import qualified Text.Blaze.Renderer.Utf8 as BU
import Text.BlazeT
-renderMarkupBuilder :: MarkupM a -> B.Builder
+renderMarkupBuilder :: MarkupI a -> B.Builder
renderMarkupBuilder = BU.renderMarkupBuilder . execMarkup
-renderHtmlBuilder :: MarkupM a -> B.Builder
+renderHtmlBuilder :: MarkupI a -> B.Builder
renderHtmlBuilder = renderMarkupBuilder
-renderMarkup :: MarkupM a -> BL.ByteString
+renderMarkup :: MarkupI a -> BL.ByteString
renderMarkup = BU.renderMarkup . execMarkup
-renderHtml :: MarkupM a -> BL.ByteString
+renderHtml :: MarkupI a -> BL.ByteString
renderHtml = renderMarkup
-renderMarkupToByteStringIO :: (BS.ByteString -> IO ()) -> MarkupM a -> IO ()
+renderMarkupToByteStringIO :: (BS.ByteString -> IO ()) -> MarkupI a -> IO ()
renderMarkupToByteStringIO g = BU.renderMarkupToByteStringIO g . execMarkup
-renderHtmlToByteStringIO :: (BS.ByteString -> IO ()) -> MarkupM a -> IO ()
+renderHtmlToByteStringIO :: (BS.ByteString -> IO ()) -> MarkupI a -> IO ()
renderHtmlToByteStringIO = renderMarkupToByteStringIO