4 "github.com/hashicorp/terraform/states"
7 // PlannedState merges the set of changes described by the receiver into the
8 // given prior state to produce the planned result state.
10 // The result is an approximation of the state as it would exist after
11 // applying these changes, omitting any values that cannot be determined until
12 // the changes are actually applied.
13 func (c *Changes) PlannedState(prior *states.State) (*states.State, error) {
14 panic("Changes.PlannedState not yet implemented")