this.hours() || 24;\n}\n\naddFormatToken('H', ['HH', 2], 0, 'hour');\naddFormatToken('h', ['hh', 2], 0, hFormat);\naddFormatToken('k', ['kk', 2], 0, kFormat);\n\naddFormatToken('hmm', 0, 0, function () {\n    return '' + hFormat.apply(this) + zeroFill(this.minutes(), 2);\n});\n\naddFormatToken('hmmss', 0, 0, function () {\n    return '' + hFormat.apply(this) + zeroFill(this.minutes(), 2) +\n        zeroFill(this.seconds(), 2);\n});\n\naddFormatToken('Hmm', 0, 0, function () {\n    return '' + this.hours() + zeroFill(this.minutes(), 2);\n});\n\naddFormatToken('Hmmss', 0, 0, function () {\n    return '' + this.hours() + zeroFill(this.minutes(), 2) +\n        zeroFill(this.seconds(), 2);\n});\n\nfunction meridiem (token, lowercase) {\n    addFormatToken(token, 0, 0, function () {\n        return this.localeData().meridiem(this.hours(), this.minutes(), lowercase);\n    });\n}\n\nmeridiem('a', true);\nmeridiem('A', false);\n\n// ALIASES\n\naddUnitAlias('hour', 'h');\n\n// PRIORITY\naddUnitPriority('hour', 13);\n\n// PARSING\n\nfunction matchMeridiem (isStrict, locale) {\n    return locale._meridiemParse;\n}\n\naddRegexToken('a',  matchMeridiem);\naddRegexToken('A',  matchMeridiem);\naddRegexToken('H',  match1to2);\naddRegexToken('h',  match1to2);\naddRegexToken('k',  match1to2);\naddRegexToken('HH', match1to2, match2);\naddRegexToken('hh', match1to2, match2);\naddRegexToken('kk', match1to2, match2);\n\naddRegexToken('hmm', match3to4);\naddRegexToken('hmmss', match5to6);\naddRegexToken('Hmm', match3to4);\naddRegexToken('Hmmss', match5to6);\n\naddParseToken(['H', 'HH'], HOUR);\naddParseToken(['k', 'kk'], function (input, array, config) {\n    var kInput = toInt(input);\n    array[HOUR] = kInput === 24 ? 0 : kInput;\n});\naddParseToken(['a', 'A'], function (input, array, config) {\n    config._isPm = config._locale.isPM(input);\n    config._meridiem = input;\n});\naddParseToken(['h', 'hh'], function (input, array, config) {\n    array[HOUR] = toInt(input);\n    getParsingFlags(config).bigHour = true;\n});\naddParseToken('hmm', function (input, array, config) {\n    var pos = input.length - 2;\n    array[HOUR] = toInt(input.substr(0, pos));\n    array[MINUTE] = toInt(input.substr(pos));\n    getParsingFlags(config).bigHour = true;\n});\naddParseToken('hmmss', function (input, array, config) {\n    var pos1 = input.length - 4;\n    var pos2 = input.length - 2;\n    array[HOUR] = toInt(input.substr(0, pos1));\n    array[MINUTE] = toInt(input.substr(pos1, 2));\n    array[SECOND] = toInt(input.substr(pos2));\n    getParsingFlags(config).bigHour = true;\n});\naddParseToken('Hmm', function (input, array, config) {\n    var pos = input.length - 2;\n    array[HOUR] = toInt(input.substr(0, pos));\n    array[MINUTE] = toInt(input.substr(pos));\n});\naddParseToken('Hmmss', function (input, array, config) {\n    var pos1 = input.length - 4;\n    var pos2 = input.length - 2;\n    array[HOUR] = toInt(input.substr(0, pos1));\n    array[MINUTE] = toInt(input.substr(pos1, 2));\n    array[SECOND] = toInt(input.substr(pos2));\n});\n\n// LOCALES\n\nfunction localeIsPM (input) {\n    // IE8 Quirks Mode & IE7 Standards Mode do not allow accessing strings like arrays\n    // Using charAt should be more compatible.\n    return ((input + '').toLowerCase().charAt(0) === 'p');\n}\n\nvar defaultLocaleMeridiemParse = /[ap]\\.?m?\\.?/i;\nfunction localeMeridiem (hours, minutes, isLower) {\n    if (hours > 11) {\n        return isLower ? 'pm' : 'PM';\n    } else {\n        return isLower ? 'am' : 'AM';\n    }\n}\n\n\n// MOMENTS\n\n// Setting the hour should keep the time, because the user explicitly\n// specified which hour he wants. So trying to maintain the same hour (in\n// a new timezone) makes sense. Adding/subtracting hours does not follow\n// this rule.\nvar getSetHour = makeGetSet('Hours', true);\n\n// months\n// week\n// weekdays\n// meridiem\nvar baseConfig = {\n    calendar: defaultCalendar,\n    longDateFormat: defaultLongDateFormat,\n    invalidDate: defaultInvalidDate,\n    ordinal: defaultOrdinal,\n    dayOfMonthOrdinalParse: defaultDayOfMonthOrdinalParse,\n    relativeTime: defaultRelativeTime,\n\n    months: defaultLocaleMonths,\n    monthsShort: defaultLocaleMonthsShort,\n\n    week: defaultLocaleWeek,\n\n    weekdays: defaultLocaleWeekdays,\n    weekdaysMin: defaultLocaleWeekdaysMin,\n    weekdaysShort: defaultLocaleWeekdaysShort,\n\n    meridiemParse: defaultLocaleMeridiemParse\n};\n\n// internal storage for locale config files\nvar locales = {};\nvar localeFamilies = {};\nvar globalLocale;\n\nfunction normalizeLocale(key) {\n    return key ? key.toLowerCase().replace('_', '-') : key;\n}\n\n// pick the locale from the array\n// try ['en-au', 'en-gb'] as 'en-au', 'en-gb', 'en', as in move through the list trying each\n// substring from most specific to least, but move to the next array item if it's a more specific variant than the current root\nfunction chooseLocale(names) {\n    var i = 0, j, next, locale, split;\n\n    while (i < names.length) {\n        split = normalizeLocale(names[i]).split('-');\n        j = split.length;\n        next = normalizeLocale(names[i + 1]);\n        next = next ? next.split('-') : null;\n        while (j > 0) {\n            locale = loadLocale(split.slice(0, j).join('-'));\n            if (locale) {\n                return locale;\n            }\n            if (next && next.length >= j && compareArrays(split, next, true) >= j - 1) {\n                //the next array item is better than a shallower substring of this one\n                break;\n            }\n            j--;\n        }\n        i++;\n    }\n    return null;\n}\n\nfunction loadLocale(name) {\n    var oldLocale = null;\n    // TODO: Find a better way to register and load all the locales in Node\n    if (!locales[name] && (typeof module !== 'undefined') &&\n            module && module.exports) {\n        try {\n            oldLocale = globalLocale._abbr;\n            var aliasedRequire = require;\n            aliasedRequire('./locale/' + name);\n            getSetGlobalLocale(oldLocale);\n        } catch (e) {}\n    }\n    return locales[name];\n}\n\n// This function will load locale and then set the global locale.  If\n// no arguments are passed in, it will simply return the current global\n// locale key.\nfunction getSetGlobalLocale (key, values) {\n    var data;\n    if (key) {\n        if (isUndefined(values)) {\n            data = getLocale(key);\n        }\n        else {\n            data = defineLocale(key, values);\n        }\n\n        if (data) {\n            // moment.duration._locale = moment._locale = data;\n            globalLocale = data;\n        }\n    }\n\n    return globalLocale._abbr;\n}\n\nfunction defineLocale (name, config) {\n    if (config !== null) {\n        var parentConfig = baseConfig;\n        config.abbr = name;\n        if (locales[name] != null) {\n            deprecateSimple('defineLocaleOverride',\n                    'use moment.updateLocale(localeName, config) to change ' +\n                    'an existing locale. moment.defineLocale(localeName, ' +\n                    'config) should only be used for creating a new locale ' +\n                    'See http://momentjs.com/guides/#/warnings/define-locale/ for more info.');\n            parentConfig = locales[name]._config;\n        } else if (config.parentLocale != null) {\n            if (locales[config.parentLocale] != null) {\n                parentConfig = locales[config.parentLocale]._config;\n            } else {\n                if (!localeFamilies[config.parentLocale]) {\n                    localeFamilies[config.parentLocale] = [];\n                }\n                localeFamilies[config.parentLocale].push({\n                    name: name,\n                    config: config\n                });\n                return null;\n            }\n        }\n        locales[name] = new Locale(mergeConfigs(parentConfig, config));\n\n        if (localeFamilies[name]) {\n            localeFamilies[name].forEach(function (x) {\n                defineLocale(x.name, x.config);\n            });\n        }\n\n        // backwards compat for now: also set the locale\n        // make sure we set the locale AFTER all child locales have been\n        // created, so we won't end up with the child locale set.\n        getSetGlobalLocale(name);\n\n\n        return locales[name];\n    } else {\n        // useful for testing\n        delete locales[name];\n        return null;\n    }\n}\n\nfunction updateLocale(name, config) {\n    if (config != null) {\n        var locale, tmpLocale, parentConfig = baseConfig;\n        // MERGE\n        tmpLocale = loadLocale(name);\n        if (tmpLocale != null) {\n            parentConfig = tmpLocale._config;\n        }\n        config = mergeConfigs(parentConfig, config);\n        locale = new Locale(config);\n        locale.parentLocale = locales[name];\n        locales[name] = locale;\n\n        // backwards compat for now: also set the locale\n        getSetGlobalLocale(name);\n    } else {\n        // pass null for config to unupdate, useful for tests\n        if (locales[name] != null) {\n            if (locales[name].parentLocale != null) {\n                locales[name] = locales[name].parentLocale;\n            } else if (locales[name] != null) {\n                delete locales[name];\n            }\n        }\n    }\n    return locales[name];\n}\n\n// returns locale data\nfunction getLocale (key) {\n    var locale;\n\n    if (key && key._locale && key._locale._abbr) {\n        key = key._locale._abbr;\n    }\n\n    if (!key) {\n        return globalLocale;\n    }\n\n    if (!isArray(key)) {\n        //short-circuit everything else\n        locale = loadLocale(key);\n        if (locale) {\n            return locale;\n        }\n        key = [key];\n    }\n\n    return chooseLocale(key);\n}\n\nfunction listLocales() {\n    return keys(locales);\n}\n\nfunction checkOverflow (m) {\n    var overflow;\n    var a = m._a;\n\n    if (a && getParsingFlags(m).overflow === -2) {\n        overflow =\n            a[MONTH]       < 0 || a[MONTH]       > 11  ? MONTH :\n            a[DATE]        < 1 || a[DATE]        > daysInMonth(a[YEAR], a[MONTH]) ? DATE :\n            a[HOUR]        < 0 || a[HOUR]        > 24 || (a[HOUR] === 24 && (a[MINUTE] !== 0 || a[SECOND] !== 0 || a[MILLISECOND] !== 0)) ? HOUR :\n            a[MINUTE]      < 0 || a[MINUTE]      > 59  ? MINUTE :\n            a[SECOND]      < 0 || a[SECOND]      > 59  ? SECOND :\n            a[MILLISECOND] < 0 || a[MILLISECOND] > 999 ? MILLISECOND :\n            -1;\n\n        if (getParsingFlags(m)._overflowDayOfYear && (overflow < YEAR || overflow > DATE)) {\n            overflow = DATE;\n        }\n        if (getParsingFlags(m)._overflowWeeks && overflow === -1) {\n            overflow = WEEK;\n        }\n        if (getParsingFlags(m)._overflowWeekday && overflow === -1) {\n            overflow = WEEKDAY;\n        }\n\n        getParsingFlags(m).overflow = overflow;\n    }\n\n    return m;\n}\n\n// Pick the first defined of two or three arguments.\nfunction defaults(a, b, c) {\n    if (a != null) {\n        return a;\n    }\n    if (b != null) {\n        return b;\n    }\n    return c;\n}\n\nfunction currentDateArray(config) {\n    // hooks is actually the exported moment object\n    var nowValue = new Date(hooks.now());\n    if (config._useUTC) {\n        return [nowValue.getUTCFullYear(), nowValue.getUTCMonth(), nowValue.getUTCDate()];\n    }\n    return [nowValue.getFullYear(), nowValue.getMonth(), nowValue.getDate()];\n}\n\n// convert an array to a date.\n// the array should mirror the parameters below\n// note: all values past the year are optional and will default to the lowest possible value.\n// [year, month, day , hour, minute, second, millisecond]\nfunction configFromArray (config) {\n    var i, date, input = [], currentDate, yearToUse;\n\n    if (config._d) {\n        return;\n    }\n\n    currentDate = currentDateArray(config);\n\n    //compute day of the year from weeks and weekdays\n    if (config._w && config._a[DATE] == null && config._a[MONTH] == null) {\n        dayOfYearFromWeekInfo(config);\n    }\n\n    //if the day of the year is set, figure out what it is\n    if (config._dayOfYear != null) {\n        yearToUse = defaults(config._a[YEAR], currentDate[YEAR]);\n\n        if (config._dayOfYear > daysInYear(yearToUse) || config._dayOfYear === 0) {\n            getParsingFlags(config)._overflowDayOfYear = true;\n        }\n\n        date = createUTCDate(yearToUse, 0, config._dayOfYear);\n        config._a[MONTH] = date.getUTCMonth();\n        config._a[DATE] = date.getUTCDate();\n    }\n\n    // Default to current date.\n    // * if no year, month, day of month are given, default to today\n    // * if day of month is given, default month and year\n    // * if month is given, default only year\n    // * if year is given, don't default anything\n    for (i = 0; i < 3 && config._a[i] == null; ++i) {\n        config._a[i] = input[i] = currentDate[i];\n    }\n\n    // Zero out whatever was not defaulted, including time\n    for (; i < 7; i++) {\n        config._a[i] = input[i] = (config._a[i] == null) ? (i === 2 ? 1 : 0) : config._a[i];\n    }\n\n    // Check for 24:00:00.000\n    if (config._a[HOUR] === 24 &&\n            config._a[MINUTE] === 0 &&\n            config._a[SECOND] === 0 &&\n            config._a[MILLISECOND] === 0) {\n        config._nextDay = true;\n        config._a[HOUR] = 0;\n    }\n\n    config._d = (config._useUTC ? createUTCDate : createDate).apply(null, input);\n    // Apply timezone offset from input. The actual utcOffset can be changed\n    // with parseZone.\n    if (config._tzm != null) {\n        config._d.setUTCMinutes(config._d.getUTCMinutes() - config._tzm);\n    }\n\n    if (config._nextDay) {\n        config._a[HOUR] = 24;\n    }\n\n    // check for mismatching day of week\n    if (config._w && typeof config._w.d !== 'undefined' && config._w.d !== config._d.getDay()) {\n        getParsingFlags(config).weekdayMismatch = true;\n    }\n}\n\nfunction dayOfYearFromWeekInfo(config) {\n    var w, weekYear, week, weekday, dow, doy, temp, weekdayOverflow;\n\n    w = config._w;\n    if (w.GG != null || w.W != null || w.E != null) {\n        dow = 1;\n        doy = 4;\n\n        // TODO: We need to take the current isoWeekYear, but that depends on\n        // how we interpret now (local, utc, fixed offset). So create\n        // a now version of current config (take local/utc/offset flags, and\n        // create now).\n        weekYear = defaults(w.GG, config._a[YEAR], weekOfYear(createLocal(), 1, 4).year);\n        week = defaults(w.W, 1);\n        weekday = defaults(w.E, 1);\n        if (weekday < 1 || weekday > 7) {\n            weekdayOverflow = true;\n        }\n    } else {\n        dow = config._locale._week.dow;\n        doy = config._locale._week.doy;\n\n        var curWeek = weekOfYear(createLocal(), dow, doy);\n\n        weekYear = defaults(w.gg, config._a[YEAR], curWeek.year);\n\n        // Default to current week.\n        week = defaults(w.w, curWeek.week);\n\n        if (w.d != null) {\n            // weekday -- low day numbers are considered next week\n            weekday = w.d;\n            if (weekday < 0 || weekday > 6) {\n                weekdayOverflow = true;\n            }\n        } else if (w.e != null) {\n            // local weekday -- counting starts from begining of week\n            weekday = w.e + dow;\n            if (w.e < 0 || w.e > 6) {\n                weekdayOverflow = true;\n            }\n        } else {\n            // default to begining of week\n            weekday = dow;\n        }\n    }\n    if (week < 1 || week > weeksInYear(weekYear, dow, doy)) {\n        getParsingFlags(config)._overflowWeeks = true;\n    } else if (weekdayOverflow != null) {\n        getParsingFlags(config)._overflowWeekday = true;\n    } else {\n        temp = dayOfYearFromWeeks(weekYear, week, weekday, dow, doy);\n        config._a[YEAR] = temp.year;\n        config._dayOfYear = temp.dayOfYear;\n    }\n}\n\n// iso 8601 regex\n// 0000-00-00 0000-W00 or 0000-W00-0 + T + 00 or 00:00 or 00:00:00 or 00:00:00.000 + +00:00 or +0000 or +00)\nvar extendedIsoRegex = /^\\s*((?:[+-]\\d{6}|\\d{4})-(?:\\d\\d-\\d\\d|W\\d\\d-\\d|W\\d\\d|\\d\\d\\d|\\d\\d))(?:(T| )(\\d\\d(?::\\d\\d(?::\\d\\d(?:[.,]\\d+)?)?)?)([\\+\\-]\\d\\d(?::?\\d\\d)?|\\s*Z)?)?$/;\nvar basicIsoRegex = /^\\s*((?:[+-]\\d{6}|\\d{4})(?:\\d\\d\\d\\d|W\\d\\d\\d|W\\d\\d|\\d\\d\\d|\\d\\d))(?:(T| )(\\d\\d(?:\\d\\d(?:\\d\\d(?:[.,]\\d+)?)?)?)([\\+\\-]\\d\\d(?::?\\d\\d)?|\\s*Z)?)?$/;\n\nvar tzRegex = /Z|[+-]\\d\\d(?::?\\d\\d)?/;\n\nvar isoDates = [\n    ['YYYYYY-MM-DD', /[+-]\\d{6}-\\d\\d-\\d\\d/],\n    ['YYYY-MM-DD', /\\d{4}-\\d\\d-\\d\\d/],\n    ['GGGG-[W]WW-E', /\\d{4}-W\\d\\d-\\d/],\n    ['GGGG-[W]WW', /\\d{4}-W\\d\\d/, false],\n    ['YYYY-DDD', /\\d{4}-\\d{3}/],\n    ['YYYY-MM', /\\d{4}-\\d\\d/, false],\n    ['YYYYYYMMDD', /[+-]\\d{10}/],\n    ['YYYYMMDD', /\\d{8}/],\n    // YYYYMM is NOT allowed by the standard\n    ['GGGG[W]WWE', /\\d{4}W\\d{3}/],\n    ['GGGG[W]WW', /\\d{4}W\\d{2}/, false],\n    ['YYYYDDD', /\\d{7}/]\n];\n\n// iso time formats and regexes\nvar isoTimes = [\n    ['HH:mm:ss.SSSS', /\\d\\d:\\d\\d:\\d\\d\\.\\d+/],\n    ['HH:mm:ss,SSSS', /\\d\\d:\\d\\d:\\d\\d,\\d+/],\n    ['HH:mm:ss', /\\d\\d:\\d\\d:\\d\\d/],\n    ['HH:mm', /\\d\\d:\\d\\d/],\n    ['HHmmss.SSSS', /\\d\\d\\d\\d\\d\\d\\.\\d+/],\n    ['HHmmss,SSSS', /\\d\\d\\d\\d\\d\\d,\\d+/],\n    ['HHmmss', /\\d\\d\\d\\d\\d\\d/],\n    ['HHmm', /\\d\\d\\d\\d/],\n    ['HH', /\\d\\d/]\n];\n\nvar aspNetJsonRegex = /^\\/?Date\\((\\-?\\d+)/i;\n\n// date from iso format\nfunction configFromISO(config) {\n    var i, l,\n        string = config._i,\n        match = extendedIsoRegex.exec(string) || basicIsoRegex.exec(string),\n        allowTime, dateFormat, timeFormat, tzFormat;\n\n    if (match) {\n        getParsingFlags(config).iso = true;\n\n        for (i = 0, l = isoDates.length; i < l; i++) {\n            if (isoDates[i][1].exec(match[1])) {\n                dateFormat = isoDates[i][0];\n                allowTime = isoDates[i][2] !== false;\n                break;\n            }\n        }\n        if (dateFormat == null) {\n            config._isValid = false;\n            return;\n        }\n        if (match[3]) {\n            for (i = 0, l = isoTimes.length; i < l; i++) {\n                if (isoTimes[i][1].exec(match[3])) {\n                    // match[2] should be 'T' or space\n                    timeFormat = (match[2] || ' ') + isoTimes[i][0];\n                    break;\n                }\n            }\n            if (timeFormat == null) {\n                config._isValid = false;\n                return;\n            }\n        }\n        if (!allowTime && timeFormat != null) {\n            config._isValid = false;\n            return;\n        }\n        if (match[4]) {\n            if (tzRegex.exec(match[4])) {\n                tzFormat = 'Z';\n            } else {\n                config._isValid = false;\n                return;\n            }\n        }\n        config._f = dateFormat + (timeFormat || '') + (tzFormat || '');\n        configFromStringAndFormat(config);\n    } else {\n        config._isValid = false;\n    }\n}\n\n// RFC 2822 regex: For details see https://tools.ietf.org/html/rfc2822#section-3.3\nvar rfc2822 = /^(?:(Mon|Tue|Wed|Thu|Fri|Sat|Sun),?\\s)?(\\d{1,2})\\s(Jan|Feb|Mar|Apr|May|Jun|Jul|Aug|Sep|Oct|Nov|Dec)\\s(\\d{2,4})\\s(\\d\\d):(\\d\\d)(?::(\\d\\d))?\\s(?:(UT|GMT|[ECMP][SD]T)|([Zz])|([+-]\\d{4}))$/;\n\nfunction extractFromRFC2822Strings(yearStr, monthStr, dayStr, hourStr, minuteStr, secondStr) {\n    var result = [\n        untruncateYear(yearStr),\n        defaultLocaleMonthsShort.indexOf(monthStr),\n        parseInt(dayStr, 10),\n        parseInt(hourStr, 10),\n        parseInt(minuteStr, 10)\n    ];\n\n    if (secondStr) {\n        result.push(parseInt(secondStr, 10));\n    }\n\n    return result;\n}\n\nfunction untruncateYear(yearStr) {\n    var year = parseInt(yearStr, 10);\n    if (year <= 49) {\n        return 2000 + year;\n    } else if (year <= 999) {\n        return 1900 + year;\n    }\n    return year;\n}\n\nfunction preprocessRFC2822(s) {\n    // Remove comments and folding whitespace and replace multiple-spaces with a single space\n    return s.replace(/\\([^)]*\\)|[\\n\\t]/g, ' ').replace(/(\\s\\s+)/g, ' ').trim();\n}\n\nfunction checkWeekday(weekdayStr, parsedInput, config) {\n    if (weekdayStr) {\n        // TODO: Replace the vanilla JS Date object with an indepentent day-of-week check.\n        var weekdayProvided = defaultLocaleWeekdaysShort.indexOf(weekdayStr),\n            weekdayActual = new Date(parsedInput[0], parsedInput[1], parsedInput[2]).getDay();\n        if (weekdayProvided !== weekdayActual) {\n            getParsingFlags(config).weekdayMismatch = true;\n            config._isValid = false;\n            return false;\n        }\n    }\n    return true;\n}\n\nvar obsOffsets = {\n    UT: 0,\n    GMT: 0,\n    EDT: -4 * 60,\n    EST: -5 * 60,\n    CDT: -5 * 60,\n    CST: -6 * 60,\n    MDT: -6 * 60,\n    MST: -7 * 60,\n    PDT: -7 * 60,\n    PST: -8 * 60\n};\n\nfunction calculateOffset(obsOffset, militaryOffset, numOffset) {\n    if (obsOffset) {\n        return obsOffsets[obsOffset];\n    } else if (militaryOffset) {\n        // the only allowed military tz is Z\n        return 0;\n    } else {\n        var hm = parseInt(numOffset, 10);\n        var m = hm % 100, h = (hm - m) / 100;\n        return h * 60 + m;\n    }\n}\n\n// date and time from ref 2822 format\nfunction configFromRFC2822(config) {\n    var match = rfc2822.exec(preprocessRFC2822(config._i));\n    if (match) {\n        var parsedArray = extractFromRFC2822Strings(match[4], match[3], match[2], match[5], match[6], match[7]);\n        if (!checkWeekday(match[1], parsedArray, config)) {\n            return;\n        }\n\n        config._a = parsedArray;\n        config._tzm = calculateOffset(match[8], match[9], match[10]);\n\n        config._d = createUTCDate.apply(null, config._a);\n        config._d.setUTCMinutes(config._d.getUTCMinutes() - config._tzm);\n\n        getParsingFlags(config).rfc2822 = true;\n    } else {\n        config._isValid = false;\n    }\n}\n\n// date from iso format or fallback\nfunction configFromString(config) {\n    var matched = aspNetJsonRegex.exec(config._i);\n\n    if (matched !== null) {\n        config._d = new Date(+matched[1]);\n        return;\n    }\n\n    configFromISO(config);\n    if (config._isValid === false) {\n        delete config._isValid;\n    } else {\n        return;\n    }\n\n    configFromRFC2822(config);\n    if (config._isValid === false) {\n        delete config._isValid;\n    } else {\n        return;\n    }\n\n    // Final attempt, use Input Fallback\n    hooks.createFromInputFallback(config);\n}\n\nhooks.createFromInputFallback = deprecate(\n    'value provided is not in a recognized RFC2822 or ISO format. moment construction falls back to js Date(), ' +\n    'which is not reliable across all browsers and versions. Non RFC2822/ISO date formats are ' +\n    'discouraged and will be removed in an upcoming major release. Please refer to ' +\n    'http://momentjs.com/guides/#/warnings/js-date/ for more info.',\n    function (config) {\n        config._d = new Date(config._i + (config._useUTC ? ' UTC' : ''));\n    }\n);\n\n// constant that refers to the ISO standard\nhooks.ISO_8601 = function () {};\n\n// constant that refers to the RFC 2822 form\nhooks.RFC_2822 = function () {};\n\n// date from string and format string\nfunction configFromStringAndFormat(config) {\n    // TODO: Move this to another part of the creation flow to prevent circular deps\n    if (config._f === hooks.ISO_8601) {\n        configFromISO(config);\n        return;\n    }\n    if (config._f === hooks.RFC_2822) {\n        configFromRFC2822(config);\n        return;\n    }\n    config._a = [];\n    getParsingFlags(config).empty = true;\n\n    // This array is used to make a Date, either with `new Date` or `Date.UTC`\n    var string = '' + config._i,\n        i, parsedInput, tokens, token, skipped,\n        stringLength = string.length,\n        totalParsedInputLength = 0;\n\n    tokens = expandFormat(config._f, config._locale).match(formattingTokens) || [];\n\n    for (i = 0; i < tokens.length; i++) {\n        token = tokens[i];\n        parsedInput = (string.match(getParseRegexForToken(token, config)) || [])[0];\n        // console.log('token', token, 'parsedInput', parsedInput,\n        //         'regex', getParseRegexForToken(token, config));\n        if (parsedInput) {\n            skipped = string.substr(0, string.indexOf(parsedInput));\n            if (skipped.length > 0) {\n                getParsingFlags(config).unusedInput.push(skipped);\n            }\n            string = string.slice(string.indexOf(parsedInput) + parsedInput.length);\n            totalParsedInputLength += parsedInput.length;\n        }\n        // don't parse if it's not a known token\n        if (formatTokenFunctions[token]) {\n            if (parsedInput) {\n                getParsingFlags(config).empty = false;\n            }\n            else {\n                getParsingFlags(config).unusedTokens.push(token);\n            }\n            addTimeToArrayFromToken(token, parsedInput, config);\n        }\n        else if (config._strict && !parsedInput) {\n            getParsingFlags(config).unusedTokens.push(token);\n        }\n    }\n\n    // add remaining unparsed input length to the string\n    getParsingFlags(config).charsLeftOver = stringLength - totalParsedInputLength;\n    if (string.length > 0) {\n        getParsingFlags(config).unusedInput.push(string);\n    }\n\n    // clear _12h flag if hour is <= 12\n    if (config._a[HOUR] <= 12 &&\n        getParsingFlags(config).bigHour === true &&\n        config._a[HOUR] > 0) {\n        getParsingFlags(config).bigHour = undefined;\n    }\n\n    getParsingFlags(config).parsedDateParts = config._a.slice(0);\n    getParsingFlags(config).meridiem = config._meridiem;\n    // handle meridiem\n    config._a[HOUR] = meridiemFixWrap(config._locale, config._a[HOUR], config._meridiem);\n\n    configFromArray(config);\n    checkOverflow(config);\n}\n\n\nfunction meridiemFixWrap (locale, hour, meridiem) {\n    var isPm;\n\n    if (meridiem == null) {\n        // nothing to do\n        return hour;\n    }\n    if (locale.meridiemHour != null) {\n        return locale.meridiemHour(hour, meridiem);\n    } else if (locale.isPM != null) {\n        // Fallback\n        isPm = locale.isPM(meridiem);\n        if (isPm && hour < 12) {\n            hour += 12;\n        }\n        if (!isPm && hour === 12) {\n            hour = 0;\n        }\n        return hour;\n    } else {\n        // this is not supposed to happen\n        return hour;\n    }\n}\n\n// date from string and array of format strings\nfunction configFromStringAndArray(config) {\n    var tempConfig,\n        bestMoment,\n\n        scoreToBeat,\n        i,\n        currentScore;\n\n    if (config._f.length === 0) {\n        getParsingFlags(config).invalidFormat = true;\n        config._d = new Date(NaN);\n        return;\n    }\n\n    for (i = 0; i < config._f.length; i++) {\n        currentScore = 0;\n        tempConfig = copyConfig({}, config);\n        if (config._useUTC != null) {\n            tempConfig._useUTC = config._useUTC;\n        }\n        tempConfig._f = config._f[i];\n        configFromStringAndFormat(tempConfig);\n\n        if (!isValid(tempConfig)) {\n            continue;\n        }\n\n        // if there is any input that was not parsed add a penalty for that format\n        currentScore += getParsingFlags(tempConfig).charsLeftOver;\n\n        //or tokens\n        currentScore += getParsingFlags(tempConfig).unusedTokens.length * 10;\n\n        getParsingFlags(tempConfig).score = currentScore;\n\n        if (scoreToBeat == null || currentScore < scoreToBeat) {\n            scoreToBeat = currentScore;\n            bestMoment = tempConfig;\n        }\n    }\n\n    extend(config, bestMoment || tempConfig);\n}\n\nfunction configFromObject(config) {\n    if (config._d) {\n        return;\n    }\n\n    var i = normalizeObjectUnits(config._i);\n    config._a = map([i.year, i.month, i.day || i.date, i.hour, i.minute, i.second, i.millisecond], function (obj) {\n        return obj && parseInt(obj, 10);\n    });\n\n    configFromArray(config);\n}\n\nfunction createFromConfig (config) {\n    var res = new Moment(checkOverflow(prepareConfig(config)));\n    if (res._nextDay) {\n        // Adding is smart enough around DST\n        res.add(1, 'd');\n        res._nextDay = undefined;\n    }\n\n    return res;\n}\n\nfunction prepareConfig (config) {\n    var input = config._i,\n        format = config._f;\n\n    config._locale = config._locale || getLocale(config._l);\n\n    if (input === null || (format === undefined && input === '')) {\n        return createInvalid({nullInput: true});\n    }\n\n    if (typeof input === 'string') {\n        config._i = input = config._locale.preparse(input);\n    }\n\n    if (isMoment(input)) {\n        return new Moment(checkOverflow(input));\n    } else if (isDate(input)) {\n        config._d = input;\n    } else if (isArray(format)) {\n        configFromStringAndArray(config);\n    } else if (format) {\n        configFromStringAndFormat(config);\n    }  else {\n        configFromInput(config);\n    }\n\n    if (!isValid(config)) {\n        config._d = null;\n    }\n\n    return config;\n}\n\nfunction configFromInput(config) {\n    var input = config._i;\n    if (isUndefined(input)) {\n        config._d = new Date(hooks.now());\n    } else if (isDate(input)) {\n        config._d = new Date(input.valueOf());\n    } else if (typeof input === 'string') {\n        configFromString(config);\n    } else if (isArray(input)) {\n        config._a = map(input.slice(0), function (obj) {\n            return parseInt(obj, 10);\n        });\n        configFromArray(config);\n    } else if (isObject(input)) {\n        configFromObject(config);\n    } else if (isNumber(input)) {\n        // from milliseconds\n        config._d = new Date(input);\n    } else {\n        hooks.createFromInputFallback(config);\n    }\n}\n\nfunction createLocalOrUTC (input, format, locale, strict, isUTC) {\n    var c = {};\n\n    if (locale === true || locale === false) {\n        strict = locale;\n        locale = undefined;\n    }\n\n    if ((isObject(input) && isObjectEmpty(input)) ||\n            (isArray(input) && input.length === 0)) {\n        input = undefined;\n    }\n    // object construction must be done this way.\n    // https://github.com/moment/moment/issues/1423\n    c._isAMomentObject = true;\n    c._useUTC = c._isUTC = isUTC;\n    c._l = locale;\n    c._i = input;\n    c._f = format;\n    c._strict = strict;\n\n    return createFromConfig(c);\n}\n\nfunction createLocal (input, format, locale, strict) {\n    return createLocalOrUTC(input, format, locale, strict, false);\n}\n\nvar prototypeMin = deprecate(\n    'moment().min is deprecated, use moment.max instead. http://momentjs.com/guides/#/warnings/min-max/',\n    function () {\n        var other = createLocal.apply(null, arguments);\n        if (this.isValid() && other.isValid()) {\n            return other < this ? this : other;\n        } else {\n            return createInvalid();\n        }\n    }\n);\n\nvar prototypeMax = deprecate(\n    'moment().max is deprecated, use moment.min instead. http://momentjs.com/guides/#/warnings/min-max/',\n    function () {\n        var other = createLocal.apply(null, arguments);\n        if (this.isValid() && other.isValid()) {\n            return other > this ? this : other;\n        } else {\n            return createInvalid();\n        }\n    }\n);\n\n// Pick a moment m from moments so that m[fn](other) is true for all\n// other. This relies on the function fn to be transitive.\n//\n// moments should either be an array of moment objects or an array, whose\n// first element is an array of moment objects.\nfunction pickBy(fn, moments) {\n    var res, i;\n    if (moments.length === 1 && isArray(moments[0])) {\n        moments = moments[0];\n    }\n    if (!moments.length) {\n        return createLocal();\n    }\n    res = moments[0];\n    for (i = 1; i < moments.length; ++i) {\n        if (!moments[i].isValid() || moments[i][fn](res)) {\n            res = moments[i];\n        }\n    }\n    return res;\n}\n\n// TODO: Use [].sort instead?\nfunction min () {\n    var args = [].slice.call(arguments, 0);\n\n    return pickBy('isBefore', args);\n}\n\nfunction max () {\n    var args = [].slice.call(arguments, 0);\n\n    return pickBy('isAfter', args);\n}\n\nvar now = function () {\n    return Date.now ? Date.now() : +(new Date());\n};\n\nvar ordering = ['year', 'quarter', 'month', 'week', 'day', 'hour', 'minute', 'second', 'millisecond'];\n\nfunction isDurationValid(m) {\n    for (var key in m) {\n        if (!(indexOf.call(ordering, key) !== -1 && (m[key] == null || !isNaN(m[key])))) {\n            return false;\n        }\n    }\n\n    var unitHasDecimal = false;\n    for (var i = 0; i < ordering.length; ++i) {\n        if (m[ordering[i]]) {\n            if (unitHasDecimal) {\n                return false; // only allow non-integers for smallest unit\n            }\n            if (parseFloat(m[ordering[i]]) !== toInt(m[ordering[i]])) {\n                unitHasDecimal = true;\n            }\n        }\n    }\n\n    return true;\n}\n\nfunction isValid$1() {\n    return this._isValid;\n}\n\nfunction createInvalid$1() {\n    return createDuration(NaN);\n}\n\nfunction Duration (duration) {\n    var normalizedInput = normalizeObjectUnits(duration),\n        years = normalizedInput.year || 0,\n        quarters = normalizedInput.quarter || 0,\n        months = normalizedInput.month || 0,\n        weeks = normalizedInput.week || 0,\n        days = normalizedInput.day || 0,\n        hours = normalizedInput.hour || 0,\n        minutes = normalizedInput.minute || 0,\n        seconds = normalizedInput.second || 0,\n        milliseconds = normalizedInput.millisecond || 0;\n\n    this._isValid = isDurationValid(normalizedInput);\n\n    // representation for dateAddRemove\n    this._milliseconds = +milliseconds +\n        seconds * 1e3 + // 1000\n        minutes * 6e4 + // 1000 * 60\n        hours * 1000 * 60 * 60; //using 1000 * 60 * 60 instead of 36e5 to avoid floating point rounding errors https://github.com/moment/moment/issues/2978\n    // Because of dateAddRemove treats 24 hours as different from a\n    // day when working around DST, we need to store them separately\n    this._days = +days +\n        weeks * 7;\n    // It is impossible to translate months into days without knowing\n    // which months you are are talking about, so we have to store\n    // it separately.\n    this._months = +months +\n        quarters * 3 +\n        years * 12;\n\n    this._data = {};\n\n    this._locale = getLocale();\n\n    this._bubble();\n}\n\nfunction isDuration (obj) {\n    return obj instanceof Duration;\n}\n\nfunction absRound (number) {\n    if (number < 0) {\n        return Math.round(-1 * number) * -1;\n    } else {\n        return Math.round(number);\n    }\n}\n\n// FORMATTING\n\nfunction offset (token, separator) {\n    addFormatToken(token, 0, 0, function () {\n        var offset = this.utcOffset();\n        var sign = '+';\n        if (offset < 0) {\n            offset = -offset;\n            sign = '-';\n        }\n        return sign + zeroFill(~~(offset / 60), 2) + separator + zeroFill(~~(offset) % 60, 2);\n    });\n}\n\noffset('Z', ':');\noffset('ZZ', '');\n\n// PARSING\n\naddRegexToken('Z',  matchShortOffset);\naddRegexToken('ZZ', matchShortOffset);\naddParseToken(['Z', 'ZZ'], function (input, array, config) {\n    config._useUTC = true;\n    config._tzm = offsetFromString(matchShortOffset, input);\n});\n\n// HELPERS\n\n// timezone chunker\n// '+10:00' > ['10',  '00']\n// '-1530'  > ['-15', '30']\nvar chunkOffset = /([\\+\\-]|\\d\\d)/gi;\n\nfunction offsetFromString(matcher, string) {\n    var matches = (string || '').match(matcher);\n\n    if (matches === null) {\n        return null;\n    }\n\n    var chunk   = matches[matches.length - 1] || [];\n    var parts   = (chunk + '').match(chunkOffset) || ['-', 0, 0];\n    var minutes = +(parts[1] * 60) + toInt(parts[2]);\n\n    return minutes === 0 ?\n      0 :\n      parts[0] === '+' ? minutes : -minutes;\n}\n\n// Return a moment from input, that is local/utc/zone equivalent to model.\nfunction cloneWithOffset(input, model) {\n    var res, diff;\n    if (model._isUTC) {\n        res = model.clone();\n        diff = (isMoment(input) || isDate(input) ? input.valueOf() : createLocal(input).valueOf()) - res.valueOf();\n        // Use low-level api, because this fn is low-level api.\n        res._d.setTime(res._d.valueOf() + diff);\n        hooks.updateOffset(res, false);\n        return res;\n    } else {\n        return createLocal(input).local();\n    }\n}\n\nfunction getDateOffset (m) {\n    // On Firefox.24 Date#getTimezoneOffset returns a floating point.\n    // https://github.com/moment/moment/pull/1871\n    return -Math.round(m._d.getTimezoneOffset() / 15) * 15;\n}\n\n// HOOKS\n\n// This function will be called whenever a moment is mutated.\n// It is intended to keep the offset in sync with the timezone.\nhooks.updateOffset = function () {};\n\n// MOMENTS\n\n// keepLocalTime = true means only change the timezone, without\n// affecting the local hour. So 5:31:26 +0300 --[utcOffset(2, true)]-->\n// 5:31:26 +0200 It is possible that 5:31:26 doesn't exist with offset\n// +0200, so we adjust the time as needed, to be valid.\n//\n// Keeping the time actually adds/subtracts (one hour)\n// from the actual represented time. That is why we call updateOffset\n// a second time. In case it wants us to change the offset again\n// _changeInProgress == true case, then we have to adjust, because\n// there is no such time in the given timezone.\nfunction getSetOffset (input, keepLocalTime, keepMinutes) {\n    var offset = this._offset || 0,\n        localAdjust;\n    if (!this.isValid()) {\n        return input != null ? this : NaN;\n    }\n    if (input != null) {\n        if (typeof input === 'string') {\n            input = offsetFromString(matchShortOffset, input);\n            if (input === null) {\n                return this;\n            }\n        } else if (Math.abs(input) < 16 && !keepMinutes) {\n            input = input * 60;\n        }\n        if (!this._isUTC && keepLocalTime) {\n            localAdjust = getDateOffset(this);\n        }\n        this._offset = input;\n        this._isUTC = true;\n        if (localAdjust != null) {\n            this.add(localAdjust, 'm');\n        }\n        if (offset !== input) {\n            if (!keepLocalTime || this._changeInProgress) {\n                addSubtract(this, createDuration(input - offset, 'm'), 1, false);\n            } else if (!this._changeInProgress) {\n                this._changeInProgress = true;\n                hooks.updateOffset(this, true);\n                this._changeInProgress = null;\n            }\n        }\n        return this;\n    } else {\n        return this._isUTC ? offset : getDateOffset(this);\n    }\n}\n\nfunction getSetZone (input, keepLocalTime) {\n    if (input != null) {\n        if (typeof input !== 'string') {\n            input = -input;\n        }\n\n        this.utcOffset(input, keepLocalTime);\n\n        return this;\n    } else {\n        return -this.utcOffset();\n    }\n}\n\nfunction setOffsetToUTC (keepLocalTime) {\n    return this.utcOffset(0, keepLocalTime);\n}\n\nfunction setOffsetToLocal (keepLocalTime) {\n    if (this._isUTC) {\n        this.utcOffset(0, keepLocalTime);\n        this._isUTC = false;\n\n        if (keepLocalTime) {\n            this.subtract(getDateOffset(this), 'm');\n        }\n    }\n    return this;\n}\n\nfunction setOffsetToParsedOffset () {\n    if (this._tzm != null) {\n        this.utcOffset(this._tzm, false, true);\n    } else if (typeof this._i === 'string') {\n        var tZone = offsetFromString(matchOffset, this._i);\n        if (tZone != null) {\n            this.utcOffset(tZone);\n        }\n        else {\n            this.utcOffset(0, true);\n        }\n    }\n    return this;\n}\n\nfunction hasAlignedHourOffset (input) {\n    if (!this.isValid()) {\n        return false;\n    }\n    input = input ? createLocal(input).utcOffset() : 0;\n\n    return (this.utcOffset() - input) % 60 === 0;\n}\n\nfunction isDaylightSavingTime () {\n    return (\n        this.utcOffset() > this.clone().month(0).utcOffset() ||\n        this.utcOffset() > this.clone().month(5).utcOffset()\n    );\n}\n\nfunction isDaylightSavingTimeShifted () {\n    if (!isUndefined(this._isDSTShifted)) {\n        return this._isDSTShifted;\n    }\n\n    var c = {};\n\n    copyConfig(c, this);\n    c = prepareConfig(c);\n\n    if (c._a) {\n        var other = c._isUTC ? createUTC(c._a) : createLocal(c._a);\n        this._isDSTShifted = this.isValid() &&\n            compareArrays(c._a, other.toArray()) > 0;\n    } else {\n        this._isDSTShifted = false;\n    }\n\n    return this._isDSTShifted;\n}\n\nfunction isLocal () {\n    return this.isValid() ? !this._isUTC : false;\n}\n\nfunction isUtcOffset () {\n    return this.isValid() ? this._isUTC : false;\n}\n\nfunction isUtc () {\n    return this.isValid() ? this._isUTC && this._offset === 0 : false;\n}\n\n// ASP.NET json date format regex\nvar aspNetRegex = /^(\\-|\\+)?(?:(\\d*)[. ])?(\\d+)\\:(\\d+)(?:\\:(\\d+)(\\.\\d*)?)?$/;\n\n// from http://docs.closure-library.googlecode.com/git/closure_goog_date_date.js.source.html\n// somewhat more in line with 4.4.3.2 2004 spec, but allows decimal anywhere\n// and further modified to allow for strings containing both week and day\nvar isoRegex = /^(-|\\+)?P(?:([-+]?[0-9,.]*)Y)?(?:([-+]?[0-9,.]*)M)?(?:([-+]?[0-9,.]*)W)?(?:([-+]?[0-9,.]*)D)?(?:T(?:([-+]?[0-9,.]*)H)?(?:([-+]?[0-9,.]*)M)?(?:([-+]?[0-9,.]*)S)?)?$/;\n\nfunction createDuration (input, key) {\n    var duration = input,\n        // matching against regexp is expensive, do it on demand\n        match = null,\n        sign,\n        ret,\n        diffRes;\n\n    if (isDuration(input)) {\n        duration = {\n            ms : input._milliseconds,\n            d  : input._days,\n            M  : input._months\n        };\n    } else if (isNumber(input)) {\n        duration = {};\n        if (key) {\n            duration[key] = input;\n        } else {\n            duration.milliseconds = input;\n        }\n    } else if (!!(match = aspNetRegex.exec(input))) {\n        sign = (match[1] === '-') ? -1 : 1;\n        duration = {\n            y  : 0,\n            d  : toInt(match[DATE])                         * sign,\n            h  : toInt(match[HOUR])                         * sign,\n            m  : toInt(match[MINUTE])                       * sign,\n            s  : toInt(match[SECOND])                       * sign,\n            ms : toInt(absRound(match[MILLISECOND] * 1000)) * sign // the millisecond decimal point is included in the match\n        };\n    } else if (!!(match = isoRegex.exec(input))) {\n        sign = (match[1] === '-') ? -1 : (match[1] === '+') ? 1 : 1;\n        duration = {\n            y : parseIso(match[2], sign),\n            M : parseIso(match[3], sign),\n            w : parseIso(match[4], sign),\n            d : parseIso(match[5], sign),\n            h : parseIso(match[6], sign),\n            m : parseIso(match[7], sign),\n            s : parseIso(match[8], sign)\n        };\n    } else if (duration == null) {// checks for null or undefined\n        duration = {};\n    } else if (typeof duration === 'object' && ('from' in duration || 'to' in duration)) {\n        diffRes = momentsDifference(createLocal(duration.from), createLocal(duration.to));\n\n        duration = {};\n        duration.ms = diffRes.milliseconds;\n        duration.M = diffRes.months;\n    }\n\n    ret = new Duration(duration);\n\n    if (isDuration(input) && hasOwnProp(input, '_locale')) {\n        ret._locale = input._locale;\n    }\n\n    return ret;\n}\n\ncreateDuration.fn = Duration.prototype;\ncreateDuration.invalid = createInvalid$1;\n\nfunction parseIso (inp, sign) {\n    // We'd normally use ~~inp for this, but unfortunately it also\n    // converts floats to ints.\n    // inp may be undefined, so careful calling replace on it.\n    var res = inp && parseFloat(inp.replace(',', '.'));\n    // apply sign while we're at it\n    return (isNaN(res) ? 0 : res) * sign;\n}\n\nfunction positiveMomentsDifference(base, other) {\n    var res = {milliseconds: 0, months: 0};\n\n    res.months = other.month() - base.month() +\n        (other.year() - base.year()) * 12;\n    if (base.clone().add(res.months, 'M').isAfter(other)) {\n        --res.months;\n    }\n\n    res.milliseconds = +other - +(base.clone().add(res.months, 'M'));\n\n    return res;\n}\n\nfunction momentsDifference(base, other) {\n    var res;\n    if (!(base.isValid() && other.isValid())) {\n        return {milliseconds: 0, months: 0};\n    }\n\n    other = cloneWithOffset(other, base);\n    if (base.isBefore(other)) {\n        res = positiveMomentsDifference(base, other);\n    } else {\n        res = positiveMomentsDifference(other, base);\n        res.milliseconds = -res.milliseconds;\n        res.months = -res.months;\n    }\n\n    return res;\n}\n\n// TODO: remove 'name' arg after deprecation is removed\nfunction createAdder(direction, name) {\n    return function (val, period) {\n        var dur, tmp;\n        //invert the arguments, but complain about it\n        if (period !== null && !isNaN(+period)) {\n            deprecateSimple(name, 'moment().' + name  + '(period, number) is deprecated. Please use moment().' + name + '(number, period). ' +\n            'See http://momentjs.com/guides/#/warnings/add-inverted-param/ for more info.');\n            tmp = val; val = period; period = tmp;\n        }\n\n        val = typeof val === 'string' ? +val : val;\n        dur = createDuration(val, period);\n        addSubtract(this, dur, direction);\n        return this;\n    };\n}\n\nfunction addSubtract (mom, duration, isAdding, updateOffset) {\n    var milliseconds = duration._milliseconds,\n        days = absRound(duration._days),\n        months = absRound(duration._months);\n\n    if (!mom.isValid()) {\n        // No op\n        return;\n    }\n\n    updateOffset = updateOffset == null ? true : updateOffset;\n\n    if (months) {\n        setMonth(mom, get(mom, 'Month') + months * isAdding);\n    }\n    if (days) {\n        set$1(mom, 'Date', get(mom, 'Date') + days * isAdding);\n    }\n    if (milliseconds) {\n        mom._d.setTime(mom._d.valueOf() + milliseconds * isAdding);\n    }\n    if (updateOffset) {\n        hooks.updateOffset(mom, days || months);\n    }\n}\n\nvar add      = createAdder(1, 'add');\nvar subtract = createAdder(-1, 'subtract');\n\nfunction getCalendarFormat(myMoment, now) {\n    var diff = myMoment.diff(now, 'days', true);\n    return diff < -6 ? 'sameElse' :\n            diff < -1 ? 'lastWeek' :\n            diff < 0 ? 'lastDay' :\n            diff < 1 ? 'sameDay' :\n            diff < 2 ? 'nextDay' :\n            diff < 7 ? 'nextWeek' : 'sameElse';\n}\n\nfunction calendar$1 (time, formats) {\n    // We want to compare the start of today, vs this.\n    // Getting start-of-today depends on whether we're local/utc/offset or not.\n    var now = time || createLocal(),\n        sod = cloneWithOffset(now, this).startOf('day'),\n        format = hooks.calendarFormat(this, sod) || 'sameElse';\n\n    var output = formats && (isFunction(formats[format]) ? formats[format].call(this, now) : formats[format]);\n\n    return this.format(output || this.localeData().calendar(format, this, createLocal(now)));\n}\n\nfunction clone () {\n    return new Moment(this);\n}\n\nfunction isAfter (input, units) {\n    var localInput = isMoment(input) ? input : createLocal(input);\n    if (!(this.isValid() && localInput.isValid())) {\n        return false;\n    }\n    units = normalizeUnits(!isUndefined(units) ? units : 'millisecond');\n    if (units === 'millisecond') {\n        return this.valueOf() > localInput.valueOf();\n    } else {\n        return localInput.valueOf() < this.clone().startOf(units).valueOf();\n    }\n}\n\nfunction isBefore (input, units) {\n    var localInput = isMoment(input) ? input : createLocal(input);\n    if (!(this.isValid() && localInput.isValid())) {\n        return false;\n    }\n    units = normalizeUnits(!isUndefined(units) ? units : 'millisecond');\n    if (units === 'millisecond') {\n        return this.valueOf() < localInput.valueOf();\n    } else {\n        return this.clone().endOf(units).valueOf() < localInput.valueOf();\n    }\n}\n\nfunction isBetween (from, to, units, inclusivity) {\n    inclusivity = inclusivity || '()';\n    return (inclusivity[0] === '(' ? this.isAfter(from, units) : !this.isBefore(from, units)) &&\n        (inclusivity[1] === ')' ? this.isBefore(to, units) : !this.isAfter(to, units));\n}\n\nfunction isSame (input, units) {\n    var localInput = isMoment(input) ? input : createLocal(input),\n        inputMs;\n    if (!(this.isValid() && localInput.isValid())) {\n        return false;\n    }\n    units = normalizeUnits(units || 'millisecond');\n    if (units === 'millisecond') {\n        return this.valueOf() === localInput.valueOf();\n    } else {\n        inputMs = localInput.valueOf();\n        return this.clone().startOf(units).valueOf() <= inputMs && inputMs <= this.clone().endOf(units).valueOf();\n    }\n}\n\nfunction isSameOrAfter (input, units) {\n    return this.isSame(input, units) || this.isAfter(input,units);\n}\n\nfunction isSameOrBefore (input, units) {\n    return this.isSame(input, units) || this.isBefore(input,units);\n}\n\nfunction diff (input, units, asFloat) {\n    var that,\n        zoneDelta,\n        delta, output;\n\n    if (!this.isValid()) {\n        return NaN;\n    }\n\n    that = cloneWithOffset(input, this);\n\n    if (!that.isValid()) {\n        return NaN;\n    }\n\n    zoneDelta = (that.utcOffset() - this.utcOffset()) * 6e4;\n\n    units = normalizeUnits(units);\n\n    switch (units) {\n        case 'year': output = monthDiff(this, that) / 12; break;\n        case 'month': output = monthDiff(this, that); break;\n        case 'quarter': output = monthDiff(this, that) / 3; break;\n        case 'second': output = (this - that) / 1e3; break; // 1000\n        case 'minute': output = (this - that) / 6e4; break; // 1000 * 60\n        case 'hour': output = (this - that) / 36e5; break; // 1000 * 60 * 60\n        case 'day': output = (this - that - zoneDelta) / 864e5; break; // 1000 * 60 * 60 * 24, negate dst\n        case 'week': output = (this - that - zoneDelta) / 6048e5; break; // 1000 * 60 * 60 * 24 * 7, negate dst\n        default: output = this - that;\n    }\n\n    return asFloat ? output : absFloor(output);\n}\n\nfunction monthDiff (a, b) {\n    // difference in months\n    var wholeMonthDiff = ((b.year() - a.year()) * 12) + (b.month() - a.month()),\n        // b is in (anchor - 1 month, anchor + 1 month)\n        anchor = a.clone().add(wholeMonthDiff, 'months'),\n        anchor2, adjust;\n\n    if (b - anchor < 0) {\n        anchor2 = a.clone().add(wholeMonthDiff - 1, 'months');\n        // linear across the month\n        adjust = (b - anchor) / (anchor - anchor2);\n    } else {\n        anchor2 = a.clone().add(wholeMonthDiff + 1, 'months');\n        // linear across the month\n        adjust = (b - anchor) / (anchor2 - anchor);\n    }\n\n    //check for negative zero, return zero if negative zero\n    return -(wholeMonthDiff + adjust) || 0;\n}\n\nhooks.defaultFormat = 'YYYY-MM-DDTHH:mm:ssZ';\nhooks.defaultFormatUtc = 'YYYY-MM-DDTHH:mm:ss[Z]';\n\nfunction toString () {\n    return this.clone().locale('en').format('ddd MMM DD YYYY HH:mm:ss [GMT]ZZ');\n}\n\nfunction toISOString() {\n    if (!this.isValid()) {\n        return null;\n    }\n    var m = this.clone().utc();\n    if (m.year() < 0 || m.year() > 9999) {\n        return formatMoment(m, 'YYYYYY-MM-DD[T]HH:mm:ss.SSS[Z]');\n    }\n    if (isFunction(Date.prototype.toISOString)) {\n        // native implementation is ~50x faster, use it when we can\n        return this.toDate().toISOString();\n    }\n    return formatMoment(m, 'YYYY-MM-DD[T]HH:mm:ss.SSS[Z]');\n}\n\n/**\n * Return a human readable representation of a moment that can\n * also be evaluated to get a new moment which is the same\n *\n * @link https://nodejs.org/dist/latest/docs/api/util.html#util_custom_inspect_function_on_objects\n */\nfunction inspect () {\n    if (!this.isValid()) {\n        return 'moment.invalid(/* ' + this._i + ' */)';\n    }\n    var func = 'moment';\n    var zone = '';\n    if (!this.isLocal()) {\n        func = this.utcOffset() === 0 ? 'moment.utc' : 'moment.parseZone';\n        zone = 'Z';\n    }\n    var prefix = '[' + func + '(\"]';\n    var year = (0 <= this.year() && this.year() <= 9999) ? 'YYYY' : 'YYYYYY';\n    var datetime = '-MM-DD[T]HH:mm:ss.SSS';\n    var suffix = zone + '[\")]';\n\n    return this.format(prefix + year + datetime + suffix);\n}\n\nfunction format (inputString) {\n    if (!inputString) {\n        inputString = this.isUtc() ? hooks.defaultFormatUtc : hooks.defaultFormat;\n    }\n    var output = formatMoment(this, inputString);\n    return this.localeData().postformat(output);\n}\n\nfunction from (time, withoutSuffix) {\n    if (this.isValid() &&\n            ((isMoment(time) && time.isValid()) ||\n             createLocal(time).isValid())) {\n        return createDuration({to: this, from: time}).locale(this.locale()).humanize(!withoutSuffix);\n    } else {\n        return this.localeData().invalidDate();\n    }\n}\n\nfunction fromNow (withoutSuffix) {\n    return this.from(createLocal(), withoutSuffix);\n}\n\nfunction to (time, withoutSuffix) {\n    if (this.isValid() &&\n            ((isMoment(time) && time.isValid()) ||\n             createLocal(time).isValid())) {\n        return createDuration({from: this, to: time}).locale(this.locale()).humanize(!withoutSuffix);\n    } else {\n        return this.localeData().invalidDate();\n    }\n}\n\nfunction toNow (withoutSuffix) {\n    return this.to(createLocal(), withoutSuffix);\n}\n\n// If passed a locale key, it will set the locale for this\n// instance.  Otherwise, it will return the locale configuration\n// variables for this instance.\nfunction locale (key) {\n    var newLocaleData;\n\n    if (key === undefined) {\n        return this._locale._abbr;\n    } else {\n        newLocaleData = getLocale(key);\n        if (newLocaleData != null) {\n            this._locale = newLocaleData;\n        }\n        return this;\n    }\n}\n\nvar lang = deprecate(\n    'moment().lang() is deprecated. Instead, use moment().localeData() to get the language configuration. Use moment().locale() to change languages.',\n    function (key) {\n        if (key === undefined) {\n            return this.localeData();\n        } else {\n            return this.locale(key);\n        }\n    }\n);\n\nfunction localeData () {\n    return this._locale;\n}\n\nfunction startOf (units) {\n    units = normalizeUnits(units);\n    // the following switch intentionally omits break keywords\n    // to utilize falling through the cases.\n    switch (units) {\n        case 'year':\n            this.month(0);\n            /* falls through */\n        case 'quarter':\n        case 'month':\n            this.date(1);\n            /* falls through */\n        case 'week':\n        case 'isoWeek':\n        case 'day':\n        case 'date':\n            this.hours(0);\n            /* falls through */\n        case 'hour':\n            this.minutes(0);\n            /* falls through */\n        case 'minute':\n            this.seconds(0);\n            /* falls through */\n        case 'second':\n            this.milliseconds(0);\n    }\n\n    // weeks are a special case\n    if (units === 'week') {\n        this.weekday(0);\n    }\n    if (units === 'isoWeek') {\n        this.isoWeekday(1);\n    }\n\n    // quarters are also special\n    if (units === 'quarter') {\n        this.month(Math.floor(this.month() / 3) * 3);\n    }\n\n    return this;\n}\n\nfunction endOf (units) {\n    units = normalizeUnits(units);\n    if (units === undefined || units === 'millisecond') {\n        return this;\n    }\n\n    // 'date' is an alias for 'day', so it should be considered as such.\n    if (units === 'date') {\n        units = 'day';\n    }\n\n    return this.startOf(units).add(1, (units === 'isoWeek' ? 'week' : units)).subtract(1, 'ms');\n}\n\nfunction valueOf () {\n    return this._d.valueOf() - ((this._offset || 0) * 60000);\n}\n\nfunction unix () {\n    return Math.floor(this.valueOf() / 1000);\n}\n\nfunction toDate () {\n    return new Date(this.valueOf());\n}\n\nfunction toArray () {\n    var m = this;\n    return [m.year(), m.month(), m.date(), m.hour(), m.minute(), m.second(), m.millisecond()];\n}\n\nfunction toObject () {\n    var m = this;\n    return {\n        years: m.year(),\n        months: m.month(),\n        date: m.date(),\n        hours: m.hours(),\n        minutes: m.minutes(),\n        seconds: m.seconds(),\n        milliseconds: m.milliseconds()\n    };\n}\n\nfunction toJSON () {\n    // new Date(NaN).toJSON() === null\n    return this.isValid() ? this.toISOString() : null;\n}\n\nfunction isValid$2 () {\n    return isValid(this);\n}\n\nfunction parsingFlags () {\n    return extend({}, getParsingFlags(this));\n}\n\nfunction invalidAt () {\n    return getParsingFlags(this).overflow;\n}\n\nfunction creationData() {\n    return {\n        input: this._i,\n        format: this._f,\n        locale: this._locale,\n        isUTC: this._isUTC,\n        strict: this._strict\n    };\n}\n\n// FORMATTING\n\naddFormatToken(0, ['gg', 2], 0, function () {\n    return this.weekYear() % 100;\n});\n\naddFormatToken(0, ['GG', 2], 0, function () {\n    return this.isoWeekYear() % 100;\n});\n\nfunction addWeekYearFormatToken (token, getter) {\n    addFormatToken(0, [token, token.length], 0, getter);\n}\n\naddWeekYearFormatToken('gggg',     'weekYear');\naddWeekYearFormatToken('ggggg',    'weekYear');\naddWeekYearFormatToken('GGGG',  'isoWeekYear');\naddWeekYearFormatToken('GGGGG', 'isoWeekYear');\n\n// ALIASES\n\naddUnitAlias('weekYear', 'gg');\naddUnitAlias('isoWeekYear', 'GG');\n\n// PRIORITY\n\naddUnitPriority('weekYear', 1);\naddUnitPriority('isoWeekYear', 1);\n\n\n// PARSING\n\naddRegexToken('G',      matchSigned);\naddRegexToken('g',      matchSigned);\naddRegexToken('GG',     match1to2, match2);\naddRegexToken('gg',     match1to2, match2);\naddRegexToken('GGGG',   match1to4, match4);\naddRegexToken('gggg',   match1to4, match4);\naddRegexToken('GGGGG',  match1to6, match6);\naddRegexToken('ggggg',  match1to6, match6);\n\naddWeekParseToken(['gggg', 'ggggg', 'GGGG', 'GGGGG'], function (input, week, config, token) {\n    week[token.substr(0, 2)] = toInt(input);\n});\n\naddWeekParseToken(['gg', 'GG'], function (input, week, config, token) {\n    week[token] = hooks.parseTwoDigitYear(input);\n});\n\n// MOMENTS\n\nfunction getSetWeekYear (input) {\n    return getSetWeekYearHelper.call(this,\n            input,\n            this.week(),\n            this.weekday(),\n            this.localeData()._week.dow,\n            this.localeData()._week.doy);\n}\n\nfunction getSetISOWeekYear (input) {\n    return getSetWeekYearHelper.call(this,\n            input, this.isoWeek(), this.isoWeekday(), 1, 4);\n}\n\nfunction getISOWeeksInYear () {\n    return weeksInYear(this.year(), 1, 4);\n}\n\nfunction getWeeksInYear () {\n    var weekInfo = this.localeData()._week;\n    return weeksInYear(this.year(), weekInfo.dow, weekInfo.doy);\n}\n\nfunction getSetWeekYearHelper(input, week, weekday, dow, doy) {\n    var weeksTarget;\n    if (input == null) {\n        return weekOfYear(this, dow, doy).year;\n    } else {\n        weeksTarget = weeksInYear(input, dow, doy);\n        if (week > weeksTarget) {\n            week = weeksTarget;\n        }\n        return setWeekAll.call(this, input, week, weekday, dow, doy);\n    }\n}\n\nfunction setWeekAll(weekYear, week, weekday, dow, doy) {\n    var dayOfYearData = dayOfYearFromWeeks(weekYear, week, weekday, dow, doy),\n        date = createUTCDate(dayOfYearData.year, 0, dayOfYearData.dayOfYear);\n\n    this.year(date.getUTCFullYear());\n    this.month(date.getUTCMonth());\n    this.date(date.getUTCDate());\n    return this;\n}\n\n// FORMATTING\n\naddFormatToken('Q', 0, 'Qo', 'quarter');\n\n// ALIASES\n\naddUnitAlias('quarter', 'Q');\n\n// PRIORITY\n\naddUnitPriority('quarter', 7);\n\n// PARSING\n\naddRegexToken('Q', match1);\naddParseToken('Q', function (input, array) {\n    array[MONTH] = (toInt(input) - 1) * 3;\n});\n\n// MOMENTS\n\nfunction getSetQuarter (input) {\n    return input == null ? Math.ceil((this.month() + 1) / 3) : this.month((input - 1) * 3 + this.month() % 3);\n}\n\n// FORMATTING\n\naddFormatToken('D', ['DD', 2], 'Do', 'date');\n\n// ALIASES\n\naddUnitAlias('date', 'D');\n\n// PRIOROITY\naddUnitPriority('date', 9);\n\n// PARSING\n\naddRegexToken('D',  match1to2);\naddRegexToken('DD', match1to2, match2);\naddRegexToken('Do', function (isStrict, locale) {\n    // TODO: Remove \"ordinalParse\" fallback in next major release.\n    return isStrict ?\n      (locale._dayOfMonthOrdinalParse || locale._ordinalParse) :\n      locale._dayOfMonthOrdinalParseLenient;\n});\n\naddParseToken(['D', 'DD'], DATE);\naddParseToken('Do', function (input, array) {\n    array[DATE] = toInt(input.match(match1to2)[0], 10);\n});\n\n// MOMENTS\n\nvar getSetDayOfMonth = makeGetSet('Date', true);\n\n// FORMATTING\n\naddFormatToken('DDD', ['DDDD', 3], 'DDDo', 'dayOfYear');\n\n// ALIASES\n\naddUnitAlias('dayOfYear', 'DDD');\n\n// PRIORITY\naddUnitPriority('dayOfYear', 4);\n\n// PARSING\n\naddRegexToken('DDD',  match1to3);\naddRegexToken('DDDD', match3);\naddParseToken(['DDD', 'DDDD'], function (input, array, config) {\n    config._dayOfYear = toInt(input);\n});\n\n// HELPERS\n\n// MOMENTS\n\nfunction getSetDayOfYear (input) {\n    var dayOfYear = Math.round((this.clone().startOf('day') - this.clone().startOf('year')) / 864e5) + 1;\n    return input == null ? dayOfYear : this.add((input - dayOfYear), 'd');\n}\n\n// FORMATTING\n\naddFormatToken('m', ['mm', 2], 0, 'minute');\n\n// ALIASES\n\naddUnitAlias('minute', 'm');\n\n// PRIORITY\n\naddUnitPriority('minute', 14);\n\n// PARSING\n\naddRegexToken('m',  match1to2);\naddRegexToken('mm', match1to2, match2);\naddParseToken(['m', 'mm'], MINUTE);\n\n// MOMENTS\n\nvar getSetMinute = makeGetSet('Minutes', false);\n\n// FORMATTING\n\naddFormatToken('s', ['ss', 2], 0, 'second');\n\n// ALIASES\n\naddUnitAlias('second', 's');\n\n// PRIORITY\n\naddUnitPriority('second', 15);\n\n// PARSING\n\naddRegexToken('s',  match1to2);\naddRegexToken('ss', match1to2, match2);\naddParseToken(['s', 'ss'], SECOND);\n\n// MOMENTS\n\nvar getSetSecond = makeGetSet('Seconds', false);\n\n// FORMATTING\n\naddFormatToken('S', 0, 0, function () {\n    return ~~(this.millisecond() / 100);\n});\n\naddFormatToken(0, ['SS', 2], 0, function () {\n    return ~~(this.millisecond() / 10);\n});\n\naddFormatToken(0, ['SSS', 3], 0, 'millisecond');\naddFormatToken(0, ['SSSS', 4], 0, function () {\n    return this.millisecond() * 10;\n});\naddFormatToken(0, ['SSSSS', 5], 0, function () {\n    return this.millisecond() * 100;\n});\naddFormatToken(0, ['SSSSSS', 6], 0, function () {\n    return this.millisecond() * 1000;\n});\naddFormatToken(0, ['SSSSSSS', 7], 0, function () {\n    return this.millisecond() * 10000;\n});\naddFormatToken(0, ['SSSSSSSS', 8], 0, function () {\n    return this.millisecond() * 100000;\n});\naddFormatToken(0, ['SSSSSSSSS', 9], 0, function () {\n    return this.millisecond() * 1000000;\n});\n\n\n// ALIASES\n\naddUnitAlias('millisecond', 'ms');\n\n// PRIORITY\n\naddUnitPriority('millisecond', 16);\n\n// PARSING\n\naddRegexToken('S',    match1to3, match1);\naddRegexToken('SS',   match1to3, match2);\naddRegexToken('SSS',  match1to3, match3);\n\nvar token;\nfor (token = 'SSSS'; token.length <= 9; token += 'S') {\n    addRegexToken(token, matchUnsigned);\n}\n\nfunction parseMs(input, array) {\n    array[MILLISECOND] = toInt(('0.' + input) * 1000);\n}\n\nfor (token = 'S'; token.length <= 9; token += 'S') {\n    addParseToken(token, parseMs);\n}\n// MOMENTS\n\nvar getSetMillisecond = makeGetSet('Milliseconds', false);\n\n// FORMATTING\n\naddFormatToken('z',  0, 0, 'zoneAbbr');\naddFormatToken('zz', 0, 0, 'zoneName');\n\n// MOMENTS\n\nfunction getZoneAbbr () {\n    return this._isUTC ? 'UTC' : '';\n}\n\nfunction getZoneName () {\n    return this._isUTC ? 'Coordinated Universal Time' : '';\n}\n\nvar proto = Moment.prototype;\n\nproto.add               = add;\nproto.calendar          = calendar$1;\nproto.clone             = clone;\nproto.diff              = diff;\nproto.endOf             = endOf;\nproto.format            = format;\nproto.from              = from;\nproto.fromNow           = fromNow;\nproto.to                = to;\nproto.toNow             = toNow;\nproto.get               = stringGet;\nproto.invalidAt         = invalidAt;\nproto.isAfter           = isAfter;\nproto.isBefore          = isBefore;\nproto.isBetween         = isBetween;\nproto.isSame            = isSame;\nproto.isSameOrAfter     = isSameOrAfter;\nproto.isSameOrBefore    = isSameOrBefore;\nproto.isValid           = isValid$2;\nproto.lang              = lang;\nproto.locale            = locale;\nproto.localeData        = localeData;\nproto.max               = prototypeMax;\nproto.min               = prototypeMin;\nproto.parsingFlags      = parsingFlags;\nproto.set               = stringSet;\nproto.startOf           = startOf;\nproto.subtract          = subtract;\nproto.toArray           = toArray;\nproto.toObject          = toObject;\nproto.toDate            = toDate;\nproto.toISOString       = toISOString;\nproto.inspect           = inspect;\nproto.toJSON            = toJSON;\nproto.toString          = toString;\nproto.unix              = unix;\nproto.valueOf           = valueOf;\nproto.creationData      = creationData;\n\n// Year\nproto.year       = getSetYear;\nproto.isLeapYear = getIsLeapYear;\n\n// Week Year\nproto.weekYear    = getSetWeekYear;\nproto.isoWeekYear = getSetISOWeekYear;\n\n// Quarter\nproto.quarter = proto.quarters = getSetQuarter;\n\n// Month\nproto.month       = getSetMonth;\nproto.daysInMonth = getDaysInMonth;\n\n// Week\nproto.week           = proto.weeks        = getSetWeek;\nproto.isoWeek        = proto.isoWeeks     = getSetISOWeek;\nproto.weeksInYear    = getWeeksInYear;\nproto.isoWeeksInYear = getISOWeeksInYear;\n\n// Day\nproto.date       = getSetDayOfMonth;\nproto.day        = proto.days             = getSetDayOfWeek;\nproto.weekday    = getSetLocaleDayOfWeek;\nproto.isoWeekday = getSetISODayOfWeek;\nproto.dayOfYear  = getSetDayOfYear;\n\n// Hour\nproto.hour = proto.hours = getSetHour;\n\n// Minute\nproto.minute = proto.minutes = getSetMinute;\n\n// Second\nproto.second = proto.seconds = getSetSecond;\n\n// Millisecond\nproto.millisecond = proto.milliseconds = getSetMillisecond;\n\n// Offset\nproto.utcOffset            = getSetOffset;\nproto.utc                  = setOffsetToUTC;\nproto.local                = setOffsetToLocal;\nproto.parseZone            = setOffsetToParsedOffset;\nproto.hasAlignedHourOffset = hasAlignedHourOffset;\nproto.isDST                = isDaylightSavingTime;\nproto.isLocal              = isLocal;\nproto.isUtcOffset          = isUtcOffset;\nproto.isUtc                = isUtc;\nproto.isUTC                = isUtc;\n\n// Timezone\nproto.zoneAbbr = getZoneAbbr;\nproto.zoneName = getZoneName;\n\n// Deprecations\nproto.dates  = deprecate('dates accessor is deprecated. Use date instead.', getSetDayOfMonth);\nproto.months = deprecate('months accessor is deprecated. Use month instead', getSetMonth);\nproto.years  = deprecate('years accessor is deprecated. Use year instead', getSetYear);\nproto.zone   = deprecate('moment().zone is deprecated, use moment().utcOffset instead. http://momentjs.com/guides/#/warnings/zone/', getSetZone);\nproto.isDSTShifted = deprecate('isDSTShifted is deprecated. See http://momentjs.com/guides/#/warnings/dst-shifted/ for more information', isDaylightSavingTimeShifted);\n\nfunction createUnix (input) {\n    return createLocal(input * 1000);\n}\n\nfunction createInZone () {\n    return createLocal.apply(null, arguments).parseZone();\n}\n\nfunction preParsePostFormat (string) {\n    return string;\n}\n\nvar proto$1 = Locale.prototype;\n\nproto$1.calendar        = calendar;\nproto$1.longDateFormat  = longDateFormat;\nproto$1.invalidDate     = invalidDate;\nproto$1.ordinal         = ordinal;\nproto$1.preparse        = preParsePostFormat;\nproto$1.postformat      = preParsePostFormat;\nproto$1.relativeTime    = relativeTime;\nproto$1.pastFuture      = pastFuture;\nproto$1.set             = set;\n\n// Month\nproto$1.months            =        localeMonths;\nproto$1.monthsShort       =        localeMonthsShort;\nproto$1.monthsParse       =        localeMonthsParse;\nproto$1.monthsRegex       = monthsRegex;\nproto$1.monthsShortRegex  = monthsShortRegex;\n\n// Week\nproto$1.week = localeWeek;\nproto$1.firstDayOfYear = localeFirstDayOfYear;\nproto$1.firstDayOfWeek = localeFirstDayOfWeek;\n\n// Day of Week\nproto$1.weekdays       =        localeWeekdays;\nproto$1.weekdaysMin    =        localeWeekdaysMin;\nproto$1.weekdaysShort  =        localeWeekdaysShort;\nproto$1.weekdaysParse  =        localeWeekdaysParse;\n\nproto$1.weekdaysRegex       =        weekdaysRegex;\nproto$1.weekdaysShortRegex  =        weekdaysShortRegex;\nproto$1.weekdaysMinRegex    =        weekdaysMinRegex;\n\n// Hours\nproto$1.isPM = localeIsPM;\nproto$1.meridiem = localeMeridiem;\n\nfunction get$1 (format, index, field, setter) {\n    var locale = getLocale();\n    var utc = createUTC().set(setter, index);\n    return locale[field](utc, format);\n}\n\nfunction listMonthsImpl (format, index, field) {\n    if (isNumber(format)) {\n        index = format;\n        format = undefined;\n    }\n\n    format = format || '';\n\n    if (index != null) {\n        return get$1(format, index, field, 'month');\n    }\n\n    var i;\n    var out = [];\n    for (i = 0; i < 12; i++) {\n        out[i] = get$1(format, i, field, 'month');\n    }\n    return out;\n}\n\n// ()\n// (5)\n// (fmt, 5)\n// (fmt)\n// (true)\n// (true, 5)\n// (true, fmt, 5)\n// (true, fmt)\nfunction listWeekdaysImpl (localeSorted, format, index, field) {\n    if (typeof localeSorted === 'boolean') {\n        if (isNumber(format)) {\n            index = format;\n            format = undefined;\n        }\n\n        format = format || '';\n    } else {\n        format = localeSorted;\n        index = format;\n        localeSorted = false;\n\n        if (isNumber(format)) {\n            index = format;\n            format = undefined;\n        }\n\n        format = format || '';\n    }\n\n    var locale = getLocale(),\n        shift = localeSorted ? locale._week.dow : 0;\n\n    if (index != null) {\n        return get$1(format, (index + shift) % 7, field, 'day');\n    }\n\n    var i;\n    var out = [];\n    for (i = 0; i < 7; i++) {\n        out[i] = get$1(format, (i + shift) % 7, field, 'day');\n    }\n    return out;\n}\n\nfunction listMonths (format, index) {\n    return listMonthsImpl(format, index, 'months');\n}\n\nfunction listMonthsShort (format, index) {\n    return listMonthsImpl(format, index, 'monthsShort');\n}\n\nfunction listWeekdays (localeSorted, format, index) {\n    return listWeekdaysImpl(localeSorted, format, index, 'weekdays');\n}\n\nfunction listWeekdaysShort (localeSorted, format, index) {\n    return listWeekdaysImpl(localeSorted, format, index, 'weekdaysShort');\n}\n\nfunction listWeekdaysMin (localeSorted, format, index) {\n    return listWeekdaysImpl(localeSorted, format, index, 'weekdaysMin');\n}\n\ngetSetGlobalLocale('en', {\n    dayOfMonthOrdinalParse: /\\d{1,2}(th|st|nd|rd)/,\n    ordinal : function (number) {\n        var b = number % 10,\n            output = (toInt(number % 100 / 10) === 1) ? 'th' :\n            (b === 1) ? 'st' :\n            (b === 2) ? 'nd' :\n            (b === 3) ? 'rd' : 'th';\n        return number + output;\n    }\n});\n\n// Side effect imports\nhooks.lang = deprecate('moment.lang is deprecated. Use moment.locale instead.', getSetGlobalLocale);\nhooks.langData = deprecate('moment.langData is deprecated. Use moment.localeData instead.', getLocale);\n\nvar mathAbs = Math.abs;\n\nfunction abs () {\n    var data           = this._data;\n\n    this._milliseconds = mathAbs(this._milliseconds);\n    this._days         = mathAbs(this._days);\n    this._months       = mathAbs(this._months);\n\n    data.milliseconds  = mathAbs(data.milliseconds);\n    data.seconds       = mathAbs(data.seconds);\n    data.minutes       = mathAbs(data.minutes);\n    data.hours         = mathAbs(data.hours);\n    data.months        = mathAbs(data.months);\n    data.years         = mathAbs(data.years);\n\n    return this;\n}\n\nfunction addSubtract$1 (duration, input, value, direction) {\n    var other = createDuration(input, value);\n\n    duration._milliseconds += direction * other._milliseconds;\n    duration._days         += direction * other._days;\n    duration._months       += direction * other._months;\n\n    return duration._bubble();\n}\n\n// supports only 2.0-style add(1, 's') or add(duration)\nfunction add$1 (input, value) {\n    return addSubtract$1(this, input, value, 1);\n}\n\n// supports only 2.0-style subtract(1, 's') or subtract(duration)\nfunction subtract$1 (input, value) {\n    return addSubtract$1(this, input, value, -1);\n}\n\nfunction absCeil (number) {\n    if (number < 0) {\n        return Math.floor(number);\n    } else {\n        return Math.ceil(number);\n    }\n}\n\nfunction bubble () {\n    var milliseconds = this._milliseconds;\n    var days         = this._days;\n    var months       = this._months;\n    var data         = this._data;\n    var seconds, minutes, hours, years, monthsFromDays;\n\n    // if we have a mix of positive and negative values, bubble down first\n    // check: https://github.com/moment/moment/issues/2166\n    if (!((milliseconds >= 0 && days >= 0 && months >= 0) ||\n            (milliseconds <= 0 && days <= 0 && months <= 0))) {\n        milliseconds += absCeil(monthsToDays(months) + days) * 864e5;\n        days = 0;\n        months = 0;\n    }\n\n    // The following code bubbles up values, see the tests for\n    // examples of what that means.\n    data.milliseconds = milliseconds % 1000;\n\n    seconds           = absFloor(milliseconds / 1000);\n    data.seconds      = seconds % 60;\n\n    minutes           = absFloor(seconds / 60);\n    data.minutes      = minutes % 60;\n\n    hours             = absFloor(minutes / 60);\n    data.hours        = hours % 24;\n\n    days += absFloor(hours / 24);\n\n    // convert days to months\n    monthsFromDays = absFloor(daysToMonths(days));\n    months += monthsFromDays;\n    days -= absCeil(monthsToDays(monthsFromDays));\n\n    // 12 months -> 1 year\n    years = absFloor(months / 12);\n    months %= 12;\n\n    data.days   = days;\n    data.months = months;\n    data.years  = years;\n\n    return this;\n}\n\nfunction daysToMonths (days) {\n    // 400 years have 146097 days (taking into account leap year rules)\n    // 400 years have 12 months === 4800\n    return days * 4800 / 146097;\n}\n\nfunction monthsToDays (months) {\n    // the reverse of daysToMonths\n    return months * 146097 / 4800;\n}\n\nfunction as (units) {\n    if (!this.isValid()) {\n        return NaN;\n    }\n    var days;\n    var months;\n    var milliseconds = this._milliseconds;\n\n    units = normalizeUnits(units);\n\n    if (units === 'month' || units === 'year') {\n        days   = this._days   + milliseconds / 864e5;\n        months = this._months + daysToMonths(days);\n        return units === 'month' ? months : months / 12;\n    } else {\n        // handle milliseconds separately because of floating point math errors (issue #1867)\n        days = this._days + Math.round(monthsToDays(this._months));\n        switch (units) {\n            case 'week'   : return days / 7     + milliseconds / 6048e5;\n            case 'day'    : return days         + milliseconds / 864e5;\n            case 'hour'   : return days * 24    + milliseconds / 36e5;\n            case 'minute' : return days * 1440  + milliseconds / 6e4;\n            case 'second' : return days * 86400 + milliseconds / 1000;\n            // Math.floor prevents floating point math errors here\n            case 'millisecond': return Math.floor(days * 864e5) + milliseconds;\n            default: throw new Error('Unknown unit ' + units);\n        }\n    }\n}\n\n// TODO: Use this.as('ms')?\nfunction valueOf$1 () {\n    if (!this.isValid()) {\n        return NaN;\n    }\n    return (\n        this._milliseconds +\n        this._days * 864e5 +\n        (this._months % 12) * 2592e6 +\n        toInt(this._months / 12) * 31536e6\n    );\n}\n\nfunction makeAs (alias) {\n    return function () {\n        return this.as(alias);\n    };\n}\n\nvar asMilliseconds = makeAs('ms');\nvar asSeconds      = makeAs('s');\nvar asMinutes      = makeAs('m');\nvar asHours        = makeAs('h');\nvar asDays         = makeAs('d');\nvar asWeeks        = makeAs('w');\nvar asMonths       = makeAs('M');\nvar asYears        = makeAs('y');\n\nfunction clone$1 () {\n    return createDuration(this);\n}\n\nfunction get$2 (units) {\n    units = normalizeUnits(units);\n    return this.isValid() ? this[units + 's']() : NaN;\n}\n\nfunction makeGetter(name) {\n    return function () {\n        return this.isValid() ? this._data[name] : NaN;\n    };\n}\n\nvar milliseconds = makeGetter('milliseconds');\nvar seconds      = makeGetter('seconds');\nvar minutes      = makeGetter('minutes');\nvar hours        = makeGetter('hours');\nvar days         = makeGetter('days');\nvar months       = makeGetter('months');\nvar years        = makeGetter('years');\n\nfunction weeks () {\n    return absFloor(this.days() / 7);\n}\n\nvar round = Math.round;\nvar thresholds = {\n    ss: 44,         // a few seconds to seconds\n    s : 45,         // seconds to minute\n    m : 45,         // minutes to hour\n    h : 22,         // hours to day\n    d : 26,         // days to month\n    M : 11          // months to year\n};\n\n// helper function for moment.fn.from, moment.fn.fromNow, and moment.duration.fn.humanize\nfunction substituteTimeAgo(string, number, withoutSuffix, isFuture, locale) {\n    return locale.relativeTime(number || 1, !!withoutSuffix, string, isFuture);\n}\n\nfunction relativeTime$1 (posNegDuration, withoutSuffix, locale) {\n    var duration = createDuration(posNegDuration).abs();\n    var seconds  = round(duration.as('s'));\n    var minutes  = round(duration.as('m'));\n    var hours    = round(duration.as('h'));\n    var days     = round(duration.as('d'));\n    var months   = round(duration.as('M'));\n    var years    = round(duration.as('y'));\n\n    var a = seconds <= thresholds.ss && ['s', seconds]  ||\n            seconds < thresholds.s   && ['ss', seconds] ||\n            minutes <= 1             && ['m']           ||\n            minutes < thresholds.m   && ['mm', minutes] ||\n            hours   <= 1             && ['h']           ||\n            hours   < thresholds.h   && ['hh', hours]   ||\n            days    <= 1             && ['d']           ||\n            days    < thresholds.d   && ['dd', days]    ||\n            months  <= 1             && ['M']           ||\n            months  < thresholds.M   && ['MM', months]  ||\n            years   <= 1             && ['y']           || ['yy', years];\n\n    a[2] = withoutSuffix;\n    a[3] = +posNegDuration > 0;\n    a[4] = locale;\n    return substituteTimeAgo.apply(null, a);\n}\n\n// This function allows you to set the rounding function for relative time strings\nfunction getSetRelativeTimeRounding (roundingFunction) {\n    if (roundingFunction === undefined) {\n        return round;\n    }\n    if (typeof(roundingFunction) === 'function') {\n        round = roundingFunction;\n        return true;\n    }\n    return false;\n}\n\n// This function allows you to set a threshold for relative time strings\nfunction getSetRelativeTimeThreshold (threshold, limit) {\n    if (thresholds[threshold] === undefined) {\n        return false;\n    }\n    if (limit === undefined) {\n        return thresholds[threshold];\n    }\n    thresholds[threshold] = limit;\n    if (threshold === 's') {\n        thresholds.ss = limit - 1;\n    }\n    return true;\n}\n\nfunction humanize (withSuffix) {\n    if (!this.isValid()) {\n        return this.localeData().invalidDate();\n    }\n\n    var locale = this.localeData();\n    var output = relativeTime$1(this, !withSuffix, locale);\n\n    if (withSuffix) {\n        output = locale.pastFuture(+this, output);\n    }\n\n    return locale.postformat(output);\n}\n\nvar abs$1 = Math.abs;\n\nfunction sign(x) {\n    return ((x > 0) - (x < 0)) || +x;\n}\n\nfunction toISOString$1() {\n    // for ISO strings we do not use the normal bubbling rules:\n    //  * milliseconds bubble up until they become hours\n    //  * days do not bubble at all\n    //  * months bubble up until they become years\n    // This is because there is no context-free conversion between hours and days\n    // (think of clock changes)\n    // and also not between days and months (28-31 days per month)\n    if (!this.isValid()) {\n        return this.localeData().invalidDate();\n    }\n\n    var seconds = abs$1(this._milliseconds) / 1000;\n    var days         = abs$1(this._days);\n    var months       = abs$1(this._months);\n    var minutes, hours, years;\n\n    // 3600 seconds -> 60 minutes -> 1 hour\n    minutes           = absFloor(seconds / 60);\n    hours             = absFloor(minutes / 60);\n    seconds %= 60;\n    minutes %= 60;\n\n    // 12 months -> 1 year\n    years  = absFloor(months / 12);\n    months %= 12;\n\n\n    // inspired by https://github.com/dordille/moment-isoduration/blob/master/moment.isoduration.js\n    var Y = years;\n    var M = months;\n    var D = days;\n    var h = hours;\n    var m = minutes;\n    var s = seconds ? seconds.toFixed(3).replace(/\\.?0+$/, '') : '';\n    var total = this.asSeconds();\n\n    if (!total) {\n        // this is the same as C#'s (Noda) and python (isodate)...\n        // but not other JS (goog.date)\n        return 'P0D';\n    }\n\n    var totalSign = total < 0 ? '-' : '';\n    var ymSign = sign(this._months) !== sign(total) ? '-' : '';\n    var daysSign = sign(this._days) !== sign(total) ? '-' : '';\n    var hmsSign = sign(this._milliseconds) !== sign(total) ? '-' : '';\n\n    return totalSign + 'P' +\n        (Y ? ymSign + Y + 'Y' : '') +\n        (M ? ymSign + M + 'M' : '') +\n        (D ? daysSign + D + 'D' : '') +\n        ((h || m || s) ? 'T' : '') +\n        (h ? hmsSign + h + 'H' : '') +\n        (m ? hmsSign + m + 'M' : '') +\n        (s ? hmsSign + s + 'S' : '');\n}\n\nvar proto$2 = Duration.prototype;\n\nproto$2.isValid        = isValid$1;\nproto$2.abs            = abs;\nproto$2.add            = add$1;\nproto$2.subtract       = subtract$1;\nproto$2.as             = as;\nproto$2.asMilliseconds = asMilliseconds;\nproto$2.asSeconds      = asSeconds;\nproto$2.asMinutes      = asMinutes;\nproto$2.asHours        = asHours;\nproto$2.asDays         = asDays;\nproto$2.asWeeks        = asWeeks;\nproto$2.asMonths       = asMonths;\nproto$2.asYears        = asYears;\nproto$2.valueOf        = valueOf$1;\nproto$2._bubble        = bubble;\nproto$2.clone          = clone$1;\nproto$2.get            = get$2;\nproto$2.milliseconds   = milliseconds;\nproto$2.seconds        = seconds;\nproto$2.minutes        = minutes;\nproto$2.hours          = hours;\nproto$2.days           = days;\nproto$2.weeks          = weeks;\nproto$2.months         = months;\nproto$2.years          = years;\nproto$2.humanize       = humanize;\nproto$2.toISOString    = toISOString$1;\nproto$2.toString       = toISOString$1;\nproto$2.toJSON         = toISOString$1;\nproto$2.locale         = locale;\nproto$2.localeData     = localeData;\n\n// Deprecations\nproto$2.toIsoString = deprecate('toIsoString() is deprecated. Please use toISOString() instead (notice the capitals)', toISOString$1);\nproto$2.lang = lang;\n\n// Side effect imports\n\n// FORMATTING\n\naddFormatToken('X', 0, 0, 'unix');\naddFormatToken('x', 0, 0, 'valueOf');\n\n// PARSING\n\naddRegexToken('x', matchSigned);\naddRegexToken('X', matchTimestamp);\naddParseToken('X', function (input, array, config) {\n    config._d = new Date(parseFloat(input, 10) * 1000);\n});\naddParseToken('x', function (input, array, config) {\n    config._d = new Date(toInt(input));\n});\n\n// Side effect imports\n\n\nhooks.version = '2.19.2';\n\nsetHookCallback(createLocal);\n\nhooks.fn                    = proto;\nhooks.min                   = min;\nhooks.max                   = max;\nhooks.now                   = now;\nhooks.utc                   = createUTC;\nhooks.unix                  = createUnix;\nhooks.months                = listMonths;\nhooks.isDate                = isDate;\nhooks.locale                = getSetGlobalLocale;\nhooks.invalid               = createInvalid;\nhooks.duration              = createDuration;\nhooks.isMoment              = isMoment;\nhooks.weekdays              = listWeekdays;\nhooks.parseZone             = createInZone;\nhooks.localeData            = getLocale;\nhooks.isDuration            = isDuration;\nhooks.monthsShort           = listMonthsShort;\nhooks.weekdaysMin           = listWeekdaysMin;\nhooks.defineLocale          = defineLocale;\nhooks.updateLocale          = updateLocale;\nhooks.locales               = listLocales;\nhooks.weekdaysShort         = listWeekdaysShort;\nhooks.normalizeUnits        = normalizeUnits;\nhooks.relativeTimeRounding  = getSetRelativeTimeRounding;\nhooks.relativeTimeThreshold = getSetRelativeTimeThreshold;\nhooks.calendarFormat        = getCalendarFormat;\nhooks.prototype             = proto;\n\nreturn hooks;\n\n})));\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/moment/moment.js\n// module id = 8\n// module chunks = 8","// https://github.com/zloirock/core-js/issues/86#issuecomment-115759028\nvar global = module.exports = typeof window != 'undefined' && window.Math == Math\n  ? window : typeof self != 'undefined' && self.Math == Math ? self\n  // eslint-disable-next-line no-new-func\n  : Function('return this')();\nif (typeof __g == 'number') __g = global; // eslint-disable-line no-undef\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_global.js\n// module id = 10\n// module chunks = 8","// removed by extract-text-webpack-plugin\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./assets/index.less\n// module id = 11\n// module chunks = 8","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * \n */\n\nfunction makeEmptyFunction(arg) {\n  return function () {\n    return arg;\n  };\n}\n\n/**\n * This function accepts and discards inputs; it has no side effects. This is\n * primarily useful idiomatically for overridable function endpoints which\n * always need to be callable, since JS lacks a null-call idiom ala Cocoa.\n */\nvar emptyFunction = function emptyFunction() {};\n\nemptyFunction.thatReturns = makeEmptyFunction;\nemptyFunction.thatReturnsFalse = makeEmptyFunction(false);\nemptyFunction.thatReturnsTrue = makeEmptyFunction(true);\nemptyFunction.thatReturnsNull = makeEmptyFunction(null);\nemptyFunction.thatReturnsThis = function () {\n  return this;\n};\nemptyFunction.thatReturnsArgument = function (arg) {\n  return arg;\n};\n\nmodule.exports = emptyFunction;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/emptyFunction.js\n// module id = 12\n// module chunks = 8","var core = module.exports = { version: '2.5.1' };\nif (typeof __e == 'number') __e = core; // eslint-disable-line no-undef\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_core.js\n// module id = 13\n// module chunks = 8","// Thank's IE8 for his funny defineProperty\nmodule.exports = !require('./_fails')(function () {\n  return Object.defineProperty({}, 'a', { get: function () { return 7; } }).a != 7;\n});\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_descriptors.js\n// module id = 14\n// module chunks = 8","var hasOwnProperty = {}.hasOwnProperty;\nmodule.exports = function (it, key) {\n  return hasOwnProperty.call(it, key);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_has.js\n// module id = 15\n// module chunks = 8","var anObject = require('./_an-object');\nvar IE8_DOM_DEFINE = require('./_ie8-dom-define');\nvar toPrimitive = require('./_to-primitive');\nvar dP = Object.defineProperty;\n\nexports.f = require('./_descriptors') ? Object.defineProperty : function defineProperty(O, P, Attributes) {\n  anObject(O);\n  P = toPrimitive(P, true);\n  anObject(Attributes);\n  if (IE8_DOM_DEFINE) try {\n    return dP(O, P, Attributes);\n  } catch (e) { /* empty */ }\n  if ('get' in Attributes || 'set' in Attributes) throw TypeError('Accessors not supported!');\n  if ('value' in Attributes) O[P] = Attributes.value;\n  return O;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-dp.js\n// module id = 16\n// module chunks = 8","/*\nobject-assign\n(c) Sindre Sorhus\n@license MIT\n*/\n\n'use strict';\n/* eslint-disable no-unused-vars */\nvar getOwnPropertySymbols = Object.getOwnPropertySymbols;\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nvar propIsEnumerable = Object.prototype.propertyIsEnumerable;\n\nfunction toObject(val) {\n\tif (val === null || val === undefined) {\n\t\tthrow new TypeError('Object.assign cannot be called with null or undefined');\n\t}\n\n\treturn Object(val);\n}\n\nfunction shouldUseNative() {\n\ttry {\n\t\tif (!Object.assign) {\n\t\t\treturn false;\n\t\t}\n\n\t\t// Detect buggy property enumeration order in older V8 versions.\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=4118\n\t\tvar test1 = new String('abc');  // eslint-disable-line no-new-wrappers\n\t\ttest1[5] = 'de';\n\t\tif (Object.getOwnPropertyNames(test1)[0] === '5') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test2 = {};\n\t\tfor (var i = 0; i < 10; i++) {\n\t\t\ttest2['_' + String.fromCharCode(i)] = i;\n\t\t}\n\t\tvar order2 = Object.getOwnPropertyNames(test2).map(function (n) {\n\t\t\treturn test2[n];\n\t\t});\n\t\tif (order2.join('') !== '0123456789') {\n\t\t\treturn false;\n\t\t}\n\n\t\t// https://bugs.chromium.org/p/v8/issues/detail?id=3056\n\t\tvar test3 = {};\n\t\t'abcdefghijklmnopqrst'.split('').forEach(function (letter) {\n\t\t\ttest3[letter] = letter;\n\t\t});\n\t\tif (Object.keys(Object.assign({}, test3)).join('') !==\n\t\t\t\t'abcdefghijklmnopqrst') {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn true;\n\t} catch (err) {\n\t\t// We don't expect any of the above to throw, but better to be safe.\n\t\treturn false;\n\t}\n}\n\nmodule.exports = shouldUseNative() ? Object.assign : function (target, source) {\n\tvar from;\n\tvar to = toObject(target);\n\tvar symbols;\n\n\tfor (var s = 1; s < arguments.length; s++) {\n\t\tfrom = Object(arguments[s]);\n\n\t\tfor (var key in from) {\n\t\t\tif (hasOwnProperty.call(from, key)) {\n\t\t\t\tto[key] = from[key];\n\t\t\t}\n\t\t}\n\n\t\tif (getOwnPropertySymbols) {\n\t\t\tsymbols = getOwnPropertySymbols(from);\n\t\t\tfor (var i = 0; i < symbols.length; i++) {\n\t\t\t\tif (propIsEnumerable.call(from, symbols[i])) {\n\t\t\t\t\tto[symbols[i]] = from[symbols[i]];\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n\treturn to;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/object-assign/index.js\n// module id = 17\n// module chunks = 8","var global = require('./_global');\nvar core = require('./_core');\nvar ctx = require('./_ctx');\nvar hide = require('./_hide');\nvar PROTOTYPE = 'prototype';\n\nvar $export = function (type, name, source) {\n  var IS_FORCED = type & $export.F;\n  var IS_GLOBAL = type & $export.G;\n  var IS_STATIC = type & $export.S;\n  var IS_PROTO = type & $export.P;\n  var IS_BIND = type & $export.B;\n  var IS_WRAP = type & $export.W;\n  var exports = IS_GLOBAL ? core : core[name] || (core[name] = {});\n  var expProto = exports[PROTOTYPE];\n  var target = IS_GLOBAL ? global : IS_STATIC ? global[name] : (global[name] || {})[PROTOTYPE];\n  var key, own, out;\n  if (IS_GLOBAL) source = name;\n  for (key in source) {\n    // contains in native\n    own = !IS_FORCED && target && target[key] !== undefined;\n    if (own && key in exports) continue;\n    // export native or passed\n    out = own ? target[key] : source[key];\n    // prevent global pollution for namespaces\n    exports[key] = IS_GLOBAL && typeof target[key] != 'function' ? source[key]\n    // bind timers to global for call from export context\n    : IS_BIND && own ? ctx(out, global)\n    // wrap global constructors for prevent change them in library\n    : IS_WRAP && target[key] == out ? (function (C) {\n      var F = function (a, b, c) {\n        if (this instanceof C) {\n          switch (arguments.length) {\n            case 0: return new C();\n            case 1: return new C(a);\n            case 2: return new C(a, b);\n          } return new C(a, b, c);\n        } return C.apply(this, arguments);\n      };\n      F[PROTOTYPE] = C[PROTOTYPE];\n      return F;\n    // make static versions for prototype methods\n    })(out) : IS_PROTO && typeof out == 'function' ? ctx(Function.call, out) : out;\n    // export proto methods to core.%CONSTRUCTOR%.methods.%NAME%\n    if (IS_PROTO) {\n      (exports.virtual || (exports.virtual = {}))[key] = out;\n      // export proto methods to core.%CONSTRUCTOR%.prototype.%NAME%\n      if (type & $export.R && expProto && !expProto[key]) hide(expProto, key, out);\n    }\n  }\n};\n// type bitmap\n$export.F = 1;   // forced\n$export.G = 2;   // global\n$export.S = 4;   // static\n$export.P = 8;   // proto\n$export.B = 16;  // bind\n$export.W = 32;  // wrap\n$export.U = 64;  // safe\n$export.R = 128; // real proto method for `library`\nmodule.exports = $export;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_export.js\n// module id = 18\n// module chunks = 8","var dP = require('./_object-dp');\nvar createDesc = require('./_property-desc');\nmodule.exports = require('./_descriptors') ? function (object, key, value) {\n  return dP.f(object, key, createDesc(1, value));\n} : function (object, key, value) {\n  object[key] = value;\n  return object;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_hide.js\n// module id = 19\n// module chunks = 8","// to indexed object, toObject with fallback for non-array-like ES3 strings\nvar IObject = require('./_iobject');\nvar defined = require('./_defined');\nmodule.exports = function (it) {\n  return IObject(defined(it));\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_to-iobject.js\n// module id = 20\n// module chunks = 8","var store = require('./_shared')('wks');\nvar uid = require('./_uid');\nvar Symbol = require('./_global').Symbol;\nvar USE_SYMBOL = typeof Symbol == 'function';\n\nvar $exports = module.exports = function (name) {\n  return store[name] || (store[name] =\n    USE_SYMBOL && Symbol[name] || (USE_SYMBOL ? Symbol : uid)('Symbol.' + name));\n};\n\n$exports.store = store;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_wks.js\n// module id = 21\n// module chunks = 8","var _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; };\n\nimport { setTransitionProperty, getTransitionProperty, getTransformXY, setTransformXY, getTransformName } from './propertyUtils';\n\nvar RE_NUM = /[\\-+]?(?:\\d*\\.|)\\d+(?:[eE][\\-+]?\\d+|)/.source;\n\nvar getComputedStyleX = void 0;\n\nfunction force(x, y) {\n  return x + y;\n}\n\nfunction css(el, name, v) {\n  var value = v;\n  if ((typeof name === 'undefined' ? 'undefined' : _typeof(name)) === 'object') {\n    for (var i in name) {\n      if (name.hasOwnProperty(i)) {\n        css(el, i, name[i]);\n      }\n    }\n    return undefined;\n  }\n  if (typeof value !== 'undefined') {\n    if (typeof value === 'number') {\n      value = value + 'px';\n    }\n    el.style[name] = value;\n    return undefined;\n  }\n  return getComputedStyleX(el, name);\n}\n\nfunction getClientPosition(elem) {\n  var box = void 0;\n  var x = void 0;\n  var y = void 0;\n  var doc = elem.ownerDocument;\n  var body = doc.body;\n  var docElem = doc && doc.documentElement;\n  // 根据 GBS 最新数据,A-Grade Browsers 都已支持 getBoundingClientRect 方法,不用再考虑传统的实现方式\n  box = elem.getBoundingClientRect();\n\n  // 注:jQuery 还考虑减去 docElem.clientLeft/clientTop\n  // 但测试发现,这样反而会导致当 html 和 body 有边距/边框样式时,获取的值不正确\n  // 此外,ie6 会忽略 html 的 margin 值,幸运地是没有谁会去设置 html 的 margin\n\n  x = box.left;\n  y = box.top;\n\n  // In IE, most of the time, 2 extra pixels are added to the top and left\n  // due to the implicit 2-pixel inset border.  In IE6/7 quirks mode and\n  // IE6 standards mode, this border can be overridden by setting the\n  // document element's border to zero -- thus, we cannot rely on the\n  // offset always being 2 pixels.\n\n  // In quirks mode, the offset can be determined by querying the body's\n  // clientLeft/clientTop, but in standards mode, it is found by querying\n  // the document element's clientLeft/clientTop.  Since we already called\n  // getClientBoundingRect we have already forced a reflow, so it is not\n  // too expensive just to query them all.\n\n  // ie 下应该减去窗口的边框吧,毕竟默认 absolute 都是相对窗口定位的\n  // 窗口边框标准是设 documentElement ,quirks 时设置 body\n  // 最好禁止在 body 和 html 上边框 ,但 ie < 9 html 默认有 2px ,减去\n  // 但是非 ie 不可能设置窗口边框,body html 也不是窗口 ,ie 可以通过 html,body 设置\n  // 标准 ie 下 docElem.clientTop 就是 border-top\n  // ie7 html 即窗口边框改变不了。永远为 2\n  // 但标准 firefox/chrome/ie9 下 docElem.clientTop 是窗口边框,即使设了 border-top 也为 0\n\n  x -= docElem.clientLeft || body.clientLeft || 0;\n  y -= docElem.clientTop || body.clientTop || 0;\n\n  return {\n    left: x,\n    top: y\n  };\n}\n\nfunction getScroll(w, top) {\n  var ret = w['page' + (top ? 'Y' : 'X') + 'Offset'];\n  var method = 'scroll' + (top ? 'Top' : 'Left');\n  if (typeof ret !== 'number') {\n    var d = w.document;\n    // ie6,7,8 standard mode\n    ret = d.documentElement[method];\n    if (typeof ret !== 'number') {\n      // quirks mode\n      ret = d.body[method];\n    }\n  }\n  return ret;\n}\n\nfunction getScrollLeft(w) {\n  return getScroll(w);\n}\n\nfunction getScrollTop(w) {\n  return getScroll(w, true);\n}\n\nfunction getOffset(el) {\n  var pos = getClientPosition(el);\n  var doc = el.ownerDocument;\n  var w = doc.defaultView || doc.parentWindow;\n  pos.left += getScrollLeft(w);\n  pos.top += getScrollTop(w);\n  return pos;\n}\n\n/**\n * A crude way of determining if an object is a window\n * @member util\n */\nfunction isWindow(obj) {\n  // must use == for ie8\n  /* eslint eqeqeq:0 */\n  return obj !== null && obj !== undefined && obj == obj.window;\n}\n\nfunction getDocument(node) {\n  if (isWindow(node)) {\n    return node.document;\n  }\n  if (node.nodeType === 9) {\n    return node;\n  }\n  return node.ownerDocument;\n}\n\nfunction _getComputedStyle(elem, name, cs) {\n  var computedStyle = cs;\n  var val = '';\n  var d = getDocument(elem);\n  computedStyle = computedStyle || d.defaultView.getComputedStyle(elem, null);\n\n  // https://github.com/kissyteam/kissy/issues/61\n  if (computedStyle) {\n    val = computedStyle.getPropertyValue(name) || computedStyle[name];\n  }\n\n  return val;\n}\n\nvar _RE_NUM_NO_PX = new RegExp('^(' + RE_NUM + ')(?!px)[a-z%]+$', 'i');\nvar RE_POS = /^(top|right|bottom|left)$/;\nvar CURRENT_STYLE = 'currentStyle';\nvar RUNTIME_STYLE = 'runtimeStyle';\nvar LEFT = 'left';\nvar PX = 'px';\n\nfunction _getComputedStyleIE(elem, name) {\n  // currentStyle maybe null\n  // http://msdn.microsoft.com/en-us/library/ms535231.aspx\n  var ret = elem[CURRENT_STYLE] && elem[CURRENT_STYLE][name];\n\n  // 当 width/height 设置为百分比时,通过 pixelLeft 方式转换的 width/height 值\n  // 一开始就处理了! CUSTOM_STYLE.height,CUSTOM_STYLE.width ,cssHook 解决@2011-08-19\n  // 在 ie 下不对,需要直接用 offset 方式\n  // borderWidth 等值也有问题,但考虑到 borderWidth 设为百分比的概率很小,这里就不考虑了\n\n  // From the awesome hack by Dean Edwards\n  // http://erik.eae.net/archives/2007/07/27/18.54.15/#comment-102291\n  // If we're not dealing with a regular pixel number\n  // but a number that has a weird ending, we need to convert it to pixels\n  // exclude left right for relativity\n  if (_RE_NUM_NO_PX.test(ret) && !RE_POS.test(name)) {\n    // Remember the original values\n    var style = elem.style;\n    var left = style[LEFT];\n    var rsLeft = elem[RUNTIME_STYLE][LEFT];\n\n    // prevent flashing of content\n    elem[RUNTIME_STYLE][LEFT] = elem[CURRENT_STYLE][LEFT];\n\n    // Put in the new values to get a computed value out\n    style[LEFT] = name === 'fontSize' ? '1em' : ret || 0;\n    ret = style.pixelLeft + PX;\n\n    // Revert the changed values\n    style[LEFT] = left;\n\n    elem[RUNTIME_STYLE][LEFT] = rsLeft;\n  }\n  return ret === '' ? 'auto' : ret;\n}\n\nif (typeof window !== 'undefined') {\n  getComputedStyleX = window.getComputedStyle ? _getComputedStyle : _getComputedStyleIE;\n}\n\nfunction getOffsetDirection(dir, option) {\n  if (dir === 'left') {\n    return option.useCssRight ? 'right' : dir;\n  }\n  return option.useCssBottom ? 'bottom' : dir;\n}\n\nfunction oppositeOffsetDirection(dir) {\n  if (dir === 'left') {\n    return 'right';\n  } else if (dir === 'right') {\n    return 'left';\n  } else if (dir === 'top') {\n    return 'bottom';\n  } else if (dir === 'bottom') {\n    return 'top';\n  }\n}\n\n// 设置 elem 相对 elem.ownerDocument 的坐标\nfunction setLeftTop(elem, offset, option) {\n  // set position first, in-case top/left are set even on static elem\n  if (css(elem, 'position') === 'static') {\n    elem.style.position = 'relative';\n  }\n  var presetH = -999;\n  var presetV = -999;\n  var horizontalProperty = getOffsetDirection('left', option);\n  var verticalProperty = getOffsetDirection('top', option);\n  var oppositeHorizontalProperty = oppositeOffsetDirection(horizontalProperty);\n  var oppositeVerticalProperty = oppositeOffsetDirection(verticalProperty);\n\n  if (horizontalProperty !== 'left') {\n    presetH = 999;\n  }\n\n  if (verticalProperty !== 'top') {\n    presetV = 999;\n  }\n  var originalTransition = '';\n  var originalOffset = getOffset(elem);\n  if ('left' in offset || 'top' in offset) {\n    originalTransition = getTransitionProperty(elem) || '';\n    setTransitionProperty(elem, 'none');\n  }\n  if ('left' in offset) {\n    elem.style[oppositeHorizontalProperty] = '';\n    elem.style[horizontalProperty] = presetH + 'px';\n  }\n  if ('top' in offset) {\n    elem.style[oppositeVerticalProperty] = '';\n    elem.style[verticalProperty] = presetV + 'px';\n  }\n  var old = getOffset(elem);\n  var originalStyle = {};\n  for (var key in offset) {\n    if (offset.hasOwnProperty(key)) {\n      var dir = getOffsetDirection(key, option);\n      var preset = key === 'left' ? presetH : presetV;\n      var off = originalOffset[key] - old[key];\n      if (dir === key) {\n        originalStyle[dir] = preset + off;\n      } else {\n        originalStyle[dir] = preset - off;\n      }\n    }\n  }\n  css(elem, originalStyle);\n  // force relayout\n  force(elem.offsetTop, elem.offsetLeft);\n  if ('left' in offset || 'top' in offset) {\n    setTransitionProperty(elem, originalTransition);\n  }\n  var ret = {};\n  for (var _key in offset) {\n    if (offset.hasOwnProperty(_key)) {\n      var _dir = getOffsetDirection(_key, option);\n      var _off = offset[_key] - originalOffset[_key];\n      if (_key === _dir) {\n        ret[_dir] = originalStyle[_dir] + _off;\n      } else {\n        ret[_dir] = originalStyle[_dir] - _off;\n      }\n    }\n  }\n  css(elem, ret);\n}\n\nfunction setTransform(elem, offset) {\n  var originalOffset = getOffset(elem);\n  var originalXY = getTransformXY(elem);\n  var resultXY = { x: originalXY.x, y: originalXY.y };\n  if ('left' in offset) {\n    resultXY.x = originalXY.x + offset.left - originalOffset.left;\n  }\n  if ('top' in offset) {\n    resultXY.y = originalXY.y + offset.top - originalOffset.top;\n  }\n  setTransformXY(elem, resultXY);\n}\n\nfunction setOffset(elem, offset, option) {\n  if (option.useCssRight || option.useCssBottom) {\n    setLeftTop(elem, offset, option);\n  } else if (option.useCssTransform && getTransformName() in document.body.style) {\n    setTransform(elem, offset, option);\n  } else {\n    setLeftTop(elem, offset, option);\n  }\n}\n\nfunction each(arr, fn) {\n  for (var i = 0; i < arr.length; i++) {\n    fn(arr[i]);\n  }\n}\n\nfunction isBorderBoxFn(elem) {\n  return getComputedStyleX(elem, 'boxSizing') === 'border-box';\n}\n\nvar BOX_MODELS = ['margin', 'border', 'padding'];\nvar CONTENT_INDEX = -1;\nvar PADDING_INDEX = 2;\nvar BORDER_INDEX = 1;\nvar MARGIN_INDEX = 0;\n\nfunction swap(elem, options, callback) {\n  var old = {};\n  var style = elem.style;\n  var name = void 0;\n\n  // Remember the old values, and insert the new ones\n  for (name in options) {\n    if (options.hasOwnProperty(name)) {\n      old[name] = style[name];\n      style[name] = options[name];\n    }\n  }\n\n  callback.call(elem);\n\n  // Revert the old values\n  for (name in options) {\n    if (options.hasOwnProperty(name)) {\n      style[name] = old[name];\n    }\n  }\n}\n\nfunction getPBMWidth(elem, props, which) {\n  var value = 0;\n  var prop = void 0;\n  var j = void 0;\n  var i = void 0;\n  for (j = 0; j < props.length; j++) {\n    prop = props[j];\n    if (prop) {\n      for (i = 0; i < which.length; i++) {\n        var cssProp = void 0;\n        if (prop === 'border') {\n          cssProp = '' + prop + which[i] + 'Width';\n        } else {\n          cssProp = prop + which[i];\n        }\n        value += parseFloat(getComputedStyleX(elem, cssProp)) || 0;\n      }\n    }\n  }\n  return value;\n}\n\nvar domUtils = {};\n\neach(['Width', 'Height'], function (name) {\n  domUtils['doc' + name] = function (refWin) {\n    var d = refWin.document;\n    return Math.max(\n    // firefox chrome documentElement.scrollHeight< body.scrollHeight\n    // ie standard mode : documentElement.scrollHeight> body.scrollHeight\n    d.documentElement['scroll' + name],\n    // quirks : documentElement.scrollHeight 最大等于可视窗口多一点?\n    d.body['scroll' + name], domUtils['viewport' + name](d));\n  };\n\n  domUtils['viewport' + name] = function (win) {\n    // pc browser includes scrollbar in window.innerWidth\n    var prop = 'client' + name;\n    var doc = win.document;\n    var body = doc.body;\n    var documentElement = doc.documentElement;\n    var documentElementProp = documentElement[prop];\n    // 标准模式取 documentElement\n    // backcompat 取 body\n    return doc.compatMode === 'CSS1Compat' && documentElementProp || body && body[prop] || documentElementProp;\n  };\n});\n\n/*\n 得到元素的大小信息\n @param elem\n @param name\n @param {String} [extra]  'padding' : (css width) + padding\n 'border' : (css width) + padding + border\n 'margin' : (css width) + padding + border + margin\n */\nfunction getWH(elem, name, ex) {\n  var extra = ex;\n  if (isWindow(elem)) {\n    return name === 'width' ? domUtils.viewportWidth(elem) : domUtils.viewportHeight(elem);\n  } else if (elem.nodeType === 9) {\n    return name === 'width' ? domUtils.docWidth(elem) : domUtils.docHeight(elem);\n  }\n  var which = name === 'width' ? ['Left', 'Right'] : ['Top', 'Bottom'];\n  var borderBoxValue = name === 'width' ? elem.getBoundingClientRect().width : elem.getBoundingClientRect().height;\n  var computedStyle = getComputedStyleX(elem);\n  var isBorderBox = isBorderBoxFn(elem, computedStyle);\n  var cssBoxValue = 0;\n  if (borderBoxValue === null || borderBoxValue === undefined || borderBoxValue <= 0) {\n    borderBoxValue = undefined;\n    // Fall back to computed then un computed css if necessary\n    cssBoxValue = getComputedStyleX(elem, name);\n    if (cssBoxValue === null || cssBoxValue === undefined || Number(cssBoxValue) < 0) {\n      cssBoxValue = elem.style[name] || 0;\n    }\n    // Normalize '', auto, and prepare for extra\n    cssBoxValue = parseFloat(cssBoxValue) || 0;\n  }\n  if (extra === undefined) {\n    extra = isBorderBox ? BORDER_INDEX : CONTENT_INDEX;\n  }\n  var borderBoxValueOrIsBorderBox = borderBoxValue !== undefined || isBorderBox;\n  var val = borderBoxValue || cssBoxValue;\n  if (extra === CONTENT_INDEX) {\n    if (borderBoxValueOrIsBorderBox) {\n      return val - getPBMWidth(elem, ['border', 'padding'], which, computedStyle);\n    }\n    return cssBoxValue;\n  } else if (borderBoxValueOrIsBorderBox) {\n    if (extra === BORDER_INDEX) {\n      return val;\n    }\n    return val + (extra === PADDING_INDEX ? -getPBMWidth(elem, ['border'], which, computedStyle) : getPBMWidth(elem, ['margin'], which, computedStyle));\n  }\n  return cssBoxValue + getPBMWidth(elem, BOX_MODELS.slice(extra), which, computedStyle);\n}\n\nvar cssShow = {\n  position: 'absolute',\n  visibility: 'hidden',\n  display: 'block'\n};\n\n// fix #119 : https://github.com/kissyteam/kissy/issues/119\nfunction getWHIgnoreDisplay() {\n  for (var _len = arguments.length, args = Array(_len), _key2 = 0; _key2 < _len; _key2++) {\n    args[_key2] = arguments[_key2];\n  }\n\n  var val = void 0;\n  var elem = args[0];\n  // in case elem is window\n  // elem.offsetWidth === undefined\n  if (elem.offsetWidth !== 0) {\n    val = getWH.apply(undefined, args);\n  } else {\n    swap(elem, cssShow, function () {\n      val = getWH.apply(undefined, args);\n    });\n  }\n  return val;\n}\n\neach(['width', 'height'], function (name) {\n  var first = name.charAt(0).toUpperCase() + name.slice(1);\n  domUtils['outer' + first] = function (el, includeMargin) {\n    return el && getWHIgnoreDisplay(el, name, includeMargin ? MARGIN_INDEX : BORDER_INDEX);\n  };\n  var which = name === 'width' ? ['Left', 'Right'] : ['Top', 'Bottom'];\n\n  domUtils[name] = function (elem, v) {\n    var val = v;\n    if (val !== undefined) {\n      if (elem) {\n        var computedStyle = getComputedStyleX(elem);\n        var isBorderBox = isBorderBoxFn(elem);\n        if (isBorderBox) {\n          val += getPBMWidth(elem, ['padding', 'border'], which, computedStyle);\n        }\n        return css(elem, name, val);\n      }\n      return undefined;\n    }\n    return elem && getWHIgnoreDisplay(elem, name, CONTENT_INDEX);\n  };\n});\n\nfunction mix(to, from) {\n  for (var i in from) {\n    if (from.hasOwnProperty(i)) {\n      to[i] = from[i];\n    }\n  }\n  return to;\n}\n\nvar utils = {\n  getWindow: function getWindow(node) {\n    if (node && node.document && node.setTimeout) {\n      return node;\n    }\n    var doc = node.ownerDocument || node;\n    return doc.defaultView || doc.parentWindow;\n  },\n\n  getDocument: getDocument,\n  offset: function offset(el, value, option) {\n    if (typeof value !== 'undefined') {\n      setOffset(el, value, option || {});\n    } else {\n      return getOffset(el);\n    }\n  },\n\n  isWindow: isWindow,\n  each: each,\n  css: css,\n  clone: function clone(obj) {\n    var i = void 0;\n    var ret = {};\n    for (i in obj) {\n      if (obj.hasOwnProperty(i)) {\n        ret[i] = obj[i];\n      }\n    }\n    var overflow = obj.overflow;\n    if (overflow) {\n      for (i in obj) {\n        if (obj.hasOwnProperty(i)) {\n          ret.overflow[i] = obj.overflow[i];\n        }\n      }\n    }\n    return ret;\n  },\n\n  mix: mix,\n  getWindowScrollLeft: function getWindowScrollLeft(w) {\n    return getScrollLeft(w);\n  },\n  getWindowScrollTop: function getWindowScrollTop(w) {\n    return getScrollTop(w);\n  },\n  merge: function merge() {\n    var ret = {};\n\n    for (var _len2 = arguments.length, args = Array(_len2), _key3 = 0; _key3 < _len2; _key3++) {\n      args[_key3] = arguments[_key3];\n    }\n\n    for (var i = 0; i < args.length; i++) {\n      utils.mix(ret, args[i]);\n    }\n    return ret;\n  },\n\n  viewportWidth: 0,\n  viewportHeight: 0\n};\n\nmix(utils, domUtils);\n\nexport default utils;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/dom-align/es/utils.js\n// module id = 22\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n'use strict';\n\n/**\n * Use invariant() to assert state which your program assumes to be true.\n *\n * Provide sprintf-style format (only %s is supported) and arguments\n * to provide information about what broke and what you were\n * expecting.\n *\n * The invariant message will be stripped in production, but the invariant\n * will remain to ensure logic does not differ in production.\n */\n\nvar validateFormat = function validateFormat(format) {};\n\nif (process.env.NODE_ENV !== 'production') {\n  validateFormat = function validateFormat(format) {\n    if (format === undefined) {\n      throw new Error('invariant requires an error message argument');\n    }\n  };\n}\n\nfunction invariant(condition, format, a, b, c, d, e, f) {\n  validateFormat(format);\n\n  if (!condition) {\n    var error;\n    if (format === undefined) {\n      error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n    } else {\n      var args = [a, b, c, d, e, f];\n      var argIndex = 0;\n      error = new Error(format.replace(/%s/g, function () {\n        return args[argIndex++];\n      }));\n      error.name = 'Invariant Violation';\n    }\n\n    error.framesToPop = 1; // we don't care about invariant's own frame\n    throw error;\n  }\n}\n\nmodule.exports = invariant;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/invariant.js\n// module id = 23\n// module chunks = 8","\"use strict\";\n\nexports.__esModule = true;\n\nvar _assign = require(\"../core-js/object/assign\");\n\nvar _assign2 = _interopRequireDefault(_assign);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = _assign2.default || function (target) {\n  for (var i = 1; i < arguments.length; i++) {\n    var source = arguments[i];\n\n    for (var key in source) {\n      if (Object.prototype.hasOwnProperty.call(source, key)) {\n        target[key] = source[key];\n      }\n    }\n  }\n\n  return target;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/helpers/extends.js\n// module id = 24\n// module chunks = 8","var isObject = require('./_is-object');\nmodule.exports = function (it) {\n  if (!isObject(it)) throw TypeError(it + ' is not an object!');\n  return it;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_an-object.js\n// module id = 25\n// module chunks = 8","module.exports = function (exec) {\n  try {\n    return !!exec();\n  } catch (e) {\n    return true;\n  }\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_fails.js\n// module id = 26\n// module chunks = 8","module.exports = function (it) {\n  return typeof it === 'object' ? it !== null : typeof it === 'function';\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_is-object.js\n// module id = 27\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n'use strict';\n\nvar emptyObject = {};\n\nif (process.env.NODE_ENV !== 'production') {\n  Object.freeze(emptyObject);\n}\n\nmodule.exports = emptyObject;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/emptyObject.js\n// module id = 28\n// module chunks = 8","/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n'use strict';\n\nvar emptyFunction = require('./emptyFunction');\n\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar warning = emptyFunction;\n\nif (process.env.NODE_ENV !== 'production') {\n  var printWarning = function printWarning(format) {\n    for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n      args[_key - 1] = arguments[_key];\n    }\n\n    var argIndex = 0;\n    var message = 'Warning: ' + format.replace(/%s/g, function () {\n      return args[argIndex++];\n    });\n    if (typeof console !== 'undefined') {\n      console.error(message);\n    }\n    try {\n      // --- Welcome to debugging React ---\n      // This error was thrown as a convenience so that you can use this stack\n      // to find the callsite that caused this warning to fire.\n      throw new Error(message);\n    } catch (x) {}\n  };\n\n  warning = function warning(condition, format) {\n    if (format === undefined) {\n      throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');\n    }\n\n    if (format.indexOf('Failed Composite propType: ') === 0) {\n      return; // Ignore CompositeComponent proptype check.\n    }\n\n    if (!condition) {\n      for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n        args[_key2 - 2] = arguments[_key2];\n      }\n\n      printWarning.apply(undefined, [format].concat(args));\n    }\n  };\n}\n\nmodule.exports = warning;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/warning.js\n// module id = 29\n// module chunks = 8","\"use strict\";\n\nexports.__esModule = true;\n\nvar _iterator = require(\"../core-js/symbol/iterator\");\n\nvar _iterator2 = _interopRequireDefault(_iterator);\n\nvar _symbol = require(\"../core-js/symbol\");\n\nvar _symbol2 = _interopRequireDefault(_symbol);\n\nvar _typeof = typeof _symbol2.default === \"function\" && typeof _iterator2.default === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof _symbol2.default === \"function\" && obj.constructor === _symbol2.default && obj !== _symbol2.default.prototype ? \"symbol\" : typeof obj; };\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = typeof _symbol2.default === \"function\" && _typeof(_iterator2.default) === \"symbol\" ? function (obj) {\n  return typeof obj === \"undefined\" ? \"undefined\" : _typeof(obj);\n} : function (obj) {\n  return obj && typeof _symbol2.default === \"function\" && obj.constructor === _symbol2.default && obj !== _symbol2.default.prototype ? \"symbol\" : typeof obj === \"undefined\" ? \"undefined\" : _typeof(obj);\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/helpers/typeof.js\n// module id = 30\n// module chunks = 8","// 19.1.2.14 / 15.2.3.14 Object.keys(O)\nvar $keys = require('./_object-keys-internal');\nvar enumBugKeys = require('./_enum-bug-keys');\n\nmodule.exports = Object.keys || function keys(O) {\n  return $keys(O, enumBugKeys);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-keys.js\n// module id = 31\n// module chunks = 8","exports.f = {}.propertyIsEnumerable;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-pie.js\n// module id = 32\n// module chunks = 8","module.exports = function (bitmap, value) {\n  return {\n    enumerable: !(bitmap & 1),\n    configurable: !(bitmap & 2),\n    writable: !