package codes type Code byte var ( PosFixedNumHigh Code = 0x7f NegFixedNumLow Code = 0xe0 Nil Code = 0xc0 False Code = 0xc2 True Code = 0xc3 Float Code = 0xca Double Code = 0xcb Uint8 Code = 0xcc Uint16 Code = 0xcd Uint32 Code = 0xce Uint64 Code = 0xcf Int8 Code = 0xd0 Int16 Code = 0xd1 Int32 Code = 0xd2 Int64 Code = 0xd3 FixedStrLow Code = 0xa0 FixedStrHigh Code = 0xbf FixedStrMask Code = 0x1f Str8 Code = 0xd9 Str16 Code = 0xda Str32 Code = 0xdb Bin8 Code = 0xc4 Bin16 Code = 0xc5 Bin32 Code = 0xc6 FixedArrayLow Code = 0x90 FixedArrayHigh Code = 0x9f FixedArrayMask Code = 0xf Array16 Code = 0xdc Array32 Code = 0xdd FixedMapLow Code = 0x80 FixedMapHigh Code = 0x8f FixedMapMask Code = 0xf Map16 Code = 0xde Map32 Code = 0xdf FixExt1 Code = 0xd4 FixExt2 Code = 0xd5 FixExt4 Code = 0xd6 FixExt8 Code = 0xd7 FixExt16 Code = 0xd8 Ext8 Code = 0xc7 Ext16 Code = 0xc8 Ext32 Code = 0xc9 ) func IsFixedNum(c Code) bool { return c <= PosFixedNumHigh || c >= NegFixedNumLow } func IsFixedMap(c Code) bool { return c >= FixedMapLow && c <= FixedMapHigh } func IsFixedArray(c Code) bool { return c >= FixedArrayLow && c <= FixedArrayHigh } func IsFixedString(c Code) bool { return c >= FixedStrLow && c <= FixedStrHigh } func IsString(c Code) bool { return IsFixedString(c) || c == Str8 || c == Str16 || c == Str32 } func IsFixedExt(c Code) bool { return c >= FixExt1 && c <= FixExt16 } func IsExt(c Code) bool { return IsFixedExt(c) || c == Ext8 || c == Ext16 || c == Ext32 }