From 0e5d59f77586134da457ed7a3c57fc99649be590 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Isma=C3=ABl=20Bouya?= Date: Sat, 18 Jun 2016 23:45:19 +0200 Subject: [PATCH] Add some actions --- config.yml | 12 ++++++++++++ helpers/action.py | 26 ++++++++++++++++++++------ helpers/music_file.py | 33 ++++++++++++++++++++++++++++----- 3 files changed, 60 insertions(+), 11 deletions(-) diff --git a/config.yml b/config.yml index 11251b2..ae87de5 100644 --- a/config.yml +++ b/config.yml @@ -18,11 +18,23 @@ keys: duration: 3 - play: include: acros + fade_in: 4 + start_at: 40 - wait: duration: 10 + - volume: + include: acros + value: 50 - stop: include: acros fade_out: 10 + 'e': + - play: + include: acros + restart_if_running: true + 'r': + - play: + include: acros 'ESC': - stop: ~ - stop_all_actions: ~ diff --git a/helpers/action.py b/helpers/action.py index a68de90..8a69fae 100644 --- a/helpers/action.py +++ b/helpers/action.py @@ -43,23 +43,37 @@ class Action: def play(self, music = None, fade_in = 0, start_at = 0, restart_if_running = False, volume = 100, **kwargs): if music is not None: - music.play() + if restart_if_running: + if music.is_playing(): + music.stop() + music.play(volume = volume, fade_in = fade_in, start_at = start_at) + else: + if not music.is_playing(): + music.play(volume = volume, fade_in = fade_in, start_at = start_at) else: pygame.mixer.unpause() def stop(self, music = None, fade_out = 0, **kwargs): if music is not None: - music.stop() + music.stop(fade_out = fade_out) else: - pygame.mixer.stop() + if fade_out > 0: + pygame.fadeout(fade_out * 1000) + else: + pygame.mixer.stop() def stop_all_actions(self, **kwargs): self.key.mapping.stop_all_running() def volume(self, music = None, value = 100, **kwargs): - pass + if music is not None: + music.set_volume(value) + else: + pass def wait(self, duration = 0, **kwargs): + # FIXME: Make it stoppable + # http://stackoverflow.com/questions/29082268/python-time-sleep-vs-event-wait time.sleep(duration) def command_print(self, command = "", **kwargs): @@ -104,10 +118,10 @@ class Action: else: return "stopping all musics with {}s fadeout".format(fade_out) - def stop_all_actions_print(self): + def stop_all_actions_print(self, **kwargs): return "stopping all actions" - def volume_print(self, music = None, value = 100, *kwargs): + def volume_print(self, music = None, value = 100, **kwargs): if music is not None: return "setting volume of {} to {}%".format(music.filename, value) else: diff --git a/helpers/music_file.py b/helpers/music_file.py index 39b0566..36a7dd9 100644 --- a/helpers/music_file.py +++ b/helpers/music_file.py @@ -21,15 +21,38 @@ class MusicFile: self.loaded = True lock.release() - def play(self): - self.channel = self.sound.play() + def is_playing(self): + return self.channel is not None and self.channel.get_busy() + + def play(self, fade_in = 0, volume = 100, start_at = 0): + self.set_volume(volume) + + if start_at > 0: + song_duration = self.sound.get_length() + raw_data_length = len(self.raw_data) + start_offset = int((raw_data_length / song_duration) * start_at) + start_offset = start_offset - (start_offset % 2) + self.sound = pygame.mixer.Sound(self.raw_data[start_offset:]) + else: + self.sound = pygame.mixer.Sound(self.raw_data) + + self.channel = self.sound.play(fade_ms = fade_in * 1000) def pause(self): if self.channel is not None: self.channel.pause() - def stop(self): + def stop(self, fade_out = 0): self.channel = None - self.sound.stop() - + if fade_out > 0: + self.sound.fadeout(fade_out * 1000) + else: + self.sound.stop() + + def set_volume(self, value): + if value < 0: + value = 0 + if value > 100: + value = 100 + self.sound.set_volume(value / 100) -- 2.41.0