(bitmap & 4),\n    value: value\n  };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_property-desc.js\n// module id = 33\n// module chunks = 8","var id = 0;\nvar px = Math.random();\nmodule.exports = function (key) {\n  return 'Symbol('.concat(key === undefined ? '' : key, ')_', (++id + px).toString(36));\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_uid.js\n// module id = 34\n// module chunks = 8","\"use strict\";\n\nexports.__esModule = true;\n\nvar _defineProperty = require(\"../core-js/object/define-property\");\n\nvar _defineProperty2 = _interopRequireDefault(_defineProperty);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nexports.default = function (obj, key, value) {\n  if (key in obj) {\n    (0, _defineProperty2.default)(obj, key, {\n      value: value,\n      enumerable: true,\n      configurable: true,\n      writable: true\n    });\n  } else {\n    obj[key] = value;\n  }\n\n  return obj;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/helpers/defineProperty.js\n// module id = 35\n// module chunks = 8","// 7.2.1 RequireObjectCoercible(argument)\nmodule.exports = function (it) {\n  if (it == undefined) throw TypeError(\"Can't call method on  \" + it);\n  return it;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_defined.js\n// module id = 36\n// module chunks = 8","// IE 8- don't enum bug keys\nmodule.exports = (\n  'constructor,hasOwnProperty,isPrototypeOf,propertyIsEnumerable,toLocaleString,toString,valueOf'\n).split(',');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_enum-bug-keys.js\n// module id = 37\n// module chunks = 8","module.exports = {};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_iterators.js\n// module id = 38\n// module chunks = 8","module.exports = true;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_library.js\n// module id = 39\n// module chunks = 8","// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])\nvar anObject = require('./_an-object');\nvar dPs = require('./_object-dps');\nvar enumBugKeys = require('./_enum-bug-keys');\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\nvar Empty = function () { /* empty */ };\nvar PROTOTYPE = 'prototype';\n\n// Create object with fake `null` prototype: use iframe Object with cleared prototype\nvar createDict = function () {\n  // Thrash, waste and sodomy: IE GC bug\n  var iframe = require('./_dom-create')('iframe');\n  var i = enumBugKeys.length;\n  var lt = '<';\n  var gt = '>';\n  var iframeDocument;\n  iframe.style.display = 'none';\n  require('./_html').appendChild(iframe);\n  iframe.src = 'javascript:'; // eslint-disable-line no-script-url\n  // createDict = iframe.contentWindow.Object;\n  // html.removeChild(iframe);\n  iframeDocument = iframe.contentWindow.document;\n  iframeDocument.open();\n  iframeDocument.write(lt + 'script' + gt + 'document.F=Object' + lt + '/script' + gt);\n  iframeDocument.close();\n  createDict = iframeDocument.F;\n  while (i--) delete createDict[PROTOTYPE][enumBugKeys[i]];\n  return createDict();\n};\n\nmodule.exports = Object.create || function create(O, Properties) {\n  var result;\n  if (O !== null) {\n    Empty[PROTOTYPE] = anObject(O);\n    result = new Empty();\n    Empty[PROTOTYPE] = null;\n    // add \"__proto__\" for Object.getPrototypeOf polyfill\n    result[IE_PROTO] = O;\n  } else result = createDict();\n  return Properties === undefined ? result : dPs(result, Properties);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-create.js\n// module id = 40\n// module chunks = 8","exports.f = Object.getOwnPropertySymbols;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-gops.js\n// module id = 41\n// module chunks = 8","var def = require('./_object-dp').f;\nvar has = require('./_has');\nvar TAG = require('./_wks')('toStringTag');\n\nmodule.exports = function (it, tag, stat) {\n  if (it && !has(it = stat ? it : it.prototype, TAG)) def(it, TAG, { configurable: true, value: tag });\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_set-to-string-tag.js\n// module id = 42\n// module chunks = 8","var shared = require('./_shared')('keys');\nvar uid = require('./_uid');\nmodule.exports = function (key) {\n  return shared[key] || (shared[key] = uid(key));\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_shared-key.js\n// module id = 43\n// module chunks = 8","var global = require('./_global');\nvar SHARED = '__core-js_shared__';\nvar store = global[SHARED] || (global[SHARED] = {});\nmodule.exports = function (key) {\n  return store[key] || (store[key] = {});\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_shared.js\n// module id = 44\n// module chunks = 8","// 7.1.4 ToInteger\nvar ceil = Math.ceil;\nvar floor = Math.floor;\nmodule.exports = function (it) {\n  return isNaN(it = +it) ? 0 : (it > 0 ? floor : ceil)(it);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_to-integer.js\n// module id = 45\n// module chunks = 8","// 7.1.1 ToPrimitive(input [, PreferredType])\nvar isObject = require('./_is-object');\n// instead of the ES6 spec version, we didn't implement @@toPrimitive case\n// and the second argument - flag - preferred type is a string\nmodule.exports = function (it, S) {\n  if (!isObject(it)) return it;\n  var fn, val;\n  if (S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n  if (typeof (fn = it.valueOf) == 'function' && !isObject(val = fn.call(it))) return val;\n  if (!S && typeof (fn = it.toString) == 'function' && !isObject(val = fn.call(it))) return val;\n  throw TypeError(\"Can't convert object to primitive value\");\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_to-primitive.js\n// module id = 46\n// module chunks = 8","var global = require('./_global');\nvar core = require('./_core');\nvar LIBRARY = require('./_library');\nvar wksExt = require('./_wks-ext');\nvar defineProperty = require('./_object-dp').f;\nmodule.exports = function (name) {\n  var $Symbol = core.Symbol || (core.Symbol = LIBRARY ? {} : global.Symbol || {});\n  if (name.charAt(0) != '_' && !(name in $Symbol)) defineProperty($Symbol, name, { value: wksExt.f(name) });\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_wks-define.js\n// module id = 47\n// module chunks = 8","exports.f = require('./_wks');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_wks-ext.js\n// module id = 48\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nif (process.env.NODE_ENV !== 'production') {\n  var invariant = require('fbjs/lib/invariant');\n  var warning = require('fbjs/lib/warning');\n  var ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\n  var loggedTypeFailures = {};\n}\n\n/**\n * Assert that the values match with the type specs.\n * Error messages are memorized and will only be shown once.\n *\n * @param {object} typeSpecs Map of name to a ReactPropType\n * @param {object} values Runtime values that need to be type-checked\n * @param {string} location e.g. \"prop\", \"context\", \"child context\"\n * @param {string} componentName Name of the component for error messages.\n * @param {?Function} getStack Returns the component stack.\n * @private\n */\nfunction checkPropTypes(typeSpecs, values, location, componentName, getStack) {\n  if (process.env.NODE_ENV !== 'production') {\n    for (var typeSpecName in typeSpecs) {\n      if (typeSpecs.hasOwnProperty(typeSpecName)) {\n        var error;\n        // Prop type validation may throw. In case they do, we don't want to\n        // fail the render phase where it didn't fail before. So we log it.\n        // After these have been cleaned up, we'll let them throw.\n        try {\n          // This is intentionally an invariant that gets caught. It's the same\n          // behavior as without this statement except with a better message.\n          invariant(typeof typeSpecs[typeSpecName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'the `prop-types` package, but received `%s`.', componentName || 'React class', location, typeSpecName, typeof typeSpecs[typeSpecName]);\n          error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret);\n        } catch (ex) {\n          error = ex;\n        }\n        warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error);\n        if (error instanceof Error && !(error.message in loggedTypeFailures)) {\n          // Only monitor this failure once because there tends to be a lot of the\n          // same error.\n          loggedTypeFailures[error.message] = true;\n\n          var stack = getStack ? getStack() : '';\n\n          warning(false, 'Failed %s type: %s%s', location, error.message, stack != null ? stack : '');\n        }\n      }\n    }\n  }\n}\n\nmodule.exports = checkPropTypes;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/prop-types/checkPropTypes.js\n// module id = 49\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';\n\nmodule.exports = ReactPropTypesSecret;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/prop-types/lib/ReactPropTypesSecret.js\n// module id = 50\n// module chunks = 8","module.exports = { \"default\": require(\"core-js/library/fn/object/define-property\"), __esModule: true };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/core-js/object/define-property.js\n// module id = 51\n// module chunks = 8","/*!\n  Copyright (c) 2016 Jed Watson.\n  Licensed under the MIT License (MIT), see\n  http://jedwatson.github.io/classnames\n*/\n/* global define */\n\n(function () {\n\t'use strict';\n\n\tvar hasOwn = {}.hasOwnProperty;\n\n\tfunction classNames () {\n\t\tvar classes = [];\n\n\t\tfor (var i = 0; i < arguments.length; i++) {\n\t\t\tvar arg = arguments[i];\n\t\t\tif (!arg) continue;\n\n\t\t\tvar argType = typeof arg;\n\n\t\t\tif (argType === 'string' || argType === 'number') {\n\t\t\t\tclasses.push(arg);\n\t\t\t} else if (Array.isArray(arg)) {\n\t\t\t\tclasses.push(classNames.apply(null, arg));\n\t\t\t} else if (argType === 'object') {\n\t\t\t\tfor (var key in arg) {\n\t\t\t\t\tif (hasOwn.call(arg, key) && arg[key]) {\n\t\t\t\t\t\tclasses.push(key);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn classes.join(' ');\n\t}\n\n\tif (typeof module !== 'undefined' && module.exports) {\n\t\tmodule.exports = classNames;\n\t} else if (typeof define === 'function' && typeof define.amd === 'object' && define.amd) {\n\t\t// register as 'classnames', consistent with npm package name\n\t\tdefine('classnames', [], function () {\n\t\t\treturn classNames;\n\t\t});\n\t} else {\n\t\twindow.classNames = classNames;\n\t}\n}());\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/classnames/index.js\n// module id = 52\n// module chunks = 8","module.exports = function(arr, obj){\n  if (arr.indexOf) return arr.indexOf(obj);\n  for (var i = 0; i < arr.length; ++i) {\n    if (arr[i] === obj) return i;\n  }\n  return -1;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/component-indexof/index.js\n// module id = 53\n// module chunks = 8","var toString = {}.toString;\n\nmodule.exports = function (it) {\n  return toString.call(it).slice(8, -1);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_cof.js\n// module id = 54\n// module chunks = 8","// optional / simple context binding\nvar aFunction = require('./_a-function');\nmodule.exports = function (fn, that, length) {\n  aFunction(fn);\n  if (that === undefined) return fn;\n  switch (length) {\n    case 1: return function (a) {\n      return fn.call(that, a);\n    };\n    case 2: return function (a, b) {\n      return fn.call(that, a, b);\n    };\n    case 3: return function (a, b, c) {\n      return fn.call(that, a, b, c);\n    };\n  }\n  return function (/* ...args */) {\n    return fn.apply(that, arguments);\n  };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_ctx.js\n// module id = 55\n// module chunks = 8","var isObject = require('./_is-object');\nvar document = require('./_global').document;\n// typeof document.createElement is 'object' in old IE\nvar is = isObject(document) && isObject(document.createElement);\nmodule.exports = function (it) {\n  return is ? document.createElement(it) : {};\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_dom-create.js\n// module id = 56\n// module chunks = 8","module.exports = !require('./_descriptors') && !require('./_fails')(function () {\n  return Object.defineProperty(require('./_dom-create')('div'), 'a', { get: function () { return 7; } }).a != 7;\n});\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_ie8-dom-define.js\n// module id = 57\n// module chunks = 8","// fallback for non-array-like ES3 and non-enumerable old V8 strings\nvar cof = require('./_cof');\n// eslint-disable-next-line no-prototype-builtins\nmodule.exports = Object('z').propertyIsEnumerable(0) ? Object : function (it) {\n  return cof(it) == 'String' ? it.split('') : Object(it);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_iobject.js\n// module id = 58\n// module chunks = 8","'use strict';\nvar LIBRARY = require('./_library');\nvar $export = require('./_export');\nvar redefine = require('./_redefine');\nvar hide = require('./_hide');\nvar has = require('./_has');\nvar Iterators = require('./_iterators');\nvar $iterCreate = require('./_iter-create');\nvar setToStringTag = require('./_set-to-string-tag');\nvar getPrototypeOf = require('./_object-gpo');\nvar ITERATOR = require('./_wks')('iterator');\nvar BUGGY = !([].keys && 'next' in [].keys()); // Safari has buggy iterators w/o `next`\nvar FF_ITERATOR = '@@iterator';\nvar KEYS = 'keys';\nvar VALUES = 'values';\n\nvar returnThis = function () { return this; };\n\nmodule.exports = function (Base, NAME, Constructor, next, DEFAULT, IS_SET, FORCED) {\n  $iterCreate(Constructor, NAME, next);\n  var getMethod = function (kind) {\n    if (!BUGGY && kind in proto) return proto[kind];\n    switch (kind) {\n      case KEYS: return function keys() { return new Constructor(this, kind); };\n      case VALUES: return function values() { return new Constructor(this, kind); };\n    } return function entries() { return new Constructor(this, kind); };\n  };\n  var TAG = NAME + ' Iterator';\n  var DEF_VALUES = DEFAULT == VALUES;\n  var VALUES_BUG = false;\n  var proto = Base.prototype;\n  var $native = proto[ITERATOR] || proto[FF_ITERATOR] || DEFAULT && proto[DEFAULT];\n  var $default = $native || getMethod(DEFAULT);\n  var $entries = DEFAULT ? !DEF_VALUES ? $default : getMethod('entries') : undefined;\n  var $anyNative = NAME == 'Array' ? proto.entries || $native : $native;\n  var methods, key, IteratorPrototype;\n  // Fix native\n  if ($anyNative) {\n    IteratorPrototype = getPrototypeOf($anyNative.call(new Base()));\n    if (IteratorPrototype !== Object.prototype && IteratorPrototype.next) {\n      // Set @@toStringTag to native iterators\n      setToStringTag(IteratorPrototype, TAG, true);\n      // fix for some old engines\n      if (!LIBRARY && !has(IteratorPrototype, ITERATOR)) hide(IteratorPrototype, ITERATOR, returnThis);\n    }\n  }\n  // fix Array#{values, @@iterator}.name in V8 / FF\n  if (DEF_VALUES && $native && $native.name !== VALUES) {\n    VALUES_BUG = true;\n    $default = function values() { return $native.call(this); };\n  }\n  // Define iterator\n  if ((!LIBRARY || FORCED) && (BUGGY || VALUES_BUG || !proto[ITERATOR])) {\n    hide(proto, ITERATOR, $default);\n  }\n  // Plug for library\n  Iterators[NAME] = $default;\n  Iterators[TAG] = returnThis;\n  if (DEFAULT) {\n    methods = {\n      values: DEF_VALUES ? $default : getMethod(VALUES),\n      keys: IS_SET ? $default : getMethod(KEYS),\n      entries: $entries\n    };\n    if (FORCED) for (key in methods) {\n      if (!(key in proto)) redefine(proto, key, methods[key]);\n    } else $export($export.P + $export.F * (BUGGY || VALUES_BUG), NAME, methods);\n  }\n  return methods;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_iter-define.js\n// module id = 59\n// module chunks = 8","var pIE = require('./_object-pie');\nvar createDesc = require('./_property-desc');\nvar toIObject = require('./_to-iobject');\nvar toPrimitive = require('./_to-primitive');\nvar has = require('./_has');\nvar IE8_DOM_DEFINE = require('./_ie8-dom-define');\nvar gOPD = Object.getOwnPropertyDescriptor;\n\nexports.f = require('./_descriptors') ? gOPD : function getOwnPropertyDescriptor(O, P) {\n  O = toIObject(O);\n  P = toPrimitive(P, true);\n  if (IE8_DOM_DEFINE) try {\n    return gOPD(O, P);\n  } catch (e) { /* empty */ }\n  if (has(O, P)) return createDesc(!pIE.f.call(O, P), O[P]);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-gopd.js\n// module id = 60\n// module chunks = 8","// 19.1.2.7 / 15.2.3.4 Object.getOwnPropertyNames(O)\nvar $keys = require('./_object-keys-internal');\nvar hiddenKeys = require('./_enum-bug-keys').concat('length', 'prototype');\n\nexports.f = Object.getOwnPropertyNames || function getOwnPropertyNames(O) {\n  return $keys(O, hiddenKeys);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-gopn.js\n// module id = 61\n// module chunks = 8","var has = require('./_has');\nvar toIObject = require('./_to-iobject');\nvar arrayIndexOf = require('./_array-includes')(false);\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\n\nmodule.exports = function (object, names) {\n  var O = toIObject(object);\n  var i = 0;\n  var result = [];\n  var key;\n  for (key in O) if (key != IE_PROTO) has(O, key) && result.push(key);\n  // Don't enum bug & hidden keys\n  while (names.length > i) if (has(O, key = names[i++])) {\n    ~arrayIndexOf(result, key) || result.push(key);\n  }\n  return result;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-keys-internal.js\n// module id = 62\n// module chunks = 8","module.exports = require('./_hide');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_redefine.js\n// module id = 63\n// module chunks = 8","// 7.1.13 ToObject(argument)\nvar defined = require('./_defined');\nmodule.exports = function (it) {\n  return Object(defined(it));\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_to-object.js\n// module id = 64\n// module chunks = 8","import utils from './utils';\n\n/**\n * 得到会导致元素显示不全的祖先元素\n */\n\nfunction getOffsetParent(element) {\n  if (utils.isWindow(element) || element.nodeType === 9) {\n    return null;\n  }\n  // ie 这个也不是完全可行\n  /*\n   <div style=\"width: 50px;height: 100px;overflow: hidden\">\n   <div style=\"width: 50px;height: 100px;position: relative;\" id=\"d6\">\n   元素 6 高 100px 宽 50px<br/>\n   </div>\n   </div>\n   */\n  // element.offsetParent does the right thing in ie7 and below. Return parent with layout!\n  //  In other browsers it only includes elements with position absolute, relative or\n  // fixed, not elements with overflow set to auto or scroll.\n  //        if (UA.ie && ieMode < 8) {\n  //            return element.offsetParent;\n  //        }\n  // 统一的 offsetParent 方法\n  var doc = utils.getDocument(element);\n  var body = doc.body;\n  var parent = void 0;\n  var positionStyle = utils.css(element, 'position');\n  var skipStatic = positionStyle === 'fixed' || positionStyle === 'absolute';\n\n  if (!skipStatic) {\n    return element.nodeName.toLowerCase() === 'html' ? null : element.parentNode;\n  }\n\n  for (parent = element.parentNode; parent && parent !== body; parent = parent.parentNode) {\n    positionStyle = utils.css(parent, 'position');\n    if (positionStyle !== 'static') {\n      return parent;\n    }\n  }\n  return null;\n}\n\nexport default getOffsetParent;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/dom-align/es/getOffsetParent.js\n// module id = 65\n// module chunks = 8","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\nvar emptyFunction = require('./emptyFunction');\n\n/**\n * Upstream version of event listener. Does not take into account specific\n * nature of platform.\n */\nvar EventListener = {\n  /**\n   * Listen to DOM events during the bubble phase.\n   *\n   * @param {DOMEventTarget} target DOM element to register listener on.\n   * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.\n   * @param {function} callback Callback function.\n   * @return {object} Object with a `remove` method.\n   */\n  listen: function listen(target, eventType, callback) {\n    if (target.addEventListener) {\n      target.addEventListener(eventType, callback, false);\n      return {\n        remove: function remove() {\n          target.removeEventListener(eventType, callback, false);\n        }\n      };\n    } else if (target.attachEvent) {\n      target.attachEvent('on' + eventType, callback);\n      return {\n        remove: function remove() {\n          target.detachEvent('on' + eventType, callback);\n        }\n      };\n    }\n  },\n\n  /**\n   * Listen to DOM events during the capture phase.\n   *\n   * @param {DOMEventTarget} target DOM element to register listener on.\n   * @param {string} eventType Event type, e.g. 'click' or 'mouseover'.\n   * @param {function} callback Callback function.\n   * @return {object} Object with a `remove` method.\n   */\n  capture: function capture(target, eventType, callback) {\n    if (target.addEventListener) {\n      target.addEventListener(eventType, callback, true);\n      return {\n        remove: function remove() {\n          target.removeEventListener(eventType, callback, true);\n        }\n      };\n    } else {\n      if (process.env.NODE_ENV !== 'production') {\n        console.error('Attempted to listen to events during the capture phase on a ' + 'browser that does not support the capture phase. Your application ' + 'will not receive some events.');\n      }\n      return {\n        remove: emptyFunction\n      };\n    }\n  },\n\n  registerDefault: function registerDefault() {}\n};\n\nmodule.exports = EventListener;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/EventListener.js\n// module id = 66\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n'use strict';\n\nvar canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);\n\n/**\n * Simple, lightweight module assisting with the detection and context of\n * Worker. Helps avoid circular dependencies and allows code to reason about\n * whether or not they are in a Worker, even if they never include the main\n * `ReactWorker` dependency.\n */\nvar ExecutionEnvironment = {\n\n  canUseDOM: canUseDOM,\n\n  canUseWorkers: typeof Worker !== 'undefined',\n\n  canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent),\n\n  canUseViewport: canUseDOM && !!window.screen,\n\n  isInWorker: !canUseDOM // For now, this is true - might change in the future.\n\n};\n\nmodule.exports = ExecutionEnvironment;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/ExecutionEnvironment.js\n// module id = 67\n// module chunks = 8","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * \n */\n\nvar isTextNode = require('./isTextNode');\n\n/*eslint-disable no-bitwise */\n\n/**\n * Checks if a given DOM node contains or is another DOM node.\n */\nfunction containsNode(outerNode, innerNode) {\n  if (!outerNode || !innerNode) {\n    return false;\n  } else if (outerNode === innerNode) {\n    return true;\n  } else if (isTextNode(outerNode)) {\n    return false;\n  } else if (isTextNode(innerNode)) {\n    return containsNode(outerNode, innerNode.parentNode);\n  } else if ('contains' in outerNode) {\n    return outerNode.contains(innerNode);\n  } else if (outerNode.compareDocumentPosition) {\n    return !!(outerNode.compareDocumentPosition(innerNode) & 16);\n  } else {\n    return false;\n  }\n}\n\nmodule.exports = containsNode;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/containsNode.js\n// module id = 68\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n'use strict';\n\n/**\n * @param {DOMElement} node input/textarea to focus\n */\n\nfunction focusNode(node) {\n  // IE8 can throw \"Can't move focus to the control because it is invisible,\n  // not enabled, or of a type that does not accept the focus.\" for all kinds of\n  // reasons that are too expensive and fragile to test.\n  try {\n    node.focus();\n  } catch (e) {}\n}\n\nmodule.exports = focusNode;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/focusNode.js\n// module id = 69\n// module chunks = 8","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\n/* eslint-disable fb-www/typeof-undefined */\n\n/**\n * Same as document.activeElement but wraps in a try-catch block. In IE it is\n * not safe to call document.activeElement if there is nothing focused.\n *\n * The activeElement will be null only if the document or document body is not\n * yet defined.\n *\n * @param {?DOMDocument} doc Defaults to current document.\n * @return {?DOMElement}\n */\nfunction getActiveElement(doc) /*?DOMElement*/{\n  doc = doc || (typeof document !== 'undefined' ? document : undefined);\n  if (typeof doc === 'undefined') {\n    return null;\n  }\n  try {\n    return doc.activeElement || doc.body;\n  } catch (e) {\n    return doc.body;\n  }\n}\n\nmodule.exports = getActiveElement;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/getActiveElement.js\n// module id = 70\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n * \n */\n\n/*eslint-disable no-self-compare */\n\n'use strict';\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\n/**\n * inlined Object.is polyfill to avoid requiring consumers ship their own\n * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n */\nfunction is(x, y) {\n  // SameValue algorithm\n  if (x === y) {\n    // Steps 1-5, 7-10\n    // Steps 6.b-6.e: +0 != -0\n    // Added the nonzero y check to make Flow happy, but it is redundant\n    return x !== 0 || y !== 0 || 1 / x === 1 / y;\n  } else {\n    // Step 6.a: NaN == NaN\n    return x !== x && y !== y;\n  }\n}\n\n/**\n * Performs equality by iterating through keys on an object and returning false\n * when any key has values which are not strictly equal between the arguments.\n * Returns true when the values of all keys are strictly equal.\n */\nfunction shallowEqual(objA, objB) {\n  if (is(objA, objB)) {\n    return true;\n  }\n\n  if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) {\n    return false;\n  }\n\n  var keysA = Object.keys(objA);\n  var keysB = Object.keys(objB);\n\n  if (keysA.length !== keysB.length) {\n    return false;\n  }\n\n  // Test for A's keys different from B.\n  for (var i = 0; i < keysA.length; i++) {\n    if (!hasOwnProperty.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) {\n      return false;\n    }\n  }\n\n  return true;\n}\n\nmodule.exports = shallowEqual;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/shallowEqual.js\n// module id = 71\n// module chunks = 8","var util = {\n  isAppearSupported: function isAppearSupported(props) {\n    return props.transitionName && props.transitionAppear || props.animation.appear;\n  },\n  isEnterSupported: function isEnterSupported(props) {\n    return props.transitionName && props.transitionEnter || props.animation.enter;\n  },\n  isLeaveSupported: function isLeaveSupported(props) {\n    return props.transitionName && props.transitionLeave || props.animation.leave;\n  },\n  allowAppearCallback: function allowAppearCallback(props) {\n    return props.transitionAppear || props.animation.appear;\n  },\n  allowEnterCallback: function allowEnterCallback(props) {\n    return props.transitionEnter || props.animation.enter;\n  },\n  allowLeaveCallback: function allowLeaveCallback(props) {\n    return props.transitionLeave || props.animation.leave;\n  }\n};\nexport default util;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-animate/es/util.js\n// module id = 72\n// module chunks = 8","import _objectWithoutProperties from 'babel-runtime/helpers/objectWithoutProperties';\nimport _classCallCheck from 'babel-runtime/helpers/classCallCheck';\nimport _createClass from 'babel-runtime/helpers/createClass';\nimport _possibleConstructorReturn from 'babel-runtime/helpers/possibleConstructorReturn';\nimport _inherits from 'babel-runtime/helpers/inherits';\nimport React, { Component } from 'react';\nimport PropTypes from 'prop-types';\n\nvar LazyRenderBox = function (_Component) {\n  _inherits(LazyRenderBox, _Component);\n\n  function LazyRenderBox() {\n    _classCallCheck(this, LazyRenderBox);\n\n    return _possibleConstructorReturn(this, (LazyRenderBox.__proto__ || Object.getPrototypeOf(LazyRenderBox)).apply(this, arguments));\n  }\n\n  _createClass(LazyRenderBox, [{\n    key: 'shouldComponentUpdate',\n    value: function shouldComponentUpdate(nextProps) {\n      return nextProps.hiddenClassName || nextProps.visible;\n    }\n  }, {\n    key: 'render',\n    value: function render() {\n      var _props = this.props,\n          hiddenClassName = _props.hiddenClassName,\n          visible = _props.visible,\n          props = _objectWithoutProperties(_props, ['hiddenClassName', 'visible']);\n\n      if (hiddenClassName || React.Children.count(props.children) > 1) {\n        if (!visible && hiddenClassName) {\n          props.className += ' ' + hiddenClassName;\n        }\n        return React.createElement('div', props);\n      }\n\n      return React.Children.only(props.children);\n    }\n  }]);\n\n  return LazyRenderBox;\n}(Component);\n\nLazyRenderBox.propTypes = {\n  children: PropTypes.any,\n  className: PropTypes.string,\n  visible: PropTypes.bool,\n  hiddenClassName: PropTypes.string\n};\n\n\nexport default LazyRenderBox;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-trigger/es/LazyRenderBox.js\n// module id = 73\n// module chunks = 8","import _extends from 'babel-runtime/helpers/extends';\nfunction isPointsEq(a1, a2) {\n  return a1[0] === a2[0] && a1[1] === a2[1];\n}\n\nexport function getAlignFromPlacement(builtinPlacements, placementStr, align) {\n  var baseAlign = builtinPlacements[placementStr] || {};\n  return _extends({}, baseAlign, align);\n}\n\nexport function getPopupClassNameFromAlign(builtinPlacements, prefixCls, align) {\n  var points = align.points;\n  for (var placement in builtinPlacements) {\n    if (builtinPlacements.hasOwnProperty(placement)) {\n      if (isPointsEq(builtinPlacements[placement].points, points)) {\n        return prefixCls + '-placement-' + placement;\n      }\n    }\n  }\n  return '';\n}\n\nexport function saveRef(name, component) {\n  this[name] = component;\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-trigger/es/utils.js\n// module id = 74\n// module chunks = 8","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\nexports['default'] = addEventListenerWrap;\n\nvar _addDomEventListener = require('add-dom-event-listener');\n\nvar _addDomEventListener2 = _interopRequireDefault(_addDomEventListener);\n\nvar _reactDom = require('react-dom');\n\nvar _reactDom2 = _interopRequireDefault(_reactDom);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nfunction addEventListenerWrap(target, eventType, cb) {\n  /* eslint camelcase: 2 */\n  var callback = _reactDom2['default'].unstable_batchedUpdates ? function run(e) {\n    _reactDom2['default'].unstable_batchedUpdates(cb, e);\n  } : cb;\n  return (0, _addDomEventListener2['default'])(target, eventType, callback);\n}\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-util/lib/Dom/addEventListener.js\n// module id = 75\n// module chunks = 8","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\n/**\n * @ignore\n * base event object for custom and dom event.\n * @author yiminghe@gmail.com\n */\n\nfunction returnFalse() {\n  return false;\n}\n\nfunction returnTrue() {\n  return true;\n}\n\nfunction EventBaseObject() {\n  this.timeStamp = Date.now();\n  this.target = undefined;\n  this.currentTarget = undefined;\n}\n\nEventBaseObject.prototype = {\n  isEventObject: 1,\n\n  constructor: EventBaseObject,\n\n  isDefaultPrevented: returnFalse,\n\n  isPropagationStopped: returnFalse,\n\n  isImmediatePropagationStopped: returnFalse,\n\n  preventDefault: function preventDefault() {\n    this.isDefaultPrevented = returnTrue;\n  },\n  stopPropagation: function stopPropagation() {\n    this.isPropagationStopped = returnTrue;\n  },\n  stopImmediatePropagation: function stopImmediatePropagation() {\n    this.isImmediatePropagationStopped = returnTrue;\n    // fixed 1.2\n    // call stopPropagation implicitly\n    this.stopPropagation();\n  },\n  halt: function halt(immediate) {\n    if (immediate) {\n      this.stopImmediatePropagation();\n    } else {\n      this.stopPropagation();\n    }\n    this.preventDefault();\n  }\n};\n\nexports[\"default\"] = EventBaseObject;\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/add-dom-event-listener/lib/EventBaseObject.js\n// module id = 84\n// module chunks = 8","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\n\nvar _EventBaseObject = require('./EventBaseObject');\n\nvar _EventBaseObject2 = _interopRequireDefault(_EventBaseObject);\n\nvar _objectAssign = require('object-assign');\n\nvar _objectAssign2 = _interopRequireDefault(_objectAssign);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { \"default\": obj }; }\n\n/**\n * @ignore\n * event object for dom\n * @author yiminghe@gmail.com\n */\n\nvar TRUE = true;\nvar FALSE = false;\nvar commonProps = ['altKey', 'bubbles', 'cancelable', 'ctrlKey', 'currentTarget', 'eventPhase', 'metaKey', 'shiftKey', 'target', 'timeStamp', 'view', 'type'];\n\nfunction isNullOrUndefined(w) {\n  return w === null || w === undefined;\n}\n\nvar eventNormalizers = [{\n  reg: /^key/,\n  props: ['char', 'charCode', 'key', 'keyCode', 'which'],\n  fix: function fix(event, nativeEvent) {\n    if (isNullOrUndefined(event.which)) {\n      event.which = !isNullOrUndefined(nativeEvent.charCode) ? nativeEvent.charCode : nativeEvent.keyCode;\n    }\n\n    // add metaKey to non-Mac browsers (use ctrl for PC 's and Meta for Macs)\n    if (event.metaKey === undefined) {\n      event.metaKey = event.ctrlKey;\n    }\n  }\n}, {\n  reg: /^touch/,\n  props: ['touches', 'changedTouches', 'targetTouches']\n}, {\n  reg: /^hashchange$/,\n  props: ['newURL', 'oldURL']\n}, {\n  reg: /^gesturechange$/i,\n  props: ['rotation', 'scale']\n}, {\n  reg: /^(mousewheel|DOMMouseScroll)$/,\n  props: [],\n  fix: function fix(event, nativeEvent) {\n    var deltaX = void 0;\n    var deltaY = void 0;\n    var delta = void 0;\n    var wheelDelta = nativeEvent.wheelDelta;\n    var axis = nativeEvent.axis;\n    var wheelDeltaY = nativeEvent.wheelDeltaY;\n    var wheelDeltaX = nativeEvent.wheelDeltaX;\n    var detail = nativeEvent.detail;\n\n    // ie/webkit\n    if (wheelDelta) {\n      delta = wheelDelta / 120;\n    }\n\n    // gecko\n    if (detail) {\n      // press control e.detail == 1 else e.detail == 3\n      delta = 0 - (detail % 3 === 0 ? detail / 3 : detail);\n    }\n\n    // Gecko\n    if (axis !== undefined) {\n      if (axis === event.HORIZONTAL_AXIS) {\n        deltaY = 0;\n        deltaX = 0 - delta;\n      } else if (axis === event.VERTICAL_AXIS) {\n        deltaX = 0;\n        deltaY = delta;\n      }\n    }\n\n    // Webkit\n    if (wheelDeltaY !== undefined) {\n      deltaY = wheelDeltaY / 120;\n    }\n    if (wheelDeltaX !== undefined) {\n      deltaX = -1 * wheelDeltaX / 120;\n    }\n\n    // 默认 deltaY (ie)\n    if (!deltaX && !deltaY) {\n      deltaY = delta;\n    }\n\n    if (deltaX !== undefined) {\n      /**\n       * deltaX of mousewheel event\n       * @property deltaX\n       * @member Event.DomEvent.Object\n       */\n      event.deltaX = deltaX;\n    }\n\n    if (deltaY !== undefined) {\n      /**\n       * deltaY of mousewheel event\n       * @property deltaY\n       * @member Event.DomEvent.Object\n       */\n      event.deltaY = deltaY;\n    }\n\n    if (delta !== undefined) {\n      /**\n       * delta of mousewheel event\n       * @property delta\n       * @member Event.DomEvent.Object\n       */\n      event.delta = delta;\n    }\n  }\n}, {\n  reg: /^mouse|contextmenu|click|mspointer|(^DOMMouseScroll$)/i,\n  props: ['buttons', 'clientX', 'clientY', 'button', 'offsetX', 'relatedTarget', 'which', 'fromElement', 'toElement', 'offsetY', 'pageX', 'pageY', 'screenX', 'screenY'],\n  fix: function fix(event, nativeEvent) {\n    var eventDoc = void 0;\n    var doc = void 0;\n    var body = void 0;\n    var target = event.target;\n    var button = nativeEvent.button;\n\n    // Calculate pageX/Y if missing and clientX/Y available\n    if (target && isNullOrUndefined(event.pageX) && !isNullOrUndefined(nativeEvent.clientX)) {\n      eventDoc = target.ownerDocument || document;\n      doc = eventDoc.documentElement;\n      body = eventDoc.body;\n      event.pageX = nativeEvent.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0);\n      event.pageY = nativeEvent.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0);\n    }\n\n    // which for click: 1 === left; 2 === middle; 3 === right\n    // do not use button\n    if (!event.which && button !== undefined) {\n      if (button & 1) {\n        event.which = 1;\n      } else if (button & 2) {\n        event.which = 3;\n      } else if (button & 4) {\n        event.which = 2;\n      } else {\n        event.which = 0;\n      }\n    }\n\n    // add relatedTarget, if necessary\n    if (!event.relatedTarget && event.fromElement) {\n      event.relatedTarget = event.fromElement === target ? event.toElement : event.fromElement;\n    }\n\n    return event;\n  }\n}];\n\nfunction retTrue() {\n  return TRUE;\n}\n\nfunction retFalse() {\n  return FALSE;\n}\n\nfunction DomEventObject(nativeEvent) {\n  var type = nativeEvent.type;\n\n  var isNative = typeof nativeEvent.stopPropagation === 'function' || typeof nativeEvent.cancelBubble === 'boolean';\n\n  _EventBaseObject2[\"default\"].call(this);\n\n  this.nativeEvent = nativeEvent;\n\n  // in case dom event has been mark as default prevented by lower dom node\n  var isDefaultPrevented = retFalse;\n  if ('defaultPrevented' in nativeEvent) {\n    isDefaultPrevented = nativeEvent.defaultPrevented ? retTrue : retFalse;\n  } else if ('getPreventDefault' in nativeEvent) {\n    // https://bugzilla.mozilla.org/show_bug.cgi?id=691151\n    isDefaultPrevented = nativeEvent.getPreventDefault() ? retTrue : retFalse;\n  } else if ('returnValue' in nativeEvent) {\n    isDefaultPrevented = nativeEvent.returnValue === FALSE ? retTrue : retFalse;\n  }\n\n  this.isDefaultPrevented = isDefaultPrevented;\n\n  var fixFns = [];\n  var fixFn = void 0;\n  var l = void 0;\n  var prop = void 0;\n  var props = commonProps.concat();\n\n  eventNormalizers.forEach(function (normalizer) {\n    if (type.match(normalizer.reg)) {\n      props = props.concat(normalizer.props);\n      if (normalizer.fix) {\n        fixFns.push(normalizer.fix);\n      }\n    }\n  });\n\n  l = props.length;\n\n  // clone properties of the original event object\n  while (l) {\n    prop = props[--l];\n    this[prop] = nativeEvent[prop];\n  }\n\n  // fix target property, if necessary\n  if (!this.target && isNative) {\n    this.target = nativeEvent.srcElement || document; // srcElement might not be defined either\n  }\n\n  // check if target is a text node (safari)\n  if (this.target && this.target.nodeType === 3) {\n    this.target = this.target.parentNode;\n  }\n\n  l = fixFns.length;\n\n  while (l) {\n    fixFn = fixFns[--l];\n    fixFn(this, nativeEvent);\n  }\n\n  this.timeStamp = nativeEvent.timeStamp || Date.now();\n}\n\nvar EventBaseObjectProto = _EventBaseObject2[\"default\"].prototype;\n\n(0, _objectAssign2[\"default\"])(DomEventObject.prototype, EventBaseObjectProto, {\n  constructor: DomEventObject,\n\n  preventDefault: function preventDefault() {\n    var e = this.nativeEvent;\n\n    // if preventDefault exists run it on the original event\n    if (e.preventDefault) {\n      e.preventDefault();\n    } else {\n      // otherwise set the returnValue property of the original event to FALSE (IE)\n      e.returnValue = FALSE;\n    }\n\n    EventBaseObjectProto.preventDefault.call(this);\n  },\n  stopPropagation: function stopPropagation() {\n    var e = this.nativeEvent;\n\n    // if stopPropagation exists run it on the original event\n    if (e.stopPropagation) {\n      e.stopPropagation();\n    } else {\n      // otherwise set the cancelBubble property of the original event to TRUE (IE)\n      e.cancelBubble = TRUE;\n    }\n\n    EventBaseObjectProto.stopPropagation.call(this);\n  }\n});\n\nexports[\"default\"] = DomEventObject;\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/add-dom-event-listener/lib/EventObject.js\n// module id = 85\n// module chunks = 8","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\nexports[\"default\"] = addEventListener;\n\nvar _EventObject = require('./EventObject');\n\nvar _EventObject2 = _interopRequireDefault(_EventObject);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { \"default\": obj }; }\n\nfunction addEventListener(target, eventType, callback) {\n  function wrapCallback(e) {\n    var ne = new _EventObject2[\"default\"](e);\n    callback.call(target, ne);\n  }\n\n  if (target.addEventListener) {\n    target.addEventListener(eventType, wrapCallback, false);\n    return {\n      remove: function remove() {\n        target.removeEventListener(eventType, wrapCallback, false);\n      }\n    };\n  } else if (target.attachEvent) {\n    target.attachEvent('on' + eventType, wrapCallback);\n    return {\n      remove: function remove() {\n        target.detachEvent('on' + eventType, wrapCallback);\n      }\n    };\n  }\n}\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/add-dom-event-listener/lib/index.js\n// module id = 86\n// module chunks = 8","import React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport Select from './Select';\n\nconst formatOption = (option, disabledOptions) => {\n  let value = `${option}`;\n  if (option < 10) {\n    value = `0${option}`;\n  }\n\n  let disabled = false;\n  if (disabledOptions && disabledOptions.indexOf(option) >= 0) {\n    disabled = true;\n  }\n\n  return {\n    value,\n    disabled,\n  };\n};\n\nclass Combobox extends Component {\n  static propTypes = {\n    format: PropTypes.string,\n    defaultOpenValue: PropTypes.object,\n    prefixCls: PropTypes.string,\n    value: PropTypes.object,\n    onChange: PropTypes.func,\n    showHour: PropTypes.bool,\n    showMinute: PropTypes.bool,\n    showSecond: PropTypes.bool,\n    hourOptions: PropTypes.array,\n    minuteOptions: PropTypes.array,\n    secondOptions: PropTypes.array,\n    disabledHours: PropTypes.func,\n    disabledMinutes: PropTypes.func,\n    disabledSeconds: PropTypes.func,\n    onCurrentSelectPanelChange: PropTypes.func,\n    use12Hours: PropTypes.bool,\n  };\n\n  onItemChange = (type, itemValue) => {\n    const { onChange, defaultOpenValue, use12Hours } = this.props;\n    const value = (this.props.value || defaultOpenValue).clone();\n\n    if (type === 'hour') {\n      if (use12Hours) {\n        if (this.isAM()) {\n          value.hour(+itemValue % 12);\n        } else {\n          value.hour((+itemValue % 12) + 12);\n        }\n      } else {\n        value.hour(+itemValue);\n      }\n    } else if (type === 'minute') {\n      value.minute(+itemValue);\n    } else if (type === 'ampm') {\n      const ampm = itemValue.toUpperCase();\n      if (use12Hours) {\n        if (ampm === 'PM' && value.hour() < 12) {\n          value.hour((value.hour() % 12) + 12);\n        }\n\n        if (ampm === 'AM') {\n          if (value.hour() >= 12) {\n            value.hour(value.hour() - 12);\n          }\n        }\n      }\n    } else {\n      value.second(+itemValue);\n    }\n    onChange(value);\n  }\n\n  onEnterSelectPanel = (range) => {\n    this.props.onCurrentSelectPanelChange(range);\n  }\n\n  getHourSelect(hour) {\n    const { prefixCls, hourOptions, disabledHours, showHour, use12Hours } = this.props;\n    if (!showHour) {\n      return null;\n    }\n    const disabledOptions = disabledHours();\n    let hourOptionsAdj;\n    let hourAdj;\n    if (use12Hours) {\n      hourOptionsAdj = [12].concat(hourOptions.filter(h => h < 12 && h > 0));\n      hourAdj = (hour % 12) || 12;\n    } else {\n      hourOptionsAdj = hourOptions;\n      hourAdj = hour;\n    }\n\n    return (\n      <Select\n        prefixCls={prefixCls}\n        options={hourOptionsAdj.map(option => formatOption(option, disabledOptions))}\n        selectedIndex={hourOptionsAdj.indexOf(hourAdj)}\n        type=\"hour\"\n        onSelect={this.onItemChange}\n        onMouseEnter={this.onEnterSelectPanel.bind(this, 'hour')}\n      />\n    );\n  }\n\n  getMinuteSelect(minute) {\n    const { prefixCls, minuteOptions, disabledMinutes, defaultOpenValue, showMinute } = this.props;\n    if (!showMinute) {\n      return null;\n    }\n    const value = this.props.value || defaultOpenValue;\n    const disabledOptions = disabledMinutes(value.hour());\n\n    return (\n      <Select\n        prefixCls={prefixCls}\n        options={minuteOptions.map(option => formatOption(option, disabledOptions))}\n        selectedIndex={minuteOptions.indexOf(minute)}\n        type=\"minute\"\n        onSelect={this.onItemChange}\n        onMouseEnter={this.onEnterSelectPanel.bind(this, 'minute')}\n      />\n    );\n  }\n\n  getSecondSelect(second) {\n    const { prefixCls, secondOptions, disabledSeconds, showSecond, defaultOpenValue } = this.props;\n    if (!showSecond) {\n      return null;\n    }\n    const value = this.props.value || defaultOpenValue;\n    const disabledOptions = disabledSeconds(value.hour(), value.minute());\n\n    return (\n      <Select\n        prefixCls={prefixCls}\n        options={secondOptions.map(option => formatOption(option, disabledOptions))}\n        selectedIndex={secondOptions.indexOf(second)}\n        type=\"second\"\n        onSelect={this.onItemChange}\n        onMouseEnter={this.onEnterSelectPanel.bind(this, 'second')}\n      />\n    );\n  }\n\n  getAMPMSelect() {\n    const { prefixCls, use12Hours, format } = this.props;\n    if (!use12Hours) {\n      return null;\n    }\n\n    const AMPMOptions = ['am', 'pm'] // If format has A char, then we should uppercase AM/PM\n                          .map(c => format.match(/\\sA/) ? c.toUpperCase() : c)\n                          .map(c => ({ value: c }));\n\n    const selected = this.isAM() ? 0 : 1;\n\n    return (\n      <Select\n        prefixCls={prefixCls}\n        options={AMPMOptions}\n        selectedIndex={selected}\n        type=\"ampm\"\n        onSelect={this.onItemChange}\n        onMouseEnter={this.onEnterSelectPanel.bind(this, 'ampm')}\n      />\n    );\n  }\n\n  isAM() {\n    const value = (this.props.value || this.props.defaultOpenValue);\n    return value.hour() >= 0 && value.hour() < 12;\n  }\n\n  render() {\n    const { prefixCls, defaultOpenValue } = this.props;\n    const value = this.props.value || defaultOpenValue;\n    return (\n      <div className={`${prefixCls}-combobox`}>\n        {this.getHourSelect(value.hour())}\n        {this.getMinuteSelect(value.minute())}\n        {this.getSecondSelect(value.second())}\n        {this.getAMPMSelect(value.hour())}\n      </div>\n    );\n  }\n}\n\nexport default Combobox;\n\n\n\n// WEBPACK FOOTER //\n// ./src/Combobox.jsx","import React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport moment from 'moment';\n\nclass Header extends Component {\n  static propTypes = {\n    format: PropTypes.string,\n    prefixCls: PropTypes.string,\n    disabledDate: PropTypes.func,\n    placeholder: PropTypes.string,\n    clearText: PropTypes.string,\n    value: PropTypes.object,\n    hourOptions: PropTypes.array,\n    minuteOptions: PropTypes.array,\n    secondOptions: PropTypes.array,\n    disabledHours: PropTypes.func,\n    disabledMinutes: PropTypes.func,\n    disabledSeconds: PropTypes.func,\n    onChange: PropTypes.func,\n    onClear: PropTypes.func,\n    onEsc: PropTypes.func,\n    allowEmpty: PropTypes.bool,\n    defaultOpenValue: PropTypes.object,\n    currentSelectPanel: PropTypes.string,\n    focusOnOpen: PropTypes.bool,\n    onKeyDown: PropTypes.func,\n  };\n\n  constructor(props) {\n    super(props);\n    const { value, format } = props;\n    this.state = {\n      str: value && value.format(format) || '',\n      invalid: false,\n    };\n  }\n\n  componentDidMount() {\n    if (this.props.focusOnOpen) {\n      // Wait one frame for the panel to be positioned before focusing\n      const requestAnimationFrame = (window.requestAnimationFrame || window.setTimeout);\n      requestAnimationFrame(() => {\n        this.refs.input.focus();\n        this.refs.input.select();\n      });\n    }\n  }\n\n  componentWillReceiveProps(nextProps) {\n    const { value, format } = nextProps;\n    this.setState({\n      str: value && value.format(format) || '',\n      invalid: false,\n    });\n  }\n\n  onInputChange = (event) => {\n    const str = event.target.value;\n    this.setState({\n      str,\n    });\n    const {\n      format, hourOptions, minuteOptions, secondOptions,\n      disabledHours, disabledMinutes,\n      disabledSeconds, onChange, allowEmpty,\n    } = this.props;\n\n    if (str) {\n      const originalValue = this.props.value;\n      const value = this.getProtoValue().clone();\n      const parsed = moment(str, format, true);\n      if (!parsed.isValid()) {\n        this.setState({\n          invalid: true,\n        });\n        return;\n      }\n      value.hour(parsed.hour()).minute(parsed.minute()).second(parsed.second());\n\n      // if time value not allowed, response warning.\n      if (\n        hourOptions.indexOf(value.hour()) < 0 ||\n        minuteOptions.indexOf(value.minute()) < 0 ||\n        secondOptions.indexOf(value.second()) < 0\n      ) {\n        this.setState({\n          invalid: true,\n        });\n        return;\n      }\n\n      // if time value is disabled, response warning.\n      const disabledHourOptions = disabledHours();\n      const disabledMinuteOptions = disabledMinutes(value.hour());\n      const disabledSecondOptions = disabledSeconds(value.hour(), value.minute());\n      if (\n        (disabledHourOptions && disabledHourOptions.indexOf(value.hour()) >= 0) ||\n        (disabledMinuteOptions && disabledMinuteOptions.indexOf(value.minute()) >= 0) ||\n        (disabledSecondOptions && disabledSecondOptions.indexOf(value.second()) >= 0)\n      ) {\n        this.setState({\n          invalid: true,\n        });\n        return;\n      }\n\n      if (originalValue) {\n        if (\n          originalValue.hour() !== value.hour() ||\n          originalValue.minute() !== value.minute() ||\n          originalValue.second() !== value.second()\n        ) {\n          // keep other fields for rc-calendar\n          const changedValue = originalValue.clone();\n          changedValue.hour(value.hour());\n          changedValue.minute(value.minute());\n          changedValue.second(value.second());\n          onChange(changedValue);\n        }\n      } else if (originalValue !== value) {\n        onChange(value);\n      }\n    } else if (allowEmpty) {\n      onChange(null);\n    } else {\n      this.setState({\n        invalid: true,\n      });\n      return;\n    }\n\n    this.setState({\n      invalid: false,\n    });\n  }\n\n  onKeyDown = (e) => {\n    const { onEsc, onKeyDown } = this.props;\n    if (e.keyCode === 27) {\n      onEsc();\n    }\n\n    onKeyDown(e);\n  }\n\n  onClear = () => {\n    this.setState({ str: '' });\n    this.props.onClear();\n  }\n\n  getClearButton() {\n    const { prefixCls, allowEmpty } = this.props;\n    if (!allowEmpty) {\n      return null;\n    }\n    return (<a\n      className={`${prefixCls}-clear-btn`}\n      role=\"button\"\n      title={this.props.clearText}\n      onMouseDown={this.onClear}\n    />);\n  }\n\n  getProtoValue() {\n    return this.props.value || this.props.defaultOpenValue;\n  }\n\n  getInput() {\n    const { prefixCls, placeholder } = this.props;\n    const { invalid, str } = this.state;\n    const invalidClass = invalid ? `${prefixCls}-input-invalid` : '';\n    return (\n      <input\n        className={`${prefixCls}-input  ${invalidClass}`}\n        ref=\"input\"\n        onKeyDown={this.onKeyDown}\n        value={str}\n        placeholder={placeholder}\n        onChange={this.onInputChange}\n      />\n    );\n  }\n\n  render() {\n    const { prefixCls } = this.props;\n    return (\n      <div className={`${prefixCls}-input-wrap`}>\n        {this.getInput()}\n        {this.getClearButton()}\n      </div>\n    );\n  }\n}\n\nexport default Header;\n\n\n\n// WEBPACK FOOTER //\n// ./src/Header.jsx","import React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport Header from './Header';\nimport Combobox from './Combobox';\nimport moment from 'moment';\nimport classNames from 'classnames';\n\nfunction noop() {\n}\n\nfunction generateOptions(length, disabledOptions, hideDisabledOptions, step = 1) {\n  const arr = [];\n  for (let value = 0; value < length; value += step) {\n    if (!disabledOptions || disabledOptions.indexOf(value) < 0 || !hideDisabledOptions) {\n      arr.push(value);\n    }\n  }\n  return arr;\n}\n\nclass Panel extends Component {\n  static propTypes = {\n    clearText: PropTypes.string,\n    prefixCls: PropTypes.string,\n    className: PropTypes.string,\n    defaultOpenValue: PropTypes.object,\n    value: PropTypes.object,\n    placeholder: PropTypes.string,\n    format: PropTypes.string,\n    disabledHours: PropTypes.func,\n    disabledMinutes: PropTypes.func,\n    disabledSeconds: PropTypes.func,\n    hideDisabledOptions: PropTypes.bool,\n    onChange: PropTypes.func,\n    onEsc: PropTypes.func,\n    allowEmpty: PropTypes.bool,\n    showHour: PropTypes.bool,\n    showMinute: PropTypes.bool,\n    showSecond: PropTypes.bool,\n    onClear: PropTypes.func,\n    use12Hours: PropTypes.bool,\n    hourStep: PropTypes.number,\n    minuteStep: PropTypes.number,\n    secondStep: PropTypes.number,\n    addon: PropTypes.func,\n    focusOnOpen: PropTypes.bool,\n    onKeyDown: PropTypes.func,\n  };\n\n  static defaultProps = {\n    prefixCls: 'rc-time-picker-panel',\n    onChange: noop,\n    onClear: noop,\n    disabledHours: noop,\n    disabledMinutes: noop,\n    disabledSeconds: noop,\n    defaultOpenValue: moment(),\n    use12Hours: false,\n    addon: noop,\n    onKeyDown: noop,\n  };\n\n  constructor(props) {\n    super(props);\n    this.state = {\n      value: props.value,\n      selectionRange: [],\n    };\n  }\n\n  componentWillReceiveProps(nextProps) {\n    const value = nextProps.value;\n    if (value) {\n      this.setState({\n        value,\n      });\n    }\n  }\n\n  onChange = (newValue) => {\n    this.setState({ value: newValue });\n    this.props.onChange(newValue);\n  }\n\n  onCurrentSelectPanelChange = (currentSelectPanel) => {\n    this.setState({ currentSelectPanel });\n  }\n\n  // https://github.com/ant-design/ant-design/issues/5829\n  close() {\n    this.props.onEsc();\n  }\n\n  render() {\n    const {\n      prefixCls, className, placeholder, disabledHours, disabledMinutes,\n      disabledSeconds, hideDisabledOptions, allowEmpty, showHour, showMinute, showSecond,\n      format, defaultOpenValue, clearText, onEsc, addon, use12Hours, onClear,\n      focusOnOpen, onKeyDown, hourStep, minuteStep, secondStep,\n    } = this.props;\n    const {\n      value, currentSelectPanel,\n    } = this.state;\n    const disabledHourOptions = disabledHours();\n    const disabledMinuteOptions = disabledMinutes(value ? value.hour() : null);\n    const disabledSecondOptions = disabledSeconds(value ? value.hour() : null,\n      value ? value.minute() : null);\n    const hourOptions = generateOptions(\n      24, disabledHourOptions, hideDisabledOptions, hourStep\n    );\n    const minuteOptions = generateOptions(\n      60, disabledMinuteOptions, hideDisabledOptions, minuteStep\n    );\n    const secondOptions = generateOptions(\n      60, disabledSecondOptions, hideDisabledOptions, secondStep\n    );\n\n    return (\n      <div className={classNames({ [`${prefixCls}-inner`]: true, [className]: !!className })}>\n        <Header\n          clearText={clearText}\n          prefixCls={prefixCls}\n          defaultOpenValue={defaultOpenValue}\n          value={value}\n          currentSelectPanel={currentSelectPanel}\n          onEsc={onEsc}\n          format={format}\n          placeholder={placeholder}\n          hourOptions={hourOptions}\n          minuteOptions={minuteOptions}\n          secondOptions={secondOptions}\n          disabledHours={disabledHours}\n          disabledMinutes={disabledMinutes}\n          disabledSeconds={disabledSeconds}\n          onChange={this.onChange}\n          onClear={onClear}\n          allowEmpty={allowEmpty}\n          focusOnOpen={focusOnOpen}\n          onKeyDown={onKeyDown}\n        />\n        <Combobox\n          prefixCls={prefixCls}\n          value={value}\n          defaultOpenValue={defaultOpenValue}\n          format={format}\n          onChange={this.onChange}\n          showHour={showHour}\n          showMinute={showMinute}\n          showSecond={showSecond}\n          hourOptions={hourOptions}\n          minuteOptions={minuteOptions}\n          secondOptions={secondOptions}\n          disabledHours={disabledHours}\n          disabledMinutes={disabledMinutes}\n          disabledSeconds={disabledSeconds}\n          onCurrentSelectPanelChange={this.onCurrentSelectPanelChange}\n          use12Hours={use12Hours}\n        />\n        {addon(this)}\n      </div>\n    );\n  }\n}\n\nexport default Panel;\n\n\n\n// WEBPACK FOOTER //\n// ./src/Panel.jsx","import React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport ReactDom from 'react-dom';\nimport classnames from 'classnames';\n\nconst scrollTo = (element, to, duration) => {\n  const requestAnimationFrame = window.requestAnimationFrame ||\n    function requestAnimationFrameTimeout() {\n      return setTimeout(arguments[0], 10);\n    };\n  // jump to target if duration zero\n  if (duration <= 0) {\n    element.scrollTop = to;\n    return;\n  }\n  const difference = to - element.scrollTop;\n  const perTick = difference / duration * 10;\n\n  requestAnimationFrame(() => {\n    element.scrollTop = element.scrollTop + perTick;\n    if (element.scrollTop === to) return;\n    scrollTo(element, to, duration - 10);\n  });\n};\n\nclass Select extends Component {\n  static propTypes = {\n    prefixCls: PropTypes.string,\n    options: PropTypes.array,\n    selectedIndex: PropTypes.number,\n    type: PropTypes.string,\n    onSelect: PropTypes.func,\n    onMouseEnter: PropTypes.func,\n  };\n\n  state = {\n    active: false,\n  };\n\n  componentDidMount() {\n    // jump to selected option\n    this.scrollToSelected(0);\n  }\n\n  componentDidUpdate(prevProps) {\n    // smooth scroll to selected option\n    if (prevProps.selectedIndex !== this.props.selectedIndex) {\n      this.scrollToSelected(120);\n    }\n  }\n\n  onSelect = (value) => {\n    const { onSelect, type } = this.props;\n    onSelect(type, value);\n  }\n\n  getOptions() {\n    const { options, selectedIndex, prefixCls } = this.props;\n    return options.map((item, index) => {\n      const cls = classnames({\n        [`${prefixCls}-select-option-selected`]: selectedIndex === index,\n        [`${prefixCls}-select-option-disabled`]: item.disabled,\n      });\n      let onclick = null;\n      if (!item.disabled) {\n        onclick = this.onSelect.bind(this, item.value);\n      }\n      return (<li\n        className={cls}\n        key={index}\n        onClick={onclick}\n        disabled={item.disabled}\n      >\n        {item.value}\n      </li>);\n    });\n  }\n\n  scrollToSelected(duration) {\n    // move to selected item\n    const select = ReactDom.findDOMNode(this);\n    const list = ReactDom.findDOMNode(this.list);\n    if (!list) {\n      return;\n    }\n    let index = this.props.selectedIndex;\n    if (index < 0) {\n      index = 0;\n    }\n    const topOption = list.children[index];\n    const to = topOption.offsetTop;\n    scrollTo(select, to, duration);\n  }\n\n  handleMouseEnter = (e) => {\n    this.setState({ active: true });\n    this.props.onMouseEnter(e);\n  }\n\n  handleMouseLeave = () => {\n    this.setState({ active: false });\n  }\n\n  saveList = (node) => {\n    this.list = node;\n  }\n\n  render() {\n    if (this.props.options.length === 0) {\n      return null;\n    }\n\n    const { prefixCls } = this.props;\n    const cls = classnames({\n      [`${prefixCls}-select`]: 1,\n      [`${prefixCls}-select-active`]: this.state.active,\n    });\n\n    return (\n      <div\n        className={cls}\n        onMouseEnter={this.handleMouseEnter}\n        onMouseLeave={this.handleMouseLeave}\n      >\n        <ul ref={this.saveList}>{this.getOptions()}</ul>\n      </div>\n    );\n  }\n}\n\nexport default Select;\n\n\n\n// WEBPACK FOOTER //\n// ./src/Select.jsx","import React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport Trigger from 'rc-trigger';\nimport Panel from './Panel';\nimport placements from './placements';\nimport moment from 'moment';\n\nfunction noop() {\n}\n\nfunction refFn(field, component) {\n  this[field] = component;\n}\n\nexport default class Picker extends Component {\n  static propTypes = {\n    prefixCls: PropTypes.string,\n    clearText: PropTypes.string,\n    value: PropTypes.object,\n    defaultOpenValue: PropTypes.object,\n    disabled: PropTypes.bool,\n    allowEmpty: PropTypes.bool,\n    defaultValue: PropTypes.object,\n    open: PropTypes.bool,\n    defaultOpen: PropTypes.bool,\n    align: PropTypes.object,\n    placement: PropTypes.any,\n    transitionName: PropTypes.string,\n    getPopupContainer: PropTypes.func,\n    placeholder: PropTypes.string,\n    format: PropTypes.string,\n    showHour: PropTypes.bool,\n    showMinute: PropTypes.bool,\n    showSecond: PropTypes.bool,\n    style: PropTypes.object,\n    className: PropTypes.string,\n    popupClassName: PropTypes.string,\n    disabledHours: PropTypes.func,\n    disabledMinutes: PropTypes.func,\n    disabledSeconds: PropTypes.func,\n    hideDisabledOptions: PropTypes.bool,\n    onChange: PropTypes.func,\n    onOpen: PropTypes.func,\n    onClose: PropTypes.func,\n    onFocus: PropTypes.func,\n    onBlur: PropTypes.func,\n    addon: PropTypes.func,\n    name: PropTypes.string,\n    autoComplete: PropTypes.string,\n    use12Hours: PropTypes.bool,\n    hourStep: PropTypes.number,\n    minuteStep: PropTypes.number,\n    secondStep: PropTypes.number,\n    focusOnOpen: PropTypes.bool,\n    onKeyDown: PropTypes.func,\n    autoFocus: PropTypes.bool,\n  };\n\n  static defaultProps = {\n    clearText: 'clear',\n    prefixCls: 'rc-time-picker',\n    defaultOpen: false,\n    style: {},\n    className: '',\n    popupClassName: '',\n    align: {},\n    defaultOpenValue: moment(),\n    allowEmpty: true,\n    showHour: true,\n    showMinute: true,\n    showSecond: true,\n    disabledHours: noop,\n    disabledMinutes: noop,\n    disabledSeconds: noop,\n    hideDisabledOptions: false,\n    placement: 'bottomLeft',\n    onChange: noop,\n    onOpen: noop,\n    onClose: noop,\n    onFocus: noop,\n    onBlur: noop,\n    addon: noop,\n    use12Hours: false,\n    focusOnOpen: false,\n    onKeyDown: noop,\n  };\n\n  constructor(props) {\n    super(props);\n    this.saveInputRef = refFn.bind(this, 'picker');\n    this.savePanelRef = refFn.bind(this, 'panelInstance');\n    const { defaultOpen, defaultValue, open = defaultOpen, value = defaultValue } = props;\n    this.state = {\n      open,\n      value,\n    };\n  }\n\n  componentWillReceiveProps(nextProps) {\n    const { value, open } = nextProps;\n    if ('value' in nextProps) {\n      this.setState({\n        value,\n      });\n    }\n    if (open !== undefined) {\n      this.setState({ open });\n    }\n  }\n\n  onPanelChange = (value) => {\n    this.setValue(value);\n  }\n\n  onPanelClear = () => {\n    this.setValue(null);\n    this.setOpen(false);\n  }\n\n  onVisibleChange = (open) => {\n    this.setOpen(open);\n  }\n\n  onEsc = () => {\n    this.setOpen(false);\n    this.focus();\n  }\n\n  onKeyDown = (e) => {\n    if (e.keyCode === 40) {\n      this.setOpen(true);\n    }\n  }\n\n  setValue(value) {\n    if (!('value' in this.props)) {\n      this.setState({\n        value,\n      });\n    }\n    this.props.onChange(value);\n  }\n\n  getFormat() {\n    const { format, showHour, showMinute, showSecond, use12Hours } = this.props;\n    if (format) {\n      return format;\n    }\n\n    if (use12Hours) {\n      const fmtString = ([\n        showHour ? 'h' : '',\n        showMinute ? 'mm' : '',\n        showSecond ? 'ss' : '',\n      ].filter(item => !!item).join(':'));\n\n      return fmtString.concat(' a');\n    }\n\n    return [\n      showHour ? 'HH' : '',\n      showMinute ? 'mm' : '',\n      showSecond ? 'ss' : '',\n    ].filter(item => !!item).join(':');\n  }\n\n  getPanelElement() {\n    const {\n      prefixCls, placeholder, disabledHours,\n      disabledMinutes, disabledSeconds, hideDisabledOptions,\n      allowEmpty, showHour, showMinute, showSecond, defaultOpenValue, clearText,\n      addon, use12Hours, focusOnOpen, onKeyDown, hourStep, minuteStep, secondStep,\n    } = this.props;\n    return (\n      <Panel\n        clearText={clearText}\n        prefixCls={`${prefixCls}-panel`}\n        ref={this.savePanelRef}\n        value={this.state.value}\n        onChange={this.onPanelChange}\n        onClear={this.onPanelClear}\n        defaultOpenValue={defaultOpenValue}\n        showHour={showHour}\n        showMinute={showMinute}\n        showSecond={showSecond}\n        onEsc={this.onEsc}\n        allowEmpty={allowEmpty}\n        format={this.getFormat()}\n        placeholder={placeholder}\n        disabledHours={disabledHours}\n        disabledMinutes={disabledMinutes}\n        disabledSeconds={disabledSeconds}\n        hideDisabledOptions={hideDisabledOptions}\n        use12Hours={use12Hours}\n        hourStep={hourStep}\n        minuteStep={minuteStep}\n        secondStep={secondStep}\n        addon={addon}\n        focusOnOpen={focusOnOpen}\n        onKeyDown={onKeyDown}\n      />\n    );\n  }\n\n  getPopupClassName() {\n    const { showHour, showMinute, showSecond, use12Hours, prefixCls } = this.props;\n    let popupClassName = this.props.popupClassName;\n    // Keep it for old compatibility\n    if ((!showHour || !showMinute || !showSecond) && !use12Hours) {\n      popupClassName += ` ${prefixCls}-panel-narrow`;\n    }\n    let selectColumnCount = 0;\n    if (showHour) {\n      selectColumnCount += 1;\n    }\n    if (showMinute) {\n      selectColumnCount += 1;\n    }\n    if (showSecond) {\n      selectColumnCount += 1;\n    }\n    if (use12Hours) {\n      selectColumnCount += 1;\n    }\n    popupClassName += ` ${prefixCls}-panel-column-${selectColumnCount}`;\n    return popupClassName;\n  }\n\n  setOpen(open) {\n    const { onOpen, onClose } = this.props;\n    if (this.state.open !== open) {\n      if (!('open' in this.props)) {\n        this.setState({ open });\n      }\n      if (open) {\n        onOpen({ open });\n      } else {\n        onClose({ open });\n      }\n    }\n  }\n\n  focus() {\n    this.picker.focus();\n  }\n\n  blur() {\n    this.picker.blur();\n  }\n\n  render() {\n    const {\n      prefixCls, placeholder, placement, align,\n      disabled, transitionName, style, className, getPopupContainer, name, autoComplete,\n      onFocus, onBlur, autoFocus,\n    } = this.props;\n    const { open, value } = this.state;\n    const popupClassName = this.getPopupClassName();\n    return (\n      <Trigger\n        prefixCls={`${prefixCls}-panel`}\n        popupClassName={popupClassName}\n        popup={this.getPanelElement()}\n        popupAlign={align}\n        builtinPlacements={placements}\n        popupPlacement={placement}\n        action={disabled ? [] : ['click']}\n        destroyPopupOnHide\n        getPopupContainer={getPopupContainer}\n        popupTransitionName={transitionName}\n        popupVisible={open}\n        onPopupVisibleChange={this.onVisibleChange}\n      >\n        <span className={`${prefixCls} ${className}`} style={style}>\n          <input\n            className={`${prefixCls}-input`}\n            ref={this.saveInputRef}\n            type=\"text\"\n            placeholder={placeholder}\n            name={name}\n            onKeyDown={this.onKeyDown}\n            disabled={disabled}\n            value={value && value.format(this.getFormat()) || ''}\n            autoComplete={autoComplete}\n            onFocus={onFocus}\n            onBlur={onBlur}\n            autoFocus={autoFocus}\n            onChange={noop}\n          />\n          <span className={`${prefixCls}-icon`}/>\n        </span>\n      </Trigger>\n    );\n  }\n}\n\n\n\n// WEBPACK FOOTER //\n// ./src/TimePicker.jsx","const autoAdjustOverflow = {\n  adjustX: 1,\n  adjustY: 1,\n};\n\nconst targetOffset = [0, 0];\n\nconst placements = {\n  bottomLeft: {\n    points: ['tl', 'tl'],\n    overflow: autoAdjustOverflow,\n    offset: [0, -3],\n    targetOffset,\n  },\n  bottomRight: {\n    points: ['tr', 'tr'],\n    overflow: autoAdjustOverflow,\n    offset: [0, -3],\n    targetOffset,\n  },\n  topRight: {\n    points: ['br', 'br'],\n    overflow: autoAdjustOverflow,\n    offset: [0, 3],\n    targetOffset,\n  },\n  topLeft: {\n    points: ['bl', 'bl'],\n    overflow: autoAdjustOverflow,\n    offset: [0, 3],\n    targetOffset,\n  },\n};\n\nexport default placements;\n\n\n\n// WEBPACK FOOTER //\n// ./src/placements.js","module.exports = { \"default\": require(\"core-js/library/fn/object/assign\"), __esModule: true };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/core-js/object/assign.js\n// module id = 94\n// module chunks = 8","module.exports = { \"default\": require(\"core-js/library/fn/object/create\"), __esModule: true };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/core-js/object/create.js\n// module id = 95\n// module chunks = 8","module.exports = { \"default\": require(\"core-js/library/fn/object/set-prototype-of\"), __esModule: true };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/core-js/object/set-prototype-of.js\n// module id = 96\n// module chunks = 8","module.exports = { \"default\": require(\"core-js/library/fn/symbol\"), __esModule: true };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/core-js/symbol.js\n// module id = 97\n// module chunks = 8","module.exports = { \"default\": require(\"core-js/library/fn/symbol/iterator\"), __esModule: true };\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/core-js/symbol/iterator.js\n// module id = 98\n// module chunks = 8","\"use strict\";\n\nexports.__esModule = true;\n\nexports.default = function (obj, keys) {\n  var target = {};\n\n  for (var i in obj) {\n    if (keys.indexOf(i) >= 0) continue;\n    if (!Object.prototype.hasOwnProperty.call(obj, i)) continue;\n    target[i] = obj[i];\n  }\n\n  return target;\n};\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/babel-runtime/helpers/objectWithoutProperties.js\n// module id = 99\n// module chunks = 8","/**\n * Module dependencies.\n */\n\ntry {\n  var index = require('indexof');\n} catch (err) {\n  var index = require('component-indexof');\n}\n\n/**\n * Whitespace regexp.\n */\n\nvar re = /\\s+/;\n\n/**\n * toString reference.\n */\n\nvar toString = Object.prototype.toString;\n\n/**\n * Wrap `el` in a `ClassList`.\n *\n * @param {Element} el\n * @return {ClassList}\n * @api public\n */\n\nmodule.exports = function(el){\n  return new ClassList(el);\n};\n\n/**\n * Initialize a new ClassList for `el`.\n *\n * @param {Element} el\n * @api private\n */\n\nfunction ClassList(el) {\n  if (!el || !el.nodeType) {\n    throw new Error('A DOM element reference is required');\n  }\n  this.el = el;\n  this.list = el.classList;\n}\n\n/**\n * Add class `name` if not already present.\n *\n * @param {String} name\n * @return {ClassList}\n * @api public\n */\n\nClassList.prototype.add = function(name){\n  // classList\n  if (this.list) {\n    this.list.add(name);\n    return this;\n  }\n\n  // fallback\n  var arr = this.array();\n  var i = index(arr, name);\n  if (!~i) arr.push(name);\n  this.el.className = arr.join(' ');\n  return this;\n};\n\n/**\n * Remove class `name` when present, or\n * pass a regular expression to remove\n * any which match.\n *\n * @param {String|RegExp} name\n * @return {ClassList}\n * @api public\n */\n\nClassList.prototype.remove = function(name){\n  if ('[object RegExp]' == toString.call(name)) {\n    return this.removeMatching(name);\n  }\n\n  // classList\n  if (this.list) {\n    this.list.remove(name);\n    return this;\n  }\n\n  // fallback\n  var arr = this.array();\n  var i = index(arr, name);\n  if (~i) arr.splice(i, 1);\n  this.el.className = arr.join(' ');\n  return this;\n};\n\n/**\n * Remove all classes matching `re`.\n *\n * @param {RegExp} re\n * @return {ClassList}\n * @api private\n */\n\nClassList.prototype.removeMatching = function(re){\n  var arr = this.array();\n  for (var i = 0; i < arr.length; i++) {\n    if (re.test(arr[i])) {\n      this.remove(arr[i]);\n    }\n  }\n  return this;\n};\n\n/**\n * Toggle class `name`, can force state via `force`.\n *\n * For browsers that support classList, but do not support `force` yet,\n * the mistake will be detected and corrected.\n *\n * @param {String} name\n * @param {Boolean} force\n * @return {ClassList}\n * @api public\n */\n\nClassList.prototype.toggle = function(name, force){\n  // classList\n  if (this.list) {\n    if (\"undefined\" !== typeof force) {\n      if (force !== this.list.toggle(name, force)) {\n        this.list.toggle(name); // toggle again to correct\n      }\n    } else {\n      this.list.toggle(name);\n    }\n    return this;\n  }\n\n  // fallback\n  if (\"undefined\" !== typeof force) {\n    if (!force) {\n      this.remove(name);\n    } else {\n      this.add(name);\n    }\n  } else {\n    if (this.has(name)) {\n      this.remove(name);\n    } else {\n      this.add(name);\n    }\n  }\n\n  return this;\n};\n\n/**\n * Return an array of classes.\n *\n * @return {Array}\n * @api public\n */\n\nClassList.prototype.array = function(){\n  var className = this.el.getAttribute('class') || '';\n  var str = className.replace(/^\\s+|\\s+$/g, '');\n  var arr = str.split(re);\n  if ('' === arr[0]) arr.shift();\n  return arr;\n};\n\n/**\n * Check if class `name` is present.\n *\n * @param {String} name\n * @return {ClassList}\n * @api public\n */\n\nClassList.prototype.has =\nClassList.prototype.contains = function(name){\n  return this.list\n    ? this.list.contains(name)\n    : !! ~index(this.array(), name);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/component-classes/index.js\n// module id = 100\n// module chunks = 8","require('../../modules/es6.object.assign');\nmodule.exports = require('../../modules/_core').Object.assign;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/fn/object/assign.js\n// module id = 101\n// module chunks = 8","require('../../modules/es6.object.create');\nvar $Object = require('../../modules/_core').Object;\nmodule.exports = function create(P, D) {\n  return $Object.create(P, D);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/fn/object/create.js\n// module id = 102\n// module chunks = 8","require('../../modules/es6.object.define-property');\nvar $Object = require('../../modules/_core').Object;\nmodule.exports = function defineProperty(it, key, desc) {\n  return $Object.defineProperty(it, key, desc);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/fn/object/define-property.js\n// module id = 103\n// module chunks = 8","require('../../modules/es6.object.set-prototype-of');\nmodule.exports = require('../../modules/_core').Object.setPrototypeOf;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/fn/object/set-prototype-of.js\n// module id = 104\n// module chunks = 8","require('../../modules/es6.symbol');\nrequire('../../modules/es6.object.to-string');\nrequire('../../modules/es7.symbol.async-iterator');\nrequire('../../modules/es7.symbol.observable');\nmodule.exports = require('../../modules/_core').Symbol;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/fn/symbol/index.js\n// module id = 105\n// module chunks = 8","require('../../modules/es6.string.iterator');\nrequire('../../modules/web.dom.iterable');\nmodule.exports = require('../../modules/_wks-ext').f('iterator');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/fn/symbol/iterator.js\n// module id = 106\n// module chunks = 8","module.exports = function (it) {\n  if (typeof it != 'function') throw TypeError(it + ' is not a function!');\n  return it;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_a-function.js\n// module id = 107\n// module chunks = 8","module.exports = function () { /* empty */ };\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_add-to-unscopables.js\n// module id = 108\n// module chunks = 8","// false -> Array#indexOf\n// true  -> Array#includes\nvar toIObject = require('./_to-iobject');\nvar toLength = require('./_to-length');\nvar toAbsoluteIndex = require('./_to-absolute-index');\nmodule.exports = function (IS_INCLUDES) {\n  return function ($this, el, fromIndex) {\n    var O = toIObject($this);\n    var length = toLength(O.length);\n    var index = toAbsoluteIndex(fromIndex, length);\n    var value;\n    // Array#includes uses SameValueZero equality algorithm\n    // eslint-disable-next-line no-self-compare\n    if (IS_INCLUDES && el != el) while (length > index) {\n      value = O[index++];\n      // eslint-disable-next-line no-self-compare\n      if (value != value) return true;\n    // Array#indexOf ignores holes, Array#includes - not\n    } else for (;length > index; index++) if (IS_INCLUDES || index in O) {\n      if (O[index] === el) return IS_INCLUDES || index || 0;\n    } return !IS_INCLUDES && -1;\n  };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_array-includes.js\n// module id = 109\n// module chunks = 8","// all enumerable object keys, includes symbols\nvar getKeys = require('./_object-keys');\nvar gOPS = require('./_object-gops');\nvar pIE = require('./_object-pie');\nmodule.exports = function (it) {\n  var result = getKeys(it);\n  var getSymbols = gOPS.f;\n  if (getSymbols) {\n    var symbols = getSymbols(it);\n    var isEnum = pIE.f;\n    var i = 0;\n    var key;\n    while (symbols.length > i) if (isEnum.call(it, key = symbols[i++])) result.push(key);\n  } return result;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_enum-keys.js\n// module id = 110\n// module chunks = 8","var document = require('./_global').document;\nmodule.exports = document && document.documentElement;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_html.js\n// module id = 111\n// module chunks = 8","// 7.2.2 IsArray(argument)\nvar cof = require('./_cof');\nmodule.exports = Array.isArray || function isArray(arg) {\n  return cof(arg) == 'Array';\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_is-array.js\n// module id = 112\n// module chunks = 8","'use strict';\nvar create = require('./_object-create');\nvar descriptor = require('./_property-desc');\nvar setToStringTag = require('./_set-to-string-tag');\nvar IteratorPrototype = {};\n\n// 25.1.2.1.1 %IteratorPrototype%[@@iterator]()\nrequire('./_hide')(IteratorPrototype, require('./_wks')('iterator'), function () { return this; });\n\nmodule.exports = function (Constructor, NAME, next) {\n  Constructor.prototype = create(IteratorPrototype, { next: descriptor(1, next) });\n  setToStringTag(Constructor, NAME + ' Iterator');\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_iter-create.js\n// module id = 113\n// module chunks = 8","module.exports = function (done, value) {\n  return { value: value, done: !!done };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_iter-step.js\n// module id = 114\n// module chunks = 8","var META = require('./_uid')('meta');\nvar isObject = require('./_is-object');\nvar has = require('./_has');\nvar setDesc = require('./_object-dp').f;\nvar id = 0;\nvar isExtensible = Object.isExtensible || function () {\n  return true;\n};\nvar FREEZE = !require('./_fails')(function () {\n  return isExtensible(Object.preventExtensions({}));\n});\nvar setMeta = function (it) {\n  setDesc(it, META, { value: {\n    i: 'O' + ++id, // object ID\n    w: {}          // weak collections IDs\n  } });\n};\nvar fastKey = function (it, create) {\n  // return primitive with prefix\n  if (!isObject(it)) return typeof it == 'symbol' ? it : (typeof it == 'string' ? 'S' : 'P') + it;\n  if (!has(it, META)) {\n    // can't set metadata to uncaught frozen object\n    if (!isExtensible(it)) return 'F';\n    // not necessary to add metadata\n    if (!create) return 'E';\n    // add missing metadata\n    setMeta(it);\n  // return object ID\n  } return it[META].i;\n};\nvar getWeak = function (it, create) {\n  if (!has(it, META)) {\n    // can't set metadata to uncaught frozen object\n    if (!isExtensible(it)) return true;\n    // not necessary to add metadata\n    if (!create) return false;\n    // add missing metadata\n    setMeta(it);\n  // return hash weak collections IDs\n  } return it[META].w;\n};\n// add metadata on freeze-family methods calling\nvar onFreeze = function (it) {\n  if (FREEZE && meta.NEED && isExtensible(it) && !has(it, META)) setMeta(it);\n  return it;\n};\nvar meta = module.exports = {\n  KEY: META,\n  NEED: false,\n  fastKey: fastKey,\n  getWeak: getWeak,\n  onFreeze: onFreeze\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_meta.js\n// module id = 115\n// module chunks = 8","'use strict';\n// 19.1.2.1 Object.assign(target, source, ...)\nvar getKeys = require('./_object-keys');\nvar gOPS = require('./_object-gops');\nvar pIE = require('./_object-pie');\nvar toObject = require('./_to-object');\nvar IObject = require('./_iobject');\nvar $assign = Object.assign;\n\n// should work with symbols and should have deterministic property order (V8 bug)\nmodule.exports = !$assign || require('./_fails')(function () {\n  var A = {};\n  var B = {};\n  // eslint-disable-next-line no-undef\n  var S = Symbol();\n  var K = 'abcdefghijklmnopqrst';\n  A[S] = 7;\n  K.split('').forEach(function (k) { B[k] = k; });\n  return $assign({}, A)[S] != 7 || Object.keys($assign({}, B)).join('') != K;\n}) ? function assign(target, source) { // eslint-disable-line no-unused-vars\n  var T = toObject(target);\n  var aLen = arguments.length;\n  var index = 1;\n  var getSymbols = gOPS.f;\n  var isEnum = pIE.f;\n  while (aLen > index) {\n    var S = IObject(arguments[index++]);\n    var keys = getSymbols ? getKeys(S).concat(getSymbols(S)) : getKeys(S);\n    var length = keys.length;\n    var j = 0;\n    var key;\n    while (length > j) if (isEnum.call(S, key = keys[j++])) T[key] = S[key];\n  } return T;\n} : $assign;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-assign.js\n// module id = 116\n// module chunks = 8","var dP = require('./_object-dp');\nvar anObject = require('./_an-object');\nvar getKeys = require('./_object-keys');\n\nmodule.exports = require('./_descriptors') ? Object.defineProperties : function defineProperties(O, Properties) {\n  anObject(O);\n  var keys = getKeys(Properties);\n  var length = keys.length;\n  var i = 0;\n  var P;\n  while (length > i) dP.f(O, P = keys[i++], Properties[P]);\n  return O;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-dps.js\n// module id = 117\n// module chunks = 8","// fallback for IE11 buggy Object.getOwnPropertyNames with iframe and window\nvar toIObject = require('./_to-iobject');\nvar gOPN = require('./_object-gopn').f;\nvar toString = {}.toString;\n\nvar windowNames = typeof window == 'object' && window && Object.getOwnPropertyNames\n  ? Object.getOwnPropertyNames(window) : [];\n\nvar getWindowNames = function (it) {\n  try {\n    return gOPN(it);\n  } catch (e) {\n    return windowNames.slice();\n  }\n};\n\nmodule.exports.f = function getOwnPropertyNames(it) {\n  return windowNames && toString.call(it) == '[object Window]' ? getWindowNames(it) : gOPN(toIObject(it));\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-gopn-ext.js\n// module id = 118\n// module chunks = 8","// 19.1.2.9 / 15.2.3.2 Object.getPrototypeOf(O)\nvar has = require('./_has');\nvar toObject = require('./_to-object');\nvar IE_PROTO = require('./_shared-key')('IE_PROTO');\nvar ObjectProto = Object.prototype;\n\nmodule.exports = Object.getPrototypeOf || function (O) {\n  O = toObject(O);\n  if (has(O, IE_PROTO)) return O[IE_PROTO];\n  if (typeof O.constructor == 'function' && O instanceof O.constructor) {\n    return O.constructor.prototype;\n  } return O instanceof Object ? ObjectProto : null;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_object-gpo.js\n// module id = 119\n// module chunks = 8","// Works with __proto__ only. Old v8 can't work with null proto objects.\n/* eslint-disable no-proto */\nvar isObject = require('./_is-object');\nvar anObject = require('./_an-object');\nvar check = function (O, proto) {\n  anObject(O);\n  if (!isObject(proto) && proto !== null) throw TypeError(proto + \": can't set as prototype!\");\n};\nmodule.exports = {\n  set: Object.setPrototypeOf || ('__proto__' in {} ? // eslint-disable-line\n    function (test, buggy, set) {\n      try {\n        set = require('./_ctx')(Function.call, require('./_object-gopd').f(Object.prototype, '__proto__').set, 2);\n        set(test, []);\n        buggy = !(test instanceof Array);\n      } catch (e) { buggy = true; }\n      return function setPrototypeOf(O, proto) {\n        check(O, proto);\n        if (buggy) O.__proto__ = proto;\n        else set(O, proto);\n        return O;\n      };\n    }({}, false) : undefined),\n  check: check\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_set-proto.js\n// module id = 120\n// module chunks = 8","var toInteger = require('./_to-integer');\nvar defined = require('./_defined');\n// true  -> String#at\n// false -> String#codePointAt\nmodule.exports = function (TO_STRING) {\n  return function (that, pos) {\n    var s = String(defined(that));\n    var i = toInteger(pos);\n    var l = s.length;\n    var a, b;\n    if (i < 0 || i >= l) return TO_STRING ? '' : undefined;\n    a = s.charCodeAt(i);\n    return a < 0xd800 || a > 0xdbff || i + 1 === l || (b = s.charCodeAt(i + 1)) < 0xdc00 || b > 0xdfff\n      ? TO_STRING ? s.charAt(i) : a\n      : TO_STRING ? s.slice(i, i + 2) : (a - 0xd800 << 10) + (b - 0xdc00) + 0x10000;\n  };\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_string-at.js\n// module id = 121\n// module chunks = 8","var toInteger = require('./_to-integer');\nvar max = Math.max;\nvar min = Math.min;\nmodule.exports = function (index, length) {\n  index = toInteger(index);\n  return index < 0 ? max(index + length, 0) : min(index, length);\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_to-absolute-index.js\n// module id = 122\n// module chunks = 8","// 7.1.15 ToLength\nvar toInteger = require('./_to-integer');\nvar min = Math.min;\nmodule.exports = function (it) {\n  return it > 0 ? min(toInteger(it), 0x1fffffffffffff) : 0; // pow(2, 53) - 1 == 9007199254740991\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/_to-length.js\n// module id = 123\n// module chunks = 8","'use strict';\nvar addToUnscopables = require('./_add-to-unscopables');\nvar step = require('./_iter-step');\nvar Iterators = require('./_iterators');\nvar toIObject = require('./_to-iobject');\n\n// 22.1.3.4 Array.prototype.entries()\n// 22.1.3.13 Array.prototype.keys()\n// 22.1.3.29 Array.prototype.values()\n// 22.1.3.30 Array.prototype[@@iterator]()\nmodule.exports = require('./_iter-define')(Array, 'Array', function (iterated, kind) {\n  this._t = toIObject(iterated); // target\n  this._i = 0;                   // next index\n  this._k = kind;                // kind\n// 22.1.5.2.1 %ArrayIteratorPrototype%.next()\n}, function () {\n  var O = this._t;\n  var kind = this._k;\n  var index = this._i++;\n  if (!O || index >= O.length) {\n    this._t = undefined;\n    return step(1);\n  }\n  if (kind == 'keys') return step(0, index);\n  if (kind == 'values') return step(0, O[index]);\n  return step(0, [index, O[index]]);\n}, 'values');\n\n// argumentsList[@@iterator] is %ArrayProto_values% (9.4.4.6, 9.4.4.7)\nIterators.Arguments = Iterators.Array;\n\naddToUnscopables('keys');\naddToUnscopables('values');\naddToUnscopables('entries');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/es6.array.iterator.js\n// module id = 124\n// module chunks = 8","// 19.1.3.1 Object.assign(target, source)\nvar $export = require('./_export');\n\n$export($export.S + $export.F, 'Object', { assign: require('./_object-assign') });\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/es6.object.assign.js\n// module id = 125\n// module chunks = 8","var $export = require('./_export');\n// 19.1.2.2 / 15.2.3.5 Object.create(O [, Properties])\n$export($export.S, 'Object', { create: require('./_object-create') });\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/es6.object.create.js\n// module id = 126\n// module chunks = 8","var $export = require('./_export');\n// 19.1.2.4 / 15.2.3.6 Object.defineProperty(O, P, Attributes)\n$export($export.S + $export.F * !require('./_descriptors'), 'Object', { defineProperty: require('./_object-dp').f });\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/es6.object.define-property.js\n// module id = 127\n// module chunks = 8","// 19.1.3.19 Object.setPrototypeOf(O, proto)\nvar $export = require('./_export');\n$export($export.S, 'Object', { setPrototypeOf: require('./_set-proto').set });\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/es6.object.set-prototype-of.js\n// module id = 128\n// module chunks = 8","'use strict';\nvar $at = require('./_string-at')(true);\n\n// 21.1.3.27 String.prototype[@@iterator]()\nrequire('./_iter-define')(String, 'String', function (iterated) {\n  this._t = String(iterated); // target\n  this._i = 0;                // next index\n// 21.1.5.2.1 %StringIteratorPrototype%.next()\n}, function () {\n  var O = this._t;\n  var index = this._i;\n  var point;\n  if (index >= O.length) return { value: undefined, done: true };\n  point = $at(O, index);\n  this._i += point.length;\n  return { value: point, done: false };\n});\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/es6.string.iterator.js\n// module id = 130\n// module chunks = 8","'use strict';\n// ECMAScript 6 symbols shim\nvar global = require('./_global');\nvar has = require('./_has');\nvar DESCRIPTORS = require('./_descriptors');\nvar $export = require('./_export');\nvar redefine = require('./_redefine');\nvar META = require('./_meta').KEY;\nvar $fails = require('./_fails');\nvar shared = require('./_shared');\nvar setToStringTag = require('./_set-to-string-tag');\nvar uid = require('./_uid');\nvar wks = require('./_wks');\nvar wksExt = require('./_wks-ext');\nvar wksDefine = require('./_wks-define');\nvar enumKeys = require('./_enum-keys');\nvar isArray = require('./_is-array');\nvar anObject = require('./_an-object');\nvar toIObject = require('./_to-iobject');\nvar toPrimitive = require('./_to-primitive');\nvar createDesc = require('./_property-desc');\nvar _create = require('./_object-create');\nvar gOPNExt = require('./_object-gopn-ext');\nvar $GOPD = require('./_object-gopd');\nvar $DP = require('./_object-dp');\nvar $keys = require('./_object-keys');\nvar gOPD = $GOPD.f;\nvar dP = $DP.f;\nvar gOPN = gOPNExt.f;\nvar $Symbol = global.Symbol;\nvar $JSON = global.JSON;\nvar _stringify = $JSON && $JSON.stringify;\nvar PROTOTYPE = 'prototype';\nvar HIDDEN = wks('_hidden');\nvar TO_PRIMITIVE = wks('toPrimitive');\nvar isEnum = {}.propertyIsEnumerable;\nvar SymbolRegistry = shared('symbol-registry');\nvar AllSymbols = shared('symbols');\nvar OPSymbols = shared('op-symbols');\nvar ObjectProto = Object[PROTOTYPE];\nvar USE_NATIVE = typeof $Symbol == 'function';\nvar QObject = global.QObject;\n// Don't use setters in Qt Script, https://github.com/zloirock/core-js/issues/173\nvar setter = !QObject || !QObject[PROTOTYPE] || !QObject[PROTOTYPE].findChild;\n\n// fallback for old Android, https://code.google.com/p/v8/issues/detail?id=687\nvar setSymbolDesc = DESCRIPTORS && $fails(function () {\n  return _create(dP({}, 'a', {\n    get: function () { return dP(this, 'a', { value: 7 }).a; }\n  })).a != 7;\n}) ? function (it, key, D) {\n  var protoDesc = gOPD(ObjectProto, key);\n  if (protoDesc) delete ObjectProto[key];\n  dP(it, key, D);\n  if (protoDesc && it !== ObjectProto) dP(ObjectProto, key, protoDesc);\n} : dP;\n\nvar wrap = function (tag) {\n  var sym = AllSymbols[tag] = _create($Symbol[PROTOTYPE]);\n  sym._k = tag;\n  return sym;\n};\n\nvar isSymbol = USE_NATIVE && typeof $Symbol.iterator == 'symbol' ? function (it) {\n  return typeof it == 'symbol';\n} : function (it) {\n  return it instanceof $Symbol;\n};\n\nvar $defineProperty = function defineProperty(it, key, D) {\n  if (it === ObjectProto) $defineProperty(OPSymbols, key, D);\n  anObject(it);\n  key = toPrimitive(key, true);\n  anObject(D);\n  if (has(AllSymbols, key)) {\n    if (!D.enumerable) {\n      if (!has(it, HIDDEN)) dP(it, HIDDEN, createDesc(1, {}));\n      it[HIDDEN][key] = true;\n    } else {\n      if (has(it, HIDDEN) && it[HIDDEN][key]) it[HIDDEN][key] = false;\n      D = _create(D, { enumerable: createDesc(0, false) });\n    } return setSymbolDesc(it, key, D);\n  } return dP(it, key, D);\n};\nvar $defineProperties = function defineProperties(it, P) {\n  anObject(it);\n  var keys = enumKeys(P = toIObject(P));\n  var i = 0;\n  var l = keys.length;\n  var key;\n  while (l > i) $defineProperty(it, key = keys[i++], P[key]);\n  return it;\n};\nvar $create = function create(it, P) {\n  return P === undefined ? _create(it) : $defineProperties(_create(it), P);\n};\nvar $propertyIsEnumerable = function propertyIsEnumerable(key) {\n  var E = isEnum.call(this, key = toPrimitive(key, true));\n  if (this === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return false;\n  return E || !has(this, key) || !has(AllSymbols, key) || has(this, HIDDEN) && this[HIDDEN][key] ? E : true;\n};\nvar $getOwnPropertyDescriptor = function getOwnPropertyDescriptor(it, key) {\n  it = toIObject(it);\n  key = toPrimitive(key, true);\n  if (it === ObjectProto && has(AllSymbols, key) && !has(OPSymbols, key)) return;\n  var D = gOPD(it, key);\n  if (D && has(AllSymbols, key) && !(has(it, HIDDEN) && it[HIDDEN][key])) D.enumerable = true;\n  return D;\n};\nvar $getOwnPropertyNames = function getOwnPropertyNames(it) {\n  var names = gOPN(toIObject(it));\n  var result = [];\n  var i = 0;\n  var key;\n  while (names.length > i) {\n    if (!has(AllSymbols, key = names[i++]) && key != HIDDEN && key != META) result.push(key);\n  } return result;\n};\nvar $getOwnPropertySymbols = function getOwnPropertySymbols(it) {\n  var IS_OP = it === ObjectProto;\n  var names = gOPN(IS_OP ? OPSymbols : toIObject(it));\n  var result = [];\n  var i = 0;\n  var key;\n  while (names.length > i) {\n    if (has(AllSymbols, key = names[i++]) && (IS_OP ? has(ObjectProto, key) : true)) result.push(AllSymbols[key]);\n  } return result;\n};\n\n// 19.4.1.1 Symbol([description])\nif (!USE_NATIVE) {\n  $Symbol = function Symbol() {\n    if (this instanceof $Symbol) throw TypeError('Symbol is not a constructor!');\n    var tag = uid(arguments.length > 0 ? arguments[0] : undefined);\n    var $set = function (value) {\n      if (this === ObjectProto) $set.call(OPSymbols, value);\n      if (has(this, HIDDEN) && has(this[HIDDEN], tag)) this[HIDDEN][tag] = false;\n      setSymbolDesc(this, tag, createDesc(1, value));\n    };\n    if (DESCRIPTORS && setter) setSymbolDesc(ObjectProto, tag, { configurable: true, set: $set });\n    return wrap(tag);\n  };\n  redefine($Symbol[PROTOTYPE], 'toString', function toString() {\n    return this._k;\n  });\n\n  $GOPD.f = $getOwnPropertyDescriptor;\n  $DP.f = $defineProperty;\n  require('./_object-gopn').f = gOPNExt.f = $getOwnPropertyNames;\n  require('./_object-pie').f = $propertyIsEnumerable;\n  require('./_object-gops').f = $getOwnPropertySymbols;\n\n  if (DESCRIPTORS && !require('./_library')) {\n    redefine(ObjectProto, 'propertyIsEnumerable', $propertyIsEnumerable, true);\n  }\n\n  wksExt.f = function (name) {\n    return wrap(wks(name));\n  };\n}\n\n$export($export.G + $export.W + $export.F * !USE_NATIVE, { Symbol: $Symbol });\n\nfor (var es6Symbols = (\n  // 19.4.2.2, 19.4.2.3, 19.4.2.4, 19.4.2.6, 19.4.2.8, 19.4.2.9, 19.4.2.10, 19.4.2.11, 19.4.2.12, 19.4.2.13, 19.4.2.14\n  'hasInstance,isConcatSpreadable,iterator,match,replace,search,species,split,toPrimitive,toStringTag,unscopables'\n).split(','), j = 0; es6Symbols.length > j;)wks(es6Symbols[j++]);\n\nfor (var wellKnownSymbols = $keys(wks.store), k = 0; wellKnownSymbols.length > k;) wksDefine(wellKnownSymbols[k++]);\n\n$export($export.S + $export.F * !USE_NATIVE, 'Symbol', {\n  // 19.4.2.1 Symbol.for(key)\n  'for': function (key) {\n    return has(SymbolRegistry, key += '')\n      ? SymbolRegistry[key]\n      : SymbolRegistry[key] = $Symbol(key);\n  },\n  // 19.4.2.5 Symbol.keyFor(sym)\n  keyFor: function keyFor(sym) {\n    if (!isSymbol(sym)) throw TypeError(sym + ' is not a symbol!');\n    for (var key in SymbolRegistry) if (SymbolRegistry[key] === sym) return key;\n  },\n  useSetter: function () { setter = true; },\n  useSimple: function () { setter = false; }\n});\n\n$export($export.S + $export.F * !USE_NATIVE, 'Object', {\n  // 19.1.2.2 Object.create(O [, Properties])\n  create: $create,\n  // 19.1.2.4 Object.defineProperty(O, P, Attributes)\n  defineProperty: $defineProperty,\n  // 19.1.2.3 Object.defineProperties(O, Properties)\n  defineProperties: $defineProperties,\n  // 19.1.2.6 Object.getOwnPropertyDescriptor(O, P)\n  getOwnPropertyDescriptor: $getOwnPropertyDescriptor,\n  // 19.1.2.7 Object.getOwnPropertyNames(O)\n  getOwnPropertyNames: $getOwnPropertyNames,\n  // 19.1.2.8 Object.getOwnPropertySymbols(O)\n  getOwnPropertySymbols: $getOwnPropertySymbols\n});\n\n// 24.3.2 JSON.stringify(value [, replacer [, space]])\n$JSON && $export($export.S + $export.F * (!USE_NATIVE || $fails(function () {\n  var S = $Symbol();\n  // MS Edge converts symbol values to JSON as {}\n  // WebKit converts symbol values to JSON as null\n  // V8 throws on boxed symbols\n  return _stringify([S]) != '[null]' || _stringify({ a: S }) != '{}' || _stringify(Object(S)) != '{}';\n})), 'JSON', {\n  stringify: function stringify(it) {\n    if (it === undefined || isSymbol(it)) return; // IE8 returns string on undefined\n    var args = [it];\n    var i = 1;\n    var replacer, $replacer;\n    while (arguments.length > i) args.push(arguments[i++]);\n    replacer = args[1];\n    if (typeof replacer == 'function') $replacer = replacer;\n    if ($replacer || !isArray(replacer)) replacer = function (key, value) {\n      if ($replacer) value = $replacer.call(this, key, value);\n      if (!isSymbol(value)) return value;\n    };\n    args[1] = replacer;\n    return _stringify.apply($JSON, args);\n  }\n});\n\n// 19.4.3.4 Symbol.prototype[@@toPrimitive](hint)\n$Symbol[PROTOTYPE][TO_PRIMITIVE] || require('./_hide')($Symbol[PROTOTYPE], TO_PRIMITIVE, $Symbol[PROTOTYPE].valueOf);\n// 19.4.3.5 Symbol.prototype[@@toStringTag]\nsetToStringTag($Symbol, 'Symbol');\n// 20.2.1.9 Math[@@toStringTag]\nsetToStringTag(Math, 'Math', true);\n// 24.3.3 JSON[@@toStringTag]\nsetToStringTag(global.JSON, 'JSON', true);\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/es6.symbol.js\n// module id = 131\n// module chunks = 8","require('./_wks-define')('asyncIterator');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/es7.symbol.async-iterator.js\n// module id = 132\n// module chunks = 8","require('./_wks-define')('observable');\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/es7.symbol.observable.js\n// module id = 133\n// module chunks = 8","require('./es6.array.iterator');\nvar global = require('./_global');\nvar hide = require('./_hide');\nvar Iterators = require('./_iterators');\nvar TO_STRING_TAG = require('./_wks')('toStringTag');\n\nvar DOMIterables = ('CSSRuleList,CSSStyleDeclaration,CSSValueList,ClientRectList,DOMRectList,DOMStringList,' +\n  'DOMTokenList,DataTransferItemList,FileList,HTMLAllCollection,HTMLCollection,HTMLFormElement,HTMLSelectElement,' +\n  'MediaList,MimeTypeArray,NamedNodeMap,NodeList,PaintRequestList,Plugin,PluginArray,SVGLengthList,SVGNumberList,' +\n  'SVGPathSegList,SVGPointList,SVGStringList,SVGTransformList,SourceBufferList,StyleSheetList,TextTrackCueList,' +\n  'TextTrackList,TouchList').split(',');\n\nfor (var i = 0; i < DOMIterables.length; i++) {\n  var NAME = DOMIterables[i];\n  var Collection = global[NAME];\n  var proto = Collection && Collection.prototype;\n  if (proto && !proto[TO_STRING_TAG]) hide(proto, TO_STRING_TAG, NAME);\n  Iterators[NAME] = Iterators.Array;\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/core-js/library/modules/web.dom.iterable.js\n// module id = 134\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n'use strict';\n\nvar _assign = require('object-assign');\n\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar _invariant = require('fbjs/lib/invariant');\n\nif (process.env.NODE_ENV !== 'production') {\n  var warning = require('fbjs/lib/warning');\n}\n\nvar MIXINS_KEY = 'mixins';\n\n// Helper function to allow the creation of anonymous functions which do not\n// have .name set to the name of the variable being assigned to.\nfunction identity(fn) {\n  return fn;\n}\n\nvar ReactPropTypeLocationNames;\nif (process.env.NODE_ENV !== 'production') {\n  ReactPropTypeLocationNames = {\n    prop: 'prop',\n    context: 'context',\n    childContext: 'child context'\n  };\n} else {\n  ReactPropTypeLocationNames = {};\n}\n\nfunction factory(ReactComponent, isValidElement, ReactNoopUpdateQueue) {\n  /**\n   * Policies that describe methods in `ReactClassInterface`.\n   */\n\n  var injectedMixins = [];\n\n  /**\n   * Composite components are higher-level components that compose other composite\n   * or host components.\n   *\n   * To create a new type of `ReactClass`, pass a specification of\n   * your new class to `React.createClass`. The only requirement of your class\n   * specification is that you implement a `render` method.\n   *\n   *   var MyComponent = React.createClass({\n   *     render: function() {\n   *       return <div>Hello World</div>;\n   *     }\n   *   });\n   *\n   * The class specification supports a specific protocol of methods that have\n   * special meaning (e.g. `render`). See `ReactClassInterface` for\n   * more the comprehensive protocol. Any other properties and methods in the\n   * class specification will be available on the prototype.\n   *\n   * @interface ReactClassInterface\n   * @internal\n   */\n  var ReactClassInterface = {\n    /**\n     * An array of Mixin objects to include when defining your component.\n     *\n     * @type {array}\n     * @optional\n     */\n    mixins: 'DEFINE_MANY',\n\n    /**\n     * An object containing properties and methods that should be defined on\n     * the component's constructor instead of its prototype (static methods).\n     *\n     * @type {object}\n     * @optional\n     */\n    statics: 'DEFINE_MANY',\n\n    /**\n     * Definition of prop types for this component.\n     *\n     * @type {object}\n     * @optional\n     */\n    propTypes: 'DEFINE_MANY',\n\n    /**\n     * Definition of context types for this component.\n     *\n     * @type {object}\n     * @optional\n     */\n    contextTypes: 'DEFINE_MANY',\n\n    /**\n     * Definition of context types this component sets for its children.\n     *\n     * @type {object}\n     * @optional\n     */\n    childContextTypes: 'DEFINE_MANY',\n\n    // ==== Definition methods ====\n\n    /**\n     * Invoked when the component is mounted. Values in the mapping will be set on\n     * `this.props` if that prop is not specified (i.e. using an `in` check).\n     *\n     * This method is invoked before `getInitialState` and therefore cannot rely\n     * on `this.state` or use `this.setState`.\n     *\n     * @return {object}\n     * @optional\n     */\n    getDefaultProps: 'DEFINE_MANY_MERGED',\n\n    /**\n     * Invoked once before the component is mounted. The return value will be used\n     * as the initial value of `this.state`.\n     *\n     *   getInitialState: function() {\n     *     return {\n     *       isOn: false,\n     *       fooBaz: new BazFoo()\n     *     }\n     *   }\n     *\n     * @return {object}\n     * @optional\n     */\n    getInitialState: 'DEFINE_MANY_MERGED',\n\n    /**\n     * @return {object}\n     * @optional\n     */\n    getChildContext: 'DEFINE_MANY_MERGED',\n\n    /**\n     * Uses props from `this.props` and state from `this.state` to render the\n     * structure of the component.\n     *\n     * No guarantees are made about when or how often this method is invoked, so\n     * it must not have side effects.\n     *\n     *   render: function() {\n     *     var name = this.props.name;\n     *     return <div>Hello, {name}!</div>;\n     *   }\n     *\n     * @return {ReactComponent}\n     * @required\n     */\n    render: 'DEFINE_ONCE',\n\n    // ==== Delegate methods ====\n\n    /**\n     * Invoked when the component is initially created and about to be mounted.\n     * This may have side effects, but any external subscriptions or data created\n     * by this method must be cleaned up in `componentWillUnmount`.\n     *\n     * @optional\n     */\n    componentWillMount: 'DEFINE_MANY',\n\n    /**\n     * Invoked when the component has been mounted and has a DOM representation.\n     * However, there is no guarantee that the DOM node is in the document.\n     *\n     * Use this as an opportunity to operate on the DOM when the component has\n     * been mounted (initialized and rendered) for the first time.\n     *\n     * @param {DOMElement} rootNode DOM element representing the component.\n     * @optional\n     */\n    componentDidMount: 'DEFINE_MANY',\n\n    /**\n     * Invoked before the component receives new props.\n     *\n     * Use this as an opportunity to react to a prop transition by updating the\n     * state using `this.setState`. Current props are accessed via `this.props`.\n     *\n     *   componentWillReceiveProps: function(nextProps, nextContext) {\n     *     this.setState({\n     *       likesIncreasing: nextProps.likeCount > this.props.likeCount\n     *     });\n     *   }\n     *\n     * NOTE: There is no equivalent `componentWillReceiveState`. An incoming prop\n     * transition may cause a state change, but the opposite is not true. If you\n     * need it, you are probably looking for `componentWillUpdate`.\n     *\n     * @param {object} nextProps\n     * @optional\n     */\n    componentWillReceiveProps: 'DEFINE_MANY',\n\n    /**\n     * Invoked while deciding if the component should be updated as a result of\n     * receiving new props, state and/or context.\n     *\n     * Use this as an opportunity to `return false` when you're certain that the\n     * transition to the new props/state/context will not require a component\n     * update.\n     *\n     *   shouldComponentUpdate: function(nextProps, nextState, nextContext) {\n     *     return !equal(nextProps, this.props) ||\n     *       !equal(nextState, this.state) ||\n     *       !equal(nextContext, this.context);\n     *   }\n     *\n     * @param {object} nextProps\n     * @param {?object} nextState\n     * @param {?object} nextContext\n     * @return {boolean} True if the component should update.\n     * @optional\n     */\n    shouldComponentUpdate: 'DEFINE_ONCE',\n\n    /**\n     * Invoked when the component is about to update due to a transition from\n     * `this.props`, `this.state` and `this.context` to `nextProps`, `nextState`\n     * and `nextContext`.\n     *\n     * Use this as an opportunity to perform preparation before an update occurs.\n     *\n     * NOTE: You **cannot** use `this.setState()` in this method.\n     *\n     * @param {object} nextProps\n     * @param {?object} nextState\n     * @param {?object} nextContext\n     * @param {ReactReconcileTransaction} transaction\n     * @optional\n     */\n    componentWillUpdate: 'DEFINE_MANY',\n\n    /**\n     * Invoked when the component's DOM representation has been updated.\n     *\n     * Use this as an opportunity to operate on the DOM when the component has\n     * been updated.\n     *\n     * @param {object} prevProps\n     * @param {?object} prevState\n     * @param {?object} prevContext\n     * @param {DOMElement} rootNode DOM element representing the component.\n     * @optional\n     */\n    componentDidUpdate: 'DEFINE_MANY',\n\n    /**\n     * Invoked when the component is about to be removed from its parent and have\n     * its DOM representation destroyed.\n     *\n     * Use this as an opportunity to deallocate any external resources.\n     *\n     * NOTE: There is no `componentDidUnmount` since your component will have been\n     * destroyed by that point.\n     *\n     * @optional\n     */\n    componentWillUnmount: 'DEFINE_MANY',\n\n    // ==== Advanced methods ====\n\n    /**\n     * Updates the component's currently mounted DOM representation.\n     *\n     * By default, this implements React's rendering and reconciliation algorithm.\n     * Sophisticated clients may wish to override this.\n     *\n     * @param {ReactReconcileTransaction} transaction\n     * @internal\n     * @overridable\n     */\n    updateComponent: 'OVERRIDE_BASE'\n  };\n\n  /**\n   * Mapping from class specification keys to special processing functions.\n   *\n   * Although these are declared like instance properties in the specification\n   * when defining classes using `React.createClass`, they are actually static\n   * and are accessible on the constructor instead of the prototype. Despite\n   * being static, they must be defined outside of the \"statics\" key under\n   * which all other static methods are defined.\n   */\n  var RESERVED_SPEC_KEYS = {\n    displayName: function(Constructor, displayName) {\n      Constructor.displayName = displayName;\n    },\n    mixins: function(Constructor, mixins) {\n      if (mixins) {\n        for (var i = 0; i < mixins.length; i++) {\n          mixSpecIntoComponent(Constructor, mixins[i]);\n        }\n      }\n    },\n    childContextTypes: function(Constructor, childContextTypes) {\n      if (process.env.NODE_ENV !== 'production') {\n        validateTypeDef(Constructor, childContextTypes, 'childContext');\n      }\n      Constructor.childContextTypes = _assign(\n        {},\n        Constructor.childContextTypes,\n        childContextTypes\n      );\n    },\n    contextTypes: function(Constructor, contextTypes) {\n      if (process.env.NODE_ENV !== 'production') {\n        validateTypeDef(Constructor, contextTypes, 'context');\n      }\n      Constructor.contextTypes = _assign(\n        {},\n        Constructor.contextTypes,\n        contextTypes\n      );\n    },\n    /**\n     * Special case getDefaultProps which should move into statics but requires\n     * automatic merging.\n     */\n    getDefaultProps: function(Constructor, getDefaultProps) {\n      if (Constructor.getDefaultProps) {\n        Constructor.getDefaultProps = createMergedResultFunction(\n          Constructor.getDefaultProps,\n          getDefaultProps\n        );\n      } else {\n        Constructor.getDefaultProps = getDefaultProps;\n      }\n    },\n    propTypes: function(Constructor, propTypes) {\n      if (process.env.NODE_ENV !== 'production') {\n        validateTypeDef(Constructor, propTypes, 'prop');\n      }\n      Constructor.propTypes = _assign({}, Constructor.propTypes, propTypes);\n    },\n    statics: function(Constructor, statics) {\n      mixStaticSpecIntoComponent(Constructor, statics);\n    },\n    autobind: function() {}\n  };\n\n  function validateTypeDef(Constructor, typeDef, location) {\n    for (var propName in typeDef) {\n      if (typeDef.hasOwnProperty(propName)) {\n        // use a warning instead of an _invariant so components\n        // don't show up in prod but only in __DEV__\n        if (process.env.NODE_ENV !== 'production') {\n          warning(\n            typeof typeDef[propName] === 'function',\n            '%s: %s type `%s` is invalid; it must be a function, usually from ' +\n              'React.PropTypes.',\n            Constructor.displayName || 'ReactClass',\n            ReactPropTypeLocationNames[location],\n            propName\n          );\n        }\n      }\n    }\n  }\n\n  function validateMethodOverride(isAlreadyDefined, name) {\n    var specPolicy = ReactClassInterface.hasOwnProperty(name)\n      ? ReactClassInterface[name]\n      : null;\n\n    // Disallow overriding of base class methods unless explicitly allowed.\n    if (ReactClassMixin.hasOwnProperty(name)) {\n      _invariant(\n        specPolicy === 'OVERRIDE_BASE',\n        'ReactClassInterface: You are attempting to override ' +\n          '`%s` from your class specification. Ensure that your method names ' +\n          'do not overlap with React methods.',\n        name\n      );\n    }\n\n    // Disallow defining methods more than once unless explicitly allowed.\n    if (isAlreadyDefined) {\n      _invariant(\n        specPolicy === 'DEFINE_MANY' || specPolicy === 'DEFINE_MANY_MERGED',\n        'ReactClassInterface: You are attempting to define ' +\n          '`%s` on your component more than once. This conflict may be due ' +\n          'to a mixin.',\n        name\n      );\n    }\n  }\n\n  /**\n   * Mixin helper which handles policy validation and reserved\n   * specification keys when building React classes.\n   */\n  function mixSpecIntoComponent(Constructor, spec) {\n    if (!spec) {\n      if (process.env.NODE_ENV !== 'production') {\n        var typeofSpec = typeof spec;\n        var isMixinValid = typeofSpec === 'object' && spec !== null;\n\n        if (process.env.NODE_ENV !== 'production') {\n          warning(\n            isMixinValid,\n            \"%s: You're attempting to include a mixin that is either null \" +\n              'or not an object. Check the mixins included by the component, ' +\n              'as well as any mixins they include themselves. ' +\n              'Expected object but got %s.',\n            Constructor.displayName || 'ReactClass',\n            spec === null ? null : typeofSpec\n          );\n        }\n      }\n\n      return;\n    }\n\n    _invariant(\n      typeof spec !== 'function',\n      \"ReactClass: You're attempting to \" +\n        'use a component class or function as a mixin. Instead, just use a ' +\n        'regular object.'\n    );\n    _invariant(\n      !isValidElement(spec),\n      \"ReactClass: You're attempting to \" +\n        'use a component as a mixin. Instead, just use a regular object.'\n    );\n\n    var proto = Constructor.prototype;\n    var autoBindPairs = proto.__reactAutoBindPairs;\n\n    // By handling mixins before any other properties, we ensure the same\n    // chaining order is applied to methods with DEFINE_MANY policy, whether\n    // mixins are listed before or after these methods in the spec.\n    if (spec.hasOwnProperty(MIXINS_KEY)) {\n      RESERVED_SPEC_KEYS.mixins(Constructor, spec.mixins);\n    }\n\n    for (var name in spec) {\n      if (!spec.hasOwnProperty(name)) {\n        continue;\n      }\n\n      if (name === MIXINS_KEY) {\n        // We have already handled mixins in a special case above.\n        continue;\n      }\n\n      var property = spec[name];\n      var isAlreadyDefined = proto.hasOwnProperty(name);\n      validateMethodOverride(isAlreadyDefined, name);\n\n      if (RESERVED_SPEC_KEYS.hasOwnProperty(name)) {\n        RESERVED_SPEC_KEYS[name](Constructor, property);\n      } else {\n        // Setup methods on prototype:\n        // The following member methods should not be automatically bound:\n        // 1. Expected ReactClass methods (in the \"interface\").\n        // 2. Overridden methods (that were mixed in).\n        var isReactClassMethod = ReactClassInterface.hasOwnProperty(name);\n        var isFunction = typeof property === 'function';\n        var shouldAutoBind =\n          isFunction &&\n          !isReactClassMethod &&\n          !isAlreadyDefined &&\n          spec.autobind !== false;\n\n        if (shouldAutoBind) {\n          autoBindPairs.push(name, property);\n          proto[name] = property;\n        } else {\n          if (isAlreadyDefined) {\n            var specPolicy = ReactClassInterface[name];\n\n            // These cases should already be caught by validateMethodOverride.\n            _invariant(\n              isReactClassMethod &&\n                (specPolicy === 'DEFINE_MANY_MERGED' ||\n                  specPolicy === 'DEFINE_MANY'),\n              'ReactClass: Unexpected spec policy %s for key %s ' +\n                'when mixing in component specs.',\n              specPolicy,\n              name\n            );\n\n            // For methods which are defined more than once, call the existing\n            // methods before calling the new property, merging if appropriate.\n            if (specPolicy === 'DEFINE_MANY_MERGED') {\n              proto[name] = createMergedResultFunction(proto[name], property);\n            } else if (specPolicy === 'DEFINE_MANY') {\n              proto[name] = createChainedFunction(proto[name], property);\n            }\n          } else {\n            proto[name] = property;\n            if (process.env.NODE_ENV !== 'production') {\n              // Add verbose displayName to the function, which helps when looking\n              // at profiling tools.\n              if (typeof property === 'function' && spec.displayName) {\n                proto[name].displayName = spec.displayName + '_' + name;\n              }\n            }\n          }\n        }\n      }\n    }\n  }\n\n  function mixStaticSpecIntoComponent(Constructor, statics) {\n    if (!statics) {\n      return;\n    }\n    for (var name in statics) {\n      var property = statics[name];\n      if (!statics.hasOwnProperty(name)) {\n        continue;\n      }\n\n      var isReserved = name in RESERVED_SPEC_KEYS;\n      _invariant(\n        !isReserved,\n        'ReactClass: You are attempting to define a reserved ' +\n          'property, `%s`, that shouldn\\'t be on the \"statics\" key. Define it ' +\n          'as an instance property instead; it will still be accessible on the ' +\n          'constructor.',\n        name\n      );\n\n      var isInherited = name in Constructor;\n      _invariant(\n        !isInherited,\n        'ReactClass: You are attempting to define ' +\n          '`%s` on your component more than once. This conflict may be ' +\n          'due to a mixin.',\n        name\n      );\n      Constructor[name] = property;\n    }\n  }\n\n  /**\n   * Merge two objects, but throw if both contain the same key.\n   *\n   * @param {object} one The first object, which is mutated.\n   * @param {object} two The second object\n   * @return {object} one after it has been mutated to contain everything in two.\n   */\n  function mergeIntoWithNoDuplicateKeys(one, two) {\n    _invariant(\n      one && two && typeof one === 'object' && typeof two === 'object',\n      'mergeIntoWithNoDuplicateKeys(): Cannot merge non-objects.'