## Event `resolutionUpdate`
-Fired when the available resolutions have changed, or when the currently selected resolution has changed. Listener should call `getResolutions()` to get the updated information.
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+Fired when the available resolutions have changed, or when the currently selected resolution has changed. Listener should call `getResolutions()` to get the updated information.
+
+## Event `volumeChange`
+
+Fired when the player volume changed.