blob: 5f8ee806fbb2354f80473fb41de0bcbb15ff387c (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
|
import { ACTOR_FOLLOW_SCORE } from '../../initializers/constants'
import { logger } from '../../helpers/logger'
// Cache follows scores, instead of writing them too often in database
// Keep data in memory, we don't really need Redis here as we don't really care to loose some scores
class ActorFollowScoreCache {
private static instance: ActorFollowScoreCache
private pendingFollowsScore: { [ url: string ]: number } = {}
private constructor () {}
static get Instance () {
return this.instance || (this.instance = new this())
}
updateActorFollowsScore (goodInboxes: string[], badInboxes: string[]) {
if (goodInboxes.length === 0 && badInboxes.length === 0) return
logger.info('Updating %d good actor follows and %d bad actor follows scores in cache.', goodInboxes.length, badInboxes.length)
for (const goodInbox of goodInboxes) {
if (this.pendingFollowsScore[goodInbox] === undefined) this.pendingFollowsScore[goodInbox] = 0
this.pendingFollowsScore[goodInbox] += ACTOR_FOLLOW_SCORE.BONUS
}
for (const badInbox of badInboxes) {
if (this.pendingFollowsScore[badInbox] === undefined) this.pendingFollowsScore[badInbox] = 0
this.pendingFollowsScore[badInbox] += ACTOR_FOLLOW_SCORE.PENALTY
}
}
getPendingFollowsScoreCopy () {
return this.pendingFollowsScore
}
clearPendingFollowsScore () {
this.pendingFollowsScore = {}
}
}
export {
ActorFollowScoreCache
}
|