\n    );\n\n    for (var key in two) {\n      if (two.hasOwnProperty(key)) {\n        _invariant(\n          one[key] === undefined,\n          'mergeIntoWithNoDuplicateKeys(): ' +\n            'Tried to merge two objects with the same key: `%s`. This conflict ' +\n            'may be due to a mixin; in particular, this may be caused by two ' +\n            'getInitialState() or getDefaultProps() methods returning objects ' +\n            'with clashing keys.',\n          key\n        );\n        one[key] = two[key];\n      }\n    }\n    return one;\n  }\n\n  /**\n   * Creates a function that invokes two functions and merges their return values.\n   *\n   * @param {function} one Function to invoke first.\n   * @param {function} two Function to invoke second.\n   * @return {function} Function that invokes the two argument functions.\n   * @private\n   */\n  function createMergedResultFunction(one, two) {\n    return function mergedResult() {\n      var a = one.apply(this, arguments);\n      var b = two.apply(this, arguments);\n      if (a == null) {\n        return b;\n      } else if (b == null) {\n        return a;\n      }\n      var c = {};\n      mergeIntoWithNoDuplicateKeys(c, a);\n      mergeIntoWithNoDuplicateKeys(c, b);\n      return c;\n    };\n  }\n\n  /**\n   * Creates a function that invokes two functions and ignores their return vales.\n   *\n   * @param {function} one Function to invoke first.\n   * @param {function} two Function to invoke second.\n   * @return {function} Function that invokes the two argument functions.\n   * @private\n   */\n  function createChainedFunction(one, two) {\n    return function chainedFunction() {\n      one.apply(this, arguments);\n      two.apply(this, arguments);\n    };\n  }\n\n  /**\n   * Binds a method to the component.\n   *\n   * @param {object} component Component whose method is going to be bound.\n   * @param {function} method Method to be bound.\n   * @return {function} The bound method.\n   */\n  function bindAutoBindMethod(component, method) {\n    var boundMethod = method.bind(component);\n    if (process.env.NODE_ENV !== 'production') {\n      boundMethod.__reactBoundContext = component;\n      boundMethod.__reactBoundMethod = method;\n      boundMethod.__reactBoundArguments = null;\n      var componentName = component.constructor.displayName;\n      var _bind = boundMethod.bind;\n      boundMethod.bind = function(newThis) {\n        for (\n          var _len = arguments.length,\n            args = Array(_len > 1 ? _len - 1 : 0),\n            _key = 1;\n          _key < _len;\n          _key++\n        ) {\n          args[_key - 1] = arguments[_key];\n        }\n\n        // User is trying to bind() an autobound method; we effectively will\n        // ignore the value of \"this\" that the user is trying to use, so\n        // let's warn.\n        if (newThis !== component && newThis !== null) {\n          if (process.env.NODE_ENV !== 'production') {\n            warning(\n              false,\n              'bind(): React component methods may only be bound to the ' +\n                'component instance. See %s',\n              componentName\n            );\n          }\n        } else if (!args.length) {\n          if (process.env.NODE_ENV !== 'production') {\n            warning(\n              false,\n              'bind(): You are binding a component method to the component. ' +\n                'React does this for you automatically in a high-performance ' +\n                'way, so you can safely remove this call. See %s',\n              componentName\n            );\n          }\n          return boundMethod;\n        }\n        var reboundMethod = _bind.apply(boundMethod, arguments);\n        reboundMethod.__reactBoundContext = component;\n        reboundMethod.__reactBoundMethod = method;\n        reboundMethod.__reactBoundArguments = args;\n        return reboundMethod;\n      };\n    }\n    return boundMethod;\n  }\n\n  /**\n   * Binds all auto-bound methods in a component.\n   *\n   * @param {object} component Component whose method is going to be bound.\n   */\n  function bindAutoBindMethods(component) {\n    var pairs = component.__reactAutoBindPairs;\n    for (var i = 0; i < pairs.length; i += 2) {\n      var autoBindKey = pairs[i];\n      var method = pairs[i + 1];\n      component[autoBindKey] = bindAutoBindMethod(component, method);\n    }\n  }\n\n  var IsMountedPreMixin = {\n    componentDidMount: function() {\n      this.__isMounted = true;\n    }\n  };\n\n  var IsMountedPostMixin = {\n    componentWillUnmount: function() {\n      this.__isMounted = false;\n    }\n  };\n\n  /**\n   * Add more to the ReactClass base class. These are all legacy features and\n   * therefore not already part of the modern ReactComponent.\n   */\n  var ReactClassMixin = {\n    /**\n     * TODO: This will be deprecated because state should always keep a consistent\n     * type signature and the only use case for this, is to avoid that.\n     */\n    replaceState: function(newState, callback) {\n      this.updater.enqueueReplaceState(this, newState, callback);\n    },\n\n    /**\n     * Checks whether or not this composite component is mounted.\n     * @return {boolean} True if mounted, false otherwise.\n     * @protected\n     * @final\n     */\n    isMounted: function() {\n      if (process.env.NODE_ENV !== 'production') {\n        warning(\n          this.__didWarnIsMounted,\n          '%s: isMounted is deprecated. Instead, make sure to clean up ' +\n            'subscriptions and pending requests in componentWillUnmount to ' +\n            'prevent memory leaks.',\n          (this.constructor && this.constructor.displayName) ||\n            this.name ||\n            'Component'\n        );\n        this.__didWarnIsMounted = true;\n      }\n      return !!this.__isMounted;\n    }\n  };\n\n  var ReactClassComponent = function() {};\n  _assign(\n    ReactClassComponent.prototype,\n    ReactComponent.prototype,\n    ReactClassMixin\n  );\n\n  /**\n   * Creates a composite component class given a class specification.\n   * See https://facebook.github.io/react/docs/top-level-api.html#react.createclass\n   *\n   * @param {object} spec Class specification (which must define `render`).\n   * @return {function} Component constructor function.\n   * @public\n   */\n  function createClass(spec) {\n    // To keep our warnings more understandable, we'll use a little hack here to\n    // ensure that Constructor.name !== 'Constructor'. This makes sure we don't\n    // unnecessarily identify a class without displayName as 'Constructor'.\n    var Constructor = identity(function(props, context, updater) {\n      // This constructor gets overridden by mocks. The argument is used\n      // by mocks to assert on what gets mounted.\n\n      if (process.env.NODE_ENV !== 'production') {\n        warning(\n          this instanceof Constructor,\n          'Something is calling a React component directly. Use a factory or ' +\n            'JSX instead. See: https://fb.me/react-legacyfactory'\n        );\n      }\n\n      // Wire up auto-binding\n      if (this.__reactAutoBindPairs.length) {\n        bindAutoBindMethods(this);\n      }\n\n      this.props = props;\n      this.context = context;\n      this.refs = emptyObject;\n      this.updater = updater || ReactNoopUpdateQueue;\n\n      this.state = null;\n\n      // ReactClasses doesn't have constructors. Instead, they use the\n      // getInitialState and componentWillMount methods for initialization.\n\n      var initialState = this.getInitialState ? this.getInitialState() : null;\n      if (process.env.NODE_ENV !== 'production') {\n        // We allow auto-mocks to proceed as if they're returning null.\n        if (\n          initialState === undefined &&\n          this.getInitialState._isMockFunction\n        ) {\n          // This is probably bad practice. Consider warning here and\n          // deprecating this convenience.\n          initialState = null;\n        }\n      }\n      _invariant(\n        typeof initialState === 'object' && !Array.isArray(initialState),\n        '%s.getInitialState(): must return an object or null',\n        Constructor.displayName || 'ReactCompositeComponent'\n      );\n\n      this.state = initialState;\n    });\n    Constructor.prototype = new ReactClassComponent();\n    Constructor.prototype.constructor = Constructor;\n    Constructor.prototype.__reactAutoBindPairs = [];\n\n    injectedMixins.forEach(mixSpecIntoComponent.bind(null, Constructor));\n\n    mixSpecIntoComponent(Constructor, IsMountedPreMixin);\n    mixSpecIntoComponent(Constructor, spec);\n    mixSpecIntoComponent(Constructor, IsMountedPostMixin);\n\n    // Initialize the defaultProps property after all mixins have been merged.\n    if (Constructor.getDefaultProps) {\n      Constructor.defaultProps = Constructor.getDefaultProps();\n    }\n\n    if (process.env.NODE_ENV !== 'production') {\n      // This is a tag to indicate that the use of these method names is ok,\n      // since it's used with createClass. If it's not, then it's likely a\n      // mistake so we'll warn you to use the static property, property\n      // initializer or constructor respectively.\n      if (Constructor.getDefaultProps) {\n        Constructor.getDefaultProps.isReactClassApproved = {};\n      }\n      if (Constructor.prototype.getInitialState) {\n        Constructor.prototype.getInitialState.isReactClassApproved = {};\n      }\n    }\n\n    _invariant(\n      Constructor.prototype.render,\n      'createClass(...): Class specification must implement a `render` method.'\n    );\n\n    if (process.env.NODE_ENV !== 'production') {\n      warning(\n        !Constructor.prototype.componentShouldUpdate,\n        '%s has a method called ' +\n          'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' +\n          'The name is phrased as a question because the function is ' +\n          'expected to return a value.',\n        spec.displayName || 'A component'\n      );\n      warning(\n        !Constructor.prototype.componentWillRecieveProps,\n        '%s has a method called ' +\n          'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?',\n        spec.displayName || 'A component'\n      );\n    }\n\n    // Reduce time spent doing lookups by setting these on the prototype.\n    for (var methodName in ReactClassInterface) {\n      if (!Constructor.prototype[methodName]) {\n        Constructor.prototype[methodName] = null;\n      }\n    }\n\n    return Constructor;\n  }\n\n  return createClass;\n}\n\nmodule.exports = factory;\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/create-react-class/factory.js\n// module id = 135\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n'use strict';\n\nvar React = require('react');\nvar factory = require('./factory');\n\nif (typeof React === 'undefined') {\n  throw Error(\n    'create-react-class could not find the React object. If you are using script tags, ' +\n      'make sure that React is being loaded before create-react-class.'\n  );\n}\n\n// Hack to grab NoopUpdateQueue from isomorphic React\nvar ReactNoopUpdateQueue = new React.Component().updater;\n\nmodule.exports = factory(\n  React.Component,\n  React.isValidElement,\n  ReactNoopUpdateQueue\n);\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/create-react-class/index.js\n// module id = 136\n// module chunks = 8","var EVENT_NAME_MAP = {\n  transitionend: {\n    transition: 'transitionend',\n    WebkitTransition: 'webkitTransitionEnd',\n    MozTransition: 'mozTransitionEnd',\n    OTransition: 'oTransitionEnd',\n    msTransition: 'MSTransitionEnd'\n  },\n\n  animationend: {\n    animation: 'animationend',\n    WebkitAnimation: 'webkitAnimationEnd',\n    MozAnimation: 'mozAnimationEnd',\n    OAnimation: 'oAnimationEnd',\n    msAnimation: 'MSAnimationEnd'\n  }\n};\n\nvar endEvents = [];\n\nfunction detectEvents() {\n  var testEl = document.createElement('div');\n  var style = testEl.style;\n\n  if (!('AnimationEvent' in window)) {\n    delete EVENT_NAME_MAP.animationend.animation;\n  }\n\n  if (!('TransitionEvent' in window)) {\n    delete EVENT_NAME_MAP.transitionend.transition;\n  }\n\n  for (var baseEventName in EVENT_NAME_MAP) {\n    if (EVENT_NAME_MAP.hasOwnProperty(baseEventName)) {\n      var baseEvents = EVENT_NAME_MAP[baseEventName];\n      for (var styleName in baseEvents) {\n        if (styleName in style) {\n          endEvents.push(baseEvents[styleName]);\n          break;\n        }\n      }\n    }\n  }\n}\n\nif (typeof window !== 'undefined' && typeof document !== 'undefined') {\n  detectEvents();\n}\n\nfunction addEventListener(node, eventName, eventListener) {\n  node.addEventListener(eventName, eventListener, false);\n}\n\nfunction removeEventListener(node, eventName, eventListener) {\n  node.removeEventListener(eventName, eventListener, false);\n}\n\nvar TransitionEvents = {\n  addEndEventListener: function addEndEventListener(node, eventListener) {\n    if (endEvents.length === 0) {\n      window.setTimeout(eventListener, 0);\n      return;\n    }\n    endEvents.forEach(function (endEvent) {\n      addEventListener(node, endEvent, eventListener);\n    });\n  },\n\n\n  endEvents: endEvents,\n\n  removeEndEventListener: function removeEndEventListener(node, eventListener) {\n    if (endEvents.length === 0) {\n      return;\n    }\n    endEvents.forEach(function (endEvent) {\n      removeEventListener(node, endEvent, eventListener);\n    });\n  }\n};\n\nexport default TransitionEvents;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/css-animation/es/Event.js\n// module id = 137\n// module chunks = 8","import _typeof from 'babel-runtime/helpers/typeof';\nimport Event from './Event';\nimport classes from 'component-classes';\n\nvar isCssAnimationSupported = Event.endEvents.length !== 0;\nvar capitalPrefixes = ['Webkit', 'Moz', 'O',\n// ms is special .... !\n'ms'];\nvar prefixes = ['-webkit-', '-moz-', '-o-', 'ms-', ''];\n\nfunction getStyleProperty(node, name) {\n  // old ff need null, https://developer.mozilla.org/en-US/docs/Web/API/Window/getComputedStyle\n  var style = window.getComputedStyle(node, null);\n  var ret = '';\n  for (var i = 0; i < prefixes.length; i++) {\n    ret = style.getPropertyValue(prefixes[i] + name);\n    if (ret) {\n      break;\n    }\n  }\n  return ret;\n}\n\nfunction fixBrowserByTimeout(node) {\n  if (isCssAnimationSupported) {\n    var transitionDelay = parseFloat(getStyleProperty(node, 'transition-delay')) || 0;\n    var transitionDuration = parseFloat(getStyleProperty(node, 'transition-duration')) || 0;\n    var animationDelay = parseFloat(getStyleProperty(node, 'animation-delay')) || 0;\n    var animationDuration = parseFloat(getStyleProperty(node, 'animation-duration')) || 0;\n    var time = Math.max(transitionDuration + transitionDelay, animationDuration + animationDelay);\n    // sometimes, browser bug\n    node.rcEndAnimTimeout = setTimeout(function () {\n      node.rcEndAnimTimeout = null;\n      if (node.rcEndListener) {\n        node.rcEndListener();\n      }\n    }, time * 1000 + 200);\n  }\n}\n\nfunction clearBrowserBugTimeout(node) {\n  if (node.rcEndAnimTimeout) {\n    clearTimeout(node.rcEndAnimTimeout);\n    node.rcEndAnimTimeout = null;\n  }\n}\n\nvar cssAnimation = function cssAnimation(node, transitionName, endCallback) {\n  var nameIsObj = (typeof transitionName === 'undefined' ? 'undefined' : _typeof(transitionName)) === 'object';\n  var className = nameIsObj ? transitionName.name : transitionName;\n  var activeClassName = nameIsObj ? transitionName.active : transitionName + '-active';\n  var end = endCallback;\n  var start = void 0;\n  var active = void 0;\n  var nodeClasses = classes(node);\n\n  if (endCallback && Object.prototype.toString.call(endCallback) === '[object Object]') {\n    end = endCallback.end;\n    start = endCallback.start;\n    active = endCallback.active;\n  }\n\n  if (node.rcEndListener) {\n    node.rcEndListener();\n  }\n\n  node.rcEndListener = function (e) {\n    if (e && e.target !== node) {\n      return;\n    }\n\n    if (node.rcAnimTimeout) {\n      clearTimeout(node.rcAnimTimeout);\n      node.rcAnimTimeout = null;\n    }\n\n    clearBrowserBugTimeout(node);\n\n    nodeClasses.remove(className);\n    nodeClasses.remove(activeClassName);\n\n    Event.removeEndEventListener(node, node.rcEndListener);\n    node.rcEndListener = null;\n\n    // Usually this optional end is used for informing an owner of\n    // a leave animation and telling it to remove the child.\n    if (end) {\n      end();\n    }\n  };\n\n  Event.addEndEventListener(node, node.rcEndListener);\n\n  if (start) {\n    start();\n  }\n  nodeClasses.add(className);\n\n  node.rcAnimTimeout = setTimeout(function () {\n    node.rcAnimTimeout = null;\n    nodeClasses.add(activeClassName);\n    if (active) {\n      setTimeout(active, 0);\n    }\n    fixBrowserByTimeout(node);\n    // 30ms for firefox\n  }, 30);\n\n  return {\n    stop: function stop() {\n      if (node.rcEndListener) {\n        node.rcEndListener();\n      }\n    }\n  };\n};\n\ncssAnimation.style = function (node, style, callback) {\n  if (node.rcEndListener) {\n    node.rcEndListener();\n  }\n\n  node.rcEndListener = function (e) {\n    if (e && e.target !== node) {\n      return;\n    }\n\n    if (node.rcAnimTimeout) {\n      clearTimeout(node.rcAnimTimeout);\n      node.rcAnimTimeout = null;\n    }\n\n    clearBrowserBugTimeout(node);\n\n    Event.removeEndEventListener(node, node.rcEndListener);\n    node.rcEndListener = null;\n\n    // Usually this optional callback is used for informing an owner of\n    // a leave animation and telling it to remove the child.\n    if (callback) {\n      callback();\n    }\n  };\n\n  Event.addEndEventListener(node, node.rcEndListener);\n\n  node.rcAnimTimeout = setTimeout(function () {\n    for (var s in style) {\n      if (style.hasOwnProperty(s)) {\n        node.style[s] = style[s];\n      }\n    }\n    node.rcAnimTimeout = null;\n    fixBrowserByTimeout(node);\n  }, 0);\n};\n\ncssAnimation.setTransition = function (node, p, value) {\n  var property = p;\n  var v = value;\n  if (value === undefined) {\n    v = property;\n    property = '';\n  }\n  property = property || '';\n  capitalPrefixes.forEach(function (prefix) {\n    node.style[prefix + 'Transition' + property] = v;\n  });\n};\n\ncssAnimation.isCssAnimationSupported = isCssAnimationSupported;\n\nexport { isCssAnimationSupported };\n\nexport default cssAnimation;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/css-animation/es/index.js\n// module id = 138\n// module chunks = 8","import utils from './utils';\n\nfunction adjustForViewport(elFuturePos, elRegion, visibleRect, overflow) {\n  var pos = utils.clone(elFuturePos);\n  var size = {\n    width: elRegion.width,\n    height: elRegion.height\n  };\n\n  if (overflow.adjustX && pos.left < visibleRect.left) {\n    pos.left = visibleRect.left;\n  }\n\n  // Left edge inside and right edge outside viewport, try to resize it.\n  if (overflow.resizeWidth && pos.left >= visibleRect.left && pos.left + size.width > visibleRect.right) {\n    size.width -= pos.left + size.width - visibleRect.right;\n  }\n\n  // Right edge outside viewport, try to move it.\n  if (overflow.adjustX && pos.left + size.width > visibleRect.right) {\n    // 保证左边界和可视区域左边界对齐\n    pos.left = Math.max(visibleRect.right - size.width, visibleRect.left);\n  }\n\n  // Top edge outside viewport, try to move it.\n  if (overflow.adjustY && pos.top < visibleRect.top) {\n    pos.top = visibleRect.top;\n  }\n\n  // Top edge inside and bottom edge outside viewport, try to resize it.\n  if (overflow.resizeHeight && pos.top >= visibleRect.top && pos.top + size.height > visibleRect.bottom) {\n    size.height -= pos.top + size.height - visibleRect.bottom;\n  }\n\n  // Bottom edge outside viewport, try to move it.\n  if (overflow.adjustY && pos.top + size.height > visibleRect.bottom) {\n    // 保证上边界和可视区域上边界对齐\n    pos.top = Math.max(visibleRect.bottom - size.height, visibleRect.top);\n  }\n\n  return utils.mix(pos, size);\n}\n\nexport default adjustForViewport;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/dom-align/es/adjustForViewport.js\n// module id = 139\n// module chunks = 8","/**\n * 获取 node 上的 align 对齐点 相对于页面的坐标\n */\n\nfunction getAlignOffset(region, align) {\n  var V = align.charAt(0);\n  var H = align.charAt(1);\n  var w = region.width;\n  var h = region.height;\n\n  var x = region.left;\n  var y = region.top;\n\n  if (V === 'c') {\n    y += h / 2;\n  } else if (V === 'b') {\n    y += h;\n  }\n\n  if (H === 'c') {\n    x += w / 2;\n  } else if (H === 'r') {\n    x += w;\n  }\n\n  return {\n    left: x,\n    top: y\n  };\n}\n\nexport default getAlignOffset;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/dom-align/es/getAlignOffset.js\n// module id = 140\n// module chunks = 8","import getAlignOffset from './getAlignOffset';\n\nfunction getElFuturePos(elRegion, refNodeRegion, points, offset, targetOffset) {\n  var p1 = getAlignOffset(refNodeRegion, points[1]);\n  var p2 = getAlignOffset(elRegion, points[0]);\n  var diff = [p2.left - p1.left, p2.top - p1.top];\n\n  return {\n    left: elRegion.left - diff[0] + offset[0] - targetOffset[0],\n    top: elRegion.top - diff[1] + offset[1] - targetOffset[1]\n  };\n}\n\nexport default getElFuturePos;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/dom-align/es/getElFuturePos.js\n// module id = 141\n// module chunks = 8","import utils from './utils';\n\nfunction getRegion(node) {\n  var offset = void 0;\n  var w = void 0;\n  var h = void 0;\n  if (!utils.isWindow(node) && node.nodeType !== 9) {\n    offset = utils.offset(node);\n    w = utils.outerWidth(node);\n    h = utils.outerHeight(node);\n  } else {\n    var win = utils.getWindow(node);\n    offset = {\n      left: utils.getWindowScrollLeft(win),\n      top: utils.getWindowScrollTop(win)\n    };\n    w = utils.viewportWidth(win);\n    h = utils.viewportHeight(win);\n  }\n  offset.width = w;\n  offset.height = h;\n  return offset;\n}\n\nexport default getRegion;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/dom-align/es/getRegion.js\n// module id = 142\n// module chunks = 8","import utils from './utils';\nimport getOffsetParent from './getOffsetParent';\nimport isAncestorFixed from './isAncestorFixed';\n\n/**\n * 获得元素的显示部分的区域\n */\nfunction getVisibleRectForElement(element) {\n  var visibleRect = {\n    left: 0,\n    right: Infinity,\n    top: 0,\n    bottom: Infinity\n  };\n  var el = getOffsetParent(element);\n  var doc = utils.getDocument(element);\n  var win = doc.defaultView || doc.parentWindow;\n  var body = doc.body;\n  var documentElement = doc.documentElement;\n\n  // Determine the size of the visible rect by climbing the dom accounting for\n  // all scrollable containers.\n  while (el) {\n    // clientWidth is zero for inline block elements in ie.\n    if ((navigator.userAgent.indexOf('MSIE') === -1 || el.clientWidth !== 0) &&\n    // body may have overflow set on it, yet we still get the entire\n    // viewport. In some browsers, el.offsetParent may be\n    // document.documentElement, so check for that too.\n    el !== body && el !== documentElement && utils.css(el, 'overflow') !== 'visible') {\n      var pos = utils.offset(el);\n      // add border\n      pos.left += el.clientLeft;\n      pos.top += el.clientTop;\n      visibleRect.top = Math.max(visibleRect.top, pos.top);\n      visibleRect.right = Math.min(visibleRect.right,\n      // consider area without scrollBar\n      pos.left + el.clientWidth);\n      visibleRect.bottom = Math.min(visibleRect.bottom, pos.top + el.clientHeight);\n      visibleRect.left = Math.max(visibleRect.left, pos.left);\n    } else if (el === body || el === documentElement) {\n      break;\n    }\n    el = getOffsetParent(el);\n  }\n\n  // Set element position to fixed\n  // make sure absolute element itself don't affect it's visible area\n  // https://github.com/ant-design/ant-design/issues/7601\n  var originalPosition = null;\n  if (!utils.isWindow(element) && element.nodeType !== 9) {\n    originalPosition = element.style.position;\n    var position = utils.css(element, 'position');\n    if (position === 'absolute') {\n      element.style.position = 'fixed';\n    }\n  }\n\n  var scrollX = utils.getWindowScrollLeft(win);\n  var scrollY = utils.getWindowScrollTop(win);\n  var viewportWidth = utils.viewportWidth(win);\n  var viewportHeight = utils.viewportHeight(win);\n  var documentWidth = documentElement.scrollWidth;\n  var documentHeight = documentElement.scrollHeight;\n\n  // Reset element position after calculate the visible area\n  if (element.style) {\n    element.style.position = originalPosition;\n  }\n\n  if (isAncestorFixed(element)) {\n    // Clip by viewport's size.\n    visibleRect.left = Math.max(visibleRect.left, scrollX);\n    visibleRect.top = Math.max(visibleRect.top, scrollY);\n    visibleRect.right = Math.min(visibleRect.right, scrollX + viewportWidth);\n    visibleRect.bottom = Math.min(visibleRect.bottom, scrollY + viewportHeight);\n  } else {\n    // Clip by document's size.\n    var maxVisibleWidth = Math.max(documentWidth, scrollX + viewportWidth);\n    visibleRect.right = Math.min(visibleRect.right, maxVisibleWidth);\n\n    var maxVisibleHeight = Math.max(documentHeight, scrollY + viewportHeight);\n    visibleRect.bottom = Math.min(visibleRect.bottom, maxVisibleHeight);\n  }\n\n  return visibleRect.top >= 0 && visibleRect.left >= 0 && visibleRect.bottom > visibleRect.top && visibleRect.right > visibleRect.left ? visibleRect : null;\n}\n\nexport default getVisibleRectForElement;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/dom-align/es/getVisibleRectForElement.js\n// module id = 143\n// module chunks = 8","/**\n * align dom node flexibly\n * @author yiminghe@gmail.com\n */\n\nimport utils from './utils';\nimport getOffsetParent from './getOffsetParent';\nimport getVisibleRectForElement from './getVisibleRectForElement';\nimport adjustForViewport from './adjustForViewport';\nimport getRegion from './getRegion';\nimport getElFuturePos from './getElFuturePos';\n\n// http://yiminghe.iteye.com/blog/1124720\n\nfunction isFailX(elFuturePos, elRegion, visibleRect) {\n  return elFuturePos.left < visibleRect.left || elFuturePos.left + elRegion.width > visibleRect.right;\n}\n\nfunction isFailY(elFuturePos, elRegion, visibleRect) {\n  return elFuturePos.top < visibleRect.top || elFuturePos.top + elRegion.height > visibleRect.bottom;\n}\n\nfunction isCompleteFailX(elFuturePos, elRegion, visibleRect) {\n  return elFuturePos.left > visibleRect.right || elFuturePos.left + elRegion.width < visibleRect.left;\n}\n\nfunction isCompleteFailY(elFuturePos, elRegion, visibleRect) {\n  return elFuturePos.top > visibleRect.bottom || elFuturePos.top + elRegion.height < visibleRect.top;\n}\n\nfunction isOutOfVisibleRect(target) {\n  var visibleRect = getVisibleRectForElement(target);\n  var targetRegion = getRegion(target);\n\n  return !visibleRect || targetRegion.left + targetRegion.width <= visibleRect.left || targetRegion.top + targetRegion.height <= visibleRect.top || targetRegion.left >= visibleRect.right || targetRegion.top >= visibleRect.bottom;\n}\n\nfunction flip(points, reg, map) {\n  var ret = [];\n  utils.each(points, function (p) {\n    ret.push(p.replace(reg, function (m) {\n      return map[m];\n    }));\n  });\n  return ret;\n}\n\nfunction flipOffset(offset, index) {\n  offset[index] = -offset[index];\n  return offset;\n}\n\nfunction convertOffset(str, offsetLen) {\n  var n = void 0;\n  if (/%$/.test(str)) {\n    n = parseInt(str.substring(0, str.length - 1), 10) / 100 * offsetLen;\n  } else {\n    n = parseInt(str, 10);\n  }\n  return n || 0;\n}\n\nfunction normalizeOffset(offset, el) {\n  offset[0] = convertOffset(offset[0], el.width);\n  offset[1] = convertOffset(offset[1], el.height);\n}\n\nfunction domAlign(el, refNode, align) {\n  var points = align.points;\n  var offset = align.offset || [0, 0];\n  var targetOffset = align.targetOffset || [0, 0];\n  var overflow = align.overflow;\n  var target = align.target || refNode;\n  var source = align.source || el;\n  offset = [].concat(offset);\n  targetOffset = [].concat(targetOffset);\n  overflow = overflow || {};\n  var newOverflowCfg = {};\n  var fail = 0;\n  // 当前节点可以被放置的显示区域\n  var visibleRect = getVisibleRectForElement(source);\n  // 当前节点所占的区域, left/top/width/height\n  var elRegion = getRegion(source);\n  // 参照节点所占的区域, left/top/width/height\n  var refNodeRegion = getRegion(target);\n  // 将 offset 转换成数值,支持百分比\n  normalizeOffset(offset, elRegion);\n  normalizeOffset(targetOffset, refNodeRegion);\n  // 当前节点将要被放置的位置\n  var elFuturePos = getElFuturePos(elRegion, refNodeRegion, points, offset, targetOffset);\n  // 当前节点将要所处的区域\n  var newElRegion = utils.merge(elRegion, elFuturePos);\n\n  var isTargetNotOutOfVisible = !isOutOfVisibleRect(target);\n\n  // 如果可视区域不能完全放置当前节点时允许调整\n  if (visibleRect && (overflow.adjustX || overflow.adjustY) && isTargetNotOutOfVisible) {\n    if (overflow.adjustX) {\n      // 如果横向不能放下\n      if (isFailX(elFuturePos, elRegion, visibleRect)) {\n        // 对齐位置反下\n        var newPoints = flip(points, /[lr]/ig, {\n          l: 'r',\n          r: 'l'\n        });\n        // 偏移量也反下\n        var newOffset = flipOffset(offset, 0);\n        var newTargetOffset = flipOffset(targetOffset, 0);\n        var newElFuturePos = getElFuturePos(elRegion, refNodeRegion, newPoints, newOffset, newTargetOffset);\n\n        if (!isCompleteFailX(newElFuturePos, elRegion, visibleRect)) {\n          fail = 1;\n          points = newPoints;\n          offset = newOffset;\n          targetOffset = newTargetOffset;\n        }\n      }\n    }\n\n    if (overflow.adjustY) {\n      // 如果纵向不能放下\n      if (isFailY(elFuturePos, elRegion, visibleRect)) {\n        // 对齐位置反下\n        var _newPoints = flip(points, /[tb]/ig, {\n          t: 'b',\n          b: 't'\n        });\n        // 偏移量也反下\n        var _newOffset = flipOffset(offset, 1);\n        var _newTargetOffset = flipOffset(targetOffset, 1);\n        var _newElFuturePos = getElFuturePos(elRegion, refNodeRegion, _newPoints, _newOffset, _newTargetOffset);\n\n        if (!isCompleteFailY(_newElFuturePos, elRegion, visibleRect)) {\n          fail = 1;\n          points = _newPoints;\n          offset = _newOffset;\n          targetOffset = _newTargetOffset;\n        }\n      }\n    }\n\n    // 如果失败,重新计算当前节点将要被放置的位置\n    if (fail) {\n      elFuturePos = getElFuturePos(elRegion, refNodeRegion, points, offset, targetOffset);\n      utils.mix(newElRegion, elFuturePos);\n    }\n\n    // 检查反下后的位置是否可以放下了\n    // 如果仍然放不下只有指定了可以调整当前方向才调整\n    newOverflowCfg.adjustX = overflow.adjustX && isFailX(elFuturePos, elRegion, visibleRect);\n\n    newOverflowCfg.adjustY = overflow.adjustY && isFailY(elFuturePos, elRegion, visibleRect);\n\n    // 确实要调整,甚至可能会调整高度宽度\n    if (newOverflowCfg.adjustX || newOverflowCfg.adjustY) {\n      newElRegion = adjustForViewport(elFuturePos, elRegion, visibleRect, newOverflowCfg);\n    }\n  }\n\n  // need judge to in case set fixed with in css on height auto element\n  if (newElRegion.width !== elRegion.width) {\n    utils.css(source, 'width', utils.width(source) + newElRegion.width - elRegion.width);\n  }\n\n  if (newElRegion.height !== elRegion.height) {\n    utils.css(source, 'height', utils.height(source) + newElRegion.height - elRegion.height);\n  }\n\n  // https://github.com/kissyteam/kissy/issues/190\n  // 相对于屏幕位置没变,而 left/top 变了\n  // 例如 <div 'relative'><el absolute></div>\n  utils.offset(source, {\n    left: newElRegion.left,\n    top: newElRegion.top\n  }, {\n    useCssRight: align.useCssRight,\n    useCssBottom: align.useCssBottom,\n    useCssTransform: align.useCssTransform\n  });\n\n  return {\n    points: points,\n    offset: offset,\n    targetOffset: targetOffset,\n    overflow: newOverflowCfg\n  };\n}\n\ndomAlign.__getOffsetParent = getOffsetParent;\n\ndomAlign.__getVisibleRectForElement = getVisibleRectForElement;\n\nexport default domAlign;\n/**\n *  2012-04-26 yiminghe@gmail.com\n *   - 优化智能对齐算法\n *   - 慎用 resizeXX\n *\n *  2011-07-13 yiminghe@gmail.com note:\n *   - 增加智能对齐,以及大小调整选项\n **/\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/dom-align/es/index.js\n// module id = 144\n// module chunks = 8","import utils from './utils';\n\nexport default function isAncestorFixed(element) {\n  if (utils.isWindow(element) || element.nodeType === 9) {\n    return false;\n  }\n\n  var doc = utils.getDocument(element);\n  var body = doc.body;\n  var parent = null;\n  for (parent = element.parentNode; parent && parent !== body; parent = parent.parentNode) {\n    var positionStyle = utils.css(parent, 'position');\n    if (positionStyle === 'fixed') {\n      return true;\n    }\n  }\n  return false;\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/dom-align/es/isAncestorFixed.js\n// module id = 145\n// module chunks = 8","var vendorPrefix = void 0;\n\nvar jsCssMap = {\n  Webkit: '-webkit-',\n  Moz: '-moz-',\n  // IE did it wrong again ...\n  ms: '-ms-',\n  O: '-o-'\n};\n\nfunction getVendorPrefix() {\n  if (vendorPrefix !== undefined) {\n    return vendorPrefix;\n  }\n  vendorPrefix = '';\n  var style = document.createElement('p').style;\n  var testProp = 'Transform';\n  for (var key in jsCssMap) {\n    if (key + testProp in style) {\n      vendorPrefix = key;\n    }\n  }\n  return vendorPrefix;\n}\n\nfunction getTransitionName() {\n  return getVendorPrefix() ? getVendorPrefix() + 'TransitionProperty' : 'transitionProperty';\n}\n\nexport function getTransformName() {\n  return getVendorPrefix() ? getVendorPrefix() + 'Transform' : 'transform';\n}\n\nexport function setTransitionProperty(node, value) {\n  var name = getTransitionName();\n  if (name) {\n    node.style[name] = value;\n    if (name !== 'transitionProperty') {\n      node.style.transitionProperty = value;\n    }\n  }\n}\n\nfunction setTransform(node, value) {\n  var name = getTransformName();\n  if (name) {\n    node.style[name] = value;\n    if (name !== 'transform') {\n      node.style.transform = value;\n    }\n  }\n}\n\nexport function getTransitionProperty(node) {\n  return node.style.transitionProperty || node.style[getTransitionName()];\n}\n\nexport function getTransformXY(node) {\n  var style = window.getComputedStyle(node, null);\n  var transform = style.getPropertyValue('transform') || style.getPropertyValue(getTransformName());\n  if (transform && transform !== 'none') {\n    var matrix = transform.replace(/[^0-9\\-.,]/g, '').split(',');\n    return { x: parseFloat(matrix[12] || matrix[4], 0), y: parseFloat(matrix[13] || matrix[5], 0) };\n  }\n  return {\n    x: 0,\n    y: 0\n  };\n}\n\nvar matrix2d = /matrix\\((.*)\\)/;\nvar matrix3d = /matrix3d\\((.*)\\)/;\n\nexport function setTransformXY(node, xy) {\n  var style = window.getComputedStyle(node, null);\n  var transform = style.getPropertyValue('transform') || style.getPropertyValue(getTransformName());\n  if (transform && transform !== 'none') {\n    var arr = void 0;\n    var match2d = transform.match(matrix2d);\n    if (match2d) {\n      match2d = match2d[1];\n      arr = match2d.split(',').map(function (item) {\n        return parseFloat(item, 10);\n      });\n      arr[4] = xy.x;\n      arr[5] = xy.y;\n      setTransform(node, 'matrix(' + arr.join(',') + ')');\n    } else {\n      var match3d = transform.match(matrix3d)[1];\n      arr = match3d.split(',').map(function (item) {\n        return parseFloat(item, 10);\n      });\n      arr[12] = xy.x;\n      arr[13] = xy.y;\n      setTransform(node, 'matrix3d(' + arr.join(',') + ')');\n    }\n  } else {\n    setTransform(node, 'translateX(' + xy.x + 'px) translateY(' + xy.y + 'px) translateZ(0)');\n  }\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/dom-align/es/propertyUtils.js\n// module id = 146\n// module chunks = 8","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\nvar _hyphenPattern = /-(.)/g;\n\n/**\n * Camelcases a hyphenated string, for example:\n *\n *   > camelize('background-color')\n *   < \"backgroundColor\"\n *\n * @param {string} string\n * @return {string}\n */\nfunction camelize(string) {\n  return string.replace(_hyphenPattern, function (_, character) {\n    return character.toUpperCase();\n  });\n}\n\nmodule.exports = camelize;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/camelize.js\n// module id = 147\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\n'use strict';\n\nvar camelize = require('./camelize');\n\nvar msPattern = /^-ms-/;\n\n/**\n * Camelcases a hyphenated CSS property name, for example:\n *\n *   > camelizeStyleName('background-color')\n *   < \"backgroundColor\"\n *   > camelizeStyleName('-moz-transition')\n *   < \"MozTransition\"\n *   > camelizeStyleName('-ms-transition')\n *   < \"msTransition\"\n *\n * As Andi Smith suggests\n * (http://www.andismith.com/blog/2012/02/modernizr-prefixed/), an `-ms` prefix\n * is converted to lowercase `ms`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction camelizeStyleName(string) {\n  return camelize(string.replace(msPattern, 'ms-'));\n}\n\nmodule.exports = camelizeStyleName;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/camelizeStyleName.js\n// module id = 148\n// module chunks = 8","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\nvar _uppercasePattern = /([A-Z])/g;\n\n/**\n * Hyphenates a camelcased string, for example:\n *\n *   > hyphenate('backgroundColor')\n *   < \"background-color\"\n *\n * For CSS style names, use `hyphenateStyleName` instead which works properly\n * with all vendor prefixes, including `ms`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction hyphenate(string) {\n  return string.replace(_uppercasePattern, '-$1').toLowerCase();\n}\n\nmodule.exports = hyphenate;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/hyphenate.js\n// module id = 149\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\n'use strict';\n\nvar hyphenate = require('./hyphenate');\n\nvar msPattern = /^ms-/;\n\n/**\n * Hyphenates a camelcased CSS property name, for example:\n *\n *   > hyphenateStyleName('backgroundColor')\n *   < \"background-color\"\n *   > hyphenateStyleName('MozTransition')\n *   < \"-moz-transition\"\n *   > hyphenateStyleName('msTransition')\n *   < \"-ms-transition\"\n *\n * As Modernizr suggests (http://modernizr.com/docs/#prefixed), an `ms` prefix\n * is converted to `-ms-`.\n *\n * @param {string} string\n * @return {string}\n */\nfunction hyphenateStyleName(string) {\n  return hyphenate(string).replace(msPattern, '-ms-');\n}\n\nmodule.exports = hyphenateStyleName;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/hyphenateStyleName.js\n// module id = 150\n// module chunks = 8","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\n/**\n * @param {*} object The object to check.\n * @return {boolean} Whether or not the object is a DOM node.\n */\nfunction isNode(object) {\n  var doc = object ? object.ownerDocument || object : document;\n  var defaultView = doc.defaultView || window;\n  return !!(object && (typeof defaultView.Node === 'function' ? object instanceof defaultView.Node : typeof object === 'object' && typeof object.nodeType === 'number' && typeof object.nodeName === 'string'));\n}\n\nmodule.exports = isNode;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/isNode.js\n// module id = 151\n// module chunks = 8","'use strict';\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\nvar isNode = require('./isNode');\n\n/**\n * @param {*} object The object to check.\n * @return {boolean} Whether or not the object is a DOM text node.\n */\nfunction isTextNode(object) {\n  return isNode(object) && object.nodeType == 3;\n}\n\nmodule.exports = isTextNode;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/fbjs/lib/isTextNode.js\n// module id = 152\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar invariant = require('fbjs/lib/invariant');\nvar ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\n\nmodule.exports = function() {\n  function shim(props, propName, componentName, location, propFullName, secret) {\n    if (secret === ReactPropTypesSecret) {\n      // It is still safe when called from React.\n      return;\n    }\n    invariant(\n      false,\n      'Calling PropTypes validators directly is not supported by the `prop-types` package. ' +\n      'Use PropTypes.checkPropTypes() to call them. ' +\n      'Read more at http://fb.me/use-check-prop-types'\n    );\n  };\n  shim.isRequired = shim;\n  function getShim() {\n    return shim;\n  };\n  // Important!\n  // Keep this list in sync with production version in `./factoryWithTypeCheckers.js`.\n  var ReactPropTypes = {\n    array: shim,\n    bool: shim,\n    func: shim,\n    number: shim,\n    object: shim,\n    string: shim,\n    symbol: shim,\n\n    any: shim,\n    arrayOf: getShim,\n    element: shim,\n    instanceOf: getShim,\n    node: shim,\n    objectOf: getShim,\n    oneOf: getShim,\n    oneOfType: getShim,\n    shape: getShim,\n    exact: getShim\n  };\n\n  ReactPropTypes.checkPropTypes = emptyFunction;\n  ReactPropTypes.PropTypes = ReactPropTypes;\n\n  return ReactPropTypes;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/prop-types/factoryWithThrowingShims.js\n// module id = 153\n// module chunks = 8","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nvar emptyFunction = require('fbjs/lib/emptyFunction');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\nvar assign = require('object-assign');\n\nvar ReactPropTypesSecret = require('./lib/ReactPropTypesSecret');\nvar checkPropTypes = require('./checkPropTypes');\n\nmodule.exports = function(isValidElement, throwOnDirectAccess) {\n  /* global Symbol */\n  var ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\n  var FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n  /**\n   * Returns the iterator method function contained on the iterable object.\n   *\n   * Be sure to invoke the function with the iterable as context:\n   *\n   *     var iteratorFn = getIteratorFn(myIterable);\n   *     if (iteratorFn) {\n   *       var iterator = iteratorFn.call(myIterable);\n   *       ...\n   *     }\n   *\n   * @param {?object} maybeIterable\n   * @return {?function}\n   */\n  function getIteratorFn(maybeIterable) {\n    var iteratorFn = maybeIterable && (ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL]);\n    if (typeof iteratorFn === 'function') {\n      return iteratorFn;\n    }\n  }\n\n  /**\n   * Collection of methods that allow declaration and validation of props that are\n   * supplied to React components. Example usage:\n   *\n   *   var Props = require('ReactPropTypes');\n   *   var MyArticle = React.createClass({\n   *     propTypes: {\n   *       // An optional string prop named \"description\".\n   *       description: Props.string,\n   *\n   *       // A required enum prop named \"category\".\n   *       category: Props.oneOf(['News','Photos']).isRequired,\n   *\n   *       // A prop named \"dialog\" that requires an instance of Dialog.\n   *       dialog: Props.instanceOf(Dialog).isRequired\n   *     },\n   *     render: function() { ... }\n   *   });\n   *\n   * A more formal specification of how these methods are used:\n   *\n   *   type := array|bool|func|object|number|string|oneOf([...])|instanceOf(...)\n   *   decl := ReactPropTypes.{type}(.isRequired)?\n   *\n   * Each and every declaration produces a function with the same signature. This\n   * allows the creation of custom validation functions. For example:\n   *\n   *  var MyLink = React.createClass({\n   *    propTypes: {\n   *      // An optional string or URI prop named \"href\".\n   *      href: function(props, propName, componentName) {\n   *        var propValue = props[propName];\n   *        if (propValue != null && typeof propValue !== 'string' &&\n   *            !(propValue instanceof URI)) {\n   *          return new Error(\n   *            'Expected a string or an URI for ' + propName + ' in ' +\n   *            componentName\n   *          );\n   *        }\n   *      }\n   *    },\n   *    render: function() {...}\n   *  });\n   *\n   * @internal\n   */\n\n  var ANONYMOUS = '<<anonymous>>';\n\n  // Important!\n  // Keep this list in sync with production version in `./factoryWithThrowingShims.js`.\n  var ReactPropTypes = {\n    array: createPrimitiveTypeChecker('array'),\n    bool: createPrimitiveTypeChecker('boolean'),\n    func: createPrimitiveTypeChecker('function'),\n    number: createPrimitiveTypeChecker('number'),\n    object: createPrimitiveTypeChecker('object'),\n    string: createPrimitiveTypeChecker('string'),\n    symbol: createPrimitiveTypeChecker('symbol'),\n\n    any: createAnyTypeChecker(),\n    arrayOf: createArrayOfTypeChecker,\n    element: createElementTypeChecker(),\n    instanceOf: createInstanceTypeChecker,\n    node: createNodeChecker(),\n    objectOf: createObjectOfTypeChecker,\n    oneOf: createEnumTypeChecker,\n    oneOfType: createUnionTypeChecker,\n    shape: createShapeTypeChecker,\n    exact: createStrictShapeTypeChecker,\n  };\n\n  /**\n   * inlined Object.is polyfill to avoid requiring consumers ship their own\n   * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is\n   */\n  /*eslint-disable no-self-compare*/\n  function is(x, y) {\n    // SameValue algorithm\n    if (x === y) {\n      // Steps 1-5, 7-10\n      // Steps 6.b-6.e: +0 != -0\n      return x !== 0 || 1 / x === 1 / y;\n    } else {\n      // Step 6.a: NaN == NaN\n      return x !== x && y !== y;\n    }\n  }\n  /*eslint-enable no-self-compare*/\n\n  /**\n   * We use an Error-like object for backward compatibility as people may call\n   * PropTypes directly and inspect their output. However, we don't use real\n   * Errors anymore. We don't inspect their stack anyway, and creating them\n   * is prohibitively expensive if they are created too often, such as what\n   * happens in oneOfType() for any type before the one that matched.\n   */\n  function PropTypeError(message) {\n    this.message = message;\n    this.stack = '';\n  }\n  // Make `instanceof Error` still work for returned errors.\n  PropTypeError.prototype = Error.prototype;\n\n  function createChainableTypeChecker(validate) {\n    if (process.env.NODE_ENV !== 'production') {\n      var manualPropTypeCallCache = {};\n      var manualPropTypeWarningCount = 0;\n    }\n    function checkType(isRequired, props, propName, componentName, location, propFullName, secret) {\n      componentName = componentName || ANONYMOUS;\n      propFullName = propFullName || propName;\n\n      if (secret !== ReactPropTypesSecret) {\n        if (throwOnDirectAccess) {\n          // New behavior only for users of `prop-types` package\n          invariant(\n            false,\n            'Calling PropTypes validators directly is not supported by the `prop-types` package. ' +\n            'Use `PropTypes.checkPropTypes()` to call them. ' +\n            'Read more at http://fb.me/use-check-prop-types'\n          );\n        } else if (process.env.NODE_ENV !== 'production' && typeof console !== 'undefined') {\n          // Old behavior for people using React.PropTypes\n          var cacheKey = componentName + ':' + propName;\n          if (\n            !manualPropTypeCallCache[cacheKey] &&\n            // Avoid spamming the console because they are often not actionable except for lib authors\n            manualPropTypeWarningCount < 3\n          ) {\n            warning(\n              false,\n              'You are manually calling a React.PropTypes validation ' +\n              'function for the `%s` prop on `%s`. This is deprecated ' +\n              'and will throw in the standalone `prop-types` package. ' +\n              'You may be seeing this warning due to a third-party PropTypes ' +\n              'library. See https://fb.me/react-warning-dont-call-proptypes ' + 'for details.',\n              propFullName,\n              componentName\n            );\n            manualPropTypeCallCache[cacheKey] = true;\n            manualPropTypeWarningCount++;\n          }\n        }\n      }\n      if (props[propName] == null) {\n        if (isRequired) {\n          if (props[propName] === null) {\n            return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required ' + ('in `' + componentName + '`, but its value is `null`.'));\n          }\n          return new PropTypeError('The ' + location + ' `' + propFullName + '` is marked as required in ' + ('`' + componentName + '`, but its value is `undefined`.'));\n        }\n        return null;\n      } else {\n        return validate(props, propName, componentName, location, propFullName);\n      }\n    }\n\n    var chainedCheckType = checkType.bind(null, false);\n    chainedCheckType.isRequired = checkType.bind(null, true);\n\n    return chainedCheckType;\n  }\n\n  function createPrimitiveTypeChecker(expectedType) {\n    function validate(props, propName, componentName, location, propFullName, secret) {\n      var propValue = props[propName];\n      var propType = getPropType(propValue);\n      if (propType !== expectedType) {\n        // `propValue` being instance of, say, date/regexp, pass the 'object'\n        // check, but we can offer a more precise error message here rather than\n        // 'of type `object`'.\n        var preciseType = getPreciseType(propValue);\n\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + preciseType + '` supplied to `' + componentName + '`, expected ') + ('`' + expectedType + '`.'));\n      }\n      return null;\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createAnyTypeChecker() {\n    return createChainableTypeChecker(emptyFunction.thatReturnsNull);\n  }\n\n  function createArrayOfTypeChecker(typeChecker) {\n    function validate(props, propName, componentName, location, propFullName) {\n      if (typeof typeChecker !== 'function') {\n        return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside arrayOf.');\n      }\n      var propValue = props[propName];\n      if (!Array.isArray(propValue)) {\n        var propType = getPropType(propValue);\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an array.'));\n      }\n      for (var i = 0; i < propValue.length; i++) {\n        var error = typeChecker(propValue, i, componentName, location, propFullName + '[' + i + ']', ReactPropTypesSecret);\n        if (error instanceof Error) {\n          return error;\n        }\n      }\n      return null;\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createElementTypeChecker() {\n    function validate(props, propName, componentName, location, propFullName) {\n      var propValue = props[propName];\n      if (!isValidElement(propValue)) {\n        var propType = getPropType(propValue);\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected a single ReactElement.'));\n      }\n      return null;\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createInstanceTypeChecker(expectedClass) {\n    function validate(props, propName, componentName, location, propFullName) {\n      if (!(props[propName] instanceof expectedClass)) {\n        var expectedClassName = expectedClass.name || ANONYMOUS;\n        var actualClassName = getClassName(props[propName]);\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + actualClassName + '` supplied to `' + componentName + '`, expected ') + ('instance of `' + expectedClassName + '`.'));\n      }\n      return null;\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createEnumTypeChecker(expectedValues) {\n    if (!Array.isArray(expectedValues)) {\n      process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid argument supplied to oneOf, expected an instance of array.') : void 0;\n      return emptyFunction.thatReturnsNull;\n    }\n\n    function validate(props, propName, componentName, location, propFullName) {\n      var propValue = props[propName];\n      for (var i = 0; i < expectedValues.length; i++) {\n        if (is(propValue, expectedValues[i])) {\n          return null;\n        }\n      }\n\n      var valuesString = JSON.stringify(expectedValues);\n      return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of value `' + propValue + '` ' + ('supplied to `' + componentName + '`, expected one of ' + valuesString + '.'));\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createObjectOfTypeChecker(typeChecker) {\n    function validate(props, propName, componentName, location, propFullName) {\n      if (typeof typeChecker !== 'function') {\n        return new PropTypeError('Property `' + propFullName + '` of component `' + componentName + '` has invalid PropType notation inside objectOf.');\n      }\n      var propValue = props[propName];\n      var propType = getPropType(propValue);\n      if (propType !== 'object') {\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type ' + ('`' + propType + '` supplied to `' + componentName + '`, expected an object.'));\n      }\n      for (var key in propValue) {\n        if (propValue.hasOwnProperty(key)) {\n          var error = typeChecker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n          if (error instanceof Error) {\n            return error;\n          }\n        }\n      }\n      return null;\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createUnionTypeChecker(arrayOfTypeCheckers) {\n    if (!Array.isArray(arrayOfTypeCheckers)) {\n      process.env.NODE_ENV !== 'production' ? warning(false, 'Invalid argument supplied to oneOfType, expected an instance of array.') : void 0;\n      return emptyFunction.thatReturnsNull;\n    }\n\n    for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n      var checker = arrayOfTypeCheckers[i];\n      if (typeof checker !== 'function') {\n        warning(\n          false,\n          'Invalid argument supplied to oneOfType. Expected an array of check functions, but ' +\n          'received %s at index %s.',\n          getPostfixForTypeWarning(checker),\n          i\n        );\n        return emptyFunction.thatReturnsNull;\n      }\n    }\n\n    function validate(props, propName, componentName, location, propFullName) {\n      for (var i = 0; i < arrayOfTypeCheckers.length; i++) {\n        var checker = arrayOfTypeCheckers[i];\n        if (checker(props, propName, componentName, location, propFullName, ReactPropTypesSecret) == null) {\n          return null;\n        }\n      }\n\n      return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`.'));\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createNodeChecker() {\n    function validate(props, propName, componentName, location, propFullName) {\n      if (!isNode(props[propName])) {\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` supplied to ' + ('`' + componentName + '`, expected a ReactNode.'));\n      }\n      return null;\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createShapeTypeChecker(shapeTypes) {\n    function validate(props, propName, componentName, location, propFullName) {\n      var propValue = props[propName];\n      var propType = getPropType(propValue);\n      if (propType !== 'object') {\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n      }\n      for (var key in shapeTypes) {\n        var checker = shapeTypes[key];\n        if (!checker) {\n          continue;\n        }\n        var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n        if (error) {\n          return error;\n        }\n      }\n      return null;\n    }\n    return createChainableTypeChecker(validate);\n  }\n\n  function createStrictShapeTypeChecker(shapeTypes) {\n    function validate(props, propName, componentName, location, propFullName) {\n      var propValue = props[propName];\n      var propType = getPropType(propValue);\n      if (propType !== 'object') {\n        return new PropTypeError('Invalid ' + location + ' `' + propFullName + '` of type `' + propType + '` ' + ('supplied to `' + componentName + '`, expected `object`.'));\n      }\n      // We need to check all keys in case some are required but missing from\n      // props.\n      var allKeys = assign({}, props[propName], shapeTypes);\n      for (var key in allKeys) {\n        var checker = shapeTypes[key];\n        if (!checker) {\n          return new PropTypeError(\n            'Invalid ' + location + ' `' + propFullName + '` key `' + key + '` supplied to `' + componentName + '`.' +\n            '\\nBad object: ' + JSON.stringify(props[propName], null, '  ') +\n            '\\nValid keys: ' +  JSON.stringify(Object.keys(shapeTypes), null, '  ')\n          );\n        }\n        var error = checker(propValue, key, componentName, location, propFullName + '.' + key, ReactPropTypesSecret);\n        if (error) {\n          return error;\n        }\n      }\n      return null;\n    }\n\n    return createChainableTypeChecker(validate);\n  }\n\n  function isNode(propValue) {\n    switch (typeof propValue) {\n      case 'number':\n      case 'string':\n      case 'undefined':\n        return true;\n      case 'boolean':\n        return !propValue;\n      case 'object':\n        if (Array.isArray(propValue)) {\n          return propValue.every(isNode);\n        }\n        if (propValue === null || isValidElement(propValue)) {\n          return true;\n        }\n\n        var iteratorFn = getIteratorFn(propValue);\n        if (iteratorFn) {\n          var iterator = iteratorFn.call(propValue);\n          var step;\n          if (iteratorFn !== propValue.entries) {\n            while (!(step = iterator.next()).done) {\n              if (!isNode(step.value)) {\n                return false;\n              }\n            }\n          } else {\n            // Iterator will provide entry [k,v] tuples rather than values.\n            while (!(step = iterator.next()).done) {\n              var entry = step.value;\n              if (entry) {\n                if (!isNode(entry[1])) {\n                  return false;\n                }\n              }\n            }\n          }\n        } else {\n          return false;\n        }\n\n        return true;\n      default:\n        return false;\n    }\n  }\n\n  function isSymbol(propType, propValue) {\n    // Native Symbol.\n    if (propType === 'symbol') {\n      return true;\n    }\n\n    // 19.4.3.5 Symbol.prototype[@@toStringTag] === 'Symbol'\n    if (propValue['@@toStringTag'] === 'Symbol') {\n      return true;\n    }\n\n    // Fallback for non-spec compliant Symbols which are polyfilled.\n    if (typeof Symbol === 'function' && propValue instanceof Symbol) {\n      return true;\n    }\n\n    return false;\n  }\n\n  // Equivalent of `typeof` but with special handling for array and regexp.\n  function getPropType(propValue) {\n    var propType = typeof propValue;\n    if (Array.isArray(propValue)) {\n      return 'array';\n    }\n    if (propValue instanceof RegExp) {\n      // Old webkits (at least until Android 4.0) return 'function' rather than\n      // 'object' for typeof a RegExp. We'll normalize this here so that /bla/\n      // passes PropTypes.object.\n      return 'object';\n    }\n    if (isSymbol(propType, propValue)) {\n      return 'symbol';\n    }\n    return propType;\n  }\n\n  // This handles more types than `getPropType`. Only used for error messages.\n  // See `createPrimitiveTypeChecker`.\n  function getPreciseType(propValue) {\n    if (typeof propValue === 'undefined' || propValue === null) {\n      return '' + propValue;\n    }\n    var propType = getPropType(propValue);\n    if (propType === 'object') {\n      if (propValue instanceof Date) {\n        return 'date';\n      } else if (propValue instanceof RegExp) {\n        return 'regexp';\n      }\n    }\n    return propType;\n  }\n\n  // Returns a string that is postfixed to a warning about an invalid type.\n  // For example, \"undefined\" or \"of type array\"\n  function getPostfixForTypeWarning(value) {\n    var type = getPreciseType(value);\n    switch (type) {\n      case 'array':\n      case 'object':\n        return 'an ' + type;\n      case 'boolean':\n      case 'date':\n      case 'regexp':\n        return 'a ' + type;\n      default:\n        return type;\n    }\n  }\n\n  // Returns class name of the object, if any.\n  function getClassName(propValue) {\n    if (!propValue.constructor || !propValue.constructor.name) {\n      return ANONYMOUS;\n    }\n    return propValue.constructor.name;\n  }\n\n  ReactPropTypes.checkPropTypes = checkPropTypes;\n  ReactPropTypes.PropTypes = ReactPropTypes;\n\n  return ReactPropTypes;\n};\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/prop-types/factoryWithTypeCheckers.js\n// module id = 154\n// module chunks = 8","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _reactDom = require('react-dom');\n\nvar _reactDom2 = _interopRequireDefault(_reactDom);\n\nvar _domAlign = require('dom-align');\n\nvar _domAlign2 = _interopRequireDefault(_domAlign);\n\nvar _addEventListener = require('rc-util/lib/Dom/addEventListener');\n\nvar _addEventListener2 = _interopRequireDefault(_addEventListener);\n\nvar _isWindow = require('./isWindow');\n\nvar _isWindow2 = _interopRequireDefault(_isWindow);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { \"default\": obj }; }\n\nfunction _defaults(obj, defaults) { var keys = Object.getOwnPropertyNames(defaults); for (var i = 0; i < keys.length; i++) { var key = keys[i]; var value = Object.getOwnPropertyDescriptor(defaults, key); if (value && value.configurable && obj[key] === undefined) { Object.defineProperty(obj, key, value); } } return obj; }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return call && (typeof call === \"object\" || typeof call === \"function\") ? call : self; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function, not \" + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : _defaults(subClass, superClass); }\n\nfunction buffer(fn, ms) {\n  var timer = void 0;\n\n  function clear() {\n    if (timer) {\n      clearTimeout(timer);\n      timer = null;\n    }\n  }\n\n  function bufferFn() {\n    clear();\n    timer = setTimeout(fn, ms);\n  }\n\n  bufferFn.clear = clear;\n\n  return bufferFn;\n}\n\nvar Align = function (_Component) {\n  _inherits(Align, _Component);\n\n  function Align() {\n    var _temp, _this, _ret;\n\n    _classCallCheck(this, Align);\n\n    for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {\n      args[_key] = arguments[_key];\n    }\n\n    return _ret = (_temp = (_this = _possibleConstructorReturn(this, _Component.call.apply(_Component, [this].concat(args))), _this), _this.forceAlign = function () {\n      var props = _this.props;\n      if (!props.disabled) {\n        var source = _reactDom2[\"default\"].findDOMNode(_this);\n        props.onAlign(source, (0, _domAlign2[\"default\"])(source, props.target(), props.align));\n      }\n    }, _temp), _possibleConstructorReturn(_this, _ret);\n  }\n\n  Align.prototype.componentDidMount = function componentDidMount() {\n    var props = this.props;\n    // if parent ref not attached .... use document.getElementById\n    this.forceAlign();\n    if (!props.disabled && props.monitorWindowResize) {\n      this.startMonitorWindowResize();\n    }\n  };\n\n  Align.prototype.componentDidUpdate = function componentDidUpdate(prevProps) {\n    var reAlign = false;\n    var props = this.props;\n\n    if (!props.disabled) {\n      if (prevProps.disabled || prevProps.align !== props.align) {\n        reAlign = true;\n      } else {\n        var lastTarget = prevProps.target();\n        var currentTarget = props.target();\n        if ((0, _isWindow2[\"default\"])(lastTarget) && (0, _isWindow2[\"default\"])(currentTarget)) {\n          reAlign = false;\n        } else if (lastTarget !== currentTarget) {\n          reAlign = true;\n        }\n      }\n    }\n\n    if (reAlign) {\n      this.forceAlign();\n    }\n\n    if (props.monitorWindowResize && !props.disabled) {\n      this.startMonitorWindowResize();\n    } else {\n      this.stopMonitorWindowResize();\n    }\n  };\n\n  Align.prototype.componentWillUnmount = function componentWillUnmount() {\n    this.stopMonitorWindowResize();\n  };\n\n  Align.prototype.startMonitorWindowResize = function startMonitorWindowResize() {\n    if (!this.resizeHandler) {\n      this.bufferMonitor = buffer(this.forceAlign, this.props.monitorBufferTime);\n      this.resizeHandler = (0, _addEventListener2[\"default\"])(window, 'resize', this.bufferMonitor);\n    }\n  };\n\n  Align.prototype.stopMonitorWindowResize = function stopMonitorWindowResize() {\n    if (this.resizeHandler) {\n      this.bufferMonitor.clear();\n      this.resizeHandler.remove();\n      this.resizeHandler = null;\n    }\n  };\n\n  Align.prototype.render = function render() {\n    var _props = this.props,\n        childrenProps = _props.childrenProps,\n        children = _props.children;\n\n    var child = _react2[\"default\"].Children.only(children);\n    if (childrenProps) {\n      var newProps = {};\n      for (var prop in childrenProps) {\n        if (childrenProps.hasOwnProperty(prop)) {\n          newProps[prop] = this.props[childrenProps[prop]];\n        }\n      }\n      return _react2[\"default\"].cloneElement(child, newProps);\n    }\n    return child;\n  };\n\n  return Align;\n}(_react.Component);\n\nAlign.propTypes = {\n  childrenProps: _propTypes2[\"default\"].object,\n  align: _propTypes2[\"default\"].object.isRequired,\n  target: _propTypes2[\"default\"].func,\n  onAlign: _propTypes2[\"default\"].func,\n  monitorBufferTime: _propTypes2[\"default\"].number,\n  monitorWindowResize: _propTypes2[\"default\"].bool,\n  disabled: _propTypes2[\"default\"].bool,\n  children: _propTypes2[\"default\"].any\n};\nAlign.defaultProps = {\n  target: function target() {\n    return window;\n  },\n  onAlign: function onAlign() {},\n  monitorBufferTime: 50,\n  monitorWindowResize: false,\n  disabled: false\n};\nexports[\"default\"] = Align;\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-align/lib/Align.js\n// module id = 155\n// module chunks = 8","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\n\nvar _Align = require('./Align');\n\nvar _Align2 = _interopRequireDefault(_Align);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { \"default\": obj }; }\n\nexports[\"default\"] = _Align2[\"default\"]; // export this package's api\n\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-align/lib/index.js\n// module id = 156\n// module chunks = 8","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\nexports[\"default\"] = isWindow;\nfunction isWindow(obj) {\n  /* eslint no-eq-null: 0 */\n  /* eslint eqeqeq: 0 */\n  return obj != null && obj == obj.window;\n}\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-align/lib/isWindow.js\n// module id = 157\n// module chunks = 8","import _extends from 'babel-runtime/helpers/extends';\nimport _defineProperty from 'babel-runtime/helpers/defineProperty';\nimport _classCallCheck from 'babel-runtime/helpers/classCallCheck';\nimport _createClass from 'babel-runtime/helpers/createClass';\nimport _possibleConstructorReturn from 'babel-runtime/helpers/possibleConstructorReturn';\nimport _inherits from 'babel-runtime/helpers/inherits';\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport { toArrayChildren, mergeChildren, findShownChildInChildrenByKey, findChildInChildrenByKey, isSameChildren } from './ChildrenUtils';\nimport AnimateChild from './AnimateChild';\nvar defaultKey = 'rc_animate_' + Date.now();\nimport animUtil from './util';\n\nfunction getChildrenFromProps(props) {\n  var children = props.children;\n  if (React.isValidElement(children)) {\n    if (!children.key) {\n      return React.cloneElement(children, {\n        key: defaultKey\n      });\n    }\n  }\n  return children;\n}\n\nfunction noop() {}\n\nvar Animate = function (_React$Component) {\n  _inherits(Animate, _React$Component);\n\n  function Animate(props) {\n    _classCallCheck(this, Animate);\n\n    var _this = _possibleConstructorReturn(this, (Animate.__proto__ || Object.getPrototypeOf(Animate)).call(this, props));\n\n    _initialiseProps.call(_this);\n\n    _this.currentlyAnimatingKeys = {};\n    _this.keysToEnter = [];\n    _this.keysToLeave = [];\n\n    _this.state = {\n      children: toArrayChildren(getChildrenFromProps(_this.props))\n    };\n\n    _this.childrenRefs = {};\n    return _this;\n  }\n\n  _createClass(Animate, [{\n    key: 'componentDidMount',\n    value: function componentDidMount() {\n      var _this2 = this;\n\n      var showProp = this.props.showProp;\n      var children = this.state.children;\n      if (showProp) {\n        children = children.filter(function (child) {\n          return !!child.props[showProp];\n        });\n      }\n      children.forEach(function (child) {\n        if (child) {\n          _this2.performAppear(child.key);\n        }\n      });\n    }\n  }, {\n    key: 'componentWillReceiveProps',\n    value: function componentWillReceiveProps(nextProps) {\n      var _this3 = this;\n\n      this.nextProps = nextProps;\n      var nextChildren = toArrayChildren(getChildrenFromProps(nextProps));\n      var props = this.props;\n      // exclusive needs immediate response\n      if (props.exclusive) {\n        Object.keys(this.currentlyAnimatingKeys).forEach(function (key) {\n          _this3.stop(key);\n        });\n      }\n      var showProp = props.showProp;\n      var currentlyAnimatingKeys = this.currentlyAnimatingKeys;\n      // last props children if exclusive\n      var currentChildren = props.exclusive ? toArrayChildren(getChildrenFromProps(props)) : this.state.children;\n      // in case destroy in showProp mode\n      var newChildren = [];\n      if (showProp) {\n        currentChildren.forEach(function (currentChild) {\n          var nextChild = currentChild && findChildInChildrenByKey(nextChildren, currentChild.key);\n          var newChild = void 0;\n          if ((!nextChild || !nextChild.props[showProp]) && currentChild.props[showProp]) {\n            newChild = React.cloneElement(nextChild || currentChild, _defineProperty({}, showProp, true));\n          } else {\n            newChild = nextChild;\n          }\n          if (newChild) {\n            newChildren.push(newChild);\n          }\n        });\n        nextChildren.forEach(function (nextChild) {\n          if (!nextChild || !findChildInChildrenByKey(currentChildren, nextChild.key)) {\n            newChildren.push(nextChild);\n          }\n        });\n      } else {\n        newChildren = mergeChildren(currentChildren, nextChildren);\n      }\n\n      // need render to avoid update\n      this.setState({\n        children: newChildren\n      });\n\n      nextChildren.forEach(function (child) {\n        var key = child && child.key;\n        if (child && currentlyAnimatingKeys[key]) {\n          return;\n        }\n        var hasPrev = child && findChildInChildrenByKey(currentChildren, key);\n        if (showProp) {\n          var showInNext = child.props[showProp];\n          if (hasPrev) {\n            var showInNow = findShownChildInChildrenByKey(currentChildren, key, showProp);\n            if (!showInNow && showInNext) {\n              _this3.keysToEnter.push(key);\n            }\n          } else if (showInNext) {\n            _this3.keysToEnter.push(key);\n          }\n        } else if (!hasPrev) {\n          _this3.keysToEnter.push(key);\n        }\n      });\n\n      currentChildren.forEach(function (child) {\n        var key = child && child.key;\n        if (child && currentlyAnimatingKeys[key]) {\n          return;\n        }\n        var hasNext = child && findChildInChildrenByKey(nextChildren, key);\n        if (showProp) {\n          var showInNow = child.props[showProp];\n          if (hasNext) {\n            var showInNext = findShownChildInChildrenByKey(nextChildren, key, showProp);\n            if (!showInNext && showInNow) {\n              _this3.keysToLeave.push(key);\n            }\n          } else if (showInNow) {\n            _this3.keysToLeave.push(key);\n          }\n        } else if (!hasNext) {\n          _this3.keysToLeave.push(key);\n        }\n      });\n    }\n  }, {\n    key: 'componentDidUpdate',\n    value: function componentDidUpdate() {\n      var keysToEnter = this.keysToEnter;\n      this.keysToEnter = [];\n      keysToEnter.forEach(this.performEnter);\n      var keysToLeave = this.keysToLeave;\n      this.keysToLeave = [];\n      keysToLeave.forEach(this.performLeave);\n    }\n  }, {\n    key: 'isValidChildByKey',\n    value: function isValidChildByKey(currentChildren, key) {\n      var showProp = this.props.showProp;\n      if (showProp) {\n        return findShownChildInChildrenByKey(currentChildren, key, showProp);\n      }\n      return findChildInChildrenByKey(currentChildren, key);\n    }\n  }, {\n    key: 'stop',\n    value: function stop(key) {\n      delete this.currentlyAnimatingKeys[key];\n      var component = this.childrenRefs[key];\n      if (component) {\n        component.stop();\n      }\n    }\n  }, {\n    key: 'render',\n    value: function render() {\n      var _this4 = this;\n\n      var props = this.props;\n      this.nextProps = props;\n      var stateChildren = this.state.children;\n      var children = null;\n      if (stateChildren) {\n        children = stateChildren.map(function (child) {\n          if (child === null || child === undefined) {\n            return child;\n          }\n          if (!child.key) {\n            throw new Error('must set key for <rc-animate> children');\n          }\n          return React.createElement(\n            AnimateChild,\n            {\n              key: child.key,\n              ref: function ref(node) {\n                return _this4.childrenRefs[child.key] = node;\n              },\n              animation: props.animation,\n              transitionName: props.transitionName,\n              transitionEnter: props.transitionEnter,\n              transitionAppear: props.transitionAppear,\n              transitionLeave: props.transitionLeave\n            },\n            child\n          );\n        });\n      }\n      var Component = props.component;\n      if (Component) {\n        var passedProps = props;\n        if (typeof Component === 'string') {\n          passedProps = _extends({\n            className: props.className,\n            style: props.style\n          }, props.componentProps);\n        }\n        return React.createElement(\n          Component,\n          passedProps,\n          children\n        );\n      }\n      return children[0] || null;\n    }\n  }]);\n\n  return Animate;\n}(React.Component);\n\nAnimate.propTypes = {\n  component: PropTypes.any,\n  componentProps: PropTypes.object,\n  animation: PropTypes.object,\n  transitionName: PropTypes.oneOfType([PropTypes.string, PropTypes.object]),\n  transitionEnter: PropTypes.bool,\n  transitionAppear: PropTypes.bool,\n  exclusive: PropTypes.bool,\n  transitionLeave: PropTypes.bool,\n  onEnd: PropTypes.func,\n  onEnter: PropTypes.func,\n  onLeave: PropTypes.func,\n  onAppear: PropTypes.func,\n  showProp: PropTypes.string\n};\nAnimate.defaultProps = {\n  animation: {},\n  component: 'span',\n  componentProps: {},\n  transitionEnter: true,\n  transitionLeave: true,\n  transitionAppear: false,\n  onEnd: noop,\n  onEnter: noop,\n  onLeave: noop,\n  onAppear: noop\n};\n\nvar _initialiseProps = function _initialiseProps() {\n  var _this5 = this;\n\n  this.performEnter = function (key) {\n    // may already remove by exclusive\n    if (_this5.childrenRefs[key]) {\n      _this5.currentlyAnimatingKeys[key] = true;\n      _this5.childrenRefs[key].componentWillEnter(_this5.handleDoneAdding.bind(_this5, key, 'enter'));\n    }\n  };\n\n  this.performAppear = function (key) {\n    if (_this5.childrenRefs[key]) {\n      _this5.currentlyAnimatingKeys[key] = true;\n      _this5.childrenRefs[key].componentWillAppear(_this5.handleDoneAdding.bind(_this5, key, 'appear'));\n    }\n  };\n\n  this.handleDoneAdding = function (key, type) {\n    var props = _this5.props;\n    delete _this5.currentlyAnimatingKeys[key];\n    // if update on exclusive mode, skip check\n    if (props.exclusive && props !== _this5.nextProps) {\n      return;\n    }\n    var currentChildren = toArrayChildren(getChildrenFromProps(props));\n    if (!_this5.isValidChildByKey(currentChildren, key)) {\n      // exclusive will not need this\n      _this5.performLeave(key);\n    } else {\n      if (type === 'appear') {\n        if (animUtil.allowAppearCallback(props)) {\n          props.onAppear(key);\n          props.onEnd(key, true);\n        }\n      } else {\n        if (animUtil.allowEnterCallback(props)) {\n          props.onEnter(key);\n          props.onEnd(key, true);\n        }\n      }\n    }\n  };\n\n  this.performLeave = function (key) {\n    // may already remove by exclusive\n    if (_this5.childrenRefs[key]) {\n      _this5.currentlyAnimatingKeys[key] = true;\n      _this5.childrenRefs[key].componentWillLeave(_this5.handleDoneLeaving.bind(_this5, key));\n    }\n  };\n\n  this.handleDoneLeaving = function (key) {\n    var props = _this5.props;\n    delete _this5.currentlyAnimatingKeys[key];\n    // if update on exclusive mode, skip check\n    if (props.exclusive && props !== _this5.nextProps) {\n      return;\n    }\n    var currentChildren = toArrayChildren(getChildrenFromProps(props));\n    // in case state change is too fast\n    if (_this5.isValidChildByKey(currentChildren, key)) {\n      _this5.performEnter(key);\n    } else {\n      var end = function end() {\n        if (animUtil.allowLeaveCallback(props)) {\n          props.onLeave(key);\n          props.onEnd(key, false);\n        }\n      };\n      if (!isSameChildren(_this5.state.children, currentChildren, props.showProp)) {\n        _this5.setState({\n          children: currentChildren\n        }, end);\n      } else {\n        end();\n      }\n    }\n  };\n};\n\nexport default Animate;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-animate/es/Animate.js\n// module id = 158\n// module chunks = 8","import _typeof from 'babel-runtime/helpers/typeof';\nimport _classCallCheck from 'babel-runtime/helpers/classCallCheck';\nimport _createClass from 'babel-runtime/helpers/createClass';\nimport _possibleConstructorReturn from 'babel-runtime/helpers/possibleConstructorReturn';\nimport _inherits from 'babel-runtime/helpers/inherits';\nimport React from 'react';\nimport ReactDOM from 'react-dom';\nimport PropTypes from 'prop-types';\nimport cssAnimate, { isCssAnimationSupported } from 'css-animation';\nimport animUtil from './util';\n\nvar transitionMap = {\n  enter: 'transitionEnter',\n  appear: 'transitionAppear',\n  leave: 'transitionLeave'\n};\n\nvar AnimateChild = function (_React$Component) {\n  _inherits(AnimateChild, _React$Component);\n\n  function AnimateChild() {\n    _classCallCheck(this, AnimateChild);\n\n    return _possibleConstructorReturn(this, (AnimateChild.__proto__ || Object.getPrototypeOf(AnimateChild)).apply(this, arguments));\n  }\n\n  _createClass(AnimateChild, [{\n    key: 'componentWillUnmount',\n    value: function componentWillUnmount() {\n      this.stop();\n    }\n  }, {\n    key: 'componentWillEnter',\n    value: function componentWillEnter(done) {\n      if (animUtil.isEnterSupported(this.props)) {\n        this.transition('enter', done);\n      } else {\n        done();\n      }\n    }\n  }, {\n    key: 'componentWillAppear',\n    value: function componentWillAppear(done) {\n      if (animUtil.isAppearSupported(this.props)) {\n        this.transition('appear', done);\n      } else {\n        done();\n      }\n    }\n  }, {\n    key: 'componentWillLeave',\n    value: function componentWillLeave(done) {\n      if (animUtil.isLeaveSupported(this.props)) {\n        this.transition('leave', done);\n      } else {\n        // always sync, do not interupt with react component life cycle\n        // update hidden -> animate hidden ->\n        // didUpdate -> animate leave -> unmount (if animate is none)\n        done();\n      }\n    }\n  }, {\n    key: 'transition',\n    value: function transition(animationType, finishCallback) {\n      var _this2 = this;\n\n      var node = ReactDOM.findDOMNode(this);\n      var props = this.props;\n      var transitionName = props.transitionName;\n      var nameIsObj = (typeof transitionName === 'undefined' ? 'undefined' : _typeof(transitionName)) === 'object';\n      this.stop();\n      var end = function end() {\n        _this2.stopper = null;\n        finishCallback();\n      };\n      if ((isCssAnimationSupported || !props.animation[animationType]) && transitionName && props[transitionMap[animationType]]) {\n        var name = nameIsObj ? transitionName[animationType] : transitionName + '-' + animationType;\n        var activeName = name + '-active';\n        if (nameIsObj && transitionName[animationType + 'Active']) {\n          activeName = transitionName[animationType + 'Active'];\n        }\n        this.stopper = cssAnimate(node, {\n          name: name,\n          active: activeName\n        }, end);\n      } else {\n        this.stopper = props.animation[animationType](node, end);\n      }\n    }\n  }, {\n    key: 'stop',\n    value: function stop() {\n      var stopper = this.stopper;\n      if (stopper) {\n        this.stopper = null;\n        stopper.stop();\n      }\n    }\n  }, {\n    key: 'render',\n    value: function render() {\n      return this.props.children;\n    }\n  }]);\n\n  return AnimateChild;\n}(React.Component);\n\nAnimateChild.propTypes = {\n  children: PropTypes.any\n};\nexport default AnimateChild;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-animate/es/AnimateChild.js\n// module id = 159\n// module chunks = 8","import React from 'react';\n\nexport function toArrayChildren(children) {\n  var ret = [];\n  React.Children.forEach(children, function (child) {\n    ret.push(child);\n  });\n  return ret;\n}\n\nexport function findChildInChildrenByKey(children, key) {\n  var ret = null;\n  if (children) {\n    children.forEach(function (child) {\n      if (ret) {\n        return;\n      }\n      if (child && child.key === key) {\n        ret = child;\n      }\n    });\n  }\n  return ret;\n}\n\nexport function findShownChildInChildrenByKey(children, key, showProp) {\n  var ret = null;\n  if (children) {\n    children.forEach(function (child) {\n      if (child && child.key === key && child.props[showProp]) {\n        if (ret) {\n          throw new Error('two child with same key for <rc-animate> children');\n        }\n        ret = child;\n      }\n    });\n  }\n  return ret;\n}\n\nexport function findHiddenChildInChildrenByKey(children, key, showProp) {\n  var found = 0;\n  if (children) {\n    children.forEach(function (child) {\n      if (found) {\n        return;\n      }\n      found = child && child.key === key && !child.props[showProp];\n    });\n  }\n  return found;\n}\n\nexport function isSameChildren(c1, c2, showProp) {\n  var same = c1.length === c2.length;\n  if (same) {\n    c1.forEach(function (child, index) {\n      var child2 = c2[index];\n      if (child && child2) {\n        if (child && !child2 || !child && child2) {\n          same = false;\n        } else if (child.key !== child2.key) {\n          same = false;\n        } else if (showProp && child.props[showProp] !== child2.props[showProp]) {\n          same = false;\n        }\n      }\n    });\n  }\n  return same;\n}\n\nexport function mergeChildren(prev, next) {\n  var ret = [];\n\n  // For each key of `next`, the list of keys to insert before that key in\n  // the combined list\n  var nextChildrenPending = {};\n  var pendingChildren = [];\n  prev.forEach(function (child) {\n    if (child && findChildInChildrenByKey(next, child.key)) {\n      if (pendingChildren.length) {\n        nextChildrenPending[child.key] = pendingChildren;\n        pendingChildren = [];\n      }\n    } else {\n      pendingChildren.push(child);\n    }\n  });\n\n  next.forEach(function (child) {\n    if (child && nextChildrenPending.hasOwnProperty(child.key)) {\n      ret = ret.concat(nextChildrenPending[child.key]);\n    }\n    ret.push(child);\n  });\n\n  ret = ret.concat(pendingChildren);\n\n  return ret;\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-animate/es/ChildrenUtils.js\n// module id = 160\n// module chunks = 8","import _extends from 'babel-runtime/helpers/extends';\nimport _classCallCheck from 'babel-runtime/helpers/classCallCheck';\nimport _createClass from 'babel-runtime/helpers/createClass';\nimport _possibleConstructorReturn from 'babel-runtime/helpers/possibleConstructorReturn';\nimport _inherits from 'babel-runtime/helpers/inherits';\nimport React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport ReactDOM from 'react-dom';\nimport Align from 'rc-align';\nimport Animate from 'rc-animate';\nimport PopupInner from './PopupInner';\nimport LazyRenderBox from './LazyRenderBox';\nimport { saveRef } from './utils';\n\nvar Popup = function (_Component) {\n  _inherits(Popup, _Component);\n\n  function Popup(props) {\n    _classCallCheck(this, Popup);\n\n    var _this = _possibleConstructorReturn(this, (Popup.__proto__ || Object.getPrototypeOf(Popup)).call(this, props));\n\n    _initialiseProps.call(_this);\n\n    _this.savePopupRef = saveRef.bind(_this, 'popupInstance');\n    _this.saveAlignRef = saveRef.bind(_this, 'alignInstance');\n    return _this;\n  }\n\n  _createClass(Popup, [{\n    key: 'componentDidMount',\n    value: function componentDidMount() {\n      this.rootNode = this.getPopupDomNode();\n    }\n  }, {\n    key: 'getPopupDomNode',\n    value: function getPopupDomNode() {\n      return ReactDOM.findDOMNode(this.popupInstance);\n    }\n  }, {\n    key: 'getMaskTransitionName',\n    value: function getMaskTransitionName() {\n      var props = this.props;\n      var transitionName = props.maskTransitionName;\n      var animation = props.maskAnimation;\n      if (!transitionName && animation) {\n        transitionName = props.prefixCls + '-' + animation;\n      }\n      return transitionName;\n    }\n  }, {\n    key: 'getTransitionName',\n    value: function getTransitionName() {\n      var props = this.props;\n      var transitionName = props.transitionName;\n      if (!transitionName && props.animation) {\n        transitionName = props.prefixCls + '-' + props.animation;\n      }\n      return transitionName;\n    }\n  }, {\n    key: 'getClassName',\n    value: function getClassName(currentAlignClassName) {\n      return this.props.prefixCls + ' ' + this.props.className + ' ' + currentAlignClassName;\n    }\n  }, {\n    key: 'getPopupElement',\n    value: function getPopupElement() {\n      var savePopupRef = this.savePopupRef,\n          props = this.props;\n      var align = props.align,\n          style = props.style,\n          visible = props.visible,\n          prefixCls = props.prefixCls,\n          destroyPopupOnHide = props.destroyPopupOnHide;\n\n      var className = this.getClassName(this.currentAlignClassName || props.getClassNameFromAlign(align));\n      var hiddenClassName = prefixCls + '-hidden';\n      if (!visible) {\n        this.currentAlignClassName = null;\n      }\n      var newStyle = _extends({}, style, this.getZIndexStyle());\n      var popupInnerProps = {\n        className: className,\n        prefixCls: prefixCls,\n        ref: savePopupRef,\n        onMouseEnter: props.onMouseEnter,\n        onMouseLeave: props.onMouseLeave,\n        style: newStyle\n      };\n      if (destroyPopupOnHide) {\n        return React.createElement(\n          Animate,\n          {\n            component: '',\n            exclusive: true,\n            transitionAppear: true,\n            transitionName: this.getTransitionName()\n          },\n          visible ? React.createElement(\n            Align,\n            {\n              target: this.getTarget,\n              key: 'popup',\n              ref: this.saveAlignRef,\n              monitorWindowResize: true,\n              align: align,\n              onAlign: this.onAlign\n            },\n            React.createElement(\n              PopupInner,\n              _extends({\n                visible: true\n              }, popupInnerProps),\n              props.children\n            )\n          ) : null\n        );\n      }\n      return React.createElement(\n        Animate,\n        {\n          component: '',\n          exclusive: true,\n          transitionAppear: true,\n          transitionName: this.getTransitionName(),\n          showProp: 'xVisible'\n        },\n        React.createElement(\n          Align,\n          {\n            target: this.getTarget,\n            key: 'popup',\n            ref: this.saveAlignRef,\n            monitorWindowResize: true,\n            xVisible: visible,\n            childrenProps: { visible: 'xVisible' },\n            disabled: !visible,\n            align: align,\n            onAlign: this.onAlign\n          },\n          React.createElement(\n            PopupInner,\n            _extends({\n              hiddenClassName: hiddenClassName\n            }, popupInnerProps),\n            props.children\n          )\n        )\n      );\n    }\n  }, {\n    key: 'getZIndexStyle',\n    value: function getZIndexStyle() {\n      var style = {};\n      var props = this.props;\n      if (props.zIndex !== undefined) {\n        style.zIndex = props.zIndex;\n      }\n      return style;\n    }\n  }, {\n    key: 'getMaskElement',\n    value: function getMaskElement() {\n      var props = this.props;\n      var maskElement = void 0;\n      if (props.mask) {\n        var maskTransition = this.getMaskTransitionName();\n        maskElement = React.createElement(LazyRenderBox, {\n          style: this.getZIndexStyle(),\n          key: 'mask',\n          className: props.prefixCls + '-mask',\n          hiddenClassName: props.prefixCls + '-mask-hidden',\n          visible: props.visible\n        });\n        if (maskTransition) {\n          maskElement = React.createElement(\n            Animate,\n            {\n              key: 'mask',\n              showProp: 'visible',\n              transitionAppear: true,\n              component: '',\n              transitionName: maskTransition\n            },\n            maskElement\n          );\n        }\n      }\n      return maskElement;\n    }\n  }, {\n    key: 'render',\n    value: function render() {\n      return React.createElement(\n        'div',\n        null,\n        this.getMaskElement(),\n        this.getPopupElement()\n      );\n    }\n  }]);\n\n  return Popup;\n}(Component);\n\nPopup.propTypes = {\n  visible: PropTypes.bool,\n  style: PropTypes.object,\n  getClassNameFromAlign: PropTypes.func,\n  onAlign: PropTypes.func,\n  getRootDomNode: PropTypes.func,\n  onMouseEnter: PropTypes.func,\n  align: PropTypes.any,\n  destroyPopupOnHide: PropTypes.bool,\n  className: PropTypes.string,\n  prefixCls: PropTypes.string,\n  onMouseLeave: PropTypes.func\n};\n\nvar _initialiseProps = function _initialiseProps() {\n  var _this2 = this;\n\n  this.onAlign = function (popupDomNode, align) {\n    var props = _this2.props;\n    var currentAlignClassName = props.getClassNameFromAlign(align);\n    // FIX: https://github.com/react-component/trigger/issues/56\n    // FIX: https://github.com/react-component/tooltip/issues/79\n    if (_this2.currentAlignClassName !== currentAlignClassName) {\n      _this2.currentAlignClassName = currentAlignClassName;\n      popupDomNode.className = _this2.getClassName(currentAlignClassName);\n    }\n    props.onAlign(popupDomNode, align);\n  };\n\n  this.getTarget = function () {\n    return _this2.props.getRootDomNode();\n  };\n};\n\nexport default Popup;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-trigger/es/Popup.js\n// module id = 161\n// module chunks = 8","import _classCallCheck from 'babel-runtime/helpers/classCallCheck';\nimport _createClass from 'babel-runtime/helpers/createClass';\nimport _possibleConstructorReturn from 'babel-runtime/helpers/possibleConstructorReturn';\nimport _inherits from 'babel-runtime/helpers/inherits';\nimport React, { Component } from 'react';\nimport PropTypes from 'prop-types';\nimport LazyRenderBox from './LazyRenderBox';\n\nvar PopupInner = function (_Component) {\n  _inherits(PopupInner, _Component);\n\n  function PopupInner() {\n    _classCallCheck(this, PopupInner);\n\n    return _possibleConstructorReturn(this, (PopupInner.__proto__ || Object.getPrototypeOf(PopupInner)).apply(this, arguments));\n  }\n\n  _createClass(PopupInner, [{\n    key: 'render',\n    value: function render() {\n      var props = this.props;\n      var className = props.className;\n      if (!props.visible) {\n        className += ' ' + props.hiddenClassName;\n      }\n      return React.createElement(\n        'div',\n        {\n          className: className,\n          onMouseEnter: props.onMouseEnter,\n          onMouseLeave: props.onMouseLeave,\n          style: props.style\n        },\n        React.createElement(\n          LazyRenderBox,\n          { className: props.prefixCls + '-content', visible: props.visible },\n          props.children\n        )\n      );\n    }\n  }]);\n\n  return PopupInner;\n}(Component);\n\nPopupInner.propTypes = {\n  hiddenClassName: PropTypes.string,\n  className: PropTypes.string,\n  prefixCls: PropTypes.string,\n  onMouseEnter: PropTypes.func,\n  onMouseLeave: PropTypes.func,\n  children: PropTypes.any\n};\n\n\nexport default PopupInner;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-trigger/es/PopupInner.js\n// module id = 162\n// module chunks = 8","import _extends from 'babel-runtime/helpers/extends';\nimport React from 'react';\nimport PropTypes from 'prop-types';\nimport { findDOMNode, createPortal } from 'react-dom';\nimport createReactClass from 'create-react-class';\nimport contains from 'rc-util/es/Dom/contains';\nimport addEventListener from 'rc-util/lib/Dom/addEventListener';\nimport Popup from './Popup';\nimport { getAlignFromPlacement, getPopupClassNameFromAlign as _getPopupClassNameFromAlign } from './utils';\nimport getContainerRenderMixin from 'rc-util/lib/getContainerRenderMixin';\nimport Portal from 'rc-util/lib/Portal';\n\nfunction noop() {}\n\nfunction returnEmptyString() {\n  return '';\n}\n\nfunction returnDocument() {\n  return window.document;\n}\n\nvar ALL_HANDLERS = ['onClick', 'onMouseDown', 'onTouchStart', 'onMouseEnter', 'onMouseLeave', 'onFocus', 'onBlur', 'onContextMenu'];\n\nvar IS_REACT_16 = !!createPortal;\n\nvar isMobile = typeof navigator !== 'undefined' && !!navigator.userAgent.match(/(Android|iPhone|iPad|iPod|iOS|UCWEB)/i);\n\nvar mixins = [];\n\nif (!IS_REACT_16) {\n  mixins.push(getContainerRenderMixin({\n    autoMount: false,\n\n    isVisible: function isVisible(instance) {\n      return instance.state.popupVisible;\n    },\n    getContainer: function getContainer(instance) {\n      return instance.getContainer();\n    }\n  }));\n}\n\nvar Trigger = createReactClass({\n  displayName: 'Trigger',\n  propTypes: {\n    children: PropTypes.any,\n    action: PropTypes.oneOfType([PropTypes.string, PropTypes.arrayOf(PropTypes.string)]),\n    showAction: PropTypes.any,\n    hideAction: PropTypes.any,\n    getPopupClassNameFromAlign: PropTypes.any,\n    onPopupVisibleChange: PropTypes.func,\n    afterPopupVisibleChange: PropTypes.func,\n    popup: PropTypes.oneOfType([PropTypes.node, PropTypes.func]).isRequired,\n    popupStyle: PropTypes.object,\n    prefixCls: PropTypes.string,\n    popupClassName: PropTypes.string,\n    popupPlacement: PropTypes.string,\n    builtinPlacements: PropTypes.object,\n    popupTransitionName: PropTypes.oneOfType([PropTypes.string, PropTypes.object]),\n    popupAnimation: PropTypes.any,\n    mouseEnterDelay: PropTypes.number,\n    mouseLeaveDelay: PropTypes.number,\n    zIndex: PropTypes.number,\n    focusDelay: PropTypes.number,\n    blurDelay: PropTypes.number,\n    getPopupContainer: PropTypes.func,\n    getDocument: PropTypes.func,\n    destroyPopupOnHide: PropTypes.bool,\n    mask: PropTypes.bool,\n    maskClosable: PropTypes.bool,\n    onPopupAlign: PropTypes.func,\n    popupAlign: PropTypes.object,\n    popupVisible: PropTypes.bool,\n    maskTransitionName: PropTypes.oneOfType([PropTypes.string, PropTypes.object]),\n    maskAnimation: PropTypes.string\n  },\n\n  mixins: mixins,\n\n  getDefaultProps: function getDefaultProps() {\n    return {\n      prefixCls: 'rc-trigger-popup',\n      getPopupClassNameFromAlign: returnEmptyString,\n      getDocument: returnDocument,\n      onPopupVisibleChange: noop,\n      afterPopupVisibleChange: noop,\n      onPopupAlign: noop,\n      popupClassName: '',\n      mouseEnterDelay: 0,\n      mouseLeaveDelay: 0.1,\n      focusDelay: 0,\n      blurDelay: 0.15,\n      popupStyle: {},\n      destroyPopupOnHide: false,\n      popupAlign: {},\n      defaultPopupVisible: false,\n      mask: false,\n      maskClosable: true,\n      action: [],\n      showAction: [],\n      hideAction: []\n    };\n  },\n  getInitialState: function getInitialState() {\n    var props = this.props;\n    var popupVisible = void 0;\n    if ('popupVisible' in props) {\n      popupVisible = !!props.popupVisible;\n    } else {\n      popupVisible = !!props.defaultPopupVisible;\n    }\n\n    this.prevPopupVisible = popupVisible;\n\n    return {\n      popupVisible: popupVisible\n    };\n  },\n  componentWillMount: function componentWillMount() {\n    var _this = this;\n\n    ALL_HANDLERS.forEach(function (h) {\n      _this['fire' + h] = function (e) {\n        _this.fireEvents(h, e);\n      };\n    });\n  },\n  componentDidMount: function componentDidMount() {\n    this.componentDidUpdate({}, {\n      popupVisible: this.state.popupVisible\n    });\n  },\n  componentWillReceiveProps: function componentWillReceiveProps(_ref) {\n    var popupVisible = _ref.popupVisible;\n\n    if (popupVisible !== undefined) {\n      this.setState({\n        popupVisible: popupVisible\n      });\n    }\n  },\n  componentDidUpdate: function componentDidUpdate(_, prevState) {\n    var props = this.props;\n    var state = this.state;\n    var triggerAfterPopupVisibleChange = function triggerAfterPopupVisibleChange() {\n      if (prevState.popupVisible !== state.popupVisible) {\n        props.afterPopupVisibleChange(state.popupVisible);\n      }\n    };\n    if (!IS_REACT_16) {\n      this.renderComponent(null, triggerAfterPopupVisibleChange);\n    }\n\n    this.prevPopupVisible = prevState.popupVisible;\n\n                    if (state.popupVisible) {\n      var currentDocument = void 0;\n      if (!this.clickOutsideHandler && (this.isClickToHide() || this.isContextMenuToShow())) {\n        currentDocument = props.getDocument();\n        this.clickOutsideHandler = addEventListener(currentDocument, 'mousedown', this.onDocumentClick);\n      }\n                              if (!this.touchOutsideHandler && isMobile) {\n        currentDocument = currentDocument || props.getDocument();\n        this.touchOutsideHandler = addEventListener(currentDocument, 'click', this.onDocumentClick);\n      }\n            if (!this.contextMenuOutsideHandler1 && this.isContextMenuToShow()) {\n        currentDocument = currentDocument || props.getDocument();\n        this.contextMenuOutsideHandler1 = addEventListener(currentDocument, 'scroll', this.onContextMenuClose);\n      }\n            if (!this.contextMenuOutsideHandler2 && this.isContextMenuToShow()) {\n        this.contextMenuOutsideHandler2 = addEventListener(window, 'blur', this.onContextMenuClose);\n      }\n      return;\n    }\n\n    this.clearOutsideHandler();\n  },\n  componentWillUnmount: function componentWillUnmount() {\n    this.clearDelayTimer();\n    this.clearOutsideHandler();\n  },\n  onMouseEnter: function onMouseEnter(e) {\n    this.fireEvents('onMouseEnter', e);\n    this.delaySetPopupVisible(true, this.props.mouseEnterDelay);\n  },\n  onMouseLeave: function onMouseLeave(e) {\n    this.fireEvents('onMouseLeave', e);\n    this.delaySetPopupVisible(false, this.props.mouseLeaveDelay);\n  },\n  onPopupMouseEnter: function onPopupMouseEnter() {\n    this.clearDelayTimer();\n  },\n  onPopupMouseLeave: function onPopupMouseLeave(e) {\n            if (e.relatedTarget && !e.relatedTarget.setTimeout && this._component && this._component.getPopupDomNode && contains(this._component.getPopupDomNode(), e.relatedTarget)) {\n      return;\n    }\n    this.delaySetPopupVisible(false, this.props.mouseLeaveDelay);\n  },\n  onFocus: function onFocus(e) {\n    this.fireEvents('onFocus', e);\n        this.clearDelayTimer();\n    if (this.isFocusToShow()) {\n      this.focusTime = Date.now();\n      this.delaySetPopupVisible(true, this.props.focusDelay);\n    }\n  },\n  onMouseDown: function onMouseDown(e) {\n    this.fireEvents('onMouseDown', e);\n    this.preClickTime = Date.now();\n  },\n  onTouchStart: function onTouchStart(e) {\n    this.fireEvents('onTouchStart', e);\n    this.preTouchTime = Date.now();\n  },\n  onBlur: function onBlur(e) {\n    this.fireEvents('onBlur', e);\n    this.clearDelayTimer();\n    if (this.isBlurToHide()) {\n      this.delaySetPopupVisible(false, this.props.blurDelay);\n    }\n  },\n  onContextMenu: function onContextMenu(e) {\n    e.preventDefault();\n    this.fireEvents('onContextMenu', e);\n    this.setPopupVisible(true);\n  },\n  onContextMenuClose: function onContextMenuClose() {\n    if (this.isContextMenuToShow()) {\n      this.close();\n    }\n  },\n  onClick: function onClick(event) {\n    this.fireEvents('onClick', event);\n        if (this.focusTime) {\n      var preTime = void 0;\n      if (this.preClickTime && this.preTouchTime) {\n        preTime = Math.min(this.preClickTime, this.preTouchTime);\n      } else if (this.preClickTime) {\n        preTime = this.preClickTime;\n      } else if (this.preTouchTime) {\n        preTime = this.preTouchTime;\n      }\n      if (Math.abs(preTime - this.focusTime) < 20) {\n        return;\n      }\n      this.focusTime = 0;\n    }\n    this.preClickTime = 0;\n    this.preTouchTime = 0;\n    event.preventDefault();\n    var nextVisible = !this.state.popupVisible;\n    if (this.isClickToHide() && !nextVisible || nextVisible && this.isClickToShow()) {\n      this.setPopupVisible(!this.state.popupVisible);\n    }\n  },\n  onDocumentClick: function onDocumentClick(event) {\n    if (this.props.mask && !this.props.maskClosable) {\n      return;\n    }\n    var target = event.target;\n    var root = findDOMNode(this);\n    var popupNode = this.getPopupDomNode();\n    if (!contains(root, target) && !contains(popupNode, target)) {\n      this.close();\n    }\n  },\n  handlePortalUpdate: function handlePortalUpdate() {\n    if (this.prevPopupVisible !== this.state.popupVisible) {\n      this.props.afterPopupVisibleChange(this.state.popupVisible);\n    }\n  },\n  getPopupDomNode: function getPopupDomNode() {\n        if (this._component && this._component.getPopupDomNode) {\n      return this._component.getPopupDomNode();\n    }\n    return null;\n  },\n  getRootDomNode: function getRootDomNode() {\n    return findDOMNode(this);\n  },\n  getPopupClassNameFromAlign: function getPopupClassNameFromAlign(align) {\n    var className = [];\n    var props = this.props;\n    var popupPlacement = props.popupPlacement,\n        builtinPlacements = props.builtinPlacements,\n        prefixCls = props.prefixCls;\n\n    if (popupPlacement && builtinPlacements) {\n      className.push(_getPopupClassNameFromAlign(builtinPlacements, prefixCls, align));\n    }\n    if (props.getPopupClassNameFromAlign) {\n      className.push(props.getPopupClassNameFromAlign(align));\n    }\n    return className.join(' ');\n  },\n  getPopupAlign: function getPopupAlign() {\n    var props = this.props;\n    var popupPlacement = props.popupPlacement,\n        popupAlign = props.popupAlign,\n        builtinPlacements = props.builtinPlacements;\n\n    if (popupPlacement && builtinPlacements) {\n      return getAlignFromPlacement(builtinPlacements, popupPlacement, popupAlign);\n    }\n    return popupAlign;\n  },\n  getComponent: function getComponent() {\n    var props = this.props,\n        state = this.state;\n\n    var mouseProps = {};\n    if (this.isMouseEnterToShow()) {\n      mouseProps.onMouseEnter = this.onPopupMouseEnter;\n    }\n    if (this.isMouseLeaveToHide()) {\n      mouseProps.onMouseLeave = this.onPopupMouseLeave;\n    }\n    return React.createElement(\n      Popup,\n      _extends({\n        prefixCls: props.prefixCls,\n        destroyPopupOnHide: props.destroyPopupOnHide,\n        visible: state.popupVisible,\n        className: props.popupClassName,\n        action: props.action,\n        align: this.getPopupAlign(),\n        onAlign: props.onPopupAlign,\n        animation: props.popupAnimation,\n        getClassNameFromAlign: this.getPopupClassNameFromAlign\n      }, mouseProps, {\n        getRootDomNode: this.getRootDomNode,\n        style: props.popupStyle,\n        mask: props.mask,\n        zIndex: props.zIndex,\n        transitionName: props.popupTransitionName,\n        maskAnimation: props.maskAnimation,\n        maskTransitionName: props.maskTransitionName,\n        ref: this.savePopup\n      }),\n      typeof props.popup === 'function' ? props.popup() : props.popup\n    );\n  },\n  getContainer: function getContainer() {\n    var props = this.props;\n\n    var popupContainer = document.createElement('div');\n            popupContainer.style.position = 'absolute';\n    popupContainer.style.top = '0';\n    popupContainer.style.left = '0';\n    popupContainer.style.width = '100%';\n    var mountNode = props.getPopupContainer ? props.getPopupContainer(findDOMNode(this)) : props.getDocument().body;\n    mountNode.appendChild(popupContainer);\n    return popupContainer;\n  },\n  setPopupVisible: function setPopupVisible(popupVisible) {\n    this.clearDelayTimer();\n    if (this.state.popupVisible !== popupVisible) {\n      if (!('popupVisible' in this.props)) {\n        this.setState({\n          popupVisible: popupVisible\n        });\n      }\n      this.props.onPopupVisibleChange(popupVisible);\n    }\n  },\n  delaySetPopupVisible: function delaySetPopupVisible(visible, delayS) {\n    var _this2 = this;\n\n    var delay = delayS * 1000;\n    this.clearDelayTimer();\n    if (delay) {\n      this.delayTimer = setTimeout(function () {\n        _this2.setPopupVisible(visible);\n        _this2.clearDelayTimer();\n      }, delay);\n    } else {\n      this.setPopupVisible(visible);\n    }\n  },\n  clearDelayTimer: function clearDelayTimer() {\n    if (this.delayTimer) {\n      clearTimeout(this.delayTimer);\n      this.delayTimer = null;\n    }\n  },\n  clearOutsideHandler: function clearOutsideHandler() {\n    if (this.clickOutsideHandler) {\n      this.clickOutsideHandler.remove();\n      this.clickOutsideHandler = null;\n    }\n\n    if (this.contextMenuOutsideHandler1) {\n      this.contextMenuOutsideHandler1.remove();\n      this.contextMenuOutsideHandler1 = null;\n    }\n\n    if (this.contextMenuOutsideHandler2) {\n      this.contextMenuOutsideHandler2.remove();\n      this.contextMenuOutsideHandler2 = null;\n    }\n\n    if (this.touchOutsideHandler) {\n      this.touchOutsideHandler.remove();\n      this.touchOutsideHandler = null;\n    }\n  },\n  createTwoChains: function createTwoChains(event) {\n    var childPros = this.props.children.props;\n    var props = this.props;\n    if (childPros[event] && props[event]) {\n      return this['fire' + event];\n    }\n    return childPros[event] || props[event];\n  },\n  isClickToShow: function isClickToShow() {\n    var _props = this.props,\n        action = _props.action,\n        showAction = _props.showAction;\n\n    return action.indexOf('click') !== -1 || showAction.indexOf('click') !== -1;\n  },\n  isContextMenuToShow: function isContextMenuToShow() {\n    var _props2 = this.props,\n        action = _props2.action,\n        showAction = _props2.showAction;\n\n    return action.indexOf('contextMenu') !== -1 || showAction.indexOf('contextMenu') !== -1;\n  },\n  isClickToHide: function isClickToHide() {\n    var _props3 = this.props,\n        action = _props3.action,\n        hideAction = _props3.hideAction;\n\n    return action.indexOf('click') !== -1 || hideAction.indexOf('click') !== -1;\n  },\n  isMouseEnterToShow: function isMouseEnterToShow() {\n    var _props4 = this.props,\n        action = _props4.action,\n        showAction = _props4.showAction;\n\n    return action.indexOf('hover') !== -1 || showAction.indexOf('mouseEnter') !== -1;\n  },\n  isMouseLeaveToHide: function isMouseLeaveToHide() {\n    var _props5 = this.props,\n        action = _props5.action,\n        hideAction = _props5.hideAction;\n\n    return action.indexOf('hover') !== -1 || hideAction.indexOf('mouseLeave') !== -1;\n  },\n  isFocusToShow: function isFocusToShow() {\n    var _props6 = this.props,\n        action = _props6.action,\n        showAction = _props6.showAction;\n\n    return action.indexOf('focus') !== -1 || showAction.indexOf('focus') !== -1;\n  },\n  isBlurToHide: function isBlurToHide() {\n    var _props7 = this.props,\n        action = _props7.action,\n        hideAction = _props7.hideAction;\n\n    return action.indexOf('focus') !== -1 || hideAction.indexOf('blur') !== -1;\n  },\n  forcePopupAlign: function forcePopupAlign() {\n    if (this.state.popupVisible && this._component && this._component.alignInstance) {\n      this._component.alignInstance.forceAlign();\n    }\n  },\n  fireEvents: function fireEvents(type, e) {\n    var childCallback = this.props.children.props[type];\n    if (childCallback) {\n      childCallback(e);\n    }\n    var callback = this.props[type];\n    if (callback) {\n      callback(e);\n    }\n  },\n  close: function close() {\n    this.setPopupVisible(false);\n  },\n  savePopup: function savePopup(node) {\n    if (IS_REACT_16) {\n      this._component = node;\n    }\n  },\n  render: function render() {\n    var popupVisible = this.state.popupVisible;\n\n    var props = this.props;\n    var children = props.children;\n    var child = React.Children.only(children);\n    var newChildProps = { key: 'trigger' };\n\n    if (this.isContextMenuToShow()) {\n      newChildProps.onContextMenu = this.onContextMenu;\n    } else {\n      newChildProps.onContextMenu = this.createTwoChains('onContextMenu');\n    }\n\n    if (this.isClickToHide() || this.isClickToShow()) {\n      newChildProps.onClick = this.onClick;\n      newChildProps.onMouseDown = this.onMouseDown;\n      newChildProps.onTouchStart = this.onTouchStart;\n    } else {\n      newChildProps.onClick = this.createTwoChains('onClick');\n      newChildProps.onMouseDown = this.createTwoChains('onMouseDown');\n      newChildProps.onTouchStart = this.createTwoChains('onTouchStart');\n    }\n    if (this.isMouseEnterToShow()) {\n      newChildProps.onMouseEnter = this.onMouseEnter;\n    } else {\n      newChildProps.onMouseEnter = this.createTwoChains('onMouseEnter');\n    }\n    if (this.isMouseLeaveToHide()) {\n      newChildProps.onMouseLeave = this.onMouseLeave;\n    } else {\n      newChildProps.onMouseLeave = this.createTwoChains('onMouseLeave');\n    }\n    if (this.isFocusToShow() || this.isBlurToHide()) {\n      newChildProps.onFocus = this.onFocus;\n      newChildProps.onBlur = this.onBlur;\n    } else {\n      newChildProps.onFocus = this.createTwoChains('onFocus');\n      newChildProps.onBlur = this.createTwoChains('onBlur');\n    }\n\n    var trigger = React.cloneElement(child, newChildProps);\n\n    if (!IS_REACT_16) {\n      return trigger;\n    }\n\n    var portal = void 0;\n        if (popupVisible || this._component) {\n      portal = React.createElement(\n        Portal,\n        {\n          key: 'portal',\n          getContainer: this.getContainer,\n          didUpdate: this.handlePortalUpdate\n        },\n        this.getComponent()\n      );\n    }\n\n    return [trigger, portal];\n  }\n});\n\nexport default Trigger;\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-trigger/es/index.js\n// module id = 163\n// module chunks = 8","export default function contains(root, n) {\n  var node = n;\n  while (node) {\n    if (node === root) {\n      return true;\n    }\n    node = node.parentNode;\n  }\n\n  return false;\n}\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-util/es/Dom/contains.js\n// module id = 164\n// module chunks = 8","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\n\nvar _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');\n\nvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\nvar _createClass2 = require('babel-runtime/helpers/createClass');\n\nvar _createClass3 = _interopRequireDefault(_createClass2);\n\nvar _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');\n\nvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\nvar _inherits2 = require('babel-runtime/helpers/inherits');\n\nvar _inherits3 = _interopRequireDefault(_inherits2);\n\nvar _react = require('react');\n\nvar _react2 = _interopRequireDefault(_react);\n\nvar _propTypes = require('prop-types');\n\nvar _propTypes2 = _interopRequireDefault(_propTypes);\n\nvar _reactDom = require('react-dom');\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nvar Portal = function (_React$Component) {\n  (0, _inherits3['default'])(Portal, _React$Component);\n\n  function Portal() {\n    (0, _classCallCheck3['default'])(this, Portal);\n    return (0, _possibleConstructorReturn3['default'])(this, (Portal.__proto__ || Object.getPrototypeOf(Portal)).apply(this, arguments));\n  }\n\n  (0, _createClass3['default'])(Portal, [{\n    key: 'componentDidMount',\n    value: function componentDidMount() {\n      this.createContainer();\n    }\n  }, {\n    key: 'componentDidUpdate',\n    value: function componentDidUpdate(prevProps) {\n      var didUpdate = this.props.didUpdate;\n\n      if (didUpdate) {\n        didUpdate(prevProps);\n      }\n    }\n  }, {\n    key: 'componentWillUnmount',\n    value: function componentWillUnmount() {\n      this.removeContainer();\n    }\n  }, {\n    key: 'createContainer',\n    value: function createContainer() {\n      this._container = this.props.getContainer();\n      this.forceUpdate();\n    }\n  }, {\n    key: 'removeContainer',\n    value: function removeContainer() {\n      if (this._container) {\n        this._container.parentNode.removeChild(this._container);\n      }\n    }\n  }, {\n    key: 'render',\n    value: function render() {\n      if (this._container) {\n        return (0, _reactDom.createPortal)(this.props.children, this._container);\n      }\n      return null;\n    }\n  }]);\n  return Portal;\n}(_react2['default'].Component);\n\nPortal.propTypes = {\n  getContainer: _propTypes2['default'].func.isRequired,\n  children: _propTypes2['default'].node.isRequired,\n  didUpdate: _propTypes2['default'].func\n};\nexports['default'] = Portal;\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-util/lib/Portal.js\n// module id = 165\n// module chunks = 8","'use strict';\n\nObject.defineProperty(exports, \"__esModule\", {\n  value: true\n});\n\nvar _extends2 = require('babel-runtime/helpers/extends');\n\nvar _extends3 = _interopRequireDefault(_extends2);\n\nexports['default'] = getContainerRenderMixin;\n\nvar _reactDom = require('react-dom');\n\nvar _reactDom2 = _interopRequireDefault(_reactDom);\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }\n\nfunction defaultGetContainer() {\n  var container = document.createElement('div');\n  document.body.appendChild(container);\n  return container;\n}\n\nfunction getContainerRenderMixin(config) {\n  var _config$autoMount = config.autoMount,\n      autoMount = _config$autoMount === undefined ? true : _config$autoMount,\n      _config$autoDestroy = config.autoDestroy,\n      autoDestroy = _config$autoDestroy === undefined ? true : _config$autoDestroy,\n      isVisible = config.isVisible,\n      getComponent = config.getComponent,\n      _config$getContainer = config.getContainer,\n      getContainer = _config$getContainer === undefined ? defaultGetContainer : _config$getContainer;\n\n\n  var mixin = void 0;\n\n  function _renderComponent(instance, componentArg, ready) {\n    if (!isVisible || instance._component || isVisible(instance)) {\n      if (!instance._container) {\n        instance._container = getContainer(instance);\n      }\n      var component = void 0;\n      if (instance.getComponent) {\n        component = instance.getComponent(componentArg);\n      } else {\n        component = getComponent(instance, componentArg);\n      }\n      _reactDom2['default'].unstable_renderSubtreeIntoContainer(instance, component, instance._container, function callback() {\n        instance._component = this;\n        if (ready) {\n          ready.call(this);\n        }\n      });\n    }\n  }\n\n  if (autoMount) {\n    mixin = (0, _extends3['default'])({}, mixin, {\n      componentDidMount: function componentDidMount() {\n        _renderComponent(this);\n      },\n      componentDidUpdate: function componentDidUpdate() {\n        _renderComponent(this);\n      }\n    });\n  }\n\n  if (!autoMount || !autoDestroy) {\n    mixin = (0, _extends3['default'])({}, mixin, {\n      renderComponent: function renderComponent(componentArg, ready) {\n        _renderComponent(this, componentArg, ready);\n      }\n    });\n  }\n\n  function _removeContainer(instance) {\n    if (instance._container) {\n      var container = instance._container;\n      _reactDom2['default'].unmountComponentAtNode(container);\n      container.parentNode.removeChild(container);\n      instance._container = null;\n    }\n  }\n\n  if (autoDestroy) {\n    mixin = (0, _extends3['default'])({}, mixin, {\n      componentWillUnmount: function componentWillUnmount() {\n        _removeContainer(this);\n      }\n    });\n  } else {\n    mixin = (0, _extends3['default'])({}, mixin, {\n      removeContainer: function removeContainer() {\n        _removeContainer(this);\n      }\n    });\n  }\n\n  return mixin;\n}\nmodule.exports = exports['default'];\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/rc-util/lib/getContainerRenderMixin.js\n// module id = 166\n// module chunks = 8","/** @license React v16.1.1\n * react-dom.development.js\n *\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n'use strict';\n\nif (process.env.NODE_ENV !== \"production\") {\n  (function() {\n'use strict';\n\nvar React = require('react');\nvar invariant = require('fbjs/lib/invariant');\nvar warning = require('fbjs/lib/warning');\nvar ExecutionEnvironment = require('fbjs/lib/ExecutionEnvironment');\nvar _assign = require('object-assign');\nvar emptyFunction$1 = require('fbjs/lib/emptyFunction');\nvar EventListener = require('fbjs/lib/EventListener');\nvar getActiveElement = require('fbjs/lib/getActiveElement');\nvar shallowEqual = require('fbjs/lib/shallowEqual');\nvar containsNode = require('fbjs/lib/containsNode');\nvar focusNode = require('fbjs/lib/focusNode');\nvar emptyObject = require('fbjs/lib/emptyObject');\nvar checkPropTypes = require('prop-types/checkPropTypes');\nvar hyphenateStyleName = require('fbjs/lib/hyphenateStyleName');\nvar camelizeStyleName = require('fbjs/lib/camelizeStyleName');\n\n/**\n * WARNING: DO NOT manually require this module.