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export const LOCALE_FILES = [ 'player', 'server' ]
export const I18N_LOCALES = {
'en-US': 'English',
'fr-FR': 'Français'
}
const I18N_LOCALE_ALIAS = {
'en': 'en-US',
'fr': 'fr-FR'
}
export const POSSIBLE_LOCALES = Object.keys(I18N_LOCALES)
.concat(Object.keys(I18N_LOCALE_ALIAS))
export function getDefaultLocale () {
return 'en-US'
}
export function isDefaultLocale (locale: string) {
return getCompleteLocale(locale) === getCompleteLocale(getDefaultLocale())
}
const possiblePaths = POSSIBLE_LOCALES.map(l => '/' + l)
export function is18nPath (path: string) {
return possiblePaths.indexOf(path) !== -1
}
export function is18nLocale (locale: string) {
return POSSIBLE_LOCALES.indexOf(locale) !== -1
}
export function getCompleteLocale (locale: string) {
if (!locale) return locale
if (I18N_LOCALE_ALIAS[locale]) return I18N_LOCALE_ALIAS[locale]
return locale
}
export function getShortLocale (locale: string) {
if (locale.indexOf('-') === -1) return locale
return locale.split('-')[0]
}
export function buildFileLocale (locale: string) {
const completeLocale = getCompleteLocale(locale)
return completeLocale.replace('-', '_')
}
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