package cli import ( "github.com/fatih/color" ) const ( noColor = -1 ) // UiColor is a posix shell color code to use. type UiColor struct { Code int Bold bool } // A list of colors that are useful. These are all non-bolded by default. var ( UiColorNone UiColor = UiColor{noColor, false} UiColorRed = UiColor{int(color.FgHiRed), false} UiColorGreen = UiColor{int(color.FgHiGreen), false} UiColorYellow = UiColor{int(color.FgHiYellow), false} UiColorBlue = UiColor{int(color.FgHiBlue), false} UiColorMagenta = UiColor{int(color.FgHiMagenta), false} UiColorCyan = UiColor{int(color.FgHiCyan), false} ) // ColoredUi is a Ui implementation that colors its output according // to the given color schemes for the given type of output. type ColoredUi struct { OutputColor UiColor InfoColor UiColor ErrorColor UiColor WarnColor UiColor Ui Ui } func (u *ColoredUi) Ask(query string) (string, error) { return u.Ui.Ask(u.colorize(query, u.OutputColor)) } func (u *ColoredUi) AskSecret(query string) (string, error) { return u.Ui.AskSecret(u.colorize(query, u.OutputColor)) } func (u *ColoredUi) Output(message string) { u.Ui.Output(u.colorize(message, u.OutputColor)) } func (u *ColoredUi) Info(message string) { u.Ui.Info(u.colorize(message, u.InfoColor)) } func (u *ColoredUi) Error(message string) { u.Ui.Error(u.colorize(message, u.ErrorColor)) } func (u *ColoredUi) Warn(message string) { u.Ui.Warn(u.colorize(message, u.WarnColor)) } func (u *ColoredUi) colorize(message string, uc UiColor) string { if uc.Code == noColor { return message } attr := []color.Attribute{color.Attribute(uc.Code)} if uc.Bold { attr = append(attr, color.Bold) } return color.New(attr...).SprintFunc()(message) }