\n * This is a replacement for `invariant(...)` used by the error code system\n * and will _only_ be required by the corresponding babel pass.\n * It always throws.\n */\n\n!React ? invariant(false, 'ReactDOM was loaded before React. Make sure you load the React package before loading ReactDOM.') : void 0;\n\n// These attributes should be all lowercase to allow for\n// case insensitive checks\nvar RESERVED_PROPS = {\n  children: true,\n  dangerouslySetInnerHTML: true,\n  defaultValue: true,\n  defaultChecked: true,\n  innerHTML: true,\n  suppressContentEditableWarning: true,\n  suppressHydrationWarning: true,\n  style: true\n};\n\nfunction checkMask(value, bitmask) {\n  return (value & bitmask) === bitmask;\n}\n\nvar DOMPropertyInjection = {\n  /**\n   * Mapping from normalized, camelcased property names to a configuration that\n   * specifies how the associated DOM property should be accessed or rendered.\n   */\n  MUST_USE_PROPERTY: 0x1,\n  HAS_BOOLEAN_VALUE: 0x4,\n  HAS_NUMERIC_VALUE: 0x8,\n  HAS_POSITIVE_NUMERIC_VALUE: 0x10 | 0x8,\n  HAS_OVERLOADED_BOOLEAN_VALUE: 0x20,\n  HAS_STRING_BOOLEAN_VALUE: 0x40,\n\n  /**\n   * Inject some specialized knowledge about the DOM. This takes a config object\n   * with the following properties:\n   *\n   * Properties: object mapping DOM property name to one of the\n   * DOMPropertyInjection constants or null. If your attribute isn't in here,\n   * it won't get written to the DOM.\n   *\n   * DOMAttributeNames: object mapping React attribute name to the DOM\n   * attribute name. Attribute names not specified use the **lowercase**\n   * normalized name.\n   *\n   * DOMAttributeNamespaces: object mapping React attribute name to the DOM\n   * attribute namespace URL. (Attribute names not specified use no namespace.)\n   *\n   * DOMPropertyNames: similar to DOMAttributeNames but for DOM properties.\n   * Property names not specified use the normalized name.\n   *\n   * DOMMutationMethods: Properties that require special mutation methods. If\n   * `value` is undefined, the mutation method should unset the property.\n   *\n   * @param {object} domPropertyConfig the config as described above.\n   */\n  injectDOMPropertyConfig: function (domPropertyConfig) {\n    var Injection = DOMPropertyInjection;\n    var Properties = domPropertyConfig.Properties || {};\n    var DOMAttributeNamespaces = domPropertyConfig.DOMAttributeNamespaces || {};\n    var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {};\n    var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {};\n\n    for (var propName in Properties) {\n      !!properties.hasOwnProperty(propName) ? invariant(false, \"injectDOMPropertyConfig(...): You're trying to inject DOM property '%s' which has already been injected. You may be accidentally injecting the same DOM property config twice, or you may be injecting two configs that have conflicting property names.\", propName) : void 0;\n\n      var lowerCased = propName.toLowerCase();\n      var propConfig = Properties[propName];\n\n      var propertyInfo = {\n        attributeName: lowerCased,\n        attributeNamespace: null,\n        propertyName: propName,\n        mutationMethod: null,\n\n        mustUseProperty: checkMask(propConfig, Injection.MUST_USE_PROPERTY),\n        hasBooleanValue: checkMask(propConfig, Injection.HAS_BOOLEAN_VALUE),\n        hasNumericValue: checkMask(propConfig, Injection.HAS_NUMERIC_VALUE),\n        hasPositiveNumericValue: checkMask(propConfig, Injection.HAS_POSITIVE_NUMERIC_VALUE),\n        hasOverloadedBooleanValue: checkMask(propConfig, Injection.HAS_OVERLOADED_BOOLEAN_VALUE),\n        hasStringBooleanValue: checkMask(propConfig, Injection.HAS_STRING_BOOLEAN_VALUE)\n      };\n      !(propertyInfo.hasBooleanValue + propertyInfo.hasNumericValue + propertyInfo.hasOverloadedBooleanValue <= 1) ? invariant(false, \"DOMProperty: Value can be one of boolean, overloaded boolean, or numeric value, but not a combination: %s\", propName) : void 0;\n\n      if (DOMAttributeNames.hasOwnProperty(propName)) {\n        var attributeName = DOMAttributeNames[propName];\n\n        propertyInfo.attributeName = attributeName;\n      }\n\n      if (DOMAttributeNamespaces.hasOwnProperty(propName)) {\n        propertyInfo.attributeNamespace = DOMAttributeNamespaces[propName];\n      }\n\n      if (DOMMutationMethods.hasOwnProperty(propName)) {\n        propertyInfo.mutationMethod = DOMMutationMethods[propName];\n      }\n\n      // Downcase references to whitelist properties to check for membership\n      // without case-sensitivity. This allows the whitelist to pick up\n      // `allowfullscreen`, which should be written using the property configuration\n      // for `allowFullscreen`\n      properties[propName] = propertyInfo;\n    }\n  }\n};\n\n/* eslint-disable max-len */\nvar ATTRIBUTE_NAME_START_CHAR = \":A-Z_a-z\\\\u00C0-\\\\u00D6\\\\u00D8-\\\\u00F6\\\\u00F8-\\\\u02FF\\\\u0370-\\\\u037D\\\\u037F-\\\\u1FFF\\\\u200C-\\\\u200D\\\\u2070-\\\\u218F\\\\u2C00-\\\\u2FEF\\\\u3001-\\\\uD7FF\\\\uF900-\\\\uFDCF\\\\uFDF0-\\\\uFFFD\";\n/* eslint-enable max-len */\nvar ATTRIBUTE_NAME_CHAR = ATTRIBUTE_NAME_START_CHAR + \"\\\\-.0-9\\\\u00B7\\\\u0300-\\\\u036F\\\\u203F-\\\\u2040\";\n\n\nvar ROOT_ATTRIBUTE_NAME = 'data-reactroot';\n\n/**\n * Map from property \"standard name\" to an object with info about how to set\n * the property in the DOM. Each object contains:\n *\n * attributeName:\n *   Used when rendering markup or with `*Attribute()`.\n * attributeNamespace\n * propertyName:\n *   Used on DOM node instances. (This includes properties that mutate due to\n *   external factors.)\n * mutationMethod:\n *   If non-null, used instead of the property or `setAttribute()` after\n *   initial render.\n * mustUseProperty:\n *   Whether the property must be accessed and mutated as an object property.\n * hasBooleanValue:\n *   Whether the property should be removed when set to a falsey value.\n * hasNumericValue:\n *   Whether the property must be numeric or parse as a numeric and should be\n *   removed when set to a falsey value.\n * hasPositiveNumericValue:\n *   Whether the property must be positive numeric or parse as a positive\n *   numeric and should be removed when set to a falsey value.\n * hasOverloadedBooleanValue:\n *   Whether the property can be used as a flag as well as with a value.\n *   Removed when strictly equal to false; present without a value when\n *   strictly equal to true; present with a value otherwise.\n */\nvar properties = {};\n\n/**\n * Checks whether a property name is a writeable attribute.\n * @method\n */\nfunction shouldSetAttribute(name, value) {\n  if (isReservedProp(name)) {\n    return false;\n  }\n  if (name.length > 2 && (name[0] === 'o' || name[0] === 'O') && (name[1] === 'n' || name[1] === 'N')) {\n    return false;\n  }\n  if (value === null) {\n    return true;\n  }\n  switch (typeof value) {\n    case 'boolean':\n      return shouldAttributeAcceptBooleanValue(name);\n    case 'undefined':\n    case 'number':\n    case 'string':\n    case 'object':\n      return true;\n    default:\n      // function, symbol\n      return false;\n  }\n}\n\nfunction getPropertyInfo(name) {\n  return properties.hasOwnProperty(name) ? properties[name] : null;\n}\n\nfunction shouldAttributeAcceptBooleanValue(name) {\n  if (isReservedProp(name)) {\n    return true;\n  }\n  var propertyInfo = getPropertyInfo(name);\n  if (propertyInfo) {\n    return propertyInfo.hasBooleanValue || propertyInfo.hasStringBooleanValue || propertyInfo.hasOverloadedBooleanValue;\n  }\n  var prefix = name.toLowerCase().slice(0, 5);\n  return prefix === 'data-' || prefix === 'aria-';\n}\n\n/**\n * Checks to see if a property name is within the list of properties\n * reserved for internal React operations. These properties should\n * not be set on an HTML element.\n *\n * @private\n * @param {string} name\n * @return {boolean} If the name is within reserved props\n */\nfunction isReservedProp(name) {\n  return RESERVED_PROPS.hasOwnProperty(name);\n}\n\nvar injection = DOMPropertyInjection;\n\nvar MUST_USE_PROPERTY = injection.MUST_USE_PROPERTY;\nvar HAS_BOOLEAN_VALUE = injection.HAS_BOOLEAN_VALUE;\nvar HAS_NUMERIC_VALUE = injection.HAS_NUMERIC_VALUE;\nvar HAS_POSITIVE_NUMERIC_VALUE = injection.HAS_POSITIVE_NUMERIC_VALUE;\nvar HAS_OVERLOADED_BOOLEAN_VALUE = injection.HAS_OVERLOADED_BOOLEAN_VALUE;\nvar HAS_STRING_BOOLEAN_VALUE = injection.HAS_STRING_BOOLEAN_VALUE;\n\nvar HTMLDOMPropertyConfig = {\n  // When adding attributes to this list, be sure to also add them to\n  // the `possibleStandardNames` module to ensure casing and incorrect\n  // name warnings.\n  Properties: {\n    allowFullScreen: HAS_BOOLEAN_VALUE,\n    // specifies target context for links with `preload` type\n    async: HAS_BOOLEAN_VALUE,\n    // Note: there is a special case that prevents it from being written to the DOM\n    // on the client side because the browsers are inconsistent. Instead we call focus().\n    autoFocus: HAS_BOOLEAN_VALUE,\n    autoPlay: HAS_BOOLEAN_VALUE,\n    capture: HAS_OVERLOADED_BOOLEAN_VALUE,\n    checked: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n    cols: HAS_POSITIVE_NUMERIC_VALUE,\n    contentEditable: HAS_STRING_BOOLEAN_VALUE,\n    controls: HAS_BOOLEAN_VALUE,\n    'default': HAS_BOOLEAN_VALUE,\n    defer: HAS_BOOLEAN_VALUE,\n    disabled: HAS_BOOLEAN_VALUE,\n    download: HAS_OVERLOADED_BOOLEAN_VALUE,\n    draggable: HAS_STRING_BOOLEAN_VALUE,\n    formNoValidate: HAS_BOOLEAN_VALUE,\n    hidden: HAS_BOOLEAN_VALUE,\n    loop: HAS_BOOLEAN_VALUE,\n    // Caution; `option.selected` is not updated if `select.multiple` is\n    // disabled with `removeAttribute`.\n    multiple: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n    muted: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n    noValidate: HAS_BOOLEAN_VALUE,\n    open: HAS_BOOLEAN_VALUE,\n    playsInline: HAS_BOOLEAN_VALUE,\n    readOnly: HAS_BOOLEAN_VALUE,\n    required: HAS_BOOLEAN_VALUE,\n    reversed: HAS_BOOLEAN_VALUE,\n    rows: HAS_POSITIVE_NUMERIC_VALUE,\n    rowSpan: HAS_NUMERIC_VALUE,\n    scoped: HAS_BOOLEAN_VALUE,\n    seamless: HAS_BOOLEAN_VALUE,\n    selected: MUST_USE_PROPERTY | HAS_BOOLEAN_VALUE,\n    size: HAS_POSITIVE_NUMERIC_VALUE,\n    start: HAS_NUMERIC_VALUE,\n    // support for projecting regular DOM Elements via V1 named slots ( shadow dom )\n    span: HAS_POSITIVE_NUMERIC_VALUE,\n    spellCheck: HAS_STRING_BOOLEAN_VALUE,\n    // Style must be explicitly set in the attribute list. React components\n    // expect a style object\n    style: 0,\n    // Keep it in the whitelist because it is case-sensitive for SVG.\n    tabIndex: 0,\n    // itemScope is for for Microdata support.\n    // See http://schema.org/docs/gs.html\n    itemScope: HAS_BOOLEAN_VALUE,\n    // These attributes must stay in the white-list because they have\n    // different attribute names (see DOMAttributeNames below)\n    acceptCharset: 0,\n    className: 0,\n    htmlFor: 0,\n    httpEquiv: 0,\n    // Attributes with mutation methods must be specified in the whitelist\n    // Set the string boolean flag to allow the behavior\n    value: HAS_STRING_BOOLEAN_VALUE\n  },\n  DOMAttributeNames: {\n    acceptCharset: 'accept-charset',\n    className: 'class',\n    htmlFor: 'for',\n    httpEquiv: 'http-equiv'\n  },\n  DOMMutationMethods: {\n    value: function (node, value) {\n      if (value == null) {\n        return node.removeAttribute('value');\n      }\n\n      // Number inputs get special treatment due to some edge cases in\n      // Chrome. Let everything else assign the value attribute as normal.\n      // https://github.com/facebook/react/issues/7253#issuecomment-236074326\n      if (node.type !== 'number' || node.hasAttribute('value') === false) {\n        node.setAttribute('value', '' + value);\n      } else if (node.validity && !node.validity.badInput && node.ownerDocument.activeElement !== node) {\n        // Don't assign an attribute if validation reports bad\n        // input. Chrome will clear the value. Additionally, don't\n        // operate on inputs that have focus, otherwise Chrome might\n        // strip off trailing decimal places and cause the user's\n        // cursor position to jump to the beginning of the input.\n        //\n        // In ReactDOMInput, we have an onBlur event that will trigger\n        // this function again when focus is lost.\n        node.setAttribute('value', '' + value);\n      }\n    }\n  }\n};\n\nvar HAS_STRING_BOOLEAN_VALUE$1 = injection.HAS_STRING_BOOLEAN_VALUE;\n\n\nvar NS = {\n  xlink: 'http://www.w3.org/1999/xlink',\n  xml: 'http://www.w3.org/XML/1998/namespace'\n};\n\n/**\n * This is a list of all SVG attributes that need special casing,\n * namespacing, or boolean value assignment.\n *\n * When adding attributes to this list, be sure to also add them to\n * the `possibleStandardNames` module to ensure casing and incorrect\n * name warnings.\n *\n * SVG Attributes List:\n * https://www.w3.org/TR/SVG/attindex.html\n * SMIL Spec:\n * https://www.w3.org/TR/smil\n */\nvar ATTRS = ['accent-height', 'alignment-baseline', 'arabic-form', 'baseline-shift', 'cap-height', 'clip-path', 'clip-rule', 'color-interpolation', 'color-interpolation-filters', 'color-profile', 'color-rendering', 'dominant-baseline', 'enable-background', 'fill-opacity', 'fill-rule', 'flood-color', 'flood-opacity', 'font-family', 'font-size', 'font-size-adjust', 'font-stretch', 'font-style', 'font-variant', 'font-weight', 'glyph-name', 'glyph-orientation-horizontal', 'glyph-orientation-vertical', 'horiz-adv-x', 'horiz-origin-x', 'image-rendering', 'letter-spacing', 'lighting-color', 'marker-end', 'marker-mid', 'marker-start', 'overline-position', 'overline-thickness', 'paint-order', 'panose-1', 'pointer-events', 'rendering-intent', 'shape-rendering', 'stop-color', 'stop-opacity', 'strikethrough-position', 'strikethrough-thickness', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke-width', 'text-anchor', 'text-decoration', 'text-rendering', 'underline-position', 'underline-thickness', 'unicode-bidi', 'unicode-range', 'units-per-em', 'v-alphabetic', 'v-hanging', 'v-ideographic', 'v-mathematical', 'vector-effect', 'vert-adv-y', 'vert-origin-x', 'vert-origin-y', 'word-spacing', 'writing-mode', 'x-height', 'xlink:actuate', 'xlink:arcrole', 'xlink:href', 'xlink:role', 'xlink:show', 'xlink:title', 'xlink:type', 'xml:base', 'xmlns:xlink', 'xml:lang', 'xml:space'];\n\nvar SVGDOMPropertyConfig = {\n  Properties: {\n    autoReverse: HAS_STRING_BOOLEAN_VALUE$1,\n    externalResourcesRequired: HAS_STRING_BOOLEAN_VALUE$1,\n    preserveAlpha: HAS_STRING_BOOLEAN_VALUE$1\n  },\n  DOMAttributeNames: {\n    autoReverse: 'autoReverse',\n    externalResourcesRequired: 'externalResourcesRequired',\n    preserveAlpha: 'preserveAlpha'\n  },\n  DOMAttributeNamespaces: {\n    xlinkActuate: NS.xlink,\n    xlinkArcrole: NS.xlink,\n    xlinkHref: NS.xlink,\n    xlinkRole: NS.xlink,\n    xlinkShow: NS.xlink,\n    xlinkTitle: NS.xlink,\n    xlinkType: NS.xlink,\n    xmlBase: NS.xml,\n    xmlLang: NS.xml,\n    xmlSpace: NS.xml\n  }\n};\n\nvar CAMELIZE = /[\\-\\:]([a-z])/g;\nvar capitalize = function (token) {\n  return token[1].toUpperCase();\n};\n\nATTRS.forEach(function (original) {\n  var reactName = original.replace(CAMELIZE, capitalize);\n\n  SVGDOMPropertyConfig.Properties[reactName] = 0;\n  SVGDOMPropertyConfig.DOMAttributeNames[reactName] = original;\n});\n\ninjection.injectDOMPropertyConfig(HTMLDOMPropertyConfig);\ninjection.injectDOMPropertyConfig(SVGDOMPropertyConfig);\n\nvar ReactErrorUtils = {\n  // Used by Fiber to simulate a try-catch.\n  _caughtError: null,\n  _hasCaughtError: false,\n\n  // Used by event system to capture/rethrow the first error.\n  _rethrowError: null,\n  _hasRethrowError: false,\n\n  injection: {\n    injectErrorUtils: function (injectedErrorUtils) {\n      !(typeof injectedErrorUtils.invokeGuardedCallback === 'function') ? invariant(false, 'Injected invokeGuardedCallback() must be a function.') : void 0;\n      invokeGuardedCallback = injectedErrorUtils.invokeGuardedCallback;\n    }\n  },\n\n  /**\n   * Call a function while guarding against errors that happens within it.\n   * Returns an error if it throws, otherwise null.\n   *\n   * In production, this is implemented using a try-catch. The reason we don't\n   * use a try-catch directly is so that we can swap out a different\n   * implementation in DEV mode.\n   *\n   * @param {String} name of the guard to use for logging or debugging\n   * @param {Function} func The function to invoke\n   * @param {*} context The context to use when calling the function\n   * @param {...*} args Arguments for function\n   */\n  invokeGuardedCallback: function (name, func, context, a, b, c, d, e, f) {\n    invokeGuardedCallback.apply(ReactErrorUtils, arguments);\n  },\n\n  /**\n   * Same as invokeGuardedCallback, but instead of returning an error, it stores\n   * it in a global so it can be rethrown by `rethrowCaughtError` later.\n   * TODO: See if _caughtError and _rethrowError can be unified.\n   *\n   * @param {String} name of the guard to use for logging or debugging\n   * @param {Function} func The function to invoke\n   * @param {*} context The context to use when calling the function\n   * @param {...*} args Arguments for function\n   */\n  invokeGuardedCallbackAndCatchFirstError: function (name, func, context, a, b, c, d, e, f) {\n    ReactErrorUtils.invokeGuardedCallback.apply(this, arguments);\n    if (ReactErrorUtils.hasCaughtError()) {\n      var error = ReactErrorUtils.clearCaughtError();\n      if (!ReactErrorUtils._hasRethrowError) {\n        ReactErrorUtils._hasRethrowError = true;\n        ReactErrorUtils._rethrowError = error;\n      }\n    }\n  },\n\n  /**\n   * During execution of guarded functions we will capture the first error which\n   * we will rethrow to be handled by the top level error handler.\n   */\n  rethrowCaughtError: function () {\n    return rethrowCaughtError.apply(ReactErrorUtils, arguments);\n  },\n\n  hasCaughtError: function () {\n    return ReactErrorUtils._hasCaughtError;\n  },\n\n  clearCaughtError: function () {\n    if (ReactErrorUtils._hasCaughtError) {\n      var error = ReactErrorUtils._caughtError;\n      ReactErrorUtils._caughtError = null;\n      ReactErrorUtils._hasCaughtError = false;\n      return error;\n    } else {\n      invariant(false, 'clearCaughtError was called but no error was captured. This error is likely caused by a bug in React. Please file an issue.');\n    }\n  }\n};\n\nvar invokeGuardedCallback = function (name, func, context, a, b, c, d, e, f) {\n  ReactErrorUtils._hasCaughtError = false;\n  ReactErrorUtils._caughtError = null;\n  var funcArgs = Array.prototype.slice.call(arguments, 3);\n  try {\n    func.apply(context, funcArgs);\n  } catch (error) {\n    ReactErrorUtils._caughtError = error;\n    ReactErrorUtils._hasCaughtError = true;\n  }\n};\n\n{\n  // In DEV mode, we swap out invokeGuardedCallback for a special version\n  // that plays more nicely with the browser's DevTools. The idea is to preserve\n  // \"Pause on exceptions\" behavior. Because React wraps all user-provided\n  // functions in invokeGuardedCallback, and the production version of\n  // invokeGuardedCallback uses a try-catch, all user exceptions are treated\n  // like caught exceptions, and the DevTools won't pause unless the developer\n  // takes the extra step of enabling pause on caught exceptions. This is\n  // untintuitive, though, because even though React has caught the error, from\n  // the developer's perspective, the error is uncaught.\n  //\n  // To preserve the expected \"Pause on exceptions\" behavior, we don't use a\n  // try-catch in DEV. Instead, we synchronously dispatch a fake event to a fake\n  // DOM node, and call the user-provided callback from inside an event handler\n  // for that fake event. If the callback throws, the error is \"captured\" using\n  // a global event handler. But because the error happens in a different\n  // event loop context, it does not interrupt the normal program flow.\n  // Effectively, this gives us try-catch behavior without actually using\n  // try-catch. Neat!\n\n  // Check that the browser supports the APIs we need to implement our special\n  // DEV version of invokeGuardedCallback\n  if (typeof window !== 'undefined' && typeof window.dispatchEvent === 'function' && typeof document !== 'undefined' && typeof document.createEvent === 'function') {\n    var fakeNode = document.createElement('react');\n\n    var invokeGuardedCallbackDev = function (name, func, context, a, b, c, d, e, f) {\n      // Keeps track of whether the user-provided callback threw an error. We\n      // set this to true at the beginning, then set it to false right after\n      // calling the function. If the function errors, `didError` will never be\n      // set to false. This strategy works even if the browser is flaky and\n      // fails to call our global error handler, because it doesn't rely on\n      // the error event at all.\n      var didError = true;\n\n      // Create an event handler for our fake event. We will synchronously\n      // dispatch our fake event using `dispatchEvent`. Inside the handler, we\n      // call the user-provided callback.\n      var funcArgs = Array.prototype.slice.call(arguments, 3);\n      function callCallback() {\n        // We immediately remove the callback from event listeners so that\n        // nested `invokeGuardedCallback` calls do not clash. Otherwise, a\n        // nested call would trigger the fake event handlers of any call higher\n        // in the stack.\n        fakeNode.removeEventListener(evtType, callCallback, false);\n        func.apply(context, funcArgs);\n        didError = false;\n      }\n\n      // Create a global error event handler. We use this to capture the value\n      // that was thrown. It's possible that this error handler will fire more\n      // than once; for example, if non-React code also calls `dispatchEvent`\n      // and a handler for that event throws. We should be resilient to most of\n      // those cases. Even if our error event handler fires more than once, the\n      // last error event is always used. If the callback actually does error,\n      // we know that the last error event is the correct one, because it's not\n      // possible for anything else to have happened in between our callback\n      // erroring and the code that follows the `dispatchEvent` call below. If\n      // the callback doesn't error, but the error event was fired, we know to\n      // ignore it because `didError` will be false, as described above.\n      var error = void 0;\n      // Use this to track whether the error event is ever called.\n      var didSetError = false;\n      var isCrossOriginError = false;\n\n      function onError(event) {\n        error = event.error;\n        didSetError = true;\n        if (error === null && event.colno === 0 && event.lineno === 0) {\n          isCrossOriginError = true;\n        }\n      }\n\n      // Create a fake event type.\n      var evtType = 'react-' + (name ? name : 'invokeguardedcallback');\n\n      // Attach our event handlers\n      window.addEventListener('error', onError);\n      fakeNode.addEventListener(evtType, callCallback, false);\n\n      // Synchronously dispatch our fake event. If the user-provided function\n      // errors, it will trigger our global error handler.\n      var evt = document.createEvent('Event');\n      evt.initEvent(evtType, false, false);\n      fakeNode.dispatchEvent(evt);\n\n      if (didError) {\n        if (!didSetError) {\n          // The callback errored, but the error event never fired.\n          error = new Error('An error was thrown inside one of your components, but React ' + \"doesn't know what it was. This is likely due to browser \" + 'flakiness. React does its best to preserve the \"Pause on ' + 'exceptions\" behavior of the DevTools, which requires some ' + \"DEV-mode only tricks. It's possible that these don't work in \" + 'your browser. Try triggering the error in production mode, ' + 'or switching to a modern browser. If you suspect that this is ' + 'actually an issue with React, please file an issue.');\n        } else if (isCrossOriginError) {\n          error = new Error(\"A cross-origin error was thrown. React doesn't have access to \" + 'the actual error object in development. ' + 'See https://fb.me/react-crossorigin-error for more information.');\n        }\n        ReactErrorUtils._hasCaughtError = true;\n        ReactErrorUtils._caughtError = error;\n      } else {\n        ReactErrorUtils._hasCaughtError = false;\n        ReactErrorUtils._caughtError = null;\n      }\n\n      // Remove our event listeners\n      window.removeEventListener('error', onError);\n    };\n\n    invokeGuardedCallback = invokeGuardedCallbackDev;\n  }\n}\n\nvar rethrowCaughtError = function () {\n  if (ReactErrorUtils._hasRethrowError) {\n    var error = ReactErrorUtils._rethrowError;\n    ReactErrorUtils._rethrowError = null;\n    ReactErrorUtils._hasRethrowError = false;\n    throw error;\n  }\n};\n\n/**\n * Injectable ordering of event plugins.\n */\nvar eventPluginOrder = null;\n\n/**\n * Injectable mapping from names to event plugin modules.\n */\nvar namesToPlugins = {};\n\n/**\n * Recomputes the plugin list using the injected plugins and plugin ordering.\n *\n * @private\n */\nfunction recomputePluginOrdering() {\n  if (!eventPluginOrder) {\n    // Wait until an `eventPluginOrder` is injected.\n    return;\n  }\n  for (var pluginName in namesToPlugins) {\n    var pluginModule = namesToPlugins[pluginName];\n    var pluginIndex = eventPluginOrder.indexOf(pluginName);\n    !(pluginIndex > -1) ? invariant(false, 'EventPluginRegistry: Cannot inject event plugins that do not exist in the plugin ordering, `%s`.', pluginName) : void 0;\n    if (plugins[pluginIndex]) {\n      continue;\n    }\n    !pluginModule.extractEvents ? invariant(false, 'EventPluginRegistry: Event plugins must implement an `extractEvents` method, but `%s` does not.', pluginName) : void 0;\n    plugins[pluginIndex] = pluginModule;\n    var publishedEvents = pluginModule.eventTypes;\n    for (var eventName in publishedEvents) {\n      !publishEventForPlugin(publishedEvents[eventName], pluginModule, eventName) ? invariant(false, 'EventPluginRegistry: Failed to publish event `%s` for plugin `%s`.', eventName, pluginName) : void 0;\n    }\n  }\n}\n\n/**\n * Publishes an event so that it can be dispatched by the supplied plugin.\n *\n * @param {object} dispatchConfig Dispatch configuration for the event.\n * @param {object} PluginModule Plugin publishing the event.\n * @return {boolean} True if the event was successfully published.\n * @private\n */\nfunction publishEventForPlugin(dispatchConfig, pluginModule, eventName) {\n  !!eventNameDispatchConfigs.hasOwnProperty(eventName) ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same event name, `%s`.', eventName) : void 0;\n  eventNameDispatchConfigs[eventName] = dispatchConfig;\n\n  var phasedRegistrationNames = dispatchConfig.phasedRegistrationNames;\n  if (phasedRegistrationNames) {\n    for (var phaseName in phasedRegistrationNames) {\n      if (phasedRegistrationNames.hasOwnProperty(phaseName)) {\n        var phasedRegistrationName = phasedRegistrationNames[phaseName];\n        publishRegistrationName(phasedRegistrationName, pluginModule, eventName);\n      }\n    }\n    return true;\n  } else if (dispatchConfig.registrationName) {\n    publishRegistrationName(dispatchConfig.registrationName, pluginModule, eventName);\n    return true;\n  }\n  return false;\n}\n\n/**\n * Publishes a registration name that is used to identify dispatched events.\n *\n * @param {string} registrationName Registration name to add.\n * @param {object} PluginModule Plugin publishing the event.\n * @private\n */\nfunction publishRegistrationName(registrationName, pluginModule, eventName) {\n  !!registrationNameModules[registrationName] ? invariant(false, 'EventPluginHub: More than one plugin attempted to publish the same registration name, `%s`.', registrationName) : void 0;\n  registrationNameModules[registrationName] = pluginModule;\n  registrationNameDependencies[registrationName] = pluginModule.eventTypes[eventName].dependencies;\n\n  {\n    var lowerCasedName = registrationName.toLowerCase();\n    possibleRegistrationNames[lowerCasedName] = registrationName;\n\n    if (registrationName === 'onDoubleClick') {\n      possibleRegistrationNames.ondblclick = registrationName;\n    }\n  }\n}\n\n/**\n * Registers plugins so that they can extract and dispatch events.\n *\n * @see {EventPluginHub}\n */\n\n/**\n * Ordered list of injected plugins.\n */\nvar plugins = [];\n\n/**\n * Mapping from event name to dispatch config\n */\nvar eventNameDispatchConfigs = {};\n\n/**\n * Mapping from registration name to plugin module\n */\nvar registrationNameModules = {};\n\n/**\n * Mapping from registration name to event name\n */\nvar registrationNameDependencies = {};\n\n/**\n * Mapping from lowercase registration names to the properly cased version,\n * used to warn in the case of missing event handlers. Available\n * only in true.\n * @type {Object}\n */\nvar possibleRegistrationNames = {};\n// Trust the developer to only use possibleRegistrationNames in true\n\n/**\n * Injects an ordering of plugins (by plugin name). This allows the ordering\n * to be decoupled from injection of the actual plugins so that ordering is\n * always deterministic regardless of packaging, on-the-fly injection, etc.\n *\n * @param {array} InjectedEventPluginOrder\n * @internal\n * @see {EventPluginHub.injection.injectEventPluginOrder}\n */\nfunction injectEventPluginOrder(injectedEventPluginOrder) {\n  !!eventPluginOrder ? invariant(false, 'EventPluginRegistry: Cannot inject event plugin ordering more than once. You are likely trying to load more than one copy of React.') : void 0;\n  // Clone the ordering so it cannot be dynamically mutated.\n  eventPluginOrder = Array.prototype.slice.call(injectedEventPluginOrder);\n  recomputePluginOrdering();\n}\n\n/**\n * Injects plugins to be used by `EventPluginHub`. The plugin names must be\n * in the ordering injected by `injectEventPluginOrder`.\n *\n * Plugins can be injected as part of page initialization or on-the-fly.\n *\n * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n * @internal\n * @see {EventPluginHub.injection.injectEventPluginsByName}\n */\nfunction injectEventPluginsByName(injectedNamesToPlugins) {\n  var isOrderingDirty = false;\n  for (var pluginName in injectedNamesToPlugins) {\n    if (!injectedNamesToPlugins.hasOwnProperty(pluginName)) {\n      continue;\n    }\n    var pluginModule = injectedNamesToPlugins[pluginName];\n    if (!namesToPlugins.hasOwnProperty(pluginName) || namesToPlugins[pluginName] !== pluginModule) {\n      !!namesToPlugins[pluginName] ? invariant(false, 'EventPluginRegistry: Cannot inject two different event plugins using the same name, `%s`.', pluginName) : void 0;\n      namesToPlugins[pluginName] = pluginModule;\n      isOrderingDirty = true;\n    }\n  }\n  if (isOrderingDirty) {\n    recomputePluginOrdering();\n  }\n}\n\nvar EventPluginRegistry = Object.freeze({\n\tplugins: plugins,\n\teventNameDispatchConfigs: eventNameDispatchConfigs,\n\tregistrationNameModules: registrationNameModules,\n\tregistrationNameDependencies: registrationNameDependencies,\n\tpossibleRegistrationNames: possibleRegistrationNames,\n\tinjectEventPluginOrder: injectEventPluginOrder,\n\tinjectEventPluginsByName: injectEventPluginsByName\n});\n\nvar getFiberCurrentPropsFromNode = null;\nvar getInstanceFromNode = null;\nvar getNodeFromInstance = null;\n\nvar injection$2 = {\n  injectComponentTree: function (Injected) {\n    getFiberCurrentPropsFromNode = Injected.getFiberCurrentPropsFromNode;\n    getInstanceFromNode = Injected.getInstanceFromNode;\n    getNodeFromInstance = Injected.getNodeFromInstance;\n\n    {\n      warning(getNodeFromInstance && getInstanceFromNode, 'EventPluginUtils.injection.injectComponentTree(...): Injected ' + 'module is missing getNodeFromInstance or getInstanceFromNode.');\n    }\n  }\n};\n\n\n\n\n\n\nvar validateEventDispatches;\n{\n  validateEventDispatches = function (event) {\n    var dispatchListeners = event._dispatchListeners;\n    var dispatchInstances = event._dispatchInstances;\n\n    var listenersIsArr = Array.isArray(dispatchListeners);\n    var listenersLen = listenersIsArr ? dispatchListeners.length : dispatchListeners ? 1 : 0;\n\n    var instancesIsArr = Array.isArray(dispatchInstances);\n    var instancesLen = instancesIsArr ? dispatchInstances.length : dispatchInstances ? 1 : 0;\n\n    warning(instancesIsArr === listenersIsArr && instancesLen === listenersLen, 'EventPluginUtils: Invalid `event`.');\n  };\n}\n\n/**\n * Dispatch the event to the listener.\n * @param {SyntheticEvent} event SyntheticEvent to handle\n * @param {boolean} simulated If the event is simulated (changes exn behavior)\n * @param {function} listener Application-level callback\n * @param {*} inst Internal component instance\n */\nfunction executeDispatch(event, simulated, listener, inst) {\n  var type = event.type || 'unknown-event';\n  event.currentTarget = getNodeFromInstance(inst);\n  ReactErrorUtils.invokeGuardedCallbackAndCatchFirstError(type, listener, undefined, event);\n  event.currentTarget = null;\n}\n\n/**\n * Standard/simple iteration through an event's collected dispatches.\n */\nfunction executeDispatchesInOrder(event, simulated) {\n  var dispatchListeners = event._dispatchListeners;\n  var dispatchInstances = event._dispatchInstances;\n  {\n    validateEventDispatches(event);\n  }\n  if (Array.isArray(dispatchListeners)) {\n    for (var i = 0; i < dispatchListeners.length; i++) {\n      if (event.isPropagationStopped()) {\n        break;\n      }\n      // Listeners and Instances are two parallel arrays that are always in sync.\n      executeDispatch(event, simulated, dispatchListeners[i], dispatchInstances[i]);\n    }\n  } else if (dispatchListeners) {\n    executeDispatch(event, simulated, dispatchListeners, dispatchInstances);\n  }\n  event._dispatchListeners = null;\n  event._dispatchInstances = null;\n}\n\n/**\n * @see executeDispatchesInOrderStopAtTrueImpl\n */\n\n\n/**\n * Execution of a \"direct\" dispatch - there must be at most one dispatch\n * accumulated on the event or it is considered an error. It doesn't really make\n * sense for an event with multiple dispatches (bubbled) to keep track of the\n * return values at each dispatch execution, but it does tend to make sense when\n * dealing with \"direct\" dispatches.\n *\n * @return {*} The return value of executing the single dispatch.\n */\n\n\n/**\n * @param {SyntheticEvent} event\n * @return {boolean} True iff number of dispatches accumulated is greater than 0.\n */\n\n/**\n * Accumulates items that must not be null or undefined into the first one. This\n * is used to conserve memory by avoiding array allocations, and thus sacrifices\n * API cleanness. Since `current` can be null before being passed in and not\n * null after this function, make sure to assign it back to `current`:\n *\n * `a = accumulateInto(a, b);`\n *\n * This API should be sparingly used. Try `accumulate` for something cleaner.\n *\n * @return {*|array<*>} An accumulation of items.\n */\n\nfunction accumulateInto(current, next) {\n  !(next != null) ? invariant(false, 'accumulateInto(...): Accumulated items must not be null or undefined.') : void 0;\n\n  if (current == null) {\n    return next;\n  }\n\n  // Both are not empty. Warning: Never call x.concat(y) when you are not\n  // certain that x is an Array (x could be a string with concat method).\n  if (Array.isArray(current)) {\n    if (Array.isArray(next)) {\n      current.push.apply(current, next);\n      return current;\n    }\n    current.push(next);\n    return current;\n  }\n\n  if (Array.isArray(next)) {\n    // A bit too dangerous to mutate `next`.\n    return [current].concat(next);\n  }\n\n  return [current, next];\n}\n\n/**\n * @param {array} arr an \"accumulation\" of items which is either an Array or\n * a single item. Useful when paired with the `accumulate` module. This is a\n * simple utility that allows us to reason about a collection of items, but\n * handling the case when there is exactly one item (and we do not need to\n * allocate an array).\n * @param {function} cb Callback invoked with each element or a collection.\n * @param {?} [scope] Scope used as `this` in a callback.\n */\nfunction forEachAccumulated(arr, cb, scope) {\n  if (Array.isArray(arr)) {\n    arr.forEach(cb, scope);\n  } else if (arr) {\n    cb.call(scope, arr);\n  }\n}\n\n/**\n * Internal queue of events that have accumulated their dispatches and are\n * waiting to have their dispatches executed.\n */\nvar eventQueue = null;\n\n/**\n * Dispatches an event and releases it back into the pool, unless persistent.\n *\n * @param {?object} event Synthetic event to be dispatched.\n * @param {boolean} simulated If the event is simulated (changes exn behavior)\n * @private\n */\nvar executeDispatchesAndRelease = function (event, simulated) {\n  if (event) {\n    executeDispatchesInOrder(event, simulated);\n\n    if (!event.isPersistent()) {\n      event.constructor.release(event);\n    }\n  }\n};\nvar executeDispatchesAndReleaseSimulated = function (e) {\n  return executeDispatchesAndRelease(e, true);\n};\nvar executeDispatchesAndReleaseTopLevel = function (e) {\n  return executeDispatchesAndRelease(e, false);\n};\n\nfunction isInteractive(tag) {\n  return tag === 'button' || tag === 'input' || tag === 'select' || tag === 'textarea';\n}\n\nfunction shouldPreventMouseEvent(name, type, props) {\n  switch (name) {\n    case 'onClick':\n    case 'onClickCapture':\n    case 'onDoubleClick':\n    case 'onDoubleClickCapture':\n    case 'onMouseDown':\n    case 'onMouseDownCapture':\n    case 'onMouseMove':\n    case 'onMouseMoveCapture':\n    case 'onMouseUp':\n    case 'onMouseUpCapture':\n      return !!(props.disabled && isInteractive(type));\n    default:\n      return false;\n  }\n}\n\n/**\n * This is a unified interface for event plugins to be installed and configured.\n *\n * Event plugins can implement the following properties:\n *\n *   `extractEvents` {function(string, DOMEventTarget, string, object): *}\n *     Required. When a top-level event is fired, this method is expected to\n *     extract synthetic events that will in turn be queued and dispatched.\n *\n *   `eventTypes` {object}\n *     Optional, plugins that fire events must publish a mapping of registration\n *     names that are used to register listeners. Values of this mapping must\n *     be objects that contain `registrationName` or `phasedRegistrationNames`.\n *\n *   `executeDispatch` {function(object, function, string)}\n *     Optional, allows plugins to override how an event gets dispatched. By\n *     default, the listener is simply invoked.\n *\n * Each plugin that is injected into `EventsPluginHub` is immediately operable.\n *\n * @public\n */\n\n/**\n * Methods for injecting dependencies.\n */\nvar injection$1 = {\n  /**\n   * @param {array} InjectedEventPluginOrder\n   * @public\n   */\n  injectEventPluginOrder: injectEventPluginOrder,\n\n  /**\n   * @param {object} injectedNamesToPlugins Map from names to plugin modules.\n   */\n  injectEventPluginsByName: injectEventPluginsByName\n};\n\n/**\n * @param {object} inst The instance, which is the source of events.\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @return {?function} The stored callback.\n */\nfunction getListener(inst, registrationName) {\n  var listener;\n\n  // TODO: shouldPreventMouseEvent is DOM-specific and definitely should not\n  // live here; needs to be moved to a better place soon\n  var stateNode = inst.stateNode;\n  if (!stateNode) {\n    // Work in progress (ex: onload events in incremental mode).\n    return null;\n  }\n  var props = getFiberCurrentPropsFromNode(stateNode);\n  if (!props) {\n    // Work in progress.\n    return null;\n  }\n  listener = props[registrationName];\n  if (shouldPreventMouseEvent(registrationName, inst.type, props)) {\n    return null;\n  }\n  !(!listener || typeof listener === 'function') ? invariant(false, 'Expected `%s` listener to be a function, instead got a value of `%s` type.', registrationName, typeof listener) : void 0;\n  return listener;\n}\n\n/**\n * Allows registered plugins an opportunity to extract events from top-level\n * native browser events.\n *\n * @return {*} An accumulation of synthetic events.\n * @internal\n */\nfunction extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n  var events;\n  for (var i = 0; i < plugins.length; i++) {\n    // Not every plugin in the ordering may be loaded at runtime.\n    var possiblePlugin = plugins[i];\n    if (possiblePlugin) {\n      var extractedEvents = possiblePlugin.extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n      if (extractedEvents) {\n        events = accumulateInto(events, extractedEvents);\n      }\n    }\n  }\n  return events;\n}\n\n/**\n * Enqueues a synthetic event that should be dispatched when\n * `processEventQueue` is invoked.\n *\n * @param {*} events An accumulation of synthetic events.\n * @internal\n */\nfunction enqueueEvents(events) {\n  if (events) {\n    eventQueue = accumulateInto(eventQueue, events);\n  }\n}\n\n/**\n * Dispatches all synthetic events on the event queue.\n *\n * @internal\n */\nfunction processEventQueue(simulated) {\n  // Set `eventQueue` to null before processing it so that we can tell if more\n  // events get enqueued while processing.\n  var processingEventQueue = eventQueue;\n  eventQueue = null;\n  if (simulated) {\n    forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseSimulated);\n  } else {\n    forEachAccumulated(processingEventQueue, executeDispatchesAndReleaseTopLevel);\n  }\n  !!eventQueue ? invariant(false, 'processEventQueue(): Additional events were enqueued while processing an event queue. Support for this has not yet been implemented.') : void 0;\n  // This would be a good time to rethrow if any of the event handlers threw.\n  ReactErrorUtils.rethrowCaughtError();\n}\n\nvar EventPluginHub = Object.freeze({\n\tinjection: injection$1,\n\tgetListener: getListener,\n\textractEvents: extractEvents,\n\tenqueueEvents: enqueueEvents,\n\tprocessEventQueue: processEventQueue\n});\n\nvar IndeterminateComponent = 0; // Before we know whether it is functional or class\nvar FunctionalComponent = 1;\nvar ClassComponent = 2;\nvar HostRoot = 3; // Root of a host tree. Could be nested inside another node.\nvar HostPortal = 4; // A subtree. Could be an entry point to a different renderer.\nvar HostComponent = 5;\nvar HostText = 6;\nvar CallComponent = 7;\nvar CallHandlerPhase = 8;\nvar ReturnComponent = 9;\nvar Fragment = 10;\n\nvar randomKey = Math.random().toString(36).slice(2);\nvar internalInstanceKey = '__reactInternalInstance$' + randomKey;\nvar internalEventHandlersKey = '__reactEventHandlers$' + randomKey;\n\nfunction precacheFiberNode$1(hostInst, node) {\n  node[internalInstanceKey] = hostInst;\n}\n\n/**\n * Given a DOM node, return the closest ReactDOMComponent or\n * ReactDOMTextComponent instance ancestor.\n */\nfunction getClosestInstanceFromNode(node) {\n  if (node[internalInstanceKey]) {\n    return node[internalInstanceKey];\n  }\n\n  // Walk up the tree until we find an ancestor whose instance we have cached.\n  var parents = [];\n  while (!node[internalInstanceKey]) {\n    parents.push(node);\n    if (node.parentNode) {\n      node = node.parentNode;\n    } else {\n      // Top of the tree. This node must not be part of a React tree (or is\n      // unmounted, potentially).\n      return null;\n    }\n  }\n\n  var closest = void 0;\n  var inst = node[internalInstanceKey];\n  if (inst.tag === HostComponent || inst.tag === HostText) {\n    // In Fiber, this will always be the deepest root.\n    return inst;\n  }\n  for (; node && (inst = node[internalInstanceKey]); node = parents.pop()) {\n    closest = inst;\n  }\n\n  return closest;\n}\n\n/**\n * Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent\n * instance, or null if the node was not rendered by this React.\n */\nfunction getInstanceFromNode$1(node) {\n  var inst = node[internalInstanceKey];\n  if (inst) {\n    if (inst.tag === HostComponent || inst.tag === HostText) {\n      return inst;\n    } else {\n      return null;\n    }\n  }\n  return null;\n}\n\n/**\n * Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding\n * DOM node.\n */\nfunction getNodeFromInstance$1(inst) {\n  if (inst.tag === HostComponent || inst.tag === HostText) {\n    // In Fiber this, is just the state node right now. We assume it will be\n    // a host component or host text.\n    return inst.stateNode;\n  }\n\n  // Without this first invariant, passing a non-DOM-component triggers the next\n  // invariant for a missing parent, which is super confusing.\n  invariant(false, 'getNodeFromInstance: Invalid argument.');\n}\n\nfunction getFiberCurrentPropsFromNode$1(node) {\n  return node[internalEventHandlersKey] || null;\n}\n\nfunction updateFiberProps$1(node, props) {\n  node[internalEventHandlersKey] = props;\n}\n\nvar ReactDOMComponentTree = Object.freeze({\n\tprecacheFiberNode: precacheFiberNode$1,\n\tgetClosestInstanceFromNode: getClosestInstanceFromNode,\n\tgetInstanceFromNode: getInstanceFromNode$1,\n\tgetNodeFromInstance: getNodeFromInstance$1,\n\tgetFiberCurrentPropsFromNode: getFiberCurrentPropsFromNode$1,\n\tupdateFiberProps: updateFiberProps$1\n});\n\nfunction getParent(inst) {\n  do {\n    inst = inst['return'];\n    // TODO: If this is a HostRoot we might want to bail out.\n    // That is depending on if we want nested subtrees (layers) to bubble\n    // events to their parent. We could also go through parentNode on the\n    // host node but that wouldn't work for React Native and doesn't let us\n    // do the portal feature.\n  } while (inst && inst.tag !== HostComponent);\n  if (inst) {\n    return inst;\n  }\n  return null;\n}\n\n/**\n * Return the lowest common ancestor of A and B, or null if they are in\n * different trees.\n */\nfunction getLowestCommonAncestor(instA, instB) {\n  var depthA = 0;\n  for (var tempA = instA; tempA; tempA = getParent(tempA)) {\n    depthA++;\n  }\n  var depthB = 0;\n  for (var tempB = instB; tempB; tempB = getParent(tempB)) {\n    depthB++;\n  }\n\n  // If A is deeper, crawl up.\n  while (depthA - depthB > 0) {\n    instA = getParent(instA);\n    depthA--;\n  }\n\n  // If B is deeper, crawl up.\n  while (depthB - depthA > 0) {\n    instB = getParent(instB);\n    depthB--;\n  }\n\n  // Walk in lockstep until we find a match.\n  var depth = depthA;\n  while (depth--) {\n    if (instA === instB || instA === instB.alternate) {\n      return instA;\n    }\n    instA = getParent(instA);\n    instB = getParent(instB);\n  }\n  return null;\n}\n\n/**\n * Return if A is an ancestor of B.\n */\n\n\n/**\n * Return the parent instance of the passed-in instance.\n */\nfunction getParentInstance(inst) {\n  return getParent(inst);\n}\n\n/**\n * Simulates the traversal of a two-phase, capture/bubble event dispatch.\n */\nfunction traverseTwoPhase(inst, fn, arg) {\n  var path = [];\n  while (inst) {\n    path.push(inst);\n    inst = getParent(inst);\n  }\n  var i;\n  for (i = path.length; i-- > 0;) {\n    fn(path[i], 'captured', arg);\n  }\n  for (i = 0; i < path.length; i++) {\n    fn(path[i], 'bubbled', arg);\n  }\n}\n\n/**\n * Traverses the ID hierarchy and invokes the supplied `cb` on any IDs that\n * should would receive a `mouseEnter` or `mouseLeave` event.\n *\n * Does not invoke the callback on the nearest common ancestor because nothing\n * \"entered\" or \"left\" that element.\n */\nfunction traverseEnterLeave(from, to, fn, argFrom, argTo) {\n  var common = from && to ? getLowestCommonAncestor(from, to) : null;\n  var pathFrom = [];\n  while (true) {\n    if (!from) {\n      break;\n    }\n    if (from === common) {\n      break;\n    }\n    var alternate = from.alternate;\n    if (alternate !== null && alternate === common) {\n      break;\n    }\n    pathFrom.push(from);\n    from = getParent(from);\n  }\n  var pathTo = [];\n  while (true) {\n    if (!to) {\n      break;\n    }\n    if (to === common) {\n      break;\n    }\n    var _alternate = to.alternate;\n    if (_alternate !== null && _alternate === common) {\n      break;\n    }\n    pathTo.push(to);\n    to = getParent(to);\n  }\n  for (var i = 0; i < pathFrom.length; i++) {\n    fn(pathFrom[i], 'bubbled', argFrom);\n  }\n  for (var _i = pathTo.length; _i-- > 0;) {\n    fn(pathTo[_i], 'captured', argTo);\n  }\n}\n\n/**\n * Some event types have a notion of different registration names for different\n * \"phases\" of propagation. This finds listeners by a given phase.\n */\nfunction listenerAtPhase(inst, event, propagationPhase) {\n  var registrationName = event.dispatchConfig.phasedRegistrationNames[propagationPhase];\n  return getListener(inst, registrationName);\n}\n\n/**\n * A small set of propagation patterns, each of which will accept a small amount\n * of information, and generate a set of \"dispatch ready event objects\" - which\n * are sets of events that have already been annotated with a set of dispatched\n * listener functions/ids. The API is designed this way to discourage these\n * propagation strategies from actually executing the dispatches, since we\n * always want to collect the entire set of dispatches before executing even a\n * single one.\n */\n\n/**\n * Tags a `SyntheticEvent` with dispatched listeners. Creating this function\n * here, allows us to not have to bind or create functions for each event.\n * Mutating the event's members allows us to not have to create a wrapping\n * \"dispatch\" object that pairs the event with the listener.\n */\nfunction accumulateDirectionalDispatches(inst, phase, event) {\n  {\n    warning(inst, 'Dispatching inst must not be null');\n  }\n  var listener = listenerAtPhase(inst, event, phase);\n  if (listener) {\n    event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n    event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n  }\n}\n\n/**\n * Collect dispatches (must be entirely collected before dispatching - see unit\n * tests). Lazily allocate the array to conserve memory.  We must loop through\n * each event and perform the traversal for each one. We cannot perform a\n * single traversal for the entire collection of events because each event may\n * have a different target.\n */\nfunction accumulateTwoPhaseDispatchesSingle(event) {\n  if (event && event.dispatchConfig.phasedRegistrationNames) {\n    traverseTwoPhase(event._targetInst, accumulateDirectionalDispatches, event);\n  }\n}\n\n/**\n * Same as `accumulateTwoPhaseDispatchesSingle`, but skips over the targetID.\n */\nfunction accumulateTwoPhaseDispatchesSingleSkipTarget(event) {\n  if (event && event.dispatchConfig.phasedRegistrationNames) {\n    var targetInst = event._targetInst;\n    var parentInst = targetInst ? getParentInstance(targetInst) : null;\n    traverseTwoPhase(parentInst, accumulateDirectionalDispatches, event);\n  }\n}\n\n/**\n * Accumulates without regard to direction, does not look for phased\n * registration names. Same as `accumulateDirectDispatchesSingle` but without\n * requiring that the `dispatchMarker` be the same as the dispatched ID.\n */\nfunction accumulateDispatches(inst, ignoredDirection, event) {\n  if (inst && event && event.dispatchConfig.registrationName) {\n    var registrationName = event.dispatchConfig.registrationName;\n    var listener = getListener(inst, registrationName);\n    if (listener) {\n      event._dispatchListeners = accumulateInto(event._dispatchListeners, listener);\n      event._dispatchInstances = accumulateInto(event._dispatchInstances, inst);\n    }\n  }\n}\n\n/**\n * Accumulates dispatches on an `SyntheticEvent`, but only for the\n * `dispatchMarker`.\n * @param {SyntheticEvent} event\n */\nfunction accumulateDirectDispatchesSingle(event) {\n  if (event && event.dispatchConfig.registrationName) {\n    accumulateDispatches(event._targetInst, null, event);\n  }\n}\n\nfunction accumulateTwoPhaseDispatches(events) {\n  forEachAccumulated(events, accumulateTwoPhaseDispatchesSingle);\n}\n\nfunction accumulateTwoPhaseDispatchesSkipTarget(events) {\n  forEachAccumulated(events, accumulateTwoPhaseDispatchesSingleSkipTarget);\n}\n\nfunction accumulateEnterLeaveDispatches(leave, enter, from, to) {\n  traverseEnterLeave(from, to, accumulateDispatches, leave, enter);\n}\n\nfunction accumulateDirectDispatches(events) {\n  forEachAccumulated(events, accumulateDirectDispatchesSingle);\n}\n\nvar EventPropagators = Object.freeze({\n\taccumulateTwoPhaseDispatches: accumulateTwoPhaseDispatches,\n\taccumulateTwoPhaseDispatchesSkipTarget: accumulateTwoPhaseDispatchesSkipTarget,\n\taccumulateEnterLeaveDispatches: accumulateEnterLeaveDispatches,\n\taccumulateDirectDispatches: accumulateDirectDispatches\n});\n\nvar contentKey = null;\n\n/**\n * Gets the key used to access text content on a DOM node.\n *\n * @return {?string} Key used to access text content.\n * @internal\n */\nfunction getTextContentAccessor() {\n  if (!contentKey && ExecutionEnvironment.canUseDOM) {\n    // Prefer textContent to innerText because many browsers support both but\n    // SVG <text> elements don't support innerText even when <div> does.\n    contentKey = 'textContent' in document.documentElement ? 'textContent' : 'innerText';\n  }\n  return contentKey;\n}\n\n/**\n * This helper object stores information about text content of a target node,\n * allowing comparison of content before and after a given event.\n *\n * Identify the node where selection currently begins, then observe\n * both its text content and its current position in the DOM. Since the\n * browser may natively replace the target node during composition, we can\n * use its position to find its replacement.\n *\n *\n */\nvar compositionState = {\n  _root: null,\n  _startText: null,\n  _fallbackText: null\n};\n\nfunction initialize(nativeEventTarget) {\n  compositionState._root = nativeEventTarget;\n  compositionState._startText = getText();\n  return true;\n}\n\nfunction reset() {\n  compositionState._root = null;\n  compositionState._startText = null;\n  compositionState._fallbackText = null;\n}\n\nfunction getData() {\n  if (compositionState._fallbackText) {\n    return compositionState._fallbackText;\n  }\n\n  var start;\n  var startValue = compositionState._startText;\n  var startLength = startValue.length;\n  var end;\n  var endValue = getText();\n  var endLength = endValue.length;\n\n  for (start = 0; start < startLength; start++) {\n    if (startValue[start] !== endValue[start]) {\n      break;\n    }\n  }\n\n  var minEnd = startLength - start;\n  for (end = 1; end <= minEnd; end++) {\n    if (startValue[startLength - end] !== endValue[endLength - end]) {\n      break;\n    }\n  }\n\n  var sliceTail = end > 1 ? 1 - end : undefined;\n  compositionState._fallbackText = endValue.slice(start, sliceTail);\n  return compositionState._fallbackText;\n}\n\nfunction getText() {\n  if ('value' in compositionState._root) {\n    return compositionState._root.value;\n  }\n  return compositionState._root[getTextContentAccessor()];\n}\n\n/* eslint valid-typeof: 0 */\n\nvar didWarnForAddedNewProperty = false;\nvar isProxySupported = typeof Proxy === 'function';\nvar EVENT_POOL_SIZE = 10;\n\nvar shouldBeReleasedProperties = ['dispatchConfig', '_targetInst', 'nativeEvent', 'isDefaultPrevented', 'isPropagationStopped', '_dispatchListeners', '_dispatchInstances'];\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar EventInterface = {\n  type: null,\n  target: null,\n  // currentTarget is set when dispatching; no use in copying it here\n  currentTarget: emptyFunction$1.thatReturnsNull,\n  eventPhase: null,\n  bubbles: null,\n  cancelable: null,\n  timeStamp: function (event) {\n    return event.timeStamp || Date.now();\n  },\n  defaultPrevented: null,\n  isTrusted: null\n};\n\n/**\n * Synthetic events are dispatched by event plugins, typically in response to a\n * top-level event delegation handler.\n *\n * These systems should generally use pooling to reduce the frequency of garbage\n * collection. The system should check `isPersistent` to determine whether the\n * event should be released into the pool after being dispatched. Users that\n * need a persisted event should invoke `persist`.\n *\n * Synthetic events (and subclasses) implement the DOM Level 3 Events API by\n * normalizing browser quirks. Subclasses do not necessarily have to implement a\n * DOM interface; custom application-specific events can also subclass this.\n *\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {*} targetInst Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @param {DOMEventTarget} nativeEventTarget Target node.\n */\nfunction SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {\n  {\n    // these have a getter/setter for warnings\n    delete this.nativeEvent;\n    delete this.preventDefault;\n    delete this.stopPropagation;\n  }\n\n  this.dispatchConfig = dispatchConfig;\n  this._targetInst = targetInst;\n  this.nativeEvent = nativeEvent;\n\n  var Interface = this.constructor.Interface;\n  for (var propName in Interface) {\n    if (!Interface.hasOwnProperty(propName)) {\n      continue;\n    }\n    {\n      delete this[propName]; // this has a getter/setter for warnings\n    }\n    var normalize = Interface[propName];\n    if (normalize) {\n      this[propName] = normalize(nativeEvent);\n    } else {\n      if (propName === 'target') {\n        this.target = nativeEventTarget;\n      } else {\n        this[propName] = nativeEvent[propName];\n      }\n    }\n  }\n\n  var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;\n  if (defaultPrevented) {\n    this.isDefaultPrevented = emptyFunction$1.thatReturnsTrue;\n  } else {\n    this.isDefaultPrevented = emptyFunction$1.thatReturnsFalse;\n  }\n  this.isPropagationStopped = emptyFunction$1.thatReturnsFalse;\n  return this;\n}\n\n_assign(SyntheticEvent.prototype, {\n  preventDefault: function () {\n    this.defaultPrevented = true;\n    var event = this.nativeEvent;\n    if (!event) {\n      return;\n    }\n\n    if (event.preventDefault) {\n      event.preventDefault();\n    } else if (typeof event.returnValue !== 'unknown') {\n      event.returnValue = false;\n    }\n    this.isDefaultPrevented = emptyFunction$1.thatReturnsTrue;\n  },\n\n  stopPropagation: function () {\n    var event = this.nativeEvent;\n    if (!event) {\n      return;\n    }\n\n    if (event.stopPropagation) {\n      event.stopPropagation();\n    } else if (typeof event.cancelBubble !== 'unknown') {\n      // The ChangeEventPlugin registers a \"propertychange\" event for\n      // IE. This event does not support bubbling or cancelling, and\n      // any references to cancelBubble throw \"Member not found\".  A\n      // typeof check of \"unknown\" circumvents this issue (and is also\n      // IE specific).\n      event.cancelBubble = true;\n    }\n\n    this.isPropagationStopped = emptyFunction$1.thatReturnsTrue;\n  },\n\n  /**\n   * We release all dispatched `SyntheticEvent`s after each event loop, adding\n   * them back into the pool. This allows a way to hold onto a reference that\n   * won't be added back into the pool.\n   */\n  persist: function () {\n    this.isPersistent = emptyFunction$1.thatReturnsTrue;\n  },\n\n  /**\n   * Checks if this event should be released back into the pool.\n   *\n   * @return {boolean} True if this should not be released, false otherwise.\n   */\n  isPersistent: emptyFunction$1.thatReturnsFalse,\n\n  /**\n   * `PooledClass` looks for `destructor` on each instance it releases.\n   */\n  destructor: function () {\n    var Interface = this.constructor.Interface;\n    for (var propName in Interface) {\n      {\n        Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));\n      }\n    }\n    for (var i = 0; i < shouldBeReleasedProperties.length; i++) {\n      this[shouldBeReleasedProperties[i]] = null;\n    }\n    {\n      Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));\n      Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', emptyFunction$1));\n      Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', emptyFunction$1));\n    }\n  }\n});\n\nSyntheticEvent.Interface = EventInterface;\n\n/**\n * Helper to reduce boilerplate when creating subclasses.\n *\n * @param {function} Class\n * @param {?object} Interface\n */\nSyntheticEvent.augmentClass = function (Class, Interface) {\n  var Super = this;\n\n  var E = function () {};\n  E.prototype = Super.prototype;\n  var prototype = new E();\n\n  _assign(prototype, Class.prototype);\n  Class.prototype = prototype;\n  Class.prototype.constructor = Class;\n\n  Class.Interface = _assign({}, Super.Interface, Interface);\n  Class.augmentClass = Super.augmentClass;\n  addEventPoolingTo(Class);\n};\n\n/** Proxying after everything set on SyntheticEvent\n * to resolve Proxy issue on some WebKit browsers\n * in which some Event properties are set to undefined (GH#10010)\n */\n{\n  if (isProxySupported) {\n    /*eslint-disable no-func-assign */\n    SyntheticEvent = new Proxy(SyntheticEvent, {\n      construct: function (target, args) {\n        return this.apply(target, Object.create(target.prototype), args);\n      },\n      apply: function (constructor, that, args) {\n        return new Proxy(constructor.apply(that, args), {\n          set: function (target, prop, value) {\n            if (prop !== 'isPersistent' && !target.constructor.Interface.hasOwnProperty(prop) && shouldBeReleasedProperties.indexOf(prop) === -1) {\n              warning(didWarnForAddedNewProperty || target.isPersistent(), \"This synthetic event is reused for performance reasons. If you're \" + \"seeing this, you're adding a new property in the synthetic event object. \" + 'The property is never released. See ' + 'https://fb.me/react-event-pooling for more information.');\n              didWarnForAddedNewProperty = true;\n            }\n            target[prop] = value;\n            return true;\n          }\n        });\n      }\n    });\n    /*eslint-enable no-func-assign */\n  }\n}\n\naddEventPoolingTo(SyntheticEvent);\n\n/**\n * Helper to nullify syntheticEvent instance properties when destructing\n *\n * @param {String} propName\n * @param {?object} getVal\n * @return {object} defineProperty object\n */\nfunction getPooledWarningPropertyDefinition(propName, getVal) {\n  var isFunction = typeof getVal === 'function';\n  return {\n    configurable: true,\n    set: set,\n    get: get\n  };\n\n  function set(val) {\n    var action = isFunction ? 'setting the method' : 'setting the property';\n    warn(action, 'This is effectively a no-op');\n    return val;\n  }\n\n  function get() {\n    var action = isFunction ? 'accessing the method' : 'accessing the property';\n    var result = isFunction ? 'This is a no-op function' : 'This is set to null';\n    warn(action, result);\n    return getVal;\n  }\n\n  function warn(action, result) {\n    var warningCondition = false;\n    warning(warningCondition, \"This synthetic event is reused for performance reasons. If you're seeing this, \" + \"you're %s `%s` on a released/nullified synthetic event. %s. \" + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result);\n  }\n}\n\nfunction getPooledEvent(dispatchConfig, targetInst, nativeEvent, nativeInst) {\n  var EventConstructor = this;\n  if (EventConstructor.eventPool.length) {\n    var instance = EventConstructor.eventPool.pop();\n    EventConstructor.call(instance, dispatchConfig, targetInst, nativeEvent, nativeInst);\n    return instance;\n  }\n  return new EventConstructor(dispatchConfig, targetInst, nativeEvent, nativeInst);\n}\n\nfunction releasePooledEvent(event) {\n  var EventConstructor = this;\n  !(event instanceof EventConstructor) ? invariant(false, 'Trying to release an event instance  into a pool of a different type.') : void 0;\n  event.destructor();\n  if (EventConstructor.eventPool.length < EVENT_POOL_SIZE) {\n    EventConstructor.eventPool.push(event);\n  }\n}\n\nfunction addEventPoolingTo(EventConstructor) {\n  EventConstructor.eventPool = [];\n  EventConstructor.getPooled = getPooledEvent;\n  EventConstructor.release = releasePooledEvent;\n}\n\nvar SyntheticEvent$1 = SyntheticEvent;\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#events-compositionevents\n */\nvar CompositionEventInterface = {\n  data: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticCompositionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticEvent$1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent$1.augmentClass(SyntheticCompositionEvent, CompositionEventInterface);\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105\n *      /#events-inputevents\n */\nvar InputEventInterface = {\n  data: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticInputEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticEvent$1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent$1.augmentClass(SyntheticInputEvent, InputEventInterface);\n\nvar END_KEYCODES = [9, 13, 27, 32]; // Tab, Return, Esc, Space\nvar START_KEYCODE = 229;\n\nvar canUseCompositionEvent = ExecutionEnvironment.canUseDOM && 'CompositionEvent' in window;\n\nvar documentMode = null;\nif (ExecutionEnvironment.canUseDOM && 'documentMode' in document) {\n  documentMode = document.documentMode;\n}\n\n// Webkit offers a very useful `textInput` event that can be used to\n// directly represent `beforeInput`. The IE `textinput` event is not as\n// useful, so we don't use it.\nvar canUseTextInputEvent = ExecutionEnvironment.canUseDOM && 'TextEvent' in window && !documentMode && !isPresto();\n\n// In IE9+, we have access to composition events, but the data supplied\n// by the native compositionend event may be incorrect. Japanese ideographic\n// spaces, for instance (\\u3000) are not recorded correctly.\nvar useFallbackCompositionData = ExecutionEnvironment.canUseDOM && (!canUseCompositionEvent || documentMode && documentMode > 8 && documentMode <= 11);\n\n/**\n * Opera <= 12 includes TextEvent in window, but does not fire\n * text input events. Rely on keypress instead.\n */\nfunction isPresto() {\n  var opera = window.opera;\n  return typeof opera === 'object' && typeof opera.version === 'function' && parseInt(opera.version(), 10) <= 12;\n}\n\nvar SPACEBAR_CODE = 32;\nvar SPACEBAR_CHAR = String.fromCharCode(SPACEBAR_CODE);\n\n// Events and their corresponding property names.\nvar eventTypes = {\n  beforeInput: {\n    phasedRegistrationNames: {\n      bubbled: 'onBeforeInput',\n      captured: 'onBeforeInputCapture'\n    },\n    dependencies: ['topCompositionEnd', 'topKeyPress', 'topTextInput', 'topPaste']\n  },\n  compositionEnd: {\n    phasedRegistrationNames: {\n      bubbled: 'onCompositionEnd',\n      captured: 'onCompositionEndCapture'\n    },\n    dependencies: ['topBlur', 'topCompositionEnd', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']\n  },\n  compositionStart: {\n    phasedRegistrationNames: {\n      bubbled: 'onCompositionStart',\n      captured: 'onCompositionStartCapture'\n    },\n    dependencies: ['topBlur', 'topCompositionStart', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']\n  },\n  compositionUpdate: {\n    phasedRegistrationNames: {\n      bubbled: 'onCompositionUpdate',\n      captured: 'onCompositionUpdateCapture'\n    },\n    dependencies: ['topBlur', 'topCompositionUpdate', 'topKeyDown', 'topKeyPress', 'topKeyUp', 'topMouseDown']\n  }\n};\n\n// Track whether we've ever handled a keypress on the space key.\nvar hasSpaceKeypress = false;\n\n/**\n * Return whether a native keypress event is assumed to be a command.\n * This is required because Firefox fires `keypress` events for key commands\n * (cut, copy, select-all, etc.) even though no character is inserted.\n */\nfunction isKeypressCommand(nativeEvent) {\n  return (nativeEvent.ctrlKey || nativeEvent.altKey || nativeEvent.metaKey) &&\n  // ctrlKey && altKey is equivalent to AltGr, and is not a command.\n  !(nativeEvent.ctrlKey && nativeEvent.altKey);\n}\n\n/**\n * Translate native top level events into event types.\n *\n * @param {string} topLevelType\n * @return {object}\n */\nfunction getCompositionEventType(topLevelType) {\n  switch (topLevelType) {\n    case 'topCompositionStart':\n      return eventTypes.compositionStart;\n    case 'topCompositionEnd':\n      return eventTypes.compositionEnd;\n    case 'topCompositionUpdate':\n      return eventTypes.compositionUpdate;\n  }\n}\n\n/**\n * Does our fallback best-guess model think this event signifies that\n * composition has begun?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isFallbackCompositionStart(topLevelType, nativeEvent) {\n  return topLevelType === 'topKeyDown' && nativeEvent.keyCode === START_KEYCODE;\n}\n\n/**\n * Does our fallback mode think that this event is the end of composition?\n *\n * @param {string} topLevelType\n * @param {object} nativeEvent\n * @return {boolean}\n */\nfunction isFallbackCompositionEnd(topLevelType, nativeEvent) {\n  switch (topLevelType) {\n    case 'topKeyUp':\n      // Command keys insert or clear IME input.\n      return END_KEYCODES.indexOf(nativeEvent.keyCode) !== -1;\n    case 'topKeyDown':\n      // Expect IME keyCode on each keydown. If we get any other\n      // code we must have exited earlier.\n      return nativeEvent.keyCode !== START_KEYCODE;\n    case 'topKeyPress':\n    case 'topMouseDown':\n    case 'topBlur':\n      // Events are not possible without cancelling IME.\n      return true;\n    default:\n      return false;\n  }\n}\n\n/**\n * Google Input Tools provides composition data via a CustomEvent,\n * with the `data` property populated in the `detail` object. If this\n * is available on the event object, use it. If not, this is a plain\n * composition event and we have nothing special to extract.\n *\n * @param {object} nativeEvent\n * @return {?string}\n */\nfunction getDataFromCustomEvent(nativeEvent) {\n  var detail = nativeEvent.detail;\n  if (typeof detail === 'object' && 'data' in detail) {\n    return detail.data;\n  }\n  return null;\n}\n\n// Track the current IME composition status, if any.\nvar isComposing = false;\n\n/**\n * @return {?object} A SyntheticCompositionEvent.\n */\nfunction extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n  var eventType;\n  var fallbackData;\n\n  if (canUseCompositionEvent) {\n    eventType = getCompositionEventType(topLevelType);\n  } else if (!isComposing) {\n    if (isFallbackCompositionStart(topLevelType, nativeEvent)) {\n      eventType = eventTypes.compositionStart;\n    }\n  } else if (isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n    eventType = eventTypes.compositionEnd;\n  }\n\n  if (!eventType) {\n    return null;\n  }\n\n  if (useFallbackCompositionData) {\n    // The current composition is stored statically and must not be\n    // overwritten while composition continues.\n    if (!isComposing && eventType === eventTypes.compositionStart) {\n      isComposing = initialize(nativeEventTarget);\n    } else if (eventType === eventTypes.compositionEnd) {\n      if (isComposing) {\n        fallbackData = getData();\n      }\n    }\n  }\n\n  var event = SyntheticCompositionEvent.getPooled(eventType, targetInst, nativeEvent, nativeEventTarget);\n\n  if (fallbackData) {\n    // Inject data generated from fallback path into the synthetic event.\n    // This matches the property of native CompositionEventInterface.\n    event.data = fallbackData;\n  } else {\n    var customData = getDataFromCustomEvent(nativeEvent);\n    if (customData !== null) {\n      event.data = customData;\n    }\n  }\n\n  accumulateTwoPhaseDispatches(event);\n  return event;\n}\n\n/**\n * @param {TopLevelTypes} topLevelType Record from `BrowserEventConstants`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The string corresponding to this `beforeInput` event.\n */\nfunction getNativeBeforeInputChars(topLevelType, nativeEvent) {\n  switch (topLevelType) {\n    case 'topCompositionEnd':\n      return getDataFromCustomEvent(nativeEvent);\n    case 'topKeyPress':\n      /**\n       * If native `textInput` events are available, our goal is to make\n       * use of them. However, there is a special case: the spacebar key.\n       * In Webkit, preventing default on a spacebar `textInput` event\n       * cancels character insertion, but it *also* causes the browser\n       * to fall back to its default spacebar behavior of scrolling the\n       * page.\n       *\n       * Tracking at:\n       * https://code.google.com/p/chromium/issues/detail?id=355103\n       *\n       * To avoid this issue, use the keypress event as if no `textInput`\n       * event is available.\n       */\n      var which = nativeEvent.which;\n      if (which !== SPACEBAR_CODE) {\n        return null;\n      }\n\n      hasSpaceKeypress = true;\n      return SPACEBAR_CHAR;\n\n    case 'topTextInput':\n      // Record the characters to be added to the DOM.\n      var chars = nativeEvent.data;\n\n      // If it's a spacebar character, assume that we have already handled\n      // it at the keypress level and bail immediately. Android Chrome\n      // doesn't give us keycodes, so we need to blacklist it.\n      if (chars === SPACEBAR_CHAR && hasSpaceKeypress) {\n        return null;\n      }\n\n      return chars;\n\n    default:\n      // For other native event types, do nothing.\n      return null;\n  }\n}\n\n/**\n * For browsers that do not provide the `textInput` event, extract the\n * appropriate string to use for SyntheticInputEvent.\n *\n * @param {string} topLevelType Record from `BrowserEventConstants`.\n * @param {object} nativeEvent Native browser event.\n * @return {?string} The fallback string for this `beforeInput` event.\n */\nfunction getFallbackBeforeInputChars(topLevelType, nativeEvent) {\n  // If we are currently composing (IME) and using a fallback to do so,\n  // try to extract the composed characters from the fallback object.\n  // If composition event is available, we extract a string only at\n  // compositionevent, otherwise extract it at fallback events.\n  if (isComposing) {\n    if (topLevelType === 'topCompositionEnd' || !canUseCompositionEvent && isFallbackCompositionEnd(topLevelType, nativeEvent)) {\n      var chars = getData();\n      reset();\n      isComposing = false;\n      return chars;\n    }\n    return null;\n  }\n\n  switch (topLevelType) {\n    case 'topPaste':\n      // If a paste event occurs after a keypress, throw out the input\n      // chars. Paste events should not lead to BeforeInput events.\n      return null;\n    case 'topKeyPress':\n      /**\n       * As of v27, Firefox may fire keypress events even when no character\n       * will be inserted. A few possibilities:\n       *\n       * - `which` is `0`. Arrow keys, Esc key, etc.\n       *\n       * - `which` is the pressed key code, but no char is available.\n       *   Ex: 'AltGr + d` in Polish. There is no modified character for\n       *   this key combination and no character is inserted into the\n       *   document, but FF fires the keypress for char code `100` anyway.\n       *   No `input` event will occur.\n       *\n       * - `which` is the pressed key code, but a command combination is\n       *   being used. Ex: `Cmd+C`. No character is inserted, and no\n       *   `input` event will occur.\n       */\n      if (!isKeypressCommand(nativeEvent)) {\n        // IE fires the `keypress` event when a user types an emoji via\n        // Touch keyboard of Windows.  In such a case, the `char` property\n        // holds an emoji character like `\\uD83D\\uDE0A`.  Because its length\n        // is 2, the property `which` does not represent an emoji correctly.\n        // In such a case, we directly return the `char` property instead of\n        // using `which`.\n        if (nativeEvent.char && nativeEvent.char.length > 1) {\n          return nativeEvent.char;\n        } else if (nativeEvent.which) {\n          return String.fromCharCode(nativeEvent.which);\n        }\n      }\n      return null;\n    case 'topCompositionEnd':\n      return useFallbackCompositionData ? null : nativeEvent.data;\n    default:\n      return null;\n  }\n}\n\n/**\n * Extract a SyntheticInputEvent for `beforeInput`, based on either native\n * `textInput` or fallback behavior.\n *\n * @return {?object} A SyntheticInputEvent.\n */\nfunction extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n  var chars;\n\n  if (canUseTextInputEvent) {\n    chars = getNativeBeforeInputChars(topLevelType, nativeEvent);\n  } else {\n    chars = getFallbackBeforeInputChars(topLevelType, nativeEvent);\n  }\n\n  // If no characters are being inserted, no BeforeInput event should\n  // be fired.\n  if (!chars) {\n    return null;\n  }\n\n  var event = SyntheticInputEvent.getPooled(eventTypes.beforeInput, targetInst, nativeEvent, nativeEventTarget);\n\n  event.data = chars;\n  accumulateTwoPhaseDispatches(event);\n  return event;\n}\n\n/**\n * Create an `onBeforeInput` event to match\n * http://www.w3.org/TR/2013/WD-DOM-Level-3-Events-20131105/#events-inputevents.\n *\n * This event plugin is based on the native `textInput` event\n * available in Chrome, Safari, Opera, and IE. This event fires after\n * `onKeyPress` and `onCompositionEnd`, but before `onInput`.\n *\n * `beforeInput` is spec'd but not implemented in any browsers, and\n * the `input` event does not provide any useful information about what has\n * actually been added, contrary to the spec. Thus, `textInput` is the best\n * available event to identify the characters that have actually been inserted\n * into the target node.\n *\n * This plugin is also responsible for emitting `composition` events, thus\n * allowing us to share composition fallback code for both `beforeInput` and\n * `composition` event types.\n */\nvar BeforeInputEventPlugin = {\n  eventTypes: eventTypes,\n\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    return [extractCompositionEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget), extractBeforeInputEvent(topLevelType, targetInst, nativeEvent, nativeEventTarget)];\n  }\n};\n\n// Use to restore controlled state after a change event has fired.\n\nvar fiberHostComponent = null;\n\nvar ReactControlledComponentInjection = {\n  injectFiberControlledHostComponent: function (hostComponentImpl) {\n    // The fiber implementation doesn't use dynamic dispatch so we need to\n    // inject the implementation.\n    fiberHostComponent = hostComponentImpl;\n  }\n};\n\nvar restoreTarget = null;\nvar restoreQueue = null;\n\nfunction restoreStateOfTarget(target) {\n  // We perform this translation at the end of the event loop so that we\n  // always receive the correct fiber here\n  var internalInstance = getInstanceFromNode(target);\n  if (!internalInstance) {\n    // Unmounted\n    return;\n  }\n  !(fiberHostComponent && typeof fiberHostComponent.restoreControlledState === 'function') ? invariant(false, 'Fiber needs to be injected to handle a fiber target for controlled events. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n  var props = getFiberCurrentPropsFromNode(internalInstance.stateNode);\n  fiberHostComponent.restoreControlledState(internalInstance.stateNode, internalInstance.type, props);\n}\n\nvar injection$3 = ReactControlledComponentInjection;\n\nfunction enqueueStateRestore(target) {\n  if (restoreTarget) {\n    if (restoreQueue) {\n      restoreQueue.push(target);\n    } else {\n      restoreQueue = [target];\n    }\n  } else {\n    restoreTarget = target;\n  }\n}\n\nfunction restoreStateIfNeeded() {\n  if (!restoreTarget) {\n    return;\n  }\n  var target = restoreTarget;\n  var queuedTargets = restoreQueue;\n  restoreTarget = null;\n  restoreQueue = null;\n\n  restoreStateOfTarget(target);\n  if (queuedTargets) {\n    for (var i = 0; i < queuedTargets.length; i++) {\n      restoreStateOfTarget(queuedTargets[i]);\n    }\n  }\n}\n\nvar ReactControlledComponent = Object.freeze({\n\tinjection: injection$3,\n\tenqueueStateRestore: enqueueStateRestore,\n\trestoreStateIfNeeded: restoreStateIfNeeded\n});\n\n// Used as a way to call batchedUpdates when we don't have a reference to\n// the renderer. Such as when we're dispatching events or if third party\n// libraries need to call batchedUpdates. Eventually, this API will go away when\n// everything is batched by default. We'll then have a similar API to opt-out of\n// scheduled work and instead do synchronous work.\n\n// Defaults\nvar fiberBatchedUpdates = function (fn, bookkeeping) {\n  return fn(bookkeeping);\n};\n\nvar isNestingBatched = false;\nfunction batchedUpdates(fn, bookkeeping) {\n  if (isNestingBatched) {\n    // If we are currently inside another batch, we need to wait until it\n    // fully completes before restoring state. Therefore, we add the target to\n    // a queue of work.\n    return fiberBatchedUpdates(fn, bookkeeping);\n  }\n  isNestingBatched = true;\n  try {\n    return fiberBatchedUpdates(fn, bookkeeping);\n  } finally {\n    // Here we wait until all updates have propagated, which is important\n    // when using controlled components within layers:\n    // https://github.com/facebook/react/issues/1698\n    // Then we restore state of any controlled component.\n    isNestingBatched = false;\n    restoreStateIfNeeded();\n  }\n}\n\nvar ReactGenericBatchingInjection = {\n  injectFiberBatchedUpdates: function (_batchedUpdates) {\n    fiberBatchedUpdates = _batchedUpdates;\n  }\n};\n\nvar injection$4 = ReactGenericBatchingInjection;\n\n/**\n * @see http://www.whatwg.org/specs/web-apps/current-work/multipage/the-input-element.html#input-type-attr-summary\n */\nvar supportedInputTypes = {\n  color: true,\n  date: true,\n  datetime: true,\n  'datetime-local': true,\n  email: true,\n  month: true,\n  number: true,\n  password: true,\n  range: true,\n  search: true,\n  tel: true,\n  text: true,\n  time: true,\n  url: true,\n  week: true\n};\n\nfunction isTextInputElement(elem) {\n  var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n\n  if (nodeName === 'input') {\n    return !!supportedInputTypes[elem.type];\n  }\n\n  if (nodeName === 'textarea') {\n    return true;\n  }\n\n  return false;\n}\n\n/**\n * HTML nodeType values that represent the type of the node\n */\n\nvar ELEMENT_NODE = 1;\nvar TEXT_NODE = 3;\nvar COMMENT_NODE = 8;\nvar DOCUMENT_NODE = 9;\nvar DOCUMENT_FRAGMENT_NODE = 11;\n\n/**\n * Gets the target node from a native browser event by accounting for\n * inconsistencies in browser DOM APIs.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {DOMEventTarget} Target node.\n */\nfunction getEventTarget(nativeEvent) {\n  var target = nativeEvent.target || nativeEvent.srcElement || window;\n\n  // Normalize SVG <use> element events #4963\n  if (target.correspondingUseElement) {\n    target = target.correspondingUseElement;\n  }\n\n  // Safari may fire events on text nodes (Node.TEXT_NODE is 3).\n  // @see http://www.quirksmode.org/js/events_properties.html\n  return target.nodeType === TEXT_NODE ? target.parentNode : target;\n}\n\nvar useHasFeature;\nif (ExecutionEnvironment.canUseDOM) {\n  useHasFeature = document.implementation && document.implementation.hasFeature &&\n  // always returns true in newer browsers as per the standard.\n  // @see http://dom.spec.whatwg.org/#dom-domimplementation-hasfeature\n  document.implementation.hasFeature('', '') !== true;\n}\n\n/**\n * Checks if an event is supported in the current execution environment.\n *\n * NOTE: This will not work correctly for non-generic events such as `change`,\n * `reset`, `load`, `error`, and `select`.\n *\n * Borrows from Modernizr.\n *\n * @param {string} eventNameSuffix Event name, e.g. \"click\".\n * @param {?boolean} capture Check if the capture phase is supported.\n * @return {boolean} True if the event is supported.\n * @internal\n * @license Modernizr 3.0.0pre (Custom Build) | MIT\n */\nfunction isEventSupported(eventNameSuffix, capture) {\n  if (!ExecutionEnvironment.canUseDOM || capture && !('addEventListener' in document)) {\n    return false;\n  }\n\n  var eventName = 'on' + eventNameSuffix;\n  var isSupported = eventName in document;\n\n  if (!isSupported) {\n    var element = document.createElement('div');\n    element.setAttribute(eventName, 'return;');\n    isSupported = typeof element[eventName] === 'function';\n  }\n\n  if (!isSupported && useHasFeature && eventNameSuffix === 'wheel') {\n    // This is the only way to test support for the `wheel` event in IE9+.\n    isSupported = document.implementation.hasFeature('Events.wheel', '3.0');\n  }\n\n  return isSupported;\n}\n\nfunction isCheckable(elem) {\n  var type = elem.type;\n  var nodeName = elem.nodeName;\n  return nodeName && nodeName.toLowerCase() === 'input' && (type === 'checkbox' || type === 'radio');\n}\n\nfunction getTracker(node) {\n  return node._valueTracker;\n}\n\nfunction detachTracker(node) {\n  node._valueTracker = null;\n}\n\nfunction getValueFromNode(node) {\n  var value = '';\n  if (!node) {\n    return value;\n  }\n\n  if (isCheckable(node)) {\n    value = node.checked ? 'true' : 'false';\n  } else {\n    value = node.value;\n  }\n\n  return value;\n}\n\nfunction trackValueOnNode(node) {\n  var valueField = isCheckable(node) ? 'checked' : 'value';\n  var descriptor = Object.getOwnPropertyDescriptor(node.constructor.prototype, valueField);\n\n  var currentValue = '' + node[valueField];\n\n  // if someone has already defined a value or Safari, then bail\n  // and don't track value will cause over reporting of changes,\n  // but it's better then a hard failure\n  // (needed for certain tests that spyOn input values and Safari)\n  if (node.hasOwnProperty(valueField) || typeof descriptor.get !== 'function' || typeof descriptor.set !== 'function') {\n    return;\n  }\n\n  Object.defineProperty(node, valueField, {\n    enumerable: descriptor.enumerable,\n    configurable: true,\n    get: function () {\n      return descriptor.get.call(this);\n    },\n    set: function (value) {\n      currentValue = '' + value;\n      descriptor.set.call(this, value);\n    }\n  });\n\n  var tracker = {\n    getValue: function () {\n      return currentValue;\n    },\n    setValue: function (value) {\n      currentValue = '' + value;\n    },\n    stopTracking: function () {\n      detachTracker(node);\n      delete node[valueField];\n    }\n  };\n  return tracker;\n}\n\nfunction track(node) {\n  if (getTracker(node)) {\n    return;\n  }\n\n  // TODO: Once it's just Fiber we can move this to node._wrapperState\n  node._valueTracker = trackValueOnNode(node);\n}\n\nfunction updateValueIfChanged(node) {\n  if (!node) {\n    return false;\n  }\n\n  var tracker = getTracker(node);\n  // if there is no tracker at this point it's unlikely\n  // that trying again will succeed\n  if (!tracker) {\n    return true;\n  }\n\n  var lastValue = tracker.getValue();\n  var nextValue = getValueFromNode(node);\n  if (nextValue !== lastValue) {\n    tracker.setValue(nextValue);\n    return true;\n  }\n  return false;\n}\n\nvar eventTypes$1 = {\n  change: {\n    phasedRegistrationNames: {\n      bubbled: 'onChange',\n      captured: 'onChangeCapture'\n    },\n    dependencies: ['topBlur', 'topChange', 'topClick', 'topFocus', 'topInput', 'topKeyDown', 'topKeyUp', 'topSelectionChange']\n  }\n};\n\nfunction createAndAccumulateChangeEvent(inst, nativeEvent, target) {\n  var event = SyntheticEvent$1.getPooled(eventTypes$1.change, inst, nativeEvent, target);\n  event.type = 'change';\n  // Flag this event loop as needing state restore.\n  enqueueStateRestore(target);\n  accumulateTwoPhaseDispatches(event);\n  return event;\n}\n/**\n * For IE shims\n */\nvar activeElement = null;\nvar activeElementInst = null;\n\n/**\n * SECTION: handle `change` event\n */\nfunction shouldUseChangeEvent(elem) {\n  var nodeName = elem.nodeName && elem.nodeName.toLowerCase();\n  return nodeName === 'select' || nodeName === 'input' && elem.type === 'file';\n}\n\nfunction manualDispatchChangeEvent(nativeEvent) {\n  var event = createAndAccumulateChangeEvent(activeElementInst, nativeEvent, getEventTarget(nativeEvent));\n\n  // If change and propertychange bubbled, we'd just bind to it like all the\n  // other events and have it go through ReactBrowserEventEmitter. Since it\n  // doesn't, we manually listen for the events and so we have to enqueue and\n  // process the abstract event manually.\n  //\n  // Batching is necessary here in order to ensure that all event handlers run\n  // before the next rerender (including event handlers attached to ancestor\n  // elements instead of directly on the input). Without this, controlled\n  // components don't work properly in conjunction with event bubbling because\n  // the component is rerendered and the value reverted before all the event\n  // handlers can run. See https://github.com/facebook/react/issues/708.\n  batchedUpdates(runEventInBatch, event);\n}\n\nfunction runEventInBatch(event) {\n  enqueueEvents(event);\n  processEventQueue(false);\n}\n\nfunction getInstIfValueChanged(targetInst) {\n  var targetNode = getNodeFromInstance$1(targetInst);\n  if (updateValueIfChanged(targetNode)) {\n    return targetInst;\n  }\n}\n\nfunction getTargetInstForChangeEvent(topLevelType, targetInst) {\n  if (topLevelType === 'topChange') {\n    return targetInst;\n  }\n}\n\n/**\n * SECTION: handle `input` event\n */\nvar isInputEventSupported = false;\nif (ExecutionEnvironment.canUseDOM) {\n  // IE9 claims to support the input event but fails to trigger it when\n  // deleting text, so we ignore its input events.\n  isInputEventSupported = isEventSupported('input') && (!document.documentMode || document.documentMode > 9);\n}\n\n/**\n * (For IE <=9) Starts tracking propertychange events on the passed-in element\n * and override the value property so that we can distinguish user events from\n * value changes in JS.\n */\nfunction startWatchingForValueChange(target, targetInst) {\n  activeElement = target;\n  activeElementInst = targetInst;\n  activeElement.attachEvent('onpropertychange', handlePropertyChange);\n}\n\n/**\n * (For IE <=9) Removes the event listeners from the currently-tracked element,\n * if any exists.\n */\nfunction stopWatchingForValueChange() {\n  if (!activeElement) {\n    return;\n  }\n  activeElement.detachEvent('onpropertychange', handlePropertyChange);\n  activeElement = null;\n  activeElementInst = null;\n}\n\n/**\n * (For IE <=9) Handles a propertychange event, sending a `change` event if\n * the value of the active element has changed.\n */\nfunction handlePropertyChange(nativeEvent) {\n  if (nativeEvent.propertyName !== 'value') {\n    return;\n  }\n  if (getInstIfValueChanged(activeElementInst)) {\n    manualDispatchChangeEvent(nativeEvent);\n  }\n}\n\nfunction handleEventsForInputEventPolyfill(topLevelType, target, targetInst) {\n  if (topLevelType === 'topFocus') {\n    // In IE9, propertychange fires for most input events but is buggy and\n    // doesn't fire when text is deleted, but conveniently, selectionchange\n    // appears to fire in all of the remaining cases so we catch those and\n    // forward the event if the value has changed\n    // In either case, we don't want to call the event handler if the value\n    // is changed from JS so we redefine a setter for `.value` that updates\n    // our activeElementValue variable, allowing us to ignore those changes\n    //\n    // stopWatching() should be a noop here but we call it just in case we\n    // missed a blur event somehow.\n    stopWatchingForValueChange();\n    startWatchingForValueChange(target, targetInst);\n  } else if (topLevelType === 'topBlur') {\n    stopWatchingForValueChange();\n  }\n}\n\n// For IE8 and IE9.\nfunction getTargetInstForInputEventPolyfill(topLevelType, targetInst) {\n  if (topLevelType === 'topSelectionChange' || topLevelType === 'topKeyUp' || topLevelType === 'topKeyDown') {\n    // On the selectionchange event, the target is just document which isn't\n    // helpful for us so just check activeElement instead.\n    //\n    // 99% of the time, keydown and keyup aren't necessary. IE8 fails to fire\n    // propertychange on the first input event after setting `value` from a\n    // script and fires only keydown, keypress, keyup. Catching keyup usually\n    // gets it and catching keydown lets us fire an event for the first\n    // keystroke if user does a key repeat (it'll be a little delayed: right\n    // before the second keystroke). Other input methods (e.g., paste) seem to\n    // fire selectionchange normally.\n    return getInstIfValueChanged(activeElementInst);\n  }\n}\n\n/**\n * SECTION: handle `click` event\n */\nfunction shouldUseClickEvent(elem) {\n  // Use the `click` event to detect changes to checkbox and radio inputs.\n  // This approach works across all browsers, whereas `change` does not fire\n  // until `blur` in IE8.\n  var nodeName = elem.nodeName;\n  return nodeName && nodeName.toLowerCase() === 'input' && (elem.type === 'checkbox' || elem.type === 'radio');\n}\n\nfunction getTargetInstForClickEvent(topLevelType, targetInst) {\n  if (topLevelType === 'topClick') {\n    return getInstIfValueChanged(targetInst);\n  }\n}\n\nfunction getTargetInstForInputOrChangeEvent(topLevelType, targetInst) {\n  if (topLevelType === 'topInput' || topLevelType === 'topChange') {\n    return getInstIfValueChanged(targetInst);\n  }\n}\n\nfunction handleControlledInputBlur(inst, node) {\n  // TODO: In IE, inst is occasionally null. Why?\n  if (inst == null) {\n    return;\n  }\n\n  // Fiber and ReactDOM keep wrapper state in separate places\n  var state = inst._wrapperState || node._wrapperState;\n\n  if (!state || !state.controlled || node.type !== 'number') {\n    return;\n  }\n\n  // If controlled, assign the value attribute to the current value on blur\n  var value = '' + node.value;\n  if (node.getAttribute('value') !== value) {\n    node.setAttribute('value', value);\n  }\n}\n\n/**\n * This plugin creates an `onChange` event that normalizes change events\n * across form elements. This event fires at a time when it's possible to\n * change the element's value without seeing a flicker.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - select\n */\nvar ChangeEventPlugin = {\n  eventTypes: eventTypes$1,\n\n  _isInputEventSupported: isInputEventSupported,\n\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    var targetNode = targetInst ? getNodeFromInstance$1(targetInst) : window;\n\n    var getTargetInstFunc, handleEventFunc;\n    if (shouldUseChangeEvent(targetNode)) {\n      getTargetInstFunc = getTargetInstForChangeEvent;\n    } else if (isTextInputElement(targetNode)) {\n      if (isInputEventSupported) {\n        getTargetInstFunc = getTargetInstForInputOrChangeEvent;\n      } else {\n        getTargetInstFunc = getTargetInstForInputEventPolyfill;\n        handleEventFunc = handleEventsForInputEventPolyfill;\n      }\n    } else if (shouldUseClickEvent(targetNode)) {\n      getTargetInstFunc = getTargetInstForClickEvent;\n    }\n\n    if (getTargetInstFunc) {\n      var inst = getTargetInstFunc(topLevelType, targetInst);\n      if (inst) {\n        var event = createAndAccumulateChangeEvent(inst, nativeEvent, nativeEventTarget);\n        return event;\n      }\n    }\n\n    if (handleEventFunc) {\n      handleEventFunc(topLevelType, targetNode, targetInst);\n    }\n\n    // When blurring, set the value attribute for number inputs\n    if (topLevelType === 'topBlur') {\n      handleControlledInputBlur(targetInst, targetNode);\n    }\n  }\n};\n\n/**\n * Module that is injectable into `EventPluginHub`, that specifies a\n * deterministic ordering of `EventPlugin`s. A convenient way to reason about\n * plugins, without having to package every one of them. This is better than\n * having plugins be ordered in the same order that they are injected because\n * that ordering would be influenced by the packaging order.\n * `ResponderEventPlugin` must occur before `SimpleEventPlugin` so that\n * preventing default on events is convenient in `SimpleEventPlugin` handlers.\n */\nvar DOMEventPluginOrder = ['ResponderEventPlugin', 'SimpleEventPlugin', 'TapEventPlugin', 'EnterLeaveEventPlugin', 'ChangeEventPlugin', 'SelectEventPlugin', 'BeforeInputEventPlugin'];\n\n/**\n * @interface UIEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar UIEventInterface = {\n  view: null,\n  detail: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticUIEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticEvent$1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent$1.augmentClass(SyntheticUIEvent, UIEventInterface);\n\n/**\n * Translation from modifier key to the associated property in the event.\n * @see http://www.w3.org/TR/DOM-Level-3-Events/#keys-Modifiers\n */\n\nvar modifierKeyToProp = {\n  Alt: 'altKey',\n  Control: 'ctrlKey',\n  Meta: 'metaKey',\n  Shift: 'shiftKey'\n};\n\n// IE8 does not implement getModifierState so we simply map it to the only\n// modifier keys exposed by the event itself, does not support Lock-keys.\n// Currently, all major browsers except Chrome seems to support Lock-keys.\nfunction modifierStateGetter(keyArg) {\n  var syntheticEvent = this;\n  var nativeEvent = syntheticEvent.nativeEvent;\n  if (nativeEvent.getModifierState) {\n    return nativeEvent.getModifierState(keyArg);\n  }\n  var keyProp = modifierKeyToProp[keyArg];\n  return keyProp ? !!nativeEvent[keyProp] : false;\n}\n\nfunction getEventModifierState(nativeEvent) {\n  return modifierStateGetter;\n}\n\n/**\n * @interface MouseEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar MouseEventInterface = {\n  screenX: null,\n  screenY: null,\n  clientX: null,\n  clientY: null,\n  pageX: null,\n  pageY: null,\n  ctrlKey: null,\n  shiftKey: null,\n  altKey: null,\n  metaKey: null,\n  getModifierState: getEventModifierState,\n  button: null,\n  buttons: null,\n  relatedTarget: function (event) {\n    return event.relatedTarget || (event.fromElement === event.srcElement ? event.toElement : event.fromElement);\n  }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticMouseEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticMouseEvent, MouseEventInterface);\n\nvar eventTypes$2 = {\n  mouseEnter: {\n    registrationName: 'onMouseEnter',\n    dependencies: ['topMouseOut', 'topMouseOver']\n  },\n  mouseLeave: {\n    registrationName: 'onMouseLeave',\n    dependencies: ['topMouseOut', 'topMouseOver']\n  }\n};\n\nvar EnterLeaveEventPlugin = {\n  eventTypes: eventTypes$2,\n\n  /**\n   * For almost every interaction we care about, there will be both a top-level\n   * `mouseover` and `mouseout` event that occurs. Only use `mouseout` so that\n   * we do not extract duplicate events. However, moving the mouse into the\n   * browser from outside will not fire a `mouseout` event. In this case, we use\n   * the `mouseover` top-level event.\n   */\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    if (topLevelType === 'topMouseOver' && (nativeEvent.relatedTarget || nativeEvent.fromElement)) {\n      return null;\n    }\n    if (topLevelType !== 'topMouseOut' && topLevelType !== 'topMouseOver') {\n      // Must not be a mouse in or mouse out - ignoring.\n      return null;\n    }\n\n    var win;\n    if (nativeEventTarget.window === nativeEventTarget) {\n      // `nativeEventTarget` is probably a window object.\n      win = nativeEventTarget;\n    } else {\n      // TODO: Figure out why `ownerDocument` is sometimes undefined in IE8.\n      var doc = nativeEventTarget.ownerDocument;\n      if (doc) {\n        win = doc.defaultView || doc.parentWindow;\n      } else {\n        win = window;\n      }\n    }\n\n    var from;\n    var to;\n    if (topLevelType === 'topMouseOut') {\n      from = targetInst;\n      var related = nativeEvent.relatedTarget || nativeEvent.toElement;\n      to = related ? getClosestInstanceFromNode(related) : null;\n    } else {\n      // Moving to a node from outside the window.\n      from = null;\n      to = targetInst;\n    }\n\n    if (from === to) {\n      // Nothing pertains to our managed components.\n      return null;\n    }\n\n    var fromNode = from == null ? win : getNodeFromInstance$1(from);\n    var toNode = to == null ? win : getNodeFromInstance$1(to);\n\n    var leave = SyntheticMouseEvent.getPooled(eventTypes$2.mouseLeave, from, nativeEvent, nativeEventTarget);\n    leave.type = 'mouseleave';\n    leave.target = fromNode;\n    leave.relatedTarget = toNode;\n\n    var enter = SyntheticMouseEvent.getPooled(eventTypes$2.mouseEnter, to, nativeEvent, nativeEventTarget);\n    enter.type = 'mouseenter';\n    enter.target = toNode;\n    enter.relatedTarget = fromNode;\n\n    accumulateEnterLeaveDispatches(leave, enter, from, to);\n\n    return [leave, enter];\n  }\n};\n\n/**\n * `ReactInstanceMap` maintains a mapping from a public facing stateful\n * instance (key) and the internal representation (value). This allows public\n * methods to accept the user facing instance as an argument and map them back\n * to internal methods.\n *\n * Note that this module is currently shared and assumed to be stateless.\n * If this becomes an actual Map, that will break.\n */\n\n/**\n * This API should be called `delete` but we'd have to make sure to always\n * transform these to strings for IE support. When this transform is fully\n * supported we can rename it.\n */\n\n\nfunction get(key) {\n  return key._reactInternalFiber;\n}\n\nfunction has(key) {\n  return key._reactInternalFiber !== undefined;\n}\n\nfunction set(key, value) {\n  key._reactInternalFiber = value;\n}\n\nvar ReactInternals = React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;\n\nvar ReactCurrentOwner = ReactInternals.ReactCurrentOwner;\nvar ReactDebugCurrentFrame = ReactInternals.ReactDebugCurrentFrame;\n\nfunction getComponentName(fiber) {\n  var type = fiber.type;\n\n  if (typeof type === 'string') {\n    return type;\n  }\n  if (typeof type === 'function') {\n    return type.displayName || type.name;\n  }\n  return null;\n}\n\n// Don't change these two values:\nvar NoEffect = 0; //           0b00000000\nvar PerformedWork = 1; //      0b00000001\n\n// You can change the rest (and add more).\nvar Placement = 2; //          0b00000010\nvar Update = 4; //             0b00000100\nvar PlacementAndUpdate = 6; // 0b00000110\nvar Deletion = 8; //           0b00001000\nvar ContentReset = 16; //      0b00010000\nvar Callback = 32; //          0b00100000\nvar Err = 64; //               0b01000000\nvar Ref = 128; //              0b10000000\n\nvar MOUNTING = 1;\nvar MOUNTED = 2;\nvar UNMOUNTED = 3;\n\nfunction isFiberMountedImpl(fiber) {\n  var node = fiber;\n  if (!fiber.alternate) {\n    // If there is no alternate, this might be a new tree that isn't inserted\n    // yet. If it is, then it will have a pending insertion effect on it.\n    if ((node.effectTag & Placement) !== NoEffect) {\n      return MOUNTING;\n    }\n    while (node['return']) {\n      node = node['return'];\n      if ((node.effectTag & Placement) !== NoEffect) {\n        return MOUNTING;\n      }\n    }\n  } else {\n    while (node['return']) {\n      node = node['return'];\n    }\n  }\n  if (node.tag === HostRoot) {\n    // TODO: Check if this was a nested HostRoot when used with\n    // renderContainerIntoSubtree.\n    return MOUNTED;\n  }\n  // If we didn't hit the root, that means that we're in an disconnected tree\n  // that has been unmounted.\n  return UNMOUNTED;\n}\n\nfunction isFiberMounted(fiber) {\n  return isFiberMountedImpl(fiber) === MOUNTED;\n}\n\nfunction isMounted(component) {\n  {\n    var owner = ReactCurrentOwner.current;\n    if (owner !== null && owner.tag === ClassComponent) {\n      var ownerFiber = owner;\n      var instance = ownerFiber.stateNode;\n      warning(instance._warnedAboutRefsInRender, '%s is accessing isMounted inside its render() function. ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', getComponentName(ownerFiber) || 'A component');\n      instance._warnedAboutRefsInRender = true;\n    }\n  }\n\n  var fiber = get(component);\n  if (!fiber) {\n    return false;\n  }\n  return isFiberMountedImpl(fiber) === MOUNTED;\n}\n\nfunction assertIsMounted(fiber) {\n  !(isFiberMountedImpl(fiber) === MOUNTED) ? invariant(false, 'Unable to find node on an unmounted component.') : void 0;\n}\n\nfunction findCurrentFiberUsingSlowPath(fiber) {\n  var alternate = fiber.alternate;\n  if (!alternate) {\n    // If there is no alternate, then we only need to check if it is mounted.\n    var state = isFiberMountedImpl(fiber);\n    !(state !== UNMOUNTED) ? invariant(false, 'Unable to find node on an unmounted component.') : void 0;\n    if (state === MOUNTING) {\n      return null;\n    }\n    return fiber;\n  }\n  // If we have two possible branches, we'll walk backwards up to the root\n  // to see what path the root points to. On the way we may hit one of the\n  // special cases and we'll deal with them.\n  var a = fiber;\n  var b = alternate;\n  while (true) {\n    var parentA = a['return'];\n    var parentB = parentA ? parentA.alternate : null;\n    if (!parentA || !parentB) {\n      // We're at the root.\n      break;\n    }\n\n    // If both copies of the parent fiber point to the same child, we can\n    // assume that the child is current. This happens when we bailout on low\n    // priority: the bailed out fiber's child reuses the current child.\n    if (parentA.child === parentB.child) {\n      var child = parentA.child;\n      while (child) {\n        if (child === a) {\n          // We've determined that A is the current branch.\n          assertIsMounted(parentA);\n          return fiber;\n        }\n        if (child === b) {\n          // We've determined that B is the current branch.\n          assertIsMounted(parentA);\n          return alternate;\n        }\n        child = child.sibling;\n      }\n      // We should never have an alternate for any mounting node. So the only\n      // way this could possibly happen is if this was unmounted, if at all.\n      invariant(false, 'Unable to find node on an unmounted component.');\n    }\n\n    if (a['return'] !== b['return']) {\n      // The return pointer of A and the return pointer of B point to different\n      // fibers. We assume that return pointers never criss-cross, so A must\n      // belong to the child set of A.return, and B must belong to the child\n      // set of B.return.\n      a = parentA;\n      b = parentB;\n    } else {\n      // The return pointers point to the same fiber. We'll have to use the\n      // default, slow path: scan the child sets of each parent alternate to see\n      // which child belongs to which set.\n      //\n      // Search parent A's child set\n      var didFindChild = false;\n      var _child = parentA.child;\n      while (_child) {\n        if (_child === a) {\n          didFindChild = true;\n          a = parentA;\n          b = parentB;\n          break;\n        }\n        if (_child === b) {\n          didFindChild = true;\n          b = parentA;\n          a = parentB;\n          break;\n        }\n        _child = _child.sibling;\n      }\n      if (!didFindChild) {\n        // Search parent B's child set\n        _child = parentB.child;\n        while (_child) {\n          if (_child === a) {\n            didFindChild = true;\n            a = parentB;\n            b = parentA;\n            break;\n          }\n          if (_child === b) {\n            didFindChild = true;\n            b = parentB;\n            a = parentA;\n            break;\n          }\n          _child = _child.sibling;\n        }\n        !didFindChild ? invariant(false, 'Child was not found in either parent set. This indicates a bug in React related to the return pointer. Please file an issue.') : void 0;\n      }\n    }\n\n    !(a.alternate === b) ? invariant(false, 'Return fibers should always be each others\\' alternates. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n  }\n  // If the root is not a host container, we're in a disconnected tree. I.e.\n  // unmounted.\n  !(a.tag === HostRoot) ? invariant(false, 'Unable to find node on an unmounted component.') : void 0;\n  if (a.stateNode.current === a) {\n    // We've determined that A is the current branch.\n    return fiber;\n  }\n  // Otherwise B has to be current branch.\n  return alternate;\n}\n\nfunction findCurrentHostFiber(parent) {\n  var currentParent = findCurrentFiberUsingSlowPath(parent);\n  if (!currentParent) {\n    return null;\n  }\n\n  // Next we'll drill down this component to find the first HostComponent/Text.\n  var node = currentParent;\n  while (true) {\n    if (node.tag === HostComponent || node.tag === HostText) {\n      return node;\n    } else if (node.child) {\n      node.child['return'] = node;\n      node = node.child;\n      continue;\n    }\n    if (node === currentParent) {\n      return null;\n    }\n    while (!node.sibling) {\n      if (!node['return'] || node['return'] === currentParent) {\n        return null;\n      }\n      node = node['return'];\n    }\n    node.sibling['return'] = node['return'];\n    node = node.sibling;\n  }\n  // Flow needs the return null here, but ESLint complains about it.\n  // eslint-disable-next-line no-unreachable\n  return null;\n}\n\nfunction findCurrentHostFiberWithNoPortals(parent) {\n  var currentParent = findCurrentFiberUsingSlowPath(parent);\n  if (!currentParent) {\n    return null;\n  }\n\n  // Next we'll drill down this component to find the first HostComponent/Text.\n  var node = currentParent;\n  while (true) {\n    if (node.tag === HostComponent || node.tag === HostText) {\n      return node;\n    } else if (node.child && node.tag !== HostPortal) {\n      node.child['return'] = node;\n      node = node.child;\n      continue;\n    }\n    if (node === currentParent) {\n      return null;\n    }\n    while (!node.sibling) {\n      if (!node['return'] || node['return'] === currentParent) {\n        return null;\n      }\n      node = node['return'];\n    }\n    node.sibling['return'] = node['return'];\n    node = node.sibling;\n  }\n  // Flow needs the return null here, but ESLint complains about it.\n  // eslint-disable-next-line no-unreachable\n  return null;\n}\n\nvar CALLBACK_BOOKKEEPING_POOL_SIZE = 10;\nvar callbackBookkeepingPool = [];\n\n/**\n * Find the deepest React component completely containing the root of the\n * passed-in instance (for use when entire React trees are nested within each\n * other). If React trees are not nested, returns null.\n */\nfunction findRootContainerNode(inst) {\n  // TODO: It may be a good idea to cache this to prevent unnecessary DOM\n  // traversal, but caching is difficult to do correctly without using a\n  // mutation observer to listen for all DOM changes.\n  while (inst['return']) {\n    inst = inst['return'];\n  }\n  if (inst.tag !== HostRoot) {\n    // This can happen if we're in a detached tree.\n    return null;\n  }\n  return inst.stateNode.containerInfo;\n}\n\n// Used to store ancestor hierarchy in top level callback\nfunction getTopLevelCallbackBookKeeping(topLevelType, nativeEvent, targetInst) {\n  if (callbackBookkeepingPool.length) {\n    var instance = callbackBookkeepingPool.pop();\n    instance.topLevelType = topLevelType;\n    instance.nativeEvent = nativeEvent;\n    instance.targetInst = targetInst;\n    return instance;\n  }\n  return {\n    topLevelType: topLevelType,\n    nativeEvent: nativeEvent,\n    targetInst: targetInst,\n    ancestors: []\n  };\n}\n\nfunction releaseTopLevelCallbackBookKeeping(instance) {\n  instance.topLevelType = null;\n  instance.nativeEvent = null;\n  instance.targetInst = null;\n  instance.ancestors.length = 0;\n  if (callbackBookkeepingPool.length < CALLBACK_BOOKKEEPING_POOL_SIZE) {\n    callbackBookkeepingPool.push(instance);\n  }\n}\n\nfunction handleTopLevelImpl(bookKeeping) {\n  var targetInst = bookKeeping.targetInst;\n\n  // Loop through the hierarchy, in case there's any nested components.\n  // It's important that we build the array of ancestors before calling any\n  // event handlers, because event handlers can modify the DOM, leading to\n  // inconsistencies with ReactMount's node cache. See #1105.\n  var ancestor = targetInst;\n  do {\n    if (!ancestor) {\n      bookKeeping.ancestors.push(ancestor);\n      break;\n    }\n    var root = findRootContainerNode(ancestor);\n    if (!root) {\n      break;\n    }\n    bookKeeping.ancestors.push(ancestor);\n    ancestor = getClosestInstanceFromNode(root);\n  } while (ancestor);\n\n  for (var i = 0; i < bookKeeping.ancestors.length; i++) {\n    targetInst = bookKeeping.ancestors[i];\n    _handleTopLevel(bookKeeping.topLevelType, targetInst, bookKeeping.nativeEvent, getEventTarget(bookKeeping.nativeEvent));\n  }\n}\n\n// TODO: can we stop exporting these?\nvar _enabled = true;\nvar _handleTopLevel = void 0;\n\nfunction setHandleTopLevel(handleTopLevel) {\n  _handleTopLevel = handleTopLevel;\n}\n\nfunction setEnabled(enabled) {\n  _enabled = !!enabled;\n}\n\nfunction isEnabled() {\n  return _enabled;\n}\n\n/**\n * Traps top-level events by using event bubbling.\n *\n * @param {string} topLevelType Record from `BrowserEventConstants`.\n * @param {string} handlerBaseName Event name (e.g. \"click\").\n * @param {object} element Element on which to attach listener.\n * @return {?object} An object with a remove function which will forcefully\n *                  remove the listener.\n * @internal\n */\nfunction trapBubbledEvent(topLevelType, handlerBaseName, element) {\n  if (!element) {\n    return null;\n  }\n  return EventListener.listen(element, handlerBaseName, dispatchEvent.bind(null, topLevelType));\n}\n\n/**\n * Traps a top-level event by using event capturing.\n *\n * @param {string} topLevelType Record from `BrowserEventConstants`.\n * @param {string} handlerBaseName Event name (e.g. \"click\").\n * @param {object} element Element on which to attach listener.\n * @return {?object} An object with a remove function which will forcefully\n *                  remove the listener.\n * @internal\n */\nfunction trapCapturedEvent(topLevelType, handlerBaseName, element) {\n  if (!element) {\n    return null;\n  }\n  return EventListener.capture(element, handlerBaseName, dispatchEvent.bind(null, topLevelType));\n}\n\nfunction dispatchEvent(topLevelType, nativeEvent) {\n  if (!_enabled) {\n    return;\n  }\n\n  var nativeEventTarget = getEventTarget(nativeEvent);\n  var targetInst = getClosestInstanceFromNode(nativeEventTarget);\n  if (targetInst !== null && typeof targetInst.tag === 'number' && !isFiberMounted(targetInst)) {\n    // If we get an event (ex: img onload) before committing that\n    // component's mount, ignore it for now (that is, treat it as if it was an\n    // event on a non-React tree). We might also consider queueing events and\n    // dispatching them after the mount.\n    targetInst = null;\n  }\n\n  var bookKeeping = getTopLevelCallbackBookKeeping(topLevelType, nativeEvent, targetInst);\n\n  try {\n    // Event queue being processed in the same cycle allows\n    // `preventDefault`.\n    batchedUpdates(handleTopLevelImpl, bookKeeping);\n  } finally {\n    releaseTopLevelCallbackBookKeeping(bookKeeping);\n  }\n}\n\nvar ReactDOMEventListener = Object.freeze({\n\tget _enabled () { return _enabled; },\n\tget _handleTopLevel () { return _handleTopLevel; },\n\tsetHandleTopLevel: setHandleTopLevel,\n\tsetEnabled: setEnabled,\n\tisEnabled: isEnabled,\n\ttrapBubbledEvent: trapBubbledEvent,\n\ttrapCapturedEvent: trapCapturedEvent,\n\tdispatchEvent: dispatchEvent\n});\n\n/**\n * Generate a mapping of standard vendor prefixes using the defined style property and event name.\n *\n * @param {string} styleProp\n * @param {string} eventName\n * @returns {object}\n */\nfunction makePrefixMap(styleProp, eventName) {\n  var prefixes = {};\n\n  prefixes[styleProp.toLowerCase()] = eventName.toLowerCase();\n  prefixes['Webkit' + styleProp] = 'webkit' + eventName;\n  prefixes['Moz' + styleProp] = 'moz' + eventName;\n  prefixes['ms' + styleProp] = 'MS' + eventName;\n  prefixes['O' + styleProp] = 'o' + eventName.toLowerCase();\n\n  return prefixes;\n}\n\n/**\n * A list of event names to a configurable list of vendor prefixes.\n */\nvar vendorPrefixes = {\n  animationend: makePrefixMap('Animation', 'AnimationEnd'),\n  animationiteration: makePrefixMap('Animation', 'AnimationIteration'),\n  animationstart: makePrefixMap('Animation', 'AnimationStart'),\n  transitionend: makePrefixMap('Transition', 'TransitionEnd')\n};\n\n/**\n * Event names that have already been detected and prefixed (if applicable).\n */\nvar prefixedEventNames = {};\n\n/**\n * Element to check for prefixes on.\n */\nvar style = {};\n\n/**\n * Bootstrap if a DOM exists.\n */\nif (ExecutionEnvironment.canUseDOM) {\n  style = document.createElement('div').style;\n\n  // On some platforms, in particular some releases of Android 4.x,\n  // the un-prefixed \"animation\" and \"transition\" properties are defined on the\n  // style object but the events that fire will still be prefixed, so we need\n  // to check if the un-prefixed events are usable, and if not remove them from the map.\n  if (!('AnimationEvent' in window)) {\n    delete vendorPrefixes.animationend.animation;\n    delete vendorPrefixes.animationiteration.animation;\n    delete vendorPrefixes.animationstart.animation;\n  }\n\n  // Same as above\n  if (!('TransitionEvent' in window)) {\n    delete vendorPrefixes.transitionend.transition;\n  }\n}\n\n/**\n * Attempts to determine the correct vendor prefixed event name.\n *\n * @param {string} eventName\n * @returns {string}\n */\nfunction getVendorPrefixedEventName(eventName) {\n  if (prefixedEventNames[eventName]) {\n    return prefixedEventNames[eventName];\n  } else if (!vendorPrefixes[eventName]) {\n    return eventName;\n  }\n\n  var prefixMap = vendorPrefixes[eventName];\n\n  for (var styleProp in prefixMap) {\n    if (prefixMap.hasOwnProperty(styleProp) && styleProp in style) {\n      return prefixedEventNames[eventName] = prefixMap[styleProp];\n    }\n  }\n\n  return '';\n}\n\n/**\n * Types of raw signals from the browser caught at the top level.\n *\n * For events like 'submit' which don't consistently bubble (which we\n * trap at a lower node than `document`), binding at `document` would\n * cause duplicate events so we don't include them here.