From: Ismaël Bouya Date: Fri, 24 Jun 2016 17:52:39 +0000 (+0200) Subject: Apply initial gain to music file X-Git-Tag: 1.0.0~84 X-Git-Url: https://git.immae.eu/?a=commitdiff_plain;h=87f211fb622ef640249628b65d0bc8daca889f2c;p=perso%2FImmae%2FProjets%2FPython%2FMusicSampler.git Apply initial gain to music file --- diff --git a/config.yml b/config.yml index d5e6664..c7d2c5f 100644 --- a/config.yml +++ b/config.yml @@ -1,54 +1,75 @@ aliases: intro_jonglacro: file: "PIRATE_01-1-intro_jonglacro.mp3" - name: Intro Jonglacro jonglacro_suite: file: "PIRATE_01-2-jonglacro_suite.mp3" - name: Jonglacro suite lancer_prisonniere: file: "PIRATE_02-lancers_de_prisonniere.mp3" - name: Lancer prisonnière quete: - file: "PIRATE_03-quete.mp3" - name: Quête + file: "PIRATE_03-1-quete.mp3" + monstre: + file: "PIRATE_03-2-monstre.mp3" entree_ondine: file: "PIRATE_04-entree_ondine.mp3" - name: Entrée Ondine cour_ondine: file: "PIRATE_05-cour_a_londine.mp3" - name: Cour à l'Ondine fouille_jonglage: file: "PIRATE_07-fouille_jonglage.mp3" - name: Fouille jonglage liberation_prisonniere: - file: "PIRATE_08-liberation_prisonniere.mp3" - name: Libération prisonnière + file: "PIRATE_08-1-liberation_prisonniere.mp3" + paf: + file: "PIRATE_08-2-paf_tombe.mp3" duo_pirate_ondine: file: "PIRATE_09-duo_pirate_ondine.mp3" - name: Duo pirate Ondine trio_jalousie: - file: "PIRATE_10-trios_jalousie.mp3" - name: Trio Jalousie + file: "PIRATE_10-1-trios_jalousie.mp3" + coup: + file: "PIRATE_10-2-coup.mp3" piquage_2_4: file: "PIRATE_11-piquage_2_4.mp3" - name: Piquage 2-4 baston: file: "PIRATE_12-1-baston.mp3" - name: Baston baston_ascension: file: "PIRATE_12-3-baston_ascension.mp3" - name: Baston ascension - bruit: - file: "PIRATE_bruit.wav" - name: Bruit - paf: - file: "PIRATE_paf.mp3" - name: Paf - coup: - file: "PIRATE_coup.wav" - name: Coup + volume: 50 ralenti: file: "PIRATE_12-2-ralenti.mp3" + +music_properties: + "PIRATE_01-1-intro_jonglacro.mp3": + name: Intro Jonglacro + "PIRATE_01-2-jonglacro_suite.mp3": + name: Jonglacro suite + "PIRATE_02-lancers_de_prisonniere.mp3": + name: Lancer prisonnière + "PIRATE_03-1-quete.mp3": + name: Quête + "PIRATE_03-2-monstre.mp3": + name: Monstre + "PIRATE_04-entree_ondine.mp3": + name: Entrée Ondine + "PIRATE_05-cour_a_londine.mp3": + name: Cour à l'Ondine + "PIRATE_07-fouille_jonglage.mp3": + name: Fouille jonglage + "PIRATE_08-1-liberation_prisonniere.mp3": + name: Libération prisonnière + "PIRATE_08-2-paf_tombe.mp3": + name: Paf tombe + "PIRATE_09-duo_pirate_ondine.mp3": + name: Duo pirate Ondine + "PIRATE_10-1-trios_jalousie.mp3": + name: Trio Jalousie + "PIRATE_10-2-coup.mp3": + name: Coup + "PIRATE_11-piquage_2_4.mp3": + name: Piquage 2-4 + "PIRATE_12-1-baston.mp3": + name: Baston + "PIRATE_12-3-baston_ascension.mp3": + name: Baston ascension + gain: 2 + "PIRATE_12-2-ralenti.mp3": name: Ralenti key_properties: @@ -220,7 +241,7 @@ keys: 'e': - stop: include: jonglacro_suite - fade_out: 5 + fade_out: 3 'r': - play: include: lancer_prisonniere @@ -236,7 +257,7 @@ keys: include: quete value: 50 - play: - include: bruit + include: monstre - wait: duration: 2 - volume: @@ -253,9 +274,9 @@ keys: 'o': - stop: include: entree_ondine - fade_out: 5 + fade_out: 4 - wait: - duration: 5 + duration: 4 - play: include: cour_ondine 'p': @@ -273,11 +294,14 @@ keys: - play: include: liberation_prisonniere 'f': - - volume: - include: liberation_prisonniere - value: 20 - play: include: paf + - wait: + duration: 0.2 + - volume: + include: liberation_prisonniere + value: 30 + 'g': - stop: include: liberation_prisonniere @@ -290,7 +314,7 @@ keys: include: duo_pirate_ondine fade_out: 2 - wait: - duration: 2 + duration: 1.5 - play: include: trio_jalousie 'k': @@ -307,30 +331,36 @@ keys: 'm': - stop: include: piquage_2_4 - fade_out: 5 + fade_out: 4 - wait: - duration: 7 + duration: 6 - play: include: baston 'w': - stop: include: baston - fade_out: 1 + fade_out: 0.5 - wait: - duration: 1 + duration: 0.5 - play: include: ralenti 'x': - stop: include: ralenti - fade_out: 2 + fade_out: 1.5 'c': - play: include: baston_ascension +# - volume: +# include: baston_ascension +# value: 100 'v': - stop: include: baston_ascension fade_out: 2 +# 'n': +# - play: +# include: baston_ascension 'ESC': - stop: ~ - stop_all_actions: ~ diff --git a/helpers/__init__.py b/helpers/__init__.py index 0e29f5d..7fe9c35 100644 --- a/helpers/__init__.py +++ b/helpers/__init__.py @@ -42,10 +42,17 @@ def parse_config(mapping): if argument == 'file': filename = action[action_name]['file'] if filename not in seen_files: - if 'name' in action[action_name]: - seen_files[filename] = MusicFile(filename, file_lock, channel_id, name = action[action_name]['name']) + if filename in config['music_properties']: + seen_files[filename] = MusicFile( + filename, + file_lock, + channel_id, + **config['music_properties'][filename]) else: - seen_files[filename] = MusicFile(filename, file_lock, channel_id) + seen_files[filename] = MusicFile( + filename, + file_lock, + channel_id) channel_id = channel_id + 1 action_args['music'] = seen_files[filename] diff --git a/helpers/music_file.py b/helpers/music_file.py index 667c169..892519d 100644 --- a/helpers/music_file.py +++ b/helpers/music_file.py @@ -1,13 +1,15 @@ import threading import pydub import pygame +import math class MusicFile: - def __init__(self, filename, lock, channel_id, name = None): + def __init__(self, filename, lock, channel_id, name = None, gain = 1): self.filename = filename self.channel_id = channel_id self.name = name or filename self.raw_data = None + self.gain = gain self.loaded = False self.flag_paused = False @@ -16,7 +18,8 @@ class MusicFile: def load_sound(self, lock): lock.acquire() print("Loading « {} »".format(self.name)) - audio_segment = pydub.AudioSegment.from_file(self.filename).set_frame_rate(44100) + volume_factor = 20 * math.log10(self.gain) + audio_segment = pydub.AudioSegment.from_file(self.filename).set_frame_rate(44100).apply_gain(volume_factor) self.sound_duration = audio_segment.duration_seconds self.raw_data = audio_segment.raw_data print("Loaded « {} »".format(self.name))