From: Ismaƫl Bouya Date: Thu, 17 Sep 2015 16:37:28 +0000 (+0200) Subject: Initial commit to AUR4 X-Git-Url: https://git.immae.eu/?p=perso%2FImmae%2FConfig%2FAUR.git;a=commitdiff_plain;h=3d54930664c9f0fb9b81d8207068e888691eae19 Initial commit to AUR4 --- 3d54930664c9f0fb9b81d8207068e888691eae19 diff --git a/.SRCINFO b/.SRCINFO new file mode 100644 index 0000000..fe01ad8 --- /dev/null +++ b/.SRCINFO @@ -0,0 +1,18 @@ +pkgbase = cal3d + pkgdesc = A skeletal-based 3D character animation library + pkgver = 0.11.0 + pkgrel = 6 + url = https://gna.org/projects/cal3d + arch = i686 + arch = x86_64 + license = GPL2 + makedepends = patch + depends = gcc-libs + options = !libtool + source = http://download.gna.org/cal3d/sources/cal3d-0.11.0.tar.gz + source = cal3d-gcc43.diff + md5sums = 82ad09c1c28e73bc9596aec47237bfba + md5sums = f290fb54f844e044ae80165f083cf58f + +pkgname = cal3d + diff --git a/PKGBUILD b/PKGBUILD new file mode 100644 index 0000000..c2b36ec --- /dev/null +++ b/PKGBUILD @@ -0,0 +1,24 @@ +pkgname=cal3d +pkgver=0.11.0 +pkgrel=6 +pkgdesc="A skeletal-based 3D character animation library" +arch=(i686 x86_64) +url="https://gna.org/projects/cal3d" +options=(!libtool) +license=(GPL2) +depends=('gcc-libs') +makedepends=('patch') +source=(http://download.gna.org/cal3d/sources/cal3d-$pkgver.tar.gz cal3d-gcc43.diff) +md5sums=('82ad09c1c28e73bc9596aec47237bfba' + 'f290fb54f844e044ae80165f083cf58f') +build() { + cd "${pkgname}-$pkgver" + patch -p0 < ../cal3d-gcc43.diff + ./configure --prefix=/usr + make +} + +package() { + cd "${pkgname}-$pkgver" + make DESTDIR=${pkgdir} install +} diff --git a/cal3d-gcc43.diff b/cal3d-gcc43.diff new file mode 100644 index 0000000..fc61235 --- /dev/null +++ b/cal3d-gcc43.diff @@ -0,0 +1,53 @@ +--- src/cal3d/hardwaremodel.cpp ++++ src/cal3d/hardwaremodel.cpp +@@ -24,6 +24,7 @@ + #include "cal3d/coreskeleton.h" + #include "cal3d/skeleton.h" + ++#include + + /*****************************************************************************/ + /** Constructs the hardware model instance. +--- src/cal3d/platform.cpp ++++ src/cal3d/platform.cpp +@@ -18,6 +18,8 @@ + + #include "cal3d/platform.h" + ++#include ++ + /*****************************************************************************/ + /** Constructs the platform instance. + * +--- src/cal3d/renderer.cpp ++++ src/cal3d/renderer.cpp +@@ -29,6 +29,8 @@ + #include "cal3d/coresubmesh.h" + #include "cal3d/physique.h" + ++#include ++ + /*****************************************************************************/ + /** Constructs the renderer instance. + * +--- src/cal3d/submesh.cpp ++++ src/cal3d/submesh.cpp +@@ -16,6 +16,7 @@ + #include "cal3d/error.h" + #include "cal3d/coresubmesh.h" + ++#include + + CalSubmesh::CalSubmesh(CalCoreSubmesh* coreSubmesh) + { +--- src/cal3d_converter.cpp ++++ src/cal3d_converter.cpp +@@ -11,6 +11,8 @@ + + #include "cal3d/cal3d.h" + ++#include ++ + #define SKELETON 0 + #define MESH 1 + #define ANIMATION 2