\n */\nvar topLevelTypes$1 = {\n  topAbort: 'abort',\n  topAnimationEnd: getVendorPrefixedEventName('animationend') || 'animationend',\n  topAnimationIteration: getVendorPrefixedEventName('animationiteration') || 'animationiteration',\n  topAnimationStart: getVendorPrefixedEventName('animationstart') || 'animationstart',\n  topBlur: 'blur',\n  topCancel: 'cancel',\n  topCanPlay: 'canplay',\n  topCanPlayThrough: 'canplaythrough',\n  topChange: 'change',\n  topClick: 'click',\n  topClose: 'close',\n  topCompositionEnd: 'compositionend',\n  topCompositionStart: 'compositionstart',\n  topCompositionUpdate: 'compositionupdate',\n  topContextMenu: 'contextmenu',\n  topCopy: 'copy',\n  topCut: 'cut',\n  topDoubleClick: 'dblclick',\n  topDrag: 'drag',\n  topDragEnd: 'dragend',\n  topDragEnter: 'dragenter',\n  topDragExit: 'dragexit',\n  topDragLeave: 'dragleave',\n  topDragOver: 'dragover',\n  topDragStart: 'dragstart',\n  topDrop: 'drop',\n  topDurationChange: 'durationchange',\n  topEmptied: 'emptied',\n  topEncrypted: 'encrypted',\n  topEnded: 'ended',\n  topError: 'error',\n  topFocus: 'focus',\n  topInput: 'input',\n  topKeyDown: 'keydown',\n  topKeyPress: 'keypress',\n  topKeyUp: 'keyup',\n  topLoadedData: 'loadeddata',\n  topLoad: 'load',\n  topLoadedMetadata: 'loadedmetadata',\n  topLoadStart: 'loadstart',\n  topMouseDown: 'mousedown',\n  topMouseMove: 'mousemove',\n  topMouseOut: 'mouseout',\n  topMouseOver: 'mouseover',\n  topMouseUp: 'mouseup',\n  topPaste: 'paste',\n  topPause: 'pause',\n  topPlay: 'play',\n  topPlaying: 'playing',\n  topProgress: 'progress',\n  topRateChange: 'ratechange',\n  topScroll: 'scroll',\n  topSeeked: 'seeked',\n  topSeeking: 'seeking',\n  topSelectionChange: 'selectionchange',\n  topStalled: 'stalled',\n  topSuspend: 'suspend',\n  topTextInput: 'textInput',\n  topTimeUpdate: 'timeupdate',\n  topToggle: 'toggle',\n  topTouchCancel: 'touchcancel',\n  topTouchEnd: 'touchend',\n  topTouchMove: 'touchmove',\n  topTouchStart: 'touchstart',\n  topTransitionEnd: getVendorPrefixedEventName('transitionend') || 'transitionend',\n  topVolumeChange: 'volumechange',\n  topWaiting: 'waiting',\n  topWheel: 'wheel'\n};\n\nvar BrowserEventConstants = {\n  topLevelTypes: topLevelTypes$1\n};\n\nfunction runEventQueueInBatch(events) {\n  enqueueEvents(events);\n  processEventQueue(false);\n}\n\n/**\n * Streams a fired top-level event to `EventPluginHub` where plugins have the\n * opportunity to create `ReactEvent`s to be dispatched.\n */\nfunction handleTopLevel(topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n  var events = extractEvents(topLevelType, targetInst, nativeEvent, nativeEventTarget);\n  runEventQueueInBatch(events);\n}\n\nvar topLevelTypes = BrowserEventConstants.topLevelTypes;\n\n/**\n * Summary of `ReactBrowserEventEmitter` event handling:\n *\n *  - Top-level delegation is used to trap most native browser events. This\n *    may only occur in the main thread and is the responsibility of\n *    ReactDOMEventListener, which is injected and can therefore support\n *    pluggable event sources. This is the only work that occurs in the main\n *    thread.\n *\n *  - We normalize and de-duplicate events to account for browser quirks. This\n *    may be done in the worker thread.\n *\n *  - Forward these native events (with the associated top-level type used to\n *    trap it) to `EventPluginHub`, which in turn will ask plugins if they want\n *    to extract any synthetic events.\n *\n *  - The `EventPluginHub` will then process each event by annotating them with\n *    \"dispatches\", a sequence of listeners and IDs that care about that event.\n *\n *  - The `EventPluginHub` then dispatches the events.\n *\n * Overview of React and the event system:\n *\n * +------------+    .\n * |    DOM     |    .\n * +------------+    .\n *       |           .\n *       v           .\n * +------------+    .\n * | ReactEvent |    .\n * |  Listener  |    .\n * +------------+    .                         +-----------+\n *       |           .               +--------+|SimpleEvent|\n *       |           .               |         |Plugin     |\n * +-----|------+    .               v         +-----------+\n * |     |      |    .    +--------------+                    +------------+\n * |     +-----------.--->|EventPluginHub|                    |    Event   |\n * |            |    .    |              |     +-----------+  | Propagators|\n * | ReactEvent |    .    |              |     |TapEvent   |  |------------|\n * |  Emitter   |    .    |              |<---+|Plugin     |  |other plugin|\n * |            |    .    |              |     +-----------+  |  utilities |\n * |     +-----------.--->|              |                    +------------+\n * |     |      |    .    +--------------+\n * +-----|------+    .                ^        +-----------+\n *       |           .                |        |Enter/Leave|\n *       +           .                +-------+|Plugin     |\n * +-------------+   .                         +-----------+\n * | application |   .\n * |-------------|   .\n * |             |   .\n * |             |   .\n * +-------------+   .\n *                   .\n *    React Core     .  General Purpose Event Plugin System\n */\n\nvar alreadyListeningTo = {};\nvar reactTopListenersCounter = 0;\n\n/**\n * To ensure no conflicts with other potential React instances on the page\n */\nvar topListenersIDKey = '_reactListenersID' + ('' + Math.random()).slice(2);\n\nfunction getListeningForDocument(mountAt) {\n  // In IE8, `mountAt` is a host object and doesn't have `hasOwnProperty`\n  // directly.\n  if (!Object.prototype.hasOwnProperty.call(mountAt, topListenersIDKey)) {\n    mountAt[topListenersIDKey] = reactTopListenersCounter++;\n    alreadyListeningTo[mountAt[topListenersIDKey]] = {};\n  }\n  return alreadyListeningTo[mountAt[topListenersIDKey]];\n}\n\n/**\n * We listen for bubbled touch events on the document object.\n *\n * Firefox v8.01 (and possibly others) exhibited strange behavior when\n * mounting `onmousemove` events at some node that was not the document\n * element. The symptoms were that if your mouse is not moving over something\n * contained within that mount point (for example on the background) the\n * top-level listeners for `onmousemove` won't be called. However, if you\n * register the `mousemove` on the document object, then it will of course\n * catch all `mousemove`s. This along with iOS quirks, justifies restricting\n * top-level listeners to the document object only, at least for these\n * movement types of events and possibly all events.\n *\n * @see http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html\n *\n * Also, `keyup`/`keypress`/`keydown` do not bubble to the window on IE, but\n * they bubble to document.\n *\n * @param {string} registrationName Name of listener (e.g. `onClick`).\n * @param {object} contentDocumentHandle Document which owns the container\n */\nfunction listenTo(registrationName, contentDocumentHandle) {\n  var mountAt = contentDocumentHandle;\n  var isListening = getListeningForDocument(mountAt);\n  var dependencies = registrationNameDependencies[registrationName];\n\n  for (var i = 0; i < dependencies.length; i++) {\n    var dependency = dependencies[i];\n    if (!(isListening.hasOwnProperty(dependency) && isListening[dependency])) {\n      if (dependency === 'topWheel') {\n        if (isEventSupported('wheel')) {\n          trapBubbledEvent('topWheel', 'wheel', mountAt);\n        } else if (isEventSupported('mousewheel')) {\n          trapBubbledEvent('topWheel', 'mousewheel', mountAt);\n        } else {\n          // Firefox needs to capture a different mouse scroll event.\n          // @see http://www.quirksmode.org/dom/events/tests/scroll.html\n          trapBubbledEvent('topWheel', 'DOMMouseScroll', mountAt);\n        }\n      } else if (dependency === 'topScroll') {\n        trapCapturedEvent('topScroll', 'scroll', mountAt);\n      } else if (dependency === 'topFocus' || dependency === 'topBlur') {\n        trapCapturedEvent('topFocus', 'focus', mountAt);\n        trapCapturedEvent('topBlur', 'blur', mountAt);\n\n        // to make sure blur and focus event listeners are only attached once\n        isListening.topBlur = true;\n        isListening.topFocus = true;\n      } else if (dependency === 'topCancel') {\n        if (isEventSupported('cancel', true)) {\n          trapCapturedEvent('topCancel', 'cancel', mountAt);\n        }\n        isListening.topCancel = true;\n      } else if (dependency === 'topClose') {\n        if (isEventSupported('close', true)) {\n          trapCapturedEvent('topClose', 'close', mountAt);\n        }\n        isListening.topClose = true;\n      } else if (topLevelTypes.hasOwnProperty(dependency)) {\n        trapBubbledEvent(dependency, topLevelTypes[dependency], mountAt);\n      }\n\n      isListening[dependency] = true;\n    }\n  }\n}\n\nfunction isListeningToAllDependencies(registrationName, mountAt) {\n  var isListening = getListeningForDocument(mountAt);\n  var dependencies = registrationNameDependencies[registrationName];\n  for (var i = 0; i < dependencies.length; i++) {\n    var dependency = dependencies[i];\n    if (!(isListening.hasOwnProperty(dependency) && isListening[dependency])) {\n      return false;\n    }\n  }\n  return true;\n}\n\n/**\n * Given any node return the first leaf node without children.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {DOMElement|DOMTextNode}\n */\nfunction getLeafNode(node) {\n  while (node && node.firstChild) {\n    node = node.firstChild;\n  }\n  return node;\n}\n\n/**\n * Get the next sibling within a container. This will walk up the\n * DOM if a node's siblings have been exhausted.\n *\n * @param {DOMElement|DOMTextNode} node\n * @return {?DOMElement|DOMTextNode}\n */\nfunction getSiblingNode(node) {\n  while (node) {\n    if (node.nextSibling) {\n      return node.nextSibling;\n    }\n    node = node.parentNode;\n  }\n}\n\n/**\n * Get object describing the nodes which contain characters at offset.\n *\n * @param {DOMElement|DOMTextNode} root\n * @param {number} offset\n * @return {?object}\n */\nfunction getNodeForCharacterOffset(root, offset) {\n  var node = getLeafNode(root);\n  var nodeStart = 0;\n  var nodeEnd = 0;\n\n  while (node) {\n    if (node.nodeType === TEXT_NODE) {\n      nodeEnd = nodeStart + node.textContent.length;\n\n      if (nodeStart <= offset && nodeEnd >= offset) {\n        return {\n          node: node,\n          offset: offset - nodeStart\n        };\n      }\n\n      nodeStart = nodeEnd;\n    }\n\n    node = getLeafNode(getSiblingNode(node));\n  }\n}\n\n/**\n * @param {DOMElement} outerNode\n * @return {?object}\n */\nfunction getOffsets(outerNode) {\n  var selection = window.getSelection && window.getSelection();\n\n  if (!selection || selection.rangeCount === 0) {\n    return null;\n  }\n\n  var anchorNode = selection.anchorNode;\n  var anchorOffset = selection.anchorOffset;\n  var focusNode$$1 = selection.focusNode;\n  var focusOffset = selection.focusOffset;\n\n  // In Firefox, anchorNode and focusNode can be \"anonymous divs\", e.g. the\n  // up/down buttons on an <input type=\"number\">. Anonymous divs do not seem to\n  // expose properties, triggering a \"Permission denied error\" if any of its\n  // properties are accessed. The only seemingly possible way to avoid erroring\n  // is to access a property that typically works for non-anonymous divs and\n  // catch any error that may otherwise arise. See\n  // https://bugzilla.mozilla.org/show_bug.cgi?id=208427\n  try {\n    /* eslint-disable no-unused-expressions */\n    anchorNode.nodeType;\n    focusNode$$1.nodeType;\n    /* eslint-enable no-unused-expressions */\n  } catch (e) {\n    return null;\n  }\n\n  return getModernOffsetsFromPoints(outerNode, anchorNode, anchorOffset, focusNode$$1, focusOffset);\n}\n\n/**\n * Returns {start, end} where `start` is the character/codepoint index of\n * (anchorNode, anchorOffset) within the textContent of `outerNode`, and\n * `end` is the index of (focusNode, focusOffset).\n *\n * Returns null if you pass in garbage input but we should probably just crash.\n *\n * Exported only for testing.\n */\nfunction getModernOffsetsFromPoints(outerNode, anchorNode, anchorOffset, focusNode$$1, focusOffset) {\n  var length = 0;\n  var start = -1;\n  var end = -1;\n  var indexWithinAnchor = 0;\n  var indexWithinFocus = 0;\n  var node = outerNode;\n  var parentNode = null;\n\n  outer: while (true) {\n    var next = null;\n\n    while (true) {\n      if (node === anchorNode && (anchorOffset === 0 || node.nodeType === TEXT_NODE)) {\n        start = length + anchorOffset;\n      }\n      if (node === focusNode$$1 && (focusOffset === 0 || node.nodeType === TEXT_NODE)) {\n        end = length + focusOffset;\n      }\n\n      if (node.nodeType === TEXT_NODE) {\n        length += node.nodeValue.length;\n      }\n\n      if ((next = node.firstChild) === null) {\n        break;\n      }\n      // Moving from `node` to its first child `next`.\n      parentNode = node;\n      node = next;\n    }\n\n    while (true) {\n      if (node === outerNode) {\n        // If `outerNode` has children, this is always the second time visiting\n        // it. If it has no children, this is still the first loop, and the only\n        // valid selection is anchorNode and focusNode both equal to this node\n        // and both offsets 0, in which case we will have handled above.\n        break outer;\n      }\n      if (parentNode === anchorNode && ++indexWithinAnchor === anchorOffset) {\n        start = length;\n      }\n      if (parentNode === focusNode$$1 && ++indexWithinFocus === focusOffset) {\n        end = length;\n      }\n      if ((next = node.nextSibling) !== null) {\n        break;\n      }\n      node = parentNode;\n      parentNode = node.parentNode;\n    }\n\n    // Moving from `node` to its next sibling `next`.\n    node = next;\n  }\n\n  if (start === -1 || end === -1) {\n    // This should never happen. (Would happen if the anchor/focus nodes aren't\n    // actually inside the passed-in node.)\n    return null;\n  }\n\n  return {\n    start: start,\n    end: end\n  };\n}\n\n/**\n * In modern non-IE browsers, we can support both forward and backward\n * selections.\n *\n * Note: IE10+ supports the Selection object, but it does not support\n * the `extend` method, which means that even in modern IE, it's not possible\n * to programmatically create a backward selection. Thus, for all IE\n * versions, we use the old IE API to create our selections.\n *\n * @param {DOMElement|DOMTextNode} node\n * @param {object} offsets\n */\nfunction setOffsets(node, offsets) {\n  if (!window.getSelection) {\n    return;\n  }\n\n  var selection = window.getSelection();\n  var length = node[getTextContentAccessor()].length;\n  var start = Math.min(offsets.start, length);\n  var end = offsets.end === undefined ? start : Math.min(offsets.end, length);\n\n  // IE 11 uses modern selection, but doesn't support the extend method.\n  // Flip backward selections, so we can set with a single range.\n  if (!selection.extend && start > end) {\n    var temp = end;\n    end = start;\n    start = temp;\n  }\n\n  var startMarker = getNodeForCharacterOffset(node, start);\n  var endMarker = getNodeForCharacterOffset(node, end);\n\n  if (startMarker && endMarker) {\n    if (selection.rangeCount === 1 && selection.anchorNode === startMarker.node && selection.anchorOffset === startMarker.offset && selection.focusNode === endMarker.node && selection.focusOffset === endMarker.offset) {\n      return;\n    }\n    var range = document.createRange();\n    range.setStart(startMarker.node, startMarker.offset);\n    selection.removeAllRanges();\n\n    if (start > end) {\n      selection.addRange(range);\n      selection.extend(endMarker.node, endMarker.offset);\n    } else {\n      range.setEnd(endMarker.node, endMarker.offset);\n      selection.addRange(range);\n    }\n  }\n}\n\nfunction isInDocument(node) {\n  return containsNode(document.documentElement, node);\n}\n\n/**\n * @ReactInputSelection: React input selection module. Based on Selection.js,\n * but modified to be suitable for react and has a couple of bug fixes (doesn't\n * assume buttons have range selections allowed).\n * Input selection module for React.\n */\n\nfunction hasSelectionCapabilities(elem) {\n  var nodeName = elem && elem.nodeName && elem.nodeName.toLowerCase();\n  return nodeName && (nodeName === 'input' && elem.type === 'text' || nodeName === 'textarea' || elem.contentEditable === 'true');\n}\n\nfunction getSelectionInformation() {\n  var focusedElem = getActiveElement();\n  return {\n    focusedElem: focusedElem,\n    selectionRange: hasSelectionCapabilities(focusedElem) ? getSelection$1(focusedElem) : null\n  };\n}\n\n/**\n * @restoreSelection: If any selection information was potentially lost,\n * restore it. This is useful when performing operations that could remove dom\n * nodes and place them back in, resulting in focus being lost.\n */\nfunction restoreSelection(priorSelectionInformation) {\n  var curFocusedElem = getActiveElement();\n  var priorFocusedElem = priorSelectionInformation.focusedElem;\n  var priorSelectionRange = priorSelectionInformation.selectionRange;\n  if (curFocusedElem !== priorFocusedElem && isInDocument(priorFocusedElem)) {\n    if (hasSelectionCapabilities(priorFocusedElem)) {\n      setSelection(priorFocusedElem, priorSelectionRange);\n    }\n\n    // Focusing a node can change the scroll position, which is undesirable\n    var ancestors = [];\n    var ancestor = priorFocusedElem;\n    while (ancestor = ancestor.parentNode) {\n      if (ancestor.nodeType === ELEMENT_NODE) {\n        ancestors.push({\n          element: ancestor,\n          left: ancestor.scrollLeft,\n          top: ancestor.scrollTop\n        });\n      }\n    }\n\n    focusNode(priorFocusedElem);\n\n    for (var i = 0; i < ancestors.length; i++) {\n      var info = ancestors[i];\n      info.element.scrollLeft = info.left;\n      info.element.scrollTop = info.top;\n    }\n  }\n}\n\n/**\n * @getSelection: Gets the selection bounds of a focused textarea, input or\n * contentEditable node.\n * -@input: Look up selection bounds of this input\n * -@return {start: selectionStart, end: selectionEnd}\n */\nfunction getSelection$1(input) {\n  var selection = void 0;\n\n  if ('selectionStart' in input) {\n    // Modern browser with input or textarea.\n    selection = {\n      start: input.selectionStart,\n      end: input.selectionEnd\n    };\n  } else {\n    // Content editable or old IE textarea.\n    selection = getOffsets(input);\n  }\n\n  return selection || { start: 0, end: 0 };\n}\n\n/**\n * @setSelection: Sets the selection bounds of a textarea or input and focuses\n * the input.\n * -@input     Set selection bounds of this input or textarea\n * -@offsets   Object of same form that is returned from get*\n */\nfunction setSelection(input, offsets) {\n  var start = offsets.start,\n      end = offsets.end;\n\n  if (end === undefined) {\n    end = start;\n  }\n\n  if ('selectionStart' in input) {\n    input.selectionStart = start;\n    input.selectionEnd = Math.min(end, input.value.length);\n  } else {\n    setOffsets(input, offsets);\n  }\n}\n\nvar skipSelectionChangeEvent = ExecutionEnvironment.canUseDOM && 'documentMode' in document && document.documentMode <= 11;\n\nvar eventTypes$3 = {\n  select: {\n    phasedRegistrationNames: {\n      bubbled: 'onSelect',\n      captured: 'onSelectCapture'\n    },\n    dependencies: ['topBlur', 'topContextMenu', 'topFocus', 'topKeyDown', 'topKeyUp', 'topMouseDown', 'topMouseUp', 'topSelectionChange']\n  }\n};\n\nvar activeElement$1 = null;\nvar activeElementInst$1 = null;\nvar lastSelection = null;\nvar mouseDown = false;\n\n/**\n * Get an object which is a unique representation of the current selection.\n *\n * The return value will not be consistent across nodes or browsers, but\n * two identical selections on the same node will return identical objects.\n *\n * @param {DOMElement} node\n * @return {object}\n */\nfunction getSelection(node) {\n  if ('selectionStart' in node && hasSelectionCapabilities(node)) {\n    return {\n      start: node.selectionStart,\n      end: node.selectionEnd\n    };\n  } else if (window.getSelection) {\n    var selection = window.getSelection();\n    return {\n      anchorNode: selection.anchorNode,\n      anchorOffset: selection.anchorOffset,\n      focusNode: selection.focusNode,\n      focusOffset: selection.focusOffset\n    };\n  }\n}\n\n/**\n * Poll selection to see whether it's changed.\n *\n * @param {object} nativeEvent\n * @return {?SyntheticEvent}\n */\nfunction constructSelectEvent(nativeEvent, nativeEventTarget) {\n  // Ensure we have the right element, and that the user is not dragging a\n  // selection (this matches native `select` event behavior). In HTML5, select\n  // fires only on input and textarea thus if there's no focused element we\n  // won't dispatch.\n  if (mouseDown || activeElement$1 == null || activeElement$1 !== getActiveElement()) {\n    return null;\n  }\n\n  // Only fire when selection has actually changed.\n  var currentSelection = getSelection(activeElement$1);\n  if (!lastSelection || !shallowEqual(lastSelection, currentSelection)) {\n    lastSelection = currentSelection;\n\n    var syntheticEvent = SyntheticEvent$1.getPooled(eventTypes$3.select, activeElementInst$1, nativeEvent, nativeEventTarget);\n\n    syntheticEvent.type = 'select';\n    syntheticEvent.target = activeElement$1;\n\n    accumulateTwoPhaseDispatches(syntheticEvent);\n\n    return syntheticEvent;\n  }\n\n  return null;\n}\n\n/**\n * This plugin creates an `onSelect` event that normalizes select events\n * across form elements.\n *\n * Supported elements are:\n * - input (see `isTextInputElement`)\n * - textarea\n * - contentEditable\n *\n * This differs from native browser implementations in the following ways:\n * - Fires on contentEditable fields as well as inputs.\n * - Fires for collapsed selection.\n * - Fires after user input.\n */\nvar SelectEventPlugin = {\n  eventTypes: eventTypes$3,\n\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    var doc = nativeEventTarget.window === nativeEventTarget ? nativeEventTarget.document : nativeEventTarget.nodeType === DOCUMENT_NODE ? nativeEventTarget : nativeEventTarget.ownerDocument;\n    // Track whether all listeners exists for this plugin. If none exist, we do\n    // not extract events. See #3639.\n    if (!doc || !isListeningToAllDependencies('onSelect', doc)) {\n      return null;\n    }\n\n    var targetNode = targetInst ? getNodeFromInstance$1(targetInst) : window;\n\n    switch (topLevelType) {\n      // Track the input node that has focus.\n      case 'topFocus':\n        if (isTextInputElement(targetNode) || targetNode.contentEditable === 'true') {\n          activeElement$1 = targetNode;\n          activeElementInst$1 = targetInst;\n          lastSelection = null;\n        }\n        break;\n      case 'topBlur':\n        activeElement$1 = null;\n        activeElementInst$1 = null;\n        lastSelection = null;\n        break;\n      // Don't fire the event while the user is dragging. This matches the\n      // semantics of the native select event.\n      case 'topMouseDown':\n        mouseDown = true;\n        break;\n      case 'topContextMenu':\n      case 'topMouseUp':\n        mouseDown = false;\n        return constructSelectEvent(nativeEvent, nativeEventTarget);\n      // Chrome and IE fire non-standard event when selection is changed (and\n      // sometimes when it hasn't). IE's event fires out of order with respect\n      // to key and input events on deletion, so we discard it.\n      //\n      // Firefox doesn't support selectionchange, so check selection status\n      // after each key entry. The selection changes after keydown and before\n      // keyup, but we check on keydown as well in the case of holding down a\n      // key, when multiple keydown events are fired but only one keyup is.\n      // This is also our approach for IE handling, for the reason above.\n      case 'topSelectionChange':\n        if (skipSelectionChangeEvent) {\n          break;\n        }\n      // falls through\n      case 'topKeyDown':\n      case 'topKeyUp':\n        return constructSelectEvent(nativeEvent, nativeEventTarget);\n    }\n\n    return null;\n  }\n};\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/css3-animations/#AnimationEvent-interface\n * @see https://developer.mozilla.org/en-US/docs/Web/API/AnimationEvent\n */\nvar AnimationEventInterface = {\n  animationName: null,\n  elapsedTime: null,\n  pseudoElement: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticAnimationEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticEvent$1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent$1.augmentClass(SyntheticAnimationEvent, AnimationEventInterface);\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/clipboard-apis/\n */\nvar ClipboardEventInterface = {\n  clipboardData: function (event) {\n    return 'clipboardData' in event ? event.clipboardData : window.clipboardData;\n  }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticClipboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticEvent$1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent$1.augmentClass(SyntheticClipboardEvent, ClipboardEventInterface);\n\n/**\n * @interface FocusEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar FocusEventInterface = {\n  relatedTarget: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticFocusEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticFocusEvent, FocusEventInterface);\n\n/**\n * `charCode` represents the actual \"character code\" and is safe to use with\n * `String.fromCharCode`. As such, only keys that correspond to printable\n * characters produce a valid `charCode`, the only exception to this is Enter.\n * The Tab-key is considered non-printable and does not have a `charCode`,\n * presumably because it does not produce a tab-character in browsers.\n *\n * @param {object} nativeEvent Native browser event.\n * @return {number} Normalized `charCode` property.\n */\nfunction getEventCharCode(nativeEvent) {\n  var charCode;\n  var keyCode = nativeEvent.keyCode;\n\n  if ('charCode' in nativeEvent) {\n    charCode = nativeEvent.charCode;\n\n    // FF does not set `charCode` for the Enter-key, check against `keyCode`.\n    if (charCode === 0 && keyCode === 13) {\n      charCode = 13;\n    }\n  } else {\n    // IE8 does not implement `charCode`, but `keyCode` has the correct value.\n    charCode = keyCode;\n  }\n\n  // Some non-printable keys are reported in `charCode`/`keyCode`, discard them.\n  // Must not discard the (non-)printable Enter-key.\n  if (charCode >= 32 || charCode === 13) {\n    return charCode;\n  }\n\n  return 0;\n}\n\n/**\n * Normalization of deprecated HTML5 `key` values\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\nvar normalizeKey = {\n  Esc: 'Escape',\n  Spacebar: ' ',\n  Left: 'ArrowLeft',\n  Up: 'ArrowUp',\n  Right: 'ArrowRight',\n  Down: 'ArrowDown',\n  Del: 'Delete',\n  Win: 'OS',\n  Menu: 'ContextMenu',\n  Apps: 'ContextMenu',\n  Scroll: 'ScrollLock',\n  MozPrintableKey: 'Unidentified'\n};\n\n/**\n * Translation from legacy `keyCode` to HTML5 `key`\n * Only special keys supported, all others depend on keyboard layout or browser\n * @see https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Key_names\n */\nvar translateToKey = {\n  '8': 'Backspace',\n  '9': 'Tab',\n  '12': 'Clear',\n  '13': 'Enter',\n  '16': 'Shift',\n  '17': 'Control',\n  '18': 'Alt',\n  '19': 'Pause',\n  '20': 'CapsLock',\n  '27': 'Escape',\n  '32': ' ',\n  '33': 'PageUp',\n  '34': 'PageDown',\n  '35': 'End',\n  '36': 'Home',\n  '37': 'ArrowLeft',\n  '38': 'ArrowUp',\n  '39': 'ArrowRight',\n  '40': 'ArrowDown',\n  '45': 'Insert',\n  '46': 'Delete',\n  '112': 'F1',\n  '113': 'F2',\n  '114': 'F3',\n  '115': 'F4',\n  '116': 'F5',\n  '117': 'F6',\n  '118': 'F7',\n  '119': 'F8',\n  '120': 'F9',\n  '121': 'F10',\n  '122': 'F11',\n  '123': 'F12',\n  '144': 'NumLock',\n  '145': 'ScrollLock',\n  '224': 'Meta'\n};\n\n/**\n * @param {object} nativeEvent Native browser event.\n * @return {string} Normalized `key` property.\n */\nfunction getEventKey(nativeEvent) {\n  if (nativeEvent.key) {\n    // Normalize inconsistent values reported by browsers due to\n    // implementations of a working draft specification.\n\n    // FireFox implements `key` but returns `MozPrintableKey` for all\n    // printable characters (normalized to `Unidentified`), ignore it.\n    var key = normalizeKey[nativeEvent.key] || nativeEvent.key;\n    if (key !== 'Unidentified') {\n      return key;\n    }\n  }\n\n  // Browser does not implement `key`, polyfill as much of it as we can.\n  if (nativeEvent.type === 'keypress') {\n    var charCode = getEventCharCode(nativeEvent);\n\n    // The enter-key is technically both printable and non-printable and can\n    // thus be captured by `keypress`, no other non-printable key should.\n    return charCode === 13 ? 'Enter' : String.fromCharCode(charCode);\n  }\n  if (nativeEvent.type === 'keydown' || nativeEvent.type === 'keyup') {\n    // While user keyboard layout determines the actual meaning of each\n    // `keyCode` value, almost all function keys have a universal value.\n    return translateToKey[nativeEvent.keyCode] || 'Unidentified';\n  }\n  return '';\n}\n\n/**\n * @interface KeyboardEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar KeyboardEventInterface = {\n  key: getEventKey,\n  location: null,\n  ctrlKey: null,\n  shiftKey: null,\n  altKey: null,\n  metaKey: null,\n  repeat: null,\n  locale: null,\n  getModifierState: getEventModifierState,\n  // Legacy Interface\n  charCode: function (event) {\n    // `charCode` is the result of a KeyPress event and represents the value of\n    // the actual printable character.\n\n    // KeyPress is deprecated, but its replacement is not yet final and not\n    // implemented in any major browser. Only KeyPress has charCode.\n    if (event.type === 'keypress') {\n      return getEventCharCode(event);\n    }\n    return 0;\n  },\n  keyCode: function (event) {\n    // `keyCode` is the result of a KeyDown/Up event and represents the value of\n    // physical keyboard key.\n\n    // The actual meaning of the value depends on the users' keyboard layout\n    // which cannot be detected. Assuming that it is a US keyboard layout\n    // provides a surprisingly accurate mapping for US and European users.\n    // Due to this, it is left to the user to implement at this time.\n    if (event.type === 'keydown' || event.type === 'keyup') {\n      return event.keyCode;\n    }\n    return 0;\n  },\n  which: function (event) {\n    // `which` is an alias for either `keyCode` or `charCode` depending on the\n    // type of the event.\n    if (event.type === 'keypress') {\n      return getEventCharCode(event);\n    }\n    if (event.type === 'keydown' || event.type === 'keyup') {\n      return event.keyCode;\n    }\n    return 0;\n  }\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticKeyboardEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticKeyboardEvent, KeyboardEventInterface);\n\n/**\n * @interface DragEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar DragEventInterface = {\n  dataTransfer: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticMouseEvent}\n */\nfunction SyntheticDragEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticMouseEvent.augmentClass(SyntheticDragEvent, DragEventInterface);\n\n/**\n * @interface TouchEvent\n * @see http://www.w3.org/TR/touch-events/\n */\nvar TouchEventInterface = {\n  touches: null,\n  targetTouches: null,\n  changedTouches: null,\n  altKey: null,\n  metaKey: null,\n  ctrlKey: null,\n  shiftKey: null,\n  getModifierState: getEventModifierState\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticUIEvent}\n */\nfunction SyntheticTouchEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticUIEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticUIEvent.augmentClass(SyntheticTouchEvent, TouchEventInterface);\n\n/**\n * @interface Event\n * @see http://www.w3.org/TR/2009/WD-css3-transitions-20090320/#transition-events-\n * @see https://developer.mozilla.org/en-US/docs/Web/API/TransitionEvent\n */\nvar TransitionEventInterface = {\n  propertyName: null,\n  elapsedTime: null,\n  pseudoElement: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticEvent}\n */\nfunction SyntheticTransitionEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticEvent$1.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticEvent$1.augmentClass(SyntheticTransitionEvent, TransitionEventInterface);\n\n/**\n * @interface WheelEvent\n * @see http://www.w3.org/TR/DOM-Level-3-Events/\n */\nvar WheelEventInterface = {\n  deltaX: function (event) {\n    return 'deltaX' in event ? event.deltaX : // Fallback to `wheelDeltaX` for Webkit and normalize (right is positive).\n    'wheelDeltaX' in event ? -event.wheelDeltaX : 0;\n  },\n  deltaY: function (event) {\n    return 'deltaY' in event ? event.deltaY : // Fallback to `wheelDeltaY` for Webkit and normalize (down is positive).\n    'wheelDeltaY' in event ? -event.wheelDeltaY : // Fallback to `wheelDelta` for IE<9 and normalize (down is positive).\n    'wheelDelta' in event ? -event.wheelDelta : 0;\n  },\n  deltaZ: null,\n\n  // Browsers without \"deltaMode\" is reporting in raw wheel delta where one\n  // notch on the scroll is always +/- 120, roughly equivalent to pixels.\n  // A good approximation of DOM_DELTA_LINE (1) is 5% of viewport size or\n  // ~40 pixels, for DOM_DELTA_SCREEN (2) it is 87.5% of viewport size.\n  deltaMode: null\n};\n\n/**\n * @param {object} dispatchConfig Configuration used to dispatch this event.\n * @param {string} dispatchMarker Marker identifying the event target.\n * @param {object} nativeEvent Native browser event.\n * @extends {SyntheticMouseEvent}\n */\nfunction SyntheticWheelEvent(dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget) {\n  return SyntheticMouseEvent.call(this, dispatchConfig, dispatchMarker, nativeEvent, nativeEventTarget);\n}\n\nSyntheticMouseEvent.augmentClass(SyntheticWheelEvent, WheelEventInterface);\n\n/**\n * Turns\n * ['abort', ...]\n * into\n * eventTypes = {\n *   'abort': {\n *     phasedRegistrationNames: {\n *       bubbled: 'onAbort',\n *       captured: 'onAbortCapture',\n *     },\n *     dependencies: ['topAbort'],\n *   },\n *   ...\n * };\n * topLevelEventsToDispatchConfig = {\n *   'topAbort': { sameConfig }\n * };\n */\nvar eventTypes$4 = {};\nvar topLevelEventsToDispatchConfig = {};\n['abort', 'animationEnd', 'animationIteration', 'animationStart', 'blur', 'cancel', 'canPlay', 'canPlayThrough', 'click', 'close', 'contextMenu', 'copy', 'cut', 'doubleClick', 'drag', 'dragEnd', 'dragEnter', 'dragExit', 'dragLeave', 'dragOver', 'dragStart', 'drop', 'durationChange', 'emptied', 'encrypted', 'ended', 'error', 'focus', 'input', 'invalid', 'keyDown', 'keyPress', 'keyUp', 'load', 'loadedData', 'loadedMetadata', 'loadStart', 'mouseDown', 'mouseMove', 'mouseOut', 'mouseOver', 'mouseUp', 'paste', 'pause', 'play', 'playing', 'progress', 'rateChange', 'reset', 'scroll', 'seeked', 'seeking', 'stalled', 'submit', 'suspend', 'timeUpdate', 'toggle', 'touchCancel', 'touchEnd', 'touchMove', 'touchStart', 'transitionEnd', 'volumeChange', 'waiting', 'wheel'].forEach(function (event) {\n  var capitalizedEvent = event[0].toUpperCase() + event.slice(1);\n  var onEvent = 'on' + capitalizedEvent;\n  var topEvent = 'top' + capitalizedEvent;\n\n  var type = {\n    phasedRegistrationNames: {\n      bubbled: onEvent,\n      captured: onEvent + 'Capture'\n    },\n    dependencies: [topEvent]\n  };\n  eventTypes$4[event] = type;\n  topLevelEventsToDispatchConfig[topEvent] = type;\n});\n\n// Only used in DEV for exhaustiveness validation.\nvar knownHTMLTopLevelTypes = ['topAbort', 'topCancel', 'topCanPlay', 'topCanPlayThrough', 'topClose', 'topDurationChange', 'topEmptied', 'topEncrypted', 'topEnded', 'topError', 'topInput', 'topInvalid', 'topLoad', 'topLoadedData', 'topLoadedMetadata', 'topLoadStart', 'topPause', 'topPlay', 'topPlaying', 'topProgress', 'topRateChange', 'topReset', 'topSeeked', 'topSeeking', 'topStalled', 'topSubmit', 'topSuspend', 'topTimeUpdate', 'topToggle', 'topVolumeChange', 'topWaiting'];\n\nvar SimpleEventPlugin = {\n  eventTypes: eventTypes$4,\n\n  extractEvents: function (topLevelType, targetInst, nativeEvent, nativeEventTarget) {\n    var dispatchConfig = topLevelEventsToDispatchConfig[topLevelType];\n    if (!dispatchConfig) {\n      return null;\n    }\n    var EventConstructor;\n    switch (topLevelType) {\n      case 'topKeyPress':\n        // Firefox creates a keypress event for function keys too. This removes\n        // the unwanted keypress events. Enter is however both printable and\n        // non-printable. One would expect Tab to be as well (but it isn't).\n        if (getEventCharCode(nativeEvent) === 0) {\n          return null;\n        }\n      /* falls through */\n      case 'topKeyDown':\n      case 'topKeyUp':\n        EventConstructor = SyntheticKeyboardEvent;\n        break;\n      case 'topBlur':\n      case 'topFocus':\n        EventConstructor = SyntheticFocusEvent;\n        break;\n      case 'topClick':\n        // Firefox creates a click event on right mouse clicks. This removes the\n        // unwanted click events.\n        if (nativeEvent.button === 2) {\n          return null;\n        }\n      /* falls through */\n      case 'topDoubleClick':\n      case 'topMouseDown':\n      case 'topMouseMove':\n      case 'topMouseUp':\n      // TODO: Disabled elements should not respond to mouse events\n      /* falls through */\n      case 'topMouseOut':\n      case 'topMouseOver':\n      case 'topContextMenu':\n        EventConstructor = SyntheticMouseEvent;\n        break;\n      case 'topDrag':\n      case 'topDragEnd':\n      case 'topDragEnter':\n      case 'topDragExit':\n      case 'topDragLeave':\n      case 'topDragOver':\n      case 'topDragStart':\n      case 'topDrop':\n        EventConstructor = SyntheticDragEvent;\n        break;\n      case 'topTouchCancel':\n      case 'topTouchEnd':\n      case 'topTouchMove':\n      case 'topTouchStart':\n        EventConstructor = SyntheticTouchEvent;\n        break;\n      case 'topAnimationEnd':\n      case 'topAnimationIteration':\n      case 'topAnimationStart':\n        EventConstructor = SyntheticAnimationEvent;\n        break;\n      case 'topTransitionEnd':\n        EventConstructor = SyntheticTransitionEvent;\n        break;\n      case 'topScroll':\n        EventConstructor = SyntheticUIEvent;\n        break;\n      case 'topWheel':\n        EventConstructor = SyntheticWheelEvent;\n        break;\n      case 'topCopy':\n      case 'topCut':\n      case 'topPaste':\n        EventConstructor = SyntheticClipboardEvent;\n        break;\n      default:\n        {\n          if (knownHTMLTopLevelTypes.indexOf(topLevelType) === -1) {\n            warning(false, 'SimpleEventPlugin: Unhandled event type, `%s`. This warning ' + 'is likely caused by a bug in React. Please file an issue.', topLevelType);\n          }\n        }\n        // HTML Events\n        // @see http://www.w3.org/TR/html5/index.html#events-0\n        EventConstructor = SyntheticEvent$1;\n        break;\n    }\n    var event = EventConstructor.getPooled(dispatchConfig, targetInst, nativeEvent, nativeEventTarget);\n    accumulateTwoPhaseDispatches(event);\n    return event;\n  }\n};\n\nsetHandleTopLevel(handleTopLevel);\n\n/**\n * Inject modules for resolving DOM hierarchy and plugin ordering.\n */\ninjection$1.injectEventPluginOrder(DOMEventPluginOrder);\ninjection$2.injectComponentTree(ReactDOMComponentTree);\n\n/**\n * Some important event plugins included by default (without having to require\n * them).\n */\ninjection$1.injectEventPluginsByName({\n  SimpleEventPlugin: SimpleEventPlugin,\n  EnterLeaveEventPlugin: EnterLeaveEventPlugin,\n  ChangeEventPlugin: ChangeEventPlugin,\n  SelectEventPlugin: SelectEventPlugin,\n  BeforeInputEventPlugin: BeforeInputEventPlugin\n});\n\nvar enableAsyncSubtreeAPI = true;\nvar enableAsyncSchedulingByDefaultInReactDOM = false;\n// Exports React.Fragment\nvar enableReactFragment = false;\n// Exports ReactDOM.createRoot\nvar enableCreateRoot = false;\nvar enableUserTimingAPI = true;\n\n// Mutating mode (React DOM, React ART, React Native):\nvar enableMutatingReconciler = true;\n// Experimental noop mode (currently unused):\nvar enableNoopReconciler = false;\n// Experimental persistent mode (CS):\nvar enablePersistentReconciler = false;\n\n// Only used in www builds.\n\nvar valueStack = [];\n\n{\n  var fiberStack = [];\n}\n\nvar index = -1;\n\nfunction createCursor(defaultValue) {\n  return {\n    current: defaultValue\n  };\n}\n\n\n\nfunction pop(cursor, fiber) {\n  if (index < 0) {\n    {\n      warning(false, 'Unexpected pop.');\n    }\n    return;\n  }\n\n  {\n    if (fiber !== fiberStack[index]) {\n      warning(false, 'Unexpected Fiber popped.');\n    }\n  }\n\n  cursor.current = valueStack[index];\n\n  valueStack[index] = null;\n\n  {\n    fiberStack[index] = null;\n  }\n\n  index--;\n}\n\nfunction push(cursor, value, fiber) {\n  index++;\n\n  valueStack[index] = cursor.current;\n\n  {\n    fiberStack[index] = fiber;\n  }\n\n  cursor.current = value;\n}\n\nfunction reset$1() {\n  while (index > -1) {\n    valueStack[index] = null;\n\n    {\n      fiberStack[index] = null;\n    }\n\n    index--;\n  }\n}\n\nvar describeComponentFrame = function (name, source, ownerName) {\n  return '\\n    in ' + (name || 'Unknown') + (source ? ' (at ' + source.fileName.replace(/^.*[\\\\\\/]/, '') + ':' + source.lineNumber + ')' : ownerName ? ' (created by ' + ownerName + ')' : '');\n};\n\nfunction describeFiber(fiber) {\n  switch (fiber.tag) {\n    case IndeterminateComponent:\n    case FunctionalComponent:\n    case ClassComponent:\n    case HostComponent:\n      var owner = fiber._debugOwner;\n      var source = fiber._debugSource;\n      var name = getComponentName(fiber);\n      var ownerName = null;\n      if (owner) {\n        ownerName = getComponentName(owner);\n      }\n      return describeComponentFrame(name, source, ownerName);\n    default:\n      return '';\n  }\n}\n\n// This function can only be called with a work-in-progress fiber and\n// only during begin or complete phase. Do not call it under any other\n// circumstances.\nfunction getStackAddendumByWorkInProgressFiber(workInProgress) {\n  var info = '';\n  var node = workInProgress;\n  do {\n    info += describeFiber(node);\n    // Otherwise this return pointer might point to the wrong tree:\n    node = node['return'];\n  } while (node);\n  return info;\n}\n\nfunction getCurrentFiberOwnerName() {\n  {\n    var fiber = ReactDebugCurrentFiber.current;\n    if (fiber === null) {\n      return null;\n    }\n    var owner = fiber._debugOwner;\n    if (owner !== null && typeof owner !== 'undefined') {\n      return getComponentName(owner);\n    }\n  }\n  return null;\n}\n\nfunction getCurrentFiberStackAddendum() {\n  {\n    var fiber = ReactDebugCurrentFiber.current;\n    if (fiber === null) {\n      return null;\n    }\n    // Safe because if current fiber exists, we are reconciling,\n    // and it is guaranteed to be the work-in-progress version.\n    return getStackAddendumByWorkInProgressFiber(fiber);\n  }\n  return null;\n}\n\nfunction resetCurrentFiber() {\n  ReactDebugCurrentFrame.getCurrentStack = null;\n  ReactDebugCurrentFiber.current = null;\n  ReactDebugCurrentFiber.phase = null;\n}\n\nfunction setCurrentFiber(fiber) {\n  ReactDebugCurrentFrame.getCurrentStack = getCurrentFiberStackAddendum;\n  ReactDebugCurrentFiber.current = fiber;\n  ReactDebugCurrentFiber.phase = null;\n}\n\nfunction setCurrentPhase(phase) {\n  ReactDebugCurrentFiber.phase = phase;\n}\n\nvar ReactDebugCurrentFiber = {\n  current: null,\n  phase: null,\n  resetCurrentFiber: resetCurrentFiber,\n  setCurrentFiber: setCurrentFiber,\n  setCurrentPhase: setCurrentPhase,\n  getCurrentFiberOwnerName: getCurrentFiberOwnerName,\n  getCurrentFiberStackAddendum: getCurrentFiberStackAddendum\n};\n\n// Prefix measurements so that it's possible to filter them.\n// Longer prefixes are hard to read in DevTools.\nvar reactEmoji = '\\u269B';\nvar warningEmoji = '\\u26D4';\nvar supportsUserTiming = typeof performance !== 'undefined' && typeof performance.mark === 'function' && typeof performance.clearMarks === 'function' && typeof performance.measure === 'function' && typeof performance.clearMeasures === 'function';\n\n// Keep track of current fiber so that we know the path to unwind on pause.\n// TODO: this looks the same as nextUnitOfWork in scheduler. Can we unify them?\nvar currentFiber = null;\n// If we're in the middle of user code, which fiber and method is it?\n// Reusing `currentFiber` would be confusing for this because user code fiber\n// can change during commit phase too, but we don't need to unwind it (since\n// lifecycles in the commit phase don't resemble a tree).\nvar currentPhase = null;\nvar currentPhaseFiber = null;\n// Did lifecycle hook schedule an update? This is often a performance problem,\n// so we will keep track of it, and include it in the report.\n// Track commits caused by cascading updates.\nvar isCommitting = false;\nvar hasScheduledUpdateInCurrentCommit = false;\nvar hasScheduledUpdateInCurrentPhase = false;\nvar commitCountInCurrentWorkLoop = 0;\nvar effectCountInCurrentCommit = 0;\nvar isWaitingForCallback = false;\n// During commits, we only show a measurement once per method name\n// to avoid stretch the commit phase with measurement overhead.\nvar labelsInCurrentCommit = new Set();\n\nvar formatMarkName = function (markName) {\n  return reactEmoji + ' ' + markName;\n};\n\nvar formatLabel = function (label, warning$$1) {\n  var prefix = warning$$1 ? warningEmoji + ' ' : reactEmoji + ' ';\n  var suffix = warning$$1 ? ' Warning: ' + warning$$1 : '';\n  return '' + prefix + label + suffix;\n};\n\nvar beginMark = function (markName) {\n  performance.mark(formatMarkName(markName));\n};\n\nvar clearMark = function (markName) {\n  performance.clearMarks(formatMarkName(markName));\n};\n\nvar endMark = function (label, markName, warning$$1) {\n  var formattedMarkName = formatMarkName(markName);\n  var formattedLabel = formatLabel(label, warning$$1);\n  try {\n    performance.measure(formattedLabel, formattedMarkName);\n  } catch (err) {}\n  // If previous mark was missing for some reason, this will throw.\n  // This could only happen if React crashed in an unexpected place earlier.\n  // Don't pile on with more errors.\n\n  // Clear marks immediately to avoid growing buffer.\n  performance.clearMarks(formattedMarkName);\n  performance.clearMeasures(formattedLabel);\n};\n\nvar getFiberMarkName = function (label, debugID) {\n  return label + ' (#' + debugID + ')';\n};\n\nvar getFiberLabel = function (componentName, isMounted, phase) {\n  if (phase === null) {\n    // These are composite component total time measurements.\n    return componentName + ' [' + (isMounted ? 'update' : 'mount') + ']';\n  } else {\n    // Composite component methods.\n    return componentName + '.' + phase;\n  }\n};\n\nvar beginFiberMark = function (fiber, phase) {\n  var componentName = getComponentName(fiber) || 'Unknown';\n  var debugID = fiber._debugID;\n  var isMounted = fiber.alternate !== null;\n  var label = getFiberLabel(componentName, isMounted, phase);\n\n  if (isCommitting && labelsInCurrentCommit.has(label)) {\n    // During the commit phase, we don't show duplicate labels because\n    // there is a fixed overhead for every measurement, and we don't\n    // want to stretch the commit phase beyond necessary.\n    return false;\n  }\n  labelsInCurrentCommit.add(label);\n\n  var markName = getFiberMarkName(label, debugID);\n  beginMark(markName);\n  return true;\n};\n\nvar clearFiberMark = function (fiber, phase) {\n  var componentName = getComponentName(fiber) || 'Unknown';\n  var debugID = fiber._debugID;\n  var isMounted = fiber.alternate !== null;\n  var label = getFiberLabel(componentName, isMounted, phase);\n  var markName = getFiberMarkName(label, debugID);\n  clearMark(markName);\n};\n\nvar endFiberMark = function (fiber, phase, warning$$1) {\n  var componentName = getComponentName(fiber) || 'Unknown';\n  var debugID = fiber._debugID;\n  var isMounted = fiber.alternate !== null;\n  var label = getFiberLabel(componentName, isMounted, phase);\n  var markName = getFiberMarkName(label, debugID);\n  endMark(label, markName, warning$$1);\n};\n\nvar shouldIgnoreFiber = function (fiber) {\n  // Host components should be skipped in the timeline.\n  // We could check typeof fiber.type, but does this work with RN?\n  switch (fiber.tag) {\n    case HostRoot:\n    case HostComponent:\n    case HostText:\n    case HostPortal:\n    case ReturnComponent:\n    case Fragment:\n      return true;\n    default:\n      return false;\n  }\n};\n\nvar clearPendingPhaseMeasurement = function () {\n  if (currentPhase !== null && currentPhaseFiber !== null) {\n    clearFiberMark(currentPhaseFiber, currentPhase);\n  }\n  currentPhaseFiber = null;\n  currentPhase = null;\n  hasScheduledUpdateInCurrentPhase = false;\n};\n\nvar pauseTimers = function () {\n  // Stops all currently active measurements so that they can be resumed\n  // if we continue in a later deferred loop from the same unit of work.\n  var fiber = currentFiber;\n  while (fiber) {\n    if (fiber._debugIsCurrentlyTiming) {\n      endFiberMark(fiber, null, null);\n    }\n    fiber = fiber['return'];\n  }\n};\n\nvar resumeTimersRecursively = function (fiber) {\n  if (fiber['return'] !== null) {\n    resumeTimersRecursively(fiber['return']);\n  }\n  if (fiber._debugIsCurrentlyTiming) {\n    beginFiberMark(fiber, null);\n  }\n};\n\nvar resumeTimers = function () {\n  // Resumes all measurements that were active during the last deferred loop.\n  if (currentFiber !== null) {\n    resumeTimersRecursively(currentFiber);\n  }\n};\n\nfunction recordEffect() {\n  if (enableUserTimingAPI) {\n    effectCountInCurrentCommit++;\n  }\n}\n\nfunction recordScheduleUpdate() {\n  if (enableUserTimingAPI) {\n    if (isCommitting) {\n      hasScheduledUpdateInCurrentCommit = true;\n    }\n    if (currentPhase !== null && currentPhase !== 'componentWillMount' && currentPhase !== 'componentWillReceiveProps') {\n      hasScheduledUpdateInCurrentPhase = true;\n    }\n  }\n}\n\nfunction startRequestCallbackTimer() {\n  if (enableUserTimingAPI) {\n    if (supportsUserTiming && !isWaitingForCallback) {\n      isWaitingForCallback = true;\n      beginMark('(Waiting for async callback...)');\n    }\n  }\n}\n\nfunction stopRequestCallbackTimer(didExpire) {\n  if (enableUserTimingAPI) {\n    if (supportsUserTiming) {\n      isWaitingForCallback = false;\n      var warning$$1 = didExpire ? 'React was blocked by main thread' : null;\n      endMark('(Waiting for async callback...)', '(Waiting for async callback...)', warning$$1);\n    }\n  }\n}\n\nfunction startWorkTimer(fiber) {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {\n      return;\n    }\n    // If we pause, this is the fiber to unwind from.\n    currentFiber = fiber;\n    if (!beginFiberMark(fiber, null)) {\n      return;\n    }\n    fiber._debugIsCurrentlyTiming = true;\n  }\n}\n\nfunction cancelWorkTimer(fiber) {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {\n      return;\n    }\n    // Remember we shouldn't complete measurement for this fiber.\n    // Otherwise flamechart will be deep even for small updates.\n    fiber._debugIsCurrentlyTiming = false;\n    clearFiberMark(fiber, null);\n  }\n}\n\nfunction stopWorkTimer(fiber) {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {\n      return;\n    }\n    // If we pause, its parent is the fiber to unwind from.\n    currentFiber = fiber['return'];\n    if (!fiber._debugIsCurrentlyTiming) {\n      return;\n    }\n    fiber._debugIsCurrentlyTiming = false;\n    endFiberMark(fiber, null, null);\n  }\n}\n\nfunction stopFailedWorkTimer(fiber) {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming || shouldIgnoreFiber(fiber)) {\n      return;\n    }\n    // If we pause, its parent is the fiber to unwind from.\n    currentFiber = fiber['return'];\n    if (!fiber._debugIsCurrentlyTiming) {\n      return;\n    }\n    fiber._debugIsCurrentlyTiming = false;\n    var warning$$1 = 'An error was thrown inside this error boundary';\n    endFiberMark(fiber, null, warning$$1);\n  }\n}\n\nfunction startPhaseTimer(fiber, phase) {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming) {\n      return;\n    }\n    clearPendingPhaseMeasurement();\n    if (!beginFiberMark(fiber, phase)) {\n      return;\n    }\n    currentPhaseFiber = fiber;\n    currentPhase = phase;\n  }\n}\n\nfunction stopPhaseTimer() {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming) {\n      return;\n    }\n    if (currentPhase !== null && currentPhaseFiber !== null) {\n      var warning$$1 = hasScheduledUpdateInCurrentPhase ? 'Scheduled a cascading update' : null;\n      endFiberMark(currentPhaseFiber, currentPhase, warning$$1);\n    }\n    currentPhase = null;\n    currentPhaseFiber = null;\n  }\n}\n\nfunction startWorkLoopTimer(nextUnitOfWork) {\n  if (enableUserTimingAPI) {\n    currentFiber = nextUnitOfWork;\n    if (!supportsUserTiming) {\n      return;\n    }\n    commitCountInCurrentWorkLoop = 0;\n    // This is top level call.\n    // Any other measurements are performed within.\n    beginMark('(React Tree Reconciliation)');\n    // Resume any measurements that were in progress during the last loop.\n    resumeTimers();\n  }\n}\n\nfunction stopWorkLoopTimer(interruptedBy) {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming) {\n      return;\n    }\n    var warning$$1 = null;\n    if (interruptedBy !== null) {\n      if (interruptedBy.tag === HostRoot) {\n        warning$$1 = 'A top-level update interrupted the previous render';\n      } else {\n        var componentName = getComponentName(interruptedBy) || 'Unknown';\n        warning$$1 = 'An update to ' + componentName + ' interrupted the previous render';\n      }\n    } else if (commitCountInCurrentWorkLoop > 1) {\n      warning$$1 = 'There were cascading updates';\n    }\n    commitCountInCurrentWorkLoop = 0;\n    // Pause any measurements until the next loop.\n    pauseTimers();\n    endMark('(React Tree Reconciliation)', '(React Tree Reconciliation)', warning$$1);\n  }\n}\n\nfunction startCommitTimer() {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming) {\n      return;\n    }\n    isCommitting = true;\n    hasScheduledUpdateInCurrentCommit = false;\n    labelsInCurrentCommit.clear();\n    beginMark('(Committing Changes)');\n  }\n}\n\nfunction stopCommitTimer() {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming) {\n      return;\n    }\n\n    var warning$$1 = null;\n    if (hasScheduledUpdateInCurrentCommit) {\n      warning$$1 = 'Lifecycle hook scheduled a cascading update';\n    } else if (commitCountInCurrentWorkLoop > 0) {\n      warning$$1 = 'Caused by a cascading update in earlier commit';\n    }\n    hasScheduledUpdateInCurrentCommit = false;\n    commitCountInCurrentWorkLoop++;\n    isCommitting = false;\n    labelsInCurrentCommit.clear();\n\n    endMark('(Committing Changes)', '(Committing Changes)', warning$$1);\n  }\n}\n\nfunction startCommitHostEffectsTimer() {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming) {\n      return;\n    }\n    effectCountInCurrentCommit = 0;\n    beginMark('(Committing Host Effects)');\n  }\n}\n\nfunction stopCommitHostEffectsTimer() {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming) {\n      return;\n    }\n    var count = effectCountInCurrentCommit;\n    effectCountInCurrentCommit = 0;\n    endMark('(Committing Host Effects: ' + count + ' Total)', '(Committing Host Effects)', null);\n  }\n}\n\nfunction startCommitLifeCyclesTimer() {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming) {\n      return;\n    }\n    effectCountInCurrentCommit = 0;\n    beginMark('(Calling Lifecycle Methods)');\n  }\n}\n\nfunction stopCommitLifeCyclesTimer() {\n  if (enableUserTimingAPI) {\n    if (!supportsUserTiming) {\n      return;\n    }\n    var count = effectCountInCurrentCommit;\n    effectCountInCurrentCommit = 0;\n    endMark('(Calling Lifecycle Methods: ' + count + ' Total)', '(Calling Lifecycle Methods)', null);\n  }\n}\n\n{\n  var warnedAboutMissingGetChildContext = {};\n}\n\n// A cursor to the current merged context object on the stack.\nvar contextStackCursor = createCursor(emptyObject);\n// A cursor to a boolean indicating whether the context has changed.\nvar didPerformWorkStackCursor = createCursor(false);\n// Keep track of the previous context object that was on the stack.\n// We use this to get access to the parent context after we have already\n// pushed the next context provider, and now need to merge their contexts.\nvar previousContext = emptyObject;\n\nfunction getUnmaskedContext(workInProgress) {\n  var hasOwnContext = isContextProvider(workInProgress);\n  if (hasOwnContext) {\n    // If the fiber is a context provider itself, when we read its context\n    // we have already pushed its own child context on the stack. A context\n    // provider should not \"see\" its own child context. Therefore we read the\n    // previous (parent) context instead for a context provider.\n    return previousContext;\n  }\n  return contextStackCursor.current;\n}\n\nfunction cacheContext(workInProgress, unmaskedContext, maskedContext) {\n  var instance = workInProgress.stateNode;\n  instance.__reactInternalMemoizedUnmaskedChildContext = unmaskedContext;\n  instance.__reactInternalMemoizedMaskedChildContext = maskedContext;\n}\n\nfunction getMaskedContext(workInProgress, unmaskedContext) {\n  var type = workInProgress.type;\n  var contextTypes = type.contextTypes;\n  if (!contextTypes) {\n    return emptyObject;\n  }\n\n  // Avoid recreating masked context unless unmasked context has changed.\n  // Failing to do this will result in unnecessary calls to componentWillReceiveProps.\n  // This may trigger infinite loops if componentWillReceiveProps calls setState.\n  var instance = workInProgress.stateNode;\n  if (instance && instance.__reactInternalMemoizedUnmaskedChildContext === unmaskedContext) {\n    return instance.__reactInternalMemoizedMaskedChildContext;\n  }\n\n  var context = {};\n  for (var key in contextTypes) {\n    context[key] = unmaskedContext[key];\n  }\n\n  {\n    var name = getComponentName(workInProgress) || 'Unknown';\n    checkPropTypes(contextTypes, context, 'context', name, ReactDebugCurrentFiber.getCurrentFiberStackAddendum);\n  }\n\n  // Cache unmasked context so we can avoid recreating masked context unless necessary.\n  // Context is created before the class component is instantiated so check for instance.\n  if (instance) {\n    cacheContext(workInProgress, unmaskedContext, context);\n  }\n\n  return context;\n}\n\nfunction hasContextChanged() {\n  return didPerformWorkStackCursor.current;\n}\n\nfunction isContextConsumer(fiber) {\n  return fiber.tag === ClassComponent && fiber.type.contextTypes != null;\n}\n\nfunction isContextProvider(fiber) {\n  return fiber.tag === ClassComponent && fiber.type.childContextTypes != null;\n}\n\nfunction popContextProvider(fiber) {\n  if (!isContextProvider(fiber)) {\n    return;\n  }\n\n  pop(didPerformWorkStackCursor, fiber);\n  pop(contextStackCursor, fiber);\n}\n\nfunction popTopLevelContextObject(fiber) {\n  pop(didPerformWorkStackCursor, fiber);\n  pop(contextStackCursor, fiber);\n}\n\nfunction pushTopLevelContextObject(fiber, context, didChange) {\n  !(contextStackCursor.cursor == null) ? invariant(false, 'Unexpected context found on stack. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n  push(contextStackCursor, context, fiber);\n  push(didPerformWorkStackCursor, didChange, fiber);\n}\n\nfunction processChildContext(fiber, parentContext) {\n  var instance = fiber.stateNode;\n  var childContextTypes = fiber.type.childContextTypes;\n\n  // TODO (bvaughn) Replace this behavior with an invariant() in the future.\n  // It has only been added in Fiber to match the (unintentional) behavior in Stack.\n  if (typeof instance.getChildContext !== 'function') {\n    {\n      var componentName = getComponentName(fiber) || 'Unknown';\n\n      if (!warnedAboutMissingGetChildContext[componentName]) {\n        warnedAboutMissingGetChildContext[componentName] = true;\n        warning(false, '%s.childContextTypes is specified but there is no getChildContext() method ' + 'on the instance. You can either define getChildContext() on %s or remove ' + 'childContextTypes from it.', componentName, componentName);\n      }\n    }\n    return parentContext;\n  }\n\n  var childContext = void 0;\n  {\n    ReactDebugCurrentFiber.setCurrentPhase('getChildContext');\n  }\n  startPhaseTimer(fiber, 'getChildContext');\n  childContext = instance.getChildContext();\n  stopPhaseTimer();\n  {\n    ReactDebugCurrentFiber.setCurrentPhase(null);\n  }\n  for (var contextKey in childContext) {\n    !(contextKey in childContextTypes) ? invariant(false, '%s.getChildContext(): key \"%s\" is not defined in childContextTypes.', getComponentName(fiber) || 'Unknown', contextKey) : void 0;\n  }\n  {\n    var name = getComponentName(fiber) || 'Unknown';\n    checkPropTypes(childContextTypes, childContext, 'child context', name,\n    // In practice, there is one case in which we won't get a stack. It's when\n    // somebody calls unstable_renderSubtreeIntoContainer() and we process\n    // context from the parent component instance. The stack will be missing\n    // because it's outside of the reconciliation, and so the pointer has not\n    // been set. This is rare and doesn't matter. We'll also remove that API.\n    ReactDebugCurrentFiber.getCurrentFiberStackAddendum);\n  }\n\n  return _assign({}, parentContext, childContext);\n}\n\nfunction pushContextProvider(workInProgress) {\n  if (!isContextProvider(workInProgress)) {\n    return false;\n  }\n\n  var instance = workInProgress.stateNode;\n  // We push the context as early as possible to ensure stack integrity.\n  // If the instance does not exist yet, we will push null at first,\n  // and replace it on the stack later when invalidating the context.\n  var memoizedMergedChildContext = instance && instance.__reactInternalMemoizedMergedChildContext || emptyObject;\n\n  // Remember the parent context so we can merge with it later.\n  // Inherit the parent's did-perform-work value to avoid inadvertently blocking updates.\n  previousContext = contextStackCursor.current;\n  push(contextStackCursor, memoizedMergedChildContext, workInProgress);\n  push(didPerformWorkStackCursor, didPerformWorkStackCursor.current, workInProgress);\n\n  return true;\n}\n\nfunction invalidateContextProvider(workInProgress, didChange) {\n  var instance = workInProgress.stateNode;\n  !instance ? invariant(false, 'Expected to have an instance by this point. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n  if (didChange) {\n    // Merge parent and own context.\n    // Skip this if we're not updating due to sCU.\n    // This avoids unnecessarily recomputing memoized values.\n    var mergedContext = processChildContext(workInProgress, previousContext);\n    instance.__reactInternalMemoizedMergedChildContext = mergedContext;\n\n    // Replace the old (or empty) context with the new one.\n    // It is important to unwind the context in the reverse order.\n    pop(didPerformWorkStackCursor, workInProgress);\n    pop(contextStackCursor, workInProgress);\n    // Now push the new context and mark that it has changed.\n    push(contextStackCursor, mergedContext, workInProgress);\n    push(didPerformWorkStackCursor, didChange, workInProgress);\n  } else {\n    pop(didPerformWorkStackCursor, workInProgress);\n    push(didPerformWorkStackCursor, didChange, workInProgress);\n  }\n}\n\nfunction resetContext() {\n  previousContext = emptyObject;\n  contextStackCursor.current = emptyObject;\n  didPerformWorkStackCursor.current = false;\n}\n\nfunction findCurrentUnmaskedContext(fiber) {\n  // Currently this is only used with renderSubtreeIntoContainer; not sure if it\n  // makes sense elsewhere\n  !(isFiberMounted(fiber) && fiber.tag === ClassComponent) ? invariant(false, 'Expected subtree parent to be a mounted class component. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n  var node = fiber;\n  while (node.tag !== HostRoot) {\n    if (isContextProvider(node)) {\n      return node.stateNode.__reactInternalMemoizedMergedChildContext;\n    }\n    var parent = node['return'];\n    !parent ? invariant(false, 'Found unexpected detached subtree parent. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n    node = parent;\n  }\n  return node.stateNode.context;\n}\n\nvar NoWork = 0; // TODO: Use an opaque type once ESLint et al support the syntax\n\nvar Sync = 1;\nvar Never = 2147483647; // Max int32: Math.pow(2, 31) - 1\n\nvar UNIT_SIZE = 10;\nvar MAGIC_NUMBER_OFFSET = 2;\n\n// 1 unit of expiration time represents 10ms.\nfunction msToExpirationTime(ms) {\n  // Always add an offset so that we don't clash with the magic number for NoWork.\n  return (ms / UNIT_SIZE | 0) + MAGIC_NUMBER_OFFSET;\n}\n\nfunction ceiling(num, precision) {\n  return ((num / precision | 0) + 1) * precision;\n}\n\nfunction computeExpirationBucket(currentTime, expirationInMs, bucketSizeMs) {\n  return ceiling(currentTime + expirationInMs / UNIT_SIZE, bucketSizeMs / UNIT_SIZE);\n}\n\nvar NoContext = 0;\nvar AsyncUpdates = 1;\n\n{\n  var hasBadMapPolyfill = false;\n  try {\n    var nonExtensibleObject = Object.preventExtensions({});\n    /* eslint-disable no-new */\n    new Map([[nonExtensibleObject, null]]);\n    new Set([nonExtensibleObject]);\n    /* eslint-enable no-new */\n  } catch (e) {\n    // TODO: Consider warning about bad polyfills\n    hasBadMapPolyfill = true;\n  }\n}\n\n// A Fiber is work on a Component that needs to be done or was done. There can\n// be more than one per component.\n\n\n{\n  var debugCounter = 1;\n}\n\nfunction FiberNode(tag, key, internalContextTag) {\n  // Instance\n  this.tag = tag;\n  this.key = key;\n  this.type = null;\n  this.stateNode = null;\n\n  // Fiber\n  this['return'] = null;\n  this.child = null;\n  this.sibling = null;\n  this.index = 0;\n\n  this.ref = null;\n\n  this.pendingProps = null;\n  this.memoizedProps = null;\n  this.updateQueue = null;\n  this.memoizedState = null;\n\n  this.internalContextTag = internalContextTag;\n\n  // Effects\n  this.effectTag = NoEffect;\n  this.nextEffect = null;\n\n  this.firstEffect = null;\n  this.lastEffect = null;\n\n  this.expirationTime = NoWork;\n\n  this.alternate = null;\n\n  {\n    this._debugID = debugCounter++;\n    this._debugSource = null;\n    this._debugOwner = null;\n    this._debugIsCurrentlyTiming = false;\n    if (!hasBadMapPolyfill && typeof Object.preventExtensions === 'function') {\n      Object.preventExtensions(this);\n    }\n  }\n}\n\n// This is a constructor function, rather than a POJO constructor, still\n// please ensure we do the following:\n// 1) Nobody should add any instance methods on this. Instance methods can be\n//    more difficult to predict when they get optimized and they are almost\n//    never inlined properly in static compilers.\n// 2) Nobody should rely on `instanceof Fiber` for type testing. We should\n//    always know when it is a fiber.\n// 3) We might want to experiment with using numeric keys since they are easier\n//    to optimize in a non-JIT environment.\n// 4) We can easily go from a constructor to a createFiber object literal if that\n//    is faster.\n// 5) It should be easy to port this to a C struct and keep a C implementation\n//    compatible.\nvar createFiber = function (tag, key, internalContextTag) {\n  // $FlowFixMe: the shapes are exact here but Flow doesn't like constructors\n  return new FiberNode(tag, key, internalContextTag);\n};\n\nfunction shouldConstruct(Component) {\n  return !!(Component.prototype && Component.prototype.isReactComponent);\n}\n\n// This is used to create an alternate fiber to do work on.\nfunction createWorkInProgress(current, pendingProps, expirationTime) {\n  var workInProgress = current.alternate;\n  if (workInProgress === null) {\n    // We use a double buffering pooling technique because we know that we'll\n    // only ever need at most two versions of a tree. We pool the \"other\" unused\n    // node that we're free to reuse. This is lazily created to avoid allocating\n    // extra objects for things that are never updated. It also allow us to\n    // reclaim the extra memory if needed.\n    workInProgress = createFiber(current.tag, current.key, current.internalContextTag);\n    workInProgress.type = current.type;\n    workInProgress.stateNode = current.stateNode;\n\n    {\n      // DEV-only fields\n      workInProgress._debugID = current._debugID;\n      workInProgress._debugSource = current._debugSource;\n      workInProgress._debugOwner = current._debugOwner;\n    }\n\n    workInProgress.alternate = current;\n    current.alternate = workInProgress;\n  } else {\n    // We already have an alternate.\n    // Reset the effect tag.\n    workInProgress.effectTag = NoEffect;\n\n    // The effect list is no longer valid.\n    workInProgress.nextEffect = null;\n    workInProgress.firstEffect = null;\n    workInProgress.lastEffect = null;\n  }\n\n  workInProgress.expirationTime = expirationTime;\n  workInProgress.pendingProps = pendingProps;\n\n  workInProgress.child = current.child;\n  workInProgress.memoizedProps = current.memoizedProps;\n  workInProgress.memoizedState = current.memoizedState;\n  workInProgress.updateQueue = current.updateQueue;\n\n  // These will be overridden during the parent's reconciliation\n  workInProgress.sibling = current.sibling;\n  workInProgress.index = current.index;\n  workInProgress.ref = current.ref;\n\n  return workInProgress;\n}\n\nfunction createHostRootFiber() {\n  var fiber = createFiber(HostRoot, null, NoContext);\n  return fiber;\n}\n\nfunction createFiberFromElement(element, internalContextTag, expirationTime) {\n  var owner = null;\n  {\n    owner = element._owner;\n  }\n\n  var fiber = void 0;\n  var type = element.type,\n      key = element.key;\n\n  if (typeof type === 'function') {\n    fiber = shouldConstruct(type) ? createFiber(ClassComponent, key, internalContextTag) : createFiber(IndeterminateComponent, key, internalContextTag);\n    fiber.type = type;\n    fiber.pendingProps = element.props;\n  } else if (typeof type === 'string') {\n    fiber = createFiber(HostComponent, key, internalContextTag);\n    fiber.type = type;\n    fiber.pendingProps = element.props;\n  } else if (typeof type === 'object' && type !== null && typeof type.tag === 'number') {\n    // Currently assumed to be a continuation and therefore is a fiber already.\n    // TODO: The yield system is currently broken for updates in some cases.\n    // The reified yield stores a fiber, but we don't know which fiber that is;\n    // the current or a workInProgress? When the continuation gets rendered here\n    // we don't know if we can reuse that fiber or if we need to clone it.\n    // There is probably a clever way to restructure this.\n    fiber = type;\n    fiber.pendingProps = element.props;\n  } else {\n    var info = '';\n    {\n      if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {\n        info += ' You likely forgot to export your component from the file ' + \"it's defined in, or you might have mixed up default and named imports.\";\n      }\n      var ownerName = owner ? getComponentName(owner) : null;\n      if (ownerName) {\n        info += '\\n\\nCheck the render method of `' + ownerName + '`.';\n      }\n    }\n    invariant(false, 'Element type is invalid: expected a string (for built-in components) or a class/function (for composite components) but got: %s.%s', type == null ? type : typeof type, info);\n  }\n\n  {\n    fiber._debugSource = element._source;\n    fiber._debugOwner = element._owner;\n  }\n\n  fiber.expirationTime = expirationTime;\n\n  return fiber;\n}\n\nfunction createFiberFromFragment(elements, internalContextTag, expirationTime, key) {\n  var fiber = createFiber(Fragment, key, internalContextTag);\n  fiber.pendingProps = elements;\n  fiber.expirationTime = expirationTime;\n  return fiber;\n}\n\nfunction createFiberFromText(content, internalContextTag, expirationTime) {\n  var fiber = createFiber(HostText, null, internalContextTag);\n  fiber.pendingProps = content;\n  fiber.expirationTime = expirationTime;\n  return fiber;\n}\n\nfunction createFiberFromHostInstanceForDeletion() {\n  var fiber = createFiber(HostComponent, null, NoContext);\n  fiber.type = 'DELETED';\n  return fiber;\n}\n\nfunction createFiberFromCall(call, internalContextTag, expirationTime) {\n  var fiber = createFiber(CallComponent, call.key, internalContextTag);\n  fiber.type = call.handler;\n  fiber.pendingProps = call;\n  fiber.expirationTime = expirationTime;\n  return fiber;\n}\n\nfunction createFiberFromReturn(returnNode, internalContextTag, expirationTime) {\n  var fiber = createFiber(ReturnComponent, null, internalContextTag);\n  fiber.expirationTime = expirationTime;\n  return fiber;\n}\n\nfunction createFiberFromPortal(portal, internalContextTag, expirationTime) {\n  var fiber = createFiber(HostPortal, portal.key, internalContextTag);\n  fiber.pendingProps = portal.children || [];\n  fiber.expirationTime = expirationTime;\n  fiber.stateNode = {\n    containerInfo: portal.containerInfo,\n    pendingChildren: null, // Used by persistent updates\n    implementation: portal.implementation\n  };\n  return fiber;\n}\n\nfunction createFiberRoot(containerInfo, hydrate) {\n  // Cyclic construction. This cheats the type system right now because\n  // stateNode is any.\n  var uninitializedFiber = createHostRootFiber();\n  var root = {\n    current: uninitializedFiber,\n    containerInfo: containerInfo,\n    pendingChildren: null,\n    remainingExpirationTime: NoWork,\n    isReadyForCommit: false,\n    finishedWork: null,\n    context: null,\n    pendingContext: null,\n    hydrate: hydrate,\n    nextScheduledRoot: null\n  };\n  uninitializedFiber.stateNode = root;\n  return root;\n}\n\nvar onCommitFiberRoot = null;\nvar onCommitFiberUnmount = null;\nvar hasLoggedError = false;\n\nfunction catchErrors(fn) {\n  return function (arg) {\n    try {\n      return fn(arg);\n    } catch (err) {\n      if (true && !hasLoggedError) {\n        hasLoggedError = true;\n        warning(false, 'React DevTools encountered an error: %s', err);\n      }\n    }\n  };\n}\n\nfunction injectInternals(internals) {\n  if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined') {\n    // No DevTools\n    return false;\n  }\n  var hook = __REACT_DEVTOOLS_GLOBAL_HOOK__;\n  if (hook.isDisabled) {\n    // This isn't a real property on the hook, but it can be set to opt out\n    // of DevTools integration and associated warnings and logs.\n    // https://github.com/facebook/react/issues/3877\n    return true;\n  }\n  if (!hook.supportsFiber) {\n    {\n      warning(false, 'The installed version of React DevTools is too old and will not work ' + 'with the current version of React. Please update React DevTools. ' + 'https://fb.me/react-devtools');\n    }\n    // DevTools exists, even though it doesn't support Fiber.\n    return true;\n  }\n  try {\n    var rendererID = hook.inject(internals);\n    // We have successfully injected, so now it is safe to set up hooks.\n    onCommitFiberRoot = catchErrors(function (root) {\n      return hook.onCommitFiberRoot(rendererID, root);\n    });\n    onCommitFiberUnmount = catchErrors(function (fiber) {\n      return hook.onCommitFiberUnmount(rendererID, fiber);\n    });\n  } catch (err) {\n    // Catch all errors because it is unsafe to throw during initialization.\n    {\n      warning(false, 'React DevTools encountered an error: %s.', err);\n    }\n  }\n  // DevTools exists\n  return true;\n}\n\nfunction onCommitRoot(root) {\n  if (typeof onCommitFiberRoot === 'function') {\n    onCommitFiberRoot(root);\n  }\n}\n\nfunction onCommitUnmount(fiber) {\n  if (typeof onCommitFiberUnmount === 'function') {\n    onCommitFiberUnmount(fiber);\n  }\n}\n\n{\n  var didWarnUpdateInsideUpdate = false;\n}\n\n// Callbacks are not validated until invocation\n\n\n// Singly linked-list of updates. When an update is scheduled, it is added to\n// the queue of the current fiber and the work-in-progress fiber. The two queues\n// are separate but they share a persistent structure.\n//\n// During reconciliation, updates are removed from the work-in-progress fiber,\n// but they remain on the current fiber. That ensures that if a work-in-progress\n// is aborted, the aborted updates are recovered by cloning from current.\n//\n// The work-in-progress queue is always a subset of the current queue.\n//\n// When the tree is committed, the work-in-progress becomes the current.\n\n\nfunction createUpdateQueue(baseState) {\n  var queue = {\n    baseState: baseState,\n    expirationTime: NoWork,\n    first: null,\n    last: null,\n    callbackList: null,\n    hasForceUpdate: false,\n    isInitialized: false\n  };\n  {\n    queue.isProcessing = false;\n  }\n  return queue;\n}\n\nfunction insertUpdateIntoQueue(queue, update) {\n  // Append the update to the end of the list.\n  if (queue.last === null) {\n    // Queue is empty\n    queue.first = queue.last = update;\n  } else {\n    queue.last.next = update;\n    queue.last = update;\n  }\n  if (queue.expirationTime === NoWork || queue.expirationTime > update.expirationTime) {\n    queue.expirationTime = update.expirationTime;\n  }\n}\n\nfunction insertUpdateIntoFiber(fiber, update) {\n  // We'll have at least one and at most two distinct update queues.\n  var alternateFiber = fiber.alternate;\n  var queue1 = fiber.updateQueue;\n  if (queue1 === null) {\n    // TODO: We don't know what the base state will be until we begin work.\n    // It depends on which fiber is the next current. Initialize with an empty\n    // base state, then set to the memoizedState when rendering. Not super\n    // happy with this approach.\n    queue1 = fiber.updateQueue = createUpdateQueue(null);\n  }\n\n  var queue2 = void 0;\n  if (alternateFiber !== null) {\n    queue2 = alternateFiber.updateQueue;\n    if (queue2 === null) {\n      queue2 = alternateFiber.updateQueue = createUpdateQueue(null);\n    }\n  } else {\n    queue2 = null;\n  }\n  queue2 = queue2 !== queue1 ? queue2 : null;\n\n  // Warn if an update is scheduled from inside an updater function.\n  {\n    if ((queue1.isProcessing || queue2 !== null && queue2.isProcessing) && !didWarnUpdateInsideUpdate) {\n      warning(false, 'An update (setState, replaceState, or forceUpdate) was scheduled ' + 'from inside an update function. Update functions should be pure, ' + 'with zero side-effects. Consider using componentDidUpdate or a ' + 'callback.');\n      didWarnUpdateInsideUpdate = true;\n    }\n  }\n\n  // If there's only one queue, add the update to that queue and exit.\n  if (queue2 === null) {\n    insertUpdateIntoQueue(queue1, update);\n    return;\n  }\n\n  // If either queue is empty, we need to add to both queues.\n  if (queue1.last === null || queue2.last === null) {\n    insertUpdateIntoQueue(queue1, update);\n    insertUpdateIntoQueue(queue2, update);\n    return;\n  }\n\n  // If both lists are not empty, the last update is the same for both lists\n  // because of structural sharing. So, we should only append to one of\n  // the lists.\n  insertUpdateIntoQueue(queue1, update);\n  // But we still need to update the `last` pointer of queue2.\n  queue2.last = update;\n}\n\nfunction getUpdateExpirationTime(fiber) {\n  if (fiber.tag !== ClassComponent && fiber.tag !== HostRoot) {\n    return NoWork;\n  }\n  var updateQueue = fiber.updateQueue;\n  if (updateQueue === null) {\n    return NoWork;\n  }\n  return updateQueue.expirationTime;\n}\n\nfunction getStateFromUpdate(update, instance, prevState, props) {\n  var partialState = update.partialState;\n  if (typeof partialState === 'function') {\n    var updateFn = partialState;\n    return updateFn.call(instance, prevState, props);\n  } else {\n    return partialState;\n  }\n}\n\nfunction processUpdateQueue(current, workInProgress, queue, instance, props, renderExpirationTime) {\n  if (current !== null && current.updateQueue === queue) {\n    // We need to create a work-in-progress queue, by cloning the current queue.\n    var currentQueue = queue;\n    queue = workInProgress.updateQueue = {\n      baseState: currentQueue.baseState,\n      expirationTime: currentQueue.expirationTime,\n      first: currentQueue.first,\n      last: currentQueue.last,\n      isInitialized: currentQueue.isInitialized,\n      // These fields are no longer valid because they were already committed.\n      // Reset them.\n      callbackList: null,\n      hasForceUpdate: false\n    };\n  }\n\n  {\n    // Set this flag so we can warn if setState is called inside the update\n    // function of another setState.\n    queue.isProcessing = true;\n  }\n\n  // Reset the remaining expiration time. If we skip over any updates, we'll\n  // increase this accordingly.\n  queue.expirationTime = NoWork;\n\n  // TODO: We don't know what the base state will be until we begin work.\n  // It depends on which fiber is the next current. Initialize with an empty\n  // base state, then set to the memoizedState when rendering. Not super\n  // happy with this approach.\n  var state = void 0;\n  if (queue.isInitialized) {\n    state = queue.baseState;\n  } else {\n    state = queue.baseState = workInProgress.memoizedState;\n    queue.isInitialized = true;\n  }\n  var dontMutatePrevState = true;\n  var update = queue.first;\n  var didSkip = false;\n  while (update !== null) {\n    var updateExpirationTime = update.expirationTime;\n    if (updateExpirationTime > renderExpirationTime) {\n      // This update does not have sufficient priority. Skip it.\n      var remainingExpirationTime = queue.expirationTime;\n      if (remainingExpirationTime === NoWork || remainingExpirationTime > updateExpirationTime) {\n        // Update the remaining expiration time.\n        queue.expirationTime = updateExpirationTime;\n      }\n      if (!didSkip) {\n        didSkip = true;\n        queue.baseState = state;\n      }\n      // Continue to the next update.\n      update = update.next;\n      continue;\n    }\n\n    // This update does have sufficient priority.\n\n    // If no previous updates were skipped, drop this update from the queue by\n    // advancing the head of the list.\n    if (!didSkip) {\n      queue.first = update.next;\n      if (queue.first === null) {\n        queue.last = null;\n      }\n    }\n\n    // Process the update\n    var _partialState = void 0;\n    if (update.isReplace) {\n      state = getStateFromUpdate(update, instance, state, props);\n      dontMutatePrevState = true;\n    } else {\n      _partialState = getStateFromUpdate(update, instance, state, props);\n      if (_partialState) {\n        if (dontMutatePrevState) {\n          // $FlowFixMe: Idk how to type this properly.\n          state = _assign({}, state, _partialState);\n        } else {\n          state = _assign(state, _partialState);\n        }\n        dontMutatePrevState = false;\n      }\n    }\n    if (update.isForced) {\n      queue.hasForceUpdate = true;\n    }\n    if (update.callback !== null) {\n      // Append to list of callbacks.\n      var _callbackList = queue.callbackList;\n      if (_callbackList === null) {\n        _callbackList = queue.callbackList = [];\n      }\n      _callbackList.push(update);\n    }\n    update = update.next;\n  }\n\n  if (queue.callbackList !== null) {\n    workInProgress.effectTag |= Callback;\n  } else if (queue.first === null && !queue.hasForceUpdate) {\n    // The queue is empty. We can reset it.\n    workInProgress.updateQueue = null;\n  }\n\n  if (!didSkip) {\n    didSkip = true;\n    queue.baseState = state;\n  }\n\n  {\n    // No longer processing.\n    queue.isProcessing = false;\n  }\n\n  return state;\n}\n\nfunction commitCallbacks(queue, context) {\n  var callbackList = queue.callbackList;\n  if (callbackList === null) {\n    return;\n  }\n  // Set the list to null to make sure they don't get called more than once.\n  queue.callbackList = null;\n  for (var i = 0; i < callbackList.length; i++) {\n    var update = callbackList[i];\n    var _callback = update.callback;\n    // This update might be processed again. Clear the callback so it's only\n    // called once.\n    update.callback = null;\n    !(typeof _callback === 'function') ? invariant(false, 'Invalid argument passed as callback. Expected a function. Instead received: %s', _callback) : void 0;\n    _callback.call(context);\n  }\n}\n\nvar fakeInternalInstance = {};\nvar isArray = Array.isArray;\n\n{\n  var didWarnAboutStateAssignmentForComponent = {};\n\n  var warnOnInvalidCallback = function (callback, callerName) {\n    warning(callback === null || typeof callback === 'function', '%s(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callerName, callback);\n  };\n\n  // This is so gross but it's at least non-critical and can be removed if\n  // it causes problems. This is meant to give a nicer error message for\n  // ReactDOM15.unstable_renderSubtreeIntoContainer(reactDOM16Component,\n  // ...)) which otherwise throws a \"_processChildContext is not a function\"\n  // exception.\n  Object.defineProperty(fakeInternalInstance, '_processChildContext', {\n    enumerable: false,\n    value: function () {\n      invariant(false, '_processChildContext is not available in React 16+. This likely means you have multiple copies of React and are attempting to nest a React 15 tree inside a React 16 tree using unstable_renderSubtreeIntoContainer, which isn\\'t supported. Try to make sure you have only one copy of React (and ideally, switch to ReactDOM.createPortal).');\n    }\n  });\n  Object.freeze(fakeInternalInstance);\n}\n\nvar ReactFiberClassComponent = function (scheduleWork, computeExpirationForFiber, memoizeProps, memoizeState) {\n  // Class component state updater\n  var updater = {\n    isMounted: isMounted,\n    enqueueSetState: function (instance, partialState, callback) {\n      var fiber = get(instance);\n      callback = callback === undefined ? null : callback;\n      {\n        warnOnInvalidCallback(callback, 'setState');\n      }\n      var expirationTime = computeExpirationForFiber(fiber);\n      var update = {\n        expirationTime: expirationTime,\n        partialState: partialState,\n        callback: callback,\n        isReplace: false,\n        isForced: false,\n        nextCallback: null,\n        next: null\n      };\n      insertUpdateIntoFiber(fiber, update);\n      scheduleWork(fiber, expirationTime);\n    },\n    enqueueReplaceState: function (instance, state, callback) {\n      var fiber = get(instance);\n      callback = callback === undefined ? null : callback;\n      {\n        warnOnInvalidCallback(callback, 'replaceState');\n      }\n      var expirationTime = computeExpirationForFiber(fiber);\n      var update = {\n        expirationTime: expirationTime,\n        partialState: state,\n        callback: callback,\n        isReplace: true,\n        isForced: false,\n        nextCallback: null,\n        next: null\n      };\n      insertUpdateIntoFiber(fiber, update);\n      scheduleWork(fiber, expirationTime);\n    },\n    enqueueForceUpdate: function (instance, callback) {\n      var fiber = get(instance);\n      callback = callback === undefined ? null : callback;\n      {\n        warnOnInvalidCallback(callback, 'forceUpdate');\n      }\n      var expirationTime = computeExpirationForFiber(fiber);\n      var update = {\n        expirationTime: expirationTime,\n        partialState: null,\n        callback: callback,\n        isReplace: false,\n        isForced: true,\n        nextCallback: null,\n        next: null\n      };\n      insertUpdateIntoFiber(fiber, update);\n      scheduleWork(fiber, expirationTime);\n    }\n  };\n\n  function checkShouldComponentUpdate(workInProgress, oldProps, newProps, oldState, newState, newContext) {\n    if (oldProps === null || workInProgress.updateQueue !== null && workInProgress.updateQueue.hasForceUpdate) {\n      // If the workInProgress already has an Update effect, return true\n      return true;\n    }\n\n    var instance = workInProgress.stateNode;\n    var type = workInProgress.type;\n    if (typeof instance.shouldComponentUpdate === 'function') {\n      startPhaseTimer(workInProgress, 'shouldComponentUpdate');\n      var shouldUpdate = instance.shouldComponentUpdate(newProps, newState, newContext);\n      stopPhaseTimer();\n\n      {\n        warning(shouldUpdate !== undefined, '%s.shouldComponentUpdate(): Returned undefined instead of a ' + 'boolean value. Make sure to return true or false.', getComponentName(workInProgress) || 'Unknown');\n      }\n\n      return shouldUpdate;\n    }\n\n    if (type.prototype && type.prototype.isPureReactComponent) {\n      return !shallowEqual(oldProps, newProps) || !shallowEqual(oldState, newState);\n    }\n\n    return true;\n  }\n\n  function checkClassInstance(workInProgress) {\n    var instance = workInProgress.stateNode;\n    var type = workInProgress.type;\n    {\n      var name = getComponentName(workInProgress);\n      var renderPresent = instance.render;\n\n      if (!renderPresent) {\n        if (type.prototype && typeof type.prototype.render === 'function') {\n          warning(false, '%s(...): No `render` method found on the returned component ' + 'instance: did you accidentally return an object from the constructor?', name);\n        } else {\n          warning(false, '%s(...): No `render` method found on the returned component ' + 'instance: you may have forgotten to define `render`.', name);\n        }\n      }\n\n      var noGetInitialStateOnES6 = !instance.getInitialState || instance.getInitialState.isReactClassApproved || instance.state;\n      warning(noGetInitialStateOnES6, 'getInitialState was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Did you mean to define a state property instead?', name);\n      var noGetDefaultPropsOnES6 = !instance.getDefaultProps || instance.getDefaultProps.isReactClassApproved;\n      warning(noGetDefaultPropsOnES6, 'getDefaultProps was defined on %s, a plain JavaScript class. ' + 'This is only supported for classes created using React.createClass. ' + 'Use a static property to define defaultProps instead.', name);\n      var noInstancePropTypes = !instance.propTypes;\n      warning(noInstancePropTypes, 'propTypes was defined as an instance property on %s. Use a static ' + 'property to define propTypes instead.', name);\n      var noInstanceContextTypes = !instance.contextTypes;\n      warning(noInstanceContextTypes, 'contextTypes was defined as an instance property on %s. Use a static ' + 'property to define contextTypes instead.', name);\n      var noComponentShouldUpdate = typeof instance.componentShouldUpdate !== 'function';\n      warning(noComponentShouldUpdate, '%s has a method called ' + 'componentShouldUpdate(). Did you mean shouldComponentUpdate()? ' + 'The name is phrased as a question because the function is ' + 'expected to return a value.', name);\n      if (type.prototype && type.prototype.isPureReactComponent && typeof instance.shouldComponentUpdate !== 'undefined') {\n        warning(false, '%s has a method called shouldComponentUpdate(). ' + 'shouldComponentUpdate should not be used when extending React.PureComponent. ' + 'Please extend React.Component if shouldComponentUpdate is used.', getComponentName(workInProgress) || 'A pure component');\n      }\n      var noComponentDidUnmount = typeof instance.componentDidUnmount !== 'function';\n      warning(noComponentDidUnmount, '%s has a method called ' + 'componentDidUnmount(). But there is no such lifecycle method. ' + 'Did you mean componentWillUnmount()?', name);\n      var noComponentDidReceiveProps = typeof instance.componentDidReceiveProps !== 'function';\n      warning(noComponentDidReceiveProps, '%s has a method called ' + 'componentDidReceiveProps(). But there is no such lifecycle method. ' + 'If you meant to update the state in response to changing props, ' + 'use componentWillReceiveProps(). If you meant to fetch data or ' + 'run side-effects or mutations after React has updated the UI, use componentDidUpdate().', name);\n      var noComponentWillRecieveProps = typeof instance.componentWillRecieveProps !== 'function';\n      warning(noComponentWillRecieveProps, '%s has a method called ' + 'componentWillRecieveProps(). Did you mean componentWillReceiveProps()?', name);\n      var hasMutatedProps = instance.props !== workInProgress.pendingProps;\n      warning(instance.props === undefined || !hasMutatedProps, '%s(...): When calling super() in `%s`, make sure to pass ' + \"up the same props that your component's constructor was passed.\", name, name);\n      var noInstanceDefaultProps = !instance.defaultProps;\n      warning(noInstanceDefaultProps, 'Setting defaultProps as an instance property on %s is not supported and will be ignored.' + ' Instead, define defaultProps as a static property on %s.', name, name);\n    }\n\n    var state = instance.state;\n    if (state && (typeof state !== 'object' || isArray(state))) {\n      invariant(false, '%s.state: must be set to an object or null', getComponentName(workInProgress));\n    }\n    if (typeof instance.getChildContext === 'function') {\n      !(typeof workInProgress.type.childContextTypes === 'object') ? invariant(false, '%s.getChildContext(): childContextTypes must be defined in order to use getChildContext().', getComponentName(workInProgress)) : void 0;\n    }\n  }\n\n  function resetInputPointers(workInProgress, instance) {\n    instance.props = workInProgress.memoizedProps;\n    instance.state = workInProgress.memoizedState;\n  }\n\n  function adoptClassInstance(workInProgress, instance) {\n    instance.updater = updater;\n    workInProgress.stateNode = instance;\n    // The instance needs access to the fiber so that it can schedule updates\n    set(instance, workInProgress);\n    {\n      instance._reactInternalInstance = fakeInternalInstance;\n    }\n  }\n\n  function constructClassInstance(workInProgress, props) {\n    var ctor = workInProgress.type;\n    var unmaskedContext = getUnmaskedContext(workInProgress);\n    var needsContext = isContextConsumer(workInProgress);\n    var context = needsContext ? getMaskedContext(workInProgress, unmaskedContext) : emptyObject;\n    var instance = new ctor(props, context);\n    adoptClassInstance(workInProgress, instance);\n\n    // Cache unmasked context so we can avoid recreating masked context unless necessary.\n    // ReactFiberContext usually updates this cache but can't for newly-created instances.\n    if (needsContext) {\n      cacheContext(workInProgress, unmaskedContext, context);\n    }\n\n    return instance;\n  }\n\n  function callComponentWillMount(workInProgress, instance) {\n    startPhaseTimer(workInProgress, 'componentWillMount');\n    var oldState = instance.state;\n    instance.componentWillMount();\n\n    stopPhaseTimer();\n\n    if (oldState !== instance.state) {\n      {\n        warning(false, '%s.componentWillMount(): Assigning directly to this.state is ' + \"deprecated (except inside a component's \" + 'constructor). Use setState instead.', getComponentName(workInProgress));\n      }\n      updater.enqueueReplaceState(instance, instance.state, null);\n    }\n  }\n\n  function callComponentWillReceiveProps(workInProgress, instance, newProps, newContext) {\n    startPhaseTimer(workInProgress, 'componentWillReceiveProps');\n    var oldState = instance.state;\n    instance.componentWillReceiveProps(newProps, newContext);\n    stopPhaseTimer();\n\n    if (instance.state !== oldState) {\n      {\n        var componentName = getComponentName(workInProgress) || 'Component';\n        if (!didWarnAboutStateAssignmentForComponent[componentName]) {\n          warning(false, '%s.componentWillReceiveProps(): Assigning directly to ' + \"this.state is deprecated (except inside a component's \" + 'constructor). Use setState instead.', componentName);\n          didWarnAboutStateAssignmentForComponent[componentName] = true;\n        }\n      }\n      updater.enqueueReplaceState(instance, instance.state, null);\n    }\n  }\n\n  // Invokes the mount life-cycles on a previously never rendered instance.\n  function mountClassInstance(workInProgress, renderExpirationTime) {\n    var current = workInProgress.alternate;\n\n    {\n      checkClassInstance(workInProgress);\n    }\n\n    var instance = workInProgress.stateNode;\n    var state = instance.state || null;\n\n    var props = workInProgress.pendingProps;\n    !props ? invariant(false, 'There must be pending props for an initial mount. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n    var unmaskedContext = getUnmaskedContext(workInProgress);\n\n    instance.props = props;\n    instance.state = workInProgress.memoizedState = state;\n    instance.refs = emptyObject;\n    instance.context = getMaskedContext(workInProgress, unmaskedContext);\n\n    if (enableAsyncSubtreeAPI && workInProgress.type != null && workInProgress.type.prototype != null && workInProgress.type.prototype.unstable_isAsyncReactComponent === true) {\n      workInProgress.internalContextTag |= AsyncUpdates;\n    }\n\n    if (typeof instance.componentWillMount === 'function') {\n      callComponentWillMount(workInProgress, instance);\n      // If we had additional state updates during this life-cycle, let's\n      // process them now.\n      var updateQueue = workInProgress.updateQueue;\n      if (updateQueue !== null) {\n        instance.state = processUpdateQueue(current, workInProgress, updateQueue, instance, props, renderExpirationTime);\n      }\n    }\n    if (typeof instance.componentDidMount === 'function') {\n      workInProgress.effectTag |= Update;\n    }\n  }\n\n  // Called on a preexisting class instance. Returns false if a resumed render\n  // could be reused.\n  // function resumeMountClassInstance(\n  //   workInProgress: Fiber,\n  //   priorityLevel: PriorityLevel,\n  // ): boolean {\n  //   const instance = workInProgress.stateNode;\n  //   resetInputPointers(workInProgress, instance);\n\n  //   let newState = workInProgress.memoizedState;\n  //   let newProps = workInProgress.pendingProps;\n  //   if (!newProps) {\n  //     // If there isn't any new props, then we'll reuse the memoized props.\n  //     // This could be from already completed work.\n  //     newProps = workInProgress.memoizedProps;\n  //     invariant(\n  //       newProps != null,\n  //       'There should always be pending or memoized props. This error is ' +\n  //         'likely caused by a bug in React. Please file an issue.',\n  //     );\n  //   }\n  //   const newUnmaskedContext = getUnmaskedContext(workInProgress);\n  //   const newContext = getMaskedContext(workInProgress, newUnmaskedContext);\n\n  //   const oldContext = instance.context;\n  //   const oldProps = workInProgress.memoizedProps;\n\n  //   if (\n  //     typeof instance.componentWillReceiveProps === 'function' &&\n  //     (oldProps !== newProps || oldContext !== newContext)\n  //   ) {\n  //     callComponentWillReceiveProps(\n  //       workInProgress,\n  //       instance,\n  //       newProps,\n  //       newContext,\n  //     );\n  //   }\n\n  //   // Process the update queue before calling shouldComponentUpdate\n  //   const updateQueue = workInProgress.updateQueue;\n  //   if (updateQueue !== null) {\n  //     newState = processUpdateQueue(\n  //       workInProgress,\n  //       updateQueue,\n  //       instance,\n  //       newState,\n  //       newProps,\n  //       priorityLevel,\n  //     );\n  //   }\n\n  //   // TODO: Should we deal with a setState that happened after the last\n  //   // componentWillMount and before this componentWillMount? Probably\n  //   // unsupported anyway.\n\n  //   if (\n  //     !checkShouldComponentUpdate(\n  //       workInProgress,\n  //       workInProgress.memoizedProps,\n  //       newProps,\n  //       workInProgress.memoizedState,\n  //       newState,\n  //       newContext,\n  //     )\n  //   ) {\n  //     // Update the existing instance's state, props, and context pointers even\n  //     // though we're bailing out.\n  //     instance.props = newProps;\n  //     instance.state = newState;\n  //     instance.context = newContext;\n  //     return false;\n  //   }\n\n  //   // Update the input pointers now so that they are correct when we call\n  //   // componentWillMount\n  //   instance.props = newProps;\n  //   instance.state = newState;\n  //   instance.context = newContext;\n\n  //   if (typeof instance.componentWillMount === 'function') {\n  //     callComponentWillMount(workInProgress, instance);\n  //     // componentWillMount may have called setState. Process the update queue.\n  //     const newUpdateQueue = workInProgress.updateQueue;\n  //     if (newUpdateQueue !== null) {\n  //       newState = processUpdateQueue(\n  //         workInProgress,\n  //         newUpdateQueue,\n  //         instance,\n  //         newState,\n  //         newProps,\n  //         priorityLevel,\n  //       );\n  //     }\n  //   }\n\n  //   if (typeof instance.componentDidMount === 'function') {\n  //     workInProgress.effectTag |= Update;\n  //   }\n\n  //   instance.state = newState;\n\n  //   return true;\n  // }\n\n  // Invokes the update life-cycles and returns false if it shouldn't rerender.\n  function updateClassInstance(current, workInProgress, renderExpirationTime) {\n    var instance = workInProgress.stateNode;\n    resetInputPointers(workInProgress, instance);\n\n    var oldProps = workInProgress.memoizedProps;\n    var newProps = workInProgress.pendingProps;\n    if (!newProps) {\n      // If there aren't any new props, then we'll reuse the memoized props.\n      // This could be from already completed work.\n      newProps = oldProps;\n      !(newProps != null) ? invariant(false, 'There should always be pending or memoized props. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n    }\n    var oldContext = instance.context;\n    var newUnmaskedContext = getUnmaskedContext(workInProgress);\n    var newContext = getMaskedContext(workInProgress, newUnmaskedContext);\n\n    // Note: During these life-cycles, instance.props/instance.state are what\n    // ever the previously attempted to render - not the \"current\". However,\n    // during componentDidUpdate we pass the \"current\" props.\n\n    if (typeof instance.componentWillReceiveProps === 'function' && (oldProps !== newProps || oldContext !== newContext)) {\n      callComponentWillReceiveProps(workInProgress, instance, newProps, newContext);\n    }\n\n    // Compute the next state using the memoized state and the update queue.\n    var oldState = workInProgress.memoizedState;\n    // TODO: Previous state can be null.\n    var newState = void 0;\n    if (workInProgress.updateQueue !== null) {\n      newState = processUpdateQueue(current, workInProgress, workInProgress.updateQueue, instance, newProps, renderExpirationTime);\n    } else {\n      newState = oldState;\n    }\n\n    if (oldProps === newProps && oldState === newState && !hasContextChanged() && !(workInProgress.updateQueue !== null && workInProgress.updateQueue.hasForceUpdate)) {\n      // If an update was already in progress, we should schedule an Update\n      // effect even though we're bailing out, so that cWU/cDU are called.\n      if (typeof instance.componentDidUpdate === 'function') {\n        if (oldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n          workInProgress.effectTag |= Update;\n        }\n      }\n      return false;\n    }\n\n    var shouldUpdate = checkShouldComponentUpdate(workInProgress, oldProps, newProps, oldState, newState, newContext);\n\n    if (shouldUpdate) {\n      if (typeof instance.componentWillUpdate === 'function') {\n        startPhaseTimer(workInProgress, 'componentWillUpdate');\n        instance.componentWillUpdate(newProps, newState, newContext);\n        stopPhaseTimer();\n      }\n      if (typeof instance.componentDidUpdate === 'function') {\n        workInProgress.effectTag |= Update;\n      }\n    } else {\n      // If an update was already in progress, we should schedule an Update\n      // effect even though we're bailing out, so that cWU/cDU are called.\n      if (typeof instance.componentDidUpdate === 'function') {\n        if (oldProps !== current.memoizedProps || oldState !== current.memoizedState) {\n          workInProgress.effectTag |= Update;\n        }\n      }\n\n      // If shouldComponentUpdate returned false, we should still update the\n      // memoized props/state to indicate that this work can be reused.\n      memoizeProps(workInProgress, newProps);\n      memoizeState(workInProgress, newState);\n    }\n\n    // Update the existing instance's state, props, and context pointers even\n    // if shouldComponentUpdate returns false.\n    instance.props = newProps;\n    instance.state = newState;\n    instance.context = newContext;\n\n    return shouldUpdate;\n  }\n\n  return {\n    adoptClassInstance: adoptClassInstance,\n    constructClassInstance: constructClassInstance,\n    mountClassInstance: mountClassInstance,\n    // resumeMountClassInstance,\n    updateClassInstance: updateClassInstance\n  };\n};\n\n// The Symbol used to tag the special React types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar REACT_PORTAL_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.portal') || 0xeaca;\n\nfunction createPortal$1(children, containerInfo,\n// TODO: figure out the API for cross-renderer implementation.\nimplementation) {\n  var key = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null;\n\n  return {\n    // This tag allow us to uniquely identify this as a React Portal\n    $$typeof: REACT_PORTAL_TYPE,\n    key: key == null ? null : '' + key,\n    children: children,\n    containerInfo: containerInfo,\n    implementation: implementation\n  };\n}\n\nvar getCurrentFiberStackAddendum$1 = ReactDebugCurrentFiber.getCurrentFiberStackAddendum;\n\n\n{\n  var didWarnAboutMaps = false;\n  /**\n   * Warn if there's no key explicitly set on dynamic arrays of children or\n   * object keys are not valid. This allows us to keep track of children between\n   * updates.\n   */\n  var ownerHasKeyUseWarning = {};\n  var ownerHasFunctionTypeWarning = {};\n\n  var warnForMissingKey = function (child) {\n    if (child === null || typeof child !== 'object') {\n      return;\n    }\n    if (!child._store || child._store.validated || child.key != null) {\n      return;\n    }\n    !(typeof child._store === 'object') ? invariant(false, 'React Component in warnForMissingKey should have a _store. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n    child._store.validated = true;\n\n    var currentComponentErrorInfo = 'Each child in an array or iterator should have a unique ' + '\"key\" prop. See https://fb.me/react-warning-keys for ' + 'more information.' + (getCurrentFiberStackAddendum$1() || '');\n    if (ownerHasKeyUseWarning[currentComponentErrorInfo]) {\n      return;\n    }\n    ownerHasKeyUseWarning[currentComponentErrorInfo] = true;\n\n    warning(false, 'Each child in an array or iterator should have a unique ' + '\"key\" prop. See https://fb.me/react-warning-keys for ' + 'more information.%s', getCurrentFiberStackAddendum$1());\n  };\n}\n\nvar isArray$1 = Array.isArray;\n\nvar ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n\n// The Symbol used to tag the ReactElement-like types. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar REACT_ELEMENT_TYPE;\nvar REACT_CALL_TYPE;\nvar REACT_RETURN_TYPE;\nvar REACT_FRAGMENT_TYPE;\nif (typeof Symbol === 'function' && Symbol['for']) {\n  REACT_ELEMENT_TYPE = Symbol['for']('react.element');\n  REACT_CALL_TYPE = Symbol['for']('react.call');\n  REACT_RETURN_TYPE = Symbol['for']('react.return');\n  REACT_FRAGMENT_TYPE = Symbol['for']('react.fragment');\n} else {\n  REACT_ELEMENT_TYPE = 0xeac7;\n  REACT_CALL_TYPE = 0xeac8;\n  REACT_RETURN_TYPE = 0xeac9;\n  REACT_FRAGMENT_TYPE = 0xeacb;\n}\n\nfunction getIteratorFn(maybeIterable) {\n  if (maybeIterable === null || typeof maybeIterable === 'undefined') {\n    return null;\n  }\n  var iteratorFn = ITERATOR_SYMBOL && maybeIterable[ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];\n  if (typeof iteratorFn === 'function') {\n    return iteratorFn;\n  }\n  return null;\n}\n\nfunction coerceRef(current, element) {\n  var mixedRef = element.ref;\n  if (mixedRef !== null && typeof mixedRef !== 'function') {\n    if (element._owner) {\n      var owner = element._owner;\n      var inst = void 0;\n      if (owner) {\n        var ownerFiber = owner;\n        !(ownerFiber.tag === ClassComponent) ? invariant(false, 'Stateless function components cannot have refs.') : void 0;\n        inst = ownerFiber.stateNode;\n      }\n      !inst ? invariant(false, 'Missing owner for string ref %s. This error is likely caused by a bug in React. Please file an issue.', mixedRef) : void 0;\n      var stringRef = '' + mixedRef;\n      // Check if previous string ref matches new string ref\n      if (current !== null && current.ref !== null && current.ref._stringRef === stringRef) {\n        return current.ref;\n      }\n      var ref = function (value) {\n        var refs = inst.refs === emptyObject ? inst.refs = {} : inst.refs;\n        if (value === null) {\n          delete refs[stringRef];\n        } else {\n          refs[stringRef] = value;\n        }\n      };\n      ref._stringRef = stringRef;\n      return ref;\n    } else {\n      !(typeof mixedRef === 'string') ? invariant(false, 'Expected ref to be a function or a string.') : void 0;\n      !element._owner ? invariant(false, 'Element ref was specified as a string (%s) but no owner was set. You may have multiple copies of React loaded. (details: https://fb.me/react-refs-must-have-owner).', mixedRef) : void 0;\n    }\n  }\n  return mixedRef;\n}\n\nfunction throwOnInvalidObjectType(returnFiber, newChild) {\n  if (returnFiber.type !== 'textarea') {\n    var addendum = '';\n    {\n      addendum = ' If you meant to render a collection of children, use an array ' + 'instead.' + (getCurrentFiberStackAddendum$1() || '');\n    }\n    invariant(false, 'Objects are not valid as a React child (found: %s).%s', Object.prototype.toString.call(newChild) === '[object Object]' ? 'object with keys {' + Object.keys(newChild).join(', ') + '}' : newChild, addendum);\n  }\n}\n\nfunction warnOnFunctionType() {\n  var currentComponentErrorInfo = 'Functions are not valid as a React child. This may happen if ' + 'you return a Component instead of <Component /> from render. ' + 'Or maybe you meant to call this function rather than return it.' + (getCurrentFiberStackAddendum$1() || '');\n\n  if (ownerHasFunctionTypeWarning[currentComponentErrorInfo]) {\n    return;\n  }\n  ownerHasFunctionTypeWarning[currentComponentErrorInfo] = true;\n\n  warning(false, 'Functions are not valid as a React child. This may happen if ' + 'you return a Component instead of <Component /> from render. ' + 'Or maybe you meant to call this function rather than return it.%s', getCurrentFiberStackAddendum$1() || '');\n}\n\n// This wrapper function exists because I expect to clone the code in each path\n// to be able to optimize each path individually by branching early. This needs\n// a compiler or we can do it manually. Helpers that don't need this branching\n// live outside of this function.\nfunction ChildReconciler(shouldClone, shouldTrackSideEffects) {\n  function deleteChild(returnFiber, childToDelete) {\n    if (!shouldTrackSideEffects) {\n      // Noop.\n      return;\n    }\n    if (!shouldClone) {\n      // When we're reconciling in place we have a work in progress copy. We\n      // actually want the current copy. If there is no current copy, then we\n      // don't need to track deletion side-effects.\n      if (childToDelete.alternate === null) {\n        return;\n      }\n      childToDelete = childToDelete.alternate;\n    }\n    // Deletions are added in reversed order so we add it to the front.\n    // At this point, the return fiber's effect list is empty except for\n    // deletions, so we can just append the deletion to the list. The remaining\n    // effects aren't added until the complete phase. Once we implement\n    // resuming, this may not be true.\n    var last = returnFiber.lastEffect;\n    if (last !== null) {\n      last.nextEffect = childToDelete;\n      returnFiber.lastEffect = childToDelete;\n    } else {\n      returnFiber.firstEffect = returnFiber.lastEffect = childToDelete;\n    }\n    childToDelete.nextEffect = null;\n    childToDelete.effectTag = Deletion;\n  }\n\n  function deleteRemainingChildren(returnFiber, currentFirstChild) {\n    if (!shouldTrackSideEffects) {\n      // Noop.\n      return null;\n    }\n\n    // TODO: For the shouldClone case, this could be micro-optimized a bit by\n    // assuming that after the first child we've already added everything.\n    var childToDelete = currentFirstChild;\n    while (childToDelete !== null) {\n      deleteChild(returnFiber, childToDelete);\n      childToDelete = childToDelete.sibling;\n    }\n    return null;\n  }\n\n  function mapRemainingChildren(returnFiber, currentFirstChild) {\n    // Add the remaining children to a temporary map so that we can find them by\n    // keys quickly. Implicit (null) keys get added to this set with their index\n    var existingChildren = new Map();\n\n    var existingChild = currentFirstChild;\n    while (existingChild !== null) {\n      if (existingChild.key !== null) {\n        existingChildren.set(existingChild.key, existingChild);\n      } else {\n        existingChildren.set(existingChild.index, existingChild);\n      }\n      existingChild = existingChild.sibling;\n    }\n    return existingChildren;\n  }\n\n  function useFiber(fiber, pendingProps, expirationTime) {\n    // We currently set sibling to null and index to 0 here because it is easy\n    // to forget to do before returning it. E.g. for the single child case.\n    if (shouldClone) {\n      var clone = createWorkInProgress(fiber, pendingProps, expirationTime);\n      clone.index = 0;\n      clone.sibling = null;\n      return clone;\n    } else {\n      // We override the expiration time even if it is earlier, because if\n      // we're reconciling at a later time that means that this was\n      // down-prioritized.\n      fiber.expirationTime = expirationTime;\n      fiber.effectTag = NoEffect;\n      fiber.index = 0;\n      fiber.sibling = null;\n      fiber.pendingProps = pendingProps;\n      return fiber;\n    }\n  }\n\n  function placeChild(newFiber, lastPlacedIndex, newIndex) {\n    newFiber.index = newIndex;\n    if (!shouldTrackSideEffects) {\n      // Noop.\n      return lastPlacedIndex;\n    }\n    var current = newFiber.alternate;\n    if (current !== null) {\n      var oldIndex = current.index;\n      if (oldIndex < lastPlacedIndex) {\n        // This is a move.\n        newFiber.effectTag = Placement;\n        return lastPlacedIndex;\n      } else {\n        // This item can stay in place.\n        return oldIndex;\n      }\n    } else {\n      // This is an insertion.\n      newFiber.effectTag = Placement;\n      return lastPlacedIndex;\n    }\n  }\n\n  function placeSingleChild(newFiber) {\n    // This is simpler for the single child case. We only need to do a\n    // placement for inserting new children.\n    if (shouldTrackSideEffects && newFiber.alternate === null) {\n      newFiber.effectTag = Placement;\n    }\n    return newFiber;\n  }\n\n  function updateTextNode(returnFiber, current, textContent, expirationTime) {\n    if (current === null || current.tag !== HostText) {\n      // Insert\n      var created = createFiberFromText(textContent, returnFiber.internalContextTag, expirationTime);\n      created['return'] = returnFiber;\n      return created;\n    } else {\n      // Update\n      var existing = useFiber(current, textContent, expirationTime);\n      existing['return'] = returnFiber;\n      return existing;\n    }\n  }\n\n  function updateElement(returnFiber, current, element, expirationTime) {\n    if (current !== null && current.type === element.type) {\n      // Move based on index\n      var existing = useFiber(current, element.props, expirationTime);\n      existing.ref = coerceRef(current, element);\n      existing['return'] = returnFiber;\n      {\n        existing._debugSource = element._source;\n        existing._debugOwner = element._owner;\n      }\n      return existing;\n    } else {\n      // Insert\n      var created = createFiberFromElement(element, returnFiber.internalContextTag, expirationTime);\n      created.ref = coerceRef(current, element);\n      created['return'] = returnFiber;\n      return created;\n    }\n  }\n\n  function updateCall(returnFiber, current, call, expirationTime) {\n    // TODO: Should this also compare handler to determine whether to reuse?\n    if (current === null || current.tag !== CallComponent) {\n      // Insert\n      var created = createFiberFromCall(call, returnFiber.internalContextTag, expirationTime);\n      created['return'] = returnFiber;\n      return created;\n    } else {\n      // Move based on index\n      var existing = useFiber(current, call, expirationTime);\n      existing['return'] = returnFiber;\n      return existing;\n    }\n  }\n\n  function updateReturn(returnFiber, current, returnNode, expirationTime) {\n    if (current === null || current.tag !== ReturnComponent) {\n      // Insert\n      var created = createFiberFromReturn(returnNode, returnFiber.internalContextTag, expirationTime);\n      created.type = returnNode.value;\n      created['return'] = returnFiber;\n      return created;\n    } else {\n      // Move based on index\n      var existing = useFiber(current, null, expirationTime);\n      existing.type = returnNode.value;\n      existing['return'] = returnFiber;\n      return existing;\n    }\n  }\n\n  function updatePortal(returnFiber, current, portal, expirationTime) {\n    if (current === null || current.tag !== HostPortal || current.stateNode.containerInfo !