X-Git-Url: https://git.immae.eu/?a=blobdiff_plain;f=helpers%2Faction.py;h=218c3167c934ada44a8213d22a5400d80215fe19;hb=2e4049036ec4d90a9daeff606d821d2ac2d023ce;hp=d4c6252db70df932f954cc94e0ef26db75322b55;hpb=9d505ec9accd9a84bc6f22f4118bed9669c32fc8;p=perso%2FImmae%2FProjets%2FPython%2FMusicSampler.git diff --git a/helpers/action.py b/helpers/action.py index d4c6252..218c316 100644 --- a/helpers/action.py +++ b/helpers/action.py @@ -1,11 +1,14 @@ -import pygame +import threading import time +from . import debug_print + class Action: action_types = [ 'command', 'pause', 'play', + 'seek', 'stop', 'stop_all_actions', 'unpause', @@ -20,99 +23,123 @@ class Action: raise Exception("Unknown action {}".format(action)) self.key = key + self.mapping = key.parent self.arguments = kwargs + self.sleep_event = None def ready(self): if 'music' in self.arguments: - return self.arguments['music'].loaded + return self.arguments['music'].check_is_loaded() else: return True def run(self): - print(self.description()) + debug_print(self.description()) getattr(self, self.action)(**self.arguments) - pygame.event.post(pygame.event.Event(pygame.USEREVENT)) def description(self): return getattr(self, self.action + "_print")(**self.arguments) - def command(self, command = "", **kwargs): - pass + def interrupt(self): + if getattr(self, self.action + "_interrupt", None): + return getattr(self, self.action + "_interrupt")(**self.arguments) - def pause(self, music = None, **kwargs): + def music_list(self, music): if music is not None: - music.pause() + return [music] else: - pygame.mixer.pause() + return self.mapping.open_files.values() - def unpause(self, music = None, **kwargs): - if music is not None: - music.unpause() - else: - pygame.mixer.unpause() + # Actions + def command(self, command="", **kwargs): + # FIXME: todo + pass - def play(self, music = None, fade_in = 0, start_at = 0, - restart_if_running = False, volume = 100, **kwargs): - if music is not None: + def pause(self, music=None, **kwargs): + for music in self.music_list(music): + if music.is_loaded_playing(): + music.pause() + + def unpause(self, music=None, **kwargs): + for music in self.music_list(music): + if music.is_loaded_paused(): + music.unpause() + + def play(self, music=None, fade_in=0, start_at=0, + restart_if_running=False, volume=100, + loop=0, **kwargs): + for music in self.music_list(music): if restart_if_running: - if music.is_playing(): + if music.is_not_stopped(): music.stop() - music.play(volume = volume, fade_in = fade_in, start_at = start_at) - else: - if not music.is_playing(): - music.play(volume = volume, fade_in = fade_in, start_at = start_at) - else: - pygame.mixer.unpause() - - def stop(self, music = None, fade_out = 0, **kwargs): - if music is not None: - music.stop(fade_out = fade_out) - else: - if fade_out > 0: - pygame.mixer.fadeout(int(fade_out * 1000)) - else: - pygame.mixer.stop() + music.play( + volume=volume, + fade_in=fade_in, + start_at=start_at, + loop=loop) + elif not music.is_not_stopped(): + music.play( + volume=volume, + fade_in=fade_in, + start_at=start_at, + loop=loop) + + def seek(self, music=None, value=0, delta=False, **kwargs): + for music in self.music_list(music): + music.seek(value=value, delta=delta) + + def stop(self, music=None, fade_out=0, wait=False, **kwargs): + previous = None + for music in self.music_list(music): + if music.is_loaded_paused() or music.is_loaded_playing(): + if previous is not None: + previous.stop(fade_out=fade_out) + previous = music + + if previous is not None: + previous.stop(fade_out=fade_out, wait=wait) def stop_all_actions(self, **kwargs): - self.key.mapping.stop_all_running() + self.mapping.stop_all_running() - def volume(self, music = None, value = 100, **kwargs): + def volume(self, music=None, value=100, delta=False, **kwargs): if music is not None: - music.set_volume(value) + music.set_volume(value, delta=delta) else: - pass + self.mapping.set_master_volume(value, delta=delta) - def wait(self, duration = 0, music = None, **kwargs): - # FIXME: Make it stoppable - # http://stackoverflow.com/questions/29082268/python-time-sleep-vs-event-wait - if music is None: - time.sleep(duration) - else: - # TODO + def wait(self, duration=0, music=None, **kwargs): + self.sleep_event = threading.Event() + + if music is not None: music.wait_end() - def command_print(self, command = "", **kwargs): + threading.Timer(duration, self.sleep_event.set).start() + self.sleep_event.wait() + + # Action messages + def command_print(self, command="", **kwargs): return "running command {}".format(command) - def pause_print(self, music = None, **kwargs): + def pause_print(self, music=None, **kwargs): if music is not None: return "pausing « {} »".format(music.name) else: return "pausing all musics" - def unpause_print(self, music = None, **kwargs): + def unpause_print(self, music=None, **kwargs): if music is not None: return "unpausing « {} »".format(music.name) else: return "unpausing all musics" - def play_print(self, music = None, fade_in = 0, start_at = 0, - restart_if_running = False, volume = 100, **kwargs): + def play_print(self, music=None, fade_in=0, start_at=0, + restart_if_running=False, volume=100, loop=0, **kwargs): message = "starting " if music is not None: message += "« {} »".format(music.name) else: - message += "music" + message += "all musics" if start_at != 0: message += " at {}s".format(start_at) @@ -122,33 +149,81 @@ class Action: message += " at volume {}%".format(volume) + if loop > 0: + message += " {} times".format(loop + 1) + elif loop < 0: + message += " in loop" + if restart_if_running: message += " (restarting if already running)" return message - def stop_print(self, music = None, fade_out = 0, **kwargs): + def stop_print(self, music=None, fade_out=0, wait=False, **kwargs): + message = "stopping " if music is not None: - if fade_out == 0: - return "stopping music « {} »".format(music.name) - else: - return "stopping music « {} » with {}s fadeout".format(music.name, fade_out) + message += "music « {} »".format(music.name) else: - if fade_out == 0: - return "stopping all musics" - else: - return "stopping all musics with {}s fadeout".format(fade_out) + message += "all musics" + + if fade_out > 0: + message += " with {}s fadeout".format(fade_out) + if wait: + message += " (waiting the end of fadeout)" + + return message def stop_all_actions_print(self, **kwargs): return "stopping all actions" - def volume_print(self, music = None, value = 100, **kwargs): - if music is not None: - return "setting volume of « {} » to {}%".format(music.name, value) + def seek_print(self, music=None, value=0, delta=False, **kwargs): + if delta: + if music is not None: + return "moving music « {} » by {:+d}s" \ + .format(music.name, value) + else: + return "moving all musics by {:+d}s" \ + .format(value) else: - return "setting volume to {}%".format(value) + if music is not None: + return "moving music « {} » to position {}s" \ + .format(music.name, value) + else: + return "moving all musics to position {}s" \ + .format(value) + + def volume_print(self, music=None, value=100, delta=False, **kwargs): + if delta: + if music is not None: + return "{:+d}% to volume of « {} »" \ + .format(value, music.name) + else: + return "{:+d}% to volume" \ + .format(value) + else: + if music is not None: + return "setting volume of « {} » to {}%" \ + .format(music.name, value) + else: + return "setting volume to {}%" \ + .format(value) - def wait_print(self, duration, **kwargs): - return "waiting {}s".format(duration) + def wait_print(self, duration=0, music=None, **kwargs): + if music is None: + return "waiting {}s" \ + .format(duration) + elif duration == 0: + return "waiting the end of « {} »" \ + .format(music.name) + else: + return "waiting the end of « {} » + {}s" \ + .format(music.name, duration) + # Interruptions + def wait_interrupt(self, duration=0, music=None, **kwargs): + if self.sleep_event is not None: + self.sleep_event.set() + if music is not None: + music.wait_event.set() +