import { Transaction } from 'sequelize'
+import { retryTransactionWrapper } from '@server/helpers/database-utils'
import { logger } from '@server/helpers/logger'
import { CONFIG } from '@server/initializers/config'
import { sequelizeTypescript } from '@server/initializers/database'
import { VideoModel } from '@server/models/video/video'
import { VideoJobInfoModel } from '@server/models/video/video-job-info'
-import { MVideoFullLight, MVideoUUID } from '@server/types/models'
+import { MVideo, MVideoFullLight, MVideoUUID } from '@server/types/models'
import { VideoState } from '@shared/models'
import { federateVideoIfNeeded } from './activitypub/videos'
+import { JobQueue } from './job-queue'
import { Notifier } from './notifier'
-import { addMoveToObjectStorageJob } from './video'
+import { buildMoveToObjectStorageJob } from './video'
function buildNextVideoState (currentState?: VideoState) {
if (currentState === VideoState.PUBLISHED) {
}
if (
+ currentState !== VideoState.TO_EDIT &&
currentState !== VideoState.TO_TRANSCODE &&
currentState !== VideoState.TO_MOVE_TO_EXTERNAL_STORAGE &&
CONFIG.TRANSCODING.ENABLED
return VideoState.PUBLISHED
}
-function moveToNextState (video: MVideoUUID, isNewVideo = true) {
- return sequelizeTypescript.transaction(async t => {
- // Maybe the video changed in database, refresh it
- const videoDatabase = await VideoModel.loadAndPopulateAccountAndServerAndTags(video.uuid, t)
- // Video does not exist anymore
- if (!videoDatabase) return undefined
+function moveToNextState (options: {
+ video: MVideoUUID
+ previousVideoState?: VideoState
+ isNewVideo?: boolean // Default true
+}) {
+ const { video, previousVideoState, isNewVideo = true } = options
+
+ return retryTransactionWrapper(() => {
+ return sequelizeTypescript.transaction(async t => {
+ // Maybe the video changed in database, refresh it
+ const videoDatabase = await VideoModel.loadFull(video.uuid, t)
+ // Video does not exist anymore
+ if (!videoDatabase) return undefined
+
+ // Already in its final state
+ if (videoDatabase.state === VideoState.PUBLISHED) {
+ return federateVideoIfNeeded(videoDatabase, false, t)
+ }
+
+ const newState = buildNextVideoState(videoDatabase.state)
+
+ if (newState === VideoState.PUBLISHED) {
+ return moveToPublishedState({ video: videoDatabase, previousVideoState, isNewVideo, transaction: t })
+ }
+
+ if (newState === VideoState.TO_MOVE_TO_EXTERNAL_STORAGE) {
+ return moveToExternalStorageState({ video: videoDatabase, isNewVideo, transaction: t })
+ }
+ })
+ })
+}
- // Already in its final state
- if (videoDatabase.state === VideoState.PUBLISHED) {
- return federateVideoIfNeeded(videoDatabase, false, t)
- }
+async function moveToExternalStorageState (options: {
+ video: MVideoFullLight
+ isNewVideo: boolean
+ transaction: Transaction
+}) {
+ const { video, isNewVideo, transaction } = options
- const newState = buildNextVideoState(videoDatabase.state)
+ const videoJobInfo = await VideoJobInfoModel.load(video.id, transaction)
+ const pendingTranscode = videoJobInfo?.pendingTranscode || 0
- if (newState === VideoState.PUBLISHED) {
- return moveToPublishedState(videoDatabase, isNewVideo, t)
- }
+ // We want to wait all transcoding jobs before moving the video on an external storage
+ if (pendingTranscode !== 0) return false
- if (newState === VideoState.TO_MOVE_TO_EXTERNAL_STORAGE) {
- return moveToExternalStorageState(videoDatabase, isNewVideo, t)
- }
- })
+ const previousVideoState = video.state
+
+ if (video.state !== VideoState.TO_MOVE_TO_EXTERNAL_STORAGE) {
+ await video.setNewState(VideoState.TO_MOVE_TO_EXTERNAL_STORAGE, isNewVideo, transaction)
+ }
+
+ logger.info('Creating external storage move job for video %s.', video.uuid, { tags: [ video.uuid ] })
+
+ try {
+ await JobQueue.Instance.createJob(await buildMoveToObjectStorageJob({ video, previousVideoState, isNewVideo }))
+
+ return true
+ } catch (err) {
+ logger.error('Cannot add move to object storage job', { err })
+
+ return false
+ }
+}
+
+function moveToFailedTranscodingState (video: MVideo) {
+ if (video.state === VideoState.TRANSCODING_FAILED) return
+
+ return video.setNewState(VideoState.TRANSCODING_FAILED, false, undefined)
+}
+
+function moveToFailedMoveToObjectStorageState (video: MVideo) {
+ if (video.state === VideoState.TO_MOVE_TO_EXTERNAL_STORAGE_FAILED) return
+
+ return video.setNewState(VideoState.TO_MOVE_TO_EXTERNAL_STORAGE_FAILED, false, undefined)
}
// ---------------------------------------------------------------------------
export {
buildNextVideoState,
+ moveToExternalStorageState,
+ moveToFailedTranscodingState,
+ moveToFailedMoveToObjectStorageState,
moveToNextState
}
// ---------------------------------------------------------------------------
-async function moveToPublishedState (video: MVideoFullLight, isNewVideo: boolean, transaction: Transaction) {
- logger.info('Publishing video %s.', video.uuid, { tags: [ video.uuid ] })
+async function moveToPublishedState (options: {
+ video: MVideoFullLight
+ isNewVideo: boolean
+ transaction: Transaction
+ previousVideoState?: VideoState
+}) {
+ const { video, isNewVideo, transaction, previousVideoState } = options
+ const previousState = previousVideoState ?? video.state
+
+ logger.info('Publishing video %s.', video.uuid, { isNewVideo, previousState, tags: [ video.uuid ] })
- const previousState = video.state
await video.setNewState(VideoState.PUBLISHED, isNewVideo, transaction)
- // If the video was not published, we consider it is a new one for other instances
- // Live videos are always federated, so it's not a new video
await federateVideoIfNeeded(video, isNewVideo, transaction)
- if (isNewVideo) Notifier.Instance.notifyOnNewVideoIfNeeded(video)
-
- if (previousState === VideoState.TO_TRANSCODE) {
- Notifier.Instance.notifyOnVideoPublishedAfterTranscoding(video)
+ if (previousState === VideoState.TO_EDIT) {
+ Notifier.Instance.notifyOfFinishedVideoStudioEdition(video)
+ return
}
-}
-async function moveToExternalStorageState (video: MVideoFullLight, isNewVideo: boolean, transaction: Transaction) {
- const videoJobInfo = await VideoJobInfoModel.load(video.id, transaction)
- const pendingTranscode = videoJobInfo?.pendingTranscode || 0
-
- // We want to wait all transcoding jobs before moving the video on an external storage
- if (pendingTranscode !== 0) return
-
- await video.setNewState(VideoState.TO_MOVE_TO_EXTERNAL_STORAGE, isNewVideo, transaction)
+ if (isNewVideo) {
+ Notifier.Instance.notifyOnNewVideoIfNeeded(video)
- logger.info('Creating external storage move job for video %s.', video.uuid, { tags: [ video.uuid ] })
-
- addMoveToObjectStorageJob(video, isNewVideo)
- .catch(err => logger.error('Cannot add move to object storage job', { err }))
+ if (previousState === VideoState.TO_TRANSCODE) {
+ Notifier.Instance.notifyOnVideoPublishedAfterTranscoding(video)
+ }
+ }
}