== portal.containerInfo || current.stateNode.implementation !== portal.implementation) {\n      // Insert\n      var created = createFiberFromPortal(portal, returnFiber.internalContextTag, expirationTime);\n      created['return'] = returnFiber;\n      return created;\n    } else {\n      // Update\n      var existing = useFiber(current, portal.children || [], expirationTime);\n      existing['return'] = returnFiber;\n      return existing;\n    }\n  }\n\n  function updateFragment(returnFiber, current, fragment, expirationTime, key) {\n    if (current === null || current.tag !== Fragment) {\n      // Insert\n      var created = createFiberFromFragment(fragment, returnFiber.internalContextTag, expirationTime, key);\n      created['return'] = returnFiber;\n      return created;\n    } else {\n      // Update\n      var existing = useFiber(current, fragment, expirationTime);\n      existing['return'] = returnFiber;\n      return existing;\n    }\n  }\n\n  function createChild(returnFiber, newChild, expirationTime) {\n    if (typeof newChild === 'string' || typeof newChild === 'number') {\n      // Text nodes don't have keys. If the previous node is implicitly keyed\n      // we can continue to replace it without aborting even if it is not a text\n      // node.\n      var created = createFiberFromText('' + newChild, returnFiber.internalContextTag, expirationTime);\n      created['return'] = returnFiber;\n      return created;\n    }\n\n    if (typeof newChild === 'object' && newChild !== null) {\n      switch (newChild.$$typeof) {\n        case REACT_ELEMENT_TYPE:\n          {\n            if (newChild.type === REACT_FRAGMENT_TYPE) {\n              var _created = createFiberFromFragment(newChild.props.children, returnFiber.internalContextTag, expirationTime, newChild.key);\n              _created['return'] = returnFiber;\n              return _created;\n            } else {\n              var _created2 = createFiberFromElement(newChild, returnFiber.internalContextTag, expirationTime);\n              _created2.ref = coerceRef(null, newChild);\n              _created2['return'] = returnFiber;\n              return _created2;\n            }\n          }\n\n        case REACT_CALL_TYPE:\n          {\n            var _created3 = createFiberFromCall(newChild, returnFiber.internalContextTag, expirationTime);\n            _created3['return'] = returnFiber;\n            return _created3;\n          }\n\n        case REACT_RETURN_TYPE:\n          {\n            var _created4 = createFiberFromReturn(newChild, returnFiber.internalContextTag, expirationTime);\n            _created4.type = newChild.value;\n            _created4['return'] = returnFiber;\n            return _created4;\n          }\n\n        case REACT_PORTAL_TYPE:\n          {\n            var _created5 = createFiberFromPortal(newChild, returnFiber.internalContextTag, expirationTime);\n            _created5['return'] = returnFiber;\n            return _created5;\n          }\n      }\n\n      if (isArray$1(newChild) || getIteratorFn(newChild)) {\n        var _created6 = createFiberFromFragment(newChild, returnFiber.internalContextTag, expirationTime, null);\n        _created6['return'] = returnFiber;\n        return _created6;\n      }\n\n      throwOnInvalidObjectType(returnFiber, newChild);\n    }\n\n    {\n      if (typeof newChild === 'function') {\n        warnOnFunctionType();\n      }\n    }\n\n    return null;\n  }\n\n  function updateSlot(returnFiber, oldFiber, newChild, expirationTime) {\n    // Update the fiber if the keys match, otherwise return null.\n\n    var key = oldFiber !== null ? oldFiber.key : null;\n\n    if (typeof newChild === 'string' || typeof newChild === 'number') {\n      // Text nodes don't have keys. If the previous node is implicitly keyed\n      // we can continue to replace it without aborting even if it is not a text\n      // node.\n      if (key !== null) {\n        return null;\n      }\n      return updateTextNode(returnFiber, oldFiber, '' + newChild, expirationTime);\n    }\n\n    if (typeof newChild === 'object' && newChild !== null) {\n      switch (newChild.$$typeof) {\n        case REACT_ELEMENT_TYPE:\n          {\n            if (newChild.key === key) {\n              if (newChild.type === REACT_FRAGMENT_TYPE) {\n                return updateFragment(returnFiber, oldFiber, newChild.props.children, expirationTime, key);\n              }\n              return updateElement(returnFiber, oldFiber, newChild, expirationTime);\n            } else {\n              return null;\n            }\n          }\n\n        case REACT_CALL_TYPE:\n          {\n            if (newChild.key === key) {\n              return updateCall(returnFiber, oldFiber, newChild, expirationTime);\n            } else {\n              return null;\n            }\n          }\n\n        case REACT_RETURN_TYPE:\n          {\n            // Returns don't have keys. If the previous node is implicitly keyed\n            // we can continue to replace it without aborting even if it is not a\n            // yield.\n            if (key === null) {\n              return updateReturn(returnFiber, oldFiber, newChild, expirationTime);\n            } else {\n              return null;\n            }\n          }\n\n        case REACT_PORTAL_TYPE:\n          {\n            if (newChild.key === key) {\n              return updatePortal(returnFiber, oldFiber, newChild, expirationTime);\n            } else {\n              return null;\n            }\n          }\n      }\n\n      if (isArray$1(newChild) || getIteratorFn(newChild)) {\n        if (key !== null) {\n          return null;\n        }\n\n        return updateFragment(returnFiber, oldFiber, newChild, expirationTime, null);\n      }\n\n      throwOnInvalidObjectType(returnFiber, newChild);\n    }\n\n    {\n      if (typeof newChild === 'function') {\n        warnOnFunctionType();\n      }\n    }\n\n    return null;\n  }\n\n  function updateFromMap(existingChildren, returnFiber, newIdx, newChild, expirationTime) {\n    if (typeof newChild === 'string' || typeof newChild === 'number') {\n      // Text nodes don't have keys, so we neither have to check the old nor\n      // new node for the key. If both are text nodes, they match.\n      var matchedFiber = existingChildren.get(newIdx) || null;\n      return updateTextNode(returnFiber, matchedFiber, '' + newChild, expirationTime);\n    }\n\n    if (typeof newChild === 'object' && newChild !== null) {\n      switch (newChild.$$typeof) {\n        case REACT_ELEMENT_TYPE:\n          {\n            var _matchedFiber = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null;\n            if (newChild.type === REACT_FRAGMENT_TYPE) {\n              return updateFragment(returnFiber, _matchedFiber, newChild.props.children, expirationTime, newChild.key);\n            }\n            return updateElement(returnFiber, _matchedFiber, newChild, expirationTime);\n          }\n\n        case REACT_CALL_TYPE:\n          {\n            var _matchedFiber2 = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null;\n            return updateCall(returnFiber, _matchedFiber2, newChild, expirationTime);\n          }\n\n        case REACT_RETURN_TYPE:\n          {\n            // Returns don't have keys, so we neither have to check the old nor\n            // new node for the key. If both are returns, they match.\n            var _matchedFiber3 = existingChildren.get(newIdx) || null;\n            return updateReturn(returnFiber, _matchedFiber3, newChild, expirationTime);\n          }\n\n        case REACT_PORTAL_TYPE:\n          {\n            var _matchedFiber4 = existingChildren.get(newChild.key === null ? newIdx : newChild.key) || null;\n            return updatePortal(returnFiber, _matchedFiber4, newChild, expirationTime);\n          }\n      }\n\n      if (isArray$1(newChild) || getIteratorFn(newChild)) {\n        var _matchedFiber5 = existingChildren.get(newIdx) || null;\n        return updateFragment(returnFiber, _matchedFiber5, newChild, expirationTime, null);\n      }\n\n      throwOnInvalidObjectType(returnFiber, newChild);\n    }\n\n    {\n      if (typeof newChild === 'function') {\n        warnOnFunctionType();\n      }\n    }\n\n    return null;\n  }\n\n  /**\n   * Warns if there is a duplicate or missing key\n   */\n  function warnOnInvalidKey(child, knownKeys) {\n    {\n      if (typeof child !== 'object' || child === null) {\n        return knownKeys;\n      }\n      switch (child.$$typeof) {\n        case REACT_ELEMENT_TYPE:\n        case REACT_CALL_TYPE:\n        case REACT_PORTAL_TYPE:\n          warnForMissingKey(child);\n          var key = child.key;\n          if (typeof key !== 'string') {\n            break;\n          }\n          if (knownKeys === null) {\n            knownKeys = new Set();\n            knownKeys.add(key);\n            break;\n          }\n          if (!knownKeys.has(key)) {\n            knownKeys.add(key);\n            break;\n          }\n          warning(false, 'Encountered two children with the same key, `%s`. ' + 'Keys should be unique so that components maintain their identity ' + 'across updates. Non-unique keys may cause children to be ' + 'duplicated and/or omitted — the behavior is unsupported and ' + 'could change in a future version.%s', key, getCurrentFiberStackAddendum$1());\n          break;\n        default:\n          break;\n      }\n    }\n    return knownKeys;\n  }\n\n  function reconcileChildrenArray(returnFiber, currentFirstChild, newChildren, expirationTime) {\n    // This algorithm can't optimize by searching from boths ends since we\n    // don't have backpointers on fibers. I'm trying to see how far we can get\n    // with that model. If it ends up not being worth the tradeoffs, we can\n    // add it later.\n\n    // Even with a two ended optimization, we'd want to optimize for the case\n    // where there are few changes and brute force the comparison instead of\n    // going for the Map. It'd like to explore hitting that path first in\n    // forward-only mode and only go for the Map once we notice that we need\n    // lots of look ahead. This doesn't handle reversal as well as two ended\n    // search but that's unusual. Besides, for the two ended optimization to\n    // work on Iterables, we'd need to copy the whole set.\n\n    // In this first iteration, we'll just live with hitting the bad case\n    // (adding everything to a Map) in for every insert/move.\n\n    // If you change this code, also update reconcileChildrenIterator() which\n    // uses the same algorithm.\n\n    {\n      // First, validate keys.\n      var knownKeys = null;\n      for (var i = 0; i < newChildren.length; i++) {\n        var child = newChildren[i];\n        knownKeys = warnOnInvalidKey(child, knownKeys);\n      }\n    }\n\n    var resultingFirstChild = null;\n    var previousNewFiber = null;\n\n    var oldFiber = currentFirstChild;\n    var lastPlacedIndex = 0;\n    var newIdx = 0;\n    var nextOldFiber = null;\n    for (; oldFiber !== null && newIdx < newChildren.length; newIdx++) {\n      if (oldFiber.index > newIdx) {\n        nextOldFiber = oldFiber;\n        oldFiber = null;\n      } else {\n        nextOldFiber = oldFiber.sibling;\n      }\n      var newFiber = updateSlot(returnFiber, oldFiber, newChildren[newIdx], expirationTime);\n      if (newFiber === null) {\n        // TODO: This breaks on empty slots like null children. That's\n        // unfortunate because it triggers the slow path all the time. We need\n        // a better way to communicate whether this was a miss or null,\n        // boolean, undefined, etc.\n        if (oldFiber === null) {\n          oldFiber = nextOldFiber;\n        }\n        break;\n      }\n      if (shouldTrackSideEffects) {\n        if (oldFiber && newFiber.alternate === null) {\n          // We matched the slot, but we didn't reuse the existing fiber, so we\n          // need to delete the existing child.\n          deleteChild(returnFiber, oldFiber);\n        }\n      }\n      lastPlacedIndex = placeChild(newFiber, lastPlacedIndex, newIdx);\n      if (previousNewFiber === null) {\n        // TODO: Move out of the loop. This only happens for the first run.\n        resultingFirstChild = newFiber;\n      } else {\n        // TODO: Defer siblings if we're not at the right index for this slot.\n        // I.e. if we had null values before, then we want to defer this\n        // for each null value. However, we also don't want to call updateSlot\n        // with the previous one.\n        previousNewFiber.sibling = newFiber;\n      }\n      previousNewFiber = newFiber;\n      oldFiber = nextOldFiber;\n    }\n\n    if (newIdx === newChildren.length) {\n      // We've reached the end of the new children. We can delete the rest.\n      deleteRemainingChildren(returnFiber, oldFiber);\n      return resultingFirstChild;\n    }\n\n    if (oldFiber === null) {\n      // If we don't have any more existing children we can choose a fast path\n      // since the rest will all be insertions.\n      for (; newIdx < newChildren.length; newIdx++) {\n        var _newFiber = createChild(returnFiber, newChildren[newIdx], expirationTime);\n        if (!_newFiber) {\n          continue;\n        }\n        lastPlacedIndex = placeChild(_newFiber, lastPlacedIndex, newIdx);\n        if (previousNewFiber === null) {\n          // TODO: Move out of the loop. This only happens for the first run.\n          resultingFirstChild = _newFiber;\n        } else {\n          previousNewFiber.sibling = _newFiber;\n        }\n        previousNewFiber = _newFiber;\n      }\n      return resultingFirstChild;\n    }\n\n    // Add all children to a key map for quick lookups.\n    var existingChildren = mapRemainingChildren(returnFiber, oldFiber);\n\n    // Keep scanning and use the map to restore deleted items as moves.\n    for (; newIdx < newChildren.length; newIdx++) {\n      var _newFiber2 = updateFromMap(existingChildren, returnFiber, newIdx, newChildren[newIdx], expirationTime);\n      if (_newFiber2) {\n        if (shouldTrackSideEffects) {\n          if (_newFiber2.alternate !== null) {\n            // The new fiber is a work in progress, but if there exists a\n            // current, that means that we reused the fiber. We need to delete\n            // it from the child list so that we don't add it to the deletion\n            // list.\n            existingChildren['delete'](_newFiber2.key === null ? newIdx : _newFiber2.key);\n          }\n        }\n        lastPlacedIndex = placeChild(_newFiber2, lastPlacedIndex, newIdx);\n        if (previousNewFiber === null) {\n          resultingFirstChild = _newFiber2;\n        } else {\n          previousNewFiber.sibling = _newFiber2;\n        }\n        previousNewFiber = _newFiber2;\n      }\n    }\n\n    if (shouldTrackSideEffects) {\n      // Any existing children that weren't consumed above were deleted. We need\n      // to add them to the deletion list.\n      existingChildren.forEach(function (child) {\n        return deleteChild(returnFiber, child);\n      });\n    }\n\n    return resultingFirstChild;\n  }\n\n  function reconcileChildrenIterator(returnFiber, currentFirstChild, newChildrenIterable, expirationTime) {\n    // This is the same implementation as reconcileChildrenArray(),\n    // but using the iterator instead.\n\n    var iteratorFn = getIteratorFn(newChildrenIterable);\n    !(typeof iteratorFn === 'function') ? invariant(false, 'An object is not an iterable. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n    {\n      // Warn about using Maps as children\n      if (typeof newChildrenIterable.entries === 'function') {\n        var possibleMap = newChildrenIterable;\n        if (possibleMap.entries === iteratorFn) {\n          warning(didWarnAboutMaps, 'Using Maps as children is unsupported and will likely yield ' + 'unexpected results. Convert it to a sequence/iterable of keyed ' + 'ReactElements instead.%s', getCurrentFiberStackAddendum$1());\n          didWarnAboutMaps = true;\n        }\n      }\n\n      // First, validate keys.\n      // We'll get a different iterator later for the main pass.\n      var _newChildren = iteratorFn.call(newChildrenIterable);\n      if (_newChildren) {\n        var knownKeys = null;\n        var _step = _newChildren.next();\n        for (; !_step.done; _step = _newChildren.next()) {\n          var child = _step.value;\n          knownKeys = warnOnInvalidKey(child, knownKeys);\n        }\n      }\n    }\n\n    var newChildren = iteratorFn.call(newChildrenIterable);\n    !(newChildren != null) ? invariant(false, 'An iterable object provided no iterator.') : void 0;\n\n    var resultingFirstChild = null;\n    var previousNewFiber = null;\n\n    var oldFiber = currentFirstChild;\n    var lastPlacedIndex = 0;\n    var newIdx = 0;\n    var nextOldFiber = null;\n\n    var step = newChildren.next();\n    for (; oldFiber !== null && !step.done; newIdx++, step = newChildren.next()) {\n      if (oldFiber.index > newIdx) {\n        nextOldFiber = oldFiber;\n        oldFiber = null;\n      } else {\n        nextOldFiber = oldFiber.sibling;\n      }\n      var newFiber = updateSlot(returnFiber, oldFiber, step.value, expirationTime);\n      if (newFiber === null) {\n        // TODO: This breaks on empty slots like null children. That's\n        // unfortunate because it triggers the slow path all the time. We need\n        // a better way to communicate whether this was a miss or null,\n        // boolean, undefined, etc.\n        if (!oldFiber) {\n          oldFiber = nextOldFiber;\n        }\n        break;\n      }\n      if (shouldTrackSideEffects) {\n        if (oldFiber && newFiber.alternate === null) {\n          // We matched the slot, but we didn't reuse the existing fiber, so we\n          // need to delete the existing child.\n          deleteChild(returnFiber, oldFiber);\n        }\n      }\n      lastPlacedIndex = placeChild(newFiber, lastPlacedIndex, newIdx);\n      if (previousNewFiber === null) {\n        // TODO: Move out of the loop. This only happens for the first run.\n        resultingFirstChild = newFiber;\n      } else {\n        // TODO: Defer siblings if we're not at the right index for this slot.\n        // I.e. if we had null values before, then we want to defer this\n        // for each null value. However, we also don't want to call updateSlot\n        // with the previous one.\n        previousNewFiber.sibling = newFiber;\n      }\n      previousNewFiber = newFiber;\n      oldFiber = nextOldFiber;\n    }\n\n    if (step.done) {\n      // We've reached the end of the new children. We can delete the rest.\n      deleteRemainingChildren(returnFiber, oldFiber);\n      return resultingFirstChild;\n    }\n\n    if (oldFiber === null) {\n      // If we don't have any more existing children we can choose a fast path\n      // since the rest will all be insertions.\n      for (; !step.done; newIdx++, step = newChildren.next()) {\n        var _newFiber3 = createChild(returnFiber, step.value, expirationTime);\n        if (_newFiber3 === null) {\n          continue;\n        }\n        lastPlacedIndex = placeChild(_newFiber3, lastPlacedIndex, newIdx);\n        if (previousNewFiber === null) {\n          // TODO: Move out of the loop. This only happens for the first run.\n          resultingFirstChild = _newFiber3;\n        } else {\n          previousNewFiber.sibling = _newFiber3;\n        }\n        previousNewFiber = _newFiber3;\n      }\n      return resultingFirstChild;\n    }\n\n    // Add all children to a key map for quick lookups.\n    var existingChildren = mapRemainingChildren(returnFiber, oldFiber);\n\n    // Keep scanning and use the map to restore deleted items as moves.\n    for (; !step.done; newIdx++, step = newChildren.next()) {\n      var _newFiber4 = updateFromMap(existingChildren, returnFiber, newIdx, step.value, expirationTime);\n      if (_newFiber4 !== null) {\n        if (shouldTrackSideEffects) {\n          if (_newFiber4.alternate !== null) {\n            // The new fiber is a work in progress, but if there exists a\n            // current, that means that we reused the fiber. We need to delete\n            // it from the child list so that we don't add it to the deletion\n            // list.\n            existingChildren['delete'](_newFiber4.key === null ? newIdx : _newFiber4.key);\n          }\n        }\n        lastPlacedIndex = placeChild(_newFiber4, lastPlacedIndex, newIdx);\n        if (previousNewFiber === null) {\n          resultingFirstChild = _newFiber4;\n        } else {\n          previousNewFiber.sibling = _newFiber4;\n        }\n        previousNewFiber = _newFiber4;\n      }\n    }\n\n    if (shouldTrackSideEffects) {\n      // Any existing children that weren't consumed above were deleted. We need\n      // to add them to the deletion list.\n      existingChildren.forEach(function (child) {\n        return deleteChild(returnFiber, child);\n      });\n    }\n\n    return resultingFirstChild;\n  }\n\n  function reconcileSingleTextNode(returnFiber, currentFirstChild, textContent, expirationTime) {\n    // There's no need to check for keys on text nodes since we don't have a\n    // way to define them.\n    if (currentFirstChild !== null && currentFirstChild.tag === HostText) {\n      // We already have an existing node so let's just update it and delete\n      // the rest.\n      deleteRemainingChildren(returnFiber, currentFirstChild.sibling);\n      var existing = useFiber(currentFirstChild, textContent, expirationTime);\n      existing['return'] = returnFiber;\n      return existing;\n    }\n    // The existing first child is not a text node so we need to create one\n    // and delete the existing ones.\n    deleteRemainingChildren(returnFiber, currentFirstChild);\n    var created = createFiberFromText(textContent, returnFiber.internalContextTag, expirationTime);\n    created['return'] = returnFiber;\n    return created;\n  }\n\n  function reconcileSingleElement(returnFiber, currentFirstChild, element, expirationTime) {\n    var key = element.key;\n    var child = currentFirstChild;\n    while (child !== null) {\n      // TODO: If key === null and child.key === null, then this only applies to\n      // the first item in the list.\n      if (child.key === key) {\n        if (child.tag === Fragment ? element.type === REACT_FRAGMENT_TYPE : child.type === element.type) {\n          deleteRemainingChildren(returnFiber, child.sibling);\n          var existing = useFiber(child, element.type === REACT_FRAGMENT_TYPE ? element.props.children : element.props, expirationTime);\n          existing.ref = coerceRef(child, element);\n          existing['return'] = returnFiber;\n          {\n            existing._debugSource = element._source;\n            existing._debugOwner = element._owner;\n          }\n          return existing;\n        } else {\n          deleteRemainingChildren(returnFiber, child);\n          break;\n        }\n      } else {\n        deleteChild(returnFiber, child);\n      }\n      child = child.sibling;\n    }\n\n    if (element.type === REACT_FRAGMENT_TYPE) {\n      var created = createFiberFromFragment(element.props.children, returnFiber.internalContextTag, expirationTime, element.key);\n      created['return'] = returnFiber;\n      return created;\n    } else {\n      var _created7 = createFiberFromElement(element, returnFiber.internalContextTag, expirationTime);\n      _created7.ref = coerceRef(currentFirstChild, element);\n      _created7['return'] = returnFiber;\n      return _created7;\n    }\n  }\n\n  function reconcileSingleCall(returnFiber, currentFirstChild, call, expirationTime) {\n    var key = call.key;\n    var child = currentFirstChild;\n    while (child !== null) {\n      // TODO: If key === null and child.key === null, then this only applies to\n      // the first item in the list.\n      if (child.key === key) {\n        if (child.tag === CallComponent) {\n          deleteRemainingChildren(returnFiber, child.sibling);\n          var existing = useFiber(child, call, expirationTime);\n          existing['return'] = returnFiber;\n          return existing;\n        } else {\n          deleteRemainingChildren(returnFiber, child);\n          break;\n        }\n      } else {\n        deleteChild(returnFiber, child);\n      }\n      child = child.sibling;\n    }\n\n    var created = createFiberFromCall(call, returnFiber.internalContextTag, expirationTime);\n    created['return'] = returnFiber;\n    return created;\n  }\n\n  function reconcileSingleReturn(returnFiber, currentFirstChild, returnNode, expirationTime) {\n    // There's no need to check for keys on yields since they're stateless.\n    var child = currentFirstChild;\n    if (child !== null) {\n      if (child.tag === ReturnComponent) {\n        deleteRemainingChildren(returnFiber, child.sibling);\n        var existing = useFiber(child, null, expirationTime);\n        existing.type = returnNode.value;\n        existing['return'] = returnFiber;\n        return existing;\n      } else {\n        deleteRemainingChildren(returnFiber, child);\n      }\n    }\n\n    var created = createFiberFromReturn(returnNode, returnFiber.internalContextTag, expirationTime);\n    created.type = returnNode.value;\n    created['return'] = returnFiber;\n    return created;\n  }\n\n  function reconcileSinglePortal(returnFiber, currentFirstChild, portal, expirationTime) {\n    var key = portal.key;\n    var child = currentFirstChild;\n    while (child !== null) {\n      // TODO: If key === null and child.key === null, then this only applies to\n      // the first item in the list.\n      if (child.key === key) {\n        if (child.tag === HostPortal && child.stateNode.containerInfo === portal.containerInfo && child.stateNode.implementation === portal.implementation) {\n          deleteRemainingChildren(returnFiber, child.sibling);\n          var existing = useFiber(child, portal.children || [], expirationTime);\n          existing['return'] = returnFiber;\n          return existing;\n        } else {\n          deleteRemainingChildren(returnFiber, child);\n          break;\n        }\n      } else {\n        deleteChild(returnFiber, child);\n      }\n      child = child.sibling;\n    }\n\n    var created = createFiberFromPortal(portal, returnFiber.internalContextTag, expirationTime);\n    created['return'] = returnFiber;\n    return created;\n  }\n\n  // This API will tag the children with the side-effect of the reconciliation\n  // itself. They will be added to the side-effect list as we pass through the\n  // children and the parent.\n  function reconcileChildFibers(returnFiber, currentFirstChild, newChild, expirationTime) {\n    // This function is not recursive.\n    // If the top level item is an array, we treat it as a set of children,\n    // not as a fragment. Nested arrays on the other hand will be treated as\n    // fragment nodes. Recursion happens at the normal flow.\n\n    // Handle top level unkeyed fragments as if they were arrays.\n    // This leads to an ambiguity between <>{[...]}</> and <>...</>.\n    // We treat the ambiguous cases above the same.\n    if (enableReactFragment && typeof newChild === 'object' && newChild !== null && newChild.type === REACT_FRAGMENT_TYPE && newChild.key === null) {\n      newChild = newChild.props.children;\n    }\n\n    // Handle object types\n    var isObject = typeof newChild === 'object' && newChild !== null;\n\n    if (isObject) {\n      switch (newChild.$$typeof) {\n        case REACT_ELEMENT_TYPE:\n          return placeSingleChild(reconcileSingleElement(returnFiber, currentFirstChild, newChild, expirationTime));\n\n        case REACT_CALL_TYPE:\n          return placeSingleChild(reconcileSingleCall(returnFiber, currentFirstChild, newChild, expirationTime));\n        case REACT_RETURN_TYPE:\n          return placeSingleChild(reconcileSingleReturn(returnFiber, currentFirstChild, newChild, expirationTime));\n        case REACT_PORTAL_TYPE:\n          return placeSingleChild(reconcileSinglePortal(returnFiber, currentFirstChild, newChild, expirationTime));\n      }\n    }\n\n    if (typeof newChild === 'string' || typeof newChild === 'number') {\n      return placeSingleChild(reconcileSingleTextNode(returnFiber, currentFirstChild, '' + newChild, expirationTime));\n    }\n\n    if (isArray$1(newChild)) {\n      return reconcileChildrenArray(returnFiber, currentFirstChild, newChild, expirationTime);\n    }\n\n    if (getIteratorFn(newChild)) {\n      return reconcileChildrenIterator(returnFiber, currentFirstChild, newChild, expirationTime);\n    }\n\n    if (isObject) {\n      throwOnInvalidObjectType(returnFiber, newChild);\n    }\n\n    {\n      if (typeof newChild === 'function') {\n        warnOnFunctionType();\n      }\n    }\n    if (typeof newChild === 'undefined') {\n      // If the new child is undefined, and the return fiber is a composite\n      // component, throw an error. If Fiber return types are disabled,\n      // we already threw above.\n      switch (returnFiber.tag) {\n        case ClassComponent:\n          {\n            {\n              var instance = returnFiber.stateNode;\n              if (instance.render._isMockFunction) {\n                // We allow auto-mocks to proceed as if they're returning null.\n                break;\n              }\n            }\n          }\n        // Intentionally fall through to the next case, which handles both\n        // functions and classes\n        // eslint-disable-next-lined no-fallthrough\n        case FunctionalComponent:\n          {\n            var Component = returnFiber.type;\n            invariant(false, '%s(...): Nothing was returned from render. This usually means a return statement is missing. Or, to render nothing, return null.', Component.displayName || Component.name || 'Component');\n          }\n      }\n    }\n\n    // Remaining cases are all treated as empty.\n    return deleteRemainingChildren(returnFiber, currentFirstChild);\n  }\n\n  return reconcileChildFibers;\n}\n\nvar reconcileChildFibers = ChildReconciler(true, true);\n\nvar reconcileChildFibersInPlace = ChildReconciler(false, true);\n\nvar mountChildFibersInPlace = ChildReconciler(false, false);\n\nfunction cloneChildFibers(current, workInProgress) {\n  !(current === null || workInProgress.child === current.child) ? invariant(false, 'Resuming work not yet implemented.') : void 0;\n\n  if (workInProgress.child === null) {\n    return;\n  }\n\n  var currentChild = workInProgress.child;\n  var newChild = createWorkInProgress(currentChild, currentChild.pendingProps, currentChild.expirationTime);\n  workInProgress.child = newChild;\n\n  newChild['return'] = workInProgress;\n  while (currentChild.sibling !== null) {\n    currentChild = currentChild.sibling;\n    newChild = newChild.sibling = createWorkInProgress(currentChild, currentChild.pendingProps, currentChild.expirationTime);\n    newChild['return'] = workInProgress;\n  }\n  newChild.sibling = null;\n}\n\n{\n  var warnedAboutStatelessRefs = {};\n}\n\nvar ReactFiberBeginWork = function (config, hostContext, hydrationContext, scheduleWork, computeExpirationForFiber) {\n  var shouldSetTextContent = config.shouldSetTextContent,\n      useSyncScheduling = config.useSyncScheduling,\n      shouldDeprioritizeSubtree = config.shouldDeprioritizeSubtree;\n  var pushHostContext = hostContext.pushHostContext,\n      pushHostContainer = hostContext.pushHostContainer;\n  var enterHydrationState = hydrationContext.enterHydrationState,\n      resetHydrationState = hydrationContext.resetHydrationState,\n      tryToClaimNextHydratableInstance = hydrationContext.tryToClaimNextHydratableInstance;\n\n  var _ReactFiberClassCompo = ReactFiberClassComponent(scheduleWork, computeExpirationForFiber, memoizeProps, memoizeState),\n      adoptClassInstance = _ReactFiberClassCompo.adoptClassInstance,\n      constructClassInstance = _ReactFiberClassCompo.constructClassInstance,\n      mountClassInstance = _ReactFiberClassCompo.mountClassInstance,\n      updateClassInstance = _ReactFiberClassCompo.updateClassInstance;\n\n  // TODO: Remove this and use reconcileChildrenAtExpirationTime directly.\n\n\n  function reconcileChildren(current, workInProgress, nextChildren) {\n    reconcileChildrenAtExpirationTime(current, workInProgress, nextChildren, workInProgress.expirationTime);\n  }\n\n  function reconcileChildrenAtExpirationTime(current, workInProgress, nextChildren, renderExpirationTime) {\n    if (current === null) {\n      // If this is a fresh new component that hasn't been rendered yet, we\n      // won't update its child set by applying minimal side-effects. Instead,\n      // we will add them all to the child before it gets rendered. That means\n      // we can optimize this reconciliation pass by not tracking side-effects.\n      workInProgress.child = mountChildFibersInPlace(workInProgress, workInProgress.child, nextChildren, renderExpirationTime);\n    } else if (current.child === workInProgress.child) {\n      // If the current child is the same as the work in progress, it means that\n      // we haven't yet started any work on these children. Therefore, we use\n      // the clone algorithm to create a copy of all the current children.\n\n      // If we had any progressed work already, that is invalid at this point so\n      // let's throw it out.\n      workInProgress.child = reconcileChildFibers(workInProgress, workInProgress.child, nextChildren, renderExpirationTime);\n    } else {\n      // If, on the other hand, it is already using a clone, that means we've\n      // already begun some work on this tree and we can continue where we left\n      // off by reconciling against the existing children.\n      workInProgress.child = reconcileChildFibersInPlace(workInProgress, workInProgress.child, nextChildren, renderExpirationTime);\n    }\n  }\n\n  function updateFragment(current, workInProgress) {\n    var nextChildren = workInProgress.pendingProps;\n    if (hasContextChanged()) {\n      // Normally we can bail out on props equality but if context has changed\n      // we don't do the bailout and we have to reuse existing props instead.\n      if (nextChildren === null) {\n        nextChildren = workInProgress.memoizedProps;\n      }\n    } else if (nextChildren === null || workInProgress.memoizedProps === nextChildren) {\n      return bailoutOnAlreadyFinishedWork(current, workInProgress);\n    }\n    reconcileChildren(current, workInProgress, nextChildren);\n    memoizeProps(workInProgress, nextChildren);\n    return workInProgress.child;\n  }\n\n  function markRef(current, workInProgress) {\n    var ref = workInProgress.ref;\n    if (ref !== null && (!current || current.ref !== ref)) {\n      // Schedule a Ref effect\n      workInProgress.effectTag |= Ref;\n    }\n  }\n\n  function updateFunctionalComponent(current, workInProgress) {\n    var fn = workInProgress.type;\n    var nextProps = workInProgress.pendingProps;\n\n    var memoizedProps = workInProgress.memoizedProps;\n    if (hasContextChanged()) {\n      // Normally we can bail out on props equality but if context has changed\n      // we don't do the bailout and we have to reuse existing props instead.\n      if (nextProps === null) {\n        nextProps = memoizedProps;\n      }\n    } else {\n      if (nextProps === null || memoizedProps === nextProps) {\n        return bailoutOnAlreadyFinishedWork(current, workInProgress);\n      }\n      // TODO: consider bringing fn.shouldComponentUpdate() back.\n      // It used to be here.\n    }\n\n    var unmaskedContext = getUnmaskedContext(workInProgress);\n    var context = getMaskedContext(workInProgress, unmaskedContext);\n\n    var nextChildren;\n\n    {\n      ReactCurrentOwner.current = workInProgress;\n      ReactDebugCurrentFiber.setCurrentPhase('render');\n      nextChildren = fn(nextProps, context);\n      ReactDebugCurrentFiber.setCurrentPhase(null);\n    }\n    // React DevTools reads this flag.\n    workInProgress.effectTag |= PerformedWork;\n    reconcileChildren(current, workInProgress, nextChildren);\n    memoizeProps(workInProgress, nextProps);\n    return workInProgress.child;\n  }\n\n  function updateClassComponent(current, workInProgress, renderExpirationTime) {\n    // Push context providers early to prevent context stack mismatches.\n    // During mounting we don't know the child context yet as the instance doesn't exist.\n    // We will invalidate the child context in finishClassComponent() right after rendering.\n    var hasContext = pushContextProvider(workInProgress);\n\n    var shouldUpdate = void 0;\n    if (current === null) {\n      if (!workInProgress.stateNode) {\n        // In the initial pass we might need to construct the instance.\n        constructClassInstance(workInProgress, workInProgress.pendingProps);\n        mountClassInstance(workInProgress, renderExpirationTime);\n        shouldUpdate = true;\n      } else {\n        invariant(false, 'Resuming work not yet implemented.');\n        // In a resume, we'll already have an instance we can reuse.\n        // shouldUpdate = resumeMountClassInstance(workInProgress, renderExpirationTime);\n      }\n    } else {\n      shouldUpdate = updateClassInstance(current, workInProgress, renderExpirationTime);\n    }\n    return finishClassComponent(current, workInProgress, shouldUpdate, hasContext);\n  }\n\n  function finishClassComponent(current, workInProgress, shouldUpdate, hasContext) {\n    // Refs should update even if shouldComponentUpdate returns false\n    markRef(current, workInProgress);\n\n    if (!shouldUpdate) {\n      // Context providers should defer to sCU for rendering\n      if (hasContext) {\n        invalidateContextProvider(workInProgress, false);\n      }\n\n      return bailoutOnAlreadyFinishedWork(current, workInProgress);\n    }\n\n    var instance = workInProgress.stateNode;\n\n    // Rerender\n    ReactCurrentOwner.current = workInProgress;\n    var nextChildren = void 0;\n    {\n      ReactDebugCurrentFiber.setCurrentPhase('render');\n      nextChildren = instance.render();\n      ReactDebugCurrentFiber.setCurrentPhase(null);\n    }\n    // React DevTools reads this flag.\n    workInProgress.effectTag |= PerformedWork;\n    reconcileChildren(current, workInProgress, nextChildren);\n    // Memoize props and state using the values we just used to render.\n    // TODO: Restructure so we never read values from the instance.\n    memoizeState(workInProgress, instance.state);\n    memoizeProps(workInProgress, instance.props);\n\n    // The context might have changed so we need to recalculate it.\n    if (hasContext) {\n      invalidateContextProvider(workInProgress, true);\n    }\n\n    return workInProgress.child;\n  }\n\n  function pushHostRootContext(workInProgress) {\n    var root = workInProgress.stateNode;\n    if (root.pendingContext) {\n      pushTopLevelContextObject(workInProgress, root.pendingContext, root.pendingContext !== root.context);\n    } else if (root.context) {\n      // Should always be set\n      pushTopLevelContextObject(workInProgress, root.context, false);\n    }\n    pushHostContainer(workInProgress, root.containerInfo);\n  }\n\n  function updateHostRoot(current, workInProgress, renderExpirationTime) {\n    pushHostRootContext(workInProgress);\n    var updateQueue = workInProgress.updateQueue;\n    if (updateQueue !== null) {\n      var prevState = workInProgress.memoizedState;\n      var state = processUpdateQueue(current, workInProgress, updateQueue, null, null, renderExpirationTime);\n      if (prevState === state) {\n        // If the state is the same as before, that's a bailout because we had\n        // no work that expires at this time.\n        resetHydrationState();\n        return bailoutOnAlreadyFinishedWork(current, workInProgress);\n      }\n      var element = state.element;\n      var root = workInProgress.stateNode;\n      if ((current === null || current.child === null) && root.hydrate && enterHydrationState(workInProgress)) {\n        // If we don't have any current children this might be the first pass.\n        // We always try to hydrate. If this isn't a hydration pass there won't\n        // be any children to hydrate which is effectively the same thing as\n        // not hydrating.\n\n        // This is a bit of a hack. We track the host root as a placement to\n        // know that we're currently in a mounting state. That way isMounted\n        // works as expected. We must reset this before committing.\n        // TODO: Delete this when we delete isMounted and findDOMNode.\n        workInProgress.effectTag |= Placement;\n\n        // Ensure that children mount into this root without tracking\n        // side-effects. This ensures that we don't store Placement effects on\n        // nodes that will be hydrated.\n        workInProgress.child = mountChildFibersInPlace(workInProgress, workInProgress.child, element, renderExpirationTime);\n      } else {\n        // Otherwise reset hydration state in case we aborted and resumed another\n        // root.\n        resetHydrationState();\n        reconcileChildren(current, workInProgress, element);\n      }\n      memoizeState(workInProgress, state);\n      return workInProgress.child;\n    }\n    resetHydrationState();\n    // If there is no update queue, that's a bailout because the root has no props.\n    return bailoutOnAlreadyFinishedWork(current, workInProgress);\n  }\n\n  function updateHostComponent(current, workInProgress, renderExpirationTime) {\n    pushHostContext(workInProgress);\n\n    if (current === null) {\n      tryToClaimNextHydratableInstance(workInProgress);\n    }\n\n    var type = workInProgress.type;\n    var memoizedProps = workInProgress.memoizedProps;\n    var nextProps = workInProgress.pendingProps;\n    if (nextProps === null) {\n      nextProps = memoizedProps;\n      !(nextProps !== null) ? invariant(false, 'We should always have pending or current props. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n    }\n    var prevProps = current !== null ? current.memoizedProps : null;\n\n    if (hasContextChanged()) {\n      // Normally we can bail out on props equality but if context has changed\n      // we don't do the bailout and we have to reuse existing props instead.\n    } else if (nextProps === null || memoizedProps === nextProps) {\n      return bailoutOnAlreadyFinishedWork(current, workInProgress);\n    }\n\n    var nextChildren = nextProps.children;\n    var isDirectTextChild = shouldSetTextContent(type, nextProps);\n\n    if (isDirectTextChild) {\n      // We special case a direct text child of a host node. This is a common\n      // case. We won't handle it as a reified child. We will instead handle\n      // this in the host environment that also have access to this prop. That\n      // avoids allocating another HostText fiber and traversing it.\n      nextChildren = null;\n    } else if (prevProps && shouldSetTextContent(type, prevProps)) {\n      // If we're switching from a direct text child to a normal child, or to\n      // empty, we need to schedule the text content to be reset.\n      workInProgress.effectTag |= ContentReset;\n    }\n\n    markRef(current, workInProgress);\n\n    // Check the host config to see if the children are offscreen/hidden.\n    if (renderExpirationTime !== Never && !useSyncScheduling && shouldDeprioritizeSubtree(type, nextProps)) {\n      // Down-prioritize the children.\n      workInProgress.expirationTime = Never;\n      // Bailout and come back to this fiber later.\n      return null;\n    }\n\n    reconcileChildren(current, workInProgress, nextChildren);\n    memoizeProps(workInProgress, nextProps);\n    return workInProgress.child;\n  }\n\n  function updateHostText(current, workInProgress) {\n    if (current === null) {\n      tryToClaimNextHydratableInstance(workInProgress);\n    }\n    var nextProps = workInProgress.pendingProps;\n    if (nextProps === null) {\n      nextProps = workInProgress.memoizedProps;\n    }\n    memoizeProps(workInProgress, nextProps);\n    // Nothing to do here. This is terminal. We'll do the completion step\n    // immediately after.\n    return null;\n  }\n\n  function mountIndeterminateComponent(current, workInProgress, renderExpirationTime) {\n    !(current === null) ? invariant(false, 'An indeterminate component should never have mounted. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n    var fn = workInProgress.type;\n    var props = workInProgress.pendingProps;\n    var unmaskedContext = getUnmaskedContext(workInProgress);\n    var context = getMaskedContext(workInProgress, unmaskedContext);\n\n    var value;\n\n    {\n      if (fn.prototype && typeof fn.prototype.render === 'function') {\n        var componentName = getComponentName(workInProgress);\n        warning(false, \"The <%s /> component appears to have a render method, but doesn't extend React.Component. \" + 'This is likely to cause errors. Change %s to extend React.Component instead.', componentName, componentName);\n      }\n      ReactCurrentOwner.current = workInProgress;\n      value = fn(props, context);\n    }\n    // React DevTools reads this flag.\n    workInProgress.effectTag |= PerformedWork;\n\n    if (typeof value === 'object' && value !== null && typeof value.render === 'function') {\n      // Proceed under the assumption that this is a class instance\n      workInProgress.tag = ClassComponent;\n\n      // Push context providers early to prevent context stack mismatches.\n      // During mounting we don't know the child context yet as the instance doesn't exist.\n      // We will invalidate the child context in finishClassComponent() right after rendering.\n      var hasContext = pushContextProvider(workInProgress);\n      adoptClassInstance(workInProgress, value);\n      mountClassInstance(workInProgress, renderExpirationTime);\n      return finishClassComponent(current, workInProgress, true, hasContext);\n    } else {\n      // Proceed under the assumption that this is a functional component\n      workInProgress.tag = FunctionalComponent;\n      {\n        var Component = workInProgress.type;\n\n        if (Component) {\n          warning(!Component.childContextTypes, '%s(...): childContextTypes cannot be defined on a functional component.', Component.displayName || Component.name || 'Component');\n        }\n        if (workInProgress.ref !== null) {\n          var info = '';\n          var ownerName = ReactDebugCurrentFiber.getCurrentFiberOwnerName();\n          if (ownerName) {\n            info += '\\n\\nCheck the render method of `' + ownerName + '`.';\n          }\n\n          var warningKey = ownerName || workInProgress._debugID || '';\n          var debugSource = workInProgress._debugSource;\n          if (debugSource) {\n            warningKey = debugSource.fileName + ':' + debugSource.lineNumber;\n          }\n          if (!warnedAboutStatelessRefs[warningKey]) {\n            warnedAboutStatelessRefs[warningKey] = true;\n            warning(false, 'Stateless function components cannot be given refs. ' + 'Attempts to access this ref will fail.%s%s', info, ReactDebugCurrentFiber.getCurrentFiberStackAddendum());\n          }\n        }\n      }\n      reconcileChildren(current, workInProgress, value);\n      memoizeProps(workInProgress, props);\n      return workInProgress.child;\n    }\n  }\n\n  function updateCallComponent(current, workInProgress, renderExpirationTime) {\n    var nextCall = workInProgress.pendingProps;\n    if (hasContextChanged()) {\n      // Normally we can bail out on props equality but if context has changed\n      // we don't do the bailout and we have to reuse existing props instead.\n      if (nextCall === null) {\n        nextCall = current && current.memoizedProps;\n        !(nextCall !== null) ? invariant(false, 'We should always have pending or current props. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n      }\n    } else if (nextCall === null || workInProgress.memoizedProps === nextCall) {\n      nextCall = workInProgress.memoizedProps;\n      // TODO: When bailing out, we might need to return the stateNode instead\n      // of the child. To check it for work.\n      // return bailoutOnAlreadyFinishedWork(current, workInProgress);\n    }\n\n    var nextChildren = nextCall.children;\n\n    // The following is a fork of reconcileChildrenAtExpirationTime but using\n    // stateNode to store the child.\n    if (current === null) {\n      workInProgress.stateNode = mountChildFibersInPlace(workInProgress, workInProgress.stateNode, nextChildren, renderExpirationTime);\n    } else if (current.child === workInProgress.child) {\n      workInProgress.stateNode = reconcileChildFibers(workInProgress, workInProgress.stateNode, nextChildren, renderExpirationTime);\n    } else {\n      workInProgress.stateNode = reconcileChildFibersInPlace(workInProgress, workInProgress.stateNode, nextChildren, renderExpirationTime);\n    }\n\n    memoizeProps(workInProgress, nextCall);\n    // This doesn't take arbitrary time so we could synchronously just begin\n    // eagerly do the work of workInProgress.child as an optimization.\n    return workInProgress.stateNode;\n  }\n\n  function updatePortalComponent(current, workInProgress, renderExpirationTime) {\n    pushHostContainer(workInProgress, workInProgress.stateNode.containerInfo);\n    var nextChildren = workInProgress.pendingProps;\n    if (hasContextChanged()) {\n      // Normally we can bail out on props equality but if context has changed\n      // we don't do the bailout and we have to reuse existing props instead.\n      if (nextChildren === null) {\n        nextChildren = current && current.memoizedProps;\n        !(nextChildren != null) ? invariant(false, 'We should always have pending or current props. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n      }\n    } else if (nextChildren === null || workInProgress.memoizedProps === nextChildren) {\n      return bailoutOnAlreadyFinishedWork(current, workInProgress);\n    }\n\n    if (current === null) {\n      // Portals are special because we don't append the children during mount\n      // but at commit. Therefore we need to track insertions which the normal\n      // flow doesn't do during mount. This doesn't happen at the root because\n      // the root always starts with a \"current\" with a null child.\n      // TODO: Consider unifying this with how the root works.\n      workInProgress.child = reconcileChildFibersInPlace(workInProgress, workInProgress.child, nextChildren, renderExpirationTime);\n      memoizeProps(workInProgress, nextChildren);\n    } else {\n      reconcileChildren(current, workInProgress, nextChildren);\n      memoizeProps(workInProgress, nextChildren);\n    }\n    return workInProgress.child;\n  }\n\n  /*\n  function reuseChildrenEffects(returnFiber : Fiber, firstChild : Fiber) {\n    let child = firstChild;\n    do {\n      // Ensure that the first and last effect of the parent corresponds\n      // to the children's first and last effect.\n      if (!returnFiber.firstEffect) {\n        returnFiber.firstEffect = child.firstEffect;\n      }\n      if (child.lastEffect) {\n        if (returnFiber.lastEffect) {\n          returnFiber.lastEffect.nextEffect = child.firstEffect;\n        }\n        returnFiber.lastEffect = child.lastEffect;\n      }\n    } while (child = child.sibling);\n  }\n  */\n\n  function bailoutOnAlreadyFinishedWork(current, workInProgress) {\n    cancelWorkTimer(workInProgress);\n\n    // TODO: We should ideally be able to bail out early if the children have no\n    // more work to do. However, since we don't have a separation of this\n    // Fiber's priority and its children yet - we don't know without doing lots\n    // of the same work we do anyway. Once we have that separation we can just\n    // bail out here if the children has no more work at this priority level.\n    // if (workInProgress.priorityOfChildren <= priorityLevel) {\n    //   // If there are side-effects in these children that have not yet been\n    //   // committed we need to ensure that they get properly transferred up.\n    //   if (current && current.child !== workInProgress.child) {\n    //     reuseChildrenEffects(workInProgress, child);\n    //   }\n    //   return null;\n    // }\n\n    cloneChildFibers(current, workInProgress);\n    return workInProgress.child;\n  }\n\n  function bailoutOnLowPriority(current, workInProgress) {\n    cancelWorkTimer(workInProgress);\n\n    // TODO: Handle HostComponent tags here as well and call pushHostContext()?\n    // See PR 8590 discussion for context\n    switch (workInProgress.tag) {\n      case HostRoot:\n        pushHostRootContext(workInProgress);\n        break;\n      case ClassComponent:\n        pushContextProvider(workInProgress);\n        break;\n      case HostPortal:\n        pushHostContainer(workInProgress, workInProgress.stateNode.containerInfo);\n        break;\n    }\n    // TODO: What if this is currently in progress?\n    // How can that happen? How is this not being cloned?\n    return null;\n  }\n\n  // TODO: Delete memoizeProps/State and move to reconcile/bailout instead\n  function memoizeProps(workInProgress, nextProps) {\n    workInProgress.memoizedProps = nextProps;\n  }\n\n  function memoizeState(workInProgress, nextState) {\n    workInProgress.memoizedState = nextState;\n    // Don't reset the updateQueue, in case there are pending updates. Resetting\n    // is handled by processUpdateQueue.\n  }\n\n  function beginWork(current, workInProgress, renderExpirationTime) {\n    if (workInProgress.expirationTime === NoWork || workInProgress.expirationTime > renderExpirationTime) {\n      return bailoutOnLowPriority(current, workInProgress);\n    }\n\n    switch (workInProgress.tag) {\n      case IndeterminateComponent:\n        return mountIndeterminateComponent(current, workInProgress, renderExpirationTime);\n      case FunctionalComponent:\n        return updateFunctionalComponent(current, workInProgress);\n      case ClassComponent:\n        return updateClassComponent(current, workInProgress, renderExpirationTime);\n      case HostRoot:\n        return updateHostRoot(current, workInProgress, renderExpirationTime);\n      case HostComponent:\n        return updateHostComponent(current, workInProgress, renderExpirationTime);\n      case HostText:\n        return updateHostText(current, workInProgress);\n      case CallHandlerPhase:\n        // This is a restart. Reset the tag to the initial phase.\n        workInProgress.tag = CallComponent;\n      // Intentionally fall through since this is now the same.\n      case CallComponent:\n        return updateCallComponent(current, workInProgress, renderExpirationTime);\n      case ReturnComponent:\n        // A return component is just a placeholder, we can just run through the\n        // next one immediately.\n        return null;\n      case HostPortal:\n        return updatePortalComponent(current, workInProgress, renderExpirationTime);\n      case Fragment:\n        return updateFragment(current, workInProgress);\n      default:\n        invariant(false, 'Unknown unit of work tag. This error is likely caused by a bug in React. Please file an issue.');\n    }\n  }\n\n  function beginFailedWork(current, workInProgress, renderExpirationTime) {\n    // Push context providers here to avoid a push/pop context mismatch.\n    switch (workInProgress.tag) {\n      case ClassComponent:\n        pushContextProvider(workInProgress);\n        break;\n      case HostRoot:\n        pushHostRootContext(workInProgress);\n        break;\n      default:\n        invariant(false, 'Invalid type of work. This error is likely caused by a bug in React. Please file an issue.');\n    }\n\n    // Add an error effect so we can handle the error during the commit phase\n    workInProgress.effectTag |= Err;\n\n    // This is a weird case where we do \"resume\" work — work that failed on\n    // our first attempt. Because we no longer have a notion of \"progressed\n    // deletions,\" reset the child to the current child to make sure we delete\n    // it again. TODO: Find a better way to handle this, perhaps during a more\n    // general overhaul of error handling.\n    if (current === null) {\n      workInProgress.child = null;\n    } else if (workInProgress.child !== current.child) {\n      workInProgress.child = current.child;\n    }\n\n    if (workInProgress.expirationTime === NoWork || workInProgress.expirationTime > renderExpirationTime) {\n      return bailoutOnLowPriority(current, workInProgress);\n    }\n\n    // If we don't bail out, we're going be recomputing our children so we need\n    // to drop our effect list.\n    workInProgress.firstEffect = null;\n    workInProgress.lastEffect = null;\n\n    // Unmount the current children as if the component rendered null\n    var nextChildren = null;\n    reconcileChildrenAtExpirationTime(current, workInProgress, nextChildren, renderExpirationTime);\n\n    if (workInProgress.tag === ClassComponent) {\n      var instance = workInProgress.stateNode;\n      workInProgress.memoizedProps = instance.props;\n      workInProgress.memoizedState = instance.state;\n    }\n\n    return workInProgress.child;\n  }\n\n  return {\n    beginWork: beginWork,\n    beginFailedWork: beginFailedWork\n  };\n};\n\nvar ReactFiberCompleteWork = function (config, hostContext, hydrationContext) {\n  var createInstance = config.createInstance,\n      createTextInstance = config.createTextInstance,\n      appendInitialChild = config.appendInitialChild,\n      finalizeInitialChildren = config.finalizeInitialChildren,\n      prepareUpdate = config.prepareUpdate,\n      mutation = config.mutation,\n      persistence = config.persistence;\n  var getRootHostContainer = hostContext.getRootHostContainer,\n      popHostContext = hostContext.popHostContext,\n      getHostContext = hostContext.getHostContext,\n      popHostContainer = hostContext.popHostContainer;\n  var prepareToHydrateHostInstance = hydrationContext.prepareToHydrateHostInstance,\n      prepareToHydrateHostTextInstance = hydrationContext.prepareToHydrateHostTextInstance,\n      popHydrationState = hydrationContext.popHydrationState;\n\n\n  function markUpdate(workInProgress) {\n    // Tag the fiber with an update effect. This turns a Placement into\n    // an UpdateAndPlacement.\n    workInProgress.effectTag |= Update;\n  }\n\n  function markRef(workInProgress) {\n    workInProgress.effectTag |= Ref;\n  }\n\n  function appendAllReturns(returns, workInProgress) {\n    var node = workInProgress.stateNode;\n    if (node) {\n      node['return'] = workInProgress;\n    }\n    while (node !== null) {\n      if (node.tag === HostComponent || node.tag === HostText || node.tag === HostPortal) {\n        invariant(false, 'A call cannot have host component children.');\n      } else if (node.tag === ReturnComponent) {\n        returns.push(node.type);\n      } else if (node.child !== null) {\n        node.child['return'] = node;\n        node = node.child;\n        continue;\n      }\n      while (node.sibling === null) {\n        if (node['return'] === null || node['return'] === workInProgress) {\n          return;\n        }\n        node = node['return'];\n      }\n      node.sibling['return'] = node['return'];\n      node = node.sibling;\n    }\n  }\n\n  function moveCallToHandlerPhase(current, workInProgress, renderExpirationTime) {\n    var call = workInProgress.memoizedProps;\n    !call ? invariant(false, 'Should be resolved by now. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n    // First step of the call has completed. Now we need to do the second.\n    // TODO: It would be nice to have a multi stage call represented by a\n    // single component, or at least tail call optimize nested ones. Currently\n    // that requires additional fields that we don't want to add to the fiber.\n    // So this requires nested handlers.\n    // Note: This doesn't mutate the alternate node. I don't think it needs to\n    // since this stage is reset for every pass.\n    workInProgress.tag = CallHandlerPhase;\n\n    // Build up the returns.\n    // TODO: Compare this to a generator or opaque helpers like Children.\n    var returns = [];\n    appendAllReturns(returns, workInProgress);\n    var fn = call.handler;\n    var props = call.props;\n    var nextChildren = fn(props, returns);\n\n    var currentFirstChild = current !== null ? current.child : null;\n    workInProgress.child = reconcileChildFibers(workInProgress, currentFirstChild, nextChildren, renderExpirationTime);\n    return workInProgress.child;\n  }\n\n  function appendAllChildren(parent, workInProgress) {\n    // We only have the top Fiber that was created but we need recurse down its\n    // children to find all the terminal nodes.\n    var node = workInProgress.child;\n    while (node !== null) {\n      if (node.tag === HostComponent || node.tag === HostText) {\n        appendInitialChild(parent, node.stateNode);\n      } else if (node.tag === HostPortal) {\n        // If we have a portal child, then we don't want to traverse\n        // down its children. Instead, we'll get insertions from each child in\n        // the portal directly.\n      } else if (node.child !== null) {\n        node.child['return'] = node;\n        node = node.child;\n        continue;\n      }\n      if (node === workInProgress) {\n        return;\n      }\n      while (node.sibling === null) {\n        if (node['return'] === null || node['return'] === workInProgress) {\n          return;\n        }\n        node = node['return'];\n      }\n      node.sibling['return'] = node['return'];\n      node = node.sibling;\n    }\n  }\n\n  var updateHostContainer = void 0;\n  var updateHostComponent = void 0;\n  var updateHostText = void 0;\n  if (mutation) {\n    if (enableMutatingReconciler) {\n      // Mutation mode\n      updateHostContainer = function (workInProgress) {\n        // Noop\n      };\n      updateHostComponent = function (current, workInProgress, updatePayload, type, oldProps, newProps, rootContainerInstance) {\n        // TODO: Type this specific to this type of component.\n        workInProgress.updateQueue = updatePayload;\n        // If the update payload indicates that there is a change or if there\n        // is a new ref we mark this as an update. All the work is done in commitWork.\n        if (updatePayload) {\n          markUpdate(workInProgress);\n        }\n      };\n      updateHostText = function (current, workInProgress, oldText, newText) {\n        // If the text differs, mark it as an update. All the work in done in commitWork.\n        if (oldText !== newText) {\n          markUpdate(workInProgress);\n        }\n      };\n    } else {\n      invariant(false, 'Mutating reconciler is disabled.');\n    }\n  } else if (persistence) {\n    if (enablePersistentReconciler) {\n      // Persistent host tree mode\n      var cloneInstance = persistence.cloneInstance,\n          createContainerChildSet = persistence.createContainerChildSet,\n          appendChildToContainerChildSet = persistence.appendChildToContainerChildSet,\n          finalizeContainerChildren = persistence.finalizeContainerChildren;\n\n      // An unfortunate fork of appendAllChildren because we have two different parent types.\n\n      var appendAllChildrenToContainer = function (containerChildSet, workInProgress) {\n        // We only have the top Fiber that was created but we need recurse down its\n        // children to find all the terminal nodes.\n        var node = workInProgress.child;\n        while (node !== null) {\n          if (node.tag === HostComponent || node.tag === HostText) {\n            appendChildToContainerChildSet(containerChildSet, node.stateNode);\n          } else if (node.tag === HostPortal) {\n            // If we have a portal child, then we don't want to traverse\n            // down its children. Instead, we'll get insertions from each child in\n            // the portal directly.\n          } else if (node.child !== null) {\n            node.child['return'] = node;\n            node = node.child;\n            continue;\n          }\n          if (node === workInProgress) {\n            return;\n          }\n          while (node.sibling === null) {\n            if (node['return'] === null || node['return'] === workInProgress) {\n              return;\n            }\n            node = node['return'];\n          }\n          node.sibling['return'] = node['return'];\n          node = node.sibling;\n        }\n      };\n      updateHostContainer = function (workInProgress) {\n        var portalOrRoot = workInProgress.stateNode;\n        var childrenUnchanged = workInProgress.firstEffect === null;\n        if (childrenUnchanged) {\n          // No changes, just reuse the existing instance.\n        } else {\n          var container = portalOrRoot.containerInfo;\n          var newChildSet = createContainerChildSet(container);\n          if (finalizeContainerChildren(container, newChildSet)) {\n            markUpdate(workInProgress);\n          }\n          portalOrRoot.pendingChildren = newChildSet;\n          // If children might have changed, we have to add them all to the set.\n          appendAllChildrenToContainer(newChildSet, workInProgress);\n          // Schedule an update on the container to swap out the container.\n          markUpdate(workInProgress);\n        }\n      };\n      updateHostComponent = function (current, workInProgress, updatePayload, type, oldProps, newProps, rootContainerInstance) {\n        // If there are no effects associated with this node, then none of our children had any updates.\n        // This guarantees that we can reuse all of them.\n        var childrenUnchanged = workInProgress.firstEffect === null;\n        var currentInstance = current.stateNode;\n        if (childrenUnchanged && updatePayload === null) {\n          // No changes, just reuse the existing instance.\n          // Note that this might release a previous clone.\n          workInProgress.stateNode = currentInstance;\n        } else {\n          var recyclableInstance = workInProgress.stateNode;\n          var newInstance = cloneInstance(currentInstance, updatePayload, type, oldProps, newProps, workInProgress, childrenUnchanged, recyclableInstance);\n          if (finalizeInitialChildren(newInstance, type, newProps, rootContainerInstance)) {\n            markUpdate(workInProgress);\n          }\n          workInProgress.stateNode = newInstance;\n          if (childrenUnchanged) {\n            // If there are no other effects in this tree, we need to flag this node as having one.\n            // Even though we're not going to use it for anything.\n            // Otherwise parents won't know that there are new children to propagate upwards.\n            markUpdate(workInProgress);\n          } else {\n            // If children might have changed, we have to add them all to the set.\n            appendAllChildren(newInstance, workInProgress);\n          }\n        }\n      };\n      updateHostText = function (current, workInProgress, oldText, newText) {\n        if (oldText !== newText) {\n          // If the text content differs, we'll create a new text instance for it.\n          var rootContainerInstance = getRootHostContainer();\n          var currentHostContext = getHostContext();\n          workInProgress.stateNode = createTextInstance(newText, rootContainerInstance, currentHostContext, workInProgress);\n          // We'll have to mark it as having an effect, even though we won't use the effect for anything.\n          // This lets the parents know that at least one of their children has changed.\n          markUpdate(workInProgress);\n        }\n      };\n    } else {\n      invariant(false, 'Persistent reconciler is disabled.');\n    }\n  } else {\n    if (enableNoopReconciler) {\n      // No host operations\n      updateHostContainer = function (workInProgress) {\n        // Noop\n      };\n      updateHostComponent = function (current, workInProgress, updatePayload, type, oldProps, newProps, rootContainerInstance) {\n        // Noop\n      };\n      updateHostText = function (current, workInProgress, oldText, newText) {\n        // Noop\n      };\n    } else {\n      invariant(false, 'Noop reconciler is disabled.');\n    }\n  }\n\n  function completeWork(current, workInProgress, renderExpirationTime) {\n    // Get the latest props.\n    var newProps = workInProgress.pendingProps;\n    if (newProps === null) {\n      newProps = workInProgress.memoizedProps;\n    } else if (workInProgress.expirationTime !== Never || renderExpirationTime === Never) {\n      // Reset the pending props, unless this was a down-prioritization.\n      workInProgress.pendingProps = null;\n    }\n\n    switch (workInProgress.tag) {\n      case FunctionalComponent:\n        return null;\n      case ClassComponent:\n        {\n          // We are leaving this subtree, so pop context if any.\n          popContextProvider(workInProgress);\n          return null;\n        }\n      case HostRoot:\n        {\n          popHostContainer(workInProgress);\n          popTopLevelContextObject(workInProgress);\n          var fiberRoot = workInProgress.stateNode;\n          if (fiberRoot.pendingContext) {\n            fiberRoot.context = fiberRoot.pendingContext;\n            fiberRoot.pendingContext = null;\n          }\n\n          if (current === null || current.child === null) {\n            // If we hydrated, pop so that we can delete any remaining children\n            // that weren't hydrated.\n            popHydrationState(workInProgress);\n            // This resets the hacky state to fix isMounted before committing.\n            // TODO: Delete this when we delete isMounted and findDOMNode.\n            workInProgress.effectTag &= ~Placement;\n          }\n          updateHostContainer(workInProgress);\n          return null;\n        }\n      case HostComponent:\n        {\n          popHostContext(workInProgress);\n          var rootContainerInstance = getRootHostContainer();\n          var type = workInProgress.type;\n          if (current !== null && workInProgress.stateNode != null) {\n            // If we have an alternate, that means this is an update and we need to\n            // schedule a side-effect to do the updates.\n            var oldProps = current.memoizedProps;\n            // If we get updated because one of our children updated, we don't\n            // have newProps so we'll have to reuse them.\n            // TODO: Split the update API as separate for the props vs. children.\n            // Even better would be if children weren't special cased at all tho.\n            var instance = workInProgress.stateNode;\n            var currentHostContext = getHostContext();\n            var updatePayload = prepareUpdate(instance, type, oldProps, newProps, rootContainerInstance, currentHostContext);\n\n            updateHostComponent(current, workInProgress, updatePayload, type, oldProps, newProps, rootContainerInstance);\n\n            if (current.ref !== workInProgress.ref) {\n              markRef(workInProgress);\n            }\n          } else {\n            if (!newProps) {\n              !(workInProgress.stateNode !== null) ? invariant(false, 'We must have new props for new mounts. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n              // This can happen when we abort work.\n              return null;\n            }\n\n            var _currentHostContext = getHostContext();\n            // TODO: Move createInstance to beginWork and keep it on a context\n            // \"stack\" as the parent. Then append children as we go in beginWork\n            // or completeWork depending on we want to add then top->down or\n            // bottom->up. Top->down is faster in IE11.\n            var wasHydrated = popHydrationState(workInProgress);\n            if (wasHydrated) {\n              // TODO: Move this and createInstance step into the beginPhase\n              // to consolidate.\n              if (prepareToHydrateHostInstance(workInProgress, rootContainerInstance, _currentHostContext)) {\n                // If changes to the hydrated node needs to be applied at the\n                // commit-phase we mark this as such.\n                markUpdate(workInProgress);\n              }\n            } else {\n              var _instance = createInstance(type, newProps, rootContainerInstance, _currentHostContext, workInProgress);\n\n              appendAllChildren(_instance, workInProgress);\n\n              // Certain renderers require commit-time effects for initial mount.\n              // (eg DOM renderer supports auto-focus for certain elements).\n              // Make sure such renderers get scheduled for later work.\n              if (finalizeInitialChildren(_instance, type, newProps, rootContainerInstance)) {\n                markUpdate(workInProgress);\n              }\n              workInProgress.stateNode = _instance;\n            }\n\n            if (workInProgress.ref !== null) {\n              // If there is a ref on a host node we need to schedule a callback\n              markRef(workInProgress);\n            }\n          }\n          return null;\n        }\n      case HostText:\n        {\n          var newText = newProps;\n          if (current && workInProgress.stateNode != null) {\n            var oldText = current.memoizedProps;\n            // If we have an alternate, that means this is an update and we need\n            // to schedule a side-effect to do the updates.\n            updateHostText(current, workInProgress, oldText, newText);\n          } else {\n            if (typeof newText !== 'string') {\n              !(workInProgress.stateNode !== null) ? invariant(false, 'We must have new props for new mounts. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n              // This can happen when we abort work.\n              return null;\n            }\n            var _rootContainerInstance = getRootHostContainer();\n            var _currentHostContext2 = getHostContext();\n            var _wasHydrated = popHydrationState(workInProgress);\n            if (_wasHydrated) {\n              if (prepareToHydrateHostTextInstance(workInProgress)) {\n                markUpdate(workInProgress);\n              }\n            } else {\n              workInProgress.stateNode = createTextInstance(newText, _rootContainerInstance, _currentHostContext2, workInProgress);\n            }\n          }\n          return null;\n        }\n      case CallComponent:\n        return moveCallToHandlerPhase(current, workInProgress, renderExpirationTime);\n      case CallHandlerPhase:\n        // Reset the tag to now be a first phase call.\n        workInProgress.tag = CallComponent;\n        return null;\n      case ReturnComponent:\n        // Does nothing.\n        return null;\n      case Fragment:\n        return null;\n      case HostPortal:\n        popHostContainer(workInProgress);\n        updateHostContainer(workInProgress);\n        return null;\n      // Error cases\n      case IndeterminateComponent:\n        invariant(false, 'An indeterminate component should have become determinate before completing. This error is likely caused by a bug in React. Please file an issue.');\n      // eslint-disable-next-line no-fallthrough\n      default:\n        invariant(false, 'Unknown unit of work tag. This error is likely caused by a bug in React. Please file an issue.');\n    }\n  }\n\n  return {\n    completeWork: completeWork\n  };\n};\n\nvar invokeGuardedCallback$2 = ReactErrorUtils.invokeGuardedCallback;\nvar hasCaughtError$1 = ReactErrorUtils.hasCaughtError;\nvar clearCaughtError$1 = ReactErrorUtils.clearCaughtError;\n\n\nvar ReactFiberCommitWork = function (config, captureError) {\n  var getPublicInstance = config.getPublicInstance,\n      mutation = config.mutation,\n      persistence = config.persistence;\n\n\n  var callComponentWillUnmountWithTimer = function (current, instance) {\n    startPhaseTimer(current, 'componentWillUnmount');\n    instance.props = current.memoizedProps;\n    instance.state = current.memoizedState;\n    instance.componentWillUnmount();\n    stopPhaseTimer();\n  };\n\n  // Capture errors so they don't interrupt unmounting.\n  function safelyCallComponentWillUnmount(current, instance) {\n    {\n      invokeGuardedCallback$2(null, callComponentWillUnmountWithTimer, null, current, instance);\n      if (hasCaughtError$1()) {\n        var unmountError = clearCaughtError$1();\n        captureError(current, unmountError);\n      }\n    }\n  }\n\n  function safelyDetachRef(current) {\n    var ref = current.ref;\n    if (ref !== null) {\n      {\n        invokeGuardedCallback$2(null, ref, null, null);\n        if (hasCaughtError$1()) {\n          var refError = clearCaughtError$1();\n          captureError(current, refError);\n        }\n      }\n    }\n  }\n\n  function commitLifeCycles(current, finishedWork) {\n    switch (finishedWork.tag) {\n      case ClassComponent:\n        {\n          var instance = finishedWork.stateNode;\n          if (finishedWork.effectTag & Update) {\n            if (current === null) {\n              startPhaseTimer(finishedWork, 'componentDidMount');\n              instance.props = finishedWork.memoizedProps;\n              instance.state = finishedWork.memoizedState;\n              instance.componentDidMount();\n              stopPhaseTimer();\n            } else {\n              var prevProps = current.memoizedProps;\n              var prevState = current.memoizedState;\n              startPhaseTimer(finishedWork, 'componentDidUpdate');\n              instance.props = finishedWork.memoizedProps;\n              instance.state = finishedWork.memoizedState;\n              instance.componentDidUpdate(prevProps, prevState);\n              stopPhaseTimer();\n            }\n          }\n          var updateQueue = finishedWork.updateQueue;\n          if (updateQueue !== null) {\n            commitCallbacks(updateQueue, instance);\n          }\n          return;\n        }\n      case HostRoot:\n        {\n          var _updateQueue = finishedWork.updateQueue;\n          if (_updateQueue !== null) {\n            var _instance = finishedWork.child !== null ? finishedWork.child.stateNode : null;\n            commitCallbacks(_updateQueue, _instance);\n          }\n          return;\n        }\n      case HostComponent:\n        {\n          var _instance2 = finishedWork.stateNode;\n\n          // Renderers may schedule work to be done after host components are mounted\n          // (eg DOM renderer may schedule auto-focus for inputs and form controls).\n          // These effects should only be committed when components are first mounted,\n          // aka when there is no current/alternate.\n          if (current === null && finishedWork.effectTag & Update) {\n            var type = finishedWork.type;\n            var props = finishedWork.memoizedProps;\n            commitMount(_instance2, type, props, finishedWork);\n          }\n\n          return;\n        }\n      case HostText:\n        {\n          // We have no life-cycles associated with text.\n          return;\n        }\n      case HostPortal:\n        {\n          // We have no life-cycles associated with portals.\n          return;\n        }\n      default:\n        {\n          invariant(false, 'This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.');\n        }\n    }\n  }\n\n  function commitAttachRef(finishedWork) {\n    var ref = finishedWork.ref;\n    if (ref !== null) {\n      var instance = finishedWork.stateNode;\n      switch (finishedWork.tag) {\n        case HostComponent:\n          ref(getPublicInstance(instance));\n          break;\n        default:\n          ref(instance);\n      }\n    }\n  }\n\n  function commitDetachRef(current) {\n    var currentRef = current.ref;\n    if (currentRef !== null) {\n      currentRef(null);\n    }\n  }\n\n  // User-originating errors (lifecycles and refs) should not interrupt\n  // deletion, so don't let them throw. Host-originating errors should\n  // interrupt deletion, so it's okay\n  function commitUnmount(current) {\n    if (typeof onCommitUnmount === 'function') {\n      onCommitUnmount(current);\n    }\n\n    switch (current.tag) {\n      case ClassComponent:\n        {\n          safelyDetachRef(current);\n          var instance = current.stateNode;\n          if (typeof instance.componentWillUnmount === 'function') {\n            safelyCallComponentWillUnmount(current, instance);\n          }\n          return;\n        }\n      case HostComponent:\n        {\n          safelyDetachRef(current);\n          return;\n        }\n      case CallComponent:\n        {\n          commitNestedUnmounts(current.stateNode);\n          return;\n        }\n      case HostPortal:\n        {\n          // TODO: this is recursive.\n          // We are also not using this parent because\n          // the portal will get pushed immediately.\n          if (enableMutatingReconciler && mutation) {\n            unmountHostComponents(current);\n          } else if (enablePersistentReconciler && persistence) {\n            emptyPortalContainer(current);\n          }\n          return;\n        }\n    }\n  }\n\n  function commitNestedUnmounts(root) {\n    // While we're inside a removed host node we don't want to call\n    // removeChild on the inner nodes because they're removed by the top\n    // call anyway. We also want to call componentWillUnmount on all\n    // composites before this host node is removed from the tree. Therefore\n    var node = root;\n    while (true) {\n      commitUnmount(node);\n      // Visit children because they may contain more composite or host nodes.\n      // Skip portals because commitUnmount() currently visits them recursively.\n      if (node.child !== null && (\n      // If we use mutation we drill down into portals using commitUnmount above.\n      // If we don't use mutation we drill down into portals here instead.\n      !mutation || node.tag !== HostPortal)) {\n        node.child['return'] = node;\n        node = node.child;\n        continue;\n      }\n      if (node === root) {\n        return;\n      }\n      while (node.sibling === null) {\n        if (node['return'] === null || node['return'] === root) {\n          return;\n        }\n        node = node['return'];\n      }\n      node.sibling['return'] = node['return'];\n      node = node.sibling;\n    }\n  }\n\n  function detachFiber(current) {\n    // Cut off the return pointers to disconnect it from the tree. Ideally, we\n    // should clear the child pointer of the parent alternate to let this\n    // get GC:ed but we don't know which for sure which parent is the current\n    // one so we'll settle for GC:ing the subtree of this child. This child\n    // itself will be GC:ed when the parent updates the next time.\n    current['return'] = null;\n    current.child = null;\n    if (current.alternate) {\n      current.alternate.child = null;\n      current.alternate['return'] = null;\n    }\n  }\n\n  if (!mutation) {\n    var commitContainer = void 0;\n    if (persistence) {\n      var replaceContainerChildren = persistence.replaceContainerChildren,\n          createContainerChildSet = persistence.createContainerChildSet;\n\n      var emptyPortalContainer = function (current) {\n        var portal = current.stateNode;\n        var containerInfo = portal.containerInfo;\n\n        var emptyChildSet = createContainerChildSet(containerInfo);\n        replaceContainerChildren(containerInfo, emptyChildSet);\n      };\n      commitContainer = function (finishedWork) {\n        switch (finishedWork.tag) {\n          case ClassComponent:\n            {\n              return;\n            }\n          case HostComponent:\n            {\n              return;\n            }\n          case HostText:\n            {\n              return;\n            }\n          case HostRoot:\n          case HostPortal:\n            {\n              var portalOrRoot = finishedWork.stateNode;\n              var containerInfo = portalOrRoot.containerInfo,\n                  _pendingChildren = portalOrRoot.pendingChildren;\n\n              replaceContainerChildren(containerInfo, _pendingChildren);\n              return;\n            }\n          default:\n            {\n              invariant(false, 'This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.');\n            }\n        }\n      };\n    } else {\n      commitContainer = function (finishedWork) {\n        // Noop\n      };\n    }\n    if (enablePersistentReconciler || enableNoopReconciler) {\n      return {\n        commitResetTextContent: function (finishedWork) {},\n        commitPlacement: function (finishedWork) {},\n        commitDeletion: function (current) {\n          // Detach refs and call componentWillUnmount() on the whole subtree.\n          commitNestedUnmounts(current);\n          detachFiber(current);\n        },\n        commitWork: function (current, finishedWork) {\n          commitContainer(finishedWork);\n        },\n\n        commitLifeCycles: commitLifeCycles,\n        commitAttachRef: commitAttachRef,\n        commitDetachRef: commitDetachRef\n      };\n    } else if (persistence) {\n      invariant(false, 'Persistent reconciler is disabled.');\n    } else {\n      invariant(false, 'Noop reconciler is disabled.');\n    }\n  }\n  var commitMount = mutation.commitMount,\n      commitUpdate = mutation.commitUpdate,\n      resetTextContent = mutation.resetTextContent,\n      commitTextUpdate = mutation.commitTextUpdate,\n      appendChild = mutation.appendChild,\n      appendChildToContainer = mutation.appendChildToContainer,\n      insertBefore = mutation.insertBefore,\n      insertInContainerBefore = mutation.insertInContainerBefore,\n      removeChild = mutation.removeChild,\n      removeChildFromContainer = mutation.removeChildFromContainer;\n\n\n  function getHostParentFiber(fiber) {\n    var parent = fiber['return'];\n    while (parent !== null) {\n      if (isHostParent(parent)) {\n        return parent;\n      }\n      parent = parent['return'];\n    }\n    invariant(false, 'Expected to find a host parent. This error is likely caused by a bug in React. Please file an issue.');\n  }\n\n  function isHostParent(fiber) {\n    return fiber.tag === HostComponent || fiber.tag === HostRoot || fiber.tag === HostPortal;\n  }\n\n  function getHostSibling(fiber) {\n    // We're going to search forward into the tree until we find a sibling host\n    // node. Unfortunately, if multiple insertions are done in a row we have to\n    // search past them. This leads to exponential search for the next sibling.\n    var node = fiber;\n    siblings: while (true) {\n      // If we didn't find anything, let's try the next sibling.\n      while (node.sibling === null) {\n        if (node['return'] === null || isHostParent(node['return'])) {\n          // If we pop out of the root or hit the parent the fiber we are the\n          // last sibling.\n          return null;\n        }\n        node = node['return'];\n      }\n      node.sibling['return'] = node['return'];\n      node = node.sibling;\n      while (node.tag !== HostComponent && node.tag !== HostText) {\n        // If it is not host node and, we might have a host node inside it.\n        // Try to search down until we find one.\n        if (node.effectTag & Placement) {\n          // If we don't have a child, try the siblings instead.\n          continue siblings;\n        }\n        // If we don't have a child, try the siblings instead.\n        // We also skip portals because they are not part of this host tree.\n        if (node.child === null || node.tag === HostPortal) {\n          continue siblings;\n        } else {\n          node.child['return'] = node;\n          node = node.child;\n        }\n      }\n      // Check if this host node is stable or about to be placed.\n      if (!(node.effectTag & Placement)) {\n        // Found it!\n        return node.stateNode;\n      }\n    }\n  }\n\n  function commitPlacement(finishedWork) {\n    // Recursively insert all host nodes into the parent.\n    var parentFiber = getHostParentFiber(finishedWork);\n    var parent = void 0;\n    var isContainer = void 0;\n    switch (parentFiber.tag) {\n      case HostComponent:\n        parent = parentFiber.stateNode;\n        isContainer = false;\n        break;\n      case HostRoot:\n        parent = parentFiber.stateNode.containerInfo;\n        isContainer = true;\n        break;\n      case HostPortal:\n        parent = parentFiber.stateNode.containerInfo;\n        isContainer = true;\n        break;\n      default:\n        invariant(false, 'Invalid host parent fiber. This error is likely caused by a bug in React. Please file an issue.');\n    }\n    if (parentFiber.effectTag & ContentReset) {\n      // Reset the text content of the parent before doing any insertions\n      resetTextContent(parent);\n      // Clear ContentReset from the effect tag\n      parentFiber.effectTag &= ~ContentReset;\n    }\n\n    var before = getHostSibling(finishedWork);\n    // We only have the top Fiber that was inserted but we need recurse down its\n    // children to find all the terminal nodes.\n    var node = finishedWork;\n    while (true) {\n      if (node.tag === HostComponent || node.tag === HostText) {\n        if (before) {\n          if (isContainer) {\n            insertInContainerBefore(parent, node.stateNode, before);\n          } else {\n            insertBefore(parent, node.stateNode, before);\n          }\n        } else {\n          if (isContainer) {\n            appendChildToContainer(parent, node.stateNode);\n          } else {\n            appendChild(parent, node.stateNode);\n          }\n        }\n      } else if (node.tag === HostPortal) {\n        // If the insertion itself is a portal, then we don't want to traverse\n        // down its children. Instead, we'll get insertions from each child in\n        // the portal directly.\n      } else if (node.child !== null) {\n        node.child['return'] = node;\n        node = node.child;\n        continue;\n      }\n      if (node === finishedWork) {\n        return;\n      }\n      while (node.sibling === null) {\n        if (node['return'] === null || node['return'] === finishedWork) {\n          return;\n        }\n        node = node['return'];\n      }\n      node.sibling['return'] = node['return'];\n      node = node.sibling;\n    }\n  }\n\n  function unmountHostComponents(current) {\n    // We only have the top Fiber that was inserted but we need recurse down its\n    var node = current;\n\n    // Each iteration, currentParent is populated with node's host parent if not\n    // currentParentIsValid.\n    var currentParentIsValid = false;\n    var currentParent = void 0;\n    var currentParentIsContainer = void 0;\n\n    while (true) {\n      if (!currentParentIsValid) {\n        var parent = node['return'];\n        findParent: while (true) {\n          !(parent !== null) ? invariant(false, 'Expected to find a host parent. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n          switch (parent.tag) {\n            case HostComponent:\n              currentParent = parent.stateNode;\n              currentParentIsContainer = false;\n              break findParent;\n            case HostRoot:\n              currentParent = parent.stateNode.containerInfo;\n              currentParentIsContainer = true;\n              break findParent;\n            case HostPortal:\n              currentParent = parent.stateNode.containerInfo;\n              currentParentIsContainer = true;\n              break findParent;\n          }\n          parent = parent['return'];\n        }\n        currentParentIsValid = true;\n      }\n\n      if (node.tag === HostComponent || node.tag === HostText) {\n        commitNestedUnmounts(node);\n        // After all the children have unmounted, it is now safe to remove the\n        // node from the tree.\n        if (currentParentIsContainer) {\n          removeChildFromContainer(currentParent, node.stateNode);\n        } else {\n          removeChild(currentParent, node.stateNode);\n        }\n        // Don't visit children because we already visited them.\n      } else if (node.tag === HostPortal) {\n        // When we go into a portal, it becomes the parent to remove from.\n        // We will reassign it back when we pop the portal on the way up.\n        currentParent = node.stateNode.containerInfo;\n        // Visit children because portals might contain host components.\n        if (node.child !== null) {\n          node.child['return'] = node;\n          node = node.child;\n          continue;\n        }\n      } else {\n        commitUnmount(node);\n        // Visit children because we may find more host components below.\n        if (node.child !== null) {\n          node.child['return'] = node;\n          node = node.child;\n          continue;\n        }\n      }\n      if (node === current) {\n        return;\n      }\n      while (node.sibling === null) {\n        if (node['return'] === null || node['return'] === current) {\n          return;\n        }\n        node = node['return'];\n        if (node.tag === HostPortal) {\n          // When we go out of the portal, we need to restore the parent.\n          // Since we don't keep a stack of them, we will search for it.\n          currentParentIsValid = false;\n        }\n      }\n      node.sibling['return'] = node['return'];\n      node = node.sibling;\n    }\n  }\n\n  function commitDeletion(current) {\n    // Recursively delete all host nodes from the parent.\n    // Detach refs and call componentWillUnmount() on the whole subtree.\n    unmountHostComponents(current);\n    detachFiber(current);\n  }\n\n  function commitWork(current, finishedWork) {\n    switch (finishedWork.tag) {\n      case ClassComponent:\n        {\n          return;\n        }\n      case HostComponent:\n        {\n          var instance = finishedWork.stateNode;\n          if (instance != null) {\n            // Commit the work prepared earlier.\n            var newProps = finishedWork.memoizedProps;\n            // For hydration we reuse the update path but we treat the oldProps\n            // as the newProps. The updatePayload will contain the real change in\n            // this case.\n            var oldProps = current !== null ? current.memoizedProps : newProps;\n            var type = finishedWork.type;\n            // TODO: Type the updateQueue to be specific to host components.\n            var updatePayload = finishedWork.updateQueue;\n            finishedWork.updateQueue = null;\n            if (updatePayload !== null) {\n              commitUpdate(instance, updatePayload, type, oldProps, newProps, finishedWork);\n            }\n          }\n          return;\n        }\n      case HostText:\n        {\n          !(finishedWork.stateNode !== null) ? invariant(false, 'This should have a text node initialized. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n          var textInstance = finishedWork.stateNode;\n          var newText = finishedWork.memoizedProps;\n          // For hydration we reuse the update path but we treat the oldProps\n          // as the newProps. The updatePayload will contain the real change in\n          // this case.\n          var oldText = current !== null ? current.memoizedProps : newText;\n          commitTextUpdate(textInstance, oldText, newText);\n          return;\n        }\n      case HostRoot:\n        {\n          return;\n        }\n      default:\n        {\n          invariant(false, 'This unit of work tag should not have side-effects. This error is likely caused by a bug in React. Please file an issue.');\n        }\n    }\n  }\n\n  function commitResetTextContent(current) {\n    resetTextContent(current.stateNode);\n  }\n\n  if (enableMutatingReconciler) {\n    return {\n      commitResetTextContent: commitResetTextContent,\n      commitPlacement: commitPlacement,\n      commitDeletion: commitDeletion,\n      commitWork: commitWork,\n      commitLifeCycles: commitLifeCycles,\n      commitAttachRef: commitAttachRef,\n      commitDetachRef: commitDetachRef\n    };\n  } else {\n    invariant(false, 'Mutating reconciler is disabled.');\n  }\n};\n\nvar NO_CONTEXT = {};\n\nvar ReactFiberHostContext = function (config) {\n  var getChildHostContext = config.getChildHostContext,\n      getRootHostContext = config.getRootHostContext;\n\n\n  var contextStackCursor = createCursor(NO_CONTEXT);\n  var contextFiberStackCursor = createCursor(NO_CONTEXT);\n  var rootInstanceStackCursor = createCursor(NO_CONTEXT);\n\n  function requiredContext(c) {\n    !(c !== NO_CONTEXT) ? invariant(false, 'Expected host context to exist. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n    return c;\n  }\n\n  function getRootHostContainer() {\n    var rootInstance = requiredContext(rootInstanceStackCursor.current);\n    return rootInstance;\n  }\n\n  function pushHostContainer(fiber, nextRootInstance) {\n    // Push current root instance onto the stack;\n    // This allows us to reset root when portals are popped.\n    push(rootInstanceStackCursor, nextRootInstance, fiber);\n\n    var nextRootContext = getRootHostContext(nextRootInstance);\n\n    // Track the context and the Fiber that provided it.\n    // This enables us to pop only Fibers that provide unique contexts.\n    push(contextFiberStackCursor, fiber, fiber);\n    push(contextStackCursor, nextRootContext, fiber);\n  }\n\n  function popHostContainer(fiber) {\n    pop(contextStackCursor, fiber);\n    pop(contextFiberStackCursor, fiber);\n    pop(rootInstanceStackCursor, fiber);\n  }\n\n  function getHostContext() {\n    var context = requiredContext(contextStackCursor.current);\n    return context;\n  }\n\n  function pushHostContext(fiber) {\n    var rootInstance = requiredContext(rootInstanceStackCursor.current);\n    var context = requiredContext(contextStackCursor.current);\n    var nextContext = getChildHostContext(context, fiber.type, rootInstance);\n\n    // Don't push this Fiber's context unless it's unique.\n    if (context === nextContext) {\n      return;\n    }\n\n    // Track the context and the Fiber that provided it.\n    // This enables us to pop only Fibers that provide unique contexts.\n    push(contextFiberStackCursor, fiber, fiber);\n    push(contextStackCursor, nextContext, fiber);\n  }\n\n  function popHostContext(fiber) {\n    // Do not pop unless this Fiber provided the current context.\n    // pushHostContext() only pushes Fibers that provide unique contexts.\n    if (contextFiberStackCursor.current !== fiber) {\n      return;\n    }\n\n    pop(contextStackCursor, fiber);\n    pop(contextFiberStackCursor, fiber);\n  }\n\n  function resetHostContainer() {\n    contextStackCursor.current = NO_CONTEXT;\n    rootInstanceStackCursor.current = NO_CONTEXT;\n  }\n\n  return {\n    getHostContext: getHostContext,\n    getRootHostContainer: getRootHostContainer,\n    popHostContainer: popHostContainer,\n    popHostContext: popHostContext,\n    pushHostContainer: pushHostContainer,\n    pushHostContext: pushHostContext,\n    resetHostContainer: resetHostContainer\n  };\n};\n\nvar ReactFiberHydrationContext = function (config) {\n  var shouldSetTextContent = config.shouldSetTextContent,\n      hydration = config.hydration;\n\n  // If this doesn't have hydration mode.\n\n  if (!hydration) {\n    return {\n      enterHydrationState: function () {\n        return false;\n      },\n      resetHydrationState: function () {},\n      tryToClaimNextHydratableInstance: function () {},\n      prepareToHydrateHostInstance: function () {\n        invariant(false, 'Expected prepareToHydrateHostInstance() to never be called. This error is likely caused by a bug in React. Please file an issue.');\n      },\n      prepareToHydrateHostTextInstance: function () {\n        invariant(false, 'Expected prepareToHydrateHostTextInstance() to never be called. This error is likely caused by a bug in React. Please file an issue.');\n      },\n      popHydrationState: function (fiber) {\n        return false;\n      }\n    };\n  }\n\n  var canHydrateInstance = hydration.canHydrateInstance,\n      canHydrateTextInstance = hydration.canHydrateTextInstance,\n      getNextHydratableSibling = hydration.getNextHydratableSibling,\n      getFirstHydratableChild = hydration.getFirstHydratableChild,\n      hydrateInstance = hydration.hydrateInstance,\n      hydrateTextInstance = hydration.hydrateTextInstance,\n      didNotMatchHydratedContainerTextInstance = hydration.didNotMatchHydratedContainerTextInstance,\n      didNotMatchHydratedTextInstance = hydration.didNotMatchHydratedTextInstance,\n      didNotHydrateContainerInstance = hydration.didNotHydrateContainerInstance,\n      didNotHydrateInstance = hydration.didNotHydrateInstance,\n      didNotFindHydratableContainerInstance = hydration.didNotFindHydratableContainerInstance,\n      didNotFindHydratableContainerTextInstance = hydration.didNotFindHydratableContainerTextInstance,\n      didNotFindHydratableInstance = hydration.didNotFindHydratableInstance,\n      didNotFindHydratableTextInstance = hydration.didNotFindHydratableTextInstance;\n\n  // The deepest Fiber on the stack involved in a hydration context.\n  // This may have been an insertion or a hydration.\n\n  var hydrationParentFiber = null;\n  var nextHydratableInstance = null;\n  var isHydrating = false;\n\n  function enterHydrationState(fiber) {\n    var parentInstance = fiber.stateNode.containerInfo;\n    nextHydratableInstance = getFirstHydratableChild(parentInstance);\n    hydrationParentFiber = fiber;\n    isHydrating = true;\n    return true;\n  }\n\n  function deleteHydratableInstance(returnFiber, instance) {\n    {\n      switch (returnFiber.tag) {\n        case HostRoot:\n          didNotHydrateContainerInstance(returnFiber.stateNode.containerInfo, instance);\n          break;\n        case HostComponent:\n          didNotHydrateInstance(returnFiber.type, returnFiber.memoizedProps, returnFiber.stateNode, instance);\n          break;\n      }\n    }\n\n    var childToDelete = createFiberFromHostInstanceForDeletion();\n    childToDelete.stateNode = instance;\n    childToDelete['return'] = returnFiber;\n    childToDelete.effectTag = Deletion;\n\n    // This might seem like it belongs on progressedFirstDeletion. However,\n    // these children are not part of the reconciliation list of children.\n    // Even if we abort and rereconcile the children, that will try to hydrate\n    // again and the nodes are still in the host tree so these will be\n    // recreated.\n    if (returnFiber.lastEffect !== null) {\n      returnFiber.lastEffect.nextEffect = childToDelete;\n      returnFiber.lastEffect = childToDelete;\n    } else {\n      returnFiber.firstEffect = returnFiber.lastEffect = childToDelete;\n    }\n  }\n\n  function insertNonHydratedInstance(returnFiber, fiber) {\n    fiber.effectTag |= Placement;\n    {\n      switch (returnFiber.tag) {\n        case HostRoot:\n          {\n            var parentContainer = returnFiber.stateNode.containerInfo;\n            switch (fiber.tag) {\n              case HostComponent:\n                var type = fiber.type;\n                var props = fiber.pendingProps;\n                didNotFindHydratableContainerInstance(parentContainer, type, props);\n                break;\n              case HostText:\n                var text = fiber.pendingProps;\n                didNotFindHydratableContainerTextInstance(parentContainer, text);\n                break;\n            }\n            break;\n          }\n        case HostComponent:\n          {\n            var parentType = returnFiber.type;\n            var parentProps = returnFiber.memoizedProps;\n            var parentInstance = returnFiber.stateNode;\n            switch (fiber.tag) {\n              case HostComponent:\n                var _type = fiber.type;\n                var _props = fiber.pendingProps;\n                didNotFindHydratableInstance(parentType, parentProps, parentInstance, _type, _props);\n                break;\n              case HostText:\n                var _text = fiber.pendingProps;\n                didNotFindHydratableTextInstance(parentType, parentProps, parentInstance, _text);\n                break;\n            }\n            break;\n          }\n        default:\n          return;\n      }\n    }\n  }\n\n  function tryHydrate(fiber, nextInstance) {\n    switch (fiber.tag) {\n      case HostComponent:\n        {\n          var type = fiber.type;\n          var props = fiber.pendingProps;\n          var instance = canHydrateInstance(nextInstance, type, props);\n          if (instance !== null) {\n            fiber.stateNode = instance;\n            return true;\n          }\n          return false;\n        }\n      case HostText:\n        {\n          var text = fiber.pendingProps;\n          var textInstance = canHydrateTextInstance(nextInstance, text);\n          if (textInstance !== null) {\n            fiber.stateNode = textInstance;\n            return true;\n          }\n          return false;\n        }\n      default:\n        return false;\n    }\n  }\n\n  function tryToClaimNextHydratableInstance(fiber) {\n    if (!isHydrating) {\n      return;\n    }\n    var nextInstance = nextHydratableInstance;\n    if (!nextInstance) {\n      // Nothing to hydrate. Make it an insertion.\n      insertNonHydratedInstance(hydrationParentFiber, fiber);\n      isHydrating = false;\n      hydrationParentFiber = fiber;\n      return;\n    }\n    if (!tryHydrate(fiber, nextInstance)) {\n      // If we can't hydrate this instance let's try the next one.\n      // We use this as a heuristic. It's based on intuition and not data so it\n      // might be flawed or unnecessary.\n      nextInstance = getNextHydratableSibling(nextInstance);\n      if (!nextInstance || !tryHydrate(fiber, nextInstance)) {\n        // Nothing to hydrate. Make it an insertion.\n        insertNonHydratedInstance(hydrationParentFiber, fiber);\n        isHydrating = false;\n        hydrationParentFiber = fiber;\n        return;\n      }\n      // We matched the next one, we'll now assume that the first one was\n      // superfluous and we'll delete it. Since we can't eagerly delete it\n      // we'll have to schedule a deletion. To do that, this node needs a dummy\n      // fiber associated with it.\n      deleteHydratableInstance(hydrationParentFiber, nextHydratableInstance);\n    }\n    hydrationParentFiber = fiber;\n    nextHydratableInstance = getFirstHydratableChild(nextInstance);\n  }\n\n  function prepareToHydrateHostInstance(fiber, rootContainerInstance, hostContext) {\n    var instance = fiber.stateNode;\n    var updatePayload = hydrateInstance(instance, fiber.type, fiber.memoizedProps, rootContainerInstance, hostContext, fiber);\n    // TODO: Type this specific to this type of component.\n    fiber.updateQueue = updatePayload;\n    // If the update payload indicates that there is a change or if there\n    // is a new ref we mark this as an update.\n    if (updatePayload !== null) {\n      return true;\n    }\n    return false;\n  }\n\n  function prepareToHydrateHostTextInstance(fiber) {\n    var textInstance = fiber.stateNode;\n    var textContent = fiber.memoizedProps;\n    var shouldUpdate = hydrateTextInstance(textInstance, textContent, fiber);\n    {\n      if (shouldUpdate) {\n        // We assume that prepareToHydrateHostTextInstance is called in a context where the\n        // hydration parent is the parent host component of this host text.\n        var returnFiber = hydrationParentFiber;\n        if (returnFiber !== null) {\n          switch (returnFiber.tag) {\n            case HostRoot:\n              {\n                var parentContainer = returnFiber.stateNode.containerInfo;\n                didNotMatchHydratedContainerTextInstance(parentContainer, textInstance, textContent);\n                break;\n              }\n            case HostComponent:\n              {\n                var parentType = returnFiber.type;\n                var parentProps = returnFiber.memoizedProps;\n                var parentInstance = returnFiber.stateNode;\n                didNotMatchHydratedTextInstance(parentType, parentProps, parentInstance, textInstance, textContent);\n                break;\n              }\n          }\n        }\n      }\n    }\n    return shouldUpdate;\n  }\n\n  function popToNextHostParent(fiber) {\n    var parent = fiber['return'];\n    while (parent !== null && parent.tag !== HostComponent && parent.tag !== HostRoot) {\n      parent = parent['return'];\n    }\n    hydrationParentFiber = parent;\n  }\n\n  function popHydrationState(fiber) {\n    if (fiber !== hydrationParentFiber) {\n      // We're deeper than the current hydration context, inside an inserted\n      // tree.\n      return false;\n    }\n    if (!isHydrating) {\n      // If we're not currently hydrating but we're in a hydration context, then\n      // we were an insertion and now need to pop up reenter hydration of our\n      // siblings.\n      popToNextHostParent(fiber);\n      isHydrating = true;\n      return false;\n    }\n\n    var type = fiber.type;\n\n    // If we have any remaining hydratable nodes, we need to delete them now.\n    // We only do this deeper than head and body since they tend to have random\n    // other nodes in them. We also ignore components with pure text content in\n    // side of them.\n    // TODO: Better heuristic.\n    if (fiber.tag !== HostComponent || type !== 'head' && type !== 'body' && !shouldSetTextContent(type, fiber.memoizedProps)) {\n      var nextInstance = nextHydratableInstance;\n      while (nextInstance) {\n        deleteHydratableInstance(fiber, nextInstance);\n        nextInstance = getNextHydratableSibling(nextInstance);\n      }\n    }\n\n    popToNextHostParent(fiber);\n    nextHydratableInstance = hydrationParentFiber ? getNextHydratableSibling(fiber.stateNode) : null;\n    return true;\n  }\n\n  function resetHydrationState() {\n    hydrationParentFiber = null;\n    nextHydratableInstance = null;\n    isHydrating = false;\n  }\n\n  return {\n    enterHydrationState: enterHydrationState,\n    resetHydrationState: resetHydrationState,\n    tryToClaimNextHydratableInstance: tryToClaimNextHydratableInstance,\n    prepareToHydrateHostInstance: prepareToHydrateHostInstance,\n    prepareToHydrateHostTextInstance: prepareToHydrateHostTextInstance,\n    popHydrationState: popHydrationState\n  };\n};\n\n// This lets us hook into Fiber to debug what it's doing.\n// See https://github.com/facebook/react/pull/8033.\n// This is not part of the public API, not even for React DevTools.\n// You may only inject a debugTool if you work on React Fiber itself.\nvar ReactFiberInstrumentation = {\n  debugTool: null\n};\n\nvar ReactFiberInstrumentation_1 = ReactFiberInstrumentation;\n\nvar defaultShowDialog = function (capturedError) {\n  return true;\n};\n\nvar showDialog = defaultShowDialog;\n\nfunction logCapturedError(capturedError) {\n  var logError = showDialog(capturedError);\n\n  // Allow injected showDialog() to prevent default console.error logging.\n  // This enables renderers like ReactNative to better manage redbox behavior.\n  if (logError === false) {\n    return;\n  }\n\n  {\n    var componentName = capturedError.componentName,\n        componentStack = capturedError.componentStack,\n        errorBoundaryName = capturedError.errorBoundaryName,\n        errorBoundaryFound = capturedError.errorBoundaryFound,\n        willRetry = capturedError.willRetry;\n\n\n    var componentNameMessage = componentName ? 'The above error occurred in the <' + componentName + '> component:' : 'The above error occurred in one of your React components:';\n\n    var errorBoundaryMessage = void 0;\n    // errorBoundaryFound check is sufficient; errorBoundaryName check is to satisfy Flow.\n    if (errorBoundaryFound && errorBoundaryName) {\n      if (willRetry) {\n        errorBoundaryMessage = 'React will try to recreate this component tree from scratch ' + ('using the error boundary you provided, ' + errorBoundaryName + '.');\n      } else {\n        errorBoundaryMessage = 'This error was initially handled by the error boundary ' + errorBoundaryName + '.\\n' + 'Recreating the tree from scratch failed so React will unmount the tree.';\n      }\n    } else {\n      errorBoundaryMessage = 'Consider adding an error boundary to your tree to customize error handling behavior.\\n' + 'Visit https://fb.me/react-error-boundaries to learn more about error boundaries.';\n    }\n    var combinedMessage = '' + componentNameMessage + componentStack + '\\n\\n' + ('' + errorBoundaryMessage);\n\n    // In development, we provide our own message with just the component stack.\n    // We don't include the original error message and JS stack because the browser\n    // has already printed it. Even if the application swallows the error, it is still\n    // displayed by the browser thanks to the DEV-only fake event trick in ReactErrorUtils.\n    console.error(combinedMessage);\n  }\n}\n\nvar invokeGuardedCallback$1 = ReactErrorUtils.invokeGuardedCallback;\nvar hasCaughtError = ReactErrorUtils.hasCaughtError;\nvar clearCaughtError = ReactErrorUtils.clearCaughtError;\n\n\n{\n  var didWarnAboutStateTransition = false;\n  var didWarnSetStateChildContext = false;\n  var didWarnStateUpdateForUnmountedComponent = {};\n\n  var warnAboutUpdateOnUnmounted = function (fiber) {\n    var componentName = getComponentName(fiber) || 'ReactClass';\n    if (didWarnStateUpdateForUnmountedComponent[componentName]) {\n      return;\n    }\n    warning(false, 'Can only update a mounted or mounting ' + 'component. This usually means you called setState, replaceState, ' + 'or forceUpdate on an unmounted component. This is a no-op.\\n\\nPlease ' + 'check the code for the %s component.', componentName);\n    didWarnStateUpdateForUnmountedComponent[componentName] = true;\n  };\n\n  var warnAboutInvalidUpdates = function (instance) {\n    switch (ReactDebugCurrentFiber.phase) {\n      case 'getChildContext':\n        if (didWarnSetStateChildContext) {\n          return;\n        }\n        warning(false, 'setState(...): Cannot call setState() inside getChildContext()');\n        didWarnSetStateChildContext = true;\n        break;\n      case 'render':\n        if (didWarnAboutStateTransition) {\n          return;\n        }\n        warning(false, 'Cannot update during an existing state transition (such as within ' + \"`render` or another component's constructor). Render methods should \" + 'be a pure function of props and state; constructor side-effects are ' + 'an anti-pattern, but can be moved to `componentWillMount`.');\n        didWarnAboutStateTransition = true;\n        break;\n    }\n  };\n}\n\nvar ReactFiberScheduler = function (config) {\n  var hostContext = ReactFiberHostContext(config);\n  var hydrationContext = ReactFiberHydrationContext(config);\n  var popHostContainer = hostContext.popHostContainer,\n      popHostContext = hostContext.popHostContext,\n      resetHostContainer = hostContext.resetHostContainer;\n\n  var _ReactFiberBeginWork = ReactFiberBeginWork(config, hostContext, hydrationContext, scheduleWork, computeExpirationForFiber),\n      beginWork = _ReactFiberBeginWork.beginWork,\n      beginFailedWork = _ReactFiberBeginWork.beginFailedWork;\n\n  var _ReactFiberCompleteWo = ReactFiberCompleteWork(config, hostContext, hydrationContext),\n      completeWork = _ReactFiberCompleteWo.completeWork;\n\n  var _ReactFiberCommitWork = ReactFiberCommitWork(config, captureError),\n      commitResetTextContent = _ReactFiberCommitWork.commitResetTextContent,\n      commitPlacement = _ReactFiberCommitWork.commitPlacement,\n      commitDeletion = _ReactFiberCommitWork.commitDeletion,\n      commitWork = _ReactFiberCommitWork.commitWork,\n      commitLifeCycles = _ReactFiberCommitWork.commitLifeCycles,\n      commitAttachRef = _ReactFiberCommitWork.commitAttachRef,\n      commitDetachRef = _ReactFiberCommitWork.commitDetachRef;\n\n  var now = config.now,\n      scheduleDeferredCallback = config.scheduleDeferredCallback,\n      useSyncScheduling = config.useSyncScheduling,\n      prepareForCommit = config.prepareForCommit,\n      resetAfterCommit = config.resetAfterCommit;\n\n  // Represents the current time in ms.\n\n  var startTime = now();\n  var mostRecentCurrentTime = msToExpirationTime(0);\n\n  // Represents the expiration time that incoming updates should use. (If this\n  // is NoWork, use the default strategy: async updates in async mode, sync\n  // updates in sync mode.)\n  var expirationContext = NoWork;\n\n  var isWorking = false;\n\n  // The next work in progress fiber that we're currently working on.\n  var nextUnitOfWork = null;\n  var nextRoot = null;\n  // The time at which we're currently rendering work.\n  var nextRenderExpirationTime = NoWork;\n\n  // The next fiber with an effect that we're currently committing.\n  var nextEffect = null;\n\n  // Keep track of which fibers have captured an error that need to be handled.\n  // Work is removed from this collection after componentDidCatch is called.\n  var capturedErrors = null;\n  // Keep track of which fibers have failed during the current batch of work.\n  // This is a different set than capturedErrors, because it is not reset until\n  // the end of the batch. This is needed to propagate errors correctly if a\n  // subtree fails more than once.\n  var failedBoundaries = null;\n  // Error boundaries that captured an error during the current commit.\n  var commitPhaseBoundaries = null;\n  var firstUncaughtError = null;\n  var didFatal = false;\n\n  var isCommitting = false;\n  var isUnmounting = false;\n\n  // Used for performance tracking.\n  var interruptedBy = null;\n\n  function resetContextStack() {\n    // Reset the stack\n    reset$1();\n    // Reset the cursors\n    resetContext();\n    resetHostContainer();\n  }\n\n  function commitAllHostEffects() {\n    while (nextEffect !== null) {\n      {\n        ReactDebugCurrentFiber.setCurrentFiber(nextEffect);\n      }\n      recordEffect();\n\n      var effectTag = nextEffect.effectTag;\n      if (effectTag & ContentReset) {\n        commitResetTextContent(nextEffect);\n      }\n\n      if (effectTag & Ref) {\n        var current = nextEffect.alternate;\n        if (current !== null) {\n          commitDetachRef(current);\n        }\n      }\n\n      // The following switch statement is only concerned about placement,\n      // updates, and deletions. To avoid needing to add a case for every\n      // possible bitmap value, we remove the secondary effects from the\n      // effect tag and switch on that value.