while (entropyBin.length < expectedBits) {
entropyBin = "0" + entropyBin;
}
+ // Calculate the number of bits per event
+ var bitsPerEvent = Math.log2(base.asInt);
// Cards binary must be handled differently, since they're not replaced
if (base.asInt == 52) {
- entropyBin = getCardBinary(base.parts);
+ var cardEntropy = processCardEntropy(base.parts);
+ entropyBin = cardEntropy.binaryStr;
+ bitsPerEvent = cardEntropy.bitsPerEvent;
}
// Supply a 'filtered' entropy string for display purposes
var entropyClean = base.parts.join("");
binaryStr: entropyBin,
cleanStr: entropyClean,
cleanHtml: entropyHtml,
+ bitsPerEvent: bitsPerEvent,
base: base,
}
return e;
// total possible entropy is measured using n!, not base^n.
// eg the second last card can be only one of two, not one of fifty two
// so the added entropy for that card is only one bit at most
- function getCardBinary(cards) {
+ function processCardEntropy(cards) {
// Track how many instances of each card have been used, and thus
// how many decks are in use.
var cardCounts = {};
}
// Truncate to the appropriate number of bits.
entropyBin = entropyBin.substring(0, numberOfBits);
- return entropyBin;
+ // Get the number of bits per event
+ bitsPerEvent = maxBits / totalCards;
+ return {
+ binaryStr: entropyBin,
+ bitsPerEvent: bitsPerEvent,
+ }
}
// Polyfill for Math.log2
}
var entropyTypeStr = getEntropyTypeStr(entropy);
var wordCount = Math.floor(numberOfBits / 32) * 3;
- var bitsPerEvent = Math.log2(entropy.base.asInt).toFixed(2);
- if (entropy.base.asInt == 52) {
- bitsPerEvent = (4.3381).toFixed(2); // log2(52! / 52)
- }
+ var bitsPerEvent = entropy.bitsPerEvent.toFixed(2);
DOM.entropyFiltered.html(entropy.cleanHtml);
DOM.entropyType.text(entropyTypeStr);
DOM.entropyStrength.text(strength);
while (entropyBin.length < expectedBits) {
entropyBin = "0" + entropyBin;
}
+ // Calculate the number of bits per event
+ var bitsPerEvent = Math.log2(base.asInt);
// Cards binary must be handled differently, since they're not replaced
if (base.asInt == 52) {
- entropyBin = getCardBinary(base.parts);
+ var cardEntropy = processCardEntropy(base.parts);
+ entropyBin = cardEntropy.binaryStr;
+ bitsPerEvent = cardEntropy.bitsPerEvent;
}
// Supply a 'filtered' entropy string for display purposes
var entropyClean = base.parts.join("");
binaryStr: entropyBin,
cleanStr: entropyClean,
cleanHtml: entropyHtml,
+ bitsPerEvent: bitsPerEvent,
base: base,
}
return e;
// total possible entropy is measured using n!, not base^n.
// eg the second last card can be only one of two, not one of fifty two
// so the added entropy for that card is only one bit at most
- function getCardBinary(cards) {
+ function processCardEntropy(cards) {
// Track how many instances of each card have been used, and thus
// how many decks are in use.
var cardCounts = {};
}
// Truncate to the appropriate number of bits.
entropyBin = entropyBin.substring(0, numberOfBits);
- return entropyBin;
+ // Get the number of bits per event
+ bitsPerEvent = maxBits / totalCards;
+ return {
+ binaryStr: entropyBin,
+ bitsPerEvent: bitsPerEvent,
+ }
}
// Polyfill for Math.log2
}
var entropyTypeStr = getEntropyTypeStr(entropy);
var wordCount = Math.floor(numberOfBits / 32) * 3;
- var bitsPerEvent = Math.log2(entropy.base.asInt).toFixed(2);
- if (entropy.base.asInt == 52) {
- bitsPerEvent = (4.3381).toFixed(2); // log2(52! / 52)
- }
+ var bitsPerEvent = entropy.bitsPerEvent.toFixed(2);
DOM.entropyFiltered.html(entropy.cleanHtml);
DOM.entropyType.text(entropyTypeStr);
DOM.entropyStrength.text(strength);