1 // Code generated by running "go generate" in golang.org/x/text. DO NOT EDIT.
3 // Copyright 2016 The Go Authors. All rights reserved.
4 // Use of this source code is governed by a BSD-style
5 // license that can be found in the LICENSE file.
9 // appendMapping appends the mapping for the respective rune. isMapped must be
10 // true. A mapping is a categorization of a rune as defined in UTS #46.
11 func (c info) appendMapping(b []byte, s string) []byte {
12 index := int(c >> indexShift)
15 return append(b, s[1:s[0]+1]...)
18 if c&inlineXOR == inlineXOR {
19 // TODO: support and handle two-byte inline masks
20 b[len(b)-1] ^= byte(index)
22 for p := len(b) - int(xorData[index]); p < len(b); p++ {
24 b[p] ^= xorData[index]
30 // Sparse block handling code.
32 type valueRange struct {
33 value uint16 // header: value:stride
34 lo, hi byte // header: lo:n
37 type sparseBlocks struct {
42 var idnaSparse = sparseBlocks{
43 values: idnaSparseValues[:],
44 offset: idnaSparseOffset[:],
47 // Don't use newIdnaTrie to avoid unconditional linking in of the table.
48 var trie = &idnaTrie{}
50 // lookup determines the type of block n and looks up the value for b.
51 // For n < t.cutoff, the block is a simple lookup table. Otherwise, the block
52 // is a list of ranges with an accompanying value. Given a matching range r,
53 // the value for b is by r.value + (b - r.lo) * stride.
54 func (t *sparseBlocks) lookup(n uint32, b byte) uint16 {
56 header := t.values[offset]
58 hi := lo + uint16(header.lo)
62 if r.lo <= b && b <= r.hi {
63 return r.value + uint16(b-r.lo)*header.value