]> git.immae.eu Git - github/fretlink/terraform-provider-statuscake.git/blob - vendor/golang.org/x/net/html/node.go
Merge pull request #27 from terraform-providers/go-modules-2019-02-22
[github/fretlink/terraform-provider-statuscake.git] / vendor / golang.org / x / net / html / node.go
1 // Copyright 2011 The Go Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style
3 // license that can be found in the LICENSE file.
4
5 package html
6
7 import (
8 "golang.org/x/net/html/atom"
9 )
10
11 // A NodeType is the type of a Node.
12 type NodeType uint32
13
14 const (
15 ErrorNode NodeType = iota
16 TextNode
17 DocumentNode
18 ElementNode
19 CommentNode
20 DoctypeNode
21 scopeMarkerNode
22 )
23
24 // Section 12.2.3.3 says "scope markers are inserted when entering applet
25 // elements, buttons, object elements, marquees, table cells, and table
26 // captions, and are used to prevent formatting from 'leaking'".
27 var scopeMarker = Node{Type: scopeMarkerNode}
28
29 // A Node consists of a NodeType and some Data (tag name for element nodes,
30 // content for text) and are part of a tree of Nodes. Element nodes may also
31 // have a Namespace and contain a slice of Attributes. Data is unescaped, so
32 // that it looks like "a<b" rather than "a&lt;b". For element nodes, DataAtom
33 // is the atom for Data, or zero if Data is not a known tag name.
34 //
35 // An empty Namespace implies a "http://www.w3.org/1999/xhtml" namespace.
36 // Similarly, "math" is short for "http://www.w3.org/1998/Math/MathML", and
37 // "svg" is short for "http://www.w3.org/2000/svg".
38 type Node struct {
39 Parent, FirstChild, LastChild, PrevSibling, NextSibling *Node
40
41 Type NodeType
42 DataAtom atom.Atom
43 Data string
44 Namespace string
45 Attr []Attribute
46 }
47
48 // InsertBefore inserts newChild as a child of n, immediately before oldChild
49 // in the sequence of n's children. oldChild may be nil, in which case newChild
50 // is appended to the end of n's children.
51 //
52 // It will panic if newChild already has a parent or siblings.
53 func (n *Node) InsertBefore(newChild, oldChild *Node) {
54 if newChild.Parent != nil || newChild.PrevSibling != nil || newChild.NextSibling != nil {
55 panic("html: InsertBefore called for an attached child Node")
56 }
57 var prev, next *Node
58 if oldChild != nil {
59 prev, next = oldChild.PrevSibling, oldChild
60 } else {
61 prev = n.LastChild
62 }
63 if prev != nil {
64 prev.NextSibling = newChild
65 } else {
66 n.FirstChild = newChild
67 }
68 if next != nil {
69 next.PrevSibling = newChild
70 } else {
71 n.LastChild = newChild
72 }
73 newChild.Parent = n
74 newChild.PrevSibling = prev
75 newChild.NextSibling = next
76 }
77
78 // AppendChild adds a node c as a child of n.
79 //
80 // It will panic if c already has a parent or siblings.
81 func (n *Node) AppendChild(c *Node) {
82 if c.Parent != nil || c.PrevSibling != nil || c.NextSibling != nil {
83 panic("html: AppendChild called for an attached child Node")
84 }
85 last := n.LastChild
86 if last != nil {
87 last.NextSibling = c
88 } else {
89 n.FirstChild = c
90 }
91 n.LastChild = c
92 c.Parent = n
93 c.PrevSibling = last
94 }
95
96 // RemoveChild removes a node c that is a child of n. Afterwards, c will have
97 // no parent and no siblings.
98 //
99 // It will panic if c's parent is not n.
100 func (n *Node) RemoveChild(c *Node) {
101 if c.Parent != n {
102 panic("html: RemoveChild called for a non-child Node")
103 }
104 if n.FirstChild == c {
105 n.FirstChild = c.NextSibling
106 }
107 if c.NextSibling != nil {
108 c.NextSibling.PrevSibling = c.PrevSibling
109 }
110 if n.LastChild == c {
111 n.LastChild = c.PrevSibling
112 }
113 if c.PrevSibling != nil {
114 c.PrevSibling.NextSibling = c.NextSibling
115 }
116 c.Parent = nil
117 c.PrevSibling = nil
118 c.NextSibling = nil
119 }
120
121 // reparentChildren reparents all of src's child nodes to dst.
122 func reparentChildren(dst, src *Node) {
123 for {
124 child := src.FirstChild
125 if child == nil {
126 break
127 }
128 src.RemoveChild(child)
129 dst.AppendChild(child)
130 }
131 }
132
133 // clone returns a new node with the same type, data and attributes.
134 // The clone has no parent, no siblings and no children.
135 func (n *Node) clone() *Node {
136 m := &Node{
137 Type: n.Type,
138 DataAtom: n.DataAtom,
139 Data: n.Data,
140 Attr: make([]Attribute, len(n.Attr)),
141 }
142 copy(m.Attr, n.Attr)
143 return m
144 }
145
146 // nodeStack is a stack of nodes.
147 type nodeStack []*Node
148
149 // pop pops the stack. It will panic if s is empty.
150 func (s *nodeStack) pop() *Node {
151 i := len(*s)
152 n := (*s)[i-1]
153 *s = (*s)[:i-1]
154 return n
155 }
156
157 // top returns the most recently pushed node, or nil if s is empty.
158 func (s *nodeStack) top() *Node {
159 if i := len(*s); i > 0 {
160 return (*s)[i-1]
161 }
162 return nil
163 }
164
165 // index returns the index of the top-most occurrence of n in the stack, or -1
166 // if n is not present.
167 func (s *nodeStack) index(n *Node) int {
168 for i := len(*s) - 1; i >= 0; i-- {
169 if (*s)[i] == n {
170 return i
171 }
172 }
173 return -1
174 }
175
176 // insert inserts a node at the given index.
177 func (s *nodeStack) insert(i int, n *Node) {
178 (*s) = append(*s, nil)
179 copy((*s)[i+1:], (*s)[i:])
180 (*s)[i] = n
181 }
182
183 // remove removes a node from the stack. It is a no-op if n is not present.
184 func (s *nodeStack) remove(n *Node) {
185 i := s.index(n)
186 if i == -1 {
187 return
188 }
189 copy((*s)[i:], (*s)[i+1:])
190 j := len(*s) - 1
191 (*s)[j] = nil
192 *s = (*s)[:j]
193 }