\n      var primaryEffectTag = effectTag & ~(Callback | Err | ContentReset | Ref | PerformedWork);\n      switch (primaryEffectTag) {\n        case Placement:\n          {\n            commitPlacement(nextEffect);\n            // Clear the \"placement\" from effect tag so that we know that this is inserted, before\n            // any life-cycles like componentDidMount gets called.\n            // TODO: findDOMNode doesn't rely on this any more but isMounted\n            // does and isMounted is deprecated anyway so we should be able\n            // to kill this.\n            nextEffect.effectTag &= ~Placement;\n            break;\n          }\n        case PlacementAndUpdate:\n          {\n            // Placement\n            commitPlacement(nextEffect);\n            // Clear the \"placement\" from effect tag so that we know that this is inserted, before\n            // any life-cycles like componentDidMount gets called.\n            nextEffect.effectTag &= ~Placement;\n\n            // Update\n            var _current = nextEffect.alternate;\n            commitWork(_current, nextEffect);\n            break;\n          }\n        case Update:\n          {\n            var _current2 = nextEffect.alternate;\n            commitWork(_current2, nextEffect);\n            break;\n          }\n        case Deletion:\n          {\n            isUnmounting = true;\n            commitDeletion(nextEffect);\n            isUnmounting = false;\n            break;\n          }\n      }\n      nextEffect = nextEffect.nextEffect;\n    }\n\n    {\n      ReactDebugCurrentFiber.resetCurrentFiber();\n    }\n  }\n\n  function commitAllLifeCycles() {\n    while (nextEffect !== null) {\n      var effectTag = nextEffect.effectTag;\n\n      if (effectTag & (Update | Callback)) {\n        recordEffect();\n        var current = nextEffect.alternate;\n        commitLifeCycles(current, nextEffect);\n      }\n\n      if (effectTag & Ref) {\n        recordEffect();\n        commitAttachRef(nextEffect);\n      }\n\n      if (effectTag & Err) {\n        recordEffect();\n        commitErrorHandling(nextEffect);\n      }\n\n      var next = nextEffect.nextEffect;\n      // Ensure that we clean these up so that we don't accidentally keep them.\n      // I'm not actually sure this matters because we can't reset firstEffect\n      // and lastEffect since they're on every node, not just the effectful\n      // ones. So we have to clean everything as we reuse nodes anyway.\n      nextEffect.nextEffect = null;\n      // Ensure that we reset the effectTag here so that we can rely on effect\n      // tags to reason about the current life-cycle.\n      nextEffect = next;\n    }\n  }\n\n  function commitRoot(finishedWork) {\n    // We keep track of this so that captureError can collect any boundaries\n    // that capture an error during the commit phase. The reason these aren't\n    // local to this function is because errors that occur during cWU are\n    // captured elsewhere, to prevent the unmount from being interrupted.\n    isWorking = true;\n    isCommitting = true;\n    startCommitTimer();\n\n    var root = finishedWork.stateNode;\n    !(root.current !== finishedWork) ? invariant(false, 'Cannot commit the same tree as before. This is probably a bug related to the return field. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n    root.isReadyForCommit = false;\n\n    // Reset this to null before calling lifecycles\n    ReactCurrentOwner.current = null;\n\n    var firstEffect = void 0;\n    if (finishedWork.effectTag > PerformedWork) {\n      // A fiber's effect list consists only of its children, not itself. So if\n      // the root has an effect, we need to add it to the end of the list. The\n      // resulting list is the set that would belong to the root's parent, if\n      // it had one; that is, all the effects in the tree including the root.\n      if (finishedWork.lastEffect !== null) {\n        finishedWork.lastEffect.nextEffect = finishedWork;\n        firstEffect = finishedWork.firstEffect;\n      } else {\n        firstEffect = finishedWork;\n      }\n    } else {\n      // There is no effect on the root.\n      firstEffect = finishedWork.firstEffect;\n    }\n\n    prepareForCommit();\n\n    // Commit all the side-effects within a tree. We'll do this in two passes.\n    // The first pass performs all the host insertions, updates, deletions and\n    // ref unmounts.\n    nextEffect = firstEffect;\n    startCommitHostEffectsTimer();\n    while (nextEffect !== null) {\n      var didError = false;\n      var _error = void 0;\n      {\n        invokeGuardedCallback$1(null, commitAllHostEffects, null);\n        if (hasCaughtError()) {\n          didError = true;\n          _error = clearCaughtError();\n        }\n      }\n      if (didError) {\n        !(nextEffect !== null) ? invariant(false, 'Should have next effect. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n        captureError(nextEffect, _error);\n        // Clean-up\n        if (nextEffect !== null) {\n          nextEffect = nextEffect.nextEffect;\n        }\n      }\n    }\n    stopCommitHostEffectsTimer();\n\n    resetAfterCommit();\n\n    // The work-in-progress tree is now the current tree. This must come after\n    // the first pass of the commit phase, so that the previous tree is still\n    // current during componentWillUnmount, but before the second pass, so that\n    // the finished work is current during componentDidMount/Update.\n    root.current = finishedWork;\n\n    // In the second pass we'll perform all life-cycles and ref callbacks.\n    // Life-cycles happen as a separate pass so that all placements, updates,\n    // and deletions in the entire tree have already been invoked.\n    // This pass also triggers any renderer-specific initial effects.\n    nextEffect = firstEffect;\n    startCommitLifeCyclesTimer();\n    while (nextEffect !== null) {\n      var _didError = false;\n      var _error2 = void 0;\n      {\n        invokeGuardedCallback$1(null, commitAllLifeCycles, null);\n        if (hasCaughtError()) {\n          _didError = true;\n          _error2 = clearCaughtError();\n        }\n      }\n      if (_didError) {\n        !(nextEffect !== null) ? invariant(false, 'Should have next effect. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n        captureError(nextEffect, _error2);\n        if (nextEffect !== null) {\n          nextEffect = nextEffect.nextEffect;\n        }\n      }\n    }\n\n    isCommitting = false;\n    isWorking = false;\n    stopCommitLifeCyclesTimer();\n    stopCommitTimer();\n    if (typeof onCommitRoot === 'function') {\n      onCommitRoot(finishedWork.stateNode);\n    }\n    if (true && ReactFiberInstrumentation_1.debugTool) {\n      ReactFiberInstrumentation_1.debugTool.onCommitWork(finishedWork);\n    }\n\n    // If we caught any errors during this commit, schedule their boundaries\n    // to update.\n    if (commitPhaseBoundaries) {\n      commitPhaseBoundaries.forEach(scheduleErrorRecovery);\n      commitPhaseBoundaries = null;\n    }\n\n    if (firstUncaughtError !== null) {\n      var _error3 = firstUncaughtError;\n      firstUncaughtError = null;\n      onUncaughtError(_error3);\n    }\n\n    var remainingTime = root.current.expirationTime;\n\n    if (remainingTime === NoWork) {\n      capturedErrors = null;\n      failedBoundaries = null;\n    }\n\n    return remainingTime;\n  }\n\n  function resetExpirationTime(workInProgress, renderTime) {\n    if (renderTime !== Never && workInProgress.expirationTime === Never) {\n      // The children of this component are hidden. Don't bubble their\n      // expiration times.\n      return;\n    }\n\n    // Check for pending updates.\n    var newExpirationTime = getUpdateExpirationTime(workInProgress);\n\n    // TODO: Calls need to visit stateNode\n\n    // Bubble up the earliest expiration time.\n    var child = workInProgress.child;\n    while (child !== null) {\n      if (child.expirationTime !== NoWork && (newExpirationTime === NoWork || newExpirationTime > child.expirationTime)) {\n        newExpirationTime = child.expirationTime;\n      }\n      child = child.sibling;\n    }\n    workInProgress.expirationTime = newExpirationTime;\n  }\n\n  function completeUnitOfWork(workInProgress) {\n    while (true) {\n      // The current, flushed, state of this fiber is the alternate.\n      // Ideally nothing should rely on this, but relying on it here\n      // means that we don't need an additional field on the work in\n      // progress.\n      var current = workInProgress.alternate;\n      {\n        ReactDebugCurrentFiber.setCurrentFiber(workInProgress);\n      }\n      var next = completeWork(current, workInProgress, nextRenderExpirationTime);\n      {\n        ReactDebugCurrentFiber.resetCurrentFiber();\n      }\n\n      var returnFiber = workInProgress['return'];\n      var siblingFiber = workInProgress.sibling;\n\n      resetExpirationTime(workInProgress, nextRenderExpirationTime);\n\n      if (next !== null) {\n        stopWorkTimer(workInProgress);\n        if (true && ReactFiberInstrumentation_1.debugTool) {\n          ReactFiberInstrumentation_1.debugTool.onCompleteWork(workInProgress);\n        }\n        // If completing this work spawned new work, do that next. We'll come\n        // back here again.\n        return next;\n      }\n\n      if (returnFiber !== null) {\n        // Append all the effects of the subtree and this fiber onto the effect\n        // list of the parent. The completion order of the children affects the\n        // side-effect order.\n        if (returnFiber.firstEffect === null) {\n          returnFiber.firstEffect = workInProgress.firstEffect;\n        }\n        if (workInProgress.lastEffect !== null) {\n          if (returnFiber.lastEffect !== null) {\n            returnFiber.lastEffect.nextEffect = workInProgress.firstEffect;\n          }\n          returnFiber.lastEffect = workInProgress.lastEffect;\n        }\n\n        // If this fiber had side-effects, we append it AFTER the children's\n        // side-effects. We can perform certain side-effects earlier if\n        // needed, by doing multiple passes over the effect list. We don't want\n        // to schedule our own side-effect on our own list because if end up\n        // reusing children we'll schedule this effect onto itself since we're\n        // at the end.\n        var effectTag = workInProgress.effectTag;\n        // Skip both NoWork and PerformedWork tags when creating the effect list.\n        // PerformedWork effect is read by React DevTools but shouldn't be committed.\n        if (effectTag > PerformedWork) {\n          if (returnFiber.lastEffect !== null) {\n            returnFiber.lastEffect.nextEffect = workInProgress;\n          } else {\n            returnFiber.firstEffect = workInProgress;\n          }\n          returnFiber.lastEffect = workInProgress;\n        }\n      }\n\n      stopWorkTimer(workInProgress);\n      if (true && ReactFiberInstrumentation_1.debugTool) {\n        ReactFiberInstrumentation_1.debugTool.onCompleteWork(workInProgress);\n      }\n\n      if (siblingFiber !== null) {\n        // If there is more work to do in this returnFiber, do that next.\n        return siblingFiber;\n      } else if (returnFiber !== null) {\n        // If there's no more work in this returnFiber. Complete the returnFiber.\n        workInProgress = returnFiber;\n        continue;\n      } else {\n        // We've reached the root.\n        var root = workInProgress.stateNode;\n        root.isReadyForCommit = true;\n        return null;\n      }\n    }\n\n    // Without this explicit null return Flow complains of invalid return type\n    // TODO Remove the above while(true) loop\n    // eslint-disable-next-line no-unreachable\n    return null;\n  }\n\n  function performUnitOfWork(workInProgress) {\n    // The current, flushed, state of this fiber is the alternate.\n    // Ideally nothing should rely on this, but relying on it here\n    // means that we don't need an additional field on the work in\n    // progress.\n    var current = workInProgress.alternate;\n\n    // See if beginning this work spawns more work.\n    startWorkTimer(workInProgress);\n    {\n      ReactDebugCurrentFiber.setCurrentFiber(workInProgress);\n    }\n    var next = beginWork(current, workInProgress, nextRenderExpirationTime);\n    {\n      ReactDebugCurrentFiber.resetCurrentFiber();\n    }\n    if (true && ReactFiberInstrumentation_1.debugTool) {\n      ReactFiberInstrumentation_1.debugTool.onBeginWork(workInProgress);\n    }\n\n    if (next === null) {\n      // If this doesn't spawn new work, complete the current work.\n      next = completeUnitOfWork(workInProgress);\n    }\n\n    ReactCurrentOwner.current = null;\n\n    return next;\n  }\n\n  function performFailedUnitOfWork(workInProgress) {\n    // The current, flushed, state of this fiber is the alternate.\n    // Ideally nothing should rely on this, but relying on it here\n    // means that we don't need an additional field on the work in\n    // progress.\n    var current = workInProgress.alternate;\n\n    // See if beginning this work spawns more work.\n    startWorkTimer(workInProgress);\n    {\n      ReactDebugCurrentFiber.setCurrentFiber(workInProgress);\n    }\n    var next = beginFailedWork(current, workInProgress, nextRenderExpirationTime);\n    {\n      ReactDebugCurrentFiber.resetCurrentFiber();\n    }\n    if (true && ReactFiberInstrumentation_1.debugTool) {\n      ReactFiberInstrumentation_1.debugTool.onBeginWork(workInProgress);\n    }\n\n    if (next === null) {\n      // If this doesn't spawn new work, complete the current work.\n      next = completeUnitOfWork(workInProgress);\n    }\n\n    ReactCurrentOwner.current = null;\n\n    return next;\n  }\n\n  function workLoop(expirationTime) {\n    if (capturedErrors !== null) {\n      // If there are unhandled errors, switch to the slow work loop.\n      // TODO: How to avoid this check in the fast path? Maybe the renderer\n      // could keep track of which roots have unhandled errors and call a\n      // forked version of renderRoot.\n      slowWorkLoopThatChecksForFailedWork(expirationTime);\n      return;\n    }\n    if (nextRenderExpirationTime === NoWork || nextRenderExpirationTime > expirationTime) {\n      return;\n    }\n\n    if (nextRenderExpirationTime <= mostRecentCurrentTime) {\n      // Flush all expired work.\n      while (nextUnitOfWork !== null) {\n        nextUnitOfWork = performUnitOfWork(nextUnitOfWork);\n      }\n    } else {\n      // Flush asynchronous work until the deadline runs out of time.\n      while (nextUnitOfWork !== null && !shouldYield()) {\n        nextUnitOfWork = performUnitOfWork(nextUnitOfWork);\n      }\n    }\n  }\n\n  function slowWorkLoopThatChecksForFailedWork(expirationTime) {\n    if (nextRenderExpirationTime === NoWork || nextRenderExpirationTime > expirationTime) {\n      return;\n    }\n\n    if (nextRenderExpirationTime <= mostRecentCurrentTime) {\n      // Flush all expired work.\n      while (nextUnitOfWork !== null) {\n        if (hasCapturedError(nextUnitOfWork)) {\n          // Use a forked version of performUnitOfWork\n          nextUnitOfWork = performFailedUnitOfWork(nextUnitOfWork);\n        } else {\n          nextUnitOfWork = performUnitOfWork(nextUnitOfWork);\n        }\n      }\n    } else {\n      // Flush asynchronous work until the deadline runs out of time.\n      while (nextUnitOfWork !== null && !shouldYield()) {\n        if (hasCapturedError(nextUnitOfWork)) {\n          // Use a forked version of performUnitOfWork\n          nextUnitOfWork = performFailedUnitOfWork(nextUnitOfWork);\n        } else {\n          nextUnitOfWork = performUnitOfWork(nextUnitOfWork);\n        }\n      }\n    }\n  }\n\n  function renderRootCatchBlock(root, failedWork, boundary, expirationTime) {\n    // We're going to restart the error boundary that captured the error.\n    // Conceptually, we're unwinding the stack. We need to unwind the\n    // context stack, too.\n    unwindContexts(failedWork, boundary);\n\n    // Restart the error boundary using a forked version of\n    // performUnitOfWork that deletes the boundary's children. The entire\n    // failed subree will be unmounted. During the commit phase, a special\n    // lifecycle method is called on the error boundary, which triggers\n    // a re-render.\n    nextUnitOfWork = performFailedUnitOfWork(boundary);\n\n    // Continue working.\n    workLoop(expirationTime);\n  }\n\n  function renderRoot(root, expirationTime) {\n    !!isWorking ? invariant(false, 'renderRoot was called recursively. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n    isWorking = true;\n\n    // We're about to mutate the work-in-progress tree. If the root was pending\n    // commit, it no longer is: we'll need to complete it again.\n    root.isReadyForCommit = false;\n\n    // Check if we're starting from a fresh stack, or if we're resuming from\n    // previously yielded work.\n    if (root !== nextRoot || expirationTime !== nextRenderExpirationTime || nextUnitOfWork === null) {\n      // Reset the stack and start working from the root.\n      resetContextStack();\n      nextRoot = root;\n      nextRenderExpirationTime = expirationTime;\n      nextUnitOfWork = createWorkInProgress(nextRoot.current, null, expirationTime);\n    }\n\n    startWorkLoopTimer(nextUnitOfWork);\n\n    var didError = false;\n    var error = null;\n    {\n      invokeGuardedCallback$1(null, workLoop, null, expirationTime);\n      if (hasCaughtError()) {\n        didError = true;\n        error = clearCaughtError();\n      }\n    }\n\n    // An error was thrown during the render phase.\n    while (didError) {\n      if (didFatal) {\n        // This was a fatal error. Don't attempt to recover from it.\n        firstUncaughtError = error;\n        break;\n      }\n\n      var failedWork = nextUnitOfWork;\n      if (failedWork === null) {\n        // An error was thrown but there's no current unit of work. This can\n        // happen during the commit phase if there's a bug in the renderer.\n        didFatal = true;\n        continue;\n      }\n\n      // \"Capture\" the error by finding the nearest boundary. If there is no\n      // error boundary, we use the root.\n      var boundary = captureError(failedWork, error);\n      !(boundary !== null) ? invariant(false, 'Should have found an error boundary. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n      if (didFatal) {\n        // The error we just captured was a fatal error. This happens\n        // when the error propagates to the root more than once.\n        continue;\n      }\n\n      didError = false;\n      error = null;\n      {\n        invokeGuardedCallback$1(null, renderRootCatchBlock, null, root, failedWork, boundary, expirationTime);\n        if (hasCaughtError()) {\n          didError = true;\n          error = clearCaughtError();\n          continue;\n        }\n      }\n      // We're finished working. Exit the error loop.\n      break;\n    }\n\n    var uncaughtError = firstUncaughtError;\n\n    // We're done performing work. Time to clean up.\n    stopWorkLoopTimer(interruptedBy);\n    interruptedBy = null;\n    isWorking = false;\n    didFatal = false;\n    firstUncaughtError = null;\n\n    if (uncaughtError !== null) {\n      onUncaughtError(uncaughtError);\n    }\n\n    return root.isReadyForCommit ? root.current.alternate : null;\n  }\n\n  // Returns the boundary that captured the error, or null if the error is ignored\n  function captureError(failedWork, error) {\n    // It is no longer valid because we exited the user code.\n    ReactCurrentOwner.current = null;\n    {\n      ReactDebugCurrentFiber.resetCurrentFiber();\n    }\n\n    // Search for the nearest error boundary.\n    var boundary = null;\n\n    // Passed to logCapturedError()\n    var errorBoundaryFound = false;\n    var willRetry = false;\n    var errorBoundaryName = null;\n\n    // Host containers are a special case. If the failed work itself is a host\n    // container, then it acts as its own boundary. In all other cases, we\n    // ignore the work itself and only search through the parents.\n    if (failedWork.tag === HostRoot) {\n      boundary = failedWork;\n\n      if (isFailedBoundary(failedWork)) {\n        // If this root already failed, there must have been an error when\n        // attempting to unmount it. This is a worst-case scenario and\n        // should only be possible if there's a bug in the renderer.\n        didFatal = true;\n      }\n    } else {\n      var node = failedWork['return'];\n      while (node !== null && boundary === null) {\n        if (node.tag === ClassComponent) {\n          var instance = node.stateNode;\n          if (typeof instance.componentDidCatch === 'function') {\n            errorBoundaryFound = true;\n            errorBoundaryName = getComponentName(node);\n\n            // Found an error boundary!\n            boundary = node;\n            willRetry = true;\n          }\n        } else if (node.tag === HostRoot) {\n          // Treat the root like a no-op error boundary\n          boundary = node;\n        }\n\n        if (isFailedBoundary(node)) {\n          // This boundary is already in a failed state.\n\n          // If we're currently unmounting, that means this error was\n          // thrown while unmounting a failed subtree. We should ignore\n          // the error.\n          if (isUnmounting) {\n            return null;\n          }\n\n          // If we're in the commit phase, we should check to see if\n          // this boundary already captured an error during this commit.\n          // This case exists because multiple errors can be thrown during\n          // a single commit without interruption.\n          if (commitPhaseBoundaries !== null && (commitPhaseBoundaries.has(node) || node.alternate !== null && commitPhaseBoundaries.has(node.alternate))) {\n            // If so, we should ignore this error.\n            return null;\n          }\n\n          // The error should propagate to the next boundary -— we keep looking.\n          boundary = null;\n          willRetry = false;\n        }\n\n        node = node['return'];\n      }\n    }\n\n    if (boundary !== null) {\n      // Add to the collection of failed boundaries. This lets us know that\n      // subsequent errors in this subtree should propagate to the next boundary.\n      if (failedBoundaries === null) {\n        failedBoundaries = new Set();\n      }\n      failedBoundaries.add(boundary);\n\n      // This method is unsafe outside of the begin and complete phases.\n      // We might be in the commit phase when an error is captured.\n      // The risk is that the return path from this Fiber may not be accurate.\n      // That risk is acceptable given the benefit of providing users more context.\n      var _componentStack = getStackAddendumByWorkInProgressFiber(failedWork);\n      var _componentName = getComponentName(failedWork);\n\n      // Add to the collection of captured errors. This is stored as a global\n      // map of errors and their component stack location keyed by the boundaries\n      // that capture them. We mostly use this Map as a Set; it's a Map only to\n      // avoid adding a field to Fiber to store the error.\n      if (capturedErrors === null) {\n        capturedErrors = new Map();\n      }\n\n      var capturedError = {\n        componentName: _componentName,\n        componentStack: _componentStack,\n        error: error,\n        errorBoundary: errorBoundaryFound ? boundary.stateNode : null,\n        errorBoundaryFound: errorBoundaryFound,\n        errorBoundaryName: errorBoundaryName,\n        willRetry: willRetry\n      };\n\n      capturedErrors.set(boundary, capturedError);\n\n      try {\n        logCapturedError(capturedError);\n      } catch (e) {\n        // Prevent cycle if logCapturedError() throws.\n        // A cycle may still occur if logCapturedError renders a component that throws.\n        console.error(e);\n      }\n\n      // If we're in the commit phase, defer scheduling an update on the\n      // boundary until after the commit is complete\n      if (isCommitting) {\n        if (commitPhaseBoundaries === null) {\n          commitPhaseBoundaries = new Set();\n        }\n        commitPhaseBoundaries.add(boundary);\n      } else {\n        // Otherwise, schedule an update now.\n        // TODO: Is this actually necessary during the render phase? Is it\n        // possible to unwind and continue rendering at the same priority,\n        // without corrupting internal state?\n        scheduleErrorRecovery(boundary);\n      }\n      return boundary;\n    } else if (firstUncaughtError === null) {\n      // If no boundary is found, we'll need to throw the error\n      firstUncaughtError = error;\n    }\n    return null;\n  }\n\n  function hasCapturedError(fiber) {\n    // TODO: capturedErrors should store the boundary instance, to avoid needing\n    // to check the alternate.\n    return capturedErrors !== null && (capturedErrors.has(fiber) || fiber.alternate !== null && capturedErrors.has(fiber.alternate));\n  }\n\n  function isFailedBoundary(fiber) {\n    // TODO: failedBoundaries should store the boundary instance, to avoid\n    // needing to check the alternate.\n    return failedBoundaries !== null && (failedBoundaries.has(fiber) || fiber.alternate !== null && failedBoundaries.has(fiber.alternate));\n  }\n\n  function commitErrorHandling(effectfulFiber) {\n    var capturedError = void 0;\n    if (capturedErrors !== null) {\n      capturedError = capturedErrors.get(effectfulFiber);\n      capturedErrors['delete'](effectfulFiber);\n      if (capturedError == null) {\n        if (effectfulFiber.alternate !== null) {\n          effectfulFiber = effectfulFiber.alternate;\n          capturedError = capturedErrors.get(effectfulFiber);\n          capturedErrors['delete'](effectfulFiber);\n        }\n      }\n    }\n\n    !(capturedError != null) ? invariant(false, 'No error for given unit of work. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n    switch (effectfulFiber.tag) {\n      case ClassComponent:\n        var instance = effectfulFiber.stateNode;\n\n        var info = {\n          componentStack: capturedError.componentStack\n        };\n\n        // Allow the boundary to handle the error, usually by scheduling\n        // an update to itself\n        instance.componentDidCatch(capturedError.error, info);\n        return;\n      case HostRoot:\n        if (firstUncaughtError === null) {\n          firstUncaughtError = capturedError.error;\n        }\n        return;\n      default:\n        invariant(false, 'Invalid type of work. This error is likely caused by a bug in React. Please file an issue.');\n    }\n  }\n\n  function unwindContexts(from, to) {\n    var node = from;\n    while (node !== null) {\n      switch (node.tag) {\n        case ClassComponent:\n          popContextProvider(node);\n          break;\n        case HostComponent:\n          popHostContext(node);\n          break;\n        case HostRoot:\n          popHostContainer(node);\n          break;\n        case HostPortal:\n          popHostContainer(node);\n          break;\n      }\n      if (node === to || node.alternate === to) {\n        stopFailedWorkTimer(node);\n        break;\n      } else {\n        stopWorkTimer(node);\n      }\n      node = node['return'];\n    }\n  }\n\n  function computeAsyncExpiration() {\n    // Given the current clock time, returns an expiration time. We use rounding\n    // to batch like updates together.\n    // Should complete within ~1000ms. 1200ms max.\n    var currentTime = recalculateCurrentTime();\n    var expirationMs = 1000;\n    var bucketSizeMs = 200;\n    return computeExpirationBucket(currentTime, expirationMs, bucketSizeMs);\n  }\n\n  function computeExpirationForFiber(fiber) {\n    var expirationTime = void 0;\n    if (expirationContext !== NoWork) {\n      // An explicit expiration context was set;\n      expirationTime = expirationContext;\n    } else if (isWorking) {\n      if (isCommitting) {\n        // Updates that occur during the commit phase should have sync priority\n        // by default.\n        expirationTime = Sync;\n      } else {\n        // Updates during the render phase should expire at the same time as\n        // the work that is being rendered.\n        expirationTime = nextRenderExpirationTime;\n      }\n    } else {\n      // No explicit expiration context was set, and we're not currently\n      // performing work. Calculate a new expiration time.\n      if (useSyncScheduling && !(fiber.internalContextTag & AsyncUpdates)) {\n        // This is a sync update\n        expirationTime = Sync;\n      } else {\n        // This is an async update\n        expirationTime = computeAsyncExpiration();\n      }\n    }\n    return expirationTime;\n  }\n\n  function scheduleWork(fiber, expirationTime) {\n    return scheduleWorkImpl(fiber, expirationTime, false);\n  }\n\n  function scheduleWorkImpl(fiber, expirationTime, isErrorRecovery) {\n    recordScheduleUpdate();\n\n    {\n      if (!isErrorRecovery && fiber.tag === ClassComponent) {\n        var instance = fiber.stateNode;\n        warnAboutInvalidUpdates(instance);\n      }\n    }\n\n    var node = fiber;\n    while (node !== null) {\n      // Walk the parent path to the root and update each node's\n      // expiration time.\n      if (node.expirationTime === NoWork || node.expirationTime > expirationTime) {\n        node.expirationTime = expirationTime;\n      }\n      if (node.alternate !== null) {\n        if (node.alternate.expirationTime === NoWork || node.alternate.expirationTime > expirationTime) {\n          node.alternate.expirationTime = expirationTime;\n        }\n      }\n      if (node['return'] === null) {\n        if (node.tag === HostRoot) {\n          var root = node.stateNode;\n          if (!isWorking && root === nextRoot && expirationTime <= nextRenderExpirationTime) {\n            // Restart the root from the top.\n            if (nextUnitOfWork !== null) {\n              // This is an interruption. (Used for performance tracking.)\n              interruptedBy = fiber;\n            }\n            nextRoot = null;\n            nextUnitOfWork = null;\n            nextRenderExpirationTime = NoWork;\n          }\n          requestWork(root, expirationTime);\n        } else {\n          {\n            if (!isErrorRecovery && fiber.tag === ClassComponent) {\n              warnAboutUpdateOnUnmounted(fiber);\n            }\n          }\n          return;\n        }\n      }\n      node = node['return'];\n    }\n  }\n\n  function scheduleErrorRecovery(fiber) {\n    scheduleWorkImpl(fiber, Sync, true);\n  }\n\n  function recalculateCurrentTime() {\n    // Subtract initial time so it fits inside 32bits\n    var ms = now() - startTime;\n    mostRecentCurrentTime = msToExpirationTime(ms);\n    return mostRecentCurrentTime;\n  }\n\n  function deferredUpdates(fn) {\n    var previousExpirationContext = expirationContext;\n    expirationContext = computeAsyncExpiration();\n    try {\n      return fn();\n    } finally {\n      expirationContext = previousExpirationContext;\n    }\n  }\n\n  function syncUpdates(fn) {\n    var previousExpirationContext = expirationContext;\n    expirationContext = Sync;\n    try {\n      return fn();\n    } finally {\n      expirationContext = previousExpirationContext;\n    }\n  }\n\n  // TODO: Everything below this is written as if it has been lifted to the\n  // renderers. I'll do this in a follow-up.\n\n  // Linked-list of roots\n  var firstScheduledRoot = null;\n  var lastScheduledRoot = null;\n\n  var isCallbackScheduled = false;\n  var isRendering = false;\n  var nextFlushedRoot = null;\n  var nextFlushedExpirationTime = NoWork;\n  var deadlineDidExpire = false;\n  var hasUnhandledError = false;\n  var unhandledError = null;\n  var deadline = null;\n\n  var isBatchingUpdates = false;\n  var isUnbatchingUpdates = false;\n\n  // Use these to prevent an infinite loop of nested updates\n  var NESTED_UPDATE_LIMIT = 1000;\n  var nestedUpdateCount = 0;\n\n  var timeHeuristicForUnitOfWork = 1;\n\n  // requestWork is called by the scheduler whenever a root receives an update.\n  // It's up to the renderer to call renderRoot at some point in the future.\n  function requestWork(root, expirationTime) {\n    if (nestedUpdateCount > NESTED_UPDATE_LIMIT) {\n      invariant(false, 'Maximum update depth exceeded. This can happen when a component repeatedly calls setState inside componentWillUpdate or componentDidUpdate. React limits the number of nested updates to prevent infinite loops.');\n    }\n\n    // Add the root to the schedule.\n    // Check if this root is already part of the schedule.\n    if (root.nextScheduledRoot === null) {\n      // This root is not already scheduled. Add it.\n      root.remainingExpirationTime = expirationTime;\n      if (lastScheduledRoot === null) {\n        firstScheduledRoot = lastScheduledRoot = root;\n        root.nextScheduledRoot = root;\n      } else {\n        lastScheduledRoot.nextScheduledRoot = root;\n        lastScheduledRoot = root;\n        lastScheduledRoot.nextScheduledRoot = firstScheduledRoot;\n      }\n    } else {\n      // This root is already scheduled, but its priority may have increased.\n      var remainingExpirationTime = root.remainingExpirationTime;\n      if (remainingExpirationTime === NoWork || expirationTime < remainingExpirationTime) {\n        // Update the priority.\n        root.remainingExpirationTime = expirationTime;\n      }\n    }\n\n    if (isRendering) {\n      // Prevent reentrancy. Remaining work will be scheduled at the end of\n      // the currently rendering batch.\n      return;\n    }\n\n    if (isBatchingUpdates) {\n      // Flush work at the end of the batch.\n      if (isUnbatchingUpdates) {\n        // ...unless we're inside unbatchedUpdates, in which case we should\n        // flush it now.\n        performWorkOnRoot(root, Sync);\n      }\n      return;\n    }\n\n    // TODO: Get rid of Sync and use current time?\n    if (expirationTime === Sync) {\n      performWork(Sync, null);\n    } else if (!isCallbackScheduled) {\n      isCallbackScheduled = true;\n      startRequestCallbackTimer();\n      scheduleDeferredCallback(performAsyncWork);\n    }\n  }\n\n  function findHighestPriorityRoot() {\n    var highestPriorityWork = NoWork;\n    var highestPriorityRoot = null;\n\n    if (lastScheduledRoot !== null) {\n      var previousScheduledRoot = lastScheduledRoot;\n      var root = firstScheduledRoot;\n      while (root !== null) {\n        var remainingExpirationTime = root.remainingExpirationTime;\n        if (remainingExpirationTime === NoWork) {\n          // This root no longer has work. Remove it from the scheduler.\n\n          // TODO: This check is redudant, but Flow is confused by the branch\n          // below where we set lastScheduledRoot to null, even though we break\n          // from the loop right after.\n          !(previousScheduledRoot !== null && lastScheduledRoot !== null) ? invariant(false, 'Should have a previous and last root. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n          if (root === root.nextScheduledRoot) {\n            // This is the only root in the list.\n            root.nextScheduledRoot = null;\n            firstScheduledRoot = lastScheduledRoot = null;\n            break;\n          } else if (root === firstScheduledRoot) {\n            // This is the first root in the list.\n            var next = root.nextScheduledRoot;\n            firstScheduledRoot = next;\n            lastScheduledRoot.nextScheduledRoot = next;\n            root.nextScheduledRoot = null;\n          } else if (root === lastScheduledRoot) {\n            // This is the last root in the list.\n            lastScheduledRoot = previousScheduledRoot;\n            lastScheduledRoot.nextScheduledRoot = firstScheduledRoot;\n            root.nextScheduledRoot = null;\n            break;\n          } else {\n            previousScheduledRoot.nextScheduledRoot = root.nextScheduledRoot;\n            root.nextScheduledRoot = null;\n          }\n          root = previousScheduledRoot.nextScheduledRoot;\n        } else {\n          if (highestPriorityWork === NoWork || remainingExpirationTime < highestPriorityWork) {\n            // Update the priority, if it's higher\n            highestPriorityWork = remainingExpirationTime;\n            highestPriorityRoot = root;\n          }\n          if (root === lastScheduledRoot) {\n            break;\n          }\n          previousScheduledRoot = root;\n          root = root.nextScheduledRoot;\n        }\n      }\n    }\n\n    // If the next root is the same as the previous root, this is a nested\n    // update. To prevent an infinite loop, increment the nested update count.\n    var previousFlushedRoot = nextFlushedRoot;\n    if (previousFlushedRoot !== null && previousFlushedRoot === highestPriorityRoot) {\n      nestedUpdateCount++;\n    } else {\n      // Reset whenever we switch roots.\n      nestedUpdateCount = 0;\n    }\n    nextFlushedRoot = highestPriorityRoot;\n    nextFlushedExpirationTime = highestPriorityWork;\n  }\n\n  function performAsyncWork(dl) {\n    performWork(NoWork, dl);\n  }\n\n  function performWork(minExpirationTime, dl) {\n    deadline = dl;\n\n    // Keep working on roots until there's no more work, or until the we reach\n    // the deadline.\n    findHighestPriorityRoot();\n\n    if (enableUserTimingAPI && deadline !== null) {\n      var didExpire = nextFlushedExpirationTime < recalculateCurrentTime();\n      stopRequestCallbackTimer(didExpire);\n    }\n\n    while (nextFlushedRoot !== null && nextFlushedExpirationTime !== NoWork && (minExpirationTime === NoWork || nextFlushedExpirationTime <= minExpirationTime) && !deadlineDidExpire) {\n      performWorkOnRoot(nextFlushedRoot, nextFlushedExpirationTime);\n      // Find the next highest priority work.\n      findHighestPriorityRoot();\n    }\n\n    // We're done flushing work. Either we ran out of time in this callback,\n    // or there's no more work left with sufficient priority.\n\n    // If we're inside a callback, set this to false since we just completed it.\n    if (deadline !== null) {\n      isCallbackScheduled = false;\n    }\n    // If there's work left over, schedule a new callback.\n    if (nextFlushedRoot !== null && !isCallbackScheduled) {\n      isCallbackScheduled = true;\n      startRequestCallbackTimer();\n      scheduleDeferredCallback(performAsyncWork);\n    }\n\n    // Clean-up.\n    deadline = null;\n    deadlineDidExpire = false;\n    nestedUpdateCount = 0;\n\n    if (hasUnhandledError) {\n      var _error4 = unhandledError;\n      unhandledError = null;\n      hasUnhandledError = false;\n      throw _error4;\n    }\n  }\n\n  function performWorkOnRoot(root, expirationTime) {\n    !!isRendering ? invariant(false, 'performWorkOnRoot was called recursively. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n\n    isRendering = true;\n\n    // Check if this is async work or sync/expired work.\n    // TODO: Pass current time as argument to renderRoot, commitRoot\n    if (expirationTime <= recalculateCurrentTime()) {\n      // Flush sync work.\n      var finishedWork = root.finishedWork;\n      if (finishedWork !== null) {\n        // This root is already complete. We can commit it.\n        root.finishedWork = null;\n        root.remainingExpirationTime = commitRoot(finishedWork);\n      } else {\n        root.finishedWork = null;\n        finishedWork = renderRoot(root, expirationTime);\n        if (finishedWork !== null) {\n          // We've completed the root. Commit it.\n          root.remainingExpirationTime = commitRoot(finishedWork);\n        }\n      }\n    } else {\n      // Flush async work.\n      var _finishedWork = root.finishedWork;\n      if (_finishedWork !== null) {\n        // This root is already complete. We can commit it.\n        root.finishedWork = null;\n        root.remainingExpirationTime = commitRoot(_finishedWork);\n      } else {\n        root.finishedWork = null;\n        _finishedWork = renderRoot(root, expirationTime);\n        if (_finishedWork !== null) {\n          // We've completed the root. Check the deadline one more time\n          // before committing.\n          if (!shouldYield()) {\n            // Still time left. Commit the root.\n            root.remainingExpirationTime = commitRoot(_finishedWork);\n          } else {\n            // There's no time left. Mark this root as complete. We'll come\n            // back and commit it later.\n            root.finishedWork = _finishedWork;\n          }\n        }\n      }\n    }\n\n    isRendering = false;\n  }\n\n  // When working on async work, the reconciler asks the renderer if it should\n  // yield execution. For DOM, we implement this with requestIdleCallback.\n  function shouldYield() {\n    if (deadline === null) {\n      return false;\n    }\n    if (deadline.timeRemaining() > timeHeuristicForUnitOfWork) {\n      return false;\n    }\n    deadlineDidExpire = true;\n    return true;\n  }\n\n  // TODO: Not happy about this hook. Conceptually, renderRoot should return a\n  // tuple of (isReadyForCommit, didError, error)\n  function onUncaughtError(error) {\n    !(nextFlushedRoot !== null) ? invariant(false, 'Should be working on a root. This error is likely caused by a bug in React. Please file an issue.') : void 0;\n    // Unschedule this root so we don't work on it again until there's\n    // another update.\n    nextFlushedRoot.remainingExpirationTime = NoWork;\n    if (!hasUnhandledError) {\n      hasUnhandledError = true;\n      unhandledError = error;\n    }\n  }\n\n  // TODO: Batching should be implemented at the renderer level, not inside\n  // the reconciler.\n  function batchedUpdates(fn, a) {\n    var previousIsBatchingUpdates = isBatchingUpdates;\n    isBatchingUpdates = true;\n    try {\n      return fn(a);\n    } finally {\n      isBatchingUpdates = previousIsBatchingUpdates;\n      if (!isBatchingUpdates && !isRendering) {\n        performWork(Sync, null);\n      }\n    }\n  }\n\n  // TODO: Batching should be implemented at the renderer level, not inside\n  // the reconciler.\n  function unbatchedUpdates(fn) {\n    if (isBatchingUpdates && !isUnbatchingUpdates) {\n      isUnbatchingUpdates = true;\n      try {\n        return fn();\n      } finally {\n        isUnbatchingUpdates = false;\n      }\n    }\n    return fn();\n  }\n\n  // TODO: Batching should be implemented at the renderer level, not within\n  // the reconciler.\n  function flushSync(fn) {\n    var previousIsBatchingUpdates = isBatchingUpdates;\n    isBatchingUpdates = true;\n    try {\n      return syncUpdates(fn);\n    } finally {\n      isBatchingUpdates = previousIsBatchingUpdates;\n      !!isRendering ? invariant(false, 'flushSync was called from inside a lifecycle method. It cannot be called when React is already rendering.') : void 0;\n      performWork(Sync, null);\n    }\n  }\n\n  return {\n    computeAsyncExpiration: computeAsyncExpiration,\n    computeExpirationForFiber: computeExpirationForFiber,\n    scheduleWork: scheduleWork,\n    batchedUpdates: batchedUpdates,\n    unbatchedUpdates: unbatchedUpdates,\n    flushSync: flushSync,\n    deferredUpdates: deferredUpdates\n  };\n};\n\n{\n  var didWarnAboutNestedUpdates = false;\n}\n\n// 0 is PROD, 1 is DEV.\n// Might add PROFILE later.\n\n\nfunction getContextForSubtree(parentComponent) {\n  if (!parentComponent) {\n    return emptyObject;\n  }\n\n  var fiber = get(parentComponent);\n  var parentContext = findCurrentUnmaskedContext(fiber);\n  return isContextProvider(fiber) ? processChildContext(fiber, parentContext) : parentContext;\n}\n\nvar ReactFiberReconciler$1 = function (config) {\n  var getPublicInstance = config.getPublicInstance;\n\n  var _ReactFiberScheduler = ReactFiberScheduler(config),\n      computeAsyncExpiration = _ReactFiberScheduler.computeAsyncExpiration,\n      computeExpirationForFiber = _ReactFiberScheduler.computeExpirationForFiber,\n      scheduleWork = _ReactFiberScheduler.scheduleWork,\n      batchedUpdates = _ReactFiberScheduler.batchedUpdates,\n      unbatchedUpdates = _ReactFiberScheduler.unbatchedUpdates,\n      flushSync = _ReactFiberScheduler.flushSync,\n      deferredUpdates = _ReactFiberScheduler.deferredUpdates;\n\n  function scheduleTopLevelUpdate(current, element, callback) {\n    {\n      if (ReactDebugCurrentFiber.phase === 'render' && ReactDebugCurrentFiber.current !== null && !didWarnAboutNestedUpdates) {\n        didWarnAboutNestedUpdates = true;\n        warning(false, 'Render methods should be a pure function of props and state; ' + 'triggering nested component updates from render is not allowed. ' + 'If necessary, trigger nested updates in componentDidUpdate.\\n\\n' + 'Check the render method of %s.', getComponentName(ReactDebugCurrentFiber.current) || 'Unknown');\n      }\n    }\n\n    callback = callback === undefined ? null : callback;\n    {\n      warning(callback === null || typeof callback === 'function', 'render(...): Expected the last optional `callback` argument to be a ' + 'function. Instead received: %s.', callback);\n    }\n\n    var expirationTime = void 0;\n    // Check if the top-level element is an async wrapper component. If so,\n    // treat updates to the root as async. This is a bit weird but lets us\n    // avoid a separate `renderAsync` API.\n    if (enableAsyncSubtreeAPI && element != null && element.type != null && element.type.prototype != null && element.type.prototype.unstable_isAsyncReactComponent === true) {\n      expirationTime = computeAsyncExpiration();\n    } else {\n      expirationTime = computeExpirationForFiber(current);\n    }\n\n    var update = {\n      expirationTime: expirationTime,\n      partialState: { element: element },\n      callback: callback,\n      isReplace: false,\n      isForced: false,\n      nextCallback: null,\n      next: null\n    };\n    insertUpdateIntoFiber(current, update);\n    scheduleWork(current, expirationTime);\n  }\n\n  function findHostInstance(fiber) {\n    var hostFiber = findCurrentHostFiber(fiber);\n    if (hostFiber === null) {\n      return null;\n    }\n    return hostFiber.stateNode;\n  }\n\n  return {\n    createContainer: function (containerInfo, hydrate) {\n      return createFiberRoot(containerInfo, hydrate);\n    },\n    updateContainer: function (element, container, parentComponent, callback) {\n      // TODO: If this is a nested container, this won't be the root.\n      var current = container.current;\n\n      {\n        if (ReactFiberInstrumentation_1.debugTool) {\n          if (current.alternate === null) {\n            ReactFiberInstrumentation_1.debugTool.onMountContainer(container);\n          } else if (element === null) {\n            ReactFiberInstrumentation_1.debugTool.onUnmountContainer(container);\n          } else {\n            ReactFiberInstrumentation_1.debugTool.onUpdateContainer(container);\n          }\n        }\n      }\n\n      var context = getContextForSubtree(parentComponent);\n      if (container.context === null) {\n        container.context = context;\n      } else {\n        container.pendingContext = context;\n      }\n\n      scheduleTopLevelUpdate(current, element, callback);\n    },\n\n\n    batchedUpdates: batchedUpdates,\n\n    unbatchedUpdates: unbatchedUpdates,\n\n    deferredUpdates: deferredUpdates,\n\n    flushSync: flushSync,\n\n    getPublicRootInstance: function (container) {\n      var containerFiber = container.current;\n      if (!containerFiber.child) {\n        return null;\n      }\n      switch (containerFiber.child.tag) {\n        case HostComponent:\n          return getPublicInstance(containerFiber.child.stateNode);\n        default:\n          return containerFiber.child.stateNode;\n      }\n    },\n\n\n    findHostInstance: findHostInstance,\n\n    findHostInstanceWithNoPortals: function (fiber) {\n      var hostFiber = findCurrentHostFiberWithNoPortals(fiber);\n      if (hostFiber === null) {\n        return null;\n      }\n      return hostFiber.stateNode;\n    },\n    injectIntoDevTools: function (devToolsConfig) {\n      var findFiberByHostInstance = devToolsConfig.findFiberByHostInstance;\n\n      return injectInternals(_assign({}, devToolsConfig, {\n        findHostInstanceByFiber: function (fiber) {\n          return findHostInstance(fiber);\n        },\n        findFiberByHostInstance: function (instance) {\n          if (!findFiberByHostInstance) {\n            // Might not be implemented by the renderer.\n            return null;\n          }\n          return findFiberByHostInstance(instance);\n        }\n      }));\n    }\n  };\n};\n\nvar ReactFiberReconciler$2 = Object.freeze({\n\tdefault: ReactFiberReconciler$1\n});\n\nvar ReactFiberReconciler$3 = ( ReactFiberReconciler$2 && ReactFiberReconciler$1 ) || ReactFiberReconciler$2;\n\n// TODO: bundle Flow types with the package.\n\n\n\n// TODO: decide on the top-level export form.\n// This is hacky but makes it work with both Rollup and Jest.\nvar reactReconciler = ReactFiberReconciler$3['default'] ? ReactFiberReconciler$3['default'] : ReactFiberReconciler$3;\n\n// TODO: this is special because it gets imported during build.\n\nvar ReactVersion = '16.1.1';\n\n// a requestAnimationFrame, storing the time for the start of the frame, then\n// scheduling a postMessage which gets scheduled after paint. Within the\n// postMessage handler do as much work as possible until time + frame rate.\n// By separating the idle call into a separate event tick we ensure that\n// layout, paint and other browser work is counted against the available time.\n// The frame rate is dynamically adjusted.\n\n{\n  if (ExecutionEnvironment.canUseDOM && typeof requestAnimationFrame !== 'function') {\n    warning(false, 'React depends on requestAnimationFrame. Make sure that you load a ' + 'polyfill in older browsers. http://fb.me/react-polyfills');\n  }\n}\n\nvar hasNativePerformanceNow = typeof performance === 'object' && typeof performance.now === 'function';\n\nvar now = void 0;\nif (hasNativePerformanceNow) {\n  now = function () {\n    return performance.now();\n  };\n} else {\n  now = function () {\n    return Date.now();\n  };\n}\n\n// TODO: There's no way to cancel, because Fiber doesn't atm.\nvar rIC = void 0;\n\nif (!ExecutionEnvironment.canUseDOM) {\n  rIC = function (frameCallback) {\n    setTimeout(function () {\n      frameCallback({\n        timeRemaining: function () {\n          return Infinity;\n        }\n      });\n    });\n    return 0;\n  };\n} else if (typeof requestIdleCallback !== 'function') {\n  // Polyfill requestIdleCallback.\n\n  var scheduledRICCallback = null;\n\n  var isIdleScheduled = false;\n  var isAnimationFrameScheduled = false;\n\n  var frameDeadline = 0;\n  // We start out assuming that we run at 30fps but then the heuristic tracking\n  // will adjust this value to a faster fps if we get more frequent animation\n  // frames.\n  var previousFrameTime = 33;\n  var activeFrameTime = 33;\n\n  var frameDeadlineObject;\n  if (hasNativePerformanceNow) {\n    frameDeadlineObject = {\n      timeRemaining: function () {\n        // We assume that if we have a performance timer that the rAF callback\n        // gets a performance timer value. Not sure if this is always true.\n        return frameDeadline - performance.now();\n      }\n    };\n  } else {\n    frameDeadlineObject = {\n      timeRemaining: function () {\n        // Fallback to Date.now()\n        return frameDeadline - Date.now();\n      }\n    };\n  }\n\n  // We use the postMessage trick to defer idle work until after the repaint.\n  var messageKey = '__reactIdleCallback$' + Math.random().toString(36).slice(2);\n  var idleTick = function (event) {\n    if (event.source !== window || event.data !== messageKey) {\n      return;\n    }\n    isIdleScheduled = false;\n    var callback = scheduledRICCallback;\n    scheduledRICCallback = null;\n    if (callback !== null) {\n      callback(frameDeadlineObject);\n    }\n  };\n  // Assumes that we have addEventListener in this environment. Might need\n  // something better for old IE.\n  window.addEventListener('message', idleTick, false);\n\n  var animationTick = function (rafTime) {\n    isAnimationFrameScheduled = false;\n    var nextFrameTime = rafTime - frameDeadline + activeFrameTime;\n    if (nextFrameTime < activeFrameTime && previousFrameTime < activeFrameTime) {\n      if (nextFrameTime < 8) {\n        // Defensive coding. We don't support higher frame rates than 120hz.\n        // If we get lower than that, it is probably a bug.\n        nextFrameTime = 8;\n      }\n      // If one frame goes long, then the next one can be short to catch up.\n      // If two frames are short in a row, then that's an indication that we\n      // actually have a higher frame rate than what we're currently optimizing.\n      // We adjust our heuristic dynamically accordingly. For example, if we're\n      // running on 120hz display or 90hz VR display.\n      // Take the max of the two in case one of them was an anomaly due to\n      // missed frame deadlines.\n      activeFrameTime = nextFrameTime < previousFrameTime ? previousFrameTime : nextFrameTime;\n    } else {\n      previousFrameTime = nextFrameTime;\n    }\n    frameDeadline = rafTime + activeFrameTime;\n    if (!isIdleScheduled) {\n      isIdleScheduled = true;\n      window.postMessage(messageKey, '*');\n    }\n  };\n\n  rIC = function (callback) {\n    // This assumes that we only schedule one callback at a time because that's\n    // how Fiber uses it.\n    scheduledRICCallback = callback;\n    if (!isAnimationFrameScheduled) {\n      // If rAF didn't already schedule one, we need to schedule a frame.\n      // TODO: If this rAF doesn't materialize because the browser throttles, we\n      // might want to still have setTimeout trigger rIC as a backup to ensure\n      // that we keep performing work.\n      isAnimationFrameScheduled = true;\n      requestAnimationFrame(animationTick);\n    }\n    return 0;\n  };\n} else {\n  rIC = requestIdleCallback;\n}\n\n/**\n * Forked from fbjs/warning:\n * https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js\n *\n * Only change is we use console.warn instead of console.error,\n * and do nothing when 'console' is not supported.\n * This really simplifies the code.\n * ---\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\nvar lowPriorityWarning = function () {};\n\n{\n  var printWarning = function (format) {\n    for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n      args[_key - 1] = arguments[_key];\n    }\n\n    var argIndex = 0;\n    var message = 'Warning: ' + format.replace(/%s/g, function () {\n      return args[argIndex++];\n    });\n    if (typeof console !== 'undefined') {\n      console.warn(message);\n    }\n    try {\n      // --- Welcome to debugging React ---\n      // This error was thrown as a convenience so that you can use this stack\n      // to find the callsite that caused this warning to fire.\n      throw new Error(message);\n    } catch (x) {}\n  };\n\n  lowPriorityWarning = function (condition, format) {\n    if (format === undefined) {\n      throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');\n    }\n    if (!condition) {\n      for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n        args[_key2 - 2] = arguments[_key2];\n      }\n\n      printWarning.apply(undefined, [format].concat(args));\n    }\n  };\n}\n\nvar lowPriorityWarning$1 = lowPriorityWarning;\n\n// isAttributeNameSafe() is currently duplicated in DOMMarkupOperations.\n// TODO: Find a better place for this.\nvar VALID_ATTRIBUTE_NAME_REGEX = new RegExp('^[' + ATTRIBUTE_NAME_START_CHAR + '][' + ATTRIBUTE_NAME_CHAR + ']*$');\nvar illegalAttributeNameCache = {};\nvar validatedAttributeNameCache = {};\nfunction isAttributeNameSafe(attributeName) {\n  if (validatedAttributeNameCache.hasOwnProperty(attributeName)) {\n    return true;\n  }\n  if (illegalAttributeNameCache.hasOwnProperty(attributeName)) {\n    return false;\n  }\n  if (VALID_ATTRIBUTE_NAME_REGEX.test(attributeName)) {\n    validatedAttributeNameCache[attributeName] = true;\n    return true;\n  }\n  illegalAttributeNameCache[attributeName] = true;\n  {\n    warning(false, 'Invalid attribute name: `%s`', attributeName);\n  }\n  return false;\n}\n\n// shouldIgnoreValue() is currently duplicated in DOMMarkupOperations.\n// TODO: Find a better place for this.\nfunction shouldIgnoreValue(propertyInfo, value) {\n  return value == null || propertyInfo.hasBooleanValue && !value || propertyInfo.hasNumericValue && isNaN(value) || propertyInfo.hasPositiveNumericValue && value < 1 || propertyInfo.hasOverloadedBooleanValue && value === false;\n}\n\n/**\n * Operations for dealing with DOM properties.\n */\n\n\n\n\n\n/**\n * Get the value for a property on a node. Only used in DEV for SSR validation.\n * The \"expected\" argument is used as a hint of what the expected value is.\n * Some properties have multiple equivalent values.\n */\nfunction getValueForProperty(node, name, expected) {\n  {\n    var propertyInfo = getPropertyInfo(name);\n    if (propertyInfo) {\n      var mutationMethod = propertyInfo.mutationMethod;\n      if (mutationMethod || propertyInfo.mustUseProperty) {\n        return node[propertyInfo.propertyName];\n      } else {\n        var attributeName = propertyInfo.attributeName;\n\n        var stringValue = null;\n\n        if (propertyInfo.hasOverloadedBooleanValue) {\n          if (node.hasAttribute(attributeName)) {\n            var value = node.getAttribute(attributeName);\n            if (value === '') {\n              return true;\n            }\n            if (shouldIgnoreValue(propertyInfo, expected)) {\n              return value;\n            }\n            if (value === '' + expected) {\n              return expected;\n            }\n            return value;\n          }\n        } else if (node.hasAttribute(attributeName)) {\n          if (shouldIgnoreValue(propertyInfo, expected)) {\n            // We had an attribute but shouldn't have had one, so read it\n            // for the error message.\n            return node.getAttribute(attributeName);\n          }\n          if (propertyInfo.hasBooleanValue) {\n            // If this was a boolean, it doesn't matter what the value is\n            // the fact that we have it is the same as the expected.\n            return expected;\n          }\n          // Even if this property uses a namespace we use getAttribute\n          // because we assume its namespaced name is the same as our config.\n          // To use getAttributeNS we need the local name which we don't have\n          // in our config atm.\n          stringValue = node.getAttribute(attributeName);\n        }\n\n        if (shouldIgnoreValue(propertyInfo, expected)) {\n          return stringValue === null ? expected : stringValue;\n        } else if (stringValue === '' + expected) {\n          return expected;\n        } else {\n          return stringValue;\n        }\n      }\n    }\n  }\n}\n\n/**\n * Get the value for a attribute on a node. Only used in DEV for SSR validation.\n * The third argument is used as a hint of what the expected value is. Some\n * attributes have multiple equivalent values.\n */\nfunction getValueForAttribute(node, name, expected) {\n  {\n    if (!isAttributeNameSafe(name)) {\n      return;\n    }\n    if (!node.hasAttribute(name)) {\n      return expected === undefined ? undefined : null;\n    }\n    var value = node.getAttribute(name);\n    if (value === '' + expected) {\n      return expected;\n    }\n    return value;\n  }\n}\n\n/**\n * Sets the value for a property on a node.\n *\n * @param {DOMElement} node\n * @param {string} name\n * @param {*} value\n */\nfunction setValueForProperty(node, name, value) {\n  var propertyInfo = getPropertyInfo(name);\n\n  if (propertyInfo && shouldSetAttribute(name, value)) {\n    var mutationMethod = propertyInfo.mutationMethod;\n    if (mutationMethod) {\n      mutationMethod(node, value);\n    } else if (shouldIgnoreValue(propertyInfo, value)) {\n      deleteValueForProperty(node, name);\n      return;\n    } else if (propertyInfo.mustUseProperty) {\n      // Contrary to `setAttribute`, object properties are properly\n      // `toString`ed by IE8/9.\n      node[propertyInfo.propertyName] = value;\n    } else {\n      var attributeName = propertyInfo.attributeName;\n      var namespace = propertyInfo.attributeNamespace;\n      // `setAttribute` with objects becomes only `[object]` in IE8/9,\n      // ('' + value) makes it output the correct toString()-value.\n      if (namespace) {\n        node.setAttributeNS(namespace, attributeName, '' + value);\n      } else if (propertyInfo.hasBooleanValue || propertyInfo.hasOverloadedBooleanValue && value === true) {\n        node.setAttribute(attributeName, '');\n      } else {\n        node.setAttribute(attributeName, '' + value);\n      }\n    }\n  } else {\n    setValueForAttribute(node, name, shouldSetAttribute(name, value) ? value : null);\n    return;\n  }\n\n  {\n    \n  }\n}\n\nfunction setValueForAttribute(node, name, value) {\n  if (!isAttributeNameSafe(name)) {\n    return;\n  }\n  if (value == null) {\n    node.removeAttribute(name);\n  } else {\n    node.setAttribute(name, '' + value);\n  }\n\n  {\n    \n  }\n}\n\n/**\n * Deletes an attributes from a node.\n *\n * @param {DOMElement} node\n * @param {string} name\n */\nfunction deleteValueForAttribute(node, name) {\n  node.removeAttribute(name);\n}\n\n/**\n * Deletes the value for a property on a node.\n *\n * @param {DOMElement} node\n * @param {string} name\n */\nfunction deleteValueForProperty(node, name) {\n  var propertyInfo = getPropertyInfo(name);\n  if (propertyInfo) {\n    var mutationMethod = propertyInfo.mutationMethod;\n    if (mutationMethod) {\n      mutationMethod(node, undefined);\n    } else if (propertyInfo.mustUseProperty) {\n      var propName = propertyInfo.propertyName;\n      if (propertyInfo.hasBooleanValue) {\n        node[propName] = false;\n      } else {\n        node[propName] = '';\n      }\n    } else {\n      node.removeAttribute(propertyInfo.attributeName);\n    }\n  } else {\n    node.removeAttribute(name);\n  }\n}\n\nvar ReactControlledValuePropTypes = {\n  checkPropTypes: null\n};\n\n{\n  var hasReadOnlyValue = {\n    button: true,\n    checkbox: true,\n    image: true,\n    hidden: true,\n    radio: true,\n    reset: true,\n    submit: true\n  };\n\n  var propTypes = {\n    value: function (props, propName, componentName) {\n      if (!props[propName] || hasReadOnlyValue[props.type] || props.onChange || props.readOnly || props.disabled) {\n        return null;\n      }\n      return new Error('You provided a `value` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultValue`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n    },\n    checked: function (props, propName, componentName) {\n      if (!props[propName] || props.onChange || props.readOnly || props.disabled) {\n        return null;\n      }\n      return new Error('You provided a `checked` prop to a form field without an ' + '`onChange` handler. This will render a read-only field. If ' + 'the field should be mutable use `defaultChecked`. Otherwise, ' + 'set either `onChange` or `readOnly`.');\n    }\n  };\n\n  /**\n   * Provide a linked `value` attribute for controlled forms. You should not use\n   * this outside of the ReactDOM controlled form components.\n   */\n  ReactControlledValuePropTypes.checkPropTypes = function (tagName, props, getStack) {\n    checkPropTypes(propTypes, props, 'prop', tagName, getStack);\n  };\n}\n\n// TODO: direct imports like some-package/src/* are bad. Fix me.\nvar getCurrentFiberOwnerName$2 = ReactDebugCurrentFiber.getCurrentFiberOwnerName;\nvar getCurrentFiberStackAddendum$3 = ReactDebugCurrentFiber.getCurrentFiberStackAddendum;\n\nvar didWarnValueDefaultValue = false;\nvar didWarnCheckedDefaultChecked = false;\nvar didWarnControlledToUncontrolled = false;\nvar didWarnUncontrolledToControlled = false;\n\nfunction isControlled(props) {\n  var usesChecked = props.type === 'checkbox' || props.type === 'radio';\n  return usesChecked ? props.checked != null : props.value != null;\n}\n\n/**\n * Implements an <input> host component that allows setting these optional\n * props: `checked`, `value`, `defaultChecked`, and `defaultValue`.\n *\n * If `checked` or `value` are not supplied (or null/undefined), user actions\n * that affect the checked state or value will trigger updates to the element.\n *\n * If they are supplied (and not null/undefined), the rendered element will not\n * trigger updates to the element. Instead, the props must change in order for\n * the rendered element to be updated.\n *\n * The rendered element will be initialized as unchecked (or `defaultChecked`)\n * with an empty value (or `defaultValue`).\n *\n * See http://www.w3.org/TR/2012/WD-html5-20121025/the-input-element.html\n */\n\nfunction getHostProps(element, props) {\n  var node = element;\n  var value = props.value;\n  var checked = props.checked;\n\n  var hostProps = _assign({\n    // Make sure we set .type before any other properties (setting .value\n    // before .type means .value is lost in IE11 and below)\n    type: undefined,\n    // Make sure we set .step before .value (setting .value before .step\n    // means .value is rounded on mount, based upon step precision)\n    step: undefined,\n    // Make sure we set .min & .max before .value (to ensure proper order\n    // in corner cases such as min or max deriving from value, e.g. Issue #7170)\n    min: undefined,\n    max: undefined\n  }, props, {\n    defaultChecked: undefined,\n    defaultValue: undefined,\n    value: value != null ? value : node._wrapperState.initialValue,\n    checked: checked != null ? checked : node._wrapperState.initialChecked\n  });\n\n  return hostProps;\n}\n\nfunction initWrapperState(element, props) {\n  {\n    ReactControlledValuePropTypes.checkPropTypes('input', props, getCurrentFiberStackAddendum$3);\n\n    if (props.checked !== undefined && props.defaultChecked !== undefined && !didWarnCheckedDefaultChecked) {\n      warning(false, '%s contains an input of type %s with both checked and defaultChecked props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the checked prop, or the defaultChecked prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', getCurrentFiberOwnerName$2() || 'A component', props.type);\n      didWarnCheckedDefaultChecked = true;\n    }\n    if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue) {\n      warning(false, '%s contains an input of type %s with both value and defaultValue props. ' + 'Input elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled input ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components', getCurrentFiberOwnerName$2() || 'A component', props.type);\n      didWarnValueDefaultValue = true;\n    }\n  }\n\n  var defaultValue = props.defaultValue;\n  var node = element;\n  node._wrapperState = {\n    initialChecked: props.checked != null ? props.checked : props.defaultChecked,\n    initialValue: props.value != null ? props.value : defaultValue,\n    controlled: isControlled(props)\n  };\n}\n\nfunction updateWrapper(element, props) {\n  var node = element;\n  {\n    var controlled = isControlled(props);\n\n    if (!node._wrapperState.controlled && controlled && !didWarnUncontrolledToControlled) {\n      warning(false, 'A component is changing an uncontrolled input of type %s to be controlled. ' + 'Input elements should not switch from uncontrolled to controlled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components%s', props.type, getCurrentFiberStackAddendum$3());\n      didWarnUncontrolledToControlled = true;\n    }\n    if (node._wrapperState.controlled && !controlled && !didWarnControlledToUncontrolled) {\n      warning(false, 'A component is changing a controlled input of type %s to be uncontrolled. ' + 'Input elements should not switch from controlled to uncontrolled (or vice versa). ' + 'Decide between using a controlled or uncontrolled input ' + 'element for the lifetime of the component. More info: https://fb.me/react-controlled-components%s', props.type, getCurrentFiberStackAddendum$3());\n      didWarnControlledToUncontrolled = true;\n    }\n  }\n\n  var checked = props.checked;\n  if (checked != null) {\n    setValueForProperty(node, 'checked', checked || false);\n  }\n\n  var value = props.value;\n  if (value != null) {\n    if (value === 0 && node.value === '') {\n      node.value = '0';\n      // Note: IE9 reports a number inputs as 'text', so check props instead.\n    } else if (props.type === 'number') {\n      // Simulate `input.valueAsNumber`. IE9 does not support it\n      var valueAsNumber = parseFloat(node.value) || 0;\n\n      if (\n      // eslint-disable-next-line\n      value != valueAsNumber ||\n      // eslint-disable-next-line\n      value == valueAsNumber && node.value != value) {\n        // Cast `value` to a string to ensure the value is set correctly. While\n        // browsers typically do this as necessary, jsdom doesn't.\n        node.value = '' + value;\n      }\n    } else if (node.value !== '' + value) {\n      // Cast `value` to a string to ensure the value is set correctly. While\n      // browsers typically do this as necessary, jsdom doesn't.\n      node.value = '' + value;\n    }\n  } else {\n    if (props.value == null && props.defaultValue != null) {\n      // In Chrome, assigning defaultValue to certain input types triggers input validation.\n      // For number inputs, the display value loses trailing decimal points. For email inputs,\n      // Chrome raises \"The specified value <x> is not a valid email address\".\n      //\n      // Here we check to see if the defaultValue has actually changed, avoiding these problems\n      // when the user is inputting text\n      //\n      // https://github.com/facebook/react/issues/7253\n      if (node.defaultValue !== '' + props.defaultValue) {\n        node.defaultValue = '' + props.defaultValue;\n      }\n    }\n    if (props.checked == null && props.defaultChecked != null) {\n      node.defaultChecked = !!props.defaultChecked;\n    }\n  }\n}\n\nfunction postMountWrapper(element, props) {\n  var node = element;\n\n  // Detach value from defaultValue. We won't do anything if we're working on\n  // submit or reset inputs as those values & defaultValues are linked. They\n  // are not resetable nodes so this operation doesn't matter and actually\n  // removes browser-default values (eg \"Submit Query\") when no value is\n  // provided.\n\n  switch (props.type) {\n    case 'submit':\n    case 'reset':\n      break;\n    case 'color':\n    case 'date':\n    case 'datetime':\n    case 'datetime-local':\n    case 'month':\n    case 'time':\n    case 'week':\n      // This fixes the no-show issue on iOS Safari and Android Chrome:\n      // https://github.com/facebook/react/issues/7233\n      node.value = '';\n      node.value = node.defaultValue;\n      break;\n    default:\n      node.value = node.value;\n      break;\n  }\n\n  // Normally, we'd just do `node.checked = node.checked` upon initial mount, less this bug\n  // this is needed to work around a chrome bug where setting defaultChecked\n  // will sometimes influence the value of checked (even after detachment).\n  // Reference: https://bugs.chromium.org/p/chromium/issues/detail?id=608416\n  // We need to temporarily unset name to avoid disrupting radio button groups.\n  var name = node.name;\n  if (name !== '') {\n    node.name = '';\n  }\n  node.defaultChecked = !node.defaultChecked;\n  node.defaultChecked = !node.defaultChecked;\n  if (name !== '') {\n    node.name = name;\n  }\n}\n\nfunction restoreControlledState$1(element, props) {\n  var node = element;\n  updateWrapper(node, props);\n  updateNamedCousins(node, props);\n}\n\nfunction updateNamedCousins(rootNode, props) {\n  var name = props.name;\n  if (props.type === 'radio' && name != null) {\n    var queryRoot = rootNode;\n\n    while (queryRoot.parentNode) {\n      queryRoot = queryRoot.parentNode;\n    }\n\n    // If `rootNode.form` was non-null, then we could try `form.elements`,\n    // but that sometimes behaves strangely in IE8. We could also try using\n    // `form.getElementsByName`, but that will only return direct children\n    // and won't include inputs that use the HTML5 `form=` attribute. Since\n    // the input might not even be in a form. It might not even be in the\n    // document. Let's just use the local `querySelectorAll` to ensure we don't\n    // miss anything.\n    var group = queryRoot.querySelectorAll('input[name=' + JSON.stringify('' + name) + '][type=\"radio\"]');\n\n    for (var i = 0; i < group.length; i++) {\n      var otherNode = group[i];\n      if (otherNode === rootNode || otherNode.form !== rootNode.form) {\n        continue;\n      }\n      // This will throw if radio buttons rendered by different copies of React\n      // and the same name are rendered into the same form (same as #1939).\n      // That's probably okay; we don't support it just as we don't support\n      // mixing React radio buttons with non-React ones.\n      var otherProps = getFiberCurrentPropsFromNode$1(otherNode);\n      !otherProps ? invariant(false, 'ReactDOMInput: Mixing React and non-React radio inputs with the same `name` is not supported.') : void 0;\n      // If this is a controlled radio button group, forcing the input that\n      // was previously checked to update will cause it to be come re-checked\n      // as appropriate.\n      updateWrapper(otherNode, otherProps);\n    }\n  }\n}\n\nfunction flattenChildren(children) {\n  var content = '';\n\n  // Flatten children and warn if they aren't strings or numbers;\n  // invalid types are ignored.\n  // We can silently skip them because invalid DOM nesting warning\n  // catches these cases in Fiber.\n  React.Children.forEach(children, function (child) {\n    if (child == null) {\n      return;\n    }\n    if (typeof child === 'string' || typeof child === 'number') {\n      content += child;\n    }\n  });\n\n  return content;\n}\n\n/**\n * Implements an <option> host component that warns when `selected` is set.\n */\n\nfunction validateProps(element, props) {\n  // TODO (yungsters): Remove support for `selected` in <option>.\n  {\n    warning(props.selected == null, 'Use the `defaultValue` or `value` props on <select> instead of ' + 'setting `selected` on <option>.');\n  }\n}\n\nfunction postMountWrapper$1(element, props) {\n  // value=\"\" should make a value attribute (#6219)\n  if (props.value != null) {\n    element.setAttribute('value', props.value);\n  }\n}\n\nfunction getHostProps$1(element, props) {\n  var hostProps = _assign({ children: undefined }, props);\n\n  var content = flattenChildren(props.children);\n\n  if (content) {\n    hostProps.children = content;\n  }\n\n  return hostProps;\n}\n\n// TODO: direct imports like some-package/src/* are bad. Fix me.\nvar getCurrentFiberOwnerName$3 = ReactDebugCurrentFiber.getCurrentFiberOwnerName;\nvar getCurrentFiberStackAddendum$4 = ReactDebugCurrentFiber.getCurrentFiberStackAddendum;\n\n\n{\n  var didWarnValueDefaultValue$1 = false;\n}\n\nfunction getDeclarationErrorAddendum() {\n  var ownerName = getCurrentFiberOwnerName$3();\n  if (ownerName) {\n    return '\\n\\nCheck the render method of `' + ownerName + '`.';\n  }\n  return '';\n}\n\nvar valuePropNames = ['value', 'defaultValue'];\n\n/**\n * Validation function for `value` and `defaultValue`.\n */\nfunction checkSelectPropTypes(props) {\n  ReactControlledValuePropTypes.checkPropTypes('select', props, getCurrentFiberStackAddendum$4);\n\n  for (var i = 0; i < valuePropNames.length; i++) {\n    var propName = valuePropNames[i];\n    if (props[propName] == null) {\n      continue;\n    }\n    var isArray = Array.isArray(props[propName]);\n    if (props.multiple && !isArray) {\n      warning(false, 'The `%s` prop supplied to <select> must be an array if ' + '`multiple` is true.%s', propName, getDeclarationErrorAddendum());\n    } else if (!props.multiple && isArray) {\n      warning(false, 'The `%s` prop supplied to <select> must be a scalar ' + 'value if `multiple` is false.%s', propName, getDeclarationErrorAddendum());\n    }\n  }\n}\n\nfunction updateOptions(node, multiple, propValue, setDefaultSelected) {\n  var options = node.options;\n\n  if (multiple) {\n    var selectedValues = propValue;\n    var selectedValue = {};\n    for (var i = 0; i < selectedValues.length; i++) {\n      // Prefix to avoid chaos with special keys.\n      selectedValue['$' + selectedValues[i]] = true;\n    }\n    for (var _i = 0; _i < options.length; _i++) {\n      var selected = selectedValue.hasOwnProperty('$' + options[_i].value);\n      if (options[_i].selected !== selected) {\n        options[_i].selected = selected;\n      }\n      if (selected && setDefaultSelected) {\n        options[_i].defaultSelected = true;\n      }\n    }\n  } else {\n    // Do not set `select.value` as exact behavior isn't consistent across all\n    // browsers for all cases.\n    var _selectedValue = '' + propValue;\n    var defaultSelected = null;\n    for (var _i2 = 0; _i2 < options.length; _i2++) {\n      if (options[_i2].value === _selectedValue) {\n        options[_i2].selected = true;\n        if (setDefaultSelected) {\n          options[_i2].defaultSelected = true;\n        }\n        return;\n      }\n      if (defaultSelected === null && !options[_i2].disabled) {\n        defaultSelected = options[_i2];\n      }\n    }\n    if (defaultSelected !== null) {\n      defaultSelected.selected = true;\n    }\n  }\n}\n\n/**\n * Implements a <select> host component that allows optionally setting the\n * props `value` and `defaultValue`. If `multiple` is false, the prop must be a\n * stringable. If `multiple` is true, the prop must be an array of stringables.\n *\n * If `value` is not supplied (or null/undefined), user actions that change the\n * selected option will trigger updates to the rendered options.\n *\n * If it is supplied (and not null/undefined), the rendered options will not\n * update in response to user actions. Instead, the `value` prop must change in\n * order for the rendered options to update.\n *\n * If `defaultValue` is provided, any options with the supplied values will be\n * selected.\n */\n\nfunction getHostProps$2(element, props) {\n  return _assign({}, props, {\n    value: undefined\n  });\n}\n\nfunction initWrapperState$1(element, props) {\n  var node = element;\n  {\n    checkSelectPropTypes(props);\n  }\n\n  var value = props.value;\n  node._wrapperState = {\n    initialValue: value != null ? value : props.defaultValue,\n    wasMultiple: !!props.multiple\n  };\n\n  {\n    if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValueDefaultValue$1) {\n      warning(false, 'Select elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled select ' + 'element and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components');\n      didWarnValueDefaultValue$1 = true;\n    }\n  }\n}\n\nfunction postMountWrapper$2(element, props) {\n  var node = element;\n  node.multiple = !!props.multiple;\n  var value = props.value;\n  if (value != null) {\n    updateOptions(node, !!props.multiple, value, false);\n  } else if (props.defaultValue != null) {\n    updateOptions(node, !!props.multiple, props.defaultValue, true);\n  }\n}\n\nfunction postUpdateWrapper(element, props) {\n  var node = element;\n  // After the initial mount, we control selected-ness manually so don't pass\n  // this value down\n  node._wrapperState.initialValue = undefined;\n\n  var wasMultiple = node._wrapperState.wasMultiple;\n  node._wrapperState.wasMultiple = !!props.multiple;\n\n  var value = props.value;\n  if (value != null) {\n    updateOptions(node, !!props.multiple, value, false);\n  } else if (wasMultiple !== !!props.multiple) {\n    // For simplicity, reapply `defaultValue` if `multiple` is toggled.\n    if (props.defaultValue != null) {\n      updateOptions(node, !!props.multiple, props.defaultValue, true);\n    } else {\n      // Revert the select back to its default unselected state.\n      updateOptions(node, !!props.multiple, props.multiple ? [] : '', false);\n    }\n  }\n}\n\nfunction restoreControlledState$2(element, props) {\n  var node = element;\n  var value = props.value;\n\n  if (value != null) {\n    updateOptions(node, !!props.multiple, value, false);\n  }\n}\n\n// TODO: direct imports like some-package/src/* are bad. Fix me.\nvar getCurrentFiberStackAddendum$5 = ReactDebugCurrentFiber.getCurrentFiberStackAddendum;\n\nvar didWarnValDefaultVal = false;\n\n/**\n * Implements a <textarea> host component that allows setting `value`, and\n * `defaultValue`. This differs from the traditional DOM API because value is\n * usually set as PCDATA children.\n *\n * If `value` is not supplied (or null/undefined), user actions that affect the\n * value will trigger updates to the element.\n *\n * If `value` is supplied (and not null/undefined), the rendered element will\n * not trigger updates to the element. Instead, the `value` prop must change in\n * order for the rendered element to be updated.\n *\n * The rendered element will be initialized with an empty value, the prop\n * `defaultValue` if specified, or the children content (deprecated).\n */\n\nfunction getHostProps$3(element, props) {\n  var node = element;\n  !(props.dangerouslySetInnerHTML == null) ? invariant(false, '`dangerouslySetInnerHTML` does not make sense on <textarea>.') : void 0;\n\n  // Always set children to the same thing. In IE9, the selection range will\n  // get reset if `textContent` is mutated.  We could add a check in setTextContent\n  // to only set the value if/when the value differs from the node value (which would\n  // completely solve this IE9 bug), but Sebastian+Sophie seemed to like this\n  // solution. The value can be a boolean or object so that's why it's forced\n  // to be a string.\n  var hostProps = _assign({}, props, {\n    value: undefined,\n    defaultValue: undefined,\n    children: '' + node._wrapperState.initialValue\n  });\n\n  return hostProps;\n}\n\nfunction initWrapperState$2(element, props) {\n  var node = element;\n  {\n    ReactControlledValuePropTypes.checkPropTypes('textarea', props, getCurrentFiberStackAddendum$5);\n    if (props.value !== undefined && props.defaultValue !== undefined && !didWarnValDefaultVal) {\n      warning(false, 'Textarea elements must be either controlled or uncontrolled ' + '(specify either the value prop, or the defaultValue prop, but not ' + 'both). Decide between using a controlled or uncontrolled textarea ' + 'and remove one of these props. More info: ' + 'https://fb.me/react-controlled-components');\n      didWarnValDefaultVal = true;\n    }\n  }\n\n  var value = props.value;\n  var initialValue = value;\n\n  // Only bother fetching default value if we're going to use it\n  if (value == null) {\n    var defaultValue = props.defaultValue;\n    // TODO (yungsters): Remove support for children content in <textarea>.\n    var children = props.children;\n    if (children != null) {\n      {\n        warning(false, 'Use the `defaultValue` or `value` props instead of setting ' + 'children on <textarea>.');\n      }\n      !(defaultValue == null) ? invariant(false, 'If you supply `defaultValue` on a <textarea>, do not pass children.') : void 0;\n      if (Array.isArray(children)) {\n        !(children.length <= 1) ? invariant(false, '<textarea> can only have at most one child.') : void 0;\n        children = children[0];\n      }\n\n      defaultValue = '' + children;\n    }\n    if (defaultValue == null) {\n      defaultValue = '';\n    }\n    initialValue = defaultValue;\n  }\n\n  node._wrapperState = {\n    initialValue: '' + initialValue\n  };\n}\n\nfunction updateWrapper$1(element, props) {\n  var node = element;\n  var value = props.value;\n  if (value != null) {\n    // Cast `value` to a string to ensure the value is set correctly. While\n    // browsers typically do this as necessary, jsdom doesn't.\n    var newValue = '' + value;\n\n    // To avoid side effects (such as losing text selection), only set value if changed\n    if (newValue !== node.value) {\n      node.value = newValue;\n    }\n    if (props.defaultValue == null) {\n      node.defaultValue = newValue;\n    }\n  }\n  if (props.defaultValue != null) {\n    node.defaultValue = props.defaultValue;\n  }\n}\n\nfunction postMountWrapper$3(element, props) {\n  var node = element;\n  // This is in postMount because we need access to the DOM node, which is not\n  // available until after the component has mounted.\n  var textContent = node.textContent;\n\n  // Only set node.value if textContent is equal to the expected\n  // initial value. In IE10/IE11 there is a bug where the placeholder attribute\n  // will populate textContent as well.\n  // https://developer.microsoft.com/microsoft-edge/platform/issues/101525/\n  if (textContent === node._wrapperState.initialValue) {\n    node.value = textContent;\n  }\n}\n\nfunction restoreControlledState$3(element, props) {\n  // DOM component is still mounted; update\n  updateWrapper$1(element, props);\n}\n\nvar HTML_NAMESPACE$1 = 'http://www.w3.org/1999/xhtml';\nvar MATH_NAMESPACE = 'http://www.w3.org/1998/Math/MathML';\nvar SVG_NAMESPACE = 'http://www.w3.org/2000/svg';\n\nvar Namespaces = {\n  html: HTML_NAMESPACE$1,\n  mathml: MATH_NAMESPACE,\n  svg: SVG_NAMESPACE\n};\n\n// Assumes there is no parent namespace.\nfunction getIntrinsicNamespace(type) {\n  switch (type) {\n    case 'svg':\n      return SVG_NAMESPACE;\n    case 'math':\n      return MATH_NAMESPACE;\n    default:\n      return HTML_NAMESPACE$1;\n  }\n}\n\nfunction getChildNamespace(parentNamespace, type) {\n  if (parentNamespace == null || parentNamespace === HTML_NAMESPACE$1) {\n    // No (or default) parent namespace: potential entry point.\n    return getIntrinsicNamespace(type);\n  }\n  if (parentNamespace === SVG_NAMESPACE && type === 'foreignObject') {\n    // We're leaving SVG.\n    return HTML_NAMESPACE$1;\n  }\n  // By default, pass namespace below.\n  return parentNamespace;\n}\n\n/* globals MSApp */\n\n/**\n * Create a function which has 'unsafe' privileges (required by windows8 apps)\n */\nvar createMicrosoftUnsafeLocalFunction = function (func) {\n  if (typeof MSApp !== 'undefined' && MSApp.execUnsafeLocalFunction) {\n    return function (arg0, arg1, arg2, arg3) {\n      MSApp.execUnsafeLocalFunction(function () {\n        return func(arg0, arg1, arg2, arg3);\n      });\n    };\n  } else {\n    return func;\n  }\n};\n\n// SVG temp container for IE lacking innerHTML\nvar reusableSVGContainer = void 0;\n\n/**\n * Set the innerHTML property of a node\n *\n * @param {DOMElement} node\n * @param {string} html\n * @internal\n */\nvar setInnerHTML = createMicrosoftUnsafeLocalFunction(function (node, html) {\n  // IE does not have innerHTML for SVG nodes, so instead we inject the\n  // new markup in a temp node and then move the child nodes across into\n  // the target node\n\n  if (node.namespaceURI === Namespaces.svg && !('innerHTML' in node)) {\n    reusableSVGContainer = reusableSVGContainer || document.createElement('div');\n    reusableSVGContainer.innerHTML = '<svg>' + html + '</svg>';\n    var svgNode = reusableSVGContainer.firstChild;\n    while (node.firstChild) {\n      node.removeChild(node.firstChild);\n    }\n    while (svgNode.firstChild) {\n      node.appendChild(svgNode.firstChild);\n    }\n  } else {\n    node.innerHTML = html;\n  }\n});\n\n// code copied and modified from escape-html\n/**\n * Module variables.\n * @private\n */\n\nvar matchHtmlRegExp = /[\"'&<>]/;\n\n/**\n * Escape special characters in the given string of html.\n *\n * @param  {string} string The string to escape for inserting into HTML\n * @return {string}\n * @public\n */\n\nfunction escapeHtml(string) {\n  var str = '' + string;\n  var match = matchHtmlRegExp.exec(str);\n\n  if (!match) {\n    return str;\n  }\n\n  var escape;\n  var html = '';\n  var index = 0;\n  var lastIndex = 0;\n\n  for (index = match.index; index < str.length; index++) {\n    switch (str.charCodeAt(index)) {\n      case 34:\n        // \"\n        escape = '&quot;';\n        break;\n      case 38:\n        // &\n        escape = '&amp;';\n        break;\n      case 39:\n        // '\n        escape = '&#x27;'; // modified from escape-html; used to be '&#39'\n        break;\n      case 60:\n        // <\n        escape = '&lt;';\n        break;\n      case 62:\n        // >\n        escape = '&gt;';\n        break;\n      default:\n        continue;\n    }\n\n    if (lastIndex !== index) {\n      html += str.substring(lastIndex, index);\n    }\n\n    lastIndex = index + 1;\n    html += escape;\n  }\n\n  return lastIndex !== index ? html + str.substring(lastIndex, index) : html;\n}\n// end code copied and modified from escape-html\n\n/**\n * Escapes text to prevent scripting attacks.\n *\n * @param {*} text Text value to escape.\n * @return {string} An escaped string.\n */\nfunction escapeTextContentForBrowser(text) {\n  if (typeof text === 'boolean' || typeof text === 'number') {\n    // this shortcircuit helps perf for types that we know will never have\n    // special characters, especially given that this function is used often\n    // for numeric dom ids.\n    return '' + text;\n  }\n  return escapeHtml(text);\n}\n\n/**\n * Set the textContent property of a node, ensuring that whitespace is preserved\n * even in IE8. innerText is a poor substitute for textContent and, among many\n * issues, inserts <br> instead of the literal newline chars. innerHTML behaves\n * as it should.\n *\n * @param {DOMElement} node\n * @param {string} text\n * @internal\n */\nvar setTextContent = function (node, text) {\n  if (text) {\n    var firstChild = node.firstChild;\n\n    if (firstChild && firstChild === node.lastChild && firstChild.nodeType === TEXT_NODE) {\n      firstChild.nodeValue = text;\n      return;\n    }\n  }\n  node.textContent = text;\n};\n\nif (ExecutionEnvironment.canUseDOM) {\n  if (!('textContent' in document.documentElement)) {\n    setTextContent = function (node, text) {\n      if (node.nodeType === TEXT_NODE) {\n        node.nodeValue = text;\n        return;\n      }\n      setInnerHTML(node, escapeTextContentForBrowser(text));\n    };\n  }\n}\n\nvar setTextContent$1 = setTextContent;\n\n/**\n * CSS properties which accept numbers but are not in units of \"px\".\n */\nvar isUnitlessNumber = {\n  animationIterationCount: true,\n  borderImageOutset: true,\n  borderImageSlice: true,\n  borderImageWidth: true,\n  boxFlex: true,\n  boxFlexGroup: true,\n  boxOrdinalGroup: true,\n  columnCount: true,\n  columns: true,\n  flex: true,\n  flexGrow: true,\n  flexPositive: true,\n  flexShrink: true,\n  flexNegative: true,\n  flexOrder: true,\n  gridRow: true,\n  gridRowEnd: true,\n  gridRowSpan: true,\n  gridRowStart: true,\n  gridColumn: true,\n  gridColumnEnd: true,\n  gridColumnSpan: true,\n  gridColumnStart: true,\n  fontWeight: true,\n  lineClamp: true,\n  lineHeight: true,\n  opacity: true,\n  order: true,\n  orphans: true,\n  tabSize: true,\n  widows: true,\n  zIndex: true,\n  zoom: true,\n\n  // SVG-related properties\n  fillOpacity: true,\n  floodOpacity: true,\n  stopOpacity: true,\n  strokeDasharray: true,\n  strokeDashoffset: true,\n  strokeMiterlimit: true,\n  strokeOpacity: true,\n  strokeWidth: true\n};\n\n/**\n * @param {string} prefix vendor-specific prefix, eg: Webkit\n * @param {string} key style name, eg: transitionDuration\n * @return {string} style name prefixed with `prefix`, properly camelCased, eg:\n * WebkitTransitionDuration\n */\nfunction prefixKey(prefix, key) {\n  return prefix + key.charAt(0).toUpperCase() + key.substring(1);\n}\n\n/**\n * Support style names that may come passed in prefixed by adding permutations\n * of vendor prefixes.\n */\nvar prefixes = ['Webkit', 'ms', 'Moz', 'O'];\n\n// Using Object.keys here, or else the vanilla for-in loop makes IE8 go into an\n// infinite loop, because it iterates over the newly added props too.\nObject.keys(isUnitlessNumber).forEach(function (prop) {\n  prefixes.forEach(function (prefix) {\n    isUnitlessNumber[prefixKey(prefix, prop)] = isUnitlessNumber[prop];\n  });\n});\n\n/**\n * Convert a value into the proper css writable value. The style name `name`\n * should be logical (no hyphens), as specified\n * in `CSSProperty.isUnitlessNumber`.\n *\n * @param {string} name CSS property name such as `topMargin`.\n * @param {*} value CSS property value such as `10px`.\n * @return {string} Normalized style value with dimensions applied.\n */\nfunction dangerousStyleValue(name, value, isCustomProperty) {\n  // Note that we've removed escapeTextForBrowser() calls here since the\n  // whole string will be escaped when the attribute is injected into\n  // the markup. If you provide unsafe user data here they can inject\n  // arbitrary CSS which may be problematic (I couldn't repro this):\n  // https://www.owasp.org/index.php/XSS_Filter_Evasion_Cheat_Sheet\n  // http://www.thespanner.co.uk/2007/11/26/ultimate-xss-css-injection/\n  // This is not an XSS hole but instead a potential CSS injection issue\n  // which has lead to a greater discussion about how we're going to\n  // trust URLs moving forward. See #2115901\n\n  var isEmpty = value == null || typeof value === 'boolean' || value === '';\n  if (isEmpty) {\n    return '';\n  }\n\n  if (!isCustomProperty && typeof value === 'number' && value !== 0 && !(isUnitlessNumber.hasOwnProperty(name) && isUnitlessNumber[name])) {\n    return value + 'px'; // Presumes implicit 'px' suffix for unitless numbers\n  }\n\n  return ('' + value).trim();\n}\n\nvar warnValidStyle = emptyFunction$1;\n\n{\n  // 'msTransform' is correct, but the other prefixes should be capitalized\n  var badVendoredStyleNamePattern = /^(?:webkit|moz|o)[A-Z]/;\n\n  // style values shouldn't contain a semicolon\n  var badStyleValueWithSemicolonPattern = /;\\s*$/;\n\n  var warnedStyleNames = {};\n  var warnedStyleValues = {};\n  var warnedForNaNValue = false;\n  var warnedForInfinityValue = false;\n\n  var warnHyphenatedStyleName = function (name, getStack) {\n    if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n      return;\n    }\n\n    warnedStyleNames[name] = true;\n    warning(false, 'Unsupported style property %s. Did you mean %s?%s', name, camelizeStyleName(name), getStack());\n  };\n\n  var warnBadVendoredStyleName = function (name, getStack) {\n    if (warnedStyleNames.hasOwnProperty(name) && warnedStyleNames[name]) {\n      return;\n    }\n\n    warnedStyleNames[name] = true;\n    warning(false, 'Unsupported vendor-prefixed style property %s. Did you mean %s?%s', name, name.charAt(0).toUpperCase() + name.slice(1), getStack());\n  };\n\n  var warnStyleValueWithSemicolon = function (name, value, getStack) {\n    if (warnedStyleValues.hasOwnProperty(value) && warnedStyleValues[value]) {\n      return;\n    }\n\n    warnedStyleValues[value] = true;\n    warning(false, \"Style property values shouldn't contain a semicolon. \" + 'Try \"%s: %s\" instead.%s', name, value.replace(badStyleValueWithSemicolonPattern, ''), getStack());\n  };\n\n  var warnStyleValueIsNaN = function (name, value, getStack) {\n    if (warnedForNaNValue) {\n      return;\n    }\n\n    warnedForNaNValue = true;\n    warning(false, '`NaN` is an invalid value for the `%s` css style property.%s', name, getStack());\n  };\n\n  var warnStyleValueIsInfinity = function (name, value, getStack) {\n    if (warnedForInfinityValue) {\n      return;\n    }\n\n    warnedForInfinityValue = true;\n    warning(false, '`Infinity` is an invalid value for the `%s` css style property.%s', name, getStack());\n  };\n\n  warnValidStyle = function (name, value, getStack) {\n    if (name.indexOf('-') > -1) {\n      warnHyphenatedStyleName(name, getStack);\n    } else if (badVendoredStyleNamePattern.test(name)) {\n      warnBadVendoredStyleName(name, getStack);\n    } else if (badStyleValueWithSemicolonPattern.test(value)) {\n      warnStyleValueWithSemicolon(name, value, getStack);\n    }\n\n    if (typeof value === 'number') {\n      if (isNaN(value)) {\n        warnStyleValueIsNaN(name, value, getStack);\n      } else if (!isFinite(value)) {\n        warnStyleValueIsInfinity(name, value, getStack);\n      }\n    }\n  };\n}\n\nvar warnValidStyle$1 = warnValidStyle;\n\n/**\n * Operations for dealing with CSS properties.\n */\n\n/**\n * This creates a string that is expected to be equivalent to the style\n * attribute generated by server-side rendering. It by-passes warnings and\n * security checks so it's not safe to use this value for anything other than\n * comparison. It is only used in DEV for SSR validation.\n */\nfunction createDangerousStringForStyles(styles) {\n  {\n    var serialized = '';\n    var delimiter = '';\n    for (var styleName in styles) {\n      if (!styles.hasOwnProperty(styleName)) {\n        continue;\n      }\n      var styleValue = styles[styleName];\n      if (styleValue != null) {\n        var isCustomProperty = styleName.indexOf('--') === 0;\n        serialized += delimiter + hyphenateStyleName(styleName) + ':';\n        serialized += dangerousStyleValue(styleName, styleValue, isCustomProperty);\n\n        delimiter = ';';\n      }\n    }\n    return serialized || null;\n  }\n}\n\n/**\n * Sets the value for multiple styles on a node.  If a value is specified as\n * '' (empty string), the corresponding style property will be unset.\n *\n * @param {DOMElement} node\n * @param {object} styles\n */\nfunction setValueForStyles(node, styles, getStack) {\n  var style = node.style;\n  for (var styleName in styles) {\n    if (!styles.hasOwnProperty(styleName)) {\n      continue;\n    }\n    var isCustomProperty = styleName.indexOf('--') === 0;\n    {\n      if (!isCustomProperty) {\n        warnValidStyle$1(styleName, styles[styleName], getStack);\n      }\n    }\n    var styleValue = dangerousStyleValue(styleName, styles[styleName], isCustomProperty);\n    if (styleName === 'float') {\n      styleName = 'cssFloat';\n    }\n    if (isCustomProperty) {\n      style.setProperty(styleName, styleValue);\n    } else {\n      style[styleName] = styleValue;\n    }\n  }\n}\n\n// For HTML, certain tags should omit their close tag. We keep a whitelist for\n// those special-case tags.\n\nvar omittedCloseTags = {\n  area: true,\n  base: true,\n  br: true,\n  col: true,\n  embed: true,\n  hr: true,\n  img: true,\n  input: true,\n  keygen: true,\n  link: true,\n  meta: true,\n  param: true,\n  source: true,\n  track: true,\n  wbr: true\n};\n\n// For HTML, certain tags cannot have children. This has the same purpose as\n// `omittedCloseTags` except that `menuitem` should still have its closing tag.\n\nvar voidElementTags = _assign({\n  menuitem: true\n}, omittedCloseTags);\n\nvar HTML$1 = '__html';\n\nfunction assertValidProps(tag, props, getStack) {\n  if (!props) {\n    return;\n  }\n  // Note the use of `==` which checks for null or undefined.\n  if (voidElementTags[tag]) {\n    !(props.children == null && props.dangerouslySetInnerHTML == null) ? invariant(false, '%s is a void element tag and must neither have `children` nor use `dangerouslySetInnerHTML`.%s', tag, getStack()) : void 0;\n  }\n  if (props.dangerouslySetInnerHTML != null) {\n    !(props.children == null) ? invariant(false, 'Can only set one of `children` or `props.dangerouslySetInnerHTML`.') : void 0;\n    !(typeof props.dangerouslySetInnerHTML === 'object' && HTML$1 in props.dangerouslySetInnerHTML) ? invariant(false, '`props.dangerouslySetInnerHTML` must be in the form `{__html: ...}`. Please visit https://fb.me/react-invariant-dangerously-set-inner-html for more information.') : void 0;\n  }\n  {\n    warning(props.suppressContentEditableWarning || !props.contentEditable || props.children == null, 'A component is `contentEditable` and contains `children` managed by ' + 'React. It is now your responsibility to guarantee that none of ' + 'those nodes are unexpectedly modified or duplicated. This is ' + 'probably not intentional.%s', getStack());\n  }\n  !(props.style == null || typeof props.style === 'object') ? invariant(false, 'The `style` prop expects a mapping from style properties to values, not a string. For example, style={{marginRight: spacing + \\'em\\'}} when using JSX.%s', getStack()) : void 0;\n}\n\nfunction isCustomComponent(tagName, props) {\n  if (tagName.indexOf('-') === -1) {\n    return typeof props.is === 'string';\n  }\n  switch (tagName) {\n    // These are reserved SVG and MathML elements.\n    // We don't mind this whitelist too much because we expect it to never grow.\n    // The alternative is to track the namespace in a few places which is convoluted.\n    // https://w3c.github.io/webcomponents/spec/custom/#custom-elements-core-concepts\n    case 'annotation-xml':\n    case 'color-profile':\n    case 'font-face':\n    case 'font-face-src':\n    case 'font-face-uri':\n    case 'font-face-format':\n    case 'font-face-name':\n    case 'missing-glyph':\n      return false;\n    default:\n      return true;\n  }\n}\n\nvar ariaProperties = {\n  'aria-current': 0, // state\n  'aria-details': 0,\n  'aria-disabled': 0, // state\n  'aria-hidden': 0, // state\n  'aria-invalid': 0, // state\n  'aria-keyshortcuts': 0,\n  'aria-label': 0,\n  'aria-roledescription': 0,\n  // Widget Attributes\n  'aria-autocomplete': 0,\n  'aria-checked': 0,\n  'aria-expanded': 0,\n  'aria-haspopup': 0,\n  'aria-level': 0,\n  'aria-modal': 0,\n  'aria-multiline': 0,\n  'aria-multiselectable': 0,\n  'aria-orientation': 0,\n  'aria-placeholder': 0,\n  'aria-pressed': 0,\n  'aria-readonly': 0,\n  'aria-required': 0,\n  'aria-selected': 0,\n  'aria-sort': 0,\n  'aria-valuemax': 0,\n  'aria-valuemin': 0,\n  'aria-valuenow': 0,\n  'aria-valuetext': 0,\n  // Live Region Attributes\n  'aria-atomic': 0,\n  'aria-busy': 0,\n  'aria-live': 0,\n  'aria-relevant': 0,\n  // Drag-and-Drop Attributes\n  'aria-dropeffect': 0,\n  'aria-grabbed': 0,\n  // Relationship Attributes\n  'aria-activedescendant': 0,\n  'aria-colcount': 0,\n  'aria-colindex': 0,\n  'aria-colspan': 0,\n  'aria-controls': 0,\n  'aria-describedby': 0,\n  'aria-errormessage': 0,\n  'aria-flowto': 0,\n  'aria-labelledby': 0,\n  'aria-owns': 0,\n  'aria-posinset': 0,\n  'aria-rowcount': 0,\n  'aria-rowindex': 0,\n  'aria-rowspan': 0,\n  'aria-setsize': 0\n};\n\nvar warnedProperties = {};\nvar rARIA = new RegExp('^(aria)-[' + ATTRIBUTE_NAME_CHAR + ']*$');\nvar rARIACamel = new RegExp('^(aria)[A-Z][' + ATTRIBUTE_NAME_CHAR + ']*$');\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\nfunction getStackAddendum() {\n  var stack = ReactDebugCurrentFrame.getStackAddendum();\n  return stack != null ? stack : '';\n}\n\nfunction validateProperty(tagName, name) {\n  if (hasOwnProperty.call(warnedProperties, name) && warnedProperties[name]) {\n    return true;\n  }\n\n  if (rARIACamel.test(name)) {\n    var ariaName = 'aria-' + name.slice(4).toLowerCase();\n    var correctName = ariaProperties.hasOwnProperty(ariaName) ? ariaName : null;\n\n    // If this is an aria-* attribute, but is not listed in the known DOM\n    // DOM properties, then it is an invalid aria-* attribute.\n    if (correctName == null) {\n      warning(false, 'Invalid ARIA attribute `%s`. ARIA attributes follow the pattern aria-* and must be lowercase.%s', name, getStackAddendum());\n      warnedProperties[name] = true;\n      return true;\n    }\n    // aria-* attributes should be lowercase; suggest the lowercase version.\n    if (name !== correctName) {\n      warning(false, 'Invalid ARIA attribute `%s`. Did you mean `%s`?%s', name, correctName, getStackAddendum());\n      warnedProperties[name] = true;\n      return true;\n    }\n  }\n\n  if (rARIA.test(name)) {\n    var lowerCasedName = name.toLowerCase();\n    var standardName = ariaProperties.hasOwnProperty(lowerCasedName) ? lowerCasedName : null;\n\n    // If this is an aria-* attribute, but is not listed in the known DOM\n    // DOM properties, then it is an invalid aria-* attribute.\n    if (standardName == null) {\n      warnedProperties[name] = true;\n      return false;\n    }\n    // aria-* attributes should be lowercase; suggest the lowercase version.\n    if (name !== standardName) {\n      warning(false, 'Unknown ARIA attribute `%s`. Did you mean `%s`?%s', name, standardName, getStackAddendum());\n      warnedProperties[name] = true;\n      return true;\n    }\n  }\n\n  return true;\n}\n\nfunction warnInvalidARIAProps(type, props) {\n  var invalidProps = [];\n\n  for (var key in props) {\n    var isValid = validateProperty(type, key);\n    if (!isValid) {\n      invalidProps.push(key);\n    }\n  }\n\n  var unknownPropString = invalidProps.map(function (prop) {\n    return '`' + prop + '`';\n  }).join(', ');\n\n  if (invalidProps.length === 1) {\n    warning(false, 'Invalid aria prop %s on <%s> tag. ' + 'For details, see https://fb.me/invalid-aria-prop%s', unknownPropString, type, getStackAddendum());\n  } else if (invalidProps.length > 1) {\n    warning(false, 'Invalid aria props %s on <%s> tag. ' + 'For details, see https://fb.me/invalid-aria-prop%s', unknownPropString, type, getStackAddendum());\n  }\n}\n\nfunction validateProperties(type, props) {\n  if (isCustomComponent(type, props)) {\n    return;\n  }\n  warnInvalidARIAProps(type, props);\n}\n\nvar didWarnValueNull = false;\n\nfunction getStackAddendum$1() {\n  var stack = ReactDebugCurrentFrame.getStackAddendum();\n  return stack != null ? stack : '';\n}\n\nfunction validateProperties$1(type, props) {\n  if (type !== 'input' && type !== 'textarea' && type !== 'select') {\n    return;\n  }\n\n  if (props != null && props.value === null && !didWarnValueNull) {\n    didWarnValueNull = true;\n    if (type === 'select' && props.multiple) {\n      warning(false, '`value` prop on `%s` should not be null. ' + 'Consider using an empty array when `multiple` is set to `true` ' + 'to clear the component or `undefined` for uncontrolled components.%s', type, getStackAddendum$1());\n    } else {\n      warning(false, '`value` prop on `%s` should not be null. ' + 'Consider using an empty string to clear the component or `undefined` ' + 'for uncontrolled components.%s', type, getStackAddendum$1());\n    }\n  }\n}\n\n// When adding attributes to the HTML or SVG whitelist, be sure to\n// also add them to this module to ensure casing and incorrect name\n// warnings.\nvar possibleStandardNames = {\n  // HTML\n  accept: 'accept',\n  acceptcharset: 'acceptCharset',\n  'accept-charset': 'acceptCharset',\n  accesskey: 'accessKey',\n  action: 'action',\n  allowfullscreen: 'allowFullScreen',\n  alt: 'alt',\n  as: 'as',\n  async: 'async',\n  autocapitalize: 'autoCapitalize',\n  autocomplete: 'autoComplete',\n  autocorrect: 'autoCorrect',\n  autofocus: 'autoFocus',\n  autoplay: 'autoPlay',\n  autosave: 'autoSave',\n  capture: 'capture',\n  cellpadding: 'cellPadding',\n  cellspacing: 'cellSpacing',\n  challenge: 'challenge',\n  charset: 'charSet',\n  checked: 'checked',\n  children: 'children',\n  cite: 'cite',\n  'class': 'className',\n  classid: 'classID',\n  classname: 'className',\n  cols: 'cols',\n  colspan: 'colSpan',\n  content: 'content',\n  contenteditable: 'contentEditable',\n  contextmenu: 'contextMenu',\n  controls: 'controls',\n  controlslist: 'controlsList',\n  coords: 'coords',\n  crossorigin: 'crossOrigin',\n  dangerouslysetinnerhtml: 'dangerouslySetInnerHTML',\n  data: 'data',\n  datetime: 'dateTime',\n  'default': 'default',\n  defaultchecked: 'defaultChecked',\n  defaultvalue: 'defaultValue',\n  defer: 'defer',\n  dir: 'dir',\n  disabled: 'disabled',\n  download: 'download',\n  draggable: 'draggable',\n  enctype: 'encType',\n  'for': 'htmlFor',\n  form: 'form',\n  formmethod: 'formMethod',\n  formaction: 'formAction',\n  formenctype: 'formEncType',\n  formnovalidate: 'formNoValidate',\n  formtarget: 'formTarget',\n  frameborder: 'frameBorder',\n  headers: 'headers',\n  height: 'height',\n  hidden: 'hidden',\n  high: 'high',\n  href: 'href',\n  hreflang: 'hrefLang',\n  htmlfor: 'htmlFor',\n  httpequiv: 'httpEquiv',\n  'http-equiv': 'httpEquiv',\n  icon: 'icon',\n  id: 'id',\n  innerhtml: 'innerHTML',\n  inputmode: 'inputMode',\n  integrity: 'integrity',\n  is: 'is',\n  itemid: 'itemID',\n  itemprop: 'itemProp',\n  itemref: 'itemRef',\n  itemscope: 'itemScope',\n  itemtype: 'itemType',\n  keyparams: 'keyParams',\n  keytype: 'keyType',\n  kind: 'kind',\n  label: 'label',\n  lang: 'lang',\n  list: 'list',\n  loop: 'loop',\n  low: 'low',\n  manifest: 'manifest',\n  marginwidth: 'marginWidth',\n  marginheight: 'marginHeight',\n  max: 'max',\n  maxlength: 'maxLength',\n  media: 'media',\n  mediagroup: 'mediaGroup',\n  method: 'method',\n  min: 'min',\n  minlength: 'minLength',\n  multiple: 'multiple',\n  muted: 'muted',\n  name: 'name',\n  nonce: 'nonce',\n  novalidate: 'noValidate',\n  open: 'open',\n  optimum: 'optimum',\n  pattern: 'pattern',\n  placeholder: 'placeholder',\n  playsinline: 'playsInline',\n  poster: 'poster',\n  preload: 'preload',\n  profile: 'profile',\n  radiogroup: 'radioGroup',\n  readonly: 'readOnly',\n  referrerpolicy: 'referrerPolicy',\n  rel: 'rel',\n  required: 'required',\n  reversed: 'reversed',\n  role: 'role',\n  rows: 'rows',\n  rowspan: 'rowSpan',\n  sandbox: 'sandbox',\n  scope: 'scope',\n  scoped: 'scoped',\n  scrolling: 'scrolling',\n  seamless: 'seamless',\n  selected: 'selected',\n  shape: 'shape',\n  size: 'size',\n  sizes: 'sizes',\n  span: 'span',\n  spellcheck: 'spellCheck',\n  src: 'src',\n  srcdoc: 'srcDoc',\n  srclang: 'srcLang',\n  srcset: 'srcSet',\n  start: 'start',\n  step: 'step',\n  style: 'style',\n  summary: 'summary',\n  tabindex: 'tabIndex',\n  target: 'target',\n  title: 'title',\n  type: 'type',\n  usemap: 'useMap',\n  value: 'value',\n  width: 'width',\n  wmode: 'wmode',\n  wrap: 'wrap',\n\n  // SVG\n  about: 'about',\n  accentheight: 'accentHeight',\n  'accent-height': 'accentHeight',\n  accumulate: 'accumulate',\n  additive: 'additive',\n  alignmentbaseline: 'alignmentBaseline',\n  'alignment-baseline': 'alignmentBaseline',\n  allowreorder: 'allowReorder',\n  alphabetic: 'alphabetic',\n  amplitude: 'amplitude',\n  arabicform: 'arabicForm',\n  'arabic-form': 'arabicForm',\n  ascent: 'ascent',\n  attributename: 'attributeName',\n  attributetype: 'attributeType',\n  autoreverse: 'autoReverse',\n  azimuth: 'azimuth',\n  basefrequency: 'baseFrequency',\n  baselineshift: 'baselineShift',\n  'baseline-shift': 'baselineShift',\n  baseprofile: 'baseProfile',\n  bbox: 'bbox',\n  begin: 'begin',\n  bias: 'bias',\n  by: 'by',\n  calcmode: 'calcMode',\n  capheight: 'capHeight',\n  'cap-height': 'capHeight',\n  clip: 'clip',\n  clippath: 'clipPath',\n  'clip-path': 'clipPath',\n  clippathunits: 'clipPathUnits',\n  cliprule: 'clipRule',\n  'clip-rule': 'clipRule',\n  color: 'color',\n  colorinterpolation: 'colorInterpolation',\n  'color-interpolation': 'colorInterpolation',\n  colorinterpolationfilters: 'colorInterpolationFilters',\n  'color-interpolation-filters': 'colorInterpolationFilters',\n  colorprofile: 'colorProfile',\n  'color-profile': 'colorProfile',\n  colorrendering: 'colorRendering',\n  'color-rendering': 'colorRendering',\n  contentscripttype: 'contentScriptType',\n  contentstyletype: 'contentStyleType',\n  cursor: 'cursor',\n  cx: 'cx',\n  cy: 'cy',\n  d: 'd',\n  datatype: 'datatype',\n  decelerate: 'decelerate',\n  descent: 'descent',\n  diffuseconstant: 'diffuseConstant',\n  direction: 'direction',\n  display: 'display',\n  divisor: 'divisor',\n  dominantbaseline: 'dominantBaseline',\n  'dominant-baseline': 'dominantBaseline',\n  dur: 'dur',\n  dx: 'dx',\n  dy: 'dy',\n  edgemode: 'edgeMode',\n  elevation: 'elevation',\n  enablebackground: 'enableBackground',\n  'enable-background': 'enableBackground',\n  end: 'end',\n  exponent: 'exponent',\n  externalresourcesrequired: 'externalResourcesRequired',\n  fill: 'fill',\n  fillopacity: 'fillOpacity',\n  'fill-opacity': 'fillOpacity',\n  fillrule: 'fillRule',\n  'fill-rule': 'fillRule',\n  filter: 'filter',\n  filterres: 'filterRes',\n  filterunits: 'filterUnits',\n  floodopacity: 'floodOpacity',\n  'flood-opacity': 'floodOpacity',\n  floodcolor: 'floodColor',\n  'flood-color': 'floodColor',\n  focusable: 'focusable',\n  fontfamily: 'fontFamily',\n  'font-family': 'fontFamily',\n  fontsize: 'fontSize',\n  'font-size': 'fontSize',\n  fontsizeadjust: 'fontSizeAdjust',\n  'font-size-adjust': 'fontSizeAdjust',\n  fontstretch: 'fontStretch',\n  'font-stretch': 'fontStretch',\n  fontstyle: 'fontStyle',\n  'font-style': 'fontStyle',\n  fontvariant: 'fontVariant',\n  'font-variant': 'fontVariant',\n  fontweight: 'fontWeight',\n  'font-weight': 'fontWeight',\n  format: 'format',\n  from: 'from',\n  fx: 'fx',\n  fy: 'fy',\n  g1: 'g1',\n  g2: 'g2',\n  glyphname: 'glyphName',\n  'glyph-name': 'glyphName',\n  glyphorientationhorizontal: 'glyphOrientationHorizontal',\n  'glyph-orientation-horizontal': 'glyphOrientationHorizontal',\n  glyphorientationvertical: 'glyphOrientationVertical',\n  'glyph-orientation-vertical': 'glyphOrientationVertical',\n  glyphref: 'glyphRef',\n  gradienttransform: 'gradientTransform',\n  gradientunits: 'gradientUnits',\n  hanging: 'hanging',\n  horizadvx: 'horizAdvX',\n  'horiz-adv-x': 'horizAdvX',\n  horizoriginx: 'horizOriginX',\n  'horiz-origin-x': 'horizOriginX',\n  ideographic: 'ideographic',\n  imagerendering: 'imageRendering',\n  'image-rendering': 'imageRendering',\n  in2: 'in2',\n  'in': 'in',\n  inlist: 'inlist',\n  intercept: 'intercept',\n  k1: 'k1',\n  k2: 'k2',\n  k3: 'k3',\n  k4: 'k4',\n  k: 'k',\n  kernelmatrix: 'kernelMatrix',\n  kernelunitlength: 'kernelUnitLength',\n  kerning: 'kerning',\n  keypoints: 'keyPoints',\n  keysplines: 'keySplines',\n  keytimes: 'keyTimes',\n  lengthadjust: 'lengthAdjust',\n  letterspacing: 'letterSpacing',\n  'letter-spacing': 'letterSpacing',\n  lightingcolor: 'lightingColor',\n  'lighting-color': 'lightingColor',\n  limitingconeangle: 'limitingConeAngle',\n  local: 'local',\n  markerend: 'markerEnd',\n  'marker-end': 'markerEnd',\n  markerheight: 'markerHeight',\n  markermid: 'markerMid',\n  'marker-mid': 'markerMid',\n  markerstart: 'markerStart',\n  'marker-start': 'markerStart',\n  markerunits: 'markerUnits',\n  markerwidth: 'markerWidth',\n  mask: 'mask',\n  maskcontentunits: 'maskContentUnits',\n  maskunits: 'maskUnits',\n  mathematical: 'mathematical',\n  mode: 'mode',\n  numoctaves: 'numOctaves',\n  offset: 'offset',\n  opacity: 'opacity',\n  operator: 'operator',\n  order: 'order',\n  orient: 'orient',\n  orientation: 'orientation',\n  origin: 'origin',\n  overflow: 'overflow',\n  overlineposition: 'overlinePosition',\n  'overline-position': 'overlinePosition',\n  overlinethickness: 'overlineThickness',\n  'overline-thickness': 'overlineThickness',\n  paintorder: 'paintOrder',\n  'paint-order': 'paintOrder',\n  panose1: 'panose1',\n  'panose-1': 'panose1',\n  pathlength: 'pathLength',\n  patterncontentunits: 'patternContentUnits',\n  patterntransform: 'patternTransform',\n  patternunits: 'patternUnits',\n  pointerevents: 'pointerEvents',\n  'pointer-events': 'pointerEvents',\n  points: 'points',\n  pointsatx: 'pointsAtX',\n  pointsaty: 'pointsAtY',\n  pointsatz: 'pointsAtZ',\n  prefix: 'prefix',\n  preservealpha: 'preserveAlpha',\n  preserveaspectratio: 'preserveAspectRatio',\n  primitiveunits: 'primitiveUnits',\n  property: 'property',\n  r: 'r',\n  radius: 'radius',\n  refx: 'refX',\n  refy: 'refY',\n  renderingintent: 'renderingIntent',\n  'rendering-intent': 'renderingIntent',\n  repeatcount: 'repeatCount',\n  repeatdur: 'repeatDur',\n  requiredextensions: 'requiredExtensions',\n  requiredfeatures: 'requiredFeatures',\n  resource: 'resource',\n  restart: 'restart',\n  result: 'result',\n  results: 'results',\n  rotate: 'rotate',\n  rx: 'rx',\n  ry: 'ry',\n  scale: 'scale',\n  security: 'security',\n  seed: 'seed',\n  shaperendering: 'shapeRendering',\n  'shape-rendering': 'shapeRendering',\n  slope: 'slope',\n  spacing: 'spacing',\n  specularconstant: 'specularConstant',\n  specularexponent: 'specularExponent',\n  speed: 'speed',\n  spreadmethod: 'spreadMethod',\n  startoffset: 'startOffset',\n  stddeviation: 'stdDeviation',\n  stemh: 'stemh',\n  stemv: 'stemv',\n  stitchtiles: 'stitchTiles',\n  stopcolor: 'stopColor',\n  'stop-color': 'stopColor',\n  stopopacity: 'stopOpacity',\n  'stop-opacity': 'stopOpacity',\n  strikethroughposition: 'strikethroughPosition',\n  'strikethrough-position': 'strikethroughPosition',\n  strikethroughthickness: 'strikethroughThickness',\n  'strikethrough-thickness': 'strikethroughThickness',\n  string: 'string',\n  stroke: 'stroke',\n  strokedasharray: 'strokeDasharray',\n  'stroke-dasharray': 'strokeDasharray',\n  strokedashoffset: 'strokeDashoffset',\n  'stroke-dashoffset': 'strokeDashoffset',\n  strokelinecap: 'strokeLinecap',\n  'stroke-linecap': 'strokeLinecap',\n  strokelinejoin: 'strokeLinejoin',\n  'stroke-linejoin': 'strokeLinejoin',\n  strokemiterlimit: 'strokeMiterlimit',\n  'stroke-miterlimit': 'strokeMiterlimit',\n  strokewidth: 'strokeWidth',\n  'stroke-width': 'strokeWidth',\n  strokeopacity: 'strokeOpacity',\n  'stroke-opacity': 'strokeOpacity',\n  suppresscontenteditablewarning: 'suppressContentEditableWarning',\n  suppresshydrationwarning: 'suppressHydrationWarning',\n  surfacescale: 'surfaceScale',\n  systemlanguage: 'systemLanguage',\n  tablevalues: 'tableValues',\n  targetx: 'targetX',\n  targety: 'targetY',\n  textanchor: 'textAnchor',\n  'text-anchor': 'textAnchor',\n  textdecoration: 'textDecoration',\n  'text-decoration': 'textDecoration',\n  textlength: 'textLength',\n  textrendering: 'textRendering',\n  'text-rendering': 'textRendering',\n  to: 'to',\n  transform: 'transform',\n  'typeof': 'typeof',\n  u1: 'u1',\n  u2: 'u2',\n  underlineposition: 'underlinePosition',\n  'underline-position': 'underlinePosition',\n  underlinethickness: 'underlineThickness',\n  'underline-thickness': 'underlineThickness',\n  unicode: 'unicode',\n  unicodebidi: 'unicodeBidi',\n  'unicode-bidi': 'unicodeBidi',\n  unicoderange: 'unicodeRange',\n  'unicode-range': 'unicodeRange',\n  unitsperem: 'unitsPerEm',\n  'units-per-em': 'unitsPerEm',\n  unselectable: 'unselectable',\n  valphabetic: 'vAlphabetic',\n  'v-alphabetic': 'vAlphabetic',\n  values: 'values',\n  vectoreffect: 'vectorEffect',\n  'vector-effect': 'vectorEffect',\n  version: 'version',\n  vertadvy: 'vertAdvY',\n  'vert-adv-y': 'vertAdvY',\n  vertoriginx: 'vertOriginX',\n  'vert-origin-x': 'vertOriginX',\n  vertoriginy: 'vertOriginY',\n  'vert-origin-y': 'vertOriginY',\n  vhanging: 'vHanging',\n  'v-hanging': 'vHanging',\n  videographic: 'vIdeographic',\n  'v-ideographic': 'vIdeographic',\n  viewbox: 'viewBox',\n  viewtarget: 'viewTarget',\n  visibility: 'visibility',\n  vmathematical: 'vMathematical',\n  'v-mathematical': 'vMathematical',\n  vocab: 'vocab',\n  widths: 'widths',\n  wordspacing: 'wordSpacing',\n  'word-spacing': 'wordSpacing',\n  writingmode: 'writingMode',\n  'writing-mode': 'writingMode',\n  x1: 'x1',\n  x2: 'x2',\n  x: 'x',\n  xchannelselector: 'xChannelSelector',\n  xheight: 'xHeight',\n  'x-height': 'xHeight',\n  xlinkactuate: 'xlinkActuate',\n  'xlink:actuate': 'xlinkActuate',\n  xlinkarcrole: 'xlinkArcrole',\n  'xlink:arcrole': 'xlinkArcrole',\n  xlinkhref: 'xlinkHref',\n  'xlink:href': 'xlinkHref',\n  xlinkrole: 'xlinkRole',\n  'xlink:role': 'xlinkRole',\n  xlinkshow: 'xlinkShow',\n  'xlink:show': 'xlinkShow',\n  xlinktitle: 'xlinkTitle',\n  'xlink:title': 'xlinkTitle',\n  xlinktype: 'xlinkType',\n  'xlink:type': 'xlinkType',\n  xmlbase: 'xmlBase',\n  'xml:base': 'xmlBase',\n  xmllang: 'xmlLang',\n  'xml:lang': 'xmlLang',\n  xmlns: 'xmlns',\n  'xml:space': 'xmlSpace',\n  xmlnsxlink: 'xmlnsXlink',\n  'xmlns:xlink': 'xmlnsXlink',\n  xmlspace: 'xmlSpace',\n  y1: 'y1',\n  y2: 'y2',\n  y: 'y',\n  ychannelselector: 'yChannelSelector',\n  z: 'z',\n  zoomandpan: 'zoomAndPan'\n};\n\nfunction getStackAddendum$2() {\n  var stack = ReactDebugCurrentFrame.getStackAddendum();\n  return stack != null ? stack : '';\n}\n\n{\n  var warnedProperties$1 = {};\n  var hasOwnProperty$1 = Object.prototype.hasOwnProperty;\n  var EVENT_NAME_REGEX = /^on[A-Z]/;\n  var rARIA$1 = new RegExp('^(aria)-[' + ATTRIBUTE_NAME_CHAR + ']*$');\n  var rARIACamel$1 = new RegExp('^(aria)[A-Z][' + ATTRIBUTE_NAME_CHAR + ']*$');\n\n  var validateProperty$1 = function (tagName, name, value) {\n    if (hasOwnProperty$1.call(warnedProperties$1, name) && warnedProperties$1[name]) {\n      return true;\n    }\n\n    if (registrationNameModules.hasOwnProperty(name)) {\n      return true;\n    }\n\n    if (plugins.length === 0 && EVENT_NAME_REGEX.test(name)) {\n      // If no event plugins have been injected, we might be in a server environment.