X-Git-Url: https://git.immae.eu/?a=blobdiff_plain;f=helpers%2Fmusic_file.py;h=cdc9836c19a299b82b2ba2fcca17495ea5f53cd9;hb=425dd061bf64a8304ec96aec870b0e2e24fa44f4;hp=f6b0117d1f1bf71f67d6d9973c1e9b80b7ecf226;hpb=d479af33afa54fee7c22701c6012a1579ead395f;p=perso%2FImmae%2FProjets%2FPython%2FMusicSampler.git diff --git a/helpers/music_file.py b/helpers/music_file.py index f6b0117..cdc9836 100644 --- a/helpers/music_file.py +++ b/helpers/music_file.py @@ -3,28 +3,35 @@ import pydub import pygame class MusicFile: - def __init__(self, filename, lock, channel_id): + def __init__(self, filename, lock, channel_id, name = None): self.filename = filename self.channel_id = channel_id + self.name = name or filename self.raw_data = None self.sound = None self.loaded = False + self.flag_paused = False threading.Thread(name = "MSMusicLoad", target = self.load_sound, args = [lock]).start() def load_sound(self, lock): lock.acquire() - print("Loading {}".format(self.filename)) - self.raw_data = pydub.AudioSegment.from_file(self.filename).raw_data + print("Loading « {} »".format(self.name)) + self.raw_data = pydub.AudioSegment.from_file(self.filename).set_frame_rate(44100).raw_data self.sound = pygame.mixer.Sound(self.raw_data) - print("Loaded {}".format(self.filename)) + print("Loaded « {} »".format(self.name)) self.loaded = True lock.release() def is_playing(self): return self.channel().get_busy() + def is_paused(self): + return self.flag_paused + def play(self, fade_in = 0, volume = 100, start_at = 0): + self.channel().set_endevent() + self.channel().set_endevent(pygame.USEREVENT) self.set_volume(volume) if start_at > 0: @@ -37,9 +44,15 @@ class MusicFile: self.sound = pygame.mixer.Sound(self.raw_data) self.channel().play(self.sound, fade_ms = fade_in * 1000) + self.flag_paused = False def pause(self): self.channel().pause() + self.flag_paused = True + + def unpause(self): + self.channel().unpause() + self.flag_paused = False def stop(self, fade_out = 0): if fade_out > 0: