import 'multer' import { sendUpdateActor } from './activitypub/send' import { AVATARS_SIZE, LRU_CACHE, QUEUE_CONCURRENCY } from '../initializers/constants' import { updateActorAvatarInstance } from './activitypub/actor' import { processImage } from '../helpers/image-utils' import { extname, join } from 'path' import { retryTransactionWrapper } from '../helpers/database-utils' import { v4 as uuidv4 } from 'uuid' import { CONFIG } from '../initializers/config' import { sequelizeTypescript } from '../initializers/database' import * as LRUCache from 'lru-cache' import { queue } from 'async' import { downloadImage } from '../helpers/requests' import { MAccountDefault, MChannelDefault } from '../types/models' async function updateActorAvatarFile ( avatarPhysicalFile: Express.Multer.File, accountOrChannel: MAccountDefault | MChannelDefault ) { const extension = extname(avatarPhysicalFile.filename) const avatarName = uuidv4() + extension const destination = join(CONFIG.STORAGE.AVATARS_DIR, avatarName) await processImage(avatarPhysicalFile.path, destination, AVATARS_SIZE) return retryTransactionWrapper(() => { return sequelizeTypescript.transaction(async t => { const avatarInfo = { name: avatarName, fileUrl: null, onDisk: true } const updatedActor = await updateActorAvatarInstance(accountOrChannel.Actor, avatarInfo, t) await updatedActor.save({ transaction: t }) await sendUpdateActor(accountOrChannel, t) return updatedActor.Avatar }) }) } type DownloadImageQueueTask = { fileUrl: string, filename: string } const downloadImageQueue = queue((task, cb) => { downloadImage(task.fileUrl, CONFIG.STORAGE.AVATARS_DIR, task.filename, AVATARS_SIZE) .then(() => cb()) .catch(err => cb(err)) }, QUEUE_CONCURRENCY.AVATAR_PROCESS_IMAGE) function pushAvatarProcessInQueue (task: DownloadImageQueueTask) { return new Promise((res, rej) => { downloadImageQueue.push(task, err => { if (err) return rej(err) return res() }) }) } // Unsafe so could returns paths that does not exist anymore const avatarPathUnsafeCache = new LRUCache({ max: LRU_CACHE.AVATAR_STATIC.MAX_SIZE }) export { avatarPathUnsafeCache, updateActorAvatarFile, pushAvatarProcessInQueue }