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authorChocobozzz <me@florianbigard.com>2023-07-31 14:34:36 +0200
committerChocobozzz <me@florianbigard.com>2023-08-11 15:02:33 +0200
commit3a4992633ee62d5edfbb484d9c6bcb3cf158489d (patch)
treee4510b39bdac9c318fdb4b47018d08f15368b8f0 /server/scripts/migrations/peertube-4.2.ts
parent04d1da5621d25d59bd5fa1543b725c497bf5d9a8 (diff)
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Migrate server to ESM
Sorry for the very big commit that may lead to git log issues and merge conflicts, but it's a major step forward: * Server can be faster at startup because imports() are async and we can easily lazy import big modules * Angular doesn't seem to support ES import (with .js extension), so we had to correctly organize peertube into a monorepo: * Use yarn workspace feature * Use typescript reference projects for dependencies * Shared projects have been moved into "packages", each one is now a node module (with a dedicated package.json/tsconfig.json) * server/tools have been moved into apps/ and is now a dedicated app bundled and published on NPM so users don't have to build peertube cli tools manually * server/tests have been moved into packages/ so we don't compile them every time we want to run the server * Use isolatedModule option: * Had to move from const enum to const (https://www.typescriptlang.org/docs/handbook/enums.html#objects-vs-enums) * Had to explictely specify "type" imports when used in decorators * Prefer tsx (that uses esbuild under the hood) instead of ts-node to load typescript files (tests with mocha or scripts): * To reduce test complexity as esbuild doesn't support decorator metadata, we only test server files that do not import server models * We still build tests files into js files for a faster CI * Remove unmaintained peertube CLI import script * Removed some barrels to speed up execution (less imports)
Diffstat (limited to 'server/scripts/migrations/peertube-4.2.ts')
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diff --git a/server/scripts/migrations/peertube-4.2.ts b/server/scripts/migrations/peertube-4.2.ts
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1import { ActorImageType } from '@peertube/peertube-models'
2import { buildUUID, getLowercaseExtension } from '@peertube/peertube-node-utils'
3import { getImageSize, processImage } from '@server/helpers/image-utils.js'
4import { CONFIG } from '@server/initializers/config.js'
5import { ACTOR_IMAGES_SIZE } from '@server/initializers/constants.js'
6import { initDatabaseModels } from '@server/initializers/database.js'
7import { updateActorImages } from '@server/lib/activitypub/actors/index.js'
8import { sendUpdateActor } from '@server/lib/activitypub/send/index.js'
9import { getBiggestActorImage } from '@server/lib/actor-image.js'
10import { JobQueue } from '@server/lib/job-queue/index.js'
11import { AccountModel } from '@server/models/account/account.js'
12import { ActorModel } from '@server/models/actor/actor.js'
13import { VideoChannelModel } from '@server/models/video/video-channel.js'
14import { MAccountDefault, MActorDefault, MChannelDefault } from '@server/types/models/index.js'
15import minBy from 'lodash-es/minBy.js'
16import { join } from 'path'
17
18run()
19 .then(() => process.exit(0))
20 .catch(err => {
21 console.error(err)
22 process.exit(-1)
23 })
24
25async function run () {
26 console.log('Generate avatar miniatures from existing avatars.')
27
28 await initDatabaseModels(true)
29 JobQueue.Instance.init()
30
31 const accounts: AccountModel[] = await AccountModel.findAll({
32 include: [
33 {
34 model: ActorModel,
35 required: true,
36 where: {
37 serverId: null
38 }
39 },
40 {
41 model: VideoChannelModel,
42 include: [
43 {
44 model: AccountModel
45 }
46 ]
47 }
48 ]
49 })
50
51 for (const account of accounts) {
52 try {
53 await fillAvatarSizeIfNeeded(account)
54 await generateSmallerAvatarIfNeeded(account)
55 } catch (err) {
56 console.error(`Cannot process account avatar ${account.name}`, err)
57 }
58
59 for (const videoChannel of account.VideoChannels) {
60 try {
61 await fillAvatarSizeIfNeeded(videoChannel)
62 await generateSmallerAvatarIfNeeded(videoChannel)
63 } catch (err) {
64 console.error(`Cannot process channel avatar ${videoChannel.name}`, err)
65 }
66 }
67 }
68
69 console.log('Generation finished!')
70}
71
72async function fillAvatarSizeIfNeeded (accountOrChannel: MAccountDefault | MChannelDefault) {
73 const avatars = accountOrChannel.Actor.Avatars
74
75 for (const avatar of avatars) {
76 if (avatar.width && avatar.height) continue
77
78 console.log('Filling size of avatars of %s.', accountOrChannel.name)
79
80 const { width, height } = await getImageSize(join(CONFIG.STORAGE.ACTOR_IMAGES_DIR, avatar.filename))
81 avatar.width = width
82 avatar.height = height
83
84 await avatar.save()
85 }
86}
87
88async function generateSmallerAvatarIfNeeded (accountOrChannel: MAccountDefault | MChannelDefault) {
89 const avatars = accountOrChannel.Actor.Avatars
90 if (avatars.length !== 1) {
91 return
92 }
93
94 console.log(`Processing ${accountOrChannel.name}.`)
95
96 await generateSmallerAvatar(accountOrChannel.Actor)
97 accountOrChannel.Actor = Object.assign(accountOrChannel.Actor, { Server: null })
98
99 return sendUpdateActor(accountOrChannel, undefined)
100}
101
102async function generateSmallerAvatar (actor: MActorDefault) {
103 const bigAvatar = getBiggestActorImage(actor.Avatars)
104
105 const imageSize = minBy(ACTOR_IMAGES_SIZE[ActorImageType.AVATAR], 'width')
106 const sourceFilename = bigAvatar.filename
107
108 const newImageName = buildUUID() + getLowercaseExtension(sourceFilename)
109 const source = join(CONFIG.STORAGE.ACTOR_IMAGES_DIR, sourceFilename)
110 const destination = join(CONFIG.STORAGE.ACTOR_IMAGES_DIR, newImageName)
111
112 await processImage({ path: source, destination, newSize: imageSize, keepOriginal: true })
113
114 const actorImageInfo = {
115 name: newImageName,
116 fileUrl: null,
117 height: imageSize.height,
118 width: imageSize.width,
119 onDisk: true
120 }
121
122 await updateActorImages(actor, ActorImageType.AVATAR, [ actorImageInfo ], undefined)
123}