})
}
-async function sendRTMPStreamInVideo (url: string, token: string, videoId: number | string) {
+async function sendRTMPStreamInVideo (url: string, token: string, videoId: number | string, fixtureName?: string) {
const res = await getLive(url, token, videoId)
const videoLive = res.body as LiveVideo
- return sendRTMPStream(videoLive.rtmpUrl, videoLive.streamKey)
+ return sendRTMPStream(videoLive.rtmpUrl, videoLive.streamKey, fixtureName)
}
-function sendRTMPStream (rtmpBaseUrl: string, streamKey: string) {
- const fixture = buildAbsoluteFixturePath('video_short.mp4')
+function sendRTMPStream (rtmpBaseUrl: string, streamKey: string, fixtureName = 'video_short.mp4') {
+ const fixture = buildAbsoluteFixturePath(fixtureName)
const command = ffmpeg(fixture)
command.inputOption('-stream_loop -1')
await wait(500)
}
-async function waitUntilLiveStarts (url: string, token: string, videoId: number | string) {
+function waitUntilLiveStarts (url: string, token: string, videoId: number | string) {
+ return waitWhileLiveState(url, token, videoId, VideoState.WAITING_FOR_LIVE)
+}
+
+function waitUntilLivePublished (url: string, token: string, videoId: number | string) {
+ return waitWhileLiveState(url, token, videoId, VideoState.PUBLISHED)
+}
+
+async function waitWhileLiveState (url: string, token: string, videoId: number | string, state: VideoState) {
let video: VideoDetails
do {
video = res.body
await wait(500)
- } while (video.state.id === VideoState.WAITING_FOR_LIVE)
+ } while (video.state.id === state)
}
async function checkLiveCleanup (server: ServerInfo, videoUUID: string, resolutions: number[] = []) {
- const basePath = buildServerDirectory(server.internalServerNumber, 'streaming-playlists')
+ const basePath = buildServerDirectory(server, 'streaming-playlists')
const hlsPath = join(basePath, 'hls', videoUUID)
if (resolutions.length === 0) {
export {
getLive,
+ waitUntilLivePublished,
updateLive,
waitUntilLiveStarts,
createLive,