\n      // Don't check events in this case.\n      return true;\n    }\n\n    var lowerCasedName = name.toLowerCase();\n    var registrationName = possibleRegistrationNames.hasOwnProperty(lowerCasedName) ? possibleRegistrationNames[lowerCasedName] : null;\n\n    if (registrationName != null) {\n      warning(false, 'Invalid event handler property `%s`. Did you mean `%s`?%s', name, registrationName, getStackAddendum$2());\n      warnedProperties$1[name] = true;\n      return true;\n    }\n\n    if (lowerCasedName.indexOf('on') === 0 && lowerCasedName.length > 2) {\n      warning(false, 'Unknown event handler property `%s`. It will be ignored.%s', name, getStackAddendum$2());\n      warnedProperties$1[name] = true;\n      return true;\n    }\n\n    // Let the ARIA attribute hook validate ARIA attributes\n    if (rARIA$1.test(name) || rARIACamel$1.test(name)) {\n      return true;\n    }\n\n    if (lowerCasedName === 'onfocusin' || lowerCasedName === 'onfocusout') {\n      warning(false, 'React uses onFocus and onBlur instead of onFocusIn and onFocusOut. ' + 'All React events are normalized to bubble, so onFocusIn and onFocusOut ' + 'are not needed/supported by React.');\n      warnedProperties$1[name] = true;\n      return true;\n    }\n\n    if (lowerCasedName === 'innerhtml') {\n      warning(false, 'Directly setting property `innerHTML` is not permitted. ' + 'For more information, lookup documentation on `dangerouslySetInnerHTML`.');\n      warnedProperties$1[name] = true;\n      return true;\n    }\n\n    if (lowerCasedName === 'aria') {\n      warning(false, 'The `aria` attribute is reserved for future use in React. ' + 'Pass individual `aria-` attributes instead.');\n      warnedProperties$1[name] = true;\n      return true;\n    }\n\n    if (lowerCasedName === 'is' && value !== null && value !== undefined && typeof value !== 'string') {\n      warning(false, 'Received a `%s` for a string attribute `is`. If this is expected, cast ' + 'the value to a string.%s', typeof value, getStackAddendum$2());\n      warnedProperties$1[name] = true;\n      return true;\n    }\n\n    if (typeof value === 'number' && isNaN(value)) {\n      warning(false, 'Received NaN for the `%s` attribute. If this is expected, cast ' + 'the value to a string.%s', name, getStackAddendum$2());\n      warnedProperties$1[name] = true;\n      return true;\n    }\n\n    var isReserved = isReservedProp(name);\n\n    // Known attributes should match the casing specified in the property config.\n    if (possibleStandardNames.hasOwnProperty(lowerCasedName)) {\n      var standardName = possibleStandardNames[lowerCasedName];\n      if (standardName !== name) {\n        warning(false, 'Invalid DOM property `%s`. Did you mean `%s`?%s', name, standardName, getStackAddendum$2());\n        warnedProperties$1[name] = true;\n        return true;\n      }\n    } else if (!isReserved && name !== lowerCasedName) {\n      // Unknown attributes should have lowercase casing since that's how they\n      // will be cased anyway with server rendering.\n      warning(false, 'React does not recognize the `%s` prop on a DOM element. If you ' + 'intentionally want it to appear in the DOM as a custom ' + 'attribute, spell it as lowercase `%s` instead. ' + 'If you accidentally passed it from a parent component, remove ' + 'it from the DOM element.%s', name, lowerCasedName, getStackAddendum$2());\n      warnedProperties$1[name] = true;\n      return true;\n    }\n\n    if (typeof value === 'boolean' && !shouldAttributeAcceptBooleanValue(name)) {\n      if (value) {\n        warning(false, 'Received `%s` for a non-boolean attribute `%s`.\\n\\n' + 'If you want to write it to the DOM, pass a string instead: ' + '%s=\"%s\" or %s={value.toString()}.%s', value, name, name, value, name, getStackAddendum$2());\n      } else {\n        warning(false, 'Received `%s` for a non-boolean attribute `%s`.\\n\\n' + 'If you want to write it to the DOM, pass a string instead: ' + '%s=\"%s\" or %s={value.toString()}.\\n\\n' + 'If you used to conditionally omit it with %s={condition && value}, ' + 'pass %s={condition ? value : undefined} instead.%s', value, name, name, value, name, name, name, getStackAddendum$2());\n      }\n      warnedProperties$1[name] = true;\n      return true;\n    }\n\n    // Now that we've validated casing, do not validate\n    // data types for reserved props\n    if (isReserved) {\n      return true;\n    }\n\n    // Warn when a known attribute is a bad type\n    if (!shouldSetAttribute(name, value)) {\n      warnedProperties$1[name] = true;\n      return false;\n    }\n\n    return true;\n  };\n}\n\nvar warnUnknownProperties = function (type, props) {\n  var unknownProps = [];\n  for (var key in props) {\n    var isValid = validateProperty$1(type, key, props[key]);\n    if (!isValid) {\n      unknownProps.push(key);\n    }\n  }\n\n  var unknownPropString = unknownProps.map(function (prop) {\n    return '`' + prop + '`';\n  }).join(', ');\n  if (unknownProps.length === 1) {\n    warning(false, 'Invalid value for prop %s on <%s> tag. Either remove it from the element, ' + 'or pass a string or number value to keep it in the DOM. ' + 'For details, see https://fb.me/react-attribute-behavior%s', unknownPropString, type, getStackAddendum$2());\n  } else if (unknownProps.length > 1) {\n    warning(false, 'Invalid values for props %s on <%s> tag. Either remove them from the element, ' + 'or pass a string or number value to keep them in the DOM. ' + 'For details, see https://fb.me/react-attribute-behavior%s', unknownPropString, type, getStackAddendum$2());\n  }\n};\n\nfunction validateProperties$2(type, props) {\n  if (isCustomComponent(type, props)) {\n    return;\n  }\n  warnUnknownProperties(type, props);\n}\n\n// TODO: direct imports like some-package/src/* are bad. Fix me.\nvar getCurrentFiberOwnerName$1 = ReactDebugCurrentFiber.getCurrentFiberOwnerName;\nvar getCurrentFiberStackAddendum$2 = ReactDebugCurrentFiber.getCurrentFiberStackAddendum;\n\nvar didWarnInvalidHydration = false;\nvar didWarnShadyDOM = false;\n\nvar DANGEROUSLY_SET_INNER_HTML = 'dangerouslySetInnerHTML';\nvar SUPPRESS_CONTENT_EDITABLE_WARNING = 'suppressContentEditableWarning';\nvar SUPPRESS_HYDRATION_WARNING$1 = 'suppressHydrationWarning';\nvar AUTOFOCUS = 'autoFocus';\nvar CHILDREN = 'children';\nvar STYLE = 'style';\nvar HTML = '__html';\n\nvar HTML_NAMESPACE = Namespaces.html;\n\n\nvar getStack = emptyFunction$1.thatReturns('');\n\n{\n  getStack = getCurrentFiberStackAddendum$2;\n\n  var warnedUnknownTags = {\n    // Chrome is the only major browser not shipping <time>. But as of July\n    // 2017 it intends to ship it due to widespread usage. We intentionally\n    // *don't* warn for <time> even if it's unrecognized by Chrome because\n    // it soon will be, and many apps have been using it anyway.\n    time: true,\n    // There are working polyfills for <dialog>. Let people use it.\n    dialog: true\n  };\n\n  var validatePropertiesInDevelopment = function (type, props) {\n    validateProperties(type, props);\n    validateProperties$1(type, props);\n    validateProperties$2(type, props);\n  };\n\n  // HTML parsing normalizes CR and CRLF to LF.\n  // It also can turn \\u0000 into \\uFFFD inside attributes.\n  // https://www.w3.org/TR/html5/single-page.html#preprocessing-the-input-stream\n  // If we have a mismatch, it might be caused by that.\n  // We will still patch up in this case but not fire the warning.\n  var NORMALIZE_NEWLINES_REGEX = /\\r\\n?/g;\n  var NORMALIZE_NULL_AND_REPLACEMENT_REGEX = /\\u0000|\\uFFFD/g;\n\n  var normalizeMarkupForTextOrAttribute = function (markup) {\n    var markupString = typeof markup === 'string' ? markup : '' + markup;\n    return markupString.replace(NORMALIZE_NEWLINES_REGEX, '\\n').replace(NORMALIZE_NULL_AND_REPLACEMENT_REGEX, '');\n  };\n\n  var warnForTextDifference = function (serverText, clientText) {\n    if (didWarnInvalidHydration) {\n      return;\n    }\n    var normalizedClientText = normalizeMarkupForTextOrAttribute(clientText);\n    var normalizedServerText = normalizeMarkupForTextOrAttribute(serverText);\n    if (normalizedServerText === normalizedClientText) {\n      return;\n    }\n    didWarnInvalidHydration = true;\n    warning(false, 'Text content did not match. Server: \"%s\" Client: \"%s\"', normalizedServerText, normalizedClientText);\n  };\n\n  var warnForPropDifference = function (propName, serverValue, clientValue) {\n    if (didWarnInvalidHydration) {\n      return;\n    }\n    var normalizedClientValue = normalizeMarkupForTextOrAttribute(clientValue);\n    var normalizedServerValue = normalizeMarkupForTextOrAttribute(serverValue);\n    if (normalizedServerValue === normalizedClientValue) {\n      return;\n    }\n    didWarnInvalidHydration = true;\n    warning(false, 'Prop `%s` did not match. Server: %s Client: %s', propName, JSON.stringify(normalizedServerValue), JSON.stringify(normalizedClientValue));\n  };\n\n  var warnForExtraAttributes = function (attributeNames) {\n    if (didWarnInvalidHydration) {\n      return;\n    }\n    didWarnInvalidHydration = true;\n    var names = [];\n    attributeNames.forEach(function (name) {\n      names.push(name);\n    });\n    warning(false, 'Extra attributes from the server: %s', names);\n  };\n\n  var warnForInvalidEventListener = function (registrationName, listener) {\n    if (listener === false) {\n      warning(false, 'Expected `%s` listener to be a function, instead got `false`.\\n\\n' + 'If you used to conditionally omit it with %s={condition && value}, ' + 'pass %s={condition ? value : undefined} instead.%s', registrationName, registrationName, registrationName, getCurrentFiberStackAddendum$2());\n    } else {\n      warning(false, 'Expected `%s` listener to be a function, instead got a value of `%s` type.%s', registrationName, typeof listener, getCurrentFiberStackAddendum$2());\n    }\n  };\n\n  // Parse the HTML and read it back to normalize the HTML string so that it\n  // can be used for comparison.\n  var normalizeHTML = function (parent, html) {\n    // We could have created a separate document here to avoid\n    // re-initializing custom elements if they exist. But this breaks\n    // how <noscript> is being handled. So we use the same document.\n    // See the discussion in https://github.com/facebook/react/pull/11157.\n    var testElement = parent.namespaceURI === HTML_NAMESPACE ? parent.ownerDocument.createElement(parent.tagName) : parent.ownerDocument.createElementNS(parent.namespaceURI, parent.tagName);\n    testElement.innerHTML = html;\n    return testElement.innerHTML;\n  };\n}\n\nfunction ensureListeningTo(rootContainerElement, registrationName) {\n  var isDocumentOrFragment = rootContainerElement.nodeType === DOCUMENT_NODE || rootContainerElement.nodeType === DOCUMENT_FRAGMENT_NODE;\n  var doc = isDocumentOrFragment ? rootContainerElement : rootContainerElement.ownerDocument;\n  listenTo(registrationName, doc);\n}\n\nfunction getOwnerDocumentFromRootContainer(rootContainerElement) {\n  return rootContainerElement.nodeType === DOCUMENT_NODE ? rootContainerElement : rootContainerElement.ownerDocument;\n}\n\n// There are so many media events, it makes sense to just\n// maintain a list rather than create a `trapBubbledEvent` for each\nvar mediaEvents = {\n  topAbort: 'abort',\n  topCanPlay: 'canplay',\n  topCanPlayThrough: 'canplaythrough',\n  topDurationChange: 'durationchange',\n  topEmptied: 'emptied',\n  topEncrypted: 'encrypted',\n  topEnded: 'ended',\n  topError: 'error',\n  topLoadedData: 'loadeddata',\n  topLoadedMetadata: 'loadedmetadata',\n  topLoadStart: 'loadstart',\n  topPause: 'pause',\n  topPlay: 'play',\n  topPlaying: 'playing',\n  topProgress: 'progress',\n  topRateChange: 'ratechange',\n  topSeeked: 'seeked',\n  topSeeking: 'seeking',\n  topStalled: 'stalled',\n  topSuspend: 'suspend',\n  topTimeUpdate: 'timeupdate',\n  topVolumeChange: 'volumechange',\n  topWaiting: 'waiting'\n};\n\nfunction trapClickOnNonInteractiveElement(node) {\n  // Mobile Safari does not fire properly bubble click events on\n  // non-interactive elements, which means delegated click listeners do not\n  // fire. The workaround for this bug involves attaching an empty click\n  // listener on the target node.\n  // http://www.quirksmode.org/blog/archives/2010/09/click_event_del.html\n  // Just set it using the onclick property so that we don't have to manage any\n  // bookkeeping for it. Not sure if we need to clear it when the listener is\n  // removed.\n  // TODO: Only do this for the relevant Safaris maybe?\n  node.onclick = emptyFunction$1;\n}\n\nfunction setInitialDOMProperties(tag, domElement, rootContainerElement, nextProps, isCustomComponentTag) {\n  for (var propKey in nextProps) {\n    if (!nextProps.hasOwnProperty(propKey)) {\n      continue;\n    }\n    var nextProp = nextProps[propKey];\n    if (propKey === STYLE) {\n      {\n        if (nextProp) {\n          // Freeze the next style object so that we can assume it won't be\n          // mutated. We have already warned for this in the past.\n          Object.freeze(nextProp);\n        }\n      }\n      // Relies on `updateStylesByID` not mutating `styleUpdates`.\n      setValueForStyles(domElement, nextProp, getStack);\n    } else if (propKey === DANGEROUSLY_SET_INNER_HTML) {\n      var nextHtml = nextProp ? nextProp[HTML] : undefined;\n      if (nextHtml != null) {\n        setInnerHTML(domElement, nextHtml);\n      }\n    } else if (propKey === CHILDREN) {\n      if (typeof nextProp === 'string') {\n        // Avoid setting initial textContent when the text is empty. In IE11 setting\n        // textContent on a <textarea> will cause the placeholder to not\n        // show within the <textarea> until it has been focused and blurred again.\n        // https://github.com/facebook/react/issues/6731#issuecomment-254874553\n        var canSetTextContent = tag !== 'textarea' || nextProp !== '';\n        if (canSetTextContent) {\n          setTextContent$1(domElement, nextProp);\n        }\n      } else if (typeof nextProp === 'number') {\n        setTextContent$1(domElement, '' + nextProp);\n      }\n    } else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING$1) {\n      // Noop\n    } else if (propKey === AUTOFOCUS) {\n      // We polyfill it separately on the client during commit.\n      // We blacklist it here rather than in the property list because we emit it in SSR.\n    } else if (registrationNameModules.hasOwnProperty(propKey)) {\n      if (nextProp != null) {\n        if (true && typeof nextProp !== 'function') {\n          warnForInvalidEventListener(propKey, nextProp);\n        }\n        ensureListeningTo(rootContainerElement, propKey);\n      }\n    } else if (isCustomComponentTag) {\n      setValueForAttribute(domElement, propKey, nextProp);\n    } else if (nextProp != null) {\n      // If we're updating to null or undefined, we should remove the property\n      // from the DOM node instead of inadvertently setting to a string. This\n      // brings us in line with the same behavior we have on initial render.\n      setValueForProperty(domElement, propKey, nextProp);\n    }\n  }\n}\n\nfunction updateDOMProperties(domElement, updatePayload, wasCustomComponentTag, isCustomComponentTag) {\n  // TODO: Handle wasCustomComponentTag\n  for (var i = 0; i < updatePayload.length; i += 2) {\n    var propKey = updatePayload[i];\n    var propValue = updatePayload[i + 1];\n    if (propKey === STYLE) {\n      setValueForStyles(domElement, propValue, getStack);\n    } else if (propKey === DANGEROUSLY_SET_INNER_HTML) {\n      setInnerHTML(domElement, propValue);\n    } else if (propKey === CHILDREN) {\n      setTextContent$1(domElement, propValue);\n    } else if (isCustomComponentTag) {\n      if (propValue != null) {\n        setValueForAttribute(domElement, propKey, propValue);\n      } else {\n        deleteValueForAttribute(domElement, propKey);\n      }\n    } else if (propValue != null) {\n      setValueForProperty(domElement, propKey, propValue);\n    } else {\n      // If we're updating to null or undefined, we should remove the property\n      // from the DOM node instead of inadvertently setting to a string. This\n      // brings us in line with the same behavior we have on initial render.\n      deleteValueForProperty(domElement, propKey);\n    }\n  }\n}\n\nfunction createElement$1(type, props, rootContainerElement, parentNamespace) {\n  // We create tags in the namespace of their parent container, except HTML\n  var ownerDocument = getOwnerDocumentFromRootContainer(rootContainerElement);\n  var domElement;\n  var namespaceURI = parentNamespace;\n  if (namespaceURI === HTML_NAMESPACE) {\n    namespaceURI = getIntrinsicNamespace(type);\n  }\n  if (namespaceURI === HTML_NAMESPACE) {\n    {\n      var isCustomComponentTag = isCustomComponent(type, props);\n      // Should this check be gated by parent namespace? Not sure we want to\n      // allow <SVG> or <mATH>.\n      warning(isCustomComponentTag || type === type.toLowerCase(), '<%s /> is using uppercase HTML. Always use lowercase HTML tags ' + 'in React.', type);\n    }\n\n    if (type === 'script') {\n      // Create the script via .innerHTML so its \"parser-inserted\" flag is\n      // set to true and it does not execute\n      var div = ownerDocument.createElement('div');\n      div.innerHTML = '<script><' + '/script>'; // eslint-disable-line\n      // This is guaranteed to yield a script element.\n      var firstChild = div.firstChild;\n      domElement = div.removeChild(firstChild);\n    } else if (typeof props.is === 'string') {\n      // $FlowIssue `createElement` should be updated for Web Components\n      domElement = ownerDocument.createElement(type, { is: props.is });\n    } else {\n      // Separate else branch instead of using `props.is || undefined` above because of a Firefox bug.\n      // See discussion in https://github.com/facebook/react/pull/6896\n      // and discussion in https://bugzilla.mozilla.org/show_bug.cgi?id=1276240\n      domElement = ownerDocument.createElement(type);\n    }\n  } else {\n    domElement = ownerDocument.createElementNS(namespaceURI, type);\n  }\n\n  {\n    if (namespaceURI === HTML_NAMESPACE) {\n      if (!isCustomComponentTag && Object.prototype.toString.call(domElement) === '[object HTMLUnknownElement]' && !Object.prototype.hasOwnProperty.call(warnedUnknownTags, type)) {\n        warnedUnknownTags[type] = true;\n        warning(false, 'The tag <%s> is unrecognized in this browser. ' + 'If you meant to render a React component, start its name with ' + 'an uppercase letter.', type);\n      }\n    }\n  }\n\n  return domElement;\n}\n\nfunction createTextNode$1(text, rootContainerElement) {\n  return getOwnerDocumentFromRootContainer(rootContainerElement).createTextNode(text);\n}\n\nfunction setInitialProperties$1(domElement, tag, rawProps, rootContainerElement) {\n  var isCustomComponentTag = isCustomComponent(tag, rawProps);\n  {\n    validatePropertiesInDevelopment(tag, rawProps);\n    if (isCustomComponentTag && !didWarnShadyDOM && domElement.shadyRoot) {\n      warning(false, '%s is using shady DOM. Using shady DOM with React can ' + 'cause things to break subtly.', getCurrentFiberOwnerName$1() || 'A component');\n      didWarnShadyDOM = true;\n    }\n  }\n\n  // TODO: Make sure that we check isMounted before firing any of these events.\n  var props;\n  switch (tag) {\n    case 'iframe':\n    case 'object':\n      trapBubbledEvent('topLoad', 'load', domElement);\n      props = rawProps;\n      break;\n    case 'video':\n    case 'audio':\n      // Create listener for each media event\n      for (var event in mediaEvents) {\n        if (mediaEvents.hasOwnProperty(event)) {\n          trapBubbledEvent(event, mediaEvents[event], domElement);\n        }\n      }\n      props = rawProps;\n      break;\n    case 'source':\n      trapBubbledEvent('topError', 'error', domElement);\n      props = rawProps;\n      break;\n    case 'img':\n    case 'image':\n      trapBubbledEvent('topError', 'error', domElement);\n      trapBubbledEvent('topLoad', 'load', domElement);\n      props = rawProps;\n      break;\n    case 'form':\n      trapBubbledEvent('topReset', 'reset', domElement);\n      trapBubbledEvent('topSubmit', 'submit', domElement);\n      props = rawProps;\n      break;\n    case 'details':\n      trapBubbledEvent('topToggle', 'toggle', domElement);\n      props = rawProps;\n      break;\n    case 'input':\n      initWrapperState(domElement, rawProps);\n      props = getHostProps(domElement, rawProps);\n      trapBubbledEvent('topInvalid', 'invalid', domElement);\n      // For controlled components we always need to ensure we're listening\n      // to onChange. Even if there is no listener.\n      ensureListeningTo(rootContainerElement, 'onChange');\n      break;\n    case 'option':\n      validateProps(domElement, rawProps);\n      props = getHostProps$1(domElement, rawProps);\n      break;\n    case 'select':\n      initWrapperState$1(domElement, rawProps);\n      props = getHostProps$2(domElement, rawProps);\n      trapBubbledEvent('topInvalid', 'invalid', domElement);\n      // For controlled components we always need to ensure we're listening\n      // to onChange. Even if there is no listener.\n      ensureListeningTo(rootContainerElement, 'onChange');\n      break;\n    case 'textarea':\n      initWrapperState$2(domElement, rawProps);\n      props = getHostProps$3(domElement, rawProps);\n      trapBubbledEvent('topInvalid', 'invalid', domElement);\n      // For controlled components we always need to ensure we're listening\n      // to onChange. Even if there is no listener.\n      ensureListeningTo(rootContainerElement, 'onChange');\n      break;\n    default:\n      props = rawProps;\n  }\n\n  assertValidProps(tag, props, getStack);\n\n  setInitialDOMProperties(tag, domElement, rootContainerElement, props, isCustomComponentTag);\n\n  switch (tag) {\n    case 'input':\n      // TODO: Make sure we check if this is still unmounted or do any clean\n      // up necessary since we never stop tracking anymore.\n      track(domElement);\n      postMountWrapper(domElement, rawProps);\n      break;\n    case 'textarea':\n      // TODO: Make sure we check if this is still unmounted or do any clean\n      // up necessary since we never stop tracking anymore.\n      track(domElement);\n      postMountWrapper$3(domElement, rawProps);\n      break;\n    case 'option':\n      postMountWrapper$1(domElement, rawProps);\n      break;\n    case 'select':\n      postMountWrapper$2(domElement, rawProps);\n      break;\n    default:\n      if (typeof props.onClick === 'function') {\n        // TODO: This cast may not be sound for SVG, MathML or custom elements.\n        trapClickOnNonInteractiveElement(domElement);\n      }\n      break;\n  }\n}\n\n// Calculate the diff between the two objects.\nfunction diffProperties$1(domElement, tag, lastRawProps, nextRawProps, rootContainerElement) {\n  {\n    validatePropertiesInDevelopment(tag, nextRawProps);\n  }\n\n  var updatePayload = null;\n\n  var lastProps;\n  var nextProps;\n  switch (tag) {\n    case 'input':\n      lastProps = getHostProps(domElement, lastRawProps);\n      nextProps = getHostProps(domElement, nextRawProps);\n      updatePayload = [];\n      break;\n    case 'option':\n      lastProps = getHostProps$1(domElement, lastRawProps);\n      nextProps = getHostProps$1(domElement, nextRawProps);\n      updatePayload = [];\n      break;\n    case 'select':\n      lastProps = getHostProps$2(domElement, lastRawProps);\n      nextProps = getHostProps$2(domElement, nextRawProps);\n      updatePayload = [];\n      break;\n    case 'textarea':\n      lastProps = getHostProps$3(domElement, lastRawProps);\n      nextProps = getHostProps$3(domElement, nextRawProps);\n      updatePayload = [];\n      break;\n    default:\n      lastProps = lastRawProps;\n      nextProps = nextRawProps;\n      if (typeof lastProps.onClick !== 'function' && typeof nextProps.onClick === 'function') {\n        // TODO: This cast may not be sound for SVG, MathML or custom elements.\n        trapClickOnNonInteractiveElement(domElement);\n      }\n      break;\n  }\n\n  assertValidProps(tag, nextProps, getStack);\n\n  var propKey;\n  var styleName;\n  var styleUpdates = null;\n  for (propKey in lastProps) {\n    if (nextProps.hasOwnProperty(propKey) || !lastProps.hasOwnProperty(propKey) || lastProps[propKey] == null) {\n      continue;\n    }\n    if (propKey === STYLE) {\n      var lastStyle = lastProps[propKey];\n      for (styleName in lastStyle) {\n        if (lastStyle.hasOwnProperty(styleName)) {\n          if (!styleUpdates) {\n            styleUpdates = {};\n          }\n          styleUpdates[styleName] = '';\n        }\n      }\n    } else if (propKey === DANGEROUSLY_SET_INNER_HTML || propKey === CHILDREN) {\n      // Noop. This is handled by the clear text mechanism.\n    } else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING$1) {\n      // Noop\n    } else if (propKey === AUTOFOCUS) {\n      // Noop. It doesn't work on updates anyway.\n    } else if (registrationNameModules.hasOwnProperty(propKey)) {\n      // This is a special case. If any listener updates we need to ensure\n      // that the \"current\" fiber pointer gets updated so we need a commit\n      // to update this element.\n      if (!updatePayload) {\n        updatePayload = [];\n      }\n    } else {\n      // For all other deleted properties we add it to the queue. We use\n      // the whitelist in the commit phase instead.\n      (updatePayload = updatePayload || []).push(propKey, null);\n    }\n  }\n  for (propKey in nextProps) {\n    var nextProp = nextProps[propKey];\n    var lastProp = lastProps != null ? lastProps[propKey] : undefined;\n    if (!nextProps.hasOwnProperty(propKey) || nextProp === lastProp || nextProp == null && lastProp == null) {\n      continue;\n    }\n    if (propKey === STYLE) {\n      {\n        if (nextProp) {\n          // Freeze the next style object so that we can assume it won't be\n          // mutated. We have already warned for this in the past.\n          Object.freeze(nextProp);\n        }\n      }\n      if (lastProp) {\n        // Unset styles on `lastProp` but not on `nextProp`.\n        for (styleName in lastProp) {\n          if (lastProp.hasOwnProperty(styleName) && (!nextProp || !nextProp.hasOwnProperty(styleName))) {\n            if (!styleUpdates) {\n              styleUpdates = {};\n            }\n            styleUpdates[styleName] = '';\n          }\n        }\n        // Update styles that changed since `lastProp`.\n        for (styleName in nextProp) {\n          if (nextProp.hasOwnProperty(styleName) && lastProp[styleName] !== nextProp[styleName]) {\n            if (!styleUpdates) {\n              styleUpdates = {};\n            }\n            styleUpdates[styleName] = nextProp[styleName];\n          }\n        }\n      } else {\n        // Relies on `updateStylesByID` not mutating `styleUpdates`.\n        if (!styleUpdates) {\n          if (!updatePayload) {\n            updatePayload = [];\n          }\n          updatePayload.push(propKey, styleUpdates);\n        }\n        styleUpdates = nextProp;\n      }\n    } else if (propKey === DANGEROUSLY_SET_INNER_HTML) {\n      var nextHtml = nextProp ? nextProp[HTML] : undefined;\n      var lastHtml = lastProp ? lastProp[HTML] : undefined;\n      if (nextHtml != null) {\n        if (lastHtml !== nextHtml) {\n          (updatePayload = updatePayload || []).push(propKey, '' + nextHtml);\n        }\n      } else {\n        // TODO: It might be too late to clear this if we have children\n        // inserted already.\n      }\n    } else if (propKey === CHILDREN) {\n      if (lastProp !== nextProp && (typeof nextProp === 'string' || typeof nextProp === 'number')) {\n        (updatePayload = updatePayload || []).push(propKey, '' + nextProp);\n      }\n    } else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING$1) {\n      // Noop\n    } else if (registrationNameModules.hasOwnProperty(propKey)) {\n      if (nextProp != null) {\n        // We eagerly listen to this even though we haven't committed yet.\n        if (true && typeof nextProp !== 'function') {\n          warnForInvalidEventListener(propKey, nextProp);\n        }\n        ensureListeningTo(rootContainerElement, propKey);\n      }\n      if (!updatePayload && lastProp !== nextProp) {\n        // This is a special case. If any listener updates we need to ensure\n        // that the \"current\" props pointer gets updated so we need a commit\n        // to update this element.\n        updatePayload = [];\n      }\n    } else {\n      // For any other property we always add it to the queue and then we\n      // filter it out using the whitelist during the commit.\n      (updatePayload = updatePayload || []).push(propKey, nextProp);\n    }\n  }\n  if (styleUpdates) {\n    (updatePayload = updatePayload || []).push(STYLE, styleUpdates);\n  }\n  return updatePayload;\n}\n\n// Apply the diff.\nfunction updateProperties$1(domElement, updatePayload, tag, lastRawProps, nextRawProps) {\n  var wasCustomComponentTag = isCustomComponent(tag, lastRawProps);\n  var isCustomComponentTag = isCustomComponent(tag, nextRawProps);\n  // Apply the diff.\n  updateDOMProperties(domElement, updatePayload, wasCustomComponentTag, isCustomComponentTag);\n\n  // TODO: Ensure that an update gets scheduled if any of the special props\n  // changed.\n  switch (tag) {\n    case 'input':\n      // Update the wrapper around inputs *after* updating props. This has to\n      // happen after `updateDOMProperties`. Otherwise HTML5 input validations\n      // raise warnings and prevent the new value from being assigned.\n      updateWrapper(domElement, nextRawProps);\n\n      // We also check that we haven't missed a value update, such as a\n      // Radio group shifting the checked value to another named radio input.\n      updateValueIfChanged(domElement);\n      break;\n    case 'textarea':\n      updateWrapper$1(domElement, nextRawProps);\n      break;\n    case 'select':\n      // <select> value update needs to occur after <option> children\n      // reconciliation\n      postUpdateWrapper(domElement, nextRawProps);\n      break;\n  }\n}\n\nfunction diffHydratedProperties$1(domElement, tag, rawProps, parentNamespace, rootContainerElement) {\n  {\n    var suppressHydrationWarning = rawProps[SUPPRESS_HYDRATION_WARNING$1] === true;\n    var isCustomComponentTag = isCustomComponent(tag, rawProps);\n    validatePropertiesInDevelopment(tag, rawProps);\n    if (isCustomComponentTag && !didWarnShadyDOM && domElement.shadyRoot) {\n      warning(false, '%s is using shady DOM. Using shady DOM with React can ' + 'cause things to break subtly.', getCurrentFiberOwnerName$1() || 'A component');\n      didWarnShadyDOM = true;\n    }\n  }\n\n  // TODO: Make sure that we check isMounted before firing any of these events.\n  switch (tag) {\n    case 'iframe':\n    case 'object':\n      trapBubbledEvent('topLoad', 'load', domElement);\n      break;\n    case 'video':\n    case 'audio':\n      // Create listener for each media event\n      for (var event in mediaEvents) {\n        if (mediaEvents.hasOwnProperty(event)) {\n          trapBubbledEvent(event, mediaEvents[event], domElement);\n        }\n      }\n      break;\n    case 'source':\n      trapBubbledEvent('topError', 'error', domElement);\n      break;\n    case 'img':\n    case 'image':\n      trapBubbledEvent('topError', 'error', domElement);\n      trapBubbledEvent('topLoad', 'load', domElement);\n      break;\n    case 'form':\n      trapBubbledEvent('topReset', 'reset', domElement);\n      trapBubbledEvent('topSubmit', 'submit', domElement);\n      break;\n    case 'details':\n      trapBubbledEvent('topToggle', 'toggle', domElement);\n      break;\n    case 'input':\n      initWrapperState(domElement, rawProps);\n      trapBubbledEvent('topInvalid', 'invalid', domElement);\n      // For controlled components we always need to ensure we're listening\n      // to onChange. Even if there is no listener.\n      ensureListeningTo(rootContainerElement, 'onChange');\n      break;\n    case 'option':\n      validateProps(domElement, rawProps);\n      break;\n    case 'select':\n      initWrapperState$1(domElement, rawProps);\n      trapBubbledEvent('topInvalid', 'invalid', domElement);\n      // For controlled components we always need to ensure we're listening\n      // to onChange. Even if there is no listener.\n      ensureListeningTo(rootContainerElement, 'onChange');\n      break;\n    case 'textarea':\n      initWrapperState$2(domElement, rawProps);\n      trapBubbledEvent('topInvalid', 'invalid', domElement);\n      // For controlled components we always need to ensure we're listening\n      // to onChange. Even if there is no listener.\n      ensureListeningTo(rootContainerElement, 'onChange');\n      break;\n  }\n\n  assertValidProps(tag, rawProps, getStack);\n\n  {\n    var extraAttributeNames = new Set();\n    var attributes = domElement.attributes;\n    for (var i = 0; i < attributes.length; i++) {\n      var name = attributes[i].name.toLowerCase();\n      switch (name) {\n        // Built-in SSR attribute is whitelisted\n        case 'data-reactroot':\n          break;\n        // Controlled attributes are not validated\n        // TODO: Only ignore them on controlled tags.\n        case 'value':\n          break;\n        case 'checked':\n          break;\n        case 'selected':\n          break;\n        default:\n          // Intentionally use the original name.\n          // See discussion in https://github.com/facebook/react/pull/10676.\n          extraAttributeNames.add(attributes[i].name);\n      }\n    }\n  }\n\n  var updatePayload = null;\n  for (var propKey in rawProps) {\n    if (!rawProps.hasOwnProperty(propKey)) {\n      continue;\n    }\n    var nextProp = rawProps[propKey];\n    if (propKey === CHILDREN) {\n      // For text content children we compare against textContent. This\n      // might match additional HTML that is hidden when we read it using\n      // textContent. E.g. \"foo\" will match \"f<span>oo</span>\" but that still\n      // satisfies our requirement. Our requirement is not to produce perfect\n      // HTML and attributes. Ideally we should preserve structure but it's\n      // ok not to if the visible content is still enough to indicate what\n      // even listeners these nodes might be wired up to.\n      // TODO: Warn if there is more than a single textNode as a child.\n      // TODO: Should we use domElement.firstChild.nodeValue to compare?\n      if (typeof nextProp === 'string') {\n        if (domElement.textContent !== nextProp) {\n          if (true && !suppressHydrationWarning) {\n            warnForTextDifference(domElement.textContent, nextProp);\n          }\n          updatePayload = [CHILDREN, nextProp];\n        }\n      } else if (typeof nextProp === 'number') {\n        if (domElement.textContent !== '' + nextProp) {\n          if (true && !suppressHydrationWarning) {\n            warnForTextDifference(domElement.textContent, nextProp);\n          }\n          updatePayload = [CHILDREN, '' + nextProp];\n        }\n      }\n    } else if (registrationNameModules.hasOwnProperty(propKey)) {\n      if (nextProp != null) {\n        if (true && typeof nextProp !== 'function') {\n          warnForInvalidEventListener(propKey, nextProp);\n        }\n        ensureListeningTo(rootContainerElement, propKey);\n      }\n    } else {\n      // Validate that the properties correspond to their expected values.\n      var serverValue;\n      var propertyInfo;\n      if (suppressHydrationWarning) {\n        // Don't bother comparing. We're ignoring all these warnings.\n      } else if (propKey === SUPPRESS_CONTENT_EDITABLE_WARNING || propKey === SUPPRESS_HYDRATION_WARNING$1 ||\n      // Controlled attributes are not validated\n      // TODO: Only ignore them on controlled tags.\n      propKey === 'value' || propKey === 'checked' || propKey === 'selected') {\n        // Noop\n      } else if (propKey === DANGEROUSLY_SET_INNER_HTML) {\n        var rawHtml = nextProp ? nextProp[HTML] || '' : '';\n        var serverHTML = domElement.innerHTML;\n        var expectedHTML = normalizeHTML(domElement, rawHtml);\n        if (expectedHTML !== serverHTML) {\n          warnForPropDifference(propKey, serverHTML, expectedHTML);\n        }\n      } else if (propKey === STYLE) {\n        // $FlowFixMe - Should be inferred as not undefined.\n        extraAttributeNames['delete'](propKey);\n        var expectedStyle = createDangerousStringForStyles(nextProp);\n        serverValue = domElement.getAttribute('style');\n        if (expectedStyle !== serverValue) {\n          warnForPropDifference(propKey, serverValue, expectedStyle);\n        }\n      } else if (isCustomComponentTag) {\n        // $FlowFixMe - Should be inferred as not undefined.\n        extraAttributeNames['delete'](propKey.toLowerCase());\n        serverValue = getValueForAttribute(domElement, propKey, nextProp);\n\n        if (nextProp !== serverValue) {\n          warnForPropDifference(propKey, serverValue, nextProp);\n        }\n      } else if (shouldSetAttribute(propKey, nextProp)) {\n        if (propertyInfo = getPropertyInfo(propKey)) {\n          // $FlowFixMe - Should be inferred as not undefined.\n          extraAttributeNames['delete'](propertyInfo.attributeName);\n          serverValue = getValueForProperty(domElement, propKey, nextProp);\n        } else {\n          var ownNamespace = parentNamespace;\n          if (ownNamespace === HTML_NAMESPACE) {\n            ownNamespace = getIntrinsicNamespace(tag);\n          }\n          if (ownNamespace === HTML_NAMESPACE) {\n            // $FlowFixMe - Should be inferred as not undefined.\n            extraAttributeNames['delete'](propKey.toLowerCase());\n          } else {\n            // $FlowFixMe - Should be inferred as not undefined.\n            extraAttributeNames['delete'](propKey);\n          }\n          serverValue = getValueForAttribute(domElement, propKey, nextProp);\n        }\n\n        if (nextProp !== serverValue) {\n          warnForPropDifference(propKey, serverValue, nextProp);\n        }\n      }\n    }\n  }\n\n  {\n    // $FlowFixMe - Should be inferred as not undefined.\n    if (extraAttributeNames.size > 0 && !suppressHydrationWarning) {\n      // $FlowFixMe - Should be inferred as not undefined.\n      warnForExtraAttributes(extraAttributeNames);\n    }\n  }\n\n  switch (tag) {\n    case 'input':\n      // TODO: Make sure we check if this is still unmounted or do any clean\n      // up necessary since we never stop tracking anymore.\n      track(domElement);\n      postMountWrapper(domElement, rawProps);\n      break;\n    case 'textarea':\n      // TODO: Make sure we check if this is still unmounted or do any clean\n      // up necessary since we never stop tracking anymore.\n      track(domElement);\n      postMountWrapper$3(domElement, rawProps);\n      break;\n    case 'select':\n    case 'option':\n      // For input and textarea we current always set the value property at\n      // post mount to force it to diverge from attributes. However, for\n      // option and select we don't quite do the same thing and select\n      // is not resilient to the DOM state changing so we don't do that here.\n      // TODO: Consider not doing this for input and textarea.\n      break;\n    default:\n      if (typeof rawProps.onClick === 'function') {\n        // TODO: This cast may not be sound for SVG, MathML or custom elements.\n        trapClickOnNonInteractiveElement(domElement);\n      }\n      break;\n  }\n\n  return updatePayload;\n}\n\nfunction diffHydratedText$1(textNode, text) {\n  var isDifferent = textNode.nodeValue !== text;\n  return isDifferent;\n}\n\nfunction warnForUnmatchedText$1(textNode, text) {\n  {\n    warnForTextDifference(textNode.nodeValue, text);\n  }\n}\n\nfunction warnForDeletedHydratableElement$1(parentNode, child) {\n  {\n    if (didWarnInvalidHydration) {\n      return;\n    }\n    didWarnInvalidHydration = true;\n    warning(false, 'Did not expect server HTML to contain a <%s> in <%s>.', child.nodeName.toLowerCase(), parentNode.nodeName.toLowerCase());\n  }\n}\n\nfunction warnForDeletedHydratableText$1(parentNode, child) {\n  {\n    if (didWarnInvalidHydration) {\n      return;\n    }\n    didWarnInvalidHydration = true;\n    warning(false, 'Did not expect server HTML to contain the text node \"%s\" in <%s>.', child.nodeValue, parentNode.nodeName.toLowerCase());\n  }\n}\n\nfunction warnForInsertedHydratedElement$1(parentNode, tag, props) {\n  {\n    if (didWarnInvalidHydration) {\n      return;\n    }\n    didWarnInvalidHydration = true;\n    warning(false, 'Expected server HTML to contain a matching <%s> in <%s>.', tag, parentNode.nodeName.toLowerCase());\n  }\n}\n\nfunction warnForInsertedHydratedText$1(parentNode, text) {\n  {\n    if (text === '') {\n      // We expect to insert empty text nodes since they're not represented in\n      // the HTML.\n      // TODO: Remove this special case if we can just avoid inserting empty\n      // text nodes.\n      return;\n    }\n    if (didWarnInvalidHydration) {\n      return;\n    }\n    didWarnInvalidHydration = true;\n    warning(false, 'Expected server HTML to contain a matching text node for \"%s\" in <%s>.', text, parentNode.nodeName.toLowerCase());\n  }\n}\n\nfunction restoreControlledState(domElement, tag, props) {\n  switch (tag) {\n    case 'input':\n      restoreControlledState$1(domElement, props);\n      return;\n    case 'textarea':\n      restoreControlledState$3(domElement, props);\n      return;\n    case 'select':\n      restoreControlledState$2(domElement, props);\n      return;\n  }\n}\n\nvar ReactDOMFiberComponent = Object.freeze({\n\tcreateElement: createElement$1,\n\tcreateTextNode: createTextNode$1,\n\tsetInitialProperties: setInitialProperties$1,\n\tdiffProperties: diffProperties$1,\n\tupdateProperties: updateProperties$1,\n\tdiffHydratedProperties: diffHydratedProperties$1,\n\tdiffHydratedText: diffHydratedText$1,\n\twarnForUnmatchedText: warnForUnmatchedText$1,\n\twarnForDeletedHydratableElement: warnForDeletedHydratableElement$1,\n\twarnForDeletedHydratableText: warnForDeletedHydratableText$1,\n\twarnForInsertedHydratedElement: warnForInsertedHydratedElement$1,\n\twarnForInsertedHydratedText: warnForInsertedHydratedText$1,\n\trestoreControlledState: restoreControlledState\n});\n\n// TODO: direct imports like some-package/src/* are bad. Fix me.\nvar getCurrentFiberStackAddendum$6 = ReactDebugCurrentFiber.getCurrentFiberStackAddendum;\n\nvar validateDOMNesting = emptyFunction$1;\n\n{\n  // This validation code was written based on the HTML5 parsing spec:\n  // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n  //\n  // Note: this does not catch all invalid nesting, nor does it try to (as it's\n  // not clear what practical benefit doing so provides); instead, we warn only\n  // for cases where the parser will give a parse tree differing from what React\n  // intended. For example, <b><div></div></b> is invalid but we don't warn\n  // because it still parses correctly; we do warn for other cases like nested\n  // <p> tags where the beginning of the second element implicitly closes the\n  // first, causing a confusing mess.\n\n  // https://html.spec.whatwg.org/multipage/syntax.html#special\n  var specialTags = ['address', 'applet', 'area', 'article', 'aside', 'base', 'basefont', 'bgsound', 'blockquote', 'body', 'br', 'button', 'caption', 'center', 'col', 'colgroup', 'dd', 'details', 'dir', 'div', 'dl', 'dt', 'embed', 'fieldset', 'figcaption', 'figure', 'footer', 'form', 'frame', 'frameset', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'head', 'header', 'hgroup', 'hr', 'html', 'iframe', 'img', 'input', 'isindex', 'li', 'link', 'listing', 'main', 'marquee', 'menu', 'menuitem', 'meta', 'nav', 'noembed', 'noframes', 'noscript', 'object', 'ol', 'p', 'param', 'plaintext', 'pre', 'script', 'section', 'select', 'source', 'style', 'summary', 'table', 'tbody', 'td', 'template', 'textarea', 'tfoot', 'th', 'thead', 'title', 'tr', 'track', 'ul', 'wbr', 'xmp'];\n\n  // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-scope\n  var inScopeTags = ['applet', 'caption', 'html', 'table', 'td', 'th', 'marquee', 'object', 'template',\n\n  // https://html.spec.whatwg.org/multipage/syntax.html#html-integration-point\n  // TODO: Distinguish by namespace here -- for <title>, including it here\n  // errs on the side of fewer warnings\n  'foreignObject', 'desc', 'title'];\n\n  // https://html.spec.whatwg.org/multipage/syntax.html#has-an-element-in-button-scope\n  var buttonScopeTags = inScopeTags.concat(['button']);\n\n  // https://html.spec.whatwg.org/multipage/syntax.html#generate-implied-end-tags\n  var impliedEndTags = ['dd', 'dt', 'li', 'option', 'optgroup', 'p', 'rp', 'rt'];\n\n  var emptyAncestorInfo = {\n    current: null,\n\n    formTag: null,\n    aTagInScope: null,\n    buttonTagInScope: null,\n    nobrTagInScope: null,\n    pTagInButtonScope: null,\n\n    listItemTagAutoclosing: null,\n    dlItemTagAutoclosing: null\n  };\n\n  var updatedAncestorInfo$1 = function (oldInfo, tag, instance) {\n    var ancestorInfo = _assign({}, oldInfo || emptyAncestorInfo);\n    var info = { tag: tag, instance: instance };\n\n    if (inScopeTags.indexOf(tag) !== -1) {\n      ancestorInfo.aTagInScope = null;\n      ancestorInfo.buttonTagInScope = null;\n      ancestorInfo.nobrTagInScope = null;\n    }\n    if (buttonScopeTags.indexOf(tag) !== -1) {\n      ancestorInfo.pTagInButtonScope = null;\n    }\n\n    // See rules for 'li', 'dd', 'dt' start tags in\n    // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n    if (specialTags.indexOf(tag) !== -1 && tag !== 'address' && tag !== 'div' && tag !== 'p') {\n      ancestorInfo.listItemTagAutoclosing = null;\n      ancestorInfo.dlItemTagAutoclosing = null;\n    }\n\n    ancestorInfo.current = info;\n\n    if (tag === 'form') {\n      ancestorInfo.formTag = info;\n    }\n    if (tag === 'a') {\n      ancestorInfo.aTagInScope = info;\n    }\n    if (tag === 'button') {\n      ancestorInfo.buttonTagInScope = info;\n    }\n    if (tag === 'nobr') {\n      ancestorInfo.nobrTagInScope = info;\n    }\n    if (tag === 'p') {\n      ancestorInfo.pTagInButtonScope = info;\n    }\n    if (tag === 'li') {\n      ancestorInfo.listItemTagAutoclosing = info;\n    }\n    if (tag === 'dd' || tag === 'dt') {\n      ancestorInfo.dlItemTagAutoclosing = info;\n    }\n\n    return ancestorInfo;\n  };\n\n  /**\n   * Returns whether\n   */\n  var isTagValidWithParent = function (tag, parentTag) {\n    // First, let's check if we're in an unusual parsing mode...\n    switch (parentTag) {\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inselect\n      case 'select':\n        return tag === 'option' || tag === 'optgroup' || tag === '#text';\n      case 'optgroup':\n        return tag === 'option' || tag === '#text';\n      // Strictly speaking, seeing an <option> doesn't mean we're in a <select>\n      // but\n      case 'option':\n        return tag === '#text';\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intd\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incaption\n      // No special behavior since these rules fall back to \"in body\" mode for\n      // all except special table nodes which cause bad parsing behavior anyway.\n\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intr\n      case 'tr':\n        return tag === 'th' || tag === 'td' || tag === 'style' || tag === 'script' || tag === 'template';\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intbody\n      case 'tbody':\n      case 'thead':\n      case 'tfoot':\n        return tag === 'tr' || tag === 'style' || tag === 'script' || tag === 'template';\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-incolgroup\n      case 'colgroup':\n        return tag === 'col' || tag === 'template';\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-intable\n      case 'table':\n        return tag === 'caption' || tag === 'colgroup' || tag === 'tbody' || tag === 'tfoot' || tag === 'thead' || tag === 'style' || tag === 'script' || tag === 'template';\n      // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inhead\n      case 'head':\n        return tag === 'base' || tag === 'basefont' || tag === 'bgsound' || tag === 'link' || tag === 'meta' || tag === 'title' || tag === 'noscript' || tag === 'noframes' || tag === 'style' || tag === 'script' || tag === 'template';\n      // https://html.spec.whatwg.org/multipage/semantics.html#the-html-element\n      case 'html':\n        return tag === 'head' || tag === 'body';\n      case '#document':\n        return tag === 'html';\n    }\n\n    // Probably in the \"in body\" parsing mode, so we outlaw only tag combos\n    // where the parsing rules cause implicit opens or closes to be added.\n    // https://html.spec.whatwg.org/multipage/syntax.html#parsing-main-inbody\n    switch (tag) {\n      case 'h1':\n      case 'h2':\n      case 'h3':\n      case 'h4':\n      case 'h5':\n      case 'h6':\n        return parentTag !== 'h1' && parentTag !== 'h2' && parentTag !== 'h3' && parentTag !== 'h4' && parentTag !== 'h5' && parentTag !== 'h6';\n\n      case 'rp':\n      case 'rt':\n        return impliedEndTags.indexOf(parentTag) === -1;\n\n      case 'body':\n      case 'caption':\n      case 'col':\n      case 'colgroup':\n      case 'frame':\n      case 'head':\n      case 'html':\n      case 'tbody':\n      case 'td':\n      case 'tfoot':\n      case 'th':\n      case 'thead':\n      case 'tr':\n        // These tags are only valid with a few parents that have special child\n        // parsing rules -- if we're down here, then none of those matched and\n        // so we allow it only if we don't know what the parent is, as all other\n        // cases are invalid.\n        return parentTag == null;\n    }\n\n    return true;\n  };\n\n  /**\n   * Returns whether\n   */\n  var findInvalidAncestorForTag = function (tag, ancestorInfo) {\n    switch (tag) {\n      case 'address':\n      case 'article':\n      case 'aside':\n      case 'blockquote':\n      case 'center':\n      case 'details':\n      case 'dialog':\n      case 'dir':\n      case 'div':\n      case 'dl':\n      case 'fieldset':\n      case 'figcaption':\n      case 'figure':\n      case 'footer':\n      case 'header':\n      case 'hgroup':\n      case 'main':\n      case 'menu':\n      case 'nav':\n      case 'ol':\n      case 'p':\n      case 'section':\n      case 'summary':\n      case 'ul':\n      case 'pre':\n      case 'listing':\n      case 'table':\n      case 'hr':\n      case 'xmp':\n      case 'h1':\n      case 'h2':\n      case 'h3':\n      case 'h4':\n      case 'h5':\n      case 'h6':\n        return ancestorInfo.pTagInButtonScope;\n\n      case 'form':\n        return ancestorInfo.formTag || ancestorInfo.pTagInButtonScope;\n\n      case 'li':\n        return ancestorInfo.listItemTagAutoclosing;\n\n      case 'dd':\n      case 'dt':\n        return ancestorInfo.dlItemTagAutoclosing;\n\n      case 'button':\n        return ancestorInfo.buttonTagInScope;\n\n      case 'a':\n        // Spec says something about storing a list of markers, but it sounds\n        // equivalent to this check.\n        return ancestorInfo.aTagInScope;\n\n      case 'nobr':\n        return ancestorInfo.nobrTagInScope;\n    }\n\n    return null;\n  };\n\n  var didWarn = {};\n\n  validateDOMNesting = function (childTag, childText, ancestorInfo) {\n    ancestorInfo = ancestorInfo || emptyAncestorInfo;\n    var parentInfo = ancestorInfo.current;\n    var parentTag = parentInfo && parentInfo.tag;\n\n    if (childText != null) {\n      warning(childTag == null, 'validateDOMNesting: when childText is passed, childTag should be null');\n      childTag = '#text';\n    }\n\n    var invalidParent = isTagValidWithParent(childTag, parentTag) ? null : parentInfo;\n    var invalidAncestor = invalidParent ? null : findInvalidAncestorForTag(childTag, ancestorInfo);\n    var invalidParentOrAncestor = invalidParent || invalidAncestor;\n    if (!invalidParentOrAncestor) {\n      return;\n    }\n\n    var ancestorTag = invalidParentOrAncestor.tag;\n    var addendum = getCurrentFiberStackAddendum$6();\n\n    var warnKey = !!invalidParent + '|' + childTag + '|' + ancestorTag + '|' + addendum;\n    if (didWarn[warnKey]) {\n      return;\n    }\n    didWarn[warnKey] = true;\n\n    var tagDisplayName = childTag;\n    var whitespaceInfo = '';\n    if (childTag === '#text') {\n      if (/\\S/.test(childText)) {\n        tagDisplayName = 'Text nodes';\n      } else {\n        tagDisplayName = 'Whitespace text nodes';\n        whitespaceInfo = \" Make sure you don't have any extra whitespace between tags on \" + 'each line of your source code.';\n      }\n    } else {\n      tagDisplayName = '<' + childTag + '>';\n    }\n\n    if (invalidParent) {\n      var info = '';\n      if (ancestorTag === 'table' && childTag === 'tr') {\n        info += ' Add a <tbody> to your code to match the DOM tree generated by ' + 'the browser.';\n      }\n      warning(false, 'validateDOMNesting(...): %s cannot appear as a child of <%s>.%s%s%s', tagDisplayName, ancestorTag, whitespaceInfo, info, addendum);\n    } else {\n      warning(false, 'validateDOMNesting(...): %s cannot appear as a descendant of ' + '<%s>.%s', tagDisplayName, ancestorTag, addendum);\n    }\n  };\n\n  // TODO: turn this into a named export\n  validateDOMNesting.updatedAncestorInfo = updatedAncestorInfo$1;\n\n  // For testing\n  validateDOMNesting.isTagValidInContext = function (tag, ancestorInfo) {\n    ancestorInfo = ancestorInfo || emptyAncestorInfo;\n    var parentInfo = ancestorInfo.current;\n    var parentTag = parentInfo && parentInfo.tag;\n    return isTagValidWithParent(tag, parentTag) && !findInvalidAncestorForTag(tag, ancestorInfo);\n  };\n}\n\nvar validateDOMNesting$1 = validateDOMNesting;\n\n// TODO: direct imports like some-package/src/* are bad. Fix me.\nvar createElement = createElement$1;\nvar createTextNode = createTextNode$1;\nvar setInitialProperties = setInitialProperties$1;\nvar diffProperties = diffProperties$1;\nvar updateProperties = updateProperties$1;\nvar diffHydratedProperties = diffHydratedProperties$1;\nvar diffHydratedText = diffHydratedText$1;\nvar warnForUnmatchedText = warnForUnmatchedText$1;\nvar warnForDeletedHydratableElement = warnForDeletedHydratableElement$1;\nvar warnForDeletedHydratableText = warnForDeletedHydratableText$1;\nvar warnForInsertedHydratedElement = warnForInsertedHydratedElement$1;\nvar warnForInsertedHydratedText = warnForInsertedHydratedText$1;\nvar updatedAncestorInfo = validateDOMNesting$1.updatedAncestorInfo;\nvar precacheFiberNode = precacheFiberNode$1;\nvar updateFiberProps = updateFiberProps$1;\n\n\n{\n  var SUPPRESS_HYDRATION_WARNING = 'suppressHydrationWarning';\n  if (typeof Map !== 'function' || Map.prototype == null || typeof Map.prototype.forEach !== 'function' || typeof Set !== 'function' || Set.prototype == null || typeof Set.prototype.clear !== 'function' || typeof Set.prototype.forEach !== 'function') {\n    warning(false, 'React depends on Map and Set built-in types. Make sure that you load a ' + 'polyfill in older browsers. http://fb.me/react-polyfills');\n  }\n}\n\ninjection$3.injectFiberControlledHostComponent(ReactDOMFiberComponent);\n\nvar eventsEnabled = null;\nvar selectionInformation = null;\n\n/**\n * True if the supplied DOM node is a valid node element.\n *\n * @param {?DOMElement} node The candidate DOM node.\n * @return {boolean} True if the DOM is a valid DOM node.\n * @internal\n */\nfunction isValidContainer(node) {\n  return !!(node && (node.nodeType === ELEMENT_NODE || node.nodeType === DOCUMENT_NODE || node.nodeType === DOCUMENT_FRAGMENT_NODE || node.nodeType === COMMENT_NODE && node.nodeValue === ' react-mount-point-unstable '));\n}\n\nfunction getReactRootElementInContainer(container) {\n  if (!container) {\n    return null;\n  }\n\n  if (container.nodeType === DOCUMENT_NODE) {\n    return container.documentElement;\n  } else {\n    return container.firstChild;\n  }\n}\n\nfunction shouldHydrateDueToLegacyHeuristic(container) {\n  var rootElement = getReactRootElementInContainer(container);\n  return !!(rootElement && rootElement.nodeType === ELEMENT_NODE && rootElement.hasAttribute(ROOT_ATTRIBUTE_NAME));\n}\n\nfunction shouldAutoFocusHostComponent(type, props) {\n  switch (type) {\n    case 'button':\n    case 'input':\n    case 'select':\n    case 'textarea':\n      return !!props.autoFocus;\n  }\n  return false;\n}\n\nvar DOMRenderer = reactReconciler({\n  getRootHostContext: function (rootContainerInstance) {\n    var type = void 0;\n    var namespace = void 0;\n    var nodeType = rootContainerInstance.nodeType;\n    switch (nodeType) {\n      case DOCUMENT_NODE:\n      case DOCUMENT_FRAGMENT_NODE:\n        {\n          type = nodeType === DOCUMENT_NODE ? '#document' : '#fragment';\n          var root = rootContainerInstance.documentElement;\n          namespace = root ? root.namespaceURI : getChildNamespace(null, '');\n          break;\n        }\n      default:\n        {\n          var container = nodeType === COMMENT_NODE ? rootContainerInstance.parentNode : rootContainerInstance;\n          var ownNamespace = container.namespaceURI || null;\n          type = container.tagName;\n          namespace = getChildNamespace(ownNamespace, type);\n          break;\n        }\n    }\n    {\n      var validatedTag = type.toLowerCase();\n      var _ancestorInfo = updatedAncestorInfo(null, validatedTag, null);\n      return { namespace: namespace, ancestorInfo: _ancestorInfo };\n    }\n    return namespace;\n  },\n  getChildHostContext: function (parentHostContext, type) {\n    {\n      var parentHostContextDev = parentHostContext;\n      var _namespace = getChildNamespace(parentHostContextDev.namespace, type);\n      var _ancestorInfo2 = updatedAncestorInfo(parentHostContextDev.ancestorInfo, type, null);\n      return { namespace: _namespace, ancestorInfo: _ancestorInfo2 };\n    }\n    var parentNamespace = parentHostContext;\n    return getChildNamespace(parentNamespace, type);\n  },\n  getPublicInstance: function (instance) {\n    return instance;\n  },\n  prepareForCommit: function () {\n    eventsEnabled = isEnabled();\n    selectionInformation = getSelectionInformation();\n    setEnabled(false);\n  },\n  resetAfterCommit: function () {\n    restoreSelection(selectionInformation);\n    selectionInformation = null;\n    setEnabled(eventsEnabled);\n    eventsEnabled = null;\n  },\n  createInstance: function (type, props, rootContainerInstance, hostContext, internalInstanceHandle) {\n    var parentNamespace = void 0;\n    {\n      // TODO: take namespace into account when validating.\n      var hostContextDev = hostContext;\n      validateDOMNesting$1(type, null, hostContextDev.ancestorInfo);\n      if (typeof props.children === 'string' || typeof props.children === 'number') {\n        var string = '' + props.children;\n        var ownAncestorInfo = updatedAncestorInfo(hostContextDev.ancestorInfo, type, null);\n        validateDOMNesting$1(null, string, ownAncestorInfo);\n      }\n      parentNamespace = hostContextDev.namespace;\n    }\n    var domElement = createElement(type, props, rootContainerInstance, parentNamespace);\n    precacheFiberNode(internalInstanceHandle, domElement);\n    updateFiberProps(domElement, props);\n    return domElement;\n  },\n  appendInitialChild: function (parentInstance, child) {\n    parentInstance.appendChild(child);\n  },\n  finalizeInitialChildren: function (domElement, type, props, rootContainerInstance) {\n    setInitialProperties(domElement, type, props, rootContainerInstance);\n    return shouldAutoFocusHostComponent(type, props);\n  },\n  prepareUpdate: function (domElement, type, oldProps, newProps, rootContainerInstance, hostContext) {\n    {\n      var hostContextDev = hostContext;\n      if (typeof newProps.children !== typeof oldProps.children && (typeof newProps.children === 'string' || typeof newProps.children === 'number')) {\n        var string = '' + newProps.children;\n        var ownAncestorInfo = updatedAncestorInfo(hostContextDev.ancestorInfo, type, null);\n        validateDOMNesting$1(null, string, ownAncestorInfo);\n      }\n    }\n    return diffProperties(domElement, type, oldProps, newProps, rootContainerInstance);\n  },\n  shouldSetTextContent: function (type, props) {\n    return type === 'textarea' || typeof props.children === 'string' || typeof props.children === 'number' || typeof props.dangerouslySetInnerHTML === 'object' && props.dangerouslySetInnerHTML !== null && typeof props.dangerouslySetInnerHTML.__html === 'string';\n  },\n  shouldDeprioritizeSubtree: function (type, props) {\n    return !!props.hidden;\n  },\n  createTextInstance: function (text, rootContainerInstance, hostContext, internalInstanceHandle) {\n    {\n      var hostContextDev = hostContext;\n      validateDOMNesting$1(null, text, hostContextDev.ancestorInfo);\n    }\n    var textNode = createTextNode(text, rootContainerInstance);\n    precacheFiberNode(internalInstanceHandle, textNode);\n    return textNode;\n  },\n\n\n  now: now,\n\n  mutation: {\n    commitMount: function (domElement, type, newProps, internalInstanceHandle) {\n      domElement.focus();\n    },\n    commitUpdate: function (domElement, updatePayload, type, oldProps, newProps, internalInstanceHandle) {\n      // Update the props handle so that we know which props are the ones with\n      // with current event handlers.\n      updateFiberProps(domElement, newProps);\n      // Apply the diff to the DOM node.\n      updateProperties(domElement, updatePayload, type, oldProps, newProps);\n    },\n    resetTextContent: function (domElement) {\n      domElement.textContent = '';\n    },\n    commitTextUpdate: function (textInstance, oldText, newText) {\n      textInstance.nodeValue = newText;\n    },\n    appendChild: function (parentInstance, child) {\n      parentInstance.appendChild(child);\n    },\n    appendChildToContainer: function (container, child) {\n      if (container.nodeType === COMMENT_NODE) {\n        container.parentNode.insertBefore(child, container);\n      } else {\n        container.appendChild(child);\n      }\n    },\n    insertBefore: function (parentInstance, child, beforeChild) {\n      parentInstance.insertBefore(child, beforeChild);\n    },\n    insertInContainerBefore: function (container, child, beforeChild) {\n      if (container.nodeType === COMMENT_NODE) {\n        container.parentNode.insertBefore(child, beforeChild);\n      } else {\n        container.insertBefore(child, beforeChild);\n      }\n    },\n    removeChild: function (parentInstance, child) {\n      parentInstance.removeChild(child);\n    },\n    removeChildFromContainer: function (container, child) {\n      if (container.nodeType === COMMENT_NODE) {\n        container.parentNode.removeChild(child);\n      } else {\n        container.removeChild(child);\n      }\n    }\n  },\n\n  hydration: {\n    canHydrateInstance: function (instance, type, props) {\n      if (instance.nodeType !== ELEMENT_NODE || type.toLowerCase() !== instance.nodeName.toLowerCase()) {\n        return null;\n      }\n      // This has now been refined to an element node.\n      return instance;\n    },\n    canHydrateTextInstance: function (instance, text) {\n      if (text === '' || instance.nodeType !== TEXT_NODE) {\n        // Empty strings are not parsed by HTML so there won't be a correct match here.\n        return null;\n      }\n      // This has now been refined to a text node.\n      return instance;\n    },\n    getNextHydratableSibling: function (instance) {\n      var node = instance.nextSibling;\n      // Skip non-hydratable nodes.\n      while (node && node.nodeType !== ELEMENT_NODE && node.nodeType !== TEXT_NODE) {\n        node = node.nextSibling;\n      }\n      return node;\n    },\n    getFirstHydratableChild: function (parentInstance) {\n      var next = parentInstance.firstChild;\n      // Skip non-hydratable nodes.\n      while (next && next.nodeType !== ELEMENT_NODE && next.nodeType !== TEXT_NODE) {\n        next = next.nextSibling;\n      }\n      return next;\n    },\n    hydrateInstance: function (instance, type, props, rootContainerInstance, hostContext, internalInstanceHandle) {\n      precacheFiberNode(internalInstanceHandle, instance);\n      // TODO: Possibly defer this until the commit phase where all the events\n      // get attached.\n      updateFiberProps(instance, props);\n      var parentNamespace = void 0;\n      {\n        var hostContextDev = hostContext;\n        parentNamespace = hostContextDev.namespace;\n      }\n      return diffHydratedProperties(instance, type, props, parentNamespace, rootContainerInstance);\n    },\n    hydrateTextInstance: function (textInstance, text, internalInstanceHandle) {\n      precacheFiberNode(internalInstanceHandle, textInstance);\n      return diffHydratedText(textInstance, text);\n    },\n    didNotMatchHydratedContainerTextInstance: function (parentContainer, textInstance, text) {\n      {\n        warnForUnmatchedText(textInstance, text);\n      }\n    },\n    didNotMatchHydratedTextInstance: function (parentType, parentProps, parentInstance, textInstance, text) {\n      if (true && parentProps[SUPPRESS_HYDRATION_WARNING] !== true) {\n        warnForUnmatchedText(textInstance, text);\n      }\n    },\n    didNotHydrateContainerInstance: function (parentContainer, instance) {\n      {\n        if (instance.nodeType === 1) {\n          warnForDeletedHydratableElement(parentContainer, instance);\n        } else {\n          warnForDeletedHydratableText(parentContainer, instance);\n        }\n      }\n    },\n    didNotHydrateInstance: function (parentType, parentProps, parentInstance, instance) {\n      if (true && parentProps[SUPPRESS_HYDRATION_WARNING] !== true) {\n        if (instance.nodeType === 1) {\n          warnForDeletedHydratableElement(parentInstance, instance);\n        } else {\n          warnForDeletedHydratableText(parentInstance, instance);\n        }\n      }\n    },\n    didNotFindHydratableContainerInstance: function (parentContainer, type, props) {\n      {\n        warnForInsertedHydratedElement(parentContainer, type, props);\n      }\n    },\n    didNotFindHydratableContainerTextInstance: function (parentContainer, text) {\n      {\n        warnForInsertedHydratedText(parentContainer, text);\n      }\n    },\n    didNotFindHydratableInstance: function (parentType, parentProps, parentInstance, type, props) {\n      if (true && parentProps[SUPPRESS_HYDRATION_WARNING] !== true) {\n        warnForInsertedHydratedElement(parentInstance, type, props);\n      }\n    },\n    didNotFindHydratableTextInstance: function (parentType, parentProps, parentInstance, text) {\n      if (true && parentProps[SUPPRESS_HYDRATION_WARNING] !== true) {\n        warnForInsertedHydratedText(parentInstance, text);\n      }\n    }\n  },\n\n  scheduleDeferredCallback: rIC,\n\n  useSyncScheduling: !enableAsyncSchedulingByDefaultInReactDOM\n});\n\ninjection$4.injectFiberBatchedUpdates(DOMRenderer.batchedUpdates);\n\nvar warnedAboutHydrateAPI = false;\n\nfunction renderSubtreeIntoContainer(parentComponent, children, container, forceHydrate, callback) {\n  !isValidContainer(container) ? invariant(false, 'Target container is not a DOM element.') : void 0;\n\n  {\n    if (container._reactRootContainer && container.nodeType !== COMMENT_NODE) {\n      var hostInstance = DOMRenderer.findHostInstanceWithNoPortals(container._reactRootContainer.current);\n      if (hostInstance) {\n        warning(hostInstance.parentNode === container, 'render(...): It looks like the React-rendered content of this ' + 'container was removed without using React. This is not ' + 'supported and will cause errors. Instead, call ' + 'ReactDOM.unmountComponentAtNode to empty a container.');\n      }\n    }\n\n    var isRootRenderedBySomeReact = !!container._reactRootContainer;\n    var rootEl = getReactRootElementInContainer(container);\n    var hasNonRootReactChild = !!(rootEl && getInstanceFromNode$1(rootEl));\n\n    warning(!hasNonRootReactChild || isRootRenderedBySomeReact, 'render(...): Replacing React-rendered children with a new root ' + 'component. If you intended to update the children of this node, ' + 'you should instead have the existing children update their state ' + 'and render the new components instead of calling ReactDOM.render.');\n\n    warning(container.nodeType !== ELEMENT_NODE || !container.tagName || container.tagName.toUpperCase() !== 'BODY', 'render(): Rendering components directly into document.body is ' + 'discouraged, since its children are often manipulated by third-party ' + 'scripts and browser extensions. This may lead to subtle ' + 'reconciliation issues. Try rendering into a container element created ' + 'for your app.');\n  }\n\n  var root = container._reactRootContainer;\n  if (!root) {\n    var shouldHydrate = forceHydrate || shouldHydrateDueToLegacyHeuristic(container);\n    // First clear any existing content.\n    if (!shouldHydrate) {\n      var warned = false;\n      var rootSibling = void 0;\n      while (rootSibling = container.lastChild) {\n        {\n          if (!warned && rootSibling.nodeType === ELEMENT_NODE && rootSibling.hasAttribute(ROOT_ATTRIBUTE_NAME)) {\n            warned = true;\n            warning(false, 'render(): Target node has markup rendered by React, but there ' + 'are unrelated nodes as well. This is most commonly caused by ' + 'white-space inserted around server-rendered markup.');\n          }\n        }\n        container.removeChild(rootSibling);\n      }\n    }\n    {\n      if (shouldHydrate && !forceHydrate && !warnedAboutHydrateAPI) {\n        warnedAboutHydrateAPI = true;\n        lowPriorityWarning$1(false, 'render(): Calling ReactDOM.render() to hydrate server-rendered markup ' + 'will stop working in React v17. Replace the ReactDOM.render() call ' + 'with ReactDOM.hydrate() if you want React to attach to the server HTML.');\n      }\n    }\n    var newRoot = DOMRenderer.createContainer(container, shouldHydrate);\n    root = container._reactRootContainer = newRoot;\n    // Initial mount should not be batched.\n    DOMRenderer.unbatchedUpdates(function () {\n      DOMRenderer.updateContainer(children, newRoot, parentComponent, callback);\n    });\n  } else {\n    DOMRenderer.updateContainer(children, root, parentComponent, callback);\n  }\n  return DOMRenderer.getPublicRootInstance(root);\n}\n\nfunction createPortal(children, container) {\n  var key = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null;\n\n  !isValidContainer(container) ? invariant(false, 'Target container is not a DOM element.') : void 0;\n  // TODO: pass ReactDOM portal implementation as third argument\n  return createPortal$1(children, container, null, key);\n}\n\nfunction ReactRoot(container, hydrate) {\n  var root = DOMRenderer.createContainer(container, hydrate);\n  this._reactRootContainer = root;\n}\nReactRoot.prototype.render = function (children, callback) {\n  var root = this._reactRootContainer;\n  DOMRenderer.updateContainer(children, root, null, callback);\n};\nReactRoot.prototype.unmount = function (callback) {\n  var root = this._reactRootContainer;\n  DOMRenderer.updateContainer(null, root, null, callback);\n};\n\nvar ReactDOM = {\n  createPortal: createPortal,\n\n  findDOMNode: function (componentOrElement) {\n    {\n      var owner = ReactCurrentOwner.current;\n      if (owner !== null) {\n        var warnedAboutRefsInRender = owner.stateNode._warnedAboutRefsInRender;\n        warning(warnedAboutRefsInRender, '%s is accessing findDOMNode inside its render(). ' + 'render() should be a pure function of props and state. It should ' + 'never access something that requires stale data from the previous ' + 'render, such as refs. Move this logic to componentDidMount and ' + 'componentDidUpdate instead.', getComponentName(owner) || 'A component');\n        owner.stateNode._warnedAboutRefsInRender = true;\n      }\n    }\n    if (componentOrElement == null) {\n      return null;\n    }\n    if (componentOrElement.nodeType === ELEMENT_NODE) {\n      return componentOrElement;\n    }\n\n    var inst = get(componentOrElement);\n    if (inst) {\n      return DOMRenderer.findHostInstance(inst);\n    }\n\n    if (typeof componentOrElement.render === 'function') {\n      invariant(false, 'Unable to find node on an unmounted component.');\n    } else {\n      invariant(false, 'Element appears to be neither ReactComponent nor DOMNode. Keys: %s', Object.keys(componentOrElement));\n    }\n  },\n  hydrate: function (element, container, callback) {\n    // TODO: throw or warn if we couldn't hydrate?\n    return renderSubtreeIntoContainer(null, element, container, true, callback);\n  },\n  render: function (element, container, callback) {\n    return renderSubtreeIntoContainer(null, element, container, false, callback);\n  },\n  unstable_renderSubtreeIntoContainer: function (parentComponent, element, containerNode, callback) {\n    !(parentComponent != null && has(parentComponent)) ? invariant(false, 'parentComponent must be a valid React Component') : void 0;\n    return renderSubtreeIntoContainer(parentComponent, element, containerNode, false, callback);\n  },\n  unmountComponentAtNode: function (container) {\n    !isValidContainer(container) ? invariant(false, 'unmountComponentAtNode(...): Target container is not a DOM element.') : void 0;\n\n    if (container._reactRootContainer) {\n      {\n        var rootEl = getReactRootElementInContainer(container);\n        var renderedByDifferentReact = rootEl && !getInstanceFromNode$1(rootEl);\n        warning(!renderedByDifferentReact, \"unmountComponentAtNode(): The node you're attempting to unmount \" + 'was rendered by another copy of React.');\n      }\n\n      // Unmount should not be batched.\n      DOMRenderer.unbatchedUpdates(function () {\n        renderSubtreeIntoContainer(null, null, container, false, function () {\n          container._reactRootContainer = null;\n        });\n      });\n      // If you call unmountComponentAtNode twice in quick succession, you'll\n      // get `true` twice. That's probably fine?\n      return true;\n    } else {\n      {\n        var _rootEl = getReactRootElementInContainer(container);\n        var hasNonRootReactChild = !!(_rootEl && getInstanceFromNode$1(_rootEl));\n\n        // Check if the container itself is a React root node.\n        var isContainerReactRoot = container.nodeType === 1 && isValidContainer(container.parentNode) && !!container.parentNode._reactRootContainer;\n\n        warning(!hasNonRootReactChild, \"unmountComponentAtNode(): The node you're attempting to unmount \" + 'was rendered by React and is not a top-level container. %s', isContainerReactRoot ? 'You may have accidentally passed in a React root node instead ' + 'of its container.' : 'Instead, have the parent component update its state and ' + 'rerender in order to remove this component.');\n      }\n\n      return false;\n    }\n  },\n\n\n  // Temporary alias since we already shipped React 16 RC with it.\n  // TODO: remove in React 17.\n  unstable_createPortal: createPortal,\n\n  unstable_batchedUpdates: batchedUpdates,\n\n  unstable_deferredUpdates: DOMRenderer.deferredUpdates,\n\n  flushSync: DOMRenderer.flushSync,\n\n  __SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED: {\n    // For TapEventPlugin which is popular in open source\n    EventPluginHub: EventPluginHub,\n    // Used by test-utils\n    EventPluginRegistry: EventPluginRegistry,\n    EventPropagators: EventPropagators,\n    ReactControlledComponent: ReactControlledComponent,\n    ReactDOMComponentTree: ReactDOMComponentTree,\n    ReactDOMEventListener: ReactDOMEventListener\n  }\n};\n\nif (enableCreateRoot) {\n  ReactDOM.createRoot = function createRoot(container, options) {\n    var hydrate = options != null && options.hydrate === true;\n    return new ReactRoot(container, hydrate);\n  };\n}\n\nvar foundDevTools = DOMRenderer.injectIntoDevTools({\n  findFiberByHostInstance: getClosestInstanceFromNode,\n  bundleType: 1,\n  version: ReactVersion,\n  rendererPackageName: 'react-dom'\n});\n\n{\n  if (!foundDevTools && ExecutionEnvironment.canUseDOM && window.top === window.self) {\n    // If we're in Chrome or Firefox, provide a download link if not installed.\n    if (navigator.userAgent.indexOf('Chrome') > -1 && navigator.userAgent.indexOf('Edge') === -1 || navigator.userAgent.indexOf('Firefox') > -1) {\n      var protocol = window.location.protocol;\n      // Don't warn in exotic cases like chrome-extension://.\n      if (/^(https?|file):$/.test(protocol)) {\n        console.info('%cDownload the React DevTools ' + 'for a better development experience: ' + 'https://fb.me/react-devtools' + (protocol === 'file:' ? '\\nYou might need to use a local HTTP server (instead of file://): ' + 'https://fb.me/react-devtools-faq' : ''), 'font-weight:bold');\n      }\n    }\n  }\n}\n\n\n\nvar ReactDOM$2 = Object.freeze({\n\tdefault: ReactDOM\n});\n\nvar ReactDOM$3 = ( ReactDOM$2 && ReactDOM ) || ReactDOM$2;\n\n// TODO: decide on the top-level export form.\n// This is hacky but makes it work with both Rollup and Jest.\nvar reactDom = ReactDOM$3['default'] ? ReactDOM$3['default'] : ReactDOM$3;\n\nmodule.exports = reactDom;\n  })();\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/react-dom/cjs/react-dom.development.js\n// module id = 167\n// module chunks = 8","/** @license React v16.1.1\n * react-dom.production.min.js\n *\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n/*\n Modernizr 3.0.0pre (Custom Build) | MIT\n*/\n'use strict';var aa=require(\"react\"),m=require(\"fbjs/lib/ExecutionEnvironment\"),A=require(\"object-assign\"),B=require(\"fbjs/lib/emptyFunction\"),ca=require(\"fbjs/lib/EventListener\"),da=require(\"fbjs/lib/getActiveElement\"),ea=require(\"fbjs/lib/shallowEqual\"),ha=require(\"fbjs/lib/containsNode\"),ia=require(\"fbjs/lib/focusNode\"),C=require(\"fbjs/lib/emptyObject\");\nfunction D(a){for(var b=arguments.length-1,c=\"Minified React error #\"+a+\"; visit http://facebook.github.io/react/docs/error-decoder.html?invariant\\x3d\"+a,d=0;d<b;d++)c+=\"\\x26args[]\\x3d\"+encodeURIComponent(arguments[d+1]);b=Error(c+\" for the full message or use the non-minified dev environment for full errors and additional helpful warnings.\");b.name=\"Invariant Violation\";b.framesToPop=1;throw b;}aa?void 0:D(\"227\");\nvar la={children:!0,dangerouslySetInnerHTML:!0,defaultValue:!0,defaultChecked:!0,innerHTML:!0,suppressContentEditableWarning:!0,suppressHydrationWarning:!0,style:!0};function qa(a,b){return(a&b)===b}\nvar ra={MUST_USE_PROPERTY:1,HAS_BOOLEAN_VALUE:4,HAS_NUMERIC_VALUE:8,HAS_POSITIVE_NUMERIC_VALUE:24,HAS_OVERLOADED_BOOLEAN_VALUE:32,HAS_STRING_BOOLEAN_VALUE:64,injectDOMPropertyConfig:function(a){var b=ra,c=a.Properties||{},d=a.DOMAttributeNamespaces||{},e=a.DOMAttributeNames||{};a=a.DOMMutationMethods||{};for(var f in c){sa.hasOwnProperty(f)?D(\"48\",f):void 0;var 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These values can be different\n * from this.* because your function may be called after receiveProps but before\n * shouldComponentUpdate, and this new state, props, and context will not yet be\n * assigned to this.\n *\n * @param {object|function} partialState Next partial state or function to\n *        produce next partial state to be merged with current state.\n * @param {?function} callback Called after state is updated.\n * @final\n * @protected\n */\nComponent.prototype.setState = function (partialState, callback) {\n  !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? invariant(false, 'setState(...): takes an object of state variables to update or a function which returns an object of state variables.') : void 0;\n  this.updater.enqueueSetState(this, partialState, callback, 'setState');\n};\n\n/**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {?function} callback Called after update is complete.\n * @final\n * @protected\n */\nComponent.prototype.forceUpdate = function (callback) {\n  this.updater.enqueueForceUpdate(this, callback, 'forceUpdate');\n};\n\n/**\n * Deprecated APIs. These APIs used to exist on classic React classes but since\n * we would like to deprecate them, we're not going to move them over to this\n * modern base class. Instead, we define a getter that warns if it's accessed.\n */\n{\n  var deprecatedAPIs = {\n    isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],\n    replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']\n  };\n  var defineDeprecationWarning = function (methodName, info) {\n    Object.defineProperty(Component.prototype, methodName, {\n      get: function () {\n        lowPriorityWarning$1(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]);\n        return undefined;\n      }\n    });\n  };\n  for (var fnName in deprecatedAPIs) {\n    if (deprecatedAPIs.hasOwnProperty(fnName)) {\n      defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);\n    }\n  }\n}\n\n/**\n * Base class helpers for the updating state of a component.\n */\nfunction PureComponent(props, context, updater) {\n  // Duplicated from Component.\n  this.props = props;\n  this.context = context;\n  this.refs = emptyObject;\n  // We initialize the default updater but the real one gets injected by the\n  // renderer.\n  this.updater = updater || ReactNoopUpdateQueue;\n}\n\nfunction ComponentDummy() {}\nComponentDummy.prototype = Component.prototype;\nvar pureComponentPrototype = PureComponent.prototype = new ComponentDummy();\npureComponentPrototype.constructor = PureComponent;\n// Avoid an extra prototype jump for these methods.\n_assign(pureComponentPrototype, Component.prototype);\npureComponentPrototype.isPureReactComponent = true;\n\nfunction AsyncComponent(props, context, updater) {\n  // Duplicated from Component.\n  this.props = props;\n  this.context = context;\n  this.refs = emptyObject;\n  // We initialize the default updater but the real one gets injected by the\n  // renderer.\n  this.updater = updater || ReactNoopUpdateQueue;\n}\n\nvar asyncComponentPrototype = AsyncComponent.prototype = new ComponentDummy();\nasyncComponentPrototype.constructor = AsyncComponent;\n// Avoid an extra prototype jump for these methods.\n_assign(asyncComponentPrototype, Component.prototype);\nasyncComponentPrototype.unstable_isAsyncReactComponent = true;\nasyncComponentPrototype.render = function () {\n  return this.props.children;\n};\n\n/**\n * Keeps track of the current owner.\n *\n * The current owner is the component who should own any components that are\n * currently being constructed.\n */\nvar ReactCurrentOwner = {\n  /**\n   * @internal\n   * @type {ReactComponent}\n   */\n  current: null\n};\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\n// The Symbol used to tag the ReactElement type. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar REACT_ELEMENT_TYPE$1 = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7;\n\nvar RESERVED_PROPS = {\n  key: true,\n  ref: true,\n  __self: true,\n  __source: true\n};\n\nvar specialPropKeyWarningShown;\nvar specialPropRefWarningShown;\n\nfunction hasValidRef(config) {\n  {\n    if (hasOwnProperty.call(config, 'ref')) {\n      var getter = Object.getOwnPropertyDescriptor(config, 'ref').get;\n      if (getter && getter.isReactWarning) {\n        return false;\n      }\n    }\n  }\n  return config.ref !== undefined;\n}\n\nfunction hasValidKey(config) {\n  {\n    if (hasOwnProperty.call(config, 'key')) {\n      var getter = Object.getOwnPropertyDescriptor(config, 'key').get;\n      if (getter && getter.isReactWarning) {\n        return false;\n      }\n    }\n  }\n  return config.key !== undefined;\n}\n\nfunction defineKeyPropWarningGetter(props, displayName) {\n  var warnAboutAccessingKey = function () {\n    if (!specialPropKeyWarningShown) {\n      specialPropKeyWarningShown = true;\n      warning(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName);\n    }\n  };\n  warnAboutAccessingKey.isReactWarning = true;\n  Object.defineProperty(props, 'key', {\n    get: warnAboutAccessingKey,\n    configurable: true\n  });\n}\n\nfunction defineRefPropWarningGetter(props, displayName) {\n  var warnAboutAccessingRef = function () {\n    if (!specialPropRefWarningShown) {\n      specialPropRefWarningShown = true;\n      warning(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName);\n    }\n  };\n  warnAboutAccessingRef.isReactWarning = true;\n  Object.defineProperty(props, 'ref', {\n    get: warnAboutAccessingRef,\n    configurable: true\n  });\n}\n\n/**\n * Factory method to create a new React element. This no longer adheres to\n * the class pattern, so do not use new to call it. Also, no instanceof check\n * will work. Instead test $$typeof field against Symbol.for('react.element') to check\n * if something is a React Element.\n *\n * @param {*} type\n * @param {*} key\n * @param {string|object} ref\n * @param {*} self A *temporary* helper to detect places where `this` is\n * different from the `owner` when React.createElement is called, so that we\n * can warn. We want to get rid of owner and replace string `ref`s with arrow\n * functions, and as long as `this` and owner are the same, there will be no\n * change in behavior.\n * @param {*} source An annotation object (added by a transpiler or otherwise)\n * indicating filename, line number, and/or other information.\n * @param {*} owner\n * @param {*} props\n * @internal\n */\nvar ReactElement = function (type, key, ref, self, source, owner, props) {\n  var element = {\n    // This tag allow us to uniquely identify this as a React Element\n    $$typeof: REACT_ELEMENT_TYPE$1,\n\n    // Built-in properties that belong on the element\n    type: type,\n    key: key,\n    ref: ref,\n    props: props,\n\n    // Record the component responsible for creating this element.\n    _owner: owner\n  };\n\n  {\n    // The validation flag is currently mutative. We put it on\n    // an external backing store so that we can freeze the whole object.\n    // This can be replaced with a WeakMap once they are implemented in\n    // commonly used development environments.\n    element._store = {};\n\n    // To make comparing ReactElements easier for testing purposes, we make\n    // the validation flag non-enumerable (where possible, which should\n    // include every environment we run tests in), so the test framework\n    // ignores it.\n    Object.defineProperty(element._store, 'validated', {\n      configurable: false,\n      enumerable: false,\n      writable: true,\n      value: false\n    });\n    // self and source are DEV only properties.\n    Object.defineProperty(element, '_self', {\n      configurable: false,\n      enumerable: false,\n      writable: false,\n      value: self\n    });\n    // Two elements created in two different places should be considered\n    // equal for testing purposes and therefore we hide it from enumeration.\n    Object.defineProperty(element, '_source', {\n      configurable: false,\n      enumerable: false,\n      writable: false,\n      value: source\n    });\n    if (Object.freeze) {\n      Object.freeze(element.props);\n      Object.freeze(element);\n    }\n  }\n\n  return element;\n};\n\n/**\n * Create and return a new ReactElement of the given type.\n * See https://reactjs.org/docs/react-api.html#createelement\n */\nfunction createElement(type, config, children) {\n  var propName;\n\n  // Reserved names are extracted\n  var props = {};\n\n  var key = null;\n  var ref = null;\n  var self = null;\n  var source = null;\n\n  if (config != null) {\n    if (hasValidRef(config)) {\n      ref = config.ref;\n    }\n    if (hasValidKey(config)) {\n      key = '' + config.key;\n    }\n\n    self = config.__self === undefined ? null : config.__self;\n    source = config.__source === undefined ? null : config.__source;\n    // Remaining properties are added to a new props object\n    for (propName in config) {\n      if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n        props[propName] = config[propName];\n      }\n    }\n  }\n\n  // Children can be more than one argument, and those are transferred onto\n  // the newly allocated props object.\n  var childrenLength = arguments.length - 2;\n  if (childrenLength === 1) {\n    props.children = children;\n  } else if (childrenLength > 1) {\n    var childArray = Array(childrenLength);\n    for (var i = 0; i < childrenLength; i++) {\n      childArray[i] = arguments[i + 2];\n    }\n    {\n      if (Object.freeze) {\n        Object.freeze(childArray);\n      }\n    }\n    props.children = childArray;\n  }\n\n  // Resolve default props\n  if (type && type.defaultProps) {\n    var defaultProps = type.defaultProps;\n    for (propName in defaultProps) {\n      if (props[propName] === undefined) {\n        props[propName] = defaultProps[propName];\n      }\n    }\n  }\n  {\n    if (key || ref) {\n      if (typeof props.$$typeof === 'undefined' || props.$$typeof !== REACT_ELEMENT_TYPE$1) {\n        var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;\n        if (key) {\n          defineKeyPropWarningGetter(props, displayName);\n        }\n        if (ref) {\n          defineRefPropWarningGetter(props, displayName);\n        }\n      }\n    }\n  }\n  return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);\n}\n\n/**\n * Return a function that produces ReactElements of a given type.\n * See https://reactjs.org/docs/react-api.html#createfactory\n */\n\n\nfunction cloneAndReplaceKey(oldElement, newKey) {\n  var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);\n\n  return newElement;\n}\n\n/**\n * Clone and return a new ReactElement using element as the starting point.\n * See https://reactjs.org/docs/react-api.html#cloneelement\n */\nfunction cloneElement(element, config, children) {\n  var propName;\n\n  // Original props are copied\n  var props = _assign({}, element.props);\n\n  // Reserved names are extracted\n  var key = element.key;\n  var ref = element.ref;\n  // Self is preserved since the owner is preserved.\n  var self = element._self;\n  // Source is preserved since cloneElement is unlikely to be targeted by a\n  // transpiler, and the original source is probably a better indicator of the\n  // true owner.\n  var source = element._source;\n\n  // Owner will be preserved, unless ref is overridden\n  var owner = element._owner;\n\n  if (config != null) {\n    if (hasValidRef(config)) {\n      // Silently steal the ref from the parent.\n      ref = config.ref;\n      owner = ReactCurrentOwner.current;\n    }\n    if (hasValidKey(config)) {\n      key = '' + config.key;\n    }\n\n    // Remaining properties override existing props\n    var defaultProps;\n    if (element.type && element.type.defaultProps) {\n      defaultProps = element.type.defaultProps;\n    }\n    for (propName in config) {\n      if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n        if (config[propName] === undefined && defaultProps !== undefined) {\n          // Resolve default props\n          props[propName] = defaultProps[propName];\n        } else {\n          props[propName] = config[propName];\n        }\n      }\n    }\n  }\n\n  // Children can be more than one argument, and those are transferred onto\n  // the newly allocated props object.\n  var childrenLength = arguments.length - 2;\n  if (childrenLength === 1) {\n    props.children = children;\n  } else if (childrenLength > 1) {\n    var childArray = Array(childrenLength);\n    for (var i = 0; i < childrenLength; i++) {\n      childArray[i] = arguments[i + 2];\n    }\n    props.children = childArray;\n  }\n\n  return ReactElement(element.type, key, ref, self, source, owner, props);\n}\n\n/**\n * Verifies the object is a ReactElement.\n * See https://reactjs.org/docs/react-api.html#isvalidelement\n * @param {?object} object\n * @return {boolean} True if `object` is a valid component.\n * @final\n */\nfunction isValidElement(object) {\n  return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE$1;\n}\n\nvar ReactDebugCurrentFrame = {};\n\n{\n  // Component that is being worked on\n  ReactDebugCurrentFrame.getCurrentStack = null;\n\n  ReactDebugCurrentFrame.getStackAddendum = function () {\n    var impl = ReactDebugCurrentFrame.getCurrentStack;\n    if (impl) {\n      return impl();\n    }\n    return null;\n  };\n}\n\nvar ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL = '@@iterator'; // Before Symbol spec.\n// The Symbol used to tag the ReactElement type. If there is no native Symbol\n// nor polyfill, then a plain number is used for performance.\nvar REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.element') || 0xeac7;\nvar REACT_PORTAL_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.portal') || 0xeaca;\nvar SEPARATOR = '.';\nvar SUBSEPARATOR = ':';\n\n/**\n * Escape and wrap key so it is safe to use as a reactid\n *\n * @param {string} key to be escaped.\n * @return {string} the escaped key.\n */\nfunction escape(key) {\n  var escapeRegex = /[=:]/g;\n  var escaperLookup = {\n    '=': '=0',\n    ':': '=2'\n  };\n  var escapedString = ('' + key).replace(escapeRegex, function (match) {\n    return escaperLookup[match];\n  });\n\n  return '$' + escapedString;\n}\n\n/**\n * TODO: Test that a single child and an array with one item have the same key\n * pattern.\n */\n\nvar didWarnAboutMaps = false;\n\nvar userProvidedKeyEscapeRegex = /\\/+/g;\nfunction escapeUserProvidedKey(text) {\n  return ('' + text).replace(userProvidedKeyEscapeRegex, '$&/');\n}\n\nvar POOL_SIZE = 10;\nvar traverseContextPool = [];\nfunction getPooledTraverseContext(mapResult, keyPrefix, mapFunction, mapContext) {\n  if (traverseContextPool.length) {\n    var traverseContext = traverseContextPool.pop();\n    traverseContext.result = mapResult;\n    traverseContext.keyPrefix = keyPrefix;\n    traverseContext.func = mapFunction;\n    traverseContext.context = mapContext;\n    traverseContext.count = 0;\n    return traverseContext;\n  } else {\n    return {\n      result: mapResult,\n      keyPrefix: keyPrefix,\n      func: mapFunction,\n      context: mapContext,\n      count: 0\n    };\n  }\n}\n\nfunction releaseTraverseContext(traverseContext) {\n  traverseContext.result = null;\n  traverseContext.keyPrefix = null;\n  traverseContext.func = null;\n  traverseContext.context = null;\n  traverseContext.count = 0;\n  if (traverseContextPool.length < POOL_SIZE) {\n    traverseContextPool.push(traverseContext);\n  }\n}\n\n/**\n * @param {?*} children Children tree container.\n * @param {!string} nameSoFar Name of the key path so far.\n * @param {!function} callback Callback to invoke with each child found.\n * @param {?*} traverseContext Used to pass information throughout the traversal\n * process.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildrenImpl(children, nameSoFar, callback, traverseContext) {\n  var type = typeof children;\n\n  if (type === 'undefined' || type === 'boolean') {\n    // All of the above are perceived as null.\n    children = null;\n  }\n\n  if (children === null || type === 'string' || type === 'number' ||\n  // The following is inlined from ReactElement. This means we can optimize\n  // some checks. React Fiber also inlines this logic for similar purposes.\n  type === 'object' && children.$$typeof === REACT_ELEMENT_TYPE || type === 'object' && children.$$typeof === REACT_PORTAL_TYPE) {\n    callback(traverseContext, children,\n    // If it's the only child, treat the name as if it was wrapped in an array\n    // so that it's consistent if the number of children grows.\n    nameSoFar === '' ? SEPARATOR + getComponentKey(children, 0) : nameSoFar);\n    return 1;\n  }\n\n  var child;\n  var nextName;\n  var subtreeCount = 0; // Count of children found in the current subtree.\n  var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;\n\n  if (Array.isArray(children)) {\n    for (var i = 0; i < children.length; i++) {\n      child = children[i];\n      nextName = nextNamePrefix + getComponentKey(child, i);\n      subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n    }\n  } else {\n    var iteratorFn = ITERATOR_SYMBOL && children[ITERATOR_SYMBOL] || children[FAUX_ITERATOR_SYMBOL];\n    if (typeof iteratorFn === 'function') {\n      {\n        // Warn about using Maps as children\n        if (iteratorFn === children.entries) {\n          warning(didWarnAboutMaps, 'Using Maps as children is unsupported and will likely yield ' + 'unexpected results. Convert it to a sequence/iterable of keyed ' + 'ReactElements instead.%s', ReactDebugCurrentFrame.getStackAddendum());\n          didWarnAboutMaps = true;\n        }\n      }\n\n      var iterator = iteratorFn.call(children);\n      var step;\n      var ii = 0;\n      while (!(step = iterator.next()).done) {\n        child = step.value;\n        nextName = nextNamePrefix + getComponentKey(child, ii++);\n        subtreeCount += traverseAllChildrenImpl(child, nextName, callback, traverseContext);\n      }\n    } else if (type === 'object') {\n      var addendum = '';\n      {\n        addendum = ' If you meant to render a collection of children, use an array ' + 'instead.' + ReactDebugCurrentFrame.getStackAddendum();\n      }\n      var childrenString = '' + children;\n      invariant(false, 'Objects are not valid as a React child (found: %s).%s', childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString, addendum);\n    }\n  }\n\n  return subtreeCount;\n}\n\n/**\n * Traverses children that are typically specified as `props.children`, but\n * might also be specified through attributes:\n *\n * - `traverseAllChildren(this.props.children, ...)`\n * - `traverseAllChildren(this.props.leftPanelChildren, ...)`\n *\n * The `traverseContext` is an optional argument that is passed through the\n * entire traversal. It can be used to store accumulations or anything else that\n * the callback might find relevant.\n *\n * @param {?*} children Children tree object.\n * @param {!function} callback To invoke upon traversing each child.\n * @param {?*} traverseContext Context for traversal.\n * @return {!number} The number of children in this subtree.\n */\nfunction traverseAllChildren(children, callback, traverseContext) {\n  if (children == null) {\n    return 0;\n  }\n\n  return traverseAllChildrenImpl(children, '', callback, traverseContext);\n}\n\n/**\n * Generate a key string that identifies a component within a set.\n *\n * @param {*} component A component that could contain a manual key.\n * @param {number} index Index that is used if a manual key is not provided.\n * @return {string}\n */\nfunction getComponentKey(component, index) {\n  // Do some typechecking here since we call this blindly. We want to ensure\n  // that we don't block potential future ES APIs.\n  if (typeof component === 'object' && component !== null && component.key != null) {\n    // Explicit key\n    return escape(component.key);\n  }\n  // Implicit key determined by the index in the set\n  return index.toString(36);\n}\n\nfunction forEachSingleChild(bookKeeping, child, name) {\n  var func = bookKeeping.func,\n      context = bookKeeping.context;\n\n  func.call(context, child, bookKeeping.count++);\n}\n\n/**\n * Iterates through children that are typically specified as `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#react.children.foreach\n *\n * The provided forEachFunc(child, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} forEachFunc\n * @param {*} forEachContext Context for forEachContext.\n */\nfunction forEachChildren(children, forEachFunc, forEachContext) {\n  if (children == null) {\n    return children;\n  }\n  var traverseContext = getPooledTraverseContext(null, null, forEachFunc, forEachContext);\n  traverseAllChildren(children, forEachSingleChild, traverseContext);\n  releaseTraverseContext(traverseContext);\n}\n\nfunction mapSingleChildIntoContext(bookKeeping, child, childKey) {\n  var result = bookKeeping.result,\n      keyPrefix = bookKeeping.keyPrefix,\n      func = bookKeeping.func,\n      context = bookKeeping.context;\n\n\n  var mappedChild = func.call(context, child, bookKeeping.count++);\n  if (Array.isArray(mappedChild)) {\n    mapIntoWithKeyPrefixInternal(mappedChild, result, childKey, emptyFunction.thatReturnsArgument);\n  } else if (mappedChild != null) {\n    if (isValidElement(mappedChild)) {\n      mappedChild = cloneAndReplaceKey(mappedChild,\n      // Keep both the (mapped) and old keys if they differ, just as\n      // traverseAllChildren used to do for objects as children\n      keyPrefix + (mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey(mappedChild.key) + '/' : '') + childKey);\n    }\n    result.push(mappedChild);\n  }\n}\n\nfunction mapIntoWithKeyPrefixInternal(children, array, prefix, func, context) {\n  var escapedPrefix = '';\n  if (prefix != null) {\n    escapedPrefix = escapeUserProvidedKey(prefix) + '/';\n  }\n  var traverseContext = getPooledTraverseContext(array, escapedPrefix, func, context);\n  traverseAllChildren(children, mapSingleChildIntoContext, traverseContext);\n  releaseTraverseContext(traverseContext);\n}\n\n/**\n * Maps children that are typically specified as `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#react.children.map\n *\n * The provided mapFunction(child, key, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} func The map function.\n * @param {*} context Context for mapFunction.\n * @return {object} Object containing the ordered map of results.\n */\nfunction mapChildren(children, func, context) {\n  if (children == null) {\n    return children;\n  }\n  var result = [];\n  mapIntoWithKeyPrefixInternal(children, result, null, func, context);\n  return result;\n}\n\n/**\n * Count the number of children that are typically specified as\n * `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#react.children.count\n *\n * @param {?*} children Children tree container.\n * @return {number} The number of children.\n */\nfunction countChildren(children, context) {\n  return traverseAllChildren(children, emptyFunction.thatReturnsNull, null);\n}\n\n/**\n * Flatten a children object (typically specified as `props.children`) and\n * return an array with appropriately re-keyed children.\n *\n * See https://reactjs.org/docs/react-api.html#react.children.toarray\n */\nfunction toArray(children) {\n  var result = [];\n  mapIntoWithKeyPrefixInternal(children, result, null, emptyFunction.thatReturnsArgument);\n  return result;\n}\n\n/**\n * Returns the first child in a collection of children and verifies that there\n * is only one child in the collection.\n *\n * See https://reactjs.org/docs/react-api.html#react.children.only\n *\n * The current implementation of this function assumes that a single child gets\n * passed without a wrapper, but the purpose of this helper function is to\n * abstract away the particular structure of children.\n *\n * @param {?object} children Child collection structure.\n * @return {ReactElement} The first and only `ReactElement` contained in the\n * structure.\n */\nfunction onlyChild(children) {\n  !isValidElement(children) ? invariant(false, 'React.Children.only expected to receive a single React element child.') : void 0;\n  return children;\n}\n\nvar describeComponentFrame = function (name, source, ownerName) {\n  return '\\n    in ' + (name || 'Unknown') + (source ? ' (at ' + source.fileName.replace(/^.*[\\\\\\/]/, '') + ':' + source.lineNumber + ')' : ownerName ? ' (created by ' + ownerName + ')' : '');\n};\n\nfunction getComponentName(fiber) {\n  var type = fiber.type;\n\n  if (typeof type === 'string') {\n    return type;\n  }\n  if (typeof type === 'function') {\n    return type.displayName || type.name;\n  }\n  return null;\n}\n\n/**\n * ReactElementValidator provides a wrapper around a element factory\n * which validates the props passed to the element. This is intended to be\n * used only in DEV and could be replaced by a static type checker for languages\n * that support it.\n */\n\n{\n  var currentlyValidatingElement = null;\n\n  var getDisplayName = function (element) {\n    if (element == null) {\n      return '#empty';\n    } else if (typeof element === 'string' || typeof element === 'number') {\n      return '#text';\n    } else if (typeof element.type === 'string') {\n      return element.type;\n    } else if (element.type === REACT_FRAGMENT_TYPE$1) {\n      return 'React.Fragment';\n    } else {\n      return element.type.displayName || element.type.name || 'Unknown';\n    }\n  };\n\n  var getStackAddendum = function () {\n    var stack = '';\n    if (currentlyValidatingElement) {\n      var name = getDisplayName(currentlyValidatingElement);\n      var owner = currentlyValidatingElement._owner;\n      stack += describeComponentFrame(name, currentlyValidatingElement._source, owner && getComponentName(owner));\n    }\n    stack += ReactDebugCurrentFrame.getStackAddendum() || '';\n    return stack;\n  };\n\n  var REACT_FRAGMENT_TYPE$1 = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.fragment') || 0xeacb;\n\n  var VALID_FRAGMENT_PROPS = new Map([['children', true], ['key', true]]);\n}\n\nvar ITERATOR_SYMBOL$1 = typeof Symbol === 'function' && Symbol.iterator;\nvar FAUX_ITERATOR_SYMBOL$1 = '@@iterator'; // Before Symbol spec.\n\nfunction getDeclarationErrorAddendum() {\n  if (ReactCurrentOwner.current) {\n    var name = getComponentName(ReactCurrentOwner.current);\n    if (name) {\n      return '\\n\\nCheck the render method of `' + name + '`.';\n    }\n  }\n  return '';\n}\n\nfunction getSourceInfoErrorAddendum(elementProps) {\n  if (elementProps !== null && elementProps !== undefined && elementProps.__source !== undefined) {\n    var source = elementProps.__source;\n    var fileName = source.fileName.replace(/^.*[\\\\\\/]/, '');\n    var lineNumber = source.lineNumber;\n    return '\\n\\nCheck your code at ' + fileName + ':' + lineNumber + '.';\n  }\n  return '';\n}\n\n/**\n * Warn if there's no key explicitly set on dynamic arrays of children or\n * object keys are not valid. This allows us to keep track of children between\n * updates.\n */\nvar ownerHasKeyUseWarning = {};\n\nfunction getCurrentComponentErrorInfo(parentType) {\n  var info = getDeclarationErrorAddendum();\n\n  if (!info) {\n    var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name;\n    if (parentName) {\n      info = '\\n\\nCheck the top-level render call using <' + parentName + '>.';\n    }\n  }\n  return info;\n}\n\n/**\n * Warn if the element doesn't have an explicit key assigned to it.\n * This element is in an array. The array could grow and shrink or be\n * reordered. All children that haven't already been validated are required to\n * have a \"key\" property assigned to it. Error statuses are cached so a warning\n * will only be shown once.\n *\n * @internal\n * @param {ReactElement} element Element that requires a key.\n * @param {*} parentType element's parent's type.\n */\nfunction validateExplicitKey(element, parentType) {\n  if (!element._store || element._store.validated || element.key != null) {\n    return;\n  }\n  element._store.validated = true;\n\n  var currentComponentErrorInfo = getCurrentComponentErrorInfo(parentType);\n  if (ownerHasKeyUseWarning[currentComponentErrorInfo]) {\n    return;\n  }\n  ownerHasKeyUseWarning[currentComponentErrorInfo] = true;\n\n  // Usually the current owner is the offender, but if it accepts children as a\n  // property, it may be the creator of the child that's responsible for\n  // assigning it a key.\n  var childOwner = '';\n  if (element && element._owner && element._owner !== ReactCurrentOwner.current) {\n    // Give the component that originally created this child.\n    childOwner = ' It was passed a child from ' + getComponentName(element._owner) + '.';\n  }\n\n  currentlyValidatingElement = element;\n  {\n    warning(false, 'Each child in an array or iterator should have a unique \"key\" prop.' + '%s%s See https://fb.me/react-warning-keys for more information.%s', currentComponentErrorInfo, childOwner, getStackAddendum());\n  }\n  currentlyValidatingElement = null;\n}\n\n/**\n * Ensure that every element either is passed in a static location, in an\n * array with an explicit keys property defined, or in an object literal\n * with valid key property.\n *\n * @internal\n * @param {ReactNode} node Statically passed child of any type.\n * @param {*} parentType node's parent's type.\n */\nfunction validateChildKeys(node, parentType) {\n  if (typeof node !== 'object') {\n    return;\n  }\n  if (Array.isArray(node)) {\n    for (var i = 0; i < node.length; i++) {\n      var child = node[i];\n      if (isValidElement(child)) {\n        validateExplicitKey(child, parentType);\n      }\n    }\n  } else if (isValidElement(node)) {\n    // This element was passed in a valid location.\n    if (node._store) {\n      node._store.validated = true;\n    }\n  } else if (node) {\n    var iteratorFn = ITERATOR_SYMBOL$1 && node[ITERATOR_SYMBOL$1] || node[FAUX_ITERATOR_SYMBOL$1];\n    if (typeof iteratorFn === 'function') {\n      // Entry iterators used to provide implicit keys,\n      // but now we print a separate warning for them later.\n      if (iteratorFn !== node.entries) {\n        var iterator = iteratorFn.call(node);\n        var step;\n        while (!(step = iterator.next()).done) {\n          if (isValidElement(step.value)) {\n            validateExplicitKey(step.value, parentType);\n          }\n        }\n      }\n    }\n  }\n}\n\n/**\n * Given an element, validate that its props follow the propTypes definition,\n * provided by the type.\n *\n * @param {ReactElement} element\n */\nfunction validatePropTypes(element) {\n  var componentClass = element.type;\n  if (typeof componentClass !== 'function') {\n    return;\n  }\n  var name = componentClass.displayName || componentClass.name;\n  var propTypes = componentClass.propTypes;\n\n  if (propTypes) {\n    currentlyValidatingElement = element;\n    checkPropTypes(propTypes, element.props, 'prop', name, getStackAddendum);\n    currentlyValidatingElement = null;\n  }\n  if (typeof componentClass.getDefaultProps === 'function') {\n    warning(componentClass.getDefaultProps.isReactClassApproved, 'getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.');\n  }\n}\n\n/**\n * Given a fragment, validate that it can only be provided with fragment props\n * @param {ReactElement} fragment\n */\nfunction validateFragmentProps(fragment) {\n  currentlyValidatingElement = fragment;\n\n  var _iteratorNormalCompletion = true;\n  var _didIteratorError = false;\n  var _iteratorError = undefined;\n\n  try {\n    for (var _iterator = Object.keys(fragment.props)[Symbol.iterator](), _step; !(_iteratorNormalCompletion = (_step = _iterator.next()).done); _iteratorNormalCompletion = true) {\n      var key = _step.value;\n\n      if (!VALID_FRAGMENT_PROPS.has(key)) {\n        warning(false, 'Invalid prop `%s` supplied to `React.Fragment`. ' + 'React.Fragment can only have `key` and `children` props.%s', key, getStackAddendum());\n        break;\n      }\n    }\n  } catch (err) {\n    _didIteratorError = true;\n    _iteratorError = err;\n  } finally {\n    try {\n      if (!_iteratorNormalCompletion && _iterator['return']) {\n        _iterator['return']();\n      }\n    } finally {\n      if (_didIteratorError) {\n        throw _iteratorError;\n      }\n    }\n  }\n\n  if (fragment.ref !== null) {\n    warning(false, 'Invalid attribute `ref` supplied to `React.Fragment`.%s', getStackAddendum());\n  }\n\n  currentlyValidatingElement = null;\n}\n\nfunction createElementWithValidation(type, props, children) {\n  var validType = typeof type === 'string' || typeof type === 'function' || typeof type === 'symbol' || typeof type === 'number';\n  // We warn in this case but don't throw. We expect the element creation to\n  // succeed and there will likely be errors in render.\n  if (!validType) {\n    var info = '';\n    if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {\n      info += ' You likely forgot to export your component from the file ' + \"it's defined in, or you might have mixed up default and named imports.\";\n    }\n\n    var sourceInfo = getSourceInfoErrorAddendum(props);\n    if (sourceInfo) {\n      info += sourceInfo;\n    } else {\n      info += getDeclarationErrorAddendum();\n    }\n\n    info += getStackAddendum() || '';\n\n    warning(false, 'React.createElement: type is invalid -- expected a string (for ' + 'built-in components) or a class/function (for composite ' + 'components) but got: %s.%s', type == null ? type : typeof type, info);\n  }\n\n  var element = createElement.apply(this, arguments);\n\n  // The result can be nullish if a mock or a custom function is used.\n  // TODO: Drop this when these are no longer allowed as the type argument.\n  if (element == null) {\n    return element;\n  }\n\n  // Skip key warning if the type isn't valid since our key validation logic\n  // doesn't expect a non-string/function type and can throw confusing errors.\n  // We don't want exception behavior to differ between dev and prod.\n  // (Rendering will throw with a helpful message and as soon as the type is\n  // fixed, the key warnings will appear.)\n  if (validType) {\n    for (var i = 2; i < arguments.length; i++) {\n      validateChildKeys(arguments[i], type);\n    }\n  }\n\n  if (typeof type === 'symbol' && type === REACT_FRAGMENT_TYPE$1) {\n    validateFragmentProps(element);\n  } else {\n    validatePropTypes(element);\n  }\n\n  return element;\n}\n\nfunction createFactoryWithValidation(type) {\n  var validatedFactory = createElementWithValidation.bind(null, type);\n  // Legacy hook TODO: Warn if this is accessed\n  validatedFactory.type = type;\n\n  {\n    Object.defineProperty(validatedFactory, 'type', {\n      enumerable: false,\n      get: function () {\n        lowPriorityWarning$1(false, 'Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.');\n        Object.defineProperty(this, 'type', {\n          value: type\n        });\n        return type;\n      }\n    });\n  }\n\n  return validatedFactory;\n}\n\nfunction cloneElementWithValidation(element, props, children) {\n  var newElement = cloneElement.apply(this, arguments);\n  for (var i = 2; i < arguments.length; i++) {\n    validateChildKeys(arguments[i], newElement.type);\n  }\n  validatePropTypes(newElement);\n  return newElement;\n}\n\nvar REACT_FRAGMENT_TYPE = typeof Symbol === 'function' && Symbol['for'] && Symbol['for']('react.fragment') || 0xeacb;\n\nvar React = {\n  Children: {\n    map: mapChildren,\n    forEach: forEachChildren,\n    count: countChildren,\n    toArray: toArray,\n    only: onlyChild\n  },\n\n  Component: Component,\n  PureComponent: PureComponent,\n  unstable_AsyncComponent: AsyncComponent,\n\n  createElement: createElementWithValidation,\n  cloneElement: cloneElementWithValidation,\n  createFactory: createFactoryWithValidation,\n  isValidElement: isValidElement,\n\n  version: ReactVersion,\n\n  __SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED: {\n    ReactCurrentOwner: ReactCurrentOwner,\n    // Used by renderers to avoid bundling object-assign twice in UMD bundles:\n    assign: _assign\n  }\n};\n\nif (enableReactFragment) {\n  React.Fragment = REACT_FRAGMENT_TYPE;\n}\n\n{\n  _assign(React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED, {\n    // These should not be included in production.\n    ReactDebugCurrentFrame: ReactDebugCurrentFrame,\n    // Shim for React DOM 16.0.0 which still destructured (but not used) this.\n    // TODO: remove in React 17.0.\n    ReactComponentTreeHook: {}\n  });\n}\n\n\n\nvar React$2 = Object.freeze({\n\tdefault: React\n});\n\nvar React$3 = ( React$2 && React ) || React$2;\n\n// TODO: decide on the top-level export form.\n// This is hacky but makes it work with both Rollup and Jest.\nvar react = React$3['default'] ? 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