import 'multer'
import { sendUpdateActor } from './activitypub/send'
-import { AVATARS_SIZE } from '../initializers/constants'
+import { AVATARS_SIZE, LRU_CACHE, QUEUE_CONCURRENCY } from '../initializers/constants'
import { updateActorAvatarInstance } from './activitypub'
import { processImage } from '../helpers/image-utils'
import { AccountModel } from '../models/account/account'
import * as uuidv4 from 'uuid/v4'
import { CONFIG } from '../initializers/config'
import { sequelizeTypescript } from '../initializers/database'
+import * as LRUCache from 'lru-cache'
+import { queue } from 'async'
+import { downloadImage } from '../helpers/requests'
async function updateActorAvatarFile (avatarPhysicalFile: Express.Multer.File, accountOrChannel: AccountModel | VideoChannelModel) {
const extension = extname(avatarPhysicalFile.filename)
return retryTransactionWrapper(() => {
return sequelizeTypescript.transaction(async t => {
- const updatedActor = await updateActorAvatarInstance(accountOrChannel.Actor, avatarName, t)
+ const avatarInfo = {
+ name: avatarName,
+ fileUrl: null,
+ onDisk: true
+ }
+
+ const updatedActor = await updateActorAvatarInstance(accountOrChannel.Actor, avatarInfo, t)
await updatedActor.save({ transaction: t })
await sendUpdateActor(accountOrChannel, t)
})
}
+type DownloadImageQueueTask = { fileUrl: string, filename: string }
+
+const downloadImageQueue = queue<DownloadImageQueueTask, Error>((task, cb) => {
+ downloadImage(task.fileUrl, CONFIG.STORAGE.AVATARS_DIR, task.filename, AVATARS_SIZE)
+ .then(() => cb())
+ .catch(err => cb(err))
+}, QUEUE_CONCURRENCY.AVATAR_PROCESS_IMAGE)
+
+function pushAvatarProcessInQueue (task: DownloadImageQueueTask) {
+ return new Promise((res, rej) => {
+ downloadImageQueue.push(task, err => {
+ if (err) return rej(err)
+
+ return res()
+ })
+ })
+}
+
+// Unsafe so could returns paths that does not exist anymore
+const avatarPathUnsafeCache = new LRUCache<string, string>({ max: LRU_CACHE.AVATAR_STATIC.MAX_SIZE })
+
export {
- updateActorAvatarFile
+ avatarPathUnsafeCache,
+ updateActorAvatarFile,
+ pushAvatarProcessInQueue
}